Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies
that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control
Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered.
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to
replace or repair the defective part during the warranty period. For Warranty claims, contact your
Sega Distributor.
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other
warranties expressed or implied. Under no circumstance shall it extend beyond the period of time
listed above.
TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL
GENERAL PRECAUTIONS
1. PRECAUTIONS TO BE HEEDED FOR OPERATION
2. NAME OF PARTS
3. ACCESSORIES
4. ASSEMBLY AND INSTALLATION
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE
6. CONTENTS OF GAME
7. EXPLANATION OF TEST AND DATA DISPLAY
7-1 POWER SUPPLY UNIT AND COIN METER
7-2 TEST MODE
7-3 MEMORY TEST
7-4 T.G.P. TEST
7-5 INPUT TEST
7-6 OUTPUT TEST
7-7 SOUND TEST
7-8 C.R.T. TEST
7-9 GAME ASSIGNMENTS
7-10 COIN ASSIGNMENTS
7-11 VOLUME SETTING
7-12 BOOKKEEPING
7-13 BACKUP DATA CLEAR
8. MAINTENANCE OF MECH UNIT
8-1 ADJUSTMENT AND REPLACEMENT OF SWING VOLUME
8-2 GREASING
9. COIN SELECTOR
10. PROJECTOR
10-1 CLEANING THE SCREEN
10-2 MITSUBISHI MONITOR
11. REPLACEMENT OF FLUORESCENT LAMP AND LAMPS
11-1 REPLACEMENT OF FLUORESCENT LAMP
12. PERIODIC INSPECTION TABLE
13. TROUBLESHOOTING
13-1 REPLACEMENT OF FUSES
14. GAME BOARD
14-1 REMOVING THE IC BOARD
14-2 COMPOSITION OF THE GAME BOARD
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and
popular amusement products to the world market. This Owners Manual is intended to provide
detailed descriptions together with all the necessary installation, game settings and parts ordering
information related to the SEGA WATER SKI, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical
personnel should under no circumstances touch the interior system. Should the need arise, contact
our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA)
Customer Service
45133 Industrial Drive
Fremont, CA 94538
Phone 650-802-1750
Fax650-802-1754
7:30 am - 4:00 pm, Pacific Standard Time
Monday thru Friday
1
General Precautions
Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or
table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the
manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked
by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the
manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company . For products intended
to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to
insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the
grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point
where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the
product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged;
b) If liquid has been spilled, or objects have fallen into the product;
c) If the product has been exposed to rain or water;
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation;
e) If the product has been dropped or damaged in any way;
f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may
result in fire, electric shock, or other hazards.
2
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommen-
dations. Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
I
NSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG
rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This
device may not cause harmful interference, and (2) this device must accept any interference received, including interference
that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
U
®
L
5K92
AMUSEMENT MACHINE
3
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
This product allows the game to be played by operating the SKATE BOARD. In order to prevent
accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not,
the cabinet can move and cause an accident.
Check to see if hazard
preventive parts are
damaged or omitted.
Operating the product
with the hazard preventive parts as is left in an
irregular status will
cause accidents.
Do not put any heavy item on this product. Placing any heavy item on the
product can cause a falling down accident or parts damage.
Do not climb on the product. Climbing on the product can cause falling
down accidents. To check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are 508.5
To avoid electric shock, short circuit and or parts damage, do not put the
following items on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/
containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the
potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit the
others and result in injury or trouble.
4
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the
visitors and players.
To avoid injury and accidents, those who fall under the following catagories are
not allowed to play the game.
> Intoxicated persons.
> Pregant women or those who are in the likelihood of pregnancy.
> Those who need assistance such as the use use of apparatus when walking.
> Those who have high blood pressure or a heart condition.
> Those who have experienced muscle convulsion or loss of conciousness when
exposed to intensive light stimulus due to watching television, playing video
games or water surface flickering.
> Persons susceptible to motion sickness.
> Persons whose actions runs counter to the product’s warning displays.
The player should be able to get on the
skate board and hold on firmly to the
safety bar. To avoid falling down accidents,
instruct those who are shorter than 51
inches not to play, as the height of the
saftey bar is approximately 51 inches.
Instruct those who
wear high heel shoes to
refrain from playing the
game by explaining that
playing game with highheeled shoes is very
likle to cause potentially hazardous situation.
To avoid injury from potential falling
down accidents, be sure to that only
one person is allowed to play at a time.
Do not allow players to put any
heavy items or beverages on the
product. Falling items can cause
accidents and spilled beverages
can cause electric shock.
To avoid electric shock and short circuit, do not allow customers to put hands
and fingers or extraneous matter in the openings of the product or small openings in or around the doors.
To avoid falling down and injury resulting from falling down, immediately stop the
customer’s leaning against or climbing on the product, etc.
To avoid electric shock and short circuit, do not allow the customers to unplug
the power plug without justifiable reason.
5
Instruct the player to hold firmly to the Saftey Bar during game. Caution
the customers who are most likely to cause injury by playing without
holding the Safety Bar, for example.
To avoid injury, do not allow
persons other than the player
access to the mechanism base
during game play.
Instruct the player to play by
standing on both feet. Standing
on one leg to play can cause
injury.
Instruct the player not to put
baggages, etc. on the mechanism
base to avoid damaging such
items.
Immediately stop violent acts such
as hitting and kicking the product.
Such violent acts can cause parts
to be damaged or falling down,
resulting in injury due to fragments
and falling down.
Regarding this product, the
weight of the player is limited to
330 lbs. To avoid machine damage and injury due to machine
damage, playing by those who
are as heavy as 330 lbs. or
heavier is strictly prohibited.
6
2 . NAME OF PARTS
GAME SPECIFICATIONS
DURING SHIPPING
REAR CABINET
PTV
PTV BASE/BILLBOARD
BILLBOARD
REAR CABINET
PTV
PTV BASE
WHEN ASSEMBLED
WIDTHLENGTHHEIGHT
All measurements are in inches
63” X 70” X 58”
55” X 37.5” X 77”
54” X 48” X 43.5”
46” X 18” X 12”
53” X 60.25” X 48”
46” X 22” X 67”
47” X 41” X 31.5”
53” X 108” X 90”
7
WEIGHT
1525 LBS.
675 LBS.
462 LBS.
387 LBS.
33 LBS.
416 LBS.
263 LBS.
159 LBS.
871 LBS.
3 . ACCESSORIES
4 A slow blow
2 A slow blow
2@5 A slow blow
7 A slow blow
8
4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a
complex machine, erroneous assembling may cause damage to the
machine, or malfunctioning to occur.
When assembling, be sure to perform work by plural persons.
Depending on the assembly work, there are some cases in which
performing the work by a single person can cause personal injury or
parts damage.
When carrying out the assembly work, follow the procedure in the following 6-item sequence:
1
ASSY OF PTV
2
WIRING CONNECTIONS BETWEEN CABINETS
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
POWER SUPPLY
4
5
TURNING POWER ON
ASSEMBLING CHECK
6
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width
across flats are required for the assembly work.
ASSY OF PTV
1
When installing the billboard, it is difficult to carry out work by one
person. To perform work properly and safely, be sure work is performed by at least two people.
To perform work safely and securely, be sure to prepare a step
which is in a secure and stable condition. Not using a step or using
an unstable step can cause a violent falling down accident.
9
By using the specified screws, secure the 2 Mask Holders t o the Projection Display ceiling.
1
(Fig. 4.1a)
Insert the TV Mask from the underside as shown and secure with a total of 6 screws.
2
3
While supporting the Billboard by 2 persons, another person using a step is to insert the Billboard Connector into the Terminal Board of Projection Display ceiling. (Fig. 4.1b)
4
Insert the Billboard From the front as shown and secure with 2 screws (Fig. 4.1a)
BILLBOARD
SCREW (2), M5x16
w/flat & spring washers, black
BILLBOARD’S Connector
MASK HOLDER
FLA T HEAD SCREW
M4x14 (2) for each
TV MASK
SCREW (4), M5X20
w/flat & spring washers
PROJECTION DISPLA Y
SCREW (2), M5x25
One each on both sides
using flat washer, chrome
PTV BASE
FIG. 4.1a
FIG. 4.1b
10
In order to prevent accidents during assembly
5
work, have all of the leg adjusters of the PTV
Base make contact with the surfaces to secure
the PTV Base.
6
Mount the assembled PTV on the PTV Base.
After mounting the PTV, move it to the rear part
of the PTV Base. When performing this work, be
sure to use 4 or more persons.(Fig. 4.1c)
Fig. 4.1c
7
Connect the wires wired to the PTV Base to the PTV Connector Panel. Insert the wiring connectors, each of
which wire covering is red, green, and blue, to the corresponding one of R.G.B. terminals as per connector
panel display inside the PTV, and insert the remianing wire connector to the SYNC terminal. The
connector’s insertion angle is predetermined. Inserting the connector in a forcible manner will damage the
connector. Check for the correct inserting direction and then insert the connector. After insertion of the
connector, turn the connector’s ring clockwise to lock the connection.
Fig. 4.1d
The connector panel has 3p white connector in addition to the connectors displayed as R.G.B. and SYNC.
8
Connect the wiring coming from the PTV Base power supply unit to the 3p white connector.
11
Temporarily fasten the PTV Holders to the PTV
9
Base with a screw for each Holder (Fig. 4.1e)
Fig. 4.1e
PTV HOLDER
TRUSS SCREW
(1) for each M5x25,
chrome
Secure the Front Panel to the front of the PTV
10
with 4 screws. At this time, by using the underside 2 screws, tighten together with the PTV
Holder.
(Fig. 4.1f)
TRUSS SCREW
(4) chrome M5x25, using
flat washer
Fig. 4.1f
FRONT PANEL
Tighten together with the
PTV Holder
12
WIRING CONNECTIONS BETWEEN THE CABINETS
2
Fig. 4.2a
Install the ASSY TUBE to the Front Cabinet which is assembled as per 1 and the Rear Cabinet, and perform wiring
connection in between both cabinets.
1
The ASSY TUBE’s box side is to the Front Cabinet.
Connect all of the wiring connectors coming from
the Front Cabinet and the box side wiring connectors. Be sure to connect the connectors of identical
color and number of pins.
Connect all of the Rear Cabinet side Wiring
3
Connectors and ASSY Tube Wiring Connectors.
Ensure that connectors of identical color and
number of pins are connected with each other.
Secure the box to the Front Cabinet with 4 screws.
2
at this time, be very careful so that wires are not
caught and damaged.
(Fig. 4.2b)
By using the 4 screws, secure the ASSY Tube
4
Plate parts to the Rear Cabinet. At this time, use
care so that wirings are not caught and damaged.
(Fig. 4.2c)
13
3
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters come into contact with the surface, the Cabinet
can move of itself, causing an accident.
This machine has 8 each of casters and adjusters (FIG. 3. 2 a). When the installation position is determined, cause
the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be
raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
1
Cause all of the leg adjusters to make contact
2
with the floor. By using a wrench, make
adjustments in the height of the leg adjusters to
ensure that the machine's position is level.
After making adjustments, fasten the leg
3
adjuster nut upward and secure the height of the
leg adjuster.
Fig. 4.3a
Fig. 4.3b
14
Depending on the floor surface status of the installation location, the Rear Cabinet may move of itself. As
4
shown, the NON-SLIP SHEET is attached to the back side of the CUATION MAT. Ensure that the Adjuster is
installed in the manner to match the position of NON-SLIP SHEET
After maiking adjustements, fasten the adjuster nut upwards and secure the height of the adjuster
5
FASTEN UPWARDS
1/4” INCH
LEG ADJUSTER
15
4
The AC unit is mounted on the left side of Front Cabinet DX. The AC Unit incorporates the Main SW, Earth Terminal and Inlet. Firmly insert the Power Plug into the Socket Outlet and the other side of the plug to the Inlet. Turn the
Main SW ON to turn power ON.
1
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage,
etc.). If exposed, they can be caught and are susceptible to damage.
If damaged, the cord can cause an electric shock or short circuit.
Ensure that the wiring position is not in the customer's passage way
or the wiring has protective covering.
Ensure that the Main SW is OFF.
Fig. 4.4a
16
5
To turn power on, turn the AC Unit’s Main SW on.
The Billboard’s Fluorescent Lamp lights up and images will be outputted on the projector. The lamps on the right
sides of the Coin Chute Tower alternate lighting up by halves.
Background music (BGM) is outputted during ADVERTISE from the speaker. However, this BGM is not emitted if
“No BGM output during ADVERTISE” is set. Since the Skate Board is locked unless the game is started, it can not be
moved in the right/left directions.
TURNING POWER ON
17
4
<ROM>
IC 15 GOODIC 16 GOOD
IC 11 GOODIC 12 GOOD
IC 9 GOODIC 10 GOOD
IC 7 GOODIC 8 GOOD
IC 5 GOODIC 5 GOOD
<RAM>
IC 58 GOOD IC 54 GOOD IC 72 GOOD IC 78 GOOD
IC 63 GOOD IC 71 GOOD
IC 79 GOOD IC 73 GOOD
IC 109 GOOD IC 101 GOOD
IC 116 GOOD IC 114 GOOD IC 115 GOOD IC 113 GOOD
IC 95 GOOD IC 87 GOOD
IC 86 GOOD IC 94 GOOD IC 100 GOOD
IC 12 GOOD IC 10 GOOD IC 11 GOOD IC 9 GOOD
IC 110 GOOD IC 102 GOOD IC 95 GOOD IC 88 GOOD
IC 111 GOOD IC 103 GOOD IC 97 GOOD IC 89 GOOD
IC 82 GOOD IC 75 GOOD IC 68 GOOD IC 60 GOOD
IC 61 GOOD IC 69 GOOD IC 76 GOOD IC 83 GOOD
IC 81 GOOD IC 55 GOOD IC 54 GOOD
ASSEMBLING CHECK
MEMORY TEST
PRESS TEST BUTTON TO EXIT
INPUT TEST
Selecting the MEMORY TEST on the test mode menu screen
causes the on-board memory to be tested automatically. The
game board is satisfactory if the display beside each IC No.
shows GOOD.
SLIDE80H
PITCH LEFTOFF
PITCH RIGHTOFF
SELECT (UP)OFF
SETOFF
SELECT (DOWN)OFF
COIN CHUTE#1OFF
COIN CHUTE#2OFF
SERVICEOFF
TESTOFF
PRESS TEST BUTTON TO EXIT
OUTPUT TEST
SELECT LAMP (UP)OFF
SET LAMPOFF
SELECT LAMP (DOWN) OFF
SLIDE LOCKOFF
Selecting the INPUT TEST on the menu screen in the test
mode to display the screen on which each SW and Volume is
tested. Press each switch. (To check the Coin SW, insert a
Coin from the inlet with the Coin Chute Door being opened.)
If the display beside each switch is ON, the switch and wiring
connection are satisfactory. Check the display of each Volume
value. The Volume could have an irregularity caused by
differences between machines and vibration during transportation. Set the Volume values by referring to Section ?
In the output test mode, carry out lamp test to ascertain that
each lamp lights up satisfactorily.
>EXIT
PRESS TEST BUTTON TO EXIT
18
8
8
8
8
8
8
7
7
7
7
7
7
7
7
7
2
2
2
2
2
2
2
2
2
SOUND TEST
NO:( 0 )
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
In the TEST mode, selecting SOUND TEST causes the
screen, on which sound related BD and wiring connections are tested, to be displayed. be sure to check if the
sound is satisfactorily emitted from each of speaker and
the sound volume is appropriate.
C.R.T. TEST 1/2
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
C.R.T. TEST 2/2
In the TEST mode menu, selecting C.R.T. TEST allows the
screen (on which the projector is tested) to be displayed.
Although the projector adjustments have been made at the
same time of shipment from the factory, color deviation,
etc., may occur due to the effect caused by geomagnitism,
the location building’s steel frames and other game machines in the periphery. By watching the test mode screen,
make judgement as to whether an adjustment is needed. If it
is neccessary, adjust the projector by refering to Section 9.
PRESS TEST BUTTON TO CONTINUE
Perform the above inspections also at the time of monthly inspection.
19
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from
the power supply. Moving the machine with the plug as is
inserted can damage the power cord and cause a fire or electric shock.
When moving the machine on the floor, retract the Adjusters
and ensure that Casters make contact with the floor. During
transportation, pay careful attention so that Casters do not
tread power cords. Damaging the power cords can cause an
electric shock and/or short circuit.
When lifting the cabinet, be sure to hold the catch portions or
bottom part. Lifting the cabinet by holding other portions can
damage parts and installation portions, due to the empty
weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury
20
6 . CONTENTS OF GAME
The following explanations apply to the case the product is functioning statisfactorily. Should there be any moves
different from the following contents, some sort of faults may have occurred. Immmediatly look into the cause of
the fault and eliminate the cause thereof to ensure satisfactory operation
HOW TO PLAY
Put your feet on the Foot Controller.
1
Facing the Projector screen, the Coin Chute Tower is on the right-hand side. Insert one play worth of coins to
2
have the Character selection screen appear. Up to 9 credits can be counted at one time. Coins inserted after
counting 9 credits are not counted, nor returned
.
In the Character selection mode, the on-screen player character is selected. Press either of the Panel’s left/right
3
blue Select Buttons to select the desired player and press the center Red Button to decide. Four Characters are
available for selection.
The Course Select Mode follows the character
4
select/SET. As in the Character Select, press
either of the left/right Blue Buttons to select a
course and decide the selection by pressing the
Center Red Button. The Courrses available for
selection are 3 types.
PALM BEACH for Beginners
This course represents the image of a southwestern
resort.
PAU-PAU RIVER for Advanced players
Represents the jungle course as in the Amazon.
WHALE PARK for Expert players
A water course in an amusement park.
21
In the Character Select Mode and Course Select Mode, the remaining time for selection is displayed on the upper
5
right-hand portion of the screen. Failing to press the Select Button within the time limit cuases “TAKUTO” and
PALM BEACH to be automatically selected for the character and the course (for beginers) respectively.
In the Character Select Mode and Course Select Mode, the remaining time for selection is displayed on the upper
6
right-hand portion of the screen. Failing to press the Select Button within the time limit cuases “TAKUTO” and
PALM BEACH to be automatically selected for the character and the course (for beginers) respectively.
> Sliding the Foot Controller left/right cuases the on-screen player to turn left/right so as to correspond to the Controller movement.
> At the Ramp, jump by moving the Foot pedal with heels up. Taking off at the end of the Ramp will extend the flying
(jump) distance.
> While jumping, jump action can be determined by moving the Foot Pedal.
> Jump Action commands are as follows.
*LP: Left foot pitch
*RP: Right foot pitch
*LS: Left slide
*RS: Right slide
*+: Continuous input
*&: Simultaneous input
22
A gate is provided in between the courses.Passing the gate within the time limit allows the remaining time to be
7
extended and game play to continue.
At the Ramp, jump with Foot Pedal’s heels up. while jumping, use the Foot Controller to cuase the jump action to
8
be activated. Depending on the jump flight distance and the type of jump action, the points the player can earn
will be variable. The points awarded to the player will affect the after-course finish ranking.
When remaining time limit elapses while the player is in the middle of the course, or when he finishes the
9
course, the game is over. At the time of finishing the course, the ranking and the level will be determined on the
points earned by the jump action. If the ranking position is 100th or higher, the player can enter his name.
TIME
PALM BEACH
After finishing the game, the Foot Controller is locked.
10
After one game is finished, if there remian one play worth of credits, the Character Select mode appears on
11
the screen.
70
YOUR POINTS
1500 pts
YOUR RANK
95/100
23
7 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing
the machine initially or collecting cash, or when the machine does not function correctly,
perform checking in accordance with the explanations given in this section. The following
shows tests and modes that should be utilized as applicable.
TABLE 7 EXPLANATION OF TEST MODE
ITEMS DESCRIPTIONSECTIONS
When the machine is installed, perform the following:
INSTALLATION
OF MACHINE
MEMORY
PERIODIC
SERVICING
1. Check to see that each setting is as per standard setting made
at the time of shipment.
2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the
MEMORY test to be performed. In this test, PROGRAM
RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
7 - 9, 7 - 10
7 - 5
7 - 6
7 - 3, 7 - 4
7 - 3, 7 - 4
7 - 9, 7 - l0
7 - 5
7 - 6
CONTROL
SYSTEM
PROJECTOR
IC BOARD
DATA CHECK
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3.If the problem can not be solved yet, check the CONTROL’s moves.
In the PROJECTOR ADJUSTMENT mode, check to see if the
PROJECTOR adjustment is appropriately made.
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the
difficulty level, etc
24
7 - 5
8
8
7 - 8
7 - 7
7 - 12
7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not
specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental
requirements of the installation location.
If the COIN METER and the game board are electrically disconnected,
game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
1
SOUND VOLUME
Controls the speaker volume
of the right/left speakers on the
coin chute tower.
TEST BUTTON (TEST SW)
2
For the handling of the TEST BUTTON,
refer to the section on test mode.
SERVICE BUTTON (SERVICE SW)
3
Gives credits without registering on the coin
meter.
COIN METER
Open Cash Box Door and the
Coin Meter will appear. The
Coin Meter counts the
number of coins inserted
Fig. 7.1
Fig. 7.2
25
Loading...
+ 64 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.