Zoom 3000B Operation Manual

ADVANCED BASS EFFECTS PROCESSOR
OPERATION MANUAL
USAGE AND SAFETY PRECAUTIONS
ADVANCED BASS EFFECTS PROCESSOR
USAGE AND SAFETY PRECAUTIONS
Please observe the following safety tips and precautions to ensure hazard-free use of the 3000B.
• Power requirements
The 3000B is powered by the supplied AC adapter. To prevent malfunction and safety hazards, do not use any other kind of AC adapter.
When using the 3000B in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter.
• Environment
Avoid using your 3000B in environments where it will be exposed to:
• Extreme temperature
• High humidity or moisture
• Excessive dust or sand
• Excessive vibration or shock
• Handling
Since the 3000B is a precision electronic device, avoid applying excessive force to the switches and buttons. Also take care not to drop the unit, and do not subject it to shock or excessive pressure.
• Alterations
Never open the case of the 3000B or attempt to modify the product in any way since this can result in damage to the unit.
• Connecting cables and input and output jacks
You should always turn off the power to the 3000B and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the 3000B.
USAGE AND SAFETY PRECAUTIONS
Warning
This symbol indicates explanations about extremely dangerous matters. If users ignore this symbol and handle the device the wrong way, serious injury or death could result.
Caution
This symbol indicates explanations about dangerous matters. If users ignore this symbol and handle the device the wrong way, bodily injury and damage to the equipment could result.
Warning
Caution
Caution
Caution
Caution
ADVANCED BASS EFFECTS PROCESSOR
Usage Precautions
• Electrical interference
For safety considerations, the 3000B has been designed to provide maximum protection against the emission of electromagnetic radiation from inside the device, and protection from external interference. However, equipment that is very susceptible to interference or that emits powerful electromagnetic waves should not be placed near the 3000B, as the possibility of interference cannot be ruled out entirely.
With any type of digital control device, the 3000B included, electromagnetic interference can cause malfunctioning and can corrupt or destroy data. Care should be taken to minimize the risk of damage.
• Cleaning
Use a soft, dry cloth to clean the 3000B. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface.
Please keep this manual in a convenient place for future reference.
USAGE AND SAFETY PRECAUTIONS
CONTENTS
USAGE AND SAFETY PRECAUTIONS*
Introduction •••••••••••••••••••••••••••••••••••••••• 1
Names of Parts•••••••••••••••••••••••••••••••••••• 2
Top Panel View •••••••••••••••••••••••••••••••••••• 2 Rear Panel View
•••••••••••••••••••••••••••••••••••• 2
Getting Connected
•••••••••••••••••••••••••••••••• 3
Before Playing
•••••••••••••••••••••••••••••••••••••• 3
Introducing the 3000B •••••••••••••••••••••••• 4
Terms Used in This Manual ••••••••••••••••••••••• 4
Let's Try Out Some Patches
(Play Mode Operation) ••••••••••••••••••••••• 6
Panel Display in Play Mode ••••••••••••••••••••• 6 Selecting a Patch
••••••••••••••••••••••••••••••••• 7
Adjusting the Master Volume
•••••••••••••••••••• 8
Temporarily Switching Effects Off
(Bypass Function)
•••••••••••••••••••••••••••••••• 9
Temporarily Turning the Sound Off
(Mute Function)
••••••••••••••••••••••••••••••••• 10
Tuning Your Bass Guitar
(Auto tuner Function)
••••••••••••••••••••••••••• 11
Adjusting Standard Pitch of Tuner
(Calibration)
••••••••••••••••••••••••••••••••••••• 12
Adjusting Input Sensitivity/Tone
•••••••••••••••• 13
Using the Metronome Function
•••••••••••••••• 14
Changing the Patch Sound
(Edit Mode Operation) ••••••••••••••••••••••• 15
Switching Between Edit and Play Mode ••••••• 15 Panel Display in Edit Mode
••••••••••••••••••••• 16
Switching Effect Modules On/Off
•••••••••••••• 17
Changing Parameter Settings of Effects
••••••• 18
Storing Patches
•••••••••••••••••••••••••••••••••• 19
Copying a Patch to Another Location
•••••••••• 20
Using the FUNCTION switch •••••••••••••• 21
Selecting the Action of the FUNCTION
Switch
••••••••••••••••••••••••••••••••••••••••••• 21
Manual Mode
•••••••••••••••••••••••••••••••••••• 23
Recording/Playing a Phrase (Hold Delay)
•••••• 24
Delay Time Tap Input
•••••••••••••••••••••••••••• 26
Adjusting Effect Parameters in Real Time
(RTM)
•••••••••••••••••••••••••••••••••••••••••••• 27
Controlling the Volume in Real Time
(Volume RTM)
••••••••••••••••••••••••••••••••••• 30
Returning the 3000B to the Factory Default Settings
••••••••••••••••••••••••••••••••••••••••••• 32
Using the Remote Pedal •••••••••••••••••••• 33
Names of Parts / Connections ••••••••••••••••• 33 RP01 Names of Parts / Functions
••••••••••••• 33
Control functions (RTM mode)
••••••••••••••••• 34
Control functions (DELAY mode)
••••••••••••••• 34
Using the RP01 for Controlling the RTM
Parameter (RTM Mode)
•••••••••••••••••••••••• 35
Using the RP01 for delay effect control
(DELAY Mode)
•••••••••••••••••••••••••••••••••• 38
Effect Types and Parameters •••••••••••••• 40
COMP (Compressor) Module ••••••••••••••••••• 40 DIST/AMP (Distortion/Amp Simulator)
•••••••• 41
WAH
•••••••••••••••••••••••••••••••••••••••••••••• 43
EQ (Equalizer)
•••••••••••••••••••••••••••••••••••• 45
SYNTH (Bass Synthesizer)
•••••••••••••••••••••• 46
EFFECT
•••••••••••••••••••••••••••••••••••••••••• 48
DLY/REV (Delay/Reverb)
••••••••••••••••••••••••• 51
3000B SPECIFICATIONS •••••••••••••••••••• 53
Troubleshooting ••••••••••••••••••••••••••••••• 54
PRESET PATCH LIST
CONTENTS
ADVANCED BASS EFFECTS PROCESSOR
Introduction
Thank you for selecting the ZOOM PLAYER 3000B (hereafter simply called the "3000B").
The 3000B is a bass multi-effect device with the following features:
• 45 built in effects types covering a wide range. Up to 9 effects can be combined in a patch, letting you easily create your own sound.
• Many special effects designed to enhance a bass guitar performance. DEFRET makes a normal bass sound like a fretless bass. SLAP achieves slapping sound from 2-finger playing.
• Built-in bass synthesizer detects bass pitch and controls a sound source to generate unison phrases and harmonic voices. Unusual auto effects such as TRILL and SWEEP are also available.
• Hold delay function is separate from individual effects and can store and repeat phrases of up to 6 seconds duration. The delay time can be conveniently set by tapping a foot switch.
• User-definable FUNCTION switch operates as a bypass or mute switch and can also be used as real-time controller, for example to vary effect parameters or volume during a performance.
• Connecting the optional remote pedal RP01 provides an even more powerful range of real-time controller functions. Use as pedal wah or pedal pitch shifter is also possible.
• Input sensitivity and tone can be adjusted to match the instrument characteristics and the playing venue.
• Built-in metronome function and auto-chromatic tuner enhance practice sessions.
Please take the time to read this manual carefully, so as to get the most out of your 3000B and to ensure optimum performance and reliability.
1
ADVANCED BASS EFFECTS PROCESSOR
Introduction
Names of Parts
2
Names of Parts
Top Panel View
Rear Panel View
ADVANCED BASS EFFECTS PROCESSOR
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1
A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz
Spd/G1/250Hz
Color/F2/100Hz
Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone
Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
FUNCTION switch
BANK switch
Foot switches 1– 4
Display
EDIT (CANCEL) key
GROUP key
STORE key
Parameter Select keys
Parameter LEDs
VALUE knob
Module LEDs
Module Select keys
300mA
DC9V OUTPUT
(PHONES)
INPUT
REMOTE IN
SERIAL NO.
OUTPUT (PHONES) jack
GUITAR INPUT jack
DC INPUT (AC adapter) jack
REMOTE IN jack
Names of Parts
3
Connect the accessory AC adapter to the DC INPUT jack. The power to the 3000B is ON when the AC adapter is plugged into a power outlet.
Adjust the volume of the musical instrument and the amplifier while playing the instrument.
300mA
DC9V OUTPUT
(PHONES)
INPUT
REMOTE IN
SERIAL NO.
PHONES OUT
INPUT
REMOTE IN
OUTPUT
DC INPUT
RP01
PEDAL SW
MODE
SELECT
MONITOR
STATUS
MODE DELECT
PEDAL-WAH ON/OFF(PEDAL SW)
DELAY MODE
(PEDAL SW TRIGGER)
RTM MODE
VOLUME ASSIGN
PEDAL-PITCH ON/OFF(PEDAL SW)
When using the optional remote pedal RP01, use the remote cable supplied with the RP01 to connect the REMOTE OUT jack of the RP01 to the REMOTE IN jack of the 3000B. Power for the remote pedal will be supplied by the 3000B. Other remote cables (RC05, RC10) cannot be used.
A pair of stereo headphones can be connected to the OUTPUT (PHONES) jack. If the volume level from the headphones is low, use phones with low impedance.
When using the 3000B with one bass guitar amplifier, make the connection with a mono cable. For driving two bass guitar amplifiers, a stereo Y cable is required. The use of two amplifiers will result in impressive wide sound for stereo effects.
Headphones
AC adapter
Bas amplifiers
Bass
Getting Connected
Before Playing
STEP
1
Cut the power to the amplifier, turn the volume down to its minimum level, and connect the 3000B correctly to the musical instrument and amplifier
Power up the 3000B.
Switch ON the power to the amplifier.
ADVANCED BASS EFFECTS PROCESSOR
After completing connection, the volume has to be adjusted according to the following procedure.
STEP
STEP
2
3
Some important concepts are explained in this section.
Effect module
An effect module is a single effect that influences the sound in a certain way, similar to a stand-alone compact effect device such as a compressor or a delay. The 3000B incorporates seven effect modules which can be used all together or in various combinations.
The following effect modules are incorporated in the 3000B:
• COMP (Compressor)
• DIST/AMP (Distortion/Amp Simulator)
• WAH (Wah)
• EQ (Equalizer)
• SYNTH (Bass Synthesizer)
• EFFECT (Effect)
• DLY/REV (Delay/Reverb)
The following diagram shows the signal flow in the effect modules of the 3000B.
Patches, groups, and banks
Internal settings for the 3000B can be stored in memory and retrieved from memory in units called "patches". A patch contains a maximum of seven effect modules, each with its selected settings. Patches are stored in two distinct groups: the USER group for patches that can be freely altered by the user, and the PRESET group for patches that are read-only. Each group has room for 40 patches, resulting in a total memory capacity for 80 patches. Patches are called up in sets of four, corresponding to the four large foot switches on the top panel of the 3000B. Such a set of four patches is called a "bank". The USER group and the PRESET group each have ten banks, numbered from 0 through 9.
Effect types and parameters
Each effect module of the 3000B has several variations, called "effect types". At any given time, one effect type is selected for an effect module.
4
Introducing the 3000B
Terms Used in This Manual
ADVANCED BASS EFFECTS PROCESSOR
Introducing the 3000B
BANK 9
USER group
PATCH 1 PATCH 2 PATCH 3 PATCH 4
BANK 1
PATCH 1 PATCH 2 PATCH 3 PATCH 4
BANK 0
PATCH 1 PATCH 2 PATCH 3 PATCH 4
BANK 9
PRESET group
PATCH 1 PATCH 2 PATCH 3 PATCH 4
BANK 1
PATCH 1 PATCH 2 PATCH 3 PATCH 4
BANK 0
PATCH 1 PATCH 2 PATCH 3 PATCH 4
COMP
DIST/AMP WAH EQ
WAH DIST/AMP
*1
The position of the DIST/AMP effect module and WAH
*1
effect module can be reversed.
*2
ZNR is a noise reduction system developed by Zoom.
*2
ZNR
SYNTH
*4
MASTER EQ
*3
VOLUME
Using the optional remote pedal RP01, the volume
*3
can be controlled at this point with the pedal.
MASTER EQ is an equalizer that can be set
*4
independently from the individual patches.
EFFECT DLY/REV OUTPUTINPUT
Introducing the 3000B
5
The detailed settings that determine the sound are called "parameters". The 3000B has three different kinds of parameters:
The effect types and effect parameters available for a given effect module are indicated on the panel of the 3000B.
Mode
Operation of the 3000B can be divided into five different states, called "modes". These modes are listed below.
• Play mode
•••••••• In this mode, you select patches and use the effects for playing your instrument.
In Play mode, you can also temporarily switch effects off, and you can use the auto tuner function.
• Manual mode
••••• In this mode, you can switch effect modules on and off individually, using the
top panel switches of the 3000B. This is also suitable for use during a performance.
• Edit mode
•••••••• In this mode, the effect parameters of the currently selected patch can be edited
(changed) by the user. This allows you to create your own patches.
• Store mode
••••••• This mode serves for storing patches in memory and for copying patches from
one location in memory to another.
• Special mode
••••• This mode serves for initializing the 3000B. USER group settings and patches
can be selectively returned to the factory default.
RTM
The 3000B incorporates a so-called RTM (real-time modulation) function which lets the user change effect parameters or volume in real time, using the FUNCTION switch or the optional remote pedal RP01. This makes it possible to adjust for example overdrive distortion or reverb mix during a performance, creating a wide expression range. The parameters to be affected by RTM and the range of the change can be set for each patch individually.
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1
A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level
D.Level
Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz
Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone
Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
Effect modules
Effect types
Parameters 1– 6
Global parameterPatch parameterEffect parameters
• Effect parameter
Determines the effect intensity or signal flow in an effect module. Effect parameter settings are stored as part of each patch.
• Patch parameter
Determines the overall level of a patch, Zoom Noise Reduction (ZNR) settings, and other aspects affecting the entire patch. Patch parameters are stored as part of each patch.
• Global parameter
This kind of parameter affects all patches in the same way. For example, the FUNCTION Mode parameter that determines how the FUNCTION switch works is a global parameter. This setting is retained also when switching patches, until the unit is turned off. When wishing to preserve the global parameter setting, any patch of the USER group should be selected and stored before turning the unit off.
The Play mode is for selecting a patch and playing. When you power up the 3000B, it automatically activates in Play mode, and the USER group's Bank 0, Patch Number 1 is selected.
In Play mode, the display LEDs on the panel show the following information:
(1) Group
The type of group currently selected is indicated in the left side of the display.
(2) Bank Number
The currently selected bank number is indicated in the right side of the display.
(3) Patch Number
The LED of the Foot Switch 1 - 4 corresponding to the currently selected patch number lights up.
(4) Effect Module ON/OFF
The panel module LEDs light for the effect modules that are on in the currently selected patch.
6
Let's Try Out Some Patches
(Play Mode Operation)
Panel Display in Play Mode
ADVANCED BASS EFFECTS PROCESSOR
Let's Try Out Some Patches (Play Mode Operation)
BANK
FUN
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz Spd/G1/250Hz Color/F2/100Hz
Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone
Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
(1) (2)
(4)
(3)
When choosing a patch, first decide which group of patches you want to use. With each push of the GROUP key, the left side of the display changes in the following sequence.
• U (USER) Only USER group patches can be used.
• P (PRESET) Only PRESET group patches can be used.
• U. or P. (BOTH) Patches of both USER and PRESET groups can be used.
Each time you step, you change to the next higher bank number. (The bank number flashes.)
In this status, the patch will not yet be changed
The LEDs lights for the Foot Switch you stepped on, telling you that a patch has been selected. Also, the indicated bank number changes from flashing to constantly lit.
Here, try switching the patches while you are actually playing your instrument, and find out what types of patches are stored in the 3000B.
HINTHINT
HINTHINT
GROUP
BANK
GROUP=PRESET
GROUP=BOTH
GROUP=USER
USER PRESET BOTH
GROUP GROUP
In the Play mode, you can play by choosing one of the patches from among the 80 types (40 USER group patches plus 40 PRESET patches) in memory.
7
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz Spd/G1/250Hz Color/F2/100Hz
Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1
2
3
Selecting a Patch
Press the GROUP key to select the group.
Press the GROUP key to select the group.
Step on a Foot Switch (1 – 4) to select a patch.
ADVANCED BASS EFFECTS PROCESSOR
Let's Try Out Some Patches (Play Mode Operation)
STEP
1
STEP
2
STEP
3
The display will indicate the current value (1 - 50) of the Master Volume for one second (default setting: 40).
• The Master Volume setting works in common for all patches. It cannot be stored for separate patches.
• If you want to change the volume for specific patches, adjust the patch level in Edit mode. For details, see page 52
• Master volume can also be adjusted in Manual mode ( → page
23).
The master level setting cannot be stored. It needs to be adjusted every time the unit is turned on.
NOTE
8
ADVANCED BASS EFFECTS PROCESSOR
In Play mode, regardless of the selectable patches, the final output volume by the 3000B can be controlled by the Master Volume.
HINTHINT
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1
A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz
Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1, 2
VALUE
VALUE
Adjusting the Master Volume
Operate the VALUE knob.
While the value is displayed, use the VALUE knob to adjust the volume to the desired level.
Let's Try Out Some Patches (Play Mode Operation)
STEP
STEP
1
2
If you lightly step on the Foot Switch and then release your foot within a second, the 3000B will enter the Bypass status. The LED for the currently selected patch will flash, and the module LED will light. Also, the display will indicate the Bypass status
with " ", and then
change to " ".
The 3000B will return to the usual Play mode.
The FUNCTION switch can also be used to activate the Bypass function. For details, please refer to page 21.
When the FUNCTION switch mode is set to bypass or mute, step 1 is invalid. When not wishing to use the Foot Switches 1 - 4 for on/off switching of the bypass or mute condition, set the FUNCTION switch mode to BYPASS or MUTE.
NOTE
HINTHINT
You can switch the 3000B Effect mode OFF temporarily (this is called "bypass"), and monitor the instrument's direct sound. This is a handy function for checking how the effects are working.
9
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone
Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1, 2
Release your foot
straight away
Temporarily Switching Effects Off (Bypass Function)
Step on the Foot Switch for the currently selected patch number (the Foot Switch whose LED is lit) and release your foot straight away.
To release this status, lightly step on and release your foot from the Foot Switch again, or select another patch.
ADVANCED BASS EFFECTS PROCESSOR
Let's Try Out Some Patches (Play Mode Operation)
STEP
1
STEP
2
10
ADVANCED BASS EFFECTS PROCESSOR
The mute function temporarily turns the output OFF.
If you have stepped for more than a second on the Foot Switch whose LED is lit, both effect sound and direct sound will be silenced (muted). The LED for the currently selected patch will flash, and the module LED will light. Also, the display will indicate the Mute status with
"", and
then change to " ".
The 3000B will return to the usual Play mode.
The FUNCTION switch can also be used to activate the Mute function. For details, please refer to page 21.
When the FUNCTION switch mode is set to bypass or mute, step 1 is invalid. When not wishing to use the Foot Switches 1 - 4 for on/off switching of the bypass or mute condition, set the FUNCTION switch mode to BYPASS or MUTE.
NOTE
HINTHINT
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz
Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1, 2
Keep your foot more than one second
Temporarily Turning the Sound Off (Mute Function)
Step on the Foot Switch whose LED is currently lit, keep your foot pressed on the switch for a moment, and then release it.
To release this status, step on the Foot Switch again, or select another patch.
Let's Try Out Some Patches (Play Mode Operation)
STEP
STEP
1
2
The 3000B will enter the Bypass status, and you can use the auto tuner function. The display changes from "
bP
" to "__".
The auto tuner function can be used when the 3000B is in Mute status. This is handy for tuning on stage when you do not want to produce the sound externally.
The display shows the note closest to the current pitch. Tune the bass guitar until it matches the desired note.
When the tuner function is ON, the module LEDs work as a tuning meter. When the pitch matches accurately, the center LED is lit.
HINTHINT
The 3000B incorporates a chromatic auto tuner function. This function can be used in the Bypass or Mute condition.
11
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz
Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone
Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1, 2
C= C
#
=
D= D
#
=
E=
F= F
#
=
G= G
#
=
A=
A
#
=
B=
Release your foot
straight away
Pitch matches accurately
Pitch is sharp
Pitch is flat
Tuning Your Bass Guitar (Auto tuner Function)
Lightly step on the foot switch whose LED is currently lit in the display for Foot Switches 1 - 4, and release your foot straight away.
Pick the string you want to tune
When the display shows the desired note, perform fine adjustment until the center module LED (EQ module LED) lights up.
Press the Foot Switch 1 - 4 again. The 3000B reverts to Play mode.
ADVANCED BASS EFFECTS PROCESSOR
Let's Try Out Some Patches (Play Mode Operation)
STEP
1
STEP
2
STEP
3
STEP
4
12
ADVANCED BASS EFFECTS PROCESSOR
This function sets the reference pitch used by the tuner of the 3000B.
The display will indicate "bP", and the module LEDs will light.
The display will indicate the current calibration value for one second.
Calibration is within the range of "35" (A = 435 Hz) and "45" (A = 445 Hz).
Every time the unit is turned on, the calibration value is reset to A = 440 Hz.
NOTE
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz
Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone
Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1
2, 3
VALUE
VALUE
435Hz : 440Hz :
445Hz :
Release your foot
straight away
Adjusting Standard Pitch of Tuner (Calibration)
Invoke the Bypass status by lightly stepping on and releasing your foot from the Foot Switch whose LED is currently lit in the display for Foot Switches 1 - 4.
Operate the VALUE knob.
While the value is displayed, use the VALUE knob to set the desired value.
Let's Try Out Some Patches (Play Mode Operation)
STEP
STEP
STEP
1
2
3
The current input attenuator setting (-18 to 0) is shown on the display for about one second.
When the 3000B is in Play mode, the Parameter Select keys serve to change internal settings of the 3000B or to use the metronome.
Pressing the same Parameter Select key once more returns the unit to the previous mode.
When a bass guitar with high output is connected, the sound of the 3000B may be distorted due to input overload. In such a case, reduce the input sensitivity.
These keys serve to adjust the high range, midrange, and low range, respectively. The current setting (-12 to 0 to +12) is shown on the display for about one second.
Pressing the same Parameter Select key once more returns the unit to the previous mode.
• The input sensitivity and tone settings are valid for all patches, and are maintained also when the unit is switched off.
• The input sensitivity and tone adjustment can be performed also in Manual mode (page 23).
• In Play mode and Manual mode, if the INPUT ATT, MASTER HIGH, MASTER MID, or MASTER LOW setting is other than 0, the respective LED is lit.
• In the Bypass state, the input sensitivity setting is active, but tone adjustment settings are inactive.
HINTHINT
HINTHINT
HINTHINT
This section describes how to adjust input sensitivity (for matching the 3000B to the output level of the instrument) and tone (to suit the acoustic requirements of a performance venue).
13
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1
A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz Spd/G1/250Hz Color/F2/100Hz
Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
1
2, 4
3
INPUT ATT
MASTER HIGH
To adjust input sensitivity, press the Parameter Select key marked INPUT ATT in Play mode or Manual mode.
Adjust the VALUE knob while playing your instrument, to adjust the input sensitivity.
To adjust tone, press one of the Parameter Select keys marked MASTER HIGH, MASTER MID, or MASTER LOW.
Adjust the VALUE knob to change the attenuation or boost of the selected frequency range.
ADVANCED BASS EFFECTS PROCESSOR
Adjusting Input Sensitivity/Tone
Let's Try Out Some Patches (Play Mode Operation)
STEP
1
STEP
2
STEP
3
VALUE
STEP
4
VALUE
The metronome comes on and a click sound is heard. The LED of the METRO ON/OFF key flashes in the metronome tempo.
The current tempo setting (40 - 250) is shown on the display for about one second. Values between 100 and 199 are denoted by a dot in the right column. Values between 200 and 250 are denoted by dots in the left and right columns.
Tempo value: 40 ... 99 100 101 ... 199 200 201 ...
Display indication: 40 ... 99 00. 01. ... 99. 0.0. 0.1. ...
Pressing the same Parameter Select key once more returns the unit to the previous mode.
The current volume setting (0 - 50) is shown on the display.
Pressing the same Parameter Select key once more returns the unit to the previous mode.
• The tempo and volume settings are maintained also when the unit is switched off.
• The metronome function can be used also in Manual mode (page 23).
HINTHINT
14
ADVANCED BASS EFFECTS PROCESSOR
The 3000B incorporates a metronome function that is handy for scale and fingering practice. The metronome can be used at any time in Play mode, Manual mode, and in the Bypass state.
BANK
FUNCTION
VALUE
ADVANCED BASS EFFECTS PROCESSOR
1.
COMP2.COMP2
3.LIMITER
4.
DUAL COMP
5.
DEFRET
6.
SLAP
Sens/Sens 1 A
tk
/
Sens 2
P
eak
/
X-F
T
one
/
Bal
Level
VOLUME RTM
G
ain
/
Mid Enh
Level D.Level Cabinet
1:DIST-WAH 2:WAH-DIST
DIST
/
AMP RTM
D
pt
/F1/
500Hz Spd/G1/250Hz Color/F2/100Hz Mode/G2/500Hz
Level
WAH RTM
8
kHz
/
High/F1
4
kHz
/
MidF/G1
2
kHz
/
MidG/F2
1kH
z
/
Low/G2
L
evel
ZNR
F
req
/
Mode Reso/Scale Decay/Atk
D.Level
Level
SYNTH RTM
C
olor
/
Pit/Dly
Dpt/Sft/Mode
Rate/Tone Mix/Bal/Reso
FUNCTION Mode
EFFECT RTM
D
lyTime
/
RevTime
FineTime/DlyMix
FB/RevColor
DlyMix/RevMix
Patch Level
DLY/REV RTM
1.CLN1
3.TE-C
5.OD
7.
FN-D
1.
GRAPHIC
2.3-BAND
3.PARAMETRIC
1-6.
BASS SYNTH
7.
HARMO SYNTH
1.DELAY
2.HALL
4.
EARLY REF
5.DLY+REV
3.ROOM
1.CHO
3.PIT
5.
DETUNE
7.
SWEEP
2.FLG
4.P-PIT
6.TRILL
8.RING
2.CLN2
4.SW-C
6.FUZZ
8.AC-D
1.AUTO
3.OCT
5.ENH
7.
GRAPHIC EQ
2.PEDAL
4.
PHASE
6.P-EQ
COMP DIST/AMP WAH EQ SYNTH EFFECT DLY/REV
POSITION
FUNCTION MODE
BANK(VALUE
)
EDIT(CANCEL)GROUP STORE
1.BANK DOWN
2.MANUAL
3.HOLD DLY(LONG)
4.HOLD DLY(REAL)
5.DELAY(TAP)
6.BYPASS
7.MUTE
9.RTM
PRESETUSER
(BOTH)
U
P
U O
MASTER LOW
MASTER MID
INPUT ATT
METRO TEMPO
METRO ON/OFF
METRO VOL
MASTER HIGH
2
3, 5
4
1, 6
Using the Metronome Function
To activate the metronome, press the Parameter Select key marked METRO ON/OFF in Play mode, Manual mode, or in the Bypass state.
To change the metronome tempo, press the Parameter Select key marked METRO TEMPO.
Use the VALUE knob to adjust the tempo.
To change the metronome volume, press the Parameter Select key marked METRO VOL.
Use the VALUE knob to adjust the volume.
To turn the metronome off, press the METRO ON/OFF key once more.
Let's Try Out Some Patches (Play Mode Operation)
STEP
STEP
STEP
STEP
1
2
3
4
METRO ON/OFF
METRO TEMPO
VALUE
STEP
STEP
5
6
METRO VOL
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