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ii Studio 9
Table of contents
BEFORE YOU START..................................................XI
Equipment requirements......................................................................... xi
Abbreviations and conventions.............................................................xiii
INDEX ........................................................................ 311
Table of contents ix
Before you start
Thank you for purchasing Pinnacle Studio. We hope
you enjoy using the software.
If you have not used Studio before, we recommend that
you keep the manual handy for reference even if you
don’t actually read it all the way through.
In order to ensure that your Studio experience gets off
on the right foot, please review the three topics below
before continuing to Chapter 1: Using Studio.
Equipment requirements
In addition to your Studio software, here is what you
need to make a Studio editing system.
Computer
• Intel Pentium or AMD Athlon 800 MHz or higher
(1.5 GHz or higher recommended)
• Microsoft Windows 98 SE, Windows “Millennium”,
Windows 2000 or Windows XP (recommended)
• DirectX-compatible graphics card (ATI Radeon or
NVIDIA GeForce 2 or higher recommended)
Before you start xi
• DirectX-compatible sound card
• 256 MB of RAM (512 MB recommended)
• CD-ROM drive
• Speakers
• Mouse
• A microphone, if you want to record voice-overs
• 300 MB of free hard drive space to install software
• Optional CD burner for creating VideoCDs (VCDs)
or Super-VideoCDs (S-VCDs)
• Optional DVD burner for creating DVDs
The hard drive
Your hard drive must be capable of sustained reading
and writing at 4 MB/sec. All SCSI and most UDMA
drives are capable of this. The first time you capture at
full quality, Studio will test your drive to make sure it
is fast enough. Video in the DV format occupies
3.6 MB of hard drive space for every second of video,
so four and a half minutes of DV video consume a full
gigabyte of hard drive space.
If disk space is a concern with your DV captures, use
SmartCapture to capture your video at preview quality
(see “SmartCapture: Preview-quality capture” on page
26). This feature uses much less disk space. An entire
tape can fit in as little as 360 MB.
Tip: We recommend using a separate hard drive
dedicated to video capture. This avoids competition
between Studio and other software, including
Windows, for use of the drive during capture.
xii Studio 9
Video capture hardware
Studio can capture video from a variety of digital and
analog sources. Please see “Capture hardware” on page
19.
Video equipment
Studio can output video to:
• Any DV or Digital8 camcorder or VCR. This
requires an OHCI-compliant IEEE-1394 (FireWire)
port (as provided by Pinnacle Studio DV). The
camcorder must be set up to record from DV Input.
• Any analog (8mm, Hi8, VHS, SVHS, VHS-C or
SVHS-C) camcorder or VCR. This requires Pinnacle
Studio DC10plus, Studio AV, or another Pinnacle
card with analog outputs. Output to analog
camcorders or VCRs is also possible using a
Pinnacle Studio DV or other OHCI-compliant 1394
port if your DV or Digital8 camcorder or VCR can
pass a DV signal through to its analog outputs (see
your camcorder manual and Chapter 11: Making your movie, for more information).
Abbreviations and conventions
This guide uses the following conventions to help
organize the material.
Terminology
Studio: “Studio” refers to the editing software.
DV: The term “DV” refers to DV and Digital8
camcorders, VCRs, and tapes.
Before you start xiii
1394: The term “1394” refers to OHCI-compliant
IEEE-1394, FireWire, DV or i.LINK interfaces, ports
and cables.
Analog: The term “analog” refers to 8mm, Hi8, VHS,
SVHS, VHS-C or SVHS-C camcorders, VCRs and
tapes, and to Composite/RCA and S-Video cables and
connectors.
Buttons, menus, dialog boxes and windows
Names of buttons, menus and related items are written
in italics to distinguish them from the surrounding text,
whereas window and dialog names are written with
initial capital letters. For example:
Click the Edit menu button to open your menu in the
Title Editor.
Choosing menu commands
The right arrowhead symbol (¾) denotes the path for
hierarchical menu items. For example:
Select Toolbox ¾ Generate Background Music.
Keyboard conventions
Key names are spelled with an initial capital and are
underlined. A plus sign denotes a key combination. For
example:
Press Ctrl+A to select all the clips on the Timeline.
Mouse clicks
When a mouse click is required, the default is always a
left-click unless otherwise specified:
Right-click and select Go to Title/Menu Editor.
xiv Studio 9
On-line help
Two kinds of immediate help are always available
while you are working in Studio:
•On-line help: Click the help button in the Studio
main menu bar, or select the Help ¾Help topics
menu, or press F1 to open Studio’s on-line help file.
•Tool tips: To find out what a button or other Studio
control does, pause your mouse pointer over it. A
“tool tip” appears explaining its function.
Before you start xv
CHAPTER 1:
Using Studio
Creating movies with Studio is a three-step process:
1. Capture: Import source video material to your PC
hard drive. Possible sources include analog videotape
(8mm, VHS etc.), digital videotape (DV, Digital8), and
live video from a video camera, camcorder or webcam.
Capture mode is covered in Chapter 2: Capturing video.
2. Edit: Arrange your video material as desired by
reordering scenes and discarding unwanted footage.
Add visuals, such as transitions, titles and graphics, and
supplementary audio, such as sound effects and
background music. For DVD and VCD authoring,
create interactive menus that give your audience a
customized viewing experience.
Edit mode is the arena for most of your work in Studio.
See “Edit mode” later in this chapter (page 5) for a
fuller introduction.
3. Make movie: When your project is complete,
generate a finished movie in your choice of format and
storage medium: tape, VCD, S-VCD, DVD, AVI,
MPEG, RealVideo or Windows Media.
Make Movie mode is covered in Chapter 11: Making your movie.
Chapter 1: Using Studio 1
Setting the mode
Select which step of the movie-making process you
want to work on by clicking one of the three mode
buttons at the top left of the Studio window:
When you switch modes, the Studio screen changes to
display the controls needed for the new mode.
Undo, Redo and Help
The Undo, Redo and Help buttons are
always to be found in the top right
corner of the Studio window, no matter which of the
three modes you are currently working in.
•Undo allows you to back out of any changes you
have made to your project during the current session,
one step at a time.
•Redo reinstates the changes one by one if you undo
too far.
• The Help button launches Studio’s on-line help
system.
All other controls on the Studio screen are dedicated
to tasks within the current mode.
2 Studio 9
Chapter 1: Using Studio 3
Setting options
Most options in Studio are set using two tabbed dialog
boxes.
The first lets you control options related to Capture
mode and Edit mode. It has four tabs:
The other dialog box is concerned with options relating
to Make Movie mode. It has six tabs, one for each of
the six movie output types:
Each panel of both dialog boxes can be opened
individually with a corresponding command on the
Setup menu (e.g. Setup ¾ Capture Source). Once either
dialog box is open, however, all of its panels are
available through the tabs.
For simplicity, we generally refer to the different
options panels independently, as in “the Capture source options panel”.
Detailed explanations of the options in both dialog
boxes are contained in Appendix A: Setup Options.
4 Studio 9
EDIT MODE
Studio opens in Edit mode each time it is launched,
because that is the mode you use most often. The Edit
mode display includes three main areas.
The Album stores resources you will use in your
movies, including your captured video scenes.
The Movie Window is where you create your edited
movie by arranging video and sound clips, and by
applying transitions and effects.
The Player provides playback and previewing for
whichever item is currently selected in Studio. That
may be an Album resource – such as a video scene,
title or sound effect – or your edited movie, complete
with transitions, titles, effects and three audio tracks.
The Player is covered below.
See Chapter 3: The Album and Chapter 4: The Movie Window for detailed information on those topics.
Chapter 1: Using Studio 5
The Player
The Player displays a preview of your edited movie, or
of the item currently selected in the Album.
It consists of two main areas: a preview window and
playback controls. The preview window displays video
images. The playback controls allow you to play the
video, or go to an exact position within it. These
controls come in two formats: standard and DVD.
Standard mode
The standard playback controls are similar to those on a
camcorder or VCR. They are used for viewing ordinary
video.
DVD mode
The DVD playback controls emulate the navigation
controls on a DVD player or remote control. Use them
for previewing your DVD, VCD or S-VCD disc
productions, including menu interaction.
6 Studio 9
The preview window
This is a point of focus in Studio because you use it so
often, especially for previewing your movie. It can also
be used to display:
• Any type of Album content.
• Still images or titles from your movie.
• Changes to video effects in real time while you
adjust the parameter controls for the effects.
• Still frames from your video.
When viewing a still frame, you can advance by a
single frame in either direction with the “jog”
controls.
Note: When 16:9 (widescreen) video is previewed, the
Player is proportioned somewhat differently than in our
illustrations, but its general appearance is the same.
The DVD toggle button
Switch between the two playback modes with
the DVD toggle button at the bottom right-hand
corner of the Player. This button is only available when
your edited movie contains at least one menu.
Chapter 1: Using Studio 7
Playback controls
The Player presents either of two sets of playback
controls depending on the playback mode you choose.
When you play your movie back as ordinary video, you
will be using the standard playback controls. If your
movie uses disc menu navigation, you can play it back
as an optical disc with interactive on-screen menus by
using the DVD playback controls. Both groups of
controls are covered below.
The full-screen preview button: This button, just
below the bottom right-hand corner of the
preview window, switches to a full-screen preview. It
is available in both playback modes. The full-screen
display ends when your movie ends, or you doubleclick the screen or press the Esc key.
Standard playback controls
These buttons control playback in the Player.
Play / Pause: The Play button previews the
movie from the current position. Once preview
begins, Play becomes Pause. When playback is
paused, the Album scene or Movie Window clip
at which previewing stopped remains selected.
The [Space] key can also be used to start and stop
playback.
Fast reverse, Fast forward: These buttons let
you preview your movie at two, four or ten times
the normal speed, in either direction. Use them to
scan for a particular piece of video you want to
work with. Click the buttons repeatedly to loop through
the speed factors.
8 Studio 9
Go to beginning: This button halts playback and
skips back to the first frame of the material being
previewed.
Jog buttons: This pair of controls lets you step
your movie forward and backward by one frame
at a time.
The Player scrubber
Use the Player scrubber to quickly traverse your
captured video or edited movie in either direction. The
scrubber position corresponds to the position of the
current frame in the captured video file (not just the
current scene) or in the edited movie (not just the
current clip). Thus the scrubber bar always represents
the entire length of the content being viewed.
As you move the scrubber, the preview window shows
the current frame.
The ability of the preview to keep up with the scrubber
depends on the speed of your computer. If you move
the Player scrubber slowly, the preview display
responds smoothly. As you increase the rate at which
you move the scrubber, the preview will jump frames.
The point at which it does so depends on your
hardware. The smoothness of the preview also
diminishes as the overall length of the material being
scrubbed increases.
The counter
The counter displays the current
playback position in hours, minutes,
seconds and frames. You can directly
modify the counter fields to select an
Chapter 1: Using Studio 9
exact frame to view or at which to start playback.
Simply click on the number you wish to change and
type a new value. After you click within the counter,
you can also control it from the keyboard:
• Step through the fields: Tab, Shift+Tab, Left, Right
• Raise and lower field values: Up and Down. Hold
the key down to continuously change the value.
The master volume slider
This control sets the overall audio volume during
preview playback. It is equivalent to turning up the
master volume on your sound card using the system
volume tool. It does not affect the volume of the final
movie Studio creates in Make Movie mode.
The small loudspeaker icon at the right of the control
serves as a master mute button during playback.
DVD playback controls
These controls include the four
standard transport buttons
detailed above (Play/Pause, Fast
reverse, Fast forward, Go to
beginning) plus the DVD Player
Control, which is described under “The DVD Player
Control” on page 135.
10 Studio 9
Further editing topics
Please see the following for details on specific editing
topics:
• Chapter 5: Video clips
• Chapter 6: Transitions
• Chapter 7: Still images
• Chapter 8: Disc menus
• Chapter 9: The Title Editor
• Chapter 10: Sound effects and music
Chapter 1: Using Studio 11
CHAPTER 2:
Capturing video
Capture is the process of importing video from a video
source such as a camcorder to a file on your PC’s hard
drive. Clips from this “capture file” can then be used in
Studio as ingredients of your edited movies. You can
open capture files into the Album in Studio’s Edit
mode (see Chapter 3: The Album).
Capture is the first step in using your video footage.
Studio is able to capture from both digital (DV,
MicroMV) and analog video sources. See “Capture
hardware” on page 19 for details on configuring Studio
to capture from your equipment.
Switching to Capture mode
The very first step in capturing is to switch into
Studio’s Capture mode by clicking the Capture button
at the top of the screen.
Chapter 2: Capturing video 13
This opens the Capture mode interface, enabling you to
set up and carry out video capture. The details of the
interface are somewhat different for analog than for
digital video sources.
Topics in this chapter
• “The Capture mode interface” (below) introduces the
controls and displays for both analog and digital
captures.
• “The Capture Process” (page 19) covers setting up
for your hardware, gives step-by-step capturing
instructions, and describes the automatic scene detection feature.
• “Digital capture” (page 25) and “Analog capture”
(page 30) cover topics specific to each type of source.
THE CAPTURE MODE INTERFACE
The tools and controls you see in Capture mode are
different depending on whether your capture hardware
is digital or analog.
Digital capture
If your video source is digital, your Capture mode
screen will look like the illustration on the opposite
page.
The Album, at the top left of the screen, displays icons
representing the video scenes as they are captured. The
Player, at top right, lets you view the incoming video
14 Studio 9
while cueing for capture, and monitor the capture itself.
Readouts on the Player tell you the exact length of the
captured video, and the number of frames dropped
during the capture (normally zero).
The Camcorder Controller, at bottom left, provides a
tape counter display and a set of transport controls for
operating the playback device. Finally, the Diskometer,
at bottom right, displays the capture space remaining
on the drive. It also provides the Start Capture button
and buttons for setting capture options.
The Diskometer and the Camcorder Controller are
described in detail beginning on page 16.
Analog capture
Both the Album and the Player are used in analog as
well as digital captures, so when you capture from an
analog source the top half of the screen is the same as
shown and described above for digital sources.
Chapter 2: Capturing video 15
Not the bottom half of the screen, however. It now
features a second version of the Diskometer, with two
fly-out panels for adjusting audio and video levels
during capture. (The panels are described under “Audio
and video levels – analog” on page 31.)
Digital vs. analog
To summarize, the digital and analog set-ups reflect
two major differences in capability:
• The digital set-up lets you control the tape transport
of the camcorder or VCR using the Camcorder
Controller.
• The analog set-up lets you modify audio and video
levels dynamically during capture.
The Diskometer
The Diskometer displays, both numerically and
graphically, the amount of space available on your
capture drive. It also indicates the approximate duration
of video that can be accommodated, which depends on
both the available space and the configured capture
16 Studio 9
quality. Capture quality settings are selected using the
preset buttons that are displayed on the Diskometer for
some capture devices, or by entering custom settings.
See “Capture source settings” (page 212) and “Capture
format settings” (page 216) for information on capture
settings.
The Diskometer when capturing from a digital
source (L) and an analog source (R). Click the side
tabs on the analog version to open fly-out panels for
adjusting video and audio levels during capture.
The Start capture button on the Diskometer begins and
ends the capture process. The caption changes to Stop capture while the operation is in progress.
The default save location for captured video is:
C:\My Documents\Pinnacle Studio\Captured Video
Setting the capture directory: To save captured video
to a different location, click the file folder button .
This displays the Select Folder And Default Name For
Captured Video dialog. The folder you assign will be
used to store captured video during this and future
sessions. The file name you enter will be offered as the
default file name on your next capture.
Chapter 2: Capturing video 17
The Camcorder Controller
This panel of transport controls is shown in Capture
mode if you are capturing from a digital video source.
(Analog devices must be cued and operated manually.)
The Camcorder Controller and a close-up view of
the transport controls. The counter window above
the control buttons displays the current position of
the source tape, along with the current transport
mode of the camcorder.
From left to right, the transport control buttons are:
Stop, Rewind / Review, Play, Fast forward / Cue and
Pause.
The Frame reverse and Frame forward buttons (second
row) let you locate the exact frame you want. These
two buttons are available only when the device is in
pause mode.
18 Studio 9
THE CAPTURE PROCESS
Studio lets you capture video from a variety of analog
and digital hardware types. Choose the device you wish
to use on the Capture source options panel. See
“Capture hardware” (below) for more information.
Performing the actual capture is a straightforward stepby-step procedure (see page 21). As the capture
proceeds, Studio automatically detects the natural
breaks in the incoming video and divides the material
into “scenes”. Upon detection, each scene is added to
the Album, where it is represented by an icon of its first
frame. Automatic scene detection is described starting
on page 23.
Some capture options apply to digital captures only or
to analog captures only. These are covered in their own
sections, “Digital capture” (page 25) and “Analog
capture” (page 30).
Capture hardware
Studio can capture digital and analog video from the
following sources, depending on your hardware:
• A DV, MicroMV or Digital8 camcorder connected
to an OHCI-compatible IEEE-1394 (FireWire) port.
Chapter 2: Capturing video 19
• A camcorder or VCR with analog outputs connected
to a DirectShow-compatible capture board or
external device.
• A USB video camera or webcam.
Pinnacle Systems offers a complete line of DV, analog,
and combination capture boards and devices. For more
information see your dealer or visit our web-site:
www.pinnaclesys.com
To select a capture device:
1. Click the Setup ¾ Capture Source menu command.
The Capture source options panel appears.
2. Select the devices you want to use from the Video
and Audio dropdown lists in the Capture devices
area, and click OK.
See “Capture source settings” on page 212 for
detailed information about the Capture source
options panel.
Standard vs. widescreen capture
Studio can capture in both the standard (4:3) and the
widescreen (16:9) frame aspect ratios. With digital
hardware, the frame format is detected automatically.
With analog hardware, you use the Aspect ratio
20 Studio 9
dropdown on the Capture source options panel to
select the format that matches the source material. You
can’t use this setting to change one format to another: it
simply lets Studio know how to display the video at the
correct aspect ratio.
Capture step-by-step
Here is a step-by-step outline of the capture process.
The instructions apply to both digital and analog
captures, with differences noted as required.
Further information relating to some of the steps can be
found elsewhere in this chapter. Also see Appendix A: Setup Options (page 211) for detailed descriptions of
the Capture source and Capture format options panels.
To capture video:
1. Verify that your equipment is properly connected.
For a digital (DV or MicroMV) capture, your
camcorder or VCR must be connected to your PC’s
1394 port.
For an analog capture, connect the source video to
the Composite or S-Video input of your capture
hardware. Connect your source audio to the audio
input of the capture hardware, if there is one;
otherwise, connect the audio to the audio input of
your PC’s sound card.
2. Click the Capture button at the top of the screen if
you are not already in Capture mode. The Capture
mode interface is displayed (see page 14).
Chapter 2: Capturing video 21
3. Click the desired capture setting on the Diskometer.
If you need to make detailed adjustments, click the
Diskometer’s Settings button, which opens the
Capture format options panel (page 216).
For a DV capture, keep in mind that full-quality
capture uses much more disk space than does
preview quality. If you are planning to output your
finished movie to disc (VCD, S-VCD or DVD),
you may choose to make your full-quality capture
in MPEG rather than DV format.
For an analog capture, keep in mind that the higher
the quality setting, the larger will be your captured
video file. See “Digital capture” (page 25) and
“Analog capture” (page 30) for further explanation
of these options.
4. Click the Start capture button on the Diskometer.
The Capture Video dialog box is displayed.
5. Type in a name for the video capture file you are
about to create, or accept the default name. You can
optionally also enter a limiting duration for the
capture.
If you are making multiple DV captures in preview
quality from the same tape, use the file naming
convention described on page 27. It will help
streamline the Make Movie process later on.
Note: Windows 98 and Millennium have file size
limitations. For FAT16 disks the limit is 2 GB. For
FAT32 disks the limit is 4GB. Studio estimates
how much video of the desired quality the largest
allowable file can accommodate, and displays this
as the maximum duration for the capture.
22 Studio 9
6. If you are capturing from an analog camcorder or
VCR, start playback now. This step is unnecessary
with a digital-source capture, as Studio will control
the playback equipment automatically when needed.
7. Click the Start capture button in the Capture Video
dialog box. The button caption changes to Stop capture.
Capture begins. The Player displays the incoming
digitized video that is being saved to your hard
drive (unless you have unchecked Capture preview
on the Capture source options panel).
During capture, Studio performs automatic scene
detection based on the current setting in the
Capture source options panel.
8. Click the Stop capture button to end capture at a
point you select.
Studio automatically stops capturing if your hard
drive fills up or the maximum duration you entered
is reached.
Scene detection
Automatic scene detection is a key feature of Studio.
As video capture proceeds, Studio detects natural
breaks in the video and divides it up into scenes. A new
icon is created in the Video Scenes section of the
Album for each scene detected.
Depending on which capture device you are using,
automatic scene detection is carried out either in real
time during capture, or as a separate step immediately
after capture is completed.
Chapter 2: Capturing video 23
You can configure scene detection using the options
under Scene detection during video capture on the
Capture source options panel (Setup ¾ Capture
Source). Not all scene detection options are available
with every type of video source. Options that do not
apply to your set-up are disabled in the dialog.
The four possible options are:
•Automatic based on shooting time and date: This
option is available only when you are capturing from
a DV source. Studio monitors the time stamp data on
the tape during capture, and starts a new scene
whenever a discontinuity is found.
•Automatic based on video content: Studio detects
changes in the video content, and creates a new
scene wherever there is a large change in the images.
This feature might not work well if the lighting is not
stable. To take an extreme example, a video shot in a
nightclub with a strobe light would produce a scene
each time the strobe flashed.
•Create new scene every X seconds: Studio creates
new scenes at an interval you choose. This can be
useful for breaking up footage that contains long
continuous shots.
•No automatic scene detection: Select this option if
you want to monitor the entire capture process and
decide for yourself where scene breaks should occur.
Press the [Space] key each time you want to insert a
scene break during capture.
24 Studio 9
DIGITAL CAPTURE
This section covers aspects of capturing from a DV
source deck (camcorder or VCR) and a 1394 port. To
read about capturing from analog hardware, please see
“Analog capture” on page 30.
Preview quality and full quality
When capturing in DV format from a DV device,
Studio offers the choices of preview quality (SmartCapture) and full quality. At full quality, two types of
encoding are available: DV and MPEG.
The two DV capture quality choices are covered in
detail in the following pages. This section concludes
with a note on adjusting audio and video levels in
digital captures (page 29).
Note: If you are using a MicroMV camcorder connected to a 1394 port, the user interface in Capture
mode is almost identical to that for DV equipment.
However, most DV capture options and features are
not available with MicroMV captures, including
preview-quality capture and DV encoding. Captures
from MicroMV are always encoded as MPEG-2.
Chapter 2: Capturing video 25
SmartCapture: Preview-quality capture
SmartCapture is a unique feature of Studio. It allows
you to capture from DV videotape to a file of reducedquality video using minimal hard drive space. With
SmartCapture, you can capture an entire tape onto your
hard drive rather than having to pick and choose which
portions to capture. You can work with this “previewquality” material throughout the editing of your movie.
When your movie is finished and ready for output,
Studio will recapture any preview-quality clips at full
quality, automatically controlling your source deck to
locate and capture the footage. The reduced quality of
the preview video therefore has no impact on the
quality of your finished movie. Scenes captured at
preview quality are denoted in the Album by a dotted
border.
Continuous timecode
For the greatest convenience in using SmartCapture,
your digital tape must have continuous DV timecode.
Studio cannot capture in preview quality through
breaks in the timecode. If your camcorder has a
timecode-striping feature, stripe your tape before
shooting. If it does not, the simplest way to avoid
timecode gaps is to overlap your shots if you start and
stop the camcorder during shooting. Before beginning a
new shot, rewind a few frames so that there will not be
a blank spot.
SmartCapture can still be used with tapes that do not
have continuous timecode throughout, but a separate
26 Studio 9
capture file must be created for each segment of the
tape. SmartCapture will stop capturing when a break in
timecode is detected. To continue capturing, cue the
tape to the start of the next video segment and click
Start Capture again.
Naming convention
If you capture multiple segments from the same tape,
we strongly recommend the following naming
convention: For each capture file that originates from
the same tape, use a name that starts with the same
word.
For example, if you have a tape that contains three
different activities from your vacation, you might call
the captures “vacation-picnic”, “vacation-sailing” and
“vacation-soccer”. Because Studio processes the files
in alphabetical order when recapturing, following this
convention will greatly reduce the number of times you
have to switch tapes during the Make Tape process.
Analog tapes and Digital8 camcorders
SmartCapture requires DV timecode. Analog tapes
(Hi8 and 8mm) do not have DV timecode even when
played in a Digital8 camcorder. As a result, it is not
possible to use SmartCapture with analog tapes played
in a Digital8 camcorder. To use your analog tapes with
Studio, either capture them at full quality, or copy them
to DV tape.
Chapter 2: Capturing video 27
Full-quality capture
You have two choices for the way the video data is
encoded and compressed in full-quality captures. For
most purposes, DV format is the logical choice, but if
you are planning to output your finished movie to disc
(VCD, S-VCD or DVD), MPEG format may be
preferred. Because of the intensive computation
required for MPEG encoding, however, MPEG capture
is available only if your computer’s CPU has a clock
speed of at least 2.2 GHz.
An MPEG movie requires much less disk space than
the equivalent full-quality DV movie, although with
SmartCapture this is not generally a concern.
DV
DV is a high-resolution format with correspondingly
high storage requirements.
Your camcorder compresses and stores video on the
tape at 3.6 MB/s, at a quality equivalent to broadcast
video. With full-quality capture, the video data is
transferred directly from the camcorder tape to your PC
hard drive with no changes or additional compression.
Because the video quality is high, capturing at this
setting does consume a lot of disk space, so you may
want to pick and choose small segments to capture
instead of the entire tape.
You can calculate the amount of disk space you will
need by multiplying the length of your video in seconds
28 Studio 9
by 3.6, which gives the number of megabytes required.
For example:
1 hour of video = 3600 seconds (60 x 60)
3600 seconds x 3.6 MB/s = 12,960 MB (12.7 GB)
Hence 1 hour of video uses 12.7 GB of storage.
To capture at full quality, your hard drive must be
capable of sustained reading and writing at 4 MB per
second. All SCSI and most UDMA drives are capable
of this. The first time you initiate a full-quality capture,
Studio will test your drive to make sure it is fast
enough.
MPEG
DVD and S-VCD discs both use files in MPEG-2
format, an extension of the MPEG-1 format used for
VCDs. MPEGs intended for use on the Internet will be
at lower resolutions and in MPEG-1 format.
The Capture format options panel (Setup¾Capture Format) includes a variety of options to control the
quality of MPEG captures. Refer to “Capture format
settings” on page 216 for detailed information about
MPEG quality options.
Your computer must have a CPU speed of at least 2.2
GHz in order to perform MPEG captures.
Audio and video levels – digital
With DV and MicroMV captures, you are using audio
and video that have been encoded digitally during
recording, right in the camera. When you transfer the
Chapter 2: Capturing video 29
footage through a 1394 port to your computer, the data
remains in the compressed digital format throughout,
so you cannot adjust the audio or video levels during
the capture. This is in contrast to analog captures,
where the audio and video can be adjusted as capturing
takes place.
With digital captures, you defer any needed adjustment
of audio and video levels until Edit mode, where Studio
provides plug-in video effects for adjusting the visual
balance of a clip, and audio effects to enhance the
sound. These effects allow you to adjust individual
clips rather than having to make global adjustments
affecting all the video in a capture file.
For more information see “Analog capture” (below),
“Using video effects” (page 90), and “Audio effects”
(page 187).
ANALOG CAPTURE
The topics in this section relate to capture with analog
equipment, such as:
• A camcorder or VCR with analog outputs connected
to a DirectShow-compatible capture board or
external device.
• A USB video camera or webcam.
If you are using a DV or MicroMV camcorder
connected to your computer via a 1394 port, please
refer instead to “DV capture” on page 25.
30 Studio 9
Capture quality options
Studio offers three preset quality choices – Good,
Better and Best – and a Custom option. The video
capture settings for each of the presets, including
picture size, frame rate, compression characteristics
and quality, depend on the capabilities of the capture
hardware being used. Keep in mind that the higher the
quality, the more disk space is required. Choose the
Custom preset to configure your own video capture
settings. For more information on video capture
settings, see Appendix A: Setup Options (page 211).
Audio and video levels – analog
Studio provides fly-out panels for controlling video and
audio levels during capture. This feature is especially
useful when you need to compensate for differences in
video captured from multiple sources.
Video (L) and audio (R) panels for setting levels during
analog capture.
Chapter 2: Capturing video 31
Although you can also adjust these levels with the
appropriate Video effects in Edit mode, setting them
correctly for capture can save you from having to
worry about color correction later on.
Setting your audio options correctly as you capture will
help in achieving consistent volume levels and quality.
Particular capture devices may offer fewer options than
are shown and discussed here. For instance, with
hardware that doesn’t support audio captures in stereo,
a balance control will not appear on the audio panel.
Video
Choose the type of video you are going to digitize by
clicking the appropriate Source button (Composite or
S-Video). The five sliders allow you to control the
brightness (video gain), contrast (black level),
sharpness, hue and color saturation of the incoming
video.
Note: The Hue slider does not appear when capturing
from PAL equipment.
Audio
Use the Audio capture buttons to control whether
Studio should capture the audio along with the video.
Select the Off button if your source is video only. The
sliders on the tray let you control the input level and
stereo balance of the incoming audio.
32 Studio 9
CHAPTER 3:
The Album
The source materials you need for making a movie are
stored in the various sections of the Album, each of
which is accessed by its own tab as follows:
Video Scenes: This section contains your
captured video footage. You can access and
preview the capture files directly, or you can load one
into the Album, where its scenes are represented by
thumbnail icons. To use some of the scenes in your
movie, just drag their icons into the Movie Window.
See “The Video Scenes section”, page 36.
The Video Scenes section of the Album. Click the
tabs down the left side of the Album to access the
materials in the other sections.
Chapter 3: The Album 33
Transitions: This Album section contains fades,
dissolves, slides, and other transition types,
including the elaborate Hollywood FX transitions. To
use a transition, position it next to or between video
clips and graphics in the Movie Window. See “The
Transitions section”, page 50.
Titles: This section contains editable titles,
which you can use as overlays or as full-screen
graphics. You can create your own titles from scratch,
or use or adapt the supplied ones. Studio supports rolls,
crawls, and many typographical effects. See “The
Titles section”, page 51.
Still Images: This is a section of photographs,
bitmaps and grabbed video frames. You can use
these images full-screen or as overlays on the main
video. Most standard image file formats are supported.
See “The Still Images section”, page 52.
Sound effects: Studio comes ready with a wide
range of high-quality sound effects. You can also
use wav and mp3 files that you have recorded yourself
or obtained from other sources. See “The Sound Effects
section”, page 53.
Disc Menus: Studio has an extensive collection
of chapter menus to use in DVD, VCD and
S-VCD authoring. You can use these as they are,
modify them, or create your own. See “The Disc
Menus section”, page 54.
34 Studio 9
Using the Album
Each section of the Album contains as many pages as
are necessary to hold the icons representing the items in
that section. At the top right of each Album page,
Studio shows the current page number and the total
page count for the section. Click the arrows to move
forward or back through the pages.
All types of Album content can be previewed simply
by clicking on the icons. During preview, most items
(but not transitions or sound effects) display a small
progress bar along the bottom of the icon.
This chapter introduces each of the Album sections in
turn, beginning with a detailed discussion of the allimportant Video Scenes section. Actually using the
contents of the Album to create your edited movie will
be the subject of chapters 4 through 10.
Source folders for Album content
The scene icons in the Video Scenes section come from
a captured video file, while the Transitions section is
filled from resource files associated with the Studio
program.
The icons in each of the other four Album sections are
different: they represent the files contained in a
particular disk folder. Each of these sections – Titles,
Images, Sound Effects and Disc Menus – has a default
folder assigned to it, but you can select a different
folder if desired.
Chapter 3: The Album 35
The icons in the Titles section represent files stored in
the currently-selected source folder on your hard drive.
The source folder for the section’s content is listed at
the top of the left Album page, next to a small Folder
button . To change the source of the current section,
click this button, browse to another folder on your
system, and select any file. The file you select will be
highlighted in the repopulated Album section, but is not
otherwise utilized.
THE VIDEO SCENES SECTION
This is where the editing process really begins –
in the Video Scenes section of the Album with
your captured raw footage. In a typical production,
your first step will probably be to drag some scenes
from the Album down into the Movie Window (see
Chapter 5: Video Clips).
In the Album, scenes are displayed in the order in
which they were captured. This order cannot be
changed, since it is determined by the underlying
capture file, but scenes can be added to your movie in
36 Studio 9
any order you choose. Similarly, while you can’t trim
(edit) Album scenes, you can use any desired portion of
a scene when it appears as a clip in your movie.
Interface features
The Video Scenes section offers several special
interface features:
• The icons of scenes captured at preview quality are
drawn with a dotted outline in the Album. Scenes
captured at full quality do not have this outline.
• Scenes that have been added to the Movie Window
are distinguished in the Album by a green
checkmark. The checkmark remains as long as any
clip in the Movie Window originates with that scene.
• To see how a particular Album scene is used in your
current project, use the Album ¾ Find Scene in
Project menu command. Studio highlights any clips
in the Movie Window that originate in the selected
scene (or scenes). To go the other way, use the Find Scene in Album command, which is on the rightclick menu for Movie Window clips.
• Nearly all menu commands that apply to scenes are
available both on the main Album menu, and on the
pop-up menu that appears when you right-click a
selected scene. When this documentation calls for a
menu command like Album ¾ Combine Scenes,
remember that an equivalent command is usually
available on the pop-up “context” menu as well.
Chapter 3: The Album 37
Summary of operations
Because of its central role, the Video Scenes section of
the Album provides an extensive set of operations.
These are covered below in the following topics:
• Opening a captured video file
• Viewing captured video
• Selecting scenes and files
• Displaying scene and file information
• Comment view
• Combining and subdividing scenes
• Redetecting scenes
Opening a captured video file
The default locations for your video files are the
Windows default capture folder and the My videos
folder. When you are viewing the folder contents page
of the Video Scenes section, both of these locations
always appear on the dropdown list at the top of the
Album.
You can also choose other hard drive folders to access
stored video files. Both the current and previous folders
are also listed, if they are different from the two
standard locations, making four different folders that
may appear in the list at any one time.
Under Windows XP, the system capture folder is
located in the Windows’ “all users” documents folder.
The capture folder’s real name is My videos, but
38 Studio 9
Windows Explorer and Studio customarily call it by an
alias, Shared videos. This distinguishes it from My videos in the user’s personal documents folder.
Under versions of Windows with no special shared
video folder, the default capture folder is called:
C:\My Documents\Pinnacle Studio\Captured Video
Under Windows 98, the full pathname of the My
Videos folder is:
C:\My Documents\My Videos
Opening a folder
The folder contents page is displayed whenever you
choose a new folder. It lists both the subfolders and the
digital video files within the folder you chose:
Three ways to open a folder:
• Select the folder name on the dropdown list on the
folder contents page.
• Select a folder listed on the folder contents page.
• Click the parent folder button
Chapter 3: The Album 39
.
Opening a file
When you open a video file, the file contents page is
displayed, showing icons that represent the scenes in
the file:
Three ways to open a digital video file:
•Select the file name on the dropdown list on the file
contents page.
• Select a file listed on the folder contents page.
• Click the browse for file button and use the Open
dialog to locate an avi or mpg file on your hard drive.
That file becomes the current capture file. Any other
capture files in the selected folder can now be
accessed via the dropdown list.
Scene detection and thumbnails
The Album now fills with the detected scenes from
your captured video (see “Scene detection” on page 23).
Each scene is denoted by a thumbnail frame – an icon
of the scene’s first frame. It may be that the first frame
doesn’t make a good icon for the scene, so Studio lets
you pick a different one if desired.
40 Studio 9
To change thumbnails in the Album:
1. Select the scene to be changed.
2. Use the Player to find the frame you want used for
the thumbnail.
3. Click the Album ¾ Set Thumbnail menu command.
Video aspect ratios
Most digital video files provide format information that
allows Studio to detect the frame aspect ratio of 4:3 or
16:9 automatically. If the file does not provide aspect
ratio information, Studio defaults to the standard 4:3
format.
The Aspect Ratio 4:3 and Aspect Ratio 16:9 commands
on the Album menu let you manually set whichever
ratio you need. These commands also appear on the
right-button context menu for video scenes in the
Album.
Studio does not allow you to mix footage of different
aspect ratios in the same movie. If you want to add
16:9 footage to a 4:3 movie, or 4:3 footage to a 16:9
movie, you must first use whichever Aspect Ratio
command is needed to bring the Album scenes into
conformity with the movie. The new clips will be
squeezed or stretched as needed to match the movie.
Chapter 3: The Album 41
Viewing captured video
Individual or multiple scenes in the open captured
video file can be viewed at any time.
To view captured video starting at a selected scene:
1. Click on the scene’s icon in the Album.
The Player displays the first frame of the selected
scene.
2. Click the Play button in the Player.
The Player now plays the selected scenes and any
subsequent ones. Progress is indicated in three
ways.
• The scenes highlight successively as they are
played.
• The Player scrubber shows the current point of
play relative to the entire movie.
• Like most Album icons, scene thumbnails
display a progress bar during preview. As you
continue to view your captured video, the
progress bar moves from one thumbnail to the
next.
42 Studio 9
Previewing digital video files
When a folder is open in the Album and the name of a
digital video file is selected, you can use the Player to
preview the video without actually opening the file into
the Album.
You can even select multiple files for playback using
standard selection techniques.
Selecting scenes and files
Studio offers a variety of ways to select scenes and
other items in the Video Scenes section of the Album.
Selected video scenes are indicated by a highlighted
border. Selected folders and video files are shown with
text highlighting.
Selected scenes have a highlighted border (center).
Selection techniques follow standard Windows
conventions. Use any of the following, separately or in
combination:
• Choose the Edit ¾Select All menu command or
press Ctrl+A to select all the scenes (or files and
Chapter 3: The Album 43
folders) currently displaying in the Album, including
those on other pages.
• Shift-click to select a range of neighboring items.
• Ctrl-click to add or remove individual items from the
selection.
• Starting with the mouse pointer over a blank area of
the Album page, click and drag to “marquee” an area,
selecting all the items that intersect the area.
• Use the arrow keys to navigate the Album grid. Use
the arrows in combination with Shift to select items
as you go.
Selected folders and video files have highlighted text.
Displaying scene and file information
As you move the mouse pointer over video
scenes, the pointer changes to a grabber symbol.
If you pause momentarily on the scene, the start
time and length is displayed in a pop-up box. If
you leave the grabber on the scene, the display
persists for several seconds. The start time shown is the
timecode from the original source video, in minutes,
seconds, and frames.
For information regarding video files
when the Video Scenes section is in
folder view mode, select Details view
in the Album’s right button context
44 Studio 9
menu. The file name, resolution, aspect ratio, duration
and frame rate are displayed. Switch back to a more
compact listing with Icon view.
Comment view
In the default view for the Video Scenes section,
known as Scene view, each scene is represented by a
thumbnail frame icon. To see more information about
each scene, use the Album ¾ Comment View menu
command.
In comment view, editable captions are displayed for
Album scenes. The usage of these captions is up to you:
they might be search keywords, or scene names, or text
comments describing the scene content. The default
caption is generated from the scene’s sequence number
and duration (e.g. “Scene 3, 7:21”).
If you click on a video scene, an in-place text field
appears, allowing you to enter the custom name or
comment.
Chapter 3: The Album 45
Selecting scenes by name
A related option lets you select video scenes by
scanning for keywords in the comments. Use Album¾Select By Name to open this dialog box:
Enter a keyword into the text field and click OK to
highlight all Album scenes whose caption contains the
keyword. The default captions are not searched – only
the ones you have customized.
Combining and subdividing scenes
After previewing your scenes, you might want to
combine or subdivide some into larger or smaller units.
Such adjustments are easily made.
To combine scenes in the Album:
1. Select the scenes to be combined.
2. Select Album¾Combine Scenes.
The selected scenes are combined into one.
46 Studio 9
Only selected adjacent scenes can be combined.
Furthermore, they are joined in the order in which
they appear in the Album, regardless of the order in
which they were selected. (Album order proceeds
across rows and then down the page.) To revert,
press Ctrl+Z, or click the undo button.
If the scenes you selected were not all neighbors,
each set of adjacent scenes is combined, but the
different sets are not combined with each other.
Several selected scenes (black) are merged into two
longer scenes. Having no neighbors, scene 4 is
unaffected, even though it was part of the selection.
To subdivide scenes in the Album:
1. Select the scenes to be subdivided.
2. Select Album¾Subdivide Scenes.
The Subdivide Selected Scenes dialog box appears.
Chapter 3: The Album 47
3. Choose the length of the subdivided scenes by
typing in a value.
The smallest allowed subdivision is one second.
Any video remaining after subdivision is added to
the last scene.
4. Click OK.
A progress bar appears, the scene is subdivided,
and new scenes are added to the Album. To revert,
press Ctrl+Z, or click the undo button.
You can subdivide these scenes still further, if
desired, down to the minimum duration of one
second.
Three selected scenes are subdivided to a duration
of five seconds. The vertical stripes indicate fivesecond divisions within each scene. The uneven clip
timings at right occur because time left after
subdivision is added to the final divided scene; that
is also why scene 2 is unaffected.
48 Studio 9
Redetecting scenes
If you combine or subdivide scenes and later decide
that you’d prefer to restore them to their original state,
you may redetect any scene or selection of scenes. The
detection results are identical to those obtained after
capturing, provided the same scene detection technique
is used.
If you have subdivided scenes, you must first
recombine them. Even if you cannot exactly recall the
initial state and so recombine more than is necessary,
the detection process will restore the original scene
sequence.
To redetect scenes:
1. If you need to recombine any scenes, first select the
subdivided scenes. then select Album ¾ Combine Scenes menu.
2. Select the scenes you wish to redetect.
3. From the Album menu, select either Detect Scenes
by Video Content or Detect Scenes by Shooting
Time and Date.
A progress window appears as Studio detects the
scenes and repopulates the Album.
Chapter 3: The Album 49
THE TRANSITIONS SECTION
The Transitions section of the Album provides a
large set of drag-and-drop clip transitions. To
keep things manageable, the transitions are divided into
groups. Use the dropdown list to select which group of
transitions you want to view. All the transitions in the
group are displayed, using as many Album pages as
necessary.
Studio’s transitions collection includes 74 standard
transitions, 52 Alpha Magic transitions, more than 100
unrestricted Hollywood FX 3-D transitions, and more
than a further 100 demo transitions. The demo
transitions are “watermarked”, so although you can try
them out they are not usable in actual productions until
you enable them by purchasing the appropriate upgrade
on the Pinnacle web-site.
To learn about transitions, and how you can use them
in your movies, see Chapter 6: Transitions.
Displaying the transition name
As you move the mouse pointer over the transition
icons in the Album, the pointer changes to a grabber
symbol (indicating that the transition can be dragged
50 Studio 9
from the Album to the Movie Window). If you
pause momentarily on the icon, the name of the
transition is displayed. The display persists for
several seconds or until your mouse pointer
moves off the transition.
Previewing transition effects
When you click on a transition icon, the Player
demonstrates the transition using the convention that
“A” represents the original clip and “B” the new clip.
The demonstration cycles for as long as the icon
remains selected.
To see a detailed view, stop the Player and use the jog
buttons (Frame reverse and Frame forward) to step
through the effect one frame at a time.
THE TITLES SECTION
This section of the Album contains a collection
of text titles in a variety of styles. They can be
used in your movie as either full-screen or overlay titles.
The difference is that in an overlay title the solid black
background you see in the Album is replaced by other
material – usually a video clip.
With Studio’s powerful built-in Title Editor, you can
readily create your own titles when needed. However,
Chapter 3: The Album 51
you may find it easier still to start with one of the
supplied titles and customize it in the Title Editor.
The Titles folder: The icons in the Titles section
represent files in the folder named at the top of each
left-hand page in the section. Titles that you have
created or modified can be added to the section by
saving them into this folder from the Title Editor. You
can also select a different folder to be the source of the
section (see “Source folders for Album content” on
page 35).
For information on using titles in your movie, see
Chapter 7: Still images.
THE STILL IMAGES SECTION
This section of the Album displays thumbnail
icons of image files, which may include grabbed
video frames, photographs and bitmapped drawings.
Most standard image file formats are supported.
The Still Images folder: The icons in the Still Images
section represent files in the folder named at the top of
each left-hand page in the section. Images can be added
to the section by storing them in this folder. For
instance, you can save grabbed video frames into the
folder from the Frame grabber tool, or save a title from
the Title Editor. You can also select a different folder
to be the source of the section (see “Source folders for
Album content” on page 35).
For information on using still images in your movie,
see Chapter 7: Still images.
52 Studio 9
THE SOUND EFFECTS SECTION
Studio comes with a wide range of ready-to-use
sound effects. These wav files are installed into a
number of folders, covering categories such as
“animals”, “bells” and “cartoons”.
The Sound Effects folder: This section of the Album
displays the sound files contained in one disk folder,
named at the top of each left-hand page in the section.
You can display the sounds in a different folder – not
necessarily one of those installed by Studio – by
selecting a different folder to be the source for the
section (see “Source folders for Album content” on
page 35).
Along with the many unrestricted sound effects
supplied, you may also find a number of
“watermarked” demo effects. After experimenting with
these, you may wish to purchase a license allowing you
to use them in your movies. Visit the Pinnacle web-site:
www.pinnaclesys.com
Besides wav (Windows “wave”) files, music files in
mp3 format and avi animation files are also displayed
in this section of the Album, and may be drawn upon
for supplemental audio in your productions.
Any sound clip can be previewed simply by clicking its
name or icon.
For information on using sounds in your movie, see
Chapter 10: Sound effects and music.
Chapter 3: The Album 53
THE DISC MENUS SECTION
This section of the Album contains a collection of
artist-designed menus for VCD, S-VCD and
DVD authoring. Menus in Studio are really specialized
titles: they can be created and edited in the Title Editor,
and either saved from the editor into a disk folder or
incorporated directly into your movie.
For information on using disc menus in your movie,
see Chapter 8: Disc menus.
The Disc Menus folder: The icons in the Disc Menus
section represent files in the folder named at the top of
each left-hand page in the section. Menus can be added
to the section by storing them in this folder. You can
also select a different folder to be the source of the
section (see “Source folders for Album content” on
page 35).
The motion background symbol: Some of the menus
supplied with Studio incorporate a background of
moving video rather than a static picture, and you can
also create such menus yourself. This “motion
background” can help give a professional look to your
finished disc.
Menus with motion backgrounds are indicated by a
small symbol in the bottom right-hand corner of the
Album icon.
Demo menus: In addition to the supplied menus, you
will find a number of “watermarked” demo menus to
try out. If you wish to purchase a license allowing you
to use these menus in your movies, visit the Pinnacle
web-site:
www.pinnaclesys.com
54 Studio 9
CHAPTER 4:
The Movie Window
The Movie Window, where you build your movie from
the raw materials in the Album, occupies the bottom
half of the screen in Studio’s Edit mode. To access the
Movie Window, first switch to Edit mode if you are not
already there:
The Movie Window title bar contains several important
controls and displays. The toolbox buttons at the left of
the title bar open the Video toolbox and the Audio
toolbox, which are discussed on page 62.
To the right of the toolbox buttons is a text area where
the project file name is displayed. Status and warning
messages are also displayed in this area when required.
Further still to the right are the Clip Split and Clip Delete buttons, while at the far right are three view
selection buttons (see “Movie Window views” on page
57).
Chapter 4: The Movie Window 55
Split clip/scene button – the razorblade
Click this button to split the currently-selected
clip in the Movie Window, or the currently-
selected scene in the Album.
No information is lost. If the item is an Album scene, it
is split at the indicated point into two shorter scenes. If
the item is a clip in the Movie Window, it is duplicated
and automatically trimmed to the split point.
The razorblade button can be used in conjunction with
the track-locking buttons in the Movie Window’s
Timeline view to carry out special operations such as
insert editing, and edits in which the audio leads or lags
behind the video. See “Advanced Timeline editing” on
page 82.
Splitting a clip: The placement of the edit line in the
original clip determines the split point. When you
apply the razorblade tool, Studio duplicates the clip
and trims away the portion after the split point in the
first copy and up to the split point in the second.
Delete Clip button – the trashcan
This button deletes the currently-selected content
in any of the Movie Window views.
56 Studio 9
Positioning: edit line, scrubbers
The current position is the frame showing in the Player.
In the Movie Window’s Timeline view it is indicated
by the edit line. The current position can be changed by
moving either the Timeline scrubber (to which the edit
line is attached) or the Player scrubber.
When the Clip properties tool is open, a third
scrubber, the trim scrubber, is available for
adjusting the current position within the clip during
trimming.
MOVIE WINDOW VIEWS
The Movie Window provides three different views of
your project: Timeline, Storyboard and Text. Select the
one you want to use by clicking the view selection
buttons in the upper right corner of the Movie Window.
Chapter 4: The Movie Window 57
Storyboard view
Storyboard view shows the order
of video scenes and transitions. It
uses thumbnail icons for quickly structuring a movie.
You can choose large or small thumbnails in the Edit
options panel.
Timeline view
Timeline view shows the positions
and durations of clips relative to
the Timescale. This view also displays five tracks on
which you can place various types of clip:
• Video, plus full-screen disc menus, titles
and graphics: The video track contains the
primary visual material in your production. See
Chapter 5: Video clips, Chapter 8: Disc menus and
Chapter 7: Still images for more information.
• Original (or “synchronous”) audio: The
original audio track contains the audio that
was captured along with the video from your camera.
You can manipulate the audio clips on this track to
58 Studio 9
achieve various effects using insert-editing and splitediting techniques. See “Insert editing” (page 83)
and “Split editing” (page 86) for more information.
•Title and graphic overlays: Images placed on
the overlay track will be rendered as overlays
upon the main video, with transparent backgrounds.
See Chapter 7: Still images and Chapter 8: Disc menus for more information.
•Sound effects and voice-overs: The audio
clips on this track are mixed with the original audio track and the background music track to create
the final soundtrack for your movie. See Chapter 10: Sound effects and music for full information.
•Background music: The background music
for your movies can be created to any desired
duration with the SmartSound tool (page 170) or
imported with the CD audio tool (page 168). Your
soundtrack can also make use of mp3 and other
music files (see page 165).
• Disc menus, chapter marks and return-to-
menu links: This is a sixth track that appears
above the video track whenever the movie has at
least one disc menu. See Chapter 8: Disc menus for
information.
Because many editing operations can be carried out
only in Timeline view, you should choose it whenever
extensive, detailed or advanced editing is required.
Chapter 4: The Movie Window 59
Track locking
The video track normally takes precedence over all
other tracks for trimming or deleting. This has several
consequences:
• When you trim a video clip, clips running
simultaneously on other tracks are also trimmed.
• When you delete a video clip, the time segment it
used is also removed from any parallel clips.
• Clips that fall entirely within a deleted video clip’s
span are also deleted.
These behaviors can be bypassed when necessary with
a feature that allows you to “lock” any track independently of the others, thereby excluding it from editing
and playback operations.
The padlock buttons along
the right edge of the Movie
Window, can be clicked to
toggle locking for the
corresponding track. Tracklocking gives Studio insert-edit and split-edit capability
(see Chapter 5: Video clips).
Track muting
The three audio tracks can be
individually muted with the
mute buttons at the right edge
of the Movie Window. These
buttons have the same
function as the mute buttons
in the Volume and balance
tool. (See page 182 for more
information.)
60 Studio 9
Placement feedback
Studio gives you several types of feedback about your
actions as you place clips in the Timeline view.
The status line: The status line area on the left of the
Movie Window title bar displays messages as you
place clips and perform other actions.
Placement symbols: While you are dragging a clip
into position on the Timeline, Studio provides feedback
to tell you whether the current placement of the clip is
valid. The mouse pointer shape and the colors of the
vertical placement lines indicate what you can and
cannot do.
For example, if you attempt to drag a sound onto the
video track, the placement guidelines turn from green
to red, the mouse pointer changes from “copy” to
“unavailable”, and the status line tells you, “Only
scenes, titles, photos and transitions on video track.”
Green placement lines with the “copy” pointer mean
that an action is valid; red placement lines with the
“unavailable” pointer ; show that it is not.
Chapter 4: The Movie Window 61
Text view
The Movie Window Text view is a
list showing the start and end times
of clips, as well as their duration. In addition, custom
names for clips are visible in this view.
THE TOOLBOXES
The toolboxes provide a convenient point-and-click
interface for editing operations – adding clips to your
movie, modifying existing clips and applying special
effects. Studio provides separate toolboxes for video
and for audio operations.
The toolboxes are available only in Edit mode. They
are opened and closed with the buttons at the top left of
the Movie Window.
Select the toolbox you want to open by moving your
cursor over the icons. The individual buttons highlight,
62 Studio 9
indicating which toolbox will open when you click.
The Album is then replaced by the toolbox display,
which contains two main areas:
•Tool selector buttons in a panel on the left. Clicking
one of these opens the corresponding tool.
• The currently-selected tool on the right. Double-
clicking a clip in the Movie Window also displays
the corresponding tool (except for title and still
image clips, which are opened directly in the Title
Editor when you double-click).
All the tool-selector buttons, except the top one in each
set, open specialized tools. The top button in both
toolboxes is the Clip properties tool. It displays a tool
appropriate for trimming and otherwise editing the type
of clip currently selected in the Movie Window.
The Title Editor
One powerful tool that is not directly accessed through
the toolboxes is the Title Editor, in which you can
combine text, images and other graphic resources to
make titles and disc menus for your Studio productions.
Access the Title Editor through the Title and Disc menu
tools, or with the Go to Title/Menu Editor command
from the right-button context menu in the Movie
Window. See Chapter 9: The Title Editor for full
information.
Chapter 4: The Movie Window 63
The Video toolbox
The six tools in this toolbox modify or create visual
clip types, including video clips, titles, still images and
disc menus.
Clip properties: The Clip properties tool
adjusts the start and end times of any type of
clip. This is called “trimming”. The tool also allows
you to type in a descriptive name for the clip. The tool
also presents additional interface components
appropriate to the type of clip being edited.
Titles and graphics: This tool lets you edit the
name and duration of titles and other still
images. The Edit Title button takes you to the Title
Editor for changing the visual appearance of the image.
Disc menus: The Disc menu tool has a number
of controls for editing the links between the
buttons on disc menu and entry points into your movie
called chapter marks, which are represented on the
menu track in the Movie Window. The Edit Menu
button opens the Title Editor, where you can modify
the visual appearance of a menu.
64 Studio 9
Frame grabber: This tool takes a snapshot of a
single frame from your movie or from your
current video source. You can use it in your movie, or
save it for use in other applications. As with Capture
mode itself, this tool presents a different interface if
your current capture source is DV than if you are using
a non-DV source.
SmartMovie: This tool automatically
combines your source footage with the digital
song file of your choice to create a music video in any
of a variety of styles.
Video effects: Studio provides numerous plugin video effects with this tool. Each video clip
or still image in your project can use effects, whether
alone or in combination. Studio comes with a variety of
effects out of the box, plus some “watermarked” demo
effects that you can try. Information about obtaining
the unwatermarked versions of the demo effects can be
found on the Pinnacle web-site:
www.pinnaclesys.com
Chapter 4: The Movie Window 65
The Audio toolbox
The six tools in this set operate on or create audio clips
– “original” audio, voice-overs, sound effects and other
audio files, CD tracks and SmartSound background
music.
Clip properties: The Clip properties tool lets
you adjust (“trim”) the start and end times of
any type of clip. You can also enter a descriptive name
for the clip to replace the default name if desired. (Clip
names are displayed when the Movie Window is in
Text view.) The tool’s other controls vary depending
on the type of clip.
Volume and balance: This tool gives you
master volume controls for each of the three
audio tracks: original audio (audio captured with
video), sound effects and voice-overs and background music. It also enables you to mute any or all of the
tracks, and to add real-time volume fades. Use the
balance and surround control to position each track
independently of the other two in a one-dimensional
stereo or two-dimensional surround-sound space.
66 Studio 9
Record voice-overs: To record a voice-over,
simply click the Record button and begin
speaking into your microphone.
Add CD audio: Use this tool to add tracks, in
whole or in part, from an audio CD.
Background music: This tool lets you add
background music using SmartSound, Studio’s
powerful music generator. Choose a style, song,
and version. Studio will create a musical soundtrack
that matches the duration of your movie.
Audio effects: This tool lets you apply plug-in
effects to any audio clip. The popular VST
standard for audio plug-ins is supported, enabling you
to augment your effects library with add-on and third
party effects. The factory-supplied effects include a
configurable noise reduction filter, graphic EQ, reverb
and more. Some “watermarked” demo effects are also
included for you to try out. Information about obtaining
the unwatermarked versions of the demo effects can be
found on the Pinnacle web-site:
www.pinnaclesys.com
Chapter 4: The Movie Window 67
CHAPTER 5:
Video clips
The cornerstone of most Studio video projects is the
Album section containing your captured video scenes.
To create your edited movie, you drag scenes from the
Album into the Movie Window, where they are treated
as editable video clips.
This chapter explains how to set the “in” and “out”
(start and end) points for each clip. The Movie
Window’s editing interface makes this “trimming”
process simple, rapid and precise. The methods covered
in this chapter for trimming video (“Trimming video
clips”, page 73) can for the most part also be applied to
the other types of clip (such as titles and sound effects)
that are covered in later chapters.
A later section of the chapter covers more advanced
editing techniques, including split edits and insert edits,
that you can use to give your movies a more
professional look. See “Advanced Timeline editing” on
page 82.
Finally, we’ll look at using visual effects in Studio, and
at some of the effects you can use in your movies - to
correct a flaw, to communicate an idea, or just for fun.
See “Video effects” on page 90.
Chapter 5: Video clips 69
VIDEO CLIP BASICS
The first step in creating a movie is to introduce some
video scenes from the Album into the Movie Window,
where they become editable clips. At some point you
will probably also add some transitions, titles, audio
and other extras, but a set of video scenes is the starting
point for just about any project.
This section explains how to add scenes to your movie,
and how to work with scenes from multiple capture
files. It also covers some interface features that provide
useful feedback as you work.
Adding video clips to your movie
There are two ways to add a video clip to your movie:
Drag and drop: Drag a scene from the Video Scenes
section of the Album and drop it into the Movie
Window. This is normally the easiest and quickest way
to put together a rough cut of your movie. You can
drag multiple scenes simultaneously if you wish.
The clipboard: The standard clipboard operations (Cut,
Copy and Paste) can be used with video clips in the
Movie Window. The Copy operation works on Album
scenes also.
When a scene or clip is pasted into the Movie Window,
it is inserted at the first clip boundary starting at the
edit line position. You can use the standard keyboard
70 Studio 9
shortcuts for clipboard operations (Ctrl+X for cut,
Ctrl+C for copy, Ctrl+V for paste), or select the desired
operation from the right-button menu.
If the Movie Window is in Timeline view, drop the
scene or clip onto the video track. The only exception
would be in cases where you want only the audio
portion of the scene, in which case you can drop it onto
either of the lower two audio tracks instead.
Working with multiple capture files
For some projects you may want to incorporate scenes
from multiple source tapes, or from different capture
files made from one tape. To achieve this, load in each
of the files in turn and drag whichever scenes you want
from each file into your movie.
To use multiple capture files:
1. Drag scenes from the first capture file into the
Movie Window.
2. Using the dropdown list or the folder button in the
Video Scenes section of the Album, open the
second capture file. Studio displays scenes from
only the current file in the Album. See “Opening a
captured video file” on page 38 for detailed
information on this step.
3. Drag scenes from the second captured file into the
Movie Window. Continue in this manner until you
have gone through all the files.
Because any given movie can be in only one of the
standard 4:3 format and the widescreen 16:9 format,
Chapter 5: Video clips 71
Studio does not let you mix frame formats in the Movie
Window. The first video clip you add to a movie
determines the movie’s frame format, and later clips
must conform to it. Use the Aspect ratio commands on
the Album menu to convert scenes from one format to
the other. (See “Video aspect ratios” on page 41 for
more information.)
Interface features
Studio provides a variety of visual cues regarding the
video clips in the Movie Window:
• Clips from video that was captured at preview
quality are shown with a white dotted outline. These
clips will be automatically recaptured at full quality
during the Make Movie process.
• When a clip is added to the Movie Window, a green
checkmark appears on the Album’s icon for the
corresponding scene. The checkmark remains as
long as any clip in the Movie Window belongs to
that scene.
• To see the original location of a clip in your source
video, use the Find Scene in Album command on the
right-click menu for Movie Window clips. Studio
highlights the Album scene from which the selected
clip is drawn. To go the other way, use the Album ¾Find Scene in Project to show how a particular
Album scene is used in your current project.
• When neighboring scenes from the Album are placed
in sequence in the Movie Window, the border
between the clips is displayed as a dotted line. This
72 Studio 9
is to help you keep track of your clips, and does not
affect how they can be manipulated in the Movie
Window.
• In Timeline mode, any special effects you have
applied to a clip are indicated by small icons along
the bottom of the clip. These correspond to the effect
groups shown on the Video effects tool browser. You
can open the tool for parameter editing by doubleclicking any of the icons.
The star icon below this video clip shows that one or
more of the effects in the “Fun effects” group has
been applied.
TRIMMING VIDEO CLIPS
In general, captured video scenes contain more material
than you actually require for your movie. “Trimming”
– the process of adjusting the in and out points of a clip
to remove unwanted footage – is a fundamental editing
operation.
Chapter 5: Video clips 73
No data is lost by trimming: Studio sets new start and
end points for the clip in the Movie Window, but the
source of the clip - the original Album scene – remains
intact. This means you can always reset clips to their
original state, or select different trim points.
Studio offers two ways to trim any clip (video scenes,
transitions, titles, still images, audio clips and disc
menus):
• Directly on the Timeline (see “Trimming on the
Timeline using handles” below).
• Using the Clip properties tool (see “Trimming with
the Clip properties tool” on page 78).
A video clip can be trimmed to any desired in and out
points within the limits of the original scene.
Trimming on the Timeline using handles
The quickest way to trim is by dragging the edges of
clips directly on the Timeline. Watch the Player as you
trim, so you can find the frame on which you want to
begin or end.
Let’s first consider the simplest trimming case, in a
movie with only one clip. Then we’ll turn to the more
usual situation of trimming a single clip that is
surrounded by other clips.
To trim a single clip on the Timeline:
1. Delete all but one clip from the Timeline. If the
Timeline is empty, drag a scene in from the Album.
74 Studio 9
2. Expand the Timescale to make fine adjustments
easier.
Position the mouse pointer anywhere on the
Timeline except directly over the edit line. The
pointer becomes a clock symbol. Click-drag it to
the right to expand the Timescale.
This illustration shows maximum expansion, where
each tick mark represents a single frame:
3. Position your mouse pointer over the right edge of
the clip. The pointer becomes a left-pointing arrow.
4. Click-drag to the left while keeping an eye on the
Player, which updates continuously to show the last
frame in the trimmed clip.
As you shorten the clip, the arrow cursor becomes
two-directional, indicating that the clip edge can be
dragged both left and right. You can reduce the clip
to as little as a single frame, or increase it up to the
end of the source scene.
5. Release the mouse button. The clip is now trimmed.
Chapter 5: Video clips 75
Multiple clips
The secret to trimming a clip when multiple clips are
on the Timeline is that you must first select the clip to
be trimmed by clicking on it with the mouse.
To trim with multiple clips on the Timeline:
1. Set up the Timeline with two short clips.
2. Expand the Timescale by right-clicking in the ruler.
Choose 30 seconds from the pop-up menu.
3. Click the second clip. The video track should now
look something like this:
You can trim the right-hand edge of the clip just as
in the single-clip example above. As you do so, the
last frame of the clip is displayed in the Player. As
long as the second clip remains selected, you can
continue to trim more video by dragging the edge to
the left, or restore some of the trimmed video by
dragging the edge to the right.
4. With the second clip still selected, move your
mouse pointer over the left edge of clip until the
pointer changes to a right arrow.
76 Studio 9
5. Drag the left edge of the second scene to the right.
As you drag, the first frame of the clip is displayed
in the Player. As long as the clip remains selected,
you can continue to trim more video by dragging
the edge to the right, or restore some of the trimmed
video by dragging the edge to the left.
6. Release the mouse button. The clip you trimmed
snaps back against the right edge of the first clip.
Clip-trimming tips
If you are having difficulty manipulating the edges of
clips during trimming, try the following:
• Verify that the clip you wish to trim is selected, and
that it is the only one selected.
• Expand the Timescale until it is easier to make fine
adjustments.
• Avoid expanding the Timescale too far, which
makes clips appear very long. If that happens, undo
until the scale is the way you want it; or reduce the
scale by dragging it towards the left; or select an
appropriate value from the Timescale’s context
menu.
Chapter 5: Video clips 77
Trimming with the Clip properties tool
Although it is possible to trim video clips
directly on the Timeline with full frame
accuracy, rapid, precise trimming is often easier to
achieve with the Clip properties tool. To access this
tool, select the clip you want to change, then use the
Toolbox¾Modify Clip Properties menu command, or
click one of the toolbox buttons at the top left of the
Movie Window. (Clicking the same button a second
time will close the tool.)
In the case of video clips – in fact, any clips other than
titles and still images – you can also open and close the
Clip properties tool by double-clicking the clip in any
Movie Window view.
The Clip properties tool can be used to modify any
kind of clip. It offers an appropriate set of controls for
each type.
The Name text field: For a video clip, most of the clip
property controls are for trimming. The only exception
is the Name text field, which lets you assign a custom
name to the clip to replace the default one assigned by
Studio.
The Name field is provided on the Clip properties tool
for all clip types. Clip names are used by the Movie
Window’s Text view, and can also be viewed as fly-by
labels when your mouse moves over clips in the
Storyboard view.
78 Studio 9
Preview areas: Separate preview areas show the in and
out frames of the trimmed clip, together with a counter
and jog buttons. The layout of each preview area is
similar to that of the Player during normal editing.
Setting playback position: A scrubber control across
the bottom of the tool lets you set the playback position
anywhere within the clip. You can also set the playback
position using the counter and jog buttons located
between the two preview areas.
Using the counters: The positions reported by all three
counters are relative to the beginning of the clip, which
is position 0:00:00.0. As with the counter on the Player,
you can adjust the counters in the Clip properties tool
by clicking in one of the four fields (hours, minutes,
seconds, frames) to select it, then using the jog buttons.
When none of the fields is explicitly selected, the jog
buttons apply to the frames field.
Transport controls: While the Clip properties tool is
in use, the transport controls in the center area
substitute for those that normally appear on the Player.
These special transport controls include a Loop play/Pause button that can be used to cycle
repeatedly through the trimmed portion of the clip
while the trim points are being adjusted.
Chapter 5: Video clips 79
Setting the trim points: The left bracket button
beside the counter in the left preview area, and the right bracket button beside the counter in the right
preview area, set their respective trim points to the
current position.
You can also adjust either trim point by:
• Entering a value directly into its counter
• Adjusting a counter field with the jog buttons
• Dragging the corresponding trim caliper
The Duration text field: This field shows the length of
the trimmed clip in hours, minutes, seconds and frames.
If you modify the value, either by editing the numbers
directly or by clicking the associated jog buttons, the
effect is to change the out point of the clip. Of course,
you cannot reduce the duration to less than a frame, or
increase it beyond the limits of the original video scene.
Usage tip: If you want to switch from trimming one
clip on the video track to trimming another, just click
on the new clip while the Clip properties tool remains
open, or drag the Timeline scrubber to the new clip.
Resetting trimmed clips
If you change your mind about a particular trim
operation (or group of operations) after previewing,
either use the Undo button (or Ctrl+Z) or manually
reset the trimmed clip using one of these methods:
• Drag the clip’s right edge directly on the Timeline
until it stretches no further,
• In the Clip properties tool, drag the trim calipers to
the ends of the clip.
80 Studio 9
SPLITTING AND COMBINING CLIPS
If you want to insert one clip on the video track into the
middle of another clip, split the latter into two parts
then insert the new item. “Splitting” a clip actually
results in it being duplicated; both clips are then
automatically trimmed so that the first ends at the split
point and the second begins there.
To split a clip in Timeline view:
1. Choose the split point.
You may use any method that adjusts the current
position, such as moving the Timeline scrubber,
clicking Play and then Pause, or editing the counter
value in the Player.
2. Either right-click within the clip you wish to split
and select Split Clip from the pop-up menu; or,
make certain the edit line is positioned where you
wish to split the clip, and click the Split clip/scene
(razorblade) button (see page 56).
The clip is split at the current position.
To restore a split clip:
• Use the Undo button (or press Ctrl+Z). Even if you
have performed other actions since you split the clip,
the multilevel undo allows you to step back as far as
needed. Or,
• If undoing is not desirable because of intervening
actions that you don’t want to discard, you can
replace both halves of the split clip with the original
from the Album. Or,
• Delete one half of the split clip, and trim out the
other.
Chapter 5: Video clips 81
To combine clips in the Movie Window:
Select the clips you wish to combine, then right-click
and choose Combine Clips.
The operation is allowed only if the combination of
clips will also be a valid clip – that is, a continuous
excerpt of the source video. On the Timeline, clips that
can be combined meet along a dotted edge.
ADVANCED TIMELINE EDITING
During most editing operations, Studio automatically
keeps the clips on the various Timeline tracks
synchronized. For instance, when you insert a scene
from the Album onto the video track, the relative
positions of all clips to the right of the insertion remain
unchanged.
Sometimes, though, you might like to override the
default synchronization. You might want to insert a
new video clip into your project without displacing any
clips of other types. You might want to edit video
separately from its accompanying original audio – a
valuable technique with several variations, discussed
below.
Such special edits are possible using the track lock
buttons along the right edge of the Movie Window in
Timeline view. Each of the five standard tracks (all
except the menu track) provides a lock button. See
“Track locking” on page 60 for more information on
track locking.
82 Studio 9
A locked track is grayed out in the Timeline view,
indicating that the clips on the locked track cannot be
selected or edited in any of the three views; nor are
they affected by editing operations on unlocked tracks.
Apart from the menu track, any combination of tracks
can be locked.
Locking the overlays track prevents the duration of an
overlay from being changed even when you trim audio
and video clips on other tracks at the same time index.
If the track is unlocked, trimming the video clip above
it automatically trims the overlay or title.
Insert editing
In ordinary Timeline editing, a video clip and the
original audio that was captured with it are treated as a
unit. Their special relationship is symbolized in the
Movie Window by the dotted line connecting the video
Chapter 5: Video clips 83
track indicator with the original audio track indicator,
showing that the latter is dependent on the former.
The track lock buttons make it possible to deal with the
two tracks independently for operations like insert editing, which typically means replacing part of a clip
on the video track while the original audio track
continues uninterrupted.
For instance, in a sequence that shows someone
recounting a story, you might wish to insert a shot of an
audience member smiling (or sleeping!) without
breaking away from the main audio.
To perform an insert edit on the video track:
1. In the Timeline view of the Movie Window, click
the original audio track’s padlock button to lock
the track.
The lock button is highlighted in red, and the
track itself is grayed to show that its contents
will not be affected by editing operations.
2. Clear space on the video track for the video clip
you want to insert. Position the Timeline scrubber
at the point you want the insertion to start and use
the Split clip/scene button. Now move to the point
where the insertion should end and again split the
clip. Finally, delete the portion of video that will be
replaced by the insertion.
Because the audio track is still intact, having been
locked, the video to the right of the insertion point
does not move leftwards to fill the gap you have
made in the Timeline, for the video and audio
would then no longer be synchronized. If you were
to preview your video now, you would see a black
screen as the gap portion played back, but the
soundtrack would be normal.
84 Studio 9
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