Cristina Bachmann, Heiko Bischoff, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer, Benjamin
Schütte, Marita Sladek
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8Platform-Independent Documentation
8About the Documentation
9Conventions
10Key Commands
11Setting Up Your System
11Setting Up Audio
18Setting Up MIDI
21Connecting a Synchronizer
22Audio Connections
22Audio Connections Window
27Renaming the Hardware Inputs and Outputs
29Adding Input and Output Busses
29Adding Child Busses(Cubase Pro only)
29Presets for Input and Output Busses
30Adding Group and FX Channels(Cubase Pro
only)
31About Monitoring
31External Instruments and Effects(Cubase Pro
only)
37Editing the Bus Configurations
39Project Window
40Showing/Hiding Zones
40Project Zone
52Left Zone
62Lower Zone
68Right Zone
74Keyboard Focus in the Project Window
75Zooming in the Project Window
79Snap Function
82Cross-Hair Cursor
82Edit History Dialog
84Project Handling
84Creating New Projects
85Hub
86Project Assistant
86About Project Files
87About Template Files
88Project Setup Dialog
91Opening Project Files
92Saving Project Files
93Reverting to the Last Saved Version
93Choosing a Project Location
93Creating Self-Contained Projects
96Tracks
96Track Inspector Settings
97Track Control Settings
99Audio Tracks
152Adding Tracks
154Importing Tracks(Cubase Pro only)
157Exporting Tracks as Track Archive(Cubase Pro
only)
158Exporting MIDI Tracks as Standard MIDI File
160Removing Tracks
160Moving Tracks in the Track List
161Renaming Tracks
161Coloring Tracks
162Showing Track Pictures
163Setting the Track Height
164Selecting Tracks
165Duplicating Tracks
165Disabling Tracks
165Organizing Tracks in Folder Tracks
166Handling Overlapping Audio
167Track Folding
168How Events are Displayed on Folder Tracks
168Modifying Event Display on Folder Tracks
168Working with Lanes
171Defining the Track Time Base
172TrackVersions
179Track Presets
186Parts and Events
186Events
189Parts
191Editing Techniques for Parts and Events
204Range Editing
204Creating a Selection Range
205Editing Selection Ranges
208Playback and Transport
208Transport Panel
210Transport Menu
3
Table of Contents
215Transport
217Transport Pop-Up Window
218Time Display Window
219Left and Right Locators
220Setting the Project Cursor Position
221Auto-Scroll
221Time Formats
222Pre-Roll and Post-Roll
223Punch In and Punch Out
224Metronome Click
232Chase
234On-Screen Keyboard
234Recording MIDI With the On-Screen Keyboard
235On-Screen Keyboard Options
236Recording
236Basic Recording Methods
239Monitoring
242Audio Recording Specifics
246MIDI Recording Specifics
252Remaining Record Time
252Lock Record
364VCA Fader Settings
366Creating VCA Faders
367Assigning VCA Faders to Link Groups
367Removing VCA Faders from Link Groups
368Nested VCA Faders
368VCA Fader Automation
371Control Room(Cubase Pro only)
371Adding Channels to the Control Room
372Output Routing
372Exclusive Assignment of Monitor Channels
372Control Room Channels
373Control Room - Main Tab
379Control Room - Inserts Tab
381Setting Up a Cue Mix
382Adjusting the Overall Cue Send Level
384Metering and Loudness (Cubase Pro only)
384Metering
385Loudness Measurement
390Audio Effects
390Insert Effects and Send Effects
392Insert Effects
399Send Effects
404Side-Chain Input
406Dither Effects
407External Effects(Cubase Pro only)
407Effect Control Panel
408Effect Presets
413System Component Information Window
416Direct Offline Processing
417Direct Offline Processing Workflow
418Direct Offline Processing Window
425Built-In Audio Processes
433Applying Direct Offline Processing Using Key
447Toolbar
451Info Line
452Overview Line
452Sample Editor Inspector
455Ruler
456Waveform Display
457Range Editing
461Regions List
463Snap Point
4
Table of Contents
466Hitpoints
466Calculating Hitpoints
469Locating to Hitpoints in the Project Window
469Slices
471Creating a Groove Quantize Map
471Creating Markers
472Creating Regions
472Creating Events
472Creating Warp Markers
473Creating MIDI Notes
475Tempo Matching Audio
475Algorithm Presets
476Stretching Audio Events to the Project Tempo
476Musical Mode
478Auto Adjust
478Manual Adjust
480Free Warp
482Flattening Realtime Processing
482Unstretching Audio Files
484VariAudio(Cubase Pro only)
484VariAudio and Offline Processes
485Segmenting Monophonic Audio
486Segments and Gaps
486Manual Editing of Segments
492Pitch Changes
494Micro-Pitch Changes
498Timing Modifications
499Reset Functions
500Extracting MIDI from Audio
502Flattening Realtime Processing
503Harmony Voices for Audio
504Audio Part Editor
506Toolbar
510Info Line
510The Ruler
511About Lanes
511Operations
515Controlling Sample Playback with Sampler
Tracks
515Loading Audio Samples into Sampler Control
515Loading MIDI Parts into Sampler Control
516Creating Sampler Tracks
516Sampler Control
525Sample Editing and Playback Functions
527Transferring Samples from Sampler Control to
VST Instruments
528Pool
528Pool Window
532Working with the Pool
546MediaBay
546Media Rack in Right Zone
552MediaBay Window
577Working with MediaBay-Related Windows
579Working with Volume Databases
581MediaBay Settings
582MediaBay Key Commands
602Automation Curves
602Static Value Line
602Write/Read Automation
603Writing Automation Data
605Editing Automation Events
610Automation Tracks
611Virgin Territory vs. Initial Value(Cubase Pro
only)
612Automation Panel(Cubase Pro only)
621MIDI Controller Automation
624VST Instruments
624Adding VST Instruments
625Creating Instrument Tracks
625VST Instruments in the Right Zone
626VST Instruments Window
626VST Instruments Toolbar
627VST Instrument Controls
628Presets for Instruments
630Playing Back VST Instruments
631Latency
632Import and Export Options
634VST Quick Controls
635Side-Chain Input for VST Instruments
637External Instruments(Cubase Pro only)
638Installing and Managing Plug-Ins
638Installing VST Plug-Ins
638VST Plug-In Manager
641Compiling a New Effects Collection
642Track Quick Controls
642Assigning Parameters to Quick Controls
646Connecting Quick Controls with Remote
Controllers
646Activating Pick-up Mode for Hardware Controls
647Quick Controls and Automatable Parameters
649Remote Controlling Cubase
649Setting Up
651Operations
653The Generic Remote Device
656Track Quick Controls
657The Remote Control Editor
662Joysticks
663Apple Remote (macOS only)
665MIDI Realtime Parameters and MIDI Effects
665MIDI Track Parameters
667MIDI Modifiers
672MIDI Effects
675Transpose and Velocity on the Info Line
676Using MIDI devices
676MIDI devices – general settings and patch
handling
684About Device panels(Cubase Pro only)
687MIDI Functions
687Transpose Setup
688Merging MIDI Events into a New Part
689Dissolve Part
691Bouncing MIDI Parts
5
Table of Contents
692Repeating MIDI Events of Independent Track
Loops
692Extending MIDI Notes
693Fixing MIDI Note Lengths
693Fixing MIDI Note Velocities
693Rendering Sustain Pedal Data to Note Lengths
694Deleting Overlaps
694Editing Velocity
695Deleting Double Notes
695Deleting Controller Data
695Deleting Continuous Controller Data
696Restricting Polyphonic Voices
696Thinning Out Controller Data
696Extracting MIDI Automation
697Reversing the Playback Order of MIDI Events
697Inverting the Order of Selected MIDI Events
697Creating a Tempo Track from Tapping(Cubase
799Introduction
801Setting up the Note Expression Inspector
Section
803Mapping controllers
804Recording
807Editing Note Expression data
812Note Expression and MIDI
815HALion Sonic SE
816Chord Functions
816Chord Track
817Chord Events
824Scale Events
825Voicings
827Converting Chord Events to MIDI
828Controlling MIDI or Audio Playback Using the
Chord Track
831Assigning Voices to Notes
831Extracting Chord Events from MIDI
832Recording Chord Events with a MIDI Keyboard
834Chord Pads
834Chord Pads
837Functions Menu
837Preparations
838Chord Assistant
840Assigning Chords to Chord Pads
843Moving and Copying Chord Pads
844Playing Back and Recording Chords
845Chord Pad Settings – Remote Control
849Chord Pad Settings – Players
854Chord Pad Settings – Pad Layout
855Chord Pads Presets
856Creating Events from Chord Pads
857Logical Editor
857Window overview
858Filter Conditions
867Selecting a function
868Specifying actions
871Applying the Defined Actions
871Presets
873Project Logical Editor(Cubase Pro only)
873Window Overview
874Filter Conditions
884Specifying Actions
887Selecting a Function
887Applying Macros
887Applying the Defined Actions
888Presets
890Editing Tempo and Time Signature
890Project Tempo Modes
890Track Time Base
891Tempo Track Editor
892Tempo Track
894Setting up Tempo Changes for Projects
898Setting up a Fixed Project Tempo
900Beat Calculator
901Tempo Detection(Cubase Pro only)
902Exporting a Tempo Track(Cubase Pro only)
902Importing a Tempo Track(Cubase Pro only)
903Process Tempo(Cubase Pro only)
904Process Bars(Cubase Pro only)
904Time Warp(Cubase Pro only)
906Set Definition From Tempo
906Time Signature Events
909Project Browser(Cubase Pro only)
909Window Overview
911Editing tracks
919Rendering Audio and MIDI
919Render Tracks
921Render Selection
924Export Audio Mixdown
925Mixing Down to Audio Files
926Available Channels for Export
927File Location
930File Format
936Audio Engine Output
938Import Into Project
939Post Process
940Synchronization
940Background
941Timecode (positional references)
943Clock sources (speed references)
943The Project Synchronization Setup dialog
948Synchronized operation
948Example Scenarios(Cubase Pro only)
949Working with VST System Link
953Activating VST System Link
6
Table of Contents
960Video
960Video File Compatibility
961Frame Rates
962Video Output Devices
962Preparations for Creating Video Projects
964Preparations for Video Playback
966Editing Video
968Exchanging Files with Other Applications
968OMF Files(Cubase Pro only)
972ReWire
972Introduction
972Launching and quitting
973Activating ReWire channels
973Using the transport and tempo controls
974How the ReWire channels are handled
974Routing MIDI via ReWire
975Considerations and limitations
993Workspaces
996Using the Setup Options
998Customizing the Meter Colors
999Customizing the User Interface Colors
1000Color Selector Pane
1001Coloring Tracks, Parts, or Events Manually
1001Auto Track Color Mode
1002Colorizing Track Controls
1003Project Colors Dialog
1004Profiles(Cubase Pro only)
1008Where are the Settings Stored?
The documentation covers the following Steinberg products: Cubase Pro and Cubase Artist.
Functions that are only available in Cubase Pro and not in Cubase Artist are clearly indicated. The
screenshots are taken from Cubase Pro.
Platform-Independent Documentation
The documentation applies to the operating systems Windows and macOS.
Features and settings that are specific to one of these platforms are clearly indicated. In all other
cases, the descriptions and procedures in the documentation are valid for Windows and macOS.
Some points to consider:
●
The screenshots are taken from Windows.
●
Some functions that are available on the File menu on Windows can be found in the
program name menu on macOS.
About the Documentation
The documentation consists of several documents. You can read them online or download them
from steinberg.help. To visit steinberg.help, do one of the following:
●
Enter www.steinberg.help in the address bar of your web browser.
●
In the program, select Help> Cubase Help.
Quick Start Guide
Covers the following areas without going into details:
●
System requirements, installation procedure, and license activation.
●
Setting up your system for audio and MIDI work.
Operation Manual
The main Cubase reference documentation, with detailed descriptions of operations,
parameters, functions, and techniques.
Score Layout and Printing(Cubase Pro only)
Describes the professional music notation, score editing, and printing features
included in the Score Editor.
Remote Control Devices
Lists the supported MIDI remote control devices.
Plug-in Reference
Describes the features and parameters of the included VST plug-ins, VST
instruments, and MIDI effects.
8
Introduction
Conventions
HALion Sonic SE
Groove Agent SE
Retrologue
MIDI Devices
VST Connect SE (Cubase Pro only)
Conventions
In our documentation, we use typographical and markup elements to structure information.
Describes the features and parameters of the included VST instrument HALion Sonic
SE.
Describes the features and parameters of the included VST instrument Groove Agent
SE.
Describes the features and parameters of the included VST instrument Retrologue.
Describes how to manage MIDI Devices and device panels.
Describes how to work with the VST Connect SE features.
Typographical Elements
The following typographical elements mark the following purposes.
PREREQUISITE
Requires you to complete an action or to fulfill a condition before starting a
procedure.
PROCEDURE
Lists the steps that you must take to achieve a specific result.
IMPORTANT
Informs you about issues that might affect the system, the connected hardware, or
that might bring a risk of data loss.
NOTE
Informs you about issues that you should consider.
EXAMPLE
Provides you with an example.
RESULT
Shows the result of the procedure.
AFTER COMPLETING THIS TASK
Informs you about actions or tasks that you can perform after completing the
procedure.
Markup
RELATED LINKS
Lists related topics that you can find in this documentation.
Bold text indicates the name of a menu, option, function, dialog, window, etc.
EXAMPLE
To open the Functions menu, click Functions Menu in the top right corner of the MixConsole.
9
Introduction
Key Commands
If bold text is separated by a greater-than symbol, this indicates a sequence of different menus
to open.
EXAMPLE
Select Project> Add Track.
Key Commands
Many of the default key commands, also known as keyboard shortcuts, use modifier keys, some
of which are different depending on the operating system.
When key commands with modifier keys are described in this manual, they are shown with the
Windows modifier key first followed by the macOS and the key:
●
Windows modifier key/macOS modifier key-Z
EXAMPLE
Ctrl/Cmd-Z means: press Ctrl on Windows or Cmd on macOS, then press Z.
10
Setting Up Your System
To use Cubase, you must set up your audio, and if required, your MIDI system.
Setting Up Audio
IMPORTANT
Make sure that all equipment is turned off before making any connections.
Simple Stereo Input and Output Setup
If you only use a stereo input and output from Cubase, you can connect your audio hardware, for
example, the inputs of your audio card or your audio interface, directly to the input source and
the outputs to a power amplifier and speaker.
Audio Connections
Your system setup depends on many different factors, for example, on the kind of project
that you want to create, on the external equipment that you want to use, or on the computer
hardware that is available to you. Therefore, the following sections can only serve as examples.
How to connect your equipment, that is, whether to use digital or analog connections also
depends on your setup.
11
Setting Up Your System
Setting Up Audio
About Recording Levels and Inputs
When you connect your equipment, make sure that the impedance and levels of the audio
sources and inputs are matched. Using the correct type of input is important to avoid distortion
or noisy recordings. For microphones, for example, different inputs can be used, such as
consumer line level (-10 dBV) or professional line level (+4 dBu).
Sometimes, you can adjust input characteristics on the audio interface or on its control panel. For
details, refer to the documentation that came with the audio hardware.
IMPORTANT
Cubase does not provide any input level adjustments for the signals that are coming into your
audio hardware, since these are handled differently for each card. Adjusting input levels is either
done in a special application that is included with the hardware or its control panel.
Word Clock Connections
If you are using a digital audio connection, you may also need a word clock connection between
the audio hardware and external devices. For details, refer to the documentation that came with
the audio hardware.
IMPORTANT
Set up word clock synchronization correctly, or you may experience clicks and crackles in your
recordings.
Selecting an Audio Driver
By selecting an audio driver, you allow Cubase to communicate with the audio hardware.
Normally, when you start Cubase, a dialog opens that prompts you to select a driver, but you can
also select your audio hardware driver as described below.
NOTE
On Windows operating systems, we recommend that you access your hardware via an ASIO
driver developed specifically for the hardware. If no ASIO driver is installed, contact the
manufacturer of your audio hardware for information on available ASIO drivers. If no specific
ASIO driver is available, you can use the Generic Low Latency ASIO driver.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select VST Audio System.
3.Open the ASIO Driver pop-up menu and select your audio hardware driver.
4.Click OK.
Setting Up Audio Hardware
PREREQUISITE
You have selected a driver for your audio hardware.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select your audio hardware driver.
12
Setting Up Your System
Setting Up Audio
3.Do one of the following to open the control panel for your audio hardware:
4.Set up your audio hardware as recommended by the manufacturer.
VST Audio System
In the VST Audio System section you can select an ASIO driver for your audio hardware.
●To open the VST Audio System section, select Studio> Studio Setup and select VST Audio
●
On Windows, click Control Panel.
●
On macOS, click Open Config App.
This button is available only for some hardware products. If it is not available in your
setup, refer to the documentation of your audio hardware.
NOTE
The control panel is provided by the manufacturer of your audio hardware and is different
for each audio interface brand and model. However, control panels for the Generic Low
Latency ASIO Driver (Windows only) are provided by Steinberg.
System in the Devices list.
The following options are available:
ASIO Driver
Allows you to select a driver.
Release Driver when Application is in Background
Releases the driver and allows other applications to play back via your audio
hardware even though Cubase is running.
Input Latency
Shows the input latency of the audio hardware.
Output Latency
Shows the output latency of the audio hardware.
13
Setting Up Your System
Setting Up Audio
ASIO-Guard Latency
HW Sample Rate
HW Pull Up/Down
Set to Defaults
Processing Precision
Shows the ASIO-Guard latency.
Shows the sample rate of your audio hardware.
Shows the pull up/down status of the audio hardware.
Allows you to restore the default settings.
Allows you to set the audio processing precision to 64 bit. This way, all channels are
processed and mixed in 64-bit floating point.
NOTE
A processing precision of 64 bit can increase CPU load and memory consumption.
VST2 plug-ins and instruments are always processed with 32-bit precision.
To show all plug-ins that support 64-bit processing, open the VST Plug-in Manager
and activate Show Plug-ins That Support 64-Bit Processing in the Display Options
pop-up menu.
Activate Multi Processing
Allows you to distribute the processing load evenly to all available CPUs. This way,
Cubase can make full use of the combined power of multiple processors.
Activate ASIO-Guard
Activates the ASIO-Guard. This is only available if Activate Multi Processing is
activated too.
ASIO-Guard Level
Allows you to set the ASIO-Guard level. The higher the level, the higher the
processing stability and audio processing performance. However, higher levels also
lead to an increased ASIO-Guard latency and memory usage.
Audio Priority (Windows only)
This setting should be set to Normal if you work with audio and MIDI. If you do not
use MIDI at all, you can set this to Boost.
Activate Steinberg Audio Power Scheme
If this option is activated, all power safe modes that have an impact on realtime
processing are deactivated. Note that this is only effective for very low latencies, and
that it increases the power consumption.
Disk Preload
Allows you to specify how many seconds of audio are preloaded into RAM prior to
starting playback. This allows for smooth playback.
Adjust for Record Latency
If this is activated, the plug-in latencies are taken to account during recording.
Record Shift
Allows you to shift the recordings by the specified value.
RELATED LINKS
VST Plug-In Manager Window on page 638
14
Setting Up Your System
Setting Up Audio
ASIO Driver Setup
This section allows you to set up your ASIO driver.
●To open the section where you can set up the ASIO driver, select Studio> Studio Setup
and select the audio driver in the Devices list.
The following options are available:
Control Panel
Opens the control panel for the audio hardware.
Input Latency
Shows the input latency of the audio driver.
Output Latency
Shows the output latency of the audio driver.
Clock Source
Allows you to select a clock source.
Externally Clocked
Activate this option if you use an external clock source.
Direct Monitoring
Activate this option to monitor via your audio hardware and to control it from
Cubase.
Ports Reset
Allows you to reset all port names and visibilities.
I/O
The port input/output status.
15
Setting Up Your System
Setting Up Audio
Port System Name
The system name of the port.
Show As
Allows you to rename the port. This name is used in the Input Routing and Output
Routing pop-up menus.
Visible
Allows you to activate/deactivate audio ports.
State
The state of the audio port.
Using External Clock Sources
If you are using an external clock source, Cubase must be notified that it receives external clock
signals and derives its speed from that source.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select your audio hardware driver.
3.Activate Externally clocked.
RESULT
Cubase now derives its speed from the external source.
NOTE
For proper audio playback and recording, you must set the sample rate of the project to the
sample rate of the incoming clock signals.
When a sample rate mismatch occurs, the Record Format field on the status line is highlighted
in a different color. Cubase accepts a sample rate mismatch, and playback is therefore faster or
slower.
Using Several Audio Applications Simultaneously
You can allow other applications to play back via your audio hardware even though Cubase is
running.
PREREQUISITE
Other audio applications accessing the audio hardware are set to release the audio driver.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select VST Audio System.
3.Activate Release Driver when Application is in Background.
RESULT
The application that has the focus gets access to the audio hardware.
16
Setting Up Your System
Setting Up Audio
Audio Hardware Configuration
Most audio cards provide one or more small applications that allow you to customize your
hardware.
The settings are normally gathered on a control panel that can be opened from within Cubase or
separately, when Cubase is not running. For details, refer to the audio hardware documentation.
Settings include:
●
Selecting which inputs/outputs are active.
●
Setting up word clock synchronization.
●
Turning on/off monitoring via the hardware.
●
Setting levels for each input.
●
Setting levels for the outputs so that they match the equipment that you use for
monitoring.
●
Selecting digital input and output formats.
●
Making settings for the audio buffers.
Plug and Play Support for ASIO Devices
The Steinberg UR hardware series supports plug and play in Cubase. These devices can be
plugged in and switched on while the application is running. Cubase automatically uses the
driver of the UR series and re-maps the Audio Connections accordingly.
Steinberg cannot guarantee that this works with other hardware. If you are unsure of whether
your device supports plug and play, refer to the documentation of your device.
IMPORTANT
If a device that does not support plug and play is connected or disconnected while the computer
is running, it can get damaged.
Setting Up Input and Output Ports
Once you have selected the driver for your audio hardware and have set it up, you must specify
which inputs and outputs to use.
PREREQUISITE
You have selected a driver for your audio hardware.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select your audio hardware driver.
3.Make your settings.
4.Click OK.
RELATED LINKS
ASIO Driver Setup on page 15
17
Setting Up Your System
Setting Up MIDI
Audio Bus Setup
Cubase uses a system of input and output busses to transfer audio between the program and
the audio hardware.
●
Input busses let you route audio from the inputs of your audio hardware into Cubase. This
means that audio is always recorded through one or several input busses.
●
Output busses let you route audio from Cubase to the outputs of your audio hardware.
This means that audio is always played back through one or several output busses.
Once you have set up the internal input and output busses, you can connect your audio source,
for example a microphone, to your audio interface and start recording, playing back, and mixing.
RELATED LINKS
Audio Connections on page 22
Monitoring
In Cubase, monitoring means listening to the input signal while recording.
The following ways of monitoring are available.
●
Externally by listening to the signal before it reaches Cubase.
●
Via Cubase.
●
By using ASIO Direct Monitoring.
This is a combination of the other methods.
RELATED LINKS
External Monitoring on page 240
Monitoring via Cubase on page 240
ASIO Direct Monitoring on page 240
Setting Up MIDI
IMPORTANT
Turn off all equipment before making any connections.
PROCEDURE
1.Connect your MIDI equipment (keyboard, MIDI interface, etc.) to your computer.
2.Install the drivers for your MIDI equipment.
RESULT
You can use your MIDI equipment in Cubase.
MIDI Connections
To play back and record MIDI data from your MIDI device, for example, a MIDI keyboard, you
need to connect the MIDI ports.
Connect the MIDI output port of your MIDI device to the MIDI input port of your audio hardware.
This way, the MIDI device sends MIDI data to be played back or recorded inside your computer.
Connect the MIDI input port of your MIDI device to the MIDI output port of your audio hardware.
This way, you can send MIDI data from Cubase to the MIDI device. For example, you can record
18
Setting Up Your System
Setting Up MIDI
your own playing, edit the MIDI data in Cubase, and then play it back on the keyboard and record
the audio that is coming out of the keyboard for a better edited performance.
Showing or Hiding MIDI Ports
You can specify if a MIDI port is listed on the MIDI pop-up menus in the program.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select MIDI Port Setup.
3.To hide a MIDI port, deactivate its Visible column.
4.Click OK.
Setting Up All MIDI Inputs
When you record MIDI, you can specify which MIDI input each recording MIDI track should use.
However, you can also record any MIDI data from any MIDI input. You can specify which inputs
are included when you select All MIDI Inputs for a MIDI track.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select MIDI Port Setup.
3.Activate In ‘All MIDI Inputs’ for a port.
4.Click OK.
RESULT
When you select All MIDI Inputs on the Input Routing menu of a MIDI track in the Inspector,
the MIDI track uses all MIDI inputs that you specified in the MIDI Port Setup.
MIDI Port Setup
The MIDI Port Setup page in the Studio Setup dialog displays the connected MIDI devices and
allows you to set up their ports.
●To open the MIDI Port Setup page, select Studio> Studio Setup and activate MIDI Port
NOTE
If you have a MIDI remote control unit connected, make sure to deactivate the In ‘AllMIDI Inputs’ option for that MIDI input. This avoids accidental recording of data from the
remote control when All MIDI Inputs is selected as input for a MIDI track.
Setup in the Devices list.
19
Setting Up Your System
Setting Up MIDI
The following colums are displayed:
Device
The connected MIDI devices.
I/O
The port input/output status.
Port System Name
The system name of the port.
Show As
Allows you to rename the port. This name is used in the Input Routing and Output
Routing pop-up menus.
Visible
Allows you to activate/deactivate MIDI ports.
State
The state of the MIDI port.
In 'All MIDI Inputs'
Allows you to record MIDI data from all MIDI inputs.
NOTE
Deactivate this option if you use remote control devices.
The following options are available:
Use System Timestamp for 'Windows MIDI' Inputs
Activate this option if you have persistent timing problems such as shifted notes. If
this is activated, the system timestamp is used as a time reference.
Use Device 'DirectMusic'
If you do not use a device with a DirectMusic device driver, you can leave this option
deactivated. This enhances the system performance.
20
Setting Up Your System
Connecting a Synchronizer
Use System Timestamp for 'DirectMusic' Inputs
Activate this option if you have persistent timing problems such as shifted notes. If
this is activated, the system timestamp is used as a time reference.
Plug and Play Support for USB MIDI Devices
Cubase supports plug and play of USB MIDI devices. These devices can be plugged in and
switched on while the application is running.
Connecting a Synchronizer
When using Cubase with external tape transports, you most likely must add a synchronizer to
your system.
IMPORTANT
Make sure that all equipment is turned off before making any connections.
For information on how to connect and set up your synchronizer, refer to the documentation of
your synchronizer.
RELATED LINKS
Synchronization on page 940
21
Audio Connections
To play back and record in Cubase, you must set up input and output busses in the Audio
Connections window. Here, you can also set up group and FX channels, external effects, external
instruments, and the Control Room(Cubase Pro only).
The bus types that you need depend on your audio hardware, on your general audio setup, for
example your surround speaker setup, and on the projects that you use.
Audio Connections Window
The Audio Connections window allows you to set up input and output busses, group and FX
channels, external effects, and external instruments. Furthermore, you can use this window to
access and configure the Control Room(Cubase Pro only).
●To open the Audio Connections window, select Studio> Audio Connections.
Inputs/Outputs Tab
The Input and Output tabs allow you to set up and configure input and output busses.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add Bus
Opens the Add Input Bus dialog, where you can create a new bus configuration.
Presets
Opens the Presets menu, where you can select bus configuration presets. Store
allows you to save a bus configuration as preset. Delete deletes the selected
preset.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
22
Audio Connections
Audio Connections Window
Speakers
Indicates the speaker configuration (mono, stereo, surround formats(Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the first port that is used by this bus is visible.
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
Group/FX Tab(Cubase Pro only)
This tab allows you to create group and FX channels/tracks and to make output assignments for
these.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add Group
Opens the Add Group Channel Track dialog, where you can create a new group
channel track.
Add FX
Opens the Add FX Channel Track dialog, where you can create a new FX channel
track.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker configuration (mono, stereo, surround formats(Cubase Pro
only)) of each bus.
Output Routing
Lets you select the output routing for the corresponding bus.
23
Audio Connections
Audio Connections Window
External FX Tab(Cubase Pro only)
This tab allows you to create send effect or return busses. You can use these to connect external
effects which can then be selected via the effect pop-up menus from inside the program.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add External FX
Opens the Add External FX dialog, where you can configure a new external FX.
Favorites
Lets you store external effect configurations as favorites that you can recall.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker configuration (mono, stereo, surround formats(Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the first port that is used by this bus is visible.
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
Delay
Allows you to enter a value to compensate for an inherent delay (latency) of your
hardware effect device during playback. You can right-click the Delay column for the
effect and select Check User Delay to automatically determine the delay value.
NOTE
The latency of the audio hardware is handled automatically by Cubase.
Send Gain
Allows you to adjust the level of the signal that is sent to the external effect.
24
Audio Connections
Audio Connections Window
Return Gain
Allows you to adjust the level of the signal that the external effect sends.
NOTE
Excessive output levels from an external effect device can cause clipping in the audio
hardware. You cannot use the Return Gain setting to compensate for this. You must
lower the output level on the effect device instead.
MIDI Device
When you click in this column, a pop-up menu opens where you can disconnect the
effect from the associated MIDI device, select a MIDI device, create a new device, or
open the MIDI Device Manager to edit the MIDI device.
Used
Whenever you insert an external effect into an audio track, this column shows a
checkmark (x) to indicate that the effect is being used.
External Instruments Tab(Cubase Pro only)
This tab allows you to create input/output busses that can be used to connect external
instruments.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add External Instrument
Opens the Add External Instrument dialog, where you can configure a new external
instrument.
Favorites
Lets you store external instrument configurations as favorites that you can recall.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker configuration (mono, stereo, surround formats(Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the first port that is used by this bus is visible.
25
Audio Connections
Audio Connections Window
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
Delay
Allows you to enter a value to compensate for an inherent delay (latency) of your
hardware effect device during playback. You can right-click the Delay column for the
instrument and select Check User Delay to automatically determine the delay value
that is used for delay compensation.
NOTE
The latency of the audio hardware is handled automatically by Cubase.
Return Gain
Allows you to adjust the level of the signal coming in from the external instrument.
NOTE
Excessive output levels from an external effect device can cause clipping in the audio
hardware. The Return Gain setting cannot be used to compensate for this. You must
lower the output level on the effect device instead.
MIDI Device
When you click in this column, a pop-up menu opens where you can disconnect
the instrument from the associated MIDI device, select a MIDI device, create a new
device, or open the MIDI Device Manager to edit the MIDI device.
Used
Whenever you insert the external instrument into a VST instrument slot, this column
shows a checkmark (x) to indicate that the instrument is being used.
Control Room Tab(Cubase Pro only)
This tab allows you to enable and configure the Control Room.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add Channel
Opens a menu where you can select the type of channel that you want to add. You
can add the following channels:
●External Input
●Talkback
26
Audio Connections
Renaming the Hardware Inputs and Outputs
●Cue
●Headphone
●Monitor
Presets
Opens the Presets menu, where you can select bus configuration presets. Store
allows you to save a bus configuration as preset. Delete deletes the selected
preset.
Enable/Disable Control Room
Enables/Disables the Control Room.
Open Control Room
Opens the Control Room window.
Configuration
Displays the selected channel configuration.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker configuration (mono, stereo, surround formats(Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the first port that is used by this bus is visible.
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
RELATED LINKS
Control Room(Cubase Pro only) on page 371
Renaming the Hardware Inputs and Outputs
Before you set up busses, you should rename the default inputs and outputs of your audio
hardware. This allows transferring projects between different computers and setups.
For example, if you move your project to another studio, the audio hardware may be of a
different model. But if you and the other studio owner have agreed on identical names for your
inputs and outputs, Cubase corrects inputs and outputs for your busses.
27
Audio Connections
Renaming the Hardware Inputs and Outputs
NOTE
If you open a project that was created on another computer and the port names do not match
or the port configuration is not the same, the Missing Ports dialog appears. This allows you to
manually re-route ports that are used in the project to ports that are available on your computer.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select VST Audio System.
3.Open the ASIO Driver pop-up menu and select your audio hardware driver.
4.In the Devices list, select your audio hardware driver.
5.In the Show As column, click on a port name and enter a new name.
6.Repeat the previous step until you have renamed all required ports.
7.Click OK.
RELATED LINKS
Re-Routing Missing Ports on page 92
Hiding Ports
You can hide ports that you are not using. Hidden ports are not displayed in the Audio
Connections window.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select your audio hardware driver.
3.In the Visible column, deactivate the ports that you want to hide.
4.Click OK.
Activating and Deactivating Ports (macOS only)
On macOS you can specify which input and output ports are active. This allows you to use the
microphone input instead of the line input or to deactivate the audio card input or output.
NOTE
This function is only available for built-in audio, standard USB audio devices, and a certain
number of other audio cards.
PROCEDURE
1.Select Studio> Studio Setup.
2.In the Devices list, select your audio hardware driver.
3.Click Control Panel.
4.Activate/Deactivate ports.
5.Click OK.
28
Audio Connections
Adding Input and Output Busses
Adding Input and Output Busses
PROCEDURE
1.In the Audio Connections dialog, click the Inputs or Outputs tab.
2.Click Add Bus.
3.In the Add Input Bus dialog, configure the bus.
4.Optional: Enter a name for the bus.
If you do not specify a name, the bus is named according to the channel configuration.
5.Click Add Bus.
The new bus is added to the bus list.
6.For each of the speaker channels in the bus, click in the Device Port column and select a
port of your audio hardware.
Setting the Default Output Bus (Main Mix)
The Main Mix is the default output bus to which each new audio, group, or FX channel is
automatically routed. If only one bus is available, this bus is automatically used as the default
output bus.
PREREQUISITE
Add an output bus.
PROCEDURE
1.In the Audio Connections dialog, right-click the output bus that you want to use as default
output bus.
2.Select Set <bus name> as Main Mix.
RESULT
The selected bus is used as default bus. The Main Mix is indicated by a speaker icon next to its
name.
Adding Child Busses(Cubase Pro only)
Child busses allow you to route tracks to particular channels within a bus.
For example, you can route a stereo track to a stereo channel pair within a surround bus. Or you
can record a stereo channel pair in the surround bus to a separate stereo track.
PROCEDURE
1.On the Inputs tab, Outputs tab, or Group/FX tab, right-click a surround bus.
2.Click Add Child Bus and select a channel configuration.
RESULT
The child bus is created and can be used for routing.
Presets for Input and Output Busses
For input and output bus configurations, you can use different kinds of presets.
●
A number of standard bus configurations.
29
Audio Connections
Adding Group and FX Channels(Cubase Pro only)
●
Automatically created presets tailored to your specific hardware configuration.
On startup, Cubase analyzes the physical inputs and outputs that are provided by your
audio hardware and creates a number of hardware-dependent presets.
●
Your own presets.
NOTE
You can create default presets for input and output bus configurations. If you create a new
empty project, these default presets are applied. To create default presets, save your preferred
input and output bus configurations under the name Default. If you have not defined default
presets, the last used input and output bus configuration is applied when creating a new empty
project.
Saving a Bus Configuration Preset
You can save your own input and output bus configuration and the studio configuration as
presets.
PROCEDURE
1.Select Studio> Audio Connections.
2.Set up your bus configuration.
3.Click Store .
4.In the Type in Preset Name dialog, enter a name.
5.Click OK.
RESULT
The preset is available in the Presets menu.
Deleting a Bus Configuration Preset
PROCEDURE
1.Select Studio> Audio Connections.
2.From the Presets menu, select the preset that you want to delete.
3.Click Delete .
RESULT
The preset is deleted.
Adding Group and FX Channels(Cubase Pro only)
Group channels and FX channels allow you to group bus configurations.
Adding group and FX channels in the Audio Connections window is identical to creating group
channel tracks or FX channel tracks in the Project window.
PROCEDURE
1.In the Audio Connections dialog, click the Group/FX tab.
2.Do one of the following:
●
To create a group channel, click Add Group.
●
To create an FX channel, click Add FX.
30
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