Sega WaveRunner User Manual

1st PRINTING NOV 01
www.seuservice.com
OWNER’S MANUAL
SEGA ENTERPRISES, INC. USA
MANUAL NO. 999-1375
VISIT OUR WEBSITE!
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain the safety:
Herein, explanations which require special attention are enclosed with dual lines. Depending on the poten­tially hazardous degrees, the terms of WARNING, CAUTION, etc. are used. Be sure to understand the contents of the displays before reading the text.
Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation which can result in death or serious injury.
For the sage usage of the product, the following pictographs are used:
Indicates “HANDLE WITH CARE.” In order to protect the human body an equipment, this display is attached to places where the Owner’s Manual and or Service Manual should be referred to.
Perform work in accordance with the instructions herein stated.
Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions can cause accidents. In the case where only those who have techni­cal expertise should perform the work to avoid hazardous situation, the instructions herein state that the serviceman should perform such work.
Be sure to turn off power before working on the machine.
To prevent electric shock, be sure to turn off power before starting the work in which the worker touches the interior of the product. If the work is to be performed in the power-on status, the Instruction Manual herein always states to that effect.
Indicates that mishandling the product by disregarding this caution will cause a slight hazardous situation which can result in personal injury and or material damage.
Be sure to ground the Earth Terminal (this, however, is not required in the case where a power cord with earth is used). This product is equipped with the Earth Terminal. When installing the product, Connect the Earth Termi­nal to the “accurately grounded indoor earth terminal” by using an earth wire. Unless the product is grounded appropriately, the user can be subject to electric shock. After performing repair, etc. for the Control equipment, ensure that the Earth Wire is firmly connected to the Control equipment.
Ensure that the Power Supply used is equipped with an Earth Leakage Breaker.
This product does not incorporate the Earth Leakage Breaker. Using a power supply which is not equipped with the Earth Leakage Breaker can cause a fire when earth leakage occurs.
Be sure to use fuses which meet the specified rating. (only for the machines which use fuses). Using fuses exceeding the specified rating can cause a fire and electric shock.
Specification changes (removal of equipment, conversion and addition) not designated by SEGA are not allowed.
The parts of the product include warning labels for safety, covers for personal protection, etc. It is very hazardous to operate the product by removing parts and or modifying the circuits. Should doors, lids and protective parts be damaged or lost, refrain from operating the product, and contact where the product was purchased from or the office herein stated. SEGA shall not be held responsible for any accidents, compensation for damage to a third party, resulting from the specifications not designated by SEGA.
Ensure that the product meets the requirements of appropriate Electrical Specifications.
Before installing the product, check for Electrical Specifications. SEGA products have a nameplate on which Electrical Specifications are described. Ensure that the product is compatible with the power supply voltage and frequency requirements of the location. Using any Electrical Specifications different from the designated Specifications can cause a fire and electric shock.
Install and operate the product in places where appropriate lighting is available, allowing warning labels to be clearly read.
To ensure safety for the customers, labels and printed instructions describing potentially hazardous situation are applied to places where accidents can be caused. Ensure that where the product is operated has sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again imme­diately. Please place an order with where the product was purchased from or the office herein stated.
When handling the Monitor, be very careful. (Applies only to the product w/monitor.)
Some of the monitor (TV) parts are subject to high tension voltage. Even after running off power, some portions are still subject to high tension voltage sometimes. Monitor repair and replacement should be performed only be those technical personnel who have knowledge of electricity and technical expertise.
Be sure to adjust the monitor (projector) properly. (Applies only to the product w/monitor.)
Do not operate the product leaving on-screen flickering or blurring as it is. Using the product with the monitor not properly adjusted may cause dizziness or a headache to an operator, a player, or the custom­ers.
When transporting or reselling this product, be sure to attach this manual to the product.
In the case where commercially available monitors and printers are used in this product, only the contents relating to this product are explained herein. Some commercially available equipment has functions and reactions not stated in this manual. Read this manual together with the specific Instruc­tion Manual of such equipment.
Descriptions herein contained may be subject to improvement changes without notice.
The contents described herein are fully prepared with due care. However, should any question arise or errors be found, please contact SEGA.
INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION.
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on power, check the following points to ensure that the product has been transported in a satisfac­tory status. Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet? Are Casters and Adjusters, damaged? Do the power supply voltage and frequency requirements meet with those of the location? Are all wiring connectors correctly and securely connected? Unless connected in the correct direction, connector connections can not be made accurately. Do not insert connectors forcibly. Do power cords have cuts and dents? Do the fuses used meet specified rating? Is the Circuit Protector in an energized status? Are all accessories available? Can all Doors and Lids be opened with the Accessory keys? Can Doors and Lids be firmly closed?
TABLE OF CONTENTS
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: TABLE OF CONTENTS INTRODUCTION OF THE OWNER'S MANUAL
1. HANDLING PRECAUTIONS ......................................................................................1
2. PRECAUTIONS CONCERNING INSTALLATION LOCATION ..............................3
3. OPERATION .................................................................................................................5
4. NAME OF PARTS .......................................................................................................10
5. ACCESSORIES ...........................................................................................................11
6. ASSEMBLING AND INSTALLATION ..................................................................... 16
7. PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE .................. 29
8. CONTENTS OF GAME .............................................................................................. 31
9. EXPLANATION OF TEST AND DATA DISPLAY..................................................38
9 - 1 SWITCH UNIT AND COIN METER ................................................................39
9 - 2 SYSTEM TEST MODE ...................................................................................... 41
9 - 3 GAME TEST MODE .......................................................................................... 40
10. AIR DRIVE ..................................................................................................................57
10 - 1 OVERVIEW OF AIR DRIVE SYSTEM ...........................................................58
10 - 2 DEWATERING FROM THE AIR FILTER .......................................................59
10 - 3 DEWATERING FROM THE AIR TANK .........................................................60
10 - 4 REGULATOR.....................................................................................................61
10 - 5 AIR CLEANER ..................................................................................................62
11. MAINTENANCE OF MECHANISM UNIT ............................................................... 63
11 - 1 REMOVE THE LID & THE BELLOWS
BEFORE SARTING MAINTENANCE WORK ................................................64
11 - 2 GREASING AND RETIGHTENING THE BOLTS ..........................................69
11 - 3 ADJUSTMENT AND REPLACEMENT OF PITCH VOLUME ......................71
11 - 4 REMOVE THE INCLINATION SENSOR ........................................................72
12. HANDLE MECHANISM ............................................................................................ 74
12 - 1 ADJUSTING AND REPLACING THE THROTTLE V.R. ............................... 74
12 - 2 ADJUSTING OR REPLACING THE HANDLE V.R. ......................................77
12 - 3 GREASING.........................................................................................................79
13. COIN SELECTOR .......................................................................................................80
14. PROJECTOR ................................................................................................................ 84
14 - 1 CLEANING THE SCREEN ............................................................................... 84
14 - 2 ADJUSTMENT OF TOSHIBA PROJECTOR ................................................... 85
15. REPLACEMENT OF FLUORESCENT LAMP..........................................................95
16. PERIODIC INSPECTION TABLE .............................................................................96
17. TROUBLESHOOTING ............................................................................................... 97
17 - 1 TROUBLESHOOTING ......................................................................................97
17 - 2 ERROR MESSAGE .......................................................................................... 101
18. GAME BOARD ......................................................................................................... 103
18 - 1 REMOVING THE GAME BOARD ................................................................. 103
18 - 2 COMPOSITION OF GAME BOARD..............................................................105
19. DESIGN RELATED PARTS ..................................................................................... 106
20. COMMUNICATION PLAY ......................................................................................109
20 - 1 INSTALLATION PRECAUTIONS ................................................................109
20 - 2 CONNECTING THE COMMUNICATION CABLE .....................................110
20 - 3 SETTING FOR COMMUNICATION PLAY .................................................114
20 - 4 CAUTIONS TO BE HEEDED DURING COMMUNICATION PLAY ........ 115
21. PARTS LIST .............................................................................................................. 116
22. WIRE COLOR CODE TABLE..................................................................................171
23. WIRING DIAGRAM ................................................................................................. XX
24. PIPING DIAGRAM ................................................................................................... XX
SPECIFICATIONS
Installation space : 56in [1,435 mm] (W) X 123in[3120 mm] (D) Height : 87.4 in. [2,220 mm] Weight : 1,194 lbs. [543 kg.] Power, maximum current : 1,250 W 11.5 A (AC 120V 60 Hz AREA)
1,150 W 6.4 A (AC 220V 50 Hz AREA) 1,240 W 7.0 A (AC 220V 60 Hz AREA) 1,150 W 5.8 A (AC 230V 50 Hz AREA)
1,140 W 5.6 A (AC 240V 50 Hz AREA) For TAIWAN Power, current : 1,250 W 12.5 A (MAX.)
750 W 7.0 A (MIN.) MONITOR : 50 TYPE PROJECTION DISPLAY
INTRODUCTION OF THE OWNER'S MANUAL
This Owner's Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electromechanicals, servicing control, spare parts, etc. as regards the product,
WAVERUNNER GP.
This manual is intended for the owners, personnel and managers in charge of operation of the product. Operate the product after carefully reading and sufficiently understanding the instructions. If the product fails to function satisfactorily, non­technical personnel should under no circumstances touch the internal system. Should any malfunctioning occur, turn the power off and unplug the Power Cord (AC Cable), and contact where the product was purchased from.
Use of this product is unlikely to cause physical injuries or damages to property. However, where special attention is required this is indicated by a thick line, the word "IMPORTANT" and its sign in this manual.
Indicates that mishandling the product by disregarding this display can cause the product's intrinsic performance not to be obtained, resulting in malfunctioning.
SEGA ENTERPRISES, INC. (U.S.A.)/CUSTOMER SERVICE 45133 Industrial Drive, Fremont, California 94538, U.S.A.
Phone: (415) 701-6580 Facsimile: (415) 701-6594
DEFINITION OF LOCATION'S MAINTENANCE MAN AND SERVICEMAN
Non-technical personnel who do not have technical knowledge and expertise should refrain from performing such work that this manual requires the location's maintenance man or a serviceman to carry out, or work which is not explained in this manual. Failing to comply with this instruction can cause a severe accident such as electric shock.
Ensure that parts replacement, servicing & inspections, and troubleshooting are performed by the location's maintenance man or the serviceman. It is instructed herein that particularly hazardous work should be performed by the serviceman who has technical expertise and knowledge.
The location's maintenance man and serviceman are herein defined as follows:
"Location's Maintenance Man" :
Those who have experience in the maintenance of amusement equipment and vending machines, etc., and also participate in the servicing and control of the equipment through such routine work as equipment assembly and installation, servicing and inspections, replacement of units and consumables, etc. within the Amusement Facilities and or locations under the management of the Owner and Owner's Operators of the product.
Activities of Location's Maintenance Man :
Assembly & installation, servicing & inspections, and replacement of units & consumables as regards amusement equipment, vending machines, etc.
Serviceman :
Those who participate in the designing, manufacturing, inspections and maintenance service of the equipment at an amusement equipment manufacturer. Those who have technical expertise equivalent to that of technical high school graduates as re­gards electricity, electronics and or mechanical engineering, and daily take part in the servicing & control and repair of amusement equipment.
Serviceman's Activities :
Assembly & installation and repair & adjustments of electrical, electronic and mechanical parts of amusement equipment and vending machines.
General Precautions
Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or
table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the
manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked
by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the
manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company. For products intended
to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to
insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the
grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point
where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the
product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may
result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.
Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
I
NSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over-
load the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG
rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 64” (W) by 97”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This
device may not cause harmful interference, and (2) this device must accept any interference received, including interference
that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
U
®
L
5K92
AMUSEMENT MACHINE
1. HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely. Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury or damage to the machine.
Before performing work, be sure to turn power off. Performing the work
without turning power off can cause an electric shock or short circuit. In the case work should be performed in the status of power on, this manual always states to that effect.
To avoid electric shock or short circuit, do not plug in or unplug quickly. To avoid electric shock, do not plug in or unplug with a wet hand. Do not expose Power Cords and Earth Wires on the surface, (floor, passage,
etc.). If exposed, the Power Cords and Earth Wires are susceptible to damage. Damaged cords and wires can cause electric shock or short circuit.
To avoid causing a fire or electric shock, do not put things on or damage
Power Cords.
When or after installing the product, do not unnecessarily pull the power cord.
If damaged, the power cord can cause a fire or electric shock.
In case the power cord is damaged, ask for replacement through where the
product was purchased from or the office herein stated. Using the cord as is damaged can cause fire, electric shock or leakage.
Be sure to perform grounding appropriately. Inappropriate grounding can
cause an electric shock.
Be sure to use fuses meeting specified rating. Using fuses exceeding the
specified rating can cause a fire or electric shock.
Completely make connector connections for IC BD and others. Insufficient
insertion can cause an electric shock.
Specification changes, removal of equipment, conversion and/or addition, not
designated by SEGA are not permitted.
• Failure to observe this may cause a fire or an electric shock. Non-compliance with this instruction can have a bad influence upon physical conditions of the players or the lookers-on, or result in injury during play.
• SEGA shall not be held responsible for damage, compensation for damage to a third party, caused by specification changes not designated by SEGA.
Be sure to perform periodic maintenance inspections herein stated.
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STOP
For the IC board circuit inspections, only the logic tester is allowed. The use
The Projector is employed for this machine. The Projector's screen is
IMPORTANT
Some parts are the ones designed and manufactured not specifically for this
of a multiple-purpose tester is not permitted, so be careful in this regard.
susceptible to damage, therefore, be very careful when cleaning the screen. For details, refer to PROJECTOR.
game machine. The manufacturers may discontinue, or change the specifications of, such general-purpose parts. If this is the case, Sega cannot repair or replace a failed game machine whether or not a warranty period has expired.
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2. PRECAUTIONS CONCERNING INSTALLATION
LOCATION
This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and or malfunctioning.
Places subject to rain or water leakage, or places subject to high humidity in
the proximity of an indoor swimming pool and or shower, etc.
Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
Places filled with inflammable gas or vicinity of highly inflammable/volatile
chemicals or hazardous matter.
Dusty places. Sloped surfaces. Places subject to any type of violent impact. Vicinity of anti-disaster facilities such as fire exits and fire extinguishers. The operating (ambient) temperature range is from 5˚ to 30˚.
LIMITATIONS OF USAGE REQUIREMENTS
Be sure to check the Electrical Specifications.
Ensure that this product is compatible with the location's power supply, voltage and frequency requirements. A plate describing Electrical Specifications is attached to the product. Non-compliance with the Electrical Specifications can cause a fire and electric shock.
This product requires the Breaker and Earth Mechanisms as part of the
location facilities. Using them in a manner not independent can cause a fire and electric shock.
Ensure that the indoor wiring for the power supply is rated at 15A or higher
(AC single phase 100 ~ 120V area), and 8A or higher (AC 220 ~ 240V area). Non-compliance with the Electrical Specifications can cause a fire and electric shock.
Be sure to independently use the power supply equipped with the Earth
Leakage Breaker. Using a power supply without the Earth Leakage Breaker can cause an outbreak of fire when earth leakage occurs.
Putting many loads on one electrical outlet can cause generation of heat and a
fire resulting from overload.
When using an extension cord, ensure that the cord is rated at 15A or higher
(AC 100 ~ 120V area) and 8A or higher (AC 220 ~ 240V area). Using a cord rated lower than the specified rating can cause a fire and electric shock.
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OPERATION AREA
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For the operation of this machine, secure a minimum area of 1.6m (W) X
3.1m (D). In order to prevent injury resulting from the falling down accident during game play, be sure to secure the minimum area for operation.
Be sure to provide sufficient space so as to allow this product's ventilation fan
to function efficiently. To avoid machine malfunctioning and a fire, do not place any obstacles near the ventilation opening.
SEGA shall not be held responsible for damage, compensation for damage to
a third party, resulting from the failure to observe this instruction.
For transporting the machine into the location's building, the minimum necessary dimensions of the opening (of doors, etc.) are 1.45m(W) and 1.68m(H).
2345678901234567890123456789012123
Electric current consumption
MAX. 11.5 A (AC 120V 60 Hz)
MAX. 6.4 A (AC 220V 50 Hz) MAX. 7.0 A (AC 220V 60 Hz) MAX. 5.8 A (AC 230V 50 Hz) MAX. 5.6 A (AC 240V 50 Hz)
MAX. 12.5 A (For TAIWAN)
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15cm
6 inches
1.6m
63 inches
FIG. 2
4
3.55m 140 inches
3. OPERATION
PRECAUTIONS TO BE HEEDED BEFORE STARTING THE OPERATION
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players.
In order to avoid accidents, check the following before starting the operation: To ensure maximum safety for the players and the customers, ensure that
where the product is operated has sufficient lighting to allow any warnings to be read. Operation under insufficient lighting can cause bodily contact with each other, hitting accident, and or trouble between customers.
Be sure to perform appropriate adjustment of the monitor (projector). For
operation of this machine, do not leave monitor's flickering or deviation as is. Failure to observe this can have a bad influence upon the players' or the customers' physical conditions.
It is suggested to ensure a space allowing the players who feel sick while
playing the game to take a rest.
Check if all of the adjusters are in contact with the
surface. If they are not, the Cabinet can move and cause an accident.
Check to see if the bottom bellows are damaged or
omitted. Bellows are important hazard-prevention parts. Irregular bellows can cause injury.
Check bellows.
Ensure that all of the Adjusters are in contact with the floor.
Before commencing operation,
execute test run to check if the Safety Sensor and the Motion Stop Switch are satisfactorily functioning to stop the machine movements during game. The Safety Sensor and the Motion Stop Switch are important hazard-prevention parts. Irregular important parts can cause injury.
Check for the Safety Sensor's function to stop movements.
Safety Sensor
Motion Stop Switch
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Do not put any heavy item on this product. Placing any heavy item on the
product can cause a falling down accident or parts damage.
Do not climb on the product. Climbing on the product can cause falling down
accidents. To check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are damaged or
omitted.
To avoid electric shock, short circuit and or parts damage, do not put the
following items on or in the periphery of the product. Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause making bodily contact with each other, hitting accidents, and or trouble between customers.
Be sure to periodically dewater the Air Drive and dispose of the drain water. Excessively gathered water can cause the Air Drive Mechanism to malfunction and get out of order.
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FILTER
DRAIN TUBE
WATER TANK
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PRECAUTIONS TO BE HEEDED DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players.
To avoid injury and accidents, those who fall under the following categories
are not allowed to play the game.
• Those who need assistance such as the use of an apparatus when walking.
• Those who have high blood pressure or a heart problem.
• Those who have experienced muscle convulsion or loss of consciousness when playing video game, etc.
• Those who have a trouble in the neck and or spinal cord.
•Intoxicated persons.
•Pregnant women or those who are in the likelihood of pregnancy.
• Persons susceptible to motion sickness.
• Persons whose act runs counter to the product's warning displays.
A player who has never been adversely affected by light stimulus might
experience dizziness or headache depending on his physical condition when playing the game. Especially, small children can be subject to those conditions. Caution guardians of small children to keep watch on their children during play.
Instruct those who feel sick during play to have a medical examination. To avoid electric shock and short circuit, do not allow customers to put hands
and fingers or extraneous matter in the openings of the product or small openings in or around the doors.
To avoid falling down and injury resulting from falling down, immediately
stop the customer's leaning against or climbing on the product, etc.
To avoid electric shock and short circuit, do not allow the customers to
unplug the power plug without a justifiable reason.
The player whose feet can not be
placed on the base could fall down and cause injury. To avoid injury, instruct persons of short stature to refrain from playing the game.
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To avoid injury and parts
damage, instruct players that only up to two persons are allowed to ride.
To avoid injury resulting from
falling down, and electric shock due to spilled drinks, instruct the player not to place heavy items or drinks on the product.
Instruct the player to take a firm
grip of the handle Bars during play. This machine reacts as per the contents of the game. To avoid injury, instruct the players to refrain from single-handed taking grip of the handle Bar (which is very likely to cause potentially hazardous situation, should he attempt to do so).
To avoid injury and trouble
resulting from coming into contact with each other, instruct persons other than the players to keep away from the mechanism base. The Safety Sensor functions to stop only the machine movement from the Compressor. The ride can be moved by the player.
Do not place drinks on the base!
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Immediately stop such violent acts as hitting and kicking the product. Such
violent acts can cause parts damage or falling down, resulting in injury due to fragments and falling down.
When riding in tandem,
firmly hold on to the front player. To avoid injury, do not stand driving the ride.
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4. NAME OF PARTS
BILLBOARD
PTV 50 TYPE PROJECTOR
FRONT CABINET
RIDE
FIG. 4 a
COMPRESSOR BOX
ASSY WIRE TUBE
TABLE 4 Dimensions and Weights
COIN CHUTE DOOR
CASHBOX DOOR
AC UNIT
FIG. 4 b
REAR CABINET
Items Width X Depth X Height Weight
PTV 44.9in
[1,140mm](W) X 9.98in[253.5mm](D) X 65.75in[1,670mm] (H) 242-lbs[110kg]
BILLBOARD 45.4in[1,152mm](W) X 17.9in[454mm] (D) X 11.7in[297mm] (H) 33-lbs[15kg]
FRONT CABINET 45.3in[1,150mm] (W) X 35.3in[896mm] (D) X 39.6in[1,005mm] (H) 215.6-lbs[98kg]
REAR CABINET 56.5in[1,435mm](W) X 65.6in[1,665mm](D) X 42.5in[1,080mm] (H) 545.6-lbs[248kg]
COMPRESSOR BOX 43.9in[1,115mm](W) X 20.3in[514mm] (D) X 30.5in[775mm] (H) 156-lbs[71kg]
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10
5. ACCESSORIES
When transporting the machine, make sure that the following parts are supplied.
TABLE 5 a ACCESSORIES
DESCRIPTION OWNERS MANUAL Part No. (Qty.)
420-6659-01 (1)
Note
Figures
If Part No. has no description, the Number has not been registered or can not be registered. Such a part may not be obtainable even if the customer desires to purchase it. Therefore, ensure that the part is in safekeeping with you.
SERVICE MANUAL NAOMI ENG 420-6455-01 (1)
INSTRUCTION MANUAL FOR THE GAME BOARD
SEAL TAPE 090-0037 (1)
Used for the maintenance of Air Drive, for air leakage prevention.
KEY MASTER 220-5576 (2)
For opening/closing the doors
KEY (2)
For the CASHBOX DOOR
The Keys are inside the Coin Chute Door at the time of shipment from the factory.
VOL CONT B-5K OHM 220-5373 220-5484
(2)
Spare, see Section 12.
AIR CLEANER 601-8188 (2)
For spare, re
fer to Section 10.
Remote Controller used for adjustment of the projector. See Section 14. 200-5536(1)
The Remote Controller is attached to the Projector at the time of shipment.
TEST MODE WRITING
RBG
POSITION
ADJUST
P
SET
PIC-ADJ
RESET
SELECT
11
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FUSE 7A 514-5036-7000 (1)
Spare, see Section 17.
CARTON BOX 601-10532 (1)
Used for transporting the GameBoard. See FIG 5.
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HOW TO USE THE CARTON BOX
When requesting for the replacement/repair of this product's Game Board (NAOMI BOARD), follow the instructions below. Transporting the Game Board in an undesignated status is unacceptable. An erroneous handling can cause parts damage.
• Put the Game Board in the Carton Box together with the Shield Case. Do not unnecessarily disassemble nor remove parts.
• By paying careful attention to the following Figure and the direction shown by on-Carton-Box printing, put the Shield Case in the Carton Box.
• When putting the Shield Case in the Carton Box, do not remove Leg Brackets.
• The projected portions of the packing material is intended for cushioning. Therefore, do not bend the projected portions.
"CHECK SIDE" Display
FILTER BOARD
Bend the packing material in numerical order, and wrap the Shield Case with the packing material and put it in the Carton Box as shown. Putting it upside down or packing otherwise in the manner not shown can damage the Game Board and the parts.
@
A
Serial No. Display
B
Serial No. Display
Projected portions of the packing material.
FIG. 5
13
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TABLE 5 b
The following Table 5b lists the parts that had been separately packed when the product was shipped from the factory but are necessary when you use the product. These parts will be mounted on the product when installing and assembling it.
AC Cable (Power Cord) 600-6729 600-7228 600-6695 (1) <For USA> 600-6619 (1) <AC 220V HONG KONG> 600-6618 (1) <AC 220 ~ 240V AREA>
Used for installation, see 5 of Section 6.
(1) <For TAIWAN>
123
The following Table 5c lists the parts that are necessary when setting for the communication play. Flex Tube, Connector 29 and Fiber Plate had been assembled when the product was shipped from the factory. (See Section 20.)
TABLE 5 c
WIRE HARN EARTH W/LUG M6 600-6664-02 (1)
<For TAIWAN>
Used for installation, see 5 of Section 6.
CORD CLAMP 280-5009-01 (1)
Used for installation, see 5 of Section 6.
FIBER PLATE WRG-0502 (2)
FLEX TUBE 310-5285-290100 (1)
Assembled Flex Tube
CONN 29 310-5286-29 (2)
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ASSY FIBER CABLE 600-6275-0700 (2)
NUMBER STICKER WRG-0003 (1)
1 set of every two sheet sticker, the number 2, 3 and 4.
15
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6. ASSEMBLING AND INSTALLATION
Perform assembly work by following the procedure herein stated. Failing to
comply with the instructions can cause electric shock hazard.
Perform assembling as per this manual. Since this is a complex machine,
erroneous assembling can cause an electric shock, machine damage and or not functioning as per specified performance.
When assembling, be sure to use plural persons. Depending on the assembly
work, there are some cases in which working by one person alone can cause personal injury or parts damage.
Ensure that connectors are accurately connected. Incomplete connections can
cause electric shock hazard.
Be careful so as not to damage wirings. Damaged wiring can cause electric
shock and short circuit hazards.
Do not carelessly push the PTV. Pushing the PTV carelessly can cause the
PTV to fall down.
This work should be performed by the Location's Maintenance Man or
Serviceman. Performing work by non-technical personnel can cause a severe accident such as electric shock. Failing to comply with this instruction can cause a severe accident such as electric shock to the player during operation.
Provide sufficient space so that assembling can be performed. Performing
work in places with narrow space or low ceiling may cause an accident and assembly work to be difficult.
To perform work safely and avoid serious accident such as the cabinet's
falling down, do not perform work in places where step-like grade differences, a ditch, or slope exist.
To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Performing work without using the step can cause violent falling down accidents.
When carrying out the assembling and installation, follow the following 7-item sequence.
ASSEMBLING THE PTV
1
WIRING CONNECTIONS BETWEEN THE CABINETS
2
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3 4
REMOVING THE SHIPPING BRACKET
5
POWER SUPPLY, AND EARTH CONNECTION
6
TURNING POWER ON
7
ASSEMBLY CHECK
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16
Tools required for the work
1
Phillips type screwdriver (for M4, M5 screw)
24mm
WRENCH (for M16 hexagon bolt)
Box nut screwdriver (for M4 hexagon nut) or WRENCH
KEY MASTER
ASSEMBLING THE PTV
1
Fix the two mask holders onto the PTV top panel each with the 2 countersunk-head screws.
Insert the TV mask from the underside as illustrated below, and secure with a total of 6 screws.
2
Fix two PTV holders onto the PTV front side each with the 2 screws.
3
MASK
SCREW (4) M5 X 20,
w/flat & spring washers
PTV
COUNTERSUNK-HEAD SCREW (2 each) M4 X 12
MASK HOLDER
TRUSS SCREW (2) M5 X 25,flat washer used.
FIG. 6. 1 a
PTV HOLDER
SCREW (2 each) M5 X 16,w/flat & spring washers
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4
Mount the PTV onto the Front Cabinet. When performing this work, be sure to use 4 or more persons.
FIG. 6. 1 b
5
Fix between the PTV and the Front Cabinet on the Cabinet's both sides with 2 screws for each.
6
While supporting the Billboard by 2 persons, another person using a step is to connect the Billboard wire connector into the terminal board of the PTV top panel.
FIG. 6. 1 d
SCREW (2) M5 X 16,w/flat & spring washers
BILLBOARD
Connect the Connector.
TRUSS SCREW (2 each) M5 X 30,flat washer used.
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When performing this work, be sure to use 2 or more persons and be sure to use a step.
18
FIG. 6. 1 c
Insert the Billboard into the holder
7
bracket, fix to PTV with the 2 screws.
Remove the 2 truss screws;
8
dismount the lower lid form the Front Cabinet's face side.
TRUSS SCREW (black) M4 X 25
LOWER LID
PHOTO 6. 1 a
9
Connect two wire-connectors inside the Front Cabinet into the PTV connector panel. The connection angle is fixed. Easy to fix them arranging the angle and the orientation of each connector. Be sure of the correct connection in order to prevent the damage of the connector or the terminal portion. There are fixed screws both sides of the Video signal (D-sub) connector. Fasten them securely.
Connect the Connector.
19
PHOTO 6. 1 b
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2
WIRING CONNECTIONS BETWEEN THE CABINETS
Perform the cabinet-to-cabinet wiring. With the ASSY Wire Tube, which installed to the Rear Cabinet at the time of shipment, connect between the Front Cabinet and the Rear Cabinet.
1
Remove the fixed 4 truss screws and remove the front cabinet side Tube Bracket of the ASSY Wire Tube from the Rear Cabinet.
2
Reinstall the removed 4 truss screws into the Rear Cabinet.
TRUSS SCREW (4),black M4 X 12
PHOTO 6. 2 a
3
There are one earth wire and a total of seven wire connectors in the front cabinet side of the ASSY Wire Tube. Connect the earth wire to the earth terminal stud on the Connector Panel of the Front Cabinet. Fasten with the hexagon nut in the order of the round earth terminal, the flat washer and the spring washer.
4
Connect the seven wire connectors to each terminal on the Connector Panel of the Front Cabinet.
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HEXAGON NUT M4,flat & spring washers used.
PHOTO 6. 2 b
20
Install the Tube Bracket to the Front Cabinet, and fix it with the 4 truss screws by using care so
5
as not to damage the wiring.
TRUSS SCREW (4),black M5 X 20
PHOTO 6. 2 c
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3
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Make sure that all of the adjusters are in contact with the floor. If they are not, the
cabinet can move and cause an accident.
This product has 8 casters (4 for FRONT CABINET, 4 for REAR CABINET) and 8 Adjusters (4 for FRONT CABINET, 4 for REAR CABINET). (FIG. 6. 3a) When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm from the floor and make sure that the machine position is level.
1
Transport the product to the installation position. Be sure to provide adequate space allowing the player to get on and off.
Have all of the Adjusters make
2
contact with the floor. Adjust the Adjuster's height by using a wrench so that the machine position is kept level.
CASTER
After making adjustment, fasten
3
the Adjuster Nut upward and secure the height of Adjuster (FIG. 6. 3 b).
ADJUSTER
FIG. 6. 3 a BOTTOM VIEW
ADJUSTER
CASTER
FASTEN UPWARD.
Approx.5mm
ADJUSTER
FIG. 6. 3 b ADJUSTER
FIG. 6. 3 c
Refer to this Fig. (Scale:1/100) for the layout of the place of installation.
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10cm
FIG. 6. 3 d
Be sure to provide space as shown between the Air Vent and the wall surface.
22
15cm
4
REMOVING THE SHIPPING BRACKET
Before turning the power on, be sure to remove the Sipping Brackets. Turning
power on without removing the Sipping Brackets may cause the parts damage.
Keep the Sipping Brackets carefully. Removing the product without the
Sipping Brackets can cause parts damage.
At the time of shipment, the Shipping Brackets are secured to rear both sides of the Ride. By taking out 2 screws from each bracket, remove the Shipping Brackets. Reinstall the removing screws as before.
SHIPPING BRACKET L (OPPOSITE SIDE: R)
TRUSS SCREW (1) M4 X 8
TRUSS SCREW (1) M4 X 12
PHOTO 6. 4
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5
POWER SUPPLY, AND EARTH CONNECTION
Be sure to independently use the power supply socket outlet equipped with an
Earth Leakage Breaker. Using a power supply without an Earth Leakage Breaker can cause a fire when electric leakage occurs.
Ensure that the "accurately grounded indoor earth terminal" and the earth wire
cable are available (except in the case where a power cord plug with earth is used). This product is equipped with the earth terminal. Connect the earth terminal and the indoor earth terminal with the prepared cable. If the grounding work is not performed appropriately, customers can be subjected to an electric shock, and the product's functioning may not be stable.
Ensure that the power cord and earth wire are not exposed on the surface
(passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord and wire can cause electric shock and short circuit accidents. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
After wiring power cord on the floor, be sure to protect the power cord.
Exposed power cord is susceptible to damage and causes an electric shock accident.
The AC Unit is mounted on the right side of the machine. The AC Unit has Main SW, Circuit Protector, Earth Terminal and the Inlet which connects the Power Cord.
1
Ensure that the Main SW is OFF.
MAIN SW
CIRCUIT PROTECTOR
Main SW off
INLET
EARTH TERMINAL Connect with the
indoor earth terminal.
AC Cable (Power Cord)
FIG. 6. 5 a AC UNIT
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2
Connect one end of the earth wire to the AC Unit earth terminal, and the other end to the indoor earth terminal. The AC Unit earth terminal has a Bolt and Nut combination. Take off the Nut, pass the end of earth wire through the Bolt, and fasten the Nut.
3
Note that the Earth Wire is incorporated in the Power Cord for the Areas of AC 120V (USA) and AC 220 ~ 240V, and therefore, this procedure is not necessary.
4
Firmly insert the power plug into the socket outlet. Insert the opposite side of Power Cord plug to the AC Unit's connector ("INLET").
5
Perform wiring for the Power Cord and Earth Wire. Install protective covering for the Power Cord and Earth Wire.
Connect the Earth Wire to the Earth Terminal.
FIG. 6. 5 b Earth Wire Connection
HOW TO USE THE CORD CLAMP
Wiring Cover
FIG. 6. 5 c Connecting Power Cord and Earth Wire
In case the Power Plug is apt to come out of place, secure the Power Cord to the periphery of the AC Unit with the Cord Clamp (an accessory).
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6
TURNING POWER ON
When the power is turned on, the ride portion moves. To prevent injury, first
check for safety in the periphery of the ride and then turn power on.
If ERROR is displayed in the ADVERTISE mode, do not operate the
machine. Operating the machine when ERROR is displayed can cause serious hazard.
During initialization settings, do not touch the ride portion. Wait until the initialization settings are automatically finished. Touching the ride portion during setting can cause inaccurate settings and unsatisfactory functioning during game play.
Turn the AC Unit Main SW ON to turn on the machine's power supply. At the same time the power is turned on for the power supply, the machine starts the initialization setting movements and displays the screen on which the setting is being made. Do not touch the Ride until the initialization setting movements are automatically finished.
1
Approximately 5 seconds after the power is turned on, the compressor starts to operate. If the pressure inside the tank is insufficient, it takes several minutes to attain the preset pressure. At the time of installation assembly, it takes approximately 3 minutes. When operation is being continued, it takes approximately one and half minutes due to the prestress.
2
The ride portion secures the left/right inclination to the center.
3
The front of the ride portion lowers.
4
The front of the ride portion is raised.
5
The front of the ride portion moves to the intermediate position in the up/down movement.
6
The front of the ride portion lowers.
7
The compressor stops.
FIG. 6. 6
After finishing the initialization setting movements, the ADVERTISE mode returns. During the setting movements, if any irregularity, malfunctioning, etc. of the moving mechanism are found, ERROR display is shown on the lower part of the ADVERTISE mode screen. In this case, the machine will not operate satisfactorily. Please contact the Distributor, etc. where this product was purchased from. In the case where several machines are connected, network check is performed after initialization settings are finished, and the screen displays to the effect that the check is being conducted. After checking, the ADVERTISE mode returns. Normally the network checking takes 1 ~ 3 minutes. If there is any irregularity in the communication connection, check screen display will continue.
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3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
7
ASSEMBLY CHECK
In the TEST MODE, ascertain that the assembly has been made correctly and IC BD is satisfactory (refer to Section 9). In the test mode, perform the following test:
( 1 ) MEMORY TEST
RAM TEST
IC29 GOOD IC35 GOOD IC09 GOOD IC10 GOOD IC11 GOOD IC12 GOOD IC16 GOOD IC18 GOOD IC20 GOOD IC22 GOOD IC17 GOOD IC19 GOOD IC21 GOOD IC23 GOOD
PRESS TEST BUTTON TO EXIT
( 2 ) C.R.T. TEST
C.R.T. TEST 1/2
1 32
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
Selecting the RAM TEST in the test mode menu causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
In the test mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnetism, the location building's steel frames and other game machines in the periphery. By watching the test mode screen, make judgment as to whether an adjustment is needed. If it is necessary, adjust the projector by referring to Section 14.
234567890123456789012
C.R.T. TEST 2/2
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
234567890123456789012
PRESS TEST BUTTON TO EXIT
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( 3 ) SOUND TEST
SOUND TEST
RIGHT SPEAKER OFF LEFT SPEAKER OFF
-> EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
( 4 ) INPUT TEST
In the test mode, selecting SOUND TEST causes the screen (on which sound related BD and wiring connections are tested) to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and the sound volume is appropriate.
INPUT TEST
HANDLE BAR 0H ROLL 0H THROTTLE LEVER FFH PITCH 0H
START OFF VIEW OFF SAFETY SENSOR OFF SERVICE OFF TEST OFF
PRESS TEST AND SERVICE BUTTON TO EXIT
( 5 ) OUTPUT TEST
OUTPUT TEST
> START LAMP OFF VIEW LAMP OFF EXIT
Selecting the INPUT TEST on the test mode menu screen causes the screen (on which each switch and V. R. are tested) to be displayed. Press each switch. If the display beside each switch indicates "ON," the switch and wiring connections are satisfactory. Check the display of each V.R. value. If the V. R. is malfunctioning, refer to Sections 11 & 12.
In the output test mode, carry out lamp test to ascertain that each lamp lights up satisfactorily.
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
Perform the above inspections also at the time of monthly inspection.
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7.
PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power
supply. Moving the machine with the plug as is inserted can cause the power cord to be damaged, resulting in a fire and or electric shock.
When moving the machine on the floor, retract the Adjusters and ensure that
Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords and earth wires. Damaging the power cords can cause an electric shock and or short circuit.
In places where step-like grade differences exist, be sure to separate the PTV,
PTV Base, and the Cabinet. Inclining the PTV as is mounted on the PTV Base can cause the PTV to fall off from the Base and result in injury.
When lifting the cabinet, be sure to hold the catch portions or bottom part.
Lifting the cabinet by holding other portions can damage parts and installation portions due to the empty weight of the cabinet, and cause personal injury.
When moving the PTV, do not push it from the rear side. Push it from
sideways. Pushing the PTV from the rear side can have the PTV fall down, causing personal injury etc. In case the floor has slanted surfaces or step-like differences, be sure to move the machine by 2 or more persons.
Keep the Sipping Brackets carefully. Removing the product without the Sipping Brackets can cause parts damage.
Do not push PTV from the back. Pushing the PTV from the back can cause the PTV to fall down. Push it from the side.
GRIP PORTION
FIG. 7 a
29
On level surfaces,move the machine by causing the Casters to make contact with the surfaces.
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When transporting the product in places with steps or step-like differences in grade, disassemble into each unit before transporting.
FIG. 7 b
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8. CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactory. Should there be any moves different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause therefore to ensure satisfactory operation.
System Behavior in Advertising (Plying-for-Hire) Mode
While the power is connected to the system, the fluorescent light on the billboard is kept on. In an advertising mode, the system opens an operation explanation screen or a ranking data screen. The view button flashes when the screen explains how to operate the view button. Located on the left and right ends of the cabinet, the speakers output audio information. You may set the ADVERTISE SOUND item to OFF on the GAME ASSIGNMENTS screen so that this audio output function is disabled in an advertising mode. The start button flashes when the screen displays the PRESS START BUTTON message. This PRESS START BUTTON message appears in two cases; when the credit reaches a game­startable level in an advertising mode and shortly after opening the operation explanation screen.
Coin Inlet
Fluorescent lamps are lit.
Image output on the monitor.
Emits sounds.
Throttle Lever
Start Button
Ride
Handlebars
View Button (Change the viewpoint)
FIG. 8 a External View of the Cabinet
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Features of the WaveRunner GP
It provides several marine scenes where a cruising course appearance varies from play to play. The WaveRunner GP game features:
•Effects of Stern Wave A stern wave is the wave produced on the wake of a boat. If your boat runs on the stern waves produced by another boat, it may jump unexpectedly, reduce its speed, or meet any other navigating difficulty. You must prevent your boat from running on the stern waves and navigate it with attention to where and how other boats are moving.
• Water-Level-Depending Jumps A large jump (or a group of small jumps) may appear on the course when a water level is lower (or higher). The jump that was submerged on your first round cruise may be above the water on your second round cruise. Therefore, you must navigate your boat differently and/ or change a cruising path, from cruise to cruise, so that you can use an approaching jump.
How to Play
•Insert the coin(s).
• Make sure that the screen shows the PRESS START BUTTON message and that the start button flashes, and then climb onto the seat.
•Press the start button, and make sure that the operation explanation screen appears. (See the note 1 below.)
• Wait until the time is counted down to 0 (zero) on the operation explanation screen or alternately press the start button to exit the screen. In either case the COURSE SELECT screen appears.
Highlights a selected course.
Illustrates a course layout.
Shows an image of the selected course.
Indicates how to operate the handlebars and the throttle lever.
Indicates a limit time for a course selection.
FIG. 8 b
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• The system provides three courses: NOVICE, INTERMEDIATE, and EXPERT. These are displayed on the upper part of the screen. The selected course is highlighted. To migrate from one course to another, turn the handlebars leftwards or rightwards. To decide a course, squeeze the throttle lever. (See the note 2 below.)
MOTION STOP SWITCH
Turn the handlebars left/right to choose the course.
Grip the throttle lever to decide a course.
•Wait until the time is counted down to 0 (zero) on the screen, and then the game starts. (See the note 3 below.)
• Make sure that the boat starts to move at this moment.
• The screen shows some information; your ranking position among the players (on its upper right part), a limit time (upper middle), your lap time, best lap time record, and best total time record (upper left), a tachometer and a speed meter (bottom right), and a speed-down gauge (bottom left). The speed-down gauge indicates a reduction of the cruising speed as a result of your boat running on the stern waves. It is dimmed when your boat is not running on the stern waves.
Player's Lap Time
Best Lap Time Record Best Total Time Record
View button
FIG. 8 c
Start button
Limit Time
Player's Ranking Position
Speed-Down Gauge (It is dimmed when your boat
is not running on the stern waves.)
FIG. 8 d
33
Tachometer and Speed Meter
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• When your boat runs on the stern waves, the speed-down gauge is undimmed and its triangle becomes filled with shade. If you keep your boat running on the stern waves, the triangle is shaded more and more. When the triangle is fully shaded, a warning message "Get out of the wake!" appears on the screen. If you make your boat off the stern waves at this moment, the speed-down gauge is again dimmed. If not, it is initialized to 0 (zero) and becomes filled with shade again.
Initially the gauge is dimmed. When the boat runs on the stern
waves, the gauge is undimmed and becomes filled with shade.
FIG 8 e
When the game starts, the system starts counting down the limit time. If you successfully pass a checkpoint on the course within the limit time, the bonus time is added to the remaining time. If not, the game is over. (See the note 4 below.)
For any course of NOVICE, INTERMEDIATE, or EXPERT. When you have successfully cruised around it two times, you reach the goal and the game is over. (See the note 5 below.)
To navigate the boat while playing the game, use the throttle lever and the handlebars, and tilt up the boat by shifting your body. To increase a cruising speed, squeeze the throttle lever while to decrease un-squeeze. To turn the boat leftwards and rightwards, turn the handlebars leftwards and rightwards respectively. To quickly turn the boat, turn the handlebars and then tilt up the boat to a turning direction of the handlebars. Note that just tilting up the boat without turning the handlebars does not enable to turn the boat. Press the view button to toggle a view­point between a navigator's point and a rearward point.
When reaching the goal, you can register your name if your lap time is good. Your registered name will be on a screen's ranking list in an advertising mode.
When the gauge is fully shaded, a warning message appears.
NOTES:
1) For an interactive communication play. Insert the one-play worth of coin(s) on the operation explanation screen and press the start button to enter the race. The system opens the entry screen where you wait until an opposition will enter the race by also inserting the one-play worth of coin(s) and pressing the start button. The entry screen closes and the operation explanation screen opens automatically, when a limit time is counted down to 0 (zero).
2) For an interactive communication play. When every player, after entering the race, has finished selecting a course, the racing course is decided by majority. In case of a tie, the course with a lower difficulty level is chosen.
3) Alternately, you can press the start button to decide a course.
4) For an interactive communication play. The bonus time is added to the remaining time when a leading player passes a checkpoint. The place of a player is indicated as 'place/the number of players' (e.g. 2/4 for a 4-player race, 1/2 for 2-player race). A player number, as 1P and 2P, is shown above the head of a playing character on the screen.
5) You cannot change the number of rounding cruises.
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Outline of the Courses
Three cruising courses are provided as below. Note that they are different from each other not only in the difficulty level but also in the appearance and device.
• Novice Course This course gives the image of a tropical island against a blue sky where the hot sun grills white beaches. Generally, this novice course curves very gently. There are three checkpoints including a starting point. When your boat approaches a palm tree, the coconuts will fall down on your cruising path. Three dolphins may appear on the way and accompany your boat. The key part for reaching the goal is located at the end of the course that is sharply curved and enclosed with the cliffs.
•Intermediate Course This course gives the image of a thick rainforest with mysterious remains. Generally, this intermediate course is a very narrow river with rather many curves. There are four checkpoints including a starting point. The highlight of this course is a jump from the 50-meter giant waterfall. In the mangrove woodlands, tall mangroves block your boat. You must be careful not to let it hit against them. Big snakes and giant fishes produce an atmosphere of rainforest. The key parts for reaching the goal are the curves located short of the giant waterfall, in the mangrove woodlands, and in the cave at the end of the course. You must navigate your boat with careful attention to these curved spots.
• Expert Course This course gives the image of a waterfront where the surrounding skyscrapers are blazing in the evening darkness. This expert course features several combinations of a straight path and a sharp curve. There are four checkpoints including a starting point. All the scenes (the likes of the Brooklyn Bridge, the Statue of Liberty, and the Broadway with loud neon signs and large illumination bulletin boards) produce an atmosphere of big city. The key part for reaching the goal is the sharp curves located immediately after the straight paths.
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9. EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable. NAOMI GAME BOARD is used for the product. The system of this game board allows an­other game to be played by replacing the ROM Board Case mounted on the NAOMI CASE. As such, the Test Mode of this system consists of the System Test Mode for the system to execute SELF-TEST, COIN ASSIGNMENTS, etc. used in common for the machines employing the NAOMI BOARD, and the Game Test Mode for the specific product to execute Input/Output test for the operation equipment, difficulty setting, etc.
When the 2 or more machines are linked for communication play, be careful to enter the TEST mode. If one of the machines linked enters the TEST mode, all others display the NETWORK CHECK screen.
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TABLE 10 EXPLANATION OF TEST MODE
ITEMS DESCRIPTION
REFERENCE SECTIONS
INSTALLATION OF MACHINE
MEMORY
PERIODIC SERVICING
CONTROL SYSTEM
When the machine is installed, perform the following:
1. Check to see that each setting is as per standard setting made at the time of shipment.
2. In the INPUT TEST mode, check such input devices as each SW, V.R., etc.
3. In the OUTPUT TEST mode, check such output devices as lamps, motors, etc.
4. In the self-test mode, check ICs on the IC Board.
Choose the board test item in the MENU mode to allow the self­test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. Self-Test
2. Ascertain each setting.
3. In the INPUT TEST mode, test the control device.
4. In the OUTPUT TEST mode, check such output devices as lamps, motors, etc.
1. In the INPUT TEST mode, check such input devices as each SW, V.R., etc.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the control's moves.
SERVICE MANUAL 9-3d
9-3b
9-3c
SERVICE MANUAL
SERVICE MANUAL
SERVICE MANUAL 9-3d, e 9-3b 9-3c
SERVICE MANUAL
9-3e 11,12
MONITOR
IC BOARD
DATA CHECK
In the MONITOR ADJUSTMENT mode, check to see if the PROJECTOR adjustment is appropriately made.
1. Self-Test
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the difficulty level, etc.
SERVICE MANUAL 14
SERVICE MANUAL SERVICE MANUAL
SERVICE MANUAL 9-3h
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9 - 1 SWITCH UNIT AND COIN METER
Do not touch places other than those specified. Touching places not specified can cause an electric shock or short circuit accident.
Adjust to the optimum sound volume by considering the environmental
requirements of the installation location.
If the COIN METER and the game board are electrically disconnected, game
play is not possible.
SWITCH UNIT
Open the coin chute door, and the switch unit shown will appear. The functioning of each
SW is as follows:
FIG. 9. 1 a SWITCH UNIT
TEST BUTTON : For the handling of the test button, refer to the following pages.
(TEST)
SERVICE BUTTON : Gives credits without registering on the coin meter.
(SERVICE)
SOUND VOLUME : Adjust the Speaker Volume.
(SOUND VOLUME)
COIN METER
SOUND VOLUME
TEST BUTTON
SERVICE BUTTON
Open the Cashbox Door with the exclusively used key and the COIN METER will appear underneath the Cashbox.
FIG. 9. 1 b COIN METER
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COIN METER
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9 - 2 SYSTEM TEST MODE
The contents of settings changed in the TEST mode are stored when the test
mode is finished from EXIT in the menu mode. If the power is turned off before the TEST mode is finished, the contents of setting change become ineffective.
Executing "BACKUP DATA CLEAR" in the SYSTEM TEST MODE does
not clear the BOOKKEEPING data in the GAME TEST mode.
Entering the TEST mode clears fractional number of coins less than one credit
and BONUS ADDER data.
Perform setting as per specified in this manual for operation. If setting not
specified is performed for operation, proper function of this product may not be obtained.
In the SYSTEM TEST MODE, IC BD functioning can be checked, the monitor adjusted, and the coin setting performed. Refer to NAOMI SERIVCE MANUAL for the details. Note that the setting of the following items need to be performed in accordance with the instruction given.
CABINET TYPE: 1PLAYER(S)
MONITOR TYPE: HORIZONTAL
SERVICE TYPE: COMMON
COIN CHUTE TYPE: COMMON
The SEQUENCE SETTING items of COIN ASSIGNMENTS are as follows.
SEQUENCE SETTING SEQUENCE 1: Number of credits required for starting the game. SEQUENCE 2: Number of credits required for continuing the play. SEQUENCE 3 ~ 8: NOT USED
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9 - 3 GAME TEST MODE
As soon as it enters the Game Test mode, the Ride starts moving. Before entering the Game Test Mode, be sure to keep away a person(s) from the Ride. Since the Ride moves momentarily, it may cause accidents.
The new settings will not take effect until the Game Test Mode is exited.
When you make change to the settings, exit the Game Test Mode by proper operation.
You must not attempt to demonstrate this game (for the selling purpose) with
any other settings other than those specified in this document. Use of such settings may cause malfunctions or bad operation on the machine.
GAME TEST MENU
By selecting GAME TEST MODE from the System Test Menu Screen, the Game Test Mode Menu Screen is displayed as follows.
SYSTEM MENU
RAM TEST JVS TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING
ROM BOARD TEST GAME TEST MODE [*****************]
-> EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
System Test Menu Screen
•Press the TEST Button to cause the following Test Menu to be displayed on the monitor.
•Press the SERVICE Button until the pointer ">" is moved to the desired item to make a selection.
•Bring the pointer ">" to the desired item and press the TEST Button to enter the selected item's test.
GAME TEST MENU INPUT TEST OUTPUT TEST GAME ASSIGNMENTS VOLUME SETTING VALVE TEST WIRING TEST BOOKKEEPING BACKUP DATA CLEAR > EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 a Game Test Menu Screen
•In the Test mode, the Start button instead of Test button and the View button instead of Service button can be used. These, however, can not be used in the INPUT TEST.
•After the test is complete, move ">" to "EXIT" and press the TEST Button to return to the System Test Menu Screen.
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INPUT TEST
When INPUT TEST is selected, the following screen appears on the monitor. The screen allows the status of each SW and the value of each V.R. of the cabinet to be viewed. On this screen, periodically check the status of each switch & V.R.
INPUT TEST
HANDLE BAR 0H ROLL 0H THROTTLE LEVER FFH PITCH 0H
START OFF VIEW OFF SAFETY SENSOR OFF SERVICE OFF TEST OFF
PRESS TEST AND SERVICE BUTTON TO EXIT
FIG. 9. 3 b a INPUT TEST Screen
LIGHT EMITTER
LIGHT RECEIVER
• By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are satisfactory.
• When checking the SAFETY SENSOR, be sure to intercept the 3 Sensors on the step.
•Simultaneously pressing the Service button and the Test button returns the Game Test Menu screen.
FIG. 9. 5 b SAFETY SENSOR
LIGHT EMITTER
LIGHT EMITTER
LIGHT RECEIVER
LIGHT RECEIVER
The standard values for adjusting each V. R. are as follows: In this product, the item of VOLUME SETTING allows V. R. values except for PITCH to be set.
HANDLE BAR: 8 0 H ROLL: 8 0 H THROTTLE LEVER:e 0 H
+ 9 (centering position) + 9 (centering position) + 9 (lever released)
PITCH: Over 7 0 H (When the Ride is lowered) ~ Under e 0 H (When the Ride is
raised)
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OUTPUT TEST
The OUTPUT TEST allows the function of each lamp to be checked.
FIG. 9. 3 c OUTPUT TEST Screen
OUTPUT TEST
> START LAMP OFF VIEW LAMP OFF EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
TEST PROCEDURE
1
Press the SERVICE Button to bring the arrow to the lamp item to be tested.
2
Pressing the TEST Button causes "ON" to be displayed and the corresponding lamp lights up. Pressing the TEST Button again causes "OFF" to be displayed and the lamp goes off.
3
Bring the arrow to EXIT and press the TEST Button to return to the Game Test Menu screen.
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GAME ASSIGNMENTS
Selecting the GAME ASSIGNMENTS in the menu mode causes the present game setting to be displayed and also the game setting changes can be made. Each item displays the following content. If the COMMUNICATION MODE is set to NO LINK, the items HANDICAP and CABINET ID will not appear.
GAME ASSIGNMENTS
GAME DIFFICULTY NORMAL COMMUNICATION MODE NO LINK HANDICAP ON CABINET ID 1
> EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 d GAME ASSIGNMENTS Screen
GAME DIFFICULTY: The game difficulty can be differentiated by varying Time at the
COMMUNICATION MODE: Set up whether the communication (interactive) play is
HANDICAP: In the communication vs. play, this sets whether correction should
CABINET ID: When linked for communication play, allocate the numbers
For Communication play, refer to Section 20 "COMMUNICATION PLAY".
SETTING CHANGE PROCEDURE
time of starting the race and Time at the time of passing the checkpoint. Choose one from among 3 categories, i.e., EASY, NORMAL and HARD.
enabled. There are 3 categories, i.e. MASTER (for one machine/ player only), SLAVE (for communication play), and NO LINK (not for communication play).
be made so that player boat in the second or lower positions increase the speed. Correction is used with ON and use of correction is cancelled with OFF.
sequentially in order starting from the leftmost end.
1
Press the SERVICE Button to bring the arrow (>) to the desired setting change item.
2
Press the TEST Button to choose the desired setting item.
3
Bring the arrow to EXIT and press the TEST Button to return to the Game Test Menu screen.
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VOLUME SETTING
In this setting item, each V. R. value of the Handlebars, Roll, and Throttle can be set.
Performing settings while riding on the Ride is dangerous as the Ride moves. Use the Start button instead of Test button, and the View button instead of Service button.
When V. R. adjustment or replacement has been made, be sure to perform the setting in that particular V. R. value setting item.
VOLUME SETTING
> HANDLE BAR ROLL THROTTLE LEVER EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 e a VOLUME SETTING Screen
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(1) HANDLE BAR VOLUME SETTING
HANDLE BAR VOLUME SETTING
MAX 00 (FF) MIN 00 (01) NEUTRAL 00 (80)
> EXIT WITHOUT SAVE EXIT WITH SAVE
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 e b HANDLE BAR VOLUME SETTING Screen
SETTING PROCEDURE
1
In the V. R. setting menu screen, press the SERVICE Button to bring the arrow to HANDLE BAR.
2
Press the TEST Button to cause the HANDLE BAR VOLUME setting screen to appear.
3
Turn the Handlebars fully to the left/right and then release.
4
Press the SERVICE Button to bring the arrow to EXIT WITH SAVE.
5
Press the TEST Button to have the Volume Setting Menu screen return to the screen.
6
When setting other Volume values also, select the applicable select item.
7
Press the SERVICE Button to move the arrow to EXIT and press the TEST Button to return to the Game Test Menu screen.
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(2) ROLL VOLUME SETTING
ROLL VOLUME SETTING
MAX 00 (FF) MIN 00 (01) NEUTRAL 00 (80)
> EXIT WITHOUT SAVE EXIT WITH SAVE
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 e c ROLL VOLUME SETTING Screen
SETTING PROCEDURE
1
In the Volume Setting Menu mode, press the SERVICE Button to bring the arrow to ROLL.
2
Press the TEST Button to have the ROLL VOLUME setting screen appear on the screen.
3
Incline the Ride fully to the left/right and then cause it to be in the level position.
4
Press the SERVICE Button to bring the arrow to EXIT WITH SAVE.
5
Press the TEST Button to have the Volume Setting Menu return to the screen.
6
When setting other Volume values also, choose the applicable setting item.
7
Press the SERVICE Button to move the arrow to EXIT and press the TEST Button to return to the Game Test Menu screen.
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(3) THROTTLE LEVER VOLUME SETTING
THROTTLE LEVER VOLUME SETTING
MAX FF (3B) MIN FF (00)
> EXIT WITHOUT SAVE EXIT WITH SAVE
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 e d THROTTLE LEVER VOLUME SETTING Screen
SETTING PROCEDURE
1
In the Volume Setting Menu, press the SERVICE Button and bring the arrow to THROTTLE LEVER.
2
Press the TEST Button to have the THROTTLE VOLUME SETTING screen appear.
3
Fully grip the Throttle Lever and then release.
4
By pressing the SERVICE Button, bring the arrow to EXIT WITH SAVE.
5
Press the TEST Button to have the Volume Setting Menu return on the screen.
6
When setting other Volume values also, choose the applicable setting item.
7
Press the SERVICE Button to move the arrow to EXIT and press the TEST Button to return to the Game Test Menu screen.
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VALVE TEST
This test allows the functioning of each Air Valve, Limit SW and Volume to be checked.
Performing settings while riding on the Ride is dangerous as the Ride moves. Use the Start button instead of Test button, and the View button instead of Service button.
VALVE TEST
> PITCH VALVE & ETR CHECK ROLL VALVE & ETR CHECK EXIT
PRESS TEST BUTTON TO EXIT
FIG. 9. 3 f b VALVE Arrangement
FIG. 9. 3 f a VALVE TEST Screen
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FIG. 9. 3 f c LIMIT SW Arrangement
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(1) PITCH VALVE & ETR CHECK
PITCH VALVE & ETR CHECK
PITCH VALVE DOWN UP VALVE ON ETR UP VALVE ON DOWN VALVE ON ETR DOWN VALVE ON PITCH ETR F0H UP LIMIT SW ON DOWN LIMIT SW ON PITCH VOLUME 46H
PRESS TEST BUTTON TO EXIT
FIG. 9. 3 f b PITCH VALVE & ETR CHECK Screen
TEST PROCEDURE
1
In the VALVE TEST MENU, press the SERVICE Button and bring the arrow to PITCH VALVE & ETR CHECK.
2
Press the TEST Button to have the PITCH VALVE TEST screen appear.
Turn the Handlebars to the right to raise the Ride.
3
4
Turn the Handlebars to the left to lower the Ride.
5
Position the Handlebars in the center to stop the Ride.
6
Gripping the Throttle Lever during ~ above increases the air pressure and releasing
3
5
the Throttle Lever decreases the air pressure.
7
During ~ , check the functioning of each Air Valve and Limit SW.
Press the TEST Button to return to the VALVE TEST Menu.
8
9
Choose EXIT and press the TEST Button to return to the Game Test Menu screen.
6
3
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(2) ROLL VALVE & ETR CHECK
ROLL VALVE & ETR CHECK
ROLL VALVE ON RIGHT VALVE ON LEFT VALVE ON ROLL ETR F9H ROLL VOLUME 80H
PRESS TEST BUTTON TO EXIT
FIG. 9. 3 f c ROLL VALVE & ETR CHECK Screen
TEST PROCEDURE
1
In the VALVE TEST MENU, press the SERVICE Button and bring the arrow to ROLL VALVE & ETR CHECK.
2
Press the TEST Button to have the PITCH VALVE TEST screen appear.
3
Turn the Handlebars to the right, and the Ride is subject to the centering force from the right only.
4
Turn the Handlebars to the left, and the Ride is subject to the centering force from the left only.
5
Position the Handlebars in the center to stop the centering movement.
6
Gripping the Throttle Lever during áBÅ`áD above increases the air pressure and releasing the Throttle Lever decreases the air pressure.
7
During áBÅ`áE, check the functioning of each Air Valve.
Press the TEST Button to return to the VALVE TEST Menu.
8
Choose EXIT and press the TEST Button to return to the Game Test Menu screen.
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WIRING TEST
Selecting WIRING TEST allows the communication between GAME BD and DRIVE BD to be checked automatically. If the communication is satisfactorily conducted, "OK" is displayed and if any irregularity is found, "ERROR" will be displayed.
WIRING TEST
ok : ( f 0 ——> 1 1 1 1 1 1 1 0 ) ok : ( f 1 ——> 1 1 1 1 1 1 0 1 ) ok : ( f 2 ——> 1 1 1 1 1 0 1 1 ) ok : ( f 3 ——> 1 1 1 1 0 1 1 1 ) ok : ( f 4 ——> 1 1 1 0 1 1 1 1 ) ok : ( f 5 ——> 1 1 0 1 1 1 1 1 ) ok : ( f 6 ——> 1 0 1 1 1 1 1 1 ) ok : ( f 7 ——> 0 1 1 1 1 1 1 1 ) ok : ( f 8 ——> 1 0 1 1 1 1 1 1 ) ok : ( f 9 ——> 1 1 0 1 1 1 1 1 ) ok : ( f a ——> 1 1 1 0 1 1 1 1 ) ok : ( f b ——> 1 1 1 1 0 1 1 1 ) ok : ( f c ——> 1 1 1 1 1 0 1 1 ) ok : ( f d ——> 1 1 1 1 1 1 0 1 ) ok : ( f e ——> 1 1 1 1 1 1 1 0 ) ok : ( f f ——> 1 1 1 1 1 1 1 1 ) ok : ( 0 f ——> 0 1 1 1 1 1 1 1 ) ok : ( 1 f ——> 1 0 1 1 1 1 1 1 ) ok : ( 2 f ——> 1 1 0 1 1 1 1 1 ) ok : ( 3 f ——> 1 1 1 0 1 1 1 1 ) ok : ( 4 f ——> 1 1 1 1 0 1 1 1 ) ok : ( 5 f ——> 1 1 1 1 1 0 1 1 ) ok : ( 6 f ——> 1 1 1 1 1 1 0 1 ) ok : ( 7 f ——> 1 1 1 1 1 1 1 0 ) ok : ( 8 f ——> 1 1 1 1 1 1 0 1 ) ok : ( 9 f ——> 1 1 1 1 1 0 1 1 ) ok : ( a f ——> 1 1 1 1 0 1 1 1 ) ok : ( b f ——> 1 1 1 0 1 1 1 1 ) ok : ( c f ——> 1 1 0 1 1 1 1 1 ) ok : ( d f ——> 1 0 1 1 1 1 1 1 ) ok : ( e f ——> 0 1 1 1 1 1 1 1 ) ok : ( f f ——> 1 1 1 1 1 1 1 1 )
PRESS TEST BUTTON TO EXIT
FIG. 9. 3 g WIRING TEST Screen
•After finishing the test, if the above Figure is displayed, it is satisfactory.
•After finishing the test, press the TEST Button to return to the Game Test Menu screen.
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BOOKKEEPING
Selecting the BOOKKEEPING in the menu mode displays the bookkeeping data up to the present on the following 12 screens. Press the TEST Button again to proceed to the next page. When you press the TEST Button during the display of this mode, you return to the Game Test Menu.
BOOKKEEPING 1/12
NUMBER OF GAMES 94 PLAY TIME(TOTAL) 0D 2H 11M 11S PLAY TIME(1P) 0D 2H 4M 2S PLAY TIME(VS) 0D 0H 7M 9S AVERAGE PLAY TIME 0H 1M 23S LONGEST PLAY TIME 0H 3M 47S SHORTEST PLAY TIME 0H 0M 2S
PRESS TEST BUTTON TO CONTINUE
FIG. 9. 3 h a BOOKKEEPING (1/12) Screen
NUMBER OF GAMES: Number of games played.
TOTAL TIME(TOTAL): Total energized time.
PLAY TIME(1P): Total playtime of one player game only.
PLAY TIME(VS): Total playtime of communication game play.
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(1) PLAY TIME HISTOGRAM
The time that players have been timeout is displayed in graph. It's a total of 2 screens.
BOOKKEEPING 2/12
PLAY TIME HISTOGRAM 1/2
0M00S ~ 0M09S 22 0M10S ~ 0M19S 3 0M20S ~ 0M29S 1 0M30S ~ 0M39S 0 0M40S ~ 0M49S 2 0M50S ~ 0M59S 1 1M00S ~ 1M09S 5 1M10S ~ 1M19S 27 1M20S ~ 1M29S 1 1M30S ~ 1M39S 2 1M40S ~ 1M49S 3 1M50S ~ 1M59S 2 2M00S ~ 2M09S 2 2M10S ~ 2M19S 2 2M20S ~ 2M29S 3 2M30S ~ 2M39S 2 2M40S ~ 2M49S 2 2M50S ~ 2M59S 0
PRESS TEST BUTTON TO CONTINUE
BOOKKEEPING 3/12
PLAY TIME HISTOGRAM 2/2
3M00S ~ 3M09S 4 3M10S ~ 3M19S 3 3M20S ~ 3M29S 3 3M30S ~ 3M39S 3 3M40S ~ 3M49S 1 3M50S ~ 3M59S 0 4M00S ~ 4M09S 0 4M10S ~ 4M19S 0 4M20S ~ 4M29S 0 4M30S ~ 4M39S 0 4M40S ~ 4M49S 0 4M50S ~ 4M59S 0 OVER 5M00S 0
PRESS TEST BUTTON TO CONTINUE
FIG. 9. 3 h b BOOKKEEPING (2 - 3/12) Screen
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(2) CLEAR TIME HISTOGRAM
The clear time of the player, which has made a goal, is displayed in graph. Screens are two screens in NOVICE, INTERMEDIATE and EXPERT, respectively. So it's a total of 6 screens.
BOOKKEEPING 4/12
CLEAR TIME HISTOGRAM 1/2
0M00S ~ 0M09S 0 0M10S ~ 0M19S 0 0M20S ~ 0M29S 0 0M30S ~ 0M39S 0 0M40S ~ 0M49S 0 0M50S ~ 0M59S 0 1M00S ~ 1M09S 0 1M10S ~ 1M19S 0 1M20S ~ 1M29S 0 1M30S ~ 1M39S 0 1M40S ~ 1M49S 0 1M50S ~ 1M59S 0 2M00S ~ 2M09S 0 2M10S ~ 2M19S 0 2M20S ~ 2M29S 0 2M30S ~ 2M39S 0 2M40S ~ 2M49S 0 2M50S ~ 2M59S 0
PRESS TEST BUTTON TO CONTINUE
CLEAR TIME HISTOGRAM 1/2
0M00S ~ 0M09S 0 0M10S ~ 0M19S 0 0M20S ~ 0M29S 0 0M30S ~ 0M39S 0 0M40S ~ 0M49S 0 0M50S ~ 0M59S 0 1M00S ~ 1M09S 0 1M10S ~ 1M19S 0 1M20S ~ 1M29S 0 1M30S ~ 1M39S 0 1M40S ~ 1M49S 0 1M50S ~ 1M59S 0 2M00S ~ 2M09S 0 2M10S ~ 2M19S 0 2M20S ~ 2M29S 0 2M30S ~ 2M39S 0 2M40S ~ 2M49S 0 2M50S ~ 2M59S 0
PRESS TEST BUTTON TO CONTINUE
NOVICE
BOOKKEEPING 6/12
INTERMEDIATE
BOOKKEEPING 5/12
CLEAR TIME HISTOGRAM 2/2
3M00S ~ 3M09S 0 3M10S ~ 3M19S 0 3M20S ~ 3M29S 0 3M30S ~ 3M39S 2 3M40S ~ 3M49S 1 3M50S ~ 3M59S 0 4M00S ~ 4M09S 0 4M10S ~ 4M19S 0 4M20S ~ 4M29S 0 4M30S ~ 4M39S 0 4M40S ~ 4M49S 0 4M50S ~ 4M59S 0 OVER 5M00S 0
PRESS TEST BUTTON TO CONTINUE
CLEAR TIME HISTOGRAM 2/2
3M00S ~ 3M09S 0 3M10S ~ 3M19S 0 3M20S ~ 3M29S 0 3M30S ~ 3M39S 0 3M40S ~ 3M49S 0 3M50S ~ 3M59S 0 4M00S ~ 4M09S 0 4M10S ~ 4M19S 0 4M20S ~ 4M29S 0 4M30S ~ 4M39S 0 4M40S ~ 4M49S 0 4M50S ~ 4M59S 0 OVER 5M00S 0
PRESS TEST BUTTON TO CONTINUE
NOVICE
BOOKKEEPING 7/12
INTERMEDIATE
BOOKKEEPING 8/12
CLEAR TIME HISTOGRAM 1/2
0M00S ~ 0M09S 0 0M10S ~ 0M19S 0 0M20S ~ 0M29S 0 0M30S ~ 0M39S 0 0M40S ~ 0M49S 0 0M50S ~ 0M59S 0 1M00S ~ 1M09S 0 1M10S ~ 1M19S 0 1M20S ~ 1M29S 0 1M30S ~ 1M39S 0 1M40S ~ 1M49S 0 1M50S ~ 1M59S 0 2M00S ~ 2M09S 0 2M10S ~ 2M19S 0 2M20S ~ 2M29S 0 2M30S ~ 2M39S 0 2M40S ~ 2M49S 0 2M50S ~ 2M59S 0
PRESS TEST BUTTON TO CONTINUE
EXPERT
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BOOKKEEPING 9/12
CLEAR TIME HISTOGRAM 2/2
3M00S ~ 3M09S 0 3M10S ~ 3M19S 0 3M20S ~ 3M29S 0 3M30S ~ 3M39S 0 3M40S ~ 3M49S 0 3M50S ~ 3M59S 0 4M00S ~ 4M09S 0 4M10S ~ 4M19S 0 4M20S ~ 4M29S 0 4M30S ~ 4M39S 0 4M40S ~ 4M49S 0 4M50S ~ 4M59S 0 OVER 5M00S 0
PRESS TEST BUTTON TO CONTINUE
EXPERT
FIG. 9. 3 h c BOOKKEEPING (4 - 9/12) Screen
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(3) Detailed data of each course
Allows for checking the detailed data of each course; NOVICE, INTERMEDIATE and EXPERT. It's a total of 3 screens on each course 1 screen.
BOOKKEEPING 10/12
NOVICE 68
1st 6 8th 1 2nd 0 9th 2 3rd 0 10th 0 4th 0 11th 0 5th 0 12th 1 6th 0 13th 0 7th 2 14th 56
CHECK1 17 AVR. 43S CHECK2 15 AVR. 37S CHECK3 11 AVR. 36S CHECK4 8 AVR. 27S CHECK5 4 AVR. 34S CHECK6 2 AVR. 36S
PRESS TEST BUTTON TO CONTINUE
BOOKKEEPING 11/12
INTERMEDIATE 15
1st 0 8th 0 2nd 0 9th 1 3rd 0 10th 1 4th 0 11th 1 5th 0 12th 0 6th 0 13th 1 7th 1 14th 10
CHECK1 9 AVR. 34S CHECK2 7 AVR. 27S CHECK3 6 AVR. 27S CHECK4 5 AVR. 26S CHECK5 4 AVR. 20S CHECK6 1 AVR. 27S CHECK7 0 AVR. 0S CHECK8 0 AVR. 0S
2nd line of the screen: Indicates the course name and the total playing time.
1st - 14th: Indicates the ranking at the play end time. (It's not whether the game was cleared or not.)
CHECK 1-6 or 8: Indicates the number of players, which arrived at each check-point.
AVR: Indicates the average time of each checkpoint section.
PRESS TEST BUTTON TO CONTINUE
BOOKKEEPING 12/12
EXPERT 8
1st 1 8th 1 2nd 0 9th 0 3rd 0 10th 0 4th 0 11th 1 5th 0 12th 0 6th 0 13th 0 7th 0 14th 5
CHECK1 5 AVR. 31S CHECK2 5 AVR. 31S CHECK3 4 AVR. 25S CHECK4 4 AVR. 32S CHECK5 3 AVR. 25S CHECK6 1 AVR. 30S CHECK7 0 AVR. 0S CHECK8 0 AVR. 0S
PRESS TEST BUTTON TO EXIT
FIG. 9. 3 h d BOOKKEEPING (10 - 12/12) Screen
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BACKUP DATA CLEAR
Clears the contents of BOOKKEEPING. When clearing the data, use the SERVICE Button to bring the arrow to "YES (CLEAR)" and press the TEST Button. When clearing is finished, "COMPLETED" is displayed. Press the TEST Button again to return to the Game Test Menu screen. Bring the arrow to "NO (CANCEL)" and press the TEST Button to have the Game Test Menu screen return on the screen without clearing the data. Note that this operation does not affect the contents of the game setting.
BACKUP DATA CLEAR
YES(CLEAR) > NO (CANCEL)
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 9. 3 h c BACKUP DATA CLEAR Screen
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10. AIR DRIVE
In order to prevent an electric shock and short circuit, be sure to turn power
off before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an
electric shock or short circuit accident.
Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
This work should be performed by the Location's Maintenance Man or
Serviceman. Performing work by non-technical personnel can cause electric shock hazard.
Do not insert hand into the mechanism so as not to cause hand and fingers
pinched in. Failure to observe this can cause a serious injury such as a fracture.
When performing work such as parts replacement other than those specified
in this manual, be sure to contact where you purchased the product from and confirm the work procedures and obtain precautions prior to performing work. Inappropriate parts replacement and/or installing with erroneous adjustment can cause an overload or the parts to come into contact, resulting in an electric shock, a short circuit, and a fire.
Hot compressor can cause burn. After turning power off, wait until hot
portions cool off to start working.
Setting to an undesignated pressure can cause malfunctioning and trouble. Be
sure to use the designated pressure.
Perform dewatering periodically. Gathered water can have compressor load
become greater and cause malfunctioning.
When the set pressure is adjusted, be sure to check if the adjustment is
appropriate.
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10 - 1 OVERVIEW OF AIR DRIVE SYSTEM
This product uses the compressor. Be sure to turn off the main switch of the AC Unit and start working after checking that the compressor motor has stopped.
DRIVE BOARD
4
COMPRESSOR UNIT
1
TANK UNIT
CIRCUIT PROTECTOR
3
1
COMPRESSOR UNIT / TANK UNIT Compresses and stores air by causing the AC Motor to turn the Compressor.
2
FILTER / REGULATOR Filters foreign matter consisting of fine particles, and water contents in the compression air (primary side) stored in the COMPRESSOR UNIT and governs the compressed air to a preset pressure (secondary side). Two Regulators are equipped with: One for high pressure and the other for low pressure.
CIRCUIT PROTECTOR
3
Protects the AC motor for the compressor from overcurrent.
4
DRIVE BOARD (inside the Front Cabinet) The DRIVE BOARD controls the entire Air Drive System by activating or stopping the Compressor depending on the pressure inside the Compressor Unit, and by sending a signal to open/close each valve in accordance with the progress of game play.
FILTER
2
REGULATOR
POWER
FIG. 10.1 a Air Drive System Schematic
VALVE
VALVE
VALVE
CYLINDER
CYLINDER
CYLINDER
VALVE UNIT
REGULATOR
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COMPRESSOR
FRONT CYLINDER
REAR CYLINDER
TANK UNIT
FILTER
FIG. 10.1 b Overview of air drive system
58
10 - 2 DEWATERING FROM THE AIR FILTER
Remove the Rear Lid of the Mechanism Base to have the water tank appear in the inner portion on the right-hand side. Although the Air Drive Mechanism of the product automatically dewaters the water from inside the Air Filter, dispose the water from inside the Air Filter by periodically dewatering (every day in the period of high humidity). Since the oilless compressor is used for this machine, the drain water can be discharged into a sewer system.
DEWATERING PROCEDURE
1
Turn the main switch of the AC Unit off.
2
Take out the 5 screws to remove the Rear Lid of the Mechanism Base (FIG. 10. 2 a).
TRUSS SCREW (5) M4 X 12, black
3
The Drain Tube from the Filter is connected to the water tank. Remove the Water Tank from the Mechanism Base by firmly holding the Drain Tube so as not to allow the tube to come off from the water tank.
FIG. 10. 2 a
When turning and loosening the drain nozzle
4
underneath the filter in the horizontal direction, water will gush out together with the compressed air. Be sure to firmly hold the Drain Tube so as not to allow the water can splash out in the periphery (FIG. 10. 2 b).
FILTER
Drain Nozzle.
5
Press the Drain Nozzle.
DRAIN TUBE
FILTER
SHUT OPEN SHUT OPEN
WATER TANK
WATER TANK
WATER TANK
FIG. 10. 2 b
Firmly hold the Tube.
The drained water can be discharged into a sewer system.
After dewatering is finished, tighten the drain nozzle. Shake the end of the Drain Tube off to
6
remove water thoroughly, put the tube end into the water tank, and return the water tank to the Mechanism Base.
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10 - 3 DEWATERING FROM THE AIR TANK
Water accumulated in the tank increases the load on the Compressor, which may cause malfunctioning. The Tank should be dewatered at least once a week. Since the oilless compressor is used for this machine, the drain water can be discharged into a sewer system.
Turn the main switch of the AC Unit off.
1
2
Open the Rear Lid (refer to 10 - 2).
3
The Drain Cock and Drain Tube are located on this side of the Air Tank. Pull out the Tube and insert the end of the Tube into the Accessory Water Tank or an appropriate container (FIG. 10. 3 a).
DRAIN COCK
WATER TANK
Turn the Drain Cock by 90
4
degrees to have the compressed air and water discharged. If the cock is not transferred little by little, water will splash out. At this time, hold the tube tight so water may not splash out or on your body (FIG. 10. 3 b).
Hold the end of tube tight.
FIG. 10. 3 a
Twirl a 90 degrees.
FIG. 10. 3 b
After the water is discharged, close the Drain Cock, remove the remaining water from the end of
5
the air tube and put the tube into the cabinet.
The drain water can be discharged into a sewer system.
6
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60
10 - 4 REGULATOR
The compressed air (primary side) in the air tank is governed to preset pressures by regulators before the air pressure is sent to the cylinders. Check set pressure every 2 months. Remove Lid Left from the Mechanism Base (refer to 11-1) to have the Regulator Unit appear, and check the pressure with the Pressure Gauge attached to each Regulator. If the pressure within the Compressor is insufficient, the Regulator's Pressure Gauge will not indicate the correct value. When checking, first turn the Main SW on and wait until the Compressor operation stops. Pressure settings given at the time of shipment are shown in FIG. 10. 4.
HIGH LOW PULL DOWN
6.0kgf/cm (0.60MPa)
HIGH LOW PULL DOWN
FIG. 10. 4
2
3.0kgf/cm (0.30MPa)
2
If the actual pressure is different from the set pressure, adjust it as follows: Before proceeding the work, be sure to turn the Main SW off. However, if the pressure within the Compressor is insufficient, adjustments can not be performed correctly. First, turn the Main SW on, and after the Compressor operation stops, turn the SW off, and then proceed the work.
Method of adjustment
1
Pull down the Adjustment Knob of the Regulator until a click is heard.
2
Turn the Adjustment Knob to make adjustment to the preset pressure.
3
When the correct setting is established, push up the adjustment knob until a click is heard.
4
After the setting is finished, play game and check the regulator's pressure gauge once again.
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10 - 5 AIR CLEANER
The Compressor for this machine is the oilless type and so oil replenishment is not necessary. However, if the Air Cleaner for protecting the Compressor becomes dirty, the Compressor's operation efficiency will decrease, and this may cause malfunctioning. Two spare Air Cleaners are available. Check the Air Cleaners every 2 months.
1
Turn the main switch of the AC Unit off.
2
Take out the 4 truss screws and remove the Air Vent on the right side of the Rear Cabinet.
TRUSS SCREW (4) M4 X 8,BLACK
PHOTO 10. 5 a
AIR VENT
Removing the Air Vent, the
3
Compressor's Cleaner Cover is appeared. Taking out the fixed screws, remove the Cleaner Cover.
CLEANER COVER
PHOTO 10. 5 b
4
Check the Air Cleaner inside the Compressor. If dirty, replace the Air Cleaner.
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PHOTO 10. 5 c
62
11. MAINTENANCE OF MECHANISM UNIT
In order to prevent an electric shock and short circuit, be sure to turn power
off before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an
electric shock or short circuit accident.
After the power is turned off, close the Main Cock, and then start working.
The Main Cock not closed can cause serious accidents resulting from cylinder movement, etc., due to some cause.
Periodically retighten the designated bolts. Continuing business operation
with the bolts as is loosened can cause serious accidents.
When assembling, be sure to perform the work by plural persons. Depending
on the assembly work, there are some cases in which performing the work by a single person can cause personal injury.
Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
This work should be performed by the Location's Maintenance Man or
Serviceman. Performing work by non-technical personnel can cause electric shock hazard.
Do not insert hand into the mechanism so as not to cause hand and fingers
pinched in. Failure to observe this can cause a serious injury such as a fracture.
When performing work such as parts replacement other than those specified
in this manual, be sure to contact where you purchased the product from and confirm the work procedures and obtain precautions prior to performing work. Inappropriate parts replacement and/or installing with erroneous adjustment can cause an overload or the parts to come into contact, resulting in an electric shock, a short circuit, and a fire.
Immediately replace the important parts, which are intended for hazard
prevention, if damaged or omitted. Non- replacement of these parts can cause accidents.
Hot Compressor can cause burn. After turning the power off, wait until the
high temperature portions cool off to start working.
The mobile parts of this machine need greasing once every 6 months. At the same time, retighten each installation bolts. Perform the above maintenance work after removing each Lid and the Bellows Brackets, as per the following procedure.
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11 - 1 REMOVE THE LID & THE BELLOWS BEFORE SARTING MAINTENANCE WORK
1
Turn the main switch of the AC Unit off.
Take out the 5 screws to remove the Rear Lid. (See 10 - 2.)
2
3
There are 2 Air Cocks inside the Rear Lid. Close the Main Cock on the left side by turning 90 degrees. (Fig. 11.1)
STEP L
4
Take out the 3 truss screws to remove Sash L (L
Turning 90 degrees
MAIN COCK
FIG. 11. 1
type fitting). (Photo 11.1a)
TRUSS SCREW (3) M4 X 12,chrome plated
STEP R
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SASH L
PHOTO 11. 1 a
64
Take out the 3 truss screws. (Photo 11.1b)
5
TRUSS SCREW (3),black M5 X 12
PHOTO 11. 1 b
Remove Step L slowly. Use care when removing the Step L so as not to damage the wiring inside
6
the Lid. Removing the Step L, the Regulator is appeared. (Photo 11.1c)
7
Pull off the 2 Connectors. (Photo 11.1c)
STEP L
CONNECTOR (2)
PHOTO 11. 1 c
65
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Take out the 3 truss screws to remove Sash R (L type fitting). (Photo 11.1d)
8
TRUSS SCREW (3) M4 X 12,chrome plated
SASH R
PHOTO 11. 1 d
9
Take out the 3 truss screws. (Photo 11.1e)
TRUSS SCREW (3),black M5 X 12
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PHOTO 11. 1 e
66
Remove Step R slowly. Use care when removing the Step R so as not to damage the wiring
10
inside the lid. (Photo 11.1f)
11
Pull out the 2 Connectors. (Photo 11.1g)
STEP R
CONNECTOR (2)
PHOTO 11. 1 f
Take out the 2 truss screws to remove the Bellows Bracket A on both sides ahead of the Ride.
12
PHOTO 11. 1 g
(Photo 11.1h)
TRUSS SCREW (2),black M5 X 12
67
PHOTO 11. 1 h
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Take out the 2 truss screws to
13
remove the Bellows Bracket Front. (Photo 11.1i)
TRUSS SCREW (2),black M4 X 12
PHOTO 11. 1 i
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68
11 - 2 GREASING AND RETIGHTENING THE BOLTS
Be sure to use the designated grease. Using undesignated grease can cause parts damage.
Once every 6 months, apply greasing to ~ mobile parts. Use Spray Grease (Part No. 090 - 0025). Apply Spray Greasing to the Rod End and Bearing from the Grease Nipple. At the same time, check to see if the nuts which secure ~ each bearing and Rod End are loosened. If loosened, retighten the nuts.
a
f
a
f
FIG. 11. 2
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a
CRANK PORTION
d
LOWER PART OF LINK & LOWER PART OF REAR CYLINDER
BEARING (BOTH SIDES)
ROD END
b
UPPER PART OF LINK
ROD END
c
UPPER PART OF REAR CYLINDER
BEARING
ROD END of CYLINDER
e
FRONT CYLINDER PORTION
ROD END
f
PITCH VOLUME PORTION
ROD END
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70
GEAR PORTION
PHOTO 11. 2
11 - 3 ADJUSTMENT AND REPLACEMENT OF PITCH VOLUME
During game, in the cases where the vertical movements of the Ride is irregular or the Volume indicates abnormal values, Pitch Volume Gear mesh may be wrong, or Volume malfunctioning may be the cause. Make adjustments or replace as per the following procedure:
1
Turn the main switch of the AC Unit off.
Remove the Rear Lid of the Mechanism Base, and close the Main Cock.
2
Remove the Lid Left of the Mechanism Base. The Pitch Volume can be seen on the side of the
3
lower front part of the Ride (FIG. 11. 3).
V.R. SHAFT
ADJUST GEAR
V.R. BRACKET
SCREW (2) M4 X 8, flat & spring washers
FIG. 11. 3
4
Loosen the 2 screws which secure the V. R. Bracket to move the V. R. Bracket.
Move the Volume Bracket to disengage gear mesh, turn the Volume Shaft in the manner so that
5
V.R. 220-5373,5484
the Volume Shaft cut portion faces 45 degrees lower left as shown.
Have the gears meshed and tighten the 2 screws to secure the Volume Bracket.
6
When the Volume is malfunctioning, first disconnect the connectors connected to the Volume,
7
take out the 2 screws which secure the Volume Bracket, and remove the Volume Bracket with the Volume as is attached.
Remove the gear from the Volume Shaft and replace the Volume.
8
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11 - 4 REMOVE THE INCLINATION SENSOR
The Inclination Sensor detects the inclination of right and left of the Ride. Malfunctioning the Ride toward right-and-left direction can cause a failure of the Inclination Sensor. Replace the Sensor, which located in the bottom behind the Ride, in the following procedure.
Turn the main switch of the AC Unit off.
1
2
Remove the Rear Lid, the Step L and the Step R (see 11 - 1).
3
Pull off the Inclination Senor Connector.
Disconnect the connector.
Take out the 2 screws and remove
4
the whole bank bracket of the Sensor.
SCREW (2) M4 X 8,w/flat & spring washers
PHOTO 11. 4 a
PHOTO 11. 4 b
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72
Take out the 2 screws and remove
5
the Sensor from the bracket to replace it.
INCLINATION SENSOR 370-5130
SCREW (2) M3 X 8
PHOTO 11. 4 c
After the replacement, be sure to perform the Roll Volume Setting in the Test Mode (see 9-3 e).
6
73
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12. HANDLE MECHANISM
Before starting to work, ensure that the Power SW is OFF. Failure to observe
this can cause electric shock or short circuit.
Use care so as not to damage wirings. Damaged wiring can cause electric
shock or short circuit.
Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
This work should be performed by the Location's Maintenance Man or
Serviceman. Performing work by non-technical personnel can cause electric shock hazard.
Do not insert hand into the mechanism so as not to cause hand and fingers
pinched in. Failure to observe this can cause a serious injury such as a fracture.
When performing work such as parts replacement other than those specified
in this manual, be sure to contact where you purchased the product from and confirm the work procedures and obtain precautions prior to performing work. Inappropriate parts replacement and/or installing with erroneous adjustment can cause an overload or the parts to come into contact, resulting in an electric shock, a short circuit, and a fire.
Be careful when handling the plastic made parts. Failure to observe this may cause injury due to damage or fragments resulting from damage.
In the Test mode, if the variations in Volume (V. R.) values of the Handle Bar, etc. can not be set within the allowable range, Volume installation position (gear mesh) adjustment or Volume replacement is needed. Once every 3 months, be sure to apply greasing to gear mesh and spring portions.
12 - 1 ADJUSTING AND REPLACING THE THROTTLE V.R.
This work requires a Phillips type screwdriver for M4 screws and a box nut screwdriver for M4 hexagon nut or a wrench.
Take out a total of 3 Truss
1
Screws to remove ACCEL. COVER B.
TRUSS SCREW (3),black M4 X 6
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PHOTO 12. 1 a
ACCEL. COVER B
74
Take out a total of 4 Truss Screws to
2
remove ACCEL. COVER A.
Take out 2 Truss Screws to remove the VR Cover.
3
ACCEL. COVER A
TRUSS SCREW (4) M4 X 6
PHOTO 12. 1 b
TRUSS SCREW (2) M4 X 8
PHOTO 12. 1 c
4
Loosen the 2 Nuts which secure the Volume Bracket to move the Volume Bracket. (FIG. 12. 1).
VOLUME220-5373 or 220-5484
V.R. BRACKET
HEXAGON NUT M 4
VR COVER
FIG. 12. 1
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Moving the Volume Bracket causes Adjust Gear mesh to be disengaged.
5
6
Adjust gear mesh and tighten the 2 Nuts.
Grip the Throttle Lever and check to ensure that the V. R. value variations are within the
7
rotatable range of the Volume Shaft.
After finishing adjustments, be sure to perform Throttle Volume setting on the Volume Setting
8
screen in the Test mode (see 9 - 3e).
REPLACING THE THROTTLE VOLUME
Turn the power off.
1
Perform the above adjustment procedure ~ .
2
3
Disconnect the connector connected to the Throttle Volume. (PHOTO 12. 1 d)
1
THROTTLE VOLUME 220-5373,5484
3
CONNECTOR (1) BLACK 3P
4
Take out the 2 Nuts which secure the Volume Bracket, and remove the Volume Bracket with the Volume as is attached.
5
Remove the Volume Gear from the Volume Shaft, and replace the Volume by removing from the Bracket.
6
After the replacement, perform Volume Setting in the Test mode (see 9 - 3e).
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PHOTO 12. 1 d
12 - 2 ADJUSTING OR REPLACING THE HANDLE V.R.
Adjust or replace the Handle Volume in the following procedure. This work requires a Phillips screwdriver for M5 screws and a short Phillips screwdriver for M4 screws.
1
Take out the 3 fixed truss screws and remove the cover of one side so as not to put the power excessively.
SIDE COVER
TRUSS SCREW (3),black M5 X 20
PHOTO 12. 2 a
Removing the side cover, the Handle Volume is appeared. Perform this work using a short
2
Phillips screwdriver.
PHOTO 12. 2 b
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3
Loosen the 2 screws that secure the V.R. Bracket to move the V.R. Bracket.
Move the V. R. Bracket to disengage the Adjust Gear mesh and move the V.R. shaft so that the
4
cut part of the shaft may turn to the opposite side of the Adjuster Gear as shown.
5
Engage the gear and tighten the 2 screws.
6
Carefully turn the Handle Shaft to the left/right and ensure that the V.R. value variations are within the range of the Volume.
7
After finishing adjustments, be sure to perform the Handlebars Volume Setting in the Test Mode (see 9-3 e).
SCREW (2)M4 X 8,w/flat & spring washers
GEAR
V. R. REPLACEMENT
1
Take out the 2 screws that secure the Volume Bracket to remove the Volume Bracket.
V.R. SHAFT
ADJUST GEAR
V.R. BRACKET
FIG. 12. 2
SCREW (2) M4 X 8,w/flat & spring washers
2
Remove the Volume Gear from the V. R. to replace the V.R.
HANDLE V.R. 220-5373,5484
3
After the replacement, be sure to perform the Handlebars Volume Setting in the Test Mode (see 9-3 e).
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PHOTO 12. 2 c
12 - 3 GREASING
Be sure to use the designated grease. Using undesignated grease can cause parts damage.
Once every 3 months, apply greasing to the following portions. For spray grease, use GREASE MATE (PART No. 090-0066).
Gear mesh portion
Torsion Spring portion
Gear mesh portion
PHOTO 12. 3 a
79
PHOTO 12. 3 b
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13. COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
CLEANING THE COIN SELECTOR
Remove and clean smears by using a soft
cloth dipped in water or diluted chemical detergent and then squeezed dry.
Never apply machine oil, etc. to the Coin
Selector.
After cleaning the Coin Selector, insert a
regular coin in the normal working status and ensure that the Selector correctly functions.
The coin selector should be cleaned once every 3 months. When cleaning, follow the procedure below:
1
Turn the power for the machine OFF. Open the coin chute door.
Remove the coin selector from the coin chute door.
2
Open the gate and dust off by using a soft brush
3
(made of wool, etc.).
Remove and clean smears by using a soft cloth
4
dipped in water or diluted chemical detergent and then squeezed dry.
Remove the CRADLE.
5
When removing the retaining ring (E ring), be very careful so as not to bend the rotary shaft.
6
Remove stain from the rotary shaft and shaft receiving portions by wiping off with a soft cloth, etc.
7
After wiping off as per above, further apply a dry cloth, etc. to cause the coin selector to dry completely.
GATE
FIG. 13 a
CRADLE
FIG. 13 b
COIN INSERTION TEST
Once every month, when performing the Coin SW Test, simultaneously check the following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the Cashbox correctly?
Is the coin rejected when inserted while keeping the Reject Button pressed down?
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Insert a coin while keeping the Reject But­ton pressed down and check if it is rejected.
COIN METER
FIG. 13 c
DESCRIPTION
S-10 US $1 COIN MECH RIGHT
S-7 US 25c COIN MECH LEFT
SCREW TRILOBULAR
CLAMP SCREW
HINGE SCREW
COVER PLATE
LOCK SINGLE BIT
DOUBLE FRAME
METAL CASHBOX
ENCLOSURE W/CHUTE
CLAMP UK 5/8" CABINET
KEYHOOK
WASHER INTERNAL TOOTH 3/4"
BASE PLATE ASSEMBLY
LAMP WEDGE BASE 6 VOLT
SPRING, E/R BUTTON
LAMPHOLDER
E/R BUTTON US $1 COIN RIGHT
E/R BUTTON US 4x25c/$1 LEFT
SCREW,FLAT HEAD M/S
MICROSWITCH ASSEMBLY
NUT KEPS #8-32 X 5/16 HEX
REJECT FLAP
REJECT BEZEL, NYLON
BUTTON BEZEL, NYLON
ADJUSTER, COIN
BRACKET, MICROSWITCH
REJECT CUP BASE PLATE
KEP NUT
MICROSWITCH, BLACK - MED.
CLIP, SNAP-ON
COVER, PLASTIC
MINI DOOR W/DBV C/O
MINI DOOR 2 ENTRIES
SCREW, PAN HEAD
SLEEVE, SNAP-ON
ELASTIC SNAP NUT
BRACKET, COVERSIDE
BRACKET, LAMPSIDE
WGD15-2110-01
2 ENTRIES WITH BILL
OVER/UNDER MINI DOOR
VALIDATOR BOTTOM DOOR
W.G. PART #
812-4150-011
812-4050-011
890-1002-00
#
& SPECIAL ENCLOSURE
3
2
1
20
16
890-1003-00
890-1017-00
890-1019-00
890-1300-00
6
5
4
15
891-0514-00
025X3711-001
8
7
21
19
025X3712-001
891-0509-162
111210
9
22
4
8
891-0100-4016
891-1008-107
891-0547-00
14
13
23
13
891-1113-03
891-1113-011
891-1117-00
17
16
15
3
891-1118-00
891-1121-00
891-1311-16
20
19
18
9
891-1312-16
891-1109-16
020X1877-005
23
22
21
4
10
890-1007-00
891-2216-16
890-1206-02
24
24B
24A
8
891-1107-00
24C REJECT CUP SIDE PLATE891-1105-01
24E
24D 891-1106-00
11
891-1110-00
891-1116-16
891-1125-00
24H
24G
24F
892-1002-07
892-1002-08
892-1002-09
24L
24K
24J
892-1002-11
891-0604-16
891-0614-16
26
25
24M
892-1002-01
892-1002-021
892-1002-10 BRACKET, HOLD DOWN
29
28
27
25
12
WWW.WGEC.COM
18
WELLS-GARDNER
2701 N. KILDARE CHICAGO, IL 60639
1-800-336-6630
ELECTRONICS CORPORATION
17
28
24
26
6
14
A
E
27
5
2 1
7
5
29
81
D
F
B
C
J
L
K
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M
H
G
5
Guardian Hasp
30-2400-200
Tom Happ Ph: 847-593-6161 ext. 107
tom.happ@happcontrols.com Fx: 847-956-2091
Happ Controls, 106 Garlisch Drive, Elk Grove, IL 60007
Visit our website http://www.happcontrols.com
www.seuservice.com 82
OPTIONAL DOLLAR BILL ACCEPTOR
THE COIN DOOR ASSEMBLY USED ON WAVERUNNER GP COMES EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR THIS APPLICATION.
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATOR(S):
FORWARD-MOST Mars 2000 series HOLE POSITION
**42-1155-00 MARS VALIDATOR $1, 2, 5 300 CAP
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series upstacker. A 2000 series stacker can be added by simply remov­ing the cut-out plate. This one entry door can be ordered through Happ Controls or one of Happ Controls authorized distributors. The part number is 40-6000-10EX. The Mars stacker can be obtained through an autherized Mars distibutor.
Note: Your game may have either Happ Controls Coin Door Assembly or the Wells Gardner Coin Door Assembly (not shown).
**Happ part number
Security Locking Bar/Bracket Set Part No.# 999-0966
Modified Cash Box (For use when DBA installed) Part No. # 999-1106
Plastic Cash Box - Full Size Part No. # 999-1177
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14. PROJECTOR
Since the Projector has been adjusted at the time of shipment, avoid making further adjustments without good reason.
The Projector is subject to color deviation due to Convergence deviation caused by the geomagnetism at the installation location and peripheral magnetic field. After the installation of machine, and before commencing operation, check for Convergence deviation and if deviated, make adjustments.
Projector adjustments are stored. Due to distortion or color deviation in the TEST mode, if an adjustment is necessary, use the Remote Control to make adjustments.
14 - 1 CLEANING THE SCREEN
Since the Projector screen is susceptible to damage, pay careful attention to its handling. When cleaning, refrain from using water or volatile chemicals.
When the screen surface becomes dirty with dust, etc., clean it by using a soft cloth such as gauze. When water, and volatile chemicals such as benzine, thinner, etc., spill on the screen surface, it may be subject to damage, therefore, do not use them. Also, since the surfaces are susceptible to damage, refrain from rubbing them with a hard material or using a duster.
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FIG. 14. 1
14 - 2 ADJUSTMENT OF TOSHIBA PROJECTOR
SETTING THE INTERFACE
In this product, set to INPUT LEVEL: 0.7V and IMPEDANCE: 75. Failure to
observe this can cause CRT membrane to burn or Shutdown device to function resulting in power off.
The Projector's Connector Panel contains the Interface setting SW.
REMOTE CONTROL BUTTONS
When adjusting the Projector, direct the Remote Control's light emitting portion towards the Projector Screen.
MODE (mode selection)
TEST (adjust/normal shift)
R. G. B. (color selection)
POSITION (to select the position)
WINNER LAMP
AC100-120V
AC IN
AC100-120V
~
~
RGB IN
TEST MODE WRITING
RBG
POSITION
IMPEDANCE
HIGH
PIC-ADJ
COM
INPUT LEVEL
75
¶
@@
0.7V 1~3V
REMOTE CONTROL LIGHT EMITTING PORTION
P
WRITING (storing the data)
P (automatic color matching)
SET
SET (to decide the selection)
PIC - ADJ (item selection)
ADJUST (adjustment)
ADJUST
85
RESET
SELECT
RESET
SELECT (pattern selection)
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AUTOMATIC COLOR MATCHING
The Projector may be subject to color deviations affected by earth magnetism, the building steel frames, etc. When the Projector is initially installed or the Projector's installation position is changed, have the color matching performed automatically.
1
Keep pressing the P button (red) for approximately 3 seconds to have the ensuing movements performed automatically.
The Projector will shift to the color deviation
SET
P
correction mode from the game mode, with the green cross pattern appearing on the
TEST MODE WRITING
RBG
screen.
POSITION
ADJUST
PIC-ADJ
RESET
SELECT
The cross pattern moves up/down and right/ left to start the movement of searching the cor­rect screen position and inclination.
When the green cross pattern movements are finished, similar detection is performed sequentially in order of red and then blue cross move­ments. After detecting by green, red and blue cross movements, the game mode returns with the color deviation status being corrected.
Although very rarely, the TRY AGAIN error display in red may appear. At this time, press the
P button (red) for approximately 3 seconds. Even after the above operation is repeated, if the error condition still exists, then the display shifts to PLEASE ADJ. In this case, the auto color matching function can not be used. Contact the place of contact herein stated or where the product was purchased from.
If the automatic color matching indicates an error, color matching can manually be performed.
Refer to CONVERGENCE ADJUSTMENT (manual color matching).
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ADJUSTING THE ON-SCREEN CONTRAST
Although the on-screen picture quality has been adjusted at the time of shipment from the factory, the on-screen contrast can be readjusted if desired. When the Game Board is replaced, readjustment may be necessary. Changing the CONTRAST causes the light and shade of the on-screen images to be changed.
1
Press either or PIC - ADJ button.
TEST MODE WRITING
RBG
POSITION
ADJUST
P
SET
PIC-ADJ
RESET
SELECT
Herein, procedure is skipped.
2
PIC-ADJ
PIC-ADJ
SET
CONTRAST
BRIGHTNESS H.POSI V.POSI H.SIZE V.SIZE EXIT
2
Choose CONTRAST by using either
The on-screen menu will have one item in purple and 6 items in white.
PIC - ADJ button.
CONTRAST
BRIGHTNESS H.POSI V.POSI H.SIZE V.SIZE EXIT
3
Press the SET button (to decide selection).
CONTRAST 230
. . . . . . . . . . . . . . . . . . . .
Have CONTRAST dis­played in purple. Since CONTRAST is selected initially, no particular operation is required in this case.
When the selection of the CONTRAST adjustment mode is decided, the adjustment data scale bar appears on the screen.
or
4
Make adjustment by using either or
ADJUST
ADJUST button.
As the Cursor is moved, the adjustment data value changes. Make adjustment so as to obtain the desired on-screen contrast status.
CONTRAST 156
. . . . . . . . . . . . . . . . . . . .
5
WRITING
Press the WRITING button (for storing and finish).
The WRITING display appears and the adjustment data is stored.
WRITING
When discontinuing the adjustment, choose EXIT from the menu at the stage of procedure and press
2
the SET button.
2
To continue adjusting other menu items, repeat procedure ~ . Unless the adjustment data is stored, the data in the adjusted status will be erased at the time the power
4
--
is turned off and the pre-adjustment status will remain when the power is turned on next time.
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ADJUSTING THE SCREEN BRIGHTNESS
Although the on-screen picture quality has been adjusted at the time of shipment from the factory, readjustment can be made if desired. When the Game Board is replaced, readjustment may be necessary. Changing the BRIGHTNESS causes the brightness of the on-screen images of black portions to be changed.
1
Press either or PIC - ADJ button.
TEST MODE WRITING
RBG
POSITION
ADJUST
P
SET
PIC-ADJ
RESET
SELECT
PIC-ADJ
PIC-ADJ
SET
CONTRAST
BRIGHTNESS H.POSI V.POSI H.SIZE V.SIZE EXIT
2
Choose BRIGHTNESS by using either or PIC
The on-screen menu will have one item in purple and 6 items in white.
- ADJ button.
CONTRAST
BRIGHTNESS
H.POSI V.POSI H.SIZE V.SIZE EXIT
3
Press the SET button (to decide selection).
Have the BRIGHTNESS displayed in purple.
When the selection of the BRIGHTNESS adjustment mode is decided, the adjustment data scale bar appears on the screen.
BRIGHTNESS 128
. . . . . . . . . . . . . . . . . . . .
ADJUST
Make adjustment by using either
4
button.
or ADJUST
As the Cursor is moved, the adjustment data value changes. Make adjustment so as to obtain the desired on-screen brightness status.
BRIGHTNESS 156
. . . . . . . . . . . . . . . . . . . .
WRITING
5
Press the WRITING button (for storing and finish).
The WRITING display appears and the adjustment data is stored.
WRITING
When discontinuing the adjustment, choose EXIT from the menu at the stage of procedure and press
2
the SET button.
To continue adjusting other menu items, repeat procedure ~ .
2
4
Unless the adjustment data is stored, the data in the adjusted status will be erased at the time the power
is turned off and the pre-adjustment status will remain when the power is turned on next time.
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ADJUSTING THE ON-SCREEN DISPLAY POSITION
Although the on-screen display position (H. POSI, V. POSI) has been adjusted at the time of shipment from the factory, readjustment can be made if desired. When the Game Board is replaced, readjustments may be necessary.
1
Press either or PIC - ADJ button.
TEST MODE WRITING
RBG
POSITION
ADJUST
P
SET
PIC-ADJ
RESET
SELECT
PIC-ADJ
PIC-ADJ
SET
CONTRAST
BRIGHTNESS H.POSI V.POSI H.SIZE V.SIZE EXIT
2
Choose H. POSI or V. POSI by using either or
The on-screen menu will have one item in purple and 6 items in white.
PIC ADJ button.
CONTRAST BRIGHTNESS
H.POSI
V.POSI H.SIZE V.SIZE EXIT
Press the SET button (to decide selection).
3
Have the H. POSI or V. POSI displayed in purple. The Figure shows the status in which H. POSI is selected.
When the selection of the H. POSI or V. POSI is decided, the adjustment data scale bar appears on the screen.
H.POSI 128
. . . . . . . . . . . . . . . . . . . .
4
ADJUST
Make adjustment by using either button.
or ADJUST
As the Cursor is moved, the adjustment data value changes.
When making adjustments in vertical directions, also use either
or
ADJUST button.
WRITING
H.POSI 156
. . . . . . . . . . . . . . . . . . . .
Press the WRITING button (for storing and finish).
5
Make adjustment so as to obtain the desired on-screen position status.
The WRITING display appears and the adjustment data is stored.
WRITING
When discontinuing the adjustment, choose EXIT from the menu at the stage of procedure and press
2
the SET button.
4
To continue adjusting other menu items, repeat procedure ~ .
2
Unless the adjustment data is stored, the data in the adjusted status will be erased at the time the power
is turned off and the pre-adjustment status will remain when the power is turned on next time.
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ADJUSTING THE SCREEN SIZE
Although the on-screen size (H. SIZE, V. SIZE) has been adjusted at the time of shipment from the factory, readjustment can be made if desired. When the Game Board is replaced, readjustments may be necessary.
1
Press either or PIC - ADJ button.
TEST MODE WRITING
RBG
POSITION
ADJUST
P
SET
PIC-ADJ
RESET
SELECT
PIC-ADJ
PIC-ADJ
SET
CONTRAST
BRIGHTNESS H.POSI V.POSI H.SIZE V.SIZE EXIT
2
Choose H. SIZE or V. SIZE by using either
The on-screen menu will have one item in purple and 6 items in white.
PIC - ADJ button.
CONTRAST BRIGHTNESS H.POSI V.POSI
H.SIZE
V.SIZE EXIT
3
Press the SET button (to decide selection).
Have the H. SIZE or V. SIZE displayed in purple. The Figure shows the status in which H. SIZE is selected.
When the selection of the H. SIZE or V. SIZE adjustment mode is decided, the adjustment data scale bar appears on the screen.
or
H.SIZE 128
. . . . . . . . . . . . . . . . . . . .
Make adjustment by using either or ADJUST
4
ADJUST
button.
As the Cursor is moved, the adjustment data value changes.
When making adjustments in vertical directions, also use either
or
button.
WRITING
H.SIZE 156
. . . . . . . . . . . . . . . . . . . .
Press the WRITING button (for storing and finish).
5
Make adjustment so as to obtain the desired on-screen position status.
The WRITING display appears and the adjustment data is stored.
WRITING
When discontinuing the adjustment, choose EXIT from the menu at the stage of procedure and press
2
the SET button.
To continue adjusting other menu items, repeat procedure ~ .
2
4
Unless the adjustment data is stored, the data in the adjusted status will be erased at the time the power
is turned off and the pre-adjustment status will remain when the power is turned on next time.
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CONVERGENCE ADJUSTMENT (manual color matching)
To avoid circuitry malfunctioning due to electrical load increase, never utilize CONVERGENCE ADJUSTMENT (Line Convergence Adjustment in particular) for adjusting screen size changes.
There is no means to restore the Convergence Adjustment data once stored, to its original state. To avoid changing the screen size by erroneously using convergence adjustment, do not perform the green Line Convergence Adjustment.
As such, be sure to perform the adjustment work from this page onward by the Technical staff and the location's Maintenance Personnel who are well versed in such adjustment work. In the Static Convergence Adjustments, if satisfactory adjustments can not be performed, do not make another convergence adjustments inadvertently. Contact the office herein stated or where the product was purchased from.
STOP
IMPORTANT!
To avoid making the adjustment work ineffective, do not press the RESET
button during adjustment.
To discontinue adjustment work, keep pressing the TEST button for
approximately 3 seconds at the stage before storing the adjustment data by pressing the WRITING button.
Should the screen be abnormally disturbed by noise due to static electricity,
etc., turn the power off without storing the adjustment data.
Pressing the or PIC - ADJ button
in the Convergence Adjustment mode status will display the Adjustment Menu shown right. Do not utilize this
ADJUST MODE
Adjustment Menu as this is the one applied at the factory.
Adjusting this menu causes the Customer's adjustment range to be deviated.
SUB VSIZE SUB HSIZE SUB BRIGHT EXIT
Should the menu shown right be displayed by mistake, first choose
Adjustment menu used in the factory.
EXIT by using either or PIC ­ADJ button and then press the SET button.
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