Sanyo PDG-DXL2000, PDG-DWL2500 User Manual

Throw Distance
PDG-DWL2500
Display Size
Throw Distance Unit: cm
PDG-DXL2000
Display Size
Throw Distance
E
Unit: cm
D
C
B
A
The projection distances in the chart are reference values (deviations of A and D: ±8%) based on lens design specications. Since there may be a certain deviation in individual lenses, use the actual product and project images by referring to the projection distance chart and conrm that images are projected in an appropriate size.
Terminals
External dimensions (unit: mm ( inch))
(Aspect ratio 16:10)
60”
1292×808 mm
A
32.0
23.0
B
-6.6
C
22.5
D
4.7
E
(Aspect ratio 4:3)
55”
1118×839 mm
A
34.1
25.1
B
-4.5
C
25.2
D
7. 4
E
80”
1723×1077 mm
41.0
32.0
2.4
26.5
8.7
80”
1626×1219 mm
47.3
38.3
8.7
31.9
14.1
110 ”
2369×1481 mm
54.5
45.5
15.9
32.5
14.7
90”
1829×1372 mm
52.7
43.7
14.1
34.6
16.8
Remote control
Specications
Product Number System
DLP® Chip
Light Source Screen Size Color Reproducibility Brightness Contrast Speaker Scanning Frequency (Input)
Signal Input
Terminals
Operating Temperature Power Source Dimensions (W x H x D) Power comsumption
(Lamp mode: Eco / Normal)
Stand by Power consumption (Standby mode: Eco / Network)
Weight
Main Accessories
* Replacement Lamp Type No.:POA-LMP143 *1 When Lamp Mode: Normal, and Image Mode: Dynamic are selected Measurement, measuring conditions, and method of notation all comply with ISO 21118 international standards Measurement method / conditions are based on Appendix 2. *2 Not including protruding parts * 'DLP' and DLP medallion are a registered trademarks of Texas Instruments. *
Microsoft, Windows, Windows Vista are a registered trademark of Microsoft Corp. in the United States and/or other countries.
* All product names and company names are trademarks or registered trademarks of their respective companies.
Size Pixels
*1
*1
HDTV signals
Computer compatibility
Computer
Video
Audio
Communication
PDG-DWL2500
DLP® 1-chip system (6 segment)
0.65 inch type, aspect ratio 16:10 0.55 inch type, aspect ratio 4:3 1,024,000 (1280 x 800) 275 W Minimum 60 inch - Maximum 110 inch Full color (10.7 billion colors)
2,000:1 10 W Mono Horizontal: 15 - 93 KHz, Vertical: 50 - 120 Hz, Dot clock 150 MHz or less Component : 480i/p, 575i/p, 720p (50/60), 1080i (50/60)
HDMI : 480p, 575p, 720p (50/60), 1080i/p (50/60)
(WUXGA / UXGA / SXGA) / WXGA / XGA / SVGA / VGA / MAC
HDMI x 1: Digital signals input, HDMI (V. 1.3 with Deep Color) D-sub15 x 1: Analog RGB Input (Component input with conversion cable) D-sub15 x 1: Analog RGB Input or Monitor out
RCA x 1: Composite video, Mini-DIN 4-pin: S-Video
Mini-Jack (stereo) x 2: Input (for Computer1, 2) 2RCA (R, L - mono) x 1: Input (for Video) Mini-Jack (stereo) x 1: Output (variable audio out)
RJ-45 x 1: Wired LAN D-sub 9pin x 1: RS 232C Mini-DIN 3-pin: 3D SYNC OUT
5 - 40 °C 100 V - 120 V AC, 200 V - 240 V AC
*2
321.0 x 170.0 x 385.0 mm (12.6 x 6.7 x 15.2 inch) 100 V - 120 V AC: 320 W / 400 W 200 V - 240 V AC: 305 W / 375 W 100 V - 120 V AC: 0.47 W / 10.3 W 200 V - 240 V AC: 0.85 W / 11.5 W
6.2 kg (13.7 lbs)
Removable power cord x 1, D-sub 15 cable x 1, PIN code-locking seal, Owner’s manual (Quick Manual & CD-ROM), Remote control x 1 (AAA battery x 2)
PDG-DXL2000
786,432 (1024 x 768)
Minimum 55 inch - Maximum 90 inch
2,000 lumens2,500 lumens
(WUXGA / UXGA / SXGA / WXGA) / XGA / SVGA / VGA / MAC
Ultra-Short Focus Projector
*
The World’s Shortest
Focus and a 3D-Ready Design
Expand Projector Possibilities.
PDG-DWL2500 PDG-DXL2000
1.8
(0.07)
69.6
88.1 (2.74)
(3.47)
28.9 (1.14)
135.2
AC
1.0°
1.0°
(5.32)
386.0 (15.20)
385.0 (15.16)
321.0 (12.64)
28.0 (1.10) 155.8 (6.14)
175.0 (6.89)
77.5 (3.05)
10.0 (0.39)
31.0
(1.22)
67.9
(2.67)
SPEAKER
All products manufactured by the Projector Division of SANYO's Digital System Company employ a quality management system that has undergone the inspection and registration process of the ISO 9001 international stand ard.
8.0
(0.32)
170.0 (6.69)
178.0 (7.01)
28.9 (1.14)
(6.75)
171.6
58.9 (2.32)
60.4 (2.38)
99.6
(3.92)
(2.98)
75.6
22.2
(0.87)
22.2
(0.87)
5-M4 DIAMETER DEPTH 16.0 mm
33.2
105.6
(1.31)
(4.16)
1.0 (0.04)
(7.13)
181.2
87.6 (3.45)
104.2 (4.10)
158.0 (6.22)
125.8 (4.95)
108.0 (4.25)
10.0
(0.39)
108.0
(4.25)
114.5 (4.51)
107.9 (4.25)
SANYO’s Digital System Company has received ISO 14001 certication for the environmental management system used in its factory.
16.0 (0.63)
190.0 (7.48)
359.9 (14.17)
http://sanyo.com/projector/
Caution: Please consult the instruction manual to ensure safe and proper operation of the product.
Distributed by:
SANYO Electric Co., Ltd.
Digital System company
2010 SANYO Printed in Japan 2010.9 SI.
PDG-DWL2500 PDG-DXL2000
* As of May 18, 2010, for projectors up to 9 kg. Distance from projection window to the screen.
Brightness of 2,500 lumens
Brightness of 2,000 lumens
Large 80” image can be projected from the world’s shortest*1 projection distance of 32 cm (DWL2500) / 38.3 cm (DXL2000)
Projection of a large 80” image at the world’s shortest
*1
projection distance of about 32 cm / 38.3 cm
(Distance between projector unit and screen surface:
2.4 cm / 8.7 cm) is achieved by newly developed ultra short-focus mirror projection optical unit. When the distance between projector unit and screen surface is 0 cm, an approximately 74”(DWL2500) /
63.5”(DXL2000) large image can be projected from a position close to the screen. Available maximum projection image size:110”(DWL2500) / 90”(DXL2000).
*1 As of May 18, 2010, for projectors up to 9 kg. Distance from projection window to the screen.
Previous model
• When standing in front of a projector, a presenter is dazzled by the light shining.
• A presenter blocks the light and the shadows on the screen disturb the projection.
Projection comparison with Wall Installation
DWL2500: 8.7 cm DXL2000: 14.1cm
When suspended from a ceiling or mounted to a wall, these projector can project images onto the screen from a very short distance (8.7 cm / 14.1 cm in the diagram). This allows the projector to be installed in rooms with a low ceiling.
The projection distances in the chart are reference values based on lens design specications. Since there may be a certain deviation in individual lenses, use the actual product and project images by referring to the projection distance chart and conrm that images are
Screen
projected in an appropriate size.
*With 80“ screen projection (Aspect ratio DWL2500: 16:10, DXL2000: 4:3)
PDG-DWL2500/ DXL2000
• A presenter is hardly dazzled even when standing in front of a projector.
• The shadows are hardly cast on the screen.
PDG-DWL2500 / DXL2000 allowing versatile use, including among others, oor space projection, tabletop projection, and wall-mounted projection
By making use of the main features of the these model’s extremely wide angle and the short distance of projection needed, adding to traditional uses of projectors, many new and various types of applications and locations become available.
3D Ready
PDG-DWL2500 / DXL2000 have 3D ready
*5
*5
, a feature that is rapidly gaining popularity. The “Frame Sequential Display Format”*6 for 3D technology enables the viewing of 3D images when wearing 3D glasses. 3D presentations in limited spaces are available, thanks to the 3D and short-focus projection technologies. Corporate customers can use the new products for more realistic and effective presentations, such as 3D product presentations for sales pitches, or design evaluations. In the entertainment market, the new projectors can be used in various new ways such as the projection of 3D games in an amusement arcade, or the display of a high-impact 3D dinosaur in a natural history museum.
*5 The only compatible 3D image signal is the “Frame Sequential” format. The Frame Packing and Side-by-side formats are not supported. A certain 3D signals are not supported. Please refer to the user's manual for further information. Active Shutter format 3D glasses (sold separately) are required in order to view projected images in 3D. *6 “Frame Sequential Display Format” is a technology that rapidly alternates between left-eye and right-eye images.
AmusementEducation
Learning with 3D images much increase student’s interest, even some contents that is difcult to understand in 2D! The understanding level and the learning effect improve!
Museum
With moving dinosaur in 3D, it is possible to have immersive experience as if you are in that era! Visitors would be satised a lot!
It is possible to enjoy playing soccer game by projecting Interactive images on the oor! You can have new experience you have never done!
Business
Showing the owner or prospective buyer rendering in 3D increases reality and persuasion. Moreover, making perspective in 3D eliminates the need for modeling and allows cost reduction!
Note: The above is an image only for explanation.
NVIDIA® 3D Vision™
®
3D ready for PDG-DWL2500 / DXL2000 are compatible with NVIDIA NVIDIA 3D Vision PC supports over 400 existing PC games andkeeps increasing in number. You can easily experience 3D world that will continue to grow such as digital photographs, Blu-ray 3D movies, streamings and videos.
3D VISION.
Tabletop installation for rear projection onto a wall
Tabletop installation for wall projection
Floor projection
Wall-mounted installation for wall projection
Under-table installation for rear projection onto the tabletop
Note: The above is an image only for explanation.
Compact design for saving space of the oor or other installations
Realized a compact projector unit measuring 321.0 mm (width) x 170.0 mm (height) x
385.0 mm (depth), which is about half the size of a conventional model, by the development of a new DLP® format compact optical engine for PDG-DWL2500 / DXL2000, and downsizing of the optical components along with the optimization of parts layout. Space saving: These projector can be installed overhead without looking bulky, or can be installed on the oor without taking up too much space.
Occupied Volume Reduced by half
Depth
385.0 mm
Not including protruding parts
Width
321.0 mm
Height
170.0 mm
10 W speaker
Along with its mobility, these projector features a high-output 10 W speaker that delivers sufcient audio authority for these projector to be used in conference rooms, classrooms, and other spaces without the need for a separate sound system.
Long Life Filter
A metal mesh prevents the entry of large dust particles. The lter itself, which is twice as thick as that of our previous model (the PLC-XL51), concentrates mainly on the air intake section for the lamp to prevent the entry of ne dust particles. This enables an estimated 4,000-hour
*2 Lamp Mode: Eco
*2
lter replacement cycle and reduces maintenance hassles.
Other Feature
• 16:10 wide-screen aspect ratio • Brightness
*3
: DWL2500: 2500 lm, DXL2000: 2000 lm • High-Contrast
• Easier Lamp Replacement • A Wired LAN Network Control Function • Digital Zoom Function • Direct ON / OFF Function
• Vertical Keystone Correction (±5 degree) • Color Board Mode
*3 When Lamp Mode: Normal, and Image Mode: Dynamic are selected. *4 The colors of images projected onto color board may vary from those of the original input signal.
*4
(Red, Blue, Yellow, Green, Black board)
*3
: 2000:1 • HDMI Terminal
PDG-DWL2500 / DXL200 0
NVIDIA
®
3D Vision Kit
Compatible NVIDIA
GeForce Graphics Card
®
PC with Microsoft
Windows Vista or Windows7
DLP-Link and IR format
PDG-DWL2500 / DXL2000 are compatible with the active shutter glasses of both DLP-link and IR format.
DLP-Link
The image involves the synchronized signal and needless to prepare the emitter to watch 3D images. Required tools: 3D contents + 3D compatible display device + 3D compatible glasses (DLP-Link)
IR format
These projector are mounted with 3D sync out and capable of connecting IR emitter. Required tools: 3D contents + 3D compatible display device + 3D compatible glasses (IR format) + IR emitter
[Points of Caution When Watching 3D]
3D images should be viewed head-on from a suitable distance (ideally, a distance that is at least three times the height of the image) The enjoyment of 3D images varies from person to person. In rare cases, individuals may feel unwell while viewing 3D. If a double image appears when viewing a 3D presentation, or the 3D effect is difcult to see, this may lead to fatigue or a disagreeable feeling. If you feel unwell while viewing 3D, stop watching immediately. Avoid viewing 3D if you are not in good health. 3D viewing is only recommended for ages 6 and up.
PDG-DWL2500
WXGA
2500 lm
PDG-DXL2000
2000 lmXGA
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