Korg Triton PRO User Manual

Thank you for purchasing the Korg TRITON proX, TRITON pro, or TRITON music worksta­tion/sampler. To ensure trouble-free enjoyment, please read this manual carefully and use the instrument as directed.
About this manual

The owner’s manuals and how to use them

The TRITON proX, TRITON pro, and TRITON come with the following owner’s manuals.
• Basic Guide
• Parameter Guide
• Voice Name List
Basic Guide
First read this manual carefully to gain a basic under­standing of the instrument and to learn basic opera­tion.
“Introduction”
to make connections, basic operation, and gives an overview of each mode.
“Quick Start”
songs, selecting sounds, convenient functions for per­formance). If you wish to begin playing immediately, read this section first.
“Basic Functions”
tions of what you need to know to edit sounds, record on the sequencer, and record samples. This section also explains how to use the arpeggiator, effects, and MIDI.
“Appendices”
Driver that you will need when connecting the instru­ment to the TO HOST connector or to a computer, and lists the specifications etc.
Parameter Guide
The Parameter Guide contains explanations and other information regarding the operations of the parame­ters and settings on the TRITON proX, TRITON pro, and TRITON. The explanations are organized by mode, page, and tab. Explanations and other informa­tion on the effects and their parameters are also pro­vided for each effect. Refer to this guide when an unfamiliar parameter appears in the display, or when you need to know more about a particular function.
Voice Name List
This lists the multisamples and drumsamples that are built into the TRITON proX, TRITON pro, and TRI­TON, and the factory preset combinations, programs, drum kits, and user arpeggio patterns. Refer to these lists when you wish to know more about the preloaded sounds.
explains the function of each part, how
explains basic topics (hearing the demo
contains mode-by-mode explana-
explains how to install the Korg MIDI

Conventions in this manual

References to the TRITON proX, TRITON pro, and TRITON
The TRITON proX, TRITON pro, and TRITON are col­lectively referred to in this manual as the TRITON.
Switches and knobs [ ]
References to the switches, dials, and knobs on the TRITON’s panel are enclosed in square brackets [ ]. References to LCD display screen.
Parameters in the LCD display screen “ “
Parameters displayed in the LCD screen are enclosed in double quotation marks “ “.
Boldface type
Parameter values are printed in boldface type. Content that is of particular importance is also printed in boldface type.
Procedure steps 1 2 3 ...
Steps in a procedure are listed as 1 2 3 ...
p.
These indicate pages or parameter numbers to which you can refer.
Symbols
These symbols respectively indicate cautions, advice, and MIDI-related explanations.
Example screen displays
The values of the parameters shown in the example screens of this manual are only for explanatory pur­poses, and may not necessary match the values that appear in the LCD screen of your instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number.
In explanations of MIDI messages, numbers in square
brackets [ ]
buttons
, ,
always indicate hexadecimal numbers.
or
tabs
indicate objects in the
Data handling
Malfunctions due to incorrect operation may cause the contents of memory to be lost, so we recommend that you save important data on a floppy disk. Please be aware that Korg will accept no responsibility for any damages which may result from loss of data. Also, when digitally recording copyrighted audio material from a DAT or CD etc., you must obtain per­mission for use. Please be aware that Korg will accept no responsibility for any copyright violations which may occur through your use of this product.
* Company names, product names, and names of for-
mats etc. are the trademarks or registered trade­marks of their respective owners.
iii

Table of Contents

About this manual . . . . . . . . . . . . . . . . . . . . . . . . . . .iii
Data handling. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iii
Introduction . . . . . . . . . . . . . . . . .1
Introducing the TRITON . . . . . . . . . . . . . . . . . . .1
Main features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Overview of the modes. . . . . . . . . . . . . . . . . . . . . . . .3
Front and rear panel . . . . . . . . . . . . . . . . . . . . .5
Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Rear panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Names and functions of objects in the LCD
screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Basic operation of the TRITON . . . . . . . . . . . . .12
1. Selecting modes . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Selecting a page . . . . . . . . . . . . . . . . . . . . . . . . . . .12
2. Selecting pages and tabs . . . . . . . . . . . . . . . . . . . .12
Selecting a tab. . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
VALUE controllers . . . . . . . . . . . . . . . . . . . . . . . .13
3. Setting a parameter . . . . . . . . . . . . . . . . . . . . . . . .13
[BANK] keys. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
[COMPARE] key . . . . . . . . . . . . . . . . . . . . . . . . . .14
Popup buttons and popup menus. . . . . . . . . . . .14
Keyboard input . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Connections . . . . . . . . . . . . . . . . . . . . . . . . . . .15
1. Connecting the power cable. . . . . . . . . . . . . . . . .15
2. Connecting audio output devices . . . . . . . . . . . .15
3. Connecting audio input devices . . . . . . . . . . . . .15
4. Connecting pedals etc. . . . . . . . . . . . . . . . . . . . . .16
5. Connections to MIDI equipment . . . . . . . . . . . . .16
6. Connections to a computer. . . . . . . . . . . . . . . . . .16
7. Connections to a SCSI device. . . . . . . . . . . . . . . .16
Quick Start . . . . . . . . . . . . . . . .17
Turning the power on/off. . . . . . . . . . . . . . . . .17
1. Turning the power on . . . . . . . . . . . . . . . . . . . . . .17
2. Turning the power off . . . . . . . . . . . . . . . . . . . . . .17
Listening to a demo song . . . . . . . . . . . . . . . . .18
1. Loading the demo song data in Disk mode . . . .18
2. Selecting and playing a demonstration song in Se-
quencer mode. . . . . . . . . . . . . . . . . . . . . . . . . . .19
3. Playing a cue list . . . . . . . . . . . . . . . . . . . . . . . . . .20
Selecting and playing a program . . . . . . . . . . .21
Selecting a program. . . . . . . . . . . . . . . . . . . . . . . . . .21
Selecting and playing a combination . . . . . . . .23
Selecting a combination . . . . . . . . . . . . . . . . . . . . . .23
Using controllers to modify the sound . . . . . . . .25
Joystick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Ribbon controller. . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
SW1, SW2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
The Lock function . . . . . . . . . . . . . . . . . . . . . . . . . 25
Realtime control knobs [1], [2], [3], [4] . . . . . . . . . . 26
A mode controls . . . . . . . . . . . . . . . . . . . . . . . . . . 26
B mode controls. . . . . . . . . . . . . . . . . . . . . . . . . . . 27
[VALUE] slider . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Keyboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Foot pedals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
ARPEGGIATOR [TEMPO] knob, [GATE] knob,
[VELOCITY] knob. . . . . . . . . . . . . . . . . . . . . . . 28
Using the arpeggiator while you play. . . . . . . . 29
Using the arpeggiator in Program mode. . . . . . . . 29
Settings using controllers. . . . . . . . . . . . . . . . . . . 29
Settings in the LCD screen. . . . . . . . . . . . . . . . . . 30
Using the arpeggiator as you play in Combination
mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Settings in the LCD screen. . . . . . . . . . . . . . . . . . 31
Playing with the RPPR (Realtime Pattern Play/Re-
cording) function . . . . . . . . . . . . . . . . . . . . . . . 33
Simple program editing . . . . . . . . . . . . . . . . . . 34
Performance Edit. . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Realtime controls. . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Simple combination editing . . . . . . . . . . . . . . . 35
An example of editing . . . . . . . . . . . . . . . . . . . . . . . 35
Selecting the program for a timbre. . . . . . . . . . . 35
Adjusting the stereo position . . . . . . . . . . . . . . . 36
Adjusting the volume. . . . . . . . . . . . . . . . . . . . . . 36
Basic functions. . . . . . . . . . . . . . 37
Saving data. . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Types of data that can be saved . . . . . . . . . . . . . . . 37
Writing to internal memory. . . . . . . . . . . . . . . . . . . 37
Writing a program or combination . . . . . . . . . . 38
Writing global settings, user drum kits, and user
arpeggio patterns . . . . . . . . . . . . . . . . . . . . . . . 39
Saving on external media. . . . . . . . . . . . . . . . . . . . . 40
MIDI data dump . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Restoring the factory settings . . . . . . . . . . . . . . 42
Loading the preload data. . . . . . . . . . . . . . . . . . . . . 42
Program mode . . . . . . . . . . . . . . . . . . . . . . . . 43
About the pages in Program mode . . . . . . . . . . . . 43
Playing a program. . . . . . . . . . . . . . . . . . . . . . . . . . . 43
P0: Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
How a program is organized. . . . . . . . . . . . . . . . . . 44
P1: Edit-Basic
Oscillator settings . . . . . . . . . . . . . . . . . . . . . . 45
Basic program editing . . . . . . . . . . . . . . . . . . . . . . . 45
P2: Edit-Pitch
Pitch settings . . . . . . . . . . . . . . . . . . . . . . . . . . 47
iv
P3: Edit-Filter
Filter settings . . . . . . . . . . . . . . . . . . . . . . . . . .48
P4: Edit-Amp
Amplifier settings . . . . . . . . . . . . . . . . . . . . . .49
P5: Edit-Common LFO
LFO settings . . . . . . . . . . . . . . . . . . . . . . . . . . .50
P7: Edit-arpeggiator
Arpeggiator settings . . . . . . . . . . . . . . . . . . . .51
P8: Edit-Insert Effect
Insert Effect settings. . . . . . . . . . . . . . . . . . . . .51
P9: Edit Master Effect
Master Effect settings . . . . . . . . . . . . . . . . . . .51
More about Alternate Modulation . . . . . . . . . . . . .51
Combination mode . . . . . . . . . . . . . . . . . . . . . 52
Pages in Combination mode. . . . . . . . . . . . . . . . . . .52
Playing a combination. . . . . . . . . . . . . . . . . . . . . . . .52
P0: Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .52
How a combination is structured . . . . . . . . . . . . . .53
Basic combination editing. . . . . . . . . . . . . . . . . . . . .53
P1: Edit-Program/Mixer
Timbre 1–8 program, pan and volume . . . . .54
P2: Edit-Trk Param
Settings for status, MIDI channel, and playing
mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .55
P3: Edit-MIDI Filter
MIDI filter settings. . . . . . . . . . . . . . . . . . . . . .56
P4: Edit-Zone/Ctrl
Layer, split, and velocity switch settings . . .56
P7: Edit-Arpeggiator
Arpeggiator settings . . . . . . . . . . . . . . . . . . . .57
P8: Edit-Insert Effect
Insert Effect settings. . . . . . . . . . . . . . . . . . . . .57
P9: Edit Master Effect
Master Effect settings . . . . . . . . . . . . . . . . . . .57
Sequencer mode . . . . . . . . . . . . . . . . . . . . . . . 58
Features of the sequencer . . . . . . . . . . . . . . . . . . . . .58
About each page in Sequencer mode . . . . . . . . . . .60
The structure of Sequencer mode . . . . . . . . . . . . . .60
Songs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .60
Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .61
Cue List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .61
Playback. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .62
Playing a song (Play) . . . . . . . . . . . . . . . . . . . . . . .62
Other playback . . . . . . . . . . . . . . . . . . . . . . . . . . . .62
Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .63
Recording on a track, and recording on a
pattern. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .63
Realtime recording on a track . . . . . . . . . . . . . . .64
Realtime recording to a pattern . . . . . . . . . . . . . .68
Step recording on a track or pattern . . . . . . . . . .69
Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Track editing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Pattern editing . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Song editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Creating and playing a Cue List . . . . . . . . . . . . . . .70
RPPR (Realtime Pattern Play/Recording)
function. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72
RPPR settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72
RPPR playback . . . . . . . . . . . . . . . . . . . . . . . . . . . .73
Realtime recording an RPPR performance. . . . .73
Sampling mode . . . . . . . . . . . . . . . . . . . . . . . 75
Features of sampling mode . . . . . . . . . . . . . . . . . . . 75
Pages in Sampling mode . . . . . . . . . . . . . . . . . . . . . 76
How Sampling mode is organized . . . . . . . . . . . . . 76
In Sampling mode . . . . . . . . . . . . . . . . . . . . . . . . . 76
Samples and Multisamples . . . . . . . . . . . . . . . . . 77
Sampling (recording a sample) . . . . . . . . . . . . . . . . 78
Preparations for sampling . . . . . . . . . . . . . . . . . . 78
Manual sampling. . . . . . . . . . . . . . . . . . . . . . . . . . 79
Auto sampling . . . . . . . . . . . . . . . . . . . . . . . . . . . .80
Creating multisample indexes and
sampling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Loop settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
The grid display. . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Sample (waveform data) editing. . . . . . . . . . . . . . . 83
Multisample editing . . . . . . . . . . . . . . . . . . . . . . . . . 84
Editing the indices. . . . . . . . . . . . . . . . . . . . . . . . . 84
Modifying the settings of an index. . . . . . . . . . . 84
Converting a multisample to a program . . . . . . . . 84
Song Play mode . . . . . . . . . . . . . . . . . . . . . . . 85
The pages in Song Play mode . . . . . . . . . . . . . . . . . 85
The structure of Song Play mode . . . . . . . . . . . . . . 85
Playing SMF data . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Playback using the Jukebox function . . . . . . . . . . . 87
Saving a Jukebox list. . . . . . . . . . . . . . . . . . . . . . . 88
Playing along with SMF data . . . . . . . . . . . . . . . . . 88
Global mode . . . . . . . . . . . . . . . . . . . . . . . . . 89
About the pages in Global mode . . . . . . . . . . . . . . 89
Creating a drum kit. . . . . . . . . . . . . . . . . . . . . . . . . . 90
About drum kits . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Editing a drum kit . . . . . . . . . . . . . . . . . . . . . . . . . 90
Disk mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
How Disk mode is organized . . . . . . . . . . . . . . . . . 92
The pages of Disk mode . . . . . . . . . . . . . . . . . . . . 92
Types of media that can be used. . . . . . . . . . . . . 92
Loading data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Types of data that can be loaded . . . . . . . . . . . . 92
Data loading procedure . . . . . . . . . . . . . . . . . . . . 92
Saving data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Types of data that can be saved . . . . . . . . . . . . . 94
Formatting media . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Cautions when handling floppy disks . . . . . . . . . . 95
Arpeggiator settings . . . . . . . . . . . . . . . . . . . . 96
Arpeggiator settings for a program . . . . . . . . . . . . 96
Arpeggiator settings in Combination, Song, and
Song Play modes . . . . . . . . . . . . . . . . . . . . . . . . 98
Creating an user arpeggio pattern . . . . . . . . . . . . 100
About user arpeggio patterns . . . . . . . . . . . . . . 100
Editing a user pattern . . . . . . . . . . . . . . . . . . . . . 100
Dual arpeggiator editing . . . . . . . . . . . . . . . . . . 104
About arpeggiator synchronization . . . . . . . . . . . 105
Effects settings . . . . . . . . . . . . . . . . . . . . . . . 106
Effects in each mode . . . . . . . . . . . . . . . . . . . . . . . . 106
Routing settings and effect settings . . . . . . . . . . . 107
Effect settings for a program . . . . . . . . . . . . . . . 107
Effect settings in Combination, Song, and Song
Play modes . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Effect settings in Sampling mode . . . . . . . . . . . 109
v
Effect settings for the AUDIO INPUT . . . . . . .109
About dynamic modulation (Dmod) . . . . . . . . . .110
MIDI applications . . . . . . . . . . . . . . . . . . . . . .111
About MIDI. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Connecting MIDI devices/computers (MIDI con-
nectors) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Controlling an external MIDI tone generator from
the TRITON . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Controlling the TRITON’s tone generator from an
external MIDI device . . . . . . . . . . . . . . . . . . .111
Controlling two or more external MIDI tone gen-
erators from the TRITON. . . . . . . . . . . . . . . .111
Connecting a computer
(TO HOST connector) . . . . . . . . . . . . . . . . . . .112
Connecting an external MIDI sequencer or
computer etc. . . . . . . . . . . . . . . . . . . . . . . . . . .112
Connecting an IBM PC (compatible) . . . . . . . .112
Connecting an Apple Macintosh . . . . . . . . . . . .113
Messages transmitted and received by the
TRITON. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
MIDI channels . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Note on/off. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Program Change/Bank Select . . . . . . . . . . . . . .114
After touch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .115
Pitch bender . . . . . . . . . . . . . . . . . . . . . . . . . . . . .115
Control change . . . . . . . . . . . . . . . . . . . . . . . . . . .115
Using RPN to edit . . . . . . . . . . . . . . . . . . . . . . . .119
Controlling the arpeggiator (NPRN) . . . . . . . .120
About system exclusive messages. . . . . . . . . . .120
If notes are “stuck” . . . . . . . . . . . . . . . . . . . . . . .121
Playing the TRITON multi-timbrally from
an external device . . . . . . . . . . . . . . . . . . . . . .122
Synchronizing the playback of the arpeggiator
or sequencer. . . . . . . . . . . . . . . . . . . . . . . . . . .122
Recording musical data from an external
device . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .122
About GM/GS/XG . . . . . . . . . . . . . . . . . . . . . . .123
About standard MIDI files . . . . . . . . . . . . . . . . .123
Appendices . . . . . . . . . . . . . . . 129
Installing and setting up the Korg MIDI Driver. 129
Installing the Korg MIDI Driver into
Windows 95/98 and making settings . . . . . 129
Installing the Korg MIDI Driver into
Windows 95/98 . . . . . . . . . . . . . . . . . . . . . . . 129
Korg MIDI Driver settings. . . . . . . . . . . . . . . . . 130
Setting up the Korg MIDI Driver
(Windows). . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Installing the Korg MIDI Driver into a
Macintosh. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Setting up the Korg MIDI Driver
(Macintosh) . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Wiring diagram for special connection
cables. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Troubleshooting. . . . . . . . . . . . . . . . . . . . . . . 133
Specifications and options . . . . . . . . . . . . . . . 135
Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
MIDI implementation chart. . . . . . . . . . . . . . . . . . 137
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Other functions . . . . . . . . . . . . . . . . . . . . . . .125
Tuning to another instrument/Transposing . . . .125
Bypassing the effects . . . . . . . . . . . . . . . . . . . . . . . .125
Specifying the function of the ASSIGNABLE Switch
and ASSIGNABLE Pedal . . . . . . . . . . . . . . . .125
Adjusting the way in which velocity or after touch
will affect the volume or tone . . . . . . . . . . . .126
Creating original scales. . . . . . . . . . . . . . . . . . . . . .126
Changing the scale. . . . . . . . . . . . . . . . . . . . . . . . . .126
Setting the function of [SW1] and [SW2] . . . . . . .127
Setting the B-mode functions of REALTIME
CONTROLS [1]–[4] . . . . . . . . . . . . . . . . . . . . .127
Adjusting the contrast (brightness) of the LCD
screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .127
Sounding a beep when the LCD screen is
pressed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .127
Using the TRITON as a data filer . . . . . . . . . . . . .127
Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .128
vi
1

Introduction

Introducing the TRITON

Introduction
Main features

Overview

The TRITON is a music workstation/sampler that fea­tures the HI (Hyper Integrated) synthesis system as its tone generator.
It provides high-quality preset multisamples/pro­grams/combinations and an effect section, and func­tionality such as sampling, sequencer, song play, dual polyphonic arpeggiator, RPPR, and two audio inputs and six audio outputs.
A rich array of controllers such as the joystick, ribbon controller, [SW1], [SW2], REALTIME CONTROLS [1]– [4] knobs, ARPEGGIATOR [TEMPO], [GATE], [VELOCITY] knobs, and connected pedals can be used to modify the sound etc. while you play (
In addition, options such as a MOSS tone generator ,
PCM/sampling memory , or SCSI interface board can
be installed to further expand the potential of the TRI­TON (
p.237 in the Parameter Guide ).
The TRITON music workstation is a powerful tool for music production or live performance.

HI (Hyper Integrated) synthesis system

The HI (Hyper Integrated) synthesis system is a PCM tone generator system with full digital signal process­ing that guarantees pristine sound, and featuring enor­mous flexibility in musical extensibility, modulation, and effect routing.

Tone generator section:

• 32 Mbytes of preset PCM ROM contains 425 multisamples and 413 drumsamples. Separately sold EXB-PCM series PCM expansion boards (16 Mbytes PCM ROM) can be optionally installed to add more PCM data.
• 16 Mbytes of RAM is standard (expandable to a maximum of 64 Mbytes). Samples/multisamples that you sampled or edited in Sampling mode or loaded in Disk mode can be used as sound sources.
• The sampling frequency is 48 kHz, and the maximum polyphony is 62 voices.

Filter/synthesis section:

• 24 dB/oct Low Pass Resonance type or 12 dB/oct Low Pass & High Pass type filters can be used. A wide variety of filter effects can be achieved, from active sounds with aggressive resonance to subtle tones using a high pass filter.
• A broad range of editing parameters gives you minute control over every aspect of the sound.
p.25).

Effect section:

• Five insertion effects (stereo-in/stereo-out), two master effects (mono-in/stereo-out), and a three­band master EQ (stereo-in/stereo-out) can all be used simultaneously. You can select from 102 types of effect algorithm, and edit them.
• Highly flexible effect routing is possible. Effects can also be routed freely to the individual outputs.
Alternate Modulation and Effect Dynamic Modula­tion:
• The synthesis section (filter etc.) provides Alternate Modulation functionality, and the effect section provides Effect Dynamic Modulation functionality. This allows you to freely apply modulation to parameters that affect the pitch, filter, amp, EG, LFO, and effects etc.
• LFO and delay time etc. can be synchronized to MIDI clock/tempo. You can synchronize sounds or effects to the tempo of the sequencer or the arpeggiator.

Programs and combinations

• In preset ROM, the TRITON provides 640 user programs, and 256 programs + 9 drumsets for GM2 compatibility. When shipped from the factory, it contains high-quality preset programs that cover a wide range of musical needs. The 640 user programs can be modified by adjusting the numerous editing parameters, the effects and the arpeggiator, to create your own original pro­grams. When the separately sold EXB-MOSS option is installed, 128 programs for the Korg MOSS tone generator will also be available.
• For use as the oscillator of a drum program, the TRITON provides 64 user drum kits and nine GM2­compatible ROM drum kits. With the factory settings, preset drum kits that cover a variety of musical genres are provided. You can create your own original drum kits by assigning a drumsample or an original sampled sound to each note of the keyboard. For each note, you can make filter and amp settings, and even route the sound through effects and to a individual audio output.
• It’s easy to create a program using samples/ multisamples that you sampled in Sampling mode or loaded in Disk mode. These programs can also be used in combinations or songs. Samples can also be used as drum instruments in a drum kit.
• The TRITON provides 512 user combinations. With the factory settings, these contain a wide variety of preset combinations. A combination allows you to use layers, splits, or velocity switches etc. to combine up to eight pro-
Introducing the TRITON
grams together with effects and two arpeggiators, in order to create complex sounds that could not be produced by a program. You can also make settings that include external tone generators.

Sampling

The TRITON provides 48 kHz 16 bit linear mono/ste­reo sampling functionality. 16 Mbytes of memory are provided as standard, allowing approximately 2 min­utes 54 seconds of mono sampling (or approximately 1 minute 27 seconds of stereo sampling). When expanded to a maximum of 64 Mbytes, you can record up to four mono samples of 2 minutes 54 seconds, for a total of 11 minutes 39 seconds of sampling.
For more on the sampling features of the TRITON (
p.75).

Sequencer

The TRITON provides a high-performance 16-track MIDI sequencer, with more than sufficient power for use as a stand-alone sequencer. The sequencer can serve as the core that brings together the TRITON’s numerous capabilities, allowing it to serve as an inte­grated music workstation/sampler.
For more on the TRITON’s sequencer (
p.58).

Song Play

In Song Play mode, SMF (Standard MIDI File) data can be played back directly from a floppy disk or SCSI device (when the separately sold EXB-SCSI is installed). You can play along on the keyboard as you listen to the SMF playback, and even play the arpeg­giator in synchronization with the playback tempo of the SMF.
• Formats 0 and 1 are supported.
• A jukebox function lets you edit the order in which songs are played back.

RPPR

The TRITON features a RPPR (Realtime Pattern Play/ Recording) function. In Sequencer mode, this function allows you to assign preset patterns or user patterns (with a specified play­back track) to individual notes of the keyboard, and playback or record that pattern in realtime simply by pressing the assigned note. Numerous preset patterns, including patterns ideal for a drum track, are built into the internal memory.
2 channel audio input / 6 channel audio out­put
• The two channel audio input allows you to record samples in stereo. The MIC/LINE level select switch and the level adjustment knob can be used to support a wide range of external audio sources from mic level to line level. The audio inputs can also be routed through the effects. You can apply effects while sampling, use the TRITON as a 2-in/6-out effect processor, or use it as a vocoder effect that joins the external source with the TRITON’s internal sounds.
• In addition to the L/MONO and R main stereo audio outputs, the TRITON provides four individual audio outputs, for a total of six channels of audio output. The sound from each oscillator, drum, timbre/track, or insertion effect can be routed freely to any output.

TouchView user interface

The TRITON uses a TouchView user interface that lets you operate the instrument by directly touching a large 320 × 240 pixel LCD screen, for a revolutionary leap in ease of operation and user friendliness. When selecting programs, combinations, multisamples, drumsamples, or effects in the LCD screen, you can also view and select by categories such as types of instrument.

Dual polyphonic arpeggiator

• Five preset arpeggio patterns (UP, DOWN, ALT1 ALT2, RANDOM) and 232 user arpeggio patterns are provided. With the factory settings, these contain a wide variety of preset user patterns. In addition to providing conventional arpeggiator functionality, the polyphonic arpeggiator of the TRI­TON can respond to the pitches or timing at which you play the keyboard, and produce a diverse range of chords or phrases. This can be used to play a vari­ety of drum phrases (using the “Fixed Note Mode” that is ideal for drums), bass phrases, or guitar and keyboard backing riffs. The arpeggiator is also effec­tive for use with subtly moving pads, synth sounds, or sound effects. In Combination mode, Sequencer mode, and Song Play mode, the TRITON provides dual arpeggiators that can simultaneously play two arpeggio patterns. You can apply separate arpeggio patterns to drum and bass programs, or use keyboard splits or veloc­ity to switch between arpeggio patterns for an even more dynamic performance.
2
Overview of the modes
The TRITON has a large number of functions that let you play and edit programs and combinations, record and play sequence data, record and play back samples, and manage data on disk. The largest unit used to organize these functions is called a has seven modes.

Program mode

• Select and play programs You can choose programs from rewritable banks A, B, C, D, E and F which contain a total of 768 pro­grams, and non-rewritable bank G (256 programs compatible with the GM2 standard, and nine drum programs).
(The 128 programs of bank F can be selected only if the EXB-MOSS option has been installed.)
• Edit a program Make settings for the oscillator, filter, amp, EG, LFO, effects, and arpeggiator. Select a multisample (the following multisamples are available)
• 425 internal multisamples (ROM)
• Expanded multisamples (when a separately sold EXB-PCM series board is installed)
mode
. The TRITON
3
• Multisamples (RAM) created in Sampling mode
Create drum programs using a drum kit (created in Global mode)

Combination mode

• Select and play combinations A combination is a set of two or more programs (a maximum of eight), and allows you to produce complex sounds that could not be created by an individual program. You can choose combinations from rewritable banks A, B, C, and D which contain a total of 512 combina­tions.
• Edit a combination Make settings for volume, pan, layer/split etc. for each timbre (program), and make settings for effects and the two arpeggiators etc.

Sequencer mode

• Use the 16-track sequencer to record and playback songs.
• Make effect settings for the song.
• You can record a performance using the arpeggiator(s) into a song or pattern.
Introduction
Introducing the TRITON
SAMPLING MODE
AUDIO INPUT
1
Insert Effect
IFX 1
IFX 2
IFX 3
Sample
Sample
Sample
AUDIO INPUT
2
IFX 4
IFX 5
Multi Sample
Multi Sample
Sample
Sample
Sample
GLOBAL MODE
DRUM KIT
Key
Drum Sample / Sample - H
Assign
Drum Sample / Sample - L
ARPEGGIATOR PATTERN
User Pattern: P0 - 4
User Pattern: U00 - 95
DISK MODE
PROGRAM
OSC 1
Multi Sample - H
Drum Kit
Multi Sample - L
FILTER1 AMP1
PITCH1
OSC 2
Multi Sample - H
Multi Sample - L
FILTER1
PITCH1
COMBINATION
TIMBRE 1
PROGRAM
TIMBRE 2
PROGRAM
TIMBRE 3
PROGRAM
TIMBRE 4
PROGRAM
TIMBRE 5
PROGRAM
TIMBRE 6
PROGRAM
TIMBRE 7
PROGRAM
TIMBRE 8
PROGRAM
SEQUENCER / SONG PLAY
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
TRACK 9
TRACK 10
TRACK 11
TRACK 12
TRACK 13
TRACK 14
TRACK 15
TRACK 16
TRACK 1
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
TRACK 8
AMP1
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
Insert / Master Effect
MFX 1
IFX 1
MFX 2
IFX 2
IFX 3
IFX 4
IFX 5
Insert /Master Effect
IFX 1
IFX 2
IFX 3
IFX 4
IFX 5
Insert /Master Effect
IFX 1
IFX 2
IFX 3
IFX 4
IFX 5
MEQ
Arpeggiator
MFX 1
MFX 2
MEQ
Arpeggiator - A
Arpeggiatpr - B
MFX 1
MFX 2
MEQ
Arpeggiator - A
Arpeggiatpr - B
• You can use a cue list to set up consecutive playback of multiple songs, and specify the number of repeats for each song.
• You can use a maximum of 20 cue lists, 200 songs, and 100 preset patterns. One song can use as many as 100 patterns.
• The TRITON can be used as a 16-track multitimbral tone generator.
• Perform using the RPPR (Realtime Pattern Play/ Recording) function, and make settings for it.

Song Play mode

• Playback SMF (Standard MIDI File) data from a floppy disk or an external SCSI device such as a hard disk (when the separately sold EXB-SCSI option is installed), and play along with the playback if desired.
• Make effect settings for use in Song Play mode.
• The arpeggiator can be used while you play along with the SMF playback.
• SMF songs can be played back in succession. You can use the jukebox function to playback songs in any specified order.

Sampling mode

• Sample sounds from an external audio device or mic connected to the rear panel AUDIO INPUT jacks. Insert effects can be applied to the external input sound while you sample.
• Edit the waveform data you sampled or waveform data that you loaded in Disk mode, and set loop points etc.
• Edit multisamples consisting of two or more samples.
• A multisample can be converted into a program, so that a multisample created in Sampling mode can be used in Program, Combination, Sequencer, or Song Play modes.

Disk mode

• Data of each mode can be saved and loaded using the floppy disk drive or an external SCSI device (when the separately sold EXB-SCSI option is installed).
• Media such as floppy disks or hard disks (when the separately sold EXB-SCSI option is installed) can be formatted, and data can be managed by copying etc.
• Korg format sample data can be loaded and saved. Akai, AIFF, and WAVE format sample data can be loaded.
• Songs that you created in Sequencer mode can be saved in SMF format. SMF files can be loaded as Sequencer mode songs.
• You can use the Data Filer function (to save/load MIDI exclusive data).

Global mode

• Make settings that affect the entire TRITON, such as master tune and global MIDI channel.
• Create drum kits (64 kits), arpeggio user patterns (232 patterns), and user scales (16 one-octave scales and 1 all-note scale).
• Create drum kits using the 413 internal drumsamples (ROM). You can also use drumsamples from an optional EXB-PCM series board (if installed), or samples (RAM) that you created in Sampling mode.
• Adjust the input level etc. from the AUDIO INPUT 1 and 2. These settings are valid in modes other than Sampling mode. The TRITON’s effects can be applied to the external input sound. (The settings for Sampling mode are made independently within Sampling mode.)
• Set the function of the assignable pedals and assignable switches.
• Transmit data dumps of MIDI exclusive data.
4

Front and rear panel

5
Front panel
p.25).
7
9
p.25).
2
1
6
4
5

1. [SW1] key, [SW2] key

These keys are on/off switches for the functions to which they were assigned in Program, Combina­tion, Sequencer, Song Play, and Sampling modes. When on, the LED will light (

2. Joystick

This controls pitch or modulation, etc. Move the joystick up/down or left/right (+Y, –Y, –X, +X) to control ( Various program parameters and effect parame­ters will determine what is controlled by the joy­stick.

3. Ribbon controller

Slide your finger to the left or right on this ribbon controller to control the pitch or modulation (
p.25).
Various program parameters and effect parame­ters will determine what is controlled by the rib­bon controller.
3
12
13
8
10
11
14
15

4. Headphone jack

A set of headphones (standard stereo phone plug) can be connected here ( The output from the L/MONO and R OUTPUT jacks can be monitored in stereo through the head­phones.

5. Floppy disk drive

Insert 3.5 inch 2DD (double-side double-density) or 2HD (double-side high density) floppy disks here. Edited data can be saved on a floppy disk, and the factory preset data, SMF data, or multi­sampling/sampling data etc. can be loaded from a floppy disk. For details on handling floppy disks, refer to “Floppy disk handling” (

Eject button

To remove a floppy disk, first make sure that the disk access indicator is dark, and then press this button. If the disk does not eject when you press this button, do not attempt to remove the disk by force. Please contact your dealer.
Introduction
17
Front and rear panel
16
p.135).
p.95).
Disk access indicator
Eject button

6. [VOLUME] slider

This adjusts the volume that is output from the OUTPUT jacks (L/MONO, R) and the headphone jack.

7. REALTIME CONTROLS

Use the [REALTIME CONTROLS] key to select A or B mode for the realtime controllers, and use knobs [1]–[4] to control the tone, effects, and MIDI control changes etc. in realtime (
p.26).

[REALTIME CONTROLS] key

This key selects either A or B mode for the realtime controllers. The selected mode will light.

[1] knob, [2] knob, [3] knob, [4] knob

In A mode, the function of each knob is fixed. [1] is the low pass filter cutoff frequency, [2] is the filter resonance level or the cutoff frequency of the high pass filter, [3] is the filter EG intensity, and [4] is the filter/amp release time. In B mode, each knob will control the function that you assigned in Program, Combination, Sequencer, Song Play, or Sampling modes.

8. Mode keys

Use these keys to enter the desired mode. When you press a key, the LED will light, and you will enter the mode whose key you pressed (
p.12).

[S.PLAY] key

In Song Play mode you can playback Standard MIDI Files from a floppy disk or external SCSI device (when the separately sold EXB-SCSI option is installed), and play along with the playback.

[GLOBAL] key

In Global mode you can make settings that affect the TRITON’s entire system. In this mode you can also create drum kits and arpeggio user patterns.

[DISK] key

In Disk mode you can save TRITON data on a floppy disk or external SCSI media (when the sep­arately sold EXB-SCSI option is installed), and load data from the above-listed media.

9. [COMPARE] key

Use this key when you wish to compare the sound of the program or combination that you are cur­rently editing with the un-edited sound that was written into memory. You can also use this key to make “before and after” comparisons when recording or editing in Sequencer mode (

10. VALUE controllers

The following VALUE controllers are used to set the value of the selected parameter (
p.13).
p.14).

[COMBI] key

In Combination mode you can play or create com­binations.

[PROG] key

In Program mode you can play or create programs.

[SEQ] key

Sequencer mode is mainly for recording/playing songs. (You can create 16-track sequence data.) Use this mode when you wish to create an original song from scratch, or to add to sequence data that was converted from a Standard MIDI File.

[SAMPLING] key

In Sampling mode you can record samples, edit the waveform of a sample, and create multisam­ples. Samples and multisamples created in this mode can be used by the oscillators of a drum kit or program.
6

[VALUE] slider

Use this to modify the value of a parameter. This controller is convenient when you wish to make large changes in the value. This slider can also be used as a modulation source.

[ ][ ] keys

These are used to increase or decrease the parame­ter value in steps of one. It is convenient to use these to make fine adjustments.

[VALUE] dial

Use this dial to modify the value of the parameter.
Numeric keys [0] – [9] [ENTER] key [–] key [./10’s HOLD] key
Use these keys to numerically input a parameter value. Use numeric keys [0]–[9], the [–] key, and the [./10’s HOLD] key to enter the value, and press the [ENTER] key to confirm it. The [./10’s HOLD] key lets you input a value with a decimal point. The [–] key inverts the sign (+/–) of the parameter value. The [./10’s HOLD] key is also used when you wish to hold the 10’s place while selecting programs or combinations. By holding down the [ENTER] key and pressing a numeric key [0]–[9], you can select up to ten page menu commands in the current page.

11. LCD screen

The TRITON features a Touch-View system that uses a touch-panel LCD screen. By pressing objects that are shown in the LCD screen, you can select pages, tabs, and parameters, and set values (
p.10).

12. [EXIT] key

When in P (page) 1–9 of each mode, pressing the [EXIT] key will move to P (page) 0 of that mode. When a dialog box is open, this key, will cancel the settings made in the dialog box and close the dia­log box (corresponds to the Cancel button). If a popup menu or page menu is open, pressing [EXIT] will close the menu.

13. [MENU] key

Use this key to move between pages. When you press the [MENU] key, a list of the pages in the mode will appear in the LCD screen. Press the desired page, and you will move to that page. You can also move to a page by holding down the [MENU] key and pressing the corresponding numeric key [0]–[9] (
p.12).

[FF>>] key

In Sequencer mode this key fast-forwards the song or cue list playback. When you press and hold this key, the LED will light, and the playback will fast­forward. (This will not function during recording.)

[LOCATE] key

In Sequencer mode, this key returns the song or cue list playback location to the specified point. In Song Play mode, this key returns the playback location of the SMF to the specified point. If for some reason any “stuck notes” occur, press this key.

15. SEQUENCER/SAMPLING

[REC/WRITE] key

In Sequencer mode, pressing this key will make the LED light, and if you then press the [START/ STOP] key, recording will begin ( In Sampling mode, pressing this key will make the LED light, and if you then press the [START/ STOP] key, sampling will begin ( In Program, Combination and Global modes, pressing this key will open a dialog box, and if you then press the OK button, the edited contents will be written (
p.38, p.39).
p.64).
p.80).

[START/STOP] key

This is the start/stop key for song or cue list recording and playback in Sequencer mode, and SMF playback in Song Play mode. (During record­ing and playback, the LED will blink in time with the beat.) In Sampling mode, press the [REC/WRITE] key (LED lights), and then press the [START/STOP] key to start/stop sampling. In Sampling P1, press­ing this key (the LED will light) will sound the sample.
Introduction
Front and rear panel

14. SEQUENCER

[PAUSE] key

In Sequencer mode, this key pauses the song or cue list playback. In Song Play mode, this key pauses SMF playback. When paused, the LED will light. Press [PAUSE] once again to defeat pause, the LED goes off.

[<<REW] key

In Sequencer mode this key rewinds the song or cue list playback. When you press and hold this key, the LED will light, and the playback will rewind. (This will not function during recording.)

16. ARPEGGIATOR

These knobs control the performance of the arpeg­giator in realtime (
p.29).

[TEMPO] knob

This adjusts the base tempo of the arpeggiator and sequencer.

[GATE] knob

This adjusts the gate time (note duration) of the arpeggio notes. At the center position (12 o’clock), the gate time will be the same as the “Gate” parameter of the arpeggiator. Rotating the knob toward the left will shorten the gate time, and rotating it toward the right will lengthen the gate time.
7

[VELOCITY] knob

This adjusts the velocity (playing strength) of the arpeggio notes. At the center position (12 o’clock), the velocity will be the same as the “Velocity” parameter of the arpeggiator. Rotating the knob toward the left will weaken the velocity, and rotat­ing it toward the right will strengthen the velocity.

[ON/OFF] switch

This switches the Arpeggiator function on/off. When on, the LED will light.
Rear panel

1. AC power supply connector

Connect the included power supply cable here. After connecting the power supply cable to the TRITON, connect the other end to an AC outlet (
p.15).

2. [POWER] switch

This switch turns the power on/off (☞p.17).

17. [BANK] keys

These keys are used to switch Program/Combina­tion banks.

PROG BANK: [A], [B], [C], [D], [E], [F], [G]

When selecting programs, use keys [A], [B], [C], [D], [E], [F] (available when the EXB-MOSS is installed), and [G]. The LED of the selected bank will light. Each time you press [G], you will cycle through the GM(2) variation banks and the drum bank as follows: G, g(1), g(2), ... g(8), g(9), g(d), G ... etc.

COMBI BANK: [A], [B], [C], [D]

When selecting combinations, use keys [A], [B], [C], and [D]. The LED of the selected bank will light. In Combination, Sequencer, and Song Play modes when the edit cell (highlighted area) is located at the program of a timbre or track, you can use the BANK keys to select the bank of the program. The bank LED of the program selected for that timbre/ track will light.
3. SCSI connector (separately sold EXB-SCSI option)
Use a SCSI cable to connect SCSI-compatible devices (hard disk drives, CD-ROM drives etc.) here (
p.15).

4. TO HOST connector

A special cable (sold separately: AG001B/002B) can be connected from here directly to your com­puter, to transmit and receive musical data and sound settings etc. (
p.112).

5. MIDI THRU connector

Musical data and sound settings etc. that are received at the MIDI IN connector are re-transmit­ted without change from the MIDI THRU connec­tor. You can use this to connect multiple MIDI devices via MIDI cables (
p.111).

6. MIDI OUT connector

Musical data and sound settings etc. are transmit­ted from this connector. Use this to control another connected MIDI device from the TRITON (
p.111).

7. MIDI IN connector

Musical data and sound settings etc. are received at this connector. Use this to play the TRITON from another con­nected MIDI device (
p.111).

8. DAMPER jack

A separately sold switch-type pedal such as the Korg DS-1H damper pedal can be connected here. If a DS-1H is connected, it will function as a half­damper pedal. If another switch-type pedal is con­nected, it will function as a damper switch. In order to ensure that the half-damper pedal func­tions correctly, please adjust the polarity and the sensitivity (
p.115, 121 in the Parameter Guide).
8
8
9
10
11
Introduction
1
2

9. ASSIGNABLE SWITCH jack

A separately sold on/off foot switch such as the Korg PS-1 foot switch can be connected here (
p.16).
Its function can be assigned in Global mode, allowing you to use the foot switch as a modula­tion controller, to select programs or combinations, or to start/stop the sequencer (

10. ASSIGNABLE PEDAL jack

A separately sold Korg EXP-2 or XVP-10 expres­sion pedal can be connected here ( Its function can be assigned in Global mode, allowing you to use the pedal to control the vol­ume etc. (
p.126)

11. [Contrast adjustment] knob

This adjusts the contrast of the LCD screen. The optimal setting will depend on the height or angle from which you view the screen display, so please adjust this as necessary.

12. AUDIO INPUT

These two audio inputs are used when recording a mono/stereo sample from a mic or external audio source ( internal effects to an external audio source ( The MIC/LINE level select switch ([MIC-LINE] switch) and the level adjustment knob ([LEVEL] knob) allow you to use a wide range of external audio sources, from mic level to line level.
p.78), or when applying the TRITON’s
p.109).
p.125).
p.16).
3
4
5
6
12
13
7

13. AUDIO OUTPUT

Connect these outputs to the input jacks of your amp or mixer. In addition to the L/MONO and R main stereo audio outputs, the TRITON provides four individual audio outputs. The sound from each oscillator, drum, timbre/track, or insertion effect can be freely routed to any output (

(MAIN) L/MONO, R

These are unbalanced phone jacks (☞p.135). These are the main audio output jacks. By setting “Bus Select” to L/R, the output from an oscillator, an insertion effect, an individual drum part, or the metronome can be output to the (MAIN) L/ MONO and R jacks. When making connections in stereo, use L/MONO and R. When making con­nections in mono, use the L/MONO jack.

(INDIVIDUAL) 1, 2, 3, 4

These are unbalanced phone jacks (☞p.135). These are individual (independent) audio output jacks. These are individual (independent) audio output jacks. By several times to make the “Bus Select” to 1, 2, 3, 4, 1/2, or 3/4, an oscillator, an insertion effect, an individual drum part, or the metronome etc. can be assigned to be output from the (INDIVIDUAL) 1, 2, 3, 4, jacks. The output from the 1, 2, 3, 4 jacks is not affected by the [VOL­UME] slider.
Front and rear panel
p.107–).

AUDIO INPUT 1/2 jacks

These are unbalanced phone jacks (☞p.136).

[LEVEL] knob

This adjusts the input level of the AUDIO INPUT 1/2 jacks.

[MIC-LINE] switch

This switches the input level of the AUDIO INPUT 1/2 jacks.
9
Names and functions of objects in the LCD
screen
The TRITON’s LCD screen features a Touch View sys­tem that uses a touch panel. By pressing objects displayed in the LCD screen, you can select pages, set parameter values, rename pro­grams and combinations, write data, and perform many other operations.
References in the TRITON’s owner’s manual to the “... button” or “... tab” refer to objects displayed on the LCD screen. References to the “[...] key,” “[...] knob,” “[...] dial],” or “[...] slider” refer to controls on the front or rear panel of the TRITON.

a: Current page

b: Edit cell

d: Popup button (2)

f: Check box

c: Popup button (1)

g: Radio buttons
h: Tab
i: Page menu buttone: (category) Popup button
a: Current page
This shows the page within the currently selected mode. From the left, this displays the mode name, the page number: name selected in the Jump page, and the tab name.
Mode name Tab namePage number: name
When a popup menu is displayed, operating a VALUE controller (
p.13) will close the popup
menu. If the popup menu is unlocked (see below “Pin”), it will close if you touch a location outside the popup menu.

* Popup menu

Pin

Scroll bar

Pin
This switches the popup menu display between locked and unlocked. When locked, the pin will be shown closed, and the popup menu will remain displayed even after you press a parameter value. When unlocked, the pin will be shown opened, and the popup menu will close immediately when you press a parame­ter value.
Scroll bar
Use this when you wish to see parameter values that cannot be displayed in the screen at once.
Press here to scroll to left or right.
b: Edit cell
When you press a parameter in the LCD screen, the parameter or parameter value will sometimes be highlighted (displayed in inverse video). This is called the edit cell, and the highlighted item will be subject to your editing. The parameter value of the edit cell can be modi­fied using the VALUE controllers (
p.13) or by
using a popup button in the LCD screen. For parameters that accept a key number or a velocity value, you can also hold down the [ENTER] key and play a note on the keyboard to enter the key number or velocity value.
c: Popup button (1)
When this button is pressed, a popup menu will appear, showing the parameter values that are available for selection. To input the parameter value, press the desired value in the popup menu.
Press here and slide to left or right to scroll to the desired location.
Press here to scroll to the corresponding location.
d: Popup button (2)
When you press this button, a tabbed popup menu will appear, allowing you to perform the fol-
lowing selections.
• “Bank/Program Select,” “Bank/Combination
Select”: Select programs or combinations by bank
• “Multisample Select”: Select a multisample for
a program oscillator by category (ROM multisamples only)
• “Category/Effect Select”: Select an insert effect
or master effect by category
To close the tabbed popup menu, press the OK button or Cancel button.
10

e: (Category) popup button

When you press this button, a tabbed popup menu will appear, allowing you to perform the fol-
lowing selections.
• “Category/Program Select,” “Category/ Combination Select”: Select programs or combinations by category
To close the tabbed popup menu, press the OK button or Cancel button.

f: Check box

Each time you press a check box, a check mark will be added or removed. When checked, the parameter will function; when unchecked, the parameter will not function.

g: Radio buttons

Press a radio button to select one value from two or more choices.
After some commands are executed, the previ­ously-locked page menu will be unlocked auto­matically, and the page menu will be closed.

* Text edit button

When you press this button, a text edit dialog box will appear. Here you can rename text (such as the name of a program, combination, or song etc.) (
p.38).

* Page jump menu

Introduction
LCD screen

h: Tab

Press the tab to select a page.

i: Page menu button

When this button is pressed, a list of page menu commands will appear.
The page menu commands that appear will depend on the page that is selected. You can also select up to ten page menu com­mands by holding down the [ENTER] key and pressing a numeric key [0]–[9]. The page menu will close when you press the LCD screen at a location other than the page menu, or when you press the [EXIT] key.

* Dialog box

The dialog box that appears will depend on the page menu command that you select.
When selecting a program or combination number in a dialog box, use the VALUE controllers ( to input the number. Sometimes a text edit button will be displayed. In any case, perform the operations directed by the message in the dialog box. To execute, press the OK button. To cancel without executing, press the Cancel button. (The operation will occur when you press and release the button.) The dialog box will close. The [EXIT] key corre­sponds to the Cancel button, Done button, and Exit button.
p.13)
Names and functions of objects in the
In Combination, Program, Sequencer, Sampling, Song Play, or Global modes, you can press the front panel [MENU] key to view a list of the pages in that mode. (As a reminder, the page in which you were when you pressed the [MENU] key will have its top right corner bent over.) By pressing one of the pages shown, you can move to that page. (You can also move to the corresponding page by pressing a numeric key [0]–[9].) When you press the [EXIT] key, P0 will be dis­played.

* Other objects

To modify the parameter value of an object shaped like a slider or knob, press it to move the edit cell to that object, and use the VALUE controllers to modify the value. In addition, there are also but­tons similar to the OK button and Cancel button explained in “* dialog box” which execute an oper­ation when they are pressed and released, such as the Done button, Copy button, and Insert button.

Toggle buttons

This type of button will change its function or switch on/off each time it is pressed.
PLAY/MUTE/REC button in Sequencer and Song Play mode
SOLO ON/OFF button in Sequencer and Song Play mode
Text edit button
Cancel button
ON/OFF button for Insert Effect and Master Effect
OK button
11

Basic operation of the TRITON

1. Selecting modes
In order to use a particular function on the TRI-
TON, you must first select the appropriate mode. Press one of the front panel mode keys ([COMBI] key – [DISK] key) to enter the corresponding mode.
[COMBI] key: Combination mode [PROG] key: Program mode [SEQ] key: Sequencer mode [SAMPLING] key: Sampling mode [S.PLAY] key: Song Play mode [GLOBAL] key: Global mode [DISK] key: Disk mode
2. Selecting pages and tabs
Each mode has a large number of parameters, which are grouped into pages. Each page is further divided into as many as eight groups. These are referred to as “tabs.”
In Disk mode there is only one page, so the page jump menu will not appear.

3 In the LCD screen, press the desired page.

You will jump to the selected page, and it will appear. As an example here, press P1: Edit-Basic.
• As a reminder, the page in which you were when you pressed the [MENU] key will have its top right corner bent over.
• You can also jump to the corresponding page by pressing a numeric key [0]–[9]. (P0–P9 correspond to numeric keys [0]–[9].)
• By holding down the [MENU] key and pressing a numeric key [0]–[9], you can jump directly to the corresponding page without displaying the page jump menu.

Selecting a page

1 Make sure that the desired mode is selected.

To select a mode, press the appropriate mode key ([COMBI] key – [DISK] key). Here we will use Pro­gram mode as an example for our explanation. Press the [PROG] key.

2 Press the [MENU] key.

The page jump menu will appear.
12
When you press the [EXIT] key, you will return to P0 from any page.

Selecting a tab

4 Press one of the tabs located at the bottom of the
page.
As an example here, press the “OSC Basic” tab which is the second from the left.
• Some pages have no tabs.
Program and Combination mode P0: Play, the [./10’s HOLD] key performs the 10’s Hold function. (
p.21,
p.23)
5 To move to another page or tab, press the [MENU]
key and repeat the procedure from step 2.
3. Setting a parameter
The parameter value in the edit cell can be set by using the front panel VALUE controllers ([VALUE] slider, [ ][ ] keys, [VALUE] dial, numeric keys [0]–[9], [–] key, [ENTER] key, and [./10’s HOLD] key). As neces­sary, you can also use the [BANK] keys and the [COM­PARE] key. For some parameters, the value can be set by pressing a popup button to display the popup menu and then selecting a parameter value, or by holding down the [ENTER] key and playing a note on the keyboard to input a note number or velocity value.

VALUE controllers

[VALUE] slider

Use this when you wish to make major changes in the value. In Program mode and Combination mode, this slider can also be used as a control source for alternate modu­lation or dynamic modulation. (This is active in Pro­gram or Combination P0: Play when the “Program Number: name” or “Combination Number: name” (the large characters in the upper part of the LCD) is selected).

[ ][ ] keys

Use these when you wish to make small changes in the value.

[VALUE] dial

Use this when you wish to make large changes in a value.
Numeric keys [0]–[9], [ENTER] key, [–] key,
[./10’s HOLD] key
Use these when you know the parameter value that you wish to input. After using the numeric keys [0]–[9] to input a number, press the [ENTER] key to finalize the parameter value. Use the [–] key to enter negative numbers. Use the [./10’s HOLD] key to enter a decimal point. In

[BANK] keys

The [BANK] keys are used in Program mode to select the program bank and in Combination mode to select the combination bank. In Combination mode, they are also used to select the program bank for each timbre of the combination. In Sequencer and Song Play modes, these keys are used to select the bank of the program used by each track of the song.
[BANK] key Program Combination
*1
A
B
C
D
E
F
G
*1
Banks A–D are rewritable user program/combina­tion banks. The factory settings and the preset pro­grams/combinations of the separately sold EXB­PCM series options are provided for banks A–D.
*2
Bank E is also a rewritable user program bank (like banks A–D). We recommend that you use bank E for programs that you yourself create. When converting a multisample created in Sampling mode into a pro­gram (“Convert MS to Program”), it is best to use bank E.
*3
Bank F is available if the separately sold EXB-MOSS option is installed. This bank is only for programs that use the EXB-MOSS.
*4
Banks G, g(1)–g(9), and g(d) comprise eleven banks. They contain 256 programs compatible with GM2, and 9 drum programs. These banks cannot be rewritten. Each time you press the BANK [G] key, you will cycle through banks G, g(1)–g(9), g(d) and back to
G. Bank G contains 128 programs for the basic GM sounds. Banks g(1)–g(9) contain variation sounds. Bank g(d) contains drum programs. In banks which
contain no variation sounds, the basic GM sounds will be selected. (An asterisk * will be added to the beginning of the program name.)
Bank A (000...127) Bank A (000...127)
*1
Bank B (000...127) Bank B (000...127)
*1
Bank C (000...127) Bank C (000...127)
*1
Bank D (000...127) Bank D (000...127)
*2
Bank E (000...127) ---
*3
Bank F (000...127) ---
*4
Bank G (001...128) ---
Bank g(1) (001...128) ---
Bank g(2) (001...128) ---
:
Bank g(9) (001...128) ---
Bank g(d) (001...128) ---
Introduction
Basic operation of the TRITON
13
G001 Acoustic Piano
g(1) 001 Acoustic Piano w
g(2) 001 Acoustic Piano d
g(3) 001 *Acoustic Piano
g(4) 001 *Acoustic Piano
:
g(9) 001 *Acoustic Piano
g(d) 001 STANDARD Kit
G001 Acoustic Piano
:

[COMPARE] key

Use this key when you wish to compare an edited pro­gram or combination sound with the un-edited origi-
nal (i.e., the sound that is written into memory). When editing a program or combination, press this key. The LED will light, and the last-written settings for that program number or combination number will be recalled. When you press the [COMPARE] key once again, the LED will go dark and you will return to the settings that you were editing. If you edit the settings that are recalled by pressing the [COMPARE] key (i.e., the settings that are written into memory), the LED will go dark, and it will not be pos­sible to return to the previous settings by pressing the [COMPARE] key again.

Popup buttons and popup menus

You can press a popup button to access a popup menu, and then set parameter values (
p.10).

Keyboard input

When inputting a note name or velocity value as the value of a parameter, you can use the keyboard to input the setting. Hold down the [ENTER] key and play the note that you wish to enter as a value. The note name (number) or velocity value will be input.
When the Global P5: DrumKit page is displayed, you can hold down the [ENTER] key and play a note to recall the settings that have been assigned to the note you played. In Sampling mode, you can hold down the [ENTER] key and play a note to recall the index that is assigned to the note you played.
In Sequencer mode, you can use the [COMPARE] key to make “before and after” comparisons immediately after using realtime recording or step recording to record a song, or after performing a track edit opera­tion.
For example, this can be used effectively when real­time-recording a track for a song.

1 Realtime-record a track. (Take 1)

2 Once again, realtime-record on the same track.
(Take 2)
3 Press the [COMPARE] key. The LED will light,
and take 1 will be recalled.
4 Press the [COMPARE] key once again. The LED
will go dark, and take 2 will be recalled.
5 If at step 3 you once again realtime-record on the
same track (take 3), the object of the Compare function will now be take 1. If at step 4 you once again realtime-record on the same track (take 3), the object of the Compare function will be take 2.
In this way, the Compare function lets you recall the previous recording or the previous state of event edit­ing.
The Compare function is not available Sampling, Song Play, or Global modes.
14

Connections

Connections must be made with the power turned off. Please be aware that careless operation may damage your speaker system or cause malfunc­tions.
1. Connecting the power cable
Connect the included power cable to the AC power
supply inlet of the TRITON, and then connect the other end of the cable to an AC outlet.
2. Connecting audio output devices
Connect a set of amplified monitor speakers or your audio system to output the TRITON’s sound.
If you playback the TRITON through your stereo audio system, be aware that high volumes may damage your speakers. Be careful not to raise the volume excessively.
1
to an AC outlet
Power cable (included)
AC power supply inlet
Power switch
7
Connect the AUDIO OUTPUT (MAIN) L/MONO
and R jacks to the INPUT jacks of your powered monitor system, etc.
L/MONO and R are the main outputs. If you are outputting in stereo, make connections to the (MAIN) L/MONO jack and the R jack. If you are outputting in monaural, make connections to the (MAIN) L/MONO jack. We recommend that you playback in stereo if possible.
If you wish to output from the AUDIO OUTPUT
(INDIVIDUAL) 1, 2, 3, 4 jacks, connect these jacks to your mixer, and then connect the mixer output to the INPUT of your powered monitor system etc.
For details on the output of each jack (
p.107–
“Routing”).
3. Connecting audio input devices
When sampling in Sampling mode, or when you wish to apply the TRITON’s effects to an external audio source in Program, Combination, Sequencer, or Song
Headphones
PHONES
Introduction
Connections
CD player, analog record player, etc.
If you connect a guitar with passive pickups (i.e., a guitar which does not contain a preamp), it will not be possible to sample at an appropriate level due to the impedance mismatch. Please route the guitar signal through a preamp or an effect processor.
Effect processor etc.
3
2456
Headphones
INPUT
MIC1
BAL OR UNBAL
LINE IN 2
LINE IN 1
LOW CUT 75Hz 18dB/OCT
B
d
V
0
1
-
G
A
I
C
N
I
M
U
U
10
60
+10dB
-40dB
TRIM
U
AUX
1
MON/ EFX
+15
U
2
EFX
+15
U
EQ
HI
12kHz
-15 +15
-15
U
GuitarMic
OUTPUT
MID
2.5kHz
-12
-12
+12
U
LOW 80Hz
+15
-15
-15
PAN
L
R
1
MUTE
MUTE
ALT 3–4
ALT 3–4
dB
dB
10
10
SOLO
5
5
U
U
5
5
10
10
20
20
30
30
40
40
50
50
60
60
STEREO AUX RETURNS
MIC4
MIC6
MIC3
MIC5
MIC2
BAL OR UNBAL
LOW CUT 75Hz 18dB/OCT
B
d
V
0
1
-
G
A
I
C
N
I
M
10
60
+10dB
-40dB
TRIM
U
AUX
1
MON/ EFX
+15
U
2
EFX
+15
U
EQ
HI 12kHz
+15
U
MID
2.5kHz
+12
U
LOW 80Hz
+15
PAN
L R
2
SOLO
1
2
LEFT(1/MONO)
RIGHT
BAL
BAL
BAL
BAL
MONO
OR
OR
OR
OR
UNBAL
UNBAL
UNBAL
UNBAL
L
LINE IN 4
LINE IN 6
LINE IN 3
LINE IN 5
BAL
LOW CUT
OR
LOW CUT
LOW CUT
LOW CUT
75Hz
75Hz
75Hz
75Hz
UNBAL
18dB/OCT
18dB/OCT
18dB/OCT
18dB/OCT
B
d
V
0
B
B
B
d
d
d
V
V
V
0
1
0
0
1
-
1
1
-
-
-
R
G
A
G
A
G
G
A
A
I
C
N
I
I
C
I
I
C
C
N
N
N
I
I
I
M
M
M
M
U
U
U
U
LEVEL +4
10
60
10
10
10
60
60
60
-10
+10dB
-40dB
+10dB
+10dB
+10dB
-40dB
-40dB
-40dB
TRIM
LINE IN 7-8
TRIM
TRIM
TRIM
U
U
U
U
U
AUX
AUX
AUX
AUX
AUX
1
1
1
1
1
MON/
MON/
MON/
MON/
MON/
EFX
EFX
EFX
EFX
EFX
+15
+15
+15
+15
+15
U
U
U
U
U
2
2
2
2
2
EFX
EFX
EFX
EFX
EFX
+15
+15
+15
+15
+15
U
U
U
U
U
EQ
EQ
EQ
EQ
EQ
HI
HI
HI
HI
HI
12kHz
12kHz
12kHz
12kHz
12kHz
-15 +15
-15
-15 +15
+15
-15 +15
-15 +15
U
U
U
U
U
MID
MID
MID
MID
MID
2.5kHz
2.5kHz
2.5kHz
2.5kHz
2.5kHz
-12 +12
-12
-12
-12 +12
+12
+12
-12 +12
U
U
U
U
U
LOW
LOW
LOW
LOW
LOW
80Hz
80Hz
80Hz
80Hz
80Hz
+15
-15 +15
+15
+15
-15
-15
-15
+15
-15
PAN
PAN
PAN
PAN
PAN
L
R
L
L
L
R
R
R
L
R
6
7–8
4
5
3
MUTE
MUTE
MUTE
MUTE
MUTE
ALT 3–4
ALT 3–4
ALT 3–4
ALT 3–4
ALT 3–4
dB
dB
dB
dB
dB
10
10
10
10
10
SOLO
SOLO
SOLO
SOLO
SOLO
5
5
5
5
5
U
U
U
U
U
5
5
5
5
5
10
10
10
10
10
20
20
20
20
20
30
30
30
30
30
40
40
40
40
40
50
50
50
50
50
60
60
60
60
60
PHONES
MAIN OUTS
TAPE
TAPE
AUX SEND
OUTPUT
L
INPUT
1
MICRO SERIES 1402-VLZ
L
14-CHANNEL MIC/LINE MIXER
2
R
R
BAL/UNBAL
ALL BAL/UNBAL
MONO
MONO
MONO
L
L
L
BAL
BAL
BAL
OR
OR
OR
UNBAL
UNBAL
UNBAL
R
R
R
LEVEL
LEVEL
LEVEL
+4
+4
+4
PHONES
-10
-10
-10
LINE IN 13-14
LINE IN 9-10
LINE IN 11-12
U
U
U
U
U
AUX
AUX
AUX
1
1
1
MON/
MON/
MON/
EFX
EFX
EFX
1
+20
+10
+15
+15
+15
NORMALLED
U
+15
U
-15 +15
U
-12 +12
U
+15
-15
L
R
9–10
MUTE
ALT 3–4
dB
10
5
U
5
10
20
30
40 50 60
U
U
U
AUX 1 MASTER
2
PRE
2
2
2
POST
EFX
EFX
EFX
AUX
EFX TO
AUX 1
+20
MONITOR
+15
SELECT
+15
RETURNS
U
U
SOURCE
EQ
EQ
EQ
LEFT RIGHT
HI
HI
HI
MAIN
12kHz
MID
2.5kHz
LOW 80Hz
PAN
SOLO
CLIP+28
12kHz
12kHz
MIX
+10
-15 +15
-15 +15
+7
U
U
ALT
+4
3-4
MID
MID
2.5kHz
2.5kHz
+2
-12
-12
+12
+12
0
TAPE
U
U
-2
LOW
LOW
80Hz
80Hz
-4
+15
+15
-15
-15
-7
ASSIGN
PAN
PAN
-10
TO MAIN MIX
-20
NORMAL(AFL)
-30
LEVEL SET(PFL)
L
L
R
R
SOLO
0dB=0dBu
MODE
13–14
11–12
MUTE
MUTE
POWER
RUDE SOLO LIGHT
PHANTOM
ALT 3–4
ALT 3–4
CONTROL
/ PHONES
MAIN MIX
ROOM
dB
dB
dB
dB
10
10
10
10
SOLO
SOLO
5
5
5
5
U
U
U
U
5
5
5
5
10
10
10
10
20
20
20
20
30
30
30
30
40
40
40
40
50
50
50
50
60
60
60
60
INPUT
Powered monitors, etc.
15
Play mode and output the sound from the OUTPUT jacks, connect a mic or an external audio source to the AUDIO INPUT 1 and 2 jacks.
For details on connections when sampling in Sam-
pling mode (
For details on connections when outputting from
the OUTPUT jacks in other modes (
p.78).
p.109).
4. Connecting pedals etc.
6. Connections to a computer
An IBM PC (compatible) or Apple Macintosh com­puter can be connected to the TRITON, so that the TRI­TON’s keyboard, controllers and sequencer can transmit data to the computer, and so that the com­puter can play the TRITON’s tone generator.
Connect the TRITON’s TO HOST connector to the
appropriate port of your computer (
p.112).

Foot pedal connections

A foot pedal controls etc. Connect a separately sold Korg assignable pedal such as the XVP-10 or EXP-2 to the rear panel ASSIGN- ABLE PEDAL jack. The function controlled by the foot pedal is specified in Global: P2 “Foot Pedal Assign” ( in the Parameter Guide)
p.125). (p121, 220

Foot switch connections

A foot switch controls sostenuto, soft pedal on/off, arpeggiator on/off, to select programs or combina­tions, and to start/stop the sequencer etc. Connect a separately sold Korg foot switch such as the PS-1 to the rear panel ASSIGNABLE SWITCH jack. The function that will be controlled by the foot switch and the polarity of the foot switch can be set in Global: P2 “Foot Switch Assign,” and “Foot Switch Polarity” (
p.125). (p.121, 219 in the Parameter Guide)

Damper pedal connections

A damper pedal applies a damper effect as you play. Connect a separately sold Korg DS-1H damper pedal to the DAMPER jack of the TRITON. If a DS-1H is con­nected, half-damper effects can be produced. The polarity of the pedal is set in Global P1 “Damper Pedal Polarity” and the sensitivity is set in Global P1 “Half Damper Calibration.” ( ter Guide)
p.115, 121 in the Parame-
7. Connections to a SCSI device
If the separately sold EXB-SCSI option is installed, you can connect the TRITON to a SCSI-compatible device (hard disk drive, CD-ROM drive, etc.). For the EXB-SCSI installation refer to p.237 in the Parameter Guide.
5. Connections to MIDI equip­ment
The keyboard, controllers and sequencer of the TRI­TON control and play an external MIDI tone generator, and an external MIDI keyboard or sequencer plays the TRITON’s tone generator.
Use MIDI cables to connect the MIDI connectors
of the TRITON to the MIDI connectors of your external MIDI device (
16
p.111).

Quick Start

Turning the power on/off

Before you turn on the power, make sure that the desired connections have been made as described in “Connections” (
1. Turning the power on
p.15).
The mode and page that will be selected when the power is turned on
The state of the TRITON when the power is turned on will depend on the setting of “Power On Mode” (Glo­bal P0: System Preference tab).
Quick Start
1 Press the TRITON’s [POWER] switch to turn on
the power.
The LCD screen will display the name of your model (TRITON, TRITON pro, or TRITON proX), and the software version. (The following graphic shows the factory-set LCD screen of the TRITON. The version number is sub­ject to change without notice.)

2 Turn on your powered monitors or stereo amp.

3 Raise the TRITON’s [VOLUME] slider to an
appropriate level, and adjust the volume of your powered monitors or stereo amp.
2. Turning the power off
1 Set the TRITON’s [VOLUME] slider and the vol-
ume of your powered monitor or stereo amp to zero.
2 Turn off the power of your powered monitor or
stereo amp.
3 Press the TRITON’s [POWER] switch to turn off
the power.
If “Power On Mode” is Reset (factory setting), the TRI­TON will automatically selects the Combination mode P0: Play. If “Power On Mode” is Memorize, the TRITON will be in the mode and page that were last selected when the power was turned off.
The Memorize setting will remember the mode and page that were last selected, the combination number that was last selected in Combination mode, and the program number that was last selected in Program mode. If another mode is selected when the power is turned on, you can press the [COMBI] key or [PROG] key to select the P0: Play page with the last-selected combina­tion number or program number.
The LCD screen when separately sold options or SIMM modules are installed
The TRITON series allows you to install separately sold options or SIMM (sampling memory) boards.
When the power is turned on, the type of installed options will be displayed. After installing an option, be sure to check this dis­play to verify that the option was
installed correctly. If the option is not displayed here even though it was installed, it was not installed correctly. Turn off the power and re-install the option. ( to p.237 in the Parameter Guide)
EXB-MOSS: The EXB-MOSS option is installed. EXB-SCSI: The EXB-SCSI option is installed. EXB-PCM Slot1 (
installed in EXB-PCM series slot 1. The type of board is shown in parentheses.
EXB-PCM Slot2 (
installed in EXB-PCM series slot 2. The type of board is shown in parentheses. SIMM Slot1 (**MB): A SIMM is installed in SIMM slot
1. The capacity of the SIMM is shown in parentheses. When the TRITON is shipped from the factory, a 16 MB SIMM is already installed in this slot. SIMM Slot2 (**MB): A SIMM is installed in SIMM slot
2. The capacity of the SIMM is shown in parentheses.
For details on installing an option, refer
): A PCM expansion board is
****
): A PCM expansion board is
****
Turning the power on/off
17

Listening to a demo song

Here’s how to listen to a demo song on the TRITON.

Contents of the disks

The TRITON series comes with two floppy disks (TNFD-00P and TNFD-01P).
PRELOAD.PCG
• Preloaded data (programs, combinations, drum kits, arpeggio patterns, global settings)
• Program data (programs using the sampling function) used by the demonstration songs
When you load PRELOAD.PCG, it will be written into internal memory. This data is preserved even if the power is turned off.
When you load PRELOAD.PCG, the data that had been written before loading this data will be rewritten. If you wish to keep this data, you must first save it on a floppy disk before loading PRE­LOAD.PCG (
PRELOAD.SNG
• Demonstration song and demonstration cue list data
When you load PRELOAD.SNG, it will be written into internal sequencer memory. This memory is volatile, and the data will be lost when the power is turned off.
p.40).
1. Loading the demo song data in Disk mode
1 Insert the included “TNFD-00P” floppy disk into
the disk drive.
For details on handling a floppy disk and inserting it into the disk drive, refer to “Disk mode”
2 Press the [DISK] key (the LED will
light).
You will enter Disk mode.

3 Press the Load tab.

The Load window will appear, and file information will be displayed.

4 Press “PRELOAD.SNG.”

The display will be highlighted. This is the demo song data.
4
p.95.
5
When you load PRELOAD.SNG, the data that had been written before loading this data will be rewritten. If you wish to keep this data, you must first save it on a floppy disk before loading PRE­LOAD.SNG. (
PRELOAD.KSC
• Sample program data used by the demonstration songs
When you load PRELOAD.KSC, its multisample/ sample data will be written into the TRITON’s multisample/sample memory. This memory is volatile, and the data will be lost when the power is turned off.
Whether or not previously-written data will be erased when you load PRELOAD.KSC is deter­mined by the “Select .KSC Allocation” setting. Refer to step 7 of the following procedure.
p.40)
3

5 Press the page menu command button.

The page menu commands will be displayed.

6 Press “Load selected.”

A dialog box will appear.

7 Press the check boxes to add a check mark.

Check “Load PRELOAD.PCG too.” When the data
is loaded, the .PCG file will be loaded along with the .SNG file.
Check “Load PRELOAD.KSC too.” When the data is loaded, the .KSC file will be loaded along with the .SNG file.
18
The “Select .KSC Allocation” radio buttons specify how the sample data will be loaded into sample memory. For this example, select Clear.
2. Selecting and playing a dem­onstration song in Sequencer
mode

B Press the [SEQ] key (the LED will light).

You will enter Sequencer mode.

C Press the [MENU] key.

If you load with “Select .KSC Allocation” set to Clear, the sample data will be loaded from the beginning of the sample memory area. If you load with “Select .KSC Allocation” set to Append, the sample data will be loaded into the unused portion of the sample memory.
If sample memory already contains sample data that you do not wish to lose, either select Append, or save the sample data to a floppy disk (

8 Press the OK button.

The data will be loaded in the order of PRE­LOAD.PCG, PRELOAD.SNG, and PRELOAD.KSC. When the PRELOAD.KSC file begins to load, the following dialog box will appear.
p.40).
The LCD screen will show a list of the pages in Sequencer mode.
Quick Start
For this example, press either “P0: Play/REC” or numeric key [0]. The P0: Play/REC page will appear.
Listening to a demo song

D Select the demonstration song.

Press the “Song No. and name” area to highlight the song name.
Song No. and name
Popup button
The sample/multisample data listed in PRE­LOAD.KSC is contained in “TNFD-01P.”
9 Remove the “TNFD-00P” floppy disk from the
floppy disk drive, and insert the “TNFD-01P” floppy disk.

0 Press the LCD screen once.

The LCD display will change. (The newly inserted floppy disk will be recognized when you press the LCD screen.)

A Press the Select button to resume loading.

E To select the first song, press numeric key [0], and
press the [ENTER] key.
To select the second song, press numeric key [1], and press the [ENTER] key.
You can select songs from a popup menu. Press the popup button for “Song No. and name” to access the popup menu. In the LCD screen, press the song that you wish to play. The popup menu will close, and the song you pressed will be selected.

F Press the front panel [START/STOP] key.

The LED will blink and the selected song will play.
G If you wish to stop playback, press the [START/
STOP] key once again.
19
3. Playing a cue list
Here’s how to playback the demonstration cue list. A cue list allows you to playback multiple songs in suc­cession, and specify the number of times that each song will be repeated.

1 Press the [MENU] key.

The LCD screen will show a list of the pages in Sequencer mode.

2 Press either “P1: Cue List” or numeric key [1].

The P1: Cue List page will appear.

3 Press the [START/STOP] key.

4 To stop playback, press the [START/STOP] key
once again.
If the last step is End, playback will stop automati­cally when it reaches that point. If the last step is Continue to Step01, playback will return to the first step and continue.
Cue lists can be selected in the same way that songs are selected. Refer to E and F in the previ­ous page.
20

Selecting and playing a program

In Program mode you can select a program from banks A–G and play it. Here we will show how to select preset programs. Select various programs and hear how they sound.
Selecting a program
1 Press the [PROG] key (the LED will light), and you
will enter Program mode.
2 Make sure that P (page) 0: Play is selected in the
LCD screen.
If this page is not selected, press the [MENU] key to access the page jump menu, and either select “P0: Play” in the LCD screen or numeric key [0] to dis­play P0: Play.
Category popup button
Program Number: name
Popup button
make a selection.
If you press the [./10’s HOLD] key to turn on the 10’s Hold function (the LCD screen will indicate
), the ten’s place of the program number will be fixed, and you will be able to switch programs sim­ply by pressing a single numeric key. Each time you press a numeric key, the one’s place will change. You can also use the [ ][ ] keys to change the ten’s place. To release the 10’s Hold function, press the [./10’s HOLD] key once again.

Selecting programs from Bank/Program Select

You can select programs from a list organized by pro­gram bank.

1 Press the “Program Number: name” popup button.

A tabbed “Bank/Program Select” popup menu will appear.
Quick Start
Selecting and playing a program
3 Press “Program Number: name” in the LCD screen
to select the program.
The display will be highlighted.
4 Press a PROGRAM BANK [A]–[G] key to select
the bank. ( TON”)
For example to select bank A, press the [A] key. (The LED will light, and the upper left of the LCD screen will indicate Bank A.)
Bank G is unlike other banks. Each time you press the [G] key, the selection will cycle in the order of G
g(1) g(2) g(3) g(4) g(5) g(6) → g(7) g(8) g(9) g(d) G (the LED will light, and
the upper left of the LCD screen will indicate Bank G, g(1)–g(9), g(d) respectively.
5 Use numeric keys [0]–[9] to input the program
number, and press the [ENTER] key. Alternatively, you can use the [VALUE] dial or [][] keys to
p.22 “Program banks of the TRI-
In the graphic, bank A is selected. The center area shows the programs contained in that bank.
2 Press the tabs located at the left and right to select
banks.
3 Press program names in the center area to select
programs.
The selected program will be highlighted.
4 When you are satisfied with the selected program,
press the OK button to close the popup menu.
If you press the Cancel button, the selection you made here will be discarded, and you will return to the program that had been selected when you opened the popup menu.
21

Selecting programs from Category/Program Select

You can select programs from a list organized by cate­gory. With the factory settings, the programs are classi­fied into sixteen categories of instrument (keyboard, organ, bass, drums etc.).

1 Press the Category popup button.

A tabbed “Category/Program Select” popup menu will appear.
In the above graphic, category 10: FastSynth is selected. The center area shows the programs con­tained in that category.
2 Press the tabs located at the left and right to select
a different category.
The name of the selected category will be displayed in full in the upper right.

Program banks of the TRITON

The TRITON contains program banks A–G.
Banks A–E each contain 128 programs (numbered 000–127), for a total of 640 programs. With the factory settings, banks contain a variety of preset programs that use the internal PCM ROM multisamples, effects, and arpeggiator patterns etc. With the factory settings, bank E does not contain programs. It can be used as a user bank for you to write programs you yourself create (such as pro­grams that use multisamples you sampled in Sam­pling mode).
Bank F can be used if the EXB-MOSS option (sold separately) is installed. It can contain 128 programs (numbered 000–127) that use the MOSS tone generator. ( owner’s manual of the EXB-MOSS option.)
Bank G contains 256 programs compatible with the GM2 sound map, and nine drum programs. This bank is read-only. Bank G consists of banks G, g(1), g(2)–g(9), and g(d). The 128 programs from 001–128 can be used. G con- tains the GM2 original programs. g(1)–g(9) allow you to select variation programs of the G bank pro­grams. g(d) lets you select drum programs.
For the preset program banks and program names,
refer to the separate Voice Name List.
For the program names, refer to the
3 Press a program name in the center area to select a
program.
The selected program will be highlighted.
If you wish to change a program to a different cat­egory, you can set in the dialog box when writing the program ( changed in “Category Name” (Global P4).
4 When you are satisfied with the selected program,
press the OK button to close the popup menu.
If you press the Cancel button, the selection you made here will be discarded, and you will return to the program that had been selected when you opened the popup menu.
p.39). Category names can be

Other ways to select a program

Using a connected switch to select programs
p.125)
(
An separately sold on/off type foot switch such as the Korg PS-1 can be connected to the ASSIGNABLE SWITCH jack, and used to select programs.
Selecting programs from a MIDI device (p.114)
MIDI program change messages can be transmitted from an external MIDI device, and received by the TRI­TON to select programs.
22

Selecting and playing a combination

In Combination mode you can select a combination from banks A–D and play it. Here we will show how to select preset combinations. Select various combina­tions and hear how they sound.
Selecting a combination
1 Press the [COMBI] key (the LED will light), and
you will enter Combination mode.
2 Make sure that P (page) 0: Play is selected in the
LCD screen.
If this page is not selected, press the [MENU] key to access the page jump menu, and either press “P0: Play” in the LCD screen or numeric key [0] to dis­play P0: Play.
Category popup button
Combination Number: name
Popup button
5 Use numeric keys [0]–[9] to input the combination
number, and press the [ENTER] key. Alternatively, you can use the [VALUE] dial or [][] keys to make a selection.
If you press the [./10’s HOLD] key to turn on the 10’s Hold function (the LCD screen will indicate
), the ten’s place of the combination number will be fixed, and you will be able to switch combina­tions simply by pressing a single numeric key. Each time you press a numeric key, the one’s place will change. You can also use the [ ][ ] keys to change the ten’s place. To defeat the 10’s Hold function, press the [./10’s HOLD] key once again.
Selecting combinations from Bank/Combination Select
You can select combinations from a list organized by combination bank.
1 Press the “Combination Number: name” popup
button.
A tabbed “Bank/Combination Select” popup menu will appear.
Quick Start
Selecting and playing a combination
Bank/Program
3 Press “Combination Number: name” in the LCD
screen to select the combination.
The display will be highlighted.
4 Press a COMBI BANK [A]–[D] key to select the
bank. (
p.24 “Combination banks of the TRI-
TON”)
For example to select bank A, press the [A] key. (The LED will light, and the upper left of the LCD screen will indicate Bank A.)
When the edit cell is located at the “Bank/Pro­gram” of a timbre 1–8, pressing a [BANK] key will allow you to select the program bank for that tim­bre, and the LED of the program bank selected for that timbre will light. If you wish to select a combi­nation bank, make sure that the edit cell is not located at the “Bank/Program” of timbres 1–8.
In the above graphic, bank A is selected. The center area shows the combinations contained in that bank.
2 Press the tabs located at the left to select banks.
3 Press combination names in the center area to
select combinations.
The selected combination will be highlighted.
4 When you are satisfied with the selected combina-
tion, press the OK button to close the popup menu.
If you press the Cancel button, the selection you made here will be discarded, and you will return to the combination that had been selected when you opened the popup menu.
23
Selecting combinations from Category/Combina­tion Select
You can select combinations from a list organized by category. With the factory settings, the combinations are classified into sixteen categories of instrument (keyboard, organ, bass, drums etc.). Here the combina­tions are divided into sixteen categories.

1 Press the Category popup button.

A tabbed “Category/Combination Select” popup menu will appear.
In the graphic, category 00: Keyboard is selected. The central area shows the combinations contained in that category.
2 Press the tabs located at the left and right to select
a different category.

Other ways to select a combination

Using a connected switch to select combinations (p.125)
An separately sold on/off type foot switch such as the Korg PS-1 can be connected to the ASSIGNABLE SWITCH jack, and used to select combinations.
Selecting combinations from a MIDI device (p.114)
MIDI program change messages can be transmitted from an external MIDI device, and received by the TRI­TON to select combinations.

Combination banks of the TRITON

The TRITON contains combination banks A–D.
Each bank contains 128 combinations (numbered 000–
127), for a total of 512 combinations. With the factory settings, these banks contain a variety of preset combinations that use programs, effects, and arpeggio patterns.
For the preset combination banks and combination
names, refer to the separate Voice Name List.
The name of the selected category will be displayed in full in the upper right.
3 Press a combination name in the central area to
select a combination.
The selected combination will be highlighted. Press the scroll bar to move to additional pages of combinations in the selected category.
If you wish to change a combination to a different category, you can set in the dialog box when writ­ing the combination ( be changed in “Category Name” (Global P4).
4 When you are satisfied with the selected combina-
tion, press the OK button to close the popup menu.
If you press the Cancel button, the selection you made here will be discarded, and you will return to the combination that had been selected when you opened the popup menu.
p.39). Category names can
24

Using controllers to modify the sound

The TRITON provides a variety of controllers that can be used to control the tone, pitch, volume, effects, and arpeggiator etc. in realtime while you play.

Joystick

+Y
−X +X
−Y
SW1, SW2
You can use these keys as sources for alternate modula­tion or effect dynamic modulation to control program parameters or effect parameters. These switches can also be used to switch the octave, to turn portamento on/off, or to lock the position of the ribbon controller or after touch function.
Quick Start
JS(+X): Move the joystick toward the right to apply an
effect. Normally this is used to control the pitch (bend up).
JS(–X): Move the joystick toward the left to apply an
effect. Normally this is used to control the pitch (bend down).
JS(+Y): Move the joystick away from yourself to apply
an effect. Normally this is used to control the oscillator LFO (vibrato).
JS(–Y): Move the joystick toward yourself to apply an
effect. Normally this is used to control filter LFO (wah).
You can use the Lock function of SW 1 or 2 to hold the effect even after the joystick is returned to the center position. For the procedure, refer to “SW1, SW2.”
You can use the joystick as a source for alternate modulation or effect dynamic modulation, to con­trol program parameters or effect parameters.
Ribbon controller
−X +X
Move your finger to the left and right on the ribbon controller to apply an effect. Normally, this is used to control pitch, volume or filter etc.
You can use the Lock function of SW 1 or 2 to hold the effect even after you release your finger from the ribbon controller. For the procedure, refer to “SW1, SW2.”
You can use the ribbon controller as a source for alternate modulation or effect dynamic modula­tion, to control program parameters or effect parameters.
You can specify the way in which the [SW1] and [SW2] keys will operate: either Toggle, when the assigned function will be switched on/off each time the key is pressed, or Momentary, when the assigned function will be switched on only as long as you hold down the key.
In Program mode, the function of the [SW1] and [SW2] keys can be checked in the P0: Play tab Per­formance (
When you write a program or combination, the on/off status of the [SW1] and [SW2] keys is saved.
For details on making these settings, refer to “Set­ting the functions of [SW1] and [SW2]” (
p.27).
p.127).

The Lock function

Joystick
When the [SW1] or [SW2] key function is set to JS X Lock, JS +Y Lock, or JS –Y Lock, the sound produced
by moving the joystick can be held even after the joy­stick is returned to the center position.
When the [SW1] key is set to JS–Y Lock and is operat­ing as a Toggle switch, the lock function can be used as described in the following example.
1 Move the joystick toward yourself to modify the
sound.
2 While continuing to hold the joystick toward your-
self, press [SW1] (the [SW1] key LED will light).
The sound at this point will be held.
3 Even if you release the joystick, or move it toward
yourself once again, the sound will remain unchanged from when the [SW1] key was pressed.
This is the “locked” condition. Moving the joystick to left or right will produce the normal result.
Using controllers to modify the sound
25
4 To release the locked condition, press the [SW1]
key once again.
3 Even when you apply further pressure to the key-
board, the sound at the moment you pressed [SW1] key will be held.
This is the “locked” condition.
4 To release the locked condition, press the [SW1]
key once again.
Realtime control knobs

Ribbon controller

When the [SW1] or [SW2] key function is set to Ribbon Lock, the sound produced by moving the ribbon con-
troller can be held even after the ribbon controller is released.
When the [SW1] key is set to Ribbon Lock and is oper- ating as a Toggle switch, the lock function can be used as described in the following example.
1 Press [SW1] (the [SW1] key LED will light).
2 Move your finger to left or right on the ribbon con-
troller. The sound will change.
3 Even when you remove your finger from the rib-
bon controller, the sound at that point will be held.
This is the “locked” condition.
4 To release the locked condition, press the [SW1]
key once again.
[1], [2], [3], [4]
These knobs can be used to control the filter cutoff fre­quency and resonance, the amp and filter EG, volume, portamento time, pan, pitch LFO, or the send levels to the master effects, etc.
1 Press the [REALTIME CONTROLS] key to switch
the function of the realtime controllers to A mode or B mode.
Each time you press the key, A mode or B mode will be selected alternately, and the corresponding LED will light.
The selected mode will light.
2 Rotate the desired knob to control the sound, etc.

A mode controls

In A mode, knobs [1]–[4] will control/edit the follow­ing functions. Placing the knobs in the center (12 o’clock) position will produce the values specified by the program parameters.
When the [SW1] or [SW2] key function is assigned to JS X & Ribbon Lock, JS+Y & Ribbon Lock, or JS–Y Ribbon Lock, both locking functions will apply simultaneously.

After touch

When the [SW1] or [SW2] key function is set to After Touch Lock, the sound produced by applying pressure
to the keyboard can be held even after the keyboard is released.
When the [SW1] key is set to After Touch Lock and is operating as a Toggle switch, the lock function can be used as described in the following example.
1 After playing a note, apply pressure to the key-
board (after touch). The sound will change.
2 While maintaining the pressure on the keyboard,
press [SW1] (the [SW1] key LED will light).
26

Knob [1]: LPF CUTOFF

Adjust the cutoff frequency of the low pass filter. When you adjust the cutoff frequency of the filter, the brightness of the sound will change. The effect will depend on the settings of the program parameters, but normally, rotating the knob toward the left will darken the sound, and rotating it toward the right will brighten it.
Level
LPF
Frequency
Cutoff frequency
HighLow

Knob [2]: RESONANCE/HPF

Adjust the resonance level of a low pass filter or the cutoff frequency of a high pass filter. The content that is controlled will depend on the filter type specified by the program.
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