Roland D-05 User Manual

D-05 Parameter Guide

Contents

Basic Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Basic Operation for Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Settings Common to All Screens . . . . . . . . . . . . . . . . . . 2
CONTROL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
OUTPUT (Output Mode) . . . . . . . . . . . . . . . . . . . . . . . . . . 4
CHASE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
TONE TUNE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Copying a Reverb Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Copying a Reverb Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Saving Patches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Tone Parameters (Upper/Lower Tone Menu) . . . . . . . . . . . . . 8
Common Parameters (Common) . . . . . . . . . . . . . . . . . . . . . . . 8
Struct (Structure) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
LFO (Low Frequency Oscillator) . . . . . . . . . . . . . . . . . . . 9
EQ/CHORUS (Equalizer/Chorus) . . . . . . . . . . . . . . . . . . . 10
Partial Parameters (Part-1, Part-2) . . . . . . . . . . . . . . . . . . . . . . . 11
Form (WG Form) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
TVF (Time Variant Filter) . . . . . . . . . . . . . . . . . . . . . . . . . . 13
TVA (Time Variant Amplier) . . . . . . . . . . . . . . . . . . . . . . 15
Copyright © 2017 ROLAND CORPORATION
01
Key Mode Alteration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Mono Mode, Poly Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
SEQUENCER/ARPEGGIATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Transferring Patches To and From the D-50/550 . . . . . . . . . 21
Transferring Patches from the D-50 to the D-05 . . . . . . . . . . 22
Transferring Patches from the D-50/550 to the D-05 22
Sound List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Preset Patches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Waveform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Parameter List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Patch Factors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Tone Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Common Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Partial Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
System Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
MIDI Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33

Basic Operation

Basic Operation for Editing

The items that you can edit are grouped into screens. To nd the item that you want to edit, switch between display screens as necessary.
1. Make sure that the PATCH TOP screen is shown.
2. Press the [EDIT] button.
Edit Menu (TnTune)(RtEdit)
3. Press the [F2] (PtEdit) button.
The Patch Edit Menu screen appears.
Patch Edit Menu (P-Name) (Ctrl)
4. Use the [ ] [ ] buttons to switch pages, and use the
[F1] [F2] buttons to select the item that you want to
edit.
Item Explanation
Rename the patch.
(Patch Name)
P-Name
Ctrl
(Control)
Output Output mode (p. 4)
Chase Chase function (p. 4)
MIDI MIDI functions for each patch (p. 5)
Use the [F1] [F2] buttons to move the cursor
Use the numeric keys to input characters
Press the [EXIT] button to exit the screen
Control functions (p. 3)

Settings Common to All Screens

UPPER/LOWER/VALUE/LOCAL
These buttons switch the function of the joystick. The function changes each time you press a selection button.
Indicator / Button
UPPER The up/down direction changes the part balance, and
LOWER
VALUE Enters values, such as during editing.
LOCAL
Select button
Explanation
the left/right direction changes the partial balance of the selected part.
Enables local editing (a function that lets you use the joystick to simultaneously edit adjacent items in the display).
Switches in the order of UPPER LOCAL.
KEY MODE
Neo Horizon
DUAL SP C4
(switching the joystick’s function)
LOWER VALUE
5. Use the [ ] [ ] buttons to switch pages, and use the
[F1] [F2] buttons to select the item that you want to
edit.
Control Edit Bend 05 AfPB 00
When you press a [F1] [F2] button, the selected parameter blinks.
6. Use the joystick or the [INCREMENT] [DECREMENT]
buttons to edit the setting.
Press the [EXIT] button to return to the Patch Edit Menu screen.
7. Repeat steps 5–6 to make patch factor settings.
8. If you want to save the edited settings, perform the
Write operation.
&
“Saving Patches” (p. 7)
If you don’t want to save, press the [EXIT] button to return to the PATCH TOP screen. If you return to the PATCH TOP screen without saving, the colon (:) between the patch number and patch name blinks, indicates that the patch settings are modied (the patch is being edited).
* If you select another patch while editing, or turn o the power,
the changes you made to the patch settings are lost.
Key Mode refers to the Upper and Lower Tones are played on the keyboard.
1. In the main screen, press the [F1] button and then use
the [INCREMENT] [DECREMENT] buttons to edit the parameter.
Value: WHOLE, DUAL, SPLIT, SEP, WHOL-S, DUAL-S, SPL-US, SPL-LS,
SEP-S
Indication Description
WHOLE Upper Tone can be played in 16 voice polyphony
DUAL
SPLIT
SEP
(Separate)
WHOL-S
DUAL-S
SPL-US
SPL-LS
SEP-S
(Whole Solo)
(Dual Solo)
(Split Upper Solo)
(Split Lower Solo)
(Separate Solo)
Both Upper and Lower Tones are played by each key in 8 voices polyphony.
The Split mode divides the keyboard into upper and lower sections, where two dierent Tones can be played in 8 voices polyphony. That is, the D-05 works like two 8 voice synthesizers. The Split Point (where the keyboard is divided into two sections) is shown next to the Key Mode indication.
The Separate mode lets you control the upper and lower sections on separate MIDI channels.
The Upper Tone is monophonic.
Both Upper and Lower Tones are monophonic.
The Upper Tone is monophonic, and the Lower Tone is 8 voices polyphonic.
The Lower Tone is monophonic, and the Upper Tone is 8 voices polyphonic.
The Upper Tone and Lower Tone can be controlled on separate MIDI channels. The Upper Tone is monophonic.
* The way in which the Key Mode aects how the voices play
depends on whether the D-05 is in mono mode or poly mode.
&
“Key Mode Alteration” (p. 18)
2
Basic Operation
C7
(middle C)
(Split Point)
SPLIT
Neo Horizon
DUAL SP C4
This species the split point that is used when the KEY MODE (key mode) is set to SPLIT (split), SPL-US (split upper solo), or SPL­LS (split lower solo).
The Split Point can be changed as follows.
1. In the main screen, press the [F2] (SP) button and then
use the [INCREMENT] [DECREMENT] buttons to edit the parameter.
Value: C2–C7
C2–B2 C3–B3 C4–B4 C5–B5 C6–B6
BALANCE
The volume balance of the Upper and the Lower Tone can be change.
(Tone Balance)
1. In the main screen, press the [ ] button.
The page changes.
Neo Horizon
Bal 00 Trns 00
CHASE
PORTAMENTO
(Chase Button)
Switches the Chase function (p. 4) on and o.
Value: OFF, ON
(Portamento Button)
Switches the Portamento function on and o. Portamento is a slide from one pitch to another, and is often used for violin performance.
Value: OFF, ON
2. Press the [F1] (Bal) button, and then use the
[INCREMENT] [DECREMENT] buttons to edit the
parameter.
Value: 0–100
TRANSPOSE
The pitch range of the keyboard can be transposed (shifted) in semitone steps.
(Transpose)
1. In the main screen, press the [ ] button.
The page changes.
Neo Horizon
Bal 00 Trns 00
2. Press the [F2] (Trns) button, and then use the
[INCREMENT] [DECREMENT] buttons to edit the
parameter.
If you hold down the [SHIFT] button and use the [INCREMENT]
[DECREMENT] buttons to edit the parameter, the value changes
in steps of one octave (12 semitones).
Value: -36–0–+36

CONTROL

These parameters specify how the control functions aect each patch.
Control Edit Bend 05 AfPB 00
Bend
(Bender Range)
This species the available range of pitch change when you operate pitch bend.
The variable range set here may result dierently depending on the setting of the Tone Parameter Bender Mode (p. 12).
Value: 0–12
AfterPB
Port
(Aftertouch, Pitch Bender)
This sets the sensitivity of the aftertouch eect on pitch. Higher values mean higher sensitivity. A Minus setting decreases the pitch, and a plus setting increases it.
Value: -12–+12
(Portamento Time)
This sets the portamento time from one note to another. Higher values make the time longer.
Value: 0–100
3
Port
Sound Generator Listener
(Portamento Mode)
This selects the Tone that should take on the Portamento eect. When the Key Mode is Whole , Portamento always works whichever of the above three modes may be selected.
Value: U, L, UL
Indication Function
U Works on the Upper Tone.
L Works on the Lower Tone.
UL Works on the both Tones.
* Even when Portamento is set to ON, the Portamento ON/OFF
message sent from an external device can change the settings of Portamento.
Hold
(Hold Mode)
This selects the Tone that on the Pedal Hold eect. When the Key mode is Whole , Pedal Hold always works whichever of the above three modes may be selected.
Value: U, L, UL
Indication Function
U Works on the Upper Tone.
L Works on the Lower Tone.
UL Works on the both Tones.
Basic Operation
Rev
(Reverb Type)
Selects one of the 32-reverb types.
Value: 1–32
* A reverb type (any one of types 17–32) from another bank can be
copied to a reverb type (any one of types 17–32) of patch bank U1–U8.
&
“Copying a Reverb Type” (p. 6)
Rbal
(Reverb Balance)
Sets the volume of the reverb and direct sounds.
Value: 0–100
Indication Function
100
0
Vol
(Total Volume)
The volume of the reverb sound = maximum, the volume of the direct sound = 0.
The volume of the reverb sound = 0, the volume of the direct sound = maximum.
Sets the volume of both tones, and therefore adjusts the volume dierence between Patches.
Value: 0–100

CHASE

OUTPUT
(Output Mode)
The Output Mode determines how the Tones take on the reverb eect, and how the Tones appear at the outputs.
A sound reverberated in an acoustic environment consists of three parts. First, you hear the direct sound as it travels from the source outward. Next the early reection resounds once, or several time, from the walls, ceiling ,and oor. Finally, you hear the reverberated sound as it reects many times in the environment.
Output Mode Edit Mode 01 Rev 24
Reverb Sound
Direct Sound
Mode
(Output Mode)
Here you can choose one of four modes to specify how the reverb applied to the two tones is sent from the output.
Value: 01–04
The Chase Play function makes it possible to output the Lower Tone slightly later than the Upper Tone, which is actually played on the keyboard. This function, however, is only available in Dual or Whole Key Mode.
Chase Edit ModeULU Lev 50
Mode
(Chase Mode)
Sets how tones sound. Depending on the Chase Level and Velocity , the number of repeats of the delayed sound dier.
Value: UL, ULL, ULU
5
When the Key Mode is Dual
Indication Function
UL The Upper Tone then the Lower Tone is played.
ULL The Upper, then the Lower Tone is repeated.
ULU The Upper, the Lower and the Upper Tone alternate.
5
When the Key Mode is Whole
Indication Function
UL The Upper Tone is played twice.
ULL Upper Tone is repeated.
ULU Upper Tone is repeated.
Indication Function
01
02
03
04
Stereo reverb works on the mixed sound of Upper and Lower Tones, and id sent out in stereo.
The Mixture of Upper and Lower takes on stereo reverb, and the direct sound is sent out separately for Upper and Lower.
Only the Upper Tone takes on reverb. Upper and lower Tones are sent out separately.
Only the Lower Tone takes on reverb, Upper and Lower Tones are sent out separately.
Lev
(Chase Level)
This adjusts the level of the sound that is heard after a delay relative to the Upper Tone, which is heard rst. Higher values produce a higher level.
Value: 0–100
4
Time
(Chase Time)
Adjusts the sounding time. Higher value is longer time.
Value: 0–100

TONE TUNE

The relative pitch of the Upper and the Lower Tones can be separately set. By setting slightly dierent pitches, a detune eect can be obtained. Also, by lowering the pitch of the Upper Tone, and raising the pitch of the Lower Tone, the pitches of the Two Tones can become exactly the same.
Neo Horizon
LKey 00 Ukey 00
LKey
(Key Shift of the Lower Tone)
Allows you to shift the pitch of the Lower Tone in semi-tone steps.
Value: -24–+24 (+/- 2 octave)
UKey
(Key Shift of the Upper Tone)
Allows you to shift the pitch of the Upper Tone in semi-tone steps.
Value: -24–+24 (+/- 2 octave)
Basic Operation
LTun
(Fine Tuning of the Lower Tone)
Allows you to Tune the pitch of the Lower Tone.
Value: -50–+50 (approx. +/- 2 cents)
UTun
(Fine Tuning of the Upper Tone)
Allows you to Tune the pitch of the Upper Tone.
Value: -50–+50 (approx. +/- 2 cents)
MIDI
(MIDI Functions)
You can change the setting of the MIDI Functions included Patch Factor as follows.
MIDI Edit TxCH B TxPC OFF
TxCH
(Transmit Channel)
The transmit channel of each Patch can be set to a deferent number from the basic channel (“Function Menu” 0 “MIDI”
0
“CH” parameter). At B, the channel number is the same as the
Basic Channel.
Value: B (Basic), 1–16
TxPC
(Transmit Program Change Number)
A Program Change number to be transmitted can be set for each patch individually. At OFF, the Program Change number preprogrammed in each Patch is transmitted.
Value: OFF, 1–100
SepCH
(Receive Channel in Separate Mode)
A receive MIDI Channel in separate mode can be set for each Patch individually. At OFF, the receive channel set in MIDI Functions commonly set for System Function is used (“Function
Menu” 0 “MIDI” 0 “SepCH” parameter).
Value: OFF, 1–16
5

Copying a Reverb Type

Copying a Reverb Type

In addition to the patches (64 patches), 16 reverb types (17–32 are also saved to the D-05’s patch banks (P1–P6, U1–U8). Dierent reverb types 17–32 are saved to each patch bank. The reverb types you can use vary with the selected patch as described below.
5 All shared common reverb types (1–16) can be used.
5 The reverb types 17–32 in individual banks can be used only
with the patches (64 patches) contained in that bank.
5 Reverb types from a bank other than the internal banks (any
from 1 through 32) can be copied to a reverb type in the internal banks (any from 17 through 32).
5 This is convenient when, for example, you want to use Reverb
Type 25 (Gate Reverb) from the Patch Bank P1 as Reverb Type 30 in the Patch Bank U1.
Common
Reverb Type
(NOT rewritable)
1 2 3 4 5 6 7 8 9 10 11 12
13 14 15 16
User BankPreset Bank
P1
Reverb Type
(NOT rewritable)
17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
* Reverb Types (17–32) are transferred simultaneously with patch
data when patch data is transferred from the D-50 to the D-05 (bulk loaded) or from the D-05 to the D-50 (bulk dumped).
U1
Reverb Type
(rewritable)
17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
1. Hold down the [SHIFT] button and press the [WRITE]
button.
The Reverb Write screen appears.
Reverb Write To: U8-24
2. Use the [F1] [F2] buttons and the [INCREMENT]
[DECREMENT] buttons to select the copy-destination.
3. Press the [ ] button.
A conrmation message appears.
Reverb Write? [EXIT]:N [ENT]:Y
If you decide to cancel, press the [EXIT] button.
4. Press the [ENTER] button.
Completed.
When saving is nished, the destination indicates Completed.
6

Saving Patches

1. Press the [WRITE] button.
The WRITE screen appears.
(Patch Name) To: U2-11
2. Use the [INCREMENT] [DECREMENT] buttons and the
PATCH BANK [1][8] and NUMBER [1][8] buttons to select the save-destination.
3. Press the [ ] button.
A conrmation message appears.
Patch Write? [EXIT]:N [ENT]:Y
4. Press the [ENTER] button.
Completed.
When saving is nished, the destination indicates Completed.
7

Tone Parameters (Upper/Lower Tone Menu)

(Key On)
Point 1
Pitch 0
1. Make sure that the PATCH TOP screen is shown.
2. Press the [EDIT] button.
Edit Menu (TnTune)(RtEdit)
3. Use the [ ] [ ] buttons to switch the page so that
(L-Tone) (U-Tone) is displayed.
Edit Menu (L-Tone)(U-Tone)
4. Use the [F1] (lower) [F2] (upper) buttons to select the
tone that you want to edit.
Upper Tone Menu (T-Name)(Common)
5. Use the [ ] [ ] buttons to switch pages, and use the
[F1] [F2] buttons to select the item that you want to
edit.
Item Explanation
Edits the tone name.
(Tone Name)
T-Name
Common Common parameters
Part-1
(Partial 1 Parameter)
(Partial 2 Parameter)
Part-2
T-Copy
(Tone Copy)
Use the [F1] [F2] buttons to move the cursor
Use the numbers to enter characters
Press the [EXIT] button to exit the screen
Partial parameters
Copies a tone.
Select the copy-source, and press the [ button
Assign a name, and press the [
]
] button
Number Partial 1 Partial 2 Combination of two Partials
07
P P
Mixture of Partial 1 and ring­modulation.
S: Synthesizer Sound Generator
P: PCM Sound Generator
R: Ring Modulator
P-ENV
(Pitch Envelope)
P-ENV Edit
U:P-Env Edit Velo 00 TKF 00
Velo
(Envelope)
(Velocity Range)
Sets the maximum eect of the velocity that controls the pitch of the P-ENV. At higher values, the keyboard velocity has a greater, eect on the envelope.
Value: 0–2
TKF
(Keyfollow (Time))
Sets the time of the P-ENV depending on the key played. Higher values change the time more drastically.
Value: 0–4
Common Parameters
&
“Struct (Structure)” (p. 8)
&
“P-ENV (Pitch Envelope)” (p. 8)
&
“LFO (Low Frequency Oscillator)” (p. 9)
&
“EQ/CHORUS (Equalizer/Chorus)” (p. 10)
Struct
(Structure)
Str
(Structure Number)
(Common)
Selects one of seven ways in which the partials are combined and used.
Value: 01–07
Number Partial 1 Partial 2 Combination of two Partials
01
02
03
04
05
06
S S Mixture of Partial 1 and partial 2.
S S
P S Mixture of Partial 1 and partial 2.
P S
S P
P P Mixture of Partial 1 and partial 2.
Mixture of Partial 1 and ring­modulation.
Mixture of Partial 1 and ring­modulation.
Mixture of Partial 1 and ring­modulation
P-ENV Time
(Pitch Envelope Time)
The envelope curve is determined by times and levels.
Point 2
Point 3
T1
(Time 1)
L0
Point 0
L1
L3
T1
T2 T3 T4
SusL
(Key O) Point 4
Sets the time needed from point 0 (the moment the key is pressed) to point 1.
Value: 0–50
T2
(Time 2)
Sets the time needed from point 1 to point 2.
Value: 0–50
T3
(Time 3)
Sets the time needed from point 2 to point 3.
Value: 0–50
EndL
8
T4
(Time 4)
Sets the time needed from the moment the key is released to point 4.
Value: 0–50
Tone Parameters (Upper/Lower Tone Menu)
Aftr
(Pitch Aftertouch Modulation)
This sets the sensitivity of the vibrato depth controlled by aftertouch. Higher values deepen the vibrato eect.
Value: 0–100
P-ENV Level Edit
L0
(Level 0)
Sets the pitch created the moment a key is pressed.
Value: -50–+50
L1
(Level 1)
Sets the pitch of the point 1.
Value: -50–+50
L2
(Level 2)
Sets the pitch of the point 2.
Value: -50–+50
SusL
(Sustain level)
Sets the pitch of the point 3.
Value: -50–+50
EndL
(End Level)
Sets the pitch of the point 4.
Value: -50–+50
* If the Levels of two adjacent points are set to similar values, the
time between these two points may prove to be shorter than what is actually set, or even zero.
* The maximum variable range of each level will depend on the
Velocity Range in P-ENV. (p. 8)
Velocity Range Level Range
0
1
2
Pitch Mod
Depending on how the LFO in WG Mod (p. 11) is set, the vibrato set here may have no eect at all.
U:P-Mod Edit LFOD 02
+50 +1 octave
-50 -1 octave
+50 +1.5 octave
-50 -1.5 octave
+50 +2 octave
-50 -2 octave
(Pitch Modulation)
LFO
(Low Frequency Oscillator)
The parameters of LFO-2 and LFO-3 can be set like LFO-1, except for a few parameters.
U:LFO1 Edit WaveTRI Rate 74
Wave
(LFO Waveform)
Selects the LFO waveform.
Value: TRI, SAW, SQU, RND
Indication Waveform
TRI
(Triangle wave)
SAW
(Sawtooth)
SQU
(Square wave)
RND
(Random)
Rate
(LFO Rate)
Sets the rate (frequency) of the LFO. Higher values quicken the rate.
Value: 0–100
Dely
(LFO Delay Time)
This sets the time needed for the LFO to appear, from the moment a key is pressed. Higher values increase the delay time.
Value: 0–100
Waveform changes randomly.
Sync
Selects the timing of the LFO oscillation as follows. For LFO-2 and LFO-3, KEY cannot be selected.
Value: OFF, ON, KEY
Indication Function
OFF LFO does not sync to the keyboard.
ON
KEY
When a key is played after all keys have been released, the LFO begins its wave generating process from the beginning.
LFO begins its wave generation from the beginning each time a new key is played.
LFOD
(LFO Depth)
Sets the depth of LFO-1, that controls the WG pitch. Higher values deepen the eect.
Value: 0–100
Levr
(Pitch Lever Modulation)
Sets the sensitivity of the vibrato depth controlled by the bender lever. Higher values deepen the eect.
Value: 0–100
9
EQ/CHORUS
Frequency
Level 0
Frequency
Level 0
HQ is low.
Frequency
Level 0
EQ Edit
(Equalizer)
(Equalizer/Chorus)
Tone Parameters (Upper/Lower Tone Menu)
Hg
(High Gain)
Sets the gain of the Hf frequency.
“+” settings raise the gain and “-” settings lower it.
Value: -12–+12 dB
In the equalizer section, the frequency characteristic of the sound can be modied.
U:EQ Edit Lf 300 Lg +01
LowFreq
LowGain
Lf
(Low Frequency)
Sets the frequency where the gain is altered in the low to middle range.
Value: 63, 75, 88, 105, 125, 150, 175, 210, 250, 300, 350, 420, 500,
600, 700, 840 Hz
Lg
(Low Gain)
Sets the gain of the lower frequencies.
“+” settings raise the gain, and “-” settings lower it.
Value: -12–+12 dB
Hf
(High Frequency)
Sets the frequency where the gain is altered in the middle to high range.
Value: 250, 300, 350, 420, 500, 600, 700, 840 Hz, 1.0, 1.2, 1.4, 1.7,
2.0, 2.4, 2.8, 3.4, 4.0, 4.8, 5.7, 6.7, 8.0, 9.5 kHz
HQ
(High Q)
Sets the width of the frequency band where the gain is boosted or cut. With a higher value, the frequency band is narrower, and vice versa.
Value: 0.3, 0.5, 0.7, 1.0, 1.4, 2.0, 3.0, 4.2, 6.0
HQ is Height.
HiFreq
HiGain
Chorus Edit
U:Chorus Edit Type 02 Rate 25
Type
Selects one of the 8 basic chorus eects.
Value: 01–08
Indication Type
01 Chorus 1
02 Chorus 2
03 Flanger 1
04 Flanger 2
05 Feedback Chorus
06 Tremolo
07 Chorus Tremolo
08 Dimension
Rate
(Chorus Rate)
Sets the rate of the chorus eect. Higher values quicken the rate.
Value: 0–100
Dpth
Sets the depth of the chorus eect. Higher values deepen the eect.
Value: 0–100
(Chorus)
(Chorus Type)
(Chorus Depth)
HiFreq
10
Bal
(Chorus Balance)
This sets the volume balance of the chorus of the chorus sound and normal sound.
Value: 0–100
Partial Parameters
s2
s1
+3
Pitch
Middle C (C4)
(Part-1, Part-2)
Restriction of the available parameters caused by Structure
Depending on what Structure is used, the available parameters may be dierent.
1. Some parameters included in a Partial that uses
a PCM sound generator are invalid.
2. With Ring Modulation, some parameters in
Partial 2 will automatically become the same as for Partial 1. Therefore, the values shown in the display are irrelevant with the actual values.
&
“PITCH (WG Pitch)” (p. 11)
&
“Form (WG Form)” (p. 12)
&
“TVF (Time Variant Filter)” (p. 13)
&
“TVA (Time Variant Amplier)” (p. 15)
&
“*Init*” (Initialize)
Tone Parameters (Upper/Lower Tone Menu)
KF
(Keyfollow (pitch))
Usually, the keyboard to a synthesizer assigns a semi-tone to each key. This parameter can change the pitch ratio as show below. The value represents how many octaves are changed over 12 keys.
Value: -1, -1/2, -1/4, 0, 1/8, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2,
s1, s2
* s1 or s2 may be selected for slightly stretching octaves.
s1: Pitch 1 cent higher than one octave.
s2: Pitch 5 cents higher than one octave.
WG Mod
LFO
(Modulation)
S3 WG Mod
LFO OFF ENV (+)
(LFO Mode)
Normal
PITCH
(WG Pitch)
WG Pitch
Cors
Sets the standard pitch of a Partial in semi-tone steps. The standard pitch is the pitch at C4 (middle C) key.
Value: C1–C7
Fine
Makes a ne adjustment to the standard pitch.
Value: -50–+50
(Pitch)
S3 WG Pitch
CorsC5 Fine 00
(Pitch Coarse)
(Pitch Fine)
(Octave)
2
-1
1
-1/2
-1/4
0
-1
5/4
3/2
2
1
7/8 3/4 5/8 1/2 3/8
1/4 1/8 0
Selects one of the following four vibrato modes.
Value: OFF, (+), (-), A&L
Indication Function
OFF No vibrato is obtained.
(+) Vibrato is on.
(-) Vibrato is on but inverted.
A&L Vibrato can be obtained only by Aftertouch and Bender Lever.
ENV
(P-ENV Mode)
Selects one of the following three modes, determining how the pitch is controlled by P-ENV.
Value: OFF, (+), (-)
Indication Function
OFF No alteration.
(+) Pitch changes with the set P-ENV curve.
(-) Pitch changes with the P-ENV curve inverted.
“-” is selected.
“+” is selected.
“-” is selected.
11
Bend
97%
50%
0
100
+7
(Bender Mode)
Selects how the pitch is controlled by the bender lever as follows.
Value: OFF, KF, Norm
Indication Function
OFF No pitch alteration by moving the lever right or the left.
KF
Norm Pitch changes within the Bender range, set in Patch Factors.
Pitch changes within the Bender range, set in Patch Factors, plus Keyfollow (Pitch) of WG.
Bender Mode Example:
5 If the Bender range (p. 3) is set to 12 (1 octave), and the
Keyfollow (Pitch) (p. 11) of WG is set to 2, the maximum pitch change caused by moving the Bender Lever is 2 octaves.
5 When the Keyfollow (Pitch) (p. 11) of WG is set to zero,
there is no pitch change caused by the Bender lever.
Form
(WG Form)
Tone Parameters (Upper/Lower Tone Menu)
WG PW
PW
(Pulse Width)
S3 WG PW
PW 00 Velo 00
(Pulse Width)
A square waveform has exactly the same width, up and down but a Pulse waveform has dierent widths. The ratio of upper width to lower is called pulse width. Depending on the set pulse width value, the harmonic content of the sound changes greatly.
Value: 0–100
* When a sawtooth is selected with WG Waveform , pulse width
50% raises the pitch by an octave.
50
WG Form
Wave
Selects the waveform of the synthesizer sound generator.
Value: SQU, SAW
* A sawtooth waveform is produced by processing a square
PCM
This selects one of the 100 dierent sampled waves of the PCM sound generator.
&
Value: 1–100
(Waveform)
S3 WG Form
WaveSAW
(Waveform)
Indication Waveform
SQU
(Square wave)
SAW
(Sawtooth)
Waveform at the TVF, that is, all the waveform are square at WG even when a sawtooth is selected.
(PCM Wave Number)
“Waveform” (p. 29)
Velo
(Velocity Range)
Sets the sensitivity of the velocity that controls the pulse width. With “-” values, the pulse width becomes smaller by playing the keyboard harder, and with “+” values, the pulse width becomes wider by playing the keyboard harder.
Value: -7–+7
0
-7
Aftr
(Aftertouch Range)
Sets the sensitivity of the aftertouch that controls the pulse width. With “-” values, the pulse width becomes smaller with stronger aftertouch, and with “+” values, the pulse width becomes wider with stronger aftertouch.
Value: -7–+7
12
LFO
Cuto Point Frequency
0
100
30
1/8
1/4
3/8
1/2
5/8
3/4
7/8
+3
Pitch
Middle C (C4)
(LFO Select)
Pulse Width Modulation (PWM) means changing the pulse width periodically.
LFO Select decides which of the LFO’s is to be used for modulating the pulse width.
Value: +1, -1, +2, -2, +3, -3
Tone Parameters (Upper/Lower Tone Menu)
Reso
(Resonance)
Boosts the cuto point. As you increase the value, specic harmonics are emphasized and the sound will become more unusual, more electronic in nature.
Value: 0–30
Level
Positive Phase (+)
Negative Phase (-)
Indication LFO
+1 LFO-1 (+)
-1 LFO-1 (-)
+2 LFO-2 (+)
-2 LFO-2 (-)
+3 LFO-3 (+)
-3 LFO-3 (-)
LFOD
(LFO Depth)
(Phase)
This sets the depth of the PWM. Higher values Deepen the eect.
Value: 0–100
TVF
(Time Variant Filter)
TVF
Freq
(Cuto Frequency)
Sets the cuto point of the TVF. As you lower the value, higher frequencies are removed and the waveform gradually become an approximation of a sine wave, then the sound will nally fade out.
Value: 0–100
Cuto Point Frequency
Level
Value
KF
(Keyfollow (Cuto Point))
Cuto Point Frequency
Level
Cuto Point Frequency
Level
Keyfollow can change the cuto point depending on the key played. Just like the Keyfollow of WG pitch, the value represents how many octaves change over 12 keys.
Value: -1, -1/2, -1/4, 0, 1/8, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2
5/4
3/2
2
1
0
-1
2
1
0
(Octave)
-1
-1/2
-1/4
Level
Value
Frequency
Level
Cuto Point Frequency
Level
BP
(Bias Point)
You can add a further change (= bias level) to the Keyfollow curve, and set the range (bias direction) where the bias level is valid. The bias range is where the bias level is valid on the keyboard. It can be set with the bias point (where the bias range begins) and bias direction ( < or > ).
Value: <A1–<C7, >A1–>C7
Cuto Point Frequency
Level
Display Example Example Function
>C4
<C4
The bias level is only valid on the keyboard above the C4 key.
The bias level is only valid on the keyboard below the C4 key.
13
BLvl
Middle C (C4)
Value
Point 1
Key On Key O
(Bias Level)
The bias level can be set. “+” values raise the curve, and “-” value lower the curve.
Value: -7–+7
Keyfollow Adjustment
Tone Parameters (Upper/Lower Tone Menu)
TVF ENV Time
An envelope curve is determined by times and levels.
(TVF Envelope Time)
Point 2
Point 3
Point 4
Angle
0
The curve in the picture represents the Keyfollow value with the bias level added.
This means that if the keyfollow slope is dierent, the actual slope will dier even if the value of the slope to be biased is the same.
TVF Keyfollow (Cuto Point): 0
Bias Direction: >C4
TVF ENV
Dpth
Velo
DKF
TKF
(TVF Envelope)
S3 TVF ENV
Depth100 Velo 00
(ENV Depth)
Sets the depth of the TVF ENV modulation that changes the TVF cuto Point. Higher values deepen the eect.
Value: 0–100
(Velocity Range)
Sets the sensitivity of the velocity than controls the depth of the TVF ENV. At higher values, the eect is deeper by playing harder.
Value: 0–100
(Keyfollow (Depth))
This can change the TVF ENV depth depending on the key played. Higher values change the depth more drastically.
Value: 0–4
(Keyfollow (Time))
SusLL3L2L1
T1 T2 T3 T4 T5
S3 TVF ENV
T1 00 T2 00
T1
(Time 1)
Sets the time needs to reach point 1 from the moment the key is pressed.
Value: 0–100
T2
(Time 2)
Sets the time needed to reach point 2 from point 1.
Value: 0–100
T3
(Time 3)
Sets the time needed to reach point 3 from point 2.
Value: 0–100
T4
(Time 4)
Sets the time needed to reach point 4 from point 3.
Value: 0–100
T5
(Time 5)
Sets the time needed to reach point 5 from the moment the key is released.
Value: 0–100
TVF ENV Level
L1100 L2100
L1
(Level 1)
Sets the of point 1.
Value: 0–100
(TVF Envelope Level)
S3 TVF ENV
Point 5 EndL
This can change the time of the TVF ENV depending on the key played. Higher values change the time more drastically.
Value: 0–4
14
L2
(Level 2)
Sets the level of point 2.
Value: 0–100
L3
(Level 3)
Sets the level of point 3.
Value: 0–100
SusL
(Sustain level)
This sets the level of point 4.
Value: 0–100
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