VTech SMARTRIDGE ALPHABETPARK User Manual

Dear Parent,
At VTech®, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can you feel confident in allowing your childen to play these games, and still educate and entertain them in a healthy, age-appropriate manner?
Our solution to this on-going debate is the V.Smile ™ TV Learning System– a unique video game system created especially for children aged 3 to 7. The V.Smile™ TV Learning System combines a kid-friendly design, age­appropriate curriculum, entertaining graphics, and fun game play into a unique experience that your child will love and you can support. The V.Smile™ TV Learning System engages your child with two modes of play: the Learning Adventure - an exciting exploratory journey in which learning concepts are seamlessly integrated, and the Learning Zone - a series of games designed to focus on specific school skills in a fun, engaging
way.
Both of these educational modes offer your child hours of learning fun.
As part of the V.Smile ™ TV Learning System, VTech® offers a library of game Smartridges™ based on popular children’s characters that engage and encourage your child to play while learning. The library is organized into three levels of educational play – Early Learners (ages 3-5), Junior Thinkers (ages 4-6) and Master Minds (ages 5-7) – so that the educational content of the system grows with your child.
At VTech®, we are proud to provide you with a much-needed solution to the video game dilemma, as well as another innovative way for your child to learn while having fun. We thank you for trusting VTech® with the important job of helping your child explore a new world of learning!
Sincerely,
Your Friends at VTech®
To learn more about the V.Smile ™ TV Learning System and other VTech® toys, visit www.vtechkids.com
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INTRODUCTION
Alphabet Park is in trouble! Grandpa has pressed the wrong button on the Power Ring machine that runs the park, and all the Power Rings have gotten loose. Without them, Alphabet Park will shut down! Can you explore the six exciting play lands of Alphabet Park, and help Grandpa bring back the Power Rings?
As you go on your adventure, you will find loads of fun learning challenges, including alphabet, spelling, vocabulary, color and shape games. And look out for all the pesky little creatures that will try to get in your way!
GETTING STARTED
STEP 1: Choose Your Play Mode
Move the joystick up and down to choose the play mode you want. Press the ENTER button when you are finished.
1. Learning Adventure
2. Learning Zone
GETTING STARTED
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3. Options
1. Learning Adventure
In this play mode, you can explore six exciting adventure play lands. When you turn the unit OFF, V.Smile™ remembers your place in the
Learning Adventure game. If you turn the unit back ON without inserting a new Smartidge™ you will see the screen below.
Choose this to start a new game from the beginning.
Choose this to keep playing the game you started. Y our old game settings will be kept.
2. Learning Zone
In this play mode, you can play one of four fun games that focus on a specific learning skill.
3. Options
Y ou can select dif ferent game options from this menu. Please refer to the “Options” section.
STEP 2: Choose Your Game Settings
1. Follow the voice instructions to choose your game settings.
2. Move the joystick left and right to scroll between different settings, and press the ENTER button to choose.
3. Move the joystick left and right to choose “Yes” and enter the game settings, or choose “No” and reset the game settings.
GETTING STARTED
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3
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The Learning Adventure and Learning Zone modes each have their own settings. To change the settings:
For Learning Adventure, choose "New Game" again.
For Learning Zone, go back to the Main Menu and choose "Learning Zone" again.
STEP 3: Start Your Game
• For Learning Adventure, please go to the “Activities – Learning
Adventure” section.
For Learning Zone, please go to the “Activities – Learning Zone” section.
FEATURES
HELP Button
When you press the HELP button, the game will pause. A HELP icon will pop up and give you instructions or a hint.
After the Help instruction, the game will continue.
FEATURES
EXIT Button
When you press the EXIT button, the game will pause. An EXIT icon will pop up to make sure you want to quit.
Move the joystick left or right to “Yes” (leave the game) OR “No” (cancel the exit screen and keep playing). Press ENTER to choose.
LEARNING ZONE Button
The LEARNING ZONE button is a shortcut that takes you to the Learning Zone game selection screen.
When you press the LEARNING ZONE button, the game will pause. An Exit icon will pop up to make sure you want to quit.
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Move the joystick left or right to “Yes” (go to the Learning Zone) OR “No” (cancel the exit screen and keep playing). Press ENTER to choose.
ACTIVITIES
Educational Curriculum
Learning Adventure
Play Land 1 – Toy Shop Letters , Phonics and Letter Order Play Land 2 – Monsterville Letters, Letter Order and Letter Cases Play Land 3 – Jungle Ride Beginning Letter Play Land 4 – Bug World Color and Shape Matching Play Land 5 – Secret Garden Object Identification Play Land 6 – Fun Fair Spelling
Learning Zone Zone 1 Letter Order Zone 2 Letters and Letter Cases Zone 3 Spelling Zone 4 Color and Shape Matching
Learning Adventure
Learning Adventure Game Selection Screen
The Learning Adventure play mode has six different adventure games. Use the joystick to scroll through the games, and press the ENTER button to start one.
Monsterville
Toy Shop
Jungle Ride
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ACTIVITIES
Bug World
Fun Fair
Secret Garden
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Learning Adventure Game Status Bar
In each adventure game, the status bar stays on the screen to show you how you are doing.
The Power Ring bar shows how many Power Rings you have collected. Remember, how well you do in the game depends on how many Power Rings you collect! Power Rings will be in your path all over the game, but you can get even more by answering questions correctly.
Play Land 1 – Toy Shop
Game Play
Let’s start our adventure at the fun and fantastic Toy Shop! Move the joystick to go forward through the T oy Shop, and press ENTER to jump along the letter springboards, which will teach you your ABC’s. Move the joystick up and down to climb up and down any ladders you see. As you explore, touch the Power Rings to collect them for Grandpa (sometimes you may have to use the ENTER button to jump up and grab them). Look out for the pesky
ACTIVITIES
wind-up hippos, toy robots and bouncing balls that will try to get in your way! Jump on them to stop them. Hop on the toy train to get a ride to the other side of the Toy Shop, but don’t forget to move the joystick down to duck when you pass through the tunnels!
Educational Curriculum
Letters, Phonics, and Letter Order
- Easy Level: Learn the letters of the alphabet, what they look
- Difficult Level: Recognize alphabetical order, and learn basic
like, how they sound, and their order.
phonics sounds.
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Play Land 2 – Monsterville
Game Play
Are you brave enough to face the monster in its own lair? Welcome to Monsterville!
When the game starts, you will see a giant screen where the monster will show you questions. Move the joystick left and right along the answer choices at the bottom of the screen, and press ENTER to jump on the correct one.
If you can answer all the monster’s questions correctly, he will let you into his most secret place, where monsters will pop out of boxes! Jump on the boxes to collect more Power Rings but don’t let the monsters catch you! If you find a magic umbrella, catch it and move the joystick to fly it down to the next floor.
Educational Curriculum
Letters and Letter Cases
- Easy Level: Learn the letters of the alphabet and recognize their order.
- Difficult Level: Identify uppercase and lowercase letters, and match them together.
Play Land 3 – Jungle Ride
Game Play
It’s time to have some speedy fun in the Jungle Ride!
In this riding game, steer your duck along the river. Move the joystick up and down to move through different water lanes. Try not to crash into the turtles, ducklings and crocodiles!
Soon you will come to some water
ACTIVITIES
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lanes that are marked with picture boards. Watch for the letter on your duck, and steer him through the lane whose picture matches the letter.
Watch for the floating log platform – there is a crocodile there that will chase you! Keep moving forward to outrun him!
Educational Curriculum
Beginning Letter
- Easy Level: Understand elementary words and recognize
- Difficult Level: Understand more advanced words, and
their first letter. Learn the pronunciation of these words.
recognize their beginning letter. Learn how to spell and pronounce these words.
Play Land 4 – Bug World
Game Play
Welcome to Bug World! Here you will find loads of Power Rings … and creepy bugs too!
In this play land, if you can’t see a way
ACTIVITIES
forward, look around for the vine ladders. Move the joystick up to climb the ladders and press ENTER to jump between them. But watch out! The ladders are crawling with bugs that are just itching to get in your way!
Soon you will come to a castle with many doors. Pay attention to the clues you hear, that will ask you to find a door with a certain color or shape on it. Move the joystick left and right to choose a door, and move the joystick up to go in.
Educational Curriculum
Color and Shape Matching
- Easy Level: Learn colors and shapes by matching them to
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the examples shown.
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- Difficult Level: Recognize colors, shapes and combinations of colors and shapes. Match colors and shapes to their pronunciations.
Play Land 5 – Secret Garden
Game Play
Have you ever wanted to catch a ride on a balloon? Well, now you can, in the Secret Garden!
Jump up to catch a passing balloon, and use the joystick to steer it. Look out for the busy bees and curious birds pecking out from the trees!
During your adventure, you will come to some wooden tunnels showing different pictures, with a word written on a board below them. Use your joystick to steer through the tunnel whose picture matches the word on the board.
Educational Curriculum
Object Identification
- Easy Level: Learn elementary objects and their pronunciations. Learn to spell the object names.
- Difficult Level: Recognize more advanced objects and their pronunciations. Learn to spell the object names.
ACTIVITIES
Play Land 6 – Fun Fair
Game Play
Join us at the Fun Fair! Here you’ll find the most exciting adventure of all!
As you jump around on the floating platforms, look out for the clowns on pogo sticks! Don’t forget to move the
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joystick down to duck if the clowns on the unicycle are above your head! Jump into the hot air balloon and move the joystick to start your
fairground flight! Look out for the balloon elephants that will blow colored bubbles at you! As you fly on your balloon ride, you will see bubbles floating over your
head, spelling out a word with some letters missing. Move the balloon around to catch the missing letter bubbles.
Educational Curriculum
Spelling
- Easy Level: Hear and learn basic one to two syllable words
- Difficult Level: Hear and learn more advanced one to three
with three to five letters each.
syllable words and their spellings.
Learning Adventure Result Screen
After each adventure game, you will see a result screen.
ACTIVITIES
This is how many Power Rings you have collected during your game.
Learning Zone
Learning Zone Game Selection Screen
The Learning Zone play mode features four different learning games. Use the joystick to scroll through the games, and press the ENTER button to start one.
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Each wheel stands for one of the six play lands.
This is how many Power Rings you have collected altogether.
1. Letter Order
3. Spelling
2. Letters & Letter Cases
Learning Zone Game Status Bar
In all four learning games, the status bar will stay on the screen and show the game status.
This shows your score. Each point is a question answered correctly.
4. Colors & Shapes
This shows how many questions you will need to answer in the current game round.
Zone 1 – Letter Order
Game Play
The baby hippos want to cross the river, but the bridge is out! Use the joystick to move the wooden boards into their correct places in the bridge, making sure the letters are in correct alphabetical order. You can press the ENTER button to make the boards fall faster.
Educational Curriculum
Letter Order
- Easy Level: Find the two missing letters in a six letter sequence.
ACTIVITIES
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- Difficult Level: Find the three missing letters in a six letter sequence.
Zone 2 – Letters and Letter Cases
Game Play
Help the mother ducks find their eggs. Eggs will pop up out of the holes in the log. Use the joystick to move the mother duck to the egg with her letter on it, and press the ENTER button to choose.
Educational Curriculum
Letters and Letter Cases
- Easy Level: The mothers and eggs will show uppercase
- Difficult Level: The mothers will show uppercase letters, while
ACTIVITIES
Zone 3 – Spelling
Game Play
Help the little bugs find the missing letter. A word will be shown at the bottom of the screen, with a letter missing. Use the joystick to move the bugs to the vine with the right letter. Look out for the slippery water bubbles! Press the ENTER button to jump.
Educational Curriculum
Spelling
- Easy Level: Questions will consist of basic one to two-syllable
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letters only. Match the letters by how they look and sound.
the eggs will show lowercase letters. Match the uppercase letters to the corresponding lowercase letters.
words of three to five letters each. Each word will be missing one letter.
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-
Difficult Level: Questions will consist of more advanced one to three-syllable words. Words will be missing two to three letters.
Zone 4 – Color and Shape Matching
Game Play
Those crazy clowns love to play games – let’s join them! Listen for the voice clue that will give you a color or shape to look for, and use the joystick to move the clown to the correct disc. Hurry! when time runs out, all the incorrect shapes and colors will fall!
Educational Curriculum
Color and Shape Matching
- Easy Level: Match three primary colors and three basic shapes to their sounds.
- Difficult Level: Match six colors, six shapes and the combinations of colors and shapes to their sounds.
Options Menu
To turn the background music on or off, move the joystick left or right to highlight your choice, and press ENTER.
ACTIVITIES
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Choose "No Lose" to have unlimited play in Learning Adventure mode.
Choose "Yes" to save the current options, OR choose "No" to continue changing options.
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CARE & MAINTENANCE
1. Keep your V.Smile™ clean by wiping it with a slightly damp cloth. Never use solvents or abrasives.
2. Keep it out of direct sunlight and away from direct sources of heat.
3. Remove the batteries when not using it for an extended period of time.
4. Avoid dropping it. NEVER try to dismantle it.
5. Always keep the V.Smile™ away from water.
WARNING
A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. While the V.Smile™ TV Learning System does not contribute to any additional risks, we do recommend that parents supervise their children while they play video games. If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician.
Please note that focusing on a television screen at close range and handling a joystick for a prolonged period a time may cause fatigue or discomfort. We recommend that children take a 15 minute break for every hour of play.
TROUBLESHOOTING
Please note that if you try to insert or remove a Smartridge™ without first turning the unit OFF, you may experience a malfunction. If this happens, and the unit does not respond to pressing the ON / OFF / RESTART buttons , disconnect the AC adaptor from the main unit or remove the batteries. Then, reconnect the adaptor, or reinstall the batteries. If the unit still does not respond, press the RESET button at
CARE & MAINTENANCE / TROUBLESHOOTING
the bottom of the unit, using a pen.
TECHNICAL SUPPORT
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might have.
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A support representative will be happy to assist you. Before requesting support, please be ready to provide or include the
information below:
The name of your product or model number (the model number is typically located on the back or bottom of your product).
The actual problem you are experiencing.
The actions you took right before the problem occurred.
If you wish to buy additional joysticks for your V.Smile™ TV Learning System, please visit us online, or contact our Consumer Services Department.
Internet: www.vtechkids.com Phone: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
OTHER INFO
DISCLAIMER AND LIMITATION OF LIABILITY VTech® Electronics North America, L.L.C. and its suppliers assume
no responsibility for any damage or loss resulting from the use of this handbook. VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss.
COMPANY : VTech® Electronics North America, L.L.C. ADDRESS : 1155 West Dundee Road, Suite 130, Arlington
Heights, IL 60004 USA
TEL NO.: 1-800-521-2010 in the U.S. or 1-877-352-8697
in Canada
NOTE:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against
TROUBLESHOOTING / OTHER INFO
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harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
OTHER INFO
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Expand your V.Smile Smartridge™ library with these
Expand your V.Smile Smartridge™ library with these
great games for never-ending fun!
great games for never-ending fun!
Early
Early
Learners
Learners
Junior TThinkershinkersJunior Thinkers
MasterMaster MindsMaster Minds
and many more…and many more…
Collect and learn from them all!
Each sold separately and subject to availability.
©2004 VTech Printed in China
91-02088-054-000
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