VTech POWERZONE EDGE User Manual

Dear Parent:
At VTech® we know that a child has the ability
to do great things. That’s why all of our electronic
a child’s mind and allow them to learn to the best
of their ability. Whether it’s learning about letters,
numbers, geography or algebra, all VTech
learning products incorporate advanced
technologies and extensive curriculum to
encourage children of all ages to reach their
potential.
that enlighten, entertain and develop minds, at
VTech® we see the potential in every child.
®
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CONTENTS
INTRODUCTION.........................................................1
PREPARATION........................................................1-4
MOUSE CONNECTION .......................................................1
PRINTER CONNECTION ....................................................2
BATTERY INSTALLATION ..................................................2
KEYBOARD BATTERY INSTALLATION .............................2
BATTERY NOTICE...............................................................2
BACKUP BATTERY INSTALLATION ...............................2-3
MEMORY INITIALIZATION..................................................4
AC ADAPTOR CONNECTION.............................................4
ON/OFF BUTTON............................................................... 4
AUTOMATIC SHUT-OFF......................................................4
VOLUME SWITCH............................................................... 4
CONTRAST SWITCH .......................................................... 4
MOUSE, KEYBOARD AND
CURSOR CONTROL .................................................. 5
MOUSE ................................................................................ 5
CLEANING THE MOUSE.....................................................5
KEYBOARD...........................................................6-10
SPECIAL KEYS ................................................................6-9
CATEGORY BUTTONS ..................................................9-10
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DESCRIPTION OF ACTIVITIES..........................10-36
GENERAL DISPLAY..........................................................10
LANGUAGE ARTS .......................................................11-13
WORD CHALLENGE ........................................................11
COMPREHENSION...........................................................11
SECRET WORD ................................................................ 11
GRAMMAR QUIZ ..............................................................11
PARTS OF SPEECH .........................................................11
WORD SEARCH ..........................................................11-12
CROSSWORD...................................................................12
SYNONYMS ......................................................................12
ANTONYMS....................................................................... 12
WORD PUZZLE.................................................................12
SOUND ALIKES................................................................12
SENTENCE SHUFFLE......................................................12
CREA TIVE WRITING.........................................................13
MA THEMA TICS.............................................................13-16
MATH FUN......................................................................... 13
TIME OUT!.........................................................................13
COMMON GROUND .........................................................13
FACTOR REACTOR .......................................................... 13
COORDINATES................................................................. 13
SUM IT UP.........................................................................13
MINUS MADNESS ............................................................14
MULTIPLICATION .............................................................14
DIVISION ...........................................................................14
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ALGEBRA ATTACK! .........................................................14
GEOMETRY....................................................................... 14
GRAPH IT!......................................................................... 14
TIC T AC 18.........................................................................15
MAGIC 24 ..........................................................................15
THIS TO THA T ................................................................... 15
FRACTION ACTION ..........................................................15
NUMBER PATTERNS ....................................................... 15
MATH CHALLENGE..........................................................15
TRIVIA CHALLENGE ...................................................16-17
UNDERSEA LIFE ..............................................................16
ANIMAL LIFE ....................................................................16
ENTERTAINMENT............................................................. 16
MYSTERY EVENTS ..........................................................16
TECHNOLOGY.................................................................. 16
SPACE DISCOVERY .........................................................17
GEOGRAPHY.................................................................... 17
BIOLOGY ..........................................................................17
KNOWLEDGE CHALLENGE............................................17
LOGIC & GAMES .........................................................17-19
ROBOT HUNT ..............................................................17-18
3D RACE RALLY............................................................... 18
3D TIC T AC T OE ................................................................18
TREASURE HUNT ............................................................18
DISC CHALLENGE ......................................................18-19
3D MAZE ...........................................................................19
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ART STUDIO......................................................................19
CARD MAKER ..................................................................19
PICTURE MAKER .............................................................19
PERSONAL OFFICE ....................................................20-31
WORD PROCESSOR...................................................20-23
TELEPHONE BOOK .........................................................23
SCHEDULER.....................................................................24
SPELL CHECKER.............................................................24
CALENDAR.......................................................................24
CONVERSION PAD........................................................... 24
CALCULATOR ..................................................................24
LOGO ................................................................................25
COMMANDS .....................................................................25
ROUTINES ...................................................................25-31
LOGO BEGINNER ............................................................31
LOGO INTERMEDIATE..................................................... 31
LOGO ADVANCED ...........................................................31
MONEY MANAGER ..........................................................31
HOMEWORK LAB™ .........................................................32
DATA PAIRS 1 ...................................................................32
DATA PAIRS 2 ...................................................................32
TEST TRAINER 1 ..............................................................32
TEST TRAINER 2 ..............................................................32
SYSTEM SETUP...........................................................32-33
FILE CABINET ..................................................................32
QUICK T AG........................................................................32
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SOUND EFFECT ........................................................................ 32
BACKGROUND MUSIC..............................................................32
DATE & TIME ..............................................................................32
SCORING STATISTIC................................................................. 33
PRINTER SETUP .......................................................................33
TROUBLESHOOTING FOR PRINTER ERROR.........................33
TOOLS...................................................................................33-34
HOW TO USE AN EXPANSION CARTRIDGE ......... 34
ACTIVITY CARTRIDGES ......................................... 35
SCORING ............................................................36-37
SCORING CODE ........................................................................36
VTECH
®
Power Zone™ Edge ACTIVITIES ...............................37
CARE AND MAINTENANCE.................................... 38
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CAUTION-ELECTRIC TOY
CAUTION-ELECTRIC TOY
FOR
FOR
TOY TRANSFORMER
TOY TRANSFORMER
Not recommended for children under 3 years of age. As with all electrical products, precautions should be observed during handling and use to reduce the risk of electric shock.
Input: AC120V 60 HZ 9W Output: DC 14.5V No-Load 4.5VA Ideal to be used with DC 9V 500mA
The adaptor should be periodically examined for conditions that may result in the risk of fire, electric shock, or injury to persons (such as damage to the output cord, blades, housing, or other parts). In the event of such conditions, the transformer should not be used until properly repaired.
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INTRODUCTION
Thank you for purchasing the VTECH® Power Zone™ Edge learning product! We at VTECH® are committed to providing the highest quality products to entertain and educate your children. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800­267-7377 in Canada.
The VTECH® Power Zone™ Edge is an electronic learning aid. This unit offers a wide range of exciting and educational activities for interactive learning! The unit’s 72 built-in activities and computer skills tools encourage learning in an entertaining and effective manner.
LCD
CARTRIDGE
DOOR
BACKLIGHT
BUTTON
AC ADAPTOR
CATEGORY BUTTONS
TYPING KEYBOARD
PREPARATION
VOLUME SWITCH
CONTRAST SWITCH
ON BUTTON
OFF BUTTON
CARTRIDGES
MOUSE
MOUSE PAD
MOUSE CONNECTION
1. Make sure the unit is turned OFF.
2. Locate the mouse jack on the back of the keyboard.
3. Plug the mouse into the unit’s mouse jack.
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PRINTER CONNECTION (Printer sold separately)
1. Make sure the VTECH® Power Zone™ Edge learning aid and printer are turned OFF.
2. Locate the printer port on the r ight side of the VTECH® Power Zone™ Edge learning aid.
3. Connect the printer plug to the printer port.
4. Turn ON the VTECH® Power Zone™ Edge learning aid and the printer. Please refer to Printer Setup for the list of printers that the VTECH® Power
Zone™ Edge learning aid supports.
BATTERY INSTALLATION
1. Make sure the unit is turned OFF.
2. Locate the battery cover on the bottom of the unit and open it.
3. Insert 4 “C” batteries as illustrated. DO NOT USE RECHARGEABLE BATTERIES in this unit.
4. Close the battery cover.
KEYBOARD BATTERY INSTALLATION
1. Locate the battery cover on the bottom of the keyboardand open it.
2. Insert 4 “AA” batteries as illustrated.
DO NOT USE RECHARGEABLE BATTERIES
in the keyboard.
3. Close the battery cover.
BATTERY NOTICE
Install batteries correctly observing the polarity (+ , _) signs to avoid leakage.
Do not mix old and new batteries.
Do not use batteries of different types.
Remove exhausted or new batteries from the unit when you are not going to use the unit for a long time.
Do not dispose of batteries in fire.
Do not attempt to recharge ordinary batteries.
Do not short-circuit supply terminals.
BACKUP BATTERY INSTALLATION
1. Make sure the unit is OFF.
2. Locate the backup battery cover on the bottom of the unit and open it.
3. Insert 1 CR2025 battery as illustrated.
4. Replace the battery cover.
5. Turn the unit ON.
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To avoid damage to the unit from leaky batteries, replace the backup battery at least once a year.
NOTE: While replacing the backup battery, the 4 “C” batteries must be kept in
the unit or the unit must be connected to the 9V adaptor while the adaptor is plugged in. If not, you will lose all the information stored in activities such as:
• Word Processor • Money Manager
• Calendar • Telephone Book
• Scheduler • Data Pairs 1
• Test Trainer 1 • LOGO
Card Maker Picture Maker
System Setup Tools In addition to these activities, newly setup players' names and scores will also be lost. NOTE: If the unit suddenly stops working or the sound becomes weak, turn
the unit OFF for 15 seconds, then turn it back ON. If the problem persists, it may be caused by weak batteries. Please install a new set of batteries and try the unit again.
If Your Unit Doesn’t Turn ON or Stops Responding
If the unit does not respond when pressing the ON button, or if the unit suddenly stops responding, the batteries may need to be replaced or the unit may need to be reset. Before inser ting new batteries, press and hold the RESET button on the bottom of the unit. Use a small blunt object to gently press the RESET button.
Press
Reset button
Battery cover
Still Having Problems?
If the problem still persists, we encourage you to contact our Consumer Services Department at 1-800-521-2010 in the U.S., 1-800-267-7377 in Canada or 01235­546810 in the U.K. with any problems and/or suggestions that you might have. A service representative will be happy to assist you.
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MEMORY INITIALIZATION
If you want to initialize all the memory content in the unit:
1. Turn the unit OFF.
2. Hold “ALT” and “R” keys at the same time and .
3. Press ON to turn ON the unit.
4. Follow the prompts on the screen.
Warning: If you confirm to initialize the memory, all stored records, will be erased.
AC ADAPTOR CONNECTION
Use a 14.5V 4.5VA (Ideal to be used with DC 9V 500mA) center-positive adaptor.
1. Make sure the unit is OFF.
2. Locate the adaptor jack on the back of the unit.
3. Plug the adaptor into the unit’s adaptor jack.
4. Plug the adaptor into a wall outlet. NOTE: Do not leave the adaptor plugged in for long periods of time if the unit
is not in use.
ON/OFF BUTTONS
Tu rn ON your VTECH® Power Zone™ Edge learning aid by pressing the ON button on the front panel. The unit will show an opening animation and you can select a category or an activity. Turn the unit OFF by pressing the OFF button on the front panel.
AUTOMATIC SHUT-OFF
If there is no input into the VTECH® Power Zone™ Edge learning product for several minutes, the unit will automatically shut off to save power. After the automatic shut-off is activated, you need to press the ON button again. We recommend that you turn the unit OFF when not playing with it. If the VTECH® Power Zone™ Edge learning product is not going to be used for a long period, remove the batteries and unplug the adaptor.
VOLUME SWITCH
Adjust the volume by sliding the Volume Switch up to raise the volume and down to lower the volume.
CONTRAST SWITCH
Adjust the image on the screen by sliding the Contrast Switch up for higher contrast and down for lower contrast.
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MOUSE, KEYBOARD AND CURSOR CONTROL
MOUSE
Left mouse
button
To use the mouse, push it in the direction that you would like the pointer
on the screen to move. To move the pointer to the right side of the screen, push the mouse to the right. To move the pointer to the left side of the screen, push the mouse to the left. To move the pointer to the top of the screen, push the mouse away from you. To move the pointer to the bottom of the screen, pull the mouse towards you. In most activities, pressing the left mouse button will have the same effect as pressing the Enter key.
Right mouse button
®
Mouse door
CLEANING THE MOUSE
To clean the mouse, you need to open the cover on the bottom of the mouse by using a screwdriver. Twisting in the direction of the arrows will release the cover. Once the cover is removed, the mouse ball should be taken out and the contents inside the mouse should be cleaned with a dry cloth. The mouse ball should also be cleaned with a dry cloth. Once you have finished cleaning the mouse, place the mouse ball back into the mouse, place the cover back on the mouse and screw the cover back onto the mouse.
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KEYBOARD
The VTECH® Power Zone™ Edge learning aid has a full alphanumeric keyboard with 65 keys.
Key labels
Some keys have two different functions. Please refer to the descr iption of activities to learn about the dual-function keys.
SPECIAL KEYS
In addition to the alphanumeric keys, there are some special function keys:
Escape Key:
The Esc key allows you to exit the current activity. By repeatedly pressing the Esc key you can go back to the Main Menu.
Break Key:
Press the Shift key and Break key simultaneously when you want to interrupt a running program in LOGO.
Help Key:
When you are not sure about the answer, press the Help key. Help will give you hints and at the same time, you will lose a
chance to answer a question. Press this key to receive hints in some of the activities. In activities like Synonyms or Antonyms,
Help will show one of the letters in the answers as a hint. The Help key has slight variations among different activities, so for
detailed usage, please refer to the description of the activities.
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Caps Lock Key:
Press this key to make letters you type appear in capitals without having to press the Shift key each time. Press once to activate this key. Press it again to release it.
Repeat Key:
Press this key to repeat the instructions and the question (the unit will repeat the question if the question on the screen is only partially visible.)
Answer Key:
Press this key to find the correct answer to a question. You will not receive points if this key is pressed.
NOTE: In the 2-player mode the Answer key cannot be used during the first player’s turn.
Enter Key:
Press this key after typing each answer so the unit registers your input.
Player Key:
Press this key to select 1-player or 2-player mode. Note: The following activities do not have 2-player mode:
Creative Writing Robot Hunt 3D Race Rally Treasure Hunt 3D Maze All Art Studio All Personal Office Data Pairs 1 & 2 Test Trainer 1 & 2
Quick Tag Key:
Press Shift & the Quick Tag key to mark a question for later review. Also press to retrieve the question.
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Level Key:
Press this key to select a level of difficulty in some of the activities. There are four levels with the first level being the easiest and the fourth level being the most difficult. Levels can be changed at any time during an activity.
Note: The following activities do not have levels: Creative Writing Magic 24 All Art Studio All Personal Office Data Pairs 1 & 2 Test Trainer 1 & 2
Symbol Key:
Press the Shift key and the Symbol key together to see a symbol menu that contains several pages of symbols. Press
the keys to select a symbol. Then press the Enter key or the left mouse button to confirm the selection.
Print Screen Key:
Press the SHIFT key and the Print Screen key to print the current screen. An exact copy of the screen will be printed.
Backspace Key:
To correct an answer before it has been confirmed, press the
Backspace key to delete the last entry.
Directional Keys:
These four keys will move the cursor up, down, left, and right.
Space Bar:
Use this to insert a space.
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Left Player/Right Player Keys:
A question is asked, the first person to press his or her player key will get the opportunity to answer the question first.
BACK LIGHT KEY
Press the key to turn ON/OFF the backlight.
CATEGORY BUTTONS
There are 72 activities in the VTech® Power Zone™ Edge learning aid divided into 7 categories. Press any category button to go to the menu list of activities.
Category buttons go directly to the activities for Language Arts, Mathematics, Tr ivia Challenge, Logic & Games, Art Studio, Personal Office and Homework Lab™.
System Setup:
Press this button and the system setup screen will be shown. For details in setting, please refer to System Setup page 34-35.
Demo:
The Demo button is available at any time to demonstrate activities.
The Demo button in Main Menu will demonstrate all activities and then return to the Main Menu. If the Demo button is pressed when a player is in an activity, it will demonstrate that particular activity. Once the demonstration is done, it will return to either the menu or the activity.
Printer:
When the printer button is pressed, the unit will display the printer selection window. The player can press this button to change the printer. For details, please refer to Printer Setup.
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VTech® Zone™
This VTech® Power Zone™ Edge is designed for wireless interaction witn VTECH® Power Zone™ products (sold separately).
E-Mail/Cartridge:
With the optional VTech® E-mail Kit (sold separately) and e-mail service subscription, you can send and receive e-mail.
When the Cartridge button is pressed, the unit will run the car tridge. If a cartridge is not in the cartridge slot the unit will display a message that a cartridge is not inserted.
VTech® Digital Camera:
With the VTech® Digital Camera (sold separately), a player can take pictures and download them to the Power Zone™ Edge.
NOTE: When inserting or removing a cartridge, please make sure the unit is OFF.
DESCRIPTION OF ACTIVITIES
GENERAL DISPLAY
In most of the activities, you will see a display of the status information, as well as icons and a working window. The status information includes the player’s name, the number of chances remaining and the score for each player. It also shows the level and the time left in the game.
Time Left
Level
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LANGUAGE ARTS
WORD CHALLENGE
A meaning of a word will be displayed on the screen followed by three multiple choices. Determine the word with the given meaning, then use Up/Down key to choose the answer or use the mouse to answer. Press the Enter key or the left mouse button to confirm your answer, or type in 1, 2 or 3 to answer directly.
COMPREHENSION
A paragraph will first appear and then questions related to the paragraph with multiple choices will be given. Use Up/Down key to choose the answer or select the answer using the mouse. Press the Enter key or the left mouse button to confirm your answer, or type in 1, 2 or 3 to answer directly.
SECRET WORD
Guess the secret word by typing in the correct letters. Press Enter to see if the letters are correct. There is no Help function but you get 20 chances to find the correct answer.
A correct guess (both the letter and its position) An incorrect guess The letter is in the word but in the wrong position
GRAMMAR QUIZ
A sentence will be displayed with one word missing. Three multiple choice answers will appear. Use Up/Down key to choose the answer or use the mouse to answer. Press the Enter key or the left mouse button for the answer that will make the sentence grammatically correct, or type in 1, 2 or 3 to answer directly.
PARTS OF SPEECH
A sentence will be displayed on the screen and the unit will ask you to identify the part of speech, such as a noun or a verb, based on the given question. Pick the best word for the answer using the mouse or the cursor control and press the Enter key or the left mouse button.
WORD SEARCH
This activity shows a 22 x 9 matrix with 10 words hiding in the puzzle. You have to find all 10 words in the puzzle. To locate a word use the arrow keys or the mouse to highlight the word that you want, and then press the Enter
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key or the left mouse button. You can select a word from a horizontal or vertical direction. To change the direction of the word you are selecting, use the spacebar
or the icon. The icon or spacebar enable you to switch back and forth between the horizontal and vertical position.
CROSSWORD
This activity shows a 16 x 8 grid with 10 words missing in the puzzle. You have to solve all 10 words based on the clues given. First choose a highlighted area where a word is missing and then press the Enter key or the left mouse button. The clue will then be provided. Input the correct word and then press the Enter key to proceed.
SYNONYMS
A word and a scrambled word will be shown. Rearrange the letters of the scrambled word to create a new word that has the same meaning as the given word. Press the Enter key to check your answer.
ANTONYMS
A word and a scrambled word will be shown. Rearrange the letters of the scrambled word to create a new word that has the opposite meaning of the given word. Press the Enter key to check your answer.
WORD PUZZLE
This activity shows a 16 x 8 grid. There are 10 words listed next to the grid that need to be correctly placed in the grid. You have to place all 10 words in the grid based on the simile given. First choose a highlighted area where a word is missing and then press the Enter key or the left mouse button. Input the correct word and then press the Enter key to proceed.
SOUND ALIKES
A sentence will be displayed with one word missing. Two words with the same pronunciation will be given as choices. Select the word that fits the meaning of the sentence. Use Up/Down or the mouse to choose the correct answer. Press the Enter key or the left mouse button to confirm your answer, or type in 1 or 2 to answer directly.
SENTENCE SHUFFLE
A sentence will be shown with its words in random order. You will be asked to reconstruct the sentence. To select a word, move the pointer to the desired word and press the left mouse button. To place the word where you want it, point the mouse in the space between the two words and click the left mouse button. Once you have completed the sentence, press the Enter key to confirm your answer.
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CREATIVE WRITING
A list of writing topics and ideas will be displayed for the user. Once you select a topic, the activity will launch the Word Processor and you can start writing. You can print your story when you have finished. (printer sold separately
)
MATHEMATICS
MATH FUN
In levels one and two, a question of addition, subtraction, multiplication or division will appear on the screen. Input the correct answer using the number keys and then press the Enter key. In levels three and four, a written question that includes an addition, subtraction, multiplication, or division problem will be displayed. Choose the answer from multiple choices and then press the Enter key.
TIME OUT!
In levels one and two, a question of time calculation will appear on the screen. Input the correct answer then press the Enter key. In the levels three and four, a written question about time calculation will appear. Choose the answer from multiple choices and then press the Enter key.
COMMON GROUND
A question will be shown and you need to determine the lowest common multiple. Input the correct answer and then press the Enter key to confirm your answer.
FACTOR REACTOR
A question will be shown and you need to determine the greatest common factor. Input the correct answer and then press the Enter key to confirm your answer.
COORDINATES
This activity shows a coordinate plane and you will be asked to give the coordinates of a point (points), or plot a point (points) with given coordinates To input the coordinates of each point use the arrow keys or the Up or Down icons and then press the Enter key. To plot a point, use the cursor keys or the mouse to move the point to the area which you would like to select and then press the Enter key.
SUM IT UP
In levels one and two, an addition problem will appear on the screen. Input the correct answer using the number keys and then press the Enter key. In levels three and four, a written question about an addition problem will appear. Choose the answer from multiple choices and then press the Enter key.
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MINUS MADNESS
In levels one and two, a subtraction problem will appear on the screen. Input the correct answer using the number keys and then press the Enter key. In levels three and four, a written question about a subtraction problem will appear. Choose the answer from multiple choices and then press the Enter key.
MULTIPLICATION
In levels one and two, a multiplication problem will appear on the screen. Input the correct answer using the number keys and then press the Enter key. In levels three and four, a written question about a multiplication problem will appear. Choose the answer from the multiple choices and then press the Enter key.
DIVISION
In levels one and two, a division problem will appear on the screen. Input the correct answer using the number keys and then press the Enter key. In the levels three and four, a written question about a division problem will appear. Choose the answer from the multiple choices and then press the Enter key.
ALGEBRA ATTACK!
An algebra question will appear on the screen. Find the value of the unknown number (X) and input the correct answer by clicking the number icon on the number bar or typing in the number using the keyboard. Press the Enter key or click the
icon to confirm your answer. Press the Help key to get a simplified Algebra
function. By pressing the Help key, you lose one chance to answer the question.
GEOMETRY
A 2-dimensional or 3-dimensional object will appear onscreen and you will be asked to find the area, perimeter or volume of the object. Input the correct answer by clicking the number on the number bar or typing in the number using the keyboard. Press the Enter key or click the icon to confirm your answer. Press the Help key to show a formula. By pressing the Help key, you lose one chance to answer the question.
GRAPH IT!
A graph will appear on screen and then a question will be asked related to that graph. Multiple choices are given and you can select the answer by pressing Up/Down key or you can use the mouse to select the correct answer and press the Enter key or the left mouse button, or type in 1, 2 or 3 to answer directly.
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TIC TAC 18
This activity shows a 4 x 4 matrix and you have numbers from 1 to 8. You and the computer (or other player) take turns placing numbers into the matrix. Whoever can create a total of 18 in either a horizontal, vertical or diagonal with 4 numbers first wins the game. If neither player can create a total of 18, the game is a draw.
NOTE: One number can be used only once in a game.
MAGIC 24
4 numbers and 6 mathematics signs [+, -, x, ÷, ( )] will appear. You are expected to use each number and a mathematics sign to create a total of 24. Numbers can be used only once, but mathematics signs can be used many times.
THIS TO THAT
In levels one and two, a question about converting units of measurement will appear. Input the correct answer and then press the Enter key. In levels three and four, a written question about converting units of measurement will appear. Choose the correct answer from multiple choices and then press the Enter key.
FRACTION ACTION
In this activity, a question involving fractions will appear on the screen. Input the correct answer using the number keys and then press the Enter key. Press the Help key to simplify the fraction. By pressing the Help key, you lose one chance to answer the question.
NUMBER PATTERNS
In this activity, you will see a sequence of numbers with one number missing. You must figure out the pattern and input the missing number using the number keys. Press the Enter key to confirm your answer.
MATH CHALLENGE
In this activity, the unit will challenge you with random questions from Time Out!, Sum It Up, Minus Madness, Multiplication, Division and This to That. Choose the answer from the multiple choices and press Enter. In all four levels, the questions will be in multiple choice format.
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