This section is devoted to explaining the controller grip and
basic in-game controls for this game. For more detailed
explanations of how to swing and shake the Wii Remote™ and
Nunchuk™, please refer to the individual pages dedicated to
advanced functions, or check the in-game tutorials.
How to Hold the Controllers
Hold the controllers as depicted on the right.
Make sure to pass your hand through the wrist
strap on the Wii Remote and tighten the
attached cinch before you start playing.
Nunchuk
Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories. Manufactured under
license from Dolby Laboratories.
This game is presented in Dolby® Pro Logic® II surround sound. Connect your game console to a sound
system with Dolby Pro Logic, Dolby Pro Logic II, or Dolby Pro Logic IIx decoding to experience the
excitement of surround sound. You need to enable “Surround” in the sound settings of the game
console.
Perform action
displayed at the bottom of
the screen
Select an option
Pointer
+Control Pad
Talk to Midna
Assign an item
to the B Button
(switch out
assigned item)
B Button
Use assigned item
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Control Stick
Walk/Run/Swim/Jump
Cycle through options
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C Button
Switch to first-person
perspective
Z Button
Z-target
SYSTEM MENU UPDATE
Please note that when first loading the Game Disc into the Wii
console, the system will check if you have the latest version of the
system menu, and if necessary a Wii system menu update screen will
appear. Select OK to proceed with the update. Please note that the Wii
console must have the latest version of the Wii system menu in order
to play the Game Disc.
When the system menu is updated, unauthorized hardware and/or
software modifications may be detected and unauthorized content may be removed causing the
immediate or delayed inoperability of your console. Failure to accept the update may render
this game, and future games, unplayable. Please note that Nintendo cannot guarantee that
unauthorized software or accessories will continue to function with the Wii console after this
or future updates of the Wii system menu.
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Minus Button
Toggle Items screen
Skip cut scene
(press twice)
Speaker
Emits sound effects
1 Button
View map
CAUTION: WRIST STRAP USE
Please use the wrist strap to help prevent injury to other people or damage to surrounding objects
or the Wii Remote in case you accidentally let go of the Wii Remote during game play.
Also remember the following:
• Make sure all players put on the wrist strap properly when it is their turn. • Do not let go of the
Wii Remote during game play. • Dry your hands if they become moist. • Allow adequate room
around you during game play and make sure that all areas you might move into are clear of other
people and objects. • Stay at least three feet from the television.• Use the Wii Remote Jacket.
Plus Button
Toggle Collection
screen
HOME Button
Toggle HOME Menu
2 Button
Toggle minimap
on/off
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When starting a new game…
Choosing a Quest Log
When you start a new game, you’ll be
asked to create a save file on your Wii's
internal memory. Point to Yes and press
to do so. To save your game, you need to
have at least 1 block of free memory.
Enter a name for your main character and
horse. Point and press to enter each
letter.
When loading a saved file…
To load a previously saved game, choose a file with game data already
saved in it and select Start to continue playing from where you left off.
*You can also select files
and letters by using
.
Save Information
The upper window in the
file displays your current
life total, play time, etc.,
while the bottom window
displays important items.
Save
Point to the Quest Log for your game and
press to save. After doing so, the game will
ask you if you want to “Continue playing the
game?” If you select Yes, you will return to
the game. If you select No, you will return to the title screen. With the
exception of certain special events, you can save in this manner any time
you like. However, please be aware that when you load a saved game and
resume playing, you will start from a designated spot within the area and
not your exact previous location.
(For dungeons, this starting point is the entrance to the dungeon.)
When the game is saving, please make sure you do not turn off your Wii
console. Doing so may damage the machine
.
During the course of your adventure, you'll use your main
screen and several other displays such as the Items screen and
map screen. Let's take a look at their basic layouts.
Main Screen
Your main screen adapts to each situation. It changes to
display special gauges and to tell you what actions are available to you in a given location.
Life Gauge
A gauge that decreases
when you take damage
from an enemy or from
your natural environment
by doing something like
falling from high up.
Action Icon
Displays which
actions and selected
items are available to
you by pressing each
direction of .
Action
The item currently
assigned to . Use
this item by
pressing .
Rupees
Available money.
Minimap
A map of your immediate
surroundings. Press to
toggle this map display
on or off.
Action
The action currently
assigned to .
Adaptive Command
An action particularly important to the
area you are in.
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Link is capable of all sorts of actions. Master his basic
movements and always keep an eye on the Action Icons
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while progressing through the game.
Walk/Run/Swim/Jump
Use to move Link. (In water, you
control his swimming the same
way.) The farther you tilt , the
faster Link will move in that
direction. When you come to an
area with a gap, Link will automatically attempt to jump it.
Furthermore, if you press while moving, Link will perform a quick
forward roll that allows you to ram into objects in front of you.
Z-target / Defend
While engaging the enemy, press to Z-target.
After drawing near an enemy, you
will see a above the enemy. Press
. When you do so, the mark will
change to , indicating that you are
locked on to that enemy. This allows
you to keep focused on one enemy in
the heat of battle.
Wielding Your Sword
When you have a sword, you can swing the Wii Remote and
Nunchuk to swing the sword.
Slice
Swing the Wii
Remote gently.
Multiple swings in
a row unleash a
combo attack.
Spin Attack
Swing the Nunchuk
side to side.
Jump Attack
Other Combat Moves
Sidestep
While holding down , you will lock on to the enemy and
defend simultaneously.
Steady your aim while using items.
While using the bow, slingshot, etc.,
press to Z-target your mark for
greater accuracy.
Talk with people from a distance.
When you Z-target a character standing far away, a will
appear over them and you can press to speak with them.
Backflip
Sidestep
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Riding Your Horse
Controls for Wolf Link
Press while near your horse
to mount up. While mounted
and stationary, press to
dismount from your steed.
Riding
Move around with . When
you tilt toward yourself
lightly, your horse will back
up. Tilt backward firmly
and the horse will neigh and
turn around.
Gallop
Press to expend one dash
icon and make your horse
gallop. While galloping, you
can jump over fences and
small obstacles.
Dash Icons
These indicate the number
of times you are able to
dash. They regenerate over
time when used.
Swing Your Sword
In the course of Link's adventure,
you'll sometimes play as Link
transformed into a wolf. While
transformed, certain elements of
the controls change and you
become unable to use items.
Multiple Actions
Pressing triggers your dash while moving, as well as several
other situation-dependent actions. In addition, you can talk to
animals while in beast form with this button.
Attacks
Bite
Swing your Wii
Remote lightly.
Jump Attack
*If you press rapidly after successfully biting an
enemy, you can continue to bite at the enemy.
Spin Attack
Lightly swing the
Nunchuk from side
to side.
If you have a sword in hand,
you can attack from atop
your horse. As when you
are standing, swinging your
Wii Remote or Nunchuk
also swings your sword
when you are riding.
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Push/Drag
Bite into moveable items by
pressing and holding , then
move them around with .
Sense
When you press or you
become able to see things
invisible to the naked eye and
catch scent trails. If you are
searching for something, or
just simply think things look
fishy, use the Sense command
and search around.
Dig
Energy Field Multiple Strike Attack
(When Midna is riding on your back)
Hold down Lock on to
enemies Let go of .
*This move attacks all enemies within the
energy field.
Talk to Midna
Once you've met up with Midna,
you can call her with and use
her power to perform certain
special actions. Later in the
game, she'll even help you
to warp to different areas.
Also, when Midna wants
to talk to you, an icon of her
will flash on-screen and you
can listen by pressing .
Long-Distance Leap
At specific locations, you
can perform a special
long-distance leap.
Midna's icon flashes
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Midna
Dig at the ground by pressing . Dig in certain spots and you may
unearth items or find a way through to the other side of a locked
gate. Try using the Sense command before digging for items.
Howl
When you are a wolf, you can howl near whistle grass. Do so and a hawk
may come to your aid with a hint about what to do next.
You howl by using three differently toned calls in combination. Try
following the combinations indicated by the blue lines.
Howl
Change the pitch
of your howl
(three different
pitches available)
Press
Press to lock on to Midna
Leap by pressing
Warp
When prompted by Midna, you
can choose to warp. When
you do so, the map screen pops
up and you can point at your
destination. When you've
selected your preferred
destination, warp by pressing .
Warp Locations
The destinations you can warp
to are set for each area and
increase in number as you
progress through the game.
Midna Icon
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Notes
Notes
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