Sega AIRLINE PILOTS User Manual

1st PRINTING MAY 00
SEGA ENTERPRISES, INC. USA
STD TYPE
OWNER’S MANUAL
MANUAL NO. 4200-6479-01
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman­ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi­tions. No other product in this machine is hereby covered.
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor.
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Ne­glect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other dam­ages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS
1. PRECAUTIONS TO BE HEEDED FOR OPERATION
2. NAME OF PARTS
3. ACCESSORIES
4. ASSEMBLY AND INSTALLATION
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE
6. CONTENTS OF GAME
7. EXPLANATION OF TEST AND DATA DISPLAY 7-1 SWITCH UNIT AND COIN METER 7-2 SYSTEM TEST MODE
A C.R.T. TEST B COIN ASSIGNMENTS
7-3 GAME TEST MODE
A INPUT TEST B OUTPUT TEST C SOUND TEST D C.R.T. TEST E GAME ASSIGNMENTS F
VOLUME SETTING G BOOKKEEPING H BACKUP DATA CLEAR
8. CONTROL MECHA 8-1 REMOVING THE CONTROL MECHANISM 8-2 ADJUSTING THE VOLUME 8-3 REPLACING THE VOLUME 8-4 GREASING 8-5 REPLACING THE SWITCH LEVER
9. LEVER UNIT 9-1 ADJUSTING THE VOLUME 9-2 REPLACING THE VOLUME 9-3 GREASING
10. PEDAL UNIT 10-1 ADJUSTING THE VOLUME 10-2 REPLACING THE VOLUME 10-3 GREASING
11. COIN SELECTOR
12. MONITOR 12-1 CAUTIONS/WARNINGS FOR HANDLING 12-2 CAUTIONS TO BE HEEDED WHEN CLEANING 12-3 ADJUSTMENT METHOD
13. REPLACING THE FLUORESCENT LAMP
14. PERIODIC INSPECTION TABLE
15. TROUBLESHOOTING
16. GAME BOARD 16-1 LOCATING THE GAME BOARD 16-3 COMPOSITION OF THE GAME BOARD
18. DESIGN RELATED PARTS
19. PARTS LIST
20. WIRING DIAGRAMS
1 2~3 4~5 6 7~8 9~16 17 18~20 21~34 22 23~29 24 25~29 30~34 31 31 32 32 33 33 34 34 35~38 35 36 36 37 38 39~40 39 40 40 41~42 41 42 42 43~45 46~48 46~47 47 48 49 50 51 52~53 52 53 54~55 56~92 XXX
SPECIFICATIONS
Installation space: 37.2 in.(W) x 64.0 in.(D) Height: 73.6 in. Weight: Approx. 617.3 lbs. Power maximum current: 2.3 Amp AC 120V 60 Hz
MONITOR: 29” COLOR MONITOR
INTRODUCTION OF THE OWNERS MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to AIRLINE PILOTS STD TYPE, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, espe­cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service
45133 Industrial Drive Fremont, CA 94538 Phone 415-701-6580 Fax 415-701-6594 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.
Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
INSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over­load the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are closed.
To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient instal­lation space can cause the player to come into contact with or hit others and result in injury or trouble.
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not allowed to play the game: * Intoxicated persons * Those who have high blood pressure or heart problems. * Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc. * Persons susceptible to motion sickness. * Persons whose acts runs counter to the products warning displays.
* Instruct those who wear high-heeled shoes to refrain from playing the game by explaining that playing the game with high­heeled shoes is very dangerous and likely to cause a potentially hazardous situation.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in openings of the product or small openings in or around doors. To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason. Although this product has the accident preventive covering attached to potentially hazardous places where hand and fingers could be caught, small children are unable to perceive hazards. Use care so that small children do not come close to the product when in play. Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage and/or falling down, resulting in injury due to fragments and falling down.
2 . NAME OF PARTS
GAME SPECIFICATIONS
DURING SHIPPING
WHEN ASSEMBLED
WIDTH in. LENGTH in. HEIGHT in.
All measurements are and rounded UP
42” X 60” X 65”
37.25” X 64” X 73.75”
WEIGHT lbs.
669 LBS. 619 LBS.
3 . ACCESSORIES
THE SHIPMENT METHOD DESCRIBED BELOW ONLY APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE
FOLLOWING GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD
2, OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI,
ARILINE PILOTS
!!!!NNEEVVEERR SSHHIIPP MMOODDEELL 33 // NNAAOOMMII GGAAMME
BBOOAARRDDSS OOUUTTSSIIDDEE OOFF CCAAGGEE!!!
CARTON BOX 601-8928 (1) Used for transporting the GAME BOARD. {SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT
THIS BOX AS IT MAY DAMAGE THE GAME
BOARD AND VOID YOUR WARRANTY.
“CHECK SIDE” Display
FILTER BOARD
!
E
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
4 . ASSEMBLING AND INSTALLATION
-Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur.
-When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
-Be careful so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
ASSY OF BILLBOARD
1
2
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
POWER SUPPLY
ASSEMBLING CHECK
4
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
ASSY OF BILLBOARD
1
Due to its large size, it is very difficult for one person alone to install the billboard, Make sure 2 or more persons are available to perform this work. Attempting to perform the installation alone can cause an accident.
Take out the 2 screws, and
1
remove the Plate Holder & Billboard Plate.
2
From the rear of the Billboard, remove the 2 Bolt Lids and the Connector Lid by taking out 2 screws from each
3
Loosen the 2 Bolts securing the Billboard Hook.
Mount the Billboard by hanging
4
on the Billboard Hook, secure the Billboard with 2 Bolts through the square holes of Bolt Lids previously removed, and connect the Connector.
Install the 2 Bolt Lids and
5
Connector Lid.
Insert the Billboard Holder in
6
place so as to fit the bolt positions, and fasten the bolts to secure the Billboard.
7
Install the Billboard Plate by using the procedure opposite above
Apply the oblique line portion
8
of the POP PANEL to the upper rear part of the Billboard. At this time, ensure that the POP does not disappear.
1
2
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Be sure to have all the Adjusters make contact with the floor surface. Unless the Adjusters come into contact with the floor surface, the Cabinet can move of itself, causing an accident.
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
1
Move the machine to the installation position, making sure to provide adequate space for the player to get on and off.
2
Cause all of the leg levelers to make contact with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is kept level.
After making adjustments, fasten the leg
3
adjuster nut upward and secure the height of the leg adjuster.
Permanantly tightening the hex bolts should not be completed until the leg levelers are adjusted properly.
3
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off
1
2
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
Turning the AC unit’s main switch on will cause the machine
to start the power check and network check automatically.
In the Power On check, the steering wheel turns left and right,
and then returns to the centering position and stops. In this
check, the values of the VR inside the control panel are
corrected.
Until this check is finished, and the steering wheel stops, do
3
not touch the steering wheel or play the game.
If you do, the steering reaction during the game (reaction at
the time of course-out or crash) can not be obtained correctly.
In the case of an abnormal reaction during the game, turn
power on again from the beginning and complete the power on
check.
4
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and game related various functions to be performed.
In the TEST MODE, ascertain that the assembly has been made correctly and that the IC BOARD is satisfactory. In the test mode, perform the following test:
ASSEMBLING CHECK
(1) MEMORY TEST
RAM TEST
IC29 GOOD IC35 GOOD
IC16 GOOD IC18 GOOD IC20 GOOD IC22 GOOD IC09 GOOD IC10 GOOD IC11 GOOD IC12 GOOD
PRESS TEST BUTTON TO EXIT
ROM BOARD TEST
[AIRLINE PILOTS IN XXXX]
NO. TYPE RESULT BYTE WORD IC22 32M ---- XXXX XXXX
IC1 64M GOOD XXXX XXXX IC2 64M GOOD XXXX XXXX IC3 64M GOOD XXXX XXXX IC4 64M GOOD XXXX XXXX IC5 64M GOOD XXXX XXXX IC6 64M GOOD XXXX XXXX IC7 64M GOOD XXXX XXXX IC8 64M GOOD XXXX XXXX IC9 64M GOOD XXXX XXXX IC10 64M GOOD XXXX XXXX IC11 64M GOOD XXXX XXXX
Selecting the RAM TEST and ROM TEST on the test mode menu screen causes the on­board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
PRESS TEST BUTTON TO EXIT
(2) C.R.T. TEST
In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the monitor is tested) to be displayed. Although the monitor adjustments have been made at the time of shipment from the factory, color deviation, etc., may occur due to the effects of geomagnetism, the location of the building’s steel frames and other game machines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 7.
In the C.R.T. test of SYSTEM TEST mode, adjust color and screen size.
In the C.R.T. test of GAME TEST mode, adjust monitor brightness.
SYSTEM TEST mode
C.R.T. TEST 1/2
1 32
GREEN
WHITE
PRESS TEST BUTTON TO CONTINUE
GAME TEST mode
C.R.T. TEST
C.R.T. TEST 2/2
RED
BLUE
PRESS TEST BUTTON TO EXIT
PRESS TEST BUTTON TO EXIT
(3) INPUT TEST
INPUT TEST
LANDING GEAR SWITCH UP FLAP SWITCH UP
VIEW CHANGE BUTTON OFF START BUTTON OFF SERVICE OFF TEST OFF CONTROL WHEEL (AILERON) ABH CONTROL WHEEL (ELEVATOR) ABH RUDDER PEDAL ABH THRUST LEVER L ABH THRUST LEVER R ABH
PRESS TEST AND SERVICE BUTTON TO EXIT
(4) OUTPUT TEST
OUTPUT TEST
START BUTTON LAMP OFF LANDING GEAR UP LAMP OFF
LANDING GEAR DOWN LAMP OFF FLAP UP LAMP OFF FLAP DOWN LAMP OFF VIEW CHANGE BUTTON LAMP OFF
Selecting the INPUT TEST on the game test mode menu screen carses the screen (on which each switch and V.R. are tested) to be displayed. Press each switch. If the display beside each switch indicates “ON,” the switch and wiring connections are satisfactory.
Select OUTPUT TEST from the menu in the game test mode to cause the screen (on which each lamp is tested) to appear. Ensure that each lamp lights up satisfactorily.
->EXIT
SELECT WITH SERVICE BUTTON AND PRESS
(5) SOUND TEST
SELECT WITH SERVICE BUTTON AND PRESS
TEST BUTTON TO EXIT
Perform the above inspections also at the time of monthly inspection.
TEST BUTTON
SOUND TEST
No. 0
In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connec­tions are tested, to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and that the sound volume is appropriate.
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug inserted can damage the power cord and cause a fire or electric shock. When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transporta­tion, pay careful attention so that Casters do not tread power cords. Damaging the power cords can cause an electric shock and/or short circuit. When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury. When lifting the machine, do not push the cabinet from the left/right direction. Doing so can cause the cabinet to fall down, resulting in personal injury and or parts damage.
Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury
6 . CONTENTS OF GAME
The following explanations apply in the event the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occured. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.
SEGA LOGO
Returns to the beginning
TITLE GAME MODE
From GAME START up to the end of SELECT.
Insert a credit worth a number of coins. Up to 9 credits can be counted at a time. Coins inserted after counting 9 credits are neither counted as credits nor returned. However, those coins inserted after counting 9 credits are included in the data display or coin meter as number of coins inserted
Press the START button to start.
When the GAME MODE select screen appears, select TRAINING mode or FLIGHT mode.
-Incline the CONTROL WHEEL left or right to select and press the START button to confirm the selection (hereafter, this method applies to any selection).
<In the case TRAINING MODE is selected:>
•When the CONTROL SYSTEM select screen appears, select AUTO CONTROL or FULL CONTROL.
•In the AUTO CONTROL, only the CONTROL WHEEL and the RUDDER PEDAL are operated by the player. The FLAP SW, LANDING GEAR SW, and THRUST LEVER are automatically controlled.
•In the AUTO CONTROL, Control Switches need not be set. The TRAINING MODE game starts immediately.
•In the FULL CONTROL, the TRAINING mode game starts after setting Control Switches in accordance with the on-screen instruction.
•In the FULL CONTROL, all Contollers are operated by the player.
<In the case FLIGHT MODE is selected:>
-The FLIGHT COURSE select mode appears on the screen. Select one from among BEGINNER, INTERMEDIATE, and EXPERT.
-The specific flight course of BEGINNER, INTERMEDIATE, and EXPERT corre­sponds to flight in the daytime, evening, and nighttime respectively.
-When the CONTROL SYSTEM select screen appears, select the CONTROL SYSTEM in the similar manner as in the TRAINING MODE
HOW TO PLAY IN THE TRAINING MODE
•This mode has 5 Training items, i.e., taking-off, turning, landing, evading engine trouble, and bad weather.
•The qualifying score is predetermined for each training item. If the player is disqualified, CONTINUE? appears on the screen.
•CONTINUE? appears on the screen also when nearing the end of flight time limit, deviating from the course and crashing.
•When CONTINUEd, the game starts from the beginning of that particular training.
•When all of the training items are cleared, the total score will be displayed and the game is finished.
HOW TO PLAY IN FLIGHT MODE
•Take off from the airport and freely fly over Tokyo within the time limit.
•Passing near the Time Marker floating in the air increases the time limit.
•When nearing the time limit, select FLIGHT to continue flight for the remaining time or landing.
•Select FLIGHT to continue up to the end of the time limit. When time is up, CONTINUE? appears on the screen. If CONTINUEd, flight can be continued again. When the LANDING MODE is selected, the on-screen scene changes to the LANDING course. If the landing is successful, the game is finished. Failing to make a landing results in a
7 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:
In the case where plural machines are linked for communication play, if even one seat enters the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the linked machines is in play, use care so as not to use the test mode. The contents of the setting changes made will not be effective unless the test mode is finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode. Do not press the TEST BUTTON during network check at the time of turning the power on or exiting from the test mode. If anyone of the linked machines uses the test mode during network check, all other Seats will continue network checking. Cause all of the Seats to
reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
TABLE EXPLANATION OF TEST MODE
ITEMS DESCRIPTION SECTIONS
When the machine is installed, perform the following:
INSTALLATION OF MACHINE
1. Check to see that each setting is as per the standard settings at the time of shipment.
2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
SERVICE MANUAL
7 - 3A 7 - 3B 4- 4-1
MEMORY
PERIODIC SERVICING
CONTROL SYSTEM
MONITOR
IC BOARD
DATA CHECK
Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the CONTROL’s moves.
In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is appropriately made.
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the difficulty level, etc
SERVICE MANUAL
4- 4-1
4- 4-1
7 - 3A 7 - 3B
7 - 3A 8, 9 , 1 0
1 2-3
4 - 4- 1 7 - 3 C
7 -3E 7 - 3 G
7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
SPEAKER VOLUME (VOLUME)
Controls the speaker volume for the right/left speakers.
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin meter.
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON, refer to the section on test mode.
DEMAGNETIZER SWITCH (DEMAGNETIZER SW)
Eliminates the on-screen color unevenness due to magnetization of CRT. First use this SW before performing the monitor’s color adjustment.
COIN METER
Open the Cashbox Door by using the key to have the Coin Meter appear underneath the Cashbox.
7 - 2 SYSTEM TEST MODE
•The contents of settings changed in the TEST mode are stored when the TEST mode is finished from EXIT in the MENU mode. If the power is turned off before the TEST mode is finished, the contents of the setting changes do not take effect.
•Executing “BACKUP DATA CLEAR” in the SYSTEM TEST MODE does not clear the BOOKKEEPING data in the GAME TEST MODE.
•Entering the TEST mode clears fractional numbers of coins less than one credit and BONUS ADDER data.
The SYSTEM TEST mode mainly allows checks of the IC Board for accurate functioning , monitor adjustment, as well as CRT TEST and COIN ASSIGNMENTS, etc. The following assignments, however, should be designated for this product.
CABINET TYPE : 1 PLAYER (S)MONITOR TYPE : HORIZONTALCOIN CHUTE TYPE : COMMON
TEST ITEM SELECT
SYSTEM MENU
RAM TEST JVS TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING
ROM BOARD TEST GAME TEST MODE
[ X X X X X X X X X X X ] EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
1
After turning the power on, press the TEST button to display the test item menu shown above.
2
Press the SERVICE button to move the arrow to the desired item and press the TEST button.
3
When finished, bring the arrow to EXIT and press the TEST button to return to the Game mode.
A C.R.T. TEST
1) RGB COLOR ADJUSTMENT SCREEN
In this screen, monitor color can be checked.
C.R.T. TEST 1/2
1 32
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
2) MONITOR SIZE ADJUSTMENT SCREEN
In this screen, monitor size can be checked.
C.R.T. TEST 2/2
Each of red, green, and blue is the darkest at the leftmost end, and becomes brighter towards the right-hand end in 31 gradiations. Monitor brightness is satisfactory if the white color bar is black at the left end and if it is white at the right end. Press the TEST button to proceed to the next screen.
Adjust the crosshatch frame line so that the check­ered pattern does not extend beyond the screen. Press the TEST button to return to the menu mode.
PRESS TEST BUTTON TO EXIT
B COIN ASSIGNMENTS
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses “how many coins correspond to how many credits.”
SETTING CHANGE PROCEDURE
Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.
Press the SERVICE BUTTON to move the arrow to the desired item.
1
Change the desired item setting by using the TEST BUTTON.
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
3
COIN ASSIGNMENTS
COIN CHUTE TYPE COMMON COIN/CREDIT SETTING #1
COIN CHUTE #1
1 COIN 1 CREDIT
COIN CHUTE #2
1 COIN 1 CREDIT
MANUAL SETTING SEQUENCE SETTING
-> EXIT SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
(A) (B)
(C) (D)
(COMMON SETTING)
(A) COIN CHUTE TYPE (COMMON, INDIVIDUAL)
Set to COMMON.
Up to 2 Coin Chutes (#1 and #2) can be used and also, (B) COIN/CREDIT SETTING ratio can be set seperately for #1 and #2.
(B) COIN/CREDIT SETTING (#1 ~ #27)
Sets the credit increase increment per coin insertion. There are 27 settings from #1 to #27, expressed in credit(s) as against coins inserted. #27 refers to FREE PLAY.
(C) MANUAL SETTING
The Credit’s incremental increase settings as against a coin insertion are shown in further details than in (B) above (refer to Table 2). Also, note that when this MANUAL SETTING is performed, (B) COIN CREDIT setting becomes ineffective.
MANUAL SETTING
COIN ASSIGNMENTS
MANUAL SETTING
-> EXIT
(D) COIN TO CREDIT
Determines COIN/CREDIT setting.
COIN TO CREDIT 1 BONUS ADDER NO BONUS ADDER COIN CHUTE #1 MULTIPLIER 1 COIN COUNT AS 1 COIN COIN 1 2 3 4 5 6 7 8 9 CREDIT 1 2 3 4 5 6 7 8 9
COIN CHUTE #2 MULTIPLIER 1 COIN COUNT AS 1 COIN COIN 1 2 3 4 5 6 7 8 9 CREDIT 1 2 3 4 5 6 7 8 9
SEQUENCE SETTING
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
(D) (E) (F)
(F)
(G)
(E) BONUS ADDER
This sets how many coins should be inserted to obtain one SERVICE COIN.
(F) COIN CHUTE (#1/#2) MULTIPLIER
This sets how many tokens one coin represents.
Table 1: COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)
SETTING FUNCTION OF CHUTE#1 SETTING #1 1 COIN 1 CREDIT SETTING #2 1 COIN 2 CREDITS SETTING #3 1 COIN 3 CREDITS SETTING #4 1 COIN 4 CREDITS SETTING #5 1 COIN 5 CREDITS SETTING #6 1 COIN 2 CREDITS SETTING #7 1 COIN 5 CREDITS SETTING #8 1 COIN 3 CREDITS SETTING #9 1 COIN 4 CREDITS SETTING #10 1 COIN 5 CREDITS SETTING #11 1 COIN 6 CREDITS SETTING #12 2 COINS 1 CREDIT SETTING #13 1 COIN 1 CREDIT SETTING #14 1 COIN 2 CREDITS SETTING #15 1 COIN 1 CREDIT
2 COINS 3 CREDITS SETTING #16 1 COIN 3 CREDITS SETTING #17 3 COINS 1 CREDIT SETTING #18 4 COINS 1 CREDIT SETTING #19 1 COIN 1 CREDIT
2 COINS 2 CREDITS
3 COINS 3 CREDITS
4 COINS 5 CREDITS SETTING #20 1 COIN 5 CREDITS SETTING #21 5 COINS 1 CREDIT SETTING #22 1 COIN 2 CREDITS SETTING #23 2 COINS 1 CREDIT
4 COINS 2 CREDITS
5 COINS 3 CREDITS SETTING #24 1 COIN 3 CREDITS SETTING #25 1 COIN 1 CREDIT
2 COINS 2 CREDITS
3 COINS 3 CREDITS
4 COINS 4 CREDITS
5 COINS 6 CREDITS SETTING #26 1 COIN 1 CREDITS SETTING #27 FREE PLAY
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