Roland Piano User Manual

OWNER’S MANUAL
Thank you, and congratulations on your choice of the Roland (FA-76).
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (Owner’s Manual p. 2), “USING THE UNIT SAFELY” (Owner’s Manual p. 3), and “IMPORTANT NOTES” (Owner’s Manual p. 4). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Quick Start, Owner’s Manual, Sound/ Parameter List, and Q&A should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.
Copyright © 2001 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated dangerous voltage within the products enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
IMPORTANT SAFETY INSTRUCTIONS
SAVE THESE INSTRUCTIONS
WARNING - When using electric products, basic precautions should always be followed, including the following:
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with a damp cloth.
7. Do not block any of the ventilation openings. Install in accordance with the manufacturers instructions.
8. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.
9. Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. When the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet.
WARNING: IMPORTANT:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by the
letter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
THIS APPARATUS MUST BE EARTHED THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE. GREEN-AND-YELLOW: EARTH, BLUE: NEUTRAL, BROWN: LIVE
10. Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.
11. Only use attachments/accessories specified by the manufacturer.
12. Never use with a cart, stand, tripod, bracket, or table except as specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.
13. Unplug this apparatus during lightning storms or when unused for long periods of time.
14. Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
For the U.K.
2
Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.
Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly.
* Material damage refers to damage or
other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.
The symbol alerts the user to important instructions or warnings.The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.
The symbol alerts the user to things that must be
carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power­cord plug must be unplugged from the outlet.
001
• Before using this unit, make sure to read the instructions below, and the Owner’s Manual.
........................................................................................................................
002b
• Do not open or perform any internal modifications on the unit. (The only exception would be where this manual provides specific instructions which should be followed in order to put in place user-installable options; see p. 196.)
........................................................................................................................
003
• Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page.
........................................................................................................................
004
• Never use or store the unit in places that are:
• Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are
• Damp (e.g., baths, washrooms, on wet floors); or are
• Humid; or are
• Exposed to rain; or are
• Dusty; or are
• Subject to high levels of vibration.
........................................................................................................................
005
• This unit should be used only with a rack or stand that is recommended by Roland.
........................................................................................................................
006
• When using the unit with a rack or stand recommended by Roland, the rack or stand must be carefully placed so it is level and sure to remain stable. If not using a rack or stand, you still need to make sure that any location you choose for placing the unit provides a level surface that will properly support the unit, and keep it from wobbling.
........................................................................................................................
008a
• The unit should be connected to a power supply only of the type described in the operating instructions, or as marked on the unit.
........................................................................................................................
008e
• Use only the attached power-supply cord.
........................................................................................................................
009
• Do not excessively twist or bend the power cord, nor place heavy objects on it. Doing so can damage the cord, producing severed elements and short circuits. Damaged cords are fire and shock hazards!
........................................................................................................................
010
• This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist.
........................................................................................................................
011
• Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.
........................................................................................................................
013
• In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit.
........................................................................................................................
014
• Protect the unit from strong impact.
(Do not drop it!)
........................................................................................................................
015
• Do not force the unit’s power-supply cord to share an outlet with an unreasonable number of other devices. Be especially careful when using extension cords—the total power used by all devices you have connected to the extension cord’s outlet must never exceed the power rating (watts/amperes) for the extension cord. Excessive
loads can cause the insulation on the cord to heat up and eventually melt through.
........................................................................................................................
3
USING THE UNIT SAFELY
016
Before using the unit in a foreign country, consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Infor­mation page.
........................................................................................................................
022a
Always turn the unit off and unplug the power cord before attempting installation of the circuit board (SR­JV80/SRX Series; Quick Start p. 3–4).
........................................................................................................................
101a
The unit should be located so that its location or position does not interfere with its proper ventilation.
........................................................................................................................
101c
This unit for use only with Roland keyboard stand KS-12. Use with other stands is capable of resulting in instability causing possible injury.
........................................................................................................................
102b
Always grasp only the plug on the power-supply cord when plugging into, or unplugging from, an outlet or this unit.
........................................................................................................................
104
Try to prevent cords and cables from becoming entangled. Also, all cords and cables should be placed so they are out of the reach of children.
........................................................................................................................
106
Never climb on top of, nor place heavy objects on the unit.
........................................................................................................................
107b
Never handle the power cord or its plugs with wet hands when plugging into, or unplugging from, an outlet or this unit.
........................................................................................................................
108a
Before moving the unit, disconnect the power plug from the outlet, and pull out all cords from external devices.
........................................................................................................................
109a
Before cleaning the unit, turn off the power and unplug the power cord from the outlet (Quick Start p. 5).
........................................................................................................................
110a
Whenever you suspect the possibility of lightning in your area, pull the plug on the power cord out of the outlet.
........................................................................................................................
115a
Install only the specified circuit board(s) (SR-JV80/SRX Series). Remove only the specified screws (p. 196, p. 198).
........................................................................................................................
118
Should you remove screws, make sure to put them in a safe place out of childrens reach, so there is no chance of them being swallowed accidentally.
........................................................................................................................

IMPORTANT NOTES

In addition to the items listed under “IMPORTANT SAFETY INSTRUCTIONS” and “USING THE UNIT SAFELY” on pages 2 and 3, please read and observe the following:
Power Supply
301
Do not use this unit on the same power circuit with any device that will generate line noise (such as an electric motor or variable lighting system).
307
Before connecting this unit to other devices, turn off the power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.
Placement
351
Using the unit near power amplifiers (or other equipment containing large power transformers) may induce hum. To alleviate the problem, change the orientation of this unit; or move it farther away from the source of interference.
352
This device may interfere with radio and television reception. Do not use this device in the vicinity of such receivers.
353
Observe the following when using the units floppy disk drive. For further details, refer to Before Using Floppy Disks.
Do not place the unit near devices that produce a strong magnetic field (e.g., loudspeakers).
Install the unit on a solid, level surface.
Do not move the unit or subject it to vibration while the drive
is operating.
354a
Do not expose the unit to direct sunlight, place it near devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.
355
To avoid possible breakdown, do not use the unit in a wet area, such as an area exposed to rain or other moisture.
358
Do not allow objects to remain on top of the keyboard. This can be the cause of malfunction, such as keys ceasing to produce sound.
4
IMPORTANT NOTES
Protect tab
Write (writing permitted)
Protect (writing prohibited)
Maintenance
401a
For everyday cleaning wipe the unit with a soft, dry cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.
402
Never use benzine, thinners, alcohol or solvents of any kind, to avoid the possibility of discoloration and/or deformation.
Additional Precautions
551
Please be aware that the contents of memory can be irretrievably lost as a result of a malfunction, or the improper operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the units memory on a floppy disk.
552
Unfortunately, it may be impossible to restore the contents of data that was stored on a floppy disk, in the units memory or another MIDI device (e.g., a sequencer) once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
553
Use a reasonable amount of care when using the units buttons, sliders, or other controls; and when using its jacks and connectors. Rough handling can lead to malfunctions.
554
Never strike or apply strong pressure to the display.
556
When connecting / disconnecting all cables, grasp the connector itselfnever pull on the cable. This way you will avoid causing shorts, or damage to the cables internal elements.
557
A small amount of heat will radiate from the unit during normal operation.
558a
To avoid disturbing your neighbors, try to keep the units volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).
559a
When you need to transport the unit, package it in the box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.
561
Use only the specified expression pedal (EV-5; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit.
604
To insert a disk, push it gently but firmly into the driveit will click into place. To remove a disk, press the EJECT button firmly. Do not use excessive force to remove a disk which is lodged in the drive.
605a
Never attempt to remove a floppy disk from the drive while the drive is operating (the indicator is lit); damage could result to both the disk and the drive.
606
Remove any disk from the drive before powering up or down.
607
To prevent damage to the disk drives heads, always try to hold the floppy disk in a level position (not tilted in any direction) while inserting it into the drive. Push it in firmly, but gently. Never use excessive force.
608
To avoid the risk of malfunction and/or damage, insert only floppy disks into the disk drive. Never insert any other type of disk. Avoid getting paper clips, coins, or any other foreign objects inside the drive.
Handling Floppy Disks
651
Floppy disks contain a plastic disk with a thin coating of magnetic storage medium. Microscopic precision is required to enable storage of large amounts of data on such a small surface area. To preserve their integrity, please observe the following when handling floppy disks:
Never touch the magnetic medium inside the disk.
Do not use or store floppy disks in dirty or dusty areas.
Do not subject floppy disks to temperature extremes (e.g.,
direct sunlight in an enclosed vehicle). Recommended temper­ature range: 10 to 50° C (50 to 122° F).
Do not expose floppy disks to strong magnetic fields, such as those generated by loudspeakers.
652
Floppy disks have a write protect tab which can protect the disk from accidental erasure. It is recommended that the tab be kept in the PROTECT position, and moved to the WRITE position only when you wish to write new data onto the disk.
Before Using Floppy Disks
Handling the Floppy Disk Drive
602
Install the unit on a solid, level surface in an area free from vibration. If the unit must be installed at an angle, be sure the installation does not exceed the permissible range: upward, 2°; downward, 18°.
603
Avoid using the unit immediately after it has been moved to a location with a level of humidity that is greatly different than its former location. Rapid changes in the environment can cause condensation to form inside the drive, which will adversely affect the operation of the drive and/or damage floppy disks. When the unit has been moved, allow it to become accustomed to the new environment (allow a few hours) before operating it.
653
The identification label should be firmly affixed to the disk. Should the label come loose while the disk is in the drive, it may be difficult to remove the disk.
654
Store all disks in a safe place to avoid damaging them, and to protect them from dust, dirt, and other hazards. By using a dirty or dust-ridden disk, you risk damaging the disk, as well as causing the disk drive to malfunction.
5

How To Use This Manual

This owners manual is organized as follows. Before you start reading it, wed like to suggest going through the Quick Start manual. For parameter lists, sound lists, and MIDI implementation, refer to the separate Sound/Parameter List. In addition, the separate Q&A provides answers for frequently asked questions about the Fantom, and example applications for your reference.
Overview of the Fantom
This explains the structure of the Fantom, and basic operation. Reading it is essential for understanding Fantom operational procedures.
Playing in Patch Mode
This explains how to play the Fantom in Patch mode. Reading it is essential for understanding Fantom operational procedures.
Creating a Patch
This chapter explains how to create patches, and describes what the patch parameters do and how they are composed. Read this chapter when you wish to create patches.
Creating a Rhythm Set
This chapter explains how to create rhythm sets, and describes what the rhythm set parameters do and how they are composed. Read this chapter when you wish to create rhythm sets.
Recording a Song
This explains how to record a song using the Fantoms sequencer. Reading it is essential for understanding Fantom operational procedures.
Editing a Song
This chapter explains song editing and song settings in detail. Read this when you wish to edit a song that youve recorded.
Playing Phrase with One Finger (RPS Function)
This explains the settings of the RPS (Realtime Phrase Sequence) function, and how to use it for performance. Read this chapter when you wish to use the RPS.
Changing Tones in Realtime
This explains how to use the D Beam controller and realtime controllers to modify the sound, and how to make the necessary settings. Read this when you want to modify the sound in realtime.
Applying Effects
This chapter explains how to make settings for the Fantoms onboard effects, and describes the type and operation of each effect. Be sure to read this when adding effects to patches and performances.
Playing in Performance Mode
This explains how to play the Fantom in Performance mode. Reading it is essential for understanding Fantom operational procedures.
Creating a Performance
This chapter explains how to create performances, and describes what the performance parameters do and how they are composed. Read this chapter when you wish to create performances.
Playing in Multitimbre Mode
This explains how to play the Fantom in Multitimbre mode. Reading it is essential for understanding Fantom operational procedures.
Creating a Multitimbre
This explains how to create a multitimbre, and the functions and structure of the multitimbre parameters. Read this when you wish to create a multitimbre.
Playing Back a Song
This explains how to play back a song using the Fantoms sequencer. Reading it is essential for understanding Fantom operational procedures.
Settings Common to All Modes (System Function)
This chapter describes how the System parameters that determine the Fantoms operation environment work and how these parameters are organized. Read it as necessary.
Disk-Related Functions (Disk Utility)
This chapter covers disk-related operations such as saving data to disk and loading data from disk. Read it as necessary.
Transmitting Sound Settings/ Restoring the Factory Settings
This explains how to transmit data to an external MIDI device or to the Fantom (Data Transfer), and how to restore all data of the Fantom to the factory settings (Factory Reset). Read it as necessary.
Installing the Wave Expansion Board
This explains how to install a Wave Expansion Board (sold separately). Read it as necessary.
6

Notation Used in This Owner’s Manual

To make operation procedures easy to understand, the following notation system is adopted:
Characters and numbers in square brackets [ ] indicate buttons and knobs on the front panel. For example, [MODE] indicates the MODE button, and [CURSOR] indicates the cursor buttons ( , ,,).
(p. **) refers to pages within the manual. In this manual, when any particular parameter is referred to, the
name of the parameter is given, and this is then followed (in parenthesis) by information detailing its mode/edit group. For example: Mono/Poly parameter (PATCH/General).
Below are the meanings of the symbols preceding certain sentences in the text.
These are notes. Be sure to read them.
How To Use This Manual
The display screens printed in this owners manual are based on the factory settings. However, please be aware that in some cases they may differ from the actual factory settings.
These are reference memos. Read it as necessary.
These are hints for operating the Fantom. Read it as necessary.
These provide information from related reference pages. Read it as necessary.
7

Contents

IMPORTANT NOTES ...............................................................................4
How To Use This Manual........................................................................6
Notation Used in This Owners Manual...................................................................................... 7
Main Features........................................................................................14
Panel Descriptions................................................................................16
Front Panel.................................................................................................................................................16
Rear Panel..................................................................................................................................................18
Overview of the Fantom .......................................................................19
How the Fantom Is Organized...............................................................................................................19
Basic Structure...............................................................................................................................19
Classification of Fantom Sound Types.......................................................................................19
About Simultaneous Polyphony................................................................................................. 21
About Memory..........................................................................................................................................22
Temporary Memory......................................................................................................................22
Rewritable Memory......................................................................................................................22
Non-Rewritable Memory............................................................................................................. 22
About the Onboard Effects ..................................................................................................................... 23
Effect Types....................................................................................................................................23
How Effects Units Work in Different Modes............................................................................23
About the Sequencer................................................................................................................................ 24
What Is a Song? .............................................................................................................................24
What Is a Track?............................................................................................................................24
Songs and the Sound Generator Mode...................................................................................... 25
How Phrase Tracks, Parts and MIDI Channels Interact.......................................................... 25
Positions for Storing a Song......................................................................................................... 26
Basic Operation of the Fantom...............................................................................................................27
Switching the Sound Generator Mode ([MODE])....................................................................27
Switching Screens from the Menu ([MENU])........................................................................... 28
Viewing a List of Patches or Other Data ([LIST]).....................................................................28
About the [1]–[8] Buttons.............................................................................................................28
Moving the Cursor........................................................................................................................29
Modifying a Value ........................................................................................................................29
Assigning a Name.........................................................................................................................30
Playing in Patch Mode..........................................................................31
About the PATCH PLAY Screen............................................................................................................31
Displaying PATCH PLAY Screen............................................................................................... 31
Selecting a Patch .......................................................................................................................................32
Selecting Favorite Patches (Favorite Sound).............................................................................33
Selecting Patches from the List....................................................................................................33
Auditioning Patches (Phrase Preview)......................................................................................34
Selecting Patches by Category (Patch Finder) ..........................................................................34
Transposing the Keyboard in Octave Units (Octave Shift)................................................................ 35
Transposing the Keyboard in Semitone Steps (Transpose)................................................................ 36
Selecting the Tones That Will Sound (Tone On/Off).......................................................................... 36
Playing Single Notes (Mono).................................................................................................................. 37
Creating Smooth Pitch Changes (Portamento) ....................................................................................37
Playing Arpeggios (Arpeggiator)...........................................................................................................38
Holding an Arpeggio.................................................................................................................... 38
Simulating a Rhythm Guitar .......................................................................................................38
Using an External MIDI Keyboard to Play Arpeggios............................................................39
Making Arpeggiator Settings......................................................................................................39
8
Contents
Playing Percussion Instruments.............................................................................................................40
Selecting a Rhythm Set................................................................................................................. 40
Playing a Rhythm Set ...................................................................................................................41
Playing Rhythm Patterns from the Keyboard......................................................................................41
Holding the Playback of a Rhythm Pattern ..............................................................................41
Making Rhythm Pattern Settings................................................................................................ 41
Creating a Patch....................................................................................42
How to Make the Patch Settings ............................................................................................................42
Initializing Patch Settings (Init)................................................................................................... 43
Copying Patch Settings (Copy)...................................................................................................43
Cautions When Selecting a Waveform ......................................................................................44
Saving Patches Youve Created (Write) ................................................................................................45
Auditioning the Save-Destination Patch (Compare) ...............................................................46
Registering a Favorite Patch (Favorite Sound).........................................................................46
Functions of Patch Parameters ...............................................................................................................47
Settings Common to the Entire Patch (General).......................................................................47
Arpeggiator Settings (Arpeggio) ................................................................................................51
Realtime Controller / D Beam Controller Settings (Controller)............................................52
Setting Effects for a Patch (Effects/MFX/MFX Control/Chorus/Reverb)..........................53
Matrix Control Settings (Matrix Ctrl)......................................................................................... 54
Changing How a Tone Is Sounded (TMT) ................................................................................56
Modifying Waveforms (Wave) ...................................................................................................59
Modifying Pitch (Pitch)................................................................................................................60
Modifying the Brightness of a Sound with a Filter (TVF).......................................................62
Adjusting the Volume (TVA) ......................................................................................................64
Modulating Sounds (LFO)........................................................................................................... 66
Creating a Rhythm Set .........................................................................69
How to Make the Rhythm Set Settings .................................................................................................69
Initializing Rhythm Set Settings (Init)........................................................................................ 69
Copying Rhythm Set Settings (Copy)........................................................................................70
Cautions When Selecting a Waveform ......................................................................................71
Saving Rhythm Sets Youve Created (Write) .......................................................................................72
Auditioning the Save-Destination Rhythm Set (Compare) ....................................................73
Registering Favorite Rhythm Sets (Favorite Sound)................................................................ 73
Functions of Rhythm Set Parameters ....................................................................................................74
Settings Common to the Entire Rhythm Set (General)............................................................74
Rhythm Pattern Settings (Rhythm Ptn) .....................................................................................75
Realtime Controller / D Beam Controller Settings (Controller)............................................76
Setting Effects for a Rhythm Set (Effects/MFX/MFX Control/Chorus/Reverb)............... 77
Changing How a Rhythm Tone Is Sounded (WMT) ...............................................................77
Modifying Pitch (Pitch)................................................................................................................79
Modifying the Brightness of a Sound with a Filter (TVF).......................................................80
Adjusting the Volume (TVA) ......................................................................................................82
Playing in Performance Mode..............................................................84
About the PERFORMANCE PLAY Screen...........................................................................................84
Displaying PERFORMANCE PLAY Screen..............................................................................84
Selecting a Performance...........................................................................................................................85
Selecting Favorite Performances (Favorite Sound).................................................................. 86
Selecting Performances from the List......................................................................................... 86
Combining and Playing Sounds Together (Layer)..............................................................................87
Playing Different Sounds in Different Areas of the Keyboard (Split) ..............................................87
Playing Arpeggios in a Specific Region of the Keyboard...................................................................88
Playing Rhythm Patterns in a Specific Region of the Keyboard .......................................................89
9
Contents
Using the Fantom As a Master Keyboard.............................................................................................90
Changing the Connections between Keyboard and Sound Generator (Zone) ....................90
Confirming MIDI Information for Each Part (Part Information) ......................................................90
Creating a Performance .......................................................................91
How to Make the Performance Settings................................................................................................91
Initializing Performance Settings (Init)......................................................................................91
Copying Performance Settings (Copy) ......................................................................................92
Saving Performance Youve Created (Write).......................................................................................93
Registering a Favorite Performance (Favorite Sound) ............................................................ 93
Functions of Performance Parameters...................................................................................................94
Settings Common to the Entire Performance (General).......................................................... 94
Arpeggiator Settings (Arpeggio) ................................................................................................95
Rhythm Pattern Settings (Rhythm Ptn) .....................................................................................96
Realtime Controller / D Beam Controller Settings (Controller)............................................97
Zone Settings (Zone)..................................................................................................................... 98
Making Settings for Each Part (Part)........................................................................................ 100
Making Settings for Receiving MIDI (MIDI)...........................................................................103
Setting Effects for a Performance (Effects/MFX/MFX Control/Chorus/Reverb)...........104
Scale Tune Settings (Scale Tune)...............................................................................................104
Changing the Settings of the Patch Assigned to a Part..................................................................... 105
Playing in Multitimbre Mode ..............................................................106
About the MULTITIMBRE PLAY screen............................................................................................ 106
Displaying the MULTITIMBRE PLAY screen ........................................................................106
Selecting a Multitimbre..........................................................................................................................107
Selecting Multitimbres from a List ...........................................................................................107
Playing Back a Song...............................................................................................................................108
Selecting a Part to Play from the Keyboard (Current Part)..............................................................108
Selecting a Part to Play Individually (Solo)........................................................................................ 108
Silencing the Playback of a Specific Part (Mute)................................................................................ 109
Assigning a Different Patch to a Part ..................................................................................................109
Adjusting the Volume and Pan of Each Part......................................................................................109
Recording an Arpeggio Performance.................................................................................................. 110
Recording the Performance of a Rhythm Pattern..............................................................................110
Confirming MIDI Information for Each Part (Part Information).........................................111
Creating a Multitimbre........................................................................112
How to Make the Multitimbre Settings...............................................................................................112
Initializing Multitimbre Settings (Init).....................................................................................112
Copying Multitimbre Settings (Copy) .....................................................................................113
Saving Multitimbre Youve Created (Write)......................................................................................114
Functions of Multitimbre Parameters..................................................................................................115
Settings Common to the Entire Multitimbre (General)......................................................... 115
Making Settings for Each Part (Part)........................................................................................ 115
Making Settings for Receiving MIDI (MIDI)...........................................................................118
Setting Effects for a Multitimbre (Effects/MFX/MFX Control/Chorus/Reverb)............120
Scale Tune Settings (Scale Tune)...............................................................................................120
Changing the Settings of the Patch Assigned to a Part..................................................................... 121
10
Contents
Playing Back a Song...........................................................................122
Playing a Song Immediately from Disk (Quick Play)....................................................................... 122
Playing Back Songs Consecutively (Chain Play)...............................................................................122
Creating a Chain.......................................................................................................................... 122
Saving a Chain to Disk (Save) ...................................................................................................123
Loading a Chain from Disk (Load)........................................................................................... 124
Playing a Chain ...........................................................................................................................124
Various Playback Methods ...................................................................................................................124
Fast-Forward and Rewind During Playback ..........................................................................124
Playing Back Correctly from the Middle of the Song (MIDI Update)................................. 124
Muting the Playback of a Specific Instrument........................................................................125
Changing the Playback Tempo of a Song................................................................................125
Playing a Song Back at a Fixed Tempo (Muting the Tempo Track) ....................................125
Playing Back a S-MRC Format Song ........................................................................................125
Playing Back a Song Repeatedly (Loop Play).........................................................................125
Using the D Beam Controller to Start/Stop Song Playback .................................................126
Recording Songs ................................................................................127
Two Recording Methods............................................................................................................ 127
Before You Record a New Song ...........................................................................................................127
Select the Sound to be Used for Recording .............................................................................127
Erasing the Song from Internal Memory (Song Initialize)....................................................127
Specify the Time Signature........................................................................................................ 128
Recording Your Performance as You Play It (Realtime Recording) ...............................................129
Basic Operation for Realtime Recording .................................................................................129
Recording Tempo Changes in a Song (Tempo Recording)................................................... 130
Loop Recording and Punch-In Recording...............................................................................130
Correct the Timing of Your Playing as You Record (Recording Quantize) .......................131
Selecting the Sequencer Data that will Be Recorded (Recording Select) ............................131
Erasing Unwanted Data While You Record (Realtime Erase).............................................. 132
Auditioning Sounds or Phrases While Recording (Rehearsal Function)............................ 132
Inputting Data One Step at a Time (Step Recording)........................................................................ 132
Inputting Notes and Rests .........................................................................................................132
Assigning a Pattern to a Phrase Track .....................................................................................134
Saving a Recorded Song on Disk .........................................................................................................135
Editing Songs......................................................................................136
Loading the Song You Want to Edit.................................................................................................... 136
Using Different Sound Generators for Each Track ................................................................136
Silencing the Playback of a Track (Mute) ................................................................................137
Overall Settings for the Song................................................................................................................137
Assigning a Name to a Song (Song Name) .............................................................................137
Assigning a Name to a Pattern (Pattern Name) .....................................................................138
Assigning Markers (Locate Positions) to a Song....................................................................138
Specifying the Area of a Song that will Repeat (Loop Points)..............................................139
Editing Sequencer Data Over the Specified Range (Track Edit) .....................................................139
Basic Operation for Track Editing ............................................................................................139
Aligning a Songs Timing (Quantize) ......................................................................................140
Erasing Unwanted Performance Data (Erase)........................................................................142
Deleting Unwanted Measures (Delete)....................................................................................143
Copying Phrases (Copy) ............................................................................................................143
Inserting a Blank Measure (Insert Measure)...........................................................................145
Transpose the Key (Transpose).................................................................................................145
Changing the Velocity (Volume) (Change Velocity) .............................................................146
Changing the MIDI Channel (Change Channel).................................................................... 147
Modifying the Length of Notes (Change Gate Time)............................................................ 147
Combining Two Phrase Tracks or Patterns into One (Merge) .............................................148
11
Contents
Extracting and Moving a Part of Sequencer Data (Extract)..................................................149
Shifting Performance Data Forward and Back (Shift Clock)................................................ 150
Thinning Out the Sequencer Data (Data Thin)....................................................................... 151
Swapping Two Phrase Tracks or Patterns (Exchange).......................................................... 152
Adjusting the Songs Playback Time (Time Fit) .....................................................................152
Deleting Blank Measures (Truncate)........................................................................................153
Editing Individual Items of Sequencer Data (Micro Edit)................................................................153
Viewing Sequencer Data (in the Microscope Window) ........................................................153
Sequencer Data Handled by a Phrase Track/Pattern............................................................ 154
Viewing sequencer data (View)................................................................................................ 155
Editing the Sequencer Data .......................................................................................................155
Inserting Sequencer Data (Create)............................................................................................156
Erasing Sequencer Data (Erase) ................................................................................................156
Moving Sequencer Data (Move) ...............................................................................................157
Copying Sequencer Data (Copy) ..............................................................................................157
Changing the Tempo Midway Through the Song .................................................................158
Changing the Time Signature Midway Through the Song................................................... 158
Playing a Phrase at the Touch of a Finger (RPS Function) ............159
Before You Use the RPS Function........................................................................................................159
Record a Pattern..........................................................................................................................159
Settings for the RPS Function.................................................................................................... 159
Using the RPS Function While You Perform...................................................................................... 160
Performing with the RPS Function from an External MIDI Keyboard............................... 161
Recording a Performance Using the RPS Function................................................................161
Modifying the Sound in Real Time ....................................................162
Waving Your Hand Over the D Beam to Modify the Sound (D Beam Controller)...................... 162
Making Settings for the D Beam Controller............................................................................ 162
Using Knobs or Buttons to Modify the Sound (Realtime Controller) ............................................ 163
Making Realtime Controller Settings....................................................................................... 163
Using a Pedal to Modify the Sound (Control Pedal)......................................................................... 164
Making Control Pedal Settings .................................................................................................164
Adding Effects.....................................................................................165
Turning Effects On and Off................................................................................................................... 165
Applying Effects in Patch Mode .......................................................................................................... 165
Specifying How the Sound Will Be Output (Effects).............................................................165
Signal Flow Diagram and Parameters .....................................................................................166
Applying Effects in Performance Mode or Multitimbre Mode.......................................................170
Specifying How the Sound Will Be Output (Effects).............................................................170
Signal Flow Diagram and Parameters .....................................................................................171
Making Multi-Effects Settings (MFX/MFX Control) ........................................................................174
Setting Procedure........................................................................................................................ 174
Functions of Parameters............................................................................................................. 175
Making Chorus Settings (Chorus) .......................................................................................................176
Setting Procedure........................................................................................................................ 176
Functions of Parameters............................................................................................................. 176
Making Reverb Settings (Reverb) ........................................................................................................177
Setting Procedure........................................................................................................................ 177
Functions of Parameters............................................................................................................. 177
12
Contents
Settings Common to All Modes (System Function) ........................178
How to Make the System Function Settings....................................................................................... 178
Initializing the System Settings (Init)....................................................................................... 178
Saving the System Settings (Write)......................................................................................................178
Functions of System Parameters ..........................................................................................................179
Settings Common to the Entire System (General)..................................................................179
Sequencer Settings (Sequencer).................................................................................................180
MIDI Settings (MIDI)..................................................................................................................182
Controller Settings (Controller) ................................................................................................184
Equalizer settings (EQ)...............................................................................................................185
Phrase Preview Settings (Preview)...........................................................................................185
Scale Tune settings (Scale Tune)...............................................................................................186
Disk-Related Functions (Disk Utility)................................................187
About Disk Utility.................................................................................................................................. 187
Basic Disk Utility Operations................................................................................................................187
Selecting the Type of Files Displayed in the File List (View)........................................................... 188
Loading a File from Disk into the Fantom (Load)............................................................................. 188
Loading Individual Tracks/Patterns of Song Data................................................................ 188
Loading Individual Items of Sound Data................................................................................189
Saving Data on Disk (Save)...................................................................................................................189
Copying a File to Another Name (Copy)............................................................................................190
Renaming a File (Rename) ....................................................................................................................191
Deleting Unwanted Files (Delete)........................................................................................................191
Executing Disk-Related Functions (Tools).......................................................................................... 191
Preparing a Disk for Use by the Fantom .................................................................................191
Modifying the Name of the Disk..............................................................................................192
Checking Files Recorded on Disk............................................................................................. 192
Creating a Duplicate Disk..........................................................................................................193
Transmitting Sound Settings/Reset to Default Factory Settings ...194
Transmitting Sound Settings (Data Transfer) ....................................................................................194
Transmitting Data to an External MIDI Device......................................................................194
Transmitting Data to User Memory.........................................................................................195
Reset to Default Factory Settings (Factory Reset)..............................................................................195
Installing the Wave Expansion Board...............................................196
Cautions When Installing an Wave Expansion Board...................................................................... 196
How to Install a Wave Expansion Board............................................................................................196
Checking the Installed Wave Expansion Boards...............................................................................197
Installation de la carte dexpansion Wave
(French language for Canadian Safety Standard) ...........................198
Précautions à prendre lors de linstallation dune carte dexpansion Wave .................................198
Installation dune carte dexpansion Wave ........................................................................................198
Vérification des cartes dextension audio aprés installation............................................................199
Specifications......................................................................................200
13

Main Features

A synthesizer with the operability
and playability of a musical instrument
The category of synthesizers known as workstations”—consisting of a sound generator section that creates the sound, a controller section, and a sequencer section to produce musichas taken its own evolutionary path, adding various new functionality that opens up new possibilities of musical expression and creation. On the other hand, access to such functionality has generally been provided through a restrictive, complex interface, which has all too often hampered the creativity of the musician.
The Fantom not only features superb operability for performance, but also is comprehensively designed to support the musicians creativity in every area, including composition. It lets you work seamlessly through every aspect of the music production process, from performance to composition, allowing you to hold onto your inspiration.
Consolidated interface design with
large graphic LCD
The Fantom features a large quarter-VGA sized LCD. The graphical display uses four levels of grayscale to simultaneously show all relevant settings for sounds or sequencer operations, guaranteeing smooth operation.
Since a large amount of data can be displayed at once, buttons and knobs are laid out simply, letting you access a desired parameter with a minimum of operation. The interface is designed with your creativity as the first priority.
Top-level sound generator for
maximum expressive power
The Fantom contains the same type of 64-voice/16-part multitimbral sound generator as on the XV-5080, acclaimed by music production professionals. The total of 896 preset patches include new patches that have been tuned specifically for the Fantom to take advantage of its keyboard, knobs, and other realtime controllers.
Four-level velocity switching lets you move between four stereo waves, for the same amazing expressive power as on the XV-5080. The spaciousness of the sound field, tonal changes controlled by velocity, and endless details of expressive nuance are at your fingertips. Matrix Control lets you vary large numbers of parameters at once, and can be controlled using realtime controllers such as the knobs and D Beam control. The Fantoms dynamic expressive power can be controlled by simple operations.
Wave Expansions Boards can also be installed to freely customize your Fantom for your favorite musical styles or applications. Two slots for the SRX series expansion boards allow the addition of high­quality sounds using a maximum of 64 M bytes of high-quality wave memory, and another slot lets you install one of the wide selection of SR-JV80 series expansion boards.
In addition to four parallel outputs, which can be used as two stereo pairs, S/P DIF digital out (both optical and coaxial) is also provided. The Fantom is a great match for any digital recording system.
Power effects including COSM
effects
The effects indispensable for synthesizer sound creation are providedin studio quality.
For reverb, a DSP equivalent to SRV-3030 quality is built-in, delivering clear reverb with smooth decays.
The total of 90 types of multi-effects (M-FX) include not only effects such as RSS, 3D delay, and slicer, but also effects that use Rolands proprietary COSM modeling technology, such as guitar amp simulations, guitar multis, bass multis, and keyboard multis.
In Multitimbre mode and Performance mode, three types of M-FX can be used simultaneously, letting you use different M-FX effects on a desired part. Whats more, a two-band EQ is provided for each output jack.
Comprehensive music production
with a superior performance sequencer based on the MRC-Pro
The Fantom contains a 16-track sequencer based on the MRC-Pro sequencer, delivering high resolution that captures every expressive detail of your performance, and providing speedy data entry and editing for both realtime and step recording. In conjunction with the power sound generator, the Fantom is a serious music production environment in a single package.
In addition, the Fantom lets you start recording immediately from any mode (whether you are editing sounds or performing), simply by pressing the [REC] button. You can record your improvisations in real time, and create songs based on your captured inspirations.
It goes without saying that you can use Micro editing to edit your recorded data in every detail. Since the large display lets you view 16 tracks of recorded data at once, editing can be performed faster, more efficiently, and in greater detail than on previous workstations.
Sequencer data can be saved and loaded in the native MRC format or as SMF. The built-in floppy disk drive makes it easy to exchange data with another sequencer or computer.
The Fantom boasts a new Multitimbre mode. By displaying 16 parts simultaneously, this lets you quickly create orchestrations, and makes song arrangements simple and intuitive.
14
Main Features
Functions that stimulate your
creativity
The Fantom provides numerous functions that enhance its playability for realtime performance, and let you develop this into musical productions.
Numerous drum patterns based in actual professional drum playing are built in. Twelve types of pattern variations including fills are assigned to an octave of the keyboard, allowing you to perform the drum part in real time. In addition, the drums can be made to play at a steady, natural tempo, regardless of the timing at which you press the keys.
A newly developed arpeggiator is also built-in. In addition to complex phrases that would be impossible to play by hand, you can also use the arpeggiator to play phrases that are similar to actual performance. Furthermore, the D Beam and other realtime controllers can be used to modify the arpeggio style. This not only makes for a dramatic leap in expressive potential during a live performance, but also supports your own playing.
Phrases played by rhythm patterns or the arpeggiator can be recorded on the sequencer just as they are played. Your realtime performance can be saved instantly as song data, or even used as a template for a step-recorded phrase.
In addition, patterns created on the sequencer can be triggered by the keyboard and played by the RPS (Realtime Phrase Sequence) function. Rhythm patterns and complex phrases created using the arpeggiator can be recorded on the sequencer, and then played in real time, for amazing live performance possibilities.
Designed to be a true musical
instrument
In a departure from the straight-line design of previous workstations, the Fantom features a distinctive design, which proclaims its worthiness as a true musical instrument, while at the same time projecting a sense of quiet dignity.
General MIDI- and General MIDI 2-
Compatible
The Fantom is compatible with both General MIDI and General MIDI 2 standards. Any General MIDI and/or General MIDI 2 compatible music data (GM score) can be played back on the Fantom.
General MIDI
General MIDI is a set of recommendations which seeks to provide a way to go beyond the limitations of proprietary designs, and standardize the MIDI capabilities of sound generating devices. Sound generating devices and music files that meet the General MIDI standard bear the General MIDI
logo ( ). Music files bearing the General MIDI logo can be played back using any General MIDI sound generating unit to
produce essentially the same musical performance.
General MIDI 2
The upwardly compatible General MIDI 2 ( ) recommendations pick up where the original General MIDI left off, offering enhanced expressive capabilities, and even greater compatibility. Issues that were not covered by the original General MIDI recommendations, such as how sounds are to be edited, and how effects should be handled, have now been precisely defined. Moreover, the available sounds have been expanded. General MIDI 2 compliant sound generators are capable of reliably playing back music files that carry either the General MIDI or General MIDI 2 logo.
In some cases, the conventional form of General MIDI, which does not include the new enhancements, is referred to as General MIDI 1 as a way of distinguishing it from General MIDI 2.
15

Panel Descriptions

5

Front Panel

2
3
1
4
6
10
1
Floppy Disk Drive
3.5 2DD/2HD floppy disks can be used. To remove the disk, press the eject button located at the right of the disk drive.
Subsequently, this manual will abbreviate floppy disk as disk.
2
D BEAM
You can apply a variety of effects to sounds simply by moving your hand. (p. 162)
[ON/OFF]
Switches the D Beam controller on/off.
5
[ ]–[ ]
The operation will depend on the parameter or function that is assigned.
Perform functions related to the arpeggiator, rhythm pattern function, and sequencer playback and recording.
[ARPEGGIO]
Switches the Arpeggiator on/off.
[RHYTHM]
Switches Rhythm pattern function on/off.
[RESET]
Moves the song position to the first measure. (p. 124)
7 8 9
3
Volume Slider
Adjusts the overall volume that is output from the rear panel OUTPUT jacks and PHONES jack. (Quick Start; p. 4)
4
REALTIME CONTROL
You can assign a variety of parameters and functions to the four knobs and four buttons, and use them to modify the sound in realtime. (p. 163)
[ ]–[ ]
The operation will depend on the parameter or function that is assigned.
[BWD]
Moves the song position to the first beat of the previous measure. (p. 124)
[FWD]
Moves the song position to the first beat of the next measure. (p.
124)
[STOP/PLAY]
Controls sequencer stop/play. While stopped, you can hold down [SHIFT] and operate this to
perform MIDI Update. (p. 124)
[REC]
The display changes to the Recording Standby window. (p. 129)
16
Panel Descriptions
9
10
VALUE Dial
This is used to modify values. If you hold down [SHIFT] as you turn the VALUE dial, the value will change in greater increments. (p.
29)
[DEC], [INC]
This is used to modify values. If you keep on holding down one button while pressing the other, the value change accelerates. If you press one of these buttons while holding down [SHIFT], the value will change in bigger increments. (p. 29)
[CURSOR]
Moves the cursor location up/down/left/right. (p. 29)
[SHIFT]/[REGISTRY]
SHIFT: This button is used in conjunction with other buttons to execute various functions.
REGISTRY: By holding down this button and pressing [1]–[8], you can register a favorite sound. (p. 46, p. 73, p. 94)
[BEAT] (Beat Indicator)
This blinks in sync with the tempo and beat of the song.
6
Display
This displays information regarding the operation you are performing
7
[1]–[8]
These buttons let you select/register your favorite patches or performances. The lower part of the screen will show the names of the favorite sounds youve registered. (p. 28)
During editing, these buttons execute a variety of functions, and their function will differ depending on the screen. (p. 28)
8
[MODE]
Opens the MODE window. (p. 27)
[JUMP]/[BANK]
JUMP: This button is used in conjunction with the cursor buttons to jump the cursor location.
BANK: By holding down this button and pressing [1]–[8], you can select the favorite sound bank. (p. 33, p. 86)
[EXIT]
Return to the PLAY screen, or close the currently open window. In some screens, this causes the currently executing function to be aborted.
Pitch Bend/Modulation Lever
This allows you to control pitch bend or apply vibrato. (Quick Start; p. 27)
[MENU]
Opens the MENU window. The contents of the menu will depend on the current mode. (p. 28)
[LIST]
Opens the LIST window. The contents of the list will depend on the current location of the cursor. (p. 28)
17
Panel Descriptions

Rear Panel

fig.00-02
fig.00-03
POWER ON Switch
Press to turn the power on/off. (Quick Start; p. 4)
AC Inlet
Connect the included power cord to this inlet. (Quick Start; p. 3)
fig.00-04
CTL 1, CTL 2 PEDAL Jack
You can connect optional expression pedals (EV-5, etc.) to these jacks. By assigning a desired function to a pedal, you can use it to select or modify sound or perform various other control. You can also connect optional pedal switches (DP-2, DP-6, etc.) to sustain sound. (Quick Start; p. 29)
HOLD PEDAL Jack
An optional pedal switch (DP-2, DP-6, etc.) can be connected to this jack for use as a hold pedal. (Quick Start; p. 28)
This can also be set so it supports the use of half-pedaling techniques. So, after connecting an optional expression pedal (EV-5, etc.), you can employ pedal work to achieve even finer control in performances in which piano tones are used. (p. 184)
fig.00-05
fig.00-06
CONTRAST Knob
Adjusts the display contrast. (Quick Start; p. 5)
fig.00-07
MIDI Connectors (IN, OUT, THRU)
These connectors can be connected to other MIDI devices to receive and transmit MIDI messages.
fig.00-08
OUTPUT A (MIX) Jacks (L (MONO), R)
These jacks output the audio signal to the connected mixer/amplifier system in stereo. For mono output, use the L jack. (Quick Start; p.
3)
OUTPUT B Jacks (L, R)
These jacks output the audio signal to the connected mixer/amplifier system in stereo.
INDIVIDUAL 1–4 Jacks
These jacks output audio signals in mono to an amp or mixer.
DIGITAL OUT Connectors (S/P DIF OPTICAL, S/P DIF COAXIAL)
The Fantom features both optical and coaxial digital out connectors (conforming to S/P DIF).
These connectors output a digital audio signal (stereo). The output signal is identical to the signal that is output from the OUTPUT A (MIX) jacks.
S/P DIF is a digital interface format used for consumer digital audio devices.
18
The setting determining whether these jacks are used as stereo OUTPUT jacks or monaural INDIVIDUAL jacks is made with the Output Assign setting (p. 168, p. 172).
PHONES Jack
This is the jack for connecting headphones (sold separately). (Quick Start; p. 3)

Overview of the Fantom

WG
Pitch
Envelope
TVF
TVF
Envelope
TVA
Envelope
TVA
LFO 1 LFO 2
control signal
Tone
audio signal

How the Fantom Is Organized

Basic Structure

Broadly speaking, the Fantom consists of a keyboard controller section, a sound generator section, and a sequencer section.
These sections are internally connected via MIDI.
fig.01-01.e
Sequencer
Section
Recording
Keyboard Controller Section (controllers such as keyboard, pitch bend lever, etc.)
Playback
Keyboard Controller Section
This section consists of the keyboard, pitch bend/modulation lever, panel knobs and buttons, and D Beam controller. It also includes any pedals that may be connected to the rear panel. The performance information generated when you do things such as press/release a key, or depress the hold pedal is converted into MIDI messages and sent to the sound generator section, sequencer section, and/or an external MIDI device.
Sound Generator Section
The sound generator section produces the sound. It receives MIDI messages from the keyboard controller section and sequencer section and/or from an external MIDI device, generates musical sound according to the MIDI messages that were received, and outputs the sound as an analog signal from the output jacks or headphone jack.
Sequencer Section
This section records operations of the keyboard controller section as MIDI messages, and transmits the recorded MIDI messages to the sound generator section. MIDI messages recorded on the sequencer can also be transmitted from the MIDI OUT connector to allow the Fantom to also control external MIDI devices.
Sound
Generator
Section
Play
Tones
On the Fantom, the tones are the smallest unit of sound. However, it is not possible to play a tone by itself. The patch is the unit of sound which can be played, and the tones are the basic building blocks which make up the patch.
fig.01-02.e
Tones consist of the following five components.
WG (Wave Generator)
Specifies the PCM waveform (wave) that is the basis of the sound, and determines how the pitch of the sound will change.
The Fantom has 1,083 different waveforms. All patches built into the Fantom consist of combinations of tones which are created based on these waveforms.
There are four wave generators for each rhythm tone (percussion instrument sounds).
TVF (Time Variant Filter)
Specifies how the frequency components of the sound will change.
TVA (Time Variant Amplifier)
Specifies the volume changes and the sounds position in a stereo soundfield.
Envelope
You use Envelope to initiate changes to occur to a sound over time. There are separate envelopes for Pitch, TVF (filter), and TVA (volume). For example if you wish to modify the way in which the sound attacks or decays over time, you would adjust the TVA envelope.
Overview of the Fantom

Classification of Fantom Sound Types

When using the Fantom, you will notice that a variety of different categories come into play when working with sounds. What follows is a simple explanation of each sound category.
LFO (Low Frequency Oscillator)
Use the LFO to create cyclic changes (modulation) in a sound. The Fantom has two LFOs. Either one or both can be applied to effect the WG (pitch), TVF (filter) and/or TVA (volume). When an LFO is applied to the WG pitch, a vibrato effect is produced. When an LFO is applied to the TVF cutoff frequency, a wah effect is produced. When an LFO is applied to the TVA volume, a tremolo effect is produced.
LFO is not included in the rhythm tones (percussion instrument sounds).
19
Overview of the Fantom
Performance/Multitimbre
Part 16
Part 1
Patch/
Rhythm Set
Patches
Patches are the basic sound configurations that you play during a performance. Each patch can be configured by combining up to four tones. How the four tones are combined is determined by the Structure Type parameter (PATCH/TMT) (p. 56).
fig.01-03.e
Patch
Tone 4
Tone 3
Tone 2
Tone 1
WG
Pitch
Envelope
LFO 1 LFO 2
TVF
TVF
Envelope
TVA
TVA
Envelope
Rhythm Sets
Rhythm sets are groups of a number of different percussion instrument sounds. Since percussion instruments generally do not play melodies, there is no need for a percussion instrument sound to be able to play a scale on the keyboard. It is, however, more important that as many percussion instruments as possible be available to you at the same time. Therefore, each key (note number) of a rhythm set will produce a different percussion instrument.
fig.01-04.e
Each percussion instrument consists of the following four elements. (For details, refer to the explanations for Tones.)
WG (Wave Generator) TVF (Time Variant Filter) TVA (Time Variant Amplifier) Envelope
Multitimbre
A multitimbre consists of a patch or rhythm set assigned to each of the 16 parts, and can simultaneously handle 16 sounds. This allows you to create a set of sounds for use with a song you create on the sequencer, or to enjoy ensemble performance. From the keyboard, you can play only the currently selected part (the current part).
Because the Fantom sound generator can control multiple sounds (instruments) it is called a Multi-timbral sound generator.
Performances
A performance is like a multitimbre in that it also has a patch or rhythm set assigned to each of the 16 parts, and can simultaneously handle 16 sounds. However, unlike a multitimbre, you can play multiple parts simultaneously from the keyboard, allowing you to play multiple patches simultaneously (Layer) or in separate regions of the keyboard (Split).
fig.01-05.e
Rhythm Set
Note Number 97 (C#7)
Note Number 36 (C2)
Note Number 35 (B1)
Rhythm Tone (Percussion instrument sound)
WG
Pitch
Envelope
20
Note Number 98 (D7)
TVF
TVF
Envelope
TVA
TVA
Envelope
Part
A part is the place to which a patch or rhythm set is assigned when using the Fantom in Multitimbre mode or Performance mode. A single multitimbre/performance comprises sixteen parts, with a patch or rhythm set being assigned to each part.

About Simultaneous Polyphony

The Fantom can play a maximum of 64 sounds simultaneously. The following paragraphs discuss what this means, and what will happen when more than 64 simultaneous voices are requested from the Fantom.
Calculating the Number of Voices Being Used
The Fantom is able to play up to 64 notes simultaneously. The polyphony, or the number of voices (sounds) does not refer only to the number of sounds actually being played, but changes according to the number of tones used in the patches, and the number of Waves used in the tones. The following method is used to calculate the number of sounds used for one patch being played.
(Number of Sounds Being Played) x (Number of tones Used by Patches Being Played) x (Number of Waves Used in the tones)
For example, with a patch combining four tones, each of which uses two Waves, the actual number of sounds being played comes to 8. Also, when playing in Multitimbre mode or Performance mode, the number of sounds for each part is counted to obtain the total number of sounds for all parts.
Overview of the Fantom
It is not possible to make Voice Reserve settings that would cause the total of all parts to be greater than 64 voices.
Overview of the Fantom
How a Patch Sounds
When the Fantom is requested to play more than 64 voices simultaneously, currently sounding notes will be turned off to make room for newly requested notes. The note with the lowest priority will be turned off first. The order of priority is determined by the Voice Priority setting (p. 47).
Voice Priority can be set either to LAST or LOUDEST. When LAST is selected, a newly requested note that exceeds the 64 voice limit will cause the first-played of the currently sounding notes to be turned off. When LOUDEST is selected, the quietest of the currently sounding notes will be turned off. Usually, LAST is selected.
Note Priority in Multitimbre/ Performance Mode
Since Multitimbre/Performance mode is usually used to play an ensemble consisting of several patches, it is important to decide which parts take priority. Priority is specified by the Voice Reserve settings (p. 47). When a note within a patch needs to be turned off to make room for a new note, the Voice Priority setting of the patch will apply.
Voice Reserve
The Fantom has a Voice Reserve function that lets you reserve a minimum number of notes that will always be available for each part. For example if Voice Reserve is set to 10 for part 16, part 16 will always have 10 notes of sound-producing capacity available to it even if a total of more than 64 notes (total for all parts) are being requested. When you make Voice Reserve settings, you need to take into account the number of notes you want to play on each part as well as the number of tones used by the selected patch (p. 102, p.
118).
21
Overview of the Fantom

About Memory

Patch and performance settings are stored in what is referred to as memory. There are three kind of memory: temporary, rewritable, and non-rewritable.
fig.01-06.e
Fantom
Preset E (PR-E)
Preset D (PR-D)
Preset C (PR-C)
Preset B (PR-B)
Preset A (PR-A)
Patch
128
Rhythm Set
16
* 1
Multitimbre
16
* 1
Performance
64
* 1
Select
EXP C Slot (XP-C)
EXP B Slot (XP-B)
EXP A Slot (XP-A)
Patch
Rhythm Set
Wave Expansion Board
GM (GM2)
Patch
256
Rhythm Set
9
* 2
Temporary Area
System
User (USER)
Patch
128
Rhythm Set
16
Multitimbre
16
Performance
64
Data File (.SVD)
Patch
128
Rhythm Set
16
Multitimbre
16
Performance
64
System
WriteSelectSelectSelect
Load
Save

Rewritable Memory

System Memory
System memory stores system parameter settings that determine how the Fantom functions.
User Memory
User memory is where you normally store the data you need. USER memory contains 128 patches, 16 rhythm sets, 16 multitimbres, and 64 performances.
Disk (Optional: 3.5” 2DD, 2HD)
Patches, multitimbres, performances, and system settings can be stored on disk together as a single file.

Non-Rewritable Memory

Preset Memory
Data in Preset memory cannot be rewritten. However, you can call up settings from preset memory into the temporary area, modify them and then store the modified data in rewritable memory (except GM2).
Wave Expansion Boards (optional: SR-JV80/SRX Series)
The Fantom can be equipped with up to three Wave Expansion Boards (one SR-JV80 series, two SRX series). Wave Expansion Boards contain Wave data, as well as patches and rhythm sets that use this Wave data, which can be called directly into the temporary area and played.
Disk
* 1 Only in PR-A (PRST) * 2 The selected Patches/Rhythm Sets cannot be changed.

Temporary Memory

Temporary Area
This is the area that holds the data for the patch, multitimbre, or performance that youve selected using the panel buttons.
When you play the keyboard or play back a sequence, sound is produced based on data in the temporary area. When you edit a patch, multitimbre, or performance, you do not directly modify the data in memory; rather, you call up the data into the temporary area, and edit it there.
Settings in the temporary area are temporary, and will be lost when the power is turned off or when you select another patch/ multitimbre/performance. To keep the settings you have modified, you must write them into rewritable memory.
22
Overview of the Fantom
Chorus
Reverb
TONE
Multi-Effects
Patch
Chorus
Reverb
RHYTHM
TONE
Multi-Effects
Rhythm Set
A0
C8

About the Onboard Effects

Effect Types

The Fantom has three built-in effect units, and you can independently edit each units settings.
Multi-Effects
The multi-effects are multi-purpose effects that completely change the sound type by changing the sound itself. Contained are 90 different effects types; select and use the type that suits your aims. In addition to effects types composed of simple effects such as Distortion, Flanger, and other such effects, you can also set up a wide variety of other effects, even connecting effects in series or in parallel. Furthermore, while chorus and reverb can be found among the multi-effects types, the following chorus and reverb are handled with a different system.
Chorus
Chorus adds depth and spaciousness to the sound. You can select whether to use this as a chorus effect or a delay effect.
Reverb
Reverb adds the reverberation characteristics of halls or auditoriums. Four different types are offered, so you can select and use the type that suits your purpose.

How Effects Units Work in Different Modes

In Patch Mode
The multi-effects, chorus and reverb effects can be set up individually for each patch/rhythm set. Adjusting the signal level to be sent to each effects unit (Send Level) provides control over the effect intensity thats applied to each tone.
fig.01-07
Overview of the Fantom
23
Overview of the Fantom
In the Performance Mode or Multitimbre Mode
The multi-effects, chorus and reverb effects can be set individually for each performance and multitimbre. The intensity of each effect will be set for each part (Fig. 1), but the Send Level setting for each tone can also influence effect intensity (Fig. 2).
When you apply effects in Performance mode or Multitimbre mode, the effect settings of the patch or rhythm set assigned to each part will be ignored, and the effect settings of the performance or multitimbre will be used. Thus, the effects for the same patch or rhythm set may differ when played in Patch mode and in Performance/Multitimbre mode. However, depending on the settings, you can have effect settings for a patch or rhythm set assigned to a part applied to the entire performance/multitimbre (p. 173, p. 174). In addition, when using the multi-effects settings of a performance or multitimbre, you can use three different multi-effects simultaneously, depending on the effect type (p. 175).
fig.01-08.e
Fig.1 – When Output Assign parameter is set to MFX (the output settings for Tone are ignored)
Performance/Multitimbre
Part 1
Part16
Patch
TONE
Multi-Effects
Chorus Reverb

About the Sequencer

A sequencer records keyboard performance and controller movements as MIDI messages (sequencer data). As the data plays back, the recorded MIDI messages are sent to a sound generator which will produce the required sounds. The sequencer actually plays instruments instead of the musician, and since it can record a musical performance, it is a tape recorder as well.
But in reality a sequencer doesnt record sound, but actually the steps that cause the sound generator to produce sound, so it offers several advantages. Sound quality is always excellent, the equivalent of first-generation tape, no matter how many times the data plays back; tempo changes have no effect on pitch; detailed editing is possible, etc.

What Is a Song?

For the Fantom, musical performance data for one song or composition is referred to as a song. A song combines sequencer data recorded on Phrase tracks 1–16, a Tempo track, a Beat track and a Pattern track, as discussed below.
fig.01-09.e
Song
Phrase track 16
Phrase track 2
Phrase track 1
Fig.2 – When Output Assign parameter is set to PAT (the output settings for Tone are valid)
Performance/Multitimbre
Part 1
Part16
Patch
TONE
Multi-Effects
Chorus Reverb
Tempo track
Beat track
Pattern track
Pattern1Pattern
2
Pattern
100

What Is a Track?

Each section of a song which stores musical performance data is called a track.
Phrase Tracks 1–16
Phrase tracks record the musical performance. Each Phrase track records musical performance data for 16 MIDI channels. Totally, up to 16 tracks x 16 MIDI channels of data can be recorded. Its helpful if youve made decision prior to recording such as recording melody on Phrase track 1, bass on Phrase track 2, drums on Phrase track 10, and accompaniment on the remaining Phrase tracks.
24
Overview of the Fantom
Tempo Track
The Tempo track records tempo changes of a song over time. It can be used for tempo changes during a song. If a song has the same tempo from beginning to end, the Tempo track can be ignored.
When a song is first recorded on the Fantom, a tempo setting at the time of recording will be stored at the beginning of the Tempo track. Therefore when song playback starts from the beginning, the song will always play back at this initial tempo.
Thus playback tempo is determined by the Tempo track setting. If you modify the tempo during playback, the overall tempo of the song will be controlled by the setting you make.
Beat Track
The Beat track records the time signature of each measure of a song. Set the Beat track when recording a new song, or when you want to change time signature during a song.
Pattern Track
You can also use the Pattern track to record musical passages, separately from the Phrase tracks. Musical data in the Pattern track is regarded as separate Patterns. Up to 100 Patterns can be created, and each Pattern can contain data for 16 MIDI channels, as with Phrase tracks.
Patterns can be assigned to a Phrase track, so if you are using repetitive phrases such as drums and bass, it is convenient to record each musical phrase in a pattern, and then use the MICROSCOPE screen to assign the pattern to the track (p. 134). In this case, the Phrase track contains only the Pattern Call numbers that refer to the desired Pattern, and not the actual Pattern data. Therefore the same Pattern can be used any number of times with a negligible increase in memory used.
The RPS function (p. 159) for immediate playback also applies to Patterns. Patterns are therefore convenient for live performance, if youve recorded necessary sequencer data as Patterns and take them to the gig.
Patterns also make fine scratch-pads for musical ideas.

How Phrase Tracks, Parts and MIDI Channels Interact

When the sound generator is in Multitimbre mode, you will need to be aware of how the phrase tracks, parts, and MIDI channels correspond to one another. Otherwise, you may not hear the sounds you expect, or song editing may be more difficult than it should be.
For this reason, we recommend that you always maintain the direct numerical correspondence between Phrase tracks 1–16, parts 1–16, and MIDI channels 1–16. These are the settings that will be in effect when the power is turned on, or after you perform the Song Initialize operation (p. 127).
fig.01-10.e
Sequencer
Phrase track 1 Phrase track 2 Phrase track 3 Phrase track 4 Phrase track 5 Phrase track 6 Phrase track 7 Phrase track 8
Phrase track 9 Phrase track 10 Phrase track 11 Phrase track 12 Phrase track 13 Phrase track 14 Phrase track 15 Phrase track 16
Ch 1 Ch 2 Ch 3 Ch 4 Ch 5 Ch 6 Ch 7 Ch 8
Ch 9 Ch 10 Ch 11 Ch 12 Ch 13 Ch 14 Ch 15 Ch 16
Sound Generator
Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8
Part 9 Part 10 Part 11 Part 12 Part 13 Part 14 Part 15 Part 16
Overview of the Fantom

Songs and the Sound Generator Mode

The Fantoms sequencer can be used at any time, regardless of the mode of the sound generator (Patch/Multitimbre/Performance).
Normally, when recording or playing back a song, you will put the sound generator in Multitimbre mode. The reason for this is that in this mode, only the sound of the specified MIDI channel will be heard when you record while playing the keyboard of the Fantom, and that when the song is played back, the parts can independently play up to 16 different sounds. Thus, this mode is suitable for recording and playing back a song that uses an ensemble of multiple instruments, such as drums, bass, and piano.
If you wish to record your playing using a layered/split performance, set the sound generator to Performance mode.
If you wish to record your playing using a single sound, you can set the sound generator to Patch mode.
25
Overview of the Fantom

Positions for Storing a Song

fig.01-11.e
Load Save
Sequencer Section
Internal Memory
Sound Generator Section
User Memory
Disk
Song file
Standard MIDI file
Chain file
Data file
Disk
When keeping a recorded or edited song in internal memory, save it to disk as a song file. Up to 99 songs can be saved to a single disk.
A disk can contain five file types. The three-letter symbol shown in parentheses ( ) is a file name extension that distinguishes the different file types.
Song File (.SVQ)
This file is a song created on the Fantom. It is called an MRC Pro song. Other MRC Pro songs include those created on the XP-60/80.
Standard MIDI File (.MID)
Standard MIDI File is a standard file format that allows sequencer data to be exchanged between most musical applications. Fantom files can be saved as Standard MIDI Files. This also allows you to play back commercially available music data (GM scores) that is compatible with the GM/GM2 system.
Chain File (.SVC)
Chain Play is a function that successively plays back songs stored on the disk, in the specified order.
Data File (.SVD)
This file contains Sound Generator and System settings.
Internal Memory
The sequencer has an area called internal memory that can temporarily store one song. So we call this temporary song Internal Song.
To play back a song saved to a disk with the Fantom, it doesnt have to be loaded into internal memory. Only when youre going to record a song or edit a song saved to disk, do you have to load it into internal memory. Since only one song can be worked on during recording or editing, all the internal memory has to do is store one song (about 120,000 notes).
The song in internal memory is volatile and will be lost when the power is turned off. To keep a song, you must save it to disk.
26
Overview of the Fantom

Basic Operation of the Fantom

Switching the Sound Generator Mode ([MODE])

The Fantom has three sound generating modes: Patch mode, Multitimbre mode, and Performance mode. You can select the sound generating mode (state) that is most appropriate for how you are playing the Fantom.
Use the following procedure to switch between these modes.
1. Press [MODE].
The Mode window appears.
fig.01-12_50
2. Press or to select the desired mode, and then press [8 (Select)].
When you select a mode, the PLAY screen of the corresponding mode appears. In each mode, the upper left of the PLAY screen will indicate the mode.
fig.01-13
Multitimbre Mode
fig.01-15
Overview of the Fantom
This mode is suitable when you are using the sequencer to create a song, or when playing song data. When creating songs or playing song data, a different MIDI channel is assigned for each patch used in a part. Such a set of sounds selected for each part to play is called a multitimbre.
The keyboard controller section and the sound generator section are connected by a single MIDI channel (the receive channel of the current part).
Performance Mode
fig.01-16
Patch Mode
fig.01-14
This mode is used to play individual sounds (patches or rhythm sets) from the keyboard. If a rhythm set is selected, you can play percussion instruments from the keyboard.
The keyboard controller section and the sound generator section are connected by a single MIDI channel (the patch receive channel).
This mode allows you to combine multiple sounds (patches or rhythm sets) to create complex setups, or to use the Fantom as a master keyboard. You can play patches together (Layer) or divide the keyboard into two regions and play different patches in each region (Split).
The keyboard controller section and sound generator section are connected according to the zone settings.
27
Overview of the Fantom

Switching Screens from the Menu ([MENU])

The Fantom has a variety of screens and windows in which its numerous functions can be executed, and you can move between these screens as desired.
Use the following procedure to access the desired screen or window.
1. Press [MENU].
The Menu window appears.
fig.01-17_50
2. Press or to select the desired screen/window, and then press [8 (Select)].
The screen/window for the desired function appears.
The screens/windows that can be selected from the Menu window will depend on the mode of the sound generator.
Window
The somewhat smaller screens that appear temporarily on top of the normal screens are called windows. Various types of windows appears according to the situation. Some display lists, others allow you to make settings, and still others ask you to confirm an operation.
fig.01-17a.e

Viewing a List of Patches or Other Data ([LIST])

The Fantom can display sound lists and favorite lists. You can select and audition patches from these lists, and register your own favorite patches.
Use the following procedure to display these lists.
1. Use [CURSOR] to move the cursor to the object (e.g., patch number) for which you wish to view a list.
2. Press [LIST].
The desired list window appears, according to the cursor location.
fig.01-18_50

About the [1]–[8] Buttons

In the PLAY screen, the eight [1]–[8] buttons located below the display allow you to select/register your favorite patches or performances, and the lower area of the display will show the names of the sounds that are registered as favorite sounds.
In other screens, these buttons execute various functions, and their operation will differ depending on the screen.
fig.01-19
Window
Press [EXIT] to close the window. Some windows will close automatically when an operation is performed.
28
Overview of the Fantom

Moving the Cursor

A single screen or window displays multiple parameters or items for selection. To edit the setting of a parameter, move the cursor to the value of that parameter. To select an item, move the cursor to that item. The cursor is a black rectangle, and the parameter value or item you select with the cursor will be highlighted (displayed in inverse video).
fig.01-19a.e
Cursor
Move the cursor with the , , and (cursor buttons).
fig.01-20

Modifying a Value

To modify the value, use the VALUE dial or the [INC]/[DEC] buttons.
fig.01-21
In each screen of the Fantom, you can use the cursor to move the area displayed as black characters on white background, and modify its value.
Each parameter has its own range of possible values, so you cannot set any value smaller than the minimum value or greater than the maximum value.
Overview of the Fantom
: moves the cursor up.
: moves the cursor down. : moves the cursor to the left. : moves the cursor to the right.
By holding down [SHIFT] and pressing a cursor button, you can make the cursor location jump to the edge of the same block.
By holding down [JUMP] and pressing a cursor button, you can make the cursor location jump to another block.
If you hold down one cursor button while you also press the cursor button for the opposite direction, the cursor will move more rapidly in the direction of the first-pressed cursor button.
VALUE Dial
Rotating the VALUE dial clockwise increases the value, counterclockwise decreases the value. Holding down [SHIFT] as you move the VALUE dial increases value increments so you can make large value changes faster.
[INC] and [DEC]
Pressing [INC] increases the value, and [DEC] decreases it. Keep the button pressed for continuous adjustment. For faster value increases, keep [INC] pressed down and press [DEC]. For decreasing value faster, keep [DEC] pressed down and press [INC].
If you press [INC] or [DEC] while holding down [SHIFT], the value increments will get bigger.
29
Overview of the Fantom

Assigning a Name

On the Fantom, you can assign names to each patch, rhythm set, multitimbre, performance, Song, and Pattern. The procedure is the same for any type of data.
1. Press [CURSOR] to move the cursor to the location where you wish to input a character.
2. Turn the VALUE dial, or press [INC]/[DEC] to specify the character.
Available characters/symbols are: space, A–Z, a–z, 0–9, ! " # $ % & ’ ( ) * + , - . / : ; < = > ? @ [ \ ] ^ _
` { | }
File names and volume label names may not contain lowercase characters or certain symbols (" * + , . / : ; < = > ? [ \ ] | ).
Assigning a Name Using a Name Window
You can use a Name window to assign a name. As the Name window displays a list of characters that can be entered, you can quickly select a desired character.
1. In a naming screen, move the cursor to the text input location, and press [LIST].
The Name window appears.
fig.01-22_50
2. Press or to move the cursor to the location where you wish to input a character.
3. Either turn the VALUE dial or use [INC], [DEC], , to select the character that you wish to input.
To insert a space at the cursor location, press [3 (Insert)]. To delete the character at the cursor position, press [4 (Delete)].
4. Repeat steps 2 and 3 as necessary.
5. Press [8 (OK)] to finalize the name.
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