NewTek 40 User Manual

Revised – Jan. 29, 2013
Trademarks: NewTek, TriCaster, TriCaster 40,TriCaster XD, TCXD40, TCXD850, TCXD850 Extreme, TriCaster TCXD850 Extreme, TriCaster 850 Extreme, TriCaster Extreme, TriCaster 850, TCXD450, TCXD450 Extreme, TriCaster TCXD450 Extreme, TriCaster 450 Extreme, TriCaster Extreme, TriCaster 450, IsoCorder, TCXD300, TriCaster PRO, TriCaster STUDIO, TriCaster BROADCAST, TriCaster DUO, iVGA, SpeedEDIT, 3PLAY, 3PLAY 820, 3 PXD820, LiveText, DataLink, LiveSet, LiveMatte, TimeWarp, VT, V[T5], Video Toaster, Toaster, 3D Arsenal, Aura, LightWave, LightWave 3D and LightWave CORE are trademarks of NEWTEK. All other brand names, product names, or trademarks belong to their respective holders.
1 Introduction ........................................................................................................4
2 Getting Started ...................................................................................................5
2.1 Connections ..................................................................................................................................................5
2.1.1 Multiview ..............................................................................................................................................6
2.1.2 Network ................................................................................................................................................6
2.1.3 A/V IO ....................................................................................................................................................6
2.2 Registration ..................................................................................................................................................8
2.2.1 Startup and Windows® Activation ........................................................................................................8
2.2.2 TriCaster License and Registration .......................................................................................................8
2.2.3 Online Registration ...............................................................................................................................9
2.2.4 Registering by Telephone .....................................................................................................................9
2.3 Startup and Configuration ........................................................................................................................ 10
2.3.1 All About Sessions .............................................................................................................................. 10
2.3.2 Configure Sources .............................................................................................................................. 13
2.3.3 Configure Output ............................................................................................................................... 17
2.3.4 Internet Streaming ............................................................................................................................. 19
3 The Live Desktop ............................................................................................... 20
3.1 Overview ................................................................................................................................................... 20
3.1.1 Titlebar Tips ....................................................................................................................................... 20
3.2 Monitors .................................................................................................................................................... 21
3.2.1 Contextual Tools ................................................................................................................................ 22
3.2.2 Interactive Control ............................................................................................................................. 23
3.3 The Switcher .............................................................................................................................................. 23
3.3.1 The Program and Preview Rows ........................................................................................................ 23
3.3.2 The FX Row ........................................................................................................................................ 24
3.4 Transitions ................................................................................................................................................. 24
3.4.1 Video Layers ....................................................................................................................................... 24
3.4.2 Local Layer Controls ........................................................................................................................... 25
3.4.3 Main Layer Controls ........................................................................................................................... 26
3.5 Media Players ............................................................................................................................................ 27
3.5.1 Common Features ............................................................................................................................. 27
3.5.2 Speed ................................................................................................................................................. 30
3.5.3 Add (the Media Browser) .................................................................................................................. 31
3.5.4 Title Pages .......................................................................................................................................... 32
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3.6 Record, Grab ............................................................................................................................................. 34
3.6.1 Record Configuration ......................................................................................................................... 34
3.7 Grab .......................................................................................................................................................... 36
3.8 Virtual Inputs ............................................................................................................................................. 36
3.8.1 Positioner ........................................................................................................................................... 37
3.8.2 Overlay ............................................................................................................................................... 37
3.8.3 LiveSet Virtual Sets ............................................................................................................................ 37
3.9 Audio Control ............................................................................................................................................ 41
3.9.1 Audio Levels ....................................................................................................................................... 41
3.10 Desktop Options .................................................................................................................................... 43
3.11 Shutting Down ....................................................................................................................................... 43
3.11.1 Administrator Mode .......................................................................................................................... 43
4 Network Sources ............................................................................................... 47
4.1 iVGA .......................................................................................................................................................... 47
4.1.1 iVGA Clients ....................................................................................................................................... 47
4.2 LiveText™ .................................................................................................................................................. 49
4.3 3Play™ ....................................................................................................................................................... 49
4.4 AirPlay® ..................................................................................................................................................... 49
5 Streaming ......................................................................................................... 51
5.1 Streaming Configuration panel ................................................................................................................. 51
5.2 Web Browser ............................................................................................................................................. 52
5.3 Connection Options ................................................................................................................................... 53
5.3.1 Browser Based ................................................................................................................................... 54
5.3.2 Adobe Flash® ..................................................................................................................................... 54
5.3.3 Windows Media Pull .......................................................................................................................... 56
5.3.4 Windows Media Push ........................................................................................................................ 57
5.3.5 Bandwidth Considerations ................................................................................................................. 57
5.3.6 Audio Headroom ................................................................................................................................ 58
5.3.7 Other Resources ................................................................................................................................ 58
5.4 Capturing the Stream ................................................................................................................................ 58
5.5 Diagnostics and Troubleshooting .............................................................................................................. 59
5.5.1 Testing your stream ........................................................................................................................... 59
5.5.2 Port Forwarding ................................................................................................................................. 59
5.5.3 Firewalls ............................................................................................................................................. 60
5.5.4 Finding Your External IP number ....................................................................................................... 61
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6 Files and File Management ................................................................................ 62
6.1 Manage ..................................................................................................................................................... 62
6.1.1 Browse ............................................................................................................................................... 62
6.1.2 Import Media ..................................................................................................................................... 62
6.1.3 Backup Session................................................................................................................................... 63
6.2 Live File Operations ................................................................................................................................... 64
7 Care and Maintenance ...................................................................................... 65
7.1 Help ........................................................................................................................................................... 65
7.2 Add-Ons ..................................................................................................................................................... 65
7.3 Backup and Restore .................................................................................................................................. 66
7.3.1 Create a ‘User Backup’ Drive ............................................................................................................. 66
7.3.2 Restore TriCaster’s system Drive? ..................................................................................................... 66
7.4 TriCaster Tips ............................................................................................................................................. 67
7.4.1 User Interface .................................................................................................................................... 67
7.4.2 Virtual Sets ......................................................................................................................................... 67
7.4.3 Streaming ........................................................................................................................................... 68
7.4.4 Network Sources ................................................................................................................................ 68
7.4.5 IMAG and Latency .............................................................................................................................. 69
7.4.6 Third-Party Software .......................................................................................................................... 70
7.5 Contacting Customer Support ................................................................................................................... 70
A Keystroke Shortcuts .......................................................................................... 71
A.1 Switcher… .................................................................................................................................................. 71
A.2 T-Bar .......................................................................................................................................................... 71
A.3 Virtual Inputs ............................................................................................................................................. 71
A.4 Record and Grab ....................................................................................................................................... 72
A.5 Tabs ........................................................................................................................................................... 72
A.6 DDR ........................................................................................................................................................... 72
A.7 Graphics 1 ................................................................................................................................................. 73
A.8 Graphics 2 ................................................................................................................................................. 73
A.9 General ...................................................................................................................................................... 73
A.9.1 Selection and Navigation ................................................................................................................... 73
A.9.2 Misc. ................................................................................................................................................... 73
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Thank you for purchasing this NewTek™ product! Your TriCaster™ 40 belongs to a large family of video systems and software with a remarkable heritage. NewTek is very proud of its record of innovation, design excellence, and product support, and we want you to get the very best we can offer.

1 INTR ODUCTION

TriCaster sets the standard for portable live production systems. It provides a powerful, reliable and efficient platform for live production and web streaming, yet requires very modest space and can be operated by one person.
No matter what your live broadcast ambitions might be TriCaster can help you fulfill them. You can produce and distribute live video programs from diverse sources and materials in both Standard and High Definition.
Use multiple cameras, recorded digital video, PowerPoint® presentations on networked laptops, live web pages, digital photos and graphics, and much more. TriCaster also supports Apple’s AirPlay® protocol, allowing compatible off-the-shelf mobile video devices (such as iPhone® and iPad®) to stream content wirelessly to TriCaster.
Your presentations can simultaneously be displayed by video projectors, television monitors, broadcast by traditional means, and streamed in high quality on the Internet.
In addition, a number of other great products from NewTek including both add-on software and hardware control surfaces are available to extend and enhance your productions.
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2 GETT ING S TART E D

This chapter will tell you how to connect, configure and register your new TriCaster™ live production system. You’ll discover how to get both audio and video in and out of the system, and to adapt both input and output to suit your production environment and needs.
A word about UPS devices:
Modified sine wave UPS devices are popular due to low manufacturing costs. However, such units should generally be viewed as being of low quality and possibly inadequate to fully protect the system from abnormal power events..
For a modest added cost, consider a "pure sine wave" UPS. These units can be relied on to supply very clean

2.1 CONNECTIO N S

Figure 1
Begin by connecting the A/C power cord to the three-prong connections on TriCaster’s backplate, and plug the other end into an external power receptacle (see Hint below). Continue on to connect the mouse and keyboard to USB ports.
Connect the monitor you plan to use for the interface to a port (DVI or HDMI to suit your monitor) on TriCaster’s backplate.
TriCaster’s interface requires a minimum screen resolution of 1600x1050 or 1600x1200.
As for any ‘mission critical’ system, consider connecting your TriCaster™ and related gear using an uninterruptable power supply (UPS). Likewise, consider A/C “power conditioning”, especially in situations where local power is unreliable or noisy’.
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Surge protection is especially important in some locales. Power conditioners can reduce wear on TriCaster’s power supplies and other electronics, and provide a further measure of protection from surges, spikes, lightning and high voltage.

2.1 .1 MULTIVIEW

TriCaster’s Multiview output serves for subsidiary monitoring purposes or perhaps a projection system.
Connecting a display device to one of the unused monitor connectors on TriCaster’s backplate is usually all that is needed for the system to recognize it. A variety of Multiview layouts can be selected at any time in the Output
Configuration panel in TriCaster’s Live Desktop.
Note: Only two of the monitor ports on TriCaster’s backplate can be used simultaneously. The port type options available for Multiview will depend on which connection you used previously to connect the monitor the UI.
For best results, configure Multiview Output to the native resolution of the external display (monitor or projector) connected.

2.1 .2 NETWOR K

TriCaster can include screens from networked computers running NewTek’s iVGA™ client software, network output from applications such as LiveText™, or Apple® Airplay® media in your live productions. As well, an internet connection can serve for registration and updates, and of course for live streaming purposes.

2.1 .3 A/V IO

TriCaster lets you ‘live switch’ up to four HD (or SD) cameras or other analog inputs, along with internal and
network connected sources. You can even mix SD and HD sources. In addition, multiple external audio sources can be added to your program.
Audio and video output options are also quite varied. Aside from Network inputs (Section 2.1.2), all external media inputs along with Program and Auxiliary audio and video outputs are conveniently located on TriCaster’s faceplate.
Input and output connectors for upstream audio and video sources are conveniently mounted on TriCaster’s
faceplate (Figure 2). Connectors are grouped and labeled, making it easy to see what should be connected and where.
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Figure 2
VIDEO IN
Cameras or other analog video sources are connected to inputs in the VIDEO IN group. Connectors are organized in four columns supplying Switcher inputs numbered 1-4. Optional connection types for SD video source include composite, Y/C (S-Video) and component (Y, Pb, Pr). For HD sources, an HD component connection is required.
VIDEO OUT
Two independent video outputs are supplied. These are numbered 1 and 2 in the VIDEO OUT group and supply TriCaster’s Program (PGM) and Auxiliary (AUX) video outputs respectively.
Connection types available for Output 1 (PGM) are identical to those for video inputs, according to the session (HD or SD). The forma t for Output 2 (AUX) is separately configurable. In SD format, its connectors can be configured to supply composite, Y/C or component video.
AUDIO IN
Connect your audio sources using the RCA (cinch plug) and ¼” (6.35 mm) TRS jacks in the Audio In group on
TriCaster’s faceplate. The ¼” TRS jack (also known as a phone jack) is a mono connector typically used for a
microphone. You might supply the RCA connectors from an external mixer or other audio source such as a CD or MP3 player.
AUDIO OUT
The connectors in Audio Out are similar, but you’ll note that the ¼” jack is labeled PHONES, hinting that it is intended for a set of stereo headphones suitable for monitoring sound.
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2.2 REGIS TRATION

Figure 3

2.2 .1 STARTU P AND WIND O WS® A CTIVATION

Turn on the computer monitor, and push the Power switch on TriCaster’s faceplate. The Power LED will illuminate, and the hard drive activity light should flicker as the device boots up. (If this does not happen, check your connections and retry).
1. Click Next at lower right.
2. Choose your time zone.
3. Accept the license agreement.
4. Enter your 25-digit key (on some models, the sticker is on the bottom of the case).
5. Decline automatic updates (by clicking “not right now”).
6. Give TriCaster a distinct computer name for networking.
You can authorize your Windows installation by network or by telephone. If you have connected TriCaster to a network (see Section 2.1.2) with Internet access, this provides the fastest method of activation.
1. Click ‘Obtain IP and DNS automatically’.
2. Agree to activate Windows. This activation is permanent, and you won’t see these screens again.
(Registration with Microsoft is optional).
3. Assign a name to the administrator account. You may type your name, company, or perhaps simply
TriCaster”.
4. Click Finish, and TriCaster will re-start.

2.2 .2 T RICASTER L ICENS E AND REGISTRATION

On launch, TriCaster presents an End User License Agreement dialog. After you accept this, the Registration dialog shown in Figure 3 is presented.
If necessary, enter the unique TriCaster Serial Number and Product ID for your system. TriCaster’s video output will show a watermark until the system is registered and unlocked (by entering the registration code).
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Hint: If the Serial number doesn’t appear automatically, and you can’t find it on your unit, you can obtain it from the registration webpage mentioned in the next section, or from NewTek’s Customer Support Desk (open seven days a week).
You can register and obtain your registration code either by telephone, or online (directly from TriCaster or another system connected to the Internet) as described next.

2.2 .3 O NLIN E REG ISTRA TION

If you have connected TriCaster to a network with Internet access, simply click the button under Step 2 to visit the Registration page (http://register.newtek.com) in the Customer Care section of NewTek’s website, where you will find further directions.
Otherwise, you can visit the registration webpage from another system with Internet access. In either case, after registering on the website, enter the resulting registration code into the field provided at Step 4 of the dialog.
Hint: It’s a good idea to record the login name and password you choose for your website profile in a safe place. Jot down registration code too; it could come in handy if you ever need to restore the TriCaster software to its as­shipped state without access to the Internet.
Check your personal area of the site from time to time afterward; among other things, you’ll be able to download any free software updates that are made available going forward.

2.2 .4 R EGIS TERING BY TELEPHO NE

NewTek’s Customer Care center also handles registration requests by telephone, if that is more convenient (when opportunity permits, you should still visit the website to set up your account, allowing you to access to software updates). Please have your Product ID (from the Registration dialog mentioned earlier) handy when you call. The phone numbers for Customer Service follow:
Telephone: (US) 1-800-862-7837 (Outside US) +1-210-370-8000
Fax: 210-370-8001
Note: For Customer Support contact information, please see Section7.5.
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2.3 START UP AND CONFIGUR AT ION

Figure 4
With TriCaster registered, the Startup Screen appears. This is where you configure and manage TriCaster sessions (other Startup features are discussed later in this text as they arise.)

2.3 .1 ALL ABOUT S ESSIO NS

When working with TriCaster, you provide certain information about your production environment:
What broadcast standard is used in your locale? Is it PAL, common in Europe among other places, or
perhaps NTSC, standard throughout North American regions?
Are you using HD or SD cameras (or a mix of both)? How are your cameras connected?
As you continue, you may make other adjustments:
You might calibrate your cameras using the Proc Amps. For any greenscreen sources, you will adjust the LiveMatte settings for optimal keying. You will select output device connection types and settings. You might create playlists in Media Players.
During the course of your production you may add to the media content available:
You could grab a series of still images from Program Output. And capture the network Stream output as a file.
The list of adjustments, activities and assets involved in a specific production goes on, but the point to grasp is that the session is comprised of all of the above. Best of all, if you do not delete the session you created before a production, all of your media and your session settings too are ready for immediate recall.
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When you re-open a session, it’s just as if you were continuing the earlier event. Thus, if you return to the same
Figure 6
Figure 5
venue another day under more or less similar conditions, simply re-open your prior session and you are virtually ready to go. (Of course, it’s the course of wisdom to test everything before actually beginning the event.) Naturally, you can create and store multiple sessions, and re-load your sessions to continue working with them.
CREATING AND LAUNCHING SESSIONS
The primary Startup screen (the one encountered first after launching TriCaster) is the Home Page, which is dominated by an icon ring (Figure 6).
When you click an icon it advances to the front position. For example, the first thing you will likely do on launching a new TriCaster is create a session. Clicking the New icon updates the right-hand pane of the Home
Page to show session options (Figure 5; multi-standard TriCaster options shown).
Hint: You can also use the keyboard’s left and right arrows to cycle through the icons.
Select your local video standard (multi-standard model, select NTSC, PAL or NTSC-J) and session format –1080i, 720p, 480/30i (16:9) or 480/30i (4:3). Multi-standard models offer PAL format equivalents.
You will see a name for the new session above the options pane. You can click the name field to edit it.
Beneath the name is a field labeled Volume. Use the menu at right to choose which hard drive the session (and its associated content) is created and stored on.
Note: External hard drives are not recommended for use as session drives.
FORMAT AND OUTPUT CONSIDERATIONS
Remember that for live production, TriCaster can supply SD output (for SD sessions), or both HD and SD in the case of HD sessions. The format of video signal on Program and Aux outputs varies according to the session type:
For all HD sessions, Program (Output 1) output is HD. For SD sessions, Program (Row 1) output is
likewise SD.
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Aux (Output 2) – For an HD session, Aux output can be configured after launch as either 16:9 or a
Figure 7
cropped 4:3 display. SD sessions can be either16:9 or 4:3 aspect, and Aux output respects the SD session format in that case.
Hint: The session settings determine the video format captured by TriCaster’s Record function when capturing Program output (Aux format is independent of session format).
Having chosen session settings, click the Start Session button at lower right to advance to the Session Page.
This page has a new icon ring with two icons – Live and Manage. Click Live, and then click Start Live Production at right to launch TriCaster’s Live Desktop.
THE LIVE DESKTOP
Figure 8
TriCaster’s Live Desktop is your heart of your live productions. We’ll discuss its features later (Chapter 3), but for now we’ll just visit briefly.
Until you configure input devices or add content, the Live Desktop appears a bit barren. The first thing to do in a new session is to configure your external connections.
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2.3 .2 C ONFI GURE SOURC ES

Figure 9
TriCaster’s supports many different live audio and video source types.
Let’s consider how to configure these (see Section2.1 for more
information on connecting audio and video sources).
Figure 10
VIDEO
Generally, you choose settings for TriCaster inputs and outputs in panels that you open by clicking conveniently located Configure buttons, identified by a gear icon (Figure 9). These buttons brighten when you move the mouse near them.
Move your mouse over the monitor for Camera 1 at upper left on the Live Desktop. Notice the Configure button which appears at right in the monitor’s titlebar. Click this button to open the settings panel for Camera 1 (Figure 10).
Click the Connection Type menu to select the proper format for the camera you connected to Input 1. (You can freely choose SD or HD options in any session.)
Below this you’ll see Proc Amp controls that let you adjust the color characteristics of this source. Every TriCaster video source has independent controls just like this. Of course internal sources, such as Media Players do not require a Connection Type setting.
Hint: Network sources are selected right in their monitor’s titlebar, for quick access.
LIVEMATTE AND CROP
The Input Configuration panel has a second tabbed pane labeled LiveMatte and Crop. This tab contains settings for TriCaster’s powerful realtime keying featureLiveMatte. Every video source has similar controls and can optionally be keyed, then displayed over other content.
Hint: Keyed sources are useful in the DSK (Down Stream Keyer) channels on the main Switcher or as layers in Virtual Input compositions. These features are discussed in Chapter 3 .
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Using LiveMatte is easy. Click on the Pick Color button in the Matte section of the panel, and keep the mouse button depressed.
Drag the eye-dropper pointer over the green
background in the DDR’s monitor, and then
release it. This establishes the primary key Color, and turns the Enable LiveMatte switch on.
Adjust the Tolerance slider value higher or lower to include more or less of the key color in the matte (transparent region).
The Smoothness control lets you blend the foreground smoothly into the transparent background.
When overlaying the keyed source on another image, this helps produce a seamless composition.
The Spill Suppression controls work in similar fashion, but operate on key color that is unintentionally reflected or ‘spilled’ onto the foreground subject. (It’s very common for a little green spill to occur on the shoulders of a person in a greenscreen shot, for example.)
It is also very common for a greenscreen shot to have unintentional inclusions that remain after the base
Figure 13
Figure 11
Figure 12
chromakey process is applied, but which need to be removed along with the background. Common examples include microphones or lighting fixtures dangling from above, or perhaps a harsh crease, blemish or tear in the background screen.
The Crop tools in this tab can be used to remove such unwanted ‘garbage’ from the scene, or for other creative purposes. The four numeric controls in this group allow you to define independent margins for the frame. Simply drag the mouse left or right on the number fields to adjust them, or double-click the field to type a new value.
Notice that enabling Proc Amp, LiveMatte, or Crop settings for any source results in an indicator being illuminated in the titlebar of its monitor. Click these ‘lights’ to toggle the feature on or off without opening the larger configuration panel.
Configure all connected external video sources in this manner. Afterward, you should be able to view them on their respective input monitors.
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AUDIO
Note: In digital audio systems, signal levels exceeding allowable values are ‘clipped’
(uniformly assigned the maximum value), resulting in audible issues. The Audio Headroom setting In Record Configuration allows you to offset input signal levels to provide a safety margin. This greatly reduces the possibility of clipping in captured files. Beyond this, use Trim and Gain controls judiciously to avoid over-modulation.
Figure 14
Figure 15
Audio input configuration is similar. Click the Audio Mixer tab to access the controls for audio Inputs 1 and 2 (along with other audio sources).
Generally, consumer devices (such as a CD player or inexpensive audio mixer)
deliver ‘line level’ audio. TriCaster’s Input 1, representing the two RCA (a.k.a., ‘cinch plug’) inputs on the front panel is devoted to this type of audio source.
The Mic controls govern the microphone (unbalanced, mic level, ¼”) input. For this source, a Trim knob is provided, allowing you to adjust the nominal level for different microphones. Note that the sound from this input is ‘mono-ed’ (sent to both internal audio channels) by default.
After establishing benchmark input levels, use the Gain slider knobs (next to the vertical VU meters) to maintain suitable volume for your needs.
MUTE
Notice that there one or more ‘speaker’ icons appear in the header of each audio control group (Figure 15). These brighten when the mouse pointer is near; clicking them toggles the sound for the associated channel on and off.
FOLLOW
Enabling the Follow switch for an audio source directs TriCaster to track switcher operations for the related video source. This results in the audio for this source being completely muted until the associated video source is displayed on Program Output – whether as the Switcher’s Program row selection, via Overlay, or as Input A for a Virtual Input. (Audio Inputs 1 and 2 track Switcher operations affecting video
Inputs 1 and 2 when Follow is enabled.)
Hint: When Follow is enabled for a video source not displayed on Output, the VU meter display is a grayscale, rather than full color.
TALK AND SOLO
For input two, the control group includes Talk and Solo switches. Talk is an abbreviation of “Talk Over”. Enabling Talk causes the level for all other audio sources to drop off by 20dB, allowing the ‘talk source’ to dominate (very useful for public address announcements). Enabling Solo for a source sends its (post-fader) sound to the
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Headphones output. This will also remove all non-soloed sources from that output. Solo (i.e., all currently
Figure 16
A Pan slider is provided for Input 2 only. Sliding the Pan
knob left or right actually moves (or ‘pans’) the audio
between audio channels on output.
Pan
soloed sources) is also an optional source for the Stream output.
Note: Soloed sources are not affected by Mute, except on Master output. The Solo switch state does not affect Master or Stream audio output,
MONO AND BALANCE
Mono and Balance controls appear for Input 1 (and other multi-channel sources). Enabling the Mono switch centers the audio source on both channels. Center the Balance knob to apply gain equally to the left and right channels. Sliding the knob to the left decreases gain applied to the right channel (channel 2) and vice versa.
PAN
Hint: In the default center position, the Pan control has exactly the same effect as clicking a Mono switch would produce (this is why a Mono switch is not needed for Input 2.)
NETWORK
Figure 17
TriCaster’s network source features are very powerful. You can use NewTek’s iVGA client to include displays from networked computers, selected NewTek 3Play™ instant replay systems, or an Apple AirPlay® source (such as an iPad® or iPhone®) in your productions.
Or, connect to a networked laptop running LiveText™, NewTek’s powerful realtime title software, letting you assign CG duties to another person.
Note: Gigabit networking is highly recommended, and should be considered mandatory for HD sessions in particular.
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TriCaster supports two simultaneous network sources. When TriCaster recognizes a network source it adds it to
Figure 18
Figure 19
the Source menu located above the Net 1 and Net 2 input monitors. Move your mouse pointer over the header of a Net monitor and click the triangular button to select a network source. To receive an AirPlay® source, select the first item (marked by an AirPlay® icon).
NETWORK AUDIO
Some network video sources (notably 3Play output and Apple® AirPlay® video clips) can include embedded
sound. The Net 1 and Net 2 control groups in the External Audio tab (discussed a bit earlier in this section) let you the settings for these audio sources.

2.3 .3 C ONFI GURE OUTPUT

We discussed video output connections back in Section 2.1.3 but, as for input sources, TriCaster provides configuration controls for its outputs right in the Live Desktop.
VIDEO
TriCaster provides several outputs downstream from the Switcher. These are Program, Aux, and Multiview. The first two of these are connected to BNC connectors in the VIDEO OUT group on TriCaster’s front plate. Multiview is a supplementary monitoring option supplied by one of the monitor ports on the rear. (See Section 2.1 for more detail on making connections.)
Configuration settings for all three outputs are located in the Output Configuration panel accessed by clicking the gear icon at the top right corner above the main Program monitor.
Output 1 (Program)
We mentioned earlier that the video standard (multi-standard model) and format supplied by the Program output is determined by the session setting you decided on (see Section 2.3.1).
For an HD session, the only suitable connection is Component. However, SD sessions do support several optional connection types.
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The SD Analog Connections control group in the Output tab allows you to choose either Composite + Y/C (both can be active at one time, using the appropriately marked connectors in the VIDEO OUT group) or, alternatively a single Component connection.
AUX
Toward the middle of the Output tab, you’ll see controls that let you choose the source, screen aspect and connection type for the Aux output (labeled Row 2 in the VIDEO OUT connector group on TriCaster’s front panel). The Format menu determines what video format is supplied by the Aux output connectors. This setting is independent of session format, and allows multiple formats to be transmitted (and recorded) simultaneously.
MULTIVIEW
The Output Configuration panel has another control group labeled Multiview. These settings govern the secondary display port on TriCaster’s rear panel. You might use this output for subsidiary monitoring purposes, or perhaps to supply a projection system. Controls in the tabbed panel determine what display is shown and what resolution is supplied to the output.
The Screen Layout menu provides several optional displays, including Program, Preview or FX monitors. Set the VGA Output Resolution for Multiview to the native resolution of the external device you plan to connect.
AUDIO
We introduced the Audio Mixer back in Section 2.3.3. TriCaster’s internal audio streams are also handled here.
Figure 20
MEDIA PLAYERS
All three Media Players in TriCaster 40 (DDR, GFX1 and GFX2) support playback of common audio file formats such as MP3 or WAV. (The DDR also plays video clips with embedded sound). Each player has its own control
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group in the Internal Audio tab. The controls and options for internal sources are similar to those we discussed
Figure 21
Figure 22
when considering Internal Audio (Section 2.3.3), so we won’t repeat that information here.
STREAM
The audio control group labeled Stream lets you control the audio you send to an online audience.
There is a Source selection menu at the top of the Stream control group. This allows menu you select individual Media Players by name, Internal (a mix-down of all Media Player output), All (identical to the Master mix), or Solo (a mix of all soloed sources only). Other Stream controls are the same as those discussed earlier and are familiar by now.
MASTER (AND HEADPHONES)
The Master volume slider and associated VU meters relate to TriCaster’s main audio output level. Just above these, you’ll see a Balance slider, and above that again, a knob controlling volume of audio sent to the Headphone jack. Generally, the Headphone audio mix is the same as Master, but as discussed earlier, it is replaced by the Solo mix when any sources have that switch enabled.

2.3.4 INTERNE T STR EAMIN G

One of TriCaster’s great strengths is its direct support for streaming your productions to the Internet, and in turn to a potentially unlimited audience. Online broadcasting can be a simple matter or more complex depending on your needs. Rather than give this important topic short shrift here, we’ve devoted the entirety of Chapter 5 to the topic.
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3 THE LIVE DESK TOP

TriCaster’s Live Desktop is really the production hub, home to the all of the controls, displays, modules and tools you will use to create and broadcast your live productions in realtime as events occur.
1 - Monitoring
2 – Live Control
3 – Tabbed Modules
All live inputs, including any network and and internal sources.
1 - Monitoring
Switcher rows - FX, Program and Preview
Transition controls - T-bar, Take, Auto, and video layer configuration and control
2 - Live Control
Media Players, Virtual Inputs, and Audio controls
3 - Tabbed Modules

3.1 OVERV IEW

TriCaster’s Live is divided into three horizontal bands:

3.1 .1 T ITLEB AR T IPS

The Live Desktop titlebar provides useful data and tools. Displayed info includes:
Session Name and video format Switcher Memory – how much system memory is consumed by selected virtual sets and transitions Timecode from the system clock (may include optional Start/End displays) and Timecode Configure
button (gear)
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Figure 24
Figure 25
Figure 26
Figure 23
QR Code (Documentation) – click this button and scan a QR code with your mobile device (such as an
iPad® or Android® tablet) to download documentation.
Eject (removable storage media ) and [x] (Exit button)
STATUS BAR
An information display below the titlebar displays system including any cautionary indications.

3.2 MONIT ORS

By default, the upper third of the Live Desktop is covered with monitors. Large full-time Program and Preview monitors occupy the right half of the upper (monitoring) section. Let’s discuss them first.
The Program monitor (at right in Figure 26) displays the video output TriCaster is currently sending to downstream devices and ultimately, to your viewing audience.
The Preview monitor (at left in Error! eference source not found.) displays the output that would result from performing a Take operation with the current source
selections.
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Note that the use of a TriCaster 40CS control surface allows multiple sources to be switched simultaneously,
Figure 28
Figure 29
using its Delegate buttons. The Preview monitor display respects multi-delegate selections, too. We’ll discuss Preview again momentarily in the context of switching (Section 3.3).
The Preview monitor shows interactive Proc Amp (etc.) indicators when appropriate, too, just like those we discussed back in Section 2.3.2. Beneath these primary monitors are Stream, Record and Grab buttons, along with their Configuration (gear) buttons and time/counter fields (we’ll look at these features in Sections 3.6 and Chapter 4, respectively). A convenient Master Volume knob appears under Program, too.
Figure 27
At left, the monitoring section provides individual monitors for all available video sources, including camera and network inputs and output from the internal Media Players.
The header of the monitor for the source currently selected on the Switcher’s Program row is highlighted in red. The titlebar for the Preview row selection has a green tint, while the FX source titlebar is blue.

3.2 .1 C ONTE XTUAL TOOL S

We mentioned the yellow, green and blue titlebar switches (Proc Amp, LiveMatte and Crop) previously – see Section 2.3.2.
Additional controls pop-up when you move your mouse pointer over the onscreen monitors. The controls provided vary according to the source type represented by the monitor. Camera monitors show Freeze and Configure buttons in the titlebar on mouse roll-
over.
Other controls appear if you roll-over the onscreen monitor for a Media Player. Stop and Play buttons are supplemented by Previous and Next (playlist item) buttons.
As well, a timecode field is conveniently situated below the monitor label for Media Player modules (Figure 29). Right-click on to open a menu allowing you to Reverse Direction for the time counter, show or disable Warning Colors, or use the entire Playlist Duration for the timecode rather than just the time for the current item.
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