Digital DistortionDistortion effect. Mainly used for direct connection to guitar amp’s front input.
Amp Simulator
ChorusChorus effect.
SymphonicSymphonic effect.
FlangeFlange effect.
Vintage FlangeFlanger produced by utilizing VCM (Virtual Circuitry Modeling) technology.
PhaserMaximum 16-stage phaser.
Mono Vintage Phaser
Stereo Vintage Phaser
TremoloTremolo effect.
Auto PanAutopanner.
RotaryRotary speaker simulator.
Ring Mod.Ring modulator.
Mod. FilterModulation filter.
CompressorCompressor.
M.Band Dyna.3-band dynamics processor.
Dyna. FilterFilter effect. The effect changes according to input level.
Dyna. FlangeFlanger effect. The effect changes according to input level.
Dyna. PhaserPhaser effect. The effect changes according to input level.
Tape EchoVintage tape echo.
Mono DelayBasic monaural delay.
Stereo DelayBasic stereo delay.
Mod. DelayBasic repeat delay with modulation.
Delay LCR3-tap delay (left, center, right).
EchoStereo delay with crossed feedback loop.
8 Band Parallel Delay8-band modulation delay connected in parallel.
8 Band Series Delay8-band modulation delay connected in series.
4 Band 2 Tap Mod. Delay4-band delay connected in parallel w/2 multi-tap modulation delays.
2 Band 4 Tap Mod. Delay2-band delay connected in parallel w/4 multi-tap modulation delay.
8 Multi Tap Mod. Delay8 Multi tap modulation delay.
2 Band Long + 4 Short Mod. Delay2 band parallel 2 multi tap + 4 band short modulation delay.
Short + Medium + Long Mod. Delay 3 band multi tap delay w/3 delay times.
ReverbHall, room, stage, and plate reverb simulations, all with gates.
Early Ref.Early reflections.
Gate ReverbEarly reflections with gate.
Reverse GateEarly reflections with reverse gate.
Spring ReverbSpring reverb simulation.
HQ. PitchHigh-quality pitch shifter.
Dual PitchPitch shifter.
Advanced distortion. Mainly used for direct connection to guitar amp’s front
input.
DG Series amp sound. Mainly used for direct connection to power amp. Speaker
simulator allows direct recording.
Monaural phaser produced by utilizing VCM (Virtual Circuitry Modeling) technology.
Stereo phaser produced by utilizing VCM (Virtual Circuitry Modeling) technology.
2
EFFECT TYPEDescription
3 Band Parametric EQ3-band parametric equalizer.
Multi Filter3-band multi-filter (24 dB/octave).
Reverb+ChorusReverb and chorus effects in parallel.
Reverb->ChorusReverb and chorus effects in series.
Reverb+FlangeReverb and flanger effects in parallel.
Reverb->FlangeReverb and flanger effects in series.
Reverb+SymphonicReverb and symphonic effects in parallel.
Reverb->SymphonicReverb and symphonic effects in series.
Reverb->PanReverb and autopan effects in series.
Delay+Early Ref.Delay and early reflections effects in parallel.
Delay->Early Ref.Delay and early reflections effects in series.
Delay+ReverbDelay and reverb effects in parallel.
Delay->ReverbDelay and reverb effects in series.
Distortion->Delay
Amp Multi (Chorus)
Amp Multi (Flange)
Amp Multi (Tremolo)
Amp Multi (Phaser)
Distortion Multi (Chorus)
Distortion Multi (Flange)
Distortion Multi (Tremolo)
Distortion Multi (Phaser)
Acoustic MultiMulti effect for electric-acoustic guitar.
Distortion and delay effects in series. Mainly used for direct connection to guitar
amp’s front input.
Multi effect consisting of Comp + Amp Simulator + Chorus + Delay + Reverb.
Mainly used for direct connection to power amp. Speaker simulator allows direct
recording.
Multi effect consisting of Comp + Amp Simulator + Flanger + Delay + Reverb.
Mainly used for direct connection to power amp. Speaker simulator allows direct
recording.
Multi effect consisting of Comp + Amp Simulator + Tremolo + Delay + Reverb.
Mainly used for direct connection to power amp. Speaker simulator allows direct
recording.
Multi effect consisting of Comp + Amp Simulator + Phaser + Delay + Reverb.
Mainly used for direct connection to power amp. Speaker simulator allows direct
recording.
Multi effect consisting of Comp + Distortion + Chorus + Delay + Reverb. Mainly
used for direct connection to guitar amp’s front input.
Multi effect consisting of Comp + Distortion + Flanger + Delay + Reverb. Mainly
used for direct connection to guitar amp’s front input.
Multi effect consisting of Comp + Distortion + Tremolo + Delay + Reverb. Mainly
used for direct connection to guitar amp’s front input.
Multi effect consisting of Comp + Distortion + Phaser + Delay + Reverb. Mainly
used for direct connection to guitar amp’s front input.
3
Effect Parameters
Distortion
Advanced distortion. Mainly used for direct connection to guitar amp’s front input.
ParameterDisplayRangeDescription
Lead1, Lead2, Drive1, Drive2,
TypeTYPE
GainGAIN0.0 to 10.0Adjusts the amount of distortion
MasterMSTR0.0 to 10.0Adjusts the volume
ToneTONE0.0 to 10.0Adjusts the tone
EQ 1 Freq.EQ1F50.0 to 400 HzSpecifies the post effect EQ1 frequency
EQ 1 GainEQ1G-12.0 to 12.0 dBSpecifies the post effect EQ1 gain
EQ 1 QEQ1Q0.100 to 20.0Specifies the post effect EQ1 Q (bandwidth)
EQ 2 Freq.EQ2F200 to 1.60 kHzSpecifies the post effect EQ2 frequency
EQ 2 GainEQ2G-12.0 to 12.0 dBSpecifies the post effect EQ2 gain
EQ 2 QEQ2Q0.100 to 20.0Specifies the post effect EQ2 Q (bandwidth)
EQ 3 Freq.EQ3F600 to 4.80 kHzSpecifies the post effect EQ3 frequency
EQ 3 GainEQ3G-12.0 to 12.0 dBSpecifies the post effect EQ3 gain
EQ 3 QEQ3Q0.100 to 20.0Specifies the post effect EQ3 Q (bandwidth)
EQ 4 Freq.EQ4F2.00 k to 16.0 kHzSpecifies the post effect EQ4 frequency
EQ 4 GainEQ4G-12.0 to 12.0 dBSpecifies the post effect EQ4 gain
EQ 4 QEQ4Q0.100 to 20.0Specifies the post effect EQ4 Q (bandwidth)
Pre EQ LevelPELV0.0 to 10.0Specifies the pre effect EQ level
Pre EQ 1 Freq.PE1F50.0 to 500 HzSpecifies the pre effect EQ1 frequency
Pre EQ 1 GainPE1G-12.0 to 12.0 dBSpecifies the pre effect EQ1 gain
Pre EQ 1 QPE1Q0.100 to 20.0Specifies the pre effect EQ1 Q (bandwidth)
Pre EQ 2 Freq.PE2F200 to 2.00 HzSpecifies the pre effect EQ2 frequency
Pre EQ 2 GainPE2G-12.0 to 12.0 dBSpecifies the pre effect EQ2 gain
Pre EQ 2 QPE2Q0.100 to 20.0Specifies the pre effect EQ2 Q (bandwidth)
Pre EQ 3 Freq.PE3F1.00 k to 10 kHzSpecifies the pre effect EQ3 frequency
Pre EQ 3 GainPE3G-12.0 to 12.0 dBSpecifies the pre effect EQ3 gain
Pre EQ 3 QPE3Q0.100 to 20.0Specifies the pre effect EQ3 Q (bandwidth)
N. G. ThresholdNGTH0.0 to 10.0Level at which the noise gate activates
N. G. AttackNGAT0 to 120 msTime required for the noise gate to open after signal exceeds threshold
N. G. HoldNGHL0.02 to 2040 msTime noise gate stays open
Time required for the noise gate to close after signal goes below threshold
Digital Distortion
Distortion effect. Mainly used for direct connection to guitar amp’s front input.
ParameterDisplayRangeDescription
Distortion1, Distortion2,
TypeTYPE
DriveDRV0 to 100Distortion drive
MasterMSTR0 to 100Master volume
ToneTONE–10 to +10Tone
Noise GateNG0 to 20Noise reduction
Overdrive1, Overdrive2,
Crunch
Distortion type
4
Amp Simulator
DG Series amp sound. Mainly used for direct connection to power amp.
Speaker simulator allows direct recording.
ParameterDisplayRangeDescription
Heavy1, Heavy2, Lead1, Lead2,
Amp TypeAMP
GainGAIN0.0 to 10.0Adjusts the amount of distortion
MasterMSTR0.0 to 10.0Adjusts the volume
ToneTONE0.0 to 10.0Adjusts the tone
TrebleTRE0.0 to 10.0Adjusts level of high range frequencies
High MiddleHMID0.0 to 10.0Adjusts level of upper mid frequencies
Low MiddleLMID0.0 to 10.0Adjusts level of lower mid frequencies
BassBASS0.0 to 10.0Adjusts level of low frequencies
PresencePRE0.0 to 10.0Adjusts level of extremely high frequencies
Speaker
Simulator
N. G. ThresholdNGTH0.0 to 10.0Level at which the noise gate activates
N. G. AttackNGAT0 to 120 msTime required for the noise gate to open after signal exceeds threshold
N. G. HoldNGHL0.02 to 2040 msTime noise gate stays open
Off, American 412, British 412,
Modern 412, YAMAHA 412, Hybrid
412, American 212, British 212,
Modern 212, YAMAHA 212, Hybrid
212, American 112, Modern 112,
YAMAHA 112, Hybrid 112, 410,
210
Amp type
When using a line connection to connect directly to a mixer, this can be
used to simulate the natural characteristics of a speaker giving the tone
a more natural sound
Time required for the noise gate to close after signal goes below threshold
Chorus
Chorus effect.
ParameterDisplayRangeDescription
WaveWAVESine, TriangleModulation waveform
Freq.FREQ0.05 to 40.00 HzModulation speed
AM DepthAMDP0 to 100%Amplitude modulation depth
PM DepthPMDP0 to 100%Pitch modulation depth
Mod. DelayMDT0.0 to 500.0 msModulation delay time
LSH Freq.LSHF21.2 Hz to 8.00 kHzLow shelving filter frequency
LSH GainLSHG–12.0 to +12.0 dBLow shelving filter gain
EQ Freq.EQ.F100 Hz to 8.00 kHzEQ (peaking type) frequency
EQ GainEQ.G–12.0 to +12.0 dBEQ (peaking type) gain
EQ QEQ.Q10.0 to 0.10EQ (peaking type) bandwidth
HSH Freq.HSHF50.0 Hz to 16.0 kHzHigh shelving filter frequency
HSH GainHSHG–12.0 to +12.0 dBHigh shelving filter gain
MixMIX0 to 100%Mix level
Symphonic
Symphonic effect.
ParameterDisplayRangeDescription
WaveWAVESine, TriangleModulation waveform
Freq.FREQ0.05 to 40.00 HzModulation speed
DepthDPT0 to 100%Modulation depth
Mod. DelayMDT0.0 to 500.0 msModulation delay time
LSH Freq.LSHF21.2 Hz to 8.00 kHzLow shelving filter frequency
LSH GainLSHG–12.0 to +12.0 dBLow shelving filter gain
EQ Freq.EQ.F100 Hz to 8.00 kHzEQ (peaking type) frequency
EQ GainEQ.G–12.0 to +12.0 dBEQ (peaking type) gain
EQ QEQ.Q10.0 to 0.10EQ (peaking type) bandwidth
HSH Freq.HSHF50.0 Hz to 16.0 kHzHigh shelving filter frequency
HSH GainHSHG–12.0 to +12.0 dBHigh shelving filter gain
MixMIX0 to 100%Mix level
5
Loading...
+ 10 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.