Nintendo Fire Emblem-Awakening User Manual

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1 Important Information
Basic Information
2 Getting Started
3 Saving and Deleting Data
4 Nintendo Network
Controls
5 Basic Controls
Before a Battle
7 Preparations Menu
About Battles
8 Battle Preparations
9 Battle Basics
10 Battle Screen
11 Moving Units
12 Combat
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14 Unit Growth
15 System menu
Communication Modes
16 Wireless Communication
17 StreetPass
18 SpotPass
19 Double Duel
20 Purchasing Add-On Maps
Support Information
21 How to Contact Us
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1 Important Information
Thank you for selecting Fire Emblem™: Awakening for Nintendo 3DS™.
This software is designed only for
use with the European/Australian
version of the Nintendo 3DS system.
Please read this manual carefully
before using this software. If the
software is to be used by young
children, the manual should be read and explained to them by an adult.
Before use, please also read the
Operations Manual for your
Nintendo 3DS system. It contains
important information that will help
you enjoy this software.
Unless stated otherwise, any
references to "Nintendo 3DS" in
this manual refer to both Nintendo 3DS and Nintendo 3DS™ XL systems.
Health and Safety Information
IMPORTANT
Important information about your
health and safety is available in the
Health and Safety Information
application on the HOME Menu.
To access this application, touch the
icon on the HOME Menu, then
touch OPEN and read the contents
of each section carefully. When you
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have finished, press to
return to the HOME Menu.
You should also thoroughly read the
Operations Manual, especially the
"Health and Safety Information"
section, before using Nintendo 3DS software.
For precautions related to wireless
communication and online play,
please refer to the Operations Manual, "Health and Safety Information".
Information Sharing Precautions
When sharing content with other users, do not upload/exchange/send any content that is illegal or offensive, or could infringe on the rights of others. Do not include personal information and make sure
you have obtained all necessary rights and permissions from third parties.
Any content you upload/send may
be modified and/or re-distributed by other users.
Language Selection
The in-game language depends on
the one that is set on the system.
This title supports five different languages: English, German, French, Spanish and Italian.
If your Nintendo 3DS system
language is set to one of these, the
same language will be displayed in
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the software. If your Nintendo 3DS
system is set to another language,
the in-game default language will be
English. For instructions about how to change
the system language, please refer to
the System Settings electronic manual.
Age Rating Information
For age rating information for this
and other software, please consult
the relevant website for the age
rating system in your region.
PEGI (Europe):
www.pegi.info
USK (Germany):
www.usk.de
Classification Operations Branch
(Australia):
www.classification.gov.au
OFLC (New Zealand):
www.censorship.govt.nz
Advisories
This software (including any digital content or documentation you download or use in connection with
this software) is licensed by
Nintendo® only for personal and
non-commercial use on your
Nintendo 3DS system. Your use of
any network services of this
software is subject to the
Nintendo 3DS Service User
Agreement and Privacy Policy,
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which includes the Nintendo 3DS Code of Conduct.
Unauthorised reproduction or use is
prohibited.
This software contains copy protection technology to prevent reproduction and copying of content.
Your Nintendo 3DS system and
software are not designed for use
with any existing or future unauthorised technical modification of the hardware or software or the
use of any unauthorised device in
connection with your Nintendo 3DS
system.
After the Nintendo 3DS system or any software is updated, any existing or future unauthorised
technical modification of the hardware or software of your
Nintendo 3DS system, or the use of
any unauthorised device in connection with your Nintendo 3DS
system, may render your
Nintendo 3DS system permanently
unplayable. Content deriving from
the unauthorised technical
modification of the hardware or
software of your Nintendo 3DS
system may be removed.
This software, instruction manual and other written materials accompanying the software are protected by domestic and
international intellectual property
laws.
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© 2012 - 2013 Nintendo Co., Ltd. /
INTELLIGENT SYSTEMS
Trademarks are property of their respective owners. Nintendo 3DS is a trademark of Nintendo.
CTR-P-AFEP-EUR-00
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2 Getting Started
The Main menu will
be displayed when
you start the
game.
New Game
Select NEW GAME to start the game
from the beginning. On the following screens you will be asked to choose the difficulty and game mode, and to create your avatar.
The Guide will be displayed when you start the game on
Normal difficulty. You can also
access the Guide on other difficulties from the Preparations menu (p. 7) or System menu
(p. 15).
Continue
To continue a previous game, select CONTINUE and then a save file to load. If you had a Bookmark (p. 3), it will be deleted.
To switch between regular save
data and battle save data (p. 3), press , or touch the Touch Screen.
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3 Saving and Deleting Data
Saving Data
There are three kinds of save files:
Regular Save
Save from the
Preparations menu (p. 7) or after
completing a chapter. There are
three save slots for this kind of save data.
Battle Save
When playing in Newcomer Mode,
select SAVE from the System menu
(p. 15) during a battle to save your
current progress. There are two save
slots for battle save files.
Bookmarks
When playing in Classic Mode, you can save your progress during a battle and suspend
the game by selecting BOOKMARK
from the System menu.
When you resume the game, the
Bookmark will disappear.
Deleting Data
There are two ways to delete data:
Deleting Save Data
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Select DELETE from the Main menu
and then select the save file you
want to delete.
Deleting All Data
From the Main menu, select EXTRAS
and then select WIPE DATA to delete all data. Add-on maps
(p. 20) you have purchased at the
Outrealm Gate will not be deleted.
Deleted data cannot be
recovered, so be careful.
Copying Data
To copy your save data to a different save slot, select COPY from
the Main menu and select the destination. If save data already exists in the specified save slot, it
will be overwritten.
Do not turn the power off, reset the system or remove Game Cards/SD Cards while
saving. Make sure not to get dirt in the terminals. These actions could result in permanent data loss.
Do not use external accessories or software to modify your save data, as this can lead to an inability to progress or loss of save data.
Any modification is
permanent, so be careful.
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4 Nintendo Network
This software supports Nintendo
Network™.
You can obtain things such as items
via SpotPass™ and purchase
downloadable maps using Nintendo Network. Refer to the "Communication Modes" section (p. 16-20) for more information.
About Nintendo Network
Nintendo Network is an online
service which allows you to play
with other players all over the
world, download new software
and add-on content, trade
videos, send messages and much
more!
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5 Basic Controls
This section explains the basic
controls. For controls specific to
certain screens, please see:
- World Map Controls (p. 6)
- Battle Map Controls (p. 9)
- Combat Animation Controls (p. 12)
Button Controls
Navigate /
Confirm
Next (dialogue)
Speed up dialogue
+
display
Back
Skip event or animation
Previous (dialogue)
To reset the game and return to
the title screen, press
+ + simultaneously. You cannot reset your game during wireless communication.
Touch Screen Controls
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Touch the icons
displayed on the
Touch Screen to
navigate and toggle
various kinds of
information.
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6 On the World Map
Navigate the World Map to enter
maps where battles await you or
where you can visit shops.
The number of maps you can access will increase as you progress through the game.
World Map Screen
Map
: Completed Map
: Next Objective
: Side Story Map
There are also other types of
maps.
Current Location and
Chapter
Entire World Map
Shop Icon
Touch to view a list of items that
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can be purchased at the shop.
Your Money
Story Icon
Touch to view a story recap.
World Map Controls
Move / Move Quickly (press
/
while moving) Enter a Map Display the
Preparations Menu Head to Objective
Show / Hide Shop
Item List
Survey the World Map
Scroll Map (when
surveying)
/
Shop
When you enter a map where no battle occurs, you can buy and sell
items at the shop.
You can also forge your weapons.
Names of forged weapons will be in
blue.
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World Map Events
As you progress through the game, you will eventually come across side stories. Enter one to
start a battle that is separate
from the main storyline.
You may also encounter enemies, merchants or other players you have met via StreetPass™ (p. 17). Enter a map where such a character appears to start a battle or to buy special items.
Side Story
Enemy
Merchant
Time in the game is synchronised
with the time on your system. To prevent problems such as the World Map not updating, Barracks
(p. 7) events not occurring or an
inability to obtain units via SpotPass (p. 18), do not change the date or time settings on your system.
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7 Preparations Menu
Press on the
World Map to
show the
Preparations menu. More options will
become available as you progress
through the game.
Inventory
Organise your
items. Select units
to exchange or
equip items.
About Units
The characters you control during battles are called "units".
Equip Skills
Equip or remove
skills a unit has
learned.
Support
Have your units converse with each
other to increase their support levels
(p. 13).
The "Support" icon will change
colour when conversations are available.
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Barracks
There are three options available in
the Barracks. The appearance of the
Barracks will change depending on
your actions in the game.
Events
Listen In
Roster
Look
Watch event
cutscenes. Get to know a bit
about your units.
Use to move the
camera so that you can look around the
whole room.
Wireless
Play using wireless communication (p. 16).
Save
Save your progress.
Guide
Press when in the
Preparations menu to
view the Guide and learn how to play. Select a topic to read, and touch the arrow icons to change slides. To close an open
slide, press .
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Options
Press when in
the Preparations menu to check or adjust game options. Navigate
with and change settings with .
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8 Battle Preparations
When you enter a map where a battle awaits you, the screen will
change to the battle screen. Select
FIGHT or press when you
are ready.
Preparations Menu (p. 7)
Select the units you want to use in battle. Select FIGHT to start the battle or EXIT to return to the World
Map.
Full Map
Shows unit placement and terrain.
The enemy leader is marked with a
flashing icon.
: Friendly Units
: Enemy Units
: Other Units
Victory Conditions and Turn
Number
Satisfy the conditions to win the battle.
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Number of Units
Blue units are friendly, red units are
hostile and green marks other units.
Select Units
marks the units that are chosen for the battle.
Select for Battle
Inventory (p. 7) More Information
(p. 15) Manage Equipment
View Map
Change your units' positions or view information about enemy units. Press
to return to the
Preparations screen.
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9 Battle Basics
Move your units on
the battle map,
engage the
enemies and defeat them.
Battle Map Controls
Move Cursor /
Move Cursor Quickly
Select Unit
+ / +
(no active unit
selected) Display
System Menu
Show / Hide
Danger Area (before engaging
unit) Switch Weapon or Staff
Point Cursor at Next Unit
Skip Combat
Animation
/
Press and
hold
before engaging in combat.
Zoom In/Out
If the combat animations have
been disabled in Options (p. 7), pressing and holding before engaging in combat with an
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enemy will display the animation.
Turns
The battle is divided into turns. A
Player Phase, during which you give
orders to your units, is followed by an Enemy Phase, when your opponents carry out their attacks.
If any other units participate in
the battle, they take their turn after the Enemy Phase.
Units
You can tell which faction a unit
belongs to by its colour. The bar displayed below each unit shows
their remaining HP (Hit Points).
Ally
Enemy
Other
Defeating Units
A unit is defeated when its HP
reaches 0. In Classic Mode, defeated units will be lost forever . In
Newcomer Mode, defeated units are
only withdrawn from the current battle.
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Game Over
Game Over occurs if either your avatar or Chrom is defeated. If that happens, you can restart the game
from where you last saved.
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10 Battle Screen
⑥ ⑦
Cursor
Terrain Info
Shows terrain info for the selected
square. Terrain type affects units in
certain ways.
Unit's Face
Point the cursor at a unit to see
their face. Touch it to view the unit's
bio.
Unit Info
View the unit's skills, status, etc. Touch icons to see their description. To close the description, simply touch another part of the screen.
Toggle Display
Touch FULL to toggle between
regular and detailed information about the unit.
Paired-Up Unit
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When the selected unit is paired up
(p. 13) with another one, touch this
to display information about the
other unit.
View Map
Display the full map (p. 8).
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11 Moving Units
Each unit can be moved once per
turn.
Move
Select a unit and its destination.
The unit's
movement range
will be highlighted
in blue and the attack range in red .
For units equipped with staves, the
staff range will be highlighted in
green .
Unit's Actions
Once a unit is in
position, select an
action. The available actions
vary depending on the unit and the situation. Units that
have already acted turn grey and cannot be used until the next turn.
When the destination is occupied
by another unit, the units will pair up if it's an ally or engage in combat if it's an enemy.
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12 Combat
Combat begins when you attack or are attacked by an enemy.
Select Weapon
Select a weapon
with or before
attacking an enemy.
Atk
Hit
Crit
The damage you will deal
to your opponent. The chance of your
attack being successful.
The chance of a critical
attack occurring.
A critical attack deals
much more damage
than a regular attack.
Number of Uses
Weapons that have a limited
number of uses will break after
the last use.
Combat Screen
The attacking unit attacks first, and the attacked unit second. In some
cases, a unit may attack twice or a
support unit (p. 13) may attack as well.
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HP and Equipped Weapon
Support Unit
Attack Info
Camera Controls
Animation Controls
Combat Animation
Controls
Camera Controls
Switch to Auto
Switch to Unit's
View
Switch to Side
View Change Viewpoint Zoom Out Zoom In
Touch
Touch
Touch
/ /
/
/
Animation Controls
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Speed Up
Pause
Hold /
Touch
/
Touch
Slow Playback
Skip Animation
/
Touch
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13 Support & Pairing Up
Allied units can co-operate in battle when they are adjacent or on the
same square.
Building Relationships
Co-operating in battle helps build relationships between units. Once units start to get along,
they can have support conversations (p. 7), which increase their support level and boost the effect of co-op attacks.
Some units simply don't get
along and their support level
won't increase.
The highest support level is
"S". A unit can be at "S"
support level with only one
unit of the opposite sex.
Support Unit
When a unit engages the enemy while an allied unit is on an adjacent square,
the following may happen:
Dual Support
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Your unit's Hit
Rate and
Avoidance will be
temporarily boosted. The more
the units get along, the higher the boost.
The effect on the unit's attributes
will be greatest when it is
surrounded by allies on all four adjacent squares.
Dual Strike
There is a set chance that the adjacent unit will launch a follow-up attack.
If there is more than one unit
standing next to the active unit, the one with the highest support level will join the attack.
Dual Guard
There is a set chance that the adjacent unit will protect the active unit from damage.
If there is more than one unit
standing next to the active unit, the one with the highest support level will protect the active unit.
Pairing Up
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When one unit moves onto
the same square as another allied unit, they
will pair up. In addition to
the effects that occur when two units stand next to each other, the abilities of the main unit (the one
that was on the square before the other joined) will be greatly enhanced.
When units pair up, only the main
unit can move, attack and defend. When a paired-up unit is attacked, the main unit is the enemy's target.
Paired-Up Commands
Select SWITCH to switch the main
unit. The pair will not be able to
move in that turn after switching.
You can also trade items between
the units, or exchange the paired-up unit with another one that is on an adjacent square. To separate the units, select SEPARATE and place one of the units on an adjacent
square.
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14 Unit Growth
Units become stronger as they gain
experience in battle.
Experience Points &
Levelling Up
Units are awarded EXP (experience
points) for participating in combat or using
staves. Once a unit gains 100 EXP,
they will level up and get stronger.
Class Change
Units level 10 or higher can use a Master Seal to change to a more
advanced class. In addition, units
that are level 10 or advanced classes can use a Second Seal to change to an entirely different class.
Using any of these Seals will reset
the unit's level to 1.
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15 System menu
Press when the cursor is on an
empty square or on a unit that has
already finished its turn to display
the System menu.
For Guide and Options, check the
Preparations menu (p. 7).
Units
View a list of allied units. Use to
select a unit and
to toggle the
information shown.
Save
Create a battle save (p. 3) to save
your current progress.
This option is only available in
Newcomer Mode.
Bookmark
Bookmark (p. 3) your progress and
quit the game.
This option is only available in
Classic Mode.
Auto
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Initiate auto-battle
based on selected
tactics. Press to
set the tactics. Select CUSTOM to choose tactics individually for each unit.
This option will not be displayed
if Advanced Auto is disabled in
Options.
End
End the Player Phase, starting the Enemy Phase.
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16 Wireless Communication
To play using
wireless
communication,
select WIRELESS
from the
Preparations menu (p. 7) on the
World Map.
Please be aware that, if you decide
to play using wireless communication, some of your avatar's information - including your avatar's name and appearance - will be made visible and will also be
shared with other players. This includes StreetPass Team and
Double Duel. These options - and
also various ways to display your
messages or further information
about your avatar - are explained as
follows.
StreetPass Team
Set up a team to send via StreetPass (p. 17). You can also
activate StreetPass in this menu.
Bonus Box
Data received via SpotPass (p. 18)
can be viewed here. Select UPDATE
NOW to download any new bonuses.
Renown Awards
Exchange your Renown for items.
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About Renown
Renown is awarded for defeating
enemies and exchanging teams
via wireless communication.
Double Duel
Play alongside your friends' units
using Local Play (p. 19).
Avatar Logbook
StreetPass and SpotPass units that have been
befriended or
defeated will be automatically registered here. Your avatar can also be registered.
Up to 99 avatars can be
registered in the Avatar Logbook at the same time. A unit
registered when the Avatar
Logbook is full will overwrite the
cheapest to hire unit.
A unit that has been deleted from
the Avatar Logbook but is still in your team can be registered again.
The Avatar Logbook data is
shared between all your save files.
Add Register a new unit.
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Profile cards of the
units met via StreetPass will be
shown. Units
View Card
Recruit
Update
Lock
encountered via SpotPass or found on add-on maps (p. 20) do not have profile cards.
Use money obtained
in the game to hire a unit for your team.
Update data of a unit
that has grown stronger.
Lock the unit to
prevent it from being overwritten.
Remove
Remove a unit from
the Avatar Logbook.
SpotPass
Activate or deactivate SpotPass.
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17 StreetPass
StreetPass Features
When you pass by other players
who have StreetPass enabled, you
will be able to meet their teams,
which you can battle or befriend.
To communicate using this feature, all players must activate StreetPass
for this software on their
Nintendo 3DS systems.
A c t i v a t i n g S t r e e t P a s s
First, set up your StreetPass Team in
the Wireless menu. Select SORTIE
when you are ready to start using StreetPass.
Always save in the Preparations
menu (p. 7) after editing your units, messages or card. If you quit the game without saving, your changes will be lost.
Select Units
Select up to ten
units from your
team.
Your avatar will be the team
leader. Your avatar cannot be removed from the team.
Edit Messages or Card
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Select EDIT
MESSAGES to
change the messages and
EDIT CARD to
change the card that will be sent to
the players you meet via StreetPass.
Receiving Teams
Teams received
from other players
will appear on the
World Map when it is updated. Up to
three teams can appear on the map per update. Move to the location of a team and press to talk to, hire, challenge, or buy items from them.
Press when you're done dealing
with the team to bid them farewell.
Up to nine StreetPass teams can
be on the World Map at the same time.
Some of the teams cannot be
befriended.
When you part with a StreetPass team after dealing with them, they will disappear from the World Map. The same team can
appear again if you meet the
same player via StreetPass.
Deactivating StreetPass
To deactivate StreetPass, open the System Settings and select DATA
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MANAGEMENT, then STREETPASS MANAGEMENT.
Touch the icon for this software title,
then select DEACTIVATE STREETPASS.
You can restrict StreetPass functionality via Parental
Controls.
For more information, refer to
the Operations Manual.
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18 SpotPass
SpotPass Features
Even when you're not playing the
game, you can receive new maps,
teams and items via SpotPass. SpotPass is active only when the
system is in Sleep Mode and within range of a compatible internet access point.
Data received via SpotPass is
saved to the SD Card. Make sure that an SD Card is inserted into the SD Card slot at all times.
To change the language of the
messages you receive via SpotPass, first change the language settings on the
Nintendo 3DS system. Next, in
the Wireless menu turn SpotPass off and then on again. Refer to “Wireless Communication” (p. 16) for more information.
T o u s e S p o t P a s s , y o u m u s t
f i r s t :
- Accept the Nintendo 3DS Service User Agreement and Privacy Policy
- Set up an internet connection
- Insert an SD Card into the Nintendo 3DS system.
For information on these, refer to the
Operations Manual.
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Activating SpotPass
Select SPOTPASS from the Wireless menu.
Receiving Data
Data will be
downloaded
automatically. Go
to the Bonus Box to view the data you have received, summon teams to the World Map or to check if there are any updates.
Even after you part with the teams
you have summoned to the World
Map, you can summon them again
from the Bonus Box. Bonus items, maps and challengers can only be claimed or unlocked once per save file.
Deactivating SpotPass
To deactivate SpotPass, select SPOTPASS again in the Wireless menu and when prompted, confirm
that you want to deactivate it.
You can also activate or
deactivate SpotPass from Extras
in the Main menu.
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19 Double Duel
C o - O p ( L o c a l P l a y )
Up to two players can participate.
Each player must have a copy of the
software.
You Will Need:
- One Nintendo 3DS system per player
- One copy of the software per player
Setup
One player needs
to select CREATE A ROOM so that
the other player can join the room. Once the other player has connected, both need to confirm before they can select their units.
Selecting a Challenger and
Units
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Select a challenger
and up to three
units from your allies. Select
FIGHT! when ready
and the duel will
start. If the players choose different challengers, one
will be selected at random.
Rules
In each turn, both
players will submit one unit from their
team to participate in combat. Select
the unit you want to use before every turn. Players alternate each
turn between acting as the main and
support unit. Defeat all enemies to
win, earn Renown and receive a reward. You will not receive anything if you are defeated at any point.
You can also choose to YIELD on
the unit selection screen. If you
yield after defeating some enemies,
you will get Renown depending on
the number of defeated enemies.
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20 Purchasing Add-On Maps
Internet
You can purchase add-on maps
when you connect to the internet.
For information about connecting
your Nintendo 3DS system to the internet, refer to the Operations
Manual.
You can restrict online
interaction, use of credit cards
and purchasing of items or
services via Parental Controls.
For more information, refer to
the Operations Manual.
Add-On Maps (Paid Add-
On Content)
When you progress through the main story, at some point the Outrealm Gate will appear on the
World Map. Upon entering this map,
you will see the following options:
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Play the
downloadable maps you have
Play a Map
Purchase Maps
Exit
Purchasing Content
purchased. These
maps are accessible from all
save files.
Purchase
downloadable
maps. You can also check your remaining Nintendo eShop funds or add funds.
Exit to the World
Map.
Connect to the internet and purchase downloadable maps.
Procedure
Select PURCHASE MAPS in the
1
Outrealm Gate.
Select the map you want and
2
then select BUY. Read the
precautions and then select
NEXT.
Select BUY. Be sure to read the
3
terms and conditions.
When you select BUY again, the
4
download will start.
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Add-On Content Precautions
You can check your purchased content in the
Account Activity section of
Nintendo eShop.
This content is non-
refundable and may not be exchanged for other products or services.
Once purchased, content can be re-downloaded for free.
This content may no longer
be available for re­download if the service is
suspended or discontinued,
or if you delete your Nintendo eShop account. For details, refer to the Nintendo eShop electronic
manual.
This content will be saved to
the SD Card.
This content is only compatible with the
Nintendo 3DS system used to
purchase it. If you insert the SD Card into another system,
this content will not be
available on that system.
Adding Funds
To purchase add-on content
licences, you must have the required
funds in your Nintendo eShop
account balance. If you do not have
the required funds, you will be
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prompted to add funds. Select ADD
FUNDS to proceed.
One of the following is required to add funds:
- Nintendo eShop Card
- Nintendo eShop activation number
- Credit card
You can save your credit card
details on your system. If you do this, you will not need to enter your details every time you add funds.
You can remove your saved credit
card details at any time through SETTINGS / OTHER in Nintendo eShop.
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21 How to Contact Us
For product information, please visit
the Nintendo website at: www.nintendo.com
For technical support and
troubleshooting, please refer to the
Operations Manual for your
Nintendo 3DS system or visit:
support.nintendo.com
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