Analog Way DVX8044 User Manual

Programmer’s Guide
For DVX8044 & DVX8032
1
A1: Introduction
If you need to use your own Software Control program from a PC or WORKSTATION with an RS-232 or LAN port, the device allows communication through an ASCII code protocol.
The device treats any character that it receives on the RS-232 or LAN as a possible command but only accepts legal commands. There is no starting/ending code needed in a command string.
A command can be a single character typed on a keyboard and does not require any special character before or after it. (It is not necessary to press "ENTER" on the keyboard). A command can be preceded by a value (See chapter A-2).
When the device receives a valid command, it will execute the command. Then it will send back the status of the parameters that have changed due to this command.
If the command cannot be executed (value out of range, no signal on the selected input),etc. The device will just sends back the current status of the corresponding parameters.
If the command is invalid, an error response will be returned to the control device. All responses returned to the control device end with a carriage return <CR> and a line feed <LF> signaling the end of the response character string (see chapter A-3).
A2: Commands structure
Commands are usually composed of numerical values followed by the command characters. The characters used without any numerical value return the current setting of the command. [read command]
The indexes are defined number: the layer number, the input number, the preset ... on which the command apply. They are separated with a comma. There is commands without index and others with up to 3 indexes.
Write command = [[index,] ...] + Value + Character (s) code A read command is constituted by index followed by a command coded in 1 or 2 alpha numeric characters, same structure as write command without the value. Read command = [[index,] ...] + Value + Character (s) code
2
A3: Examples Document notation:
1) Command without index : SWITCHER_MODE
Command to set the switcher mode to mixer mode: 0CM Answer: CM0<CR><LF> which mean that the device is now working in mixer mode.
2) Command with 1 index : OFORMAT
Command to set the Main output format to XGA: 0,12OF Answer: OF0,12<CR><LF> which mean that the output format is now 1024x768
3) Command with 2 indexes : PE_INPUTNUM
Command to set the input 4 displayed in Layer A of Next Preset: 1,1,4IN Answer: IN1,1,4<CR><LF> which mean that the layer A of the next preset will display the input 4 signal
4) Read command without index : TAKEAVA
Read command to know if the TAKE command is available: TA Answer: TA1<CR><LF> which mean that the device is ready to accept the TAKE command.
5) Read command with 2 indexes : SET_ASPECT_RATIO_OUT
Read command to know how is displayed a DVI signal plugged on the input 4: 3,1,sB Answer: sB3,1,2<CR><LF> which mean that the DVI plug on input 4 is displayed full screen
A4: Error codes
Answer : E10<CR><LF> which mean invalid command Answer : E11<CR><LF> which mean index value error (index value out of range) Answer : E12<CR><LF> which mean index number error (too or few indexes)
Some commands are only available as [Read command], they are status and are colored in blue as this line. Some commands are colored in yellow as this line to indicate they were added or modified in this version.
A5 COMMUNICATION PORTS
3
4
Group Name
DIESE # #
System
READY * *
DEV ? DEV
FACTORYRESET YR YR
POSMEMORYRESET YE YE
CSTORE YS YS
QUIET YQ YQ
LOCK YK YK
Controls
LCDBRIGHTNESS YB YB
KEYBRIGHTNESS Yb Yb
Command Description
Answer
Command
request to send all vars Rd/Wr 0 2 0
machine ready status Rd 0 1 0
device type Rd 71 72 71 factory settings (without
image settings)
erase image settings (bit field)
storing (don't power-off) Rd 0 1 0
status out filtering Rd/Wr 0 1 0
device locking Rd/Wr 0 2 0
front panel display brightness
front panel key brightness
Read/
Write
Rd/Wr 0 1 0 (auto clear)
Rd/Wr 0 7 0
Rd/Wr 1 8 8
Rd/Wr 1 8 4
Min
Max
Default
Value
Value Index #1 Index #2 Index #3
0 = vars enumeration finished 1 = all vars enumeration requested 2 = none default value vars enumeration
0 = initializing, 1 = ready
71 = Diventix II 72 = Diventix LE
0 = None 1 = positioning & Cropping 2 = Colorimetry 4 = Hard 7 = all
0 = ready, 1 = storing
1 = remove input status sending
0 = Not locked 1 = Menu Locked 2 = Front panel Locked
1..8 = brightness level, 12.5% step
1..8 = brightness level, 12.5% step
0 = None 1 = Auto centering 2 = Auto setting
COPKIND CK CK
COPPROGRESS CP CP
5
slow operation type Rd 0 7 0
slow operation progress Rd 0 100 0 0 up to 100%
3 = StandBy 4 = Logo Recording 5 = Factory setting 6 = Clear user settings 7 = Changing mode
0 = Mixer mode
SWITCHER_MODE CM CM
Device mode Rd/Wr 0 3 0
1 = Matrix mode 2 = Embedded softedge mode 3 = Synchronous Matrix mode
Version
AUTO_LOCK YL YL AUTO_TAKE YT YT AUTO_STEPBACK YA YA AUTO_SET YX YX
BUTTON_1_1_MODE YM YM
NATIVE_ZOOM_REQUEST YY YY
HDCP_CONFLICT HC HC
BOOT_ERROR_STATUS BE BE
VERI1 xi xi
VERI2 xj xj
VERI3 xk xk
VERI4 xl xl
VERK xK xK
auto-lock (prevent from no-signal selection)
auto-take Rd/Wr 0 1 0 1 = automatic TAKE enable preset toggle Rd/Wr 0 1 0 inputs auto-setting Rd/Wr 0 1 0 (auto clear)
front panel key 1:1 mode Rd/Wr 0 1 1 current layer 1:1 scaling
request HDCP conflict Rd 0 1 0 boot error notification (bit
field) machine ID byte 0 & byte
1 machine ID byte 2 & byte
3 machine ID byte 4 & byte
5 machine ID byte 6 & byte
7
programmable components checksum & version
Rd/Wr 0 1 1
Rd/Wr 0 1 0 (auto clear)
Rd 0 65535 0 bit field, one bit per card
Rd 0 65535 0 ex : AAAA
Rd 0 65535 0 ex : AAAA
Rd 0 65535 0 ex : AAAA
Rd 0 65535 0 ex : AAAA
Rd 0 65535 0
1 = disable selection of inputs without signal
1 = exchange Current and Next presets on TAKE operation
0 = 1_1 key in no zoom mode 1 = 1_1 key in centered mode
1 = input HDCP content and at least one output not HDCP
0 = components number 1 = microcontroler
0 = Micro 1 = In1 2 = In2 3 = Out 4 = Scaler 5 = Video
2 = 1st FPGA/CPLD 3 = 2nd FPGA/CPLD 4 = 3rd FPGA/CPLD 5 = 4th FPGA/CPLD 6 = 5th FPGA/CPLD 7 = 6th FPGA/CPLD
6
0 = Micro 1 = In1 2 = In2 3 = Out 4 = Scaler 5 = Video
VERV xV xV
this commands set version
Rd 0 65535
15
VERUPD xU xU
OPT yo yo
REV xR xR
Inputs IN_NOT_EXTENDED ix ix
upgrade version (bit fields)
validated & detected options
cards revisions Rd 0 255 0
multihead with covering input source
Rd 0 65535 0
Rd 0 65535 0
Rd/Wr 0 1 0
bit 15 = 1 for BETA version, bits 14 down to 0 for hexa coded version number ex: v4.00 = 0x400 = 1024
bit 0 = LAN installed bit 1 = Video option installed bit 2 = audio option installed
0 = monohead source splitted on each machine 1 = multihead source with covering management
0 = Micro 1 = In1 2 = In2 3 = Out 4 = Scaler 5 = Video
0 = Micro 1 = In1 2 = In2 3 = Out 4 = Scaler 5 = Video
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
7
0 = None 1 = Invalid 2 = unknown 3 = SDTV NTSC 4 = SDTV PAL 5 = SDTV SECAM 6 = SDTV BW 7 = SDTV 480i 8 = SDTV 576i 9 = EDTV 480p 10 = EDTV 576p 11 = HDTV 720p 12 = HDTV 1035i 13 = HDTV 1080i 14 = HDTV 1080p 15 = HDTV 1080sF 16 = CPU 640x480 VGA
IN_USR_FORMAT iU iU
user corrected input format
Rd/Wr 0 41 0
17 = CPU 800x600 SVGA 18 = CPU 1024x768 XGA 19 = CPU 1280x960 20 = CPU 1280x1024 SXGA 21 = CPU 1364x1024 DILA 4/3 22 = CPU 1400x1050 SXGA+ 23 = CPU 1600x900 24 = CPU 1600x1200 UXGA 25 = CPU 848x480 WVGA 26 = CPU 800x480 27 = CPU 1152x864 28 = CPU 720p RGB 29 = CPU 1280x768 WXGA 30 = CPU 1280x600 31 = CPU 1360x768 SWXGA 32 = CPU 1360x1024 33 = CPU 1366x800 SWXGA+ 34 = CPU 1200x800 35 = CPU 1680x1050 WSXGA+ 36 = CPU 1080p RGB 37 = CPU 1920x1200 WUXGA 38 = CPU 1920x1440 39 = CPU 1440x900 40 = CPU 2048x1080 2K 16/9 41 = CPU 1366x768
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
8
0 = composite SDTV 1 = Y/C SDTV 2 = RGBS TTL/Analog SDTV/EDTV/HDTV 3 = RGB SOG SDTV/EDTV/HDTV 4 = YUV SDTV/EDTV/HDTV 5 = SOG Computer 6 = H&V or Composite (TTL/Analog) Computer
IN_TYPE iK iK
input signal type Rd/Wr 0 17 13
7 = B&W Computer 8 = RGB 16-235 DVI-D EDTV/HDTV 9 = YUV DVI-D EDTV/HDTV 10 = RGB 0-255 DVI-D Computer 11 = RGB 16-235 DVI-D Computer 12 = SDI SDTV/HDTV 13 = analog Computer, separate H&V sync 14 = analog Computer, TTL composite sync 15 = analog Computer, analog composite sync 16 = analog video RGB, TTL composite sync 17 = analog video RGB, analog composite sync
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
IN_SYNC_LOAD il il
IN_USED iu iu
9
75 ohms analog H sync load
used input Rd/Wr 0 1 1 0 = unused input
Rd/Wr 0 1 0
0 = High Z 1 = 75 ohms load
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
IN_SD_STD iS iS
IN_CROPPING iC iC
IN_HDCP_ENABLE iH iH
IN_CROP_MODE im im
IN_REMAPPING iR iR
input video standard Rd/Wr 0 7 0
activate input finder for cropping
enable DVI-D input HDCP answer
input finder selection Rd/Wr 0 1 1
input processing pending Rd 0 1 0
Rd/Wr 0 1 0
Rd/Wr 0 1 1
0 = Auto 1 = NTSC (M,J) 2 = PAL (BDGHIN) 3 = PAL (M) 4 = PAL (M-Combination) 5 = NTSC 4.43 6 = SECAM 7 = PAL 60
0 = direct input cropping 1 = frame displayed to select cropping zone
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4
0 = No Input 1 = Input1 / Frame1 / Logo1 / MaskFrame1 2 = Input2 / Frame2 / Logo2 3 = Input3 / Frame3 / Logo3 4 = Input4 / Frame4 / Logo4 5 = Input5 / Frame5 / Logo5 6 = Input6 / Frame6 / Logo6 7 = Input7 / Frame7 / Logo7 8 = Input8 / Frame8 / Logo8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
10
0 = 640x480 VGA 1 = 800x600 SVGA 2 = 1024x768 XGA 3 = 1280x960 4 = 1280x1024 SXGA 5 = 1364x1024 4/3 DILA
EDID
EDID_FORMAT EF EF
EDID_RATE ER ER
EDID preferred format Rd/Wr 0 20 20
EDID preferred frame frequency
Rd/Wr 6 10 8
6 = 1400x1050 SXGA+ 7 = 1600x1200 UXGA 8 = 852x480 WVGA 9 = 720pRGB 10 = 1280x768 WXGA 11 = 1360x768 SWXGA 12 = 1366x800 SWXGA+ 13 = 1200x800 RGB 14 = 1680x1050 WSXGA+ 15 = 1080pRGB 16 = 1440x900 RGB 17 = 1920x1200 WUXGA 18 = 2048x1080 2K 19 = 1366x768 20 = Custom
0 = Custom Field Rate 1 = 23,97 Hz 2 = 24 Hz 3 = 25 Hz 4 = 29,97 Hz 5 = 30 Hz 6 = 50 Hz 7 = 59,94 Hz 8 = 60 Hz 9 = 72 Hz 10 = 75 Hz
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
Input status
11
SIG_HPOL sh sh
input H sync polarity Rd 0 0 0
0 = Negative Sync 1 = Positive Sync
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SIG_VPOL sv sv
SIG_SYNC_TYPE sK sK
SIG_FREQ_FIELD sf sf
input V sync polarity Rd 0 1 0
input sync type Rd 0 3 0
input frame frequency Rd 0 65535 0
0 = Negative Sync 1 = Positive Sync
0 = H&V Sync 1 = TTL Composite Sync 2 = Analog composite Sync 3 = Synchro on green (SOG)
frame frequency in 1/100 Hz unit
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2 2 = Input3
SIG_FREQ_LINE sl sl
12
input line frequency Rd 0 65535 0 line frequency in x100 Hz unit
3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SIG_COMPLETE sc sc
input scan complete Rd 0 1 0
1 = input scan operations complete
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
13
0 = None 1 = Invalid 2 = unknown 3 = SDTV NTSC 4 = SDTV PAL 5 = SDTV SECAM 6 = SDTV BW 7 = SDTV 480i 8 = SDTV 576i 9 = EDTV 480p 10 = EDTV 576p 11 = HDTV 720p 12 = HDTV 1035i 13 = HDTV 1080i 14 = HDTV 1080p 15 = HDTV 1080sF 16 = CPU 640x480 VGA
SIG_DETECTED_FORMAT sD sD
detected input format name
Rd 0 41 0
17 = CPU 800x600 SVGA 18 = CPU 1024x768 XGA 19 = CPU 1280x960 20 = CPU 1280x1024 SXGA 21 = CPU 1364x1024 DILA 4/3 22 = CPU 1400x1050 SXGA+ 23 = CPU 1600x900 24 = CPU 1600x1200 UXGA 25 = CPU 848x480 WVGA 26 = CPU 800x480 27 = CPU 1152x864 28 = CPU 720p RGB 29 = CPU 1280x768 WXGA 30 = CPU 1280x600 31 = CPU 1360x768 SWXGA 32 = CPU 1360x1024 33 = CPU 1366x800 SWXGA+ 34 = CPU 1200x800 35 = CPU 1680x1050 WSXGA+ 36 = CPU 1080p RGB 37 = CPU 1920x1200 WUXGA 38 = CPU 1920x1440 39 = CPU 1440x900 40 = CPU 2048x1080 2K 16/9 41 = CPU 1366x768
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
14
0 = bit0 to bit7 slice 1 = bit8 to bit15 slice 2 = bit16 to bit23 slice 3 = bit24 to bit31 slice 4 = bit32 to bit39 slice 5 = bit40 to bit47 slice
SIG_FORMAT_LIST sL sL
SIG_SCANTYPE ss ss
compatible detected formats list (bit field)
input scan type Rd 0 3 0
Rd 0 255 0
bit field, one bit per input format name
0 = Progressive 1 = Interlaced, Top field first 2 = Interlaced, Bottom field first 3 = Segmented frame
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SIG_WIDTH sw sw
SIG_SLOTNUMBER sN sN
15
displayable input pixel count
input settings memory slot number
Rd 0 65535 0 Unit : pixels
Rd 0 40 40
0 up to 39 = slot number, 40 = no slot
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SIG_HEIGHT st st
displayable input line count
Rd 0 65535 0 Unit : pixels
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
Input Settings
SIG_HDCP sn sn
SET_DEFAULT SK SK
SET_HPOS SH SH
SET_VPOS SV SV
HDCP input status Rd 0 1 0 1 = HDCP content
0 = None
current input default settings (auto clear)
input signal horizontal position
input signal vertical position
Rd/Wr 0 7 0
Rd/Wr 0 2048 1024 1024 = neutral
Rd/Wr 0 2048 1024 1024 = neutral
1 = positioning & Cropping 2 = Colorimetry 4 = Hard 7 = all
0 = Input1 1 = Input2 2 = Input3 3 = Input4
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
16
0 = Input1 1 = Input2
SET_HSIZE Sw Sw
SET_VSIZE Sh Sh
SET_BRIGHTNESS Sg Sg
input signal horizontal size
input signal vertical size Rd/Wr 0 4096 2048 2048 = neutral
input signal brightness Rd/Wr 0 255 128 128 = neutral
Rd/Wr 0 4096 2048 2048 = neutral
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2 2 = Input3
SET_CONTRAST Sc Sc
17
input signal contrast Rd/Wr 0 255 128 128 = neutral
3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_COLOR Sr Sr
SET_HUE Su Su
SET_HTOTAL ST ST
input signal color level Rd/Wr 0 255 128 128 = neutral
input signal hue (NTSC only)
input signal total pixel per line
Rd/Wr 0 255 128 128 = neutral
Rd/Wr 200 65535 200 Unit : pixels
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_HTOTALMAXI SX SX
18
input signal maximum total pixel per line
Rd 200 65535 200 Unit : pixels
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_PHASE SS SS
SET_AUTOCAD Sa Sa
SET_USER_GAIN_R sr sr
input signal phase Rd/Wr 0 63 0 2 pixels range phase
input signal autocentering
ADC R channel adjustment (advanced setting)
Rd/Wr 0 1 0 (auto clear)
Rd/Wr 0 255 128 128 = neutral
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_USER_GAIN_G sg sg
19
ADC G channel adjustment (advanced setting)
Rd/Wr 0 255 128 128 = neutral
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
SET_USER_GAIN_B sb sb
SET_PULLDOWN_2_2 Sn Sn
SET_PULLDOWN_3_2 Sp Sp
ADC B channel adjustment (advanced setting)
2:2 pulldown Rd/Wr 0 1 1
3:2 pulldown Rd/Wr 0 1 1
Rd/Wr 0 255 128 128 = neutral
0 = Disabled 1 = Automatic detection
0 = Disabled 1 = Automatic detection
0 = Native, full screen 1 = LetterBox 1.78, 4/3 with 16/9 content and black bands
SET_ASPECT_RATIO_IN sA sA
20
input picture aspect ratio Rd/Wr 0 4 0
2 = LetterBox 2.35, 4/3 with 2,35 content and black bands 3 = PillarBox, 16/9 with 4/3 content and black bands 4 = Anamorphic, 4/3 with 16/9 content without black bands
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
SET_ASPECT_RATIO_OUT sB sB
SET_OVER_SCAN so so
SET_CROP_HSTART Lh Lh
0 = 1:1, not distorted, no zoom, black bands or cropped
output picture aspect ratio
overscan Rd/Wr 0 1 1 0 = underscan, 1 = overscan
input signal H cropping start
Rd/Wr 0 3 2
Rd/Wr 0 2048 0 0 = 0% = no left cropping
1 = centered, not distorted, black bands added 2 = full screen, distorted, input aspect ratio not preserved 3 = cropped, not distorted, without black bands
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_CROP_VSTART Lv Lv
21
input signal V cropping start
Rd/Wr 0 2048 0 0 = 0% = no top cropping
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_CROP_HEND LH LH
SET_CROP_VEND LV LV
SET_FORCE_TO_4_3 Lf Lf
input signal H cropping end
input signal V cropping end
force 4/3 aspect ratio (SDTV only)
Rd/Wr 0 2048 2048
Rd/Wr 0 2048 2048 2048 = 100% = no top cropping
Rd/Wr 0 1 0
2048 = 100% = no right cropping
1 = force to 4/3 aspect ratio (SDTV only)
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
0 = Input1 1 = Input2
SET_MOTION_DETECT Sm Sm
22
Defines moving pixels detection threshold
Rd/Wr 0 60 0
60 = standard setting, 10 = typical camera setting
2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
0 = full deinterlacing 60 = standard deinterlacing
Preset Elements
PE_INPUTNUM IN IN
PE_SOURCENUM IS IS
PE_ID pI pI
PE_NEW_ID pN pN
0 = No Input 1 = Input1 / Frame1 / Logo1 / MaskFrame1
displayed input number or frame number or logo number
source number Rd/Wr 0 64 0 ARC/ORC source number
unique layer identifier number
force a new unique layer identifier number
Rd/Wr 0 8 0
Rd 0 16 0 computed layer identifier
Rd/Wr 0 1 0
2 = Input2 / Frame2 / Logo2 3 = Input3 / Frame3 / Logo3 4 = Input4 / Frame4 / Logo4 5 = Input5 / Frame5 / Logo5 6 = Input6 / Frame6 / Logo6 7 = Input7 / Frame7 / Logo7 8 = Input8 / Frame8 / Logo8
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
23
0 = Current Preset
PE_POS_H pH pH
PE_POS_V pV pV
PE_SIZE_H pW pW
PE_SIZE_V pS pS
layer left H position on output screen
layer top V position on output screen
layer H size on output screen (without borders)
layer V size on output screen (without borders)
Rd/Wr 0 65535 32768
Rd/Wr 0 65535 32768
Rd/Wr 0 65535 32768 in pixel
Rd/Wr 0 65535 32768 in pixel
in pixel with 32768 offset (32768 = left side, visible)
in pixel with 32768 offset (32768 = top side, visible)
1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
24
0 = Current Preset
PE_CROP_WIN_POS_H CH CH
PE_CROP_WIN_POS_V CV CV
PE_CROP_WIN_SIZE_H CW CW
PE_CROP_WIN_SIZE_V CS CS
layer cropping H position Rd/Wr 0 65535 32768
layer cropping V position Rd/Wr 0 65535 32768
layer H cropping size Rd/Wr 0 58981 0 in % (65535 = 100%)
layer V cropping size Rd/Wr 0 58981 0 in % (65535 = 100%)
in % (65535 = 100% = full left cropping)
in % (65535 = 100% = full top cropping)
1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
25
0 = Current Preset
PE_ALPHA pA pA
PE_BORDER_STYLE bS bS
PE_BORDER_COLOR bC bC
PE_BORDER_ALPHA bA bA
layer transparency Rd/Wr 0 255 0
border style Rd/Wr 0 4 0
border color Rd/Wr 0 544 0 color number
border transparency Rd/Wr 0 255 128 255 = full transparency
0 = opaque, 255 = 100% = full transparency
0 = No Border 1 = Edges 2 = Smooth 3 = Shadow 4 = Smooth shadow
1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
26
0 = Current Preset
PE_BORDER_SIZE_H bH bH
PE_BORDER_SIZE_V bV bV
PE_BORDER_SHADOW_POS bP bP
PE_OPENING_TRANSITION oT oT
border H size Rd/Wr 0 127 10 in pixel
border V size Rd/Wr 0 127 10 in pixel
0 = SE = Bottom Right
layer shadow position Rd/Wr 0 3 0
layer opening transition Rd/Wr 0 2 1
1 = SW = Bottom Left 2 = NW = TOP Left 3 = NE = TOP Right
0 = Cut Transition 1 = Fade Transition 2 = Slide Transition
1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
27
0 = Current Preset
PE_OPENING_TRANSITION_WAY oW oW
PE_OPENING_DURATION oD oD
PE_CLOSING_TRANSITION cT cT
PE_CLOSING_TRANSITION_WAY cW cW
opening transition direction
opening transition time Rd/Wr 0 255 10
layer closing transition Rd/Wr 0 2 1
closing transition direction
Rd/Wr 0 3 0
Rd/Wr 0 3 1
0 = Left to right Transition 1 = Right to left Transition 2 = Bottom to top Transition 3 = Top to bottom Transition
in 1/10 second (ex : 105 =
10.5s)
0 = Cut Transition 1 = Fade Transition 2 = Slide Transition
0 = Left to right Transition 1 = Right to left Transition 2 = Bottom to top Transition 3 = Top to bottom Transition
1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
28
0 = Current Preset
Presets
PE_CLOSING_DURATION cD cD
PE_FREEZE_INPUT pZ pZ
P_PLUGNUM IP IP
P_KEYING_ENABLE KE KE
closing transition time Rd/Wr 0 255 10
input image freeze Rd/Wr 0 1 0 1 = input freeze
active plug on input Rd/Wr 0 2 0
keying/titling enable Rd/Wr 0 1 0 1 = enable keying/tiling
in 1/10 second (ex : 105 =
10.5s)
0 = Analog Plug 1 = DVI Plug 2 = SDI Plug
1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
29
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
P_KEYING_LAYER KL KL
P_KEYING_TYPE KT KT
P_KEYING_SHADOW KS KS
P_KEYING_R_LEVEL KR KR
1 = Layer A
keying layer Rd/Wr 1 4 2
keying type Rd/Wr 0 3 3
shadow level under titling layer
keying red level Rd/Wr 0 255 0 0 = 0%, 255 = 100%
Rd/Wr 0 255 0
2 = Layer B 3 = Layer C 4 = Layer D
0 = Luma titling 1 = Chroma titling 2 = luma keying 3 = chroma keying
0 = 0% = background attenuated, 255 = 100% = black background
30
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized
P_KEYING_G_LEVEL KG KG
P_KEYING_B_LEVEL KB KB
P_KEYING_TOLER KH KH
P_KEYING_INV Ki Ki
keying green level or luma level
keying blue level Rd/Wr 0 255 0 0 = 0%, 255 = 100%
keying tolerance Rd/Wr 0 255 16 0 = 0%, 255 = 100%
key invert Rd/Wr 0 1 0 1 = invert key (inside keying)
Rd/Wr 0 255 255 0 = 0%, 255 = 100%
Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
31
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized
P_KEYING_GRAB_ENABLE Kg Kg
P_KEYING_GRAB_H Kh Kh
P_KEYING_GRAB_V Kv Kv
P_KEYING_GRAB_GET Kc Kc
keying grabber mode Rd/Wr 0 1 0 1 = grabber enable
keying grabber H position
keying grabber V position
keying grabber enable Rd/Wr 0 1 0 (auto clear)
Rd/Wr 0 65535 32768 in % of output horizontal size
Rd/Wr 0 65535 32768 in % of output vertical size
Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
32
0 = Keying group 1 = DualHead group 2 = Position group 3 = Size group 4 = Crop group 5 = Transparency group 6 = Freeze group 7 = Border group
P_CLONE PC PC
clone mode (copy Next preset parameters to Current)
Rd/Wr 0 2 0
0 = never equalize Main and Preview for this vars group 1 = equalize only for front panel settings 2 = always equalize Main and Preview for this vars group
Preset Controls
P_UPDATE IU IU
P_LINKED_INPUT IL IL
P_FORCE_DURATION FD FD
TAKE TK TK
TAKE_TYPE TT TT
TAKE_W_RDY TR TR TAKEAVA TA TA
preset updated Rd/Wr 0 1 1
dualhead inputs (use lower number of the pair) (ex: 1=input1 or input2)
preset force duration (overwrite layers durations)
TAKE, Next preset become Current
next TAKE type Rd 0 4 0
TAKE when ready Rd/Wr 0 1 0 (auto clear) TAKE available Rd 0 1 0 0 = busy, TAKE not possible
Rd/Wr 0 4 0
Rd/Wr 0 255 0
Rd/Wr 0 1 0 (auto clear)
0 = before sending the preset 1 = after sending the preset
0 = No Input 1 = Input1 / Frame1 / Logo1 / MaskFrame1 2 = Input2 / Frame2 / Logo2 3 = Input3 / Frame3 / Logo3 4 = Input4 / Frame4 / Logo4
0 = no forcing, else in 1/10 second
0 = standard TAKE 1 = sequenced TAKE, due to not enough front end 2 = sequenced TAKE, due to not enough scaler 3 = sequenced TAKE, due to cross not possible 4 = sequenced TAKE, due to keying cross not possible
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
33
TBAR NT NT TBAR_POS_STATUS NK NK TBAR_OFFSET_LOW NL NL TBAR_OFFSET_HIGH NH NH
TBAR_STATUS NS NS
TBAR_ABORT ND ND
CLIGN_PRESET NP NP
CLIGN_LAYER NC NC
CLIGN_ENABLE NE NE
tbar value Rd/Wr 0 1000 0 in 1/100 of % tbar position status Rd 0 1000 0 in 1/100 of % tbar bottom offset Rd/Wr 0 1000 100 in 1/100 of % tbar top offset Rd/Wr 0 1000 900 in 1/100 of %
0 = Tbar not allowed
tbar status Rd/Wr 0 3 0
cancel any tbar operation started (clear tbar position status)
selected preset Rd/Wr 0 2 2
selected layer Rd/Wr 0 7 0
blinking enable Rd/Wr 0 1 0
Rd/Wr 0 1 0 (auto clear)
1 = Tbar allowed 2 = Tbar ready 3 = Tbar active
0 = Current Preset 1 = Next Preset 2 = Previous Preset
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Current Preset 1 = Next Preset
COPY_FROM Nf Nf
COPY_TO Nt Nt
COPY_CTRL Nc Nc
34
source for preset copy Rd/Wr 0 6 0
destination for preset copy
preset copy control Rd/Wr 0 1 0 (auto clear)
Rd/Wr 0 6 1
2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
Layer Controls
COPY_LAYER_PRESET LP LP
COPY_LAYER_FROM LF LF
COPY_LAYER_TO LT LT
preset for layer copy Rd/Wr 0 6 0
source for layer copy Rd/Wr 0 7 0
destination for layer copy Rd/Wr 0 7 0
COPY_LAYER_CTRL LC LC
R_FLICK Rf Rf
Settings
R_GAMMA Rg Rg
35
layer copy control (auto clear)
antiflicker level Rd/Wr 0 7 2 0 = no anti-flicker
gamma correction level Rd/Wr 5 40 10
Rd/Wr 0 1 0
0 = operation complete 1 = execute one layer copy
gamma value in 1/10 (ex : 22 for 2.2)
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = PAL 1 = NTSC 2 = 480p 3 = 576p 4 = SMPTE296M (720p) 5 = SMPTE260M (1035i) 6 = SMPTE274M (1080i) 7 = SMPTE274M (1080p) 8 = SMPTE274M (1080sF) 9 = 640 x 480 4/3 10 = 848 x 480 16/9 11 = 800 x 600 4/3 12 = 1024 x 768 4/3 13 = 1360 x 768 16/9
Output
OFORMAT OF OF
output format Rd/Wr 0 38 12
14 = 1280 x 800 16/9 15 = 1280 x 1024 5/4 16 = 1400 x 1050 5/3 17 = 1680 x 1050 16/9 18 = 1600 x 1200 4/3 19 = 1920 x 1200 16/9 20 = 2048 x 1080 21 = 1280 x 720 16/9 22 = 1920 x 1080 16/9 23 = 1920 x 1080 16/9 (SHARP) 24 = 1440 x 900 16/10 25 = 1280 x 768 15/9 26 = 1366 x 800 15/9 27 = 1920 x 1080 16/9 (HDTV) 28 = 1920 x 1080 16/9 (SHARP2) 29 = 1366 x 768 16/9 30 = 1280 x 720 16/9 (HDTV)
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Custom Field Rate 1 = 23,97 Hz 2 = 24 Hz 3 = 25 Hz
ORATE OR OR
36
output rate Rd/Wr 0 10 8
4 = 29,97 Hz 5 = 30 Hz 6 = 50 Hz 7 = 59,94 Hz 8 = 60 Hz 9 = 72 Hz 10 = 75 Hz
0 = Main Output 1 = Preview Output 2 = Recording Output
OSIGTYPEANALOG OA OA
OSIGTYPEDIGITAL OD OD
OPATTERN OP OP
OBLACK_REQ OB OB
OUTIL_H OH OH
OUTIL_V OV OV
OFIELDRATE OT OT
OISHDCP On On
ODETECT_HDCP OC OC
0 = RGBs
analog output type Rd/Wr 0 3 2
digital output type Rd/Wr 0 2 0
output pattern Rd/Wr 0 9 0
black output control Rd/Wr 0 1 0 1 = black output
output horizontal size status
output vertical size status Rd 0 65535 0 in pixel
output frame frequency Rd 100 65000 6000 frequency in 1/100 Hz
output HDCP status Rd 0 1 0
output HDCP detection enable
Rd 0 65535 0 in pixel
Rd/Wr 0 1 1
1 = RGsB (SOG) 2 = RGB H&V 3 = YUV
0 = RGB 0-255 (Full Scale) 1 = RGB 16-235 (Reduced Scale) 2 = YUV
0 = No pattern 1 = Vertical Grey Scale 2 = Horizontal Grey Scale 3 = Vertical Color Bar 4 = Horizontal Color Bar 5 = Grid 6 = SMPTE 7 = Burst 8 = Centering 9 = Soft Edge Centering
1 = output connected to HDCP display
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
37
0 = Internal Reference 1 = (SDTV) Genlock input 2 = (HDTV) Genlock input 3 = Analog Input on DVI 1 4 = Digital Input DVI 1
Reference
REFREQUEST Xr Xr
REFSTATUS Xa Xa
framelock type requested Rd/Wr 0 14 0
framelock type status Rd 0 14 0
5 = SDI 1 Input 6 = Analog Input on DVI 2 7 = Digital Input DVI 2 8 = SDI 2 Input 9 = Analog Input on DVI 3 10 = Digital Input DVI 3 11 = SDI 3 Input 12 = Analog Input on DVI 4 13 = Digital Input DVI 4 14 = SDI 4 Input
0 = Internal Reference 1 = (SDTV) Genlock input 2 = (HDTV) Genlock input 3 = Analog Input on DVI 1 4 = Digital Input DVI 1 5 = SDI 1 Input 6 = Analog Input on DVI 2 7 = Digital Input DVI 2 8 = SDI 2 Input 9 = Analog Input on DVI 3 10 = Digital Input DVI 3 11 = SDI 3 Input 12 = Analog Input on DVI 4 13 = Digital Input DVI 4 14 = SDI 4 Input
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
38
0 = None 1 = Invalid 2 = unknown 3 = SDTV NTSC 4 = SDTV PAL 5 = SDTV SECAM 6 = SDTV BW 7 = SDTV 480i 8 = SDTV 576i 9 = EDTV 480p 10 = EDTV 576p 11 = HDTV 720p 12 = HDTV 1035i 13 = HDTV 1080i 14 = HDTV 1080p 15 = HDTV 1080sF 16 = CPU 640x480 VGA 17 = CPU 800x600 SVGA 18 = CPU 1024x768 XGA
REFFORMAT Xf Xf
framelock signal name status
Rd 0 41 0
19 = CPU 1280x960 20 = CPU 1280x1024 SXGA 21 = CPU 1364x1024 DILA 4/3 22 = CPU 1400x1050 SXGA+ 23 = CPU 1600x900 24 = CPU 1600x1200 UXGA 25 = CPU 848x480 WVGA 26 = CPU 800x480 27 = CPU 1152x864 28 = CPU 720p RGB 29 = CPU 1280x768 WXGA 30 = CPU 1280x600 31 = CPU 1360x768 SWXGA 32 = CPU 1360x1024 33 = CPU 1366x800 SWXGA+ 34 = CPU 1200x800 35 = CPU 1680x1050 WSXGA+ 36 = CPU 1080p RGB 37 = CPU 1920x1200 WUXGA 38 = CPU 1920x1440 39 = CPU 1440x900 40 = CPU 2048x1080 2K 16/9 41 = CPU 1366x768
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output
REFFREQ Xt Xt
39
framelock rate status Rd 0 65535 0 frequency in 1/100 Hz
1 = Preview Output 2 = Recording Output
Recording
REFFACTOR XF XF
REFLOCKSTATUS Xl Xl
REFINSYNC Xi Xi
RECORDING_MODE Rm Rm
BKG_COLOR_R RR RR
framelock rate multiplier Rd/Wr 0 3 1
framelock locked status Rd 0 1 0
indicate other synchronous inputs (bit field)
recording display mode Rd/Wr 0 11 0
recording background color (Red)
Rd/Wr 0 255 0
Rd/Wr 0 1024 0
0 = x 0.5 1 = x 1 2 = x 2 3 = x 3
1 = output frequency locked on reference frequency
0 = no input 1 = Input1 2 = Input2 4 = Input3 8 = Input4 16 = Input5 32 = Input6 64 = Input7 128 = Input8 255 = All Inputs
0 = display current Main1/Out1 1 = display current Out2 (Matrix) 2 = display currents Out1 & Out2 (Matrix)(L/R) 3 = display currents Out1 & Out2 (Matrix)(T/B) 4 = display next Main1/Out1 5 = display next Out2 (Matrix) 6 = display Main1 & Preview1 (L/R) 7 = display Main1 & Preview1 (T/B) 8 = display Out1 & Out2 & Preview1 (Matrix) 9 = display Out1 & Out2 & Preview2 (Matrix) 10 = display Out1 & Out2 & Preview1 & Preview2 (Sync Matrix) 11 = display Preview1 & Preview2 (Sync Matrix)
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = one window display mode 1 = multiple windows display mode
40
0 = one window display mode 1 = multiple windows display mode
0 = one window display mode 1 = multiple windows display mode
0 = Left/Top Border 1 = Bottom/Right Border
0 = Left/Top Border 1 = Bottom/Right Border
0 = Left/Top Border 1 = Bottom/Right Border
0 = Left/Top Border 1 = Bottom/Right Border
0 = Left/Top Border 1 = Bottom/Right Border
0 = Point 0 1 = Point 1
0 = X Coord 1 = Y Coord
Output screen
Softedge
BKG_COLOR_G RG RG
BKG_COLOR_B RB RB
OSCREEN_UTIL_H sH sH
OSCREEN_UTIL_V sV sV
OSCREEN_DEVICE_COUNT sC sC
OSCREEN_DEVICE_POSITION sP sP
SOFTEDGE_MODE SM SM
SOFTEDGE_COVERING_SIZE SZ SZ SOFTEDGE_ENABLE_CURVES SE SE
SOFTEDGE_POINT SP SP
SOFTEDGE_BLACK_SIZE Sb Sb
SOFTEDGE_BLACK_R_LEVEL SR SR
SOFTEDGE_BLACK_G_LEVEL SG SG
SOFTEDGE_BLACK_B_LEVEL SB SB
recording background color (Green)
recording background color (Blue)
output screen horizontal size (total screen in softedge)
output screen vertical size (total screen in softedge)
output screen machine count
output screen machine position
softedge direction Rd/Wr 0 1 0
covering size Rd/Wr 0 1023 0 in pixel blending enable Rd/Wr 0 1 0 1 = blending enable
blending curve points Rd/Wr 0 65535 0
black level correction areas
red component level in black area
green component level in black area
blue component level in black area
Rd/Wr 0 1024 0
Rd/Wr 0 1024 0
Rd 0 65535 0 in pixel
Rd 0 65535 0 in pixel
Rd/Wr 1 16 1
Rd/Wr 1 16 1 1 = left or top
0 = Horizontal Softedge 1 = Vertical Softedge
coordinate point in % + 32768 offset (ex : coordinate 26 = 32768 +
26)
Rd/Wr 0 127 0 in pixel
Rd/Wr 0 63 0 0 = Black
Rd/Wr 0 63 0 0 = Black
Rd/Wr 0 63 0 0 = Black
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0 = Use Logo Frame mode 1 = Logo recording mode 2 = Live logo recording mode 3 = Frame recording mode 4 = Frame mask recording mode 5 = Logo clear mode 6 = Frame clear mode 7 = Frame mask clear mode 8 = Complete frame, logo and maskFrame clear mode 9 = Transfer Mode
start operation requested by logo/frame mode. (recording or erasure)(auto clear)
0 = Free 1 = Logo/Frame Recalling 2 = Logo/Frame storing 3 = Logo/Frame Format and output format not compatible 4 = Logo/Frame clearing 5 = Flash memory error
0 = Black 1 = White
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Black 1 = White
Logos Frames
PMODE PM PM
PEXECUTE PG PG
PABORT PA PA
PSTATUS PE PE
PFRAMES_VALID PF PF
PLOGOS_VALID PZ PZ
PCAPTURE_LEFT PL PL
PCAPTURE_TOP PT PT
PCAPTURE_WIDTH PW PW
PCAPTURE_HEIGHT PH PH
PCAPTURE_LUMAKEY_TYPE PY PY
PCAPTURE_LUMAKEY_LEVEL Pl Pl
logo/frame mode Rd/Wr 0 9 0
logo/frame control Rd/Wr 0 1 0
logo/frame recording abort
logo/frame control status Rd 0 5 0
frame available status, bit field with bit0=frame1 … bit7=frame8, bit8=maskFrame
logo available status, bit field with bit0=logo1 … bit7=logo8
logo/frame horizontal position
logo/frame vertical position
logo/frame capture horizontal size
logo/frame capture vertical size
logo/frame keying mode Rd/Wr 0 1 0
logo/frame luma key level
Rd/Wr 0 1 0 (auto clear)
Rd 0 1023 0 0 = no logo/frame available
Rd 0 511 0 0 = no logo/frame available
Rd/Wr 0 32767 0 in pixel
Rd/Wr 0 32767 0 in pixel
Rd/Wr 0 32767 400 in pixel
Rd/Wr 0 32767 300 in pixel
Rd/Wr 0 255 0 0 = black, 255 = white
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PCAPTURE_BACK_COLOR Pc Pc
PCAPTURE_LUMAKEY_INVERT Pv Pv
PCAPTURE_INDEX PX PX
matting color during logo/frame lumakey
key invert Rd/Wr 0 1 0
logo/frame number for recording
Rd/Wr 0 7 4 color number in 0 to 7
Rd/Wr 0 17 0
0 = No Picture 1 = Logo 1 2 = Logo 2 3 = Logo 3 4 = Logo 4 5 = Logo 5 6 = Logo 6 7 = Logo 7 8 = Logo 8 9 = Frame 1 10 = Frame 2 11 = Frame 3 12 = Frame 4 13 = Frame 5 14 = Frame 6 15 = Frame 7 16 = Frame 8 17 = Frame mask 1
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Main Output 1 = Preview Output 2 = Recording Output
0 = Black 1 = White
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0 = No Picture 1 = Logo 1 2 = Logo 2 3 = Logo 3 4 = Logo 4 5 = Logo 5 6 = Logo 6 7 = Logo 7 8 = Logo 8 9 = Frame 1 10 = Frame 2 11 = Frame 3 12 = Frame 4 13 = Frame 5 14 = Frame 6 15 = Frame 7 16 = Frame 8 17 = Frame mask 1
0 = No Picture 1 = Logo 1 2 = Logo 2 3 = Logo 3 4 = Logo 4 5 = Logo 5 6 = Logo 6 7 = Logo 7 8 = Logo 8 9 = Frame 1 10 = Frame 2 11 = Frame 3 12 = Frame 4 13 = Frame 5 14 = Frame 6 15 = Frame 7 16 = Frame 8 17 = Frame mask 1
PSTATUS_WIDTH Pw Pw
PSTATUS_HEIGHT Ph Ph
logo/frame horizontal size status
logo/frame vertical size status
Rd 0 32767 0
Rd 0 32767 0
0 = RS232 enable (LAN
LAN LANENABLE ne ne
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LAN enable Rd/Wr 0 1 0
disabled) 1 = LAN enable (RS232 disabled)
AUDIO
LANRESET nr nr LANSTORE ns ns
LANIP nw nw
LANPORT np np
LANNETMASK nk nk
LANPROTOCOL nt nt
AUDIO_TYPE AT AT
AUDIO_LEVEL AL AL
LAN factory parameters reset
LAN parameters update Rd/Wr 0 1 0 (auto clear)
LAN devices addresses Rd/Wr 0 255 192 0 up to 255
LAN port numbers Rd/Wr 0 65535 10500
LAN netmask Rd/Wr 0 24 8 0 value bit count from right
LAN protocol Rd/Wr 0 2 1
audio mode Rd/Wr 0 1 1
audio input level Rd/Wr 0 63 63
Rd/Wr 0 1 0 (auto clear)
0 = IP address 1st Byte 1 = IP address 2nd Byte 2 = IP address 3rd Byte 3 = IP address 4th Byte
local port : 10000 up to 10999 distant port : 0 up to 65535
0 = UDP 1 = TCP 2 = AMX
0 = BreakAway, listened input is independent of displayed inputs 1 = FollowLastLayer, listened input is last selected layer input
with balanced signal : 1 = -63dB 63 = 0dB
0 = Device side(DVX8044) 1 = Remote side(RK8044) 2 = Gateway
0 = Device side(DVX8044) 1 = Remote side(RK8044) 2 = Gateway
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
AUDIO_AUX_LEVEL Al Al
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audio auxiliary input level Rd/Wr 0 63 63
with balanced signal : 1 = -63dB 63 = 0dB
0 = Input1 1 = Input2 2 = Input3 3 = Input4 4 = Input5 5 = Input6 6 = Input7 7 = Input8
AUDIO_BALANCE AB AB
audio input balance Rd/Wr 0 200 100
in %, 0 = right muted, 100 = standard, 200 = left muted
AUDIO_AUX_BALANCE Ab Ab
AUDIO_SOURCE AS AS
AUDIO_AUX_MUTE Aa Aa
AUDIO_MUTE Au Au
audio auxiliary input balance
audio input select Rd/Wr 0 8 0
audio auxiliary input mute
audio input mute Rd/Wr 0 1 0 1 = muted
Rd/Wr 0 200 100
Rd/Wr 0 1 0 1 = enable
in %, 0 = right muted, 100 = standard, 200 = left muted
0 = No Input 1 = Input1 / Frame1 / Logo1 / MaskFrame1 2 = Input2 / Frame2 / Logo2 3 = Input3 / Frame3 / Logo3 4 = Input4 / Frame4 / Logo4 5 = Input5 / Frame5 / Logo5 6 = Input6 / Frame6 / Logo6 7 = Input7 / Frame7 / Logo7 8 = Input8 / Frame8 / Logo8
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Current Preset 1 = Next Preset 2 = Previous Preset 3 = Memorized Preset 1 4 = Memorized Preset 2 5 = Memorized Preset 3 6 = Memorized Preset 4
0 = Main Output 1 = Preview Output
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
AUDIO_MASTER_VOLUME AV AV
AUDIO_MODE Am Am
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audio output master volume
audio stereo mode Rd/Wr 0 1 1
Rd/Wr 0 63 63
with balanced signal : 0 = min volume, 57 = 0dB attenuation, 63 = max volume(+6dB)
0 = mono, 1 = Stereo
0 = Main Output 1 = Preview Output
0 = Main Output 1 = Preview Output
TALLY /GPIO
GPIO_MODE GP GP
GPIO_TYPE GT GT
GPIO_TRIG_EVENT GE GE
GPI or GPO mode Rd/Wr 0 1 0
GPIO or TALLY mode Rd/Wr 0 1 1
GPIO trigger event Rd/Wr 0 207 0
0 = 4 outputs mode 1 = 2 inputs and 2 outputs mode
0 = tally mode 1 = GPIO mode
0 = no event 100 = TAKE (input event) 101 = TAKE when ready (input event) 102 = Full status enumeration (input event) 103 = Factory reset (input event) 104 = Black all (input event) 105 = Freeze all (input event) 106 = AUTOSET (input event) 107 = AUTOCENTER all (input event) 108 = Set default (input event) 109 = Next PRESET layout (input event) 110 = Next recording mode (input event) 111 = Standby or WakeUp (input event) 200 = TAKE available (output event) 201 = TAKE pending (output event) 202 = Ready (output event) 203 = Full status enumeration status (output event) 204 = HDCP conflict (output event) 205 = Sequenced TAKE (output event) 206 = TBar is ready (output event) 207 = Output reference locked (output event)
0 = GPIO 1 1 = GPIO 2 2 = GPIO 3 3 = GPIO 4
0 = GPIO 1 1 = GPIO 2 2 = GPIO 3 3 = GPIO 4
0 = GPIO 1
GPIO_STATUS GS GS
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GPIO status Rd/Wr 0 1 0
1 = GPIO 2 2 = GPIO 3 3 = GPIO 4
0 = 4 Tally outputs, triggered by Input number (from 1 to 8)
TALLY_MODE tm tm
TALLY input range mode Rd/Wr 0 2 0
1 = 4 Tally outputs, triggered by Plug number (from 1 to 16) 2 = 4 Tally outputs, triggered by Source number (from 1 to
48)
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0 = no input 1 = Input 1 or analog Plug on 1st DVI or Source 1 2 = Input 2 or digital Plug on 1st DVI or Source 2 3 = Input 3 or 1st SDI Plug or Source 3 4 = Input 4 or analog Plug on 2nd DVI or Source 4 5 = Input 5 or digital Plug on 2nd DVI or Source 5 6 = Input 6 or 2nd SDI Plug or Source 6 7 = Input 7 or analog Plug on 3rd DVI or Source 7 8 = Input 8 or digital Plug on 3rd DVI or Source 8 9 = 3rd SDI Plug or Source 9 10 = analog Plug on 4th DVI or Source 10 11 = digital Plug on 4th DVI or Source 11 12 = 4th SDI Plug or Source 12
TALLY_TRIG tt tt
machine input tally trigger
Rd/Wr 0 64 0
13 = analog Plug on HD15 number 5 or Source 13 14 = analog Plug on HD15 number 6 or Source 14 15 = analog Plug on HD15 number 7 or Source 15 16 = analog Plug on HD15 number 8 or Source 16 17 = Source 17 18 = Source 18 19 = Source 19 20 = Source 20 21 = Source 21 22 = Source 22 23 = Source 23 24 = Source 24 25 = Source 25 26 = Source 26 27 = Source 27 28 = Source 28 29 = Source 29 30 = Source 30 31 = Source 31 32 = Source 32 33 = Source 33 . . 64 = Source 64
0 = Tally 1 output 1 = Tally 2 output 2 = Tally 3 output 3 = Tally 4 output
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devices sync
Copy settings
TALLY_STATUS ts ts
DEV_SYNC_STATUS Ss Ss
COPY_MEM_REQUEST MR MR
COPY_MEM_SLOT MS MS COPY_MEM_VALUE MV MV
tally status Rd 0 1 0
devsync status Rd 0 10 0
input setting copy, control
input setting copy, slot number
input setting copy, value Rd/Wr 0 65535 0 min = 0 max = 30
Rd/Wr 0 2 0
Rd/Wr 0 40 0
0 = OFF 1 = ON
0 = sync pending 1 = sync OK 2 = no sync used (only one machine) 3 = error : duplicate machine positions 4 = error : not enough machine 5 = error : too many machines 6 = Sync Error 4 7 = Sync Error 5 8 = Sync Error 6 9 = Sync Error 7 10 = Sync Error 8
0 = None 1 = read request 2 = write request
0 = Tally 1 output 1 = Tally 2 output 2 = Tally 3 output 3 = Tally 4 output
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0 = None 1 = 4 PIP : same size, inside screen 2 = 4 PIP : same size, outside screen 3 = 4 PIP : Background layer A + BCD diagonally stacked 4 = 3 PIP : 1 left + 2 vertical right 5 = 3 PIP : 1 right + 2 vertical left 6 = 3 PIP : 1 bottom + 2 horizontal top 7 = 3 PIP : 1 bottom + 2 horizontally spaced top 8 = 3 PIP : 1 top + 2 horizontal bottom 9 = 2 PIP : 1 left + 1 right 10 = 2 PIP : 1 left + 1 right spaced 11 = 2 PIP : 1 top + 1 bottom 12 = 2 PIP : 1 top + 1 bottom spaced 13 = 2 PIP : Background + titling top 14 = 2 PIP : Background + titling bottom
0 = None 1 = full screen PIP 2 = top left PIP, inside screen 3 = top left PIP, outside screen 4 = top right PIP, inside screen 5 = top right PIP, outside screen 6 = bottom left PIP, inside screen 7 = bottom left PIP, outside screen 8 = bottom right PIP, inside screen 9 = bottom right PIP, outside screen
0 = Running 1 = Sleeping
0 = Running 1 = Sleeping
0 = Background Frame 1 = Layer A 2 = Layer B 3 = Layer C 4 = Layer D 5 = Logo A 6 = Logo B 7 = Frame Mask
Layouts
Standby
PRESET_LAYOUT pL pL
LAYER_LAYOUT LL LL
LAYOUT_KEEP_SIZE LK LK
STDBYSTATUS wS wS
STDBYREQUEST wQ wQ
preset layout (auto clear) Rd/Wr 0 14 0
layer layout (auto clear) Rd/Wr 0 9 0
layer layout, keep size Rd/Wr 0 1 0
standby status Rd 0 1 0
standby request Rd/Wr 0 1 0
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