5.4 AUTOMAP TEMPLATES AND STANDARD TEMPLATES – WHAT IS THE DIFFERENCE?
5.5 RECORDING PARAMETER AUTOMATION WHEN USING AUTOMAP
6 AUTOMAP UNIV eRSAL
6.1 AUTOMAP UNIVERSAL TERMINOLOGY
6.2 THE AUTOMAP SERVER
6.3 THE AUTOMAP SETTINGS
6.4 THE PLUG-IN MANAGER
7 CONTROLLING PLUG-INS WITH AUTOMAP UNIV eRSAL
7.1 AUTOMAP-WRAPPED PLUG-INS
7.2 THE AUTOMAP UNIVERSAL TEMPLATE
7.3 THE AUTOMAP UNIVERSAL WINDOW
7.4 CONTROL MAP OPTIONS
7.5 PLUG-IN PARAMETER LAYOUT
7.6 DEFAULT AND INSTANCE CONTROL MAPS
7.7 EDITING A CONTROL MAP
7.8 CONTROL SETTINGS – NAME, RANGE AND STEP SIZE
7.9 SAVING A CONTROL MAP
2
8 CONTROLLING A SeQ UeNCeR MIXeR WITH AUTOM AP UNIVeRSAL
8.1 CUBASE/NUENDO SETUP
8.2 SONAR SETUP
8.3 TRACKTION SETUP
9 THe AUTOMAP MIDI CLIeNT
9.1 MIDI PORTS
9.2 MIDI CONTROL MAPS
9.3 ASSIGNING MIDI MESSAGES
9.4 USING LEARN MODE TO ASSIGN MIDI MESSAGES
9.5 SAVING A MIDI CONTROL MAP
10 SeQUeNCeR AUTOM AP
10.1 LOGIC
10.2 ABLETON LIVE
10.3 PRO TOOLS
10.4 DIGITAL PERFORMER
10.5 REASON
10.6 VJAMM
11 THe GLOBAL MeNU
11.1 SAVING GLOBAL SETTINGS
12 STANDARD TeMPL ATeS
13 PLAY MODe
13.1 THE DATA/SELECT ENCODER
14 eDIT MODe
14.1 CONTROL CHANGE (CC)
14.2 NON-REGISTERED PARAMETER NUMBER (NRPN)
14.3 REGISTERED PARAMETER NUMBER (RPN)
14.4 SYSTEM EXCLUSIVE (SYSEX)
14.5 MIDI MACHINE CONTROL (MMC)
14.6 NOTE ON/OFF (NOTE)
14.7 PROGRAM CHANGE (PROG CHG)
14.8 BANK CHANGE (BANK CHG)
14.9 DRUM PAD NOTE (DRUMNOTE)
14.10 TEMPLATE
14.11 SYSTEM REAL TIME (REALTIME)
14.12 PITCH BEND (PITCHBND)
15 THe TeMPL ATe MeNU
16 KeYBOARD ZONeS
3
17 SAVING AND NA MING TeMPL ATeS
17.1 RESTORING TEMPLATES
APPeNDIX
I SPECIFICATIONS
II LIST OF FACTORY TEMPLATES
III GUIDE TO FACTORY STANDARD TEMPLATES
IV STANDARD SYNTH PARAMETER LAYOUT FOR FACTORY STANDARD TEMPLATES
4
1 INTRO
Welcome to the Novation ReMOTE SL User Guide! This guide is designed to help you get started with the controller, as well
as to provide comprehensive information about its operational features and Automap software. The content is structured
in a way that should allow you to read only as far as you need to. Basic and essential information is covered early on whilst
the latter sections deal with more advanced features.
We are constantly developing the ReMOTE SL and Automap Universal, and software updates will be made available as free
downloads on the Novation website. We suggest checking the ReMOTE SL product page regularly to ensure you have the
latest update and documentation.
No troubleshooting section has been included in this guide. If you require further guidance or technical support after
reading this guide, please visit the Novation Answerbase, which can be found in the support area at www.novationmusic.
com. The Novation Answerbase contains troubleshooting articles for all Novation products and a technical suppor t contact
form that you can use to get in touch with us if you cannot find the information you are after.
2 ReGISTRATION
To register your ReMOTE SL, visit www.novationmusic.com and click the ‘Register’ link in the main menu at the top of the
home page, then fill in the required details. Once you have registered, your one-year product warranty will become active,
providing a ‘no compromise’ service solution. In addition to this you can sign up to receive Novation e-zines, which are
e-mail newsletters (sent once every two or three months) containing product update news, competitions, freebies and tips
from signed ar tists. Registering your ReMOTE SL is the best way to ensure you are aware of updates, and receive help
with any technical enquires you may make.
5
3 HARDWARe OVeRVIeW
3.1 FRONT PANeL OVeRVIeW
99
4
3
4
12
11
14
4
13
6
1
1010
2
5
7
8
Assignable controls - Numbers 1-8:
These are controls that can be assigned to parameters of the software or hardware you are controlling.
1. 8 detented endless rotary encoders
2. 8 pots
3. 8 35mm sliders
4. 32 buttons
5. 8 velocity-sensitive drum pads
6. 6 transport buttons
7. Pitch/mod joystick
8. X-Y touchpad
System controls - Numbers 9-14:
These controls are not assignable. They have fixed functions.
9. SCROLL buttons: Use these to scroll through pages of options when in a menu or through pages of additional control
info when in Play mode. These buttons have other functions when using Automap (see sections 7 to 10 for further info).
10. ROW-SELECT buttons: Use these to select which row of controls has its info shown on the display. These buttons can
have other functions when using Automap (see sections 7 to 10 for further info).
11. Mode/Menu buttons (WRITE, TEMPLATE, EDIT, GLOBAL and PLAY): Use these to access the different modes and
menus of the ReMOTE SL.
12. TAP TEMPO button: Press this repeatedly to set the tempo.
13. OCTAVE UP/DOWN buttons: Use these to transpose the keyboard up/down in octave steps.
14. DATA/SELECT encoder: Use this to select templates, send bank or program change messages or set the tempo.
Press the encoder to change its current function, indicated by the LEDs to the right of it.
6
3.2 ReAR PANeL CONNeCTIONS AND OTHeR FeATUReS
123456
PSU Connector: This allows a power supply unit (not supplied with the ReMOTE SL) to be connected for powering the
1.
ReMOTE SL from a mains supply.
Power select switch: This sets the power supply between Battery/DC, Off and USB.
2.
USB connector: This allows the ReMOTE SL to be connected to a computer using the supplied USB cable. The USB
3.
connection provides power as well as data flow.
Sustain pedal input: This allows connection of a damper-style sustain pedal or footswitch to the ReMOTE SL.
4.
Expression pedal input: This allows connection of an expression pedal to the ReMOTE SL.
5.
5-pin DIN MIDI Connectors: These allow the ReMOTE SL to be connected to other hardware MIDI devices. Four
6.
connectors are provided in total – one IN, one THRU and two OUT connectors.
Battery Compartment: Found on the bottom of the unit, this compartment holds four 1.5V IEC R14 (C size) batteries for
powering the ReMOTE SL.
Pitch/Mod Joystick Spring Selector: Found on the bottom of the ReMOTE SL, this slider selects whether the pitch/mod
joystick springs to the bottom or moves freely in the vertical (mod) direction. Slide it towards the back of the ReMOTE SL
to enable the spring or towards the front for free movement. The raised end (opposite the slider) must be gently pushed in
before the slider is moved backwards or forwards.
7
4 GeTTING STARTeD WITH THe ReMOTe SL
4.1 POWeRING THe ReMOTe SL
The ReMOTE SL can be powered in one of three ways:
USB: Connect the ReMOTE SL to a computer using the supplied USB cable and set the power select switch to ‘USB’.
PSU: Connect a mains PSU to the ReMOTE SL and set the power select switch to ‘Battery/Ext DC’. The required PSU
output specs are 9V, 600-1000mA d.c., centre pin positive.
Battery: Insert four 1.5V IEC R14 (C size) batteries into the battery compartment of the ReMOTE SL and set the power
select switch to ‘Battery/Ex t DC’.
4.2 INSTALL ATION - PC
The latest ReMOTE SL installer is compatible with Windows XP SP2, XP X64 and Vista (32 and 64 bit editions).
Connect the ReMOTE SL to your computer via USB and ensure it is switched on. If the Windows Found New Hardware
1.
Wizard opens, click ‘Cancel’ to close it. If you already have an older version of Automap Universal installed, make sure
the Automap Server is NOT running.
Double-click on ‘ReMOTESLSetup.exe’ to run the installer.
2.
Whilst the driver is installing, the following message may appear:
3.
Win XP Win Vista
Click ‘Continue Anyway’ (Win XP) or ‘Install’ (Win Vista) to continue installation.
4. Once the driver is installed, you will be prompted to select whether you have a keyboard version of the ReMOTE SL
or a ReMOTE SL ZeRO.
The installer will then guide you through updating your ReMOTE SL with on-screen instructions. Please read and follow
these instructions carefully to ensure the unit gets updated correctly.
8
5. Towards the end of installation, the Automap Plug-in Manager will open automatically.
Select the plug-ins you want to use with Automap by dragging them from the left-hand list to the right-hand list, then click
‘OK’ to close the Plug-in Manager window and complete the installation.
4.3 INSTALL ATION - MAC
The latest ReMOTE SL installer is compatible with OS X 10.3.9 or later.
Connect the ReMOTE SL to your computer via USB and ensure it is switched on. If you already have an older version of
1.
Automap Universal installed, make sure the Automap Server is NOT running.
Mount ‘ReMOTESLInstaller.dmg’ and double click on ‘Setup ReMOTE SL’ to run the installer.
2.
9
During installation, the Automap Plug-in Manager will open automatically. Select the plug-ins you want to use with
3.
Automap by dragging them from the left-hand list to the right-hand list, then click ‘OK’ to close the Plug-in
Manager window.
The ReMOTE SL Sysex Upgrade application will also run automatically and prompt you to select whether you have
4.
a keyboard version of the ReMOTE SL or a ReMOTE SL ZeRO (watch out - this window may open behind the Plug-in
Manager and Installer windows!):
The Sysex Upgrade application will guide you through updating your ReMOTE SL with on-screen instructions. Please read
and follow these instructions carefully to ensure the unit gets updated correctly.
4.4 CONNeCTING T He ReMOTe SL
If you want to control software using the ReMOTE SL, connect it to your computer using the supplied USB cable:
10
If you want to control hardware MIDI devices using the ReMOTE SL, connect them to the MIDI OUT ports on the back
Midi cable
Sound Module 1
Midi Out 1
Midi In
Computer
USB cable
USB port
Midi cable
Sound Module 1
Midi Out 1Midi In
Midi In
Midi Out
of the unit:
It is possible to use the ReMOTE SL to control hardware MIDI devices in this way without it being connected to a computer.
However, if there is no USB connection, the ReMOTE SL must be powered using batteries or a PSU.
4.5 USING THE REMOTE SL AS A MIDI INTERFACE
As well as being able to control software and hardware, the ReMOTE SL can be used as a MIDI interface, i.e. it can route
MIDI data between your computer and hardware MIDI devices. For this, the ReMOTE SL must be connected to your
computer via USB and to your hardware MIDI devices via the MIDI connectors on the back of the unit:
The ReMOTE SL has two physical MIDI ports. Port 1 has IN, OUT and THRU connectors and port 2 has an OUT connector
only. These ports are labelled as M1 and M2 in the menus on the ReMOTE SL where you set how MIDI data is routed in,
out or through the unit.
The ReMOTE SL has a further three virtual ports over the USB connection. These ports are labelled as U1, U2 and U3 in
the menus on the ReMOTE SL where you set how MIDI data is routed in, out or through the unit. Because there are three
virtual USB ports, the ReMOTE SL will appear three times in the MIDI input and output device lists in your sof tware as
follows:
ReMOTE SL Port 1
ReMOTE SL Port 2
ReMOTE SL Port 3
11
If you use Windows Vista, the ReMOTE SL will appear as:
The Global menu on the ReMOTE SL contains options that allow you to set which ports incoming MIDI data is routed to (see
section 11 for further info). The following diagram shows how data can be routed through the ReMOTE SL between the
physical MIDI and virtual USB ports:
Midi Out 2Midi Out 1Midi In
Reserved
for Automap
Universal
In
USB Port 1
Out
In
USB Port 2
Out
In
USB Port 3
Out
12
4.6 MODES AND MENUS OV ERVIEW
The WRITE, TEMPLATE, EDIT, GLOBAL and PLAY buttons in the centre of the ReMOTE SL are the mode and menu buttons.
They allow access to settings that af fect individual controls within a template (EDIT), general template settings (TEMPLATE)
and the overall keyboard settings (GLOBAL). Whilst accessing any of the menus, the lef t-hand display will show the available
settings. The encoder, pot and buttons aligned with each setting on the left-hand side of the ReMOTE SL can be used to
edit the settings as follows:
Use the SCROLL buttons to scroll through all pages of available set tings when accessing a menu.
Play Mode:
can use the ReMOTE SL to control software and hardware MIDI devices. The ReMOTE SL can be put into Play mode at any
time by pressing the PLAY mode button.
Template Menu:
menu but ton to access this menu and then use the SCROLL buttons to scroll between the two pages of settings. Pressing
the TEMPLATE menu button a second time will access the Template Keyboard Zones menu, where the keyboard can be
split into zones for playing different instruments from different areas of the keyboard (see section 16 for further info).
Subsequent presses of the TEMPLATE menu but ton will switch bet ween the Template menu and Template Keyboard
Zones menu.
Edit Mode:
template. Controls that can be edited in this mode are encoders, pots, sliders, buttons, drum pads, transport controls,
sustain pedal, expression pedal, pitch/mod joystick and the X-Y touchpad. To access the settings for a control, press and
hold the EDIT mode button and operate the control whose settings you want to edit, then release the EDIT mode button.
Use the SCROLL buttons to scroll through the pages of set tings for the currently selected control (where available).
Global Menu:
joystick calibration. Press the GLOBAL menu button to access the Global menu and use the SCROLL buttons to scroll
through the seven pages of global settings. Pressing the GLOBAL menu button a second time will access the Global
Keyboard Zones menu, where the keyboard can be split into zones for playing different instruments from different areas
of the keyboard (see section 16 for further info). Subsequent presses of the GLOBAL menu button will switch between the
Global Menu and Global Keyboard Zones menu.
This is the default mode for the ReMOTE SL and the one that will be active when it powers up. In this mode you
This menu allows access to set tings that affect the currently selected template. Press the TEMPLATE
This mode allows access to the individual settings for any assignable control within the currently selected
This menu allows access to the general device settings on the ReMOTE SL such as memory protect and
Write Button:
modes, pressing WRITE will save all changes to the currently selected template (see section 17 for further info on saving
templates). Whilst in the Global menu, pressing WRITE saves all global settings.
The WRITE button allows you to save settings on the ReMOTE SL. Whilst in Play, Edit or Template
13
4.7 TEMPLATES
All the settings for every individual control accessed in Edit mode and the settings accessed in the Template menu can be
saved to the ReMOTE SL’s internal memory and recalled at any time. A group of saved settings is called a ‘template’.
As an example of using templates, you may have two synths (software or hardware) that you want to control from the
ReMOTE SL. You can set the ReMOTE SL up to control one of the synths and save all the settings as a template. Then
you can set the ReMOTE SL up to control the other synth and save the settings as a separate template. Now to switch
between controlling the two synths from the ReMOTE SL, you can simply switch between the separate templates you have
created for them.
There is space for 40 templates on the ReMOTE SL. Templates 1-33 are pre-programmed standard templates, designed
to work with popular software instruments. Templates 35-36 are blank user templates and templates 34, 37-40 are
Automap templates (see section 5.4 for more info on Automap templates). You cannot delete templates so that there are
less than 40 stored on the ReMOTE SL, however you can overwrite any template by re-saving one that is already stored on
the unit or by uploading one from your computer.
There are three ways to switch between the 40 templates:
DATA/SELECT Encoder:
current function) and then rotate it to select dif ferent templates.
Quick-Jump: Press and hold the PLAY mode button and then press the TEMPLATE but ton to use Quick-Jump to select
a different template. The names of 16 templates will appear on the left-hand ReMOTE SL display. The upper left-hand
row of buttons on the ReMOTE SL can be pressed to jump to one of the 8 templates shown on the top line of the
display and the lower lef t-hand row of buttons can be pressed to jump to one of the 8 templates shown on the bottom
line of the display. Templates 33-40 always appear on the bottom line of the display so that the Automap templates
are always available to jump to. Use the SCROLL buttons whilst in Quick-Jump mode to switch the top line between
templates 1-8, 9-16, 17-24 and 25-32.
Use Any Assignable Button or Drum Pad:
SCROLL, OCTAVE and mode/menu but tons) or drum pad to switch to a dif ferent template. See section 14 for further
info on how to do this.
When you switch to a different template, the name and number of the template will appear briefly on the ReMOTE SL
displays before they switch to showing control names and values. To see the name and number of the currently selected
template, you can press and hold the PLAY mode but ton at any time - the number and name of the currently selected
template will show for as long as the button is held down.
The ReMOTE SL will start up on template 1 by default from the factory. To change the ‘star t up’ template, select the
template you want the unit to load on start up, then press the GLOBAL menu button to access the Global menu and press
the WRITE button to save the global set tings.
Ensure that the DATA/SELECT encoder is set to ‘template’ (press the encoder to change its
It is possible to set any assignable but ton (this excludes the ROW-SELECT,
14
5 AUTOMAP OVERVIEW
Automap is a revolutionary system for controlling software plug-ins and sequencers using the ReMOTE SL. Certain
templates on the ReMOTE SL are reserved for use with Automap. These are templates 34 and 37-40. To avoid problems
when using Automap, we suggest that, unless instructed, you do not edit these templates.
Automap works in two different ways, ‘Automap Universal’ and ‘Sequencer Automap’.
5.1 AUTOMA P UNIVERSAL
Automap Universal is a pioneering system that allows automatic mapping of software parameters to the ReMOTE SL.
It also provides a quick and simple learn system which you can use to create your own custom control maps. Automap
Universal can be used to control any VST, AU or Pro Tools (RTAS or TDM) format plug-in in any sequencer (note Pro Tools
plug-in format support is only currently available on Mac). It can also be used to control the mixer in Cubase, Nuendo,
Sonar and Tracktion. It is also possible to control software or hardware MIDI devices with Automap Universal using the
Automap MIDI client.
To use Automap Universal you must select the Automap Universal template (template 38) on the ReMOTE SL and run the
Automap Server software on your computer. The Automap Server handles communication between the ReMOTE SL and
the software you are controlling. When you run the Server, the Automap Universal window will appear. This is a resizable,
semi-transparent, heads-up display from which you can view and edit control assignments, select a different client to
control and view the interactive help.
To control a plug-in you must first enable it for Automap control in the Plug-in Manager. Once enabled, it will be “wrapped”,
meaning that a new version of the plug-in will be created which is contained within the Automap software. The new
Automap-wrapped plug-in will appear in your sequencer with “(Automap)” after its original name. Load the Automapwrapped plug-in in your sequencer to allow Automap control over it. The plug-in will look exactly the same as before but
with the addition of an Automap border at the bottom of the window, from which you can access Automap functions.
When you load an Automap-wrapped plug-in, the plug-in parameters will be automatically mapped to the ReMOTE SL
controls. You can open as many Automap-wrapped plug-ins as you like (up to a limit of 253) but you can only control one
at a time from the ReMOTE SL. To select a plug-in for control, click on the Automap logo in the bottom-lef t hand corner
of the plug-in window so that it turns red.
To control the mixer in Cubase, Nuendo, Sonar or Tracktion, first follow the relevant set up instructions in section 8.
5.2 SEQUENCER AUT OMA P
There are separate Automap templates on the ReMOTE SL to allow control over sequencers that do not use Automap
Universal for mixer control. These are Pro Tools (template 34), Reason (template 37), Logic (template 39), Ableton Live
(template 40) and Digital Performer (installed as template 34 instead of Pro Tools if selected during installation). These
work differently to Automap Universal in that the ReMOTE SL communicates directly with the sequencer when using these
templates, rather than through the Automap Server software.
Each sequencer has its own set up procedure, detailed in section 10 of this guide. Once the set up procedure is complete,
the ReMOTE SL will automatically switch to the relevant template each time you open your sequencer. You are free to
switch from this template to any other on the unit (to control other software or hardware) and back again. This includes
the Automap Universal template for when you want to control Automap-wrapped plug-ins. If you select a Sequencer
Automap template for a program which is not running on your computer, you will see an OFFLINE message appear on the
ReMOTE SL displays.
The Pro Tools, Logic and Ableton Live Sequencer Automap templates include some means for controlling plug-ins. This can
be used where it is not possible to use Automap Universal for plug-in control i.e. for those that use a proprietary plug-in
format, or where you find it easier than using Automap Universal.
15
5.3 AUTOMAP A ND THE REMOTE SL’S MIDI PORTS
The ReMOTE SL has three virtual MIDI ports over the USB connection. USB ports 2 and 3 are used for transfer of
Automap data between the ReMOTE SL and the computer. Port 2 is used for transferring Automap data between a
sequencer program and the ReMOTE SL (i.e. Sequencer Automap). Port 3 is used for transferring Automap data between
the Automap Server software and the ReMOTE SL. If you are using Automap, it is important to only select port 2 or 3 in
your software where instructed in this guide.
USB Port 1 is used for transfer of all non-Automap data between the ReMOTE SL and your computer. This includes
keyboard note and aftertouch, pitch bend, modulation, expression and sustain pedals, and program/bank change data. All
factory standard (non-Automap) templates send data on USB Port 1 too. Ensure only ReMOTE SL Port 1 is selected as the
input to MIDI tracks in your sequencer.
When controlling plug-ins using Automap Universal, it is important to remember that the keyboard, joystick and pedal
inputs on the ReMOTE SL will NOT follow the currently selected Automap-wrapped plug-in. They will always send data
to whichever MIDI track is record enabled in your sequencer, meaning you can simultaneously play a sof t-synth from
the keyboard and use the controls to tweak the parameters of a different plug-in. If you select an Automap-wrapped
instrument plug-in for control then you must also record enable the corresponding MIDI or instrument track in your
sequencer before the keyboard, joystick and pedals will control it.
5.4 AUTOMAP TEMPL ATES AND STANDARD TEMPLATES –
WHAT IS THE DIFFERENCE?
Templates 1-33, 35 & 36 on the ReMOTE SL are ‘standard’ templates, so called because when they are selected the
ReMOTE SL functions as a standard MIDI controller. A standard MIDI controller allows you to set what MIDI message
each of its controls sends. If you want to control sof tware or hardware that responds to MIDI then you need to know what
messages it responds to. This information can usually be found in the documentation for the sof tware or hardware. Once
you know this, you can set up the controls on a standard MIDI controller to send those messages.
We have used this method to program the standard templates on the ReMOTE SL to work with popular software
instruments (except templates 35 and 36, which are blank user standard templates). These templates can be used where
it is not possible or desirable to use Automap Universal for controlling software instruments, for example when using a
software instrument as a stand-alone program rather than a plug-in within a sequencer.
With standard templates there is only one-way communication from the ReMOTE SL to the sof tware or hardware you are
controlling and the ReMOTE SL has no way of knowing when a parameter is changed from the software or hardware itself.
For example, if you change a parameter on a software instrument with the mouse, the parameter value displayed on the
ReMOTE SL will not update to reflect that change.
The Automap templates have been set up such that the controls send MIDI messages that are recognised by the Automap
software i.e. the Automap Server or Sequencer Automap implementation. The Automap software then “automatically
maps” those MIDI messages to different plug-in or sequencer parameters, depending on what you select to control.
Because Automap incorporates two-way communication between your computer and the ReMOTE SL, the Automap
software can send display data back to the ReMOTE SL to automatically name the controls and let you know which
parameter each control is currently assigned to. Additionally you can see the current value of each parameter, even if it is
being changed using the mouse.
5.5 RECORDING PARAMETER AUTOMATION WHEN USING AUTOMAP
To record control movements from the ReMOTE SL in a sequencer when using a standard template, you must record
enable a MIDI track and then put the sequencer into record. MIDI control data will then be recorded onto the MIDI track
when you operate a control on the ReMOTE SL.
When using an Automap template, MIDI control data is converted into Automation data by the Automap software i.e. the
Automap Universal Server or Sequencer Automap implementation, to allow control over software parameters. This means
that control movements will not be recorded as MIDI data.
16
To record control movements from the ReMOTE SL in a sequencer when using an Automap template, you must set the
Automation mode on the relevant instrument or audio track to ‘write’ (some sequencers have a number of different write
modes) and then put the sequencer into playback (not record). Automation data will then be written when you operate a
control on the ReMOTE SL. Remember to set the Automation mode for the track back to ‘read’ when you have finished
recording control movements. Note that some sequencers use different methods for writing Automation data compared
with this so check the documentation for your sequencer.
17
6 AUTOMAP UNIVERSAL
6.1 AUTOMA P UNIVERSAL TERMINOLOGY
Before you start to use Automap Universal we recommend getting to know the terminology associated with it:
Clients
“Client” is the term used for anything you can control using Automap Universal. This could be one of the following:
Automap-wrapped plug-in (VST, AU or Pro Tools format)
Sequencer mixer
Automap MIDI Client
Clients connect to the Automap Server and tell it what parameters they have available to control. The Server assigns
these parameters to controls on the ReMOTE SL. A maximum number of 253 clients can be connected to the Server at
one time.
At present only Cubase, Nuendo, Sonar and Tracktion support Automap Universal mixer control. For other sequencers,
mixer control may be possible using Sequencer Automap. Automap Universal mixer control for other sequencers will be
included in future updates so keep an eye out on ww w.novationmusic.com for update news.
The Automap MIDI client can be used to control sof tware or hardware that responds to MIDI control change (CC)
messages. More information on the Automap MIDI client can be found in section 9.
Control Maps
“Control Map” is the term used for the arrangement of parameters across the ReMOTE SL’s controls. It is possible to
assign the parameters of whatever you are controlling to the physical controls on the ReMOTE SL however you like. For
example, if you are controlling a software synthesizer you may wish to assign filter cutoff to encoder 1, filter resonance to
encoder 2, filter envelope decay to encoder 3 etc. Once you have assigned parameters in the way you want, you can save
the arrangement of parameters as a control map that can be recalled when you nex t control that software or device so
that the ReMOTE SL’s controls still control those same parameters.
Pages
Although there is a finite number of assignable controls on the ReMOTE SL, you are not limited to assigning only that
same number of parameters. A control map can have more than one “page” of controls. You can create a new page and
assign all the controls to different parameters, then switch between the new and original pages to access double the
number of parameters. It is possible to create as many pages as you like, or remove them if you have too many. The LEFTHAND SCROLL buttons can be used to navigate through pages within a control map. It is possible to assign more than
one control on the ReMOTE SL to the same parameter, meaning the same physical control can be assigned to the same
parameter on different pages of a control map.
Control Map Groups
Each control map will belong to one of four groups, according to the type of client it controls. The four groups are User,
FX, Instrument and Mixer. A control map will be automatically assigned to a group, however you can change the group that
it belongs to from the Automap Universal window (see section 7.3).
The group system allows quicker selection of control maps. If you want to control a certain effect plug-in then you know it
will be in the FX group and you will only have to look through the FX control maps to find it, not all control maps. We have
given the groups useful names, however, since you can assign a control map to any group you like, there is nothing to stop
you from using them differently to the way they are labelled. For example, you may wish to control the plug-ins on only four
of the tracks in your session, in which case you could assign the control maps such that they are separated between the
four groups on a track-by-track basis rather than according to the type of client.
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6.2 THE AUTOMAP SERVER
The Automap Server software is the bridge between the ReMOTE SL and the software you are controlling. It runs in the
background, handling communication between your sof tware and the ReMOTE SL. However, it allows access to all the
features of Automap.
If the Server is not already running on your computer then it will open up automatically when you open an Automapwrapped plug-in or run a sequencer which is set up for Automap Universal mixer control. The ReMOTE SL will automatically
switch to the Automap Universal template (template 38) when the Server starts. This template must be selected to use
Automap Universal. If it is selected but the Server is not running, ‘Automap is OFFLINE’ will appear on the ReMOTE SL
displays. If it is selected and the Server is running then, unless a client is selected for control, the ReMOTE SL displays will
look as follows:
The Automap Server can be launched manually by running it from:
Windows: Start -> All Programs -> Novation -> Automap Universal -> Launch Server
Mac OSX:
/Applications/AutomapServer
After launching the Automap Server, you will see the following window:
This is the Automap Universal window. You can resize, maximize and minimize the Automap Universal window but it will not
go to the background when you give another window focus. When open, it will remain visible in front of all other windows,
however you can set it to be semi-transparent so that you can see what is going on behind it (see section 6.3). Press the
VIEW button on the ReMOTE SL (button 2 in the bottom right-hand row) to open and close the Automap Universal window.
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6.3 THE AUTOMAP SET TINGS
Once the Automap Server is running, you can access the Automap settings as follows:
Windows: Click on the Automap logo in the system tray.
Mac OSX:
The following options are available:
Enable Pot Pickup:
slider will not affect the parameter it is assigned to until the physical position of the pot/slider matches the current
value of the parameter. This stops the parameter value ‘jumping’ to the position of the pot/slider after selecting a
different control map.
Automap Focus Follows Plug-in UI:
this is active then the ReMOTE SL will automatically map to whichever plug-in you select in your sequencer. If this is not
active then you must manually select a dif ferent plug-in to control, either by clicking the Automap logo in the bottom
left-hand corner of a plug-in window or selecting one from the Browser View of the Automap Universal window.
Click on the Automap logo in the dock and then select the ‘Settings’ menu.
This option only applies to the pots and sliders on the ReMOTE SL. If this is active then the pot/
This option applies to controlling Automap-wrapped plug-ins in your sequencer. If
Encoder Acceleration:
the encoder acceleration i.e. the relationship between how fast you rotate an encoder and the magnitude of its effect
over the parameter you are controlling. The default setting is Medium but this can also be set to Fast (for coarser
control) or Off (for finer control).
This option only applies to the endless rotary encoders on the ReMOTE SL and is used to set
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Show View Window On Startup:
appears when you launch the Automap Server.
This option allows you to select whether or not the Automap Universal window
Window Transparency:
MIDI Input Port, MIDI Output Port & MIDI Channels:
9 for further information on using the Automap MIDI Client.
Control Map Options:
found under the ‘File’ menu on Mac OSX and more information on them is given in section 7.4.
Plug-in Manager:
want to enable for Automap control.
6.4 THE PLUG-IN MANAGER
It is possible to control any VST, AU or Pro Tools (RTAS & TDM) format plug-in using Automap Universal, however a plug-in
must first be enabled for Automap control in the Plug-in Manager (note Pro Tools plug-in format support is only currently
available on Mac). Once enabled it will be “wrapped”, meaning that a new version of the plug-in will be created which is
contained within the Automap software.
The lef t-hand list in the Plug-in Manager window shows all plug-ins installed on your system and the right-hand list shows
all plug-ins that have been wrapped. To select a plug-in to be wrapped for Automap control, simply drag it from the lef thand list to the right-hand list. You can ctrl-click (PC) or command-click (Mac) to select multiple plug-ins in either list. Once
you have dragged all plug-ins that you want to wrap, click ‘OK’ to close the Plug-in Manager window. You can wrap as many
VST or RTAS plug-ins as you like, but only a maximum of 256 AU plug-ins can be wrapped. If you wrap a plug-in whilst your
sequencer is running then you will need to restart your sequencer before the wrapped version will be available to use.
This option opens a separate window, the Plug-in Manager, where you can select which plug-ins you
This option is used to set the transparency of the Automap Universal window.
These options relate to the Automap MIDI Client. See section
The options contained in the Control Map sub-menu relate to control maps. These options are
Mac OSX Windows
When running in Windows, the Plug-in Manager has the option to add or remove VST folders. Use these options to make
sure all of your VST plug-in folders appear in the ‘VST plug-in folders’ list so that all plug-ins are scanned by the Plug-in
Manager. On Windows computers only, once a VST plug-in has been wrapped, a new *.dll file will be created for that plug-in
in the same folder as the original plug-in *.dll file. You can move the new *.dll file to any location you like on your computer,
e.g. to a separate VST plug-ins folder or a subfolder in your current VST plug-ins folder.
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7 CONTROLLING PLUG-INS WITH
AUTOMAP UNIVERSAL
The following sub-sections of this guide focus on using Automap Universal to control plug-ins, however much of the
information is relevant to controlling sequencer mixers and the Automap MIDI client. Therefore we suggest becoming
familiar with plug-in control before moving on to the nex t sections of this guide.
7.1 AUT OMA P-WRAPPED PLUG-INS
An Automap-wrapped plug-in will appear in the list of plug-ins in your sequencer with “(Automap)” after its original name.
Load the Automap-wrapped version of a plug-in into your sequencer to allow Automap control over it. The plug-in will look
exactly the same as the original version but with an additional Automap border at the bottom of the window.
The Automap border allows access to Automap functions as follows:
Automap logo switch:
controlled from the ReMOTE SL. It will be red for the plug-in which has Automap focus and white for all other plug-ins.
Click it when it is white to turn it red and give Automap focus to that plug-in. It will then automatically turn white on the
plug-in that previously had Automap focus. Note that if ‘Automap Focus Follows Plug-in UI’ is enabled (see section 6.3)
then simply selecting a different plug-in within your sequencer, with the mouse, will change which plug-in has
Automap focus.
Learn switch (crosshair):
Once or Learn Latch is active and white when learn mode is turned off. When it is red you can click it to disable learn
mode. When it is white you can click it to activate Learn Once. Learn mode is described in more detail in section 7.7.
Novation Logo:
More information is given on these in section 7.4.
Name Text Box:
displays the ‘instance name’ for that plug-in. Every instance of an Automap-wrapped plug-in will have its own instance
name that you can use for identification when selecting a control map. You can change the instance name by clicking on
the box, typing in a new name and pressing enter.
Secondly, once a control on the ReMOTE SL has been operated, it displays the control name. Once again you can
change the control name by clicking on the box, typing in a new name and pressing enter.
When clicked, this opens up a drop-down menu from which you can access some Control Map options.
This indicates which plug-in currently has ‘Automap focus’ i.e. which plug-in can currently be
This indicates whether learn mode is currently active or not. It will be red when either Learn
This serves two functions. Firstly, immediately after loading a plug-in or giving it Automap focus, it
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Max Number Box: Displays the max value of the last control operated on the ReMOTE SL. To edit the max value click
on the box, type in a new value and press Enter.
Min Number Box: Displays the min value of the last control operated on the ReMOTE SL. To edit the min value click on
the box, type in a new value and press Enter.
Step Size Number Box: Displays the step size value of the last control operated on the ReMOTE SL. To edit the step
size value click on the box, type in a new value and press Enter.
“Pot” Button: Sets the max, min and step values for the last control operated on the ReMOTE SL to max=127, min=0
and step size=1 so that it has a continuous pot-type response.
“Button” Button: Sets the max, min and step values for the last control operated on the ReMOTE SL to max=1, min=0
and step size=1 so that it has a toggle (on/off) button-type response.
7.2 THE AUT OMA P UNIVERSAL TEMPLATE
The Automap Universal template (template 38) must be selected on the ReMOTE SL to use Automap Universal. When
using Automap Universal, it is only possible to assign software parameters to the controls highlighted in green below:
The bottom right-hand row of buttons on the ReMOTE SL is not assignable in Automap mode and instead has been set
aside for activating Automap functions, the purpose of which will become clearer as you continue to read through this
guide. Press the ROW-SELECT button next to that row of buttons to show the available Automap functions on the righthand ReMOTE SL display. There are two pages of functions available: the Main Menu and the Control Map Menu.
Page 1 – Main Menu
Button 1 - Learn: Toggles the learn mode state between Off, Learn Once and Learn Latch.
Button 2 - View: Opens the Automap Universal window in Control Map View.
Button 3 - User: Opens the Automap Universal window in Browser View and shows all user control maps.
Button 4 - FX: Opens the Automap Universal window in Browser View and shows all FX control maps.
Button 5 - Inst.: Opens the Automap Universal window in Browser View and shows all instrument control maps.
Button 6 - Mixer: Opens the Automap Universal window in Browser View and shows all mixer control maps.
Buttons 7 & 8 - Control Map Menu: Press these to access the Control Map Menu (2nd page of options).
Page 2 – Control Map Menu
Buttons 1 & 2 - Main Menu: Press these to return to the Main Menu (1st page of options).
Button 3 - Add Page: Creates another page of assignable controls for the selected control map. You can create as
many pages as you like.
Button 4 - Remove Page: Removes the currently selected page.
Button 6 - Clear All: Clears all controls of their current assignment.
Button 7 - Set As Default: Saves the current control map as the default control map for that client.
Button 8 - Rebuild Map: Rever ts the parameter mapping to the default order exported by the client.
Other functions available on the Automap Universal template are:
LEFT-HAND SCROLL Buttons:
currently selected control map. Also press and hold the DRUM PAD ROW-SELECT button and then press the LEFTHAND SCROLL buttons to scroll through all available control maps and select a dif ferent one for Automap control. The
available control maps will appear on the left-hand ReMOTE SL display in the order of most recently used, from the lef t.
RIGHT-HAND SCROLL Buttons:
a plug-in uses the host preset navigation system, rather than its own built-in one.
Transport Buttons:
allow transport control and you may need to enable the Automap Server as a ReWire input in your sequencer before
the transport buttons will work (instructions for this are given later in this guide where necessary). Note that the
record button will not work, as the record function is not available though ReWire.
If you use Cubase, Nuendo, Sonar or Tracktion and have set up Automap Universal mixer control then the record button
will work since, in this case, transport commands are sent directly to the host rather than using ReWire.
TAP TEMPO Button and DATA/SELECT Encoder:
control over your sequencer. Use the TAP TEMPO button or the DATA/SELECT encoder (set to tempo mode) to control
the tempo in your sequencer. The ‘BPMPort’ setting in the Global menu on the ReMOTE SL must be set to ‘ON’ for
tempo control to work (this ensures the ReMOTE SL sends ReWire tempo messages when you change tempo – see
section 11). You can use these controls to set the tempo in your sequencer regardless of which template is selected on
the ReMOTE SL, however if the Automap Universal Server is not running the tempo controls will not work.
7.3 THE AUT OMA P UNIVERSAL WINDOW
The Automap Universal Window allows viewing of control assignments, control maps and help information. This window
can be opened by:
These buttons will control the transpor t in your sequencer. The Automap Server uses ReWire to
Press these to scroll through the different pages of assignable controls for the
Press these to select dif ferent plug-in presets. Preset navigation will only work where
The Automap Universal Server also uses ReWire to allow tempo
• Launching the Automap Server (if ‘Show View Window On Startup’ is enabled in the Automap settings menu)
• Selecting ‘Interactive Help’ from the Automap Universal Help menu (Mac) or Automap settings menu (PC)
• Pressing either the VIEW, USER, FX, INST. or MIXER button on the ReMOTE SL
The window opens over all other currently open windows. It cannot be moved to the background, however you can set it to
be semi-transparent from the Automap settings menu. The window can be closed by:
• Clicking the close icon in the top corner of the window
• Pressing the VIEW button on the ReMOTE SL
The window can be resized to be as big or small as you like. There are three different views – Control Map View, Browser
View and Help View.
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Control Map View
To open the Automap Universal window in Control Map view, ensure an Automap-wrapped plug-in has Automap focus and
then press the VIEW button on the ReMOTE SL. The Automap Universal window will open and show the current control
map, as shown above. The window is divided into three sections: the control map info at the top, the control layout in the
middle and the control settings at the bottom:
Control Map Info
This section shows the following info about the control map:
Instance Name:
when selecting a control map. The instance name defaults to the name of the plug-in, however you can change the
instance name by clicking on it, typing in a new one and then pressing enter. The instance name is unique to each
instance of an Automap-wrapped plug-in in a session, allowing you to easily identify the correct control map for the plugin you want to control when in Browser View (see section 7.8 for more info on instance names).
Group: This is the ‘control map group’ to which the control map belongs. There are four control map groups – User, FX,
Instrument and Mixer. You can assign a control map to any one of these you like by clicking on the group and selecting
a different one from the drop-down menu. Control maps for FX plug-ins will automatically be put in the FX group and
control maps for instrument plug-ins in the instrument group.
Client name:
Preset name and number:
Learn: This indicates whether learn mode is Of f, Learn Once or Learn Latch. You can change the learn mode state by
clicking on the learn mode box and selecting a different option from the drop-down menu. The info section will change
colour when learn mode is active (dark red for Learn Once and bright red for Learn Latch).
Page: This shows the number of the currently displayed page and the total number of pages of the selected
control map.
When you operate a control on the ReMOTE SL, the client name and preset name will change to show the control name
and parameter value:
This is the name of the control map as it will appear in Browser View and on the ReMOTE SL displays
This is shown in the middle of the info section and tells you what the ReMOTE SL is currently controlling.
This is shown below the client name, where available.
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Control Layout
This shows the controls on the hardware, their names and current values. To rename a control simply click on the control
name, type in a new one and press Enter to confirm, or Escape to cancel. To clear a control of its current parameter
assignment, click on it and press Backspace or Delete.
The sliders or pots may appear red instead of white. Red indicates that the current physical control position does not
match the value of the parameter it is assigned to (see ‘Enable Pot Pickup’ in section 6.3).
Control Settings
This section shows the set tings for the currently selected control (also available from the Automap border in the plug-in
window). Click on a control to bring its settings up in this section. You can enter new max, min and step values by clicking
on the current value, typing in a new one and pressing Enter to confirm, or Escape to cancel. It is also possible to change
which parameter the currently selected control is assigned to by clicking on the parameter name and selecting a different
one from the drop-down menu.
Browser View
To open the Automap Universal window in Browser View, press one of the control map group buttons (USER, FX, INST. or
MIXER) on the ReMOTE SL. The Automap Universal window will then appear as shown above. All available control maps in
the selected group are shown in the order of most recently used, from the left. The currently selected control map, if in
that group, will be highlighted red. You can select a control map by clicking on it with the mouse or by using the upper and
lower rows of buttons on the left-hand side of the ReMOTE SL. Selection from the hardware allows you to switch between
different control maps without using the mouse at all.
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Help View
To open the Automap Universal window in Help View, select ‘Interactive Help’ from the Automap Universal ‘Help’ menu
(Mac) or from the Automap settings menu (PC). Also if you press the VIEW button on the ReMOTE SL when no control map
is selected, the Automap Universal window will open in Help View. Click on the linked red words to navigate to other pages
of the interactive help.
7.4 CONT ROL MA P OPTIONS
The control map options can be accessed as follows:
Windows: click on the Automap logo in the system tray and select the ‘Control Map’ sub-menu:
Mac OSX:
click on the Automap logo in the dock and then select the ‘File’ menu:
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