products may have either labels similar to the graphics
shown below or molded/stamped facsimiles of these
graphics on the enclosure. The explanation of these graphics appears on this page. Please observe all cautions indicated on this page and those indicated in the safety
instruction section.
The exclamation point within the equilateral triangle is intended to alert the
user to the presence of important operating and maintenance (servicing)
instructions in the literature accompanying the product.
The lightning flash with arrowhead
symbol, within the equilateral triangle,
is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that
may be of sufficient magnitude to constitute a risk of electrical shock.
IMPORTANT NOTICE: All Yamaha electronic products
are tested and approved by an independent safety testing
laboratory in order that you may be sure that when it is
properly installed and used in its normal and customary
manner, all foreseeable risks have been eliminated. DO
NOT modify this unit or commission others to do so unless
specifically authorized by Yamaha. Product performance
and/or safety standards may be diminished. Claims filed
under the expressed warranty may be denied if the unit is/
has been modified. Implied warranties may also be
affected.
SPECIFICATIONS SUBJECT TO CHANGE: The
information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the
right to change or modify any of the specifications without
notice or obligation to update existing units.
ENVIRONMENTAL ISSUES: Yamaha strives to pro-
duce products that are both user safe and environmentally
friendly. We sincerely believe that our products and the
production methods used to produce them, meet these
goals. In keeping with both the letter and the spirit of the
law, we want you to be aware of the following:
Battery Notice: This product MAY contain a small non-
rechargable battery which (if applicable) is soldered in
place. The average life span of this type of battery is
approximately five years. When replacement becomes necessary, contact a qualified service representative to perform
the replacement.
Warning: Do not attempt to recharge, disassemble, or
incinerate this type of battery. Keep all batteries away from
children. Dispose of used batteries promptly and as regulated by applicable laws. Note: In some areas, the servicer
is required by law to return the defective parts. However,
you do have the option of having the servicer dispose of
these parts for you.
Disposal Notice: Should this product become damaged
beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that
contain lead, batteries, plastics, etc.
NOTICE: Service charges incurred due to lack of knowl-
edge relating to how a function or effect works (when the
unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your
dealer before requesting service.
NAME PLATE LOCATION: The graphic below indi-
cates the location of the name plate. The model number,
serial number, power requirements, etc., are located on this
plate. You should record the model number, serial number,
and the date of purchase in the spaces provided below and
retain this manual as a permanent record of your purchase.
Model
Serial No.
Purchase Date
92-469-➀
(rear)
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK.
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
AC INLET
POWER
OFF
ON
/
MUSICAL INSTRUMENT
US LISTED
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION
: RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
WARNING
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003.
379U
CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST CONFORME À LA NORME NMB-003
MIDI
DU CANADA.
IN
OUT A
OUT B
SCSI
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE
FOLLWWING TWO CONDITIONS:
(1)
THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE,AND
(2)
THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECIVED,INCLUDING INTERFERENCE
THAT MAY CAUSE UNDESIRED OPERATION.
FOOT SW CONTRAST RR
INPUTOUTPUT
LL/MONO PHONES
Rear Panel
RS70003
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from
electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited
to, the following:
• Only use the voltage specified as correct for the instrument. The required
voltage is printed on the name plate of the instrument.
• Check the electric plug periodically and remove any dirt or dust which may
have accumulated on it.
• Use only the supplied power cord/plug.
• Do not place the power cord near heat sources such as heaters or radiators,
and do not excessively bend or otherwise damage the cord, place heavy
objects on it, or place it in a position where anyone could walk on, trip over,
or roll anything over it.
• This instrument contains no user-serviceable parts. Do not attempt to
disassemble or modify the internal components in any way.
• Do not expose the instrument to rain, use it near water or in damp or wet
conditions, or place containers on it containing liquids which might spill into
any openings.
• Never insert or remove an electric plug with wet hands.
• Do not put burning items, such as candles, on the unit.
A burning item may fall over and cause a fire.
• If the power cord or plug becomes frayed or damaged, or if there is a sudden
loss of sound during use of the instrument, or if any unusual smells or
smoke should appear to be caused by it, immediately turn off the power
switch, disconnect the electric plug from the outlet, and have the instrument
inspected by qualified Yamaha service personnel.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or
damage to the instrument or other property. These precautions include, but are not limited to, the following:
• Always connect the three-pin attachment plug to a properly grounded power
source. (For more information about the main power supply, see page 22.)
• When removing the electric plug from the instrument or an outlet, always
hold the plug itself and not the cord. Pulling by the cord can damage it.
• Remove the electric plug from the outlet when the instrument is not to be
used for extended periods of time, or during electrical storms.
• Do not connect the instrument to an electrical outlet using a multipleconnector. Doing so can result in lower sound quality, or possibly cause
overheating in the outlet.
• Do not expose the instrument to excessive dust or vibrations, or extreme cold
or heat (such as in direct sunlight, near a heater, or in a car during the day) to
prevent the possibility of panel disfiguration or damage to the internal
components.
• Do not use the instrument in the vicinity of a TV, radio, stereo equipment,
mobile phone, or other electric devices. Otherwise, the instrument, TV, or
radio may generate noise.
• Do not place the instrument in an unstable position where it might
accidentally fall over.
• Before moving the instrument, remove all connected cables.
(2)-8 1/2
Power supply/Power cord
Do not open
Water warning
Fire warning
If you notice any abnormality
Power supply/Power cordLocation
4RS7000
• Before connecting the instrument to other electronic components, turn off the
power for all components. Before turning the power on or off for all
components, set all volume levels to minimum. Also, be sure to set the
volumes of all components at their minimum levels and gradually raise the
volume controls while playing the instrument to set the desired listening
level.
• When cleaning the instrument, use a soft, dry cloth. Do not use paint
thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths.
• Do not insert a finger or hand in any gaps on the instrument.
• Never insert or drop paper, metallic, or other objects into the gaps on the
panel. If this happens, turn off the power immediately and unplug the power
cord from the AC outlet. Then have the instrument inspected by qualified
Yamaha service personnel.
• Do not place vinyl, plastic or rubber objects on the instrument, since this
might discolor the panel or keyboard.
• Do not rest your weight on, or place heavy objects on the instrument, and do
not use excessive force on the buttons, switches or connectors.
• Do not operate the instrument for a long period of time at a high or
uncomfortable volume level, since this can cause permanent hearing loss. If
you experience any hearing loss or ringing in the ears, consult a physician.
• This instrument has a built-in lithium backup battery. When you unplug the
power cord from the AC outlet, the system setup data (Utilitey mode [Page
255] and other settings) is retained. However, if the backup battery fully
discharges, this data will be lost. When the backup battery is running low, the
display indicates “Backup Battery Low.” In this case, immediately save the
data to a Memory Card (SmartMedia)/a SCSI disk (See page 114, 166, 204),
then have qualified Yamaha service personnel replace the backup battery.
Saving and backing up your data
• Voice and sequence data you created is lost when you turn off the power to
the instrument. Save the data to a Memory Card (SmartMedia)/a SCSI disk
(See page 114, 166, 204) .
• System setup data (Utility mode [Page 255] and other settings) is retained
when the power is turned off, as long as the backup battery retains a charge.
However, the data could be lost due to malfunction or incorrect operation.
Save important data to a Memory Card (SmartMedia)/a SCSI disk.
Backing up the Memory Card (SmartMedia)/SCSI disk
• To protect against data loss through media damage, we recommend that you
save your important data onto two Memory Cards (SmartMedia)/SCSI disks.
Always turn the power off when the instrument is not in use.
Make sure to discard used batteries according to local regulations.
Connections
Maintenance
Handling caution
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
(2)-8 2/2
Backup battery
Saving data
RS70005
WARNING
• Before beginning installation, switch off the power to the RS7000 and connected peripherals, and unplug them
from the power outlet. Then remove all cables connecting the RS7000 to other devices. (Leaving the power cord
connected while working can result in electric shock. Leaving other cables connected can interfere with work.)
• Do not disassemble, modify, or apply excessive force to board areas and connectors on the option board and
SIMMs. Bending or tampering with boards and connectors may lead to electric shock, fire, or equipment
failures.
CAUTION
• Before handling an option board or SIMM, you should briefly touch the RS7000 metal casing (or other such
metallic area) with your bare hand so as to drain off any static charge from your body. Note that even a slight
amount of electrostatic discharge may cause damage to these components.
• It is recommended that you wear gloves to protect your hands from metallic projections on the RS7000, SIMMs,
an option board, and other components. Touching leads or connectors with bare hands may cause finger cuts,
and may also result in poor electrical contact or electrostatic damage.
• Take care to avoid dropping screws into the RS7000 unit. If a screw does fall in, be sure to remove it before you
reassemble and power up the unit. Starting the unit with a loose screw inside may lead to improper operation or
equipment failure. (If you are unable to retrieve a dropped screw, consult your Yamaha dealer for advice.)
* Consult your Yamaha dealer if you have any questions regarding installation procedures for the option board or SIMMs.
* If SIMM memory fails to work properly, consult the item's dealer for advice.
Handling and Installation of Options
Supplied Accessories
6RS7000
Thank you for your purchase of the Yamaha MUSIC PRODUCTION STUDIO RS7000.
The Yamaha R7000 brings it all together. Everything you need for professional-level music and
remix production — particularly in dance, techno, hip hop, R&B, and ambient genres — is
included and flawlessly integrated in a system that has been specifically designed to facilitate
modern production techniques. The RS7000 combines a powerful, flexible sequencing system
with a state-of-the-art AWM2 tone generator loaded with an awesome selection of drum kits
and voices, and a sampler which allows you to sample your own sounds and loops and easily
incorporate them into your sequences. All of this is brought together with an interface that is
intuitive and easy while offering the depth and real-time control required by professional
applications.
In order to take maximum advantage of the many advanced features and capabilities offered
by the RS7000, we urge you to read the manual carefully, and keep it in a safe, readily-accessible location for future reference.
* The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective com-
panies.
* Unauthorized copying of copyrighted software for purposes other than purchaser’s personal use is prohibited.
Supplied Accessories
Please check that the following accessories are included in the RS7000 package.
• CD-ROM × 1• Memory Card × 1
• AC Power Cord × 1• Memory Card Security Adapter × 1
• Owner’s Manual (this document) × 1
• “About the Memory Card & CD-ROM” Document × 1
* Refer to the separate “About the Memory Card & CD-ROM” document for information about the contents of the supplied Memory
Card and CD-ROM.
INTRODUCTION
• AC Power Cord • Memory Card Security Adapter
RS7000 FEATURES
RS70007
●
Powerful 16-track Sequencer
In the phrase-based PATTERN mode, complete patterns can be quickly assembled by combining individual phrases from the vast range of preset phrases provided, or you can record your own using the
extensive selection of drum kits and other voices provided by the internal AWM2 tone generator. Sampled sounds, loops and breakbeats can just as easily be added to the sequence to create the groove
your music demands. Your patterns can be used individually, or the PATTERN CHAIN mode can be
used to automatically sequence specified patterns to create even complex arrangements.
There’s also a SONG mode which functions as a 16-track sequencer with all the features and versatility you’d expect from a full-blown stand-alone sequencer … and more.
●
AWM2 Tone Generator
Even electronic sounds change with the times, and the RS7000 is right up to date. The internal AWM2
tone generator system offers more than 1054 pitched voices, and sound effects, as well as 63 top-quality
drum kits — you’ll find what you need for just about any musical genre. You also have a range of voice
editing functions that make it easy to customize and personalize the sound to bring your art to life.
●
A Wealth of Preset Phrases
Up-to-date preset phrases are provided. Patch these together in the PATTERN mode for an unlimited
range of pattern variations.
●
Arpeggio Function
5 auto-arpeggio types are ideal for use in dance and techno styles. Arpeggiated phrases can be
recorded to the sequencer and edited as required, or transmitted to other gear via MIDI.
●
Advanced Sampling and Editing Features
In addition to directly loading sample data in a variety of popular formats, the RS7000 allows you to
record your own samples from CDs or any line-level or microphone source. Once your samples are
recorded they can be trimmed, sliced, looped, and otherwise prepared for playback with the power
and flexibility you’d expect from a stand-alone sampler. And when your samples are ready, they can be
incorporated into patterns and sequences just as easily as the tone-generator voices. You can even
use the sampler to record vocal parts to take your project right up to the final production stage without
using any equipment other than the RS7000.
●
Real-time Loop Remix and Play Effects
Performance data can be automatically divided and randomly rearranged to create totally new sounds.
Create a range of variations instantly from a drum pattern, for example.
Play effects are also ideal for real-time creative variation, allowing you to tweak timing, note parameters, or harmonization without altering the sequence data.
●
Real-time Control
Another key requirement for creative freedom in modern music production is real-time sound control.
The RS7000 offers plenty of sonic manipulation capability with a comprehensive range of knobs for
hands-on control of BPM, filter parameters, envelopes, pitch, LFO, and more. The RS7000 also features a keyboard and velocity-sensitive pads that allow voices and samples to be played in real time,
as well as switching between sequence sections and tracks, and controlling the track mute and solo
functions. The RS7000 also features mute and scene memory functions which can take “snapshots” of
track mute setups or complete panel-control setups that can be recalled in an instant.
RS7000 FEATURES
Using the Owner’s Manual
8RS7000
●
Memory Card Storage, SCSI, and Memory Expansion
Sequences, phrases, and samples can be conveniently stored on compact, high-capacity memory
cards, or on just about any type of external SCSI storage medium (hard disk, MO, ZIP, etc.) connected
to the RS7000’s SCSI port. You can also connect read-only devices such as a CD-ROM drive to conveniently load samples and other data. 2 SIMM slots are provided for memory expansion, allowing the
RES7000 to be packed with up to 64 megabytes of RAM for extra sampling leeway.
●
I/O Expansion
The optional AEB1 I/O expansion board can be installed in the RS7000 to provide 6 additional individual analog outputs as well as both coaxial and optical digital input and output.
●
An Extensive Range of Effects
In today’s music effects are almost as important as the sounds they are applied to. The RS7000 offers
plenty of sound processing power with PLAY FX which function at the sequencing stage to provide
harmonization as well as note and timing variations; a three-stage DSP effect system with VARIATION, DELAY, and REVERB effects; and a MASTER EFFECT stage that offers a range of up-to-date
effects for the overall sound.
●
In Depth Jobs and Editing
Creating sequences that sound just right can be a tricky business, but the RS7000 makes the job as
smooth and easy as possible with an extensive selection of jobs and editing functions. There’s grid
groove, for example, to give your tracks the kind of groove and feel that straightforward sequencing
simply can’t achieve. In the RS7000 this flexible feature works with samples as well as tone-generator
data for unprecedented “feel” control. Another sampling feature that offers hands-on creative control is
“real time loop remix” — a powerful and easy way to remix your sampled loops while monitoring them
in real time. Then there are jobs to automatically create glides, rolls, crescendos, and other subtleties
that can make a huge difference to the musical mood. If you can image it, the RS7000 can probably do
it. And when you want to really make detailed refinements, the EDIT mode gives you direct access to
individual note and even parameters.
The Manual Structure
The RS7000 Owner’s Manual is broadly divided into 3 main sections: the Tutorial section, the Reference section, and the Appendix.
●
The Tutorial Section
This section covers basics such as the structure of the RS7000 system, voice selection, recording, sampling, and other
operations that are fundamental to the RS7000.
●
The Reference Section
This section includes detailed descriptions and procedures for all of the RS7000 features and functions. Use it as an
“encyclopedia of functions” to find specific information you need.
The Reference section includes the following chapters:
Chapter 1: Basics...(Page 51)
The basic concepts, procedures, displays, and special functions you’ll need to know in order to operate the RS7000 efficiently. Be sure to read this chapter before using the RS7000 for the first time.
Chapter 2: The Pattern Mode ...(Page 69) ~ Chapter 6: The Utility Mode...(Page 255)
Complete, detailed coverage of all features and functions, organized by mode. Find specific information about specific
functions in these chapters.
Chapter 7: Other Information...(Page 263)
Basic information about MIDI and MIDI events handled by the RS7000. Refer to this chapter form information about
using the RS7000 with other MIDI devices.
Appendix...(Page 271)
Information on installing optional equipment, the RS7000 specifications, voice lists, effect list, error messages, MIDI data
format, and other detailed information.
Using the Owner’s Manual
Finding Specific Information
RS70009
Use one of the methods described below to find the information you are looking for.
●
The Table of Contents ...(Page 10)
The Table of Contents is best for finding chapters or sections of the manual that cover the type of information you are
looking for.
●
The Index ...(Page 343)
The index is the place to look when you are searching for a specific function or information related to specific nomenclature.
●
The Controls & Connectors ...(Page 12)
This section provides information about the RS7000 panel controls and connectors, with references to related information throughout the manual.
●
The Function Tree ...(Page 55)
The Function Tree lists all RS7000 functions with page references in a tree-type diagram which is organized by mode.
●
The Page Footers, Margins, and Headers
The area at the bottom of each page shows the page number. The chapter numbers and titles are also listed in the rightmost margin of each spread. The header (the top margin) displays the title of the information included in the page. This
information can help you find information while flipping through the manual pages.
The following symbols are used through the manual to indicate different types of information.
.................. Important information! Read this to ensure that you don’t accidentally erase important
data or make other potentially serious errors.
................................. Incidental information. This information is helpful, through not always essential. Read
as necessary.
[Step] ..................................... Procedure. Step-by-step instructions for performing an operation.
[PLAY] .................................... Buttons. References to the RS7000 buttons will appear like this in the text.
P..................................... Page reference. Related information can be found on the page number provided.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.
These controls control the final master effect stage which
applies processing to the stereo signal appearing at the
RS7000 stereo outputs.
Detailed settings are available in the PATTERN mode, PATTERN CHAIN mode, and SONG mode MASTER sub mode
(Page 111, 164, 202).
[EFFECT ON/OFF] Button
Turns the master effect stage on or off. The indicator lights
when the master effects are on.
To temporarily turn the master effect on, press the
[EFFECT ON/OFF] button while holding the [SHIFT] button. The master effect will be applied only while the button
is held.
Control Knob 1 ~ Control Knob 4
These four knobs control the master effect parameters
shown below each knob at the top of the LCD display.
The parameters controlled by these knobs can also be
accessed and edited via the PATTERN, PATTERN
PATCH, and SONG mode MASTER sub mode display
(Page 111, 164, 202).
Effect Type Selector (Page 63)
Selects the master effect type.
2
SAMPLING
The controls in this group control sampling via the RS7000
INPUT L and R connectors, and allow editing of recorded
samples.
The Controls & Connectors
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1F2F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHOREVERB TRACK VOLUME
ATTACKDECAYSUSTAIN
CUTOFFRESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
SYSTEM
MIDI SETUP
MODE
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
PATTERN
SONGUTILITY UTILITY
PATT
CHAIN
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
1
5
8
0
C
B
9
A
D
6
7
234
[EFFECT ON/OFF] Button
Effect Type Selector
Control Knob 1
Control Knob 2
Control Knob 3
Control Knob 4
EFFECT
ON/OFF
MASTER EFFECT
MULTI COMP RING MOD
CTRL DELAY
D-FILTER
ISOLATION
V-DIST
LO-FI
SLICE
[REAL TIME LOOP REMIX] Button
[STANDBY START/STOP] Button
[SAMPLE EDIT] Button
REAL TIME
LOOP
SAMPLE
REMIX
EDIT
SAMPLING
STANDBY
START/STOP
REC VOLUME
[REC VOLUME] Knob
The Controls & Connectors
RS700013
[REAL TIME LOOP REMIX] Button (Page 239)
Turns the real-time loop remix function on or off. The
indicator lights when the real-time remix feature is on.
[SAMPLE EDIT] Button (Page 241)
Engages the SAMPLE EDIT mode. The indicator lights
when the SAMPLE EDIT mode is active.
[STANDBY START/STOP] Button (Page 229)
Switches to the sampling mode, and starts/stops the sampling operation.
[REC VOLUME] Control
Adjusts the input level of the analog signal appearing at
the INPUT L and R connectors. Used for sample recording
and A/D input.
When the optional AIEB2 I/O expansion board is installed,
additional DIGITAL IN and OPTICAL IN inputs are available, but the [REC VOLUME] control does not affect the
input level of these inputs.
3
MIDI IN/OUT Indicator
The appropriate lamp will flash when MIDI data is received
or transmitted by the RS7000. Use this indicator to confirm
MIDI data reception or transmission.
4
[MASTER VOLUME] Control
Adjusts the level of the signal appearing at the RS7000
OUTPUT L/MONO and R connectors as well as the
PHONES jack.
When the optional AIEB2 I/O expansion board is installed,
additional ASSIGNABLE OUT (AS1 ~ 6), DIGITAL OUT,
and OPTICAL OUT outputs are available, but the [MASTER VOLUME] control does not affect the level of these
outputs.
5
Display
This backlit LCD (Liquid Crystal Display) displays all information and parameters necessary for operation of the
RS7000.
6
[Knob 1] ~ [Knob 4]
These four knobs adjust the parameter values which
appear directly above them in the display. Rotating a knob
while holding then [SHIFT] button allows coarse adjustment
at approximately 10x the normal rate.
7
[F1] ~ [F4] Function Buttons
Select parameters appearing on the bottom line of the LCD,
execute functions, and switch between display pages.
When more than one parameter is assigned to a single
function knob ([Knob 1] ~ [Knob 4]), the corresponding
function button can be used to select the parameter to be
edited.
When a function knob is active (i.e. it can be used to perform a function), the corresponding indicator will light.
When a numeric parameter is to be edited, in some cases
the SUB MODE buttons can be used as a numeric keypad
for direct numeric data entry while the [SHIFT] and related
function button ([F1] ~ [F4]) is held (Page 66).
8
SEQUENCE PLAY FX Controls
In addition to the functions described here, these knobs are
fully assignable and can be set up to control a wide range
of functions and parameters.
Since the knobs allow continuous parameter control for the
selected track, they can be used for creative real-time performance sound control. 2 functions can be assigned to
each knob, selected by the [SELECT] button to their right,
allowing the three knobs to control up to 6 different parameters or functions.
The default assignments for these knobs are the main
PLAY EFFECT and MIDI DELAY parameters. Refer to
“Chapter 2: The Pattern mode”, pages 87 and 90, for more
information on PLAY EFFECTS and MIDI DELAY.
[BEAT STRETCH/GATE TIME] Knob
With the initial default settings, this knob provides realtime control of the PLAY FX BEAT STRETCH and GATE
TIME parameters.
BEAT STRETCH compresses or expands the length of
measures (Page 89), while GATE TIME alters the gate
time of the notes (Page 88).
[CLOCK SHIFT/MIDI DELAY] Knob
With the initial default settings, this knob provides realtime control of the PLAY FX CLOCK SHIFT and MIDI
DELAY parameters.
CLOCK SHIFT shifts the timing of notes (Page 89), while
MIDI DELAY adjusts the delay time of the MIDI DELAY
effect (Page 91).
[BEAT STRETCH/GATE TIME] Knob
SEQUENCE PLAY FX
[CLOCK SHIFT/MIDI DELAY] Knob
SELECT
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
[SWING/VELOCITY] Knob
SWING
VELOCITY
[SELECT] Button
The Controls & Connectors
14RS7000
[SWING/VELOCITY] Knob
With the initial default settings, this knob provides realtime control of the PLAY FX SWING and VELOCITY
parameters.
SWING adjusts the timing of the 8th-note up (back) beats
to create a bounce or swing feel (Page 89). VELOCITY
adjusts the velocity of the notes (Page 88).
[SELECT] Button
Selects one of the two functions/parameters assigned to
each knob. The indicator next to the currently selected
parameters will light.
9
[EFFECT SEND/VOLUME] Knobs
In addition to the functions described here, these knobs are
fully assignable and can be set up to control a wide range
of functions and parameters.
Since the knobs allow continuous parameter control for the
selected track, they can be used for creative real-time performance sound control.
The default assignments for these knobs are the main
MIXER parameters. Refer to “Chapter 2: The Pattern
mode”, page 69, for more information on the MIXER
parameters.
[DRY VARI] Knob (Page 96)
With the initial default settings, this knob provides realtime control of the MIXER DRY SEND LEVEL parameter. This adjusts the level of the signal sent to the dry line.
[DELAY/CHO] Knob (Page 96)
With the initial default settings, this knob provides realtime control of the MIXER DELAY/CHORUS SEND
LEVEL parameter. This adjusts the level of the signal sent
to the delay or chorus effect.
[REVERB] Knob (Page 96)
With the initial default settings, this knob provides realtime control of the MIXER REVERB SEND LEVEL
parameter. This adjusts the level of the signal sent to the
reverb effect.
[TRACK VOLUME] Knob (Page 94)
With the initial default settings, this knob provides realtime control of the volume of the currently selected track.
0
LFO Knobs
In addition to the functions described here, these knobs are
fully assignable and can be set up to control a wide range
of functions and parameters.
Since the knobs allow continuous parameter control for the
selected track, they can be used for creative real-time performance sound control. 3 functions can be assigned to the
[DEPTH] knob, selected by the [AMP/FILTER/PITCH] button B to its right.
The default assignments for these knobs are the main LFO
parameters.
[SPEED] Knob (Page 98)
With the initial default settings, this knob provides realtime control of the LFO SPEED parameter.
[DEPTH] Knob (Page 98)
With the initial default settings, this knob provides realtime control of the LFO DEPTH parameter. Depending on
the function selected by the [AMP/FILTER/PITCH] button B, the [DEPTH] knob can control the depth of a tremolo, wow, or vibrato effect.
[WAVE] Button (Page 98)
Selects the LFO waveform.
A
[EG] Knobs
In addition to the functions described here, these knobs are
fully assignable and can be set up to control a wide range
of functions and parameters.
3 parameters are assigned to each knob, selectable via the
[AMP/FILTER/PITCH] button B.
Since the knobs allow continuous parameter control for the
selected track, they can be used for creative real-time performance sound control.
The default assignments for these knobs are the main
MIXER parameters. Refer to “Chapter 2: The Pattern
mode”, page 69, for more information on the MIXER
parameters.
DRY VARIDELAY/CHOREVERBTRACK VOLUME
EFFECT SEND / VOLUME
[DELAY/CHO] Knob
[REVERB] Knob
[TRACK VOLUME] Knob
[DRY VARI] Knob
[WAVE] Button
LFO
WAVE
SPEED
[SPEED] Knob
USER
S&H
DEPTH
PGM
[DEPTH] Knob
[ATTACK] Knob
EG
ATTACKDECAYSUSTAINRELEASE
[DECAY] Knob
[SUSTAIN] Knob
[RELEASE] Knob
The Controls & Connectors
RS700015
[ATTACK] Knob
With the initial default settings, this knob provides realtime control of the AMPLITUDE EG, FILTER EG, or
PITCH EG ATTACK parameter. The target EG is selected
by the [AMP/FILTER/PITCH] button B.
[DECAY] Knob
With the initial default settings, this knob provides realtime control of the AMPLITUDE EG, FILTER EG, or
PITCH EG DECAY parameter. The target EG is selected
by the [AMP/FILTER/PITCH] button B.
[SUSTAIN] Knob
With the initial default settings, this knob provides realtime control of the AMPLITUDE EG, FILTER EG, or
PITCH EG SUSTAIN parameter. The target EG is selected
by the [AMP/FILTER/PITCH] button B.
[RELEASE] Knob
With the initial default settings, this knob provides realtime control of the AMPLITUDE EG, FILTER EG, or
PITCH EG RELEASE parameter. The target EG is
selected by the [AMP/FILTER/PITCH] button B.
B
[AMP/FILTER/PITCH] Button
Selects the parameter to be controlled by the LFO and EG
knobs. The indicator light in sequence each time the button
is pressed, indicating the currently selected parameter:
AMP → FILTER → PITCH → AMP, etc.
C
PITCH Knobs
In addition to the functions described here, these knobs are
fully assignable and can be set up to control a wide range
of functions and parameters.
Since the knobs allow continuous parameter control for the
selected track, they can be used for creative real-time performance sound control.
The default assignments for these knobs are the PITCH
BEND and PORTAMENTO TIME parameters.
[PITCH BEND] Knob (Page 101)
With the initial default settings, this knob provides realtime control of PITCH BEND.
[PORTAMENTO TIME] Knob (Page 100)
With the initial default settings, this knob provides realtime control of the PORTAMENTO TIME parameter.
[PORTAMENTO TYPE] Button (Page 100)
Selects the PORTAMENTO type. The settings are selected
in sequence each time the button is pressed.
D
FILTER Knobs
In addition to the functions described here, these knobs are
fully assignable and can be set up to control a wide range
of functions and parameters.
Since the knobs allow continuous parameter control for the
selected track, they can be used for creative real-time performance sound control.
The default assignments for these knobs are the main FILTER parameters.
[CUTOFF] Knob (Page 103)
With the initial default settings, this knob provides realtime control of filter CUTOFF.
[RESONANCE] Knob (Page 103)
With the initial default settings, this knob provides realtime control of filter RESONANCE.
[ENV. DEPTH] Knob (Page 103)
With the initial default settings, this knob provides realtime control of filter ENVELOPE DEPTH.
[TYPE] Button (Page 103)
Selects the filter type. The settings are selected in sequence
each time the button is pressed.
-
+
CUTOFFRESONANCEENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
FILTER
[CUTOFF] Knob
[RESONANCE] Knob
[ENV. DEPTH] Knob
[TYPE] Button
[PITCH BEND] Knob
PITCH
PITCH BEND PORTAMENTO TIME
[PORTAMENTO TYPE] Button
PORTAMENTO
[PORTAMENTO TIME] Knob
TYPE
FINGERED
FULL TIME
OFF
The Controls & Connectors
16RS7000
The Top Panel (Lower Section)
E [SHIFT] Button
Access several secondary functions when used in conjunction with other buttons and controls.
F
Sequencer Buttons
The sequencer buttons control recording and playback in
the PATTERN and SONG modes.
[●](REC) Button
Switches to the phrase or song recording display. The indicator will light when the button is press to engage the
record standby mode.
[](Top) Button
Goes directly to the top measure of the current pattern or
song.
[ ■ ](STOP) Button
Stops pattern or song playback or recording.
[](PLAY) Button
Starts pattern or song playback, and starts phrase or song
recording. When playback or recording is started, the []
button indicator flashes at the current BPM (the indicator
lights continuously in the STEP recording mode).
[](Fast Reverse) Button
Moves back one measure when pressed briefly, or scrolls
backward continuously (fast reverse) when held.
[](Fast Forward) Button
Moves forward one measure when pressed briefly, or
scrolls forward continuously (fast forward) when held.
G
LED Display
Displays the current BPM or measure number. The LED
display also briefly displays the current value set by a knob
while the knob is operated.
Whether the LED display normally shows BPM or the measure number is determined by the setting in the UTILITY
mode System page (Page 258).
[●](REC) Button
[ ](PLAY) Button
[] Button
[] Button
E M
F1F2F3
REC
SHIFT
KEYBOARD
ARPEGGIO
ON
DOWN
OCT
FG
F4
NUM
PLAY
STOP
OCT
UP
STORE
MUTE
SCENE
MEMORY
12345
LNK
ABCDEF GHI J
ALLTR-TR+
12345678910111213141516
3.3V
CARD
1~89~16
TRANSPOSE(-)TRANSPOSE(+)
O
P
Q
SECTION
TRANSPOSE
CAPS
TRACK
MUTE
SOLO
K !L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~Z
TRACK
SELECT
U
JHI
MODE
PATT
BPM
PATTERN
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
EXIT
SAVELOADJOBEDIT
123ENTER
SONG UTILITY UTILITY
CHAIN
SUB MODE
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
VOICE EDIT EFFECTSETUP MASTER
LFO
PORTAMENTO
PITCH
EG
FILTER
SAVELOADJOBEDIT
SAVE
EXPORT
RENAME
DELETE
FORMAT
TAP
PAD ASSIGN
MIDI DELAY
HARMONIZE
FEEDBACK
NOTE
TIME
EFFECT TYPE
ARPEGGIO
VARIATION
A/D SETUP
DELAY
KNOB ASSIGN
MIDI OUT CH
REVERB
JOB LIST
LOAD
IMPORT
SCSI SETUP
SCSI COMM
PAD 1PAD 2
SPACEDEL
RTS
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
[■](STOP) Button
RECPLAYSTOP
[] Button
The Controls & Connectors
RS700017
H MODE Buttons
Select the main RS7000 operating mode. The indicator
above the selected MODE button will light.
[PATTERN] Button (Page 70)
Selects the PATTERN mode. The PATTERN Play and
PATTERN Patch modes are selected alternately each time
the button is pressed.
[PATT CHAIN] Button (Page158)
Selects the PATTERN CHAIN mode.
[SONG] Button (Page180)
Selects the SONG mode.
[UTILITY] Button (Page256)
Selects the UTILITY mode. After entering the UTILITY
mode the [UTILITY] button sequentially selects the various pages provided.
I
SUB MODE Buttons
These buttons access the various sub modes available
within each of the main modes. When a sub mode includes
more than on display page, the pages are sequentially
selected each time the button is pressed.
[GROOVE] Button
Selects the GROOVE quantize sub mode.
[PLAY FX] Button
Selects the PLAY FX sub mode and the various display
pages provided.
[MIDI DELAY] Button
Selects the MIDI DELAY sub mode and the various display pages provided.
[MIXER] Button
Selects the MIXER sub mode and the various display
pages provided.
[VOICE EDIT] Button
Selects the VOICE EDIT sub mode and the various display
pages provided.
[EFFECT] Button
Selects the EFFECT sub mode and the various display
pages provided.
[SETUP] Button
Selects the SETUP sub mode and the various display
pages provided.
[MASTER] Button
Selects the MASTER sub mode and the various display
pages provided.
[SAVE] Button
Selects the SAVE sub mode and the various display pages
provided.
[LOAD] Button
Selects the LOAD sub mode and the various display pages
provided.
[JOB] Button
Selects the PATTERN, PATTERN CHAIN, or SONG JOB
sub mode and the various display pages provided.
[EDIT] Button
Selects the PATTERN, PATTERN CHAIN, or SONG
EDIT sub mode and the various display pages provided.
J
[EXIT] Button
Moves backward (upward) through the sub mode display
pages, or out of the current sub mode back to the main
mode.
[PATTERN] Button
[SONG] Button
[PATT CHAIN] Button[UTILITY] Button
MODE
PATTERN
PAT T
CHAIN
SONGUTILITY
GROOVEPLAY FXMIDI DELAYMIXER
SUB MODE
789+/-
VOICE EDITEFFECTSETUPMASTER
456 0
SAVELOADJOBEDIT
123ENTER
The Controls & Connectors
18RS7000
K SCENE/MUTE Buttons
Up to 5 complete scene and mute setups can be stored in
memory and recalled at the touch of a button.
A “scene” includes all parameter settings for all tracks (all
knob settings and mute on/off settings). A mute setup
includes the mute on/off status for all tracks.
The ability to store and instantly recall complete scene and
mute setups means that even complex setups that would
take a considerable amount of time to program in real time
can be called up at the touch of a button. Recall operations
can be recorded to pattern chains and songs as well.
[STORE] Button
Store the current scene or mute settings to one of the 5
available memory locations: [MEMORY 1] ~ [MEMORY
5]. The selected type of data is stored when a scene/mute
memory button — [MEMORY 1] ~ [MEMORY 5] — is
pressed while the [STORE] button is held.
[SCENE/MUTE] Button
Switches between the scene and mute memory functions.
The SCENE and MUTE indicators light alternately each
time the button is pressed.
[MEMORY 1] ~ [MEMORY 5] Button
Used in conjunction with the [STORE] button (see above)
to store scene or mute setups, and when pressed alone
these buttons recall the stored scene or mute data.
L
[KEYBOARD] Button
Determines whether the RS7000 keyboard is to be used as
a music keyboard (i.e., to play notes). When you press the
[KEYBOARD] button so that its indicator lights, the keyboard will function as a music keyboard to play notes. If you
press the button once again so that the indicator goes dark,
the keyboard can be used to select sections, to select
tracks, or as track mute buttons.
M
[ARPEGGIO ON] Button
Turns the RS7000 automatic arpeggio feature on or off. The
[ARPEGGIO ON] button indicator will light when the
ARPEGGIO feature is on, and notes played on the keyboard
will be played as an arpeggio. To turn the arpeggio function
off press the button again so that its indicator goes out.
N
[OCT DOWN] and [OCT UP] Buttons
The [OCT DOWN] and [OCT UP] buttons allow the pitch of
the keyboard to be shifted down or up in octave steps.
Press both buttons simultaneously to return to normal
pitch. The current amount of octave shift is indicated on the
LCD display. (Page 73)
O
[TRANSPOSE] Button (Page 73)
Used in conjunction with the keyboard to transpose the
overall pitch. Transposition is set by holding the [TRANSPOSE] button and pressing the key on the keyboard corresponding to the desired amount of transposition above or
below the E (track 8) key. While the [TRANSPOSE] button
is held the E indicator will light and the indicator of the
selected transpose key will flash. To transpose by more
than an octave first press the [OCT UP] or [OCT DOWN]
button and then the keyboard.
P
[MUTE] Button (Page 74)
This button is used to make track mute settings and solo
settings.To make mute settings, press the [MUTE] button to
make the indicator light. To make solo settings, hold down
the [SHIFT] button and press the [MUTE] button to make
the indicator flash. When you do so, the keyboard pad indicators (white keys) corresponding to tracks that contain
data will light, and pressing one of these keys will engage
the mute or solo function for that track, causing the indicator to flash. Press the same key again to disengage the
mute function for that track. To disengage the solo function,
press the [MUTE] button.
Q
[TRACK SELECT] Button (Page 67)
Used in conjunction with the keyboard to select a track for
recording or other operations. Tracks are selected by pressing the appropriate white key on the keyboard while holding
the [TRACK SELECT] button.
R
Keyboard
The keyboard is used like a conventional keyboard to enter
performance data, as well as to select sections, select
tracks, mute and solo tracks, set transposition, and more.
Normally the number “6” key corresponds to middle C. The
keyboard does not respond to velocity or aftertouch.
S
[TAP] Button
Tap this button at the desired tempo to automatically set the
BPM.
• Scenes do not include sequence data.
• Scene/mute setups cannot be stored during
sequence recording. Store operations are
possible during playback.
STORE
MUTE
SCENE
12345
MEMORY
NOTE
The Controls & Connectors
T [PAD 1] and [PAD 2]
Velocity-sensitive pads for performance data entry. Tapping
these pads enters the pre-specified note data at the specified pitch. The pitch for each pad can be set by playing the
appropriate key on the keyboard while holding the [TAP]
button and [PAD 1] or [PAD 2].
The Rear Panel
1
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003.
CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST CONFORME À LA NORME NMB-003DU CANADA.
IN
OUT A
OUT B
POWER
ON
/
AC INLET
OFF
MUSICAL INSTRUMENT
US LISTED
CAUTION
RISK OF ELECTRIC SHOCK
ATTENTION
WARNING
DO NOT OPEN
: RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
MODELSER. NO.
379U
MIDI
MADE IN JAPAN
U
CARD Slot
Slot for memory card insertion.
456789
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION ISSUBJECT TO THE
FOLLWWING TWO CONDITIONS:
(1)
THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE,AND
(2)
THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECIVED,INCLUDING INTERFERENCE
THAT MAY CAUSE UNDESIRED OPERATION.
SCSI
FOOT SW CONTRAST RR
INPUTOUTPUT
LL/MONO PHONES
23
1 POWER Switch
Press in to turn the RS7000 on, and press again to turn it
off.
2
AC INLET
The AC power cable supplied with the RS7000 is plugged
in here. Use only the supplied cable.
MIDI IN, OUT A, and OUT B Connectors
3
If you plan to use a MIDI keyboard or other instrument to
play and program the RS7000, it should be connected to
the MIDI IN connector.
The MIDI OUT A and B connectors can be connected to an
external tone generator or synthesizer if you want to transmit performance data, button and knob operations, and pad
operations to external equipment from the RS7000.
4
SCSI Connector
External SCSI storage devices (hard disks, CD-ROM
drives, etc.) can be connected here. The connector is a 50pin half-pitch type.
5
FOOT SW Jack
An optional Yamaha FC4 or FC5 footswitch connected to
this jack can be used for start/stop, section selection, sustain, or tap BPM entry.
6
CONTRAST Control
Use the CONTRAST control to achieve the best LCD display visibility (LCD visibility varies with viewing angle).
7
INPUT L and R Jacks
Analog mono or stereo signals can be connected here for
sampling (recording). Connect mono signals to either the L
or R jack.
8
OUTPUT L/MONO & R Jacks
These are the main stereo outputs from the RS7000. When
a plug is inserted into only the L/MONO output, the left- and
right-channels signals are mixed and delivered via that output to allow direct connection to mono sound systems.
9
PHONES Jack
Any pair of stereo headphones with a 1/4” stereo phone
plug can be plugged in here for convenient monitoring. The
PHONES output level is adjusted via the MASTER VOLUME control.
RS700019
The Controls & Connectors
Rear Panel with Optional AIEB2 I/O
Expansion Board Installed
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003.
CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST CONFORME À LA NORME NMB-003
DU CANADA.
IN
OUT A
OUT B
POWER
ON
/
AC INLET
OFF
MUSICAL INSTRUMENT
US LISTED
CAUTION
RISK OF ELECTRIC SHOCK
ATTENTION
WARNING
DO NOT OPEN
: RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
MODELSER. NO.
379U
MIDI
MADE IN JAPAN
1 OPTICAL IN, OUT Connectors
Digital input and output for connection via optical cable.
Digital signals to be recorded (48 kHz, 44.1 kHz, or 32 kHz
fs) can be connected to OPTICAL IN. OPTICAL OUT delivers the same signal as the OUTPUT L/MONO and R jacks
in digital form (fs = 44.1 kHz).
2
DIGITAL IN, OUT Connectors
Digital input and output in S/P DIF format (the format normally used by home-use CD or DAT equipment) for connection via coaxial (RCA-pin) cable. Digital signals to be
recorded (48 kHz, 44.1 kHz, or 32 kHz fs) can be connected to DIGITAL IN. DIGITAL OUT delivers the same signal as the OUTPUT L/MONO and R jacks in digital form (fs
= 44.1 kHz).
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE
FOLLWWING TWO CONDITIONS:
(1)
THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE,AND
(2)
THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECIVED,INCLUDING INTERFERENCE
THAT MAY CAUSE UNDESIRED OPERATION.
INPUT
SCSI
OUTIN
FOOT SW CONTRAST RR
IN
LL/MONO PHONES
ASSIGNABLE OUTDIGITALOPTICAL
OUTPUT
AS1AS2AS3AS4AS5AS6OUT
123
Options
A range of options are available to give the RS7000 even greater
music production capabilities.
Expansion Memory (SIMM)
Recorded samples and samples loaded from memory card must
be stored in the internal memory in order to be played.
The RS7000 comes equipped with 4 MB of memory which
allows up to 46 seconds of monaural sample recording or playback at the maximum 44.1 kHz sampling frequency. Additional
memory (SIMM) can be installed to allow much longer sample
recording and playback. If you need longer sample recording and
playback time, or want to keep a large number of samples in
memory at the same time, you may need to add extra memory.
See page 274 of the Appendix for details on installing extra memory.
3
ASSIGNABLE OUT 1 ~ 6 Jacks
Unlike the STEREO OUT outputs, the output from individual tracks can be assigned to these outputs. (Page 21)
The ASSIGNABLE OUT jacks can be used as mono outputs or as stereo pairs (1&2, 3&4, 5&6).
20RS7000
Notes on Musical Copyright
NOTE
Precautions for Purchasing Expansion SIMM
Memory
Some types of commonly available SIMM memory may not
work properly with the RS7000, and we cannot guarantee operation with untested memory types. Please check with the retail
outlet where you purchased your RS7000, or an authorized
Yamaha representative, before purchasing expansion SIMM
memory.
IMPORTANT
IMPORTANT
• Use only 4, 8, 16, or 32 megabyte 72-pin SIMMs
with an access time faster than 70ns. x32bit SIMMs
are the standard, but x36bit types (with parity) can
also be used.
• Always install SIMMs in pairs of the same capacity.
A single SIMM will not work.
• The RS7000 comes with 4 megabytes of pre-
installed sample memory. Thus if you install a pair of
16 megabyte SIMMs (32 megabytes total) you will
have 36 megabytes (32 + 4 megabytes) of sample
memory. However, since the maximum allowable
sample memory for the RS7000 is 64 megabytes, if
you install a pair of 32 megabyte SIMMs (64 mega-
bytes total) the initial 4 megabytes will not be used.
• SIMMs which use more than 19 memory chips per
unit may not function properly with the RS7000.
Please choose SIMMs which use 18 or fewer mem-
ory chips.
• We recommend SIMMs which conform to JEDEC*
standards. However, even though a SIMM which
conforms to the JEDEC internal circuit configuration
functions perfectly in a computer, there is no guar-
antee that it will work properly with the RS7000.
*JEDEC stands for the “Joint Electron Device
Engineering Council”, a group which sets standards for the configurations of electronic
devices.
AIEB2 I/O Expansion Board
Initially the RS7000 can only record samples from analog
sources, and only analog output capability is provided. With the
optional AIEB2 I/O Expansion Board, however, you gain optical
and coaxial terminals for direct digital signal input and output.
Also, 6 assignable outputs (ASSIGNABLE OUT 1 ~ 6) are provided in addition to the standard OUTPUT jacks.
Refer to page 276 in the Appendix for details on installing the
AIEB2 I/O Expansion Board.
The AIEB1 expansion I/O board cannot be
used.
Notes on Musical Copyright
The RS7000 supports SCMS (Serial Copy Management System) to protect the copyrights of music software.
Data that was digitally sampled from a CD or other source cannot be saved to a memory card or SCSI disk in WAV format, or transferred
via the TWE wave editor as sample data. If you wish to save this data, you must save it in the RS7000’s own format.
It is prohibited to use copyrighted songs and sound data (that can be recorded via the RS7000) for commercial purposes. It is also prohibited to reproduce, transfer, or distribute the data, or play the data for a commercial audience
without permission from the owners of the copyright, except for personal use or application that does not infringe the
copyright. If you wish to use such data for occasions other than personal use, consult a copyright expert. Yamaha is
not responsible for any data created, reproduced, or edited using the RS7000, nor for any reproduction or use of
such data.
RS700021
Preparation and Setup
22RS7000
Power supply and other equipment connections will be described in this section.
Power Connection
Connect the supplied power cord to the AC inlet on the rear
panel. Then plug the other end of the cord into a 3-prong wall
outlet.
Connecting to Audio Equipment
The RS7000 has no internal amplifier or speakers of its own. To
monitor the sound of the RS7000, connect headphones, powered
speakers, or other playback equipment as required.
■ Headphones
If you are using headphones, connect them to the rear panel
PHONES (headphones) jack. When using headphones, adjust the
MASTER VOLUME control to an appropriate level that will not
harm your hearing. The rear-panel OUTPUT L/MONO and R
jacks are active even when headphones are connected.
■ Powered Speakers
Connect a pair of powered speakers (such as the Yamaha CBXS3) to the output jacks (L/MONO, R) using appropriate connection cables. If you are connecting only one powered speaker, use
the L/MONO jack.
Preparation and Setup
WARNING
• Be sure that the RS7000’s power switch is OFF
before you connect the cord.
• Make sure your RS7000 is rated for the AC voltage
supplied in the area in which it is to be used (as
listed on the rear panel). Connecting the unit to the
wrong AC supply can cause serious damage to the
internal circuitry and may even pose a shock hazard!
• Use only the AC power cord supplied with the
RS7000. If the supplied cord is lost or damaged and
needs to be replaced, contact your Yamaha dealer.
The use of an inappropriate replacement can pose a
fire and shock hazard!
• The type of AC power cord provided with the
RS7000 may be different depending on the country
in which it is purchased (a third prong may be provided for grounding purposes). Improper connection
of the grounding conductor can create the risk of
electrical shock. Do NOT modify the plug provided
with the RS7000. If the plug will not fit the outlet,
have a proper outlet installed by a qualified electrician. Do not use a plug adaptor which defeats the
grounding conductor.
• The RS7000 is designed for use with a grounded
line (three-prong outlet). The power cord includes a
grounding pin to prevent electrical shock and damage to equipment.
M
CAUTION
Connections with external equipment must be made
with the power of the RS7000 and peripheral equipment turned off. Making connections with the power
on may damage your amp or speakers.
INPUTOUTPUT
LL/MONO PHONES
THAT MAY CAUSE UNDESIRED OPERATION
AC INLET
MODELSER. NO.
W CONTRAST RR
INPUTOUTPUT
LL/MONO PHONES
.
Preparation and Setup
RS700023
■ Connecting to a Mixer
Connect the output jacks (L/MONO, R) to two channels of the
mixer. The channel connected to the L/MONO jack should be
panned left, and the channel connected to the R jack should be
panned right.
Connecting a Footswitch
When using an optional FC4 or FC5 footswitch, insert the footswitch plug into the FOOT SW jack located on the rear panel.
The footswitch function is determined by the UTILITY mode
SYSTEM page FOOT SWITCH parameter (Page 257).
Connecting External MIDI Devices
■ Connecting a tone generator module
RS7000 sequence playback data can be used to play an external
tone generator module. Use a MIDI cable to connect the MIDI
OUT connector on the rear panel to the MIDI IN connector of the
external MIDI device.
■ Connecting a MIDI keyboard
Real-time recording input will be easier if you use a MIDI keyboard.
Use a MIDI cable to connect the MIDI OUT of the external MIDI
keyboard to the MIDI IN connector on the rear panel.
■ Connecting to an MTR (Multi-track Recorder)
Since the RS7000 implements MTC (MIDI Time Code) and
MMC (MIDI Machine Control), you can produce music while
synchronized to a MTC- or MMC-compatible multi-track
recorder. The RS7000 does not generate MTC on it’s own, so
you’ll need an optional MTC device such as the Yamaha
AW4416. Use MIDI cables to connect the MIDI OUT connector
of the RS7000 to the MIDI IN connector of the MTR, and the
MIDI IN connector of the RS7000 to the MIDI OUT connector
of the MTR. The RS7000 will sync to the MTC clock signal
received from the external device. If your MTR recognizes
MMC, then the start/stop, fast forward and rewind functions can
be remotely controlled from the RS7000. In this case go to the
UTILITY mode MIDI page and set the MIDI Sync parameter to
“MTC” (Page 260).
CAUTION
Do not connect the output jacks of the RS7000
to the mic input jacks of an amp or cassette
deck etc. If they are connected to mic inputs,
the sound quality may be impaired, and the
device may be damaged. Also, when connecting the RS7000 to a mixer or similar device, set
the mixer channels to Line Input sensitivity.
THAT MAY CAUSE UNDESIRED OPERATION
MIDI
IN
SCSI
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH
MUSICAL INSTRUMENT
US LISTED
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
379U
CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST C
DU CANADA.
OUT A
OUT B
MADE IN JAPAN
MIDI OUT
W CONTRAST RR
INPUTOUTPUT
LL/MONO PHONES
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
MULTI COMP RING MOD
STOP
F4
PLAY
MUTE
STORE
SCENE
TRANSPOSE(-) TRANSPOSE(+)
V-DIST
CTRL DELAY
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
MEMORY
12345
REAL TIME
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVREB TRACK VOLUME
MIDI DELAY
VELOCITY
WAVE
AMP
FILTER
S&H
PITCH
USER
DEPTH
PGM
PORTAMENTO
TYPE
FINGERED
FULL TIME
OFF
MODE
PATT
PATTERN
CHAIN
SUB MODE
BPM
GROOVE PLAY FX MIDI DELAYMIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
EXIT
SAVE LOAD JOB EDIT
1 2 3 ENTER
EG
ATTACK DECAY SUSTAIN
FILTER
CUTOFF RESONANCE ENV.DEPTH
SONG UTILITY UTILITY
TAP
PAD ASSIGN
+
-
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
HARMONIZE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
PITCH
DELAY
EG
REVERB
FILTER
SAVE LOAD JOB EDIT
SAVE
LOAD
EXPORT
IMPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
RELEASE
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
ARPEGGIO
MASTER EQ
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
MIDI OUT
A or B
MIDI
IN
Tone generator
module
EFFECT
ON/OFF
F1 F2 F3
NUM
REC
SHIFT
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
BOARD
ON
ABC DE F GH IJ
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1~8 9~16
12345678910111213141516
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
CSI
FOOT SW CONTRAST RR
INPUTOUTPUT
LL/MONO PHONES
.
Preparation and Setup
24RS7000
RS7000 Synchronized to External MTC
* In this case MTC must be sent to the RS7000 from an external
MIDI device.
RS7000 Controlling External Device via MMC
Turning Power On and Off
1. Make sure all peripheral equipment is properly connected to
the RS7000, and turn all audio volume controls down to minimum.
2. Turn the RS7000 power on after the peripheral devices.
3. Turn the power to audio equipment on, then turn the RS7000
and audio volumes up to a reasonable listening level.
4. If the display is not easily visible, use the CONTRAST con-
trol to adjust for optimum visibility.
5. Always turn the RS7000 power off after turning the volume
all the way down or turning off all connected audio equipment.
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVREB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
12345678910111213141516
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE F GH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FX MIDI DELAYMIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
MIDI
IN
MIDI
OUT
Multi-track
Recorder
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVREB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
12345678910111213141516
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE F GH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FX MIDI DELAYMIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
MIDI
OUT
MIDI
IN
A or B
Multi-track
Recorder
CAUTION
The RS7000 system setup data is retained in
memory by a backup battery. When the backup
battery runs low, the “Backup Battery Low!”
warning will appear in the display. If the battery
runs down completely, the contents of memory
will be lost. If the “Backup Battery Low!” warning
appears, immediately save the data to a memory card (Smart Media) or an external SCSI
disk, and then have the backup battery replaced
by the qualified Yamaha service personnel.
MASTER VOLUME
CONTRAST
POWER
OFF
ON
/
AC INLET
CAUTION
RISK OF ELECTRIC SHOCK
ATTENTION : RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
WARNING
DO NOT OPEN
TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
MODELSER. NO.
MUSICAL INSTRUMENT
379U
US LISTED
MIDI
MADE IN JAPAN
Restoring the Initial Factory Settings
RS700025
The original RS7000 factory settings can be restored as follows.
[Procedure]
1. Turn the power OFF.
2. Turn the power ON while holding the [OCT DOWN], [OCT
UP] and [STORE] buttons.
Restoring the Initial Factory Settings
When the factory settings are restored, all the voice and sequence data you created as well as the system
setup data will be erased. Be sure to save all important data to memory card (Smart Media) or SCSI disk
(Page 114, 166, 204) before performing this procedure.
ARPEGGIO
ON
STORE
MUTE
SCENE
1
OCT
DOWN
OCT
UP
POWER
ON
/
OFF
Restoring the Initial Factory Settings
26RS7000
RS700027
Tutorial
Although all the information you need to operate the RS7000 is available in
the reference section of this manual, you might want to take the time to go
through the tutorial in order to familiarize yourself with some of its most
important features in a step-by-step “linear” manner.
The tutorial is presented in 6 sections, outlined below, each of which builds
on the information presented in the previous section.
1. RS7000 System Overview ......................... 28
A quick look at the overall RS7000 system and what it can do.
6. Finalizing Your Sound ............................... 46
The final mix — fine-tuning the groove and adding effects.
Please note that the tutorial by no means covers all the capabilities and features of the RS7000. Important functions which are not included in the
tutorial — the SONG, EDIT and UTILITY modes, to name a few — are
described in detail in the reference section of the manual. Use the table of
contents and index to find detailed information on the features and functions you want to learn about. The same applies to features described here
in the tutorial: for full details on any feature, refer to the reference section.
1. RS7000 System Overview
28RS7000
The Yamaha RS7000 brings it all together. Everything you need for professional-level music production
— particularly in dance, techno, R&B, and ambient genres — is included and flawlessly integrated in a
system that has been specifically designed to facilitate modern production techniques. The RS7000
combines a powerful, flexible sequencing system with a state-of-the-art tone generator loaded with an
awesome selection of drum kits and voices, and a sampler which allows you to sample your own
sounds and loops and easily incorporate them into your sequences. All of this is brought together with
an interface that is intuitive and easy while offering the depth and real-time control required by professional applications.
In the phrase-based PATTERN mode, complete patterns can be quickly assembled by combining individual phrases from
the 5980 preset phrases provided, or you can record your own using the extensive selection of drum kits and other voices
provided by the internal AWM2 tone generator. Sampled sounds, loops and break-beats can just as easily be added to the
sequence to create the groove your music demands. Your patterns can be used individually, or the PATTERN CHAIN mode
can be used to automatically sequence specified patterns to create even complex arrangements.
There’s also a SONG mode which functions as a 16-track sequencer with all the features and versatility you’d expect from
a full-blown stand-alone sequencer.
Another key requirement for creative freedom in modern music production is real-time sound control. The RS7000 offers
plenty of sonic manipulation capability with a comprehensive range of knobs for hands-on control of BPM, filter parameters, envelopes, pitch, LFO, and more. The RS7000 also features a keyboard and velocity-sensitive pads that allow voices
and samples to be played in real time, as well as switching between sequence sections and tracks, and controlling the track
mute and solo functions. Scene and mute memory functions can be used to take “snapshots” of track mute setups or complete panel-control setups for instant recall when needed.
In addition to directly loading sample data in a variety of popular formats, the RS7000 allows you to record your own samples from CDs or any line-level or microphone source. Once your samples are recorded they can be trimmed, sliced,
looped, and otherwise prepared for playback with the power and flexibility you’d expect from a stand-alone sampler. And
when your samples are ready, they can be incorporated into patterns and songs just as easily as the tone-generator voices.
You can even use the sampler to record vocal parts to take your project right up to the final production stage without using
any equipment other than the RS7000.
Even electronic sounds change with the times, and the RS7000 is right up to date. The internal AWM2 tone generator system offers more than 63 top-quality drum kits as well as 1054 pitched voices and sound effects — you’ll find what you
need for just about any musical genre. You also have a range of voice editing functions that make it easy to customize and
personalize the sound to bring your art to life.
In today’s music effects are almost as important as the sounds they are applied to. The RS7000 offers plenty of sound processing power with PLAY FX which function at the sequencing stage to provide harmonization as well as note and timing
variations; a three-stage DSP effect system with VARIATION, DELAY/CHORUS, and REVERB effects; and a MASTER
EFFECT stage that offers a range of up-to-date effects for the overall sound.
1. RS7000 System Overview
Powerful 16-track Sequencer
Real-time Control
Advanced Sampling and Editing Features
AWM2 Tone Generator
An Extensive Range of Effects
1. RS7000 System Overview
RS700029
TUTORIAL
Tutorial
Creating sequences that sound just right can be a tricky business, but the RS7000 makes the job as smooth and easy as possible with an extensive selection of jobs and editing functions. There’s GRID GROOVE, for example, to give your tracks
the kind of groove and feel that straightforward sequencing simply can’t achieve. In the RS7000 this flexible feature works
with sliced samples — the RS7000 will also automatically “slice” your break-beat samples into individual beat segments
— as well as tone-generator data for unprecedented “feel” control. Another sampling feature that offers hands-on creative
control is REAL TIME LOOP REMIX — a powerful and easy way to remix your sampled and sliced loops while monitoring them in real time. Then there are jobs to automatically create glides, rolls, crescendos, and other subtleties that can
make a huge difference to the musical mood. If you can image it, the RS7000 can probably do it. And when you want to
really make detailed refinements, the EDIT mode gives you direct access to individual note and event parameters.
Sequences, phrases, and samples can be conveniently stored on compact, high-capacity memory cards, or on a variety of
external SCSI storage media (hard disk, MO, ZIP, etc.) connected to the RS7000’s SCSI port. You can also connect readonly devices such as a CD-ROM drive to conveniently load samples and other data.
* SmartMedia is a trademark of Toshiba Corporation.
The optional AIEB2 I/O expansion board can be installed in the RS7000 to provide 6 additional individual analog outputs
as well as both coaxial and optical digital input and output.
Keyboard Pads, Velocity Pads
Sequence Controls, Play Effects
16-track Sequencer
(Patterns, Pattern Chains, Songs)
Mixer
Levels, Effects
Master Effect
Master EQ
CD-ROM
SCSI DISK
MEMORY CARD
CD PLAYER
MD PLAYER
MIC
AWM 2
Tone Generator
Samples
Resample
OUTPUT
Real-time knobs & controls.
2. Assemble a Pattern Using Preset Phrases
30RS7000
Let’s begin the “hands-on” portion of our tutorial by discovering just how easy it is to create greatsounding grooves by selecting and combining a few of the RS7000’s preset phrases. The RS7000 provides an enormous database of 5980 preset phrases … just image the number of possible combinations. Also keep in mind the fact that once you’ve assembled the basic pattern, there are still countless
ways in which the details can be changed to make the sound your own.
Definition: Patterns & Phrases
• Patterns
An RS7000 “pattern” is a musical segment between one and 256 measures in length and consisting of as many as 16 individual
tracks. Each “track” can be approached as a separate “part” of the pattern: e.g. a bass drum part, a cymbal part, a synthesizer bass
part, a sampled loop, etc. The patterns are further organized into “sections” and “styles”. The RS7000 has memory for up to 1,024
patterns organized as 64 styles, each with 16 sections labeled “A” through “P”, alphabetically.
• Phrases
Phrases are essentially pre-programmed “parts” for your patterns. The RS7000 comes with loads of preset drum and percussion
phrases. All you have to do is select a pattern track, select the phrase you want to assign to that track, then repeat for as many
tracks as you need. Of course, you can record your own phrases for use in patterns, too. Phrases can use voices from the RS7000’s
internal tone generator, or samples in the RS7000’s sample memory.
Procedure
1 Engage the PATTERN Play mode
If the PATTERN Play mode isn’t already selected, press the [PATTERN] button to select it.
2
Select a STYLE
Use [Knob 1] to select the “STYLE” (i.e. the group of 16 “sections” — if you’re not sure what we’re talking about here, go back and
review the “Definitions” sidebar, above) that you want to record. STYLE numbers range from “01” through “64”. For our tutorial, select
STYLE 01.
2. Assemble a Pattern Using Preset Phrases
TRACK 1: Phrase 1 — [e.g. bass drum]
TRACK 2: Phrase 2 — [snare or percussive effect]
TRACK 3: Phrase 3 — [synth bass]
PATTERN
TRACK 4: Phrase 4 — [sampled loop]
:
:
TRACK 16: …
MODE
PATTERN
PATTERN Play
PATT
CHAIN
SONGUTILITY
EFFECT
ON/OFF
F1 F2 F3
NUM
REC
STOP
SHIFT
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
BOARD
ON
ABC DE F GH IJ
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1~8 9~16
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
F4
PLAY
MUTE
STORE
SCENE
TRANSPOSE(-) TRANSPOSE(+)
MULTI COMP RING MOD
V-DIST
CTRL DELAY
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
MEMORY
12345
SAMPLINGMASTER EFFECT
REAL TIME
LOOP
SAMPLE
STANDBY
REMIX
EDIT
LO-FI
SLICE
START/STOP
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
ATTACK DECAY SUSTAIN
DEPTH
PGM
FILTER
PORTAMENTO
TYPE
FINGERED
FULL TIME
OFF
CUTOFF RESONANCE ENV.DEPTH
MODE
PATT
PATTERN
SONG UTILITY UTILITY
CHAIN
SUB MODE
BPM
GROOVEPLAY FXMIDI DELAYMIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
EXIT
SAVE LOAD JOB EDIT
1 2 3 ENTER
PAD ASSIGN
TAP
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
IN
OUT A
OUT B
MIDI
MASTER VOLUME
+
-
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
HARMONIZE
GRID GROOVE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
DELAY
PITCH
REVERB
EG
FILTER
SAVE LOAD JOB EDIT
LOAD
SAVE
IMPORT
EXPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
RELEASE
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
ARPEGGIO
MASTER EQ
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
2. Assemble a Pattern Using Preset Phrases
RS700031
TUTORIAL
Tutorial
3 Select a SECTION
Use [Knob 2] to select the “SECTION” of the selected STYLE (“A” through “P”) you want to record. For our example, select section A.
Hint
When assigning sections it is a good idea to do so in some kind of logical order so you can remember what’s what, particularly if
you’re going to be switching sections in real time. Generally, the different sections within a style will be the various sections of a
complete composition or dance groove. You might want to record the intro in section A, the main “verse” in section B, a fill in section C, the “chorus” in section D, and so on.
An Alternative Track Selection Method
When the [KEYBOARD] button indicator is out (press the [KEYBOARD] button if it is lit), the black keys on the RS7000 keyboard can be used to directly select sections “A” through “J” — note the labels above the black keys.
4
Set the Pattern’s METER (if necessary)
“Meter” is another term for “time signature”. Since our tutorial pattern is in 4/4 time (the default), there’s no need to set the meter, but
when you do want to create pattern in a different meter, here’s how:
Press the [F1] function button so that the METER parameter on the display is highlighted. Then use [Knob 1] to select the desired meter.
5
Set the Pattern’s LENGTH (if necessary)
To set the pattern’s length in measures press the [F3] function button so that the LENGTH parameter on the display is highlighted, then
use [Knob 3] to select the desired length (001 through 256). For our example the pattern will be one measures long, so select “001” if
LENGTH is not already set to this value.
F1F2F3F4
F1F2F3F4
2. Assemble a Pattern Using Preset Phrases
32RS7000
6 Set the Approximate BPM
The BPM (beats per minute) setting can be changed at any time (even in real-time during playback), but it’s a good idea to set the
approximate final BPM at this stage to get a better feel for how the pattern will sound when finished.
To set BPM, simply rotate [Knob 4].
Our tutorial pattern is designed to be played at a BPM of about 120.
7
Select a Track
Select the track you want to assign a phrase to via the RS7000 keyboard: Press the lower key (white or gray) corresponding to the
desired track number (1 through 16) while holding the [TRACK SELECT] button. The keyboard LED corresponding to the currently
active track will flash while the [TRACK SELECT] button is held. When a track is selected the corresponding track number in the LCD
PATTERN Play display is highlighted.
Track 1 is a logical place to start, so select track 1.
TRACK
SELECT
TRACK
1234567891011121314
K !L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y
TRANSPOSE(-)TRANSPOSE(+)
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
12345678910111213141516
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K !L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR-TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~89~16
TRANSPOSE(-)TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
F1F2F3F4
2. Assemble a Pattern Using Preset Phrases
RS700033
TUTORIAL
Tutorial
8 Switch to the PATTERN Patch Mode
Phrases are assigned to the pattern tracks via the PATTERN Patch display. Select the PATTERN Patch display by pressing the [PATTERN] button (the [PATTERN] button alternately selects the main PATTERN Play display and the PATTERN Patch display).
Note that the PATTERN Patch display shows all 16 tracks with spaces to the right of each track number for the specified phrase category
and number. As in the PATTERN Play display, the number of the currently active track is highlighted. You can change tracks while the
PATTERN Patch display is showing in the same way that you change tracks in the main PATTERN display: press the appropriate white
or gray key on the RS7000 keyboard while holding the [TRACK SELECT] button.
9
Press the [PLAY] Button
Press the [PLAY] button. You won’t hear anything yet, because we haven’t selected any phrases, but the [PLAY] LED will flash at the
currently selected BMP indicating that playback is in progress.
MODE
PATTERN
SONGUTILITY
PAT T
CHAIN
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/
-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH I J
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVEPLAY FXMIDI DELAYMIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
Track number
Space for
phrase category
and number
Phrase category selected
for current track
Phrase number
selected for
current track
Note shift
parameter
Meter and length of
current phrase
PATTERN Play display
PATTERN Patch display
RECPLAYSTOP
MULTI COMP RING MOD
EFFECT
ON/OFF
F1 F2 F3
NUM
REC
STOP
SHIFT
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
BOARD
ON
ABC DE FGH I J
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1~8 9~16
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
PLAY LED flashes at current BPM during playback.
F4
PLAY
MUTE
STORE
SCENE
TRANSPOSE(-) TRANSPOSE(+)
V-DIST
CTRL DELAY
LO-FI
D-FILTER
SLICE
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
WAVE
USER
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
BPM
MEMORY
12345
REAL TIME
LOOP
REMIX
CLOCK SHIFT
MIDI DELAY
S&H
PGM
PORTAMENTO
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
SAMPLE
IN
STANDBY
EDIT
OUT A
OUT B
START/STOP
MASTER VOLUME
REC VOLUME
MIDI
EFFECT SEND / VOLUME
SELECT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
VELOCITY
EG
AMP
FILTER
PITCH
ATTACK DECAY SUSTAIN
DEPTH
TYPE
EXIT
RELEASE
FILTER
+
-
LPF24
TYPE
FINGERED
FULL TIME
OFF
PATTERN
GROOVE PLAY FXMIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
LPF18
LPF12
HPF
BPF
CUTOFF RESONANCE ENV.DEPTH
BEF
MODE
PATT
SONG UTILITY UTILITY
CHAIN
SYSTEM
MIDI SETUP
MIDI FILTER
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
VOICE SELECT
MIDI DELAY
HARMONIZE
GRID GROOVE
VOL/PAN/OUT
FEEDBACK
NOTE
TIME
EQ
EFFECT SEND
LEVEL
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
MASTER EQ
ARPEGGIO
PORTAMENTO
VARIATION
A/D SETUP
MASTER
DELAY
PITCH
KNOB ASSIGN
EFFECT
MIDI OUT CH
REVERB
EG
FILTER
SAVE LOAD JOB EDIT
JOB LIST
EDIT CHANGE
LOAD
SAVE
IMPORT
VIEW FILTER
EXPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
TAP
PAD 1 PAD 2
PAD ASSIGN
SPACE DEL
2. Assemble a Pattern Using Preset Phrases
34RS7000
0 Select a Phrase for the First Track
The preset RS7000 phrases are organized into categories. Take a look at the Phrase Category List on page 313 for a complete list of the
phrase categories. To select a phrase you will need to specify both its category and number.
Use [Knob 1] to select the phrase category, and [Knob 2] to select the phrase number for the first track. For our example, select the
“BD1” phrase category and phrase number “008”. This phrase will provide the rhythmic foundation for our pattern. Since the sequencer
is in the PLAY mode, you’ll hear the phrase as soon as you select it.
A
Select the Next Track
Select the next track (track 2 for our example) in the same way as you selected the first track: press the appropriate white or gray key on
the RS7000 keyboard while holding the [TRACK SELECT] button.
B
Select a Phrase for Track 2
Select the “SD1” phrase category and phrase number “002” for track 2 in the same way that you selected the phrase for track 1 in step
10, above.
C
Select the Phrases for the Remaining Tracks
Just two more tracks to go. Select the tracks and phases listed below by repeating steps 11 and 12, above.
The Phrase Selections for STYLE 01, SECTION A
D
Create a New Section
Now you know the procedure, create a new section which uses phrases listed in the chart below rather than those we used in section A.
Select section B for the new pattern. You can do this either by returning to the PATTERN Play display (press the [PLAY] button) and
using [Knob 2], or you can select the new section directly via the RS7000 keyboard while in either the PATTERN Play or PATTERN
Patch display: press the [KEYBOARD] button so that its indicator goes out, then press the black key on the keyboard corresponding to
section B (note that the black keys are labeled with section names “A” through “J”).
Either way, the rest of the procedure is the same as described above: select the tracks and assigned the appropriate phrases to each one.
The Phrase Selections for STYLE 01, SECTION B
Track 1Phrase: BD1 008
Track 2Phrase: SD1 002
Track 3Phrase: SD2 031
Track 4Phrase: HH1 105
Track 1Phrase: BD1 008
Track 2Phrase: SD2 066
Track 3Phrase: SD2 031
Track 4Phrase: HH4 179
F1F2F3F4
2. Assemble a Pattern Using Preset Phrases
RS700035
TUTORIAL
Tutorial
E Return to the PATTERN Play Display
Press the [PATTERN] button to go to the PATTERN Play display. You can do this either while the pattern is playing or stopped. Note,
when you return to the PATTERN Play display, that the tracks which now contain data — i.e. the tracks you assigned phrases to — are
indicated by solid blocks above the track numbers. The empty tracks show only dotted outlines.
F
Try Out the MUTE and SOLO Functions
While we’re at it, let’s try out a couple of the RS7000’s convenient monitoring features: MUTE and SOLO.
MUTE
Tracks can be individually muted (turned off) for monitoring purposes … or for creative real-time playback control. To mute
tracks press the [MUTE] button so that its indicator lights, then the lower (white and gray) keys on the keyboard will alternately
mute and un-mute the corresponding tracks. When a tracks is muted “[M]” appears on the display in place of the track number.
MODE
PATTERN
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
MULTI COMP RING MOD
EFFECT
ON/OFF
F1 F2 F3
REC
SHIFT
OCT
KEY-
ARPEGGIO
DOWN
BOARD
ON
ABC DE FGH IJ
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
REAL TIME
V-DIST
CTRL DELAY
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
F4
NUM
PLAY
STOP
MUTE
MEMORY
OCT
UP
12345
STORE
SCENE
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
BPM
RELEASE
ATTACK DECAY SUSTAIN
DEPTH
PGM
FILTER
+
-
PORTAMENTO
EXIT
TYPE
FINGERED
FULL TIME
OFF
PATT
PATTERN
CHAIN
SUB MODE
GROOVEPLAY FXMIDI DELAYMIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
CUTOFF RESONANCE ENV.DEPTH
MODE
SONG UTILITY UTILITY
PAD ASSIGN
TAP
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
HARMONIZE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
DELAY
PITCH
REVERB
EG
FILTER
SAVE LOAD JOB EDIT
SAVE
LOAD
EXPORT
IMPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
MASTER EQ
ARPEGGIO
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
PATT
CHAIN
SONGUTILITY
These tracks contain
playback data
These tracks do not
contain playback data
TRACK
MUTE
1234567
MULTI COMP RING MOD
F4
PLAY
MUTE
STORE
SCENE
TRANSPOSE(-) TRANSPOSE(+)
V-DIST
CTRL DELAY
LO-FI
D-FILTER
SLICE
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
BPM
MEMORY
12345
REAL TIME
CLOCK SHIFT
MIDI DELAY
WAVE
S&H
USER
PGM
EFFECT
ON/OFF
F1 F2 F3
NUM
REC
STOP
SHIFT
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
BOARD
ON
ABC DE FGH I J
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1~8 9~16
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
LOOP
REMIX
VELOCITY
PORTAMENTO
EXIT
SAMPLE
EDIT
SWING
DEPTH
TYPE
FINGERED
FULL TIME
OFF
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAMPLINGMASTER EFFECT
STANDBY
START/STOP
SELECT
PATTERN
789+/-
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
REC VOLUME
EFFECT SEND / VOLUME
DRY VARI DELAY/CHO REVERB TRACK VOLUME
EG
AMP
FILTER
PITCH
ATTACK DECAY SUSTAIN
FILTER
CUTOFF RESONANCE ENV.DEPTH
MODE
PATT
SONG UTILITY UTILITY
CHAIN
SUB MODE
TAP
PAD ASSIGN
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
IN
OUT A
OUT B
MIDI
MASTER VOLUME
+
-
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
HARMONIZE
GRID GROOVE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
PITCH
DELAY
EG
REVERB
FILTER
SAVE LOAD JOB EDIT
LOAD
SAVE
IMPORT
EXPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
SOLO
RELEASE
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
ARPEGGIO
MASTER EQ
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
TRACK
SELECT
K !L #M $N %O &P 'Q (
2. Assemble a Pattern Using Preset Phrases
36RS7000
SOLO
SOLO is sort of like mute in reverse: when a track is “soloed” only that track will sound while all others are muted. Press the
[MUTE] button (note that the button also has a “SOLO” label) while holding the [SHIFT] button to solo the currently selected
track (i.e. the track with the highlighted track number). Press the [MUTE] button to disengage the SOLO function. Only one track
can be soloed at a time, but you can switch soloed tracks rapidly simply by pressing the corresponding white or gray key on the
keyboard while the SOLO function is engaged. When a track is soloed “[S]” appears in place of the track number.
G
Play the Pattern & Switch Sections in Real Time
With the pattern playing in the PATTERN Play mode and the [KEYBOARD] button indicator OFF (if it is on, press the [KEYBOARD]
button to turn it off), you can use the black keys on the RS7000 keyboard to directly switch between sections “A” through “J”. Since
we’ve created a section “A” and a section “B” so far, try using the keyboard to switch back and forth between these two sections.
H
Save the Pattern
Since the RS7000 saves all pattern (and other) data in volatile RAM memory, the data will be lost as soon as the power is turned off. In
order to keep patterns, phrases, songs, or samples you’ve created, you’ll need to save them to either a memory card or external SCSI disk
before turning the power off. Memory cards are the obvious choice for maximum convenience, ease-of-use and portability, while SCSI
disks offer greater storage capacity.
Complete information about memory cards, SCSI disks, and save-related procedures is available in the “Saving To Memory Card or
Disk” section on page 114 of chapter 2. Here’s a brief outline to save you the trip.
CAUTION
The supplied memory card contains style data when initially shipped. Use a separate memory card or
save the style data to an external SCSI disk if you want to keep this style data.
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEY-BOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR-TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~89~16
TRANSPOSE(-)TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH I J
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
TRACK
12345678910111213141516
K !L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~Z
TRANSPOSE(-)TRANSPOSE(+)
TRACK
SHIFT
CAPS
SOLO
MUTE
KEYBOARD
TRANSPOSE
SECTION
2. Assemble a Pattern Using Preset Phrases
RS700037
TUTORIAL
Tutorial
The Save Procedure
1. While pattern playback is stopped, press the [SAVE] button from the PATTERN Play or Patch wode to go to the Save page.
2. Use [Knob 1] (FILE TYPE) to select “PATT” if it isn’t already selected.
3. Use [Knob 2] (PATTERN) to select the style to be saved — “01” should already be selected.
4. Press [F4] (CARD/SCSI) to specify whether you want to save to a memory card or disk. [F4] alternately selects “CARD” and
“SCSI”.
5. Press [F1] (OK) to go to the save execution page.
6. Use [Knob 1] (FILE NAME) and the keyboard to enter a file name: [Knob 1] moves the file name cursor right or left to the
desired character location, and the keyboard enters the corresponding character at the cursor location. The characters entered
by the black keys are listed above the keys, and those entered by the white/gray keys are listed below the keys. The second
white/gray-key characters are entered by pressing the key while holding the [SHIFT] button. Numbers can be entered via the
SUB MODE buttons.
7. Use [Knob 3] to select “CurrentDir” at the top of the list to save to the currently open folder. If the selected memory card or
disk contains multiple folders, use [Knob 3] to select the folder to which the file is to be saved. As necessary use [F3]()
[F4](OPEN) to move between folders, or [F2](NEW) to create a new folder.
8. Press [F1](SAVE) to execute the save operation.
If a file with the same file name already exists on the card or disk, the “Overwrite? NO[F2]/YES[F3]” confirmation message
will appear.
Press [F3] if it is OK to overwrite the existing file and replace it with the new file. Press [F2] to cancel the save operation and
return to the status prior to pressing the [F1] button (step 5, above).
9. Press [EXIT] twice to return to the PATTERN Play or Patch display.
789+/-
456 0
123ENTER
SUB MODE
GROOVEPLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECTSETUPMASTER
SAVELOADJOBEDIT
PATTERN
SONGUTILITY
PATTCHAIN
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVEEXPORTRENAMEDELETEFORMAT
GRID GROOVE
LFOPORTAMENTO
PITCHEGFILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
3. Real-time Sound Control
38RS7000
Our pattern isn’t finished yet — we still need to record an original phrase and add some sampled material — but now would be a good time to take a little detour and investigate some of the real-time control
provided by the RS7000’s panel knobs. Although the RS7000 is geared towards “production” rather
than live sound (but that doesn’t mean it isn’t a killer live-mix tool, too), the ability to creatively control
the sound in real time is an essential part of modern production technique. Real-time control brings
“spontaneity” to high-tech music production.
Procedure
With the pattern playing in the PATTERN Play mode, try the following:
1 Adjust the BPM
Rotate [Knob 4] to change the tempo (BPM) of the pattern in real time.
2 Select a Track & Try the Following Controls
The panel knobs we will explore below affect the currently selected track. So select the track you want to control, then try out the controls listed below.
FILTER
Experiment with the [CUTOFF], [RESONANCE], and ENV. DEPTH knobs to hear how they affect the selected track. Note that
these controls are fairly interactive, so you may have to play around a bit to find the sound you want. You might also try using the
[TYPE] button to change the filter type.
EG
These “grab-and-twist” envelope knobs can affect the sound in a big way. The [AMP/FILTER/PITCH] button determines whether
the EG knobs affect the amplitude, filter, or pitch envelope generator. Select “FILTER” and try them on the bass-drum track (track
1) to hear how the ATTACK knob, for example, can add a dynamic filter affect to the sound.
EFFECT SEND/VOLUME
These knobs are directly linked to the corresponding controls for the selected track in the RS7000’s mixer (we’ll look at the mixer
in section 6 of the tutorial). Simply, the first three knobs — [DRY ↔ VARI.], [DELAY/CHO] and [REVERB] — control the
effect send levels to the corresponding RS7000 effect stages. The [TRACK VOLUME] knob does just what it says — controls the
volume of the selected track in relation to the others.
PITCH
The [PITCH BEND] knob directly changes the pitch of the selected track (the center click-stop position is normal pitch). When the
selected track contains a melodic line, the [PORTAMENTO TIME] knob controls the length of the pitch slide between subsequent
notes when either the FINGERED or FULL TIME PORTAMENTO TYPE is selected. See page 100 of the reference section for
more details about portamento and portamento types.
LFO
Much like the LFO on an analog synthesizer, these knobs apply LFO (Low-Frequency Oscillator) modulation to the selected track.
Use the [WAVE] button to select an LFO waveform, then use the [SPEED] and [DEPTH] knobs to adjust the LFO effect as
required.
SEQUENCE PLAY FX
These knobs directly control a number of the RS7000’s PLAY FX parameters. “Play Effects” function at the sequencing stage to
provide harmonization as well as note and timing variations without permanently affecting the sequence data. Six note and timing
related Play Effect parameters can be accessed via these three knobs, selectable in groups of three (the upper and lower labels
below the knobs) by using the [SELECT] button.
3. Real-time Sound Control
-
+
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACKDECAYSUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SU STA IN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
4. Recording Original Phrases
RS700039
TUTORIAL
Tutorial
So far we have created a basic 4-track pattern using preset phrases supplied with the RS7000. Now
let’s try recording an original phrase to add to the existing section-A pattern. Nothing fancy — perhaps
a few “hits” using the “HiQ 1” voice.
Real-time Recording Procedure
1 Select a New Track
In the PATTERN Patch mode (use the [PATTERN] button to select it if necessary) use [Knob 2] to select section-A, and use the standard
track-selection procedure to select a new track for recording. Since we’ve already used tracks 1 through 4, select track 5.
2
Select a User Phrase to Record
Still in the PATTERN Patch mode, use [Knob 1] to select the “User” phrase category, and [Knob 2] to select the number of the user
phrase you want to record. The RS7000 has memory for up to 256 user phrases per style. Select “001” for our example.
3
Engage Record Standby (PATTERN Patch) and Select a Voice
Press the [REC] button to engage the record standby (PATTERN Patch) mode and the display will change to allow you to select a voice
for the new user phrase. The red LED above the [REC] button will light.
Use [Knob 1] (BANK) to select the “SFX 1” voice bank (063 006), and then [Knob 2] (PGM) to select the “HiQ 1” voice (100).
4
Go to the Rec Standby (PATTERN Play) Display
Press the [PATTERN] button to go to the PATTERN Rec Standby (PATTERN Play) display.
4. Recording Original Phrases
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
MULTI COMP RING MOD
REAL TIME
V-DIST
CTRL DELAY
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
PITCH
PITCH BEND PORTAMENTO TIME
F4
NUM
PLAY
STOP
MUTE
MEMORY
12345
STORE
SCENE
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
ATTACK DECAY SUSTAIN
SPEED
BPM
RELEASE
DEPTH
PGM
FILTER
+
-
PORTAMENTO
TYPE
EXIT
FINGERED
FULL TIME
OFF
PATT
PATTERN
CHAIN
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
CUTOFF RESONANCE ENV.DEPTH
MODE
SONG UTILITY UTILITY
PAD ASSIGN
TAP
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
HARMONIZE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
DELAY
PITCH
REVERB
EG
FILTER
SAVE LOAD JOB EDIT
SAVE
LOAD
EXPORT
IMPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
ARPEGGIO
MASTER EQ
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
RECPLAYSTOP
EFFECT
ON/OFF
F1 F2 F3
REC
SHIFT
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
BOARD
ON
ABC DE FGH IJ
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
4. Recording Original Phrases
40RS7000
5 Select a Record Mode
Normally, when recording a new track from scratch you’ll want to use the REPLACE record mode. Use [Knob 2] to select “REPLACE”
(if it isn’t already selected).
If you’ve already recorded some material on a track and want to record additional notes without erasing the existing material, select the
OVERDUB record mode instead of the REPLACE mode. There’s also a STEP mode that allows notes and events to be entered one at a
time so you don’t have to play the part in real time (Page 80), and a GRID record mode that allows easy note entry using the white/gray
keys on the keyboard as a 16
th
-note “grid” (Page 83).
6
Select a REC LOOP Mode
Use [Knob 1] to turn the REC LOOP mode ON or OFF as required. If REC LOOP is ON the pattern will cycle repeatedly allowing you
to add new material on each pass — or simply listen to pattern a few times while you get ready to record. If REC LOOP is OFF there
will be only one recording pass. Turn REC LOOP ON.
The REC QUANTIZE Function
This handy function allows you to quantize “on-the-fly” as you record in real time. If you record with REC QUANTIZE “OFF”,
anything you play on the keyboard will be recorded at maximum resolution (480 clocks per quarter note on the RS7000). But if
you use [Knob 3] to select a quantize note value (quantize values are displayed both in clocks and graphic note symbols), all notes
you play will be quantized to the nearest specified note value as you record. You can even adjust the swing value for each quantize
value selection by pressing the [F3] function button so that the SWING parameter is highlighted and then using [Knob 3]. See
page 78 in the reference section of this manual for more details on quantization and swing.
7
Record
When you’ve set up all the parameters as required, press the [PLAY] button to begin recording. The RS7000 will give you a one-measure count-in, then recording will begin. Make sure the [KEYBOARD] button indicator is lit (press the [KEYBOARD] button if it isn’t),
and play your original part on the RS7000 keyboard.
Changing the Count-in Length
If a one-measure count-in doesn’t suit your needs, you can change the number of count-in measures via the UTILITY mode REC
COUNT function, described on page 257.
8
Stop Recording
Press the [STOP] button to stop recording.
9
Play and Check the Results
Press the [PLAY] button to play back the pattern and check the results.
0
Apply Quantization (Optional)
If your timing is perfect or you want to retain a “human” feel in your pattern you might not need to perform this step, but we’ll describe
it anyway since you’ll probably want to make use of the RS7000’s many useful “jobs” quite frequently as you create original phrases
and sequences. Refer to “Pattern and Phrase Editing — the Pattern Jobs” on page 133 for a complete list of the available jobs and parameters.
KEYBOARD
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH I J
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
4. Recording Original Phrases
RS700041
TUTORIAL
Tutorial
Job Selection (Quantize) and Execution Procedure
1. With the track containing the data to be processed selected (track 5 for our example), press the [JOB] button from the PAT-
TERN Play or Patch mode to go to the job list.
2. Use [Knob 1] (CATEGORY) and [Knob 2] (JOB) to move the cursor to the desired job. In this case you want to select the “01
Quantize” job in the “NOTE” category.
3. Press [F4] (SELECT) to jump to the selected job page.
4. Use [Knob 2] (CURSOR ↔ ) to move the cursor to the various parameters in the Quantize display page, and [Knob 3]
(VALUE -/+) to set the parameter values as required. When you initially go to the Quantize page the parameters are set up for
strict 16
th
-note quantization, which is fine for our purposes here so you can simply go on to the next step. But if you want to
learn about the various parameters and make fine adjustments, refer to page 135 of the manual.
5. When the parameters are set press [F4] (DO!) to execute the Quantize job. “Completed” will appear when the job is done.
6. Press [EXIT] twice to go back to the PATTERN Play or Patch mode, then press the [PLAY] button to play back the pattern and
check the results.
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECTSETUPMASTER
456 0
SAVELOADJOBEDIT
123ENTER
EFFECT
ON/OFF
SECTION
TRANSPOSE
TRACK
TRACK
SELECT
MULTI COMP RING MOD
V-DIST
CTRL DELAY
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
F1 F2 F3
F4
NUM
REC
PLAY
STOP
SHIFT
MUTE
MEMORY
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
12345
STORE
SCENE
BOARD
ON
ABC DE FGH IJ
CAPS
1~8 9~16
ALLTR- TR+
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
CARD
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
REAL TIME
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
BPM
RELEASE
ATTACK DECAY SUSTAIN
DEPTH
PGM
FILTER
+
-
PORTAMENTO
TYPE
EXIT
FINGERED
FULL TIME
OFF
PATT
PATTERN
CHAIN
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
CUTOFF RESONANCE ENV.DEPTH
MODE
SONG UTILITY UTILITY
TAP
PAD ASSIGN
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
HARMONIZE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
DELAY
PITCH
REVERB
EGFILTER
SAVE LOAD JOB EDIT
SAVE
LOAD
EXPORT
IMPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
MASTER EQ
ARPEGGIO
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
EXIT
EFFECT
ON/OFF
F1 F2 F3
REC
SHIFT
KEY-
ARPEGGIO
BOARD
ON
SECTION
TRANSPOSE
CAPS
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
TRACK
SELECT
MULTI COMP RING MOD
V-DIST
CTRL DELAY
LO-FI
D-FILTER
SLICE
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
CLOCK SHIFT
GATE TIME
MIDI DELAY
LFO
WAVE
USER
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
F4
NUM
OCT
OCT
DOWN
UP
ABC DE FGH I J
ALLTR- TR+
1~8 9~16
CARD
STOP
PLAY
MUTE
STORE
SCENE
TRANSPOSE(-) TRANSPOSE(+)
BPM
MEMORY
12345
REAL TIME
LOOP
REMIX
S&H
PGM
PORTAMENTO
SAMPLE
EDIT
SWING
VELOCITY
DEPTH
TYPE
EXIT
SAMPLINGMASTER EFFECT
STANDBY
START/STOP
EFFECT SEND / VOLUME
SELECT
DRY VARI DELAY/CHO REVERB TRACK VOLUME
EG
AMP
FILTER
PITCH
ATTACK DECAY SUSTAIN
FILTER
FINGERED
FULL TIME
OFF
CUTOFF RESONANCE ENV.DEPTH
MODE
PATT
PATTERN
SONG UTILITY UTILITY
CHAIN
SUB MODE
GROOVE PLAY FXMIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
REC VOLUME
PAD ASSIGN
MIDI
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
VOICE EDIT EFFECT SETUP MASTER
LFO
PORTAMENTO
PITCH
EG
FILTER
SAVE LOAD JOB EDIT
SAVE
EXPORT
RENAME
DELETE
FORMAT
TAP
IN
OUT A
OUT B
-
PAD 1 PAD 2
SPACE DEL
HARMONIZE
NOTE
TIME
EFFECT TYPE
VARIATION
DELAY
REVERB
LOAD
IMPORT
SCSI SETUP
SCSI COMM
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
MASTER VOLUME
RELEASE
+
TYPE
MIDI DELAY
FEEDBACK
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
JOB LIST
LPF24
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
4. Recording Original Phrases
42RS7000
Real-time recording is fine for many recording tasks, but if you want precise control over note placement, or are attempting to record a
phrase that would be difficult to play on the keyboard in real time, the Step record mode is ideal.
For full details on step recording see page 80. Here’s a quick rundown of the procedure to give an idea of how it works.
Step Record Procedure (Note Data)
1. Start from step 5 of the real-time record procedure described above, but select the “STEP” record mode instead of
“REPLACE”.
2. Use [Knob3] to select the type of data you want to record: notes, pitch bend, or control change. Since you want to record notes,
make sure “NOTE” is selected.
3. Press [PLAY] and the Step Rec display will appear.
4. The Step Rec display shows one measure of 32
nd
notes. Each diamond-shaped marker corresponds to a 32nd note. The triangu-
lar pointer above the 32
nd
note markers indicates the current note position. Use [Knob 1] to move the pointer to the position at
which you want to enter a note, [Knob 2] to set the note length, [Knob 3] to set the note velocity, and [Knob 4] to set the gate
time.
5. Enter the note by pressing the appropriate key on the keyboard. In the step record mode notes are actually entered when the
keys are released. So when entering chords be sure to press all notes you want to enter before releasing the keys.
Press [F1] to enter a rest, or [F2] to enter a tie. The [F3] (DELETE) and [F4] (BACK DELETE) buttons can be used to delete
entered notes.
If you press the [PLAY] button the [PLAY] indicator will flash and you will be able to hear how your step-recorded phrase is
shaping up. Press [STOP] to stop playback and continue entering notes in the step mode.
6. Stop recording and return to the PATTERN Play (or PATTERN Patch) mode by pressing the [STOP] button.
Step Recording
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
MULTI COMP RING MOD
REAL TIME
V-DIST
CTRL DELAY
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
F4
NUM
PLAY
STOP
MUTE
MEMORY
OCTUP
12345
STORE
SCENE
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
BPM
RELEASE
ATTACK DECAY SUSTAIN
DEPTH
PGM
FILTER
+
-
PORTAMENTO
LPF24
TYPE
TYPE
FINGERED
LPF18
FULL TIME
LPF12
HPF
OFF
BPF
CUTOFF RESONANCE ENV.DEPTH
BEF
MODE
PATT
PATTERN
SONG UTILITY UTILITY
CHAIN
SYSTEM
MIDI SETUP
MIDI FILTER
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
GROOVE PLAY FX MIDI DELAY MIXER
VOICE SELECT
GRID GROOVE
HARMONIZE
MIDI DELAY
VOL/PAN/OUT
NOTE
FEEDBACK
TIME
EQ
EFFECT SEND
LEVEL
789+/-
VOICE EDIT EFFECT SETUP MASTER
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
MASTER EQ
ARPEGGIO
PORTAMENTO
VARIATION
A/D SETUP
MASTER
DELAY
PITCH
KNOB ASSIGN
EFFECT
MIDI OUT CH
REVERB
EG
FILTER
4560
EXIT
SAVE LOAD JOB EDIT
SAVE LOAD JOB EDIT
SAVE
LOAD
JOB LIST
EDIT CHANGE
EXPORT
IMPORT
VIEW FILTER
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
1 2 3 ENTER
TAP
PAD 1 PAD 2
PAD ASSIGN
SPACE DEL
RECPLAYSTOP
EFFECT
ON/OFF
F1 F2 F3
REC
SHIFT
OCT
KEY-
ARPEGGIO
DOWN
BOARD
ON
ABC DE FGH IJ
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
5. Add Samples
RS700043
TUTORIAL
Tutorial
Although it would be easier just to load one of the pre-recorded samples provided on the SmartMedia
memory card supplied with the RS7000 and add it to our pattern, we recommend that you take the time
to actually try recording your own samples.
You will need to provide a source for sampling. This could be a CD player, tape player, or any other source capable of
delivering a line-level signal. You could also use a microphone since the RS7000 inputs can easily be set for microphonelevel input.
For Line-level Sources
Press the [SETUP] button twice to access the A/D SETUP page and make sure that the INPUT GAIN parameter is set to LINE.
Use [Knob 1] to select LINE if necessary.
For Microphones
Press the [SETUP] button twice to access the A/D SETUP page and make sure that the INPUT GAIN parameter is set to MIC. Use
[Knob 1] to select MIC if necessary.
Mono Sources
If you have a mono source — such as a single microphone — plug it into the INPUT L jack on the rear panel.
Stereo Sources
Plug the left and right outputs from a stereo source in the INPUT L and R jacks, respectively.
Obviously, you can sample any sound or instrument you like for your own music. The RS7000 has a number of features
that make creating even complex samples quite easy. The SLICE+SEQ sampling mode, for example, automatically
“slices” breakbeats or musical phrases you record into beat-size segments which are then placed in the selected pattern
track along with the note data required to play them back as recorded. You can then “remix” the sliced samples to create a
range of original variations.
For our tutorial, however, it would be wise to keep things simple. Record a single sound that can be used as a “hit” in our
pattern. A convenient way to do this would be to connect a microphone and record a percussive vocal sound: “Hah!”,
“Yo!”, “Boo” … whatever works. You might be able to get some neat distorted sounds by cupping the mic right up against
your mouth as you record. You can also use the RS7000’s sophisticated effects to process the sound later. Use your imagination.
5. Add Samples
The Source
What to Record
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECTSETUPMASTER
456 0
SAVELOADJOBEDIT
123ENTER
EFFECT
ON/OFF
SECTION
TRANSPOSE
TRACK
SELECT
MULTI COMP RING MOD
CTRL DELAY
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
F1 F2 F3
F4
NUM
REC
PLAY
STOP
SHIFT
MUTE
MEMORY
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
12345
STORE
SCENE
BOARD
ON
ABC DE FGH IJ
CAPS
ALLTR- TR+
1~8 9~16
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
CARD
TRACK
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
REAL TIME
V-DIST
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
BPM
RELEASE
ATTACK DECAY SUSTAIN
DEPTH
PGM
FILTER
+
-
PORTAMENTO
TYPE
EXIT
FINGERED
FULL TIME
OFF
PATT
PATTERN
CHAIN
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
CUTOFF RESONANCE ENV.DEPTH
MODE
SONG UTILITY UTILITY
SUB MODE
TAP
PAD ASSIGN
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
HARMONIZE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
DELAY
PITCH
REVERB
EGFILTER
SAVE LOAD JOB EDIT
SAVE
LOAD
EXPORT
IMPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
MASTER EQ
ARPEGGIO
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
5. Add Samples
44RS7000
Basic Sampling Procedure
1 Select a Track for the Sample
In the PATTERN mode use [KNOB 2] to select section-A, and select the track to be used for sampling by pressing a white/gray key on
the keyboard while holding the [TRACK SELECT] button. For our example select track 6.
2 Select a Sample Voice Number
Press [MIXER] to go to the MIXER page and select the sample voice number to which you want to record the new sample: use [Knob
1] to select either the SmpLocal (Local Sample Voice) or SmpCmn (Common Sample Voice) bank, and [Knob 3] to select a voice number to which your sample will be recorded from 001 through 128. When done press [EXIT] to go back to the PATTERN display.
For more information on Local Sample Voices and Common Sample Voices refer to page 61.
3
Set the INPUT GAIN
If you haven’t already done so, press the [SETUP] button twice from the PATTERN mode to go to the A/D Setup page, and use [Knob
1] to set the INPUT GAIN as required. When done press [EXIT] twice to go back to the PATTERN display.
Refer to “The Source” (Page 43) for appropriate settings for various source types.
4
Go to the Sampling Setup Page
From the PATTERN mode press the [STANDBY/START/STOP] button to go to the Sampling Setup page45.
5 Set the Sampling Setup Parameters
Use [Knob 1] ~ [Knob 4] to set the sampling TYPE, FREQUENCY, SOURCE, and MONO/STEREO, as follows:
TYPESelect “KIT+NOTE”, since we want to record a simple, one-shot sample synchronized with
sequencer playback.
FREQUENCYYou can choose any sampling frequency you like, but if you don’t have any immediate preference
the “44.1 K” setting will give you the best sound quality.
SOURCESelect “A/D INPUT” if you’re recording via the RS7000’s built-in analog inputs.
If you have the AIEB2 I/O Expansion Board installed then you might want to select “DIGITAL” or
“OPTICAL”, as required.
MONO/STEREOThis will depend on the source you are recording. If you have a mono microphone plugged into the
INPUT L jack, select “MONO L”. If your microphone is plugged into the INPUT R jack select “MONO
R”. Select “STEREO” if you want to create a stereo sample from a stereo source connected to the L
and R inputs, or “MONO L+R” to create a mono sample from a stereo source connected to the L
and R inputs.
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
789+/-
VOICE EDIT EFFECTSETUPMASTER
456 0
SAVELOADJOBEDIT
123ENTER
EFFECT
ON/OFF
SECTION
TRANSPOSE
TRACK
MULTI COMP RING MOD
V-DIST
CTRL DELAY
D-FILTER
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
F1 F2 F3
F4
NUM
REC
PLAY
STOP
SHIFT
MUTE
MEMORY
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
12345
STORE
SCENE
BOARD
ON
ABC DE FGH IJ
CAPS
1~8 9~16
ALLTR- TR+
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
CARD
TRACK
SELECT
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
REAL TIME
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
LO-FI
OUT A
SLICE
OUT B
START/STOP
MIDI
MASTER VOLUME
REC VOLUME
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
ATTACK DECAY SUSTAIN
RELEASE
DEPTH
PGM
FILTER
+
-
PORTAMENTO
LPF24
TYPE
TYPE
FINGERED
LPF18
FULL TIME
LPF12
HPF
OFF
BPF
CUTOFF RESONANCE ENV.DEPTH
BEF
MODE
PATT
PATTERN
SONG UTILITY UTILITY
CHAIN
SYSTEM
MIDI SETUP
MIDI FILTER
SUB MODE
BPM
GROOVE PLAY FX MIDI DELAY MIXER
GROOVE PLAY FX MIDI DELAY MIXER
VOICE SELECT
GRID GROOVE
HARMONIZE
MIDI DELAY
VOL/PAN/OUT
NOTE
FEEDBACK
TIME
EQ
EFFECT SEND
LEVEL
789+/-
VOICE EDIT EFFECT SETUP MASTER
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
MASTER EQ
ARPEGGIO
PORTAMENTO
VARIATION
A/D SETUP
MASTER
DELAY
PITCH
KNOB ASSIGN
EFFECT
MIDI OUT CH
REVERB
EGFILTER
4560
EXIT
SAVE LOAD JOB EDIT
SAVE LOAD JOB EDIT
SAVE
LOAD
JOB LIST
EDIT CHANGE
EXPORT
IMPORT
VIEW FILTER
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
1 2 3 ENTER
TAP
PAD 1 PAD 2
PAD ASSIGN
SPACE DEL
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SAMPLINGMASTER EFFECT
MULTI COMP RING MOD
STANDBY
START/STOP
EFFECT
ON/OFF
F1 F2 F3
NUM
STOP
REC
SHIFT
OCT
OCT
KEY-
ARPEGGIO
DOWN
UP
BOARD
ON
ABC DE FGH I J
SECTION
TRANSPOSE
CAPS
ALLTR- TR+
1~8 9~16
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
TRACK
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
3.3V
CARD
TRACK
SELECT
F4
PLAY
MUTE
STORE
SCENE
TRANSPOSE(-) TRANSPOSE(+)
V-DIST
CTRL DELAY
LO-FI
D-FILTER
SLICE
ISOLATION
SEQUENCE PLAY FX
BEAT STRETCH
GATE TIME
LFO
SPEED
PITCH
PITCH BEND PORTAMENTO TIME
BPM
MEMORY
12345
REAL TIME
LOOP
SAMPLE
IN
STANDBY
REMIX
EDIT
OUT A
OUT B
START/STOP
MASTER VOLUME
REC VOLUME
MIDI
EFFECT SEND / VOLUME
SELECT
CLOCK SHIFT
SWING
DRY VARI DELAY/CHO REVERB TRACK VOLUME
MIDI DELAY
VELOCITY
EG
WAVE
AMP
FILTER
S&H
PITCH
USER
ATTACK DECAY SUSTAIN
FINGERED
FULL TIME
OFF
MODE
PATT
PATTERN
CHAIN
SUB MODE
GROOVE PLAY FXMIDI DELAY MIXER
789+/-
VOICE EDIT EFFECT SETUP MASTER
4560
SAVE LOAD JOB EDIT
1 2 3 ENTER
FILTER
CUTOFF RESONANCE ENV.DEPTH
SONG UTILITY UTILITY
TAP
PAD ASSIGN
+
-
SYSTEM
MIDI SETUP
MIDI FILTER
GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE
HARMONIZE
NOTE
TIME
VOICE EDIT EFFECT SETUP MASTER
LFO
EFFECT TYPE
PORTAMENTO
VARIATION
PITCH
DELAY
EG
REVERB
FILTER
SAVE LOAD JOB EDIT
SAVE
LOAD
EXPORT
IMPORT
RENAME
SCSI SETUP
DELETE
SCSI COMM
FORMAT
PAD 1 PAD 2
SPACE DEL
RELEASE
LPF24
TYPE
LPF18
LPF12
HPF
BPF
BEF
VOICE SELECT
MIDI DELAY
VOL/PAN/OUT
FEEDBACK
EQ
EFFECT SEND
LEVEL
MASTER EQ
ARPEGGIO
A/D SETUP
MASTER
KNOB ASSIGN
EFFECT
MIDI OUT CH
JOB LIST
EDIT CHANGE
VIEW FILTER
DEPTH
PGM
PORTAMENTO
TYPE
EXIT
5. Add Samples
RS700045
TUTORIAL
Tutorial
6 Go to the Sampling Standby Page
Press [F4] (OK) to go to the sampling standby page.
7
Set the Trigger Mode/Level
Use [Knob 3] (TRIGGER MODE) to set the trigger mode to “LEVEL”, and [Knob 4] (TRIGGER LEVEL) to set the trigger level to
“64”. Play your source or speak into the microphone at this point to make sure that the level bar graph extends past the triangular trigger
level marker below the level meter, but doesn't “peak out” due to excessively high input levels (you’re not actually sampling yet). If the
level is too low or high, use the REC VOLUME control to adjust as necessary. If the REC VOLUME control doesn’t allow sufficient
adjustment, recheck your INPUT GAIN setting (step 3, above) or change the Trigger Level setting as required.
Refer to page 232 for information on the other available trigger modes.
8
Press [STANDBY/START/STOP] to begin sampling
Pressing [STANDBY/START/STOP] engages the trigger wait mode, and sampling will begin automatically as soon as the input signal
exceeds the specified trigger level. Since the KIT+NOTE sampling type is selected sequence playback will begin automatically when
the [STANDBY/START/STOP] button is pressed. Sampling will always be synchronized with sequencer playback — in other words,
your sample will be placed in the pattern at exactly the point you begin recording.
9
Stop Sampling
Press the [STANDBY/START/STOP] button to stop sampling when your sample is recorded. Sampling will also stop automatically
when the end of the pattern is reached. The sampling mode will be exited when sampling ends.
0
Play and Check the Results
Press [PATTERN] to select the PATTERN Play or PATTERN Patch page, then press the [PLAY] button to play back the pattern and
check the results.
If all went well your vocal hit will play back with the pattern in precisely the location it was recorded (this is because the
KIT+NOTE sample type was selected. You might also want to loop, slice, or modify the way your sample plays back in
other ways. Refer to “Chapter 5: The Sampling Mode” beginning on page 227 for complete information on all of the sample editing functions provided by the RS7000.
REC VOLUME
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH I J
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
Editing Your Sample
6. Finalizing Your Sound
46RS7000
In this section we’ll take a look at some of the important RS7000 features you can use to refine and
finalize your sound.
With the RS7000 there are a surprising number of ways to modify your sound even after the tracks are recorded. The Grid Groove function is one of these. Grid Groove lets you change the notes, timing, length, and velocity of individual beats in your pattern or song to
fine-tune the “groove”. The Grid Groove function can be very effective when used with sliced break-beat samples. Here’s how it works:
Procedure
1 Select the Grid Groove Mode
Press the SUB MODE [GROOVE] button to engage the Grid Groove function.
2
Select a Track
Use the standard track-selection procedure to select the track you want to work on (press a gray or white key on the keyboard while
holding the [TRACK SELECT] button). The number of the selected track appears in the title bar at the top of the display.
3
Select One or More Beats
The entire Grid Groove display corresponds to one 4/4 measure, and the vertical divisions are 16th beats. The 16 gray or white keys on
the keyboard correspond to each of these 16
th
beats. Press the keys on the keyboard corresponding to the beat(s) you want to affect with
the groove controls. The selected segments in the Grid Groove display will be highlighted.
4
Play the Pattern & Adjust the Groove Parameters as Required
Press the [PLAY] button to begin playback, then use [Knob 1] ~ [Knob 4] to adjust the corresponding groove parameters for the selected
beats. The little icons that appear on the grid tell you when any parameter has been shifted from its “0” setting.
NOTE OFFSET
Shifts the selected note(s) up or down in semitone increments. With pitched voices this will obvisously change the pitch, but withdrum kit voices or sliced break-beats this will change the instrument played on the specified beat(s).
CLOCK SHIFT
Shifts the timing of the specified beat(s) forward or backward in clock increments (there are 480 clocks per quarter note) up to a
maximum of plus or minus 120 clocks (i.e. a 16
th
note).
GATE OFFSET
Adjusts the gate time (length) of the selected beat(s). Positive settings make the note(s) longer and negative settings make them
shorter.
6. Finalizing Your Sound
Grid Groove
789+/-
456 0
123ENTER
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDITEFFECTSETUPMASTER
SAVELOADJOBEDIT
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVEEXPORTRENAMEDELETEFORMAT
GRID GROOVE
LFOPORTAMENTO
PITCHEGFILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
6. Finalizing Your Sound
RS700047
TUTORIAL
Tutorial
VELO OFFSET
Increases or decreases the velocity of the selected beat(s). Positive settings for higher velocity and minus settings for lower. By
playing with the velocity settings you can dramatically change the rhythmic feel of a pattern.
Grid Groove Changes Can Be Recorded
Even if you’re working on a preset phrase, the results of your Grid Groove tweaking can be recorded for posterity. For this and
details on other Grid Groove features, see page 85 of the reference section.
As the name implies, the RS7000 mixer is much like a mixer you’d use for mixing regular sources. You’ll use it to select
voices for individual tracks, adjust levels and pan, adjust equalization, and adjust effect send levels.
Selecting SUB MODE Pages
The various display pages corresponding to these mixer functions are accessed by pressing the SUB MODE [MIXER] button. The
four little “bullets” next to the button indicate that it accesses four pages, and the actual names of the pages accessed are listed
under “MIXER” on the panel to the right of the SUB MODE buttons. You move one page down the list each time you press the
[MIXER] button until you reach the last page. You can then move up through the list by using the [EXIT] button. The same principle applies to all the SUB MODE functions.
Procedure
* Levels & Pan
1
Select the MIXER Volume/Pan/Out Page
Use the [MIXER] button (or the [EXIT] button if you’re at a lower mixer page) to select the MIXER Volume/Pan/Out page.
2
Select a Track
Use the standard track-selection procedure to select the track you want to work on (press a gray or white key on the keyboard while
holding the [TRACK SELECT] button). The number of the selected track will be highlighted on the display.
The Mixer
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
789+/-
456 0
123ENTER
MODE
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECTSETUPMASTER
SAVELOADJOBEDIT
GROOVEPLAY FX MIDI DELAYMIXER
VOICE EDIT EFFECTSETUPMASTER
SAVELOADJOBEDIT
PATTERN
SONGUTILITYUTILITY
PATT
CHAIN
EXIT
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH I J
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
6. Finalizing Your Sound
48RS7000
3 Adjust the Parameters as Required
Use the function knobs to adjust the required parameter(s). Use [Knob 1] to adjust the volume of the selected track. The graphic “fader”
will move accordingly. [Knob 2] adjusts the stereo pan position. [Knob 3] controls random pan depth, and [Knob 4] selects the output to
which the selected track will be sent — see page 94 of the reference section for details.
While you’re here, use the volume and pan parameters to set up a mix for our pattern that sounds good to your ears.
* EQ and Effects
Now that you know the basic procedure (select mixer page → select track → make adjustments) you should have no trou-
ble in accessing and adjusting the mixer’s EQ and Effect Send parameters.
The EQ parameters are fairly self-explanatory, but there are quite a few EQ types you can select for each track. Anytime
you need details, simply refer to the appropriate chapter in the reference section of the manual: page 94 for EQ, and page
96 for Effect Send.
The Effect Send mixer page provides effect send level controls for the RS7000’s three effect stages: VARIATION,
DELAY/CHORUS, and REVERB. The panel [DRY ↔ VARI.], [DELAY/CHO] and REVERB knobs are directly linked to
the mixer Effect Send controls for the selected track, so you can use them instead of the function knobs to make adjustments. The RS7000 offers an impressive range of high-quality effects in each effect stage, each with a comprehensive
selection of editable parameters.
As if the effects accessed via the mixer weren’t enough, Yamaha has added a versatile Master Effect stage which allows even further processing of the overall sound. Spend some time playing with the various effects provided to hear how they affect the pattern we’ve created.
Procedure
1 Turn the MASTER EFFECT Stage ON
Press [PATTERN] to select the PATTERN Play page, then press the [EFFECT ON/OFF] button so that its indicator lights to turn the
MASTER EFFECT stage ON.
DRY VARI DELAY/CHOREVERB TRACK VOLUME
EFFECT SEND / VOLUME
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMP RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BEND PORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARI DELAY/CHO REVERB TRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCE ENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEYBOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALLTR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH I J
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FX MIDI DELAY MIXER
VOICE EDIT EFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITY UTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
Master Effects
MASTER EFFECT
EFFECT
ON/OFF
6. Finalizing Your Sound
RS700049
TUTORIAL
Tutorial
2 Select an Effect
Use the MASTER EFFECT selector dial to select an effect — ISOLATION, D-FILTER, CTRL DELAY, MULTI COMP, RING MOD,
V-DIST, LO-FI, or SLICE. Note that when you select an effect the names of parameters pertaining to that effect appear in the top bar of
the display.
3
Adjust the Effect Parameters
The four knobs above the display adjust the parameters listed directly below them. Other parameters are available in the MASTER sub
mode (Page 111). Experiment with the various effects and their parameters while playing back the pattern to get a feel for what the
RS7000 master effects can do for your sound.
MASTER EFFECT
MULTI COMPRING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
EFFECT
ON/OFF
MULTI COMP
RING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
EFFECT
ON/OFF
MASTER EFFECT
CTRL DELAY
ISOLATION
MULTI COMPRING MOD
D-FILTER
V-DIST
LO-FI
SLICE
6. Finalizing Your Sound
50RS7000
RS700051
Chapter 1. Basic
1. RS7000 System Overview .......................... 52
In order to make operation of the RS7000 as comprehensive and
as smooth as possible, all functions and operations have been
grouped in “modes”, many of which also have a number of “sub
modes”.
Recording, playback, editing, and other displays are grouped into
the following 5 modes.
PATTERN mode ................. Creation and playback of
phrases and patterns.
PATTERN CHAIN mode .... Sequential playback of patterns.
SONG mode ........................ Creation and playback of songs.
SAMPLING mode .............. Recording and editing of sam-
ples.
These modes are further divided into several sub modes.
Mode and sub mode selection is accomplished by using the corresponding mode buttons. It might be a good idea to actually
switch through the modes as they are described, below, to get a
feel for the overall structure of the RS7000 system.
PATTERN mode [PATTERN] ...(Page 70)
This mode is used to play and create patterns. Patterns can be created using up to 16 tracks. Phrases, which make up the patterns,
can also be recorded and edited in this mode.
Press the [PATTERN] button to enter the PATTERN mode. The
PATTERN mode includes the following 15 sub modes.
• PATTERN Play [PATTERN]...(Page 72)
Patterns can be selected and played. This display page always
appears first when the PATTERN mode is engaged.
• PATTERN Patch [PATTERN]...(Page 75)
Phrases are combined to create patterns.
• Phrase Recording [REC]...(Page 77)
Original phrases can be created by recording to “user”
phrases.
• Groove [GROOVE]...(Page 85)
Allows groove and feel variations to be applied to individual
tracks.
• Play Effects [PLAY FX]...(Page 87)
Add depth and harmony to individual tracks.
• MIDI Delay [MIDI DELAY] ...(Page 90)
Adds a special MIDI-based delay effect to individual tracks.
• Mixer [MIXER]...(Page 93)
Individually adjusts the volume, effect level and other parameters for each track.
• Voice Edit [VOICE EDIT] ...(Page 97)
Edits the voices assigned to each track.
• Effect [EFFECT]...(Page 104)
Sets the effects for the REVERB, DELAY/CHORUS, and
VARIATION effect stages.
• Setup [SETUP]...(Page 107)
Provides access to the arpeggiator, knob assignment, and
channel settings.
• Master [MASTER]...(Page 111)
Provides access to the master EQ and master effect settings.
• Save [SAVE]...(Page 114)
Saves data to memory card or disk.
• Load [LOAD]...(Page 126)
Loads data from memory card or disk.
• Job [JOB] ...(Page 133)
Accesses the pattern and phrase editing jobs.
• Phrase Edit [EDIT]...(Page 154)
Allows editing or insertion of new data in recorded phrases.
PATTERN CHAIN mode
[PATT CHAIN]...(Page 158)
Allows sequential playback of patterns. Patterns can be “chained”
to create songs, and the results can be converted to actual RS7000
songs.
Press the [PATT CHAIN] button to enter the PATTERN CHAIN
mode. The PATTERN mode includes the following 6 sub modes.
1. RS7000 System Overview
Mode Structure
1. RS7000 System Overview
RS700053
1
Basic
• PATTERN CHAIN [PATT CHAIN]...(Page 159)
This mode is used to set up a sequence of patterns for playback, and play the resulting chain. The following display will
always appear when the PATTERN CHAIN mode is first
selected.
• Master [MASTER]...(Page 164)
Provides access to the master EQ and master effect settings.
• Save [SAVE] ...(Page 166)
Saves data to memory card or disk.
• Load [LOAD]...(Page 169)
Loads data from memory card or disk.
• Job [JOB]...(Page 171)
Accesses the pattern chain editing jobs.
• Phrase Edit [EDIT]...(Page 175)
Allows editing or insertion of new data in pattern chains.
SONG mode [SONG]...(Page 180)
This mode is used to play and create songs using up to 16
sequencer tracks.
Press the [SONG] button to enter the SONG Play mode.
The SONG mode is made up of the following 14 sub modes.
• Song Play [SONG]...(Page 182)
Songs can be selected and played. This display page always
appears first when the SONG mode is engaged.
• Song Recording [REC]...(Page 184)
Original songs are recorded in this mode.
• Groove [GROOVE]...(Page 191)
Allows groove and feel variations to be applied to individual
tracks.
• Play Effects [PLAY FX]...(Page 192)
Add depth and harmony to individual tracks.
• MIDI Delay [MIDI DELAY]...(Page 193)
Adds a special MIDI-based delay effect to individual tracks.
• Mixer [MIXER]...(Page 194)
Individually adjusts the volume, effect level and other parameters for each track.
• Voice Edit [VOICE EDIT]...(Page 196)
Edits the voices assigned to each track.
• Effect [EFFECT]...(Page 198)
Sets the effects for the REVERB, DELAY/CHORUS, and
VARIATION effect stages.
• Setup [SETUP] ...(Page 200)
Provides access to the arpeggiator, knob assignment, and
channel settings.
• Master [MASTER]...(Page 202)
Provides access to the master EQ and master effect settings.
• Save [SAVE]...(Page 204)
Saves data to memory card or disk.
• Load [LOAD]...(Page 208)
Loads data from memory card or disk.
• Job [JOB]...(Page 212)
Accesses the song editing jobs.
• Song Edit [EDIT]...(Page 225)
Allows editing or insertion of new data in recorded songs.
UTILITY mode [UTILITY]...(Page 256)
Accesses the basic RS7000 settings and MIDI settings.
Press [UTILITY] to go to the UTILITY mode.
The UTILITY mode is made up of the following 3 sub modes.
• System Setup [UTILITY]...(Page 257)
Master tuning, controller settings, and other overall system
parameters.
• MIDI Setup [UTILITY]...(Page 260)
MIDI synchronization, echo back, and other MIDI-related
setup parameters.
• MIDI Filter [UTILITY]...(Page 262)
Specifies which MIDI events will be received or transmitted
via the MIDI IN/OUT connector.
1. RS7000 System Overview
54RS7000
SAMPLING mode ...(Page 228)
This mode is used to record and edit samples.
The SAMPLING mode is made up of the following 3 sub modes.
• Sampling [STANDBY/START/STOP]...(Page 229)
Records samples.
• Real-time Loop Remix [REAL TIME LOOP
REMIX]...(Page 239)
Allows recorded sample phrases to be remixed in real time.
• Sample Edit [SAMPLE EDIT]...(Page 241)
Allows samples to be edited. The sample jobs are also
included in this sub mode.
A “sample” is digitally recorded wave data that
includes sample parameter data which defines
the way it is to be triggered and played back.
The REAL TIME LOOP REMIX function divides
up the performance data in the selected track
and randomly rearranges part of it to create a
range of variations. Since this function works
with MIDI data, it can also be applied to tracks
that don’t use samples.
NOTE
NOTE
1. RS7000 System Overview
RS700055
1
Basic
● PATTERN MODE
Function Tree
Pattern Play [PATTERN].........................................................P.72
13 Sample Name ...................................P.253
2. RS7000 Internal Structure
58RS7000
The RS7000 system consists of 6 main functional blocks: the sequencer, the tone generator, controllers, the arpeggiator, effects, and
master EQ & effects.
● Sequencer...(Page 59)
The sequencer block records performance data from the
RS7000’s own controllers or external MIDI equipment, and plays
back the data using the internal tone generator or external MIDI
equipment.
● Tone Generator...(Page 60)
The tone generator block produces voices controlled by the
RS7000 sequencer, the controllers, the arpeggiator, or MIDI data
received from external MIDI equipment.
● Controllers...(Page 62)
This block includes all controllers which control the sequencer
and tone generator blocks: the keyboard, the assignable knobs,
sequencer buttons, etc. Performance data played on the keyboard
is sent to the sequencer and tone generator in the form of MIDI
data, and the sequencer buttons control pattern or song playback.
● Arpeggiator...(Page 63)
This function automatically plays notes and chords played on the
keyboard as arpeggios. In addition to driving the tone generator
block, arpeggio data can be sent to the sequencer block and
recorded as sequence data to a phrase or song, or transmitted to
external equipment via the MIDI OUT connectors.
● Effects...(Page 63)
The effect block can be used to apply effect processing to the output of the tone generator block. Three effect stages are provided
— reverb, delay/chorus, and variation — and different effects can
be applied to each track.
● Master EQ & Effects...(Page 63)
This block applies equalization and effects to the final stereo output signal. This block is ideal for “mastering” the overall RS7000
sound.
2. RS7000 Internal Structure
The 6 Functional Blocks
INPUT
OUTPUT
MIDI IN
MIDI OUT
SEQUENCER
EFFECTS
MASTER EQ
MASTER EFFECTS
TONE GENERATOR
ARPEGGO
CONTROLLERS
SAMPLING
RECORD
PLAY
BACK
PLAYBACK
PERFORMANCE
PERFORMANCE
RECORD
2. RS7000 Internal Structure
RS700059
1
Basic
Sequencer
The sequencer block records performance data from the
RS7000’s own controllers or external MIDI equipment, and plays
back the data using the internal tone generator or external MIDI
equipment.
● Patterns & Phrases
“Patterns” are any type musical pattern which can be played,
repeated or switched in the PATTERN mode. Patterns consist of
from 1 to 16 “phrases” assigned to the 16 pattern tracks.
Each phrase can be thought of as a “part” of the patter: a drum
part, a bass part, guitar or piano chord backing, a brass line, or
any other musical part. In addition to the many preset phrases
provided with the RS7000, original phrases can be recorded to
create totally original patterns.
Internal Pattern Structure
● Pattern Organization (Styles & Sections)
Patterns are grouped into “styles”. Each style can include as
many as 16 patterns, each of which is known as a “section”. You
can switch directly between any of the sections included in a
style using the RS7000 keyboard. The internal RS7000 memory
holds up to 64 styles (01 ~ 64), each with 16 sections (sections A
~ P), for a total of 1024 patterns (64 × 16 = 1024).
● Pattern Chains
A “pattern chain” is basically a number of patterns played
sequentially to produce a complete song. Pattern chains can be
created to automatically switch styles and sections. In addition to
a pattern track which contains the data for pattern switching,
there is a scene/mute which allows scene and mute memories to
be recalled as well as specific track mute operations, and a tempo
track that allows tempo variations. Pattern chains can be converted to songs, so creating a pattern chain is a convenient way to
begin producing a song. The RS7000 has memory for 20 pattern
chains (01 ~ 20).
Pattern Chain Track Structure
CAUTION
All data in the internal sequencer memory will
be lost when the power is turned off. Be sure to
save important data to a memory card or SCSI
disk before turning the power off.
Track 1
Track 2
Track 8
Track 9
Track 10
Track 16
MEASURE 2MEASURE 1
Phrase (Bass Drum)
Phrase (Snare Drum)
Phrase (Percussion)
Phrase (Bass)
Phrase (Guitar)
Phrase (Effect Sound 1)
TrackData Type12345••• Measures
Pattern
Track
Style01
RepeatRepeat•••
SectionABC
Scene/Mute
Track
Scene Memory Number342•••
Mute Memory Number125•••
BPM TrackTempo Change12015872•••
Style × 64
Style 01
ABCDEFGH
IJKLMNOP
16 sections
64 styles
Pattern
2. RS7000 Internal Structure
60RS7000
● Songs
Songs on the RS7000 are much like the songs you would create
with a conventional sequencer. Songs are different from patterns
in the following ways:
• Performance data can be directly recorded to the tracks.
• Long songs with up to 999 measures can be created.
• Scene/mute changes and tempo changes can be
recorded to the scene/mute and BPM tracks, respectively.
• The meter (time signature) can be changed for each
measure.
• Punch-in recording is available.
• Multi-record mode simultaneously records all 16
tracks.
The RS7000 has memory for 20 songs (01 ~ 20).
Song Track Structure
● Data Recorded with Styles and Songs
The following types of data are recorded with each style and
song.
• BPM (Tempo)
• Scene/Mute Memory
• Transpose (songs only)
• Phrases (styles only)
• Note Shift (styles only)
• Groove
• Play Effects
• MIDI Delay
• Mixer
• Voice Effect
• Effect
• Setup
• Local Sample Voice
Tone Generator
The tone generator block produces voices controlled by the
RS7000 sequencer, the controllers, the arpeggiator, or MIDI data
received from external MIDI equipment.
● Voices & Sample Voices
The RS7000 uses two types of voices: “voices” and “sample
voices”.
“Voices” are the internal voices produced by the RS7000’s
AWM2 tone generator. Since the voices are preset, they are ready
for use as soon as the power is turned on.
“Sample voices” are samples recorded using the RS7000 sampling function or imported from other sources. The sample voice
memory is always empty when the power is first turned on.
● Normal Voices & Drum Voices
Voices are further divided into two types: “normal voices” and
“drum voices”.
“Normal voices” are played normally via the keyboard or a MIDI
controller, with each note playing at the corresponding pitch.
These types of voices are usually used like individual musical
instruments. In the RS7000 Bank Select MSB = 0, 63 selects the
normal voices.
“Drum voices” are especially for drums and percussion instruments, with each note producing the sound of a different instrument. In the RS7000 Bank Select MSB = 126, 127 selects the
drum voices.
Refer to page 295 in the “Appendix” for complete lists of the
instrument-to-key assignments for the drum voices.
Track12345••• Measures
Sequencer
Track
Track1
Track2
Track3
Track4
:
Track16
Scene/Mute
Track
Scene Memory Number342•••
Mute Memory Number125•••
BPM TrackTempo Change120158 72•••
CAUTION
All voice data you created will be lost when the
power is turned off. Be sure to save important
data to a memory card or SCSI disk before turning the power off.
Normal Voice
Each key plays the selected
voice at the corresponding
pitch.
Drum Voice
Bass DrumSnareHi Hat
Each key plays a different
instrument.
2. RS7000 Internal Structure
RS700061
1
Basic
● Sample Kit Voices & Pitched Voices
Sample voices are further divided into two types: “sample kit
voices” and “pitched voices”.
“Sample kit voices” allow up to 128 different samples to be
assigned to different notes from C-2 to G8. Different samples can
thus be played individually or simultaneously as required. Stereo
samples use up two of the available assignments, so up to 64 stereo samples can be assigned to one sample kit voice.
Pitched voices play one sample at appropriate pitches across the
range of the keyboard.
● Local Sample Voices & Common Sample
Voices
Sample voices can be either “local” or “common”.
Local sample voices are used by a specific song or style. Up to
128 local sample voices can be saved with each song or style. If
you have samples you want to use in a number of styles or songs,
they should be used as “common sample voices” (below).
Common sample voices are available for use by all songs and
styles.
Up to 128 common sample voices can be stored in the RS7000
memory at a time. The sample contents and program number/
voice relationship remains the same even when songs or styles
are switched.
The maximum total number of sample voices — local for all
songs/styles as well as common — that can be stored in the
RS7000 memory at any one time is 256.
● Voice Banks
Voice banks organize the RS7000 voices into related categories,
and are selected by MIDI Bank Select MSB and LSB data. The
RS7000 has 5 main voice categories, further divided into 15
voice banks. A maximum of 128 voices can be stored in each
bank.
• (MSB LSB) = (000 000) is the GM* voice bank. This
bank contains 128 normal voices conforming to the GM
standard.
• (MSB LSB) = (063 000) ~ (063 009) are the RS7000
voices banks, containing a range of top-quality, up-to-date
voices that are ideally suited for modern music production.
The voices are organized as follows:
(063 000)...........SyBa&Ld1: Synth bass and synth lead
bank 1.
(063 007)...........SyBa&Ld2: Synth bass and synth lead
bank 2.
(063 001)...........SyPd&Fx1: Synth pad and pitched
effects bank 1.
(063 008)...........SyBa&Fx2: Synth pad and pitched
effects bank 2.
(063 002)...........SyMaterl: Analog and FM synthesis
type voices — these are ideal for editing.
(063 003)...........BandInst: Piano, organ, guitar, electric
bass, and other common band instruments.
Pitched Voice
One sample is played at
different pitches.
Sample Kit Voice
Different samples are
assigned to each key.
Sample ASample BSample C
Song 01
Style 01
Local Sample Voice
001 ~ 128
Local Sample Voice
001 ~ 128
Song 01 ~ 20Style 01 ~ 64
Common Sample Voice
C001 ~ C128
2. RS7000 Internal Structure
62RS7000
(063 004) ..........Cls&Wind: Classic string and wind
instruments.
(063 005) .......... Eth&Perc: Ethnic and percussion instru-
ments.
(063 006).......... SFX1: Sound effect bank 1.
(063 009).......... SFX2: Sound effect bank 2.
• (MSB LSB) = (126 000) contains the RS7000 drum
voices — all up-to-date and a perfect match for today’s
music.
• (MSB LSB) = (127 000) is the GM drum voice bank con-
taining a single standard GM drum kit voice.
• (MSB LSB) = (064 000) ~ (064 001) are the sample
voice banks. The sample voices are organized into local
sample voices and common sample voices.
(064 000).......... Local Sample Voices: All 128 voices in
the bank are switched when the song or
style is switched.
(064 001).......... Common Sample Voices: The voices
remain the same when the song or style
is switched.
● Maximum Polyphony
The RS7000 can play up to 62 notes simultaneously. If performance data which plays a greater number of notes is received
some notes will be cut off. Be careful that the maximum polyphony is not exceeded, especially when using many notes with a
slow decay or release time.
Furthermore, the maximum polyphony applies to the number of
voice elements used, not the number of voices. The normal voices
include both 1-element and 2-element voices, so the maximum
number of simultaneous notes may be less than 62. Refer to the
voice list (Page 291) for a complete listing of the number of elements used by each voice.
Sample voices use 1 element, but stereo samples use 2.
Controllers
This block includes all controllers which control the sequencer
and tone generator blocks: the keyboard, the assignable knobs,
sequencer buttons, etc. Performance data played on the keyboard
is sent to the sequencer and tone generator in the form of MIDI
data, and the sequencer buttons control pattern or song playback.
● The Keyboard
In addition to sending performance (note) data to the sequencer
and tone generator blocks, the RS7000 keyboard can be used in
conjunction with the [KEYBOARD], [TRACK SELECT],
[MUTE] and [TRANSPOSE] buttons for section switching, track
selection, muting, transposition, and more.
● Assignable Knobs
The assignable knobs can be used for real-time control of play
effects, voice parameters, and mixer parameters, allowing handson creative control over the sound in real time. In addition to the
functions listed on the panel, other functions can be assigned
which are memorized and automatically recalled with each style
or song.
● The Velocity Pads
These velocity-sensitive pads are convenient for performance
data entry. Tapping these pads enters the pre-specified note data
at the specified pitch.
The pitch for each pad can be set by pressing [PAD 1] or [PAD
2] while holding the [TAP] button and the appropriate key on the
keyboard.
● Scene/Mute Memory
Up to 5 complete scene and mute setups for each song and style
can stored in memory and recalled whenever needed.
A “scene” includes all parameter settings for all tracks (all mixer,
voice edit, mute on/off, groove, play effect, MIDI delay, BPM
and transpose settings). A mute setup includes the mute on/off
status for all tracks.
The ability to store and instantly recall complete scene and mute
setups means that even complex setups that would take a considerable amount of time to program in real time can be called up at
the touch of a button. Recall operations can be recorded to pattern
chains and songs as well.
The [SCENE/MUTE] button switches between the scene and
mute memory functions. The SCENE and MUTE indicators light
alternately each time the button is pressed.
*GM is a standard which assigns the same
voices to the same voices numbers so that MIDI
data will sound the same when played on any
GM-compatible equipment. The RS7000 GM
voice bank (000 000) and GM drum voice bank
(127 000) have been provided to allow playback
of GM data, but do not fully conform to the GM
standard.
NOTE
2. RS7000 Internal Structure
RS700063
1
Basic
The [STORE] button is used to store the current scene or mute
settings to one of the 5 available memory locations: [MEMORY
1] ~ [MEMORY 5]. The selected type of data is stored when a
scene/mute memory button — [MEMORY 1] ~ [MEMORY 5]
— is pressed while the [STORE] button is held. When pressed
alone the [MEMORY 1] ~ [MEMORY 5] buttons recall the
stored scene or mute data.
Store and recall operations cannot be carried out in the sampling
mode.
● Sequencer Buttons
These control the basic functions of the sequencer block.
[ ] .....................................Goes directly to the top measure of
the current pattern or song.
[] ...................................Moves forward one measure when
pressed briefly, or scrolls forward
continuously (fast forward) when
held.
[] ...................................Moves back one measure when
pressed briefly, or scrolls backward
continuously (fast reverse) when
held.
[ ] (REC)........................Switches to the phrase or song
recording display.
[ ] (STOP) .....................Stops pattern or song playback or
recording.
[ ] (PLAY) ......................Starts pattern or song playback, and
starts phrase or song recording.
Arpeggiator
This function automatically plays notes and chords played on the
keyboard as arpeggios. In addition to driving the tone generator
block, arpeggio data can be sent to the sequencer block and
recorded as sequence data to a phrase or song, or transmitted to
external equipment via the MIDI OUT connectors.
Arpeggios are also sometimes known as “broken chords”, and are
used frequently in modern dance and techno styles. To play automated arpeggios press the [ARPEGGIO ON] button so that its
indicator lights and play a chord on the keyboard.
Effects
The effect block can be used to apply effect processing to the output of the tone generator block. Three effect stages are provided
— reverb, delay/chorus, and variation — and different effects can
be applied to each track.
● Reverb Effect
This effect stage is especially for reverb. It can add a natural
sense of ambience and space to the sound.
12 types of reverb are provided:
See the “Effect List” on Page 313 for details.
● Delay/Chorus Effects
25 delay and chorus effects are provided:
See the “Effect List” on Page 313 for details.
● Variation Effects
100 variation effects are provided, including reverb, distortion,
overdrive, and much more:
See the “Effect List” on Page 313 for details.
Master EQ & Effects
This block applies equalization and effects to the final stereo output signal. This block is ideal for “mastering” the overall RS7000
sound.
8 Effect types are provided.
See the “Effect List” on Page 313 for details.
Memory Configuration
The RS7000 internal memory can be categorized as System
Memory, Preset Memory, and User memory.
● System Memory
The RS7000 operating environment is retained in this memory.
System setup, MIDI setup, and MIDI filter setup parameters.
● Preset Memory
This is a read-only memory (it can’t be erased or rewritten) that
contains the preset phrases and voices.
● User Memory
The user memory is a volatile memory (the contents can be
erased and rewritten) which is used to retain recorded phrases,
patterns, and samples. A memory protect function is provided to
prevent accidental erasure. The memory can hold up to 128 local
samples for each style or song, 128 common samples, 5 scene
and 5 mute setups, 256 user phrases for each style, 1024 patterns
(64 styles × 16 sections), 20 pattern chains, and 20 songs.
The user memory is empty when the unit is shipped from the factory.
CAUTION
All user memory data is erased when the power
is turned off. Be sure to save data you want to
keep to a memory card or an external SCSI
disk.
3. Basic Operation
64RS7000
Selecting Modes
The MODE buttons are used to switch between modes. When a
MODE button is pressed its indicator will light and the corresponding mode will be selected.
[PATTERN]...............Alternately selects the PATTERN Play and
PATTERN Patch modes.
[PATT CHAIN] .........Selects the PATTERN CHAIN mode.
[SONG] .....................Selects the SONG mode.
[STANDBY/START/STOP], [SAMPLE EDIT],
[REAL TIME LOOP REMIX]
...............Select the corresponding sampling modes.
[UTILITY] ................Selects the UTILITY mode. The System,
MIDI Setup, and MIDI Filter pages are
selected in sequence each time the button
is pressed. The [EXIT] button can be used
to move backward through the pages.
Selecting Sub Modes
Most modes have a number of sub modes that can be accessed by
using the appropriate SUB MODE buttons, or the [REC] button.
The [EXIT] button can be used to exit from the sub modes.
[GROOVE]................ Allows groove and feel variations to be
applied to individual tracks.
[PLAY FX] ............... Selects the PLAY FX Harmonize, Note,
and Time pages.
[MIDI DELAY]......... Selects the MIDI DELAY MIDI Delay and
Feedback pages.
[MIXER]................... Selects the MIXER Voice Select, Vol/Pan/
Out, EQ, and Effect Send Level pages.
[VOICE EDIT].......... Selects the VOICE EDIT LFO, Porta-
mento, Pitch, EG, and Filter pages.
[EFFECT] ................Selects the EFFECT Effect Type, Varia-
tion, Delay/Chorus, and Reverb pages.
3. Basic Operation
Modes cannot be selected during playback or
recording.
MODE
PATTERN
SONGUTILITY
PAT T
CHAIN
[PATTREN] button[SONG] button
[PATT CHAIN] button[UTILITY] button
NOTE
GROOVEPLAY FXMIDI DELAYMIXER
789+/-
VOICE EDITEFFECTSETUPMASTER
456 0
SAVELOADJOBEDIT
123ENTER
SUB MODE
EXIT
3. Basic Operation
RS700065
1
Basic
[SETUP] ....................Selects the SETUP Arpeggio, A/D Setup,
Knob Assign, and MIDI Out Ch pages.
[MASTER] ................Selects the MASTER Master EQ and Mas-
ter Effect pages.
[SAVE] ......................Selects the SAVE Save, Export, Rename,
Delete, and Format pages.
[LOAD] .....................Selects the LOAD Load, Import, SCSI
Setup and SCSI Communication pages.
[JOB] ........................Accesses the job list.
[EDIT] .......................Selects the Edit change and View Filter
pages.
[REC].........................Selects the record standby page.
[STANDBY/START/STOP]
.................Selects the Sampling Setup and execution
pages.
[SAMPLE EDIT] ......Selects the SAMPLE Trim and parameter
pages, and the sample job list.
[REAL TIME LOOP REMIX]
.................Selects the Real Time Loop Remix page.
When One Button Accesses Several Pages
Some modes and sub modes have more than one display page. In
such cases the various pages provided can be accessed in
sequence by pressing the related button. You can move backward
through the pages by using the [EXIT] button.
Immediately to the left of the MODE and SUB MODE buttons
are a number of dots that indicate the number of pages accessed
by that button. The actual titles of the pages accessed are listed on
the panel to the right of the MODE and SUB MODE button
groups.
Further, some mode and sub mode displays will have arrows at
the bottom left or right indicating that other pages can be
accessed. In this case use the [F1] or [F4] button to scroll to the
next page.
REC
REAL TIME
STANDBY
START/STOP
LOOP
REMIX
SAMPLE
EDIT
MASTER
MASTER
PATTERN PLAY PAGE
MASTER EQ
MASTER EFFECT
EXIT
EXIT
F1F4
F1F4
3. Basic Operation
66RS7000
Editing Parameter Values
Parameters can generally be edited by using [Knob 1] ~ [Knob 4].
The parameters that can be adjusted by each knob appear immediately above each knob in each display page.
In some cases a single knob may be assigned to two parameters.
Use the related function button ([F1] ~ [F4]) to switch to the
desired parameter and then edit it as required using the appropriate knob.
When a numeric parameter is to be edited, in some cases the SUB
MODE buttons can be used as a numeric keypad for direct
numeric data entry while the [SHIFT] and related function button
([F1] ~ [F4]) is held. After entering the desired value press the
[EDIT] (ENTER) button to actually enter the value (it will stop
flashing on the display).
(This entry method is not available for all parameters.)
Command Selection and Execution
Command selection and execution is carried out using the [F1] ~
[F4] buttons.
When this is possible the name of the command will appear outlined above the function button at the bottom of the display, and
the indicator of the corresponding function button will light.
[Knob 1][Knob 2][Knob 3][Knob 4]
F1F2F3F4
F1F2F3F4
SHIFT
F1F2F3F4
ororor
3. Basic Operation
RS700067
1
Basic
Job Selection
In the PATTERN mode, PATTERN CHAIN mode, SONG mode,
and SAMPLING mode job list pages [Knob 1] and [Knob 2] are
used to move the cursor to the desired job, and then [F4] is
pressed to actually select the job.
Character Entry
Style names, song names, file names for disk storage, etc. are all
entered using the same procedure. As an example, here’s how you
would enter a file name.
1 knob, 2 function buttons, the keyboard, the [CAPS] button, and
the [PAD1] and [PAD2] buttons are used for name entry.
1. Use [Knob 2] to move the cursor to the target character posi-
tion.
2. Press a white or black key on the keyboard to enter the corre-
sponding character.
Hold the [CAPS] button while pressing a key to enter a capital letter.
Hold down [SHIFT] and use the white keys of the keyboard
pad to enter symbols.
Press [PAD1] (SPACE) to enter a space.
Press the [PAD2] (DEL) to delete the character at the cursor
position.
3. Press [F4] to actually enter the selected character.
Track Selection
Hold the [TRACK SELECT] button and press the white key on
the keyboard corresponding to the track to be selected. The corresponding key indicator will flash.
The track numbers are listed above the white keys.
Tracks can also be selected by using the black [TR-] and [TR+]
keys while holding the [TRACK SELECT] button.
Groups of tracks can be selected by using the black [All], [1-8],
or [9-16] keys while holding the [TRACK SELECT] button.
While the [TRACK SELECT] button is held the indicators above
the keys will light continuously, flash, or remain off to indicate
the status of the track, as follows:
Lit............... The corresponding track contains data.
Flashing...... The corresponding track is selected.
Off.............. The corresponding track does not contain data.
F1F2F3F4
NOTE
File and folder names will automatically be
entered in upper case.
1
F1F2F3F4
12345678910 11 12 13 14 15 16
K ! L # M $ N % O & P ' Q ( R )S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-)TRANSPOSE(+)
TRACK
SELECT
1234567891011121314
TRACK
MUTE
SOLO
K !L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~
TRANSPOSE(-)TRANSPOSE(+)
3. Basic Operation
68RS7000
Tap Tempo Entry
With this function you can enter a BPM setting by tapping the
[TAP] button at the appropriate tempo.
Tap the [TAP] button 3 or 4 times in the PATTERN, PATTERN
CHAIN, or SONG mode to automatically enter the corresponding BPM.
Free Memory Display
If you press [UTILITY] while holding [SHIFT], the amount of
free memory will be shown while the buttons are held. The
amount of recordable memory (the amount of memory available
for recording or loading samples) may increase if the utility mode
wave memory optimize function is executed.
This will not be displayed while standing by for sequence or sample recording, or during recording.
Initializes the Master Effect settings
Press [MASTER] while holding [SHIFT] to initialize the currently selected master effect.
Undo/Redo
The Undo job cancels the changes made by the most recent operation, restoring the data to its previous state.
The Redo job cancels Undo and restores the changes.
Undo/Redo can be executed from any display page except Save,
Load and Edit by pressing the [JOB] button while holding the
[SHIFT] button. Undo and Redo are selected alternately each
time the [JOB] button is pressed.
Auto Repeat
The sequencer [] and [] buttons include an auto key
repeat function. Hold either button to continuously scroll through
the measures in the corresponding direction.
Auto Load
If the power is turned on while holding one of the white keys on
the keyboard as listed below, the Auto Load function will be activated and the corresponding file will be loaded automatically.
Files to be loaded using the Auto Load function must initially be
created and saved via the appropriate mode SAVE page with the
file name “AUTOLOAD_1” ~ “AUTOLOAD_9”, using the
“ALL” file type.
Once a file has been set it will be automatically loaded without
having to press a keyboard key.
White Key [1] ................AUTOLD_1.R2A
White Key [2] ................AUTOLD_2.R2A
White Key [3] ................AUTOLD_3.R2A
White Key [4] ................AUTOLD_4.R2A
White Key [5] ................AUTOLD_5.R2A
White Key [6] ................AUTOLD_6.R2A
White Key [7] ................AUTOLD_7.R2A
White Key [8] ................AUTOLD_8.R2A
White Key [9] ................AUTOLD_9.R2A
White Key [10] ..............Auto Load function Off
For example, if you’re working on a project but need to stop and
turn the power off for a while, save the project with the file name
“AUTOLD_1”. Then, hold the [1] white key when you turn the
power back on and the project will be automatically reloaded.
• Undo/Redo cannot be used during sequencer
playback or recording, or while the arpeggio
function is operating.
• Undo/Redo does not work with sample voice
operations.
PAD ASSIGN
TAP
BPM
Tap several times to set the tempo.
NOTE
• If a SCSI drive is connected, first a memory
card will be searched in file order, then drives
with SCSI IDs 0 ~ 7 will be searched in order,
and the first matching file located will be
loaded.
• The “AUTOLD_1.R2A” file is set to be loaded
automatically as the factory default.
NOTE
RS700069
Chapter 2. The Pattern Mode
About the Pattern Mode................................... 70
This mode is used to play and create patterns. Patterns can be created using up to 16 tracks. Phrases,
which make up the patterns, can also be recorded and edited in this mode. Press the [PATTERN] button to enter the PATTERN Play mode. The pattern play page display will appear on the LCD.
Sub Modes of the Pattern Mode
The PATTERN mode is made up of the following 15 Sub Modes.
● PATTERN Play...(Page 72)
Patterns can be selected and played. This display page always
appears first when the PATTERN mode is engaged.
● PATTERN Patch...(Page 75)
Phrases are combined to create patterns.
● Phrase Recording...(Page 77)
Original phrases can be created by recording to “user” phrases.
● Groove...(Page 85)
Allows groove and feel variations to be applied to individual
tracks.
● Play Effects...(Page 87)
Add depth and harmony to individual tracks.
● MIDI Delay...(Page 90)
Adds a special MIDI-based delay effect to individual tracks.
● Mixer...(Page 93)
Individually adjusts the volume, effect level and other parameters
for each track.
● Voice Edit...(Page 97)
Edits the voices assigned to each track.
About the Pattern Mode
PATTERN Play
NOTE
For more information on patterns and phrases
see “Chapter 1: Basics”, page 59.
2
The Pattern Mode
About the Pattern Mode
RS700071
● Effect...(Page 104)
Sets the effects for the REVERB, DELAY/CHORUS, and VARIATION effect stages.
● Setup...(Page 107)
Provides access to the arpeggiator, knob assignment, MIDI channel, and AD input setting.
● Master...(Page 111)
Provides access to the master EQ and master effect settings.
● Save...(Page 114)
Saves data to memory card or disk.
● Load...(Page 126)
Loads data from memory card or disk.
● Job...(Page 133)
Accesses the pattern and phrase editing jobs.
● Phrase Edit...(Page 154)
Allows editing or insertion of new data in recorded phrases.
1. Pattern Playback
NOTE
1
1. Pattern Playback
Select and play patterns.
This display always appears first when the [PATTERN] button is pressed to enter the PATTERN mode.
Pattern Playback Procedure
1. Select the playback pattern by setting the STYLE and SEC-
TION parameters.
2. When the [PLAY] button is pressed the PLAY indicator will
flash and pattern playback will begin.
3. Press [STOP] to stop playback.
NOTE
The parameters in the PATTERN Play page can
be changed during pattern playback. Changes
made during playback are saved as pattern data.
(when MEMORY PROTECT is OFF).
Display Parameters
28
9
A
0
[Section Selection Procedure]
Sections A through J can also be selected via the keyboard.
Press the [KEYBOARD] button so that its indicator goes out,
then use the black keys to select the corresponding section.
KEYBOARD
ABCDEF GHI J
ALLTR- TR+1~8 9~16
123456789101112 1314
!L #M $ N % O &P 'Q (R )S - T @U ^ V _W {X }Y ~
TRANSPOSE(-)TRANSPOSE(+)
The black-key indicators indicate section status as follows:
Lit ............ The corresponding section contains playback
data.
Flashing .. The corresponding section is selected.
Off .......... The corresponding section does not contain
MEAS shows the current measure number during playback.
[Knob 3] can be used to change the measure number, and
thus the playback position.
LENGTH shows the length of the pattern in measures.
The length of the pattern can be set by pressing [F3] to move
the cursor to LENGTH, and then using [Knob 3].
• The [], [], and [] buttons can also be
used to change the measures number (also
during playback).
• Press [STOP] while holding [SHIFT] to set the
current measure as the jump location (the
measure to which the song position will jump
when playback is stopped). The jump setting
can be cancelled by pressing [] or []
while holding [SHIFT].
Sets the pattern playback tempo.
Use [Knob 4] to adjust the BPM in steps of 1, or press [F4] to
move the cursor to the right of the decimal point and use
[Knob 4] to adjust in steps of 0.1.
8
OCT (Octave)
[Settings] -5 octaves ~ +5 octaves
Shows the current octave setting of the keyboard.
Each “ ” on the display corresponds to one octave down,
and each “ ” corresponds to one octave up.
The keyboard octave can be changed by pressing the [KEYBOARD] button so that its indicator lights, and then using the
[OCT DOWN] and [OCT UP] buttons to set the octave.
Press the [OCT DOWN] and [OCT UP] buttons simultaneously to restore the normal keyboard octave settings (no
octave shift).
9
Transpose
[Settings] -36 ~ 0 ~ +36 (semitones)
Transposes the pitch of pattern playback.
Transposition is set in semitone increments. A setting of “12”
transposes by one octave.
[Procedure]
Transposition is set by holding the [TRANSPOSE] button
and pressing the key on the keyboard corresponding to the
desired amount of transposition above or below the central C
(track 8) key.
While the [TRANSPOSE] button is held the middle C indicator will light and the indicator of the selected transpose key
will flash. If a black key is specified the indicators on either
side of the key will flash.
To transpose by more than an octave first press the [OCT
DOWN] or [OCT UP] button and then the keyboard.
0
Track
[Settings] 01 ~ 16
Shows the track numbers.
The currently selected track number is highlighted.
[Track Selection Procedure]
Hold the [TRACK SELECT] button and press the white key
on the keyboard corresponding to the track to be selected.
The corresponding key indicator will flash.
The track numbers are listed above the white keys.
While the [TRACK SELECT] button is held the indicators
above the keys will light continuously, flash, or remain off to
indicate the status of the track, as follows:
Lit............ The corresponding track contains data.
Flashing... The corresponding track is selected.
Off ........... The corresponding track does not contain data.
BPM can also be set by using the [TAP] button
(Page 68).
1
Hold
NOTE
If both the [KEYBOARD] and [MUTE] button
indicators are out, tracks can be directly
selected by pressing the white keys on the keyboard.
The sequence in the corresponding track will
play while the key is held.
Tracks can also be selected by using the black
[TR-] and [TR+] keys while holding the [TRACK
SELECT] button.
12345678910111213141
TRANSPOSE(-)TRANSPOSE(+)
TRACK
SELECT
Hold
1
NOTE
TRANSPOSE
CAPS
ABCDEFGHI J
ALLTR-TR+1~89~16
1234567891011121314
!L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~
TRANSPOSE(-)TRANSPOSE(+)
TRACK
SELECT
Hold
ABCDEFGHI J
ALLTR-TR+1~89~16
1234567891011121314
!L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~
TRANSPOSE(-)TRANSPOSE(+)
1. Pattern Playback
74RS7000
A Track Status
Indicate whether the corresponding track contains data, as
well as the mute or solo status of the track.
: The track contains sequence data.
: The track is empty.
: The track is muted (no sound will be produced by this
track).
[S]:The track is soloed (all other tracks are temporarily
muted and only this track will sound).
: Sample data is assigned to this track.
[Mute & Solo Setting Procedure]
1.
To use the mute function first press the [MUTE] button
so that its indicator lights.
To use the solo function press the [MUTE] button while
holding the [SHIFT] button so that the indicator flashes.
2. Press a white key on the keyboard to mute or solo the cor-
responding track.
• Mute
When a white key is pressed to mute a track the corresponding key indicator will flash. Additional white keys
can be pressed to mute multiple tracks.
• Solo
When a white key is pressed to solo a track the corresponding key indicator will flash. When a different white
key is pressed the solo function switches o the new track
(only one track can be soloed at a time).
3. When the [MUTE] button is pressed so that its indicator
goes out the solo function is disengaged and all tracks
will sound. Muted tracks will remain muted.
While the [MUTE] button indicator is either lit or
flashing, the indicators above the keyboard
white keys will be lit, flashing, or off, indicating
the status of the tracks as follows:
Shifts the pitch of the note data in the current phrase up or
down in semitone increments.
4
Phrase
Displays the phrases assigned to each track. Phrase assignment is accomplished using [Knob 1] and [Knob 2].
The phrase “boxes” on the display indicate the following:
.............A user phrase which contains no data.
.............The phrase is shorter than the specified
length of the pattern.
.............The phrase is longer than the specified
length of the pattern.
.............The phrase is shorter than the specified
length of the pattern.
5
PHRASE METER, PHRASE LENGTH
Displays the meter and length in measures of the phrase
assigned to the currently selected track.
6
SEC (Section)
[Settings]
SectionA, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P
Displays the currently selected section.
7
MEAS (Measure)
8 LENGTH
MEAS displays the current measure during playback.
Length is the length of the pattern in measures.
2. Combining Phrases to Create Patterns (Patch)
See page 72 in “1. Pattern Playback” for the
track selection procedure.
If a phrase which uses a drum kit voice is noteshifted, the drum instrument sounds will
change.
678
21
0
35
4
9
[Knob 1][Knob 2]
[SHIFT]+[F2]
[Knob 3]
[SHIFT]+[F3]
NOTE
See page 72 in “1. Pattern Playback” for the
section selection procedure.
NOTE
The [ ], [], and [] buttons can be used
to change the measures number (also during
playback).
NOTE
NOTE
2. Combining Phrases to Create Patterns (Patch)
76RS7000
9 Track
Track numbers.
The currently selected track number is highlighted.
0
Track Status
Indicate whether the corresponding track contains data, as
well as the status of the track.
: Sample data is assigned to this track.
: The track is muted (no sound will be produced by this
track).
[S]:The track is soloed (all other tracks are temporarily
muted and only this track will sound).
Pattern Assembly Procedure
1. Use the [UTILITY] MODE button to access the SYSTEM
page, then use [Knob 4](MEMORY PROTECT) to turn
MEMORY PROTECT “OFF” (Page 257).
2. Press [PATTERN] button to go to the PATTERN Play page,
and set the STYLE and SECTION parameters to select the
pattern you want to create.
You can give the style a name, if required (Page 153).
3. Press [F3] to move the cursor to the LENGTH parameter, and
use [Knob 3](LENGTH) to set the length of the pattern.
4. Press [F1] to move the cursor to the METER parameter, and
use [Knob 1](METER) to select the desired meter.
5. Press the [PATTERN] button again to go to the PATTERN
Patch page.
6. Select a track to which you want to assign a phrase (Page 67).
7. Use [Knob 1](PHRASE CAT.) and [Knob 2](PHRASE NO.)
to select the phrase to be assigned to the selected track. Press
[PLAY] to hear the phrases during selection.
8. If necessary use [Knob 3](NOTE SHIFT) to set a note-shift
value for the current phrase.
9. To adjust the BPM, press [PATTERN] to return to the PAT-
TERN Play mode and use [Knob 4](BPM) to adjust as
required.
10. Use the SUB MODE buttons (GROOVE … SETUP) to set
other parameters as required (refer to the respective SUB
MODE sections of the manual).
See page 72 in “1. Pattern Playback” for the
track selection procedure.
See page 72 in “1. Pattern Playback” for the
mute and solo setting procedure.
NOTE
NOTE
2
The Pattern Mode
3. Phrase Recording
RS700077
Create original phrases by recording performance data to user phrases.
Three recording modes are available: real-time recording, step recording, and grid-step recording.
The Phrase Recording Display
Phrase Recording has the following display pages.
● Record Standby (PATTERN Play)...(Page 78)
This page is used to prepare for recording performance data to
the currently selected phrase.
Parameters such as loop recording, the recording type, and record
quantize are accessible via this page.
● Record Standby (PATTERN Patch)...(Page 79)
This page is used to prepare for recording performance data to a
phrase.
Voice selection and transposition can be carried out via this page.
● Real-time Record...(Page 80)
This recording mode allows notes played via the RS7000 and
variations applied via the assignable knobs, as well as performance data from external MIDI devices, to be recorded in real
time. Recording can be carried out while monitoring playback of
other tracks.
Real-time Record: Replace...(Page 80)
Any previous data in the recorded track will be erased (overwritten) and replaced by the new performance data. This is
handy when you need to re-record the same part several
times.
Real-time Record: Overdub...(Page 80)
This mode allows material to be added to existing material on
a track. Previous performance data will not be erased. This
makes it easy to create parts by recording them a little at a
time.
● Step Record...(Page 80)
This mode allows notes to be entered one at a time. Step recording makes it easy to create user phrases even if you can’t play the
phrase in real time.
Notes are entered by first specifying the note type, and then the
note pitch via the keyboard.
● Grid Step Record...(Page 83)
As in the Step record mode, notes are entered one at a time. After
specifying the note’s pitch, the note is entered at the grid position
(timing) specified by the keyboard.
This method is particularly useful when entering drums and
sequenced phrases which use consecutive notes of the same pitch.
3. Phrase Recording
Before beginning recording, make sure that the UTILITY mode MEMORY PROITECT function is “OFF”
(Page 257). Recording is not possible when memory protection is turned on.
NOTE
3. Phrase Recording
78RS7000
Prepare to record to the currently selected user phrase.
Record Standby Procedure
1. Press [PATTERN] to engage the PATTERN Play mode.
2. Select the pattern for which a phrase is to be recorded.
3. Select an empty track by using the white keyboard keys while
holding the [TRACK SELECT] button.
4. Press the [REC] button to go to the Rec Standby display. If
the PATTERN Play page is showing when the [REC] button
is pressed the PATTERN Play Rec Standby page will appear.
If the PATTERN Patch page is showing when the [REC] button is pressed the PATTERN Patch Rec Standby page will
appear.
Turns loop recording ON or OFF.
When ON, the phrase will play repeatedly during real-time
recording. This can be handy when recording drums parts, for
example, in which you want to add different instruments on
each pass.
When OFF recording stops after one pass through the phrase.
2
REC TYPE (Record Type) ............................. [Knob 2]
[Settings] REPLACE, OVERDUB, STEP, GRIDSTEP
Selects the record mode.
For more details on each record mode see “3. Phrase Recording” on the previous page.
OFF when VALUE = OFF
50% ~ 75% when VALUE = 60 , 120 , 240 ,
480
66% ~ 83% when VALUE = 80 , 160 , 320
Record quantize aligns the timing of notes which are not
exactly on the beat on-the-fly as you record.
The record quantize parameters can be set in the Rec Standby
mode when the REPLACE or OVERDUB record type is
selected.
The quantize VALUE parameter specifies the note timing to
which the nearest recorded notes will be aligned.
The quantize SWING parameter specifies by how much the
timing of notes on even-numbered beats (back beats) will be
delayed to create a swing feel. When a triplet VALUE is
specified, the last note of each triplet is affected by the
SWING parameter.
To adjust the SWING parameter, press [F3] to move the cursor to SWING, then use [Knob 3] to adjust.
This parameter has the same effect as in the PATTERN Play
mode. See page 72 for details.
5
LENGTH
This parameter specifies the length of the phrase to be recorded in
measures.
This parameter cannot be set in the Rec Standby mode. Be sure to
set the LENGTH parameter in the PATTERN Play mode before
engaging Rec Standby.
6
EVENT TYPE ........................................................[Knob 3]
When the STEP record type is selected this parameter specifies
the type of event to be recorded.
[Settings] NOTE, PITCH BEND, CC[000] ~ CC[119]
Specifies the type of data to be recorded.
When NOTE is selected notes data is recorded.
When PITCH BEND is selected pitch bend change data is
recorded.
When CC[000] ~ CC[119] is selected, the corresponding
control change data is recorded: volume, pan, expression, etc.
For CC[000] ~ CC[119], select the control number of the data
(volume, pan, expression, etc.) that you wish to record. Only
when inputting the control change number, you can use
[SHIFT] + [F3] for numeric key input.
1
BANK (Voice Bank)............. [Knob 1], [F1] → [Knob 1],
Selects a voice for the phrase to be recorded.
Voice banks organize voices in voice-type categories, and are
selected using MIDI bank select MSB and LSB data. For
more details on voice banks refer to “Chapter 1: Basics”,
page 61.
The program number parameter selects the individual voices
in each bank.
To access the BANK LSB, press [F1] to move the cursor to
the LSB value then use [Knob 1] to adjust.
3
TRNS ON/OFF (Transpose ON/OFF)........ [Knob 3]
[Settings] ON, OFF
Determines whether transpose setting changes will affect the
phrase to be recorded.
When ON, transpose setting changes will transpose the
recorded data.
When OFF, transpose setting changes will not affect the
recorded data.
It is a good idea to turn this parameter OFF when recording
drum phrases or other phrases you do not want to be transposed.
• When the OVERDUB record type is selected,
quantization will also be applied to the existing data in the track.
The first playback, however, will not be
affected (quantization will be applied, however).
• When record quantize is not OFF, quantization is applied to all controller data in addition
to the note data. Use the Quantize job to
quantize only the note data.
For example, to create a 1-measure phrase that
will repeat during an 8-measure pattern, do the
following:
1. In the PATTERN Play mode set the LENGTH
to 1.
2. Record the new phrase.
3. In the PATTERN Play mode set the LENGTH
back to 8.
Record Standby (PATTERN Patch)
NOTE
The voice selected here is used when the voice
bank parameter in the PATTERN mode MIXER
display (Page 93) is set to “Phrase”.
NOTE
NOTE
123
[Knob 1]
[F1]
[SHIFT]+[F1]
[Knob 2]
[SHIFT]+[F2]
[Knob 3]
3. Phrase Recording
80RS7000
Real-time recording allows anything played on the RS7000 keyboard, operation of the assignable knobs, and data received from
an external MIDI controller to be recorded in real time.
In this section we’ll look at the real-time REPLACE or OVERDUB recording procedure.
Record Procedure (REPLACE, OVERDUB)
1. Press [PATTERN] to enter the PATTERN Play mode.
2. Specify a style and section to select the pattern for which the
phrase is to be recorded (Page 72).
3. Press [PATTERN] to switch to the PATTERN Patch mode.
4. Select a track and a user phrase (Page 75).
5. Press [REC] to engage the Rec Standby mode (PATTERN
Patch).
6. Use [Knob 1](BANK) and [Knob 2](PGM) to select a voice
for the phrase.
If necessary also use [Knob 3](TRANS ON/OFF) to turn
transposition ON or OFF.
7. Press [PATTERN] to switch to the PATTERN Play Rec
Standby mode.
8. Use [Knob 2](REC TYPE) to select the REPLACE or
OVERDUB record type.
Use [Knob1](REC LOOP) to turn the REC LOOP parameter
ON or OFF, as required. Also use [Knob 3](REC QUANTIZE) and [F3] to set up record quantize, and [Knob
4](BPM) to set the BPM as required.
9. Press [PLAY] and begin recording after the count-in.
10. Play the part on the keyboard and assignable knobs.
11. Tracks can be switched during recording.
12. Stop recording and return to the PATTERN Play (or PAT-
TERN Patch) mode by pressing the [STOP] button.
User phrase notes, pitch bend data and control change data can be
recorded step-by-step.
Record Procedure
1. Press [PATTERN] to enter the PATTERN Play mode.
2. Specify a style and section to select the pattern for which the
phrase is to be recorded (Page 72).
3. Press [PATTERN] to switch to the PATTERN Patch mode.
4. Select a track and a user phrase (Page 75).
5. Press [REC] to engage the Rec Standby mode (PATTERN
Patch).
6. Use [Knob 1](BANK) and [Knob 2](PGM) to select a voice
for the phrase.
If necessary also use [Knob 3](TRANS ON/OFF) to turn
transposition ON or OFF.
7. Press [PATTERN] to switch to the PATTERN Play Rec
Standby mode.
8. Use [Knob 2](REC TYPE) to select the STEP record type.
9. Use [Knob 3](EVENT TYPE) to select the type of data you
want to record: notes, pitch bend, or control change.
10. Press [PLAY] and the Step Rec display will appear.
● Recording Notes
11.
Use [Knob 1](POINTER) to move the pointer to the position
at which you want to enter a note, [Knob 2](STEP) to set the
note length, [Knob 3](VELOCITY) to set the note velocity,
and [Knob 4](GATE TIME) to set the gate time.
12. Enter the note by pressing the appropriate key on the key-
board.
Press [F1](REST) to enter a rest, or [F2](TIE) to enter a tie.
The [F3] (DELETE) and [F4] (BACK DELETE) buttons can
be used to delete entered notes.
Real-Time Recording
• If REC LOOP is ON, the phrase being
recorded will continue to loop until the [STOP]
button is pressed.
• Mistakes can be “erased” by holding the
[SHIFT] button and pressing the key corresponding to the note or instrument you want
to erase.
• Assignable knob data can also be erased by
holding the [SHIFT] button and operating the
appropriate knob. The knob data is erased
from the point at which the [SHIFT] button is
held and the knob operated until the [SHIFT]
button is released.
NOTE
Pressing [JOB] while holding [SHIFT] directly
accesses the “00 Undo/Redo” phrase job (Page
68, Page 134), allowing the previous record
operation to be undone. This is useful if, for
example, you’ve accidentally erased material
on a track you wanted to keep by recording in
the REPLACE mode.
Step Recording
NOTE
2
The Pattern Mode
3. Phrase Recording
RS700081
13. Stop recording and return to the PATTERN Play (or PAT-
TERN Patch) mode by pressing the [STOP] button.
● Recording Pitch Bend or Control Change Data
11.
Use [Knob 1](POINTER) to move the pointer to the position
at which you want to enter the data, [Knob 2](STEP) to set
the data step size, and [Knob 3](VALUE) to set the value.
12. Enter the specified data by pressing a key on the keyboard.
All keys have the same effect except when “KEYBOARD” is
selected by [Knob 3](VALUE), in which case the value
entered depends on the key pressed.
Press [F1](REST) to enter a rest. The [F3] (DELETE) and
[F4] (BACK DELETE) buttons can be used to delete entered
notes.
13. Press the [PLAY] button to hear how your step-recorded
phrase is progressing. Press [STOP] to stop playback.
14. Stop recording and return to the PATTERN Play (or PAT-
TERN Patch) mode by pressing the [STOP] button.
Display Parameters
When “NOTE” has been selected via the EVENT knob
When the EVENT type is not “NOTE”
1
Beat Graph
This is the display in which notes are “placed” during step
recording.
When the meter is 4/4, the display is divided into 4 beats (one
measure). Each diamond-shaped marker in the display represents 1 32
Sets the data-entry position.
The triangular pointer above the beat graph indicates the
data-entry position.
Rotating the [knob 1] causes the pointer to move left or right,
accordingly.
If you press the [PLAY] button the [PLAY] indicator will flash and you will be able to hear how
your step-recorded phrase is shaping up. Press
[STOP] to stop playback and continue entering
notes in the step mode.
In the step recording mode notes are actually
entered when the keys are released. So when
entering chords be sure to press all notes you
want to enter before releasing the keys.
When you need to make large value changes
rotate a knob while holding the [SHIFT] button
to change values in increments of 10 rather
than 1.
Specifies the length of the note or rest to be entered.
When the PB or CC event type is selected this parameter
specifies the step time:
the size of the step the pointer will move to the next position
after an event is entered.
Specifies the velocity value with which the note will be
entered.
The set value (1 ~ 127) corresponds to the MIDI velocity
value entered.
When one of the random settings is selected (RND1 ~
RND4) a random velocity value will be entered.
RND1 ~ RND4 can be set by using [SHIFT] + [F3] →
Numeric keypad to enter 128 ~ 131.
Sets the gate time to produce slurs, staccato notes, etc.
“Gate time” refers to the actual length of time the note
sounds. For the same 1/4 note, for example, a long gate time
will produce a slur while a short gate time will produce a
staccato effect.
Gate time is indicated as a percent value of the step time.
A setting of 50% produces a staccato sound, values between
about 80% and 90% produce normal note length, and a value
of 99% will produce a slur.
Press [F1] to enter a rest as long as the specified step time. The
point will move ahead to the next data-entry position. Rests do
not appear on the display.
7
TIE .................................................................................... [F2]
When [F2] is pressed to enter a tie the preceding note is lengthened to the full step time. For example, in the following phrase
note 1 is entered with 1/4 note step time. If the step time is then
changed to an 8
th
note and [F2] is pressed, note 2 is entered.
Dotted notes can also be entered using the TIE function. To produce a dotted 1/4 note, for example, enter the step time to an 8
Sets the value of the data to be entered.
When KEYBOARD is selected the value can directly entered
via the RS7000 keyboard.
[Procedure]
When the EVENT TYPE is PITCH BEND
The pitch bend values from -8192 through +8191 are
assigned to the keyboard.
Pressing the leftmost white key (E) while holding the
[OCT UP] button enters ±0000, and each key to the right
of this increases the value by 341 (semitone steps) until
+8191 is reached at the high E key (the second from rightmost white key).
There is no actual data representing rests.
When a “rest” is entered the pointer simply
moves ahead to the next data-entry position,
effectively leaving a rest.
NOTE
Mistakenly entered notes can be erased by
pressing [F4] immediately after they are entered
(before changing the step time value).
12
NOTE
2
The Pattern Mode
3. Phrase Recording
RS700083
Operation when the [OCT DOWN] key is held is the
opposite: the high E key enters ±0000, and each key to
the left of this lowers the value by ±341 until -8192 is
reached at the leftmost white key.
When the keyboard only is used, the SECTION H (middle
C) white key corresponds to ±0000, while each semitone
to the right of this key adds approximately 341, and each
semitone to the left subtracts the same amount. The second white key from the right produces a value of +4096,
and the leftmost white key produces a value of -4096.
When the EVENT TYPE is CC
The control change values from 000 through 127 are
assigned to the keyboard.
The leftmost white key (E) enters 000, and each key to the
right increases the value by 5 or 6 until 127 is reached at
the high E key (the second from rightmost white key).
Like step recording, grid step recording allows notes to be
recorded to a user phrase one at a time. With grid step recording,
however, the pitch of the notes to be entered is specified first, and
the data-entry position is specified via the keyboard. This method
is particularly useful for entering drum patterns or sequences
which use several consecutive notes of the same pitch.
Record Procedure
1. Press [PATTERN] to enter the PATTERN Play mode.
2. Specify a style and section to select the pattern for which the
phrase is to be recorded (Page 72).
3. Press [PATTERN] to switch to the PATTERN Patch mode.
4. Select a track and a user phrase (Page 75).
5. Press [REC] to engage the Rec Standby mode (PATTERN
Patch).
6. Use [Knob 1](BANK) and [Knob 2](PGM) to select a voice
for the phrase. If necessary use [Knob 3](TRANS ON/OFF)
to turn transposition ON or OFF.
7. Press [PATTERN] to switch to the PATTERN Play Rec
Standby mode.
8. Use [Knob 2] to select the GRID record type.
9. Press [PLAY] and the Grid Step record display will appear.
10. Set the pitch of the notes to be entered via [Knob 1](NOTE).
If necessary also use [Knob 2](GATE TIME) to set the gate
time and [Knob 3](VELOCITY) to set the note velocity.
11. Use the keyboard to specify the note-entry point on the grid.
The grid divides a measure into 16
th
note divisions, and the
16 white keys on the keyboard correspond to each of these
grid positions.
The leftmost white key enters a note on the first beat of the
measure, the 5
th
white key (B) enters a note right on the 2
nd
beat, and so on.
A note is entered on the grid each time a white key is pressed
and its indicator lights. Press the same white key a second
time so that its indicator goes out to erase the note at that
position.
OCT
DOWN
OCT
UP
±0000+8191
Each semitone increases the value by 341
Hold
1234567891011 1213 141516
K !L # M $ N % O &P 'Q ( R )S -T @ U ^V _ W {X } Y ~ Z
ALLTR- TR+
PAD ASSIGN
1~8 9~16
ABCDEFGHI J
TAP
OCT
DOWN
OCT
UP
-8192±0000
Hold
Each semitone decreases the value by 341.
-4096+4096±0000
Each semitone
increases the value
by 341
Each semitone
decreases the value
by 341
Grid Step Recording
ABCDEFGHI J
ALLTR- TR+
1~8 9~16
1234567891011 1213 141516
K !L # M $ N % O &P 'Q ( R )S -T @ U ^V _ W {X } Y ~ Z
ABCDEFGHI J
ALLTR- TR+
1~8 9~16
1234567891011 1213 141516
K !L # M $ N % O &P 'Q ( R )S -T @ U ^V _ W {X } Y ~ Z
PAD ASSIGN
TAP
PAD ASSIGN
TAP
ABCDEFGHI J
ALLTR- TR+
1~8 9~16
1234567891011 1213 141516
K !L # M $ N % O &P 'Q ( R )S -T @ U ^V _ W {X } Y ~ Z
000127
Increases by 5 or 6 with each semitone.
TAP
PAD ASSIGN
3. Phrase Recording
84RS7000
When the selected meter has more than 4 beats per measure
(5/4, for example), notes fro the 5
th
beat onward can be
entered after pressing the [OCT UP] button. Press [OCT
DOWN] to go back to beats 1 through 4.
For example, this rhythmic pattern in 4/4 time can be entered
as follows ().
When the phrase being recorded is more than 2 measures
long, Use the [] button to move to the next measure.
12. If you press the [PLAY] button the [PLAY] indicator will
flash and you will be able to hear how your grid-recorded
phrase is shaping up. Press [STOP] to stop playback.
13. Stop recording and return to the PATTERN Play (or PAT-
Specifies the pitch of the notes to be entered.
In addition to using [Knob 1], the pitch can be specified by
pressing a key on the keyboard while holding the [SHIFT]
button.
Has the same effect as the pattern play parameter. Refer to
page 72 in the “Pattern Playback” section for details.
1234
[Knob 1]
[SHIFT]+[F1]
[Knob 2]
[SHIFT]+[F2]
[Knob 3]
[SHIFT]+[F3]
[Knob 4]
[F4]
[SHIFT]+[F4]
ABCDEFGHI J
ALLTR- TR+
12345678910111213141516
K !L #M $N %O &P 'Q (R )S -T @U ^V _W {X }Y ~Z
1~8 9~16
TAP
PAD ASSIGN
2
The Pattern Mode
4. Adding Groove to a Pattern
RS700085
The GROOVE function can be used to add feel and groove to patterns.
This is accomplished by varying note timing, gate time, and velocity on an easy-to-use grid. By using
the GROOVE function you can vary the feel of the preset phrases as well as your own. Give dry-sounding patterns more drive, and in general make your grooves more musical.
Press the [GROOVE] button while in the PATTERN Play or Patch mode to access the Grid Groove display page.
Groove Features
● Pitch, note timing, gate time, and velocity can be
varied to change the groove of your patterns without actually changing the original data.
● Parameter changes affect playback in real time, so
you can tweak the groove of your patterns while
monitoring the results to achieve precisely the feel
you want.
● Add groove to the preset phrases.
Although the preset phrases cannot be directly altered, you
can use Grid Groove to indirectly change the way they sound.
● Groove settings can be applied to the pattern data
when complete.
Groove settings can be applied to pattern data in two ways:
• By using the PATTERN JOB “Normalize Effect” job
(Page 150).
• By using the real-time OVERDUB record mode (Page 80).
● Different groove settings can be made for each
track.
You can, for example, apply different groove settings to bass
drum and snare tracks.
● The groove settings for all 16 tracks are memorized
with the style.
No extra save procedure is necessary. Your groove settings
are saved with the style data and are automatically recalled
whenever a style is selected.
If MEMORY PROTECT is ON, however (Page 257), the
groove settings will not be saved and will be erased when a
different style is selected.
Grid Groove Procedure
1. Press [GROOVE] while in the PATTERN Play or Patch mode
to access the Grid Groove display page.
2. Press a key on the keyboard while holding the [TRACK
SELECT] button to select the track to which groove is to be
applied.
3. Press a white key on the keyboard to select the grid segment
to be edited.
The grid is divided into 16
th
note segments which are selected
by pressing the corresponding white keys on the keyboard.
The leftmost white key corresponds to the first beat of the
measure, the 5
th
white key to the 2nd 1/4 note beat, and so on.
Press the same key again to de-select the segment.
When a key is pressed the corresponding grid segment is
highlighted.
More than one segment can be selected at a time for simultaneous groove editing. If several segments are selected you
can select a single segment only by pressing the appropriate
key while holding the [SHIFT] button.
4. Adding Groove to a Pattern
The real-time OVERDUB record mode cannot
be used if a preset phrase is assigned to the
selected track. In this case first copy the preset
phrase to a user phrase and assign that phrase
to the track.
PHRASE DATAGRID GROOVE
TONE
GENERATOR
NOTE
The selected segment is indicated both by the
keyboard indicators and on the display. In the
example below the 3
rd
1/4 note beat is selected
for editing.
NOTE
4. Adding Groove to a Pattern
86RS7000
4. Press [PLAY] to begin playback and use [Knob 1] through
[Knob 4] to adjust the groove parameters as required.
5. Press [EXIT] to return to the PATTERN Play or Patch mode.
Increases or decreases the velocity of notes on the selected
grid segment(s).
5
TR (Track)
[Settings] TR01 ~ 16
Specifies the track to which the groove settings are to be
applied.
See “Pattern Playback”, page 72, for the track selection procedure.
Recording the Groove Settings to a Phrase
Using the Overdub Record Mode
If a user phrase is assigned to the track to which groove has been
applied, the following procedure can be used to actually record
the groove settings to the track.
1. Set up the GROOVE parameters as required.
2. Press [PATTERN] to go to the PATTERN Play page.
3. Press [REC] to engage the Rec Standby mode.
4. Use [Knob 2](REC TYPE) to select the OVERDUB record
type.
5. Use [Knob 3](REC QUANTIZE) to set the REC QUANTIZE
value to “OFF” (OFF).
6. Press [PLAY] to begin recording.
7. When the entire phrase has played through once, press the
[STOP] button to stop recording.
The groove settings have now been recorded along with the
phrase, and the groove settings for that track are initialized.
When you need to make large value changes rotate a
knob while holding the [SHIFT] button to change val-
ues in increments of 10 rather than 1.
1243
5
[Knob 1] [Knob 2][Knob 3][Knob 4]
NOTE
• Please note that during this process any keys
played on the keyboard, panel knob operations, or data received from an external MIDI
controller will also be recorded.
• If MEMORY PROTECT is ON, “Memory Protected” will appear on the display when you
press the [REC] button and the Rec Standby
mode will not be engaged. If this happens go
to the UTILITY mode and turn MEMORY
PROTECT OFF (Page 257) and then continue from step 2 of the above procedure.
NOTE
2
The Pattern Mode
5. Play Effects
RS700087
Play effects can be used to temporarily alter parameters such as gate time and velocity, or to add
effects such as harmony to enhance the richness and depth of the sound during pattern playback.
Play effects are set and applied via this sub mode. Three display pages are provided: Harmonize, Note,
and Timing.
Press [PLAY FX] while in the PATTERN Play or Patch mode to access the play effects.
Play Effect Features
● Play effects allow you to temporarily alter note timing, gate time, and velocity without actually changing of overwriting the original pattern data. You can
also add effects such as unison, octave, and harmonize for thicker textures.
● Parameter changes affect playback in real time, so
you can tweak the groove of your patterns while
monitoring the results to achieve precisely the feel
you want.
● Add play affects to the preset phrases.
Although the preset phrases cannot be directly altered, you
can use play effects to indirectly change the way they sound.
● Play effect settings can be applied to the pattern
data when complete.
Play effect settings can be applied to pattern data in two
ways:
• By using the PATTERN JOB “Normalize Effect” job
(Page 150).
• By using the real-time OVERDUB record mode (Page 80).
● Unison, octave, and harmonize effects use polyphony.
The octave and harmonize 1/2 effects use up one note each (2
notes when a 2-element voice is used). Unison uses up the
number of notes set by the unison setting (or twice the number of notes when a 2-element voice is used).
For example, if the unison effect is set to “8” the effect will
use up 8 (or 16) simultaneous notes.
Be sure that whatever effect you use, the maximum 62 note
polyphony of the RS7000 is not exceeded. For more information on maximum polyphony refer to “Chapter 1: Basics”,
page 62.
● Different play effect settings can be made for each
track.
● The play effect settings for all 16 tracks are memorized with the style.
No extra save procedure is necessary. Your play effect settings are saved with the style data and are automatically
recalled whenever a style is selected.
If MEMORY PROTECT is ON, however (Page 257), the
play effect settings will not be saved and will be erased when
a different style is selected.
Play Effect Procedure
1. Press [PLAY FX] while in the PATTERN Play or Patch mode
to access the Harmonize page.
2. Press a key on the keyboard while holding the [TRACK
SELECT] button to select the track to which play effects are
to be applied.
3. Use [Knob 1] ~ [Knob 4] to make the required settings.
4. Press [PLAY FX] to go to the Note page.
5. Use [Knob 1] ~ [Knob 3] to make the required settings.
6. Press [PLAY FX] to go to the Timing page.
7. Use [Knob 1] ~ [Knob 3] to make the required settings.
8. Use the [EXIT] to move back through the Note and Harmo-
nize pages, and finally to return to the PATTERN Play (or
Patch) mode.
5. Play Effects
The play effects settings cannot be recorded to
preset phrases. To permanently apply the play
effect changes to a preset phrase, first copy the
phrase to a user phrase and assign the new user
phrase to the track to which the play effects are
to be applied, then use the play effects recording
procedure described on this page.
PHRASE DATA
TONE
GENERATOR
PLAY FX
NOTE
• When you need to make large value changes
rotate a knob while holding the [SHIFT] button
to change values in increments of 10 rather
than 1.
• Using the three SEQUENCE PLAY FX knobs
you can directly edit the corresponding
parameters on the Note and Timing pages
(except NOTE OFFSET).
Plays a unison phrase which has the same notes and timing as
the data recorded in the target phrase.
The unison phrase will be slightly out-of-phase in relation to
the original phrase, and thus produce a “thickening” flanging
type effect.
Adds a harmonized phrase to the recorded phrase data to create a rich, harmony sound. Two harmonize effects can be
used simultaneously to create an even thicker sound.
Shortens or lengthens the phrase by the specified percentage.
The amount by which the phrase is shortened or lengthened is
determined as a percentage of the notes on which the meter of
the phrase is based. Simply, a setting of 50% shortens the
phrase to half its original length, while a setting of 200%
lengthens the phrase to twice its original length. A setting of
100% produces no change.
Delays the timing of the back (even-numbered) 8th notes in
the phrase in clock increments.
Recording the Play Effect Settings to a
Phrase Using the Overdub Record Mode
If a user phrase is assigned to the track to which play effects have
been applied, the following procedure can be used to actual
record the play effect settings to the track.
1. Set up the PLAY FX parameters as required.
2. Press [PATTERN] to go to the PATTERN Play page.
3. Press [REC] to engage the Rec Standby mode.
4. Use [Knob 2](REC TYPE) to select the OVERDUB record
type.
5. Press [PLAY] to begin recording.
6. When the entire phrase has played through once, press the
[STOP] button to stop recording.
The play effect settings have now been recorded along with the
phrase, and the play effect settings for that track are initialized.
[3] Timing Page
Notes cannot be shifted to a position that is
before the beginning of the phrase.
If a clock shift setting results in notes being
positioned before the beginning of the phrase,
those notes will all be aligned with the beginning of the phrase.
In the example below, if the clock shift parameters is set to -480 (one 1/4 note) the first three
8th notes will all become grouped at the beginning of the pattern.
123
[Knob 1][Knob 2][Knob 3]
Quarter note length
Original Data
Clock Shift = +480
Clock Shift = -480
NOTE
• Please note that during process any keys
played on the keyboard, panel knob operations, or data received from an external MIDI
controller will also be recorded.
• If MEMORY PROTECT is ON, “Memory Protected” will appear on the display when you
press the [REC] button and the Rec Standby
mode will not be engaged.
If this happens go to the UTILITY mode and
turn MEMORY PROTECT OFF (Page 257)
and then continue from step 2 of the above
procedure.
NOTE
1:1:0002:1:0001:1:0002:1:000
These three notes will become
grouped at the first beat.
Clock Shift = -480
A Chord
6. MIDI Delay
90RS7000
This sub mode can be used to apply a special MIDI delay effect to a pattern.
MIDI delay works by creating a copy of the original data which plays back several times slightly after
the original data, thus simulating the sound of a normal delay effect. MIDI delay has some special features which aren’t available with standard delay effects, however.
Two display pages are provided: Delay and Feedback.
From the PATTERN Play or Patch mode press the [MIDI DELAY] button to access the MIDI delay pages.
MIDI Delay Features
● Unlike conventional delay effects, MIDI delay works
by adding MIDI data which means that the pitch,
velocity, and gate time of the delay sound can be
freely controlled, and special feedback clock variations can be applied.
For example. The pitch of the delay sound can be raised or
lowered in semitone or whole-tone increments, or the volume
of the delay can be gradually increased or decreased. Feedback clock control allows, for example, the delay time to be
gradually shortened or lengthened.
● Since MIDI delay uses the MIDI clock as the basis
for all delay times it is easy to create precise notelength delays.
In conventional delay systems the delay time is specified in
milliseconds (thousandths of a second) so it is necessary to
calculate the relationship between milliseconds and note
length when you want to create note-length delays. Further, if
the tempo changes during playback it becomes necessary to
do extra work to make the delay time follow the tempo
changes.
With MIDI delay, however, the delay time can be set in clock
increments so the delays will always be locked to the playback tempo.
● MIDI delay uses polyphony.
Since MIDI delay uses the tone generator stage to produce
the delay sound, it uses 1 note (2 if a 2-element voice is used)
of the RS7000’s maximum polyphony. Be sure that whatever
effect you use, the maximum 62 note polyphony of the
RS7000 is not exceeded. For more information on maximum
polyphone refer to “Chapter 1: Basics”, page 62.
● Different MIDI delay settings can be made for each
track.
● The MIDI delay settings for all 16 tracks are memorized with the style.
No extra save procedure is necessary. Your MIDI delay settings are saved with the style data and are automatically
recalled whenever a style is selected.
If MEMORY PROTECT is ON, however (Page 257), the
MIDI delay settings will not be saved and will be erased
when a different style is selected.
● MIDI delay settings can be applied to the pattern
data when complete.
There are 2 ways to do this:
• By using the PATTERN JOB “Normalize Effect” job
(Page 150).
• By using the real-time OVERDUB record mode (Page 80).
MIDI Delay Setup Procedure
1. Press [MIDI DELAY] while in the PATTERN Play or Patch
mode to access the first MIDI delay display page (Delay).
2. Press a key on the keyboard while holding the [TRACK
SELECT] button to select the track to which MIDI delay is to
be applied.
3. Use [Knob 1] ~ [Knob 3] to make the required settings.
4. Press [MIDI DELAY] to go to the Feedback page.
5. Use [Knob 1] ~ [Knob 4] to make the required settings.
6. MIDI Delay
NOTE
If a preset phrase is assigned to the selected track,
the real-time OVERDUB record mode cannot be
used. In this use first copy the preset phrase to a user
phrase and assign that phrase to the track.
2
The Pattern Mode
6. MIDI Delay
RS700091
6. Use the [EXIT] to move back to the Delay page, and then to
return to the PATTERN Play (or Patch) mode.
Display Parameters
[PATTERN] → [MIDI DELAY]
1 DELAY TIME .............................................[Knob 1]
[Settings] 0030 ~ 1920 (clocks)
Sets the delay time. The delay time is the amount of time
between the playback of the original notes and the delay
notes, specified in clock increments (one 1/4 note = 480
clocks).
When MIDI delay is set up to produce multiple repeats, gradual changes in the level of the repeats are produced by
increasing or decreasing the velocity values.
For example, if the velocity of the original data is 100 and the
FB VELOCITY value is set to +10, if the velocity of the first
repeat is 60, the second repeat will be 70, the third 80, and so
on.
When MIDI delay is set up to produce multiple repeats,
changes in the pitch of the repeats can be produced in semitone or whole-tone increments.
For example, if the pitch of an original note is C3 and the FB
NOTE value is set to +1, the pitch of the first repeat will be
C#3, the second repeat will be D3, the third D#3, and so on.
• When you need to make large value changes
rotate a knob while holding the [SHIFT] button
to change values in increments of 10 rather
than 1.
• The SEQUENCE PLAY FX knob can be used
to directly edit the Delay page DELAY LEVEL
parameter.
[1] Delay Page
123
[Knob 1][Knob 2][Knob 3]
[2] Feedback Page
60
10
10
Velocity
Original data
Delay Time
Delay level
Delay data
(Repeat Time = 3)
Feedback
velocity
Time
NOTE
1234
[Knob 1][Knob 2]
[Knob 3]
[Knob 4]
6. MIDI Delay
92RS7000
When RND (RANDOM) is selected the pitch of the delayed
notes will change at random.
3
FB GATE TIME (Feedback Time)...............[Knob 3],
[Settings] -100 ~ +100 (%)
When MIDI delay is set up to produce multiple repeats, this
parameter can be used to apply gradual changes in the gate
time of the repeats. The gate times of the repeats are affected
as follows:
The gate time of the 1st repeat =
the original gate time × the TIME parameter setting.
The gate time of the 2
nd
and subsequent repeats =
the gate time of the preceding repeat × the TIME setting.
For example, if the gate time of an original note is 240 clocks
and the TIME parameters is set to –50%, the gate time of the
1st repeat will be 120 clocks, the second repeat will be 60
clocks, the third 30 clocks, and so on.
When MIDI delay is set up to produce multiple repeats, this
parameter can be used to apply gradual changes in the delay
time of the repeats. The delay times of the repeats are
affected as follows:
The delay time of the 2nd and subsequent repeats =
the delay time of the preceding repeat
×
the FB CLOCK
setting.
For example, if the delay time of an original note is 240
clocks and the FB CLOCK parameters is set to –50%, the
delay time of the 1st repeat will be 120 clocks, the second
repeat will be 60 clocks, the third 30 clocks, and so on.
Recording the MIDI Delay Settings to a
Phrase Using the Overdub Record Mode
If a user phrase is assigned to the track to which MIDI delay been
applied, the following procedure can be used to actual record the
MIDI delay settings to the track.
1. Set up the MIDI DELAY parameters as required.
2. Press [PATTERN] to go to the PATTERN Play page.
3. Press [REC] to engage the Rec Standby mode.
4. Use [Knob 2] (REC TYPE) to select the OVERDUB record
type.
5. Press [PLAY] to begin recording.
6. When the entire phrase has played through once, press the
[STOP] button to stop recording.
The MIDI delay settings have now been recorded along with the
phrase, and the MIDI delay settings for that track are initialized.
Velocity
Original data
Delay data
Time
Semitone
Semitone Semitone
C3C#3D3D#3
2401206030
Velocity
Original Data
Delay data
Time
NOTE
• Please note that during process any keys
played on the keyboard, panel knob operations, or data received from an external MIDI
controller will also be recorded.
• If MEMORY PROTECT is ON, “Memory Protected” will appear on the display when you
press the [REC] button and the Rec Standby
mode will not be engaged.
If this happens go to the UTILITY mode and
turn MEMORY PROTECT OFF (Page 257)
and then continue from step 2 of the above
procedure.
Velocity
Original Data
Delay time
120
Delay data
nd
2
repeat delay
time
60
Time
3rd repeat
delay time
30
2
The Pattern Mode
7. Adjusting Level and Effects for Each Track (Mixer)
RS700093
This sub-mode is used to adjust pattern-playback volume levels, effect levels, and other parameters
individually for each track.
4 pages are available: Voice Select, Volume/Pan/Out, Equalizer, and Effect Send. The equalizer parameters are available on 2 sub pages accessible via the [F1] and [F4] buttons.
Press the [MIXER] button from the PATTERN Play or Patch mode to go to the MIXER Voice Select page.
Mixer Features
● This mode functions as a “mixer” which allows
adjustment of individual track levels, pan, effect
send and other parameters during pattern playback.
● Regardless of the voices specified for the phrases
used, voices can be assigned for each style.
● Mixer parameters are also saved when a pattern is
saved to memory card or disk as an SMF (Standard
MIDI File) file.
● The mixer settings are memorized with the style.
No extra save procedure is necessary. Your mix and voice
settings are saved with the style data and are automatically
recalled whenever a style is selected. If MEMORY PROTECT is ON, however (Page 261), the mix and voice settings
will not be saved and will be erased when a different style is
selected.
● Absolute and relative parameters.
Absolute parameters are parameters which directly control
the corresponding function.
Relative parameters, on the other hand, function more like
offset values which shift some other value by a specified
amount.
In the mixer sub mode, only the RANDOM PAN DEPTH
parameter is relative.
Mixer Setup Procedure
1. Press [MIXER] while in the PATTERN Play or Patch mode
to access the Voice Select display page.
2. Select the track to be adjusted (Page 69).
3. Use [Knob 1] ~ [Knob 4] to make the required settings.
4. Press [MIXER] to go to the Volume/Pan/Out page.
5. Use [Knob 1] ~ [Knob 4] to make the required settings.
6. Press [MIXER] to go to the EQ 1/2 page.
7. Use [Knob 1] ~ [Knob 4] to make the required settings.
8. Press [MIXER] to go to the Effect Send page.
9. Use [Knob 1] ~ [Knob 4] to make the required settings.
10. Use the [EXIT] to move back through the EQ 1/2, Volume/
Pad/Out and Voice Select pages, and finally to return to the
PATTERN Play (or Patch) mode.
Display Parameters
[PATTERN] → [MIXER]
1 BANK ...................................................................... [Knob 1]
7. Adjusting Level and Effects for Each Track (Mixer)
NOTE
• When you need to make large value changes
rotate a knob while holding the [SHIFT] button
to change values in increments of 10 rather
than 1.
• Using the four panel EFFECT SEND/VOLUME knobs you can directly edit the corresponding mixer parameters without having to
access the mixer displays.
[1] Voice Select Page
12
[Knob 1][Knob 3]
3
[Knob 4]
7. Adjusting Level and Effects for Each Track (Mixer)
2 PROGRAM (Program Number)....................[Knob 3]
Assigns a voice to each track for pattern playback.
Voice banks organize voices in voice-type categories, and are
selected using MIDI bank select MSB and LSB data.
The program number parameter selects the individual voices
in each bank.
When the BANK MSB and LSB are set to “*** ***
(Phrase)”, the voice specified for the phrase assigned to that
track is used. (Page 79)
NOTE
See “Chapter 1: Basics”, page 61 for details
about voice banks.
3
HOLD (Voice Parameter Hold).....................[Knob 4]
[Settings] OFF, ON
OFF...................edited absolute voice parameters will
be reset.
ON..................... edited absolute voice parameters will
be retained.
Determines whether edited absolute voice parameters will be
retained when a different voice is selected.
When “OFF” the absolute voice edit parameters are initialized each time a voice is selected. When “ON” the absolute
voice edit parameters are retained.
Sets the stereo pan position of the selected track.
RANDOM PAN .................................................... [Knob 3]
3
[Settings] -64 ~ 0 ~ 63
Sets the depth of random pan for the selected track.
When set to “0” no panning occurs.
Other values produce a random pan position each time a note
is played.
4
OUTPUT SEL (Output Select)...................... [Knob 4]
[Settings] L&R, AS1, AS2, AS3, AS4, AS5, AS6,
AS1&2, AS3&4, AS5&6
L&R...................Output is sent to the RS7000 OUTPUT
AS5&6 ..............These settings send output to the cor-
responding individual outputs on the
optional AIEB2 I/O Expansion Board
(Page 20).
Specifies the output to which the sound from each track will
be sent.
The assignable outputs on the optional AIEB2 I/O Expansion
Board can be used to separately output specified patterns or
samples for processing via separate external audio devices.
AS1 through AS6 are mono output settings, while AS1&2,
AS3&4, and AS5&6 output a stereo program to the specified
output pair.
94RS7000
NOTE
The LFO User Wave parameters, Coarse Tune,
Detune, Pitch Bend Range, and Pitch Bend are
all absolute parameters, but their value will be
held whether ON or OFF.
[2] Volume/Pan/Out Page
[PATTERN] → [MIXER] × 2
1
[Knob 1][Knob 2][Knob 3][Knob 4]
2
3
4
[3] Equalizer Page
[PATTERN] → [MIXER] × 3
EQ TYPE = PEQ
1243
[Knob 4][Knob 1][Knob 2][Knob 3]
2
The Pattern Mode
7. Adjusting Level and Effects for Each Track (Mixer)
Specifies the bandwidth, or range of frequencies, to be
affected by boost or cut when the PEQ type is selected.
The specified frequency range is centered at the specified EQ
frequency (below).
3
FREQUENCY ....................................................... [Knob 3]
[Settings] 139.7 Hz ~ 12.9 kHz
Sets the center (or cutoff) frequency of the frequency band to
be equalized.
4
GAIN (Output Select)....................................... [Knob 4]
[Settings] -32 ~ +32
Specifies the amount of boost or cut to be applied to the EQ
frequency band.
Specifies the “dry line” send level for each track.
The “dry line” is a direct connection to the outputs which
does not go through the system effects. In other words, an
effect bypass circuit. It is a stereo line in order to maintain the
stereo pan position of each track.
If the dry line level is reduced the depth of the system effects
is increased, but with some effects the sound may appear at
stereo center.
[4] Effect Send Page
3
4
1
2
[Knob 1][Knob 2][Knob 3][Knob 4]
2
The Pattern Mode
8. Changing the Sound of Voices (Voice Edit)
RS700097
This sub mode allows voices to be edited for each pattern track. You can modify brightness, attack,
and other parameters to make the sound your own. There are 5 main display pages: LFO, Portamento,
Pitch, EG (Envelope Generator), and Filter. The LFO and EG pages each have 3 sub pages accessible
via the [F1] and [F4] buttons.
Press the [VOICE EDIT] button from the PATTERN Play or Patch mode to go to the VOICE EDIT LFO
page.
Voice Edit Features
● Versatile relative editing of voice parameters.
● EG, LFO, filter and other synthesizer-like parame-
ters facilitate aggressive voice editing.
● Edited voice settings are memorized with each
style.
No extra save procedure is necessary. Your edited voice settings are saved with the style data and are automatically
recalled whenever a style is selected.
If MEMORY PROTECT is ON, however (Page 257), the
voice edit settings will not be saved and will be erased when
a different style is selected.
● Absolute and relative parameters.
Absolute parameters are parameters that directly control the
corresponding function (pitch bend range, pitch bend, portamento ON/OFF, portamento time, pitch modulation depth,
filter modulation depth, amplitude modulation depth).
Relative parameters, on the other hand, function more like
offset values which shift some other value by a specified
amount. All voice edit parameters other than those listed
above are relative.
In the sections that follow the absolute or relative status of
each parameter is listed beside the parameter name.
● Voice edit parameters are not saved when a pattern
is saved to memory card or disk as an SMF (Standard MIDI File) file.
Voice Edit Procedure
1. Press [VOICE EDIT] while in the PATTERN Play or Patch
mode to access the LFO display page.
2. Select the track to be adjusted (Page 67).
3. Use [Knob 1] ~ [Knob 4] to make the required settings.
4. Press [VOICE EDIT] to go to the Portamento page.
5. Use [Knob 1] ~ [Knob 3] to make the required settings.
6. Press [VOICE EDIT] to go to the Pitch page.
7. Use [Knob 1] ~ [Knob 4] to make the required settings.
8. Press [VOICE EDIT] to go to the EG page.
9. Use [Knob 1] ~ [Knob 4] to make the required settings.
10. Press [VOICE EDIT] to go to the Filter page.
11. Use [Knob 1] ~ [Knob 4] to make the required settings.
12. Use the [EXIT] to move back through the EG, Pitch, Porta-
mento and LFO pages, and finally to return to the PATTERN
Play (or Patch) mode.
Display Parameters
[PATTERN] → [VOICE EDIT]
8. Changing the Sound of Voices (Voice Edit)
NOTE
• When you need to make large value changes
rotate a knob while holding the [SHIFT] button
to change values in increments of 10 rather
than 1.
• Using the panel LFO, PITCH, EG and FILTER
knobs and buttons you can directly edit the
corresponding voice parameters without having to access the mixer displays.
[1] LFO Page
1234
[Knob 1][Knob 3][Knob 4]
[Knob 2]
5678
[Knob 1][Knob 2][Knob 3][Knob 4]
[F4]
[F4][F1]
8. Changing the Sound of Voices (Voice Edit)
98RS7000
1 KEY ON RESET...................................................[Knob 1]
Absolute
[Settings] OFF, EACH-ON, 1st-ON
OFF (Reset Off).........No phase reset.
EACH-ON ..................Phase reset for each note
played.
1st-ON .......................Phase reset on the 1st note of
legato phrases (when subsequent notes are played while the
first note is still held).
Specifies the LFO phase reset mode.
2
BPM SYNC (BPM Synchronization)..........[Knob 2]
Absolute
[Settings] OFF, ON
Determines whether the LFO speed is to be synchronized to
the playback tempo (BPM SYNC ON) or not.
Specifies the LFO speed for vibrato, wow, tremolo, and other
LFO-based effects.
When BPM SYNC is OFF the LFO speed is specified as a
number.
When BPM SYNC is ON the LFO speed is specified as the
type or number of beats per cycle.
STEP selects the step in the user waveform for which the
amplitude will be specified via the STEP VALUE parameter,
below.
TOTAL specifies the total number of steps per one cycle of
the user waveform. More steps allow more complex waveforms.
Press [F2] to move the cursor to the TOTAL parameter and
set the total number of steps using [Knob 2].
Variation
Time
Variation
Time
Variation
Time
Variation
Time
Variation
Time
[F1]
90AB
[Knob 1]
[Knob 2]
[F2]
[Knob 3]
[Knob 4]
C
[F4]
8. Changing the Sound of Voices (Voice Edit)
100RS7000
A STEP VALUE ........................................................[Knob 3]
Absolute
[Settings] 0 ~ 127
Sets the amplitude of the currently selected step in the user
waveform. Select the steps via the STEP parameter, above,
and use the STEP VALUE to alter the level of each to create
the waveform.
FINGERED........Portamento is only applied to legato
notes (i.e. the first note is still held
when the second note is played)
FULL TIME .......Portamento is applied to all notes
Selects the portamento type.
Portemento is a smooth slide between successive notes of different pitch.
3
PORTAMENTO TIME ....................................... [Knob 3]
Absolute
[Settings] 000 ~ 127
Determines the length of the portamento slide between successive notes. The smaller the value the faster the portamento. At a settings of 000 there is no noticeable portamento
effect.