Sega XBOX 360 GAMES PHANTASY STAR UNIVERSE User Manual

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Thank you for purchasing Phantasy Star Universe™. Please note that this software is designed for use with the Xbox 360™ video game and entertainment system from Microsoft
®
. Be sure to read this software manual
thoroughly before you start playing.
STORY MODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
STORY MODE CONTROLS . . . . . . . . . . . . . . . . . 3
MAIN MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
GUARDIANS COLONY . . . . . . . . . . . . . . . . . . . . 5
MISSIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
XBOX LIVE
®
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
XBOX LIVE CONTROLS . . . . . . . . . . . . . . . . . . . 12
CONNECT TO NETWORK . . . . . . . . . . . . . . . . 13
STRUCTURE OF XBOX LIVE . . . . . . . . . . . . . . . . 14
XBOX LIVE SCREEN . . . . . . . . . . . . . . . . . . . . . . 14
MY ROOM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
XBOX LIVE SPECIFIC MENU ITEMS . . . . . . . . . 16
PARTY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
MISSIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
CHAT & LOBBY ACTIONS . . . . . . . . . . . . . . . . . 18
CONTENTS
1
WARNING
Before playing this game, read the Xbox 360™ Instruction Manual and any peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement manuals see www.xbox.com/ support or call Xbox Customer Support (see inside of back Cover).
Important Health Warning About Playing Video Games
Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms–children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions:
Sit farther from the television screen.
Use a smaller television screen.
Play in a well-lit room.
Do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
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2 3
Saving and Loading
Create a new Phantasy Star Universe™ Game Data file to store your offline (Story Mode) progress and game settings, or load any previously saved data from your storage device. A minimum of 212KB is required to save a game to your storage device.
Directional Pad . . . . . . . . . . . . . . Move cursor, change menu page
Left Stick . . . . . . . . . . . . . . . . . . . . Move character
Right Stick . . . . . . . . . . . . . . . . . . . Move camera
Start Button . . . . . . . . . . . . . . . . . Toggle main menu display, skip movie scene
A Button. . . . . . . . . . . . . . . . . . . . . Decide, talk, examine, pick-up item
B Button . . . . . . . . . . . . . . . . . . . . . Cancel menu, display Action Palette
X Button. . . . . . . . . . . . . . . . . . . . . Attack (striking/firing), bullet (firing), technic (magic)
Y Button . . . . . . . . . . . . . . . . . . . . . Use striking weapon skill, use technic (not used for firing weapons)
Left Bumper . . . . . . . . . . . . . . . . . Reset camera, side step (while moving), lock-on enemy, turn page
Right Bumper . . . . . . . . . . . . . . . . Switch one-handed weapon, switch technic, turn page
Left Trigger/Right Trigger . . . . Turn page
Right Stick Button . . . . . . . . . . . . Toggle camera between third-person and first-person view
GETTING STARTED
STORY MODE CONTROLS
Note: When the camera is in first-person view, you cannot move your character.
MAIN CONTROLS
STORY MODE
Saving is performed manually at the Save Screen which can be accessed at Save Markers on the field or at the end of each Chapter of the story. There are four slots available to save your data.
Note:
In XBOX LIVE (p.11), g
ame progress and character data is saved onto the server.
HDTV Settings
To display the game in high definition display modes, connect your Xbox 360 console to a TV with component input using an Xbox 360 Component HD AV Cable. Slide the switch on the AV port connector to "HDTV." The HDTV position should be selected on the Xbox Dashboard if the TV supports HD resolutions such as 480p, 720p, or 1080i.
Dolby® Digital
This game is presented in Dolby® Digital 5.1 surround sound. Connect your Xbox 360 console to a sound system with Dolby Digital technology using a digital optical cable. Connect the digital optical cable to the base of an Xbox 360 Component HD AV Cable, Xbox 360 VGA HD AV Cable, or Xbox 360 S-Video Cable. From the System area of the Xbox Dashboard, choose Console Settings, then select Audio Options, then Digital Output and finally select Dolby Digital 5.1 to experience the excitement of surround sound.
Left Bumper
Back Button
Y Button
X Button
B Button
A Button
Start Button
Right Bumper
Left Trigger
Right Trigger
Xbox Guide Button
STARTING THE GAME
From the title screen, press the start button to bring up the main menu. Choose STORY MODE or XBOX LIVE (p.11).
In STORY MODE, you follow the adventures of Ethan Waber in a single-player game. Select NEW GAME to start from the beginning, or CONTINUE to load a previously saved game.
Left Stick/
Left Stick Button
Right Stick/ Right Stick Button
Directional Pad
In a far away galaxy, a brilliant sun is orbited by three planets.
The Gurhal System is inhabited by humans and their creations:
CASTs, Newmans and Beasts.
For 500 years, there was war among the races, then finally...
An era of peace and prosperity that has lasted 100 years.
But now, a darkness threatens the universe.
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Level . . . . . . Current level
Details. . . . . Race and gender
Type. . . . . . . Battle Type
HP. . . . . . . . .
Health Points (current/
maximum)
ATP . . . . . . . . Attack Power
ATA. . . . . . . . Attack Accuracy
TP . . . . . . . . . Technic Potency
DFP. . . . . . . . Defensive Power
EVP. . . . . . . . Evasion Power
MST . . . . . . . Mental Strength
STA. . . . . . . . Status Abnormality Resistance
Experience
. Attained Experience Points
Next level . Experience Points required to
advance to next level
Meseta . . . . Available money
4 5
Item Count
The number of items in possession. The figure in brackets shows the number of items in the selected category, while the figures on the right show the total and maximum items.
List Window
Each category is displayed separately. The five categories are Weapons, Armor, Items, Clothing/ Parts, and Synth/Room Items. T
hese can be
switched using the directional pad
46. Press the
Y button to bring up a start menu.
Status Window
Shows the performance or effectiveness of the selected item. Press the left bumper/right bumper to switch pages.
Viewing the status window
<Example: Striking Weapon>
• Maker logo/grade/ item name
• Maker name/times upgraded
• Current PP (Photon Point — p.9)/Maximum PP
• Weapon's Attack Power/Overall Attack Power
• Weapon Accuracy/Overall Accuracy
• Attribute color/attribute bonus value (see below)
• Attack Power (ATP) required to use/current ATP
* During equipment changes, increased values are
marked in red, decreased values are marked in blue.
Switch pages to see details of Photon Arts and Units linked/set into the weapon/armor.
Using Equipment
• Weapon
Set the selected weapon in the Action Palette via Add to palette for quick access during battle. You can also select Link photon art to select a photon art to
attach to the weapon. Refill PP with item allows you to use any PP Items suited to the selected weapon.
•Armor
Once you select armor, you must equip it. Line Shield Units may also be attached to the armor.
•Item
Some items can be added to the Tools Palette, some can be used freely, and some have an effect by simply being held. Actions available to a given item will be displayed when selected.
Free Mission
As the story progresses, you will be able to take Free Missions. Go to Mission Counter, verify what the available Missions are, and choose one. You can also cancel the Mission you have already taken. If you have Partner Cards (available later in the game — see PARTY on p.18) of other characters, you can take the Free Mission together as Party Members.
During the game, press the start button to display the Main Menu.
Map
Displays a map of the area immediately surrounding the character. The player and enemy positions are all marked. Scroll through the map using the directional pad, and use left bumper/right bumper to zoom in and out. No map display is available in the GUARDIANS Colony or the Cities.
Party
Choose Form Party and select members from available Partner Cards, or Disband Party to return to individual status.
System
Select Options to change game settings, or Log out to return to the title screen.
Options
Text display speed . . . . . . . . Set to Instant display or Normal.
Music volume. . . . . . . . . . . . . . Set the volume of background music.
Sound effect volume . . . . . . . Set the volume of sound effects.
Radar map display . . . . . . . .
Set the map display orientation to Based on direction/Based on camera.
Button detail display . . . . . . . Set display of button controls to Always display/Temporary display/
OFF.
Main menu cursor position . Save/Do not save the cursor position when the main menu is closed.
Camera controls . . . . . . . . . . .
Set the camera controls to Camera follows character/First person camera.
Weapon/TECHNIC swap . . . Set the method of switching one-handed weapons (between right- and left-
handed) or technics for technic-attack weapons to Hold (switch only while the right bumper is being held)/Click (switch upon each pressing of right bumper).
Lock-on. . . . . . . . . . . . . . . . . . . . Set the controls to lock-on enemies to Hold/Click.
RB Button / LB Button
Configuration. . . . . . . . . . . . . . Default button settings or Change button settings.
Return. . . . . . . . . . . . . . . . . . . . . Return to the System Menu.
Return to default . . . . . . . . . . Return all Options Settings to their default value.
Log Out
Return to the title screen. Please note that game data is not automatically saved. Game progress will be lost if you exit without saving.
Player information
Check the current condition and equipment status of the player character.
Status
Character’s abilities are as follows:
Equipped items
Lists all equipped possessions. For weapons and items, those on the Action Palette (p.8) are displayed.
Photon Arts list
Lists all special abilities currently available to the character. See p.9 for details on Photon Arts.
Types list
At a certain stage in the game, you will gain access to the Type Select Counter on the GUARDIANS Colony 5th Floor. Here you can switch your character's Battle Type as detailed below:
Hunter. . . . . . . . Strong with striking weapons,
this type is very effective in close combat. Good balance of skills. Ideal for beginners.
Ranger . . . . . . . An intermediate level long-range
fighter good at attacking enemies from a distance. Also provides good backup support.
Force . . . . . . . . . An advanced type, technic users
can take on a numerous roles due to the various types of technics available to them.
Items
Select possession to display the following three information panels:
MAIN MENU
GUARDIANS COLONY
ACTIONS ON GUARDIANS COLONY
Ethan's adventures mostly begin in the GUARDIANS Colony, a base for his activities.
You can move freely inside the Colony which consists of five floors, and take various actions. Here are some of the more common actions:
My Room
Go to Ethan's room on 1F. You can get various support options from your Partner Machinery "Pete" (p.6).
Save Game Data
Save your game progress at the Save Marker, located on 4F of the GUARDIANS Colony or inside My Room (p.6).
Talk with Characters
You can talk to various characters in the GUARDIANS Colony, from small talk to something useful.
Change Type
As the story progresses, you can change Ethan's type at the Type Select Counter on 5F of the GUARDIANS HQ.
Shop/Use Facilities
Buy weapons and items at shops, or use various facilities at the GUARDIANS Colony.
Go to Cities on Other Planet
As the game progresses, you will be able to go to the cities on other planets from 4F of the colony.
• Synth/room items
Items that can only be used in Ethan's private room.
• Clothes/Parts
Details of clothing and parts items.
Red (fire) Blue (ice) Yellow (lightning) Orange (ground) Pink (light) Purple (dark)
Green (no attribute)
Bonus damage awarded for attacking creatures with opposing attributes. No bonus damage for no attribute. Negative damage for same attribute.
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