Tascam GigaStudio, GigaEditor 4 User Manual

TASCAM GigaEditor 4
GigaStudio 4 Instrument Editor
User Manual
Copyright © 2008 TEAC America, Inc. All rights reserved. No part of this manual may be reproduced or transmitted in any form or by any means for any purpose other than the licensee’s personal use without the express written permission of TEAC America, Inc.
All information in this manual is subject to change without notice and does not represent a commitment on the part of TEAC America, Inc.  e soware described in this manual is provided under the terms of a Soware License Agreement.  e Soware License Agreement species the terms and conditions of use.
TASCAM, NemeSys, GigaStudio™, GigaStudio Instrument Editor™, GigaSampler™, and GigaSampler Instrument Editor™ are trademarks of TEAC America, Inc.
All other trademarks are trademarks or registered trademarks of their trademark holders.
2 TASCAM GigaEditor 4 Manual
Table of Contents
Chapter 1: About the GigaStudio 4.0 Instrument Editor..............................................................................................5
What’s New? ......................................................................................................................................................................5
Launching the Instrument Editor .................................................................................................................................6
Opening a .GIG le from the Instrument Editor ......................................................................................................8
Loading a .GIG le into the sampler ............................................................................................................................9
Anatomy of a .GIG File .................................................................................................................................................10
Chapter 2: Creating a Giga Instrument ...........................................................................................................................13
Creating a New File ........................................................................................................................................................14
Importing Samples .........................................................................................................................................................14
Creating a Region ...........................................................................................................................................................23
Creating a Dimension ....................................................................................................................................................27
Mapping Samples to a Region......................................................................................................................................29
Hearing Your Work .......................................................................................................................................................31
A Faster Way To Work .................................................................................................................................................31
More About Sample Mapping .....................................................................................................................................37
Chapter 3: Tutorial: Creating a Multi-Dimensional Instrument ..............................................................................39
Creating the velocity split .............................................................................................................................................40
Mapping the Samples.....................................................................................................................................................42
Playback Monitoring......................................................................................................................................................44
Adding a Second Dimension .......................................................................................................................................46
Changing the Order of Dimension Splits..................................................................................................................48
Changing the Dimension Controller .........................................................................................................................49
Chapter 4: Tutorial: Advanced Drum Kit.......................................................................................................................58
Kick Drum ........................................................................................................................................................................58
Snare Drum ......................................................................................................................................................................64
Toms ..................................................................................................................................................................................68
Cymbals.............................................................................................................................................................................71
Hi-Hats..............................................................................................................................................................................75
Chapter 5:  e Instrument Wizard..................................................................................................................................83
Preparing the Samples ...................................................................................................................................................83
Using the Instrument Wizard: A Simple Mapping.................................................................................................84
Using the Instrument Wizard: A Complex Mapping.............................................................................................89
Load Status .......................................................................................................................................................................94
Separating Parameters from .GIG le........................................................................................................................95
Chapter 6: Main Menu Commands .................................................................................................................................97
File Menu ..........................................................................................................................................................................97
Edit Menu .......................................................................................................................................................................101
MIDI Menu ....................................................................................................................................................................111
View Menu .....................................................................................................................................................................111
Window Menu...............................................................................................................................................................113
Help Menu......................................................................................................................................................................113
Chapter 7: Editor Windows and Context Menu Commands ..................................................................................114
e Bank/Instrument Window .................................................................................................................................114
e Sample Window....................................................................................................................................................122
e Region Window ....................................................................................................................................................130
e Waveform Window .............................................................................................................................................136
e Dimension Windows...........................................................................................................................................138
e Articulation Window...........................................................................................................................................149
Chapter 8: Articulation Parameters Reference............................................................................................................150
Dynamic Expression Filter (DEF).............................................................................................................................168
Chapter 9: Editing Parameters in the Region Window .............................................................................................172
TASCAM GigaEditor 4 Manual 3
Editing in the Region Window ..................................................................................................................................172
Drag Modes ....................................................................................................................................................................173
Changing the Vertical Resolution .............................................................................................................................175
Chapter 10: Macros............................................................................................................................................................177
Saving Macros................................................................................................................................................................177
Applying Macros...........................................................................................................................................................179
Copying Macros to other machines .........................................................................................................................179
Editing Macros ..............................................................................................................................................................180
Chapter 11: Intelligent MIDI (iMIDI) Rules ...............................................................................................................181
iMIDI Rules in GigaStudio .........................................................................................................................................181
iMIDI Rules in the Instrument Editor.....................................................................................................................182
Using the iMIDI Rule Manager.................................................................................................................................183
e Transpose Rule......................................................................................................................................................184
e MIDI Filter Rule ...................................................................................................................................................185
e Legato Mode Rule.................................................................................................................................................185
e Repetition Mode Rule..........................................................................................................................................188
e Pattern Alternator Rule.......................................................................................................................................188
e Controller Trigger Rule.......................................................................................................................................192
e Release Trigger With Tracking Rule ................................................................................................................193
e Rule Builder ...........................................................................................................................................................194
e Mando-Tremolo Rule..........................................................................................................................................197
e Mono Mode Rule..................................................................................................................................................198
Appendix ..............................................................................................................................................................................209
PerfUtility .......................................................................................................................................................................209
4 TASCAM GigaEditor 4 Manual
Chapter 1: About the GigaStudio 4.0 Instrument Editor
e GigaStudio Instrument Editor is a separate application that works with GigaStudio.  e Editor allows you to create your own instruments or edit existing Giga instruments.
You can run the Editor simultaneously with GigaStudio, but it’s not necessary.  e Editor itself can load instruments into memory, allowing you to hear your edits by playing an external MIDI controller or by right-clicking the on-screen keyboard.
What’s New?
Giga Editor 4.0 includes the following changes from version 3.0:
1. e Dynamic Expression Filter, which in Giga 3 was accessible only through the use of a specially
formatted initialization le, is now exposed in the Editor as part of the normal parameter scheme. Some of the DEF parameters are global to an instrument, and are found on a new tab in the Instrument Properties dialog.  e DEF coe cients are part of the subregion articulation and are edited with the usual tools (the parameter value list and the “blue ball” graph).
2. e control panel for the Mono Mode iMIDI rule has a new tab with a graphical editor for the
Portamento Reshaping Filter, which like the DEF was previously accessible only by editing an initialization le.
TASCAM GigaEditor 4 Manual 5
3. e wave view has a new mode in which the sample is drawn as if the amplitude envelope has
already been applied to it.  is mode is toggled by a small button near the zoom and unzoom buttons.
4. Giga 4 supports a unique audition sample for each instrument in a .GIG le (not just a single
audition sample for the whole le). Right-click on a sample for options.
5. Right-clicking in the parameter value list (lower right) brings up a new “Copy to all instances”
menu option.  e value of the selected parameter is copied to all subregions throughout the le that are mapped to the same sample as the current one. For example, if a sample is found to benet from a ne tuning change, this feature can quickly copy the new tuning to any other splits to which the same sample is asssigned.
6. e right-click menu in the sample list has a new option, “Replace all samples in all folders.”  is
is an expansion of the existing “Replace all samples in folder” command. e editor searches a specied root directory and its subdirectories, replacing any sample if a .wav or .dxl le with a matching name is found. ( ere is a more selective option for cases where the samples on disk are arranged in subdirectories that mirror the folders in the .gig le. When this option is in eect, samples in a given folder will be replaced only by les found in a subdirectory of the same name as the folder.)
7. e maximum number of layers (splits in a layer dimension) has been increased from 8 to 128.
8. While in the past it’s been easy to change the controller assigned to a dimension, velocity has been
an exception: once a velocity dimension, always a velocity dimension. Giga Editor 4.0 will now allow a velocity dimension to be changed to any other controller. Note that when this is done, the dimension will move from the dedicated velocity window to one of the unused small dimension windows.
9. An instrument can now cause up to two MIDI controllers to be initialized to specied values
whenever it is loaded.  e controllers and their desired values are specied in the Instrument Properties.  is is for instruments using features like the Dynamic Expression Filter, which might sound best when the controlling CC value is set to something other than the default.
10. A new variant of the “Round Robin” dimension controller has been added.  e new controller is
called “Round Robin across keyboard”, and advances the dimension globally when a key is struck anywhere on the keyboard.  e older “Round Robin” (which is still available) advances the dimension only for the region in which the note is played. In the case where the number of splits in this dimension varies across the keyboard, the new rule uses a modulo addressing technique.
Launching the Instrument Editor
ere are several ways to open the Instrument Editor depending on your situation.
Opening the Instrument Editor from GigaStudio
To open the Instrument Editor from GigaStudio, click on the Launch Giga editor toolbar button.
6 TASCAM GigaEditor 4 Manual
If an instrument is already loaded into GigaStudio, you can also launch the Editor from the Loaded Instruments pane. Right-click on the instrument and choose Edit.
e Editor will open with the selected instrument loaded. is can take a few moments if the instrument is particularly large.
Opening the Instrument Editor from the Windows Desktop
When you’re doing intense instrument construction, you may want to run the Editor alone without GigaStudio.
1. You can launch the Editor from the Windows Start Menu.
2. You can launch the Editor by double-clicking a shortcut on the desktop.
3. Last but not least, you can launch the Editor by double-clicking on a .gig le in the Windows Explorer.
TASCAM GigaEditor 4 Manual 7
is will launch the editor and open the selected .gig le. You can open multiple .gig les at once by selecting several of them and hitting the Enter key.
Opening a .GIG file from the Instrument Editor
With the Instrument Editor open, you can open any .gig le using the standard File-Open command.
1. Go to the File Menu and choose Open… [Alt] + [F] + [O] or [Ctrl] + [O]
2. Use the Open Instrument File dialog to navigate to your .gig le.
3. Select the le and click on the Open button.
8 TASCAM GigaEditor 4 Manual
This window is very similar to the Open dialog in ot her programs, but there are a few features that are specific to GigaStudio:
e Recent dropdown list contains a list of the most recently used folders. Selecting a folder in this list causes the window to jump directly to that folder.
e Sample name box lists all of the samples in the currently selected instrument le. Select any sample in this list and click the Play button to hear that sample. If you are working with instrument les containing large numbers of samples, the dialog may respond slowly as it reads the sample names out of each le. To work around this problem, uncheck the Descriptive wave names box. e names are replaced by simple numeric indexes.
e Audition button plays the audition sample for the currently selected le. ( e “audition sample” is a sample designated by the instrument developer as being representative of a given instrument. Users of your instrument will hear this sample when using the audition feature of the QuickSound Explorer.)
e Maximum le size box, and the checkboxes underneath it, are used when it is necessary to split an instrument into more than one physical le. For details, see the note about large .GIG les on page 99.
Loading a .GIG file into the sampler
Aer you open a .gig le in the Editor, you must load it into memory if you want to hear it. is is accomplished by pressing the Load button on the toolbar:
The toolbar also specifies which MIDI port and channel will be assigned to the loaded instrument. By default, the first file you open is assigned to port 1, channel 1, bu t you can modify these settings using the toolbar.
When the le is loaded, the LOADED indicator turns bright green.
At this point you can play the rst instrument in the le either from an external MIDI controller, or by right-clicking in the Region Window keyboard. If there are multiple instruments in the le, you can select a dierent instrument onto the assigned MIDI channel by clicking its name in the Instrument Window.
TASCAM GigaEditor 4 Manual 9
Anatomy of a .GIG File
Above is a graphic representation of the components of a GigaStudio File. Getting familiar with these will make it much easier to know what you are doing when editing and creating GigaStudio Instruments. e basic elements are:
Banks. A bank is a collection of instruments.
Instruments. Instruments are the basic performance object in GigaStudio. An instrument is
loaded on a MIDI channel, either alone or as part of a multi-instrument “stack”.
Regions. Each instrument can have up to 128 regions. A region denes a zone on the keyboard.
Dimensions. Each region can contain as many as eight dimensions. A dimension can contain up
to 128 splits, each mapped to a unique sample. Dimensions and splits allow multiple samples to be mapped to a region, while the performer uses MIDI controllers or other methods to choose which samples are heard at a given moment.
Samples. Each dimension split can be assigned a unique sample to play. Samples are imported
from standard .wav les.
Parameters. Each dimension split also contains a unique set of over 100 articulation parameters
dening envelopes, lters, and the like.
10 TASCAM GigaEditor 4 Manual
Banks
A GigaStudio file can contain up to 128 instruments, each assigned to a bank. By default, all instruments are assigned to bank 0, but banks can be numbered from 0 to 16383.
Bank numbers are used when GigaStudio responds to MIDI bank select messages.
Banks also help to organize instruments within the Instrument Editor. T hey g ive you a folder structure to work with when you have a large number of instruments to deal with inside the same .gig file.
Banks are the top level of the Giga heirarchy.
Instruments
e next level is the instrument. Gig les can have many instruments inside them and these instruments can share common samples without using any extra hard drive space or sample buering RAM. Each instrument has a discrete bank and patch change number.
Regions
An instrument can contain up to 128 regions, each spanning a single key or a range of contiguous keys. e gray spaces seen here are “empty” notes with no regions assigned to them.  e purple region represents the range of the Keyswitch dimension.
TASCAM GigaEditor 4 Manual 11
Dimensions
Regions are futher subdivided by dimensions. A dimension can have up to 128 splits each triggering a different sample.
A dimension tells GigaStudio which sample to trigger based on the position of its assigned MIDI controller.
Samples
Articulation Parameters
A .gig le also contains a collection of samples, imported initially from individual .wav les. Each dimension split is assigned a unique sample to play back. (We’ll refer to the process of assigning samples to splits as mapping the instrument.)
A single sample can be assigned to multiple regions without additional overhead.
In addition to its sample assignment, each dimension split also has its own unique set of over 100 articulation parameters. Many of the parameters dene traditional synth functions such as envelopes and lters; others are unique to the Giga architecture. e articulation parameters are described in detail in a later chapter.
12 TASCAM GigaEditor 4 Manual
Chapter 2: Creating a Giga Instrument
Giga instruments can range from the very simple (an instrument can be made from a single sample) to the extremely complex. In any case, the general procedure for creating an instrument consists of the same basic steps:
1. Create a new, empty  le in the Giga Editor.
2. Import the samples your instrument will use. Samples are imported from individual .wav les. e editor will bundle the samples into the .gig le with the instrument when you save your work.
3. Create the regions on the keyboard to which your samples will be mapped. A region spans one or more contiguous notes.
4. Dene dimensions and their splits in the keyboard regions. is is optional, but without dimensions a region can play back only a single sample. Much of the power of the Giga instrument design derives from the fact that many samples (currently up to 256) can be mapped to a single region, while MIDI control and intelligent MIDI rules determine which of those samples will sound at any given moment.
5. Map your samples into the regions you have created.
In practice, the last three steps are oen combined into a single action. For example, dragging and dropping a group of samples into the Region Window can automatically create a region for each sample, while simultaneously mapping the samples to the regions. Dropping a second set of samples into the Velocity Window can automatically create a velocity split in each region, while mapping the new samples to the upper or lower portion of the velocity range. For more complex instruments, the Instrument Wizard can be used to create multidimensional instruments and map many sets of samples in a single operation.
For the sake of illustration, this chapter focuses on the simpler and frankly more tedious ways to assemble a Giga instrument. As you gain familiarity with the Editor, you’ll learn how to perform many of these tasks in much more ecient ways.
TASCAM GigaEditor 4 Manual 13
Creating a New File
To create a new, empty .gig le, choose File-New on the Editor’s main menu. ( e rst button on the main toolbar does the same thing.) An “empty” le will contain a single empty instrument, with no regions or samples:
Importing Samples
Samples are imported from individual .wav les, in 16 or 24 bit integer, mono or stereo format. As you import samples, they are added to the Sample Window in the lower le portion of the Editor.
Samples are organized into folders, preferably in a way that anticipates how they’ll be organized in the instrument you are building. For example, if you’ve sampled a trumpet at three dierent dynamic levels and two dierent attack styles, you might create six folders with names something like this:
Trumpet legato Trumpet mf legato Trumpet p legato Trumpet staccato Trumpet mf staccato Trumpet p staccato
14 TASCAM GigaEditor 4 Manual
By arranging your samples into folders that match your instrument’s splits, you’ll be able to use the Editor’s more powerful mapping features such as folder drag-and-drop, and the Instrument Wizard.
Creating sample folders
When you create a new .gig le, you will always nd
You can start importing samples into this folder or you can create new folders.
a “default” sample folder in the Sample Window. You can rename it if you like.
1. To create a new folder, right-click anywhere in the Sample Window and choose New sample folder. is will create a new folder ready to be named.
2. You can then give it any name you want.
3. Create as many folders as you need.
TASCAM GigaEditor 4 Manual 15
The Import samples command
2.  is will bring up the le browser:
1. To import individual samples into a folder, right-click on the folder and choose Import
samples.
You can right-click anywhere in the Sample Window, but the samples will be imported to the currently selected folder.
3. When you select a sample, the sample’s properties are displayed, including its word size and sample rate, length in seconds, and size in kilobytes.
16 TASCAM GigaEditor 4 Manual
4. Select a sample or a group of samples and click on the Open button to import the samples into the folder. (To select multiple samples, click while holding down the SHIFT or CTRL keys.)
5.  e samples will now appear in the Sample Window.
Within a folder, samples can be sorted either alphabetically or by pitch. Right-click in the Sample Window to select the sort option from the context menu.
e asterisk by each sample indicates that these samples have not yet been written into the .gig le. e asterisks will disappear when the .gig le is saved.
TASCAM GigaEditor 4 Manual 17
The Import directory command
is command is used to import an entire directory of .wav les at once. e samples are imported into a new folder named aer the source directory.
1. Right-click in the Sample Window and choose Import directory. is will bring up the folder browser.
2. Select a directory and click OK to import the directory into the Sample Window. Any .wav les in the directory (or .dxl les, which are accelerated Giga samples) will be imported. Other types of les are ignored.
18 TASCAM GigaEditor 4 Manual
Importing Samples from the Windows Desktop
Oen the most convenient way to import directories and samples is to drag and drop them directly from the Windows Explorer into the Sample Window.
You can drag samples from the Windows Explorer to any folder in the Sample Window:
1. Here we are dragging to the folder named “Import Sample Folder”.
2. Now the samples appear in the folder.
TASCAM GigaEditor 4 Manual 19
3. You can do this with more samples and put them in any of the folders. In this example, we put some Kick samples in the “Import Sample” folder where the crash samples are.  en we put some Snare samples in the “Default Sample Group” folder.
Importing Sample Folders from the Desktop
You can also drag an entire directory, or even multiple directories, from the Windows Explorer into the Sample Window. For each directory that you drop, a corresponding folder is created, and any samples in the directory are imported to that folder.
1. To begin, navigate to where you can see several folders that have samples in them.
20 TASCAM GigaEditor 4 Manual
2. Drag and drop a folder or several folders from the desktop into the Sample Window.
3. All the folders and their samples are now in the Sample Window.  is is the fastest way to import a large number of samples at once.
TASCAM GigaEditor 4 Manual 21
4. Click on the check boxes to open or close the folders to display or hide the samples. Now the samples are imported, organized and ready to be mapped into instruments.
Importing Pitch Information
If you are building a melodic instrument (as opposed to, say, a drum kit) GigaStudio will need to know the root pitch of each sample you import, so that the sample can be transposed appropriately at playback. Pitch information takes the form of two values, the unity note (which identies the point on the keyboard where the sample should play back without transposition) and a ne tuning value which is typically used to compensate for small tuning inaccuracies in the original performance.
Unity note and ne tuning are sometimes saved along with the audio data in a standard .wav le. If your samples include this data, the Giga Editor will recognize it when the samples are imported, and retain the information in each sample’s properties.
If your .wav les don’t include tuning information, you have a couple of options. One is to set the unity note of each sample aer you import it, by double-clicking on the sample to bring up the Sample properties dialog. If your sample les are named appropriately, an easier method is to let the editor extract the unity note from the name of each .wav le as you import it. is is possible if your le names contain either the MIDI note number or the name of the unity note in a format the Editor can recognize, for example:
Trumpet legato  61. wav Trumpet legato  C#4.wav
22 TASCAM GigaEditor 4 Manual
To use this feature, you must visit the Preferences dialog (Edit-Preferences on the main menu) and specify either the note-number or note-name method. You will get the best results when the pitch indication is set o by spaces, and when there are no numbers elsewhere in the sample name. For the note-name method, only sharps (“#”) are recognized, not ats.
Creating a Region
e next step in creating an instrument is to create some regions. While there are many ways to create regions, in this section we will do it manually.  is is the least convenient way to create regions but it is sometimes useful. For example, drum kits oen don’t lend themselves to the more streamlined ways of creating regions, because each drum (snare, kick, hi hat, etc.) is eectively a dierent instrument and may require a dierently structured region.
Creating a few regions manually will also help familiarize you with the concept of mapping samples, before we introduce the more advanced ways of mapping like the Instrument Wizard.
To create our rst region we’ll use the Region Window, shown above. For a full discussion of this window’s features, see page 130.
1. Place the mouse under the note where you want to create a region, and right-click. In this example, we’ll create a region on Middle C.
2. Choose New region from the menu.
TASCAM GigaEditor 4 Manual 23
3. is will create a new region, which will also be indicated in the Velocity Window below.
4. In this case, the Velocity Window shows a single solid block of color, and the words “Not mapped” because no sample is yet mapped to the region. (Actually, if a sample is highlighted in the Sample Window, it will be mapped here automatically. Either way, the mapping is easy to change as we’ll see below.)
When we create velocity splits later, they’ll appear in this window.
After you’ve created one or more regions, you can resize them or move them around the keyboard.
Moving Regions
1. To m ove a region, grab it in the m iddle so that the mouse turns into a little hand.
2. Then drag the region to the left or the right.
24 TASCAM GigaEditor 4 Manual
Resizing Regions
1. To resize a region, grab one of the edges with the mouse so that the mouse turns into a le-right arrow.
2. en drag the mouse to stretch the region. You can do this with either side of the region.
3. A single region can be stretched up to the full range of the MIDI keyboard. (Regions are not allowed to overlap, so a region this large would be the only region in the instrument.)
TASCAM GigaEditor 4 Manual 25
Selecting and Moving Multiple Regions
Note: to select individual regions, be sure the “All regions” selection lock button near the bottom of the Editor window is disengaged.
1. To select several regions, hold down the ALT key and drag the mouse to create a “rubber band” eect. If you start your drag in the gray area outside any region, the ALT key is not necessary.
Alternatively, select the rst region in the intended range, then click the last region while holding down the SHIFT key.
2.  e selected regions will now be highlighted in yellow or orange. (e orange region is the “focus” region whose properties are displayed in the editor’s other windows. It is always included in the
selection.)
3. You can then move all these regions at once by
dragging on any one of the regions.
4. You can also select non-contiguous regions by holding down the CTRL key while selecting regions with the mouse.
26 TASCAM GigaEditor 4 Manual
5. ese non-contiguous regions can then be moved around the Region Window. ey will maintain their relationship with each other wherever you put them.
Again, regions are not allowed to overlap, so the editor will not allow you to drop one region on top of another.
Creating a Dimension
Once we’ve created some regions, all we need to do to create a playable instrument is map appropriate samples to the regions. And there’s a very straightforward way to do that: just drag a sample from the Sample Window and drop it on a region.  is would give us an extremely simple region that does nothing more than play a single sample.
While a region that simple might have its uses, we’ll take things a small step further here and give our new region a single dimension, so that we can make it more musically expressive by assigning multiple samples to it. (Remember that a region can have up to eight dimensions, all working simultaneously, so this example will just hint at the possibilities.)
One of the most common dimensions is the Velocity dimension, which will enable us to trigger dierent samples depending on MIDI velocity. In fact, this type of dimension is used so frequently that the largest of the dimension windows is assigned permanently to Velocity.
In this illustration, the Velocity dimension has no splits and is inactive. To create velocity splits, click on the header bar at the top of the window.
TASCAM GigaEditor 4 Manual 27
e Dimension Controller dialog appears:
We’ll explain this dialog in more detail in the next chapter. For now, just click the Add button a few times. is adds new splits to the Velocity dimension.
When you click OK, the splits will be visible in the Velocity window. Each split can be mapped to its own sample.
Each split also has its own unique articulation – that is, its own set of envelopes, lters, and other performance parameters.
Velocity splits for manually created regions
Because velocity splits are such a common feature of sampled instruments, you can tell the Editor to add a certain number of velocity splits automatically whenever you create a region. e setting is in the preferences:
28 TASCAM GigaEditor 4 Manual
1. Select Edit-Preferences from the main menu.
2. In the Preferences dialog, nd the section called Velocity splits for manually created regions. Select the number of velocity splits you want. You can also check the Stereo box to create stereo regions.
3. With the settings above in eect, any region you create manually will be a stereo region with four velocity splits.  e velocity splits appear as horizontal bands in the Velocity Window.
Note that the velocity splits are also divided into le and right
halves, indicating that this is a stereo region.
Mapping Samples to a Region
At this point we’ve created a region and assigned it a simple Velocity dimension. All that remains is to map some samples to the region.
For this example, suppose we’ve sampled a bell at four dierent dymanic levels, and imported the four samples as seen below. We want to map the four samples to the four velocity splits we created in the previous step. First, consider what happens if you simply drag the “” sample and drop it on the region in the Region Window:
TASCAM GigaEditor 4 Manual 29
is maps the sample to the region, but unfortunately it maps to the entire region, including all four of our velocity splits. (You can see this in the Velocity window, where the “” sample is named in all four of the splits.) is isn’t exactly what we want.
e solution is to drop each sample directly on its own split, as shown below:
30 TASCAM GigaEditor 4 Manual
Loading...
+ 180 hidden pages