Sega VirtuaTennis 3 061213 User Manual

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VT3_PS3_MNLGUTS.qxp 2/5/07 9:09 PM Page 1

PLAYSTATION®3

US MANUAL

VIRTUA TENNIS™ 3

FEB 5

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Thank you for purchasing Virtua Tennis™ 3. Please note that this software is designed for use with the PLAYSTATION®3 computer entertainment system. Be sure to read this software manual thoroughly before you start playing.

CONTENTS

Getting Started . . . . . . . . . . . . . . . . . . 2

Controls . . . . . . . . . . . . . . . . . . . . . . . . 4

Starting the Game . . . . . . . . . . . . . . . . 9

World Tour . . . . . . . . . . . . . . . . . . . . . . 11

Tournament . . . . . . . . . . . . . . . . . . . . . 17

Exhibition . . . . . . . . . . . . . . . . . . . . . . . 18

Court Games . . . . . . . . . . . . . . . . . . . . 20

Player Introductions . . . . . . . . . . . . . . . 21

Courts . . . . . . . . . . . . . . . . . . . . . . . . . 24

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GETTING STARTED

Using the SIXAXIS™ wireless controller (for PLAYSTATION®3)

PLAYSTATION®3 system front

Starting a game: Before use, carefully read the instructions supplied with the PLAYSTATION®3 computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information.

Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the Virtua Tennis™ 3 disc with the label facing up into the disc slot. Select the icon for the software title under

[Game] in the PLAYSTATION®3 system’s home menu, and then press the Sgbutton. Refer to this manual for information on using software.

Quitting a game: During gameplay, press and hold down the PS button on the wireless controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.

Hint To remove a disc, touch the eject button after quitting the game.

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* The L3 and R3 buttons function when the sticks are pressed.

Note: To use the controller, you must first register or “pair” the controller with the PLAYSTATION 3 system and assign a number to the controller. For details, refer to the instructions supplied with the system.

Saved data for PLAYSTATION®3 format software

Saved data for PLAYSTATION 3 format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.

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CONTROLS

The following controls are used in this game. Please note that all explanations assume A Type configuration. Configuration can be changed via Options (p.10) and the Pause Menu (p.19).

 

MENU CONTROLS

GAME CONTROLS

left stick /

CV Highlight menu item

Move player/Aim/Aftertouch

directional buttons

ZX Change option

 

gSbutton

 

 

Select/Open menu

Top spin shot

gAbutton

 

 

Cancel/Exit menu

Top spin shot

gDbutton

 

 

Cancel/Exit menu

Lob shot

gFbutton

 

 

Not Used

Slice shot

SELECT button

 

 

Not Used

Toggle viewpoint

tQ/ tEbutton

 

 

Not Used

Instruct COM partner

START button

 

 

Open Main Menu

Pause game

By selecting D Type configuration, you can add a new dimension to your gameplay by using the motion sensing function of the SIXAXIS™ wireless controller (for PLAYSTATION®3). To move the player around the court, simply tilt the controller left, right, forwards and backwards in the direction you wish to run. You can also deliver a number of hard hitting shots by using the controller in a similar fashion to a tennis racket. Swing the controller horizontally left or right for a top spin shot, vertically down for a slice shot, or vertically up for a lob shot.

VIEWING THE GAME SCREEN

Player/COM

 

 

 

 

 

 

 

 

 

 

 

Player/COM

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Information

 

 

 

 

 

 

 

 

 

 

 

Information

 

 

 

 

 

 

 

 

 

 

 

 

Name

 

 

 

 

 

 

 

 

 

 

 

Name

 

Play Style

 

 

 

 

 

 

 

 

 

 

 

Play Style

 

Match Count

 

 

 

 

 

 

 

 

 

 

 

Match Count

 

(Games and Sets won)

 

 

 

 

 

 

 

 

 

 

 

 

Points

 

 

 

 

 

 

 

 

 

 

 

 

Serve Speed

Press the SELECT button to switch between Court Cam (default) and Player Cam. Court Cam offers a TV Gantry view of the action from 45° above the court. Player Cam shows a court level view over the shoulder of the player.

Player Cam View

BASIC TECHNIQUES

SERVING

1Use the left stick or directional buttons to set your start position

and press a shot button to begin the Serve Gauge.

2Hold the left stick or directional buttons in the direction you wish to serve. Take care as holding it too long will cause the ball to fault.

3Press the shot button again so that the Serve Gauge stops on Max. The closer it is to Max, the stronger the serve will be.

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RETURNING SHOTS

1 Approach the ball

As the ball is returned by your opponent, try to anticipate where it will arrive in your own court and run quickly to that position. Your shot type and footing will vary depending on your position relative to the ball.

2 Press the Shot Button

Press the shot button to start your swing. The length of time between starting your swing and hitting the ball will determine the shot's power. Additionally, the shot type will vary depending on the shot button used (see Shot Types).

3 Set the Direction

After pressing the shot button, use the left stick or directional buttons to determine the shot’s direction.

The direction will become more extreme the longer you hold the buttons.

SHOT TYPES

Top Spin (Regular Shot)

Press the gS/ gAbutton for a regular shot applying top spin.

Slice (Defensive Shot)

Press the gFbutton for a slice shot when you’re in a tight spot. The speed is slow, but gives you time to regain your footing.

Lob

Press the g,Dg+SgFor g+AgFbuttons for a lob shot that goes straight over your opponent's head when they're near the net.

HITTING HARD SHOTS

1Aim for the peak of the bounce

By aiming for the ball while

at the peak of its bounce (high shot point), you can return it with greater force.

Lob

Top Spin

Slice

2Anticipate the ball’s arrival and swing early

Position yourself where the ball will arrive and start your swing early to build a more powerful shot. Be careful, for if you fail to predict the ball’s arrival correctly your shot will be weak.

Good. A well-anticipated ball is

Bad. Poor anticipation leads to

met by a powerful swing.

a weak return or missed shots.

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