You know how important learning is to your child’s future. No matter what path
your child chooses in life, learning fundamental skills provides the building blocks
for future success. A solid foundation is absolutely essential.
That is why
line of learning products focus on one of three key subject areas – Reading, Math
or Language.
(incorporating auditory, visual and tactile stimulation) reinforces and complements
the subject matter your child is learning, or will learn, in school. The
of Learning™of Learning™
of Learning™ system provides your child with interactive toys that stimulate, engage,
of Learning™of Learning™
and reward your child in productive play.
Above all,
they’re actually learning. So their confidence grows, their self-esteem grows and
their appetite for learning grows, too.
As a parent, you take the most critical role in establishing an active learning
environment. We encourage you to participate in the
system together with your child. You’ll see first hand the progress your child is
making. Have fun!
For 25 years, millions of parents, just like you, have trusted
important job in the world, helping their children learn and grow. As your child
grows, count on
child do his or her best every step of the way.
We thank you for entrusting us with the responsibility of helping prepare your
child for his or her future successes. We look forward to developing your child’s
fundamental skills further while encouraging a lifelong love of learning.
VTech®VTech®
VTech® designed the
VTech®VTech®
VTech’s®VTech’s®
VTech’s® multi-sensory approach to diverse learning styles
VTech’s®VTech’s®
VTech®VTech®
VTech® puts FUN into fundamentals! Children think they’re playing, but
VTech®VTech®
VTech®VTech®
VTech® to be there with fun, innovative, learning toys to help your
VTech®VTech®
FUNdamentals of Learning FUNdamentals of Learning
FUNdamentals of Learning™ system. This integrated
FUNdamentals of Learning FUNdamentals of Learning
FUNdamentalsFUNdamentals
FUNdamentals
FUNdamentalsFUNdamentals
FUNdamentals of Learning™FUNdamentals of Learning™
FUNdamentals of Learning™
FUNdamentals of Learning™FUNdamentals of Learning™
VTech®VTech®
VTech® with the most
VTech®VTech®
Sincerely,
Your Friends at
To learn more about the
toys, visit www.vtechkids.com.
VTech®VTech®
VTech®
VTech®VTech®
FUNdamentals of Learning™FUNdamentals of Learning™
FUNdamentals of Learning™ system and other
FUNdamentals of Learning™FUNdamentals of Learning™
VTech®VTech®
VTech®
VTech®VTech®
1
ALPHABERT AND SPROCKETALPHABERT AND SPROCKET
ALPHABERT AND SPROCKET
ALPHABERT AND SPROCKETALPHABERT AND SPROCKET
THE READY TO READ ROBOTS™THE READY TO READ ROBOTS™
THE READY TO READ ROBOTS™
THE READY TO READ ROBOTS™THE READY TO READ ROBOTS™
ALPHABERT'SALPHABERT'S
ALPHABERT'S
ALPHABERT'SALPHABERT'S
ANIMATRONICANIMATRONIC
ANIMATRONIC
ANIMATRONICANIMATRONIC
EYESEYES
EYES
EYESEYES
VOLUME CONTROLVOLUME CONTROL
VOLUME CONTROL
VOLUME CONTROLVOLUME CONTROL
SWITCHSWITCH
SWITCH
SWITCHSWITCH
ON/OFF BUTTONON/OFF BUTTON
ON/OFF BUTTON
ON/OFF BUTTONON/OFF BUTTON
SPEAKERSPEAKER
SPEAKER
SPEAKERSPEAKER
ACTIVITYACTIVITY
ACTIVITY
ACTIVITYACTIVITY
BUTTONSBUTTONS
BUTTONS
BUTTONSBUTTONS
26 LETTER/OBJECT26 LETTER/OBJECT
26 LETTER/OBJECT
26 LETTER/OBJECT26 LETTER/OBJECT
BUTTONSBUTTONS
BUTTONS
BUTTONSBUTTONS
TO BEGIN PLAYTO BEGIN PLAY
TO BEGIN PLAY
TO BEGIN PLAYTO BEGIN PLAY
1. To begin play, press the
keyboard. You will hear an opening short tune, and
Alphabert and Sprocket will say, “Alphabert and
Sprocket.”
ON/OFFON/OFF
ON/OFF
ON/OFFON/OFF
BUTTONBUTTON
BUTTON or just open the
BUTTONBUTTON
LCD SCREENLCD SCREEN
LCD SCREEN
LCD SCREENLCD SCREEN
SPROCKET'SSPROCKET'S
SPROCKET'S
SPROCKET'SSPROCKET'S
ANIMATRONICANIMATRONIC
ANIMATRONIC
ANIMATRONICANIMATRONIC
HEAD ANDHEAD AND
HEAD AND
HEAD ANDHEAD AND
MOUTHMOUTH
MOUTH
MOUTHMOUTH
ARROWARROW
ARROW
ARROWARROW
BUTTONSBUTTONS
BUTTONS
BUTTONSBUTTONS
ENTERENTER
ENTER
ENTERENTER
BUTTONBUTTON
BUTTON
BUTTONBUTTON
HELP BUTTONHELP BUTTON
HELP BUTTON
HELP BUTTONHELP BUTTON
2. Press any
sixteen activities. The friendly robots will guide you
through each of the following activities:
1. Learning Letters
2. Uppercase & Lowercase Letters
3. Alphabet Order
4. Sounds Of Words
5. Word Challenge
6. Beginning Letters
ACTIVITYACTIVITY
ACTIVITY
ACTIVITYACTIVITY
BUTTONBUTTON
BUTTON to select from one of the
BUTTONBUTTON
2
7. Missing Letters
8. Missing Vowels
9. Beginning & Ending Blends
10. Rhyming Words
11. Word Groups
12. Word Scramble
13. Letter Catch
14. Hangman
15. Memory Challenge
16. Hear A Song
HELPHELP
3. Press the
or receive the answer to a question.
BUTTONBUTTON
HELP
BUTTON to hear a question repeated and/
HELPHELP
BUTTONBUTTON
4. To adjust the volume, slide the
the left for low volume or to the right for high volume.
TO BEGIN PLAYTO BEGIN PLAY
TO BEGIN PLAYTO BEGIN PLAY
TO BEGIN PLAY
5. Alphabert’s eyes will turn to his pal Sprocket as he asks
questions.
6. Sprocket’s head will turn to Alphabert when Alphabert is
asking a question.
7. Sprocket’s mouth will move when he speaks.
8. To turn the learning toy off, press the
or just close the keyboard.
VOLUME CONTROL SWITCHVOLUME CONTROL SWITCH
VOLUME CONTROL SWITCH to
VOLUME CONTROL SWITCHVOLUME CONTROL SWITCH
ON/OFFON/OFF
ON/OFF
ON/OFFON/OFF
BUTTONBUTTON
BUTTON again
BUTTONBUTTON
3
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
This activity introduces letter identification and letter sounds. Your child will also
learn a word that begins with each of the 26 letters of the alphabet. For the
letters A, C, E, G, I, O, and U, two words will be taught to represent two different
sounds. Alphabert will identify the pressed letter. Then Alphabert will tell your
child the name of an object that begins with that particular letter.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Learning Letters activity is presented to
Learning Benefits for Your Child Learning Benefits for Your Child
introduce your child to the 26 letters of the alphabet. Your child may explore at
his or her own pace by choosing which letters to press. There are no specific
instructions telling your child which button to press. This free exploration is very
inviting and encourages your child to take risks by pressing letters he or she may
not be too familiar with.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
sound effect followed by “Let’s learn the letters and their
sounds. Press a button.”
Learning LettersLearning Letters
Learning Letters activity button. You will hear a
Learning LettersLearning Letters
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
LEARNING LETTERSLEARNING LETTERS
LEARNING LETTERSLEARNING LETTERS
LEARNING LETTERS
2. Press a letter button to hear the letter identified followed
by an object that begins with that letter. For example,
press the letter “A” button and you will hear the letter
name “A” and see A appear in uppercase and lowercase.
Then you will hear “A says ‘Ah’ as in ape” and the
corresponding object animation will appear on the LCD
screen.
4
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
This activity strengthens uppercase and lowercase skills. Your child will differentiate
between lowercase and uppercase letters. He or she will then have the opportunity
to pair up the uppercase and lowercase letters.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Uppercase and Lowercase Letters activity is
Learning Benefits for Your Child Learning Benefits for Your Child
designed to familiarize your child with uppercase and lowercase letters.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
button. You will hear a sound effect followed by “Let’s
learn uppercase and lowercase letters.”
2. An uppercase letter will appear on the top line of the LCD
screen and 3 lowercase letters on the bottom line. A
flashing cursor will appear under the first letter.
Alphabert’s eyes will turn to look at Sprocket and
LETTERSLETTERS
LETTERSLETTERS
LETTERS
Sprocket’s head will look at Alphabert. Then Alphabert
will say “Match the uppercase and lowercase letters.”
3. Press the letter on the keyboard to answer the question directly
UPPERCASE & LOWERCASEUPPERCASE & LOWERCASE
UPPERCASE & LOWERCASEUPPERCASE & LOWERCASE
UPPERCASE & LOWERCASE
or press the left and right arrow buttons to choose the answer
and press the Enter button to confirm the selection.
4. If the correct letter is chosen, you will see Alphabert’s eyes
turn to Sprocket. Sprocket will say a positive response such
as “Yeah! You’re cranking now!” The LCD screen will show
you the uppercase and lowercase letters together.
5. If an incorrect letter is chosen the first time, you will hear
a negative sound effect and Alphabert’s eyes will turn to
look at Sprocket. Sprocket will say an encouraging phrase
like “Oh, oh! Short circuit. Try again!” and the question
will be repeated. If you answer incorrectly the second
time, a negative phrase will be heard and Alphabert’s
eyes will turn to look at Sprocket. Sprocket will say, “Are
your gears stuck? Let us help!” The LCD screen will show
you the correct answer.
6. When the Help button is pressed once, the question will
be repeated. If the Help button is pressed a second time,
the answer will be identified.
Uppercase and Lowercase Letters Uppercase and Lowercase Letters
Uppercase and Lowercase Letters activity
Uppercase and Lowercase Letters Uppercase and Lowercase Letters
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
5
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBi¨S™ READ ROBi¨S™
READ ROBi¨S™
READ ROBi¨S™ READ ROBi¨S™
ACTIVITY 3 - ALPHABET ORDERACTIVITY 3 - ALPHABET ORDER
ACTIVITY 3 - ALPHABET ORDER
ACTIVITY 3 - ALPHABET ORDERACTIVITY 3 - ALPHABET ORDER
This activity strengthens alphabetical order skills. Your child will recognize that
the letters of the alphabet are arranged in a certain order. He or she will have
opportunities to tell which letter comes before or after certain letters. Your child will
be asked specific questions such as, “What letter comes before the letter B?” He or
she will then have the opportunity to look at the letter buttons and find that letter.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Alphabet Order activity is designed to
Learning Benefits for Your Child Learning Benefits for Your Child
familiarize your child with the alphabet. Your child will also be taught the concept
of before and after. This activity provides opportunities for your child to identify
letters of the alphabet on his or her own.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
sound effect followed by “Let’s learn before and after.”
2. A letter and a blank space will appear on the LCD screen.
Alphabert’s eyes will turn to look at Sprocket. Sprocket’s
head will turn to look at Alphabert. Then Alphabert will ask
a random question, for example, “What letter comes before
the letter h?”
3. Press the letter on the keyboard to answer the question.
4. When a correct letter button is pressed, you will see
Alphabert’s eyes turn to look at Sprocket. Sprocket will
say a positive response such as “Yeah! You’re cranking
now!” and the correct letter will be identified.
5. When an incorrect letter is chosen on the first and second
tries, you will hear a negative sound effect. Then you will
see Alphabert’s eyes turn to look at Sprocket. Sprocket
will say an encouraging phrase like “Oh, oh! Short circuit.
Try again!” and the question will be repeated. If you
answer incorrectly a third time, a negative phrase will be
heard and Alphabert’s eyes will turn to look at Sprocket.
Sprocket will say, “Are your gears stuck? Let us help!”
The LCD screen will show you the correct answer.
6. When the Help button is pressed once, the question will
be repeated. If the Help button is pressed a second time,
the answer will be identified.
Alphabet OrderAlphabet Order
Alphabet Order activity button. You will hear a
Alphabet OrderAlphabet Order
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
ALPHABET ORDERALPHABET ORDER
ALPHABET ORDERALPHABET ORDER
ALPHABET ORDER
6
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
READ ROBOTS™
READ ROBOTS™ READ ROBOTS™
ACTIVITY 4 - SOUNDS OF WORDSACTIVITY 4 - SOUNDS OF WORDS
ACTIVITY 4 - SOUNDS OF WORDS
ACTIVITY 4 - SOUNDS OF WORDSACTIVITY 4 - SOUNDS OF WORDS
This activity introduces your child to sounding out words. Your child will be able
to hear every letter sound within a given word when completing this activity.
When your child presses a letter button, he or she will hear Alphabert slowly
sound out the word for that given letter. Your child will be able to look at the
letters of the word as it is being sounded out.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Sounds of Words activity is designed to help
Learning Benefits for Your Child Learning Benefits for Your Child
your child learn that letters make sounds and sounds put together make words.
This activity provides many opportunities for your child to press any button he or
she desires to hear a word sounded out. Your child may press a certain object
button as many times as he or she desires. This activity is another free exploration
activity to acquaint your child with the sounding out process.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
sound effect followed by “Let’s see how to make words.
SOUNDS OF WORDSSOUNDS OF WORDS
SOUNDS OF WORDSSOUNDS OF WORDS
SOUNDS OF WORDS
Press a button.”
Sounds Of WordsSounds Of Words
Sounds Of Words activity button. You will hear a
Sounds Of WordsSounds Of Words
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
2. Press a letter button to hear each individual sound of a
word. For example, when you press the ‘j’ button for ‘jam’
you will hear, “juh, ahh, mmm” followed by the word “jam.”
3. An object animation will appear on the LCD screen that
corresponds with the object button that was pressed.
7
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
READ ROBOTS™
READ ROBOTS™ READ ROBOTS™
ACTIVITY 5 - WORD CHALLENGEACTIVITY 5 - WORD CHALLENGE
ACTIVITY 5 - WORD CHALLENGE
ACTIVITY 5 - WORD CHALLENGEACTIVITY 5 - WORD CHALLENGE
This activity challenges your child to match the words with the pictures.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Word Challenge activity is designed to
Learning Benefits for Your Child Learning Benefits for Your Child
familiarize your child with the words and their pictures.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
sound effect and see Alphabert’s eyes turn to look at
Sprocket. Sprocket’s head will turn to look at Alphabert,
and then Alphabert will ask “Can you find the object?”
2. A word will be shown in the middle of the LCD screen.
Then three pictures will appear and a cursor highlighting
the first picture will flash.
Word Challenge Word Challenge
Word Challenge activity button. You will hear a
Word Challenge Word Challenge
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
WORD CHALLENGEWORD CHALLENGE
WORD CHALLENGEWORD CHALLENGE
WORD CHALLENGE
3. Press the left or right arrow buttons to choose the picture
of the word.
4.When the correct picture is chosen, you will see
Alphabert’s eyes turn to look at Sprocket. Sprocket will
say a positive response such a “Woohoo! That’s
electrifying!” and the correct picture will be shown.
5. When an incorrect picture is chosen on the first try, you
will hear a negative sound effect and see Alphabert’s eyes
turn to look at Sprocket. Sprocket will say an encouraging
phrase like “Oh, oh! Short circuit. Try again!” and the
question will be repeated. If you answer incorrectly a
second time, a negative phrase will be heard and
Alphabert’s eyes will turn to look at Sprocket. Sprocket
will say “Are your gears stuck? Let us help!” The LCD screen
will show you the correct picture of the word.
6. When the Help button is pressed once, the question will
be repeated. If the Help button is pressed a second time,
the answer will be identified.
8
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
This activity continues to reinforce consonant and vowel sounds. Your child will
identify the word with the same beginning letter in the word groups.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Beginning Letters activity is created to help
Learning Benefits for Your Child Learning Benefits for Your Child
your child to familiarize a variety of words as well as gain confidence in listening
for sounds of letters at the begi¡>ing of words.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
a sound effect followed by a random question such as
“Can you find a word that begins with the ‘buh’ sound as
in blimp?”
BEGINNING LETTERSBEGINNING LETTERS
BEGINNING LETTERSBEGINNING LETTERS
BEGINNING LETTERS
2. You will see three words scroll from the right to the left
on the screen. When a word is in the middle of the LCD
screen, it will be highlighted.
3. Press the Enter button to select the correct word when it
is highlighted.
Beginning Letters Beginning Letters
Beginning Letters activity button. You will hear
Beginning Letters Beginning Letters
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
4. When the correct word is chosen, you will see Alphabert’s
eyes turn to look at Sprocket. Sprocket will say a positive
response such as “Woohoo! That’s electrifying!” The LCD
screen will show the two words that have the same
beginning letters together.
5. When an incorrect word is chosen on the first try, you will
hear a negative sound effect and see Alphabert’s eyes
turn to look at Sprocket. Sprocket will say an encouraging
phrase like “Oops. Try again!” and the question will be
repeated. If you answer incorrectly the second time, a
negative phrase will be heard and Alphabert’s eyes will
turn to look at Sprocket. Sprocket will say, “Are your gears
stuck? Let us help!” The LCD screen will show you the two
words that have the same beginning letter.
6. When the Help button is pressed once, the question will
be repeated. If the Help button is pressed a second time,
the answer will be identified.
9
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
This activity strengthens spelling skills. Your child must decide which letter is
missing in order to complete the word. He or she must rely on the knowledge of
letter sounds in order to complete this activity. Using the objects from the learning
toy, your child will be asked to tell which letter is missing in order to complete the
word. Your child may refer to the letter buttons for help.
Learning Benefits for Your Child Learning Benefits for Your Child
Learning Benefits for Your Child - The Missing Letters activity provides opportunities
Learning Benefits for Your Child Learning Benefits for Your Child
for your child to spell words correctly. The main objective is for your child to
recognize that there is a letter missing from the word. It also teaches your child
how to correctly spell some short words.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
sound effect and see Alphabert’s eyes turn to look at
Sprocket. Sprocket’s head will turn to look at Alphabert
and then you will hear “Can you find the missing letter?”
-
2. You will see a word with a letter missing on the LCD screen.
3. Press a letter button to complete the word.
Missing LettersMissing Letters
Missing Letters activity button. You will hear a
Missing LettersMissing Letters
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
MISSING LETTERSMISSING LETTERS
MISSING LETTERSMISSING LETTERS
MISSING LETTERS
4.When the correct letter is inputted, you will see
Alphabert’s eyes turn to look at Sprocket. Sprocket will
say a positive response such as “Yeah! You’re cranking
now!” and then the word will be heard.
5. When an incorrect letter is inputted on the first and second
tries, you will hear a negative sound effect and see
Alphabert’s eyes turn to look at Sprocket. Sprocket will
say an encouraging phrase like “Oh, oh! Short circuit. Try
again!” and the question will be repeated. If you answer
incorrectly the third time, you will hear a negative phrase
and see Alphabert’s eyes turn to look at Sprocket.
Sprocket will say, “Are your gears stuck? Let us help!”
The LCD screen will show you the correct answer.
6. When the Help button is pressed once, the question will
be repeated. If the Help button is pressed a second time,
the answer will be identified.
10
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TO
ALPHABERT AND SPROCKET THE READY TOALPHABERT AND SPROCKET THE READY TO
READ ROBOTS™ READ ROBOTS™
This activity strengthens spelling skills by having your child decide which vowel is
missing in order to complete a word. Your child will be shown a word with one
blank space somewhere within the word. Your child must enter a letter, which is
the missing vowel for the word.
Learning Benefits for Your ChildLearning Benefits for Your Child
Learning Benefits for Your Child - The Missing Vowels activity provides a good
Learning Benefits for Your ChildLearning Benefits for Your Child
review of vowel recognition. When choosing an answer, your child will have to
decide between vowels and consonants using the letter buttons. This is a great
way to see if your child can distinguish them apart as well as know their sounds.
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:
ACTIVITY INSTRUCTIONS:ACTIVITY INSTRUCTIONS:
1. Press the
sound effect followed by “A, E, I, O and U are vowels.”
MISSING VOWELSMISSING VOWELS
MISSING VOWELSMISSING VOWELS
MISSING VOWELS
2. You will see a word with its vowel(s) missing on the LCD
screen and Alphabert’s eyes will turn to look at Sprocket.
Sprocket’s head will turn to look at Alphabert and
Alphabert will say, “Can you find the missing vowel(s)?”
3. Press a letter button(s) to complete the word.
4. When the correct letter(s) is(are) inputted, you will see
Alphabert’s eyes turn to look at Sprocket. Sprocket will
say a positive response such as “Yeah! You’re cranking
now!” and the missing vowel(s) will be heard.
Missing VowelsMissing Vowels
Missing Vowels activity button. You will hear a
Missing VowelsMissing Vowels
ACTIVITIESACTIVITIES
ACTIVITIES
ACTIVITIESACTIVITIES
5. When an incorrect letter is inputted on the first and the
second tries, you will hear a negative sound effect and
see Alphabert’s eyes turn to look at Sprocket. Sprocket
will say an encouraging phrase like “Oops. Try again!” and
the question will be repeated. If you answer incorrectly
the third time, a negative phrase will be heard, and
Alphabert’s eyes will turn to look at Sprocket. Sprocket
will say, “Are your gears stuck? Let us help!” The correct
answer will be shown on the LCD screen.
6. When the Help button is pressed once, the question will
be repeated. If the Help button is pressed a second time,
the answer will be identified.
11
Loading...
+ hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.