Yamaha ProR3 User Manual

Page 1
DIGITAL REVERBERATOR
Owner’s Manual Manuel d’instructions Bedienungsanleitung Manual del propietario
L
INPUT
-00
LR
R
CLIP
-3
-6
-9
-12
-18
-24
PROGRAM
-36
0
FREQ GAIN FREQ GAIN FREQ GAIN
100
50 700 -15 +15 -15 +15-15 +15
+10
LOW
300
DIGITAL REVERBERATOR
STEREO L
MONO
R PRESET
USER MIDI
800 2k
350
PRE EFFECT EQ
5k
MID
DATA/CURSOR PARAMETER
INC
DEC
4k
10k
2k
20k
HIGH
ON
COMPARE
MAIN
EQ EQ ON
GATE
LEVEL/ BAL
FINE
GATE ON
OTHERS
789
456
1
0
PROGRAM
STORE
2
3
CANCEL
ENTER
INFINITE
UTILITY
BYPASS
POWER
ON/ OFF
Page 2
FCC INFORMATION (U.S.A.)
ADVARSEL! Lithiumbatteri—Eksplosionsfare ved fejlagtig håndtering. Udskiftning må kun ske med batteri af samme fabrikat og type. Levér det brugte batteri tilbage til leverandoren.
VARNING Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera använt batteri enligt fabrikantens instruktion.
VAROITUS Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hävitä käytetty paristo valmistajan ohjeiden mukaisesti.
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference. Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s. In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to coaxial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA 90620
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
IMPORTANT NOTICE FOR
THE UNITED KINGDOM
Connecting the Plug and Cord
WARNING: THIS APPARATUS MUST BE EARTHED IMPORTANT: The wires in this mains lead are coloured in accordance with
the following code: GREEN-AND-YELLOW : EARTH
BLUE : NEUTRAL BROWN : LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows:
The wire which is coloured GREEN and YELLOW must be connected to the terminal in the plug which is marked by the letter E or by the safety earth symbol or coloured GREEN and YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
* This applies only to products distributed by YAMAHA KEMBLE
MUSIC (U.K.) LTD.
Page 3

Precautions

Water warning
Do not expose the device to rain, use it near water or in damp or wet conditions, or place con­tainers on it containing liquids which might spill into any openings.
Avoid excessive heat, humidity, dust, and vibration
Keep the unit away from locations where it is likely to be exposed to high temperatures or humidity – such as near radiators, stoves, in direct sunlight, etc. Avoid locations which are sub­ject to excessive dust accumulation. Extreme vibrations can cause mechanical damage.
Avoid physical shocks
Strong physical shocks can damage the unit. Handle it with care.
Install the unit with plenty of space for ventilation
This unit should be installed in such a way as to maintain a gap of 10cm or more between the rear of the unit and the wall. This will prevent heat build-up inside the unit and possible fire haz­ard.
Do not open the unit, or attempt repairs or modifications yourself
This product contains no user-serviceable parts. Prefer all maintenance to qualified Yamaha ser­vice personnel. Opening the unit and/or tampering with the internal circuitry will void the war­ranty.
Precautions
i
Make sure the power is off before making or removing connections
Always turn the power OFF prior to connecting or disconnecting cables. This is important to pre­vent damage to the unit itself as well as other connected equipment.
Handle cables carefully
Always plug and unplug cables – including the AC cord – by gripping the connector, not the cord.
Clean with a soft dry cloth
Never use solvents such as benzine or thinner to clean the unit. Wipe it clean with a soft, dry cloth.
Always use the correct power source
Make sure the power source voltage specified on the rear panel matches your local AC mains supply:
US & Canadian Model: 120V AC, 60 Hz General Model: 230V AC, 50 Hz UK Model: 240V AC, 50 Hz
Back-up battery
This unit contains a long-life lithium battery which maintains the contents of user memory loca­tions even when the unit is off. With normal use, the battery should last approximately five years. If the battery voltage falls below a certain level, the message “WARNING LOW BAT­TERY” will appear on the screen when the power is turned on. If this occurs, have the battery replaced at a qualified Yamaha service center.
Warning: DO NOT ATTEMPT TO REPLACE THE BATTERY YOURSELF. OPENING THE UNIT AND/OR TAMPERING WITH THE INTERNAL CIRCUITRY WILL VOID THE WARRANTY.
ProR3 Digital Reverberator
Page 4
ii

Contents

Contents
Introduction
Front panel
Rear panel
Basic use – using a preset program –
Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Turning the power on (off). . . . . . . . . . . . . . . . . . 7
Adjusting the input level . . . . . . . . . . . . . . . . . . . 8
Selecting effect programs . . . . . . . . . . . . . . . . . . .8
Preset Program List . . . . . . . . . . . . . . . . . . . . . . . .9
Advanced uses (1)
The bypass function . . . . . . . . . . . . . . . . . . . . . .12
Pre-effect EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
The INFINITE function. . . . . . . . . . . . . . . . . . . .13
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
. . . . .7
. . . . . . . . . . . . . . . . . . . . . . .12
Advanced uses (2) – Editing functions –
How programs are organized . . . . . . . . . . . . . .14
Editing procedure . . . . . . . . . . . . . . . . . . . . . . . .15
Program parameters 1 (Primary effects) . . . . .18
Reverberation (Reverb) . . . . . . . . . . . . . . . .18
Early Reflections (ER) . . . . . . . . . . . . . . . . . .19
User ER parameter . . . . . . . . . . . . . . . . .19
Room Simulation (RoomSim) . . . . . . . . . . .20
Reverb + Echo (Rev + Ech) . . . . . . . . . . . . .21
Reverb + Early Reflections (Rev + ER) . . . .22
Reverb + Chorus (Rev + Cho) . . . . . . . . . . .23
Reverb + Symphonic (Rev + Sym) . . . . . . . 24
Reverb + Flanger (Rev + Flg) . . . . . . . . . . . .25
Reverb + Pitch Change (Rev + Pit) . . . . . . .26
Reverb + Auto Pan (Rev + PAN) . . . . . . . . 27
Common parameters . . . . . . . . . . . . . . . . . . 27
Program paramaters 2 (Secondary effects) . . .28
DFL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
COMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
GATE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
LEVEL/BAL . . . . . . . . . . . . . . . . . . . . . . . . .32
. .14
ERROR Messages of the ProR3
Specifications
Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Block Diagram . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
MIDI data format
1. Transmitted data . . . . . . . . . . . . . . . . . . . Add-1
2. Receive data . . . . . . . . . . . . . . . . . . . . . . . Add-5
. . . . . . . . . . . . . . . . . . . . . . . . . . . .37
. . . . . . . . . . . . . . . . . . . . . Add-1
MIDI Implementation Chart
. . . . . . . . . . . .36
. . . . . . . . . . Add-9
Advanced uses (3) – Utility functions –
Memory protect settings. . . . . . . . . . . . . . . . . . .33
Input mode setting . . . . . . . . . . . . . . . . . . . . . . .33
MIDI channel setting. . . . . . . . . . . . . . . . . . . . . .34
Setting the MIDI program change table . . . . . . 34
Transmitting a MIDI bulk dump. . . . . . . . . . . . 35
Assigning MIDI controllers . . . . . . . . . . . . . . . .35
Initializing the ProR3 . . . . . . . . . . . . . . . . . . . . .36
ProR3 Digital Reverberator
. . .33
Page 5

Introduction

Thank you for purchasing the Yamaha ProR3 Digital Reverberator. The ProR3 marks a new era in Yamaha’s reverberation technology. Third-generation Yamaha digital signal processors (DSP) with 32 bit digital signal processing and high-performance 20 bit linear A/D and D/A convert­ers provide unprecedented density and resolution, with breathtakingly dynamic impact. The ultra-high quality analog input and output circuitry achieves a dynamic range of 110 dB, provid­ing incredibly natural reverberance with a noiseless decay.
The ProR3 has 10 primary effects; reverb, early reflection, room simulation, and combinations of reverb with echo, chorus, flanging, pitch change, and auto pan, etc. A pre-effect EQ is provided in front of the primary effect, and following the primary effect, dynamic filter, compressor, EQ, gate, level, and balance stages are provided. In stereo input mode, full stereo reverb is provided. In addition to 90 preset programs for immediate use, 90 user memory locations are provided for your own custom settings.
The stereo inputs and outputs feature both balanced XLR type and 1/4" phone jack connectors, for connection to a variety of equipment. The input and output level selectors (–10 dB/+4 dB) also allow flexibility in level adjustment. Programs can be selected from an external MIDI device, and bulk data dumps can also be performed.
The Yamaha ProR3 digital reverberator is the result of an important step forward in digital rever­beration technology. It provides a previously unattainable level of rich reverberation effects, sound quality, and operability, and is an ideal reverberator for use in any situation, from the home studio to pro audio recording and PA work.
Introduction
1
In order to take full advantage of the ProR3’s functionality and enjoy years of trouble-free use, please read this manual carefully.
ProR3 Digital Reverberator
Page 6
2

Front panel

Front panel
2
145
R
L
CLIP
-3
-6
-9
-12
-18
-24
PROGRAM
-36
INPUT
0
+10
-00
LR
0
3
DIGITAL REVERBERATOR
STEREO L
MONO
R PRESET
USER MIDI
FREQ GAIN FREQ GAIN FREQ GAIN
100
300
50 700 -15 +15 -15 +15-15 +15
LOW
PRE EFFECT EQ
800 2k
5k
350
MID
4k
2k
A
10k
20k
HIGH
DATA/CURSOR PARAMETER
INC
DEC
ON
COMPARE
BCD
6
FINE
MAIN
EQ EQ ON
GATE ON
GATE
LEVEL/
OTHERS
BAL
789
456
1
0
1 INPUT level meters (L/R)
This is a stereo LED meter with 8 segments for each channel. The segments respectively indicate levels of –36 dB, –24 dB, –18 dB, –12 dB, –9 dB, –6 dB, –3 dB, and CLIP.
Note: The level meters are located in the circuitry after the A/D converter. This means that the CLIP
indicator will indicate clipping of the digital signal. Adjust the input level so that the CLIP indicator does not light.
2PROGRAM number display
This is a two-digit seven-segment display that indicates the currently selected program number.
2
7
89
INFINITE
UTILITY
BYPASS
POWER
ON/ OFF
PROGRAM
STORE
3
CANCEL
RECALL/
ENTER
If this display is blinking, a new program has been selected but its contents have not yet been recalled.
3 Status indicators
These are six LEDs which indicate program status and other functions of the ProR3.
STEREO, L/R MONO
The input mode of the currently selected program is shown by three indicators. The ProR3 has four input modes (Stereo, LR/Mix, R-Mono, L-Mono), selected by the UTILITY key. When both L/R Mono indicators are lit, LR/Mix mode is selected.
PRESET/USER
These indicators show the program status. Use the PROGRAM key to select the status. When the PRESET indicator is lit, preset programs are selected. When the USER indicator is lit, user pro­grams are selected.
MIDI
This indicator will light while MIDI data is being received from an external device connected to the MIDI IN connector.
4 LCD
This backlit LCD shows the name of the selected program and the program parameter values. Messages related to operation will also appear here.
ProR3 Digital Reverberator
Page 7
1
2
Q
Front panel
5DATA/CURSOR keys
The DATA keys (INC) (DEC) are used to modify the value of the selected parameter.
The CURSOR keys ( ) ( ® ) are used to select parameters displayed in the LCD.
When the PROGRAM indicator is lit, the DATA keys are used to select the program that you wish to recall.
6PARAMETER keys
These keys select effect parameters. Each time a key is pressed, it will cycle through the parame­ter pages, and will finally return to the first page.
FINE
MAIN
A
EQ EQ ON
C
D
GATE
LEVEL/ BAL
GATE ON
OTHERS
E
B
F
6-A MAIN key
This key accesses the main parameters. The indicator will light, and you will be able to edit the main parameters of the program.
3
6-B FINE key
This key accesses secondary parameters of the program. The indicator will light, and you will be able to edit the secondary parameters of the program.
6-C EQ, EQ ON keys
The EQ key accesses the parameters of the three-band post-effect equalizer. The indicator will light, and you will be able to edit the EQ type, frequency, gain, and Q for each band.
The EQ ON key turns the post-effect equalizer on/off. When the equalizer is on, the green indicator will light.
LOW MID HIGH Type Gain Frequency
Peaking/Shelving Peaking Peaking/Shelving
±15 dB ±15 dB ±15 dB
32 Hz to 2.2 kHz 250 Hz to 5.6 kHz 500 Hz to 20 kHz
0.1 to 5.0 0.1 to 5.0 0.1 to 5.0
6-D GATE, GATE ON keys
The GATE key accesses the gate parameters. The indicator will light, and you will be able to edit the level and balance, etc.
The GATE ON key turns the gate on/off. When the gate is on, the green indicator will light.
6-E LEVEL/BAL key
This key lets you adjust the effect balance (the level balance between the direct sound and the effect sound). When you press the key, the red indicator will light.
6-F OTHERS key
This key has two functions. When you press the key, the red indicator will light.
Specify a program title (see page 16). Select the parameters to be controlled by MIDI Control Change messages (see page 16 and 35).
ProR3 Digital Reverberator
Page 8
4
Front panel
7 Numeric keys
These keys are used to directly input the number of a program that you wish to recall, or to input parameter values.
When you use the numeric keys to input a parameter value, the value will blink until it is final­ized. Press the RECALL/ENTER key to finalize the value. To return to the original value, press the CANCEL key. Some parameters cannot be entered using the numeric keys.
To specify a negative value (for example an equalizer gain of –9 dB), use the “–” key. To specify a value with a decimal point (for example an equalizer Q of 2.5), use the “.” key.
789
PROGRAM
A
456
STORE
B
2
1
0
3
CANCEL
ENTER
RECALL/
C D
7-A PROGRAM key
This key is used when selecting programs. Each time you press the key, the program status will alternate between PRESET and USER.
7-B STORE key
This key is used to store the settings of a program that you created.
7-C CANCEL key
This key is used to cancel a value that was entered by the numeric keys.
7-D RECALL/ENTER key
This key is used to recall a program whose number was entered by the numeric keys, or to finalize a parameter value.
8 INFINITE key
When this key is pressed, the indicator will light, and the RevTime parameter will be dramati­cally lengthened. This produces the effect of a “freeze-frame” or “stop-motion” sound.
9POWER switch
This switch turns the power on/off.
When the power is turned on, the program that was last being used when the power was turned off will be selected.
10 INPUT level control (L, R)
The inner knob is the input level for the left channel, and the outer knob is the input level for the right channel. The knobs are coaxial for convenience when you are adjusting the level of a stereo source.
ProR3 Digital Reverberator
Page 9
Front panel
11 PRE EFFECT EQ, ON controls
This is a three-band parametric equalizer that equalizes the signal before the effect. The center frequency and gain can be set for each band.
The ON key turns the pre-effect equalizer on/off. When the equalizer is on, the green indicator will light.
LOW MID HIGH Frequency Gain
50 Hz to 700 Hz 350 Hz to 5 kHz 2 kHz to 20 kHz
±15 dB ±15 dB ±15 dB
12 COMPARE key
After editing the parameters of a program, you can use this key to compare the edited sound with the sound of the program at the time it was recalled. When the red indicator is lit, you are hearing the original sound of the program.
13 UTILITY key
Use this key when you wish to make settings for system parameters such as memory protect, input mode, and MIDI parameters. When you press the key, the red indicator will light.
5
14 BYPASS key
When this key is pressed, the input signal will be output directly without passing through the effect, and the red indicator will light.
This is a convenient way to quickly compare the unprocessed sound with the processed sound.
ProR3 Digital Reverberator
Page 10
6

Rear panel

Rear panel
GEF
MIDI OUTPUT
THRU OUT IN
LR
LR
–10dB +4dB –10dB +4dB
RL
INPUT
RL
H
15 MIDI connectors
These are 5 pin DIN type standard MIDI IN, MIDI OUT, and MIDI THRU connectors.
These connectors are used when transmitting program change messages or control change mes­sages from an external MIDI device to the ProR3, or when transmitting program bulk dump data from the ProR3 to another device.
16 OUTPUT jacks
These are balanced output jacks which output the analog return signal to your mixer or multi­track recorder, etc. A pair of XLR-3-32 connectors and a pair of 1/4" phone jacks are provided. The level select switch selects either +4 dB or –10 dB as the nominal output level.
17 INPUT jacks
These are balanced input jacks which input the analog signal from your mixer or multi-track recorder to the ProR3. If the source is monaural, use the UTILITY key to select an appropriate input jack (see page 33).
A pair of XLR-3-31 connectors and a pair of 1/4" phone jacks are provided.
The level select switch selects either +4 dB or –10 dB as the nominal input level.
18 Level select switches
These switches change the level of the input/output jacks between +4 dB and –10 dB.
Set them to match the level of the connected equipment.
XLR3-31 type pin arrangement
2
1
Hot
1/4" phone plug signal connections
3
Cold
Ground
Ground (Earth)
Hot
Cold
XLR3-32 type pin arrangement
1
2
Ground (Earth)
3
Hot Cold
ProR3 Digital Reverberator
Page 11
Basic use
Here’s how to select a preset program and use it without adjusting any parameters.
Connections
1. Connect the sound source to the INPUT jacks.
Warning: Before making connections, make sure that the power is turned off for all your equipment.
For a stereo sound source, connect the outputs of both channels to the INPUT jacks. For a mon­aural sound source, use the L input jack.
If the sound source has XLR connectors, make connections using the XLR-3-31 connectors of the ProR3. If not, use the 1/4" phone jacks.
2. Connect the OUTPUT jacks to the mixer or other external device.
If the mixer has XLR connectors, make connections using the XLR-3-32 connectors of the ProR3. If not, use the 1/4" phone jacks.
– using a preset program –

Basic use – using a preset program –

7
Note: You may also use a cable which converts between XLR connectors and TRS 1/4" phone jacks.
3. Connect the ProR3 to an AC outlet.
Turning the power on (off)
1. Press the POWER switch to turn the power on. (Pressing it again will turn the power off.)
YAMAHA ProR3 Digital Reverberator
Copyright(c) 1995 YAMAHA
The initial display will appear for a few seconds, and then the program that was being used when the power was last turned off will be selected.
Large Hall 1 Reverb RevTime = 2.5s
Note: When turning on the equipment in a system, always turn on each device in sequence of the sig-
nal flow, starting from signal sources and ending with the power amp. Observing this sequence will prevent damage to speakers, to other equipment, or to your hearing which can be caused by the noise that occurs when a device is turned on. Turn on the ProR3 before the other connected equipment. When turning off the power of the system, turn off devices starting with the power amp and working backward toward the signal sources.
ProR3 Digital Reverberator
Page 12
8
Basic use – using a preset program –
Adjusting the input level
When the power has been turned on for the ProR3 and the other equipment, make the sound sources produce sound, and adjust the input level of the ProR3.
1. Rotate the INPUT level controls while watching the INPUT level meters.
Set the levels to achieve maximum S/N ratio while not allowing the CLIP indicators to light.
Selecting effect programs
There are two ways to select programs.
• Use the INC/DEC keys. Press the INC or DEC key to select a program. If you hold down a key, the program numbers will change in succession.
• Use the numeric keys and the RECALL/ENTER key.
Use the numeric keys to select the program number, and the PROGRAM indicator will blink. If you enter the wrong number, press the CANCEL key, and use the numeric keys to enter the number once again. If you select a number other than 1–90, the display will indicate “ GRAM
Press the RECALL/ENTER key to recall the program. When the program is recalled, the PROGRAM indicator will change from blinking to lit. If you select a number other than 1–90 and press the RECALL/ENTER key, the display will indicate “ ous display.
No Type”. Press the CANCEL key to return to the previous display.
**
Program Number Error
*
NO PRO-
**
”. Press the CANCEL key to return to the previ-
*
1
2
Note: If the display asks “Recall? Are you sure?” when you select a program, this indicates that the
data of the program has been edited. If you wish to save this edited data, use the procedure “Saving a program” given on page 16. If you do not need to save the edited data, press the RECALL/ENTER key to recall the selected program.
ProR3 Digital Reverberator
Page 13
Basic use – using a preset program –
Preset Program List
No. Title Type Description
Large Hall
1 Large Hall 1 Reverb 2 Large Hall 2 Reverb
3 New Hall Reverb 4 Wide Hall Reverb A program simulating a spacious and uncolored hall.
5 Breathless Hall Reverb A bit of character. Bright, strong, and somewhat long reverb.
Medium Hall
6 Medium Hall 1 Reverb 7 Medium Hall 2 Reverb 8 Wonder Hall Reverb Reverb with a lighter feel than the large hall type. Try it with percussion.
9 Gothic Hall Rev+Cho
10 Bright Ham Reverb A bright medium sized hall.
Small Hall
11 Small Hall 1 Reverb An idealized small hall with a small stage. 12 Small Hall 2 Reverb 13 Small Dark Hall Rev+ER Small hall, somewhat darker in tone. Try it on vocals in a minor key.
14 Pool Reverb Small hall program with many early reflections. 15 Open Hall Reverb Small hall with open space. For vocals.
Large Room
16 Large Room 1 Reverb 17 Large Room 2 Reverb Compared to Large Room 1, a room with more naturalness and transparency.
18 Mood Room Reverb Large room with slightly darker tone. 19 Soft Room Reverb Large room with mellow tone.
20 Attack Room Rev+Pit
Medium Room
21 Medium Room 1 Reverb 22 Medium Room 2 Reverb Simulates a somewhat live recording studio with wood walls.
23 Dark Room Reverb A studio slightly smaller than Medium Room 2, with a natural acoustics. 24 Quick Room Reverb A dry-sounding studio with wood and metal walls. For brass or percussion. 25 Aquarium RoomSim Simulates the reverberation of a medium-sized studio. Try on bass drum. 26 Wood Room RoomSim 27 Chorus Room Rev+Cho 28 Delayed Room RoomSim An echo room with an 82 ms pre-delay. For sax or solo instruments.
29 Comp. Chamber RoomSim
Small Room
30 Small Room 1 RoomSim 31 Small Room 2 Rev+Cho 32 Small Studio RoomSim 33 Bright Studio Reverb 34 Kick Chamber RoomSim 35 Tiny Room ER 36 Near Y ou Rev+Pit
The ProR3’s standard hall-type reverb. Simulates a large hall with good acous­tics, and is suitable for any instrument.
A program with a slight delay between the sparse early reflections and the rich reverberation.
A standard medium-sized hall reverb.
A combination of chorus and a somewhat long reverb. Try it on solo instruments, vocals, or pads.
An even smaller hall. The internal compressor is on, producing a damped reverb sound.
Simulation of a large room with hard walls. A thick and somewhat idiosyncratic sound. Try it on percussion.
Combines a pitch change (±9 cents) with a room. Creates depth f or vocals or solo instruments.
Simulates a medium sized studio with good acoustics. Apply to a 2-channel source for “live in the studio.”
Adds the airiness of a medium room to thicken the sound.
A room program for snare or percussion. Use Threshold to adjust the degree of compression.
The small room programs are extremely short reverbs created with hip-hop in mind. These are meant to be applied in small amounts , so that the sound appears either dry or to have the natural acoustics of a studio. They are especially effec­tive on sequenced instruments, synth brass, and on instruments recorded in a dead studio.
9
ProR3 Digital Reverberator
Page 14
10 Basic use – using a preset program –
No. Title Type Description
Special Room
37 Power Drum Room RoomSim Adds a strong live ambiance to drums. Try it on sampled drums. 38 Soft Space Rev+Cho 39 Droid Short Reverb
40 Droid Long Reverb 41 Tile Room RoomSim The bright ambiance of a tiled room. 42 Coliseum Reverb Long reverb of a wide space, simulating a coliseum. 43 Opera Reverb Fairly long rev erb with a 52 ms delay between the early reflections and the reverb.
44 Delay Hall EchRev 45 Train Station Reverb Try this when you need echoing footsteps in a late-night train station.
46 Tile Bathroom ER 47 Closet ER 48 Motel Chorus ER 49 Pitch Room PitRev Reverb applied to a pitch change (±8 cents). For vocals or chorus.
Plate
50 Beauty Plate Reverb Sub-reverb settings have been boosted. Try it on an electric piano. 51 Arena Plate Reverb Simulates a gigantic arena like the Budokan in Tokyo. 52 Vocal Plate 1 Reverb Try it on vocals. Especially nice for ballads. 53 Vocal Plate 2 Reverb Reverb with a darker feel than Vocal Plate 1. 54 Vocalese Rev+Cho Chorus is lightly applied to the reverb. Try it on guitar and keyboards. 55 String Plate Reverb Try it on strings for an even more beautiful sound. 56 Home Plate Reverb Metal plate reverb from the good old days. 57 LA Plate Short Reverb 58 LA Plate Long Reverb
59 Short Perc.Plate Reverb 60 Long Plate Reverb Longer plate reverb. Try it on organ pads etc.
Gate
61 ER Gate 1 ER 62 ER Gate 2 ER 63 ER for Kick ER 64 Power Gate 1 ER 65 Power Gate 2 ER 66 Room Gate ER 67 Gated Rev 1 Reverb 68 Gated Rev 2 Reverb 69 Reverse Gate 1 ER 70 Reverse Gate 2 ER
Effect Reverb
71 Reverb Flange 1 Reverb 72 Reverb Flange 2 RevFlg 73 Reverb Flange 3 RevFlg 74 Reverb Flange 4 RevFlg 75 Dark Moon RevFlg 76 Filter Flange RevFlg
A percussive short reverb with chorus added. Gives ambiance to drums, lead instruments, and vocals.
Simulates an early and extremely expensive digital reverb unit.
A combination of hall-type reverb and delay. Set the L and R Delay and IniDly parameters to match the tempo of the song.
These programs provide early reflections alone. Try them when you wish to add room ambiance to drums, percussion, guitar, line-recorded bass, electric piano, and solo instruments.
Simulations of the bright and crisp plate reverb preferred in studios on the US west coast.
Short and bright percussion plate. Set the IniDelay parameter according to the tempo.
These are gated reverbs with only the early reflections. ER Gate 1 is a natural and uncolored gate. ER Gate 2 is a bit metallic. ER f or Kic k is for when you want to fatten up a thin sounding bass drum. Adjust the Liveness and RoomSize parameters as desired. As the names suggest, Power Gate 1 and Power Gate 2 are f or when y ou want to make the drums really stand out.
These are standard combinations of reverb + noise gate. Compared to the gated programs consisting only of E.Ref, more detailed settings are required to fit them to your song, but this also means that you have more control. These simulate the gated reverb effect produced by a tape running backwards, like the Reverse Gate prog rams on the REV7 and REV5. Mak e settings to match the tempo of the song.
Reverb Flange 1 is natural. Reverb Flange 2 through Reverb Flange 4 sound pro­gressively deeper and more showy.
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Basic use – using a preset program – 11
No. Title Type Description
77 Super Long Decay Reverb An effect like an extremely long tunnel. 78 Slow Pan Reverb RevPanA fairly long reverb is panned slowly.
79 Sub Aqua PitRev 80 Thud PitRev
81 Alien Attack PitRev 82 High Filter Reverb 83 High Mid Filter Reverb 84 Low Mid Filter Reverb 85 Low Filter Reverb
86 Chorus Reverb Rev+Cho 87 Symphonic Rev 1 Rev+Sym
88 Symphonic Rev 2 SymRev 89 Echo Reverb 1 EchRev 90 Echo Reverb 2 EchRev
Water sounds producing a “sprong” when applied to a rim shot. When applied to strings, a saw-like sound results.
Turns an acoustic instrument into a synth! Produces an auto-wah like effect when applied to guitar.
Effect reverb with a sense of definite pitch created by the dynamic filter. Try it on rim shots, or percussive instruments and sound effects.
This program combines a chorus effect and reverb to create spaciousness and depth.
A multi-phase chorus combined symphonic effect and reverb creates spacious­ness and depth, with a multi-phase chorus.
Reverb is applied to a stereo feedback echo of up to 400 ms left and right.
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12 Advanced uses (1)

Advanced uses (1)

The bypass function
When you press the BYPASS key, the circuit will be switched so that the input sound is output directly. This function provides an easy way to make a quick comparison between the sound pro­cessed by the effect program and the unprocessed sound. When the effect is bypassed, the red indicator will light.
PRE EFFECT EQ
Pre-effect EQ
BYPASS
EFFECT
ON
The PRE EFFECT EQ controls allow you to make settings for the three-band pre-effect equalizer. For each band, you can set the center frequency and the gain.
LOW MID HIGH
Frequency 50 Hz to 700 Hz 350 Hz to 5 kHz 2 kHz to 20 kHz Gain ±15 dB ±15 dB ±15 dB
1. Press the PRE EFFECT EQ ON key to turn on the equalizer.
The green indicator will light.
2. Select a band, and rotate its control knobs to adjust the gain.
3. Rotate the FREQ (frequency) control of the selected band.
To hear the effect of the equalizer, first adjust the gain level of the selected band, and then adjust the frequency.
The equalizer control settings are not stored in the program memory. If the equalizer is turned on, its settings will affect all programs.
Note: The pre-effect equalizer controls are located in the circuit after the INPUT level meters. This means that you need to be careful when setting gain levels, since even if the gain is raised excessively and digital clipping occurs, this will not be indicated by the meters.
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Advanced uses (1) 13
The INFINITE function
The INFINITE function lets you set an extremely long reverb time. This is effective when used on the ending of a song, etc.
The INFINITE key can be used in the following two ways.
•Press and immediately release the INFINITE key. The reverb time will be set to the maximum. Press the key once again and the reverb time will return to the original value.
•Press hold the INFINITE key. The reverb time will be set to the maximum as long as you continue holding the key. When you release the key, the reverb time will return to the original value.
Note: For programs whose primary effect is early reflection (ER) and do not have a RevTime parame­ter, therefore this key will have no effect.
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14 Advanced uses (2) – Editing functions –

Advanced uses (2) – Editing functions –

Preset programs are “ready-made” programs. In contrast, user programs can be tailor-made to meet your needs. This section explains how you can edit your own programs.
How programs are organized
Each of the ProR3 program consists of two main stages; the primary effect and the secondary effects.
Of these, the primary effect can be selected from one of the following ten types, and will depend on the program that you select.
Single type: Reverb, ER, Room Sim Compound type: Rev+Ech, Rev+ER, Rev+Cho, Rev+Sym, Rev+Flg, Rev+Pit, Rev+PAN
The “+” in compound type effects such as “Rev+Ech” means that these effects simultaneously apply both reverb (Rev) and echo (Ech). You can select the order in which these occur; i.e., whether reverb will be applied and then echo, or echo applied and then reverb.
The secondary effects are supplementary, and are the following five which are provided for each program: DFL (dynamic filter), COMP (compressor), EQ, GATE, and LEVEL/BAL.
The primary effect is the decisive factor in determining the character of the entire effect, and if you know its type, you will have a good idea of how the entire program will sound. For this rea­son, when the program is shown in the LCD, the primary effect type used by that program will be shown along with the program number and title, and is also given in the list.
Program title
Primary effect typeProgram number
Large Hall 1 Reverb RevTime = 2.5s
Parameter valueParameter
The ProR3 has separate dedicated keys for recalling the parameters of the primary effect and the secondary effects.
Primary effect
Reverb ER Room Sim Rev+Ech Rev+ER Rev+Cho Rev+Sym Rev+Flg Rev+Pit Rev+PAN
DFL
COMP
Secondary effects
EQ GATE
LEVEL/
BAL
MAIN
ProR3 Digital Reverberator
FINE
EQ
EQ ON
GATE
GATEONLEVEL/
BAL
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Advanced uses (2) – Editing functions – 15
Editing procedure
1) Selecting a program
Refer to the list of preset programs on page 9 or the included preset program list, and select the number of the program that you wish to edit.
At this time, it is not possible to change the type of the primary effect, so make your choice of type carefully.
Primary effect type
Large Hall 1 Reverb RevTime = 2.5s
2) Editing parameters
1. Press the key which accesses the program parameter that you wish to edit. For example to edit primary effect parameters, press the MAIN key or FINE key. To edit GATE parame­ters, press the GATE key.
Pages 18 and following have lists of the parameters which are accessed by each key.
2. Repeatedly press the key until the parameter that you wish to edit appears.
3. Use the cursor keys () (®) to move the cursor to the parameter that you wish to edit.
4. There are two ways to set the value of a parameter.
•Press the INC or DEC key to set the value.
If you continue holding down a key, the value will continue to change.
• Use the numeric keys and the RECALL/ENTER key to set the value.
1 Use the numeric keys to enter the value, and the data will blink. If you make a mistake,
press the CANCEL key, and input the value once again using the numeric keys.
2 Press the RECALL/ENTER key to finalize the setting.
5. By pressing the COMPARE key, you can compare the sound after the parameter was edited with the sound that the program had when it was recalled.
6. If you wish to edit the parameter again, return to step 3.
7. If you wish to edit a different parameter in the same effect, return to step 2.
8. If you wish to edit a different effect, refer to step 1.
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16 Advanced uses (2) – Editing functions –
3) Entering a title
You can enter a program name of up to 16 characters for each of your own effect programs.
1. Press the OTHERS key.
The red indicator will light. Each time you press the OTHERS key, the title edit page and two controller parameter pages will alternate.
Title Edit [Dread Lurgi Verb]
2. Use the CURSOR keys () (®) to select the location of the character.
The cursor will indicate the location when a character can be selected. Each time you press the CURSOR key, the cursor will move to the next/previous character location, and will “wrap around” when it reaches the end of the title.
3. Press the INC or DEC key to change the character. You can also use the numeric keys to enter numerals.
If you continue holding the INC or DEC key, the character will continue to change. The numerals 0 through 9, a “–” (minus), and a “.” (decimal point) can be entered using the numeric keys.
4) Setting MIDI control parameters
You can specify parameters to be controlled via MIDI, and the range of control. (refer page 35)
1. Press the OTHERS key to access the MIDI control page.
Ctr1-1 Prm Min Max RevTIM 0.0% 100.0
2. Use the CURSOR keys () (®) to select parameters.
3. Use the INC and DEC keys to set the parameters.
Control 1 Prm Select the parameter controlled by MIDI controller 1 Control 1 Min 0.0–100.0% Minimum value of the range of MIDI controller 1 Control 1 Max 0.0–100.0% Maximum value of the range of MIDI controller 1 Control 2 Prm Select the parameter controlled by MIDI controller 2 Control 2 Min 0.0–100.0% Minimum value of the range of MIDI controller 2 Control 2 Max 0.0–100.0% Maximum value of the range of MIDI controller 2
5) Saving a program
Up to 90 programs whose parameters you have edited can be saved as USER programs.
1. Press the STORE key.
The PROGRAM indicator will blink, and a message will appear to ask the storing location.
ProR3 Digital Reverberator
Circus Big Top Reverb Store from P01 to U01 ?
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Advanced uses (2) – Editing functions – 17
If the USER program area is protected (i.e., if Memory Protect is ON), a message of “MEMORY PROTECTED” will appear.
If this occurs, turn off the Memory Protect utility function as explained on page 33 before storing your program.
2. The upper line of the display will show the title of the program that already occupies the
storing destination.
Use the INC/DEC keys or the numeric keys to select the storing destination.
Vocal Plate 2 Reverb Store from P01 to U40 ?
If you use the numeric keys to enter a number outside of the range of 1–90, a message of “**NO PROGRAM**No Type” will appear. Press the CANCEL key to return to the previous display.
3. To store the program, press the STORE key. To cancel, press the CANCEL key.
Low Mid Filter Reverb This Program is Stored
A message of “This Program is Stored” will appear briefly, and then the previous display will reappear.
If a number outside of the range of 1–90 has been entered using the numeric keys, a message of “**Store Number Error**” will appear. Press the CANCEL key to return to the previous dis­play.
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18 Advanced uses (2) – Editing functions –
Program parameters 1 (Primary effects)
Reverberation (Reverb)
Key Parameter Value Description
MAIN
RevTime 0.3 ~ 99.0 s IniDelay 0.1 ~ 200.0 ms Delay time until the primary reverb begins HighRatio X0.1 ~ X1.0
LowRatio X0.1 ~ X2.4 Diffusion 0 ~ 10 Spread of the reverb sound
FINE
Reverb Type *1 ER/REV Balance 0/100 ~ 100/0 Level balance between early reflections and reverb
ER/REV Delay 0.1 ~ 100.0 ms Liveness 0 ~ 10 Decay characteristics of early reflections; 0:dead, 10:live
Density 0 ~ 100 Density of the early reflections HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of the high pass filter LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of the low pass filter
Rev2 Time X0.1 ~ X10.0
Rev2 Delay *2 Rev2 Level *2 0 ~ 100% Level of secondary reverb; relative to primary reverb
Mod Freq 0.05 ~ 40.00 Hz Frequency of reverb modulation Mod Depth 0 ~ 100% Depth of reverb modulation
Mod Delay 0.1 ~ 30 ms
Common parameters Refer to “Common parameters” on page 27
*1 Small Hall, Large Hall, Vocal plate, Perc.Plate, Spring, Echo Room, Strings, Snare, Reverb Flange *2 Only when the input mode is either L-Mono, R -Mono, or LR-Mix.
0.0 ~ 100.0 ms
Reverb time of primary reverberation (the time required for 60 dB of decay at 1 kHz)
Reverb time of the high frequency components of the re v erb; relative to RevTime
Reverb time of the low frequency components of the reverb; relative to RevTime
Type of reverb tone
Time difference between beginning of early reflections and beginning of reverb
Decay time of the secondary reverb; relative to primary reverb
Time difference between primary reverb and secondary reverb
Shorter values produce modulation in the high range, longer values in the low range.
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Advanced uses (2) – Editing functions – 19
Early Reflections (ER)
Key Parameter Value Description
MAIN
ER T ype *1 IniDelay 0.1 ~ 200.0 ms Delay time until early reflections are heard Liveness 0 ~ 10 Decay characteristics of the early reflections; 0: dead, 10: live RoomSize 0.1 ~ 25.0 Spacing of reflections Diffusion 0 ~ 10 Spread of the early reflections
FINE
ER Number 1 ~ 40 Number of early reflections FeedBack Delay 0.1 ~ 1000.0 ms Delay time of feedback FeedBack Gain –99 ~ +99% Amount of feedback; “-” inverts the phase FeedBack High 0.1 ~ 1.0 Amount of high range feedback; relative to FeedBack Gain Density 0 ~ 100 Density of reflections HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of high pass filter LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of low pass filter Space Mod 0 ~ 10 Modulation level
Common parameters Refer to “Common parameters” on page 27
*1 Small Hall, Large Hall, Random, Reverse, Plate, Spring, User A, User B, User C, User D
Type of early reflection simulation
User ER parameter
There are four User ER banks; A–D. For each bank, you can specify 40 reflections. For each reflection, you can specify the delay time, level, and panning.
Key Parameter Value Description
FINE
A-01 Delay 0.1 ~ 1000.0 ms Delay time of first reflection of bank A A-01 Level –100 ~ +100% Level of first reflection of bank A A-01 Pan L16 ~ R16 Pan position of first reflection of bank A
D-40 Pan
Return to the beginning of FINE (ER Number)
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20 Advanced uses (2) – Editing functions –
Room Simulation (RoomSim)
Key Parameter Value Description
MAIN
RevTime 0.3 ~ 99.0 s Decay time of reverb IniDelay 0.1 ~ 200.0 ms Delay time until reverb is heard Width 0.5 ~ 46.7 m Simulation of room width Height 0.5 ~ 46.7 m Simulation of ceiling height Depth 0.5 ~ 46.7 m Simulation of room depth Wall Vary 0 ~ 30 Simulation of wall roughness (flat 0 rough 30) Wall Vary Fine –100 ~ +100 Fine adjustment of wall simulation Listening Position Front, Center, Rear Seating position in the room
HighRatio X0.1 ~ X1.0
LowRatio X0.1 ~ X2.4 Diffusion 0 ~ 10 Spread of the reverb sound
Width Fine –100 ~ +100 Fine adjustment of width simulation Height Fine –100 ~ +100 Fine adjustment of height simulation Depth Fine –100 ~ +100 Fine adjustment of depth simulation
Width Decay RT X0.1 ~ 10.0
Height Decay RT X0.1 ~ 10.0
Depth Decay RT X0.1 ~ 10.0
Decay time of high range rev erb components; relative to Re v­Time
Decay time of low range reverb components; relative to Rev­Time
Decay time of width component of reverb; relative to Rev­Time
Decay time of height component of reverb; relative to Rev­Time
Decay time of depth component of reverb; relative to Rev­Time
FINE
ER/REV Balance 0/100 ~ 100/0 Level balance of early reflections and reverb ER/REV Delay 0.1 ~ 100.0 ms Time difference between early reflections and reverb Density 0 ~ 100 Density of reflections HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of high pass filter LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of low pass filter Space Mod 0 ~ 10 Modulation level
Common parameters Refer to “Common parameters” on page 27
ProR3 Digital Reverberator
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Advanced uses (2) – Editing functions – 21
Reverb + Echo (Rev + Ech)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 ECHO Lch Delay 0.1 ~ 400.0 ms Left channel delay time ECHO Rch Delay 0.1 ~ 400.0 ms Right channel delay time ECHO Lch FeedBack –99 ~ +99% Left channel feedback amount ECHO Rch FeedBack –99 ~ +99% Right channel feedback amount ECHO High Ratio 0.1 ~ 1.0 High range feedback amount
FINE
ECHO/REV Balance *1 REV Rev Mix *2 REV Reverb Type *3 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb ECHO Lch IniDelay 0.1 ~ 400.0 ms Time until the L channel echo appears ECHO Rch IniDelay 0.1 ~ 400.0 ms Time until the R channel echo appears REV Patch *4
Common parameters Refer to “Common parameters” on page 27
*1 Only when REV Patch is parallel (Reverb + Echo) *2 Only when REV Patch is serial (Reverb Echo, Echo Reverb) *3 Hall, Room, Vocal, Plate *4 Reverb + Echo, Echo Reverb, Reverb Echo
0/100 ~ 100/0 Level balance of echo and reverb 0 ~ 100% Reverb amount
Refer to “Reverberation” items on page 18
Type of reverb tone
Connection of reverb and echo
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22 Advanced uses (2) – Editing functions –
Reverb + Early Reflections (Rev + ER)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 ER T ype *1 ER IniDelay 0.1 ~ 100.0 ms ER Liveness 0 ~ 10 ER RoomSize 0.1 ~ 25.0 ER Diffusion 0 ~ 10
FINE
ER/REV Balance *2 REV Rev Mix *3 REV Reverb Type *4 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb ER Number 1 ~ 14 Number of early reflections ER Density 0 ~ 100 Density of early reflections ER HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of ER high pass filter ER LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of ER low pass filter REV Patch *5
Common parameters Refer to “Common parameters” on page 27
*1 Small Hall, Large Hall, Random, Reverse, Plate, Strings *2 Only when REV Patch is parallel (Reverb + ER) *3 Only when REV Patch is serial (Reverb ER, ER Reverb) *4 Hall, Room, Vocal, Plate *5 Reverb + E.Ref., E.Ref. Reverb, Reverb E.Ref.
0/100 ~ 100/0 Level balance of ER and reverb 0 ~ 100% Reverb amount
Refer to “Reverberation” items on page 18
Refer to “Early reflection” items on page 19
Type of reverb tone
Connection of reverb and ER
ProR3 Digital Reverberator
Page 27
Advanced uses (2) – Editing functions – 23
Reverb + Chorus (Rev + Cho)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 CHO Mod Freq 0.05 ~ 40.00 Hz Chorus modulation frequency CHO DM Depth 0 ~ 100% Chorus delay time modulation depth CHO AM Depth 0 ~ 100% Chorus amplitude modulation depth
FINE
CHO/REV Balance *1 REV Rev Mix *2 REV Reverb Type *3 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb REV Patch *4
Common parameters Refer to “Common parameters” on page 27
*1 Only when REV Patch is parallel (Reverb + Chorus) *2 Only when REV Patch is serial (Reverb Chorus, Chorus Reverb) *3 Hall, Room, Vocal, Plate *4 Reverb + Chorus, Chorus Reverb, Reverb Chorus
0/100 ~ 100/0 Level balance of chorus and reverb 0 ~ 100% Reverb amount
Refer to “Reverberation” items on page 18
Type of reverb tone
Connection of reverb and ER
ProR3 Digital Reverberator
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24 Advanced uses (2) – Editing functions –
Reverb + Symphonic (Rev + Sym)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 SYM Mod Freq 0.05 ~ 40.00 Hz Symphonic modulation frequency SYM Depth 0 ~ 100% Symphonic modulation depth
FINE
SYM/REV Balance *1 REV Rev Mix *2 REV Reverb Type *3 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb REV Patch *4
Common parameters Refer to “Common parameters” on page 27
*1 Only when REV Patch is parallel (Reverb + Symphon) *2 Only when REV Patch is serial (Reverb Symphon, Symphon Reverb) *3 Hall, Room, Vocal, Plate *4 Reverb + Symphon, Symphon Reverb, Reverb Symphon
0/100 ~ 100/0 Level balance of reverb and symphonic 0 ~ 100% Reverb amount
Refer to “Reverberation” items on page 18
Type of reverb tone
Connection of symphonic and reverb
ProR3 Digital Reverberator
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Advanced uses (2) – Editing functions – 25
Reverb + Flanger (Rev + Flg)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 FLA Mod Freq 0.05 ~ 40.00 Hz Modulation frequency of the flanger FLA Depth 0 ~ 100% Modulation depth of flanger
FLA Delay 0.1 ~ 100.0 ms FLA FeedBack Gain 0 ~ 100% Feedback amount of the flanger
FINE
FLA/REV Balance *1 REV Rev Mix *2 REV Reverb Type *3 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb REV Patch *4
Common parameters Refer to “Common parameters” on page 27
*1 Only when REV Patch is parallel (Reverb + Flange) *2 Only when REV Patch is serial (Reverb Flange, Flange Reverb) *3 Hall, Room, Vocal, Plate *4 Reverb + Flange, Flange Reverb, Reverb Flange
0/100 ~ 100/0 Level balance of reverb and flanger 0 ~ 100% Reverb amount
Refer to “Reverberation” items on page 18
Larger values produce modulation in the low range, and smaller values in the high range
Type of reverb tone
Connection of flanger and reverb
ProR3 Digital Reverberator
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26 Advanced uses (2) – Editing functions –
Reverb + Pitch Change (Rev + Pit)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 PIT Pitch 1 Oct ~ Oct Shift amount of pitch 1 PIT Pitch 2 Oct ~ Oct Shift amount of pitch 2 PIT Fine 1 –100 ~ +100 cent Fine adjustment to shift amount of pitch 1 PIT Fine 2 –100 ~ +100 cent Fine adjustment to shift amount of pitch 2 PIT Delay 1 0.1 ~ 300.0 ms Pitch 1 delay time PIT Delay 2 0.1 ~ 300.0 ms Pitch 2 delay time PIT Feedback 1 0 ~ 99% Pitch 1 feedback amount PIT Feedback 2 0 ~ 99% Pitch 2 feedback amount PIT Pan 1 L16 ~ R16 Pitch 1 pan position PIT Pan 2 L16 ~ R16 Pitch 2 pan position
Refer to “Reverberation” items on page 18
FINE
PIT/REV Balance *1 REV Rev Mix *2 REV Reverb Type *3 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb PIT Pitch Balance 0 ~ 100% Balance of direct sound and pitch shifted sound PIT Base Key OFF, C1 ~ C6 *5 REV Patch *4
Common parameters Refer to “Common parameters” on page 27
*1 Only when REV Patch is parallel (Reverb + Pitch) *2 Only when REV Patch is serial (Reverb Pitch, Pitch Reverb) *3 Hall, Room, Vocal, Plate *4 Reverb + Pitch, Pitch Reverb, Reverb Pitch *5 Set this parameter when you wish to use note messages from a MIDI keyboard etc. to control the pitch difference
between the input sound and the pitch shifted sound. The pitch difference between the input sound and the pitch shifted sound will be determined by the pitch difference between the Base Key specified b y this parameter and the note-on message that is receiv ed. For e xample if the Base Key is set to C4, an incoming note-on message of C3 would shift the pitch down one octave, and an incoming note­on message of D4 would shift the pitch up a whole step. *MIDI note number 60 is considered C3. * The range of the actual pitch change is ±1 octave, so even if the specified pitch difference exceeds 1 octave, the
resulting pitch change will stay within this range. * If Base Key is set OFF, MIDI note-on messages will not control the pitch. *When using MIDI note-on messages to control the amount of the pitch shift, the pitch of the last-input note-on
message will set the Pitch parameter.
0/100 ~ 100/0 Level balance of reverb and pitch change 0 ~ 100% Reverb amount
Type of reverb tone
Selection of effect combination
ProR3 Digital Reverberator
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Advanced uses (2) – Editing functions – 27
Reverb + Auto Pan (Rev + PAN)
Key Parameter Value Description
MAIN
REV RevTime 0.3 ~ 99.0 s REV IniDelay 0.1 ~ 200.0 ms REV HighRatio X0.1 ~ X1.0 REV LowRatio X0.1 ~ X2.4 REV Diffusion 0 ~ 10 PAN Speed 0.05 ~ 40.00 Hz Modulation frequency of auto-pan PAN Depth 0 ~ 100% Modulation depth of auto-pan PAN Direction LR, LR, L R Direction of panning movement
FINE
PAN/REV Balance *1 REV Rev Mix *2 REV Reverb Type *3 REV Density 0 ~ 100 Density of reverb REV HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of reverb high pass filter REV LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of reverb low pass filter REV Space Mod 0 ~ 10 Modulation level of reverb REV Patch *4
Common parameters Refer to “Common parameters” on page 27 *1 Only when REV Patch is parallel (Reverb + PAN)
*2 Only when REV Patch is serial (Reverb PAN, PAN Reverb) *3 Hall, Room, Vocal, Plate *4 Reverb + PAN, PAN Reverb, Reverb PAN
0/100 ~ 100/0 Level balance of reverb and auto-pan 0 ~ 100% Reverb amount
Refer to “Reverberation” items on page 18
Type of reverb tone
Connection of auto-pan and reverb
Common parameters
Key Parameter Value Description
FINE
1stRef-1 Delay 0.1 ~ 200.0 ms Delay time of reflection 1 1stRef-1 Lvl 0 ~ 100% Level of reflection 1 1stRef-1 Pan L16 ~ R16 Pan position of reflection 1 1stRef-2 Delay 0.1 ~ 200.0 ms Delay time of reflection 2 1stRef-2 Lvl 0 ~ 100% Level of reflection 2 1stRef-2 Pan L16 ~ R16 Pan position of reflection 2 Input Mix *1
continues to DFL *1 Only for stereo mode
0 ~ 100% Stereo-mix adjustment
ProR3 Digital Reverberator
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28 Advanced uses (2) – Editing functions –
Program paramaters 2 (Secondary effects)
DFL
By using the dynamic filter you can create wah effects in which the frequency response is changed by the level of the input signal.
Key Parameter Value Description
FINE
DFL Dynamic Filter OFF, ON DFL effect on/off DFL Filter Type LPF, HPF, BPF Filter type selection DFL Frq.Center 100 Hz ~ 3.2 kHz Center frequency of the filter DFL Resonance 0 ~ 20 Filter resonance
DFL Shift Up/Down DFL Sens 1 ~ 10 Sensitivity to the input signal
DFL Decay 1 ~ 10 Speed at which the center frequency will return after shifting DFL Patch PreREV, PostREV Place the filter patch point before or after the reverb
continues to COMP
Direction in which center frequency will change in response to the level of the input signal
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Advanced uses (2) – Editing functions – 29
COMP
The compressor can be used to compress level changes in the input signal, enhancing presence even for low level signals.
In the last page of the compressor parameters, the amount of gain reduction is shown as a bar graph, allowing you to see the operation of the compressor
dB
0
–10
Ratio = 2:1
Threshold = -20dB
–20
–30
Output Level
–40
–50
–60
–70
–70 –60 –50 –40 –30 –20 –10 0
Input Level
Knee = SoftKnee
dB
Key Parameter Value Description
FINE
COMP Compressor OFF/ON Compressor on/off COMP Threshold Level –54 ~ 0 dB Threshold level COMP Output Level –15 ~ +15 dB Compressor output level COMP Ratio 1:1 ~ 00:1 Compression ratio
COMP Knee
SoftKnee, Medium, HardKnee
Mode of change in threshold level
COMP Attack Time 0 ~ 500 ms Attack time COMP Release Time 6 ~ 2400 ms Release time COMP GR Bar graph Gain reduction amount is displayed as a bar graph
Return to the beginning of FINE (However if the primary effect is ER, continue to User ER)
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30 Advanced uses (2) – Editing functions –
EQ
A three-band parametric equalizer is located after the compressor, allowing you to adjust the low, mid, and high frequency ranges of the sound.
Type Peaking/Shelving Peaking Peaking/Shelving Gain ±15 dB ±15 dB ±15 dB Frequency 32 Hz to 2.2 kHz 250 Hz to 5.6 kHz 500 Hz to 20 kHz Q 0.1 to 5.0 0.1 to 5.0 0.1 to 5.0
Key Parameter Value Description
EQ
Low EQ Type Peaking, Shelving Select EQ type for low range Low Gain –15 ~ +15 dB Set low range gain Low Freq 32 Hz ~ 2.2 kHz Adjust low range frequency Low Q *1 Mid Gain –15 ~ +15 dB Set mid range gain Mid Freq 250 Hz ~ 5.6 kHz Adjust mid range frequency Mid Q 0.1 ~ 5.0 Set Q factor of mid range High EQ Type Peaking, Shelving Select EQ type for high range High Gain –15 ~ +15 dB Set high range gain High Freq 500 Hz ~ 20 kHz Adjust high range frequency High Q *1 0.1 ~ 5.0 Set Q factor of high range
0.1 ~ 5.0 Set Q factor of low range
LOW MID HIGH
EQ ON
POST EQ OFF/ON Equalizer on/off *1 When EQ Type is Peaking
ProR3 Digital Reverberator
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Advanced uses (2) – Editing functions – 31
GATE
The gate allows you to create gated reverb effects.
Gated reverb is an effect in which the reverb sound is cut off during its decay by detecting the level of the signal and opening and closing a gate.
dB
+20
+10
0
–10
–20
–30
Output Level
–40
–50
–60
–70
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Threshold = –40dB
dB
Input Level
Key Parameter Value Description
GATE
Threshold Level –60 ~ 0 dB Threshold Trigger Delay 0.1 ~ 100 ms Delay until the gate functions Hold Time 1 ~ 5759 ms Time from the hold time that the gate remains open Release time 6 ~ 24000 ms Time from the hold time until the gate closes MIDI Trigger OFF/ON External MIDI control settings related to gating Detect at-GATE, Pre-REV Point at which level is detected GATE GR Bar graph Gate open/shut operation is shown by a bar graph
GATE ON
Gate OFF/ON Gate on/off
ProR3 Digital Reverberator
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32 Advanced uses (2) – Editing functions –
LEVEL/BAL
Here you can set the output level.
You can also adjust the balance between the direct sound and the effect sound.
GATE
GATE
Key Parameter Value Description
LEVEL/BAL
Effect Balance 0 ~ 100% Ratio of effect sound and direct sound Output Level , –50 ~ +6 dB Output level adjustment
BAL LEVEL
BAL LEVEL
BYPASS
ProR3 Digital Reverberator
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Advanced uses (3) – Utility functions –

Here’s how to make settings for system parameters such as memory protect, input mode, and MIDI parameters.
Memory protect settings
1. Press the UTILITY key to access the memory protect page.
The red indicator will light.
Memory Protect ON
2. Press the INC or DEC key to turn the setting ON or OFF.
This function protects the data in USER program memory from being accidentally overwritten.
ON: Write prohibit OFF: Write permit
Advanced uses (3) – Utility functions – 33
Input mode setting
The ProR3 has four input modes; Stereo, LR-Mix, R-Mono, and L-Mono.
1. Press the UTILITY key to access the input mode page.
2. Press the INC or DEC key to select the input mode.
Input Mode
LR-Mix
LR-MIX: The left and right input signals will be mixed and processed. The effect sound will be
of higher quality than for STEREO.
STEREO: The left and right input signals will be processed separately, and the stereo placement
of the input sound will be reflected in the effect sound as well.
L-Mono: Only the left input signal will be processed, and the bypass signal will be output to left
and right.
R-Mono: Only the right input signal will be processed, and the bypass signal will be output to
left and right.
ProR3 Digital Reverberator
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34 Advanced uses (3) – Utility functions –
MIDI channel setting
Here’s how to set the MIDI transmit and receive channel.
1. Press the UTILITY key to access the MIDI channel setting page.
MIDI Channel OMNI
2. Press the INC or DEC key to set the channel.
OMNI: All channels 1–16 will be received, and the transmit channel will be 1. 1–16: Transmission and reception will take place on the specified channel. OFF: MIDI data will be neither transmitted nor received.
Setting the MIDI program change table
You can make settings for each of the four MIDI program change table banks of the ProR3. With the factory preset settings, MIDI program numbers 1–90 correspond to USER program numbers 1–90, and MIDI program numbers 91–128 correspond to PRESET program numbers 1–38.
1. Repeatedly press the UTILITY key until the MIDI program change table page appears.
MIDI PGM Change Table BANK:A PGM 1= ProR U01
2. Use the CURSOR keys () (®) to select a parameter.
3. Press the INC or DEC key to set the parameter. You can also use the numeric keys to directly enter a MIDI program number.
BANK A–D Specify the program change bank PGM 1–128 The MIDI program number
U01–U90, P01–P90
ProR
---
This is the ProR3 program number which will be recalled when the MIDI pro­gram number is received. U01–U90 and P01–P90 respectively indicate USER and PRESET program numbers. With a setting of ..., nothing will be recalled. *
* --- also can be input by CANCEL key.
ProR3 Digital Reverberator
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Advanced uses (3) – Utility functions – 35
Transmitting a MIDI bulk dump
The ProR3 allows you to transmit any type of data as a bulk dump; memory, program memory (all programs or a specified program), banks, user ER, or system memory.
1. Repeatedly press the UTILITY key until the MIDI Bulk Out page appears.
MIDI Bulk Out All Press ENTER
2. Use the CURSOR keys () (®) to select a parameter.
3. Press the INC or DEC key to select the value.
All All data (Program, Bank, UserER, System) Program
Bank
UserER System System data settings made for utility functions such as Input Mode, etc.
U01–U90, All
A–D, All
A–D, All
The data of the specified USER program. If All is selected, data for all USER programs.
The data of the specified Bank program change table. If All is selected, data for all Bank data.
The specified User ER data If All is selected, all User ER data.
4. Press the RECALL/ENTER key to execute the bulk dump.
Before you begin transmission, make sure that the MIDI device to which the ProR3 is connected is ready to receive a bulk dump.
Assigning MIDI controllers
Here’s how to assign MIDI control numbers to the two controllers. The ProR3 can respond to two controllers, and a separate page is provided to make settings for each controller.
1. Repeatedly press the UTILITY key until one of the controller assign pages appears.
Controller-1 Assign OFF
2. Press the INC or DEC key to specify the control number.
The parameter selected in “Setting MIDI control parameters” of page 16 can be controlled in real­time by receiving the specified control change message.
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36 ERROR Messages of the ProR3
Initializing the ProR3
If you wish to restore the ProR3 to the factory settings, use the following procedure to initialize it.
1. Hold down the STORE key and press the POWER switch to turn the power on.
The following message will appear in the display; “Press [ENTER] to initialize ProR3”.
2. Press the RECALL/ENTER key to execute initialization.
Pressing any other key will cancel the procedure.
Warning: When you initialize, all user data will be erased. All settings of user programs, the program change tables, and system-related settings will return to the factory default settings.
Before you press RECALL/ENTER, check once again that you really want to execute initializa­tion.

ERROR Messages of the ProR3

“* Program Number Error *” Selected a program number greater than 90.
******
“** Store Number Error **” Selected a program number greater than 90.
“** MEMORY PROTECTED ! **” Memory protection command of the UTILITY function is
“ LOW BATTERY “ The internal battery is low. Take the unit to a Yamaha ser-
Data Error
******
General data error. If necessary, re-initialize the ProR3.
ON.
vice center to have the battery replaced.
ProR3 Digital Reverberator
Page 41
Specifications
Frequency response 20 Hz ~ 20 kHz, +1.0 dB, –1.5 dB
Audio Characteristics
Input
Output
A/D and D/A Convertors
Program Memory
MIDI Control Program change, Control change, Bulk dump, Note ON, Parameter change
Power Requirements
Power Consumption 35W
Dynamic range 110 dB (typical), not less than 104 dB Hum and noise *1 Distortion less than 0.007% (1 kHz, maximum level) Number of channels 2 (balanced signal) Nominal level +4 dB / –10 dB *2 Maximum level +24 dB (with level switch at +4 dB) *2 Impedance 20 k Number of channels 2 (balanced signal) Nominal level +4 dB / –10 dB *2 Maximum level +24 dB (with level switch at +4 dB) *2 Impedance 150 A/D convertors 20-bit linear D/A convertors 20-bit linear Sampling frequency 44.1 kHz Preset programs 1 ~ 90 User programs 1 ~ 90
USA and Canada 120V AC, 60 Hz General 230V AC, 50 Hz
less than –80 dB *2

Specifications 37

Dimensions (W × D × H) 480 × 398.5 × 89 mm Weight 5.5 kg
INPUT Level
Controls
Buttons
Front panel
Switch POWER
Displays
Rear Panel
*1 Hum & Noise are measured with a filter equivalent to a 20 Hz to 20 kHz band-pass filter that has an infinite dB/octave attenuation. *2 0 dB = 0.755 Vrms. *3 LED above the button.
Connectors
Switches Level switch (+4/–10) × 2
PRE EFFECT EQ - FREQ × 3 (LOW, MID, HIGH) PRE EFFECT EQ - GAIN × 3 (LOW, MID, HIGH) ON (PRE EFFECT EQ) *3, (left CURSOR button),
® (right CURSOR button), INC (DATA button) DEC (DATA button), COMPARE *3, MAIN *3 FINE *3, EQ *3, EQ ON *3, GATE *3, GATE ON *3 LEVEL/BAL *3, OTHERS *3, Numeric keypad (including “-” and “.” buttons), PROGRAM *3, STORE, CANCEL RECALL/ENTER, INFINITE *3, UTILITY *3, BYPASS *3
24 character × 2 lines LCD 8-segment LED – INPUT level meters × 2 7-segment LED – PROGRAM number 6-segment LED – Status indicators Button LED indicators × 14
INPUT L/R (XLR-3-31 × 2) and (1/4” phone jacks × 2) OUTPUT L/R (XLR-3-32 × 2) and (1/4” phone jacks × 2) MIDI – IN, OUT, THRU (5P DIN × 3)
ProR3 Digital Reverberator
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38 Specifications
Dimensions
D: 398.5
370
22.3
W: 480
All specifications subject to change without notice.
For European Model Purchaser/User Information specified in EN55103-1 and EN55103-2.
Inrush Current: <1A Conformed Environment: E1, E2, E3 and E4
Block Diagram
Effect
Effect
Pre EQ
Pre EQ
Selected
Effect
DFL
DFL
COMP
COMP
EQ
EQ
INPUT
L
INPUT L
–10dB
+4dB
INPUT R
INPUT MODE
L
R
R
GATE
GATE
LEVEL/
BAL
LEVEL/
BAL
BYPASS
–10dB
+4dB
H: 89
Unit: mm
95/10/18
L
L
OUTPUT
R
R
ProR3 Digital Reverberator
Page 43

MIDI data format

1. Transmitted data

1-1System information

#1 Program bulk data
This data can be transmitted on the currently selected MIDI channel.
This data is transmitted when you select a program in the Utility Bulk Dump display and exe­cute, or when a Program Bulk Dump Request message is received.
Data will be transmitted for the User program of the specified number.
Also, if the program number is “A11”, data for User programs 1–90 will be transmitted consecu­tively.
MIDI data format Add-1
STATUS ID No. SUB STATUS FORMAT No. BYTE COUNT BYTE COUNT
DATA NAME PROGRAM No. DATA
CHECK SUM EOX
11110000(F0H) 01000011(43H) 0000nnnn(0nH) 01111110(7EH) 00000010(02H) 01111000(64H) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01001101(4DH) 0mmmmmmm 0ddddddd
0eeeeeee 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "M" m=1-90 Memory bulk (346bytes) 0ddddddd
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Add-2 MIDI data format
#2 Bank/Program Change Table bulk data
This data can be transmitted on the currently selected MIDI channel.
This data is transmitted when you select a bank in the Utility Bulk Out display and execute, or when a Program Change Table Bulk Dump Request message is received.
Also, if the memory number is “A11”, data for banks 1–4 (A through D) will be transmitted con­secutively.
STATUS ID No. SUB STATUS FORMAT No. BYTE COUNT BYTE COUNT
DATA NAME BANK No. DATA
CHECK SUM EOX
11110000(F0H) 01000011(43H) 0000nnnn(0nH) 01111110(7EH) 00000010(02H) 00001010(0AH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01010100(54H) 0zzzzzzz 0ddddddd : : 0ddddddd 0eeeeeee 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "T" z=1-4 Bank Program change (256bytes)
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MIDI data format Add-3
#3 User ER Pattern bulk data
This data can be transmitted on the currently selected MIDI channel.
This data is transmitted when you select a User ER pattern in the Utility Bulk Out display and execute, or when a User ER Pattern Bulk Dump Request message is received.
Also, if the User ER number is “A11”, data for patterns 1–4 (A through D) will be transmitted consecutively.
STATUS ID No. SUB STATUS FORMAT No. BYTE COUNT BYTE COUNT
DATA NAME PATTERN No. DATA
CHECK SUM EOX
11110000(F0H) 01000011(43H) 0000nnnn(0nH) 01111110(7EH) 00000011(03H) 01010010(52H) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H)
01000001(41H) 00111000(38H) 00110011(33H) 01000101(45H) 0zzzzzzz 0ddddddd : : 0ddddddd 0eeeeeee 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "E" z=1-4 User ER pattern memory (480bytes)
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Add-4 MIDI data format
#4 System Setup bulk data
This data can be transmitted on the currently selected MIDI channel.
This data is transmitted when you select System Setup in the Utility Bulk Out display and exe­cute, or when a System Setup Bulk Dump Request message is received.
STATUS ID No. SUB STATUS FORMAT No. BYTE COUNT BYTE COUNT
DATA NAME
DATA
CHECK SUM EOX
11110000(F0H) 01000011(43H) 0000nnnn(0nH) 01111110(7EH) 00000000(00H) 00011010(1AH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01010011(53H) 00100000(20H)
0ddddddd : : 0ddddddd 0eeeeeee 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "S" space
System setup memory (16bytes)
#5 Parameter Change data
This data can be transmitted on the currently selected MIDI channel.
This data is transmitted when ProR3 receives a Parameter Value Request message is received.
STATUS ID No. SUB STATUS FORMAT No. DEVICE CODE PARAMETER No.
DATA
EOX
11110000(F0H) 01000011(43H) 0001nnnn(1nH) 00011110(1EH) 00000101(05H) 0ppppppp 0ppppppp 0ddddddd : : 0ddddddd 11110111(F7H)
n=0-15
Parameter change memory (5bytes)
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MIDI data format Add-5

2. Receive data

2-1Channel information

#1 Note On
This message can be received on the currently selected MIDI channel.
If the MIDI Trigger parameter is ON, it will be received as a gate trigger.
When a pitch-type reverb program is selected, it will be received to control the pitch. The veloc­ity value is ignored. If the Base Key parameter is OFF, the pitch will not be controlled.
STATUS NOTE No. VELOCITY
1001nnnn(9nH) 0kkkkkkk 0vvvvvvv
n=0-15 k=0-127 v=0-127
#2 Control Change
This message can be received on the currently selected MIDI channel.
When this message is received, it will control the parameter being modified by the correspond­ing foot controller as specified by the Control Assign table.
STATUS CONTROL No CONTROL VALUE
1011nnnn(BnH) 0ccccccc 0vvvvvvv
n=0-15 c=1-31, 64–95 v=0–127
#3 Program Change
This message can be received on the currently selected MIDI channel.
When this message is received, a program will be selected as specified by the Program Change table of that bank.
STATUS PROGRAM No.
1100nnnn(CnH) 0pppppp0
n=0-15 c=0-127

2-2System information

#1 Program bulk dump request
This message can be received on the currently selected MIDI channel.
When this message is selected, the program of the specified User program number will be trans­mitted as bulk data.
STATUS ID No. SUB STATUS FORMAT No.
DATA NAME PROGRAM No. EOX
11110000(F0H) 01000011(43H) 0010nnnn(2nH) 01111110(7EH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01001101(4DH) 0mmmmmmm 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "M" m=1-90
ProR3 Digital Reverberator
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Add-6 MIDI data format
#2 Bank/Program Change Table bulk dump request
This message can be received on the currently selected MIDI channel.
When this message is received, the Program Change Table of the specified bank will be transmit­ted as bulk data.
STATUS ID No. SUB STATUS FORMAT No.
DATA NAME BANK No. EOX
11110000(F0H) 01000011(43H) 0010nnnn(2nH) 01111110(7EH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01010100(54H) 0zzzzzzz 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "T" z=1-4
#3 User ER Pattern bulk dump request
This message can be received on the currently selected MIDI channel.
When this message is received, the data for the ER Pattern of the specified number will transmit­ted as bulk data.
STATUS ID No. SUB STATUS FORMAT No.
DATA NAME PATTERN No. EOX
11110000(F0H) 01000011(43H) 0010nnnn(2nH) 01111110(7EH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01000101(45H) 0zzzzzzz 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "E" z=1-4
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MIDI data format Add-7
#4 System Setup bulk dump request
This message can be received on the currently selected MIDI channel.
When this message is received, the System Setup data will transmitted as bulk data.
STATUS ID No. SUB STATUS FORMAT No.
DATA NAME
EOX
11110000(F0H) 01000011(43H) 0010nnnn(2nH) 01111110(7EH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01010011(53H) 00100000(20H) 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "S" Space
#5 Bank Change request
This message can be received on the currently selected MIDI channel.
When this message is received, the specified bank will be selected.
STATUS ID No. SUB STATUS FORMAT No.
DATA NAME BANK No. EOX
11110000(F0H) 01000011(43H) 0010nnnn(2nH) 01111110(7EH) 01001100(4CH) 01001101(4DH) 00100000(20H) 00100000(20H) 00111000(38H) 01000001(41H) 00111000(38H) 00110011(33H) 01010101(55H) 0zzzzzzz 11110111(F7H)
n=0-15
"L" "M" Space Space "8" "A" "8" "3" "U" z=1-4
#6 Program bulk dump
The transmitted data is identical to “Program bulk data.”
#7 Bank/Program Change Table bulk data
The transmitted data is identical to “Bank/Program Change Table bulk data.”
#8 User ER Pattern bulk data
The transmitted data is identical to “User ER Pattern bulk data.”
#9 System Setup bulk data
The transmitted data is identical to “System Setup bulk data.”
#10 Parameter Change data
The transmitted data is identical to “Parameter Change data.”
ProR3 Digital Reverberator
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Add-8 MIDI data format
#11 Parameter Value Request
This message can be received on the currently selected MIDI channel.
When this message is received, the value of the parameter specified by the parameter number will be transmitted as Parameter Change data.
STATUS ID No. SUB STATUS FORMAT No. DEVICE CODE PARAMETER No.
EOX
11110000(F0H) 01000011(43H) 0010nnnn(2nH) 00011110(1EH) 00000101(05H) 0ppppppp 0ppppppp 11110111(F7H)
n=0-15
ProR3 Digital Reverberator
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YAMAHA
Model:
[Digital Reverberator]
ProR3
Function...
Date:11/1-1995

MIDI Implementation Chart Version:1.0

RemarksRecognizedTransmitted
Basic Channel
Mode
Note Number
Velocity
After Touch
Pitch Bend
Control Change
Default Changed
Default Messages Altered
: True voice Note ON
Note OFF Key’s
Ch’s
x x
x x
**************
x
**************
x x
x x
x
x
1-16, off 1-16, off
OMNI on/OMNI off
x x
0 - 127
x x
x x
x x
1 - 31
64- 95
Memorized
Memorized
*1
Prog Change
System Exclusive
Common
System Real Time
Aux Messages
*2
Bulk Dump
: True #
: Song Pos : Song Sel : Tune
: Clock : Commands
: Local ON/OFF : All Notes OFF : Active Sense : Reset
x
**************
o x
x x
x x
x x x x
0 - 127
o x
x x
x x
x x x x
*1 : Note ON/OFF is recognized only for pitch change and MIDI trigger.Notes *2 : For program 1 - 128, memory (preset #1 - #90, user #1 - #90) is selected.
o:Yes
x:No
Page 52
YAMAHA CORPORATION
VT83890 R4 1 IP Pro Audio & Digital Musical Instrument Division
P. O. Box 3, Hamamatsu, 430-8651, Japan
03 05 1000 AP Printed in Japan
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