Numark NVII User's Guide

User Guide
English ( 3 – 20 )
Guía del usuario
Guide d’utilisation
Français ( 38 – 54 )
Guida per l’uso
Italiano ( 55 – 71 )
Benutzerhandbuch
Deutsch ( 72 – 88 )
Appendix
English ( 89 )

User Guide (English)

Introduction

Box Contents

NV
II
Power Cable USB Cable Software Download Card Quickstart Guide Safety & Warranty Manual

Support

For the latest information about this product (system requirements, compatibility information, etc.) and product registration, visit numark.com/nvii.
For additional product support, visit numark.com/support.

Quick Start

1. Install the Drivers and Software

Windows users only: Install the drivers before installing the software. Drivers (Windows users only): Download and install the latest drivers from numark.com/nvii.
(You will be asked to connect the NVII to your computer during installation.)
Software: Download and install the latest version of Serato DJ from serato.com.
2. Connect and Start DJing!
Follow this sequence of steps whenever you use NV
1. Make sure all devices are off and all faders and gain knobs are set to "zero."
2. Connect input sources (microphones, CD players, etc.) to the NV
3. Connect output devices (power amplifiers, sub-mixer, recorders, etc.) to the NV
4. Plug all devices into power sources, and turn on devices in proper order:
When starting a session, turn on (1) input sources, (2) NV
When ending a session, turn off (1) output devices, (2) NV
5. Connect the NV headphones.
6. Open Serato DJ and go! For more information on how to use Serato DJ with NV
serato.com/dj/support and select Numark NV.
II to your computer with the USB cable (included) and to your
II:
II.
II.
II, (3) output devices.
II, (3) input sources.
II, visit
3

Features

Top Panel

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General Controls
1. Shift: Press and hold this button to access secondary functions (in red lettering) of other controls on NV
2. Touch Mode: Press this button to toggle through the Touch Modes, which let you access the touch-capacitive functions of NV and the EQ Knobs (Channel Treble, Channel Mid, and Channel Bass). These functions are momentary, not "latching."
3. Deck: Selects which Layer in the software is controlled by that hardware Deck. Deck A can control Layer 1 or 3; Deck B can control Layer 2 or 4.
II.
II's FX 1 Knob, FX 2 Knob, and FX 3 Knob
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Mixer Controls
4. Gain Trim: Adjusts the pre-fader, pre-EQ audio level of the corresponding channel in the software.
5. LED Meters: Monitors the audio levels of the corresponding channel.
6. Channel Treble: Adjusts the high (treble) frequencies. When Touch Mode is activated, touching this knob will mute the corresponding channel's high frequencies (an "EQ kill").
7. Channel Mid: Adjusts the mid-range frequencies. When Touch Mode is activated, touching this knob will mute the corresponding channel's mid-range frequencies (an "EQ kill").
8. Channel Bass: Adjusts the low (bass) frequencies. When Touch Mode is activated, touching this knob will mute the corresponding channel's low frequencies (an "EQ kill").
9. Channel Fader: Adjusts the audio level on the corresponding channel in the software.
10. PFL: Press this button to send this channel's pre-fader signal to the Cue Channel for monitoring. When engaged, the button will be lit. By pressing one PFL button at a time, you will cue that channel alone (and deactivate PFL monitoring for the other channels). To cue to multiple channels simultaneously, press the PFL buttons for those channels at the same time.
11. Crossfader Assign: Routes the audio playing on the corresponding channel to either side of the crossfader (A or B), or bypasses the crossfader and sends the audio directly to the Program Mix (center, Off).
12. Crossfader Slope: Adjusts the slope of the crossfader curve. Set the switch to the left for a smooth fade (mixing) or to the right for a sharp cut (scratching).
13. Fader Start: Enables or disables "fader start" on the corresponding side of the crossfader. When fader start is enabled on one side, moving the crossfader toward that side will cause the Deck to start playing.
14. Crossfader: Blends audio between the channels assigned to the left and right side of the crossfader.
15. Master Volume: Adjusts the output volume of the Program Mix and Mic Input.
16. Booth Volume: Adjusts the output volume of the Booth Output mix.
17. Mic/Aux On/Off: When set to Mic, the Mic Input is active, and its audio signal is routed directly to the Program Mix. When set to Off, the Mic Input and Aux Input are disabled. When set to Aux, the Aux Input is active, and its audio signal is routed directly to the Program Mix.
18. Mic/Aux Gain: Adjusts the gain of the Mic Input and Aux Input.
19. Mic Tone: Adjusts the brightness or darkness of the microphone input signal.
5
Playback Controls
20. Platter: Controls the playhead in the software.
21. Play / Pause: This button pauses or resumes playback.
Press and hold Shift and then press this button to "stutter-play" the track from the last set Cue Point.
22. Cue: When the Deck is paused, you can set a Temporary Cue Point by moving the platter to place the playhead at the desired location and then pressing the Cue Button.
During playback, you can press the Cue Button to return the track to this Temporary Cue Point. (If you did not set a Temporary Cue Point, then it will return to the beginning of the track.)
If the Deck is paused, you can press and hold the Cue Button to play the track from the Temporary Cue Point. Releasing the Cue Button will return the track to the Temporary Cue Point and pause it. To continue playback without returning to the Temporary Cue Point, press and hold the Cue Button, then press and hold the Play Button, and then release both buttons.
Press and hold Shift and then press this button to return to the beginning of the track.
23. Sync: Press this button to automatically match the corresponding Deck's tempo with the opposite Deck's tempo and phase. Press and hold Shift and press this button to deactivate Sync.
24. Bleep / Reverse: Reverses audio playback of the track on the corresponding deck.
Bleep: The playback of the track will be reversed. Press this button again to resume normal playback from where it would have been if you had never engaged the Bleep function (i.e., as if the track had been playing forward the whole time).
Reverse: The playback of the track will be reversed. Press and hold Shift and press this button again to resume normal playback from wherever the playhead stops.
25. Scratch: Press this button to activate or deactivate Scratch Mode. In this mode, you can touch the center part of the platter will scratch like a turntable when you spin it. If Scratch Mode is off, the center part of the platter will pitch-bend when you spin it.
26. Slip Mode: Press this button to enable or disable Slip Mode. In Slip Mode, you can jump to Hot Cue Points, trigger Loop Rolls, or use the platters, while the track's timeline continues. In other words, when you stop the action, the track will resume normal playback from where it would have been if you had never done anything (i.e., as if the track had been playing forward the whole time).
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Pad Mode Controls
27. Pads: These pads have different functions on each Deck depending on the current Pad Mode. They are velocity-sensitive (in certain modes only), durable, and easy to play. In this section, when referring to specific pads, it will refer to the numbers as shown here.
Pad 1
Pad 2
Pad 3
Pad 4
Pad 5
Pad 6
Pad 7
Pad 8
28. Parameter < / > : Use these buttons for various functions in each Pad Mode. Press and hold Shift and use these buttons to access secondary parameters.
29. Cues: This Pad Mode button switches the pads between two modes: Hot Cue Mode and Hot Cue Auto-Loop Mode. When the button is unlit, the first press will always select Hot Cue Mode.
Hot Cue Mode: Each pad assigns a Hot Cue Point or returns the track to that Hot
Cue Point. When a pad is unlit, you can assign a Hot Cue Point by pressing it at the desired point in your track. Once it is assigned, the pad will light. Press and hold Shift and then press a pad to delete its assigned Hot Cue Point.
Hot Cue Auto-Loop Mode: Each pad assigns a Hot Cue Point or returns the track
to that Hot Cue Point, but in both cases, it also creates an Auto-Loop at that point. The Auto-Loop's length is set in the software, but you can decrease or increase it with the Parameter < or Parameter > button.
Hot Cue 1
Hot Cue 5
Hot Cue 2
Hot Cue 6
Hot Cue 3
Hot Cue 7
Hot Cue 4
Hot Cue 8
Important: If you have purchased the Serato Flip Expansion Pack, the Parameter < and Parameter > buttons have additional functions in Hot Cue Mode and Hot Cue Auto-Loop
Mode that let you create and control Flips. See Flip Controls to learn more.
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30. Auto / Roll: This Pad Mode button puts the pads in two modes: Auto-Loop Mode and Loop Roll Mode. When the button is unlit, the first press will always select Auto-Loop Mode.
Note: The pad layouts here match the software's default Auto-Loop time division layout. If you shift the range of time divisions displayed in the software, the pad layout will change to match it.
Auto-Loop Mode: Each pad triggers or releases an Auto-Loop of a different length. Press and hold Shift and then press the Parameter < or Parameter > button to shift the Auto-Loop backward or forward.
Loop Roll Mode: Each pad triggers a momentary Loop Roll. Press the Parameter < or Parameter > button to change the Loop Roll's time division.
1/8-beat
1/4-beat
1/2-beat
1-beat
2-beat
4-beat
8-beat
16-beat
31. Loop: This Pad Mode button switches the pads between two banks of saved loops and
loop controls. When the button is unlit, the first press will always select the first bank.
Saved Loop Mode: Pads 1-4 (the top row) return the track to one of your saved loops. You create and save a loop using Pads 5-8 (the bottom row). The pad layouts for the two banks are identical.
o To create a loop, press Pad 5 to set the Loop In Point, and then press Pad 6
to set the Loop Out Point and trigger the loop.
o To save a loop, while a loop is active, press any one of Pads 1-4 (the top row)
that does not have a loop assigned to it. You can do this regardless of how the loop was created (Saved Loop Mode, Auto-Loop Mode, Loop Roll Mode, etc.).
o To trigger a saved loop, press any one of Pads 1-4 (the top row) that has a
loop saved to it. Press Pad 7 to activate or deactivate the loop. Press Pad 8 to return the track to the last triggered loop and reactivate it ("reloop").
o To delete a saved loop, press and hold Shift and then press the
corresponding pad (of Pads 1-4).
o To halve or double the length of a loop, press the Parameter < or
Parameter > button.
o To shift a loop backward or forward, press and hold Shift and then press the
Parameter < or Parameter > button.
Loop 1
Loop 2
Loop 3
Loop 4
Set Loop In
8
Set Loop Out
Loop On/Off
Reloop
32. Sampler: This Pad Mode button switches the pads between two modes: Sample Player
Mode and Sample Velocity Trigger Mode. When the button is unlit, the first press will always select Sample Player Mode.
Sample Player Mode: Pads 1-6 each trigger a sample, which you can assign in the software (the volume level is also set in the software). Unlit pads have no sample assigned to them. To stop playback of a sample, press and hold Shift and then press the corresponding pad (of Pads 1-3 or Pads 4-6).
Sample Velocity Trigger Mode: The pads behave identically to the pads in Sample Player Mode, except they are velocity-sensitive, so triggered samples will play back at a volume level proportional to how heavily you pressed the pads. This mode can give your performance more of a "human feel."
Sample 1
Sample 4
Sample 2
Sample 5
Sample 3
Sample 6
Play Mode
Player
Repeat
33. Slicer: This Pad Mode button switches the pads between two modes: Slicer Mode and
Slicer Loop Mode. When the button is unlit, the first press will always select Slicer Mode. Important: Your track must have a set Beat Grid for Slicer Mode or Slicer Loop Mode to
work.
Slicer Mode: The eight pads represent eight sequential beats—"Slices"—in the Beat Grid. The currently playing Slice is represented by the currently lit pad; the light will "move through the pads" as it progresses through each eight-Slice phrase. Press a pad to play that Slice—hold it down if you want to keep looping it. When you release the pad, the track will resume normal playback from where it would have been if you had never pressed it (i.e., as if the track had been playing forward the whole time).
Press the Parameter < or Parameter > button to decrease or increase the Slice quantization. Press and hold Shift and then press the Parameter < or Parameter > button to decrease or increase the Slice Domain size.
Slicer Loop Mode: The pads behave identically to the pads in Slicer Mode, except the eight-Slice phrase will loop rather than moving forward continuously through the track.
Slice 1
Slice 2
Slice 3
Slice 4
Slice 5
Slice 6
Slice 7
Slice 8
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Flip Controls
If you have purchased the Serato Flip Expansion Pack, you can create and control your Flips using these commands:
In Hot Cue Mode or Hot Cue Auto-Loop Mode (press Cues to enter either mode):
o To record-arm or -disarm Flip recording, press the Parameter < button. o To activate or deactivate Flip looping, press and hold Shift and then press the
Parameter < button.
o To immediately start playing the last-played (or currently playing) Flip, press the
Parameter > button. If you do this while recording a Flip, the recording will stop and
that Flip will start playing.
o To activate or deactivate the current Flip, press and hold Shift and then press the
Parameter > button. If the playhead is not yet in the region of the Flip, the Flip will
start playing once the playhead reaches it.
In Flip Mode (press and hold Shift and press Cues to enter this mode): o In this mode: unlit pads have no Flip assigned to them; solidly lit pads have a Flip
assigned but are not playing; flashing pads have a Flip assigned and are currently playing.
o To assign a Flip to a pad, press and hold Pad 8 and press Pad 1, 2, 3, 5, 6 or 7. o To play an assigned Flip, press Pad 1, 2, 3, 5, 6 or 7 (if it has a Flip assigned to it). o To immediately stop playback of a Flip, press and hold
corresponding pad.
o To automatically "snap" the length of a Flip so it aligns with the Beatgrid (Loop
Snap), press and hold Pad 4 and then press a pad with a Flip assigned to it. Important: Your track must have a set Beatgrid for the Loop Snap function to work.
Flip 1
Flip 2
Flip 3
Shift and then press the
Loop Snap
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Flip 4
Flip 5
Flip 6
Assign Flip
Navigation Controls
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34. Display: Use this screen to view menus, options, parameters, and settings.
35. Panel / +Song: Press this to toggle through the Recording, Effects, and Sampler panels.
Press and hold Shift and then press this button to sort the Library by Song.
36. Back / +Artist: Press this button to move the selector backward in the software panels.
Press and hold Shift and then press this button to sort the Library by Artist.
37. Sel. / Load: Use this knob to scroll through lists of tracks, Crates, etc. in the software.
You can also press it to Load a track to the selected Deck.
38. FWD / +Album: Press this button to move the selector forward in the software panels.
Press and hold Shift and then press this button to sort the Library by Album.
39. L. Prep / Prep: Press this button to add a selected track to the list of tracks in the
Prepare Area in the software.
Press and hold Shift and then press this button to move the selector to the Prepare Panel in the software.
40. Quant / +BPM: Press this button to enable or disable Quantize. When enabled, setting
and triggering cues and loops will snap to the Beatgrid.
Press and hold Shift and then press this button to sort the Library by BPM.
41. Beat Jump / +BPM: Press this button to enable or disable Beat Jump mode for the Pads. When Beat Jump is enabled, the bottom 4 pads in Auto-Loop and Loop Roll modes will function as Beat Jump controls:
Press and hold Shift and then press this button to sort the Library by BPM.
42. S. View / +Key: Press this button to toggle through the available software display modes.
Press and hold Shift and then press this button to sort the Library by Key.
43. D. View / Column: Press this button to toggle through the available NV
Press and hold Shift and then press this button to display Key, BPM, or Time in the Library.
Beat Jump
Back
Decrease
Beat
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Beat Jump
Forward
II display modes.
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Pitch Controls
44. Range / Keylock: Press this to adjust the range of the Pitch Fader to ±8%, ±16%, and ±50%.
Press and hold Shift and then press this button to activate or deactivate Keylock: the key of the song will lock to whatever position the pitch fader is at when Keylock is activated. This feature allows you to change the speed of the song without changing the key.
45. Takeover LEDs: When you select the other Deck with the Deck Select switch, the position of the NV software. Slowly move the Pitch Fader in the direction indicated by the Takeover LED arrow until it turns off. At this point, the Pitch Fader matches the Pitch setting in the software and can control it again.
46. Pitch Fader: Controls the track's playback speed. An LED next to the fader will light up when set at 0%.
47. Pitch Bend ( + / – ): Press or hold down either of these buttons to temporarily adjust the track's playback speed. When released, the track playback will return to the speed designated by the Pitch Fader.
48. Beatkeeper: This meter is an aid for matching the tempo of both decks. When the white center LED is lit, the BPMs are matched. Otherwise, the meter will tend towards the faster deck. The further from center, the greater the difference between the two BPMs.
II's Pitch Fader may not match the Pitch setting for that Deck in the
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Effects Controls
49. FX 1, FX 2, FX 3: These buttons have different functions on each Deck depending on the current FX Mode: Single-FX Mode or Multi-FX Mode.
Single-FX Mode: FX 1 activates or deactivates the effect; FX 2 activates or
deactivates the first effect parameter (if applicable); FX 3 activates or deactivates the second effect parameter (if applicable). Press and hold Shift and press FX 1 to select the desired effect. Alternatively, press and hold Shift and then turn the FX Knob under the effect name to move quickly through the list.
Multi-FX Mode: The buttons activate or deactivate the first, second, and third
effects in the effects chain, respectively. Press and hold Shift and press one of the buttons to select the effect for that point in the effects chain. Alternatively, press and hold Shift and then turn the FX Knob under the effect name to move quickly through the list.
50. FX 1 Knob, FX 2 Knob, FX 3 Knob: These knobs have different functions on each Deck depending on the current FX Mode: Single-FX Mode or Multi-FX Mode
Single-FX Mode: the FX 1 Knob controls the "wet-dry" balance of the effect; the FX
2 Knob controls the first effect parameter; the FX 3 Knob controls the second effect
parameter. When Touch Mode is activated, touch the FX 1 Knob to activate its effect, and release the knob to deactivate it.
Multi-FX Mode: The knobs control the "wet-dry" balance of the first, second, and
third effects in the effects chain, respectively. When Touch Mode is activated, touch a knob to activate its effect, and release the knob to deactivate it.
51. Beat / Mode: Tap this button repeatedly at the desired tempo to set the rate of the effects' low-frequency oscillators (LFOs). Press and hold this button to reset Beat Multiplier to the Deck's BPM. Press and hold Shift and then press this button to switch between Single-FX Mode and Multi-FX Mode.
52. Beat Knob: Turn this knob to set the Time Division for the selected effects.
53. FX Assign: Use these buttons to apply Effect A and/or B to the corresponding channel. You can apply Effect A and/or B to the entire Program Mix by using the FX Send buttons below the channels and/or the Program Mix.)
54. Channel Filter: Turn this knob to adjust the filter on the corresponding channel. The type of filter it adjusts will depend on the Filter Mode button.
55. Filter Mode: Press this button to toggle through the Filter Modes, which affect the Channel Filter knobs: Off, Filter-Roll Mode, or Filter-FX Mode.
Off: When this button is off, the Channel Filter knob will apply and adjust a low-
Filter-Roll Mode: Press this button once to activate Filter-Roll Mode (the button will
Filter-FX Mode: Press and hold Shift and then press this button to activate Filter-FX
Master Volume knob. (Each effect can be applied to any or all of the four
pass filter to the corresponding channel when turned counter-clockwise or a high­pass filter when turned clockwise.
light solid red). The Channel Filter knob will apply and adjust a low-pass filter to the corresponding channel when turned counter-clockwise or a high-pass filter when turned clockwise. In addition, it will apply a Loop Roll to the filter and will decrease in length as the knob moves further away from the center position. Press this button once to deactivate Filter-Roll Mode.
Mode (the button will flash red). The Channel Filter knob will apply and adjust a low-pass filter to the corresponding channel when turned counter-clockwise or a high-pass filter when turned clockwise. In addition, it will adjust Parameter 1 of the effects applied to that channel as the knob moves further away from the center position. Press this button once to deactivate Filter-FX Mode.
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Display

II's full-color displays provide real-time feedback of the software with different views of
NV each deck. The three available views are Performance View 1, Performance View 2, and
Library View.
To move to the next view, press the D. View button.
To enter Library View immediately, turn the Sel. / Load knob.
To return to your previous view from Library View, do one of the following:
Turn the Sel. / Load knob to select a track, and then press it to load the track to the
deck. You will then see the track loaded onto that deck in the previous view.
Use the D. View button.
Each view shows the current settings of various controls, which you can adjust as described in the following sections. Click one below to jump to that section.
Performance View 1
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Performance View 2
Library View
Performance View 1
This view contains information about the current track, effects, hot cues, and loops.
1. Deck: This is the currently selected Layer in the software controlled by that hardware deck. Press the Deck button to switch between the Layers. Deck A controls Layer 1 or 3; Deck B controls Layer 2 or 4.
2. Track Name: This is the title of the currently loaded track. See Library View to learn how to select tracks.
3. Artist Name: This is the artist of the currently loaded track. See Library View to learn how to select tracks.
4. Track BPM: This is the tempo (in beats per minute or BPM) of the currently loaded track with a 0% pitch adjustment. To see the BPM at which it is currently playing, see Deck
BPM below.
5. Track Key: This is the key of the currently loaded track. This is the track's key with a 0% pitch adjustment. Tracks must be analyzed to show this information.
6. Deck BPM: This is the current BPM at which the currently loaded track is playing. To adjust this value, move the deck's Pitch Fader. This number is not affected by temporary pitch bends (using the Pitch Bend -/+ buttons or the platter).
7. Remaining Time: This is how much time is left of the currently loaded track. The ring around the virtual platter is a visual representation of this value (the complete circle being the entire track).
8. Pitch Range: This is the current range of the deck's Pitch Fader. Press Range / Keylock on that deck to adjust the range of its Pitch Fader to +8%, +16%, or +50%.
9. Pitch Adjustment: This is the current setting of the Pitch Fader. To adjust this setting, move the deck's Pitch Fader.
10. Track Overview: This is the currently loaded track's waveform, which is color-coded according to the frequency of each area: red indicates low (bass) frequencies, green indicated mid-range frequencies, and blue indicates high (treble) frequencies.
In the waveform, hot cue points are represented by triangles at the bottom of the waveform, and loop regions are represented by shaded-blue sections.
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11. Auto-Loop / Beat-Jump Buttons: These eight buttons correspond to the deck's eight pads while in Auto-Loop Mode. In that mode, press one of the pads to trigger an auto­loop of the corresponding length. See Top Panel > Pad Mode Controls > Auto / Roll to learn more.
When Beat Jump is activated, the bottom four pads are used for Beat Jump controls. See
Top Panel > Navigation Controls > Beat Jump to learn more.
12. Effect Name: In Multi-FX Mode, the view will show three effects with one parameter knob each.
In Single-FX Mode, the view will show one effect name with three parameter knobs.
To switch between Single-FX Mode and Multi-FX Mode, press and hold Shift and press the Beat button.
To move to the next effect (in either mode), press and hold Shift and then press the FX
Button under the effect name. Alternatively, press and hold Shift and then turn the FX Knob under the effect name to move quickly through the list.
13. Effect Parameter: In Multi-FX Mode, the view will show three effects with one parameter knob each, which corresponds to the main parameter of that effect. To adjust each effect, turn the FX Knob below it.
In Single-FX Mode, the view will show one effect name with three parameter knobs. To adjust each parameter, turn the FX Knob below it.
To switch between Single-FX Mode and Multi-FX Mode, press and hold Shift and press the Beat button.
14. Effect Beats Multiplier: This number determines the timing or rate of the effects, based on the BPM.
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Performance View 2
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This view provides an alternative display of information about the current track, effects, hot cues, and loops.
1. Deck: This is the currently selected Layer in the software controlled by that hardware deck. Press the Deck button to switch between the Layers. Deck A controls Layer 1 or 3; Deck B controls Layer 2 or 4.
2. Track Name: This is the title the currently loaded track, which will scroll by. See Library
View to learn how to select tracks.
3. Track Key: This is the key of the currently loaded track. This is the track's key with a 0% pitch adjustment. Tracks must be analyzed to show this information.
4. Track BPM: This is the tempo (in beats per minute or BPM) of the currently loaded track with a 0% pitch adjustment. To see the BPM at which it is currently playing, see Deck
BPM below.
5. Deck BPM: This is the current BPM at which the currently loaded track is playing. To adjust this value, move the deck's Pitch Fader. This number is not affected by temporary pitch bends (using the Pitch Bend -/+ buttons or the platter).
6. Remaining Time: This is how much time is left of the currently loaded track.
7. Pitch Range: This is the current range of the deck's Pitch Fader. Press Range / Keylock on that deck to adjust the range of its Pitch Fader to +8%, +16%, or +50%.
8. Pitch Adjustment: This is the current setting of the Pitch Fader. To adjust this setting, move the deck's Pitch Fader.
9. Track Overview: This is the currently loaded track's waveform, which is color-coded according to the frequency of each area: red indicates low (bass) frequencies, green indicated mid-range frequencies, and blue indicates high (treble) frequencies.
In the waveform, hot cue points are represented by triangles at the bottom of the waveform, and loop regions are represented by shaded-blue sections.
10. Main Waveform: This is the currently playing segment of the track's waveform, which will scroll by as the audio playhead moves through the track. The waveform is color-coded according to the frequency of each area: red indicates low (bass) frequencies, green indicated mid-range frequencies, and blue indicates high (treble) frequencies.
In the waveform, hot cue points are represented by triangles at the top and bottom of the waveform, and loop regions are represented by shaded-blue sections.
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11. Auto-Loop Button: This button is the deck's current auto-loop length. In Auto-Loop Mode, press one of the pads to trigger an auto-loop of a specific length, which will be shown here. See Top Panel > Pad Mode Controls > Auto / Roll to learn more.
12. Effect Name: In Multi-FX Mode, the view will show three effects with one parameter knob each.
In Single-FX Mode, the view will show one effect name with three parameter knobs.
To switch between Single-FX Mode and Multi-FX Mode, press and hold Shift and press the Beat button.
To move to the next effect (in either mode), press and hold Shift and then press the FX
Button under the effect name. Alternatively, press and hold Shift and then turn the FX Knob under the effect name to move quickly through the list.
13. Effect Parameter: In Multi-FX Mode, the view will show three effects with one parameter knob each, which corresponds to the main parameter of that effect. To adjust each effect, turn the FX Knob below it.
In Single-FX Mode, the view will show one effect name with three parameter knobs. To adjust each parameter, turn the FX Knob below it.
To switch between Single-FX Mode and Multi-FX Mode, press and hold Shift and press the Beat button.
14. Effect Beats Multiplier: This number determines the timing or rate of the effects, based on the BPM.
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Library View
1
2 3 4
This view lets you browse through your library, including crates and subcrates, and load a track to the current deck.
To move through the list of tracks, turn the Sel. / Load knob.
To load the currently selected track, press the Sel. / Load knob. Important: Because Library View does not indicate the current deck, make sure you have
selected the desired deck before pressing the Sel. / Load knob to load a track to it.
To switch between the track list and crate list, press the Back or FWD buttons.
To expand or collapse a crate (that has subcrates) in the crate list, press the Back or FWD
buttons.
1. Crate/List Name: This is the crate, subcrate, or other track list (e.g., All) that you are currently viewing.
2. Track Name: This is the title of the currently loaded track.
3. Artist Name: This is the artist of the currently loaded track.
4. Track BPM: This is the tempo (in beats per minute or BPM) of the track.
19

Rear Panel

1234
1. Power In: Use the included power adapter (12 V DC, 2 A, center-positive) to connect NV to a power outlet. While the power is switched off, plug the cable into NV plug the cable into a power outlet.
2. Power Switch: Turns NV connected and before you turn on amplifiers. Turn off amplifiers before you turn off NV
3. Cable Restraint: You can secure cables to this restraint to help avoid disconnecting them accidentally.
4. USB: This USB connection sends and receives audio and control information from a connected computer.
5. Master Output (XLR): Connect this low-impedance XLR output to a PA system or powered monitors. The level of this output is controlled with the Master knob on the top panel.
6. Master Output (RCA): Use standard RCA cables to connect this output to a speaker or amplifier system. The level of this output is controlled by the Master knob on the top panel.
7. Booth Output (RCA): Use standard RCA cables to connect this output to a booth monitoring system. The level of this output is controlled by the Booth knob on the top panel.
8. Line Inputs (RCA): Connect line-level devices, such as CD players, samplers or audio interfaces, to these inputs.
9. Mic Input (1/4"): Connect a 1/4" microphone to this input. This input's audio signal is routed directly to the Program Mix.
II on and off. Turn on NVII after all input devices have been
56789
II first, and then
II.

Front Panel

II
1234
1. Headphones (1/4" or 1/8"): Connect your 1/4" or 1/8" headphones to this output for cueing and mix monitoring.
2. Headphone Volume: Adjusts the volume level of the headphone output.
3. Split Cue: When this switch is in the On position, the headphone audio will be "split" such that all channels sent to Cue are mixed to mono and applied to the left headphone channel and the Program mix is mixed to mono and applied to the right channel. When the switch is in the Off position, Cue and Program audio will be "blended" together.
4. Cue Blend: Turn to mix between Cue and Program in the Headphone channel. When all the way to the left, only channels routed to Cue will be heard. When all the way to the right, only the Program mix will be heard.
20

Guía del usuario (Español)

Introducción

Contenido de la caja

NV
II
Cable de alimentación Cable USB Tarjeta de descarga de software Guía de inicio rápido Manual sobre la seguridad y garantía

Soporte

Para obtener la información más completa acerca de este product (los requisitos del sistema, compatibilidad, etc) y registro del producto, visite numark.com/nvii.
Para soporte adicional del producto, visite numark.com/support.

Conexión rápida

1. Instale los drivers y el software

Usuarios de Windows: Instale los drivers antes de instalar el software. Drivers (usuarios de Windows): Descargue y instale los drivers más recientes de
numark.com/nvii. (El sistema le solicitará que conecte el NV
instalación).
Software: Descargue y instale la versión más reciente de Serato DJ de serato.com.

2. ¡Conecte y sea el DJ!

Siga esta secuencia de pasos toda vez que use NV
1. Asegúrese de que todos los dispositivos estén apagados y que todos los faders y perillas de ganancia estén ajustados a "cero".
2. Conecte al NV
3. Conecte al NV
II las fuentes de entrada (micrófonos, reproductores de CD, etc.) al NVII.
II los dispositivos de salida (amplificadores de potencia, submezclador,
grabadores, etc.).
4. Enchufe todos los dispositivos a las fuentes de alimentación y enciéndalos en el orden correcto:
Para iniciar la sesión, encienda (1) las fuentes de entrada, (2) el NV dispositivos de salida.
Al terminar la sesión, invierta esta operación apagando (1) los dispositivos de salida, (2) el NV
II y (3) las fuentes de entrada.
5. Conecte el NV
II a la computadora con el cable USB (incluido) y a sus auriculares.
6. ¡Abra el software Serato DJ y allá va! Para más información acerca de cómo usar Serato DJ con NV
II, visite serato.com/dj/support y seleccione Numark NV.
II:
II a la computadora durante la
II, (3) los
21

Características

Panel superior

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Controles generals
1. Función secundaria: Mantenga pulsado este botón para acceder a las funciones secundarias (en letra roja) de los demás controles del NV
2. Modo táctil: Pulse este botón para cambiar el modo táctil para acceder a las funciones capacitivas táctiles de las perillas FX 1, FX 2 y FX 3 y las perillas del ecualizador (agudos de canal, medios de canal y bajos de canal). Estas funciones son momentáneas, no de "enganche".
3. Bandeja virtual: Se usa para seleccionar qué bandeja virtual del software es controlada por esa bandeja del hardware. La bandeja A puede controlar las bandejas virtuales 1 ó 3. La bandeja B puede controlar las bandejas virtuales 2 ó 4.
II.
22
Controles del mezclador
4. Ajuste de ganancia: Ajusta el nivel de audio previo al fader y al ecualizador del canal correspondiente en el software.
5. Medidores con LED: Monitorean el nivel de audio de la salida de programa en el canal correspondiente.
6. Treble (de canal): Ajusta las altas frecuencias (agudos) del audio que se reproduce en el canal correspondiente.
7. Medios (de canal): Ajusta las frecuencias medias del audio que se reproduce en el canal correspondiente.
8. Graves (de canal): Ajusta las bajas frecuencias (graves) del audio que se reproduce en el canal correspondiente.
9. Fader canal: Ajusta el nivel de audio del canal correspondiente en el software.
10. Asignación de crossfader: Aplica el audio que se reproduce en el canal correspondiente a cualquiera de los lados del crossfader (A o B), o puentea el crossfader y envía el audio directamente a la mezcla programa (centro, Off).
11. PFL: Pulse este botón para enviar esta señal de nivel pre-fader al canal de cue para monitoreo. Cuando está pulsado, el botón se enciende. Al pulsar un botón PFL a la vez, hace cue en ese canal solamente (y desactiva el monitoreo de PFL de los demás canales). Para hacer cue en varios canales simultáneamente, pulse los botones PFL de esos canales al mismo tiempo.
12. Pendiente del crossfader: Permite ajustar la pendiente de la curva del crossfader. Ajuste este interruptor a la izquierda para una fusión suave (mezcla) o a la derecha para un corte abrupto (rayado).
13. Remoto: Activa o desactiva el "fader-start" del lado correspondiente del crossfader. Cuando el fader-start está activado en un lado, el mover el crossfader hacia ese lado hace que la bandeja comiencar a reproducir.
14. Crossfader: Combina el audio entre los canales asignados a los lados izquierdo y derecho del crossfader.
15. Volumen maestro: Ajusta el volumen de salida de la mezcla de programa.
16. Volumen cabina (booth): Ajusta el volumen de salida de la mezcla de salida para cabina (Booth Output).
17. Micrófono/aux sí/no: Cuando se coloca en Mic, la entrada de micrófono está activa y su señal de audio se encamina directamente a la mezcla de programa. Cuando se coloca en Aux, la entrada de auxiliar está activa y su señal de audio se encamina directamente a la mezcla de programa. Cuando se coloca en Off, la entrada de micrófono y la entrada de auxiliar están desactivadas.
18. Ganancia del micrófono: Ajusta el nivel de audio de la entrada micrófono y de la entrada auxiliar.
19. Tono del micrófono: Ajusta el brillo o la oscuridad del audio en el canal micrófono.
23
Controles de la reproducción
20. Plato: Controla el puntero de audio en el software.
21. Reproducir/Pausa: Con este botón se pone en pausa o reanuda la reproducción.
Mantenga pulsado Shift y pulse este botón para que la pista "tartamudee" desde el último punto de cue.
22. Cue: Cuando la bandeja se pone en pausa, puede establecer un punto de cue temporal moviendo el plato para colocar el puntero de audio en el lugar deseado y pulsando luego el botón Cue.
Durante la reproducción, puede pulsar el botón Cue para que la pista vuelva a este punto de cue temporal. (Si no estableció un punto de cue temporal, volverá al principio de la pista.)
Si la bandeja está en pausa, puede mantener pulsado el botón Cue para reproducir la pista desde el punto de cue temporal. Al soltar el botón Cue, la pista vuelve al punto de cue temporal y se pone en pausa. Para continuar la reproducción sin volver al punto de cue temporal, mantenga pulsado el botón Cue, luego mantenga pulsado el botón de reproducir y luego suelte ambos botones.
Mantenga pulsado Shift y pulse este botón para volver al comienzo de la pista.
23. Sincronismo: Pulse este botón para hacer coincidir automáticamente el tempo de la bandeja correspondiente con el tempo y la fase de la bandeja opuesta. Mantenga pulsado Shift y pulse este botón para desactivar el sincronismo.
24. Bip / Reversa: Invierte la reproducción de audio de la pista en la bandeja correspondiente.
Bip: La reproducción de la pista se invierte. Pulse este botón de nuevo para reanudar la reproducción normal desde donde lo haría si nunca se hubiera activado la función Bip (es decir, si la pista se hubiera estado reproduciendo hacia adelante todo el tiempo).
Reversa: La reproducción de la pista se invierte. Mantenga pulsado Shift (función secundaria) y pulse este botón de nuevo para reanudar la reproducción normal desde el punto en que se detuvo el cabezal de reproducción.
25. Rayado: Pulse este botón para activar o desactivar el modo Rayado. En este modo, puede tocar la parte central del plato para rayar el audio como cuando mueve un giradiscos. Si el modo Rayado está desactivado, la parte central del plato produce inflexión de pitch (pitch bend) cuando se hace girar.
26. Modo de resbalamiento: Pulse este botón para activar o desactivar el modo de resbalamiento. En modo de resbalamiento, puede saltar a puntos de cue rápido, disparar rotaciones de loops o usar los platos, mientras la línea de tiempo de la pista continúa. En otras palabras, cuando detenga la acción, se reanuda la reproducción normal de la pista desde donde habría estado si nunca hubiera hecho nada (es decir, como si la pista hubiera estado reproduciéndose en avance todo el tiempo).
24
Controles del modo de pad
27. Pads: Estos pads tienen distintas funciones en cada bandeja en función del modo de pad activado. Son sensibles a la velocidad (en ciertos modos solamente), duraderos y fáciles de tocar. En esta sección, cuando hagamos referencia a pads específicos, utilizaremos los números que se muestran aquí.
Pad 1
Pad 2
Pad 3
Pad 4
Pad 5
Pad 6
Pad 7
Pad 8
28. Parámetro < / >: Utilice estos botones para las diversas funciones en cada modo de pad. Mantenga pulsado Shift (Función secundaria) y utilice estos botones para acceder a los parámetros secundarios.
29. Cues: Este botón de modo de pad cambia los pads entre dos modos: Modo Hot Cue (Cue rápido) y Loop automático con cue rápido. Cuando el botón está apagado, la primera pulsación selecciona siempre el modo Cue rápido.
Modo Cue rápido: Cada pad asigna un punto de cue rápido o hace que la pista
vuelva a ese punto de cue rápido. Cuando un pad está apagado, puede asignar un punto de cue rápido pulsándolo en el punto deseado de su pista. Una vez asignado, el pad se enciende. Mantenga pulsado Shift y pulse un pad para eliminar su punto de cue rápido asociado.
Modo Loop automático con cue rápido: Cada pad asigna un punto de cue rápido
o hace que la pista vuelva a ese punto de cue rápido pero, en ambos, casos, crea también un loop automático en ese punto. La longitud de los loops automáticos se configura en el software, pero usted puede aumentarla o reducirla con el botón
Parameter < (Parámetro <) o Parameter > (Parámetro >).
Cue rápido 1
Cue rápido 5
Cue rápido 2
Cue rápido 6
Cue rápido 3
Cue rápido 7
Cue rápido 4
Cue rápido 8
Importante: Si ha adquirido el Serato Flip Expansion Pack, los botones Parameter <
(Parámetro <) o Parameter > (Parámetro >) tienen funciones adicionales en los modos Cue rápido y Loop automático con cue rápido que le permiten crear y controlar los Flips. Consulte Controles de flip para aprender más.
25
30. Automático / Regreso: Este botón de modo de pad cambia los pads entre dos modos: Loop automático y loop con regreso. Cuando el botón está apagado, la primera pulsación selecciona siempre el modo de loop automático.
Nota: Estas disposiciones de pads coinciden con el esquema de división de tiempo de loop automático por defecto. Si desplaza el rango de divisiones de tiempo mostrado en el software, la disposición del pad cambia para coincidir con él.
Modo de loop automático: Cada pad dispara o libera un loop automático de una longitud diferente. Mantenga pulsado Shift y pulse el botón Parameter < (Parámetro <) o Parameter > (Parámetro >) para desplazar el loop automático hacia atrás o adelante.
Modo de loop con regreso: Cada pad dispara un loop con regreso momentáneo. Pulse el botón Parameter < (Parámetro <) o Parameter > (Parámetro >) para cambiar la división de tiempo del loop con regreso.
1/8 beat
1/4 beat
1/2 beat
1 beat
2 beat
4 beat
8 beat
16 beat
31. Loop (Bucle): Este botón de modo de pad alterna los pads entre dos bancos de loops
guardados y controles de loop. Cuando el botón está apagado, la primera pulsación selecciona siempre el primer banco.
Modo Loop guardado: Los pads 1-4 (la fila superior) hacen que la pista vuelva a uno de sus loops guardados. Puede crear y guardar un loop utilizando los pads 5-8 (la fila inferior). Las disposiciones de pads de los dos bancos son idénticas.
o Para crear un loop, pulse el pad 5 para establecer el punto de entrada del
loop, y a continuación pulse el pad 6 para establecer el punto de salida y dispare el loop.
o Para guardar un loop, mientras está activo, pulse cualquiera de los pads 1-4
(la fila superior) que no tenga un loop asignado. Puede hacer esto independientemente de la forma en la que se creó el loop (modo Loop guardado, modo Loop automático, modo Loop con regreso, etc.).
o Para disparar un loop guardado, pulse cualquiera de los pads 1-4 (la fila
superior) que tenga un loop guardado. Pulse el pad 7 para activar o desactivar el loop. Pulse el pad 8 para que la pista vuelva al último loop disparado y lo reactive ("repetición de loop").
o Para eliminar un loop guardado, mantenga pulsado Shift y presione el pad
correspondiente (de los pads 1-4).
o Para duplicar o dividir a la mitad la longitud de un loop, pulse el botón
Parameter < (Parámetro <) o Parameter > (Parámetro >).
o Para desplazar un loop hacia adelante o hacia atrás, mantenga pulsado
Shift y pulse el botón Parameter < (Parámetro <) o Parameter > (Parámetro
26
>).
Entrada del
Loop 1
loop
Loop 2
Salida del
loop
Loop 3
Activar /
desactivar
loop
Loop 4
Repetición
de loop
32. Muestreador: Este botón de modo de pad cambia los pads entre dos modos:
Reproductor de muestras y disparo por velocidad de muestras. Cuando el botón está apagado, la primera pulsación selecciona siempre el modo Reproductor de muestras.
Modo Reproductor de muestras: Los pads 1 a 6 disparan cada uno una muestra, que usted puede asignar en el software (el nivel de volumen también se ajusta en el software). Los pads apagados no tienen muestra asignada. Para detener la reproducción de una muestra, mantenga pulsado Shift y pulse el pad correspondiente (pads 1-3 o pads 4-6).
Modo de disparo por velocidad de muestras: Los pads se comportan en forma idéntica a los pads del modo Reproductor de muestras, excepto en que son sensibles a la velocidad, de modo que las muestras disparadas se reproducirán a un nivel de volumen proporcional a la fuerza con que presione los pads. Este modo puede brindar a su interpretación una "sensación humana" más intensa.
Muestra 1
Muestra 2
Muestra 3
Modo
reproductor
Muestra 4
Muestra 5
Muestra 6
Repetición
de
reproductor
33. Cortador: Este botón de modo de pad cambia los pads entre dos modos: Cortador y
loop del cortador. Cuando el botón está apagado, la primera pulsación selecciona siempre el modo cortador.
Importante: Su pista debe tener configurada una grilla de bits para que los modos cortador o loop del cortador funcionen.
Modo cortador: Los ocho pads representan ocho beats secuenciales —"cortes"— en la grilla de beats. El pad iluminado representa el corte que se está reproduciendo en ese momento. La luz "recorre los pads" a medida que progresa a lo largo de cada una de las frases de ocho cortes. Presione un pad para reproducir ese corte — manténgalo presionado si desea que mantenerlo en un loop. Cuando suelte el pad, se reanuda la reproducción normal de la pista desde donde habría estado si nunca lo hubiera presionado (es decir, como si la pista hubiera estado reproduciéndose en avance todo el tiempo).
Pulse el botón Parameter < (Parámetro <) o Parameter > (Parámetro >)para reducir o aumentar la cuantización del corte. Mantenga pulsado Shift y pulse el botón Parameter < (Parámetro <) o Parameter > (Parámetro >)para reducir o aumentar el tamaño del dominio del corte.
Modo loop del cortador: Los pads se comportan de manera idéntica al modo cortador, excepto que la frase de ocho cortes realiza un loop en vez de avanzar continuamente por la pista.
Corte 1
Corte 2
Corte 3
Corte 4
Corte 5
Corte 6
Corte 7
Corte 8
27
Controles de flip
Si ha adquirido el Serato Flip Expansion Pack, puede crear y controlar sus flips mediante los siguientes comandos:
En modo Cue rápido o Loop automático con cue rápido (pulse Cues para ingresar a cualquiera de los modos):
o Para armar para grabación o desarmar para grabación de flip, pulse el botón
Parameter < (Parámetro <).
o Para activar o desactivar el loop del flip, mantenga pulsado Shift y pulse el botón
Parameter < (Parámetro <).
o Para comenzar a reproducir inmediatamente el último flip reproducido (o el
que se está reproduciendo actualmente), pulse el botón Parameter > (Parámetro
>). Si hace esto mientras está grabando un flip, la grabación se interrumpirá y ese flip comenzará a reproducirse.
o Para activar o desactivar el flip actual, mantenga pulsado Shift y pulse el botón
Parameter > (Parámetro >). Si el cabezal de reproducción no llegó aún a la región
del flip, el flip comenzará a reproducirse cuando el cabezal llegue hasta él.
En modo Flip (mantenga pulsado Shift y pulse Cue para entrar a este modo):
o En este modo: los pads apagados no tienen flips asignados; los pads iluminados
tienen un flip asignado pero no se está reproduciendo; los pads que parpadean tienen un flip asignado y que se está reproduciendo actualmente.
o Para asignar un flip a un pad, mantenga pulsado el Pad 8 y pulse el pad 1, 2, 3, 5,
6 o 7.
o Para reproducir un flip asignado, pulse el pad 1, 2, 3, 5, 6 o 7 (si tiene un flip
asignado).
o Para detener inmediatamente la reproducción de un flip, mantenga pulsado
Shift y pulse el pad correspondiente.
o Para "encajar" automáticamente la longitud de un flip para que coincida con la
grilla de beats (encaje de loop), mantenga pulsado el
flip asignado. Importante: Su pista debe tener configurada una grilla de beats para que funcione
la función de encaje de loop.
Flip 1
Flip 2
Flip 3
Pad 4 y pulse un pad con un
Encaje de
loop
28
Flip 4
Flip 5
Flip 6
Asignar Flip
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