Sega DAYTONA 2 USA DELUXE TYPE User Manual

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Page 1 of 2Table Of Contents Daytona 2 st
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DAYTONA 2 USA STD
INTRODUCTION TO THE OWNER'S MANUAL 1 GENERAL PRECAUTIONS 2~3
1. PRECAUTIONS TO BE HEEDED FOR OPERATION 4~5
2. NAME OF PARTS 6
3. ACCESSORIES 7~8
4. ASSEMBLY AND INSTALLATION 9~15
5. PRECAUTIONS TO BE HEEDED FOR WHEN MOVING MACHINE
6. CONTENTS OF GAME 17~21
7. EXPLANATION OF TEST AND DATA DISPLAY 22~32 7-1 SWITCH UNIT AND COIN METE 7-2 TEST MODE 24 7-3 MEMORY TEST 24 7-4 T.G.P. TEST 25 7-5 INPUT TEST 26 7-6 OUTPUT TEST 26 7-7 SOUND TEST 27 7-8 C.R.T. TEST 27 7-9 GAME ASSIGNMENTS 28 7-10 COIN ASSIGNMENTS 29~31 7-11 BOOKKEEPING 32 7-12 BACKUP DATA CLEA
8. HANDLE MECHA 33~37 8-1 REMOVING THE CONTROL PANEL 33~34 8-2 REPLACING AND ADJUSTING THE HANDLE'S
V.R.
8-3 GREASING 36 8-4 SWITCH REPLACEMENT 37
9. SHIFT LEVE 9-1 REMOVING THE SHIFT LEVE 9-2 SWITCH REPLACEMENT 39~40
10. ACCEL & BRAKE 41~46 10-1 ADJUSTMENT AND REPLACEMENT OF
VOLUME
10-2 GREASING 43~44
11. COIN SELECTO
12. MONITO
TABLE OF CONTENTS
16
23
32
35
38~40 38~39
41~42
47~49 50~63
12-1 PRECAUTIONS TO BE HEEDED WHEN
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HANDLING MONITO
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12-2 CLEANING THE CRT SURFACES 51~53
13. REPLACEMENT OF FLUORESCENT LAMP AND
LAMPS
13-1 REPLACEMENT OF FLUORESCENT LAMP 54
14. PERIODIC INSPECTION TABLE 55
15. TROUBLESHOOTING 56 15-1 REPLACEMENT OF FUSES 57
16. GAME BOARD 68~69 16-1 REMOVING THE IC BOARD 70 16-2 COMPOSITION OF GAME BOARD 71
17. DESIGN RELATED PARTS 72~73
18. PARTS LIST 74~124 TOP ASSY DAYTONA 2 STD 74~75 ASSY BILLBOARD STD 76~77 ASSY COIN CHUTE TOWE ASSY SW UNIT 79 AC UNIT 80 ASSY MONITOR COVER (BOTH SIDES) 81 ASSY SPEAKE ASSY VIRTUAL BUTTON 83~84 ASSY BASE BOX 85 MAIN BASE 86 ASSY SEAT 87~88 ASSY WOOFE ASSY 4 SPEED SHIFTE ASSY ACCEL&BRAKE 91~92 ASSY HANDLE MECHA 93~95 ASSY SOUND BD 96 ASY SHIELD CASE 97~98 ASSY MAIN BD 99~100 ASSY ELEC BASE 101 ASSY DRIVE BD 102~103 ASSY COCKPIT 104~105 ASSY CONTROL PANEL 106~107 ASSY MAIN BASE 1P 108
19. WIRING DIAGRAMS XXX
54
78
82
89 90
Page 2 of 2Table Of Contents Daytona 2 st
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Page 1 of 2Intro
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INTRODUCTION OF THE OWNERS MANUAL
SPECIFICATIONS
Installation space: 68 in.(L) x 45 in.(W)
Height: 70 in.
Weight: Approx. 570 lbs.
Power maximum current: 8.4 Amp AC 120V 60 Hz
MONITOR: 50 INCH PROJECTION DISPLAY
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and
opular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to the SEGA DAYTONA 2 STD, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
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SEGA ENTERPRISES, INC. (USA)
Page 2 of 2Intro
Customer Service
45133 Industrial Drive
Fremont, CA 94538
Phone 650-802-1750
Fax 650-802-1754
7:30 am - 4:00 pm, Pacific Standard Time
Monday thru Friday
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Page 1 of 3General Precautions
General Precautions
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Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer's instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer's instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.
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Page 2 of 3General Precautions
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions:
a) If the power cord or plug is damaged;
b) If liquid has been spilled, or objects have fallen into the product;
c) If the product has been exposed to rain or water;
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation;
e) If the product has been dropped or damaged in any way;
f) When the product exhibits a distinct change in performance, this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original
art. Unauthorized substitutions may result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to
erform safety checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer's recommendations. Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzene, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below:
· Places subject to rain/water leakage, or condensation due to humidity;
· In close proximity to a potential wet area;
· Locations receiving direct sunlight;
· Places close to heating units or hot air;
·In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
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· On sloped surfaces;
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· In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
· Places subject to any type of violent impact;
· Dusty places.
Page 3 of 3General Precautions
nstallation Precautions
· Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit.
· Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.
· Moving this unit requires a minimum clearance (of doors, etc.) of 32" (W) by 77" (H).
· For the operation of this machine, secure a minimum area of 32" (W) by 42"(D).
ulatory Approvals
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
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Page 1 of 3Precautions to be heeded during operation.
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1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
Check to see if hazard preventive parts are damaged or omitted.
Operating the product with the hazard preventive parts as is left in an irregular status will cause accidents.
Do not put any heavy item on this product. Placing any heavy item on the product can cause a falling down accident or parts damage.
Do not climb on the product. Climbing on the product can cause falling down accidents.
To check the top portion of the product, use a step.To avoid electric shock, check to see if door & cover parts are closed.
To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/containers/vessels containin
chemicals and water.
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Page 2 of 3Precautions to be heeded during operation.
In order to prevent accidents, be sure to comply with the following points before and during operation.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit the others and result in injury or trouble.
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players.To avoid injury and accidents, those who fall under the following categories are not allowed to play the game.
> Intoxicated persons.
> Those who need assistance such as the use use of apparatus when walking.
> Those who have high blood pressure or a heart condition.
> Those who have experienced muscle convulsion or loss of consciousness when exposed to intensive light stimulus due to watching television, playing video games or water surface flickering.
> Persons susceptible to motion sickness.
> Persons whose actions runs counter to the product's warning displays.
To avoid injury from potential falling down accidents, be sure to that only one person is allowed to play at a time.
Do not allow players to put any heavy items or beverages on the product. Falling items
can cause accidents and spilled beverages can cause electric shock.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in the openings of the product or small openings in or around the doors.
To avoid falling down and injury resulting from falling down, immediately stop the customer's leaning against or climbing on the product, etc.
To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without justifiable reason.
Instruct the player to hold firmly to the Safety Bar during game. Caution the customers who are most likely to cause injury by playing without holding the Safety Bar, for example.
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Page 3 of 3Precautions to be heeded during operation.
To avoid injury, do not allow persons other than the player access to the mechanism base during game play.
Instruct the player not to put baggage, etc. on the mechanism base to avoid damaging such items.
Regarding this product, the weight of the player is limited to 330 lbs. To avoid machine damage and injury due to machine damage, playing by those who are as heavy as 330 lbs. or heavier is strictly prohibited.
Immediately stop violent acts such as hitting and kicking the product. Such violent acts can cause
arts to be damaged or falling down.
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2. NAME OF PARTS
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GAME SPECIFICATIONS
DURING
SHIPPING BILLBOARD COCKPIT COIN CHUTE
TOWE
BILLBOARD
WIDTH ~ LENGTH ~
HEIGHT
All measurements are in
inches
620 LBS.
56" X70" X58" 47" X36" X78"
15" X 24" X 26" 40 LBS
42" X23" X22"
WEIGHT
40 LBS.
540 LBS.
33 LBS.
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COCKPIT COIN CHUTE
TOWE
WHEN
ASSEMBLED
57" X82" X57"
12.5" X 21" X 24" 33 LBS
52" X 112" X 90"
513 LBS.
579 LBS.
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Page 1 of 2Accessories
Please read entire page as it contains information regarding your warranty.
3. ACCESSORIES
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!!!Shipment of model 3 Board!!!
When asking for the replacement or repair of the product's Game Board (MODEL 3 BOARD), be sure to put the Game Board together with the Shield Case in the Carton Box.
Carton Box
601-8928 (1)
Used for transporting
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Page 2 of 2Accessories
Refer to the following.
the Game board.
Wrap the Shield Case with the packaging material and put it in the Carton Box as shown. Putting it upside down or packing otherwise in the manner not shown can dama
e the Game Board and parts.
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Page 1 of 2Assembling and Installation
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4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur.
When assembling, be sure to perform work by plural persons.
Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
When installing the billboard, it is difficult to carry out work by one person. To perform work properly and safely, be sure work is performed by at least two people.
ote that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width
across flats are required for the assembly work.
When carrying out the assembly work, follow the procedure in the following 6-item sequence:
1. ASSY OF REAR CABINET (COCKPIT)
2. ASSY OF BILLBOARD
3. SECURING IN PLACE (ADJUSTER ADJUSTMENT)
4. POWER SUPPLY
5. TURNING POWER ON
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Page 2 of 2Assembling and Installation
6. ASSEMBLING CHECK
To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition.
ot using a step or using an unstable step can cause a violent falling down accident.
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recaution to be heeded when moving the machine
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5. PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or electric shock.
When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords. Damaging the power cords can cause an electric
shock and/or short circuit.
When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury.
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recaution to be heeded when moving the machine
Page 2 of 2
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Page 1 of 3Contents of Game/How to Pla
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6. CONTENTS OF GAME/HOW TO PLAY
The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.
During the ADVERTISE MODE, the View Change Button Lamp lights up periodically. When the
roduct is energized, the Billboard's Fluorescent lamp is always lit. The Leader Lamp (below the fluorescent lamp) flashes periodically. During the ADVERTISE MODE, sound is emitted from all of the speakers.
1.) Get in the Cockpit. The seat can be adjusted in forward and rearward positions. The lever is located on the lower right (facing the screen) of the seat. Pull this Lever to make adjustments.
2.) Insert a coin(s). Number of coins is displayed on the lower left of the screen. Inserting one play worth of coin(s) causes the SELECT screen to be displayed. Up to 9 credits can be counted at one time. Coins inserted after counting 9 credits will neither be counted nor returned. Credits will not be displayed in the SELECT mode and during the game play (credits are displayed only during the ADVETISE MODE).
3.) When a coin is inserted to one of the machines linked for communication, the other unit's screen will be in the entry accepting mode, and countdown starts. For Entry, the player is to insert a coin(s) during countdown.
4.) Select sequentially in order of COURSE, CAR, and TRANSMISSION. turn the Steering Wheel to choose an decide the selection by stepping on the Accelerator Pedal.
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)
Page 2 of 3Contents of Game/How to Pla
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COURSE SELECT / CAR SELECT / TRANSMISSION SELECT
Display the SELECT mode starts countdown. When the countdown becomes 0, the COURSE and CAR being chosen are determined automatically.
Stepping on the Accel. Pedal again after stepping on it once will have the present SELECT screen, in the middle of the counting down, proceed to the next select screen.
Course selection is decided by majority. In case of a tie, the left-hand side of course on the SELECT screen has priority.
5.) Choosing and deciding on either Automatic or Manual (4 shifts) will result in a race start. At this time, while pressing the Start Button, step on the Accel. Pedal to decide on the selection to play in the PLAYER ONLY mode.
After race start, the View Change button being selected lights up. While participating in the race, if the player becomes the leader, that particular seat's Leader Lamp flashes. The Steering Wheel is subjust to the reaction and load depending on the status of the Course, Course Out and Crash.
6.) The number of Laps displayed on the upper left of the screen, and lap Time is shown below the upper left. Tachometer and Time Limit (remaining time) as well as Speed are shown on the upper center portions. Position, Condition and Course Map are displayed sequentially in order from the upper right portion of the screen downward. If Manual Transmission is selected, Gear Position will be shown to the right side of Speed.
7.) Simultaneously with race start, the Time Limit decreases. Passing a Course's Check Point allows the game to be continued with the remaining time of the previous section added to the Time Limit up to the next Check Point. Failing to pass the Check Point within the Time Limit results in GAME OVER.
8.) When the race participent's leader finishes the specified number of laps of each course, the game is then over. The game is over also when all of the race participents fail to pass the checkpoint within the Time Limit.
9.) After one game is finished, if credits allowing for play still remain, the SELECT mode appears on the screen.
Excellent players can enter his name. Select name characters by turning the Steering Wheel
10.
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clockwise or counterclockwise and decide by stepping on the Accel. Pedal.
y
Page 3 of 3Contents of Game/How to Pla
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Page 1 of 2Explanation of Test and Data Displa
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7. EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING TEST MODE:
In the case where multiple units are linked for communication play, exiting from the test mode causes the unit to perform the network check automatically. During this time, all of the linked units will not allow the game to be played in normal status. Therefore, be sure not to enter the test mode if any one of the units is in play. on the other hand, if even one unit is in the test mode, make sure that other machines are not in play. In this product, the power-on check is performed when the Test Mode is exited, as when turning power on. Do not touch the Steering Wheel unitl it stops automatically. touching before it stops may not allow for saticfactory reaction of Steering Wheel during game play.
ITEMS
INSTALLATION
OF MACHINE
MEMORY
DESCRIPTION
When the machine is installed, perform the following:
1.> Check to see that each setting is as per standard setting made at time of shipment.
2.> In the INPUT TEST mode, check each SW and VR.
3.> In the OUTPUT TEST mode, check each of the lamps.
4.> In the MEMORY TEST mode, check the IC's on the IC Board.
Choose MEMORY TEST in the MENU MODE to allow the MEMORY TEST to be performed. In this test, PROGRAM RAM's, ROM's, and IC's on the IC Board are checked.
Periodically perform the following:
SECTIONS
7 - 9, 7- 10
7 - 5
7 - 6
7 - 3, 7 - 4
7 - 3, 7 - 4
7 - 3, 7 - 4
1.> MEMORY TEST.
7 - 9, 7 - 10
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Page 2 of 2Explanation of Test and Data Displa
y
PERIODIC
SERVICING
CONTROL
SYSTEM
PROJECTOR
IC BOARD
DATA CHECK
2.> Ascertain each setting.
3.> In the INPUT TEST mode, test the control device.
4.> In the OUTPUT TEST mode, check each of the lamps.
1.> In the INPUT TEST mode, check each SW and VR.
2.> Adjust or replace VR and SW.
3.> If the problem can not be solved yet, check the CONTROL's moves.
In the PROJECTOR ADJUSTMENT mode, check to see if the PROJECTOR adjustment is appropriately made.
1.> MEMORY TEST.
2.> In the SOUND TEST mode, check the sound related ROM's.
Check such data as game play time and histogram to adjust the difficulty level, etc.
7 - 5
7 - 6
7 - 5
8
8
7 - 8
7 - 7
7 - 12
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Page 1 of 2Switch Unit and Coin Mete
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7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of
the installation location.
If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
(1) SOUND VOLUME
Controls the speaker volume
of the right/left speakers.
(2) TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON,
refer to the section on test mode.
(3) SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin
meter.
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Page 2 of 2Switch Unit and Coin Mete
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COIN METER
Open Cash Box Door and the Coin Meter will appear. The Coin Meter counts the number of coins inserted
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Page 1 of 6Test Mode
7 - 2 TEST MODE
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This mainly checks if the operation of the game BD is accurate, and allows for COIN
ASSIGNMENTS/GAME ASSIGNMENTS setting and Projector adjustments.
Push the TEST BUTTON to cause the following TEST MENU to appear:
By pushing the SERVICE BUTTON, bring the ">" mark to the desired item and press the TEST BUTTON. This will select the item to be tested.
After the test is complete, move the ">" mark to "EXIT" and press the TEST BUTTON to return to game mode.
7 - 3 MEMORY TEST
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The MEMORY TEST mode is for checking the on-BD memory IC functioning.
"GOOD" is displayed for normal ICs and "BAD" is displayed for abnormal ICs.
When the test is completed, if the
display is as shown left, it is
satisfactory.
After finishing the test, pressing the TEST BUTTON allows the
MENU MODE to return on the screen.
Page 2 of 6Test Mode
IF THE TEST TIME FOR THE MEMORY TEST EXCEEDS 5 MINUTES THE IC BOARD MAY BE DEFECTIVE.
7 - 5 INPUT TEST
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Page 3 of 6Test Mode
Press the TEST BUTTON to have the menu mode
return on the screen.
Using the Decision (SET) button instead of TEST BUTTON will not allow for exiting from the Input Test Mode. Press the SET BUTTON and SELECT BUTTON (UP).
By opening the Coin Chute Door, insert a coin from the Coin Inlet to check the Coin Chute Tower.
When INPUT TEST is selected, the MONITOR will show the following, allowing you to watch the status of each switch and the value of each V.R. of the cabinet to be viewed
On the screen, periodically check the status of each switch & V.R.
By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are satisfactory.
PITCH refers to the Switch for the left/right Foot Pedal's UP/DOWN. Normally, this is ON and stepping on the Pedal's front side causes the Switch to become off.
7 - 6 OUTPUT TEST
Choose OUTPUT TEST to cause the following lower screen to appear. In this test,
check the status of each lamp.Pressing the TEST BUTTON causes "ON" to be displayed and the corresponding lamp lights up. Pressing the TEST BUTTON again causes "OFF" to be displayed and the lamp goes off. The Foot Controller is locked with the Slide Lock in the ON status, and Unlocked to become free with the Slide Lock in the OFF status.
Press the test Button to return to the MENU MODE.
7 - 7 SOUND TEST
This enables sound used in the game to be checked. Sound related memory and each speaker are checked.
Press the SERVICE BUTTON to bring the arrow to the desired sound item to be tested. SE refers to sound effects and BGM refers to background music.
Each time the SERVICE BUTTON is pressed, the numeral displayed on the screen counts
and sound is admitted.
u
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Bring the ">" to EXIT and press the TEST BUTTON to return to the MENU MODE.
Page 4 of 6Test Mode
7 - 8 C.R.T. TEST
Select C.R.T. TEST to cause the MONITOR to display the screen shown left, allowing MONITOR adjustment status to be checked.
Periodically check the MONITOR adjustment status on this screen.
The screen (1/2) enables color adjustment check to be performed. The color bar of each of the 4 colors, i.e.,red, green, blue, and white, is the darkest at the extreme left and becomes brighter towards the extreme right.
Press the TEST BUTTON to shift to the next screen (2/2).
The screen (2/2) allows screen size and distortion to be tested.
Check if the CROSSHATCH FRAME LINE goes out of the screen and if the crosshatch lines are distorted.
Press the TEST BUTTON to return to the MENU mode. (FIG. 6.2)
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Page 5 of 6Test Mode
7 - 9 DRIVE BD TEST
Select DRIVE BOARD TEST to have the following screen displayed. This test allows the movement of motor, etc., to be checked and the Steering Wheel Volume setting to be performed.
Press the Service Button to select each item and press the Test Button to cause the selected item's movements to be performed.
STOP MOTOR:
Steering wheel and the movements of the Motor for reaction. As such, intially selecting this item
and pressing the Test Button make no difference superficially. Select ROLL RIGHT or ROLL LEFT below this item, and in the status that the motor is functioning ina certain direction, select the item and press the Test Button to stop movements in that particular direction.
ROLL RIGHT:
ROLL LEFT:
The motor moves so as to turn the Steering Wheel clockwise.
The motor moves so as to turn the Steering Wheel counterclockwise.
Stops the load subjected to the
SETTING THE VOLUME
Performs the setting of VOLUME which detects the movements of Steering Wheel as per the figure shown below. When the Steering Wheel Volume is adjusted or replaced,
erforom Volume Setting in the following procedure.
SETTING THE STEERING WHEEL VOLUME
1.) Press the Service button to bring the arrow to SET CENTER OF STEER.
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Page 6 of 6Test Mode
2.) Secure the Steering Wheel to the Centering position.
3.) Press the Test Button. Store the Volume Value obtained at this time as Steering Wheel's centering value.
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Page 1 of 3Game Assignments
7 - 9 GAME ASSIGNMENTS
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays the following content.
Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is
on EXIT.
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BUTTON.
SETTING CHANGE PROCEDURE
(1) Press the SERVICE BUTTON to move the ">" to the desired item.
(2) Choose the desired setting change item by using the TEST BUTTON.
(3) To return to the MENU mode, move the arrow to EXIT and press the TEST
The Following FIGURES/TABLES show the factory recommended settings.
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Page 2 of 3Game Assignments
COUNTRY:
The country setting is predetermined and can not be selected.
LINK ID:
For communication play, set one seat to 'MASTER' and the rest to 'SLAVE'. The game setting and coin setting, etc., of the 'MASTER' seat apply to the 'SLAVE' seats also. For non-interactive (communication) play, set to 'SINGLE'.
CAR NUMBER:
For interactive play between 2 or more machines (cabinets), the cabinets (starting from the left, facing the monitor screen) are numbered in sequential order of No.1, No.2, No. 3, No.
4.....If the same number is used for 2 or more cabinets, or cabinets are numbered in an
incorrect sequential order, on-screen error display will appear and in this case, no activation takes place.
CABINET TYPE:
Setting of Cabinet. Set to TWIN, or DLX.
DIFFICULTY:
Sets the difficulty level in 4 catagories, i.e., EASY, NORMAL, HARD, HARDEST.
ADVERTISE SOUND:
Setting of sound during advertise. ON (sound to be emitted), OFF (sound not to be emitted).
VOCAL:
Sets the singer of the music being played during game.
GAME MODE:
Sets the number of laps. The lap frequency increases in the sequential order of NORMAL (SPRINT), GRAND PRIX, 100 MILE, 200 MILE, 300 MILE, 400 MILE, and 500 MILE. XXX mile is used for a special event and in this case, there is no time limit all the way up to the Goal.
MOTOR POWER:
Sets the Steering Wheel (reaction motor) strength. When the strength is set to weak, the cockpit swaying movement will be less.
RANKING MODE:
Sets the ranking mode which has two types, i.e., NORMAL and CAMPAIGN. Setting to CAMPAIGN allows points to be awarded according to the player's results and activities per race, with the name registered at the time of name entry as well as well as his Birthday registered in the Birthday Input Mode as the password to recognize the player's identity. From the next play onward, extra points will be awarded when the name and birthday are inputted after game over.
LOCATION NAME ENTRY:
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Page 3 of 3Game Assignments
Setting the ranking mode to CAMPAIGN allows the Location Name set in this item to be displayed during advertise. The name can be inputted in 2 lines by using a maximum of 32 characters. Move the arrow with the Service Button and select the setting with the Test Button.
CAMPAIGN SCHEDULE:
Sets the start and end dates of campaign. The period set in this item and the Location Name inputted in the LOCATION NAME ENTRY are displayed in the Advertise mode. Before setting in this mode, ensure that the date and time are correct by TIME ADJUST in the Test Mode. Move arrow with the service button and select the setting with the Test Button.
POINT CLEAR:
Clears (resets) all of the player names and points shown in the RANKING MODE CAMPAIGN.
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Page 1 of 2Coin Assignments
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The "COIN ASSIGNMENTS" mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses "how many coins correspond to how many credits."
Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is
on EXIT
7 - 10 COIN ASSIGNMENTS
.
SETTING CHANGE PROCEDURE:
(1) Press the SERVICE BUTTON to move the arrow to the desired item.
(2) Choose the desired setting change item by using the TEST BUTTON.
(3) To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
COIN CHUTE TYPE:
Sets the combination of the number of COIN CHUTEs and the number of players as applicable. In the case that the COIN CHUTE is changed, be sure the setting is made in a manner meeting the replaced coin chute.
COMMON:
Coins are accepted in common for both players.
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INDIVIDUAL:
Each player uses a coin chute which accepts coins independently.
CREDIT TO START:
Number of credits required for starting game (1~5 credits are selected.)
CREDIT TO CONTINUE:
Number of credits required for continuing game (1~5 credits are selected.)
COIN/CREDIT SETTING:
Page 2 of 2Coin Assignments
Sets the CREDITS increase increment per coin insertion. There are 27 settings from #1 to #27, expressed in XX CREDIT as against XX COINS inserted. (TABLE 7.10a, 7.10b) #27 refers to FREE PLAY.
When the COIN CHUTE TYPE is set to INDIVIDUAL, there are some setting numbers not displayed as indicated in TABLE 7.10b.
MANUAL SETTING:
This allows credit increase setting as against coin insertion to be further set in the manner finer than COIN/CREDIT SETTING (refer to TABLE 7.10c).
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Page 1 of 2Bookkeeping/Backup Data Clea
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7 - 12 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2.
COIN CHUTE#*:
Number of coins put in each Coin Chute.
TOTAL COINS:
Total number of activations of Coin Chutes.
COIN CREDITS:
Number of credits registered by inserting coins.
SERVICE CREDITS:
Credits registered by the SERVICE BUTTON.
TOTAL CREDITS:
Total number of credits (COIN CREDITS+SERVICE CREDITS).
TOTAL TIME:
The total energized time.
On page (2/2), each play frequency is displayed. When setting difficulty levels, the frequency can be referred to as a standard.
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When in the PAGE 2/2 mode, press the TEST BUTTON to return to the MENU mode.
Page 2 of 2Bookkeeping/Backup Data Clea
7 - 13 BACKUP DATA CLEAR
When data has been cleared, "COMPLETED" will be displayed. Bring the arrow to "NO" and press the TEST BUTTON to cause the MENU MODE to return to the screen.
ote that that contents of the GAME SETTING, COIN SETTING, and VOLUME SETTING are not
affected by BACKUP DATA CLEAR operation.
Clears the contents of BOOKKEEPING and high score player ranking entry.
When clearing, bring the arrow to "YES" and when not clearing bring the arrow to "NO", by using the SERVICE BUTTON, and press the TEST BUTTON.
7 - 14 TIME ADJUST
care of battery replacement. Please contact where you purchased your game from.
SETTING CHANGE PROCEDURE
1.) Bring the arrow to the date with the service button.
2.) Select the item to be adjsuted by using the Service Button (the item selected blinks).
Press the Test Button to increase the number and select.
3.
This test mode allows the date (year/month/day) to be set. when turning the power on, if the clock has incorrect data, or if the voltage from the lithium battery is insufficient, movements will stop in the pre-advertise on-screen start up status, and in this case, appropriate clock input or battery replacement is required. Although pressing the Start Button allows you to proceed, if the unit being tested is set to MASTER or SINGLE, the RANKING MODE CAMPAIGN will compulsorily be changed to RANKING MODE NORMAL. Perform TIME ADJSUT in the following procedure: Note that SEGA will take
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(3)
Page 1 of 5Mecha Unit/ Adjustment
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8 . HANDLE MECHA
In order to prevent an electric shock and short circuit, be sure to turn power off before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or
short circuit accident.
This work should be performed by the Location's Serviceman. Performing work by non-technical personnel can cause shock hazard.
Don not touch places other than those specified. Touching places not specified can cause an electric shock accident.
In the test mode, if the handle V.R. value movements are irregular, adjust or replace the V.R. in the following procedure.
8 - 1 REMOVING THE CONTROL PANEL
(1) Turn the power switch off.
(2) Remove a total of Tamperproof Screws from both sides of the Control Panel's front part.
Remove the 2 Tamperproof Screws from the underside of the Control Panel.
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(4) Wiring Connectors are connected inside the Control Panel. Carefully draw the Control Panel in a manner so as not to damage the wiring.
(5) Disconnect the wiring connector.
8 - 2 REPLACING AND ADJUSTING THE HANDLE'S V.R.
REPLACING THE VOLUME
(1) Turn Power off.
(2) Disconnect the Connector.
(3) Take out the 2 screws which secure the Volume Bracket and remove the Volume bracket.
(4) Take out the 2 screws to remove the Volume Gear and replace Volume.
(5) After replacing the Volume, perform Volume setting in the Volume Setting mode.
ADJUSTING THE VOLMUE
(1) In the test Mode, have the Volume value indicating screen displayed.
(2) Loosen the 2 screws which secure the Volume bracket to disengage the gear mesh.
(3) With the Steering wheel in the centering position, cause gears to be engaged in a manner so that the Volume Shaft is in the status shown in the figure below.
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(4) Fasten the screws which secure the Volume Bracket.
(5) Peform Volume setting as per the Volume Setting Mode.
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8 - 3 GREASING
In order to prevent electric shock and short circuit, be sure to turn off power before performing work by touching the interior parts of the product.
Be sure to use designated grease. Using undesignated grease can cause parts damage. Do not apply greasing to places other than those specified. Greasing to undesignated places can cause malfunctioning and the qualitative deterioration of parts.
Once in 3 months, apply greasing to Volume Gear Mesh Portion. For spray greasing, use
GREASE MATE (P.No. 090-0066).
9. SHIFT LEVE
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In order to prevent an electric shock and short circuit accident, be sure to
turn power off before performing work by touching the interior parts.
Be careful so as not to damage wirings. Damaged wirings can cause an electric shock or short circuit accident. Do not touch places other than those specified. Touching places not specified can cause an electric shock or short circuit accident.
Page 4 of 5Mecha Unit/ Adjustment
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace the micro switch.
9 - 1 REMOVING THE SHIFT LEVER
(1) Turn Power off.
(2) Take off the 4 screws and remove SHIFT COVER A.
(3) Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not to cause damage to the wiring.
(4) Disconnect the connector to allow the unit to be removed
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Page 5 of 5Mecha Unit/ Adjustment
9 - 2 SWITCH REPLACEMENT
Each Micro switch is secured with 2 screws. Remove the 2 screws and replace the Micro switch.
After replacing the Switch, check to see if the switch is inputted as per Shift Lever operation in the Test Mode.
After replacing the Switch, check to see if the switch is inputted as per Shift Lever
operation in the Test Mode.
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Page 1 of 5Mecha Unit
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10. MAINTENANCE OF MECHANISM UNIT
10 - 1 ADJUSTMENT AND REPLACEMENT OF VOLUME
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
Do not touch places other than those specified. touching places other than
thos specified can cause electric shock or short circuit accident.
When performing work, be sure to use plural workers. Working by a single worker alone can cause accidents and parts damage.
This work should be performed by the Location's Maintenance man or Serviceman. Performing work by non-technical personnel can cause shock hazard.
Enter test mode to check the Volume value. Work is performed inside an energized cabinet. Use care so as not to touch undesignated places. Failure to observe this can cause electric shock and short circuit hazards.
(1) In the Test Mode, have the volume value displayed on the screen.
(2) Move the seat to the foremost position and remove the 4 bolts which secure the seat.
(3) Another person is to incline and hold the seat so that the Volume can be checked.
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Page 2 of 5Mecha Unit
ADJUSTING THE VOLUME
(1) Loosen the 2 screws which secure the Volume Bracket, and move the Bracket.
(2) Move the Volume Bracket to disengage gear mesh.
(3) With the front part of Cockpit inclined up to the top position, adjust gear mesh to ensure the volume value display is within the range of 80+/-10H.
(4) Fasten the 2 screws which secure the
Bracket.
(5) In the Cockpit Reaction Test Mode, check the volume value.
(8.) Remove the gear from the Volume Shaft and replace the Volume.
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Page 3 of 5Mecha Unit
REPLACING THE VOLUME
(1) Turn power off.
(2) Disconnect the connector.
(3) Take out the 2 screws which secure the Volume Bracket, and remove the Volume Bracket.
(4) Remove the Volume Gear and Volume Bracket to replace the Volume.
(5) After replacing the Volume, adjust the volume value by using the above procedure.
10 - 2 GREASING
In order to prevent an electrical shock and short circuit, be sure to turn power off before performing work by touching the interior portions of the product. When performing work, be sure to use plural workers. Working by a single worker alone can cause accidents and parts damage.
Be sure to use the designated grease. Using undesignated grease can cause parts damage. Do not apply greasing to places other than those specified. greasing to undesignated portions can cause malfunctioning and the qaulitative deterioration of parts.
Once every 3 months, apply greaisng to the following places. For spray greasing, use GREASE MATE (PART No. 090-0066).
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Page 4 of 5Mecha Unit
Take out the 8 screws, remove the Mecha Cover, and apply greasing.
GREASING TO THE SPRING PORTION UNDERNEATH THE SEAT
Once every 3 months, apply greasing to the 2 Spring and Spring installation portions underneath the seat. Remove the 4 bolts which secure the seat, and for safety, one person is to incline the seat and another person is to apply greasing.
10 - 3 REPLACING THE SAFETY RUBBER
The Safety Rubber is an important, hazard-prevention part. Before commencing daily operation, be sure to check for damage and omission. Operating with the Safety Rubber as is damaged or omitted can cause the
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Page 5 of 5Mecha Unit
customer's fingers to be caught.
INSTALLATION OF RUBBER MIDDLE SIDE
To install RUBER MIDDLE SIDE to the side oppisite the Cockpit, turn over the RUBBER and use HOLDER LEFT S.
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Page 1 of 2Coin Selecto
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11 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
The coin selector should be cleaned once every 3 months. When cleaning, follow the procedure below:
Turn the power for the machine OFF.
Open the coin chute door.
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Open the gate and dust off by using a soft brush (made of wool, etc.).
Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry.
Remove the CRADLE.
When removing the retaining ring(E-ring), be very careful so as not to bend the shaft.
Remove stain from the shaft and pillow portions by wiping off with a soft cloth, etc.
After wiping as per #5 above, further apply a dry cloth, etc. to cause the coin selector to dry completely.
Once a month, when performing the COIN SW TEST, simultaneously check the following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the Cash box correctly?
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Page 2 of 2Coin Selecto
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Is the coin rejected when inserted while keeping the REJECT BUTTON is pressed down?
CLEANING THE COIN SELECTOR
Never apply machine oil, etc. to the coin selector
After cleaning the Coin Selecting, Insert a regular coin in the normal working status and ensure that the Selector correctly functions.
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12 . MONITOR
When performing such work as installing and removing the monitor, inserting and disconnecting the external connectors to and from monitor interior and the monitor, be sure to disconnect the power connector (plug) before starting work. Proceeding the work without following this instruction can cause electric shock or malfunctioning.
Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion.
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RIMARY SIDE AND
ECONDARY SIDE
The monitor's circuit which is divided into the Primary Side and Secondary Side, is electrically isolated. Do not touch the Primary Side, or do not touch both the Primary Side and the Secondary Side simultaneously. Failing to observe the instruction can cause electric shock and this is very dangerous. When making monitor adjustments, use a non conductive driver and make adjustment without touching any part other than the Adjustment V.R. and knob. Also, be sure not to cause a shortcircuit to the Primary Side and Secondary Side. If short circuited, it can cause electric shock or malfunctioning, which is very dangerous.
IGH TENSION VOLTAG
Some parts inside the monitor are subject to high tension voltage inexcess of 20,000 volts and very
erous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc., be
dan mixed in the monitor interior, turn power off so as not to cause malfunctioning or fire hazard.
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CONNECTING THE CRT AND PCB
For combining the CRT and PCB, use specified part no. to maintain the status of adjustments made at the factory. The anode of the CRT itself will be accumulatively charged as time elapses, generating high-tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunctioning. Be sure to send it in an "as assembled" condition. If these are disassembled, what's charged to said high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disassembled.
TATIC ELECTRICIT
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT surfaces are subject to static and will not adversly affect the human body.
NSTALLATION AND REMOVAL
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not positioned close to the sheet metal work's sharp edges, etc. and avoid damaging the insulated portions so as not to cause electric shock and malfunctioning.
For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the Coating, Pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when cleaning, refer to the Section of periodic inspection table.
Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on the CRT surfaces.
Avoid applying stickers seals, etc. on the CRT face.
Do not remove aluminum foils from the CRT corners. Removing the aluminum foils can cause static prevention effects to be lowered.
CAUTIONS TO BE HEEDED WHEN CLEANING THE CRT SURFACES
Static preventive coating is applied to the CRT surfaces. When cleaning, pay attention to the following points;
Peeling off static preventive coating can cause electric shock.
Remove smears by using a dry, soft cloth (flannels, etc.). Do not use a coarse gauze, etc.
For smear removing solvent, alcohol (ethanol) is recommended. When using chemical detergent
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be sure to follow instructions to follow; Dilute chemical detergent with water and dip a soft cloth in and the thoroughly wring iot to wipe smears off. Do not use chemical detergent containing abradent, powder or bleaching agent. Do not use alkaline chemical detergents such as "glass cleaner" available on the market or solvents such as thinner, etc.
Do not rub or scratch the CRT face with hard items such as brushes, scrub brush, etc.
DJUSTMENT METHOD
onitor adjustments have been made at the time of shipment. Therefore, do not make further adjsutment without a justifiable reason. Adjusting the monitor which contains high tension parts is dangerous work. Also, an erroneous adjustment can cause deviated synchronization and image fault, resulting in malfunctioning. When making adjustment, utilize a resinous Alignment rod. Servicing with bare hand or using conductive tools can cause electric shock.
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Page 4 of 4MONITO
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Page 1 of 3MITSUBISHI 50" MONITO
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12 - 2 MITSUBISHI MONITOR
For the Convergence adjustment mode, press the test mode on/off key. 12
Ensure that "R" is displayed on the screen.
Make adjustments so as to cause the red cross pattern to match with the green cross pattern by using Left shift key 14 , Right shift key 15 , Lower shift key 16 , and Upper shift key 17 .
By using R/B shift key 13 , cause the red
adjustment "R" to shift to blue adjustment "B" and make sure that "B" is displayed on the screen.
In the same manner as in 3 above, cause the blue cross pattern to match with the green cross pattern.
After making adjustment, press the test mode on/off key 12 to cancel the convergence adjustment mode.
STATIC CONVERGENCE ADJUSTMENT METHOD WITH REMOTE CONTROL
Although Remote Control Buttons other than those specified below do not function even if pressed during Convergence Adjustment, do not press them during adjustment work so as to avoid causing malfunctioning.
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Page 2 of 3MITSUBISHI 50" MONITO
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Operate the Remote Control towards the PTV screen. If directed other than to the PTV screen, the Remote Control does not function.
BEFORE USING REMOTE CONTROL:
First make sure that the main SW on the Projector's control panel is ON (the LED adjacent to the main SW is lit).
The Remote Control has 2 different types. Depending on the type, the Adjustment procedure is different.
In case of REMOTE CONTROL (Part No. 200-5298):
For the Convergence Adjustment mode,
ress the test button. Ensure that "R" is
displayed on the screen.
Make adjustment so as to cause the red cross pattern to match with the green cross
attern.
When the red cross matches the green cross, the green cross turns yellow or white.
Use remote control buttons shown below to move the red cross as follows:
Button to the left.......5
to the right................7
Upward....................2
Downward..............10
Use Remote Control button 6 to shift "R" to "B". Make sure that "B" is displayed on the screen. Each time Button 6 is pressed, red and blue adjustments are shifted.
In the same manner as in 2 above, cause the blue cross to match the green cross. When the blue cross matches the green cross, the green cross turns
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Page 3 of 3MITSUBISHI 50" MONITO
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white.
After adjustment is made, press the test button to cancel the Convergence Adjustment mode.
*When 2 minutes or more elapses in the Convergence mode screen without taking any action, the on­screen adjustment mode will disappear.
In case of REMOTE CONTROL (Part No. 200-5532):
Press the TEST KEY to have the red line adjustment screen appear.
Superimpose the red cross on the green cross at the center of the screen.
Move the red cross to the left, right, up, and down respectively with the corresponding buttons of the remote control.
When the red cross is superimposed on the green cross, the green cross turns into yellow or white.
Press the R/B Key to have the blue line adjustment screen appear. Each time R/B Key is pressed, the red line and blue line will be alternated.
In the manner similar to 2 above, press each key to superimpose the blue cross on the green cross. When it is superimposed, the cross in the center will become white.
Press the TEST KEY to exit from the adjustment mode.
During STATIC CONVERGENCE Adjustment Mode, if no action is taken within 5 minutes, the adjustment mode will be exited automatically.
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Page 1 of 1Replacement of Lamps
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13 . REPLACEMENT OF FLUORESCENT LAMP AND LAMPS
When performing the work, be sure to turn power off. Working with power on can cause an electric shock or short circuit accident.
The Fluorescent Lamp, when it gets hot, can cause burns. Be very careful when replacing the Fluorescent Lamp.To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Not using a step or using an unstable step can cause a violent falling down accidents.
13 - 1 REPLACEMENT OF FLUORESCENT LAMP
Take off the 3 screws which secure the Holder on the upper part of Billboard.
Remove teh Upper Mask which secure the billboard plate.
Remove the billboard plate. This will expose the Fluorescent light assembly.
Take out the burnt lamp from the cabinet and replace the fluorescent lamp (20W)
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p
g
k
d
y
y
g
y
y
g
y
y
k
y
g
y
g
Page 1 of 2Periodic Inspection Table
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14 . PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of this machine and ensure safe operation.
Be sure to check once a year to see if Power Cords are damaged, the plug is securely inserted, dust is accumulated between the Socket Outlet and the Power Plug, etc. Using the product with dust as is accumulated can cause a fire or electrical shock.
Periodically once a year, request the place of contact herein stated or the Distributor, etc. where the
roduct was purchased from, as regards the interior cleaning. Using the product with dust as is
accumulated in the interior without cleaning can cause a fire or accident. Note that cleaning the interior
arts can be performed on a pay-basis.
ITEMS
CONTROLLER
DESCRIPTION PERIOD REFERENCE
Cleanin
Sight chec
Check Sw
as
require
Weekl
Monthl
6 6
Check COIN
COIN
SELECTOR
SW
COIN
SELECTOR
Monthl
Trimonthl
6 8
cleanin
C.R.T.
cleanin
Weekl
9
PROJECTOR
Check
Monthl
3,6,9
adjustments
GAME BD Setting chec
INTERIOR Cleanin
POWER PLUG
Inspection and
cleanin
Monthl
Annuall
6
see above.
Annually see above.
CABINET
Cleaning As necessary see below
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Page 2 of 2Periodic Inspection Table
SURFACE
Ensure that adjusters
CABINET
are in contact with the
floo
As necessary 3
CLEANING CABINET SURFACES
When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or diluted (with water) chemical detergent and squeezed dry. To avoid damaging surface finish, do not use such solvents as thinner, benzene, etc. other than ethyl alcohol, or abrasives, bleaching agent and chemical dust cloth.
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Page 1 of 3Replacement of Fuse
15. TROUBLE SHOOTING
Should trouble occur, first check connector connections.
PROBLEMS
With Main SW ON, no activation
PTV screen is blackened and no sound is emitted.
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CAUSE COUNTERMEASURES
Power is not supplied.
Plug in correctly.
Power Supply/Voltage is not correct.
AC Main fuse causes the power to be cut off due to
Make sure that power supply/voltage is correct.
Check fuse. Remove the cause of overload and
replace fuse. momentary overload.
1.> Check to see if the
POWER SW is ON. POWER SW is OFF.
2.> Check the BNC
connector connections of Connections within the base are defective.
the PTV TERMINAL BD
and VPM BUFFER BD in
CONTROL CABI.
PTV screen is all blue.
The color of the image on PTV screen is incorrect.
The image on PTV screen has color deviation.
Irregular communications between each board.
Connector connections are defective.
Affected by magnetic field of installation location.
Sound volume
3.> Check the Main Fuse.
1.> Check the
communication cable
connection between the
Game BD and I/O BD.
2.> Turn the POWER SW ack on again.
Check the connection for the RGB and SYNC connectors of the PTV TERMINAL BD and VPM BUFFER BD.
Make CONVERGENCE adjustment. (see section 9)
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(1.)
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Page 2 of 3Replacement of Fuse
No sound is emitted.
Controller operation is not satisfactory.
The Fluorescent lamp does not light up.
adjustment is not appropriate.
Sound BD and speaker are malfunctioning.
Due to environmental changes, etc., sighting became inappropriate.
Micro switch malfunctioning.
Sensor BD malfunctionin
The Fluorescent tube is burnt out.
Adjust sound volume. (see section 6)
Perform sound test to find and replace defective
arts. (see section 6)
Perform sighting adjustment in the TEST MODE. (see section 6)
Replace the micro switch. (see section 7)
Replace the Sensor BD. (see section 7)
Replace the Fluorescent tube. (see section 10)
15 - 1 REPLACEMENT OF FUSE
In order to prevent an electric shock, be sure to turn power off before performing work by touching the interior parts of the product.Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
After eliminating the cause of the blowing of fuse, replace the fuse.
Depending on the cause of the fuse blowing, using the fuse as is blown can cause generation of heat resulting in fire.
Turn off the AC Unit's Main SW.
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(4.)
Page 3 of 3Replacement of Fuse
(2.) Unplug from the Plug Socket.
(3.) Remove the 2 truss screws, unlock with the Master Key, and remove the Back Door from the rear
art of the Front Cabi.
Two types of fuse are on the Power Supply Unit.
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Page 64
Page 1 of 2Game Boar
d
16. GAME BOARD
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In order to prevent an electrical shock, be sure to turn power off before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or
short circuit accident.
Do not expose the Game BD, etc. without a good reason. In this product, setting changes are made during the test mode. The Game BD need not be operated. Use the Game BD, etc. as is with the same setting made at the time of shipment.
16 - 1 REMOVING THE IC BOARD
The IC board such as Game BD, etc., is on the Rear side of the Front Cabi.
Take out the 2 Truss screws, unlock with the Master Key, and remove the Back Door from the rear part of the Front Cabinet.
Take out the 3 screws, unlock with the Master Key, and remove the Back Door from the rear part of the Front Cabinet.
16 - 2 COMPOSITION OF GAME BOARD
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Page 2 of 2Game Boar
d
(1) GAME BD SRT DX
(833-13371)
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Page 66
Page 1 of 2Design Related parts
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17. DESIGN RELATED PARTS
ITEM NO.
1 DYN-0011
2 421-7308~
6
7
8
PART
NO.
DESCRIPTION
DENOMI PLATE W/O
ORIGINAL
DENOMINATION SHEET 1
GAME
422-0660-01PLAY INSTR SH DUT TWIN
ENG
422-0661-01SUB INSTR SH DUT TWIN
ENG
SPG-1201-
METER PANEL
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E
9
10
11 12 SPG-2002 STEERING EMBLEM 13
14
15
16
17
18
19
21
22
23 24 999-0704 BILLBOARD PLATE
DYN-
1214-C
DYN-
1214-D
DYN-
1214-E
DUT1-
1031-B
DUT1-
1046-B
421-9749-03STICKER LOGO SEGA LUMI
DUT1-
1501-A
DUT1-
1501-B
*NOT
USED*
DUT0-
1601-A
DUT0-
2201-C
DUT0-
2201-D
DUT0­2201-E
DESIGN PL TACO MTR
TWIN
DESIGN PL OIL METER
TWIN
DESIGN PL WATER MTR
TWIN
STICKER SIDE L
STICKER SIDE R
YELLOW
STICKER BASE L
STICKER BASE R
*NOT AVAILABLE*
STICKER CAR NO.1
STICKER DAYTONA USA 2
STICKER LOWER
STICKER UPPER
Page 2 of 2Design Related parts
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R
Page 1 of 1Top Assy Daytona USA 2 STD
18. PARTS LIST
TOP ASSY DAYTONA USA STD
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ITEM
NO.
1
PART NO.
DUT1-
100001
ASSY COCKPIT 1P
DESCRIPTION
3 999-0706 ASSY BILLBOARD 4 SPG-0300 ASSY COIN CHUTE TOWER
5 422-0661-01
SUB INSTR SH DUT TWIN
ENG 19 DUT-0001 BLIND CAP 21 SPG-0006 AC COVE 22 INY-0004 BACK LID INY 23 DYN-0008 BACK LID B 24 DYN-0009 HOLE LID
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Page 1 of 1ASSY BILLBOARD
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ASSY BILLBOARD (999-0706)
ITEM
NO.
PART NO.
DESCRIPTION
1 999-0704 BILLBOARD PLATE 2 999-0715 LOWER PLEX DUT2 STD 3 999-0710 MARQUEE CAP LEFT 4 999-0712 MARQUEE CAP RIGHT
101
LOCAL
PURCHASE
ASSY FL 20W EX W/CONN
HIGH S
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Page 1 of 2ASSY COIN CHUTE TOWE
R
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ASSY COIN CHUTE TOWER (DUT-0300)
ITEM
NO.
PART
NO.
DESCRIPTION
1 SPG-0350 SW UNIT 2 SPG-0301 COIN CHUTE TOWE
3
DYN-
0302Y
COIN METER BRKT
4 DP-1167 TNG LKG
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K
Page 2 of 2ASSY COIN CHUTE TOWE
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5
10 DYN-0305 TOWER BRKT 11 105-5202 HOLE COVE 12 SPG-0302 WIRE BOX
13 SPG-0303 WIRE BOX LID 101 102 220-5412 MAG CNTR W/CONN 103 104 220-5574 CAM LOCK W/KEYS 105 220-5575
BOX-
CASH
220-5237-
92
220-5412-01MAG CNTR W/CONN
CASH BOX
ASSY C.C.DOOR 2DR
BLAC
CAM LOCK MASTER
W/O KEY
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Page 72
Page 1 of 1ASSY SW UNIT
SW UNIT (SPG-0350)
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ITEM
NO.
PART NO.
DESCRIPTION
1 SPG-0351 SWITCH BRKT 101 509-5028 SW PB 1M 102 220-5179 VOL CONT B-5K OHM 103 601-0042 KNOB 22MM
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Page 73
Page 1 of 2AC UNIT
AC UNIT (DUT-0400)
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ITEM
NO.
PART NO.
DESCRIPTION
1 DUT-0401 AC BRKT
101 600-5843-25
CA&PLUG ASSY 15A W/F-
L=2.5M
102 280-5134-6N34 BUSHING STRAIN RELEIF
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Page 2 of 2AC UNIT
103 105 509-5453-91-V-B SW ROCKER J8 V-B 107 280-0417 108 211-5479-01 CONN OPT JOINT
LOCAL
PURCHASE
10 A SLO (FUSE)
TERMINAL BINDING
POST BLC
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Page 75
Page 1 of 2ASSY MONITOR COVER (BOTH SIDES
)
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ASSY MONITOR COVER L 1P (DUT0-1030) ASSY MONITOR COVER R 1P (DUT0-1045)
ITEM
NO.
PART
NO.
DESCRIPTION
1 DUT1-1031 COVER PANEL L 1P
DUT1-
1046-01
COVER PANEL R 1P EXP
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2 SPG-1100 ASSY SPEAKE
R
)
3 DYN-1032 MASK BRKT
Page 2 of 2ASSY MONITOR COVER (BOTH SIDES
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Page 77
Page 1 of 2ASSY SPEAKE
R
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ASSY SPEAKER (SPG-1100)
ITEM
NO.
PART
NO.
DESCRIPTION
1 INY-1701 SPEAKER BRKT
SPKR BOX MINI DOME
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101 130-5152 12W
R
Page 2 of 2ASSY SPEAKE
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Page 1 of 1ASSY VIRTUAL BUTTON TWIN
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ASSY VIRTUAL BUTTON TWIN (DYN-1290)
ITEM
NO.
PART NO.
DESCRIPTION
1 DYN-1291 VR BUTTON BRKT
2 171-6478B
101 212-5205-12
PC BD LIGHTING
SWx5
CONN JST M 12P
RTA 102 509-5560-Y PB SW W/L 6V 1L Y 103 509-5561-
PB SW W/L 6V 5L R
104 509-5561-S PB SW W/L 6V 5L S
105 509-5561-Y PB SW W/L 6V 5L Y
106 509-5561-G PB-SW W/L 6V 5L G
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Page 1 of 2ASSY BASE BOX
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ASSY BASE BOX (DUT-1500)
ITEM
NO.
PART
NO.
DESCRIPTION
1 DUT-1501 MAIN BASE 2 DYN-2003 BASE LID F 3 DYN-2004 LOCK TNG
4
DYN-
2005X
FLOOR MAT
5 DYN-2006 HINGE 480 6 DUT-1510 ASSY BASE LID
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Page 81
Page 2 of 2ASSY BASE BOX
7
8
101 220-5575
DYN-
2007X
DYN-
2009X
LID EDGE L
LID EDGE R
CAM LOCK
MASTER W/O
KEY
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Page 82
Page 1 of 1Assy PTV Case
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MAIN BASE (DUT1-1501)
ITEM
NO.
1
2
3
PART
NO.
DYN-
2002X
DUT-
1501-A
DUT-
1501-B
DESCRIPTION
MAIN BASE BLANK
STICKER BASE L
STICKER BASE R
4 999-0167 LEG LEVELER 1/2x13x3 5 999-0169 CASTER 2 1/2"
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Page 83
R
Page 1 of 2Assy PWR SPLY
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ASSY SEAT TWIN 1P (DUT-1600)
ITEM NO.
PART NO. DESCRIPTION
1 STC-1650 ASSY WOOFE 2 DUT-2202 UPPER SEAT 3 DUT-2203 LOWER SEAT 4 STC-2201 SEAT BASE 5 STC-1604 SEAT FRAME
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Page 84
6 DUT-1601 SEAT REAR COVER 1P
R
R
7 STC-1606 SEAT MOUNT TRAY 8 STC-1607 SP MOUNT BRKT
9 STC-1608 SPEAKER NET L 10 STC-1609 SPEAKER NET 11 STC-1610 SAFETY GUARD 12 STC-1611 CABLE BEAR BRKT 13 STC-1612 PROTECT RUBBER 14 STC-1613 SAFETY GUARD F 15 INY-1302-B MASK CUSHION SIDE 17 SRT-2200 ASSY HANDLE BRAKE
101 601-9059 SEAT RAIL L 102 601-9060 SEAT RAIL
103 130-5159 107 280-5297 SCRIVET 8 1K31
201 000-P00410-W M SCR PH W/FS M4X10 203 030-000816-S HEX BLT W/S M8X16 205 050-H00800 HEX NUT M8 206 060-S00800 SPR WSHR M8 207 068-852216 FLT WSHR 8.5-22x1.6 210 000-T00516-0B M SCR TH BLK M6x16
GULL BOX SPEAKER 8
OHM 5W
Page 2 of 2Assy PWR SPLY
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Page 1 of 1ASSY WOOFE
R
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ASSY WOOFER (STC-1650)
ITEM
NO.
PART NO.
DESCRIPTION
1 STC-1651 WOOFER BRKT F 2 STC-1652 WOOFER BRKT
101 130-5160
SUB WOOFER 4 OHM
30W
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Page 86
R
R
Page 1 of 2ASSY 4 SPEED SHIFTE
R
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ASSY 4 SPEED SHIFTER (SPG-2150)
ITEM
NO.
PART NO.
DESCRIPTION
1 SPG-2151 SHIFT KNOB
2 SPG-2152 STOPPER RUBBE
3 SPG-2153 FRONT BASE
4 SPG-2154 SLIDE COVE
5 SPG-2155 SLIDE PLATE
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Page 87
6 SPG-2156 REAR BASE
K
R
7 SPG-2157 RUBBER BLOCK 45
8 SPG-2158 RUBBER BLOCK 65
9 SPG-2159 INSULATOR SHEET 10 SPG-2160 SHAFT CASE 11 SPG-2161 SHAFT BLOC 12 SPG-2162 CENTERING BLOCK 13 SPG-2163 RUBBER CASE 14 SPG-2164 ROLLER BOLT 15 SPG-2165 ROLLER SUPPORT
101 100-5252 BEARING ROLLER 25 102 100-5193 GROMMET 11 103 100-5170 BEARING 8
104 509-5636
105 601-0460 106 280-5306 SPACER FAI 6x30
107 280-5307 SPACER FAI 8x55 201 000-F00406 M SCR FH M4x6 202 000-P00410-W M SCR PH W/FS M4x10 203 000-P00420-W M SCR PH W/FS M4x20 204 000-P00508-W M SCR PH W/FS M5x8 205 050-H00600 HEX NUT M6 206 060-S00600 SPR WSHR M6 207 065-S010S0-Z STP RING BLK OZ S10 208 FAS-000033 M SCR PH W/FS M2.3x12
209 FAS-650008 210 FAS-450006 SPR PIN WAVE STN 5x45
SW MICRO TYPE SS-
5GL2T
PLASTIC TIE BELT
100mm
WAVE WSHR 12.7-
18.1x2.5
Page 2 of 2ASSY 4 SPEED SHIFTE
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Page 1 of 2ASSY ACCEL & BRAKE
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ASSY ACCEL & BRAKE (SPG-2200)
ITEM NO.
PART NO. DESCRIPTION
1 SPG-2201 BASE 2 SPG-2202 ACCEL PEDAL 3 SPG-2203 BRAKE PEDAL 4 SPG-2204 ACCEL SPRING 5 SPG-2205 BRAKE SPRING 6 SPG-2206 SHAFT 7 SPG-2207 ACCEL GEA
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Page 89
8 SPG-2208 BRAKE GEA
R
R
R
R
R
R
9 SPG-2209 NEUTRAL STOPPER 10 SPG-2210 VR PLATE ACCEL 11 SPG-2211 VR PLATE BRAKE 12 SPG-2212 AMPL GEA 13 SPG-2213 GEAR SHAFT 14 SPG-2214 STOPPE 15 SPG-2215 RUBBER CUSHION 16 SPG-2216 COVE 17 SPG-2217 VR COVE 19 SPG-2219 GEAR STAY 20 SPG-2220 WSH 21 SPG-2221 NEUTRAL STOPPER D
101 100-5263 BEARING 12 102 220-5484 VOL CONT B-5K OHM 104 601-7944 GEAR 15 105 310-5029-F15 SUMI TUBE F F 15mm 106 280-0419 HARNESS LUG
201
202 203 000-P00420 M SCR PH M4x20 204
205 206 FAS-450005 SPR PIN BLK 0Z 6x10
207 000-P00405 M SCR PH 4x5 208 FAS-000001 M SCR TH CRM M3x6 209 050-H00500 HEX NUT M5 210 060-F00400 FLT WSHR M4
028-A00304-PSET SCR HEX SKT CUP P
M3x4
020-000520-0ZHEX SKT H CAP SCR BLK
M5x4
000-P00508-
W
000-T00408-
0C
M SCR PH W/FS M5x8
M SCR TH CRM M4x8
Page 2 of 2ASSY ACCEL & BRAKE
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Page 90
Page 1 of 3ASSY HANDLE MECHA
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ASSY HANDLE MECHA (SPG-2500)
ITEM NO.
PART NO. DESCRIPTION
1 SPG-2501 HANDLE BASE 2 SPG-2502 BASE LID
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Page 91
3 SPG-2503 STEERING SHAFT
R
R
R
R
R
K
4 SPG-2504 PULLEY 20 S5M 5 SPG-2505 PULLEY 60 S5M 6 SPG-2506 MOTOR BRKT 7 SPG-2507 VR BRKT 8 SPG-2108 STOPPER BOLT
9 SPG-2109 STOPPER RUBBE 10 SPG-2453 KEY 4x4x40 11 ASK-3502 MOTOR SPACE 12 ASK-3503 MOTOR COLLA 13 DYN-1270 STOPPER KEY 14 SLC-1130 ADJUST RING
15 SPG-2454
101 350-5448-91 102 100-5112 BEARING 17
103 601-8966 GEAR HOLDE 104 601-6172 GEAR 48 105 601-6959 GEAR 64 106 601-9173 TIMING BELT 107 220-5484 VOL CONT B-5K OHM
220-5373 VOL CONT B-5
108
201
202
203
204
205
206
207 208 060-F00600 FLT WSHR M6
209 050-U00600 U NUT M6 210
310-5029-
F20
028-A00408-PSET SCR HEX SKT CUP
028-A00308-PSET SCR HEX SKT CUP
065-S012S0-
Z
065-S020S0-
Z
000-P00408-
W
000-P00412-
W
030-000612-
S
030-000840-
S
MOTOR SHAFT
COLLA
SERVO MOTOR 500W
SPG
SUMI TUBE F F20mm
P M4x8
P M3x8
STP RING BLK OZ S12
STP RING BLK OZ S20
M SCR PH W/FS M4x8
M SCR PH W/FS M4x12
HEX BLT W/S M6x12
HEX BLT W/S M8x40
Page 2 of 3ASSY HANDLE MECHA
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211 068-852216 FLT WSHR 8.5-22x1.6 212 050-U00800 U NUT M8
Page 3 of 3ASSY HANDLE MECHA
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Page 1 of 2ASSY SOUND BD
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ASSY SOUND BD (DUT-4150)
ITEM
NO.
PART
NO.
DESCRIPTION
1 105-5315 SHIELD CASE MPEG 2 105-5316
3 105-5317
SHIELD CASE LID
MPEG
SHIELD CASE BRKT
MPEG
837- SOUND BD DAYTONA
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4 13429 USA 2 5 839-1021
FLT BD DIGITAL
SOUND
Page 2 of 2ASSY SOUND BD
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Page 95
Page 1 of 1ASSY MAIN BD BASE
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ASSY MAIN BD BASE(DUTS-4400)
ITEM
NO.
PART NO.
DESCRIPTION
1 SRT-4401 WOODEN BASE 2 DUT-4600 ASSY SHIELD CASE 3 105-5241 SHIELD CASE BRKT
101
400-5330-
02-91
SW REGU FOR MODEL 3
400-5330-03 SW REGU FRO MODEL 3
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Page 1 of 2ASSY ELEC BASE
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ASSY ELEC BASE (DUT-4500)
ITEM NO.
PART NO.
DESCRIPTION
1 DUT-4501 WOODEN BASE ELEC 2 DUT-4150 ASSY SOUND BD 3 839-0718-01 4A DC SSR BD CONN BROWN 4 839-0542 AUDIO MIX BD
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5 838-11856-01-UL 6 838-13475 PWR AMP 4CH & MIXER
7 838-11651-91 LOWPASS AMP
11 BY-4102 FAN MOTOR BRACKET
101 560-5393
102 106 211-5305 C JMPR SCKT
107 560-5394 XFMR 100V 14V10.5A WB 108 260-0011-02 109 601-8543 FAN GAURD
LOCAL
PURCHASE
CONNECT BD W/FUSE &
COVER UL
XFMR 200-240V 100V 8Ax2
WB
7A slo FUSE
AXIAL FLOW FAN AC 100V
50-60 Hz
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Page 1 of 1ASSY DRIVE BD TWIN
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ASSY DRIVE BD (DUT-4550)
ITEM NO.
1 SRT-4551
2 838-12912-01
PART NO.
DESCRIPTION
WOODEN BASE DRIVE
SERVO MOTOR DRIVE BD
3 838-13481 DRIVE BD DUT
TWIN
NEW
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Page 1 of 2ASSY COCKPIT
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ASSY COCKPIT 1P (DUT-10001)
ITEM
NO.
PART NO.
DESCRIPTION
1 DUT-20001 ASSY MAIN BASE 1P 2 DUT-1030 ASSY MONITOR COVER 1P
3 DUT-1045
4
DUT-12001- ASSY CONTROL PANEL TWIN
ASSY MONITOR COVER R 1P
EXP
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01 EXP
R
K
R
5 SPG-1004 MONITOR STAND 6 SRT-1002 WIRE COVER BOX 7 INY-1016 MONITOR SUPPORT 8 SPG-1005 MASK HOLDE
9 TTR-1067X MONITOR MAS 10 SPG-1005 MASK HOLDE 11 DYN-1025 RUBBER CUSHION 12 INY-1015 CRT ADJUST PANEL 14 DUT-4550 ASSY DRIVE BD TWIN
101
105 280-5112 BUSH FOR TV 106 280-5113 COLLAR FOR TV 107 280-5114 SPACER 6.4-25x2 108 280-5185-6 SPACER TUBE L=6
200-5242-24-04ASSY CLR DISPLAY 29 TYPE
100V
200-5243-24
ASSY CLR DISPLAY 29 TYPE
24K 100V
Page 2 of 2ASSY COCKPIT
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