Sega WATER SKI User Manual

1ST PRINTING
NOV.- 1997
TM
OWNER’S MANUAL
SEGA ENTERPRISES, USA
MANUAL NO. 4201-6334-01
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman­ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi­tions. No other product in this machine is hereby covered.
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor.
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Ne­glect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other dam­ages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS
1. PRECAUTIONS TO BE HEEDED FOR OPERATION
2. NAME OF PARTS
3. ACCESSORIES
4. ASSEMBLY AND INSTALLATION
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE
6. CONTENTS OF GAME
7. EXPLANATION OF TEST AND DATA DISPLAY 7-1 POWER SUPPLY UNIT AND COIN METER 7-2 TEST MODE 7-3 MEMORY TEST 7-4 T.G.P. TEST 7-5 INPUT TEST 7-6 OUTPUT TEST 7-7 SOUND TEST 7-8 C.R.T. TEST 7-9 GAME ASSIGNMENTS 7-10 COIN ASSIGNMENTS 7-11 VOLUME SETTING 7-12 BOOKKEEPING 7-13 BACKUP DATA CLEAR
8. MAINTENANCE OF MECH UNIT 8-1 ADJUSTMENT AND REPLACEMENT OF SWING VOLUME 8-2 GREASING
9. COIN SELECTOR
10. PROJECTOR 10-1 CLEANING THE SCREEN 10-2 MITSUBISHI MONITOR
11. REPLACEMENT OF FLUORESCENT LAMP AND LAMPS 11-1 REPLACEMENT OF FLUORESCENT LAMP
12. PERIODIC INSPECTION TABLE
13. TROUBLESHOOTING 13-1 REPLACEMENT OF FUSES
14. GAME BOARD 14-1 REMOVING THE IC BOARD 14-2 COMPOSITION OF THE GAME BOARD
15. DESIGN RELATED PARTS
16. PARTS LIST
17. WIRING DIAGRAMS
1 2~3 4~6 7 8 9-19 20 21~23 24~36 25 26 26 26 27 28 29 29 30 31~33 34 35 36 37~40 37~38 39~40 41~42 43~46 43 44~46 47 47 48 49~50 50 51~52 51 52 53 55~87 XXX
SPECIFICATIONS
Installation space: 108 in.(L) x 53 in.(W)
Height: 90 in.
Weight: Approx. 871 lbs.
Power maximum current: 8 Amp AC 120V 60 Hz
MONITOR: 50 INCH PROJECTION DISPLAY
INTRODUCTION OF THE OWNERS MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to the SEGA WATER SKI, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, espe­cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service
45133 Industrial Drive Fremont, CA 94538 Phone 650-802-1750 Fax 650-802-1754 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
1
General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company . For products intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
2
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommen-
dations. Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
I
NSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over­load the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
U
®
L
5K92
AMUSEMENT MACHINE
3
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
This product allows the game to be played by operating the SKATE BOARD. In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
Check to see if hazard preventive parts are damaged or omitted. Operating the product with the hazard preven­tive parts as is left in an irregular status will cause accidents.
Do not put any heavy item on this product. Placing any heavy item on the product can cause a falling down accident or parts damage.
Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are 508.5
To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient instal­lation space can cause the player to come into contact with or hit the others and result in injury or trouble.
4
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players.
To avoid injury and accidents, those who fall under the following catagories are not allowed to play the game. > Intoxicated persons. > Pregant women or those who are in the likelihood of pregnancy. > Those who need assistance such as the use use of apparatus when walking. > Those who have high blood pressure or a heart condition. > Those who have experienced muscle convulsion or loss of conciousness when exposed to intensive light stimulus due to watching television, playing video games or water surface flickering. > Persons susceptible to motion sickness. > Persons whose actions runs counter to the product’s warning displays.
The player should be able to get on the skate board and hold on firmly to the safety bar. To avoid falling down accidents, instruct those who are shorter than 51 inches not to play, as the height of the saftey bar is approximately 51 inches.
Instruct those who wear high heel shoes to refrain from playing the game by explaining that playing game with high­heeled shoes is very likle to cause poten­tially hazardous situa­tion.
To avoid injury from potential falling down accidents, be sure to that only one person is allowed to play at a time.
Do not allow players to put any heavy items or beverages on the product. Falling items can cause accidents and spilled beverages can cause electric shock.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in the openings of the product or small open­ings in or around the doors.
To avoid falling down and injury resulting from falling down, immediately stop the customer’s leaning against or climbing on the product, etc.
To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without justifiable reason.
5
Instruct the player to hold firmly to the Saftey Bar during game. Caution the customers who are most likely to cause injury by playing without holding the Safety Bar, for example.
To avoid injury, do not allow persons other than the player access to the mechanism base during game play.
Instruct the player to play by standing on both feet. Standing on one leg to play can cause injury.
Instruct the player not to put baggages, etc. on the mechanism base to avoid damaging such items.
Immediately stop violent acts such as hitting and kicking the product. Such violent acts can cause parts to be damaged or falling down, resulting in injury due to fragments and falling down.
Regarding this product, the weight of the player is limited to 330 lbs. To avoid machine dam­age and injury due to machine damage, playing by those who are as heavy as 330 lbs. or heavier is strictly prohibited.
6
2 . NAME OF PARTS
GAME SPECIFICATIONS
DURING SHIPPING
REAR CABINET PTV
PTV BASE/BILLBOARD
BILLBOARD REAR CABINET
PTV PTV BASE
WHEN ASSEMBLED
WIDTH LENGTH HEIGHT
All measurements are in inches
63” X 70” X 58” 55” X 37.5” X 77” 54” X 48” X 43.5”
46” X 18” X 12” 53” X 60.25” X 48” 46” X 22” X 67” 47” X 41” X 31.5” 53” X 108” X 90”
7
WEIGHT
1525 LBS.
675 LBS.
462 LBS.
387 LBS.
33 LBS. 416 LBS.
263 LBS.
159 LBS.
871 LBS.
3 . ACCESSORIES
4 A slow blow
2 A slow blow
2@5 A slow blow
7 A slow blow
8
4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur. When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
When carrying out the assembly work, follow the procedure in the following 6-item sequence:
1
ASSY OF PTV
2
WIRING CONNECTIONS BETWEEN CABINETS
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
POWER SUPPLY
4 5
TURNING POWER ON
ASSEMBLING CHECK
6
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
ASSY OF PTV
1
When installing the billboard, it is difficult to carry out work by one person. To perform work properly and safely, be sure work is per­formed by at least two people.
To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Not using a step or using an unstable step can cause a violent falling down accident.
9
By using the specified screws, secure the 2 Mask Holders t o the Projection Display ceiling.
1
(Fig. 4.1a)
Insert the TV Mask from the underside as shown and secure with a total of 6 screws.
2
3
While supporting the Billboard by 2 persons, another person using a step is to insert the Bill­board Connector into the Terminal Board of Projection Display ceiling. (Fig. 4.1b)
4
Insert the Billboard From the front as shown and secure with 2 screws (Fig. 4.1a)
BILLBOARD
SCREW (2), M5x16
w/flat & spring washers, black
BILLBOARD’S Connector
MASK HOLDER FLA T HEAD SCREW
M4x14 (2) for each
TV MASK SCREW (4), M5X20 w/flat & spring washers
PROJECTION DISPLA Y
SCREW (2), M5x25 One each on both sides using flat washer, chrome
PTV BASE
FIG. 4.1a
FIG. 4.1b
10
In order to prevent accidents during assembly
5
work, have all of the leg adjusters of the PTV Base make contact with the surfaces to secure the PTV Base.
6
Mount the assembled PTV on the PTV Base. After mounting the PTV, move it to the rear part of the PTV Base. When performing this work, be sure to use 4 or more persons.(Fig. 4.1c)
Fig. 4.1c
7
Connect the wires wired to the PTV Base to the PTV Connector Panel. Insert the wiring connectors, each of which wire covering is red, green, and blue, to the corresponding one of R.G.B. terminals as per connector panel display inside the PTV, and insert the remianing wire connector to the SYNC terminal. The connector’s insertion angle is predetermined. Inserting the connector in a forcible manner will damage the connector. Check for the correct inserting direction and then insert the connector. After insertion of the connector, turn the connector’s ring clockwise to lock the connection.
Fig. 4.1d
The connector panel has 3p white connector in addition to the connectors displayed as R.G.B. and SYNC.
8
Connect the wiring coming from the PTV Base power supply unit to the 3p white connector.
11
Temporarily fasten the PTV Holders to the PTV
9
Base with a screw for each Holder (Fig. 4.1e)
Fig. 4.1e
PTV HOLDER
TRUSS SCREW (1) for each M5x25,
chrome
Secure the Front Panel to the front of the PTV
10
with 4 screws. At this time, by using the under­side 2 screws, tighten together with the PTV Holder. (Fig. 4.1f)
TRUSS SCREW (4) chrome M5x25, using
flat washer
Fig. 4.1f
FRONT PANEL
Tighten together with the PTV Holder
12
WIRING CONNECTIONS BETWEEN THE CABINETS
2
Fig. 4.2a
Install the ASSY TUBE to the Front Cabinet which is assembled as per 1 and the Rear Cabinet, and perform wiring connection in between both cabinets.
1
The ASSY TUBE’s box side is to the Front Cabinet. Connect all of the wiring connectors coming from the Front Cabinet and the box side wiring connec­tors. Be sure to connect the connectors of identical color and number of pins.
Connect all of the Rear Cabinet side Wiring
3
Connectors and ASSY Tube Wiring Connectors. Ensure that connectors of identical color and number of pins are connected with each other.
Secure the box to the Front Cabinet with 4 screws.
2
at this time, be very careful so that wires are not caught and damaged. (Fig. 4.2b)
By using the 4 screws, secure the ASSY Tube
4
Plate parts to the Rear Cabinet. At this time, use care so that wirings are not caught and damaged. (Fig. 4.2c)
13
3
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Be sure to have all the Adjusters make contact with the surface. Un­less the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident.
This machine has 8 each of casters and adjusters (FIG. 3. 2 a). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
1
Cause all of the leg adjusters to make contact
2
with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.
After making adjustments, fasten the leg
3
adjuster nut upward and secure the height of the leg adjuster.
Fig. 4.3a
Fig. 4.3b
14
Depending on the floor surface status of the installation location, the Rear Cabinet may move of itself. As
4
shown, the NON-SLIP SHEET is attached to the back side of the CUATION MAT. Ensure that the Adjuster is installed in the manner to match the position of NON-SLIP SHEET
After maiking adjustements, fasten the adjuster nut upwards and secure the height of the adjuster
5
FASTEN UPWARDS
1/4” INCH
LEG ADJUSTER
15
4
The AC unit is mounted on the left side of Front Cabinet DX. The AC Unit incorporates the Main SW, Earth Termi­nal and Inlet. Firmly insert the Power Plug into the Socket Outlet and the other side of the plug to the Inlet. Turn the Main SW ON to turn power ON.
1
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
Ensure that the Main SW is OFF.
Fig. 4.4a
16
5
To turn power on, turn the AC Unit’s Main SW on. The Billboard’s Fluorescent Lamp lights up and images will be outputted on the projector. The lamps on the right sides of the Coin Chute Tower alternate lighting up by halves. Background music (BGM) is outputted during ADVERTISE from the speaker. However, this BGM is not emitted if “No BGM output during ADVERTISE” is set. Since the Skate Board is locked unless the game is started, it can not be moved in the right/left directions.
TURNING POWER ON
17
4
<ROM> IC 15 GOOD IC 16 GOOD IC 11 GOOD IC 12 GOOD IC 9 GOOD IC 10 GOOD IC 7 GOOD IC 8 GOOD IC 5 GOOD IC 5 GOOD <RAM> IC 58 GOOD IC 54 GOOD IC 72 GOOD IC 78 GOOD IC 63 GOOD IC 71 GOOD IC 79 GOOD IC 73 GOOD IC 109 GOOD IC 101 GOOD IC 116 GOOD IC 114 GOOD IC 115 GOOD IC 113 GOOD IC 95 GOOD IC 87 GOOD IC 86 GOOD IC 94 GOOD IC 100 GOOD IC 12 GOOD IC 10 GOOD IC 11 GOOD IC 9 GOOD IC 110 GOOD IC 102 GOOD IC 95 GOOD IC 88 GOOD IC 111 GOOD IC 103 GOOD IC 97 GOOD IC 89 GOOD IC 82 GOOD IC 75 GOOD IC 68 GOOD IC 60 GOOD IC 61 GOOD IC 69 GOOD IC 76 GOOD IC 83 GOOD IC 81 GOOD IC 55 GOOD IC 54 GOOD
ASSEMBLING CHECK
MEMORY TEST
PRESS TEST BUTTON TO EXIT
INPUT TEST
Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
SLIDE 80H
PITCH LEFT OFF PITCH RIGHT OFF
SELECT (UP) OFF SET OFF SELECT (DOWN) OFF
COIN CHUTE#1 OFF COIN CHUTE#2 OFF
SERVICE OFF TEST OFF
PRESS TEST BUTTON TO EXIT
OUTPUT TEST
SELECT LAMP (UP) OFF SET LAMP OFF SELECT LAMP (DOWN) OFF
SLIDE LOCK OFF
Selecting the INPUT TEST on the menu screen in the test mode to display the screen on which each SW and Volume is tested. Press each switch. (To check the Coin SW, insert a Coin from the inlet with the Coin Chute Door being opened.) If the display beside each switch is ON, the switch and wiring connection are satisfactory. Check the display of each Volume value. The Volume could have an irregularity caused by differences between machines and vibration during transporta­tion. Set the Volume values by referring to Section ?
In the output test mode, carry out lamp test to ascertain that each lamp lights up satisfactorily.
>EXIT
PRESS TEST BUTTON TO EXIT
18
8
8
8
8
8
8
7
7
7
7
7
7
7
7
7
2
2
2
2
2
2
2
2
2
SOUND TEST
NO : ( 0 )
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connec­tions are tested, to be displayed. be sure to check if the sound is satisfactorily emitted from each of speaker and the sound volume is appropriate.
C.R.T. TEST 1/2
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
C.R.T. TEST 2/2
In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the same time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnitism, the location building’s steel frames and other game ma­chines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 9.
PRESS TEST BUTTON TO CONTINUE
Perform the above inspections also at the time of monthly inspection.
19
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or elec­tric shock. When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords. Damaging the power cords can cause an electric shock and/or short circuit. When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is dam­aged, fragments of glass can cause injury
20
6 . CONTENTS OF GAME
The following explanations apply to the case the product is functioning statisfactorily. Should there be any moves different from the following contents, some sort of faults may have occurred. Immmediatly look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation
HOW TO PLAY
Put your feet on the Foot Controller.
1
Facing the Projector screen, the Coin Chute Tower is on the right-hand side. Insert one play worth of coins to
2
have the Character selection screen appear. Up to 9 credits can be counted at one time. Coins inserted after counting 9 credits are not counted, nor returned . In the Character selection mode, the on-screen player character is selected. Press either of the Panel’s left/right
3
blue Select Buttons to select the desired player and press the center Red Button to decide. Four Characters are available for selection.
The Course Select Mode follows the character
4
select/SET. As in the Character Select, press either of the left/right Blue Buttons to select a course and decide the selection by pressing the Center Red Button. The Courrses available for selection are 3 types.
PALM BEACH for Beginners This course represents the image of a southwestern resort.
PAU-PAU RIVER for Advanced players Represents the jungle course as in the Amazon.
WHALE PARK for Expert players A water course in an amusement park.
21
In the Character Select Mode and Course Select Mode, the remaining time for selection is displayed on the upper
5
right-hand portion of the screen. Failing to press the Select Button within the time limit cuases “TAKUTO” and PALM BEACH to be automatically selected for the character and the course (for beginers) respectively.
In the Character Select Mode and Course Select Mode, the remaining time for selection is displayed on the upper
6
right-hand portion of the screen. Failing to press the Select Button within the time limit cuases “TAKUTO” and PALM BEACH to be automatically selected for the character and the course (for beginers) respectively.
> Sliding the Foot Controller left/right cuases the on-screen player to turn left/right so as to correspond to the Control­ler movement. > At the Ramp, jump by moving the Foot pedal with heels up. Taking off at the end of the Ramp will extend the flying (jump) distance. > While jumping, jump action can be determined by moving the Foot Pedal. > Jump Action commands are as follows.
*LP: Left foot pitch *RP: Right foot pitch
*LS: Left slide *RS: Right slide *+: Continuous input *&: Simultaneous input
22
A gate is provided in between the courses.Passing the gate within the time limit allows the remaining time to be
7
extended and game play to continue.
At the Ramp, jump with Foot Pedal’s heels up. while jumping, use the Foot Controller to cuase the jump action to
8
be activated. Depending on the jump flight distance and the type of jump action, the points the player can earn will be variable. The points awarded to the player will affect the after-course finish ranking.
When remaining time limit elapses while the player is in the middle of the course, or when he finishes the
9
course, the game is over. At the time of finishing the course, the ranking and the level will be determined on the points earned by the jump action. If the ranking position is 100th or higher, the player can enter his name.
TIME
PALM BEACH
After finishing the game, the Foot Controller is locked.
10
After one game is finished, if there remian one play worth of credits, the Character Select mode appears on
11
the screen.
70
YOUR POINTS
1500 pts
YOUR RANK
95/100
23
7 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
TABLE 7 EXPLANATION OF TEST MODE
ITEMS DESCRIPTION SECTIONS
When the machine is installed, perform the following:
INSTALLATION OF MACHINE
MEMORY
PERIODIC SERVICING
1. Check to see that each setting is as per standard setting made at the time of shipment.
2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
7 - 9, 7 - 10
7 - 5
7 - 6
7 - 3, 7 - 4
7 - 3, 7 - 4
7 - 9, 7 - l0
7 - 5
7 - 6
CONTROL SYSTEM
PROJECTOR
IC BOARD
DATA CHECK
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3.If the problem can not be solved yet, check the CONTROL’s moves.
In the PROJECTOR ADJUSTMENT mode, check to see if the PROJECTOR adjustment is appropriately made.
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the difficulty level, etc
24
7 - 5
8
8
7 - 8
7 - 7
7 - 12
7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The func­tion of each switch is as follows:
SWITCH UNIT
1
SOUND VOLUME
Controls the speaker volume of the right/left speakers on the
coin chute tower.
TEST BUTTON (TEST SW)
2
For the handling of the TEST BUTTON, refer to the section on test mode.
SERVICE BUTTON (SERVICE SW)
3
Gives credits without registering on the coin meter.
COIN METER
Open Cash Box Door and the Coin Meter will appear. The Coin Meter counts the number of coins inserted
Fig. 7.1
Fig. 7.2
25
Loading...
+ 64 hidden pages