Nintendo Final Fantasy: Crystal Chronicles Instruction Booklet

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INSTRUCTION BOOKLET
Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.com
PRINTED IN USA
AVAILABLE AT YOUR NEAREST RETAILER!
WWW.NINTENDO.COM
OFFICIAL
NINTENDO
POWER
PLAYER'S
GUIDE
53560A
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CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
L Button R Button
C Stick
Control
Stick
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour.
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING -
Repetitive Motion Injuries and Eyestrain
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO
®
HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
1.
2.
3.
4.
5.
To avoid electric shock when you use this system:
Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet.
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Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
WARNING - Electric Shock
CAUTION - Motion Sickness
CAUTION - Laser Device
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67
Seek the water of life.
Seek the water of life.
Long ago, miasma swallowed the world. Its very
Long ago, miasma swallowed the world. Its very
touch was fatal, and it claimed many lives. But we
touch was fatal, and it claimed many lives. But we
have since discovered a way to hold it at bay.
have since discovered a way to hold it at bay.
Crystals protect us from miasma. Smaller crystals now
Crystals protect us from miasma. Smaller crystals now
guard the villages of the world, while greater ones
guard the villages of the world, while greater ones
guard the cities. We all live our lives within the
guard the cities. We all live our lives within the
embrace of the crystals' blessing.
embrace of the crystals' blessing.
The power of the crystals is not limitless, however; it
The power of the crystals is not limitless, however; it
gradually diminishes over time. We must rekindle
gradually diminishes over time. We must rekindle
the crystals' radiance each year by purifying them
the crystals' radiance each year by purifying them
with myrrh. In turn, they protect us from the miasma
with myrrh. In turn, they protect us from the miasma
for another year.
for another year.
But myrrh cannot be found just anywhere. We must
But myrrh cannot be found just anywhere. We must
seek it in the dank depths of dungeons, across
seek it in the dank depths of dungeons, across
forbidding mountains, even beyond the sea.
forbidding mountains, even beyond the sea.
This task falls to groups of young men and women
This task falls to groups of young men and women
sent off each year by every town the world over. It is
sent off each year by every town the world over. It is
their duty to collect myrrh and bring it home. They
their duty to collect myrrh and bring it home. They
are known as the crystal caravans.
are known as the crystal caravans.
This is the tale of one such caravan and its
This is the tale of one such caravan and its
adventures.
adventures.
Prologue
Prologue
Seek the water of life.
Long ago, miasma swallowed the world. Its very touch was fatal, and it claimed many lives. But we have since discovered a way to hold it at bay.
Crystals protect us from miasma. Smaller crystals now guard the villages of the world, while greater ones guard the cities. We all live our lives within the embrace of the crystals' blessing.
The power of the crystals is not limitless, however; it gradually diminishes over time. We must rekindle the crystals' radiance each year by purifying them with myrrh. In turn, they protect us from the miasma for another year.
But myrrh cannot be found just anywhere. We must seek it in the dank depths of dungeons, across forbidding mountains, even beyond the sea.
This task falls to groups of young men and women sent off each year by every town the world over. It is their duty to collect myrrh and bring it home. They are known as the crystal caravans.
This is the tale of one such caravan and its adventures.
Your Journey's Goal
Join a crystal caravan to seek out myrrh trees and collect their myrrh. Once you've filled your chalice, return home. By purifying the crystal with myrrh, you will renew its power to protect the village from miasma for another year.
Many dangers and mysteries lie along your journey. Your task is not an easy one, but you are not alone. Join forces with your fellow caravanners and make your mark together in the Crystal Chronicles.
The Crystal Chalice
Collect and carry myrrh in the crystal chalice. The crystal shard attached to it protects the caravan from miasma.
Prologue
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START
+ Control Pad
SELECT
L & R Button
A Button
B Button
START/PAUSE
Control Stick/ + Control Pad
A Button
C Stick L & R Button
X Button Z Button
B Button
Y Button
A Button
X Button
B Button
Y Button
Z Button
L Button
Control
Stick
+ Control Pad
START/PAUSE
R Button
C Stick
Controller Configuration
R Button
A Button
L Button
+ Control Pad
START
SELECT
B Button
Learn these basic controls before setting out on your journey.
For single-player mode, connect a Controller to Controller Socket 1. For more details, see p. 20. The Control Stick and the +Control Pad share the same functions.
Game Boy Advance Configuration
For multiplayer mode, a Game Boy Advance is connected with a Game Boy Advance cable and used in place of the Nintendo GameCube Controller. You cannot use the Controller to play multiplayer mode. For more details, see p. 26. Details on connecting the Nintendo GameCube Game Boy Advance cables can be found on p. 42.
Move characters / Move the targeting ring / Move the caravan / Move the cursor
Pause the game / Resume the game / Skip certain cut scenes Confirm / Actions / Talk / Examine (in towns)
Cancel / Carry / Drop / Pick up / Throw / Open treasure chests / Talk (in dungeons) / Examine (in dungeons)
Open the main menu Ask Mog to carry or drop the chalice / Hold down to call Mog Not used Not used Cycle through commands / Cycle through menus
In multiplayer mode, the +Control Pad replaces the Control Stick.
Move characters / Move the targeting ring / Move the caravan / Move the cursor
Pause the game / Resume the game / Skip certain cut scenes Toggle between systems to navigate menus Confirm / Actions / Talk / Examine (in towns)
Cancel / Carry / Drop / Pick up / Throw / Open treasure chests / Talk (in dungeons) / Examine (in dungeons)
Cycle through commands / Cycle through menus
Basic Controls
Basic Controls
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New Game
Select this option to start the game from the beginning. Choose single-player mode or multiplayer mode, and the opening movie will play. Once you choose a name for your village, your journey will begin.
Load Game
Select this option to resume playing a previously saved game. Choose either single-player mode or multiplayer mode, and then select the save file you want to load. Any save file can be used for either mode.
Select Gameplay Mode
Final Fantasy Crystal Chronicles can be played in single-player mode for one player, or multiplayer mode for up to four players. Any character can be played in either mode.
First, choose "New Game" or "Load Game."
Single-player mode p. 14
Multiplayer mode p. 21
This gameplay mode is for one player using a Nintendo GameCube Controller. Mog will accompany you. You can connect a Game Boy Advance to view the radar screen.
This gameplay mode is for one to four players. The Game Boy Advance is used in place of the Nintendo GameCube Controller. A GBA and Game Boy Advance cable are required for each player.
Getting Started / World Map Menu
Menu for the Whole Caravan
At the world map, press the B Button to open the world map menu. Use the Control Stick to cycle through the menu options, and press the A Button to confirm your selections.
Create New Character
Set Out: Create or change caravan members
To create a new character, select an empty slot and press the A Button. Choose a name, gender, tribe, appearance, and family trade. In multiplayer mode, character creation is done on the GBA screen.
Select Character
Select the character you want to play, then press the A Button. In multiplayer mode, each player selects one character. Press START/PAUSE when finished.
Diary: Read entries in your diary
Here you can read all the entries in your caravan's diary. The entries are written automatically as you progress through the game. The Control Stick turns the pages one by one, while the L and R Buttons turn ten pages at once.
Save Game: Save your progress
Save your game progress to a Memory Card. Select Slot A or Slot B, then select the place where you want to save your data. One Memory Card can hold up to four save files. Press the B Button to return to the world map menu.
Options: Configure game settings
Change graphic, sound, and other game settings.
Bring a Friend: Load data for a guest player
Load data from another Memory Card so a friend's character can join your caravan (p. 35).
Getting Started
The following explains how to start a game from the title screen.
World Map Menu
The world map menu is used to create characters,
change caravan members, save data, and more.
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2
Traverse the World Map
3
Enter Dungeons
4
Explore Dungeons
1
Form a Party
6
Obtain Myrrh
7
Receive Mail
8
Earn Bonus Points
5
Challenge Boss Monsters
Deep within dungeons, formidable boss monsters await. Summon every power at your disposal to defeat them. Once a battle begins, you cannot flee.
After defeating a boss monster, you can collect a drop of myrrh. Each drop fills a third of your chalice. Once you collect myrrh from a myrrh tree, it takes several years for the tree to replenish its supply.
A moogle will come to deliver mail while you rest after battle. You can send replies as well (p. 31). No mail will come if the myrrh tree there is dry.
Items and artifacts (p. 33) are divided among the members of the caravan. In multiplayer mode, the player who earns the most bonus points gets first choice. The number of points you accumulate depends on how well you fulfill the bonus condition displayed on your GBA screen.
The Basics
Players are members of a crystal caravan that seeks out myrrh. Your adventure will unfold in the following manner:
Game Progression
From the world map menu, select "Set Out," then select a character or create a new one. You can have up to eight characters in a caravan.
Use the Control Stick to move your caravan across the world map. When you reach your destination, press the A Button to enter.
Once you enter a dungeon, the world map is replaced with the field map. You are given a chance to set up your command list (pp. 16 and 23) before advancing further.
Defeat monsters you encounter and solve puzzles hindering your path. Collect treasure from monsters and treasure chests.
Return to the World Map
Return to the world map to continue your journey. Be sure to purchase new equipment from blacksmiths in town now and then. You never know what you'll run into on your journey.
Game Progression
Basic steps to advance the game are outlined below. They generally apply to
both single-player mode and multiplayer mode.
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2
3
1
1 2 3
4 5
1 5
2
4 3 6
Single-Player Mode
Single-Player Mode Features
Connect a Nintendo GameCube Controller to Controller Socket 1 to play single-player mode. Major features include the following:
Game Screens
Here is a guide to the three types of screens found in the game:
Take Mog with You
When you explore dungeons, Mog accompanies you and helps out with things like carrying the chalice (p. 19).
Check Your Radar
You can view a radar screen on the GBA by connecting a GBA to Controller Socket 2.
Fuse Spells on the Command List
You can fuse spells together on the command list to create new ones (p. 16).
The World Map
1 Year
The number of years that have passed since your journey began. The current year ends once you fill your chalice and return to your village.
2 Region Name
The region through which your caravan is currently travelling.
3 Caravan
Your caravan. Move it with the Control Stick.
4 Destination
Displays the names of towns, villages, and dungeons when you approach them.
5 The Crystal Chalice
A cup for carrying myrrh. It shows how much myrrh you've collected as well as the current element of the chalice's crystal (p. 28).
1 Character Name and Health
Your character's name and current HP are displayed here. Monsters' attacks will drain your HP, but the Cure spell and various items can replenish it.
2 Action Commands
Press the A Button to perform the action shown here. Cycle through the command list with the L and R Buttons.
3 Secondary Commands
Press the B Button to perform actions that vary with the circumstances, like "Examine" and "Carry."
4 Crystal's Aura
The chalice's crystal generates an aura that protects you from miasma. If you step outside its bounds, your HP will gradually drain away. You can gradually recover HP by staying within the aura.
5 Targeting Ring
Press and hold the A Button to make the targeting ring appear. Move the ring with the Control Stick, then release the A Button to unleash an attack or spell upon your target.
6 Position Marker
Colored markers show each character's current position.
The Field Map
Radar
You can view a radar screen on the GBA by connecting a GBA to Controller Socket 2. There are four types of radars (p. 23). The color of Mog's fur determines which one is displayed at any given time.
Single-Player Mode
In single-player mode, Mog joins you on your travels.
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Single-Player Mode
The Menu System
While inside towns or dungeons, press the Y Button to open the main menu. It contains nine submenus. Once within a submenu, you can cycle through the others by pressing the L and R Buttons. Press the B Button to return to the main menu.
Attributes
•Strength Affects the power of your physical attacks.
•Defense Affects your resistance to damage.
•Magic Affects the strength of your spells.
•Memories Reflects the number of entries in your diary.
The Command List
Assign Commands and Use Spell Fusion
Items
Use Items
Equip
Equip Weapons and Armor
Artifacts
Artifacts You Own
Treasures
Artifacts You're Holding
You can assign items and magicite to slots on your command list. Use the Control Stick to select a slot and press the A Button to display your inventory. Select the desired item, then press the A Button to confirm your selection.
Spell Fusion
Some magicite can be fused together or with weapons to create entirely new spells or attacks. Simply place the magicite or weapons into adjacent slots on the command list. To split a fused spell into its original components, select the spell, then select the "Split" option that appears. To fuse them together again, select a component, then select the "Fuse" option that appears along with your inventory. Some magicite combinations require three stones instead of two. Results also vary with the order in which the stones appear on the command list.
If you have empty command slots and pick up magicite or phoenix down, it is automatically assigned to those command slots. This occurs in both single-player mode and multiplayer mode.
Items Assigned Automatically
Select "Drop" to drop an item onto the ground. Select "Destroy" to destroy an item. You cannot select items that are currently assigned to command slots. Also, you cannot drop any items while carrying the chalice.
There are four equipment slots. You can equip a weapon, body armor, a piece of armor specially designed for your tribe, and an accessory. Some equipment can only be used by members of a particular tribe. Blacksmiths can craft weapons or armor for you if you have the required materials and designs (p. 27). You cannot change your equipment while carrying the chalice.
Artifacts are special items that enhance your attributes or abilities. This menu lists the artifacts you own. It does not include artifacts picked up in the current dungeon. Select an artifact with the Control Stick to view its effects.
This menu lists artifacts you have collected in the current dungeon. The effects of these artifacts last only until you exit the dungeon.
Main Menu
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Single-Player Mode
Money
Current Funds
Favorites
Food Preferences
Family
Family Bonds
Letters
Read Letters and Send Replies
Mog never suffers damage or physically attacks enemies. If he is not carrying the chalice, however, he will occasionally fuse his spells with your focus attacks or spells.
Fight Alongside Mog
Here you can check how much money (gil) you currently have. You can also drop money onto the ground. Use the Control Stick to specify the amount of money to drop. You cannot drop money while holding the chalice.
This menu lists eight kinds of food according to your likes and dislikes, with your favorites at the top (p. 36). The more you like a certain food, the more HP it restores when you eat it. Depending on what you eat, your tastes may change over time.
A face icon appears beside the name of each family member. Its expression ranges from happy to angry, depending on how well you're getting along with that person. Correspondence and other communication with each family member affect your relationship. These relationships influence various events in the game as well.
Here you can read letters that your family sends you. Select a letter with the Control Stick and press the A Button to open it. You can send one reply for each letter you receive (p. 31).
Mog, Your Travel Companion
Whenever you venture out into the miasma, Mog will accompany you. If the chalice is on the ground, press the X Button to have Mog pick it up. Press the X Button again to have him drop it. You can also call Mog close by holding down the X Button.
Paint Mog
When you visit a moogle nest, Mog will ask you to paint him. You can paint him red, green, or blue. You can also trim or wash his fur. Mog's appearance affects certain aspects of combat. The radar section (p. 23) explains how to view the optional radar with a GBA connected to Controller Socket 2.
+ Control Pad
Control Stick
A Button B Button
Move the spray can Make Mog spin, lie down, and stand up Paint, trim, and wash Mog's fur Finish painting
L & R Button
Cycle through commands
Painting Controls
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2
3
4
1
Single-Player Mode / Multiplayer Mode
Basic Controls
Controls in Dungeons
Movement - Control Stick, +Control Pad
Use the Control Stick or +Control Pad to move your character on-screen. You can also push some objects this way.
Talk, Examine: A Button
To talk to people, approach them and press the A Button. You can also inspect certain locations by pressing the A Button.
Actions: A Button
Press the A Button to execute the action indicated in the upper left corner of the screen. Set the action to "Attack" and press the A Button repeatedly to perform combo attacks.
Focus Attacks, Spells: Hold A Button and release
Hold the A Button down until a targeting ring appears, line the ring up with an enemy, then release the A Button. If the current command is "Attack," you will unleash a focus attack upon the target. If the current command is a spell, you'll cast the spell.
Cycle through Actions: L and R Buttons
Press the L and R Buttons to cycle through action commands for the A Button. Press them simultaneously to return instantly to "Attack."
Pick up, Drop, Throw: B Button
Commands like "Carry," "Hold," "Drop," and "Throw" become available when you approach or carry certain objects.
Open Menu: Y Button Pause Game: START/PAUSE
Direct Mog: X Button
Press the X Button to have Mog pick up or drop the crystal chalice. Hold it down to draw Mog close.
Playing Multiplayer Mode
Coordination is crucial with several people playing at once. Here are some key ways that multiplayer mode differs from single-player mode:
In multiplayer mode, you must use a GBA in place of a Nintendo GameCube Controller. Connect each GBA with a Nintendo GameCube Game Boy Advance cable. For details, please see "Connecting the Nintendo GameCube Game Boy Advance Cables" on p. 42.
Up to four players can join a game by connecting a GBA with a Nintendo GameCube Game Boy Advance cable. A single player can also play multiplayer mode alone.
If players cast spells or unleash focus attacks with the right timing, they can create powerful attacks like magic blasts.
Your character's menus and attributes are shown on your GBA screen, so only you can see them.
Use the GBA as a Controller
Up to 4 Players
Combine Attacks and Create Magic Blasts
Personal Menus
If nothing appears on the GBA screen, the GBA may not be properly connected. Please make sure it is connected as described on p. 42.
Multiplayer Mode
Multiplayer mode allows up to four people to play simultaneously.
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Radar
View Map and Enemy Data
The Command List
Assign Commands
A guide to the three types of screens found in the game is shown below. They basically work the same way that they do in single-player mode.
Game Screens
Press SELECT while in towns or dungeons to access the main menu on the GBA. The main menu contains ten submenus. You can access any submenu from the main menu, or you can cycle through them with the L and R Buttons.
The Menu System
The World Map
This map shows the current region. For more details, see p. 14. You can only move the caravan and perform other actions on the world map through the GBA connected to Controller Socket 1.
1 Player 1's Name and HP 2 Player 2's Name and HP 3 Player 3's Name and HP 4 Player 4's Name and HP 5 Action Command 6 Subcommand 7 Crystal Aura 8 Targeting Ring
9 Position Markers
Player 1 is blue, player 2 is red, player 3 is green, and player 4 is yellow.
10 GBA Icon
The GBA icon indicates that control has been transferred to the GBA. Whenever a player accesses his menu, the GBA icon appears, and his character automatically follows the person carrying the chalice.
GBA Screen
Please see "The Menu System" (p. 23).
Multiplayer Mode
The basic screen is the radar screen. Meeting the bonus point requirements shown in the lower left corner gives the player an advantage when artifacts are distributed among caravan members (p. 33).
Terrain Radar
Shows a map of the surrounding terrain. In single-player mode, this appears if Mog has not been painted.
Monster Radar X marks indicate monsters in the vicinity. In single­player mode, this radar appears if Mog has been painted primarily red.
Scouter
Shows data on the last monster defeated. In single­player mode, this radar appears if Mog has been painted primarily green.
Treasure Radar
marks indicate treasure chests in the vicinity. In single­player mode, this radar appears if Mog has been painted primarily blue.
You can assign items and magicite to slots on your command list. Use the +Control Pad to select a slot and press the A Button to display your inventory. Select the desired item, then press the A Button to confirm your selection.
with 2 players
with 2 players
with 3-4 players
with 3-4 players
9
1 2
5
7
3 8 9 4
6
10
The Field Map
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Items
Use Items
Multiplayer Mode
Select "Drop" to drop an item onto the ground. Select "Destroy" to destroy an item. You cannot select items that are currently assigned to command slots. Also, you cannot drop any items while carrying the chalice.
Equip
Equip Weapons and Armor
There are four equipment slots. You can equip a weapon, body armor, a piece of armor specially designed for your tribe, and an accessory. Some equipment can only be used by members of a particular tribe. Blacksmiths can craft weapons or armor for you if you have the required materials and designs (p. 27). You cannot change your equipment while carrying the chalice.
Artifacts
Artifacts You Own
Artifacts are special items that enhance your attributes or abilities. This menu lists the artifacts you own. It does not include artifacts picked up in the current dungeon. Select an artifact with the +Control Pad to view its effects.
Treasures
Artifacts You're Holding
This menu lists artifacts you have collected in the current dungeon. The effects of these artifacts last only until you exit the dungeon.
Money
Current Funds
Check how much money (gil) you currently have. You can also drop money onto the ground if you want to give it to another caravan member. Use the +Control Pad to specify the amount of money to drop. You cannot drop money while holding the chalice.
Favorites
Food Preferences
This menu lists eight kinds of food according to your likes and dislikes, with your favorites at the top (p. 36). The more you like a certain food, the more HP it restores when you eat it. Depending on what you eat, your tastes may change over time.
Family
Family Bonds
A face icon appears beside the name of each family member. Its expression ranges from happy to angry, depending on how well you're getting along with that person. Correspondence and other communication with each family member affect your relationship. These relationships influence various events in the game as well.
Letters
Read Letters and Send Replies
Here you can read letters that your family sends you. Select a letter with the +Control Pad and press the A Button to open it. You can send one reply for each letter you receive (p. 31).
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You can unleash magical attacks by combining focus attacks with spells. One player charges a spell while another charges a focus attack. Stack your targeting rings and have the spellcaster release first.
Enchant Your Focus Attacks
When you speak to shopkeepers in multiplayer mode, the shop menu will appear on your GBA. Aside from this, shopping and crafting are handled the same way as in single-player mode.
Visiting Shops in Multiplayer Mode
A Button
+ Control Pad
SELECT START
Move Talk / Examine Toggle between Nintendo GameCube and GBA Pause
Hold A Button
A Button
L & R Button B Button
Actions Focus Attacks / Spells Cycle through commands Pick up / Drop / Throw
Magic Blasts
Stack targeting rings and cast a spell
Basic Controls
Controls in multiplayer mode are similar to those used in single-player mode (p. 20). Whenever you access the main menu, the GBA icon appears, indicating that you cannot move your character manually.
Controls in Dungeons
Work together in multiplayer mode to unleash powerful magic blasts.
Shopping and Crafting
You can find all kinds of shops in towns and villages.
Buying and Selling Items
Speak to a shopkeeper to open the shop menu. Select "Buy" or "Sell," then press the A Button to open the corresponding menu. Select the item you want to buy or sell with the +Control Pad and press the A Button to confirm. Adjust the quantity you want to buy or sell with the +Control Pad.
Crafting Items
Blacksmiths can craft pieces of equipment for you, but you must provide them with the proper design, materials, and payment. Speak to a blacksmith to view the designs in your possession. Designs highlighted in blue can be crafted at the current shop. Select the design you would like to use and press the A Button. A screen confirming your choice will appear. Select "Craft" and press the A Button to proceed. Different blacksmiths handle different designs.
Players can unleash a magic blast by stacking their targeting rings and casting a spell together. You can either cast spells of the same type for more power, or you can mix different spells to create entirely new ones.
Multiplayer Mode / Shopping and Crafting
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Adventuring Basics
Adventuring Basics
Here are six important things every traveller should know:
Status Ailments
Some enemy attacks inflict status effects. All ailments except death can be cured with the spell Clear. Rotate the Control Stick or +Control Pad rapidly to shorten their duration.
Elements of the Crystal
Crystals can possess one of four elements: fire, water, wind, or earth. The element of your chalice's crystal affects the entire caravan. You cannot pass through certain places without the correct element.
Changing Your Element at Hot Spots
You can change your crystal's element at hot spots, which are found inside dungeons. When you place the chalice upon a hot spot, the crystal gleams, and its element and color change. Each element grants the entire caravan a certain resistance.
Elements and Their Effects
Fire
Grants resistance to fire.
Water
Grants resistance to cold.
Wind
Grants resistance to lightning.
Earth
Grants resistance to poison and petrification.
Burning
Fire engulfs you, inflicting damage and lowering your defense.
Freezing
You are encased in ice and cannot move.
Shock
Electric shock immobilizes you.
Slowness
Your movement grows sluggish.
Haste
Your movement quickens.
Paralysis
Time stops, immobilizing you.
Curse
Your attributes are temporarily cut in half.
Poison
Your HP dwindles away while the HP display remains purple.
Petrification
You turn to stone and cannot move.
Death
This occurs when you lose all HP. You can press the A Button to wave to your friends.
Crossing Miasma Streams
Miasma streams divide the world into sections, and each stream possesses a certain element. To cross each stream, you must make sure your crystal's element matches that of the stream. The stream repels any who carry a different element.
Status Ailments
The game ends when all members of the caravan are defeated in battle. Select "Continue" to resume the game from the area where you were defeated.
Game Over
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2
Reading Letters
3
Sending Replies
1
Moogle Mail Delivery
Adventuring Basics
Sometimes you must cast a certain spell on an object in order to proceed. Try casting fused spells if you come to a dead end.
Spell Fusion Examples
Gravity: Fire and Thunder, Fire and Blizzard, Blizzard and Thunder. Holy: Fire and Life, Blizzard and Life, Thunder and Life.
Activate Objects with Spell Fusion
Puzzles and Special Objects
As you explore dungeons, you will encounter many puzzles that you must solve in order to proceed. Sometimes you'll find objects that prove useful in battle.
Objects Commonly Found in Dungeons
Keys
Place keys on pedestals. They often appear after you defeat a monster.
Pedestals
These open gates. Place keys upon pedestals to open new paths.
Treasure Chests
Bash treasure chests open to find items inside.
Switches
Activate switches by placing heavy objects upon them.
Oil Urns
Throw oil urns to break them open and spread oil over the ground. Then cast Fire to set it ablaze.
Water Urns
Throw water urns to break them open and spread water over the ground. It amplifies the effects of Blizzard and Thunder.
Hot Spots
Change your crystal's element here. You can also use hot spots to teleport out of the dungeon.
Letters
Weary adventurers look forward to letters from home, especially after fighting long battles. Here are details on receiving letters and sending replies:
Receiving Letters and Sending Replies
After you defeat a boss, a moogle will come and deliver the mail. The moogle will only come if you successfully collect a drop of myrrh.
You should read letters as soon as you receive them. They sometimes include items.
Reply to the person who sent you a letter. Select from the available replies with the Control Stick, then press the A Button to confirm your selection. You can send an item or money along with your reply.
Letters are generally handled the same way in multiplayer mode.
Moogles
These little creatures first appeared long ago. They understand our language, and some deliver mail. Miasma does not seem to harm them at all. They are found in a multitude of habitats and often burrow nests into the ground.
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2
Artifacts You Find
3
Artifacts You Keep
1
Various Effects
Adventuring Basics
Your current bonus condition appears on the GBA in the lower left corner. Follow the instructions to gain more bonus points. This is especially important in multiplayer mode!
Bonus Points
Families and Professions
Each family has its own family trade. Depending on your family's specialty and your relationship with them, they might give you a deal on items or grow certain foods for you. Send some seeds home in the mail, and your family will plant them to grow crops.
Family Trades
Features of Artifacts
Some artifacts enhance your attributes, and some increase your HP. Many artifacts are hidden throughout the world.
Artifacts you pick up inside dungeons grant their effects immediately. However, they disappear once you leave the dungeon. They remain in your possession until you defeat the boss of the dungeon.
Artifacts are distributed among caravan members after a dungeon's boss is defeated. Each player can pick one artifact to keep. In multiplayer mode, the player with the most bonus points gets first choice.
Blacksmith
Tailor
Farmer
Rancher
Miller
Fisherman
Merchant
Alchemist
Forges weapons and armor. Crafts accessories. Grows wheat from wheat seeds. Raises cattle for meat. Mills wheat into flour. Catches fish. Offers items for sale. Creates designs for weapons and armor.
Fisherman
Miller
Farmer
Tailor
Merchant
Blacksmith
Rancher
Village
Elder
Alchemist
Artifacts
Artifacts are unique objects you can obtain from monsters and treasure chests. Artifacts have different properties than regular items.
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Blazin' Caravans / Bring a Friend
Blazin' Caravans
Blazin' Caravans is a minigame for multiplayer mode.
Bring a Friend
You can invite a friend's character from a different
Memory Card to join your adventure.
Multiplayer Mode Only
A minigame called "Blazin' Caravans" is available once you fulfill certain requirements. You can only play it in multiplayer mode.
Playing the Minigame
After fulfilling the requirements, talk to a certain character and select "Let me play a minigame." Once the caravan selection screen appears on your Game Boy Advance, minigame data transfer is complete. Even if you disconnect the Nintendo GameCube Game Boy Advance cable, you can race alone against the computer.
Once a race ends, select "Resume Race" to race again or "Quit Race" to return to your adventure. If the cable is removed, you must turn the Game Boy Advance off and then on again in order to exit the minigame.
Your race results will be lost if the Game Boy Advance system is turned off.
Sleep Mode
If you disconnect the Game Boy Advance from the GameCube, you can activate sleep mode by pressing START and selecting the "Sleep Mode" option from the menu. Your race results will be lost if you turn the Game Boy Advance off, so use sleep mode if you just want to take a break from the minigame.
To exit sleep mode and return to the minigame, press
the L and R Buttons and SELECT simultaneously.
Exiting Sleep Mode
Inviting a Guest Character
First, load your own data from the Memory Card in Slot A, and insert your friend's Memory Card into Slot B. Select "Bring a Friend" from the world map menu, and two menus will appear. To invite a guest, select "Transfer Character" and then select the character you want to transfer. At least one host character from the Memory Card in Slot A must go along.
Returning a Guest Character
To return a friend's character to his original caravan, you must first save the game and turn off the Nintendo GameCube. Then swap the positions of the Memory Cards. In other words, insert the guest character's original Memory Card into Slot A, and insert your own Memory Card into Slot B. Next, load his original game data. Select "Bring a Friend" and then "Transfer Character," and choose the guest character you would like to return.
Deleting a Character
You can delete characters by selecting "Delete Character." By selecting a character that is currently abroad, you can cancel his "abroad" status and revert his data to the condition it was in before it was transferred. This is useful if that character's guest data is lost. Be aware that once you cancel a character's "abroad" status, the character's guest data can never be returned to its original Memory Card.
Guest Restrictions
1 Guest characters never receive letters. 2 When returned to their original game data, guest characters take
only artifacts with them.
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Items
Items
Travellers depend on many items like food, equipment, and materials.
Useful Items
You can purchase items at shops in towns. You can also obtain them from treasure chests and monsters. Each character can carry up to 64 items.
Food
Meat
Restores HP and temporarily boosts your strength.
Fish
Restores HP and temporarily boosts your strength.
Striped Apple
Restores HP and temporarily boosts your magic.
Cherry Cluster
Restores HP and temporarily boosts your magic.
Star Carrot
Restores HP and temporarily boosts your defense.
Round Corn
Restores HP and temporarily boosts your defense.
Equipment
Blacksmiths can craft equipment such as weapons and armor. You can give other characters designs for equipment. Once crafted, however, equipment cannot be given to other characters.
Materials
Certain materials are used for making weapons and armor.
Steel Blade
A weapon made for Clavats. Enables the focus attack Bash.
Sonic Lance
A weapon made for Lilties. Enables the focus attack Avalanche.
Dual Shooter
A weapon made for Selkies. Enables the focus attack Dual Shot.
Rune Hammer
A weapon made for Yukes. Enables the focus attack Shock Bomb.
Bronze
Iron
Whenever you acquire a stone of magicite, you can cast the corresponding spell until you leave the area. There are six types of magicite: Fire, Blizzard, Thunder, Cure, Life, and Clear.
The Six Types of Magicite
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The Four Tribes
The Four Tribes
You can choose from four tribes with a total of 32 different appearances. Each
tribe has its own combat specialties and exclusive equipment.
The Clavats
A gentle people that value harmony above all.
Many of Tipa's residents belong to this tribe of unity and friendship. They are gentle by nature and dislike conflict. When disputes arise, they do whatever they can to resolve them. It is said that an air of tranquility follows them wherever they go.
Defense High defense & skill in magic
Specialty:
Traits:
Clavat Male
Clavat Female
Lilty Male
Lilty Female
Cowlick Natural Headband Cap
Long Hair Short Hair Dark Coat White Cap
The Lilties
A proud warrior tribe with infamously short tempers.
These little warriors have lived all over the world since ancient times. Long ago, they ruled the world, and many still believe themselves superior to others. Though they can be hotheaded, they are also confident and down-to-earth. Liltian merchants are some of the best around.
Offense High strength & proficiency with many types of spears
Specialty:
Traits:
Bare Head
Horned Helm
Steel Visor Bucket Head
Bare Head Blue Armor Elegant Red Mask
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The Four Tribes
The Yukes
A mysterious tribe of great lore and wisdom.
Many of these sages live quietly in Shella. In the ancient wars, they were able to resist the invading Liltian armies thanks to their magical prowess. Now they spend their days teaching magic to others. Some say that Yukes assumed their current form to augment their magical talents. They are a mysterious people indeed.
Magic Quicker spellcasting
Specialty:
Traits:
Yuke Male
Yuke Female
Selkie Male
Selkie Female
One Horn Bumpy Long Beak Black Mage
Spiral Tulip Spoon Heart Top
The Selkies
Independent people who put themselves first.
These rugged individualists clothe themselves in fur decorated with stolen goods. Unlike other tribes, they believe in putting themselves first. Many Selkies are agile and athletic, traits they put to good use as thieves. Though the other tribes tend to scorn them, some Selkies now reside in Clavatian villages.
Agility Quicker focus attacks & longer range
Specialty:
Traits:
Wolfie Shark Eyes Bandanna Raccoon
Tai l
Wolfie Raccoon Tail Shark Eyes Owl Head
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Connecting the Nintendo GameCube
Game Boy Advance Cables
Please follow the steps below to connect the Game Boy Advance to the
GameCube with a Nintendo GameCube Game Boy Advance cable.
Using the Game Boy Advance as a Controller
Required Items
Game Boy Advance system 1 per player Nintendo GameCube 1 FINAL FANTASY Crystal Chronicles Game Disc 1 Nintendo GameCube Game Boy Advance cable 1 per player
Connecting
1. Connect the Nintendo GameCube Game Boy Advance cable to the Nintendo GameCube.
2. Connect the other end of the Nintendo GameCube Game Boy Advance cable to the Game Boy Advance.
3. Turn the Game Boy Advance ON.
4. For further instructions, see "Getting Started" (p. 10).
Caution
The following may interrupt gameplay or cause errors:
• A Game Pak incompatible with the disc is inserted.
• A cable other than the Nintendo GameCube Game Boy Advance cable is used.
• The Nintendo GameCube Game Boy Advance cable is not firmly connected.
• The Nintendo GameCube Game Boy Advance cable is not properly connected to the GameCube or Game Boy Advance.
• The Nintendo GameCube Game Boy Advance cable is disconnected during data transfer.
• The Game Boy Advance or Nintendo GameCube systems are turned off or reset during data transfer.
Transmitting the Minigame to the GBA
Required Items
Game Boy Advance system 1 per player Nintendo GameCube 1 FINAL FANTASY Crystal Chronicles Game Disc 1 Nintendo GameCube Game Boy Advance cable 1 per player
Connecting
1. Connect the Nintendo GameCube Game Boy Advance cable to the Nintendo GameCube.
2. Connect the other end of the Nintendo GameCube Game Boy Advance cable to the Game Boy Advance.
3. Turn the Game Boy Advance on.
4. For further instructions, see "Blazin' Caravans" (p. 34).
If the Nintendo GameCube Game Boy Advance cable is removed, an X will appear over the GBA icon (p. 22). If you cannot return to the game, try turning the Game Boy Advance off and then back on again.
Progressive Scan Mode
This game can be set to display a higher resolution image on TVs that support progressive scan mode (EDTV, HDTV). In order to use the progressive scan mode, you need a TV that can accept this type of input (see your TV operation manual) and a Nintendo GameCube Component Video cable (available only through Nintendo. Visit www.nintendo.com or call 1-800-255-3700). To activate the progressive scan mode, press and hold the B Button while the Nintendo GameCube logo is being displayed until the message “Display in Progressive Scan mode?” appears. Select YES to activate the mode. Please note that on some TVs, activating the progressive scan mode will set the format of the image to a wide screen (16:9) format.
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Notes
Page 24
Important Legal Information
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact Nintendo Customer Service (see below).
The contents of this notice do not interfere with your statutory rights.
This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws.
For further information or assistance, please contact: Nintendo Consumer Service www.nintendo.com or call 1-800-255-3700 (U.S. and Canada)
Warranty & Service Information
You may need only simple instructions to correct a problem with your product. Try our web site at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change).
If the problem cannot be solved with the troubleshooting information available on-line or over the telephone, you will be offered express factory service through Nintendo or referred to the nearest NINTENDO AUTHORIZED REPAIR CENTER. Please do not send any products to Nintendo without contacting us first.
HARDWARE WARRANTY
Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo or a NINTENDO AUTHORIZED REPAIR CENTER will repair the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months.
GAME PAK & ACCESSORY WARRANTY
Nintendo warrants to the original purchaser that the product (Game Paks and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo or a NINTENDO AUTHORIZED REPAIR CENTER will repair the defective product, free of charge.
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our web site at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and/or referral to the nearest NINTENDO AUTHORIZED REPAIR CENTER. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to the nearest service location. Please do not send any products to Nintendo without contacting us first.
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
This warranty is only valid in the United States and Canada.
REV–D
REV–O
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