Sega ASTRO BOY User Manual

FRONT COVER
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Thank you for purchasing ASTRO BOY™. Please note that this soft­ware is designed only for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thor­oughly before you start the game.
CONTENTS
Getting Started . . . . . . . . . . . . . . . 2
Controller . . . . . . . . . . . . . . . . . . . 3
Story & Characters . . . . . . . . . . . . 4
Basic Controls . . . . . . . . . . . . . . . . 8
Game Start . . . . . . . . . . . . . . . . . 14
Game Screen . . . . . . . . . . . . . . . . 15
Game Flow . . . . . . . . . . . . . . . . . . 16
Metro City . . . . . . . . . . . . . . . . . . 17
Items & Sub - Events . . . . . . . . . . 20
Bosses . . . . . . . . . . . . . . . . . . . . 2 1
Credits . . . . . . . . . . . . . . . . . . . . 22
CONTENTS
Getting Started . . . . . . . . . . . . . . . 2
Controller . . . . . . . . . . . . . . . . . . . 3
Story & Characters . . . . . . . . . . . . 4
Basic Controls . . . . . . . . . . . . . . . . 8
Game Start . . . . . . . . . . . . . . . . . 14
Game Screen . . . . . . . . . . . . . . . . 15
Game Flow . . . . . . . . . . . . . . . . . . 16
Metro City . . . . . . . . . . . . . . . . . . 17
Items & Sub - Events . . . . . . . . . . 20
Bosses . . . . . . . . . . . . . . . . . . . . 2 1
Credits . . . . . . . . . . . . . . . . . . . . 22
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Set up your PlayStation®2 computer entertainment system accord­ing to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the ASTRO BOY disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
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Memory Card (8MB) (for PlayStation®2)
ASTRO BOY is a memorycard (8MB) (for PlayStation®2) compatible game. Insert the memory card into MEMORY CARD slot 1 before you turn on the game. A previously saved game of ASTROBOY will be loaded automatically during start up.
NOTE:ASTROBOY requires a minimum of 356KB on your memory card to save each game. You may only insert the memory card into MEMORY CARD slot 1 for this game, and do not insert or remove the memory card while saving or loading your game.
See P.18 on details on saving and loading your data.
button button button button
directional buttons
left analog stick (L3 button
when pushed down)
SELECT button ANALOG mode button START button right analog stick (R3 button
when pushed down)
L2 button L1 button
R2 button R1 button
DUALSHOCK®2 Analog Controller
Configurations
ASTRO BOY is a 1 Player game. Connect either a DUALSHOCK® or DUALSHOCK®2 analog controller to controller port 1. The controls expressed in this manual assume the default configuration based on the DUALSHOCK®2 analog controller.
NOTE: Controllers other than the DUALSHOCK® or DUALSHOCK®2 analog controllers are not supported by this game.
Controls are set in ANALOG mode (mode indicator: ON) and cannot be switched to digital mode by using the ANALOG mode but­ton - the LED display is always lit in red.
This game supports the vibration function present on the DUALSHOCK®2 analog controller. This can be set ON/OFF from the Vibration option in the OPTIONS menu (P.14).
GETTING STARTED CONTROLLER
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5
STORY & CHARACTERS
CHARACTERS
Seven Forces of Astro
One Million
Horsepower
Strength
Arm Cannon
Rocket Feet
Power of
Analyzation
X-Ray Vision
Digibeam
Supersonic
Hearing
Astro
A miraculous super-robot with the world’s greatest artificial intellegence and the soul of a human being. Pure-hearted with a strong will for justice, Astro may be small but he confronts gigantic foes. Astro is gifted with special abilities that are even unknown to Dr. O'Shay. These abilities will be revealed as Astro matures.
hen his son died in a tragic car accident, Dr. Tenma, a brilliant robotics engineer, created a super-human
robot in his son's image, named Astro. Dr. Tenma believed that robots would some day rule the world, and created Astro with abilities unlike any other robot.
Another brilliant scientist, Dr. O'Shay, envisioned a different kind of world where robots and humans could coexist. He opposed Dr. Tenma's motivation for creating Astro and later took custody of him. Dr. O'Shay decided to raise him as a symbol of peace, hoping to remove once and for all the neg­ative feelings associated with robots.
Astro now lives in Metro City, under the great care of Dr. O'Shay. Unfortunately, the city is suffering from a series of raids at the hands of evil robots, and they consider Astro their enemy. To stop this injustice, Astro and Dr. O'Shay must fight to bring peace back to Metro City.
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STORY & CHARACTERS
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STORY & CHARACTERSSTORY & CHARACTERS
Atlas
A mysterious robot who challenges Astro for the title of strongest robot champion in the world. He has lost some of his memories, concealing a secret surrounding his identity.
Dr. T enma
An advanced robotic scientist. As former Director of the Ministry of Science, he created a robot while grieving for his deceased son, Tobio. He is a self-centered man who despises all human beings.
Nora
Nora (Nanny Organizer Robotic Android) is a domestic robot in charge of all the house­keeping at Home. Nora must also educate and keep an eye on Astro.
Zoran
Astro’s younger sister created by Dr.O’Shay. Her spoiled and childish personality often causes trouble for Astro, but she is actually kind and charming at heart.
Dr. O’Shay
A compassionate scien­tist who is currently the Director of the Ministry of Science. As an adopt­ed parent of Astro, he is one of the first to acknowledge the maturi­ty of the robot’s soul. He firmly believes that robots and mankind can be friends.
Blue Knight
Riding Leto, the robot horse, Blue Knight vows to liberate robots every­where. He uses his sabre to fire electric beams at anyone who commits injustice against robots.
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