PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY
PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE
USING YOUR NINTENDO
®
HARDWARE SYSTEM, GAME CARD OR
ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND
SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING
WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns,
such as while watching TV or playing video games, even if they have never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition
should consult a doctor before playing a video game.
• Parents should watch when their children play video games. Stop playing and consult a doctor if you or
your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including
cardiac pacemakers.
• Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.
• If you have a pacemaker or other implanted medical device, do not use the wireless feature of the
Nintendo DS without first consulting your doctor or the manufacturer of your medical device.
• Observe and follow all regulations and rules regarding use of wireless devices in locations such as
hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause
malfunctions of equipment, with resulting injuries to persons or damage to property.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these
instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
• When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so
may cause fatigue or discomfort.
• If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several
hours before playing again.
•
If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the
battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your
Nintendo DS.
If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and
water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with
water and see a doctor.
To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
• Do not peel or damage the battery label.
Page 3
THIS GAME CARD WILL WORK
The official seal is your assurance
that this product is licensed or
manufactured by Nintendo. Always
look for this seal when buying
video game systems,
accessories, games
and related
products.
Nintendo does not license the sale or use of products
without the Official Nintendo Seal.
Nintendo's game pages, at www.nintendo.com/games, feature
walkthroughs, frequently-asked questions, and codes for many of our
games. If your answer isn't there, check out our forums where you can
If you don't have access to the web-site, recorded tips for many titles are
available on Nintendo's Power Line at
distance call, so please ask permission from whoever pays the phone bill.
Characters
Getting Started
Controls
Moving Kirby
Attacking
Copying
Copy Palette
Advancing the Story
Using Gimmicks
Items
Collection
Sub-Games
DS Wireless Connection
4
6
8
10
12
13
16
18
22
23
24
25
26
Page 4
Characters
CHARACTERSCHARACTERS
The little pink puffball
with the gigantic
appetite is once again
the star of the show.
This time around,
Kirby’s taking his copy
abilities on the road in
search of his stolen
strawberry shortcake.
Kirby
The Squeaks
This gang of intergalactic thieves
possesses wide-ranging abilities,
which they use to hunt down
and capture treasures of all
shapes and sizes. Daroach is the
leader, Spinni is the speed, Storo
is the muscle, Doc is the brains,
and the yellow, blue, and green
Squeakers are the henchmen.
Doc
Daroach
King Dedede
Storo
From his castle high
atop the mountains,
King Dedede rules over
all of Dream Land. Is he
responsible for the theft
of Kirby’s cake? Only
time will tell…
45
Spinni
Squeakers
Page 5
Getting Started
Getting StartedGetting Started
Make sure your Nintendo DS is off, then insert the Kirby:
Squeak Squad Game Card into the DS Game Card slot
until it clicks into place.
Turn the power on and read the information
1
on the start-up screen, then tap the Touch
Screen to move to the DS Menu Screen.
2
On the DS Menu Screen, tap the Kirby:
Squeak Squad panel.
*If you have your Nintendo DS start-up mode set to
Auto, the DS Menu Screen will not appear. See your
Nintendo DS Instruction Booklet for more details.
Game Select ScreenGame Select ScreenGame Select Screen
Tap one of the options shown below to select
that option.
Story
Collection
Sub-games
Erase a File
Page18
Page24
Page25
Control Kirby and hunt down treasure.
View all the collection items you’ve gathered.
Play one of the three sub-games available.
Erase the currently open game file.
On the title screen, tap “Touch to Start” to
3
continue on to the File Select screen.
4
Three files appear on the File Select screen.
Tap the file you want to use to move to the
Game Select screen.
Screen shots in this booklet can be identified by the
*
color of the screen shot's border; red indicates the top
screen, and blue the bottom screen (Touch Screen).
About SavingAbout Saving
Game progress is saved automatically after you reach
goals . To erase data, select the data file you
want to erase and select “Erase a File.” You can also reset
your entire game by pressing and holding , , , ,
, and then turning the power on. Be careful, as
this will permanently delete all of your saved game data,
and it can never be restored.
*If you turn the power off, Kirby’s remaining lives will
default to three, and copy palette items will
disappear when you restart your game system.
Page20
Page18
Page16
67
Page 6
Controls
ControlsControls
Y Button
This is an action game where you control Kirby.
To see what Kirby can do, check out .
Pages 10-13
Jump
(Press repeatedly) Float
Red letters indicate controls for making menu selections.
*
Black letters indicate controls for adventuring with Kirby.
Close your Nintendo DS system midgame to activate
*
the energy-saving Sleep Mode. Open the system to
continue playing.
Press , , , and at the same time
*
to return to the title screen.
When playing this game on a Nintendo DS (NTR-001),
*
please refer to the Nintendo DS Instruction Booklet.
+Control Pad
Make menu selections
Float
Duck
Move
Press twice quickly in the direction
you're moving to dash
oror+
89
Swallow (when Kirby’s mouth is full)
Top Screen
L Button
Bottom Screen
(Touch Screen)
Touch Control
If you're using one of your
*
fingers to play the game, be
careful not to let your
fingernail or anything else
scratch the screen.
Slide
STARTSELECT
Confirm
Discard Copy Ability
Open pause screen
Page 19
X Button
Discard Copy Ability
R Button
A Button
Confirm
Jump
(Press repeatedly) Float
B Button
Cancel
Inhale
Use Copy Ability
(when available)
Exhale
(when Kirby’s mouth is full)
Shoot air puff
(when floating)
Page 7
Moving Kirby
Moving KirbyMoving Kirby
Here are some of Kirby's basic moves. Use these
actions and gimmicks found in the game to
move forward and reach goals .
Page22
Page20
Ground ActionsGround ActionsGround Actions
Press twice
rapidly in the
direction you're
moving
to dash.
Midair Actions
Midair ActionsMidair Actions
or
Jump
Use this command to
leap up and leave
the ground behind.
oror
FloatFire Air Puffs
Use this to float
through the air with
the greatest of ease.
Use this to release a
blast of air and return
to the ground.
WalkDash
Actions UsingActions UsingActions Using
oror
or
Duck
T
T
T
O
O
O
E
E
E
N
N
N
!
!
!
Kirby can damage enemies by sliding into them, or by
hitting them with air puffs or squirts of water.
1011
Slide
Water ActionsWater ActionsWater Actions
or
Swim
Use to swim,
and press or
to rise to the
surface.
Squirt Water
Use this to blast
enemies with a
powerful squirt
of water.
Other ActionsOther ActionsOther Actions
Use this to enter doorways.
Use this to climb up
and down ladders.
Page 8
Attacking
AttackingAttacking
Use the following techniques when attacking enemies.
You’ll need to attack enemies with lots of life
Page19
more than once to defeat them, and some enemies can’t
be beaten at all. Proceed with caution!
Press and hold
With a Full
With a Full
InhaleInhaleInhale
Use this to inhale
bricks or enemies.
With a Full
Mouth
Mouth
Mouth
Kirby can store
things he’s inhaled
in his cheeks.
Super InhaleSuper Inhale
Super Inhale
Kirby’s lungs are so
powerful that he can
inhale large enemies
and faraway items.
Copying
Copying
Copying
If Kirby swallows enemies with special abilities, he can
copy those abilities and use them himself. Make good use
of Copy Abilities and gimmicks to adventure on.
Page22
Using Copy AbilitiesUsing Copy AbilitiesUsing Copy Abilities
Press to use Copy
Abilities. Check out
descriptions of Copy
Abilities on the pause
screen
O
O
O
N
N
N
Page19
T
T
T
E
E
E
!
!
!
If Kirby takes damage, his Copy Ability will float away
as a star. Inhale the runaway star and Kirby will gain
the Copy Ability once more.
Use Copy
Abilities in certain
areas to...
.
create bridges and
other things to help
you on your way.
Exhale to
Attack
Attack
Attack
Turn inhaled items
into stars and
exhale them to
1213
attack enemies.
SwallowSwallow
Swallow
Copy enemy
abilities by inhaling,
then swallowing
enemies.
To drop a Copy Ability, press or .
The discarded ability will float away as a star.
Exhale to
Getting Rid of a Copy AbilityGetting Rid of a Copy Ability
Exhale to
Page 9
FireFire
some Copy Abilitiessome Copy Abilitiessome Copy Abilities
Here are a few of the abilities Kirby can copy. There are
more Copy Abilities to be had, so try to find them all.
Animal Animal Animal
Animal Kirby’s got
long, sharp claws,
which are good for
attacking or digging
in soft ground.
MetalMetal
Metal
Metal Kirby’s
heavy and oh-so
slow, but he’s
virtually
indestructible, too.
1415
BubbleBubble
Bubble
Bubble Kirby’s got the
power to turn enemies
into soap bubbles
Page16
.
Fire
Fire Kirby’s hot stuff!
Use his flames to
burn up enemies or
surround him in a
fiery cloak and
charge forward.
He can also
burn grass and
light fuses.
IceIce
Ice
Ice Kirby can freeze enemies in
their tracks with his icy breath. He
can send frozen enemies sliding
into other enemies, too.
SwordSword
Sword
Sword Kirby’s a
blur as he swings
his sword at
incredible speeds.
He can also cut
ropes and grass.
SparkSpark
Spark
Spark Kirby’s a regular
dynamo as he zaps
opponents with bolts of
electricity. He can also ride
on a cloud full of lightning to
spread his electric attacks
over larger areas.
Page 10
Copy Palette
Copy PaletteCopy Palette
Once you’re in a game stage , the copy palette will
Page19
display on the bottom screen. This is where you’ll see the
treasure chests and bubble items Kirby’s carrying. Kirby can
carry up to five of these at a time.
Bubble ItemsBubble ItemsBubble Items
Bubbles can contain one of two things: an item
Page23
or a Copy Ability. Kirby can collect
these by either touching bubbles or swallowing
things as they appear on a stage.
Using Bubble ItemsUsing Bubble Items
Using Bubble Items
Touch a bubble containing an item to use the
item. Touch a bubble containing a Copy Ability
and Kirby will begin using that ability.
Cleaning Up the Copy PaletteCleaning Up the Copy PaletteCleaning Up the Copy Palette
Select a bubble that you want to discard and slide
it upward. The bubble will end up in Kirby’s mouth,
so all you need to do is press to exhale it.
16
Bubble MixingBubble MixingBubble Mixing
If you slide a bubble into another bubble of the same type, the two
will join together and transform into something else. Combine two
items and the resulting item will be one of greater strength. Mix two
Copy Abilities together and you’ll get a random ability as a result.
Bring two bubbles
together…
Treasures
TreasuresTreasures
There are two types of treasure chests in this game –
regular and large. You can open them to reveal their
contents after reaching the end of a level .
Be careful! The Squeaks wants all the large treasure
chests for themselves and will attack you when you
find one. Do your best to protect your treasures until
you reach safety
Regular
Treasure Chest
Page21
Large Treasure
Chest
.
and they’ll transform
into a different bubble.
Page20
17
Page 11
Advancing the Story
Advancing the StoryAdvancing the Story
Stages
Guide Kirby through a variety of stages, then topple the
area boss to move on to the next area.
Level Entrances and Area MapsLevel Entrances and Area MapsLevel Entrances and Area Maps
Select areas you want to play at level entrances, then select stages
on the area maps. Once you have, press to confirm or proceed to
the Collection Room .
Current Copy Ability
The scroll here
indicates that you
have ability scrolls
Page24
Use these to return
to level entrances.
Treasure Chest
Complete (Stage)
A spinning on a
stage means that
you’ve collected all
the treasures on
that stage.
.
Portal
Page24
Level Entrance
Area Map
Treasure Chest
Complete (Area)
A on an area
means that
you’ve collected
all the treasures in
that area.
Kirby’s Life Gauge
and Remaining Lives
Treasure Chest Info
This is the number
of treasure chests
you collected and
the total number of
chests to be found.
Treasure chests
found on the
current stage are
displayed in color.
StagesStages
Control Kirby and try to reach the goals
Page20
at the ends of stages. Kirby’s
life gauge will decrease when he touches
an enemy or gets hit by an enemy attack.
If the life gauge empties completely, Kirby
will lose a life. If Kirby loses all his lives, it’s
game over.
Current Copy Ability
Pause Screen
You can access the pause screen at any time during game play by
pressing . Here you can check the controls for the Copy
Ability that Kirby is currently using. When playing on a previously
cleared stage, you can press to return to the area map.
Game Over Screen
Select “Continue” to keep playing, or “Quit”
to stop playing.
Enemy Life
Gauge
Kirby’s Life Gauge
and Remaining Lives
1819
Page 12
Heading for GoalsHeading for GoalsHeading for Goals
Each stage is divided up into sections, which are
connected by doors. Pass through doors to reach
the next sections of stages. Go through goal doors
to clear stages.
Goal Game
Once you reach a goal, a goal game will
begin. Kirby’s inside the rotating cannon,
so aim for a target and press , , ,or
to send him flying. If Kirby passes through
an item , it’s his! In this way,
you can fill up Kirby’s life gauge, and even
increase the number of lives Kirby has left.
Page23
Normal
Door
Goal
Door
Don’t Let the Squeaks
Steal any Treasure Chests
When Kirby picks up a large treasure
chest, the Squeaks will swoop in and
try to steal it. Do your best to
reach the stage goal with the
treasure chest in tow.
How to retake Large
Treasure Chests
If you attack a member of the Squeaks
who’s carrying a large treasure chest,
that character will drop the chest. Of
course, if Kirby takes damage, he will
also drop treasure chests (both large
and regular), so be careful!
Opening Treasure
After you’ve finished a goal game, you’ll get to
open any treasure chests you’ve collected and
gain the collection items inside . If
Page24
you’re carrying treasure chests you’ve already
opened, you’ll receive bubble items rather than
collection items for those chests.
20
Members of the Squeaks
T
T
T
O
O
O
E
E
E
will always head for a
N
N
N
!
!
!
hideout once they steal a
large treasure chest. To get
the chest back, Kirby has
to defeat all of the enemies
within the hideout.
21
Page 13
Using Gimmicks
Using GimmicksUsing Gimmicks
There’s a whole slew of gimmicks scattered throughout
every stage. Find them and use them to alter the
terrain or access shortcuts through the stage.
Items
items
items
Touch or inhale items found along the way to use them.
These items are really helpful, so use them well and
guide Kirby through stages.
CannonCannonCannon
Light the fuse of
a cannon with
fire or another
ability, then climb
inside and get
ready to blast off.
Bomb BlockBomb BlockBomb Block
Attack a bomb
block and it will
detonate to take
out nearby
obstacles and
create new paths.
2223
WarpStarWarpStarWarpStar
All you have to
do with a Warp
Star is grab it and
hang on. Warp
Stars will
automatically zip
Kirby away to the
next section of
the current stage.
Switch
SwitchSwitch
Touch or attack
switches to
activate doors,
gates and other
gimmicks,
allowing Kirby to
move forward.
Kirby Bubble
Combine three of these on the copy
palette to give Kirby an extra life.
1-Up
This gives Kirby an extra life.
Candy
This gives Kirby temporary invincibility,
so he can run over opponents without
fear of taking damage.
Maxim Tomato
This restores Kirby’s life
gauge to full.
Energy Drink
This restores a portion of Kirby’s life gauge.
Page 14
Collection
CollectionCollection
You get collection items from treasure chests when you
reach goals. These items are essential to moving forward
and completing the game, so be sure to collect them all.
Collection RoomCollection RoomCollection Room
Choose "Collection" on the Game Select screen
or press on a level entrance or area map
to move to the Collection Room. Tap a collection
item to see an explanation of that item.
Collection Item Collection Item
Collection Item
Here’s a sample of the collection items in the game.
Sub-Games
Sub-Games
Sub-Games
You play all sub-games by tapping or sliding on the
Touch Screen. You can also use local wireless to invite up
to three other players to join you.
Getting Started with Sub-Games
Getting Started with Sub-GamesGetting Started with Sub-Games
Select "Sub-games" from the Game Select screen to bring up the Subgames menu screen. Choose from one of the three games ,
and select the number of players.
Choosing the Number of Players
If you choose “One Player,” you’ll compete against
the computer. Select a difficulty level and start
playing. If you choose “Multi-Card” or “Single-Card”
you can then play with up to four players total
Pages 26-27
.
Page28
Vitality
Ability Scroll
Spray Paint
Star Seal
Sound Player
2425
Collect two of these to increase the maximum
capacity of the life gauge by one.
Use this to gain a new technique for every
Copy Ability.
Change Kirby to your favorite color.
Collect five of these and clear Level 6 for a surprise.
Nab the Sound Player and you’ll be able to
play different notes and sounds.
When a Sub-Game Ends
When you finish playing a sub-game,
the screen shown to the right will
appear. Choose from “Continue,” “Quit,”
or “Other Game.”
Page 15
DS Wireless Connection
ds wireless connectionds wireless connection
You can play sub-games against your friends via
DS Wireless Play. To get ready to play, please read
“Establishing DS Wireless Link” on .
Multi-Card Play
Select the game you want to play, then
1
choose “Multi-Card.” Player 1 (the host
system) then chooses “Open Room” and
waits for other players to join.
Other players (guests) will see rooms with
2
the host systems’ names on their screens.
Choose the room you want to join.
The names of participating
3
players appear on the top
screen. When there are
enough players, Player 1
taps “Start.” Once Player 1
chooses a difficulty level,
the game will begin.
Player 1 chooses the type of game and difficulty
*
level to be played.
Pages 29-31
Single-Card Play
Using DS Download Play, you can play with up to four people
1
using a single DS Game Card. Player 1 (the host system) chooses
the sub-game to be played, then chooses “Single-Card.”
Players without DS Game Cards (guests) choose
2
DS Download Play on the DS Menu Screen and
begin the downloading process.
The participating players’ names will appear on
3
Player 1’s top screen. When there are enough
players, Player 1 selects “Download.” Once Player
1 chooses a difficulty, the game will begin.
*Player 1 chooses the type of game and difficulty level
to be played.
Players who download sub-game data will be able to
*
continue playing single-player games even after
finishing multiplayer games, or if there’s a linking error.
Downloaded game data will be lost if you turn your
DS system off.
Communication Error
If wireless communications are interrupted,
the screen shown to the right will display.
Press to play sub-games by yourself.
2627
Page 16
Establishing DS Wireless Link (DS Wireless Play)
Establishing DS Wireless Link (DS Wireless Play)Establishing DS Wireless Link (DS Wireless Play)
Speedy TeaTimeSpeedy TeaTimeSpeedy TeaTime
Wait for the lid to be lifted, then be the
first to tap a cake to score a point. If you
tap the screen before the lid is lifted, you’ll
have to sit out that round. If you tap a
bomb, you'll sit out the following round.
This section explains how to establish the link for local
wireless play.
What You Will Need
What You Will NeedWhat You Will Need
Nintendo DS Systems
Kirby: Squeak Squad Game
One for each player
One for each player
Smash RideSmash RideSmash Ride
Slide Kirby on his Smash Star around the
screen to slam into enemies and rival riders. If
they fall off the screen, you get a point. The
player with the most points at the end of the
game is the winner. Tap and hold Kirby for a
few seconds before sliding and he’ll perform a
powerful smash attack.
Steps
1. Make sure that all DS systems are turned off,
then insert a Kirby: Squeak Squad Game Card
into each system.
2. Turn on the power of all the systems. The DS
Menu Screen will appear.
3. Touch the “Kirby: Squeak Squad” panel.
4. Now follow the instructions on page 26.
Treasure ShotTreasure ShotTreasure Shot
Watch the treasure chests, and slide balls at
the ones from which desserts appear. Slide
enough balls during a set amount of time to
gain points. The player with the most points
at the end of the game is the winner. If you
hit a bomb, you’ll be unable to move for a
few seconds.
2829
Page 17
Establishing DS Wireless Link (DS DOWNLOAD Play)
Establishing DS Wireless Link (DS DOWNLOAD Play)Establishing DS Wireless Link (DS DOWNLOAD Play)
This section explains how to establish the link for DS
Download Play.
What You Will NeedWhat You Will NeedWhat You Will Need
Nintendo DS Systems
Kirby: Squeak Squad Game
Steps for the Host
1. Make sure all DS systems are turned off, then insert
the Kirby: Squeak Squad Game Card into the system.
2. Turn on the power of all game systems. The DS
Menu Screen will appear.
3. Tap the Kirby: Squeak Squad panel.
4. Follow the instructions on page 27.
Steps for the GUESTS
1. Turn on the power of all game systems. The DS
Menu Screen will appear.
2. Tap the DS Download Play panel. The gameselection screen will appear.
3. Tap the Kirby: Squeak Squad panel. The gameconfirmation screen will appear.
4. When the correct software appears, select "Yes."
Player 1 will start the download process.
This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate
your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited
by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized
and are not necessary to protect your software. Violators will be prosecuted.
REV–E
Warranty & Service Information
You may need only simple instructions to correct a problem with your product. Try our website at www.nintendo.com or call
our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m.,
Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or
over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting
us first.
HARDWARE WARRANTY
Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and
workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo
will repair or replace the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date
of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last
12 months.
GAME & ACCESSORY WARRANTY
Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a
period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period,
Nintendo will repair or replace the defective product, free of charge.
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our website at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or
replacement options and pricing. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR
LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT
LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES
(INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES
UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL
NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES.
SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL
DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
This warranty is only valid in the United States and Canada.
REV–P
Loading...
+ hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.