Sega GAMECUBE GAMES NCAA BASKETBALL 2K3 User Manual

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IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour.
Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendinitis, Carpal Tunnel Syndrome or skin irritation:
Take a 10 to 15 minute break every hour, even if you don't think you need it.­If your hands, wrists or arms become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists or arms during or after play, stop playing and see a doctor.
WARNING - Repetitive Motion Injuries
WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION.
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To avoid electric shock when you use this system:
Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing
the AC adapter cord from an outlet.
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
The Nintendo GameCube is a Class I laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
WARNING - Electric Shock
CAUTION - Motion Sickness
CAUTION - Laser Device
L Button R Button
C Stick
Control
Stick
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TABLE OF CONTENTS
Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Playing a Quick Game. . . . . . . . . . . . . . . . . . . . . 7
Selecting Teams. . . . . . . . . . . . . . . . . . . . . . . 7
On the Court . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Pause Menu . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Choosing a Game Mode . . . . . . . . . . . . . . . . . . . 21
Exhibition . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Legacy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Season . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Tournament. . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Practice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Gym Rat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Save/Load. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Roster Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Sega Sports Challenge . . . . . . . . . . . . . . . . . . . . 51
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THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS.
1-4 Player
Simultaneous
EVERYONE
VIOLENCE
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L Button . . . . . . . . . . . . . . . . . . . . Post up
R Button . . . . . . . . . . . . . . . . . . . . Speed burst/Turbo
Z Button . . . . . . . . . . . . . . . . . . . . Call for pick
START. . . . . . . . . . . . . . . . . . . . Pause
C Stick. . . . . . . . . . . . . . . . . . . . . . Analog Passing
C Stick or + Control Pad. . . . . . . . Player control
OFFENSE WITHOUT BALL
A Button . . . . . . . . . . . . . . . . . . . . Call for a pass
Y Button . . . . . . . . . . . . . . . . . . . . Set pick
B Button . . . . . . . . . . . . . . . . . . . . Call for shot
X Button . . . . . . . . . . . . . . . . . . . . Call for pick/Release pick
L Button . . . . . . . . . . . . . . . . . . . . Jump
R Button . . . . . . . . . . . . . . . . . . . . Speed burst/Turbo
START. . . . . . . . . . . . . . . . . . . . . . Pause
C Stick or + Control Pad. . . . . . . . Player control
FREE THROWS
L and R Buttons . . . . . . . . . . . . . . Aim
A, B, X, orY Buttons. . . . . . . . . . . Shoot
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Note: To see an official diagram of a Nintendo GameCube Controller, as well as Nintendo’s official seal and information on NCAA College Basketball 2K3s ESRB rating, see pages 1 and 2 of the NCAA College Basketball 2K3 Manual included with your game.
BEGIN THE GAME
1. Turn OFF/ON the POWER Button on your Nintendo GameCube console.
2. Make sure a Nintendo GameCube Controller is plugged into
the Nintendo GameCube console.
If youre playing against friends, plug additional
Nintendo GameCube Controllers into the Nintendo GameCube console.
Save your game progress, to a Nintendo GameCube
Memory Card inserted into the Nintendo GameCube console.
3. Insert the NCAA College Basketball 2K3 game disc into the
Optical Disc Drive.
4. Turn ON the POWER Button. The Nintendo GameCube
screen appears.
If the Nintendo GameCube screen does not appear, begin
again at step 1.
OFFENSE WITH BALL
A Button . . . . . . . . . . . . . . . . . . . . Pass
Y Button . . . . . . . . . . . . . . . . . . . . Call play
B Button . . . . . . . . . . . . . . . . . . . . .Shoot
X Button . . . . . . . . . . . . . . . . . . . . .Dribble move
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MAIN MENU
PLAYING A QUICK GAME
Play a quick game between any two teams.
TEAM SELECT SCREEN
Select your game’s competitors from over 300 NCAA Teams!
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DEFENSE
A B u tt o n . . . . . . . . . . . . . . . . . . . . Switch to player closest to ball
Y Button . . . . . . . . . . . . . . . . . . . . Call play
B Button . . . . . . . . . . . . . . . . . . . . Jump for rebound/block
X Button . . . . . . . . . . . . . . . . . . . . Steal
L Button . . . . . . . . . . . . . . . . . . . . Face up defender
R Button . . . . . . . . . . . . . . . . . . . . Speed burst/Turbo
START. . . . . . . . . . . . . . . . . . . . . . Pause
C Stick or + Control Pad. . . . . . . . Player control
TITLE SCREEN
Once the introduction sequences are complete, the NCAA 2K3 Title Screen appears. To go directly to the Main Menu, press
START (see Main Menu on page 7)
GENERATED PLAYER NAMES
NCAA College Basketball 2K3 allows you the option to have the game automatically generate player names for every player in the nation. After pressing START on the Title Screen, the game will ask if you wish to Generate player names. If you select YES, player names will be generated by the game. If you select NO, the game will refer to each player by his number.
Save/Load
Save/Load Data See page 47
Roster Manager
Adjust team rosters and playbooks, see page 48
Sega Sports Challenge
Compete for prizes on Segasports.com! See page 51
Quick Play
Playing a Quick Play game (exhibition game), see below.
Game Modes
Enter Game Modes, see page 21
Options
Adjust game options, see page 45
Team ratings
Shows team’s overall strength, offense and defense strength
Away T eam
Home T eam
Home ConferenceAway Conference
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BASIC OFFENSE
Dribbling
To dribble the ball, move the C Stick or + Control Pad in the direction you want to move.
To get a speed burst, press and hold the R Button while moving in any direction. When doing so, you will notice a green bar appear beneath your player indicator. This green bar indicates the amount of speed burst you have left at the moment. When this speed bur st indicator bar is depleted, you will no longer able to speed burst for a short while.
To perform a crossover move, press the X Button. This is a handy move to use when trying to get around a defender.
To dribble with your back to the basket, press and hold the
L Button.
Passing
To pass the ball to the nearest player, simply press the A Button. This will initiate a pass to your nearest teammate.
To pass the ball to a teammate of your choice, press the C Stick or + Control Pad in the direction of the teammate you want to pass to and then press theA Button. This will initiate a pass to the nearest teammate in the direction you pointed to.
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To Select the Teams:
1. Move the Controller Icon to the side you wish to control during the match.
2. Before selecting your team, you may want to select the
conference your team plays in first. To select your conference, move the highlight down to the conference section and press the L or R Buttons. If you prefer to cycle through all of the included NCAA teams in alphabetical order, highlight NCAA in the conference section.
3. After selecting your conference, move the highlight up to
the team section of the Team Select Screen and press the L or R Buttons to cycle through the teams.
4. Alternatively, you can choose random team matchups by
pressing theY Button. Each press of theY Button will randomly select a new team matchup.
5. With your team(s) selected, press START to continue.
ON THE COURT
As the players perform their warm up drills, ESPN’s John Ireland and Tim Neverett welcome you to the game and send you courtside for the player introductions.
The Tip-Off / Jump Ball
When the player introductions conclude, it’s on to the tip-off! Once the players line up at center court, the referee will initiate the tip-off by tossing the ball in the air. When the ball is near the top of its upward travel, press the X Button to jump. The winner of the tip-off will start the game with possession of the ball.
Player Control Indicator
Time Remaining in Half
Shot Clock
A shot clock timer will appear and count down when only 5 seconds remain on the shot clock.
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With strong post player s, you may be able to get closer to the basket by backing the defender in towards the basket. To do this, move the C Stick or + Control Pad in the direction of the basket while you hold down the L Button. However, be careful of the Closely Guarded Rule: If you spend too much time posting up, you will be called for a penalty and turn the ball over to the defense.
There are a few ways you can score with the post up.
One way to score from the post is by shooting a face-up jumper or a fade-away jumper. To shoot a face-up jumper, press and hold the L Button, then, while holding the L Button, press the C Stick or + Control Pad to the right of the defender and press the B Button to shoot. To shoot a fade­away jumper, press and hold the L Button, and, while holding the L Button, press the C Stick or + Control Pad away from the defender and press the B Button to shoot.
The drop step move is the most effective way to score from the post up. To perform a drop step, fir st post up your defender by pressing and holding the L Button. At any time during your post up (with the L Button still held down), move the C Stick or + Control Pad in the direction you want to drop step to and then release the L Button. Y our player will drop step and spin towards the basket in the direction you selected. If the move is successful, you will be able to get past your defender and are now free to shoot a pull-up jumper or take it all the way to the basket for an easy layup.
Advanced Passing
Analog passing is the fastest way to pass to an open man. While controlling the ball-handler, move the C Stick in the direction that you want to pass and your player will automatically pass to a teammate in that direction.
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Shooting
To shoot a jump shot, press the B Button and release the Button at the top of your jump. The type of shot is determined by your current position on the court.
To attempt a layup or dunk, dribble into the painted area of the court and then press the B Button with the C Stick or + Control Pad pointed towards the basket. The type of layup or dunk performed is determined by the layup and dunk rating of the player. Keep in mind that using Turbo (R Button) will increase the range of your lay-ups and dunks.
To pump fake a shot, quickly tap the B Button. The player will make a quick shooting motion to fake out the defender, but will hold onto the ball.
To pass out of a shot, press the B Button to shoot and, without letting go of the B Button, quickly press the A Button to pass while in the middle of your jump. Your player will now pass while in midair.
ADVANCED OFFENSE
Advanced Dribbling
To fake a defender and perform a special crossover move, hold left/right on the C Stick or + Control Pad after you tap X.
To spin past a defender, run towards the defender, press the R Button to speed boost and quickly press the X Button. If done properly, your player will perform a spin move.
Post Up Moves
To initiate a post up move, first start by pressing and holding the L Button. Your ball handler will turn his back to the basket and initiate a protect-the-ball style of dribble. Keep holding the L Button and push the C Stick or + Control Pad towards the defender. As soon as you mak e contact with the defender, your ball handler will initiate the post up.
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DEFENSE
Stealing
To attempt to pick the ball handlers dribble, press the X Button. Be careful not to overuse the steal or to lunge for a steal attempt when not in proper position. The referee will call a reach-in foul if you overuse the steal and the defense will find ways to burn your defender if you lunge and get too far out of position.
To steal a pass, press the B Button when the pass is on the way. If you time it right, your defensive player will intercept the pass in midair.
For situations where you want to steal a pass but your closest defenders is still too far away, you can try a lunging pass steal. While running towards the passing lane, press and hold the R Button for a speed boost and then press the B Button. Your defender will lunge for the steal. Be careful though, if you miss the steal, your defender will be out of position and unable to defend his man.
Shot Blocking
To block a shot, press the B Button as the ball handler releases his shot.
Rebounding
A fundamental part of good rebounding is boxing out your opponent. To box out an opponent, position your rebounder close to the basket and then press and hold the L Button. By doing so, your player will extend his arms to the side in an effort to keep any nearby opponents behind him.
To jump for a rebound, press the B Button after the ball has bounced off the rim.
Once you have possession of the rebound, a useful strategy is to perform a clear out move. In order to clear out the opponents around you, jump and gain possession of the
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Play calling
Each team has twenty-one plays in its offensive playbook and fifteen plays in its defensive playbook. Of these, four offensive plays and four defensive plays can be accessed during gameplay via the In-game Play Call Menu. If you’d like to customize the four plays currently in use, select Coaching from the Pause Menu, and select Offensive Plays or Defensive Plays (you can also set your Offensive and Defensive Plays in Customize Mode).
To bring up the Play Call Menu during gameplay, tap the Y Button. Then press the corresponding button to run a specific play.
To call an intentional foul while on defense, select Intentional Foul as one of your Offensive Plays in the Coaching Menu, and then call it in the game by using the Play Call Menu. The defender closest to the opposing ball handler will intentionally foul him. Intentional fouls are useful in end of game situations where youre team is behind and you want to stop the opposing team from running out the clock.
FREE THROW SHOOTING
Most games are won or lost at the free throw line. To shoot a successful free throw, youll need to line up both green arrows directly over the basket. To do so, press the L Button and the R Button to line up the arrows, then press the A, B, X, orY Buttons to release the shot. Keep in mind that it’s best to move both the arrows at the same time, as they are hard to keep over the basket.
Also, remember that you dont have all day to shoot the free throw. A clock will appear in the upper right corner of the screen to tell you exactly how many seconds you have remaining. If youre having trouble shooting free throws, go to Practice Mode: Free Throw to hone your free throw skills. (See page 44)
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To return to the game from the Pause Menu, press
START again.
REPLAY
Step into the broadcast booth to run the film on the last play and view the action from virtually every possible angle. To return to the Pause Menu from the Replay Screen, press START.
CONTROLLER
You can access the Controller Assign Screen during a game to switch control from one team to the other or to allow newcomers to join the game in progress.
OPTIONS
(See Options on page 45)
TIME OUT
You can take a Timeout if you need to make any substitutions or give your players a breather.
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rebound and just as your player is landing from his jump, tap the X Button repeatedly. As you tap the X Button, your player will swing his elbows in an effort to clear out. The clear out move is a very useful move when rebounding because it minimizes the chance of the ball being stolen from you.
Switching to the Player Closest to Ball
While on defense, press the A Button to switch to the player closest to the ball.
Switching to the Last Available Defender
While on defense, pressing the C Stick down at any time will put you in control of the defender closest to the basket. This is a particularly useful button when you need to defend against the fast break and is also helpful when you need to get control of one of your low post defenders in a hurry.
Using the Defensive Stance
To prevent a perimeter ball handler from dri ving past you, the most effective way to stay in front of your opponent is by using the Defensive Stance. The Defensive Stance causes your defender to crouch down in front of the offensive player with your arms and legs spread, making your defender tougher to get around. While in the Defensi ve Stance, your lateral (side to side) movement will be more precise, but slower.
To assume the Defensive Stance, press and hold the
L Button.
PAUSE MENU
You can pause the game at any time to access the Pause Menu options or just take a break from the action.
To pause the game, press START at any time. The Pause Menu appears.
Help Menu Show/Hide Zoom Out Zoom In
Move Locator Icon Rotate Camera Fast Forward Rewind Play
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COACHING
The Coaching Menu is where you can assign plays, adjust your strategy, change defensi ve assignments, assign double teams, and much more.
Matchups
This is the screen where you can assign defensive matchups. Each of your players on the floor has an opposing player to guard. If your team is getting beat by a hot player, change the matchup to put a better defender on him. The players in the upper left of the screen are your team’s defenders. The players in the upper right are the opposing players that they are assigned to guard. The bottom portion of the screen shows the player portrait and vital information of the selected players.
Pressure
This is where you can determine how much defensive pressure each of your players should apply to the player theyre guarding. The tighter the pressure, the closer your defender will defend his assigned player. The looser the pressure, the further your defender will stand from his assignment.
Settings
Coach Settings are options you can set to assume more control over coaching duties such as calling timeouts and substitutions and setting a game plan.
Timeout: Choose MANUAL to call your own timeouts or AUTO to have them automatically called when appropriate.
Substitutions: Set MANUAL to call for your own substitutions or AUTO to have them called for you when necessary.
Zone Press: Selects when your team will initiate a zone press defense.
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To call a T imeout:
1. When in possession of the ball press START to access the
Pause Menu.
2. Highlight Timeout on the Pause Menu and press the
A Button.
Both teams begin the game with six timeouts that they can use when in possession of the ball. With two minutes left in the second half, both teams timeouts will be reduced to two timeouts (if they have more than two left). If the game goes to Overtime, each team will get an additional timeout.
SUBSTITUTIONS
By default, substitutions are automatically performed for your team when necessary. Should you wish to control your team’s substitutions, go to Coaching: Settings and switch Substitution to Manual. Then return to the Pause Menu and select Substitutions.
To mak e substitutions:
1. Once in the Substitutions Screen, highlight the player you
wish to substitute out of the game and press theA Button.
2. Highlight a bench player, indicated by the word “bench”
next to their name, and press the A Button.
3. Press the B Button to proceed and return to Pause Menu.
You can also select a preset lineup to put on the floor with the L or R Buttons.
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Crash Boards: To get more players on the glass, move the Crash Boards slider to the right. More players will stay under the basket for a chance to grab the rebound after a missed shot from the opposing team. This will impede your players from running out on the fast break. Moving the slider to the left will cause fewer players on your team to pursue the rebound and more players to be in position for a fast break.
Double T eam
If your opponent has a player or two that is having a great game against your team, then consider double-teaming them. By default, the setting for each opposing player is set to Auto. Your players will automatically double-team that offensive player when he is in easy scoring position. If you set Double Team to Never, your defenders will never double-team that opposing player. If Double Team is set to In Paint, your defenders will double-team that offensive player when he has the ball in the key. If you set Double Team to Always, your defenders will always double-team that player whenever he has the ball.
Offensive Plays/Defensive Plays
NCAA College Basketball 2K3 features 21 different offensive plays and 15 different defensive plays per team. Use the Offensive or Defensive Plays Screens to choose the four plays you want access to on the court in the Offensive and Defensive Play Menus.
Role Play
Enabling Role Play will let you take control of one player on your team exclusively, regardless of who has possession of the ball. When any of your CPU teammates have the ball with Role Play enabled, you can make them shoot by pressing the B Button.
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Zone Pressure Defense: Selects the type of zone defense your team plays.
Offense Playcall: Set MANUAL to call your own offensive plays (refer to page 19) or AUTO for automatically called plays. Select W/MSG to display the name of the play being called onscreen, or select w/o MSG to hide the play call from a human opponent.
Defense Playcall: Set MANUAL to call your own defensive plays (refer to page19) or AUTO for automatically called plays.
Late Game Fouling: Set MANUAL to call your own late game intentional fouls, or AUTO for automatic intentional fouls when necessary. Late game fouling situations only take place with TO DO number of minutes remaining in game.
Game T empo: Move the slider to the right for high tempo play. Choose a high tempo, if you want your defense to put a lot of pressure on the ball in an attempt to cause turnovers and you want your offense to push the ball in transition for more fast break opportunities. Keep in mind that your players will tire more rapidly with a high tempo style of play. Move the slider to the left if you prefer a more methodic playing style. Your defense will focus more on keeping the opposing team from getting easy shots. Your offense will focus on their half-court offense, rather than points in transition.
Fast Break: For more fast break opportunities, move the Fast Break slider to the right. This should get your team running up court on offense for more opportunities to get an open shot before the defense is able to get back. However, your team may get more turnovers and less defensive rebounds as a result of this. Moving the slider to the left will result in less fast breaks. This should result in your team pulling down more defensive rebounds.
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Height: Adjusts how high up the camera is. Key: With Key set to ON, the camera will zoom in each time a
player with the ball enters the key. Reverse:With Reverse set to ON; the camera angle will be the
opposite of your settings. Flip: With Flip set to ON, each time possession of the ball
changes, the camera will change angles to gi ve the USER the a view facing the basket.
GAME MODES
To Choose a Game Mode:
1. In Main Menu, highlight Game Modes and press the A Button.
2. On Game Modes Menu, use the L and R Buttons to cycle between the game modes: Exhibition, Season, Tournament, Legacy, Practice, and Gym Rat.
3. Highlight an option and use the A orY buttons to cycle between settings, and then press ST ART to advance.
Some common game mode options are: Half Length:You can play with default 10-minute halves, or
you can adjust the length of each half from 1-20 minutes.
Injuries:You can turn Injuries on or off. Fatigue: Fatigued players dont play as well and need to be
subbed out when tired. You can turn Player Fatigue on or off. Foul Out: Players normally foul out of the game after
committing 5 personal fouls. Here you can turn foul outs on or off, or you can reduce the number of fouls necessary to foul out to 1, 2, 3, or 4.
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Stats
From the Game Stats Menu, you can access comprehensive team and player stats, as well as an injury report for the current game, at any time during the contest.
Teams
Compare the current game stats of the two teams in 23 categories including the number of timeouts remaining, free throw percentage, points off the bench, team fouls, assists, blocks, and much more.
Home and Away
The Player Stats Screen posts stats for both the Home and Away teams in 19 categories including rebounds, field goals, free throws, and three pointers.
Injury Report
The Injury Report lists any injuries sustained by players during the game and informs you of how long the injured player(s) will be out of the lineup.
CAMERA
If you would prefer to specify the point of view while playing the game, the camera settings can be adjusted on the Camera Screen.
To change camera settings:
1. Use the L or R Buttons to choose the general angle.
2. Highlight an option and use the A orY Buttons to cycle forward or backward through the settings.
Zoom: Adjusts the magnification of the scene from the camera’s position.
FOV: Adjusts how close or far away the camera is from the action.
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Legacy Setup Screen
On the Legacy Setup Screen each USER chooses their team and coach:
In Career Legacy Mode, your choice of schools to coach is limited to a few small schools with coaching vacancies. Youll have to work your way up before you can coach for a powerhouse.
In Open Legacy Mode, the choice is yours. You can coach for any of your favorite teams.
To choose your team and coach:
1. Highlight the conference, team, or coach.
2. Use the L or R Buttons to cycle through selections.
3. When selecting a coach, use the L or R Buttons to select your coach’s appearance and press theA Button to bring up the Enter Player Name Screen to name your coach.
4. When using the Enter Player Name Screen, you can either select a name from the list to the right of the screen, or type in your own name. Use the R Button to toggle between the First Name Slot and the Last Name Slot. To select a name from the list, press theY Button to switch the highlight to the name list. Move the C Stick or + Control Pad up or down to highlight a name and press theA Button to select it. To type in your own name, use the C Stick or + Control Pad to highlight letters and characters, press and hold the L Button to capitalize letters, and use the A Button to select characters. Highlight the left arrow and press the
A Button to backspace.
Coaching Attr ibutes Screen
This screen allows you to customize your coaching style with seven different attribute slider bars. To select an attribute slider, press up or down on the C Stick or + Control Pad. To adjust the slider, press left or right (depending on what type
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Use Default Rosters:With Default Rosters turned off; you will be able to play a game with any roster changes you have made in Roster Manager (see Roster Manager on page 48). With Use Default Rosters set to on, the teams will play with their default rosters.
EXHIBITION
Playing an Exhibition game is like playing a Quick Play Game with a few more game options at your disposal.
LEGACY
Here is your chance to take a school’s destiny into your hands and lead them to a national championship. You're in control of every aspect of your team. Scout out the talented high school players, recruit them to your school, call the plays on the court, take the big shots, and win national titles as you create your own Legacy that will be talked about for generations to come.
The options that are specific to Legacy Mode on the Game Modes Screen are:
Mode:You have the option of choosing an Open Legacy Mode or Career Legacy Mode. Open Legacy allows you to select any team and change teams every year if you wish. In Career Legacy, youll start off at a small school and must work your way up the national coaching ranks before you attain the coaching position at an elite school.
Players Leaving Early for NBA: When set to YES, undergrad­uates may declare early for the NBA draft at the end of every season. When set to NO, your players will not leave your school for the NBA draft until they use up all four years of their college eligibility. Keep in mind, though, that players on your team who dont receive much playing time can still transfer to another school.
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competition out there. Whether you think your gi ven schedule is too easy or too hard, you can always alter your schedule difficulty here.
Press theY Button to bring up the Schedule Difficulty Setting Overlay.
If you want to increase the difficulty of your schedule, select
the Increase difficulty option and press theA Button. Y ou will now notice that your schedule has been changed and you will be playing against better competition. You can repeat this process until you are satisfied with the difficulty of your schedule.
If you want to decrease the difficulty of your schedule, select
the Decrease difficulty option from the Schedule Difficulty Setting and then press theA Button. Your schedule will now change to reflect an easier schedule. You may repeat this process until you are satisfied with an easier schedule.
Selecting the Reset difficulty option will reset your schedule
to the original default schedule before any changes
were made.
SEASON SCHEDULE
The Team Schedule Screen lists your upcoming games. You can use this screen to check the scores of previously played games, and to advance through the season by playing or simulating games.
By default, the Team Schedule Screen lists your team’s
schedule. In order to view the schedule of other teams in your conference, use the L or R Buttons to cycle through team schedules. If you wish to view the schedule for teams outside of your conference, use the Z Button to cycle through the different conferences.
If you are playing a season with more than one user, you
can use the C Stick to toggle between the different user’s team schedules by pressing to the right or left.
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of coaching style you want) on the C Stick or + Control Pad. The more you set the slider to one direction, the more your coaching style resembles the description. Once you’ve set your coaching style, press START and then confirm your selection by pressing the A Button to accept and to advance to the Coach Goals Screen.
Coach Goals Screen (Career Legacy only)
On this screen, you will get a short note and some goals outlined to you by your school’s athletic director for the upcoming season. On the upper right part of the screen, you will be able to see a graphical indicator of your job security as the coach of this schools basketball program.
LEGACY MAIN MENU
Legacy Options is the main menu from which you can access your schedule, play/simulate games, manage your rosters, assign offensive and defensive plays from the playbook, and access game options.
PRE-SEASON
The Pre-Season Menu allows you to alter your coaching style at the beginning of each season as well as modify your team’s schedule difficulty.
Coaching Style
This screen allows you to alter your coaching style. For more information on this screen, see the Coach Attributes Screen on page 23.
Schedule Difficulty
If you aspire to be a big-time college basketball powerhouse, you have to prove yourself to the nation against the best
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The Season Schedule Screen allows you to sort the games
viewed by three different categories: Game, Week, or Day. Game allows you to sort whether you wish to view games played by all teams, your team only, or games played by the ESPN Top 25 Schools. Week allows you to choose which week’s games you wish to see. Day allows you to view only the games played on one day of that week.
MANAGEMENT
This is where you can check roster s around the nation, set your team lineup, assign offensive and defensive plays from your playbook, get an injury report on players, and look at your coach card.
To switch between the users teams, move the C Stick
right or left.
Rosters: From the Roster Screen, you can view the team rosters of every team in the nation. To cycle conferences, press the Z Button. To cycle between teams, press the L or R Button.
If you used the Generate player names option when you
first started your Legacy mode, you have the option to rename your players. (Open Legacy only) To rename your players, highlight the player you wish to rename and press theY Button while on the Roster Screen. You are now free to choose the first and last name that you wish to rename this player to.
Want to boost a players rating for a certain attribute?
(Open Legacy only) To edit Player Attributes, use the C Stick or + Control Pad to highlight an attribute. Now, press theA Button to select it. Press right on the C Stick or + Control Pad to increase a player’s rating for that attribute, press left to decrease it. Press theA Button again to unselect the player rating once you have finished. Each team has 50 extra points to distribute as you see fit. After that, if you
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To play a game, it must be marked with a yellow arrow. Unmarked games will be automatically simulated for you. To mark or unmark a game, move the C Stick or + Control Pad up or down to highlight the game, and press the A Button.
Once youve selected the games you wish to play, press START. An Overlay will appear with the following options: Simulate to first marked game, Simulate current week, and Simulate all remaining games.
If you wish to simulate the entire season without playing a game, select Simulate all remaining games and press the A Button.
If you want to simulate one week of the season (including those games you have marked with a yellow arrow), select Simulate current week and press theA Button
If you want to simulate to the first game you have marked to play with a yellow arrow, select Simulate to first marked game, and press the A Button.
An overlay will appear, labeled with the two teams facing one another (for example, Clem @ Duke), and the following options, Play this game, Simulate this game, and Cancel.
If you select Play this game, you will advance to the Team Select Screen. On the Team Select Screen, move the Control Icon to the side of the team you wish to play as, and then press START to begin the game.
If you select Simulate this game, the game will be simulated, and you will return to the Team Schedule Screen.
The Season Schedule Screen allows you to see all of the games played in a given week, on a certain day, or all of the games played by the ESPN Top 25 Schools. To view the Season Schedule Screen, press theY Button while on the Team Schedule Screen. Keep in mind that marking, simulating, and playing games works the same on this screen as on the Team Schedule Screen
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3. Once you have selected the player you want to scout, press the A Button to bring up his Player Card. If this is a player you have not yet scouted, the Recruiting Notes will be left blank.
4. Press the A Button again on the Player Card screen and confirm to scout this player.
5. Once you have scouted the player, you will come away with some new recruiting notes and you can now see his player caliber (5 stars being the best), player type, overall rating and his offensive and defensive rating.
6. Press the B Button to return to the main Scouting Menu and you can now select two more players whom you wish to scout this week.
Recruiting Map: The Recruiting Map Screen is a graphical
representation of the entire USA. Its purpose is to give you an easy to read overview of which region the top prospects come from and helps you concentrate your scouting on a particular region. From this screen, you can select each region and each state (highlighting the state is indicated by the light yellow color) by moving the C Stick or + Control Pad. Once you have selected a state, you can press theA Button to view the potential recruits from within that state and region.
HS All Stars: Starting in week 12, the HS All Star games
allow you to play a new game each week with the top high school players from around the nation. Each week, players from a different region will go head to head, and youll have the chance to see your future recruits in action. The Sega Sports HS All Star Game stars the very best players in the nation. The schedule for the games is as follows:
1. Week 12: Western HS All Stars
2. Week 13: Northern HS All Stars
3. Week 14: Southern HS All Stars
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want to boost a players rating in one area, youll have to scavenge the points by decreasing another player attribute.
Team Lineup:This is the screen where you can make team lineup changes before you start your next game. The first five players on the Team Lineup Screen are your starters. To move a player from the starting lineup to the bench, highlight which starter you wish to bench and press theA Button. This will turn the selector arrow (to the left of the player name) from white to yellow. With the starter highlighted, select the bench player you want to start in his place and then press theA Button again to make the switch. Press the L or R Buttons to scroll though and select a preset lineup.
Offensive Playbook/Defensive Playbook: Refer to the Roster Manager section of the manual on page 48 for how to set your offensive and defensive playbook.
Scouting:The Scouting option will only appear after you have completed the first 8 weeks of the season. In week 9, you are allowed to access the Scouting option. After week 8, you are allowed to scout 3 potential high school recruits a week to see if they will be a good fit for your team. The HS All Stars game becomes available in week 12.
Recruits:This screen shows you every eligible high school player in the country from which you can select three players every week to scout.
There are four categories here, Rank, Players name, Position, and Region. By default, this screen is sorted by the ranking of the potential recruit, however you can sort each column by the players youve already scouted, the position they play, and the region they are from.
1. To sort, first move the C Stick or + Control Pad left or right to
highlight one of the four categories (RANK, PLAYERS, POS, REGION).
2. Then press the L or R Buttons to cycle through the options
when appropriate.
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The importance of being a nationally ranked team should not
be underestimated. Every year, only 65 teams make the NCAA Tournament. A team that is consistently in the Top 25 rankings week after week has a solid shot of being a part of the festivities in the month of March.
There are three different polls, the Coaches Poll, RPI Poll, and ESPN Poll (a description of each poll is below). To cycle between the three types of polls, press the L or R Buttons.
Coaches Poll: Every week, a poll is conducted with a select number of coaches. The overall number of votes per team determines the ranking position of the top 25 teams across the country.
RPI Poll: The RPI Poll is a computer generated polling system that takes into account the team record, its opponent’s record, and it’s opponents opponents record. Generally, the RPI Poll becomes more and more accurate as more games are played.
ESPN Poll: The ESPN Poll is another poll made up of a set number of Division I head coaches, all of whom belong on the National Association of Basketball Coaches.
No matter which poll you reference, you will also be able to see the ranking of the team, the team name, team record, number of voting points each team received, and the ranking of each team on the Top 25 from the previous poll conducted last week (indicated by the PVS category).
Conference Standings:This is the screen where you can see the team standings listed by conference. To view the standings of teams outside of your own conference, press the L or R Buttons to cycle through the other conferences. This screen is broken down in two categories, the standings of each team within the conference and the overall standing of that team.
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4. Week 15: Mid Eastern HS All Stars
5. Week 16: South Eastern HS All Stars
6. Week 17: North Eastern HS All Stars
7. Week 18: Sega Sports HS All Stars Once you have selected a game, the Scouting Options Screen
allows you to set your All Star game options. On the Team Select Screen, move the Control Icon to the side of the team you wish to play as, and then press START to begin the game.
Injury Report: The Injury Report Screen shows you injuries from around the nation.
Coach Card: On this screen, you will see your coach name, the number of years as coach, your career win/loss record, a job security indicator, as well as a summary of your team’s performance this season.
STATS-STANDINGS-AWARDS
Team Stats: From this screen, you can view the team statistics
of each team in a conference. Player Stats: This screen shows the stats for every player,
team by team. Season Leaders:This is the screen where you can view the
statistical leaders for the entire nation. Want to see who’s leading the nation in scoring or rebounding? This is where you can find out. There are 31 different statistical categories that you can sort by highlighting the category and pressing the
Y Button. Top 25:The Top 25 is where you can find the national rankings
of the top teams in the country. Every basketball powerhouse school desires to be the number one ranked team in the country week after week, and every small-time school a spires to become a nationally ranked team and be a part of the Top 25.
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Saving Players for Export to NBA 2K3 NCAA College Basketball 2K3 gives you the option to save
the departing college players for export to the Sega Sports Title NBA 2K3. If the players have what it takes, theyll qualify for the NBA Draft.
NBA 2K3 allows you to import your NCAA College Basketball 2K3’s graduating senior s into NBA 2K3s Franchise mode. If you own both games, you can watch your graduating seniors enter the NBA draft and maybe one day become a NBA superstars. Check your NBA 2K3 manual (page 32) for instructions on how to import your NCAA College Basketball 2K3’s graduates roster.
CAREER LEGACY
Coach Recap
Have fulfilled your schools hopes and achieved the goals set out for you? This screen is your report card for the past season.
Job Offers
If you coach well, and your team consistently exceeds expectations, then, after a few seasons, you may receive offers to coach for other schools. However, coach poorly, and other teams will lose interest, and you may even be fired. If you do receive offers you will be given the option to view them on the Job Offers Screen.
OPEN LEGACY
Change T eams
If you are playing in Open Legacy Mode, you are free to switch to any team you choose once the offseason arrives.
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Awards: Once you have completed the regular season, you can go here to view the awards players and coaches have received.
Legacy T our nament
Once youve completed the regular season, the Season Awards Screen appears, showing the top players and coach of the regular season. Use the L or R Buttons to view the various awards. Then press ST ART to return to the Team Schedule Screen. Press START again and an overlay will appear asking whether you wish to advance to the Conference Tournaments. Highlight Yes and press the A Button. You are now in Tournament Mode and set to begin your Conference Tournament. For more information on Tournament Mode, see Tournament Main Menu on page 40.
Legacy Off Season
At the end of the college basketball season after the NCAA Tournament, youre job as a head coach is just beginning. Your main tasks during the offseason is to recruit and replace your graduating players, and you also have to consider any job offers made to you over the summer.
Players Leaving
The first screen youll see after the NCAA Tournament is the Players Leaving Screen. On this screen you can view the player name, position, rating, and the reason for leaving. There are three reasons a player may leave: a) Graduation: These are senior year players who have used up all four years of their college eligibility. b) Not enough playing time: Up-and-coming players who dont get enough playing time may choose to transfer from your school to another university where playing time is more plentiful. c) Going Pro: Undergraduate players who still have eligibility remaining but who have chosen to leave school early to play professionally.
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The five sorting categories are:
PLAYERS: Allows you to sort players by their current status (All, Targets, Available, Recruited, Scouted, and Committed). All lists every recruit. Targets lists player s that you have contacted. Available lists every player that has not yet signed to any school. Recruited lists every player who has already signed to a school. Scouted shows the players who you scouted during the course of the past season (see SCOUTING on page 28). Committed shows the players who wish to play for your school.
POS (Position): Allows you to sort players by their position (G, C, F, PG, SG, SF, PF).
CALIBER: Allows you to sort players by their rating (Top 100, 5 Star, 4 Star, 3 Star, 2 Star, 1 Star). Top 100 lists the players rated as the top 100 prospects. Players are rated from 1 to 5 Stars (5 being the best). 5 Star, 4 Star, 3 Star, 2 Star, and 1 Star each list the players who have been assigned that respective rating.
REG (Region): Allows you to sort players by what State they live in.
INT (Interest): Allows you to sort players by their level of interest in playing for your school (Very High, High, Medium, and Low).
The Recruiting Map provides another way to sort the players by Region.
1. To view the Recruiting Map Screen, press the Z Button.
2. Use the C Stick or + Control Pad to highlight a State.
3. Press the A Button to view the recruits from that State.
When you find a player that you want on you team, you need to get in touch with him.
1. Fir st, highlight that player and press the A Button to bring
up his Player Card.
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Should you choose to change teams, you will select your team and coach attributes on the Legacy Setup Screen and the Coach Attributes Screen (see Legacy page 22 for more information on these screens). If you do elect to switch schools, you will take over that team during the offseason and your first job as the new head coach is recruiting for your new team (see recruiting section below).
OFFSEASON MAIN MENU
Offseason Options is the main menu of Legacy’s Offseason Mode. From here you can review team and player stats, check out your team’s needs, and recruit new player s.
If youre playing Legacy with more than one user, move the
C Stick right or left to toggle teams.
RECRUITING
The Recruiting Screen is where you will compete for the top high school players in the nation.
Before you make any moves, it’s a good idea to assess what type of player your team needs most. Press theY Button to view your current roster on the Team Roster Screen. Empty player slots show the needed player positions. When you’re done, press the B Button to return to the Recruiting Screen.
With 1500 high school prospects to choose from, it can be helpful specify what type of player youre looking for. You can sort the listed players by Status, Position, Caliber, Region, or Interest. By default, all players are listed in order of their rating, or Caliber.
1. To sort, first move the C Stick or + Control Pad to highlight one of the five sorting categories.
2. Then, press the L or R Buttons to cycle through the options.
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TEAM ROSTER
This screen shows an overview of the players on your team. It also shows the position vacancies left by your departing players
STA TS
This Stats Menu is the same as the Stats Menu in Legacy’s Season Mode (see page 30) with the exception of the new statistic, Career Player Stats.
Career Player Stats: This screen shows each player’s college career average for each statistic.
OPTIONS
(See Options on page 45)
SAVE
(See Save/Load on page 47)
SEASON
This is your chance to experience a single season at the helm of you favorite team. Have you got what it takes to guide them from Game 1 to the top of the NCAA tournament?
Season Setup
On the Season Setup Screen each USER chooses their team and coach. (For more information on this screen, see Legacy Setup on page 23)
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2. To recruit the player, press the A Button.
3. The Recruit Overlay should appear, with the following
options: Head coach visit (25), Assistant coach visit (15), Head coach call (10) and Assistant coach call (5). The number next to each option represents its cost in Recruiting Points. You have a total of 100 Recruiting Points. Note that the Head coach visit and Assistant coach visit selections will appear grayed out. This is because you must call a player before you can visit him (After all, it would be impolite to show up unannounced.).
4. To select an option, highlight the option and press the A
Button to select it.
5. Then, highlight Apply and press theA Button to confirm the
option selected.
Once you have used all of your Recruiting Points, you’re done for the week.
1. Press START to access the Recruiting Options Overlay.
2. Select Advance to Next Week.
3. The Recruiting Recap Screen appears.
4. Press the L or R Buttons to select the new player status
categories (Ready to Commit, Committed, Recruited, and Targets). Ready to Commit lists the players who have decided that they want to play for your school. Committed lists the players who you have signed to your school. Recruited lists the players who have already joined a school. Targets lists player s that you have contacted.
5. If a player appears in the Ready to Commit Category, press
the A Button to call up his Player Card, then press theA Button again to place the player on your team.
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STATS-STANDINGS-AWARDS
(See Legacy: Stats/Standings/Awards on page 30)
Once youve completed the regular season, the Season Awards Screen appears, showing the top players and coach of the regular season. Use the L or R Buttons to view the various awards. Then press ST ART to return to the Team Schedule Screen. Press ST ART again and an overlay will appear asking whether you wish to advance to the Conference Tournaments. Highlight Yes and press theA Button. You are now in Tournament Mode and set to begin your Conference Tournament. For more information on Tournament Mode, see Tournament Main Menu on page 40.
OPTIONS
(See Options on page 45)
SAVE
(See Save/Load on page 47)
TOURNAMENT
If you would rather cut to the chase and experience the excitement of NCAA Tournament play then Tournament is the mode for you. In Tournament mode, you can pick the conference and teams you wish to pit against one another in competition for the NCAA Championship.
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Coaching Attr ibutes
The Coaches Attributes Screen is where you can strengthen certain game strategies to best fit your style of play. (For more information on this screen see Legacy: Coach Attributes on page 23).
SEASON MAIN MENU
Season Options is the main menu from which you can access your schedule, play/simulate games, manage your rosters, assign offensive and defensive plays from the playbook, and access game options.
PRE-SEASON
The Pre-Season Menu allows you to alter your coaching style at the beginning of each season as well as modify your team’s schedule difficulty. (See Legacy: Pre-Season on page 24)
SEASON SCHEDULE
The Team Schedule Screen lists your upcoming games. You can use this screen to check the scores of previously played games, and to advance through the season by playing or simulating games. (For more information on this screen, see Legacy: Season Schedule on page 25)
MANAGEMENT
This is where you can check roster s around the nation, set your team lineup, assign offensive and defensive plays from your playbook, and get an injury report. (For more information on this screen, see Legacy Management on page 27).
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CONFERENCE TOURNAMENT TREE
If you selected a specific conference for the Tournament Option on the Game Mode Menu, you will begin your playoffs campaign at your Conference’s Tournament and then advance to the NCAA Tournament.
Tournament mode lets you choose whether to play or to simulate individual games. Mark the games you wish to play with yellow arrows.
To place game marker s:
1. Use the C Stick or + Control Pad to highlight any match-up on the Tournament tree.
2. Press the A Button to add a marker to that match-up.
To change the highlighted matchup:
1. Use the L or R Buttons to cycle through teams in the top slot.
2. Use the Z Button to cycle through teams in the bottom slot.
Start Overlay
There are more options available to you to help you manage the tournament tree and simulate games. These options are available by pressing START. To select a particular option, use the C Stick or + Control Pad to highlight an option and press the A Button to activate it.
Start Round: Begins simulation of a single round of
tournament games.
Mark All: Places a game marker next to all games in
the tournament.
Mark None: Removes all game markers from the
tournament tree.
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The option that is specific to Tournament Mode on the Game Modes Screen is:
Tournament: You can choose to begin the playoffs with a conference tournament, or select Full NCAA to begin at start of the NCAA Tournament.
Tournament Setup
On the Tournament Setup Screen each USER chooses their team and coach. (For more information on this screen, see Legacy Setup on page 23) Please note that in multiplayer Tournament Mode, both user s teams must be in the same conference.
Coaching Attr ibutes
The Coaches Attributes Screen is where you can strengthen certain game strategies to best fit your style of play. (For more information on this screen see Legacy: Coach Attributes on page 23).
TOURNAMENT MAIN MENU
Tournament Options is the main menu of Tournament Mode. From this menu, you can access the Tournament Tree, manage your team, peruse stats, tweak options, and save or load games.
TOURNAMENT TREE
The Tournament Tree is where all match-ups are made and all games are played.
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NCAA TOURNAMENT PLAY IN GAME
The Tournament Play In Game pits two of the weak est teams to win their conference against each other. Press START to bring up the Play-In Game Overlay and select whether you wish to Play or Simulate the game.
NCAA TOURNAMENT TREE
This is what it all comes down to. 64 teams compete. Only one team can be the NCAA Champion.
The NCAA Tournament Tree functions the same as the Conference Tree. For more information on this screen’s controls, see Conference Tournament Tree on page 41).
MANAGEMENT
For more information on Management, see Legacy Management on page 27.
STATS-AWARDS
Team Stats: From this screen, you can view the team stats for every team in the Tournament.
Player Stats: This screen shows the stats for every player, team by team.
Tournament Leaders: This is the screen where you can view the T ournaments statistical leaders. Want to see who’s leading in scoring or rebounding? This is where you can find out.
Awards: Awards allows you to view the Tournament Recap Screen again at the end of the Conference or NCAA T ournament.
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Mark User: Marks all games in which a users team is playing.
Randomize Teams: Places teams in random match-ups.
Simulate All: Simulates to the first marked game on the
tournament tree.
When you are ready to begin your Tournament, press START and select Simulate All. When the simulation arrives at a marked game, the Tournament Match Overlay will appear with the following options: Play Game, Simulate Game, and Cancel.
If you select Play this game, you will advance to the Team Select Screen. On the Team Select Screen, move the Control Icon to the side of the team you wish to play as, and then press START to begin the game.
If you select Simulate this game, the game will simulate forward to the next marked game.
If you select Cancel, the overlay will disappear, and you will return to the Tournament Tree Screen.
TOURNAMENT RECAP
When the Conference Tournament ends, the Tournament Recap Screen appears. This screen displays the winning school as well as the Tournament MVP.
When you wish to advance to the NCAA Tournament, press
START to return to the Conference Tournament Screen. Press START again and confirm Yes to simulate the remaining
Conference Tournaments and advance to the Tournament Options Menu. Select Tournament Tree to advance to the NCAA Tournament Play In Game.
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OPTIONS
(See OPTIONS on page 45)
SAVE
(See SAVE/LOAD on page 47)
PRACTICE
Practice mode gives you the opportunity to work on game basics, advanced moves and play calling.
The option that is specific to Practice Mode on the Game Modes Screen is:
Practice Modes
Standard: Practice your shot timing and special moves.
Scrimmage: Use this mode to practice the different offensive
plays in your playbook. Scrimmage mode will walk you through each play you call. A cur sor will appear on the ground indicating where your player is supposed to move. Once you move the player to the designated location, an arrow will appear over the play you need to pass to. This way, you can learn how each play functions.
Free Throw: Lack of free throw ability can cost you games. Practice them here.
GYM RAT
Some college players just never leave the gym. Gym Rat mode allows you to play the pick-up games that a “Gym Rat” player lives for.
The options that are specific to Gym Rat Mode on the Game Modes Screen are:
Mode: Select any number of players per team between 2 on 2 and 5 on 5.
Game Point: Select the amount of points the game will be played to: between 7 and 21.
Win By: Choose the amount of points the leading team must be winning by for the victory: 1 point or 2.
OPTIONS
Customize the way you play NCAA College Basketball 2K3 before or during the game to give yourself total control over your game. The Options Screen features four different option categories: Game Play, Presentation, Controller Setup, and Credits. Use the L or R Buttons to cycle though the Options Categories. Highlight an option and then press the A orY Buttons to cycle through the option settings. Most of the option settings are self-explanatory and the others are listed below.
Rules
Every rule in the game can be turned ON or OFF, and fouls can be adjusted from ALL, MOST, or NONE.
Game Play Play Mode: SIMULATION is as close as you can get to a real
NCAA College Basketball game. ARCADE mode has more forgiving game play defaults, players do not get tired or injured and all the rules are OFF except for OUT OF BOUNDS and TRAVELING.
Difficulty: Set the skill level and intensity of computer players to one of three different levels: STARTER (easier), ALL CONFERENCE, and ALL AMERICAN (difficult).
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Game Speed: Set the player movement and overall pace of the game to SLOW, NORMAL, or FAST.
Half Length:You can adjust the half-length in one-minute increments from 1-20 MINUTES. By default, the halves are set to 10 MINUTES.
Pass T ag Icon: When ON, you can display player icons above each player on your team for accurate passing. When OFF, the feature is active, but the icons are not visible.
Player Energy: When ON, player s grow tired during the cour se of games. When OFF, players never grow tired.
Injuries:When ON, players are susceptible to injuries that could keep them out for a half, the game, or even several weeks.
Ball Handler Auto Switch:When ON, you always control the ball handler on offense. When OFF, you can switch to an offensive player without the ball.
Defense Auto Guard On Inbounding:When ON, the game automatically switches you to a player who is in position to guard against the inbound pass.
Presentation Player Intros:When ON, each teams starting five is introduced
before the tip off. When OFF, intros are skipped. Action Replay:When ON, replays are shown automatically
following great plays to highlight the action. Possession Switch / Action Freeze:When ON, during the
change of possession the action freezes as the camera rotates behind the offensive team. When OFF, the action will continue as the camera rotates.
Free Thro w Routines: When ON, players preparing for a free throw take more time to focus and loosen up. When OFF, players step up to the line and take their shots immediately. Note: This option has no direct effect on free throw accuracy.
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Statistic Overlays: When ON, overlays will appear during the game that illustrate team and player statistics.
Ball Holder Text: Set the identifying text that will appear under your players feet. NAME, NUMBER & POSITION, NAME & POSITION, or NONE.
Vibration:When ON, your control pad vibrates in your hands when the player youre controlling takes the charge or slams a monster dunk.
Audio Presentation: Choose one of four pre-set audio presen­tations. Notice that the audio sliders adjust to create the desired audio effect.
Audio Sliders: If you want to customize the audio presen­tation, you can adjust the audio sliders in any combination. Move the slider to the right to increase or to the left to decrease volume.
Controller Setup
In addition to the default controller setup, NCAA College Basketball 2K3 offers five alternate configurations. Choose the setup that fits best with your game using the Z Button.
Credits
Displays the Credits for NCAA College Basketball 2K3.
SAVE/LOAD
LOAD
Go to the Load Screen to access any game or settings files you have saved for NCAA College Basketball 2K3
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SAVE SETTINGS AND GAME DATA
Go to the Save Screen to save files to your Memory Card.
DELETE
Free up some space on your memory card by deleting files you no longer want.
ROSTER MANAGER
Roster manager gives you the ability change and customize any team to your preference. You can edit the ratings of each players attributes, switch up plays in your offensive and defensive playbooks and even create your own player.
Team Rosters
Here is where you can edit the attributes of each player on every playable team. For more info, see Legacy Management on page 27.
Create Player
In Create Player Mode, you can select a players position, physical appearance, accessories and attributes. The possibil­ities are endless.
To create a player:
1. Highlight Create a new player and press the A Button.
This is the Player Edit Screen. Here is where you can edit each and every facet of your future basketball player. Use the L or R Buttons to cycle through each of the areas of the Player Edit Screen: Edit, Appearance, Accessories and Attributes. You can rotate the player model at any time by pressing left or right on the + Control Pad. Move the C Stick or + Control Pad up or down to highlight your desired appearance option. Use the A orY Buttons to alter the option.
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Edit
First Name: Press A Button to bring up the Enter Player Name Screen. Proceed to enter you chosen name here, then press START to return to menu.
Last Name: PressA Button to bring up the Enter Player Name Screen. Proceed to enter you chosen name here, then press
START to return to menu. Position: Use the A orY Buttons to cycle through the
Positions - PG, SG, SF, PF and C. Jersey Number: Use the A orY Buttons to cycle through
jersey numbers: 00 to 99. Height: Use the A or Y Buttons to select your players height:
from 4’6” to 7’6” Best Hand: Use the A or Y Buttons to select which hand your
player will be best with: Left or right.
Appearance
Here is where you decide all the bodily dimensions and other physical attributes for your player.
Accessories
Add a variety of headbands, wristbands, knee braces and more, to add a unique style to your created player.
Attributes
Attributes are, of course, the most important editable qualities of your created player. You have complete control over the amount of points (between 0 and 100) in each attribute.
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When completed with the player creation process, press START to advance. This will take you back to the Create Player Screen. From here you can assign your newly created player to any team you choose.
To get to the Add Players Screen:
1. Use the C Stick or + Control Pad to highlight the created
player you want to assign to a team.
2. Press theY Button to add highlighted player to roster.
This will take you to the Add Players Screen. Select a team for your player and let him work his magic.
To add your player to a roster:
1. Use the Z Button to cycle through Conferences. Use L or R
Buttons to cycle teams.
2. Select the player who will be replaced by your created
player and press the A Button.
3. When ask ed for confirmation, select YES and press the
A Button.
Congratulations! You now have a created player on the team of your choice.
Offensive Playbooks
Each school has an entire playbook for you to pick and choose plays from. In the Offensive Playbook Screen you can find the plays that will capitalize on your strengths and minimize your weaknesses.
Defensive Playbook
Through the course of game most teams will use a variety of defensive play, depending on the situation. In the Defensive Playbook Screen, you can choose the defenses that work best for you.
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Reset Rosters
Reset Roster will undo any of the changes you have made to teams rosters; and will return them to their default settings. In addition, all created players will become unassigned. If you have created changes in rosters you wish to keep, make sure you save it before selecting Reset Roster.
SEGA SPORTS CHALLENGE
Sega Sports Challenge is an exciting new mode of play that takes the competition to the next level. In SSC, you can record your personal stats, then post em online at SEGASPORTS.COM to see where you rank against the world’s best. Prizes and bragging rights await!
After you complete an SSC game, return to the Sega Sports Challenge Screen to receive your Challenge Codes. You will earn codes for Per Game Averages and Single Game Records
- one code for Per Game Average and one code for each Singe Game Record category.
Go to SEGASPORTS.COM and enter your codes to immedi­ately see where you rank and find out if you qualify to win. Each time you enter a code, your chances increase. Good Luck!
USER RECORDS
Enter your name in order to compile and save your personal NCAA College Basketball 2K3 stats. These are the numbers youll pit against other NCAA 2K3 ballers in the SSC.
To use this user name in a game, first Enable the Challenge (see below). Then at the Team Select Screen, after choosing a team, press the Z Button until the user name appears on your control pad icon, and press START to proceed.
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ENABLE CHALLENGE
To begin the Sega Sports Challenge, select Enable Challenge. This sets all rosters and settings to their defaults so that you are playing the same game as all other SSC participants.
When in Sega Sports Challenge Mode, this option becomes Disable Challenge.
To exit Sega Sports Challenge Mode, select Disable Challenge to exit Sega Sports Challenge mode.
PER GAME AVERAGE BOARD
As you play multiple games in Sega Sports Challenge mode, your statistics are calculated over time to show your per game average in these 11 key categories.
SINGLE GAME RECORD BOARD
The Single Game Records board displays your best performance in each of 11 categories along with a Challenge Code for each record category.
SAVE CHALLENGE RECORDS
Make sure you save before you power down in order to keep your stats up-to-date.
For a more extensive game manual, go online at segasports.com
*THIS LIMITED WARRANTY IS VALID FOR U.S. AND CANADIAN NINTENDO GAMECUBE ™ GAME DISC MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the Nintendo GameCube™ Game Disc shall be free from defects in material and workmanship for a period of 90-days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective Nintendo GameCube™ Game Disc or component will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the Game Disc, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
* web site . . . . . . . . . . . http://www.sega.com
* e-mail . . . . . . . . . . . . . support@sega.com
* telephone . . . . . . . . . 1-716-650-6701
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, DREAMCAST INC., BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
Sega is registered in the U.S. Patent and Trademark Office. Sega, the Sega Logo, and Sega Sports are either registered trademarks or trademarks of Sega Corporation. © SEGA CORPORATION, 2002. All Rights Reserved. www.segasports.com The "Officially Licensed Collegiate Products" label is the exclusive property of The Collegiate Licensing Company. The "Collegiate Licensed Product" label is the property of the Independent Labeling Group. All names, logos, team icons, and mascots associated with the NCAA, universities, and conferences are the exclusive property of the respective institutions. NCAA, the NCAA logo, and NCAA Basketball are trademarks or registered trademarks of the National Collegiate Athletic Association. ESPN is a trademark of ESPN, Inc. ESPN branded elements © 2002 Disney. Sega of America, 650 Townsend Street, Suite 650, San Francisco, CA 94103. Manufactured and printed in the U.S.A.
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