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Nintendo of Canada Ltd.
110 - 13480 Crestwood Place
Richmond, B.C. V6V 2J9
Canada
www.nintendo.ca
PRINTED IN U.S.A. /
IMPRIMÉ AUX É.-U.
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY
PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE
USING YOUR NINTENDO
®
HARDWARE SYSTEM, GAME CARD OR
ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND
SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING
WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns,
such as while watching TV or playing video games, even if they have never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition
should consult a doctor before playing a video game.
• Parents should watch when their children play video games. Stop playing and consult a doctor if you or
your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including
cardiac pacemakers.
• Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.
• If you have a pacemaker or other implanted medical device, do not use the wireless feature of the
Nintendo DS without first consulting your doctor or the manufacturer of your medical device.
• Observe and follow all regulations and rules regarding use of wireless devices in locations such as
hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause
malfunctions of equipment, with resulting injuries to persons or damage to property.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these
instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
• When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so
may cause fatigue or discomfort.
• If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several
hours before playing again.
•
If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the
battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your
Nintendo DS.
If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and
water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with
water and see a doctor.
To avoid battery leakage:
• Do not expose battery to excessive physical shock, vibration, or liquids.
• Do not disassemble, attempt to repair or deform the battery.
• Do not dispose of battery pack in a fire.
• Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.
• Do not peel or damage the battery label.
Important Legal Information
This Nintendo game is not designed for use with any unauthorized device. Use of any such device
will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly
prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are
not authorized and are not necessary to protect your software. Violators will be prosecuted.
REV–E
The official seal is your assurance
that this product is licensed or
manufactured by Nintendo. Always
look for this seal when buying
video game systems,
accessories, games
and related
products.
Nintendo does not license the sale or use of
products without the Official Nintendo Seal.
THIS GAME CARD WILL WORK
ONLY WITH THE NINTENDO DS
VIDEO GAME SYSTEM.
Rumble Pak
Compatible
THIS GAME IS COMPATIBLE WITH
THE RUMBLE PAK ACCESSORY.
(sold separately)
TM
CONTENTS
Prologue 6
Characters 8
Controls 10
Checking In 12
5
Talking 18
Searching 20
Solving Puzzles 22
Using Your Notebook 23
Progressing Through 26
In Pursuit of the Truth 14
Controlling Kyle 16
the Story
Manuel en Français 30
Nintendo's game pages, at www.nintendo.com/games, feature
walkthroughs, frequently-asked questions, and codes for many of our
games. If your answer isn't there, check out our forums where you can
If you don't have access to the web-site, recorded tips for many titles are
available on Nintendo's Power Line at
long-distance call, so please ask permission from whoever pays the phone bill.
You will hold the Nintendo DS sideways
when playing Hotel Dusk. Put the
Touch Screen on the right if you’re
right-handed, or on the left if you’re
left-handed. You can change the
handedness setting when you start a
game for the first time (see p. 12) or on
the system menu (see p. 25). Explanations
in this manual default to right-handedness.
Single screenshots in this manual are labeled TOUCH for Touch Screen
images, and are unlabeled for images on the other screen.
prologue
The name’s Kyle Hyde.
On December 24, 1976, I shot a man named Brian Bradley. He was my partner.
And my friend.
“Hey, Bradley! I just heard from the chief. You really going to do it?”
“Yeah. We think it’s the only way to get the info we need.”
“I don’t know…”
“Look, I know it’s dangerous, but I’m the only one in position to get this done.”
“All right, partner. If you say so. ...So what are you going to tell Mila?”
“Not much. Probably tell her I’m being transferred or something. Might even send
her to Boston to live with some family until this whole thing blows over. Safer
than letting you watch her, right?”
December, 1975. Bradley goes undercover to investigate a Manhattan-based crime
syndicate. A year later he sells us out and gives confidential police information to the
bad guys. He’s a traitor. I hear the news, canvas the city, and finally track him down.
“Why’d you do it, Bradley?”
He turns to run...and I shoot him. Bradley crumples and takes a dive into the river,
but the body’s never found. A dirty cop’s not a popular subject, so the whole thing’s
swept under the carpet in a matter of days.
“We don’t waste manpower looking for dead rats, Hyde. Forget it.”
As for me? I leave my badge and gun on my desk and walk away.
Eight years on the force...done.
6
It’s been three years since I left the 89th Precinct and New York behind. Now I’m a
salesman for an outfit called Red Crown...but I’m still looking for Bradley.
On the surface, Red Crown’s a door-to-door sales firm dealing in household goods.
But Ed, the boss, has himself a little side business finding things that don’t always
want to be found, and from time to time, I lend a hand.
When a job comes in, Ed tells me where to go and puts whatever I’m supposed to
find on an order sheet that he mails to me. When I arrive, I just lay low until the sheet
shows. But once I get it, it’s time to go to work.
December 28, 1979. The last Friday of the year. Ed pages me, but I let it slide for a
few hours before calling in. ...It was a rough night.
“Hyde! Why haven’t you checked in?”
“Stop yelling, Ed. My head’s pounding like a marching band caught in a stampede.”
“Hung over again, eh? Well, no sympathy here. Ya reap what ya sow! Now listen
up! I got a job for ya! It’s a place called Hotel Dusk. Package is on the way, and the
order sheet’s inside.”
“Got it.”
I hang up and climb back into my beat-up station wagon. Time to hit the road.
I didn’t realize it when I started this trip, but as I pull up to Hotel Dusk I get the
feeling I’m going to find something. Something that will lead me to Bradley.
7
characters
Kyle Hyde
A thirty-three-year-old former
N.Y.P.D. detective. He’s been a
traveling salesman for the past
three years, but continues to search
for his missing ex-partner, Brian
Bradley. He presents a gruff and
cavalier exterior, but drops all
pretense when something grabs his
attention.
Mila
A girl Kyle sees on the road while
traveling to Hotel Dusk. When she
arrives at the hotel, Kyle learns she
cannot speak. She wears a bracelet
identical to the one Bradley wore.
89
Rachel
The twenty-seven-year-old
secretary for Red Crown’s
president, Ed. She’s Kyle’s main
contact person and sometimes
confidante. She’s witty and kind,
and knows nothing about Kyle’s
search for Bradley.
Dunning
The forty-nine-year-old owner of
Hotel Dusk. He’s a stubborn man
who dislikes cops, crooks, and
trouble in equal measure. He tells
Kyle the story of Room 215.
Brian Bradley
The man Kyle is trying
Bradley is
to find,
Ed
The fifty-five-year-old president
of Red Crown. He’s a friend of
Kyle’s deceased father, and
ex-L.A.P.D. He’s the only one
who knows that Hyde’s looking
for Bradley.
Kyle’s former
partner and friend.
Three years ago he
switched sides and gave confidential
police information to a crime
syndicate he was supposed to be
investigating. Kyle shot him, but
Bradley disappeared and hasn’t been
seen since.
Controls
Hotel Dusk is controlled almost exclusively by tapping and sliding the
stylus on the Touch Screen. Below is the Nintendo DS layout and
corresponding game controls.
LCD Screen
(left screen)
X Button
R Button
Confirm
A Button
Confirm
B Button
Y Button
1110
If you’re playing right-handed, you will not use the B, X, Y, or L Buttons.
Close the Nintendo DS in mid-game to activate the energy-saving
Sleep Mode. Open the system to continue playing.
Menu Selection Controls
To make a choice on a conversation screen (p. 18), tap an option once to select
it, then once more to confirm your choice. Menu choices on all other screens
are completed by tapping a selection once.
MicL Button
Touch Screen (right screen)
✚Control Pad
Make menu selections
Open next message
Move Kyle (p. 16)
Use sliders (p. 20)
Turn pages (p. 21)
When a message appears that you’ve
already seen, press and hold the
✚
Control Pad, A Button or R Button
then tap to scroll forward quickly.
About Left-Handed Settings
If you select to play left-handed at
the beginning of the game, the
button functionality will change as
shown to the right. If you want to
change handedness during game
play, open your notebook and
select System to do so (p. 25).
Please note that the ✚Control Pad
up, down, left, and right displays
will be the same as when you are
holding the Nintendo DS sideways.
Right-Handed
✚Control Pad – up
✚Control Pad – down
✚Control Pad – left
✚Control Pad – right
A Button
R Button
Left-Handed
Y Button
A Button
B Button
X Button
✚Control Pad – up
L Button
checking in
Make sure your Nintendo DS is turned off. Insert the Hotel Dusk Room
215 Game Card into the DS Game Card Slot until it clicks into place,
then turn the power on.
When playing with a Rumble Pak, insert it into the
Game Boy Advance Game Pak slot until it clicks into place.
After you turn the power on, read
1.
the information on the start-up
screen (shown to the right),
then tap it to proceed to the
DS Menu Screen.
On the DS Menu Screen, tap the
2.
Hotel Dusk Room 215 panel.
If you have your Nintendo DS
Start-up Mode set to Auto, the
DS Menu Screen will not appear.
See your Nintendo DS Instruction
Booklet for more details.
When playing for the first time,
3.
you’ll need to choose either the
right-handed or left-handed setting
before moving to the title screen.
The next time you play, you’ll skip the handedness setting and move
directly to the title screen.
1213
Title Screen
Choose a selection by tapping it with the stylus.
START
CONTINUE
About Saving
To save your game, select the notebook icon
on the movement screen (p. 16). When the
notebook screen (p. 23) appears, choose
Save / Load, then tap Save. Next, select a file to
which you want to save, then confirm by tapping
Yes when it appears. You will also have the chance
to save at the end of each chapter (p. 14). To erase
a saved data file, select Save / Load, then tap Erase
when it displays.
You can erase all saved data by pressing and holding the A, B, X, Y, L,
and R Buttons at the same time when you start up the game.
Be careful! Deleted game data cannot be restored!
Start playing from the beginning.
Continue playing a game in progress.
After you select CONTINUE, you must
choose a save file from which to start
playing.
In the pursuit of the truth
The story of Hotel Dusk Room 215 is divided into chapters. To progress
through the game, guide Kyle Hyde through the hotel so he can interact with
the people staying there.
1.
Controlling Kyle(p. 16-17)
Touch a spot on the screen to start Kyle moving in
that direction. The farther the stylus is from him,
the faster he’ll move. When you come to a door,
tap the door icon to interact with the door.
You can knock on a door by tapping it, or try to
open it by touching the handle twice.
4.
Moving to the
5.
Next Chapter
As you repeat steps 1 through
4, time will pass in the game.
After a certain amount of time
has passed, you’ll
stop and reflect
on what has
happened in the
current chapter,
then move on to
the next one.
Solving Puzzles (p. 22)
In the course of the game, you’ll
sometimes run into a puzzle that
must be solved.
Use all the
functions of the
Nintendo DS to
figure them out!
1415
2.
Talking (p. 18-19)
Talk to people to gather information,
then use that information to progress
through the story.
Game Over
3.
Searching (p. 20-21)
Search any areas
or items that catch
your interest.
You may find an
important clue!
Using the Notebook (p. 23-25)
Tap the notebook icon on the movement
screen (p. 16) to open your notebook. Here you can
check information on people and items, save your
game, look at a map, and perform other tasks.
Be careful when
interacting with people!
If you say the wrong
thing or behave in the
wrong way, you may
get tossed out of the
hotel and end
your game.
Controlling Kyle
As you play, you must guide Kyle through the hotel. The left screen will show
what Kyle sees as he travels. Move close to people with whom you want to
talk or areas you want to search.
Movement Screen
Kyle will move in the direction dictated by touching the screen with the stylus.
Touch the screen farther away from him to make him walk faster.
1716
Move Closer to People and Items
When you approach a person, will light up.
Tap it to initiate conversations, ask questions, and
follow up on clues (see p. 18). When you approach
an area that can be searched, will light up.
Tap it to zoom in on whatever’s in front of you,
at which point you can search the area.
Door
Interact with doors
directly in front of you.
Talk
Talk to people directly
in front of you.
Kyle’s position and
facing
Other characters
Notebook (see p. 23)
Open your notebook.
Search (see p. 20)
Search places
directly in front of you.
Doors
When you approach a door, will light up.
If you tap the icon, the door will appear on the Touch
Screen. Tap the door twice to knock, or tap the knob
twice to attempt to open the door. Select to
write memos (see p. 21), to use items (see p. 21),
or to go back to the movement screen.
Using Keys
Many doors in the hotel are locked. If you have a key for a particular room,
touch , select the key, then touch the doorknob to use it.
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+ 19 hidden pages
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