Copyright 2000 by 3Dlabs, Inc.
3Dlabs, GLINT and Permedia are registered trademarks, and Oxygen and PowerThreads are trademarks of
3Dlabs, Inc. or 3Dlabs Inc. Ltd. Pentium is a registered trademark of Intel. OpenGL is a registered trademark
of Silicon Graphics, Inc. Soft Engine is a trademark of Vibrant Graphics, Inc. AutoCAD is a registered
trademark of AutoDesk Inc. Colorific is a registered trademark of E-Color, Inc. Microsoft and Windows NT
are registered trademarks of the Microsoft Corporation. Athlon and 3DNow! are registered trademarks of
AMD. All other trademarks and registered trademarks are the property of their respective holders.
Caution: Changes or modifications to the Oxygen GVX210 graphics accelerator card not expressly approved
by 3Dlabs, Inc. voids the user’s warranty.
FCC Notice: This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses, and can radiate radio
frequency energy. If product is not installed and used in accordance with the instruction manual, it may cause
harmful interference to radio communications; however, there is no guarantee that interference will not occur
in a particular installation. If this equipment does cause harmful interference to radio or television reception,
which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
1. Re-orient or relocate the receiving antenna.
2. Increase the separation between the equipment and receiver.
3. Connect the equipment to an outlet on a circuit different from that to which the receiver is
connected.
4. Consult 3Dlabs or an experienced radio/TV technician for assistance.
Compliance with FCC Rules requires that a shielded cable be used to connect to other equipment. This
device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: 1) this
device may not cause harmful interference, and 2) this device must accept any interference received, including
interference that may cause undesired operation.
This Class B digital apparatus meets all the requirements of the Canadian Interference- Causing Equipment
Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le material
brouilleur du Canada.
3Dlabs, Inc. makes no representation that the use of its products in the manner described in this publication
will not infringe on existing or future patent rights, nor do descriptions contained in this publication imply
the granting of licenses to make, use, or sell equipment or software in accordance with the description.
Thank you for selecting the 3Dlabs® Oxygen™ GVX210 graphics accelerator card!
Oxygen GVX210 delivers high-end geometry and rasterization graphics acceleration on a single
AGP/AGP Pro card for the most demanding workstation professional. By integrating two 3Dlabs GLINT
R3 rasterizers, the new generation GLINT Gamma G2 geometry processor and 64MB of memory on a single
card, Oxygen GVX210 boosts the interactivity of huge models with a 256-bit memory bus.
Oxygen GVX210
i
3Dlabs Oxygen GVX210 User's Guide
Introduction
v
Overview
Your Oxygen GVX210 card has the following features:
•
Seamless Dual-head support
Oxygen GVX210 supports dual high-resolution displays under Windows NT 4.0 and Windows
2000 from a single card, seamlessly supporting a total multi-monitor true-color desktop size of up to
4096 x 1536.
•
Dual GLINT R3 rasterization processors
The dual GLINT R3 rasterization engines accelerate tasks like true-color shading, texture mapping,
anti-aliasing, and transparency operations.
•
GLINT Gamma G2 geometry processing
On-board hardware geometry acceleration boosts the interactivity of large models by up to three
times and offloads the CPU for increased application performance. The 5Gflop new generation
GLINT Gamma G2 processes 100% of the OpenGL geometry pipeline in silicon, including 16
simultaneous light sources.
•
Virtual Textures
Oxygen GVX210 implements 3Dlabs unique full demand-paged virtual texture sub-system in
hardware, using on-board graphics memory to cache up to 256MB of textures stored in main system
memory. Oxygen GVX210 allows you to manipulate up to 256MB of textures, seamlessly from your
favorite applications.
•
PowerThreads SSE OpenGL Drivers
3Dlabs’ new-generation PowerThreads SSE and 3DNow! OpenGL drivers are fully optimized for
Pentium III and Athlon processors to dynamically load balance the geometry and lighting load
between the GLINT Gamma hardware geometry processor and host CPU. PowerThreads SSE and
3DNow! give you the power of geometry hardware
plus
the additional power of Pentium III’s SSE-
instructions or Athlon's 3DNow! instructions for full performance scalability with faster host CPU’s.
•
Dynamic load balancing
When the GLINT Gamma processor is busy, geometry and transform calculations are automatically
shared between the CPU and the GLINT Gamma.
•
Quad-buffered stereo
Left and right buffers are flipped simultaneously to preserve synchronization in your stereo 3D
High-precision, high resolution display
Your Oxygen card has a 300 MHz RAMDAC enabling flicker-free resolutions up to 2048 x 1536 on
a single monitor or 4096 x 1536 with two monitors connected.
3Dlabs Oxygen GVX210 User's Guide
ii
Introduction
v
•
16, 24, and 32-bit linear Z-buffer
The Z-buffer provides the highest level of depth-precision, even at the highest resolutions.
•
Full AGP sideband addressing
Sideband addressing ensures high-performance 3D acceleration through the advanced features of the
AGP bus.
•
SoftEngine AutoCAD support
SoftEngine enhances AutoCAD R12, R13, R14, and LT performance by up to four times on
Windows NT systems.
•
Colorific screen-to-print color matching
Colorific simplifies color matching without sacrificing accuracy.
•
Control Panel Application Configuration
3Dlabs’ advanced control panel and task-bar applet let you optimize your system configuration for
your favorite professional applications in just three mouse clicks.
iii
3Dlabs Oxygen GVX210 User's Guide
Introduction
System Requirements
Your system needs a minimum of the following features in order to support Oxygen GVX210:
•
Intel Pentium or AMD Athlon or compatible, 166 MHz system
•
Windows
(The Windows 2000 driver will be available on www.3dlabs.com
•
64 MB RAM (Random Access Memory)
•
16 MB available hard drive space
•
AGP or AGP Pro expansion slot
•
VGA multisync monitor
®
NT 4.0 Service Pack 4.0 or later or Windows 2000 or Windows 98* operating system.
sshortly after introduction.)
* The Oxygen GVX210 operates with Windows 98. However, maximum performance can only be achieved with
Windows NT or Windows 2000.
3Dlabs Oxygen GVX210 User's Guide
ix
Introduction
x
Software Partners
Your Oxygen GVX210 card and drivers are designed to optimize the performance of a variety of software
applications, several of which are listed below. Many of these applications are also tuned to the Oxygen
GVX210 to further improve the performance that you will see when using the card, drivers, and application
together. For the most current information about applications support, testing, and certification status, please
visit www.3dlabs.com
Software Application Web Site Address
AutoCAD http://www.autodesk.com
Colorific http://www.colorific.com
3D Studio MAX http://www.ktx.com
Lightscape http://www.lightscape.com
LightWave 3D http://www.newtek.com
Maya http://www.aw.sgi.com
MicroStation http://www.bentley.com
Pro/ENGINEER http://www.ptc.com
SDRC I-DEAS http://www.sdrc.com
Softimage | 3D http://www.softimage.com
SolidWorks
Unigraphics
.
http://www.solidworks.com
http://www.ug.eds.com/
3Dlabs Oxygen GVX210 User's Guide
C
HAPTER
1 - I
NSTALLATION
Installation
Getting Ready
To successfully use your new Oxygen GVX210 card, you must install the card and the accompanying driver
software. Whether you install your new card or the driver first depends on whether a video card is already
present in your system.
If there is a video card in your system: Uninstall the drivers for the existing card, then install the Oxygen
driver. Once the new driver is loaded, remove the old card and install your Oxygen GVX210 card. The
instructions for uninstalling an old driver and installing the new driver begin on page 6.
If there is not a video card in your system: Install your new card as described in the Installing Hardware
section, below, then install the driver.
Once the basic installation is complete, you can choose to install the SoftEngine and Colorific enhancements
as described on page 6.
Note: Be sure to register your new card using one of the options described on page 7.
Before You Start
Take every possible precaution against static electricity as you prepare to install the card: static can
damage components. We have included an anti-static wrist strap for you to wear while installing the
hardware: you should also try to work in a static free area (such as on a tile floor rather than carpet).
You might even consider wearing special ESD, or at least rubber-soled, shoes.
Save any work in progress and exit any open applications. Always back up your system before you
install new hardware or software.
Have your anti-static strap and a Philips-head screwdriver ready.
2
3Dlabs Oxygen GVX210 User's Guide
Installation
Installing Hardware
Your Oxygen GVX210 card will work in either AGP or AGP Pro compatible systems. Check the
documentation for your system to locate the AGP or AGP Pro expansion slot(s).
To remove an old card from your system
1. Make sure you have uninstalled any old drivers and installed the Oxygen driver in their place.
2. Turn off and unplug the power source for your system and each of its peripherals.
3. Unplug the monitor cable from the old card.
4. Remove the cover from your system.
5. Attach the anti-static strap to your wrist, and attach the other end to a bare, conductive (as opposed
to painted or sticker-covered) area of your system’s chassis.
6. Remove any screws securing the card to the chassis.
7. Lift the card out of the slot.
To install your Oxygen GVX210 card
1. Turn off and unplug the power source for your system and each of its peripherals, if you have not
already done so.
2. Remove the cover from your system so you can access an AGP or AGP Pro expansion slot. See your
system documentation for AGP or AGP Pro slot location.
3Dlabs Oxygen GVX210 User's Guide
3
Installation
3. Locate the AGP or AGP Pro slot you are going to use and remove its slot cover.
4. Attach the anti-static strap to your wrist, and attach the other end to a bare, conductive (as opposed
to painted or sticker-covered) area of your system’s chassis.
5. Remove the card from its anti-static packaging. Write down the serial number for registration and
future use.
6. Align the connector on the Oxygen GVX210 card over the AGP or AGP Pro expansion slot and seat
it firmly.
Important! See your system documentation for instructions on securing the card to the chassis.
Loose cards and connections can cause grounding and operating problems.
Installing the
Oxygen GVX210
4
3Dlabs Oxygen GVX210 User's Guide
Installation
V
V
7 Remove the anti-static strap and replace the cover on your system.
8 Connect the video cable from your monitor to one of the video connectors on the card. If you are
connecting only one monitor, you must use the connector labeled #1.
GA monitor connector #1
GA monitor connector #2
Stereo connector
9. Oxygen GVX210 supports multi-monitor functionality on one card for Windows NT 4.0 and
Windows 2000. If you want to attach a second monitor, connect the second monitor to connector
#2. (Dual-monitor support is not available for Windows 98.)
Connect first monitor to
connector #1
Connect second monitor
to connector #2
1
2
10. Plug in and start up your system, including peripherals, and log on to your operating system.
3Dlabs Oxygen GVX210 User's Guide
5
Installation
Installing Software
Oxygen Product CD-ROM for the Oxygen GVX210
The
which lets you set image quality and performance preferences for your card. It also includes the Soft Engine
AutoCAD accelerator and productivity tool package, and Colorific screen-to-print color matching software.
Installing Soft Engine on your AutoCAD equipped system will improve graphics performance by up to four
times, while Colorific painlessly ensures that what you see is what you print.
This section describes the three software installation processes for supported Windows operating systems.
To uninstall an old video driver
1. If there is an icon for the video card on the taskbar, desktop, or on the Control Panel, select the icon
and then check for an uninstall option. If an uninstall option exists, select the option and follow the
instructions. (To display the Control Panel, click the Start button, point to Settings, and click
Control Panel.)
2. If an uninstall option does not exist, click the Start button, point to Settings, and click Control
Panel.
3. Double-click the Add/Remove Programs icon.
4. Click the name of the video card driver you want to remove.
5. Click Add/Remove and follow the instructions.
includes Oxygen PowerThreads video driver software,
To install the Oxygen Windows NT driver
1. Start up Windows. If you are running Windows NT, log onto an account with administrator
privileges.
2. Place the Oxygen Product CD-ROM in your CD-ROM drive. When the installation window opens,
choose the Oxygen driver installation.
3. Follow the instructions that appear on your screen. (Be sure to read the software license agreement.)
4. Restart your system at the prompt.
To install SoftEngine
Soft Engine works exclusively with AutoDesk’s AutoCAD R12, R13, R14, and LT software. Install Soft
Engine if you use one of these AutoCAD programs. Do not install Soft Engine if you do not use one of
these AutoCAD programs; it will have no beneficial effect.
1. Place the Oxygen Product CD-ROM in your CD-ROM drive. When the installation window opens,
choose Install Soft Engine. A menu appears.
2. Select your AutoCAD product type to start the installation.
3. Follow the instructions that appear on your screen.
To install Colorific
1. Place the Oxygen Product CD-ROM in your CD-ROM drive. When the installation window opens,
choose the Colorific installation.
2. Follow the instructions that appear on your screen.
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3Dlabs Oxygen GVX210 User's Guide
Installation
Registering Oxygen GVX210
When you register your Oxygen GVX210 card you:
••Activate your warranty
• Receive notification of software updates
• Qualify for technical support
You can complete the registration card and return it to us in the mail, or register on-line once your hardware
and software installations are complete. (You must have Internet access to register on-line.)
1. Open your Internet browser.
2. Go to http://www.3dlabs.com/register
3. Fill out the registration form that appears on your screen, and click Submit when you are finished.
3Dlabs Oxygen GVX210 User's Guide
7
C
HAPTER
2 - S
OFTWARE CONFIGURATION
Software Configuration
The Oxygen GVX210 Driver
The OxygenGVX210 driver software lets you optimize the working relationship between your card, your
system and your applications. The 3Dlabs Display Control Panel allows you to customize and create driver
settings. The Taskbar based Configuration Manager provides quick and convenient access to most of the
Display Control Panel features, and allows you to quickly switch between alternative driver settings.
The Task Bar - based Configuration Manager
When you install the Oxygen GVX210 card and software, the 3Dlabs logo appears in your system tray, also
called the task bar. Click the logo with your right mouse button to access the Display Configuration Manager
and its shortcuts to these configuration tools:
Remove from System Tray
lets you delete this task bar utility from your system. You will still be able to
access the driver configuration options with the Display Control Panel.
About 3DL Display Manager
Go to 3Dlabs Website
takes you directly to www.3dlabs.com
displays version information for this configuration utility.
through your existing Internet
connection.
Pop up the Display Panel
Display Driver Information
reaches the 3Dlabs section on the display control panel.
provides quick access to information about your Oxygen card
configuration.
Change Display Resolution
brings up a pop-up list of supported resolutions. Each resolution has an
associated pop-up list of available refresh rates.
Select Optimized Application
quickly accesses a list of supported applications. Click an application in
the list to optimize card settings for your selected option. (The Display Control Panel allows you to
create new application settings.)
Help
provides standard Windows-style help on the driver and its settings.
3Dlabs Oxygen GVX210 User's Guide
9
Software Configuration
The Display Control Panel
When you first click the 3Dlabs tab in the Display Control Panel, this introductory page appears:
It provides software version and basic hardware specifications, and a point-of-entry to the full set of Oxygen
driver customization tools. Click the Advanced button for access to these panels:
Information
Setup
Direct3D (Windows 98 and Windows 2000 only)
OpenGL Support
Monitor (Windows NT only)
The following sections describe each in detail.
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3Dlabs Oxygen GVX210 User's Guide
Software Configuration
Information Screen
The Information screen provides in-depth information about your selected (or the default) settings, as well as
detailed hardware, software, and Direct3D specifications. This information can be especially useful if you
should need to contact technical support about your Oxygen GVX210 card.
3Dlabs Oxygen GVX210 User's Guide
11
Software Configuration
Setup Screen
The Setup screen lets you configure settings that are not specifically related to Direct3D or OpenGL.
If there are two monitors connected to the Oxygen GVX210 card, the Window Manager option
appears on the Setup screen. You can enable (check) and disable (uncheck) the
Windows Manager
, which requires a system restart.
If there are two monitors connected to the Oxygen GVX210 card, you use the
Output
option to enable or disable the second monitor. When you set or change the monitor
3Dlabs multi-monitor
Enable 2
nd
Monitor
resolution, the selected resolution applies to both monitors. (See Configuring Multiple Monitors.)
You can enable (check) or disable (uncheck) the
Taskbar based Configuration Manager
with a mouse
click. The default setting is enabled. This application provides quick access to the main features of the
Control Panel. When the taskbar application is enabled, it appears on the taskbar (system tray) each
time the system is started. To remove the application from the taskbar, disable (uncheck) the option
and restart the system.
Gamma Adjustment
The
slider on the Setup screen lets you simultaneously adjust RGB color curves
and define the color output for your display. You can also enter a precise Gamma value, rather than
use the slider, when you know which value is appropriate for your monitor and ambient lighting
conditions.
12
3Dlabs Oxygen GVX210 User's Guide
Software Configuration
Direct3D Support Screen
The Direct3D Support screen controls Direct3D application specific driver settings for Oxygen GVX210
Windows 98 and Windows 2000 users, and lets you create your own settings. When the panel first appears,
Defaults, Add New
the
appear when you click the
Remove Settings
and
Advanced
buttons, as well as the
button.
Advanced Options
section, are hidden. They
Driver is optimized for application
Click
to reach a drop down list of Direct3D applications, then
select the application you want to use. The rest of your selections on this screen will apply to the
specified application. You can also click
Select optimized application
in the Configuration Manager
and select your application from that pop-up list.
The
Add New
button lets you create a new setting, with a user specified name.
Remove Setting
will
remove user created settings, but will not remove the default settings created at driver installation
Default
time.
Texture Origin at Top Left Corner
will restore the factory default settings.
shifts textures slightly as they are applied to objects, and may result
in better image quality with some applications.
8Bit RGB textures
enables Direct3D support for 8bit textures that do not use a separate “look-up”
table to specify color. These can be useful for applications that use the new features of DirectX 6, but
older applications can misinterpret these new formats. If you have problems such as incorrect colors
or poor quality texturing, try disabling this option.
Disable 16-bit alpha-luminance
textures enables Direct3D support for monochrome (luminance)
textures. These can be useful for applications that use the new features of DirectX 6, but older
applications can misinterpret these new formats. If you have problems such as incorrect colors or
poor quality texturing, try disabling this option.
Enable Palettized textures
enables Direct3D support for 8bit textures which use a separate “look-up”
table to specify the color.These are useful for graphics cards with a small amount of memory.
However, they can be slower than the alternatives available on cards with large amounts of memory.
3Dlabs Oxygen GVX210 User's Guide
13
Software Configuration
For best performance this option should only be enabled for applications that will not operate
correctly otherwise.
Disable Direct3D Gamma Controls
lets you turn off DirectX gamma control if you experience an
extremely dark screen, potentially caused by an application’s use of an incorrect default.
Gamma adjustment for this application
affects the entire screen display. As with the contrast on your
television, you can adjust this value if your application causes the display to consistently look too dark
or too light.
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3Dlabs Oxygen GVX210 User's Guide
Software Configuration
OpenGL Support Screen
This screen controls OpenGL-application-specific driver settings and enables you to create your own settings.
When the panel initially appears the
New
section, are hidden. They appear when you click the
Remove Settings
and
Advanced
buttons, as well as the
Advanced Options
button at the top of the screen.
Driver is optimized for application
Click
to reach a drop down list of applications, then select the one
you want to use. The rest of your actions on this screen will apply to that choice. You can also click
Select optimized application
in the Configuration Manager and select your application from that pop-
up list.
Click
New
to add an application to the list and customize its settings.
Remove Setting
will remove a
user created setting, but will not remove default settings created at driver installation time.
Number of DMA Buffers
lets you configure the number of visible 3D windows that can be supported
with full speed acceleration. For most applications, 8 buffers are sufficient.
Size of each DMA buffer
controls the size (in bytes) of the Direct Memory Access (DMA) buffer.
DMA is a technique whereby a device can directly read commands from host memory.
Number of DMA Sub-Buffers
lets you set the number of Direct Memory Access (DMA) buffers
allocated for use by OpenGL. (DMA is a technique whereby a device can directly access memory
without having to go through the CPU). Each DMA buffer is sub-divided into sub buffers that are
used in conjunction with a queued DMA mechanism to reduce latency in the system. The number of
sub buffers can be set. Setting it to 2 will disable the queued DMA mechanism.
Overlay / Alpha Mode
OpenGL pixel formats. It is specific to just two applications:
provides additional control of the overlay plane capabilities exported in the
Alpha Only
is required by the Alias /
Wavefront application “Maya” where retained alpha planes are required (e.g. the particle system
package), and
Overlay Only
is for the Parametric Technology application “Pro/3DPaint”. Selection of
the above applications from the application menu cause the correct mode to be set automatically. The
Dynamic
setting should be chosen for all other cases.
3Dlabs Oxygen GVX210 User's Guide
15
Software Configuration
Wait for Vblank
lets you determine whether the OpenGL driver will attempt to synchronize screen
updates to the vertical blanking interval. Smooth animation of 3D applications can be achieved by
rendering (drawing) to an off-screen window/ desktop-sized color buffer and copying or swapping the
contents to the displayable front buffer at the completion of each frame.
Visible “tearing” can occur if
Wait for VBlank
is not selected. Disabling this option gives the highest
rendering frame rates of double buffered applications. You should disable this option, for instance,
when running benchmarks.
Stereo View Support
can be enabled (checked) and disabled (unchecked). This option provides control
over the export of stereo capable OpenGL pixel formats. You should enable this option when there is
a requirement to run OpenGL applications that require stereo support, since additional graphics
memory resources are consumed when stereo is enabled. The stereo support provided is quad
buffered and frame interleaved. You must restart your system for a change to this setting to take
effect. For additional information, see Configuring your Oxygen GVX210 Card for Stereo View on
page 23.
Enable 3D Textures
activates OpenGL driver support for both 3D textures and Multiple Textures as
used by applications such as Quake 2/3. Enabling this option may affect the Geometry acceleration
performance.
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3Dlabs Oxygen GVX210 User's Guide
Software Configuration
Monitor Screen
These two panels allow Windows NT and Windows 2000 users to specify a monitor type and display the
available settings, but they do not permit the actual selection of different monitor modes. To select modes,
click the Settings tab at the top of the Display Properties panel. A second monitor tab appears when two
monitors are connected to the GVX210 card.
When you open the Display Properties panel and the DDC button is selected, your system automatically
checks whether it is connected to a DDC-type monitor. If so, the available modes will be displayed. It is
possible, however, for the display settings to fall out of synchronization. This can happen, for example, if you
hot-swap monitors. The Detect DDC monitor button lets you manually tell your system to look for the
DDC monitor again.
Type
The
section shows which type of monitor was detected when you opened the control panel, and allows
you to select a different type if desired. The
monitor is shown in this list, select
Specific Type
list and is not a DDC-type monitor, select
3Dlabs Oxygen GVX210 User's Guide
Monitor Information
in the
VESA
Type
section. If your monitor does not appear in the
.
section lists supported monitors. If your
17
Software Configuration
Configuring Multiple Monitors
If your operating system is Windows NT or Windows 2000, you can configure your system to support two
monitors by clicking the
Enable 2
nd
Monitor Output
checkbox on the Setup screen of the 3Dlabs Display
Control Panel. (Dual-monitor support is not available for Windows 98.)
To configure a second monitor
1. In the Display Properties Control Panel, click the Settings tab.
2. Click List All Modes.
3. In the List of Valid Modes, click a resolution and then click OK. Select a resolution that is twice the
width of your current resolution. For example, if your current resolution is 1024 x 768, select 2048 x
768, 75 Hertz for your new resolution.
4. On the Display Properties Panel, click Test. This tests the new mode on the second monitor screen
for five seconds.
5. Click OK to test the new mode.
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3Dlabs Oxygen GVX210 User's Guide
Software Configuration
6. Click OK if you saw the test bitmap correctly.
7. In the Display Properties Control Panel, click OK. Your second Oxygen GVX210 card is now
configured for dual monitor mode.
Using the Window Manager
The 3Dlabs Window Manager provides enhanced control over the positioning of windows and dialog boxes
in multi-monitor systems. When running in single monitor mode, the Window Manager is disabled. To
access the Window Manger, right-click the title bar of any window and select 3Dlabs WM from the dropdown menu.
1. Right-click the toolbar.
2. Select 3Dlabs WM, select Preferences, and then click Window Manager.
3. Select the display options you want and click OK.
Maximize Function
lets you maximize windows to one monitor screen or to span windows across the
desktop of both monitor screens.
Display Placement
Window Placement
lets you specify the placement of dialog boxes on your monitor.
lets you specify placement of windows in 3D applications. You can specify that
windows be split across two monitors or kept to a single monitor screen.
4. Click Apply and then click OK. These settings will apply to all future work sessions until you change
them.
3Dlabs Oxygen GVX210 User's Guide
19
Software Configuration
Configuring your Oxygen GVX210 Card for Stereo Viewing
The Oxygen GVX210 card supports 3D stereo viewing. This requires that the appropriate equipment such as
stereo glasses be connected to the 3-pin miniature DIN connector on the Oxygen GVX210 card. It is
recommended that you use a monitor with a screen refresh frequency of at least 100 Hertz.
In addition, it is recommended that you turn off fluorescent lighting before viewing stereo images to prevent a
possible headache.
To set up and configure stereo viewing
1. Connect the stereo hardware to the round, stereo connector on the Oxygen GVX210 card. See the
documentation that came with your stereo hardware.
2. In the Display Properties Control Panel, click the 3Dlabs tab.
3. In the 3Dlabs Display Properties screen, click Advanced.
4. Click the OpenGL Support tab.
20
3Dlabs Oxygen GVX210 User's Guide
Software Configuration
5. In the OpenGL Support screen, click Advanced.
6. Click the checkbox to the right of Stereo View Support to select it.
7. Click Apply and then click OK.
8. In the Display Settings Control Panel, click the Settings tab.
9. Click List All Modes.
10. Select a screen refresh frequency of 100 Hertz or higher and then click OK. If you are using a DDCtype monitor, modes with suitably high refresh rates should be available in the List of Valid Modes. If
no high refresh modes are listed, open the Display Properties Control Panel, click the 3Dlabs tab,
and then click the Monitor tab. Click DDC and check for stereo settings. If they still do not appear,
click VESA and check again. If necessary, restart your system.
3Dlabs Oxygen GVX210 User's Guide
21
Software Configuration
11. On the Display Properties Panel, click Test. This tests the new mode on the monitor screen for five
seconds.
12. Click OK to test the new mode.
13. Click OK if you saw the test bitmap correctly.
14. In the Display Properties Control Panel, click OK. Your Oxygen GVX210 card is now configured
for stereo viewing.
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3Dlabs Oxygen GVX210 User's Guide
C
HAPTER
3 - T
ROUBLESHOOTING
Troubleshooting
Troubleshooting
If you have trouble using your Oxygen GVX210 card or a 3D application, you may find the answer to your
problem in the following sections. Always start your problem- solving efforts with the simplest solution and
work up to the more complex ones.
Monitors and Display Resolutions
Question: My monitor is either blank, or the displayed image is distorted, scrambled or smaller than
I expected.
Solution: If the monitor is blank, be sure that your system and monitor are plugged in and turned on.
Is the monitor’s power cord attached securely? Check each component’s documentation for
the location and use of power connectors and switches.
Solution: Make sure that your video cable is connected securely to the monitor
connector on your Oxygen card. See your monitor documentation and Chapter 1 Installation, in this document.
Solution: Your card might not be seated properly in the AGP or AGP Pro slot. Remove and reinstall
your card as described in Chapter 1 - Installation. Remember to use the anti-static wrist strap
when opening your system and handling the card.
Question: The performance of and/or the available resolutions for my Oxygen card are not what I
expected.
Solution: The Oxygen driver may not have installed fully, or a file may have been corrupted. Try
installing the driver again.
Solution: You may have selected a display setting that is incompatible with accelerated 3D graphics
applications. See the Monitor Screen in your 3Dlabs display control panel for a list of
compatible resolutions. Monitor screen information appears on page 17 in this guide.
Solution: If the performance is different from what you expected, check to see that the correct
application or setting has been selected in the Optimized Application Setting in the Taskbar
Based Configuration Manager.
Solution: If the performance is different from what you expected, check to see that the
setting has been set correctly in the Display Control Panel under Direct3D Support or
OpenGL Support.
Question: When I restart my system, an “Invalid Display Settings” ” message appears on-screen,
followed by “The default display resolution has been temporarily used by the system.”
Solution: Within a few seconds, the error messages should be replaced by a window that allows you to
set a display resolution. Pick your preferred resolution from the list and you should get the
sharp results you expected.
and
to the monitor
Wait for VBlank
Systems and Networks
Question: Since installing the Oxygen GVX210 card, the speakers are unable to produce sound.
Solution: You may need to reinstall or update the drivers for your sound card.
Question: Since installing the Oxygen card, my system either hangs or crashes to a blue screen when
I try to start up, or the system starts up but VGA graphics don’t display.
Solution: Try to disable “VGA Palette Snoop.” Follow these steps.
1. Remove the Oxygen card and reinstall your old graphics card. See Chapter 1- Installation,
for instructions.
2. Restart your system and enter Setup at the on-screen prompt. The key command to
enter Setup can differ with each BIOS, so consult your system documentation if you do
not see the command displayed as the system boots.
3. Disable VGA Palette Snoop, again consulting your system documentation for its specific
location in your BIOS.
4. Choose Exit and Save Settings.
24
3Dlabs Oxygen GVX210 User's Guide
Troubleshooting
5. Shut down, remove your old graphics card, and reinstall your Oxygen card.
6. Make sure that you are not using an old graphics board driver, and that you have
uninstalled any other graphics drivers — particularly those provided by other companies
using 3Dlabs chipsets.
7. Please see the Oxygen and Permedia System Integration Guide in the Troubleshooting
FAQ section at
http://www.3dlabs.com/support
8. You may need to update your system BIOS. See your system documentation for system
BIOS update information.
Question: I’m experiencing network problems since I installed my Oxygen card.
Solution: You may need to reinstall or update your Ethernet driver. See your system or Ethernet
adapter documentation for more information.
Online Information
If you cannot find the problem you are experiencing, or the solution to a problem, listed in this chapter,
check the Troubleshooting FAQ list at http://www.3dlabs.com/support
for additional help.
, or contact your Oxygen card vendor
3Dlabs Oxygen GVX210 User's Guide
25
A
S
A
PPENDIX
A - S
PECIFICATIONS
Oxygen GVX210 Specifications
Item
Card size Full-length ATX form factor, single slot
Power requirement 18.4 W @ 3v3, 8 W @ 5V
Geometry processing GLINT Gamma G2 with PowerThreads SSE
Rasterizer Dual GLINT R3 rasterization engines
RAMDAC frequency 300 MHz
Memory 64MB SGRAM
pecification
GP and AGP Pro compatible
Monitor Resolutions
Oxygen GVX210 is capable of supporting monitor resolutions up to 2048 x 1536 with one monitor, or 4096
x 1536 with two monitors, in color depths of 8, 16 and 32 bits, and with refresh rates from 60Hz to 200Hz –
dependent on your system hardware, operating system, graphics driver version, and your monitor’s
capabilities.
Software License
A
PPENDIX
B - S
OFTWARE LICENSE
3Dlabs Oxygen GVX210 User's Guide
27
Software License
SOFTWARE LICENSE AGREEMENT
THIS IS A LEGAL CONTRACT BETWEEN YOU, THE END USER, AND 3DLABS, INC. BY USING
THE SOFTWARE ACCOMPANYING THIS GUIDE OR PRE- INSTALLED ON YOUR SYSTEM,
YOU ARE ACCEPTING AND AGREEING TO BE BOUND BY THE TERMS OF THIS SOFTWARE
LICENSE AGREEMENT. IF YOU ARE NOT WILLING TO BE BOUND BY THE TERMS OF THIS
SOFTWARE LICENSE AGREEMENT, PROMPTLY RETURN THIS SOFTWARE LICENSE
AGREEMENT WITH THE UNOPENED SOFTWARE ENVELOPE, OXYGEN CARD AND ANY
OTHER ACCOMPANYING ITEMS AND 3DLAB PRODUCTS TOGETHER WITH YOUR RECEIPT
TO YOUR PLACE OF PURCHASE FOR A FULL REFUND.
Software License and Restrictions
The SOFTWARE delivered to you may embody and include, without limitation, certain software programs
in object code form (machine-readable but not human-readable form) and documentation. Use of the
SOFTWARE can result in the production of FEATURES that are human-readable, including, without
limitation, documentation, report formats, menus, audible prompts and tone sequences. Such SOFTWARE
and FEATURES constitute copyrighted property proprietary to 3Dlabs, Inc. or its licensors, and 3Dlabs, Inc.
or its licensors retain title to the SOFTWARE (excluding media on which recorded), FEATURES, all copies
thereof, and all intellectual property rights therein. No title to the SOFTWARE, FEATURES, any copies
thereof or any intellectual property rights therein, are transferred to you. You are hereby granted, for your
own internal use only, a nontransferable, nonexclusive, perpetual, revocable license to use one (1) copy of the
SOFTWARE and FEATURES on the computer on which the SOFTWARE was originally mounted or
installed. Except as specifically authorized by this AGREEMENT, you may not copy the SOFTWARE or
FEATURES for any purpose (except that you may make a use one (1) copy of the SOFTWARE solely for
backup purposes). You shall not, whether through the use of disassemblers or any other means whatsoever
(including, but not limited to, manual, mechanical or electrical means), reverse engineer, decompile,
disassemble, destroy, disable, derive rules of protocol embodied in the SOFTWARE or derive source code
from the SOFTWARE OR FEATURES, or attempt to permit any third party to do any of the foregoing.
Any attempt to do any of the foregoing shall be a material breach of this AGREEMENT and the license
granted herein, which shall immediately entitle 3Dlabs, Inc. to exercise any remedy that may exist at law or in
equity. You may not transfer, loan, rent, lease, distribute or grant any rights in the SOFTWARE,
FEATURES, copies thereof, or accompanying documentation in any form without the prior written consent
of 3Dlabs, Inc.
28
3Dlabs Oxygen GVX210 User's Guide
Software License
Limited Warranty
3Dlabs, Inc. warrants that the SOFTWARE AND FEATURES licensed to you under this AGREEMENT
will perform in accordance with 3Dlabs, Inc. published specifications for use on the same operating system as
used by you at the time of purchase of the SOFTWARE or the system on which the SOFTWARE is initially
mounted or installed (WARRANTY) for a period of ninety (90) days after the date of delivery to you as
evidenced by your receipt (WARRANTY PERIOD). If the SOFTWARE or FEATURES does not conform
during the WARRANTY PERIOD, you agree to provide written notice of such failure to 3Dlabs, Inc. and
3Dlabs, Inc. will, at its sole option, repair or replace the SOFTWARE. 3Dlabs, Inc. does not warrant that the
use of the SOFTWARE or FEATURES will be uninterrupted or error- free and hereby disclaims all liability
on account thereof. THE REMEDIES PROVIDED HEREIN ARE YOUR SOLE AND EXCLUSIVE
REMEDIES FOR BREACH OF WARRANTY. THIS WARRANTY IS IN LIEU OF ALL OTHER
WARRANTIES OR CONDITIONS, EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR
CONDITIONS OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
PARTICULAR PURPOSE. SOME STATES OR COUNTRIES DO NOT ALLOW THE EXCLUSION
OF IMPLIED WARRANTIES OR CONDITIONS, SO THE ABOVE EXCLUSION MAY NOT APPLY
TO YOU.
Limited Liability
NOTWITHSTANDING ANY PROVISION IN THIS LICENSE TO THE CONTRARY, NEITHER
3DLABS, INC. NOR ITS LICENSORS OR SUPPLIERS WILL BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES, HOWEVER CAUSED, OR ANY
THEORY OF LIABILITY, WHETHER OR NOT 3DLABS, INC., ITS LICENSORS OR SUPPLIERS
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE OR LOSS. IN NO EVENT
SHALL 3DLABS, INC., ITS LICENSORS’ OR SUPPLIERS’ LIABILITY ARISING UNDER THIS
LICENSE EXCEED THE AMOUNT PAID BY YOU [FOR THE PRODUCT OR SOFTWARE]
GIVING RISE TO SUCH LIABILITY. THIS LIMITATION IS INTENDED TO LIMIT THE
LIABILITY OF 3DLABS, INC., ITS LICENSORS OR ITS SUPPLIERS AND SHALL APPLY
NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE OF ANY LIMITED REMEDY.
SOME STATES OR COUNTRIES MAY NOT ALLOW THE FOREGOING LIMITATION, SO THE
FOREGOING MAY NOT APPLY TO YOU.
You may terminate the license granted hereunder at any time by destroying all copies, [mergers or
modifications] of the SOFTWARE, FEATURES and accompanying materials. 3Dlabs, Inc. may immediately
terminate the license granted to you hereunder upon notice for failure to comply with the terms and
conditions of this AGREEMENT. Upon such termination, you agree to destroy all copies, mergers and
modifications of the SOFTWARE and FEATURES and accompanying documents. You agree that a breach
of this AGREEMENT will result in irreparable damages to 3Dlabs, Inc. This AGREEMENT is the entire
agreement between you and 3Dlabs, Inc. with respect to the use and licensing of the SOFTWARE provided
with this AGREEMENT, and supersedes all proposals, warranties, prior agreements or any other
communications between the parties relating to the subject matter hereof.
3Dlabs Oxygen GVX210 User's Guide
29
Software License
General
This AGREEMENT will be governed by and construed in accordance with the laws of California without
regard to conflicts of law principles or the UN Convention on the Sale of Goods. If for any reason a court of
competent jurisdiction finds any provision of this AGREEMENT, or portion thereof, to be unenforceable,
that provision of the AGREEMENT shall be enforced to the maximum extent permissible so as to effect the
intent of the parties, and the remainder of this AGREEMENT shall continue in full force and effect. Should
you have any questions concerning this AGREEMENT, please write to: 3Dlabs, Inc., 480 Potrero Avenue,
Sunnyvale, California 94086.
30
3Dlabs Oxygen GVX210 User's Guide
A
PPENDIX
C - R
EGULATORY STATEMENTS
Declaration of Conformity
declare under our sole responsibility that the product
to which this declaration relates are in conformance with the following standards:
EN 55024:1998, clause 4.2.3.2
following the provisions of the 89/336/EEC Directive.
San Jose, California, December 1999
Regulary Statements
We, 3Dlabs, Incorporated,
480 Potrero Avenue
Sunnyvale, CA 94086
Phone 408-530-4700
Fax 408-530-4701
United States of America
3Dlabs Oxygen GVX210
EN 55024:1998, clause 4.2.1
EN 55024:1998, clause 4.2.2
EN 55024:1998, clause 4.2.3
EN 55024:1998, clause 4.2.6
EN 55022:1994, clause 5
EN 55022:1994, clause 6
IEC950:1991, 2
EN60950:1992
3Dlabs, Inc.
nd
Edition
Warning: Any use of, installation practices, modifications or maintenance procedures
carried out which are not in accordance with the issued “instructions for use” or approved by 3Dlabs Inc. will nullify the CE
certification of this product and could lead to prosecution.
We, 3Dlabs, Incorporated,
480 Potrero Avenue
Sunnyvale, CA 94086
Phone 408-530-4700
Fax 408-530-4701
United States of America
declare under our sole responsibility that the products
3Dlabs Oxygen GVX210
comply with Part 15 of FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful
interference, and (2) this device must accept any interference received, including interferences that may cause undesired operation.
32
3Dlabs Oxygen GVX210 User's Guide
A
PPENDIX
D - G
LOSSARY
Glossary
Terms and Definitions
AGP
Advanced Graphics Port. A dedicated graphics bus that transfers data at significantly higher speeds than the
PCI bus.
Alpha Blending
This means to create transparent objects by allowing for the blending of pixels to simulate the transparency
characteristics of an object. With alpha information, an object can be designed from being totally transparent
to opaque.
Alpha Buffer
A portion of the frame buffer used to define the transparency value of a pixel in the frame buffer. This data
can be used to blend the frame buffer pixel with the pixel to be drawn to create a composite pixel.
Anti-Aliasing
A technique employed to remove any jagged edges from an object to appear smooth. This is accomplished by
gradually modifying the hue and saturation of pixels.
API
Application Programming Interface. The API translates the instructions from the application program into
device commands that are specific to the screen’s display controller, the graphics board.
Atmospheric Effects
The effect derived from adding one or more layers around an object.
Bilinear Sampling
The process whereby texture mapping is done through filtering.
Bit Depth
Bit depth is another way of expressing the numbers of colors available. A color bit depth of 8 is equivalent to
256 colors, a bit depth of 16 (15 bit of color plus a 1 bit overlay) yields 32768 colors, and a bit depth of 32
(24 bit RGB plus 8 bit of overlays) equals 16.7 million colors. The latter is often referred to as true color.
Clipping
Removal of elements or sections not contained within the active viewing area.
CPU (Central Processing Unit)
The part within a PC that executes programs in main memory.
DAC
Digital to Analog Converter.
34
3Dlabs Oxygen GVX210 User's Guide
Glossary
Depth Cueing
A technique used to give the illusion of depth. With depth cueing, the part of an object that is farther away is
displayed with a lower intensity to give the effect of depth.
Digital Flat Panel Display
A digital, flat-panel display uses a digital (instead of analog) cable connection to transfer data to the display
screen. This can eliminate some display artifacts. Flat panel displays occupy less desk space than conventional
monitors.
DirectX
Microsoft’s APIs developed to access various system hardware.
Direct 3D
Microsoft’s API dedicated to 3D graphics, and a component of DirectX.
Dithering
The process of converting an image with a certain bit depth to one with a lower bit depth. Dithering enables
the application to convert an image’s colors that it cannot display into two or more colors that closely
resemble the original. Dithering works because the mind is tricked by the pattern of colors into thinking it’s a
different color.
Double Buffering
With double-buffering, images are rendered in the back buffer and then displayed on the screen once the
drawing is completed. This results in the smooth, flicker-free rotation and animation of 3D models and
scenes.
Driver
A driver is a special interface program that is developed to perform the communication between the
application program, the device (i.e., graphics peripheral) and the operating system.
EVGA
Extended Video Graphics Array. EVGA runs at 1024 x 768.
Flat Shading
The simplest method of shading. Each triangle is assigned one single color, resulting in a faceted appearance
of the surface.
Frame Buffer
A 24-bit, true-color frame buffer provides 8 bits for each red, green and blue primary display color. This
results in 16.8 million color combinations. A second, or double, buffer enables system to calculate pixels one
step ahead of the screen display for smooth, distortion free images.
Gamma
A curve representing both the contrast and brightness of an image. Changing the shape of the curve changes
the RGB color output. (Not to be confused with GLINT Gamma, the 3Dlabs geometry processing device.)
3Dlabs Oxygen GVX210 User's Guide
35
Glossary
Geometry
The intermediate stage of the 3D pipeline, geometry determines the location of the object and the frame of
reference of the viewer in relation to the object.
Gouraud Shading
This method of shading, more complex than flat shading, shows subtle color changes across an object.
Gouraud Shading is accomplished by adding pixels in a graduated scale of colors.
Graphics Accelerator Card
A graphics accelerator performs 3D functions in the hardware, thereby relieving the CPU of repetitive,
complex and intensive calls. This results in enhanced performance and speed.
Heidi
The API developed by Autodesk to work with its products, such as 3D Studio MAX and AutoCAD.
MIP-Mapping (for texture processing)
A feature that delivers photo-realistic images by wrapping 2D bitmaps around 3D objects closely matching
the texture to the object. MIP-Mapping allows different versions of a texture to be used for objects of
different sizes. It also enables faster performance as textures do not need to be scaled in real time.
Multiple Resolution Support
The ability to support multiple resolutions on the screen.
OpenGL
The industry standard library of advanced 3D graphics functions developed by Silicon Graphics, Inc.
Perspective Correction
A function that allows an object to maintain its 3D textural features as it moves away from the viewer, into
the background.
Pipelining
A basic hardware tool for accelerating processes.
Pixel
The smallest addressable element of a cathode ray tube display. More simply put, the individual dots that
make up the screen image.
36
3Dlabs Oxygen GVX210 User's Guide
Glossary
Point Sampling
The basic method of adding texture to an object. Point sampling does not include any filtering of textures.
RAMDAC
The final component in the graphics subsystem that translates a digital image into an analog representation.
Rasterization
A method to fill in colors for all pixels bound by vertices.
Rendering
The final and most rigorous stage in the 3D pipeline where an object undergoes shading, texturing, etc.
RISC
Reduced Instruction Set Computing.
SDRAM
Synchronous Dynamic Random Access Memory (SDRAM) is a cost-effective solution to improve bandwidth
to and from memory, resulting in increased graphics performance.
SGRAM
Synchronous Graphics Random Access Memory allows data to be written in a single operation, rather than a
(slower) sequence of operations. It also handles background and foreground image fills effectively.
SDTP
Super Desktop Publishing. SDTP runs at 1600 x 1200.
Stencil Buffer
Similar to stipple masking, the stencil buffer assists with the creation of transparent effects.
Stipple masking
A technique that spatially creates transparent effects by rendering an object through various patterns.
Streaming SIMD
An instruction set developed by Intel for Pentium III-processor based systems. Streaming SIMD can improve
3D vertice transformation and lighting, among other operations.
SVGA
Super Video Graphics Array. SVGA runs at 800 x 600.
Tessellation
The initial part of the 3D pipeline where the object is described by a set of triangles.
3Dlabs Oxygen GVX210 User's Guide
37
Glossary
Texture Mapping
A technique that enables 2D graphic images to be “wrapped” around or “pasted” on to a 3D primitive.
Perspective correction and lighting calculations allow for added realism.
Transformation
The change in rotation, size, position, and perspective of an object in 3D space.
Transparency
A function that refers to the rendering of transparent (non-opaque) objects. Transparency is generally
accomplished on a polygon rendering system using either screen-door transparency or alpha blending.
Vectors/second
Lines drawn per second.
VGA
Video Graphics Array. VGA runs at 640 x 480.
VHR
Very High Resolution. VHR runs at 1280 x 1024.
VRAM
Video Random Access Memory is an expensive, fast type of RAM that is used as display memory on high-end
graphics boards.
VRML
Virtual Reality Modeling Language.
Z-Buffer
Also known as the Depth Buffer, the Z-Buffer is a region of memory containing the depth component of a
pixel. Used, for example, to eliminate hidden surfaces from the image.
38
3Dlabs Oxygen GVX210 User's Guide
3D stereo viewing, 20
AGP, vi, viii, ix, 3, 4, 24, 26
AGP bus, viii
AGP Pro, ix, 3, 4, 24, 26
AGP/AGP Pro expansion slot, ix
API, 34, 35, 36
BIOS, 24, 25
Colorific, viii
Configuration Manager, 9, 12, 13, 15, 24
Control Panels, viii
DDC monitor, 17
Direct3D, 10, 11, 12, 13, 14, 24
Display Control Panel, 9, 10, 18, 24
Display Properties, 17, 18, 19, 20, 21, 22
DMA buffer, 15
Dual-head support, vii
Dynamic load balancing, vii
Gamma, vi, vii, 12, 14, 26, 35
Gamma Adjustment, 12
geometry processing, vii
GLINT R3 rasterizers, vi
Glossary, 33
high resolution d i splay, vii
Information Screen, 11
Installing, 3
Oxygen GVX210 without daughter card, 3
Oxygen Windows NT driver, 6
Soft Engine, 6
software, 6
memor y, vii
Monitor Resolutions, 26
Monitor Screen, 17, 24
I
NDEX
multi-monitor support, vii, 5, 12, 19
Multiple Monitors, 12, 18
Online Information, 25
OpenGL, ii, vii, 10, 12, 15, 16, 20, 21, 24, 36
partners, x
PowerThrea ds, vii
RAM, ix
rasterization processors, vii
registration, 7
Regulatory Statements, 31
Setup Screen, 12
SGRAM, vii, 26, 37
SoftEngine, viii, 2, 6
Software License, 27, 28
Specifications, 26
Stereo, 16, 20, 21
stereo, quad-buffered, vii
System Requirements, ix
Task Bar, 9
textures, vii, 13, 16, 36, 37
Troubleshooting, 23, 24, 25
monitor resolutions, 24
systems and networks, 24
Vblank, 16
VESA, 17, 21
Virtual Textures, vii
Warranty, 29
Window Manager, 12, 19
Windows 2000, vii, ix, 10, 13, 17
Windows NT, ii, vii, viii, 5, 6, 10, 17, 18
Z-buffer, viii
3Dlabs Oxygen GVX210 User's Guide
39
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