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PRINTED IN USA
INSTRUCTION BOOKLETFOLLETO DE INSTRUCCIONESMODE D’EMPLOI
PLEASE CAREFULLY READ THE Wii™ OPERATIONS MANUAL COMPLETELY BEFORE USING YOUR
Wii HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT
HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR
CHILD PLAY VIDEO GAMES.
Welcome to thePokéPark!
WARNING – Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or
patterns, and this may occur while they are watching TV or playing video games, even if they have
never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic
condition should consult a doctor before playing a video game.
• Parents should watch their children play video games. Stop playing and consult a doctor if you or
your child has any of the following symptoms:
Convulsions Eye or muscle twitching Altered vision
Loss of awareness Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING –
Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to
avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. Parents should monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don’t think you need it.
• If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such
as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
• If you continue to have any of the above symptoms or other discomfort during or after
play, stop playing and see a doctor.
Repetitive Motion Injuries and Eyestrain
Contents
What Is the PokéPark? 2
Zones and Zone Keepers 4
Basic Controls 6
Getting Started 7
Main Menu 8
Game Screen 10
PokéPark Pad 12
Pokémon and Skill Games 14
Attractions 16
Passwords 18
Note: This g ame ca nnot communicat e with other Pokémo n™
game s, inc luding other copie s of th is gam e.
CAUTION –
Playing video games can cause motion sickness in some players. If you or your child feel dizzy
or nauseous when playing video games, stop playing and rest. Do not drive or engage in other
demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION
any unauthorized device. Use of any such device will invalidate your Nintendo product warranty.
Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international
intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to
protect your software. Violators will be prosecuted.
Motion Sickness
This Nintendo game is not designed for use with
REV–E
SYSTEM MENU UPDATE
Please note that when first loading the Game Disc into the Wii console,
the system will check if you have the latest version of the system menu,
and if necessary a Wii system menu update screen will appear. Select
OK to proceed with the update. Please note that the Wii console must
have the latest version of the Wii system menu in order to play the
Game Disc.
When the system menu is updated, unauthorized hardware and/or software modifications
may be detected and unauthorized content may be removed causing the immediate or delayed
inoperability of your console. Failure to accept the update may render this game, and future
games, unplayable. Please note that Nintendo cannot guarantee that unauthorized software
or accessories will continue to function with the Wii console after this or future updates of the
Wii system menu.
What Is the PokéPark?
Play as Pikachu on an Adventure with Friends!
Far away, there exists a PokéPark surrounded
by the beauties of nature.
A long time ago, many humans lived in the PokéPark, and they
built things like buildings and mines in order to live. Now,
however, there are no signs of humans living in the PokéPark.
With no humans living there, the PokéPark became a
playground for Pokémon. They used natural locations like
the woods, beaches, and caves to play, as well as human-
made items like the Mine Cart and the Haunted House.
The areas where Pokémon play competitive games are
called Attractions. Many Pokémon came to play the
Attractions, and the PokéPark became a very lively place.
The PokéPark is divided into several Zones, based on the type of
terrain. The Zone Keepers represent the Pokémon in each Zone.
They manage the Attractions and watch over the other Pokémon.
At the center of the PokéPark is the Meeting Place. From
there, Pokémon can pass through the gates to the Zone
they want to visit. There are legends of ruins in the sky,
too. Pokémon call this the Sky Pavilion, but none of them
know if it really exists or how it could be found.
But the peaceful PokéPark has been plunged into danger!
The problems began when the Zone Keepers closed
the gates in the Meeting Place, and Pokémon were
no longer able to enjoy the Attractions freely.
Since they weren’t allowed to play the Attractions anymore,
many Pokémon lef t the PokéPark or became less friendly with
one another. The vitality of the PokéPark itself decreased.
The Pokémon who worries the most about this situation is
Mew™, who lives in the Sky Pavilion (which really does exist!).
The Sky Pavilion has the ability to float in the sky, thanks
to the power of a giant crystal called the Sky Prism. The
source of the Sky Prism’s power is the friendship and
happiness of all of the Pokémon in the PokéPark.
If the Pokémon in the PokéPark continue on their unhappy
path, the Sky Prism will lose its power completely,
and the Sky Pavilion will come crashing down.
Mew has called upon some special Pokémon that love to
play with friends in the hope that if they make friends with
everyone, the PokéPark will become lively and happy again.
Mew has invited four Pokémon that were playing happily
together: Pikachu™, Chikorita™, Piplup™, and Charmander™.
Pikachu, along with three friends, has arrived in the PokéPark
through the Mysterious Tunnel. Your adventure begins here!
Play Chase, fight battles, and more to make friends
with many Pokémon, and use their help to clear the
Attractions. The more you play in the PokéPark, the more
new Pokémon will be drawn to the happy atmosphere.
2
Gather all the Sky Prism Pieces, and unite
the Pokémon of the PokéPark!
3
Zones and Zone Keepers
Empoleon
™
Introducing some of the Zones and the Zone Keepers of the PokéPark...
VENUSAUR
The Keeper of the Meadow Zone.
Kindhearted an d concern ed
about everyone .
™
Meadow Zone
A lush, nature-filled area
Att ractions :
Bulbasaur’s Daring Da sh
Venusaur’s Vine Swing
The Keeper of the Beach Zone and the Iceberg Zone.
Nothing will bend Empoleon’s Steel Will.
Iceberg Zone
A silvery, snow-covered island
Att raction: Empoleon’s Snow Slide
Blaziken
The Keeper of the Cavern Zone and the Lava
Zone. Training himse lf, Blaziken prepares to
fac e the danger threatening the Po kéPark .
™
Cavern Zone
A mine tunnel inside a mountain
Att raction:
Bas tiodon’s Block Barrag e
Beach Zone
A region of bright,
sunny beaches
Att ractions :
Pelipper’s Circle Circuit
Gyarados’s Aqua Dash
Lava Zone
A scorching volcano district
Att ractions :
Rhyper ior’s Bumper Bur n
Bla ziken’s Boulder B ash
4
5
Basic Controls
Getting Started
PokéPark™ Wii: Pikachu’s Adventure uses the Wii Remote™ controller to
play. (e Nunchuk™ controller is not used.)
Use the Thunder bolt att ack
Browse items
Move
Note: Pre ssing left or
rig ht twi ce qui ckly
make s Pika chu do dge
dur ing bat tle.
Move th e point-of-view to focu s on the
nearest Pokémon .
Note: If the re is n o Pokém on nea rby, th e poin t-ofvie w will shift to the di recti on Pik achu is facin g.
Note: During play, the Wii Remote is held horizontally. Certain Attractions may
require the player to point the Wii Remote toward the screen.
Note: Shake the Wii Remote up and down during battles to use Pikachu’s Iron Tail
attack. Pikachu learns Iron Tail during the adventure.
Open the PokéPark Pad
Skip movies
Take a Photo
(see page 11)
Open the HOM E Menu
Note: For detai ls, plea se se e
you r Wii O perat ions M anual
(Chan nels a nd Set tings).
Cancel ac tion
Go back
Das h
Confirm sel ection
Scroll text
Jump
Talk, Check, or Pick Up
Point
Pointing the Wii Remote toward the screen and
pressing
of-view. Pikachu will look where you point until you
point away from the screen and press
the point-of-view to normal.
changes the point-of-view to Pikachu’s point-
, which returns
Please insert the Wii Game Disc PokéPark
Wii: Pikachu’s Adventure correctly in
the Wii console’s disc slot. When you see
the screen to the right, read the message,
then press
.
Please select the Wii Disc Channel on the
Wii Menu by pointing and pressing
.
You’ll see the Channel Preview screen.
Note: Please see “SYSTEM MENU UPDATE”
(on Contents page).
Point at Start and press . You’ll see the
Strap Usage screen.
Put the Wii Remote wrist strap on, then
. Next, hold the Wii Remote in
press
a horizontal position and press
. You’ll
Wii Menu
see the title screen.
Press to start the game.
Channel Preview Screen
CAUTION: WRIST STRAP USE
Please use the wrist strap to help prevent injury to
other people or damage to surrounding objects
or the Wii Remote in case you accidentally let
go of the Wii Remote during game play.
Also remember the following:
• Make sure all players put on the wrist strap properly when it is their turn.
• Do not let go of the Wii Remote during game play.
• Dry your hands if they become moist.
• Allow adequate room around you during game play and make sure that all
areas you might move into are clear of other people and objects.
• Stay at least three feet from the television.
• Use the Wii Remote Jacket.
6
7
Main Menu
Press at the title screen to see the
Main Menu.
Start a New Game
To start a new game from the beginning,
select Start a new game…. Use
at the pictures of Pikachu used to keep
track of different Games, then select the
picture you want to use for your Game by
pressing
Select Yes, and you’ll see the screen to the
right. Select Play in PokéPark and press
to start the Game.
.
Games (1 to 4)
You can create up to four Games. Select the Game you want to play, and
on Play in PokéPark to start the Game from the entrance of the
press
Zone where you last saved the Game.
Note: Games cannot be copied.
Saving the Game
Select Save Game (see page 13) to save a record of your adventure. You need
over 95 open blocks in Wii system memory.
Please do not press the POWER Button or the RESET Button while saving.
Please refer to the Wii Operations Manual (Channels and Settings) that came
with the Wii console when deleting data from Wii system memory.
Attention: Deleting data from Wii system memory deletes all data, including Games (1 to
4). is information cannot be restored.
to look
• Password
Enter a Password (see page 18) to get
Pikachu’s Accessories or to have new
Pokémon appear in the game.
• Options
Change Picture
Change the picture of Pikachu that
shows which Game is yours. You cannot
choose a picture that is being used for
another Game.
Text Speed
Select between two speeds for displaying
text: Normal and Fast.
Rumble Setting
Turn the Wii Remote controller’s Rumble
ON or OFF.
Delete
Delete the selected Game.
Note: Deleted Games cannot be restored.
Arcade
Play the Attractions unlocked in any of the
Games (1 to 4) as many times as you want.
Any Pokémon that has become your friend
in any of the Games (1 to 4) can play the
Attractions.
Note: Records set in the Arcade are saved
separately from the Records in the main game
and cannot be deleted.
(If data is deleted from Wii system memory, all
of the data, including the Save Games [1 to 4],
will be deleted.)
Note: Photos (see page 11) cannot be taken in
the Arcade.
8
9
Game Screen
Game Screen
Sig nboard
Poké mon
Map
Pokémon
You’ll see when Pikachu approaches a Pokémon. Press to talk
to that Pokémon. e
important to say.
icon displays when Pokémon have something
Signboards
You’ll see when you approach a Signboard. Press to read what that
Signboard says. You can also check other things in addition to Signboards.
Crates
Dash into crates or hit them with underbolt to break
them. Sometimes they contain items like Berries.
• Berries
In the PokéPark, Berries are used for things like participating in events and
increasing Pikachu’s Stats. Receive Berries by winning Skill Games or when
you achieve the Bonus at Attractions. Do your best to gather lots of Berries!
Map
is is a map of the Zone where
Pikachu is currently playing.
Note: Pressing and at
the same time toggles the
map from visible to invisible.
Go to
Other Zon es
Pikachu
Att raction
The Meeting Place
After you’ve made some progress in your adventure, you’ll be able to go to
the Meeting Place. ere, you’ll find Pokémon who will power up Pikachu
in exchange for Berries. As you continue, more Pokémon appear, and you
can raise underbolt’s power or increase Dash’s speed (up to a limit).
Drifblim’s Transportation Service
Drifblim™ can give you a lift to any Zone
you’ve already visited in exchange for
Berries. Check the Drifblim Stop in each
Zone to make Drifblim appear.
Misdreavus’s Photo Studio
You can take Photos of your adventures!
First, you need Film. Exchange 100 Berries
in the Change Film menu to get up to a
maximum of 30 exposures. en, press
to take Photos when you’re playing in the
Zones or Attractions. You can only keep
the most recent 30 Photos, unless you save
them on an SD Card (sold separately).
To protect special Photos from being
deleted, select Lock in Photos. A
will appear on that Photo to show that
it won’t be deleted. If you later decide to
delete it, select Unlock.
Saving Photos on the SD Card
Select a Photo in Photos, open the menu with , then select Save and Yes
to save the Photo on the SD Card. Select Save All to save all of the Photos to
the SD Card. Select Delete All to delete all unlocked Photos from Wii system
memory. To delete all Photos on the SD card, select Delete from SD Card.
Note: Data on the SD Card cannot be seen within the Game.
Note: All Photos are protected by copyright and are jointly owned by e Pokémon
Company, Nintendo, GAME FREAK, and Creatures. Please remember that the Photos are
only intended for personal, non-commercial use.
icon
10
11
PokéPark Pad
At the beginning of the adventure, Pikachu receives the PokéPark Pad from
Chatot™. Press
PokéPark, not while playing Attractions.
Pikachu’s
Stats
Friend List
to open the PokéPark Pad. You can only do this in the
Number
of Friends
Number
of B erries
Friend List
is is a list of Pokémon that have
become your friends. e list is ordered by
number. Press
(alphabetical order). Press
return the list to numerical order.
Select a Pokémon and press
left or right on
This picture means the Poké mon is one of your friends .
This picture means the Poké mon is one of your best friends .
Note: One of the ways you can make a friend into a best friend is by playing a Skill
Game with that Pokémon.
to sort the list by name
again to
to read information about that Pokémon. Press
to read about the previous or next Pokémon on the list.
Save Game
Pikachu’s Stats
On this screen, you’ll see information such
as how strong Pikachu is in battle and how
many Sky Prism Pieces you have collected.
Pikachu’s Battle HP
Pikachu’s Dash Spee d
Thunderbolt ’s St rength
Iron Tail ’s St rength
Sky Pr ism Pieces Collecte d
12
Amount of
Film Lef t
Save Game
Save the Game at this point. After saving,
you will be asked if you want to quit
playing. Select Yes to return to the title
screen. Select No to return to the PokéPark
Pad screen.
After you’ve saved at least one Game, select Game (1 to 4) on the Main Menu
(see page 8) to play a different Game or continue from where you left off.
Note: At different points during the adventure, such as when you have cleared an
Attraction, you’ll be asked whether you want to save the Game.
13
Pokémon and Skill Games
When you talk to other Pokémon in the
Zones, they will invite you to play Skill
Games. ere are several different types of
Skill Games.
When you win a Skill Game, your opponent
will become your friend, and you’ll receive
some Berries.
Some of your friends can participate in particular Attractions.
Note: Press during a Skill Game to quit playing that Skill Game. You cannot
resume the Skill Game after quitting. You cannot quit during a Quiz.
Note: Photos cannot be taken during Skill Games.
Chase
Win this game by Tagging the other
Pokémon within the time limit. You won’t
be able to Tag the other Pokémon without
to Dash into them.
using
Hit Pikachu’s opponents with a
underbolt by pressing
stop them in their tracks!
, and you may
Pikachu lowers the opponent’s HP with the following methods. But, beware!
underbolt doesn’t work on some opponents.
Dash into the opponentFire off a underbolt
Shake the Wii Remote up and down to use Iron Tail*
* Iron Tail is learned later in the adventure.
Quickly tapping either left or right twice
moves Pikachu at high speed, which
on
makes it easier to dodge the opponent’s
attacks. Also, if your opponent is shown as
blinking on and off, that means Pikachu’s
attacks temporarily have no effect.
Hide-and-Seek
Win this game by finding the other
Pokémon within the time limit. When you
get close to your opponent,
displayed. Press
When you’re getting closer to finding your
opponent, you will hear that Pokémon’s
voice. When you’re heading in the wrong
direction, you might get a hint.
to find the Pokémon.
will be
Battle
e first Pokémon to knock the opponent’s HP all the way down within
the time limit wins. If Pikachu’s HP is all gone or time runs out, you’ll lose
that battle.
Pikachu’s
Oppone nt’s HP
Pikachu’s HP
14
Quiz
ere are three questions in the Quiz.
Answer them all correctly to win. ere is
no time limit. Press up or down on
choose an answer, then press
to confirm.
to
Obstacle Hop
Hop from obstacle to obstacle with . If
Pikachu reaches the opponent within the
time limit, you win! If Pikachu gets off
course or falls off a platform, you’ll have to
start over at the beginning.
15
Attractions
You must clear each Zone’s Attractions
to make progress in your adventure. Talk
to the Attraction Chief standing next to
the Signboard, and give that Pokémon the
number of Berries necessary to play the
Attraction. Depending on the Attraction,
you may need to meet other conditions in
order to play.
Before beginning each Attraction, you’ll
have a chance to read about how to play it.
to read the next page, or press to
Press
return to the previous page. Press
the explanation. When the Attraction hasn’t
been cleared yet, the Goal is displayed.
Next, you’ll read how to use the Wii Remote.
to continue reading, or press to
Press
return to the previous section. Press
skip the explanation. Sometimes you’ll see
extra information that might help you, such
as suggestions about Skillful Pokémon who
are good at that Attraction.
Choose the Pokémon to play the Attraction. Pikachu and friends are displayed,
so use left or right on
Each Pokémon’s
Record
The Record
needed for this
Poké mon to get
a Bonus.
Note: If the Pok émon
has alread y rece ived
the Bo nus, y ou’ll se e
Achi eved.
to choose a Pokémon, then press to confirm.
to skip
to
Poké mon displayed
in bright color s
can play.
You can’t selec t
Poké mon to
play At tract ions
unless they’re
your f riends.
To play an Attraction, first select a Pokémon.
You’ll have to perform specific actions
depending on the Attraction. For example,
in Bulbasaur’s Daring Dash, you shake the
Wii Remote up and down to Dash.
Note: Do not shake the Wii Remote too hard.
Note: Please read the Wii Operations Manual or the Wii Remote Jacket Operations
Manual to learn how to attach the jacket and wrist strap to the Wii Remote.
Pressing during the Attraction pauses the action and brings
up the following screen.
Return to
the previous
screen.
Start ag ain from
the beginning.
Return to the
screen for p icking
Poké mon.
If you achieve the Goal after playing the
Attraction, the Attraction is cleared, and
the Attraction Chief will give you a Sky
Prism Piece.
If you break the Bonus record, you’ll
receive Berries—but only one time for
each Pokémon.
When the game is complete, you’ll see the following screen. You can play as
many times as you like without paying more Berries, until you choose Quit.
Play ag ain
with the same
Poké mon.
Return to picking
the Pokémon t o play
that At traction.
Quit playing thi s
Att raction.
16
17
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