NINTENDO DS Kirby Squeak Squad User Manual

Page 1
61881A
P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
Nintendo of America Inc.
www.nintendo.com
PRINTED IN USA
INSTRUCTION BOOKLET
Page 2
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO
®
HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.
• Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers.
• Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.
• If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device.
• Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
• When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort.
• If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
• Do not peel or damage the battery label.
Page 3
THIS GAME CARD WILL WORK
The official seal is your assurance
that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
Nintendo's game pages, at www.nintendo.com/games, feature
walkthroughs, frequently-asked questions, and codes for many of our
games. If your answer isn't there, check out our forums where you can
If you don't have access to the web-site, recorded tips for many titles are
available on Nintendo's Power Line at
distance call, so please ask permission from whoever pays the phone bill.
© 2006 HAL Laboratory, Inc./Nintendo. All Rights, including the copyrights of Game, Scenario, Music
2 3
and Program, reserved by HAL Laboratory, Inc. and Nintendo. Developed by Flagship. TM, ® and the Nintendo DS logo are trademarks of Nintendo. © 2006 Nintendo.
exchange tips with other gamers online.
For more information about our forums, visit
www.nintendo.com/community.
ONLY WITH THE NINTENDO DS
VIDEO GAME SYSTEM.
Wireless DS Single-Card
2-4
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD.
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD.
Download Play
Wireless DS Multi-Card
2-4
Play
(425) 885-7529
. This may be a long-
TM
CONTENTS
Early afternoon in Dream Land…
Early afternoon in Dream LandEarly afternoon in Dream Land
It’s so peaceful that even the
It’s so peaceful that even the s so peaceful that even the
It
clouds are drowsy.
clouds are drowsy. clouds are drowsy.
And now it’s Kirby’s favorite time of
And now itAnd now it’s Kirbys Kirby’s favorite time of s favorite time of
the day – snack time.
the day the day – snack time. snack time.
Today’s yummy snack is a sweet,
TodayToday’s yummy snack is a sweet, s yummy snack is a sweet,
fluffy slice of strawberry shortcake!
fluffy slice of strawberry shortcake!fluffy slice of strawberry shortcake!
Time to dig in…
Time to dig inTime to dig in
WHOA! The cake Kirby was about
WHOA! The cake Kirby was about
WHOA! The cake Kirby was about
to eat has suddenly vanished!
to eat has suddenly vanished!to eat has suddenly vanished!
That scrumptious berry-topped
That scrumptious berry-topped That scrumptious berry-topped
slice of mouthwatering goodness…
slice of mouthwatering goodnessslice of mouthwatering goodness
No doubt about it! This must be the
No doubt about it! This must be the
No doubt about it! This must be the
work of that greedy King Dedede!
work of that greedy King Dedede!work of that greedy King Dedede!
Well, there’s no time to waste!
Well, thereWell, there’s no time to waste! s no time to waste!
Gotta get that cake back!
Gotta get that cake back!Gotta get that cake back!
And that’s how Kirby’s latest
And thatAnd that’s how Kirbys how Kirby’s latest s latest
fantastic adventure begins…
fantastic adventure beginsfantastic adventure begins
Characters Getting Started Controls Moving Kirby Attacking Copying Copy Palette Advancing the Story Using Gimmicks Items Collection Sub-Games DS Wireless Connection
4 6
8 10 12 13 16 18
22 23 24 25 26
Page 4
Characters
CHARACTERSCHARACTERS
The little pink puffball with the gigantic appetite is once again the star of the show. This time around, Kirby’s taking his copy abilities on the road in search of his stolen strawberry shortcake.
Kirby
The Squeaks
This gang of intergalactic thieves possesses wide-ranging abilities, which they use to hunt down and capture treasures of all shapes and sizes. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the yellow, blue, and green Squeakers are the henchmen.
Doc
Daroach
King Dedede
Storo
From his castle high atop the mountains, King Dedede rules over all of Dream Land. Is he responsible for the theft of Kirby’s cake? Only time will tell…
4 5
Spinni
Squeakers
Page 5
Getting Started
Getting StartedGetting Started
Make sure your Nintendo DS is off, then insert the Kirby: Squeak Squad Game Card into the DS Game Card slot until it clicks into place.
Turn the power on and read the information
1
on the start-up screen, then tap the Touch Screen to move to the DS Menu Screen.
2
On the DS Menu Screen, tap the Kirby: Squeak Squad panel.
*If you have your Nintendo DS start-up mode set to
Auto, the DS Menu Screen will not appear. See your Nintendo DS Instruction Booklet for more details.
Game Select ScreenGame Select ScreenGame Select Screen
Tap one of the options shown below to select that option.
Story
Collection
Sub-games
Erase a File
Page18
Page24
Page25
Control Kirby and hunt down treasure.
View all the collection items you’ve gathered.
Play one of the three sub-games available.
Erase the currently open game file.
On the title screen, tap “Touch to Start” to
3
continue on to the File Select screen.
4
Three files appear on the File Select screen. Tap the file you want to use to move to the Game Select screen.
Screen shots in this booklet can be identified by the
*
color of the screen shot's border; red indicates the top screen, and blue the bottom screen (Touch Screen).
About SavingAbout Saving
Game progress is saved automatically after you reach goals . To erase data, select the data file you want to erase and select “Erase a File.” You can also reset your entire game by pressing and holding , , , , , and then turning the power on. Be careful, as this will permanently delete all of your saved game data, and it can never be restored.
*If you turn the power off, Kirby’s remaining lives will
default to three, and copy palette items will disappear when you restart your game system.
Page20
Page18
Page16
6 7
Page 6
Controls
ControlsControls
Y Button
This is an action game where you control Kirby. To see what Kirby can do, check out .
Pages 10-13
Jump (Press repeatedly) Float
Red letters indicate controls for making menu selections.
*
Black letters indicate controls for adventuring with Kirby.
Close your Nintendo DS system midgame to activate
*
the energy-saving Sleep Mode. Open the system to continue playing.
Press , , , and at the same time
*
to return to the title screen.
When playing this game on a Nintendo DS (NTR-001),
*
please refer to the Nintendo DS Instruction Booklet.
+Control Pad
Make menu selections
Float Duck Move
Press twice quickly in the direction you're moving to dash
or or+
8 9
Swallow (when Kirby’s mouth is full)
Top Screen
L Button
Bottom Screen (Touch Screen)
Touch Control
If you're using one of your
*
fingers to play the game, be careful not to let your fingernail or anything else scratch the screen.
Slide
START SELECT
Confirm
Discard Copy Ability
Open pause screen
Page 19
X Button
Discard Copy Ability
R Button
A Button
Confirm
Jump
(Press repeatedly) Float
B Button
Cancel
Inhale Use Copy Ability
(when available)
Exhale (when Kirby’s mouth is full)
Shoot air puff (when floating)
Page 7
Moving Kirby
Moving KirbyMoving Kirby
Here are some of Kirby's basic moves. Use these actions and gimmicks found in the game to move forward and reach goals .
Page22
Page20
Ground ActionsGround ActionsGround Actions
Press twice rapidly in the direction you're
moving to dash.
Midair Actions
Midair ActionsMidair Actions
or
Jump
Use this command to leap up and leave the ground behind.
or or
Float Fire Air Puffs
Use this to float through the air with the greatest of ease.
Use this to release a blast of air and return to the ground.
Walk Dash
Actions UsingActions UsingActions Using
or or or
Duck
T
T
T
O
O
O
E
E
E
N
N
N
!
!
!
Kirby can damage enemies by sliding into them, or by hitting them with air puffs or squirts of water.
10 11
Slide
Water ActionsWater ActionsWater Actions
or
Swim
Use to swim, and press or to rise to the surface.
Squirt Water
Use this to blast enemies with a powerful squirt of water.
Other ActionsOther ActionsOther Actions
Use this to enter doorways.
Use this to climb up
and down ladders.
Page 8
Attacking
AttackingAttacking
Use the following techniques when attacking enemies. You’ll need to attack enemies with lots of life
Page19
more than once to defeat them, and some enemies can’t be beaten at all. Proceed with caution!
Press and hold
With a Full
With a Full
InhaleInhaleInhale
Use this to inhale bricks or enemies.
With a Full
Mouth
Mouth
Mouth
Kirby can store things he’s inhaled in his cheeks.
Super InhaleSuper Inhale
Super Inhale
Kirby’s lungs are so powerful that he can inhale large enemies and faraway items.
Copying
Copying
Copying
If Kirby swallows enemies with special abilities, he can copy those abilities and use them himself. Make good use of Copy Abilities and gimmicks to adventure on.
Page22
Using Copy AbilitiesUsing Copy AbilitiesUsing Copy Abilities
Press to use Copy Abilities. Check out descriptions of Copy Abilities on the pause screen
O
O
O
N
N
N
Page19
T
T
T
E
E
E
!
!
!
If Kirby takes damage, his Copy Ability will float away as a star. Inhale the runaway star and Kirby will gain the Copy Ability once more.
Use Copy Abilities in certain areas to...
.
create bridges and other things to help you on your way.
Exhale to
Attack
Attack
Attack
Turn inhaled items into stars and exhale them to
12 13
attack enemies.
SwallowSwallow
Swallow
Copy enemy abilities by inhaling, then swallowing enemies.
To drop a Copy Ability, press or . The discarded ability will float away as a star.
Exhale to
Getting Rid of a Copy AbilityGetting Rid of a Copy Ability
Exhale to
Page 9
FireFire
some Copy Abilitiessome Copy Abilitiessome Copy Abilities
Here are a few of the abilities Kirby can copy. There are more Copy Abilities to be had, so try to find them all.
Animal Animal Animal
Animal Kirby’s got long, sharp claws, which are good for attacking or digging in soft ground.
MetalMetal
Metal
Metal Kirby’s heavy and oh-so slow, but he’s virtually indestructible, too.
14 15
BubbleBubble
Bubble
Bubble Kirby’s got the power to turn enemies into soap bubbles
Page16
.
Fire
Fire Kirby’s hot stuff! Use his flames to burn up enemies or surround him in a fiery cloak and charge forward. He can also burn grass and light fuses.
IceIce
Ice
Ice Kirby can freeze enemies in their tracks with his icy breath. He can send frozen enemies sliding into other enemies, too.
SwordSword
Sword
Sword Kirby’s a blur as he swings his sword at incredible speeds. He can also cut ropes and grass.
SparkSpark
Spark
Spark Kirby’s a regular dynamo as he zaps opponents with bolts of electricity. He can also ride on a cloud full of lightning to spread his electric attacks over larger areas.
Page 10
Copy Palette
Copy PaletteCopy Palette
Once you’re in a game stage , the copy palette will
Page19
display on the bottom screen. This is where you’ll see the treasure chests and bubble items Kirby’s carrying. Kirby can carry up to five of these at a time.
Bubble ItemsBubble ItemsBubble Items
Bubbles can contain one of two things: an item
Page23
or a Copy Ability. Kirby can collect these by either touching bubbles or swallowing things as they appear on a stage.
Using Bubble ItemsUsing Bubble Items
Using Bubble Items
Touch a bubble containing an item to use the item. Touch a bubble containing a Copy Ability and Kirby will begin using that ability.
Cleaning Up the Copy PaletteCleaning Up the Copy PaletteCleaning Up the Copy Palette
Select a bubble that you want to discard and slide it upward. The bubble will end up in Kirby’s mouth, so all you need to do is press to exhale it.
16
Bubble MixingBubble MixingBubble Mixing
If you slide a bubble into another bubble of the same type, the two will join together and transform into something else. Combine two items and the resulting item will be one of greater strength. Mix two Copy Abilities together and you’ll get a random ability as a result.
Bring two bubbles
together…
Treasures
TreasuresTreasures
There are two types of treasure chests in this game – regular and large. You can open them to reveal their contents after reaching the end of a level . Be careful! The Squeaks wants all the large treasure chests for themselves and will attack you when you find one. Do your best to protect your treasures until you reach safety
Regular
Treasure Chest
Page21
Large Treasure
Chest
.
and they’ll transform
into a different bubble.
Page20
17
Page 11
Advancing the Story
Advancing the StoryAdvancing the Story
Stages
Guide Kirby through a variety of stages, then topple the area boss to move on to the next area.
Level Entrances and Area MapsLevel Entrances and Area MapsLevel Entrances and Area Maps
Select areas you want to play at level entrances, then select stages on the area maps. Once you have, press to confirm or proceed to the Collection Room .
Current Copy Ability
The scroll here indicates that you have ability scrolls
Page24
Use these to return to level entrances.
Treasure Chest
Complete (Stage)
A spinning on a stage means that you’ve collected all the treasures on that stage.
.
Portal
Page24
Level Entrance
Area Map
Treasure Chest
Complete (Area)
A on an area means that you’ve collected all the treasures in that area.
Kirby’s Life Gauge
and Remaining Lives
Treasure Chest Info
This is the number of treasure chests you collected and the total number of chests to be found. Treasure chests found on the current stage are displayed in color.
StagesStages
Control Kirby and try to reach the goals
Page20
at the ends of stages. Kirby’s life gauge will decrease when he touches an enemy or gets hit by an enemy attack. If the life gauge empties completely, Kirby will lose a life. If Kirby loses all his lives, it’s game over.
Current Copy Ability
Pause Screen
You can access the pause screen at any time during game play by pressing . Here you can check the controls for the Copy Ability that Kirby is currently using. When playing on a previously cleared stage, you can press to return to the area map.
Game Over Screen
Select “Continue” to keep playing, or “Quit” to stop playing.
Enemy Life
Gauge
Kirby’s Life Gauge
and Remaining Lives
18 19
Page 12
Heading for GoalsHeading for GoalsHeading for Goals
Each stage is divided up into sections, which are connected by doors. Pass through doors to reach the next sections of stages. Go through goal doors to clear stages.
Goal Game
Once you reach a goal, a goal game will begin. Kirby’s inside the rotating cannon, so aim for a target and press , , ,or to send him flying. If Kirby passes through an item , it’s his! In this way, you can fill up Kirby’s life gauge, and even increase the number of lives Kirby has left.
Page23
Normal
Door
Goal Door
Don’t Let the Squeaks Steal any Treasure Chests
When Kirby picks up a large treasure chest, the Squeaks will swoop in and try to steal it. Do your best to reach the stage goal with the treasure chest in tow.
How to retake Large Treasure Chests
If you attack a member of the Squeaks who’s carrying a large treasure chest, that character will drop the chest. Of course, if Kirby takes damage, he will also drop treasure chests (both large and regular), so be careful!
Opening Treasure
After you’ve finished a goal game, you’ll get to open any treasure chests you’ve collected and gain the collection items inside . If
Page24
you’re carrying treasure chests you’ve already opened, you’ll receive bubble items rather than collection items for those chests.
20
Members of the Squeaks
T
T
T
O
O
O
E
E
E
will always head for a
N
N
N
!
!
!
hideout once they steal a large treasure chest. To get the chest back, Kirby has to defeat all of the enemies within the hideout.
21
Page 13
Using Gimmicks
Using GimmicksUsing Gimmicks
There’s a whole slew of gimmicks scattered throughout every stage. Find them and use them to alter the terrain or access shortcuts through the stage.
Items
items
items
Touch or inhale items found along the way to use them. These items are really helpful, so use them well and guide Kirby through stages.
CannonCannonCannon
Light the fuse of a cannon with fire or another ability, then climb inside and get ready to blast off.
Bomb BlockBomb BlockBomb Block
Attack a bomb block and it will detonate to take out nearby obstacles and create new paths.
22 23
WarpStarWarpStarWarpStar
All you have to do with a Warp Star is grab it and hang on. Warp Stars will automatically zip Kirby away to the next section of the current stage.
Switch
SwitchSwitch
Touch or attack switches to activate doors, gates and other gimmicks, allowing Kirby to move forward.
Kirby Bubble
Combine three of these on the copy palette to give Kirby an extra life.
1-Up
This gives Kirby an extra life.
Candy
This gives Kirby temporary invincibility, so he can run over opponents without fear of taking damage.
Maxim Tomato
This restores Kirby’s life gauge to full.
Energy Drink
This restores a portion of Kirby’s life gauge.
Page 14
Collection
CollectionCollection
You get collection items from treasure chests when you reach goals. These items are essential to moving forward and completing the game, so be sure to collect them all.
Collection RoomCollection RoomCollection Room
Choose "Collection" on the Game Select screen or press on a level entrance or area map to move to the Collection Room. Tap a collection item to see an explanation of that item.
Collection Item Collection Item
Collection Item
Here’s a sample of the collection items in the game.
Sub-Games
Sub-Games
Sub-Games
You play all sub-games by tapping or sliding on the Touch Screen. You can also use local wireless to invite up to three other players to join you.
Getting Started with Sub-Games
Getting Started with Sub-GamesGetting Started with Sub-Games
Select "Sub-games" from the Game Select screen to bring up the Sub­games menu screen. Choose from one of the three games , and select the number of players.
Choosing the Number of Players
If you choose “One Player,” you’ll compete against the computer. Select a difficulty level and start playing. If you choose “Multi-Card” or “Single-Card” you can then play with up to four players total
Pages 26-27
.
Page28
Vitality
Ability Scroll
Spray Paint
Star Seal
Sound Player
24 25
Collect two of these to increase the maximum capacity of the life gauge by one.
Use this to gain a new technique for every Copy Ability.
Change Kirby to your favorite color.
Collect five of these and clear Level 6 for a surprise.
Nab the Sound Player and you’ll be able to play different notes and sounds.
When a Sub-Game Ends
When you finish playing a sub-game, the screen shown to the right will appear. Choose from “Continue,” “Quit,” or “Other Game.”
Page 15
DS Wireless Connection
ds wireless connectionds wireless connection
You can play sub-games against your friends via DS Wireless Play. To get ready to play, please read “Establishing DS Wireless Link” on .
Multi-Card Play
Select the game you want to play, then
1
choose “Multi-Card.” Player 1 (the host system) then chooses “Open Room” and waits for other players to join.
Other players (guests) will see rooms with
2
the host systems’ names on their screens. Choose the room you want to join.
The names of participating
3
players appear on the top screen. When there are enough players, Player 1 taps “Start.” Once Player 1 chooses a difficulty level, the game will begin.
Player 1 chooses the type of game and difficulty
*
level to be played.
Pages 29-31
Single-Card Play
Using DS Download Play, you can play with up to four people
1
using a single DS Game Card. Player 1 (the host system) chooses the sub-game to be played, then chooses “Single-Card.”
Players without DS Game Cards (guests) choose
2
DS Download Play on the DS Menu Screen and begin the downloading process.
The participating players’ names will appear on
3
Player 1’s top screen. When there are enough players, Player 1 selects “Download.” Once Player 1 chooses a difficulty, the game will begin.
*Player 1 chooses the type of game and difficulty level
to be played.
Players who download sub-game data will be able to
*
continue playing single-player games even after finishing multiplayer games, or if there’s a linking error. Downloaded game data will be lost if you turn your DS system off.
Communication Error
If wireless communications are interrupted, the screen shown to the right will display. Press to play sub-games by yourself.
26 27
Page 16
Establishing DS Wireless Link (DS Wireless Play)
Establishing DS Wireless Link (DS Wireless Play)Establishing DS Wireless Link (DS Wireless Play)
Speedy TeaTimeSpeedy TeaTimeSpeedy TeaTime
Wait for the lid to be lifted, then be the first to tap a cake to score a point. If you tap the screen before the lid is lifted, you’ll have to sit out that round. If you tap a bomb, you'll sit out the following round.
This section explains how to establish the link for local wireless play.
What You Will Need
What You Will NeedWhat You Will Need
Nintendo DS Systems Kirby: Squeak Squad Game
One for each player One for each player
Smash RideSmash RideSmash Ride
Slide Kirby on his Smash Star around the screen to slam into enemies and rival riders. If they fall off the screen, you get a point. The player with the most points at the end of the game is the winner. Tap and hold Kirby for a few seconds before sliding and he’ll perform a powerful smash attack.
Steps
1. Make sure that all DS systems are turned off, then insert a Kirby: Squeak Squad Game Card into each system.
2. Turn on the power of all the systems. The DS Menu Screen will appear.
3. Touch the “Kirby: Squeak Squad” panel.
4. Now follow the instructions on page 26.
Treasure ShotTreasure ShotTreasure Shot
Watch the treasure chests, and slide balls at the ones from which desserts appear. Slide enough balls during a set amount of time to gain points. The player with the most points at the end of the game is the winner. If you hit a bomb, you’ll be unable to move for a few seconds.
28 29
Page 17
Establishing DS Wireless Link (DS DOWNLOAD Play)
Establishing DS Wireless Link (DS DOWNLOAD Play)Establishing DS Wireless Link (DS DOWNLOAD Play)
This section explains how to establish the link for DS Download Play.
What You Will NeedWhat You Will NeedWhat You Will Need
Nintendo DS Systems
Kirby: Squeak Squad Game
Steps for the Host
1. Make sure all DS systems are turned off, then insert the Kirby: Squeak Squad Game Card into the system.
2. Turn on the power of all game systems. The DS Menu Screen will appear.
3. Tap the Kirby: Squeak Squad panel.
4. Follow the instructions on page 27.
Steps for the GUESTS
1. Turn on the power of all game systems. The DS Menu Screen will appear.
2. Tap the DS Download Play panel. The game­selection screen will appear.
3. Tap the Kirby: Squeak Squad panel. The game­confirmation screen will appear.
4. When the correct software appears, select "Yes." Player 1 will start the download process.
5. Follow the instructions on page 27.
30 31
One for each player
One
Game-Selection
Screen
Game-Confirmation
Screen
Credits
CreditsCredits
Director
TAKASHI HAMAMURA
SUPERVISOR
ATSUSHI KAKUTA
PLANNING
TAKASHI HAMAMURA TOMOAKI FUKUI TOYOHISA TANABE YOSHIMASA ARITA KENJI MATSUURA SHIGEKI MORIHIRA TAIKI UBUKATA
PROGRAMMING
YOSHINORI HORI TOMOYUKI MURAMAKI HIROYUKI FUJIWARA KAZUNARI USUI JUNZO AKATSUKA KENSAKU FUJITA
Design
MASANORI KUSUMOTO ABENO MATSUZAKI SHIHO TSUTSUJI ERINA MAKINO TOMOKO FUKUMOTO TOSHIFUMI ONISHI TOMOKI HAMURO TERUYUKI HIRAOKA DAISUKE SAKANE SATOSHI UEDA HARUYO UEDA HIROKO YAGI
YOSHIMI UEDA TAKUMI NAKAMURA
sound
HIROKAZU ANDO JUN ISHIKAWA TADASHI IKEGAMI SHOGO SAKAI
creative support
MASANOBU YAMAMOTO
debug
RYUKI KURAOKA MASARU KOBAYASHI SENJI HIROSE HAL DEBUG TEAM NOA PRODUCT TESTING
debug support
MASAHIRO TAKEUCHI KENSHIRO UEADA MASAKAZU MIYAZAKI YUJI ICHIJO
COORDINATORS
NORIHIKO KAWABATA YOICHI YAMAMOTO HIROAKI SUGA
ARTWORK
TETSUYA NOTOYA KAORI NISHIMURA MARIKO KIMIZUKA RIEKO KAWAHARA MASAYO NAKAGAMI
ARTWORK SUPPORT
SACHIKO NAKAMICHI KIYOMI OE YASUKO TAKAHASHI
SPECIAL THANKS
YOSHIFUMI YAMASHITA AKITOMO TANAKA SATOSHI ISHIDA CHIEKO OBIKANE TOMOHIRO MINEMURA HIROSHI FUJIE MISAKO MOHRI SHIN HASEGAWA
NORTH AMERICAN LOCALIZATION
NATE BIHLDORFF TIM O'LEARY
NORTH AMERICAN LOCALIZATION MANAGEMENT
JEFF MILLER LESLIE SWAN BILL TRINEN
PRODUCERS
YASUSHI ADACHI MASAYOSHI TANIMURA KENSUKE TANABE
EXECUTIVE PRODUCER
SATORU IWATA
Page 18
Important Legal Information
This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
REV–E
Warranty & Service Information
You may need only simple instructions to correct a problem with your product. Try our website at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m.,
Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.
HARDWARE WARRANTY
Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months.
GAME & ACCESSORY WARRANTY
Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our website at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
This warranty is only valid in the United States and Canada.
REV–P
Loading...