2 C O P Y R I G H T
This documentation is protected by copyright law.
All rights, especially rights concerning duplication, distribution, and translation, are reserved.
No part of this publication may be reproduced in form of copies, microfilms or other processes, or transmitted into a language used for machines, especially data processing machines, without the express written consent of the publisher.
MAGIX® and Samplitude® are registered trademarks of MAGIX AG.
ASIO & VST are registered trademarks of Steinberg Media Technologies GmbH
EUCONTM is a registered trademark of Avid Technology.
All other product names are trademarks of their respective owners.
Errors and changes to the contents as well as program modifications reserved.
This product uses MAGIX patented technology (USP 6518492) and MAGIX patent pending technology.
Copyright © MAGIX AG, 1990 - 2011. All rights reserved.
W E L C O M E 3
Thank you for choosing Samplitude!
You now possess one of the most successful complete solutions for professional audio editing. This PC-based Digital Audio Workstation (DAW) features extensive application options for recording, editing, mixing, media authoring, and mastering. The program stands for unique functionality & sound neutrality, outstanding cutting & editing options, perfect CD/DVD mastering, and the flexible customization of individual workflows. Also this version was developed in close collaboration with musicians, sound engineers, producers, and users, it boasts numerous innovative functions as well as incorporating the advanced development of tried and tested performance features.
Samplitude Pro X and Samplitude Pro X Suite are now available as either a 64-bit version or 32-bit version. You can continue to rely on the superior sound and absolute phase stability of Samplitude.
In addition to this manual, we also recommend reviewing the "Help" file, which may be accessed via the "Help" menu; this includes more information about the individual functions in more detail. Please also use the included PDF documents (manual.pdf, Effects_Plugins_and_Instruments.pdf, Hardware_Controller.pdf, Tutorials.pdf) for further information.
You can also visit our support area and the user forum online at
http://www.samplitude.com to find out more.
The Samplitude team
4 T A B L E O F C O N T E N T S
Copyright |
2 |
Welcome |
3 |
System Requirements |
16 |
64-Bit Version. Should I switch? |
16 |
Samplitude on Windows x64 (64-Bit) |
16 |
Samplitude on Windows x86 (32-Bit) |
16 |
General system requirements |
16 |
Hard disk |
16 |
Contact |
17 |
Product activation: |
17 |
Support |
17 |
Sales |
17 |
Installation |
18 |
Activating Samplitude |
20 |
Use Samplitude with CodeMeter dongle |
22 |
Introduction to Samplitude network installation |
23 |
CodeMeter Control Center |
24 |
System settings |
25 |
Audio setup |
25 |
Monitoring settings |
27 |
Audio devices |
31 |
MIDI setup |
31 |
General |
33 |
What's new in Samplitude Pro X/Pro X Suite? |
36 |
64 Bit Version |
36 |
Tempo-Map and Tempo track |
36 |
Revised visualizations |
36 |
SE-cleaning effects |
37 |
Advanced Docking-/Manager concept |
37 |
Revised Object Editor |
38 |
Advanced essentialFX Suite |
38 |
Soundpool manager |
39 |
Independence |
39 |
Content Packs |
39 |
True Resynthesis Timestretching (TRTS) (offline) |
40 |
Spectral view |
40 |
|
T A B L E O F C O N T E N T S 5 |
Spectral mode |
40 |
Multifunction input field with help-function |
40 |
Controller Artist Series support |
41 |
New MIDI functions |
41 |
New functions |
42 |
What's new in 11.2? |
42 |
Options administration/Remote/User administration |
42 |
New functions |
43 |
What’s New in Version 11.1? |
43 |
Multi-track selection |
43 |
Multi-language version – one EXE for all languages |
44 |
Options management |
44 |
Metronome |
44 |
Vandal |
45 |
MIDI |
45 |
System options > Design > View options > VIP |
45 |
System options -> Performance |
46 |
New functions |
46 |
Screen Elements |
47 |
What is a VIP? |
47 |
Program interface – Overview |
47 |
Toolbars – Overview |
64 |
Samplitude Quick Start |
80 |
Initial navigation in the virtual project (VIP) |
80 |
Workshop: Recording |
80 |
Multi-track recording |
87 |
MIDI recording |
88 |
Objects in the virtual project (VIP) |
91 |
Mixer |
92 |
Effects |
92 |
CD mastering |
95 |
General Functions in the Project Window |
97 |
Section |
97 |
Select multiple tracks – group track controls |
98 |
Zooming |
99 |
Scrolling |
101 |
Ranges |
102 |
Working with ranges |
102 |
Markers |
105 |
Advanced ruler/time display |
106 |
Scrubbing |
107 |
6 T A B L E O F C O N T E N T S
Samplitude as a wave editor |
108 |
Working with Samplitude – tips & tricks |
110 |
Object-oriented audio editing |
113 |
What is an object? |
113 |
Object Editor |
114 |
Basic functions: Object editor |
114 |
Object effects |
116 |
Position/Fades |
119 |
Timestretching/Pitchshifting |
121 |
Methods for Working with Objects |
123 |
Integrating wave files as objects in the VIP |
123 |
Integrating sections from wave projects as objects |
123 |
The difference between loading and importing audio files |
123 |
Integrating CD tracks as objects into VIP |
124 |
Selecting objects and clearing selection |
124 |
Object handles |
125 |
Select multiple objects; clear selection of multiple objects; reverse selection125
Moving objects |
126 |
Changing the length and start time of an object |
127 |
Duplicating, copying, and inserting objects |
127 |
Mute objects |
128 |
Change waveform view |
128 |
Edit fades in the object editor or by using the handles |
128 |
Reverb in the object |
129 |
Locking objects |
131 |
Editing an object destructively |
131 |
Moving to a defined position |
133 |
Group/ungroup objects |
133 |
Linking objects |
134 |
Overlapping objects |
134 |
Gluing objects |
136 |
Looping objects |
136 |
Trimming objects |
136 |
Replacing an audio file below the object |
137 |
Moving audio material below the object |
137 |
Manager |
138 |
File browser |
139 |
Object manager |
144 |
Track manager |
146 |
Marker manager |
147 |
Range manager |
149 |
Take manager |
150 |
T A B L E O F C O N T E N T S 7 |
|
Take Composer |
152 |
Comping |
154 |
VSTi manager |
156 |
Routing manager |
156 |
Soundpool manager |
157 |
Mixer |
158 |
Mixer overview |
158 |
Using the mixer |
158 |
Channels |
161 |
Master section |
165 |
Global buttons |
167 |
Buses and routing |
172 |
Effect routing/plug-ins dialog |
174 |
Effects – organization and workflow |
178 |
Save effects parameters (preset mechanism) |
179 |
Saving new effects parameters |
180 |
Track effect settings |
180 |
Effect routing |
181 |
External hardware effect integration |
181 |
Setting latencies for external effects |
184 |
Integrating external synthesizers |
184 |
Effects and Plug-ins in an Overview |
185 |
Real-time effects at track, object, and master level |
185 |
Cleaning/Restoration Suite (optional) |
186 |
DirectX and VST effects |
186 |
VST Instruments |
186 |
MAGIX Plug-ins |
187 |
Object synths |
188 |
MAGIX synths |
205 |
Plug-ins at track, object, and master level |
217 |
Remix Agent |
220 |
Stereo Editor |
221 |
Stereo dialog options |
221 |
MS-Processing |
223 |
Surround Sound |
224 |
Adding a new project with a Surround mixer |
224 |
Converting an existing stereo VIP into a VIP with mixer in surround format |
225 |
Project Surround setup |
225 |
Surround panning |
227 |
Surround panorama module |
228 |
8 T A B L E O F C O N T E N T S
Panorama modes in the Surround panorama module |
230 |
2-channel Surround mode |
235 |
Stereo and mono signal processing in surround projects |
237 |
Alternating between stereo and Surround formats |
238 |
Automating the Surround panorama module |
238 |
Effects in Surround projects |
239 |
Editing Surround sound automation |
240 |
Surround bouncing |
240 |
MIDI in Samplitude |
242 |
MIDI setup |
242 |
Import, record, edit |
242 |
MIDI object editor |
244 |
MIDI Editors |
247 |
Open MIDI Editor |
247 |
Working with the MIDI Editor |
248 |
MIDI editor: mouse mode/toolbar |
250 |
MIDI editor: Editing fields |
253 |
MIDI functions |
253 |
Quantize |
258 |
Step recording via keyboard or controller keyboard |
264 |
Cell Edit Mode |
265 |
Velocity Mode |
265 |
Matrix Editor (Piano Roll Editor) |
266 |
Drum Editor |
269 |
Controller Editor |
273 |
Event list |
278 |
Multi object editing (MO-Editing) |
280 |
Score Editor |
282 |
MIDI editor shortcut keys |
298 |
Tempo Editing |
301 |
Tempo and Time signature changes in the tempo map... |
301 |
Tempo markers |
302 |
Tempo Map Modes: BPM Mode / Grid Fit Mode |
303 |
Tempo Change: BPM Marker |
304 |
Time Signature Marker |
305 |
Grid Position Marker |
305 |
Grid Tapping |
305 |
Tempo Track |
306 |
Edit in the Tempo Track (only BPM Mode) |
307 |
Tempo Scaling / Change Global Tempo... |
307 |
Tempo Map Dialog |
308 |
Tempo and Time Signature Dialog |
310 |
Manipulating the Tempo Marker in Timestretch Mouse Mode |
310 |
|
T A B L E O F C O N T E N T S 9 |
Software-Instrumente/VST-Plug-Ins/ReWire |
312 |
Installing VST plug-ins |
312 |
Load software instruments |
313 |
Apply plug-ins at wave level |
314 |
Load plug-ins at object level |
314 |
Load plug-ins at track level |
314 |
Load plug-ins at master level |
314 |
Loading routing settings with software instruments |
314 |
VST MIDI out + Audio out recording |
317 |
Routing VST instruments using the VSTi manager |
318 |
Instruments with multi-channel outputs |
319 |
Plug-in panel - graphical interface |
319 |
Plug-in parameter dialog |
320 |
Plug-in menu functions |
321 |
Play and monitor instruments live |
323 |
VST instrument preset selection |
324 |
Sidechain Input |
324 |
Freezing VST instruments |
325 |
"Inactive" state for VST instruments and VST effects |
325 |
ReWire Client Application |
326 |
Automation |
327 |
Track automation - Basic procedures |
328 |
Automation modes |
330 |
Object automation |
334 |
Master automation |
335 |
Automation – context menu |
335 |
MIDI controller automation |
339 |
VST plug-in/VST parameters dialog |
341 |
Recording automation in "Read" mode |
341 |
"Draw" mode |
341 |
Edit automation curves |
342 |
Move automation curve with audio/MIDI data |
343 |
Automation/MIDI controller settings |
343 |
Synchronization |
345 |
Synchronization formats |
345 |
Synchronization setup dialog |
348 |
Synchronization - Samplitude as master |
351 |
MIDI Machine Control (MMC) |
352 |
Synchronization applications |
354 |
Media link/video setup |
358 |
Hardware Controller |
360 |
Hardware controller - Introduction |
360 |
Hardware controller settings |
360 |
1 0 T A B L E O F C O N T E N T S
Hardware controller – "Internal" mode |
362 |
Customizing controllers |
365 |
Controller elements |
368 |
Hardware controller options |
369 |
Hardware controller - fader scaling |
371 |
Learn controller for plug-in/mixer elements |
372 |
Hardware controller presets |
374 |
Preset keyboard shortcuts |
412 |
File menu |
412 |
Edit menu |
413 |
Track menu |
415 |
Object menu |
415 |
Play |
418 |
Real time effects |
419 |
CD/DVD menu |
419 |
View menu |
419 |
Help menu |
420 |
Mouse |
421 |
Signal Flow |
422 |
Record |
422 |
Playback |
422 |
Signal flow with monitoring |
423 |
Glossary |
426 |
Menu reference |
438 |
File Menu |
439 |
New Virtual Project (VIP) |
439 |
Open Project |
440 |
Load/Import |
444 |
Save Project |
448 |
Save Project as... |
448 |
Save Project Copy... |
449 |
Save Project as Template... |
449 |
Save project as EDL... |
449 |
Save Object... |
449 |
Save Session... |
449 |
Export Audio |
449 |
Trackbouncing |
456 |
Range Bouncing (Internal Mixdown) |
460 |
MIDI bouncing |
461 |
Export project as AAF/OMF |
462 |
Rename Project... |
463 |
|
T A B L E O F C O N T E N T S 1 1 |
Clean up |
464 |
Close Project |
466 |
Project Properties |
467 |
Program Preferences |
474 |
More |
504 |
Exit |
504 |
Recent File |
504 |
Edit Menu |
505 |
Mouse mode |
505 |
Object Mode |
513 |
Undo |
513 |
Restore |
513 |
Undo History |
513 |
Delete Undo History |
513 |
Copy |
513 |
Cut |
514 |
Split |
514 |
Insert |
515 |
Delete |
516 |
Silence |
517 |
Tempo |
518 |
Range |
519 |
Crossfade |
523 |
Batch Processing... |
526 |
More |
530 |
Track Menu |
531 |
Insert New Tracks |
531 |
Copy tracks |
532 |
Paste Track(s) |
533 |
Deletes Track(s) |
533 |
Track type |
533 |
Input |
533 |
Group track controls |
533 |
Ungroup track control group |
534 |
Hide Track |
534 |
Unhide All Tracks |
534 |
Track size |
534 |
Freeze Track |
534 |
Track Effect Settings |
536 |
Mono Effect Processing |
538 |
VST MIDI out recording: |
538 |
Track Options... |
538 |
Revolver Tracks |
541 |
More |
541 |
1 2 T A B L E O F C O N T E N T S
Object Menu |
545 |
Object Editor... |
545 |
MIDI Editor... |
545 |
Edit audio file |
545 |
New MIDI Object |
545 |
New MIDI object in the range |
546 |
New Synth Object |
546 |
Edit |
546 |
Quantization |
550 |
Object effects |
557 |
Selecting Objects |
558 |
Groups |
559 |
Moving objects |
560 |
Hotspot |
562 |
Takes |
563 |
Object Color/Name |
563 |
Freeze Objects |
563 |
Remix Agent – Tempo and Beat Recognition |
564 |
audioid |
571 |
Comparisonics Audio Search… |
571 |
Time Stretch/Pitch Shift Patcher... |
571 |
More |
573 |
Object Manager... |
573 |
Playback Menu |
574 |
Play Once |
574 |
Play Loop |
574 |
Play in Range/Loop |
574 |
Play with Preload |
574 |
Play Only Selected Objects |
574 |
Play Cut |
574 |
Restart Play |
575 |
Stop |
575 |
Stop and Go to Current Position |
576 |
Playback Mode |
576 |
Playback parameters |
578 |
Record |
580 |
Record Mode/Punch In |
580 |
Record Options |
582 |
Further recording Options |
583 |
Monitoring |
585 |
Move Play Cursor |
585 |
Markers |
587 |
Auto JamSession |
592 |
Retrospective Recording (MIDI Pre-Recording) |
596 |
MIDI Record Mode |
596 |
|
T A B L E O F C O N T E N T S 1 3 |
MIDI Panic – All Notes Off |
597 |
Automation Menu |
598 |
No effect (Track) |
598 |
Edit selected curve |
598 |
(Track) Automation Mode |
598 |
MIDI Controller Automation |
599 |
Hide Automation |
599 |
Show Track Automation |
599 |
Show Object Automation |
599 |
Show Only Selected Curve |
599 |
Show all curves (not selectable) |
599 |
Show all curves (selectable) |
599 |
Select previous curve |
599 |
Select next curve |
599 |
Effects Menu |
600 |
Notes concerning offline effects editing |
600 |
Advanced options for offline effect calculation |
601 |
Amplitude |
603 |
Dynamics Effects |
606 |
Frequency/Filters |
621 |
Delay/Reverb |
639 |
Time/Pitch |
647 |
Distortion |
662 |
Restoration |
666 |
Stereo/Phase |
673 |
Modulation/Special |
678 |
MIDI velocity dynamics |
682 |
Sample manipulation |
682 |
Plug-Ins... |
684 |
essentialFX |
685 |
MAGIX Plug-Ins |
698 |
Further Console Elements: |
698 |
Analog Modelling Suite: AM-Track |
699 |
Analogue Modelling Suite: AM-Pulse |
707 |
Analog Modelling Suite: AM-Phibia |
711 |
Analog Modelling Suite: AM-Munition |
719 |
CORVEX – chorus/flanger |
729 |
ECOX – Echo/Delay |
733 |
FILTOX – Multimode Filter |
735 |
VariVerb Pro |
737 |
Vandal |
746 |
Waveform Generator |
775 |
SMPTE Generator |
775 |
Process Only Left/Right Stereo Channel |
776 |
1 4 T A B L E O F C O N T E N T S
Process Effects Offline |
776 |
CD/DVD Menu |
777 |
Import Audio CD Track(s)… |
777 |
Import Audio DVD… |
780 |
Make CD... |
781 |
Create DVD-Audio... |
785 |
Indices (Track markers) |
787 |
CD-Title-/ Index-Manager |
790 |
CD disc options |
791 |
CD-Text/MP3-ID-Editor |
792 |
Set Pause Time |
792 |
Set Start Pause Time |
792 |
CD Arrange Mode |
792 |
Get freeDB Title Info |
793 |
freeDB Options |
793 |
Search CD Online and Set Track Indices |
794 |
Show CDR Drive Information… |
794 |
Show CDR Disc Information… |
794 |
audioid |
795 |
View Menu |
796 |
Mixer |
796 |
Transport Console |
796 |
Time Display |
796 |
Visualization |
798 |
Video Window |
809 |
Track Editor |
809 |
Manager/Docker |
809 |
Manager |
809 |
New Manager... |
809 |
Control bars |
809 |
Autoscroll |
811 |
Autoscroll Soft |
811 |
Rebuild Graphic Data |
811 |
Clips |
811 |
Hide Submix/AUX Busses |
812 |
Grid view |
812 |
VIP Display Mode |
814 |
Overview Mode |
814 |
Fix vertically |
814 |
Store Position and Zoom Level |
815 |
Get Position And Zoom Level |
815 |
Store Zoom Level |
815 |
Get Zoom Level |
816 |
Horizontal |
816 |
|
T A B L E O F C O N T E N T S 1 5 |
Vertical |
817 |
Cascade |
818 |
Tile |
818 |
Untile |
818 |
Window |
818 |
System information |
819 |
FTP Download... |
819 |
1, 2, ... |
819 |
Help Menu |
820 |
Help Menu |
820 |
Help Index… |
820 |
Context Help… |
820 |
Open Manual… |
820 |
About Samplitude... |
820 |
Start Wizard / Tip of the Day |
820 |
Dongle Activation... |
820 |
Index |
821 |
1 6 S Y S T E M R E Q U I RE M E N T S
By switching to the 64-bit version you increase the available amount of RAM On a 32-bit system the upper limit of addressable memory is 3.5 GB, for many programs it's only 2 GB. In contrast on a 64-bit system the theoretical upper limit is a lot higher, namely 264 = 16 Exabytes. Practical values are 16 GB for Windows 7 Home/Premium and 192 GB for Windows 7 Professional/Ultimate. If you work with very large projects or memory-intensive VST instruments such as samples, it is recommendable to change to a 64-bit system. Before changing to a 64-bit system make sure that your computer has at least 4 GB of virtual memory and that 64-bit drivers are available for connected devices (soundcards, controllers etc).
If you have installed the 64-bit version of Windows on your system you can use Samplitude as a 64-bit or 32-bit version. The internal VST bridge makes it possible to use both 32and 64-bit plug-ins.
Be aware that certain functions and technology will only be available when using Windows x64. Find more info on our website.
If you have installed the 32-bit version of Windows on your system you can only use 32-bit version of Samplitude.
1 GB RAM for Windows XP; 1GB RAM for Windows Vista/Windows 7 32-Bit; 4GB RAM for Windows Vista/Windows 7 64-Bit
Recommended: Windows 7
500 MB disk space on hard disk for minimal installation
Graphics card with a minimum resolution: 1024 x 768
ASIO and/or WDM-compatible sound card
DVD-ROM drive
Optional: CD-/DVD burner, MIDI interface
Samplitude is compatible with Windows 7.
The maximum number of audio tracks depends on the rotation speed, access time, and data transfer rate of the hard disk. Nowadays, modern UltraDMA hard disks are very fast and enable the simultaneous use of many audio tracks. Ideally, your hard disk should have a rotation speed of 7200 RPM (or faster) as well as an access time of under 9 milliseconds. The audio data should be saved on a hard disk separate from the operating system.
C O N T A C T 1 7
For questions about product activation, please contact the Samplitude service team:
Telephone: |
+49 |
(0) 5741 3455 30 (Mon - Fri 9:00 to 5:00) |
Fax: |
+49 |
(0)5741 310 768 |
Or send an email to servicesfr@magix.net
Registered users have access to technical support:
The current terms and conditions for support services apply.
You can find the terms and conditions and more information at:
http://rdir.magix.net/?page=DNIZMJ03VM2M
If you have questions regarding licensing and upgrades/crossgrades, please contact our sales department:
Telephone: |
+49 (0) 5741 3455 25 |
Fax: |
+49 (0) 5741 3107 68 |
Email: |
samplitude@magix.net |
Addresses: |
|
MAGIX AG |
MAGIX AG |
Friedrichstr. 200 |
Borsigstrasse 24 |
10117 Berlin |
32312 Lübbecke |
1 8 I N S T A L L A T I O N
1.Place the installation CD into the CD-ROM drive.
2.The installation program will launch automatically. If it does not, open Explorer and click the letter of the DVD drive. Open start.exe by double clicking it. The contents of the installation CD are displayed, you may visit our website, or install additional programs such as CodeMeter Runtime (view page 23).
3.To begin the installation of Samplitude click on "Install program > Samplitude Pro X / Samplitude Pro X Suite".
4.The Samplitude installation wizard will now start. Just follow the appearing dialogs. If you choose the "User defined" installation style, you can also specify the target folder for the program and choose whether you want to install additional components such as impulses responses too. In the selection screen you will see the necessary memory requirements for the installation.
I N S T A L L A T I O N |
1 9 |
After installation you can add or remove components by starting this installation program again and selecting/deselecting the respective components.
Click "Continue" to proceed with the installation.
Once all the files have been copied to the hard disk, a program group will be created. The installation is now complete. Complete the installation by clicking "Finish".
Next choose the language in which you want to install Samplitude. In the corresponding dialog you can choose between English, German, French, Italian and Spanish.
You are able to change language at any time after the first installation by accessing the program folder "Samplitude" and then double clicking the file "Install.cfg"; in the code line titled "language=", enter the abbreviation for the desired program language:
E or US for English
D for German
F for French
I for Italian
ES for Spanish
If another language code is entered, Samplitude will reinstall in the language featured by your Windows system settings.
After you have saved "Install.cfg", the program will display the desired language version the next time it is started.
After the initial installation, you may start the program at any time via the Windows "Start" menu. Under "Programs > MAGIX > Samplitude" you can find start menu entries such as:
Samplitude
Samplitude Help
README
License terms
2 0 I N S T A L L A T I O N
After the program has started, the "Program activation" dialog appears. Select "Register".
Step 1: Enter the serial number in the next dialog. You will be able to find this on the case of the software DVD.
Step 2: Samplitude calculates a user code once the serial number has been entered.
The actual activation code is generated from this code later. An online connection to our authorization server is necessary for this to work. If your computer has an Internet connection, press "Activate online" now.
Alternatively, you can of course transfer the data onto a separate PC if your studio PC does not have an Internet connection. Simply click on the button to create a text file. You can then save it on a USB stick or any other portable medium and then copy the content (the entire URL) into the address box of a web browser.
Activation may even be completed by fax, by email or by filling out the form provided via the corresponding button, printing it, and sending it to the address indicated.
You will now be directed to the support area of the Samplitude website. If problems occur with the automatic connection, then open your web browser, type http://www.samplitude.com into the address bar, and select "Register product" in the support area.
You will now proceed to online product registration. Please use your email address and password to log in. If you do not have access to the support portal, register first by filling in the required fields.
I N S T A L L A T I O N |
2 1 |
Note: Ensure sure when entering your data that your email address is correct so that we will be able to send you the activation code once the registration process has been completed.
Enter the user code to register a new product.
Click on "Continue". In the next window, continue with activation by clicking the corresponding button.
The activation code will now be displayed. This will also be sent to your email address automatically. Use the activation code to complete the final step:
Step 3: Now copy the activation code into the corresponding box in the dialog and then click on the button beside this to activate.
Samplitude is now fully authenticated and ready for unrestricted use.
2 2 I N S T A L L A T I O N
On the support page under "My Products", you will now see the most recently activated product in the list of registered products:
Note: Please keep your serial number and activation code in a safe place. If you lose it, you will not be able to activate the product again. Substantial changes to the hardware configuration of your system may require reactivation as it may change the user code. You can activate the product three times in total. After that you will have to contact our support.
If you already own a dongle of a previous version or purchased a dongle through a distributor you can use it with the current version of Samplitude:
1.In the "Program activation" dialog select the "Use dongle" button or in the Menu click "Help" then "Dongle Activation".
2.An information window will inform you of the CodeMeter lease's activation. Shut the program down first.
3.Insert the dongle into a free USB port on the computer.
4.Restart the program.
Now Samplitude searches for CodeMeter Runtime and the license entries on startup. If your dongle is already registered, Samplitude will start and you may continue with program activation. If a license is not found, the "CodeMeter License Update" or "CodeMeter Start Wizard" will open.
If you do not own a CodeMeter dongle, you can purchase one from our distributors.
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1.Install a current CodeMeter Runtime on a network server or on a network PC (Windows, Linux, Mac OS X). You can find the newest Runtime at www.codemeter.de
2.Insert the CodeMeter dongle into an available USB port on the server.
3.Start the CodeMeter Control Center via "Start/Programs/CodeMeter/CodeMeter Control Center".
4.Now open "WebAdmin" in the CodeMeter Control Center on the bottom left. Your internet browser will open.
5.In WebAdmin, go to "Settings", check the option "Start as server", and press "Apply".
Note: The tab "Contents -> Licenses" features a list of available license numbers.
6. Return to the CodeMeter Control Center and exit the runtime in the menu via "Exit file/CodeMeter". Restart CodeMeter again by clicking "File/Start CodeMeter".
The server is now ready.
The program DVD may now be installed on a Windows client PC.
You should also install the current CodeMeter Runtime on the Client PCs in order to guarantee optimum network performance.
Please make sure your firewall is set up properly. If you have any problems, please deactivate your firewall as a test.
Register the dongle by first inserting it locally into a client PC or install Samplitude on the server and register straight away after starting the program. This is necessary to gain access to the latest updates on our homepage www.samplitude.com.
Please contact our MAGIX support (view page 17) if you have any questions about installation or if you require technical support.
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You can find the newest Runtime in the download section at www.codemeter.de.
Insert the CodeMeter into an available USB port on the server.
Start the CodeMeter Control Center via Start/Programs/CodeMeter/CodeMeter Control Center.
Now open "WebAdmin" in the CodeMeter Control Center on the bottom. Your internet browser will open.
In WebAdmin go to the register Content > CmStick. In the CmStick line you will see your dongle's serial number.
If you want to add, change and delete further licenses, click on "Update License" and then "Create license request". You can also create license questions or install license updates.
Now go back to the CodeMeter Control Center and exit the runtime in the menu via "Exit file/CodeMeter".
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Before you start working with Samplitude, you should configure your sound card after starting the system for the first time.
Press the "Y" key on your keyboard or open the global system settings via "File > Program preferences > System/Audio".
This allows you to access information about any connected playback and recording devices as well as MIDI, metronome, or program settings, and change them if necessary. You may also select the target folders for projects and VST plug-ins and the view options and coloring of screen elements. The most important dialogs are explained briefly in the following.
Enter all essential settings for the driver system, buffers, driver communications, and monitoring here.
Driver system: A so-called "driver system" is used for the necessary communication between Samplitude and your sound card. In order to take full advantage of the program, we recommend that you use ASIO.
MME is the standard Windows multimedia driver system with the best compatibility. It also supports 16-bit playback. If you are recording 24/32-bit audio material, then you can use MME/WDM. This driver system is suitable for multi-track recordings of up to 64 tracks that don't place severe requirements on the monitoring processes. For performance critical recordings, this provides greater security compared to ASIO drivers; in any case, for many sound cards, multi-track recordings will not be synchronous.
ASIO: Use a sound card model fitted with ASIO drivers if possible. This offers a number of decisive advantages over the MME/WDM driver system:
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Lower latency (input/output delay) in terms of the driver system. Resulting response times during real-time editing are clearly reduced. This provides the possibility to use the software monitoring for inputs and VST instruments.
ASIO is intended for editing multi-track recordings featuring several sound cards that are all using the same ASIO drivers. The sound cards are synchronized by the ASIO driver.
Advanced hardware monitoring options are also available by using ASIO direct monitoring.
ASIO device: Choose the sound card driver that you would like to work with. The drivers for all ASIO devices installed on the system will be listed here. Clicking the "Control panel" button opens the settings dialog for the sound card driver. In the display field beside "ASIO buffer", you'll see the buffer size and bit rate set for the driver. Samplitude also displays the relevant output and input latencies.
Buffer settings: The VIP object buffer indicates the buffer size for internal processing of object effects and economy tracks in hybrid mode. In every other monitoring mode, the buffer size also determines the editing of track effects. With a smaller VIP object buffer size, the amount of playback delay also sinks (latency). In these cases, the processor may become overloaded, which will result in dropouts during playback. Large buffer sizes actually increase stability, but they also increase the latency of the system. The field below displays the resulting latency in relation to the buffer settings.
Tip: The VIP object buffer size should normally be bigger than the ASIO buffer size and be set between 1024 and 8096 samples.
Device Resolution/Driver Communication: This option enables you to select the bit resolution for communication with audio devices. The preset value correlates with that of the sound card installed on your system.
The ASIO driver system specifies the bit resolution of the ASIO drivers. Samplitude always assumes the bit resolution set for the ASIO drivers. The settings options displayed for device resolution/driver communication only specifies the bit depth applied by dithering (view page 498). For 32-bit data transfer, dithering is 24-bit or 16-bit. The settings for 32bit are recommended especially for Samplitude
in case no dithering is intended.
in case the input is not fed by the sound card's converter unit, but rather directly by a DSP card.
If MME driver system is selected, Samplitude opens the drivers with the it depth set under Device resolution/driver communication. If the output device cannot process the set bit resolution, then the corresponding lower resolution will be produced and this will be transmitted to the MME driver.
To specify the plug-in buffer and the path to your VST plug-ins, switch to the dialog "System options (Y) > Effects > VST/DirectX/ReWire (view page 176)".
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Monitoring is defined as listening to the input signals, for example with the intention of returning these to the incoming music. The routing of monitor signals is an important and complex process that is subject to various requirements.
In most cases, we recommend using the "Mixer FX Monitoring/Hybrid Engine".
For each selected monitoring setting, a matrix display also opens to indicate which buffer sizes are used and what effect the currently selected engine mode has on the latencies.
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In general, "Hybrid" refers to a system in which two separate technologies are combined with one another. Samplitude's Hybrid Audio Engine is a special combination of a Low Latency Engine and the classic Samplitude Playback engine with higher latency. The Low Latency Engine calculates live input signals and the output of the playback engine. This provides short reaction times for calculating track effects and also provides monitoring with low latency. The classic playback engine saves resources and enables integration of highperformance effects.
The Hybrid Engine provides a combination of Low Latency Engine and a classic engine for calculating the track and effects. For example, processor-intensive VST instruments may be played via the so-called "Economy" tracks (see below), while only the VST instrument that is being recorded is calculated by the Low Latency Engine.
Go to system settings (shortcut "Y") ->"Audio Setup" -> "Driver System" and select "ASIO". "Monitoring settings" features the mode "Mixer FX monitoring/Hybrid Engine".
Mixer FX monitoring provides audio monitoring including all insert and AUX effects and also calculates the playback tracks with the least mount of latency. The entire mixer may therefore operate in "Low latency" mode, including the bus and master effects, and it may also be used for editing input signals.
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If you have selected the ASIO Hybrid Engine as the driver system, you may take individual tracks from the Low Latency Engine and calculate the track effects with a larger VIP buffer size for VIP objects during playback. This saves the system's processor from being overloaded.
To switch a track to "Economy", select the menu item "Track -> Track properties -> Economy track".
Economy tracks are indicated by a green dot in the volume display of the mixer's corresponding channel and in the track editor. The "Volume" button for the track is framed in green.
Note: The Hybrid Engine compensates for latency of track effects in economy tracks so that the total latency of the mixer does not increase for other tracks.
No audio monitoring (peak meter only): Displays the input level, but muted.
Hardware monitoring: Audio monitoring via sound card or external mixer hardware. This is the only monitoring type for MME drivers; for ASIO, many sound cards are able to process functions directly such as mute/solo, volume, and pan. For large ASIO or VIP buffers, minimal latency is able to be achieved with just a few samples. Effects may not be applied to the input signal.
Software monitoring/economy engine: Audio monitoring includes the recording track levels and software instruments. This monitoring option is only available with ASIO drivers. No effects are applied to the input signals, and latency and CPU load remains the same, even for complex projects.
Track FX monitoring: Audio monitoring including the track effects of the recording track. This monitoring option is only available when using ASIO drivers. Connected effects may therefore be monitored in recording tracks. Bus or master effects will not be included.
Hardware monitoring/Hybrid Engine: In this case, the complete mixer operates in "Low latency" mode. This produces low playback latency. Monitoring of the input signals depends on the sound card being used.
Mixer FX monitoring/Hybrid Engine: The Hybrid Audio Engine enables audio monitoring throughout the entire mixer and also calculates playback tracks in the mixer with short
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latency. You may therefore also mix data from the hard drive with the lowest possible playback delay. We recommend this mode for input signals as well as for live mixing with hardware controllers, since this guarantees access to all bus and master effects.
Applies to all monitoring modes: Track effects in the recording track will not be included when recording. However, the recorded track may be saved along with all track effects afterwards via the "Trackbouncing (view page 456)" function.
Note: If you use "TotalMix" from RME in combination with a hardware monitoring mode, then set the panning law in "TotalMix" to -6dB. This helps ensure that the recording level in Samplitude matches the monitoring levels in "TotalMix".
Tape monitoring (preset): In STOP and RECORD states, the input signal is played; in PLAY state, the track content is played.
Manual monitoring: With the help of the loudspeaker button in the track head or the track editor, you can manually switch on the input signal for monitoring. This mode is only effective when the ASIO driver system is used.
Mix input and playback: If you put a check mark here, then you will be able to hear the input signal during running playback too, if track monitoring is active.
Other than the system options in the audio setup, the monitoring settings and switching processes are available to you by right clicking "Mon" directly. This displays two more MIDI recording options:
Automatic MIDI record switch on current track: This option ensures that MIDI tracks are always ready for recording as soon as they are selected. You can recognize this by the litup pink record buttons.
Automatic MIDI monitoring (thru): If this option is selected, then every MIDI track which you activate for recording will be switched on, i .e. you will always immediately hear the input signal for this track.