Level . . . . . . Current level
Details. . . . . Race and gender
Type. . . . . . . Battle Type
HP. . . . . . . . .
Health Points
(current/
maximum)
ATP . . . . . . . . Attack Power
ATA. . . . . . . . Attack Accuracy
TP . . . . . . . . . Technic Potency
DFP. . . . . . . . Defensive Power
EVP. . . . . . . . Evasion Power
MST . . . . . . . Mental Strength
STA. . . . . . . . Status Abnormality Resistance
Experience
. Attained Experience Points
Next level . Experience Points required to
advance to next level
Meseta . . . . Available money
4 5
Item Count
The number of items in possession. The figure in
brackets shows the number of items in the selected
category, while the figures on the right show the
total and maximum items.
List Window
Each category is displayed separately. The five
categories are Weapons, Armor, Items, Clothing/
Parts, and Synth/Room Items. T
hese can be
switched using the directional pad
46. Press the
Y button to bring up a start menu.
Status Window
Shows the performance or effectiveness of the
selected item. Press the left bumper/right bumper
to switch pages.
Viewing the status window
<Example: Striking Weapon>
• Maker logo/grade/
item name
• Maker name/times
upgraded
• Current PP (Photon Point — p.9)/Maximum PP
• Weapon's Attack Power/Overall Attack Power
• Weapon Accuracy/Overall Accuracy
• Attribute color/attribute bonus value (see below)
• Attack Power (ATP) required to use/current ATP
* During equipment changes, increased values are
marked in red, decreased values are marked in blue.
Switch pages to see details of Photon Arts and Units
linked/set into the weapon/armor.
Using Equipment
• Weapon
Set the selected weapon in the Action Palette via
Add to palette for quick access during battle. You
can also select Link photon art to select a photon
art to
attach to the weapon. Refill PP with item
allows you to use any PP Items suited to the
selected weapon.
•Armor
Once you select armor, you must equip it. Line Shield
Units may also be attached to the armor.
•Item
Some items can be added to the Tools Palette, some
can be used freely, and some have an effect by
simply being held. Actions available to a given item
will be displayed when selected.
Free Mission
As the story progresses, you will be able to take Free Missions. Go to Mission Counter, verify what the available
Missions are, and choose one. You can also cancel the Mission you have already taken. If you have Partner
Cards (available later in the game — see PARTY on p.18) of other characters, you can take the Free Mission
together as Party Members.
During the game, press the start button to display the Main Menu.
Map
Displays a map of the area immediately surrounding the character. The player and enemy positions are all
marked. Scroll through the map using the directional pad, and use left bumper/right bumper to zoom in and
out. No map display is available in the GUARDIANS Colony or the Cities.
Party
Choose Form Party and select members from available Partner Cards, or Disband Party to return to individual status.
System
Select Options to change game settings, or Log out to return to the title screen.
Options
Text display speed . . . . . . . . Set to Instant display or Normal.
Music volume. . . . . . . . . . . . . . Set the volume of background music.
Sound effect volume . . . . . . . Set the volume of sound effects.
Radar map display . . . . . . . .
Set the map display orientation to Based on direction/Based on camera.
Button detail display . . . . . . . Set display of button controls to Always display/Temporary display/
OFF.
Main menu cursor position . Save/Do not save the cursor position when the main menu is closed.
Camera controls . . . . . . . . . . .
Set the camera controls to Camera follows character/First person camera.
Weapon/TECHNIC swap . . . Set the method of switching one-handed weapons (between right- and left-
handed) or technics for technic-attack weapons to Hold (switch only while
the right bumper is being held)/Click (switch upon each pressing of right
bumper).
Lock-on. . . . . . . . . . . . . . . . . . . . Set the controls to lock-on enemies to Hold/Click.
RB Button / LB Button
Configuration. . . . . . . . . . . . . . Default button settings or Change button settings.
Return. . . . . . . . . . . . . . . . . . . . . Return to the System Menu.
Return to default . . . . . . . . . . Return all Options Settings to their default value.
Log Out
Return to the title screen. Please note that game data is not automatically saved. Game progress will be lost
if you exit without saving.
Player information
Check the current condition and equipment status of the player character.
Status
Character’s abilities are as follows:
Equipped items
Lists all equipped possessions. For weapons and
items, those on the Action Palette (p.8) are displayed.
Photon Arts list
Lists all special abilities currently available to the
character. See p.9 for details on Photon Arts.
Types list
At a certain stage in the game, you will gain
access to the Type Select Counter on the
GUARDIANS Colony 5th Floor. Here you can
switch your character's Battle Type as detailed
below:
Hunter. . . . . . . . Strong with striking weapons,
this type is very effective in close
combat. Good balance of skills.
Ideal for beginners.
Ranger . . . . . . . An intermediate level long-range
fighter good at attacking
enemies from a distance. Also
provides good backup support.
Force . . . . . . . . . An advanced type, technic users
can take on a numerous roles
due to the various types of
technics available to them.
Items
Select possession to display the following three information panels:
MAIN MENU
GUARDIANS COLONY
ACTIONS ON GUARDIANS COLONY
Ethan's adventures mostly begin in the GUARDIANS Colony, a base for his activities.
You can move freely inside the Colony which consists of five floors, and take various actions. Here are some of
the more common actions:
My Room
Go to Ethan's room on 1F. You can get various support
options from your Partner Machinery "Pete" (p.6).
Save Game Data
Save your game progress at the Save Marker,
located on 4F of the GUARDIANS Colony or inside
My Room (p.6).
Talk with Characters
You can talk to various characters in the GUARDIANS
Colony, from small talk to something useful.
Change Type
As the story progresses, you can change Ethan's type at
the Type Select Counter on 5F of the GUARDIANS HQ.
Shop/Use Facilities
Buy weapons and items at shops, or use various
facilities at the GUARDIANS Colony.
Go to Cities on Other Planet
As the game progresses, you will be able to go to
the cities on other planets from 4F of the colony.
• Synth/room items
Items that can only be used in Ethan's private room.
• Clothes/Parts
Details of clothing and parts items.
Red (fire) ↔ Blue (ice) Yellow (lightning) ↔ Orange (ground) Pink (light) ↔ Purple (dark)
Green (no attribute)
Bonus damage awarded for attacking creatures with opposing attributes. No bonus damage for no attribute.
Negative damage for same attribute.