Throw Distance
B
A
Specications
Product Number
System
DLP® Chip
PDG-DWL2500
Display Size
Throw Distance
Unit: cm
PDG-DXL2000
Display Size
Throw Distance
Unit: cm
E
The projection distances in the chart are
reference values (deviations of A and D: ±8%)
D
C
based on lens design specications. Since there
may be a certain deviation in individual lenses,
(Aspect ratio 16:10)
60” 80”
A
12.6
9.1
B
-2.6
C
8.9
D
1.9
E
(Aspect ratio 4:3)
55” 80”
A
1.3
9.9
B
-1.8
C
9.9
D
2.9
E
16.2
12.6
0.9
10.4
3.4
18.6
15.1
3.4
12.6
5.6
110”
21.5
17.9
6.3
12.8
5.8
90”
20.7
17.2
5.6
13.6
6.6
use the actual product and project images by
referring to the projection distance chart and
conrm that images are projected in an
appropriate size.
Light Source
Screen Size
Color Reproducibility
Brightness
Contrast
Speaker
Scanning Frequency (Input)
Signal
Input
Terminals
Operating Temperature
Power Source
Dimensions (W x H x D)
Power comsumption
(Lamp mode: Eco / Normal)
Stand by Power consumption
(Standby mode: Eco / Network)
Weight
Main Accessories
* Replacement Lamp Type No: 610 351 3744
*1 When Lamp Mode: Normal, and Image Mode: Dynamic are selected
Measurement, measuring conditions, and method of notation all comply with ISO 21118 international standards
Measurement method / conditions are based on Appendix 2.
*2 Not including protruding parts
* 'DLP' and DLP medallion are a registered trademarks of Texas Instruments.
*
Microsoft, Windows, Windows Vista are a registered trademark of Microsoft Corp. in the United States and/or other countries.
* All product names and company names are trademarks or registered trademarks of their respective companies.
Size
Pixels
*1
*1
HDTV signals
Computer
compatibility
Computer
Video
Audio
Communication
PDG-DWL2500
DLP® 1-chip system (6 segment)
0.65 inch type, aspect ratio 16:10 0.55 inch type, aspect ratio 4:3
1,024,000 (1280 x 800)
275 W
Minimum 60 inch - Maximum 110 inch
Full color (10.7 billion colors)
2,000:1
10 W Mono
Horizontal: 15 - 93 KHz, Vertical: 50 - 120 Hz, Dot clock 150 MHz or less
Component : 480i/p, 575i/p, 720p (50/60), 1080i (50/60)
HDMI : 480p, 575p, 720p (50/60), 1080i/p (50/60)
(WUXGA / UXGA / SXGA) / WXGA /
XGA / SVGA / VGA / MAC
HDMI x 1: Digital signals input, HDMI (V. 1.3 with Deep Color)
D-sub15 x 1: Analog RGB Input (Component input with conversion cable)
D-sub15 x 1: Analog RGB Input or Monitor out
RCA x 1: Composite video, Mini-DIN 4-pin: S-Video
Mini-Jack (stereo) x 2: Input (for Computer1, 2)
2RCA (R, L - mono) x 1: Input (for Video)
Mini-Jack (stereo) x 1: Output (variable audio out)
RJ-45 x 1: Wired LAN
D-sub 9pin x 1: RS 232C
Mini-DIN 3-pin: 3D SYNC OUT
5 - 40 °C
100 V - 120 V AC, 200 V - 240 V AC
*2
12.6 x 6.7 x 15.2 inch
100 V - 120 V AC: 320 W / 400 W
200 V - 240 V AC: 305 W / 375 W
100 V - 120 V AC: 0.47 W / 10.3 W
200 V - 240 V AC: 0.85 W / 11.5 W
13.7 lbs
Removable power cord x 1, D-sub 15 cable x 1, PIN code-locking seal,
Owner’s manual (Quick Manual & CD-ROM),
Remote control x 1 (AAA battery x 2)
PDG-DXL2000
786,432 (1024 x 768)
Minimum 55 inch - Maximum 90 inch
2,000 lumens2,500 lumens
(WUXGA / UXGA / SXGA / WXGA) /
XGA / SVGA / VGA / MAC
Ultra Short Throw Projector
The World’s Shortest Throw and a 3D-Ready
Expand Projector Possibilities.
PDG-DWL2500
PDG-DXL2000
Terminals
Remote control
PDG-DWL2500
WXGA
2500 lm
PDG-DXL2000
2000 lmXGA
PDG-DWL2500/DXL2000
WXGA 2500Im/XGA 2000Im
SANYO Presentation Technologies
Toll free:
888-337-1215 www.sanyoprojectors.com
© 2010 SANYO North America Corporation.
Large 80” image can be projected from the world’s shortest projection
distance of 13 inch (DWL2500) / 15 inch (DXL2000)
3D Ready
*4
Projection of a large 80” image at the world’s
*1
shortest
projection distance of about 13 inch
(Distance between projector unit and screen
surface) is achieved by newly developed ultra
Projection comparison with Wall Installation
DWL2500: 3.4 inch
DXL2000: 5.5 inch
When suspended from a ceiling or mounted to a wall, these projector
can project images onto the screen from a very short distance (3.4 cm /
5.5 inch in the diagram). This allows the projector to be installed in
rooms with a low ceiling.
short-focus mirror projection optical unit.
The projection distances in the chart are reference values based on lens design specications.
Since there may be a certain deviation in individual lenses, use the actual product and project
images by referring to the projection distance chart and conrm that images are projected in an
appropriate size.
*With 80“ screen projection
(Aspect ratio DWL2500: 16:10, DXL2000: 4:3)
Previous model
• When standing in front
of a projector, a
presenter is dazzled
by the light shining.
• A presenter blocks the
light and the shadows
on the screen disturb
Screen
PDG-DWL2500/
DXL2000
• A presenter is hardly
dazzled even when
standing in front of
a projector.
• The shadows are hardly
cast on the screen.
the projection.
PDG-DWL2500 / DXL2000 allowing versatile use, including among others,
oor space projection, tabletop projection, and wall-mounted projection
By making use of the main features of the these model’s extremely wide angle and the short distance of projection needed, adding to
traditional uses of projectors, many new and various types of applications and locations become available.
PDG-DWL2500 / DXL2000 have 3D ready
*4
, a feature that is rapidly gaining popularity. The “Frame Sequential Display Format”*5 for 3D technology enables
the viewing of 3D images when wearing 3D glasses.
Corporate customers can use the new products for more realistic and eective presentations, such as 3D product presentations for sales pitches, design
evaluations for architect or enginering displays.
In the entertainment market, the new projectors can be used in various new ways such as the projection of 3D games in an amusement arcade.
*4 The only compatible 3D image signal is the “Frame Sequential” format. The Frame Packing and Side-by-side formats are not supported. A certain 3D signals are not supported. Please refer to the user's manual for further
information. Active Shutter format 3D glasses (sold separately) are required in order to view projected images in 3D.
*5 “Frame Sequential Display Format” is a technology that rapidly alternates between left-eye and right-eye images.
AmusementEducation
Learning with 3D images much
increase student’s interest, even
some contents that is dicult to
understand in 2D!
The understanding level and the
learning eect improve!
Museum
With moving dinosaur in 3D,
it is possible to have immersive
experience as if you are in that
era! Visitors would be satised a
lot!
It is possible to enjoy playing
soccer game by projecting
Interactive images on the oor!
You can have new experience
you
have never done!
Business
Showing the owner or
prospective buyer
rendering in 3D increases
reality and persuasion.
Moreover, making
perspective in 3D
eliminates the need for
modeling and allows cost
reduction!
Note: The above is an image only for explanation.
Tabletop installation
for rear projection
onto a wall
Tabletop installation
for wall projection
Floor projection
Wall-mounted
installation for wall
projection
Under-table installation
for rear projection onto
the tabletop
Note: The above is an image only for explanation.
Compact design for saving space of the oor or other installations
A compact projector unit measuring 12.6” (width) x 7.0” (height) x 15.2” (depth), which is about
half the size of a conventional model, with the development of a new DLP® format compact
optical engine for PDG-DWL2500 / DXL2000, and new optical components.
Occupied Volume Reduced by half
Depth
15.2”
Width
12.6”
Height
7.0”
10 W speaker
Along with its mobility, this projector features a high-output 10 W speaker that delivers enough audio authority for this projector to be used in
conference rooms, classrooms, and other spaces without the need for a separate audio system.
Long Life Filter
A metal mesh prevents the entry of large dust particles. The lter itself, concentrates mainly on the air intake section for the lamp to prevent the
entry of ne dust particles. This enables an estimated 4,000-hour
*1 Lamp Mode: Eco
*2
lter replacement cycle and reduces maintenance hassles.
Other Features
• 16:10 wide-screen aspect ratio • Brightness
*3
: DWL2500: 2500 lm, DXL2000: 2000 lm • High-Contrast
Replacement • A Wired LAN Network Control Function • Digital Zoom Function • Direct ON / OFF Function
• Vertical Keystone Correction (±5 degree) • Color Board Mode
*2 When Lamp Mode: Normal, and Image Mode: Dynamic are selected.
*3 The colors of images projected onto color board may vary from those of the original input signal.
*4
(Red, Blue, Yellow, Green, Black board)
*3
: 2000:1 • HDMI Terminal • Easier Lamp
NVIDIA® 3D Vision™
3D ready for PDG-DWL2500 / DXL2000 are compatible with NVIDIA® 3D VISION. NVIDIA 3D Vision PC supports over 400 existing PC games andkeeps increasing in number.
You can easily experience 3D world that will continue to grow such as digital photographs, Blu-ray 3D movies, streamings and videos.
PDG-DWL2500 / DXL2000
NVIDIA
®
3D Vision Kit
Compatible NVIDIA
GeForce Graphics Card
®
PC with Microsoft
Windows Vista or Windows7
DLP-Link and IR format
PDG-DWL2500 / DXL2000 are compatible with the active shutter glasses of both DLP-link and IR format.
DLP-Link
The image involves the synchronized signal and needless to prepare the emitter to watch 3D images.
Required tools: 3D contents + 3D compatible display device + 3D compatible glasses (DLP-Link)
IR format
These projector are mounted with 3D sync out and capable of connecting IR emitter.
Required tools: 3D contents + 3D compatible display device + 3D compatible glasses (IR format) + IR emitter
PDG-DWL2500
WXGA
2500 lm
PDG-DXL2000
2000 lmXGA