— When using electrical products, basic precautions should be followed, including the following:
1. Read all the instructions before using the
product.
2. Do not use this product near water — for
example, near a bathtub, washbowl, kitchen sink,
in a wet basement, or near a swimming pool, or
the like.
3. This product should be used only with the cart or
stand that is recommended by the manufacturer.
4. This product, either alone or in combination with
an amplifier and headphones or speakers, may
cause permanent hearing loss. Do not operate
for a long period of time at a high volume level or
at a level that is uncomfortable. If you experience
any hearing loss or ringing in the ears, you
should consult an audiologist.
5. The product should be located so that its location
or position does not interfere with its proper
ventilation.
6. The product should be located away from heat
sources such as radiators, heat registers, or
other products that produce heat.
7. The product should be connected to a power
supply of the type described in the operating
instructions or as marked on the product.
8. The power-supply cord of the product should be
unplugged from the outlet when left unused for a
long period of time.
9. Care should be taken so that objects do not fall
and liquids are not spilled into the enclosure
through openings.
10.The product should be serviced by qualified
personnel when:
A. The power-supply cord or the plug has been
damaged; or
B. Objects have fallen, or liquid has been spilled
into the product; or
C. The product has been exposed to rain; or
D. The product does not appear to operate
normally or exhibits a marked change in
performance; or
E. The product has been dropped, or the
enclosure damaged.
11.Do not attempt to service the product beyond
that described in the user-maintenance
instructions. All other servicing should be
referred to qualified service personnel.
SA VE THESE INSTRUCTIONS
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF
ELECTRIC SHOCK, DO NOT REMOVE
COVER (OR BACK). NO USER-SERVICEABLE
PARTS INSIDE. REFER SERVICING TO
QUALIFIED SERVICE PERSONNEL.
GROUNDING INSTRUCTIONS
This product must be grounded (earthed). If it should malfunction or breakdown,
grounding a path of least resistance for electric current to reduce the risk of
electric shock. This product is equipped with a cord having an
equipment-grounding conductor and a grounding plug. The plug must be
plugged into an appropriate outlet that is properly installed and grounded in
accordance with the local codes and ordinances.
DANGER
result in a risk of electric shock. Check with a qualified electrician or serviceman
if you are in doubt as to whether the product is properly grounded. Do not modify
the plug provided with the product – if it will not fit the outlet, have a proper outlet
fitted.
– Improper connection of the equipment-grounding conductor can
The lightning flash with the arrowhead symbol
within an equilateral triangle, is intended to alert
the user to the presence of uninsulated
“dangerous voltage” within the product’s
enclosure that may be of sufficient magnitude to
constitute a risk of electric shock.
The exclamation point within an equilateral
triangle is intended to alert the user to the
presence of important operating and
maintenance (servicing) instructions in the
literature accompanying the product.
i
THE FCC REGULATION WARNING
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to
Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses, and can radiate radio frequency
energy and, if not installed and used in accordance with the instructions, may cause harmful interference to
radio communications. However, there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or television reception, which can be
determined by turning the equipment off and on, the user is encouraged to try to correct the interference by
one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
Unauthorized changes or modification to this system can void the user’s authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our company’s products of AC mains operated apparatus until December 31,
1996 means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC).
And, CE mark which is attached after January 1, 1997 means it conforms to EMC Directive (89/336/EEC), CE
mark Directive (93/68/EEC) and Low Voltage Directive (73/23/EEC).
Also, CE mark which is attached to our company’s products of Battery operated apparatus means it conf orms
to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC).
IMPORTANT NOTICE FOR THE UNITED KINGDOM
WARNING—THIS APPARATUS MUST BE EARTHED
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings
identifying the terminals in your plug,proceed as follows:
• the wire which is coloured green and yellow must be connected to the terminal in the plug which is marked
with the letter E or by the earth symbol , or coloured green or green and yellow.
• the wire which is coloured blue must be connected to the terminal which is marked with the letter N or
coloured black.
• the wire which is coloured brown must be connected to the terminal which is marked with the letter L or
coloured red.
Back-up Battery
The TRINITY uses a back-up battery to prevent memory loss when the po wer is turned off. If the display
shows “Battery Low”, the battery should be replaced. Consult the nearest K org Service Center or dealer .
TRINITY Series Precaution
Data in memory may sometimes be lost due to incorrect user action. Be sure to save important data to
floppy disk.
Korg will not be responsible for damages caused by data loss.
Trademarks
MS-DOS is a registered trademark of Microsoft Corporation.
All trademarks or registered trademarks are the property of their respective holders.
ii
About the TRINITY’s manuals
About the TRINITY’s manuals
How the TRINITY’s manuals are organized and how to
use them
This page explains the contents of each manual, and how to use them. First you should read the
Basic Guide
These manuals assume that you have a basic knowledge of synthesizers and MIDI.
* In the TRINITY’s manuals, parameter names, values are merely examples and may not always match the
Basic Guide
“
STEP 1
tion, and how each mode operates.
“
STEP 2
and convenient performance functions).
“
STEP 3
Other information on troubleshooting and MIDI is also provided.
☛
After you finish reading
operation. To take full advantage of the TRINITY, you will need to thoroughly understand the
contents of the B
to learn for yourself how the sounds change.
, and learn the basic ideas and procedures that you need to know.
The
TRINITY’s manuals
V3 proX
. If the Solo synthesizer option is installed in your instrument, read any references to
“bank M” as “bank S.”
actual display you are working on.
” explains each item on the front and rear panels, how to make connections, basic opera-
” explains the basics of playing the
” explains the basics you need to know before editing your own sounds.
asic Guide
discusses the
STEP 2
, and then get plenty of hands-on experience, operating the TRINITY
TRINITY, TRINITY V3, TRINITY V3 pro
, read
TRINITY
STEP 3
(selecting sounds, playing the demo songs,
as necessary. The
Basic Guide
, and
explains the basics of
TRINITY
Parameter Guide
The Parameter Guide explains the operation, settings, and points that you need to be aware of for
each parameter, organized by the tab pages of each mode.
☛
Refer to this guide when an unfamiliar parameter appears, or when you want to learn about the
functions of the
TRINITY series
in more detail.
Effect Guide
For each of the effects, this guidebook explains the parameter settings and points that you need to
be aware of.
☛
Refer to the Effect Guide when an unfamiliar parameter appears, or when you want to learn about
the function of the selected effect in more detail.
MOSS-TRI DSP Synthesizer Guide
This explains the setting and operation of the
TRINITY V3 pro
and
TRINITY V3 proX
bank M
, organized by each tab page.
program parameters on the
Solo Synthesizer Guide
This explains the setting and operation of the
TRINITY V3 pro
and
TRINITY V3 proX
bank S
, organized by each tab page.
program parameters on the
Voice Name List, Voice Name List for V3
This contains name lists of the preloaded (factory preset) combinations, programs, multi-samples,
and drum samples.
☛
Refer to these lists when you wish to see a list of the preloaded sounds.
TRINITY V3,
TRINITY V3,
iii
How to use this Parameter Guide
How to use this Parameter Guide
The explanatory material in this manual is formatted as follows.
(Example)
• Other symbols used in this manual
This symbol appears at the left of explanatory material related to MIDI.
This mark appears at the right of the parameter name for parameters which can be
selected as a source for Alternate Modulation.
• In this manual, “CC#” is an abbreviation of Control Change Number.
• Numbers related to MIDI messages in square brackets [ ] are in hexadecimal notation.
The programs available for selection on the
on whether the Playback Sampler/Flash ROM option has been added, and on whether the MOSSTRI option is installed. For details refer to the Basic Guide, page 9, “[BANK] key”. If no optional
items have been installed, the
TRINITY V3
each bank A and B, and 0–63 in bank M).
A list of the factory preset programs is given in the
, the
TRINITY V3 pro
TRINITY
provides
, and the
TRINITY series
256 programs
TRINITY V3 proX
Voice Name List
will depend on the model you have,
(0–127 in each bank A and B). The
provide
320 programs
.
1–1: Program Play
Here you can select programs and make simple edits.
The center of the LCD shows the functions of the front panel SW1/SW2 switches, the program category, and information about the selected program (oscillator mode, etc.).
When you select a Performance Editor function (1–1c), Performance Editor information will
appear in the center right of the LCD.
In Program Play mode, all MIDI data is transmitted on the
Global mode “1–1c: MIDI Channel/Local Control On/Note Receive” (
1–1a
1–1b
Information on
the selected
program
1–1c
Global MIDI Channel
☞
page 130 in this manual).
Page Menu
specified in
1–1A
1–1B
(0–127 in
1–1a: Bank[Bank A…M]
Use the front panel [BANK] key to select the bank.
Banks A, B, C, and D are the
generator programs
On the
TRINITY series
option is installed. Bank M can be selected only if the MOSS-TRI option is installed.
ACCESS tone generator programs
.
, banks C and D can be selected only if Playback Sampler/Flash ROM
, and bank M is for the
MOSS tone
1–1b: Program Number/Program Name[0…127]
Use the VALUE controller or a foot pedal to select programs.
For details on using a foot pedal to select programs, or using Program Change messages from an
external MIDI device to select programs, refer to Basic Guide page 13 “2. Select and play a program.”
If the MOSS-TRI option is installed, you can select programs 0–63 from bank M. If the Playback
Sampler/Flash ROM option is installed as well, you can select programs 0–127 from bank M.
1–1c: Performance Editor
The Performance Editor allows you to edit major parameters without having to move to Program
Edit mode. This is a “macro” editing function which simultaneously modifies multiple parameters
1
1–1: Program Play
within a program, and provides an easy way to shape the overall character of the sound. This can
be used when you wish to adjust the sound as you play, or to make rough settings when creating
an original sound.
Edits you perform here will affect the values of the program parameters in the edit buffer. When
you select a Performance Editor function (1–1c), the Performance Editor data will be displayed in
the center right of the LCD, and you can see the value changes that result from your editing. If you
want to keep your edits, use the Program Write operation. (
☞
Basic Guide, page 23)
The Performance Editor adjusts the values that are set for the program parameters. The Performance Editor cannot modify a value beyond the range of the program parameters. Since these
are rough edits, the balance between parameters may sometimes be affected.
If you check the Global mode “2–1a: Filter” (
☞
page 136 in this manual) parameter Enable Exclusive, parameter changes will be transmitted as MIDI Exclusive messages each time you operate
the Performance Editor.
If these messages are received by another
TRINITY series
instrument (on which the Enable Exclusive parameter is checked), that instrument will execute the corresponding Performance Editor
operations.
Octave[–3…0…+3]
A setting of +1 will raise the pitch 1 octave. It is not possible to raise the pitch above 4', or to lower
the pitch below 32'.
Filter Freq. (Filter Cutoff Frequency)[–10…0…+10]
A setting of +1 will raise the cutoff frequency value by 5.
Filter EG Int. (Filter EG Intensity)[–10…0…+10]
With a setting of +1, the value of the parameters that adjust the depth of modulation applied by
the Filter EG to the cutoff frequency will each be increased by 5, causing the Filter EG to have a
greater influence on the cutoff frequency.
This parameter will not change the polarity (sign) of the parameter values. For example, if the Performance Editor value is set to –2, the parameter values will be decreased by 10, but if the original
parameter value is 8, the resulting parameter value will be 0 and not –2.
Amp Level[–10…0…+10]
A setting of +1 will increase the output level value by 5, producing a louder volume.
Attack Time[–10…0…+10]
A setting of +1 will increase the Amp EG attack time values by 5. For your refer ence, the LCD will
also display the attack time of the filter EG.
Release Time[–10…0…+10]
A setting of +1 will increase the Filter EG and Amp EG release time values by 5.
Insert FX Bal. (Insert Effect Dry/FX Balance)[–10…0…+10]
A setting of +1 will increase the value of the FX side by 5, so that the insert effect will be applied
more deeply.
Master FX Bal. (Master Effect Dry/FX Balance)[–10…0…+10]
A setting of
more deeply.
OctaveOctave of Oscillator 1, 2
Filter Freq.Cutoff Freq of Filter 1A, 1B, 2A, 2B
Filter EG Int.
Amp LevelOutput Level of Amp 1, 2
Attack TimeAttack Time of Amp 1, 2
Release Time
Insert FX Bal.Dry/FX Balance of Insert Effect
Master FX Bal.Dry/FX Balance of Master Effect
+1
will increase the value of the FX side by 5, so that the master effect will be applied
Filter EG Intensity of Filter 1A, 1B, 2A, 2B
Filter EG Int Mod By Velocity of Filter 1A, 1B, 2A, 2B
Alternate Modulation Intensity of Filter 1, 2
EG Release Time of Filter 1, 2
EG Release Time of Amp 1, 2
2
1–1: Program Play
▼
Page Menu Command
1–1A: Update Program
This writes the edited program into the currently selected program number.
Be sure to write important programs. If you turn the power off or select another program before
writing the data, it cannot be recovered.
Refer to Basic Guide page 23, “9. Writing a Program or Combination”.
1–1B: Select By Category
This allows you to select programs using the categories that were specified in Program Edit mode.
For details refer to Basic Guide page 26, “11. Selecting by category.”
3
1–1: Program Play
4
1–1: Prog Basic (Program Basic)
2. Program Edit mode
Program Edit P1
Here you can make basic settings for a program, and make basic settings for the oscillator(s) that
will be used.
1–1: Prog Basic (Program Basic)
1–1a
1–1b
1–1c
1–1d
1–1e
1–1f
Page Menu
1–1A
1–1B
1–1C
1–1a: Program Name
The name of the program selected in Program Play mode will be displayed.
Press the text edit button to access a screen in which you can change the program name (☞ Basic
Guide, page 6).
If you wish to write the renamed program, be sure to use the Write Program operation (
Basic Guide, page 23). If you select another program or turn the power off, your renamed program name will be lost.
☞
1–1b: Category
You can assign two categories to each program. In Program Play mode, Combination Play mode,
and Sequencer mode you can search for a program using these categories.
A (Category A)[Keyboard…Drums/Perc.]
With the factory settings, this will be the instrument name, but you can modify it in Global mode
“4–1: Category Program A” (
☞
page 141 in this manual).
B (Category B)[User Category P01…P16]
The factory set category names can be modified in Global mode “4–2: Category Program B” (
page 141 in this manual).
☞
1–1c: Oscillator Mode[single/double/drums]
Select the basic type of the program; whether it will use 1 oscillator, 2 oscillators, or a drum kit.
If you modify this setting, you may need to re-select the multisample (or drum kit) in “1–2:
OSC Basic.”
If
single
is selected, the program will use 1 oscillator (Oscillator 1, Filter 1, Amplifier 1). The pro-
gram will be able to
double
If
This allows you to create a more complex sound, but the program will only be able to
16 notes simultaneously
is selected, the program will use 2 oscillators (Oscillator 1/2, Filter 1/2, Amplifier 1/2).
play up to 32 notes simultaneously
.
.
play up to
5
1–1: Prog Basic (Program Basic)
If
drums
used instead of a multisample for Oscillator 1.
1–1d: Assign/Hold
Assign
Mono
If Mono is
If Mono is
Monophonic means that the program will produce only 1 note at a time. Polyphonic means that
chords can be played.
Legato
This setting will be available only if Mono is checked.
If Legato is
If Legato is
If single triggering is used, there may be cases in which the correct pitch is not produced,
depending on the multisample and the keyboard position.
Priority
This setting will be available only if Mono is checked.
It determines which note will sound when two or more keys are pressed simultaneously.
Priority will be given to the lowest note for a setting of
High
, and to the last-pressed note with a setting of
Single Trig (Single Trigger)
This setting will be available only if Mono is not checked (i.e., for a
If this is
turned off, meaning that notes will not overlap.
is selected, the program uses 1 oscillator as when single is selected, but a drum kit will be
checked
, the program will be monophonic.
not checked
checked
not checked
checked
, the program will be polyphonic.
, the program will be single-triggered.
, the program will be multi-triggered.
Low
, to the highest note with a setting of
Last
.
, repeated strikes of the same note will be sounded only after the previous note is
polyphonic
program).
Hold[On/Off]
If Hold is
If Hold is
When
is released. Unless the “5–2 (5–4): Amp 1(2) EG” setting for Amp EG Sustain Level is set to 0, the
sound will continue sounding.
This setting is appropriate for drums, so if you have selected “drums” for “1–1c: Oscillator Mode”
you should set
checked
not checked
Hold is On
Hold On
, Hold will be On.
, Hold will be Off.
, the sound will continue as though the key remained pressed even after the key
. For normal programs, set
Hold Off
.
1–1e: Scale
Type (Scale Type)[Equal Temperament…All Range User Scale]
This selects the basic scale of the internal tone generator. Settings for the User Scales can be made
in Global mode 3–1: User Scale” (
Equal Temperament
interval.
Pure Major
tune.
Pure Minor
tune.
Arabic
Pythagoras
melodic playing.
Werkmeister
Kirnberger
Slendro
When the Scale Key is set to C, use the notes C, D, F, G, and A. (The other keys are tuned to equal
temperament.)
Pelog
When the Scale Key is set to C, use the white keys. (The black keys are tuned to equal temperament.)
Octave User Scale
manual) the tuning of each note in an octave. The default setting is the scale used for combination
A054: Real Harp Gliss.
is a scale in which the principal major chords of the selected key will be perfectly in
is a scale in which the principal minor chords of the selected key will be perfectly in
is a scale that includes 1/4 tones and is used in Arabian music.
is a scale derived from musical theories of ancient Greece, and is especially suitable for
is a scale that was developed in the 18th century, and used mainly by harpsichords.
is a scale which divides the octave into 5 notes, and is used in Indonesian Gamelan music.
is a scale which divides the octave into 7 notes, and is used in Indonesian Gamelan music.
is the most commonly used scale. Each chromatic step is spaced at an equal
is an equal tempered scale that was used in the later Baroque period.
allows you to specify in Global mode “3–1b: Octave Notes” (☞ page 140 in this
6
☞
page 140).
1–1: Prog Basic (Program Basic)
Stretch
is a tuning for acoustic piano.
All Range User Scale
manual) the tuning of each note in the entire range (C–1 to G9).
allows you to specify in Global mode “3–1a: All Notes” (☞ page 140 in this
Key (Scale Key)[C…B]
Specify the tonic note of the selected scale.
Random[0…7]
As this value is increased, the pitch at which a note is sounded will become increasingly erratic.
Normally you will set this to
This setting is useful when you wish to simulate instruments which tend to have a naturally inaccurate pitch, such as analog synthesizers or acoustic instruments.
0
.
1–1f: Panel Switch Assign
These settings assign the functions of the front panel switches SW1 and SW2 (assignable panel
switches 1 and 2).
SW1 [JS(X)Lock…Modulation (CC #80)]
SW2 [JS(X)Lock…Modulation (CC #81)]
The same functions are available for assignment to SW1 and SW2 (except for Modulation), as follows.
If you use one of these switches to
touch, the selected controller will lock (LED lit) or unlock (LED unlit) each time you press SW1 (or
SW2).
If you press SW1 (or SW2) while operating a controller, the controller value will be fixed at the current value, and will not change further. For example if you select JS(+Y) Lock, and press SW1 (or
SW2) when the joystick has been moved away from you, the joystick (+Y) movement will be
locked (held) at that position, so that modulation will continue to apply even after the joystick is
returned to its normal position. By moving the joystick in the (–Y) direction you can then apply
two types of modulation at once.
When a controller is locked, that controller will not transmit MIDI messages, but the corresponding MIDI message will still be received.
With a setting of
and the normal pitch (LED unlit) each time you press SW1 (or SW2).
With a setting of
lit) and the normal pitch (LED unlit) each time you press SW1 (or SW2).
With a setting of
lit) each time you press SW1 (or SW2).
This is available only for the bank M programs.
CC#65 will be transmitted each time this is turned on/off (OFF value is 0, ON value is 127).
If
Modulation
Dynamic Modulation. This is the only function which differs between SW1 and SW2; SW1 is
CC#80, and SW2 is CC#81.
CC#80 (or CC#81) will be transmitted each time the switch is turned on/off (OFF value is 0, ON
value is 127).
Portamento Off
Program Play mode). On a
mento OFF is just to turn portamento on/off on an external device.
Octave Up
Octave Down
Portamento Off
is selected, the switch can be the source for Alternate Modulation or Effect
will have no effect unless you are using a program from bank M (selected in
Lock
a controller such as the joystick, ribbon controller, or after-
, the pitch will alternate between a pitch of one octave higher (LED lit)
, the pitch will alternate between a pitch of one octave lower (LED
, the portamento effect will alternate on (LED unlit) and off (LED
TRINITY
in which the MOSS-TRI option is not installed, the Porta-
7
1–1: Prog Basic (Program Basic)
▼
Page Menu Command
1–1A: Write Program
This command writes an edited program into the specified program number of the specified bank.
Be sure to write important programs. If you turn the power off or select a differ ent program befor e
writing, the data cannot be recovered.
For details refer to Basic Guide page 23, “9. Writing a program or combination.”
1–1B: Copy Oscillator
This command copies the settings of oscillator 1 or 2 from the specified program to the oscillator of
the program being edited. You may also select a program from another bank as the copy source.
When copying Oscillator 2 to Oscillator 1, if Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1
LFO is selected for Oscillator 2 AMS, the settings will be automatically converted from Filter 1
EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to OSC LFO, and from Filter 1
LFO to Filter LFO.
1–1C: Swap Oscillator
This command exchanges the settings of oscillator 1 and 2 within the program being edited.
If Oscillator 2 with AMS settings of Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1 LFO is
used for Oscillator 1 as a result of a Swap Oscillator command, the settings will be automatically converted from Filter 1 EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to
OSC LFO, and from Filter 1 LFO to Filter LFO.
8
1–2: OSC Basic (Oscillator Basic)
1–2: OSC Basic (Oscillator Basic)
Here you can select the multisample or drum kit (the basic waveform that is the core of the program) used by oscillators 1 and 2.
able for selection.
The screen on the left shows the LCD when “1–1c: Oscillator Mode” is set to “
is selected, “1–2b: OSC2 Multisample” will not be displayed.
The screen on the right shows the drum kit display that appears when “1–1c: Oscillator Mode” is
set to “
drums
.”
375 types
of multisamples and
12 types
of drum kits are avail-
double
.” If “
single
”
1–2a
1–2b
1–2c
Page Menu
1–2d
1–2a: OSC1 Multisample
This selects the multisample.
Y ou can select differ ent multisamples for High and Low, and use velocity to switch between them.
You can also adjust the sample’s start point and level for High and Low.
High[0…374]
The multisample selected here will be sounded by velocities greater than the OSC1 Switch setting
in “1–2c: Velocity Switch.” If you do not wish to use velocity to switch multisamples, set “OSC1
Switch” to
Low[0…374]
The multisample selected here will be sounded by velocities less than the OSC1 Switch setting in
“1–2c: Velocity Switch.”
1
, and select only the High multisample.
Since each multisample has an upper limit for the range that it can sound, playing very high
notes may sometimes produce no sound.
1–2A
1–2B
1–2C
Start Offset
This determines the point from which a multisample will be started when it is played.
If this is
checked
If this is
, the multisample will be started from the point fixed for each multisample.
unchecked
, the multisample will be started from the beginning of the waveform.
Level (Multisample Level)[0…127]
This sets the level of the multisample.
For some multisamples, high settings of this value may cause the sound to distort when
chords are played. In such cases, lower the level.
Delay (Delay Time)[0ms…5000ms, KeyOff]
This sets the delay from the Note-on until the sound begins.
With a setting of
KeyOff
, the sound will begin at Note-off. This is useful for recreating certain
nuances such as the sound of the keys being released on a harpsichord. In this case, set the Sustain
Level of the Amp EG to 0.
Octave[32'…4']
This sets the basic pitch in steps of one octave. The standard octave of each multisample is 8'.
9
1–2: OSC Basic (Oscillator Basic)
Transpose[–12…+12]
Sets the pitch in chromatic steps over a range of ±1 octave.
Tune[–1200…+1200]
Adjusts the pitch in units of 1 cent (a chromatic step = 100 cents) over a range of ±1 octave.
To change the pitch more than a chromatic step, you will normally use the
However if you wish to produce an intentionally “stretched” sound (like the sound produced by
using pitch bend to raise the pitch), use the
1–2b: OSC2 Multisample
Tune
setting.
Transpose
setting.
These parameters will appear if “1–1c: Oscillator Mode” is set to
not sound for velocity values less than the value specified in “1–2c: Velocity Switch” for OSC2 Bottom.
For the function and settings of these parameters, refer to “1–2a: OSC1 Multisample”.
double
. This multisample will
1–2c: Velocity Switch
OSC1 Switch (OSC1 Velocity Switch)[1…127]
This velocity value will determine the point at which the High and Low multisamples specified
for oscillator 1 in “1–2a: OSC1 Multisample” will be switched.
Velocities above the value specified here will sound the High multisample.
OSC2 Switch (OSC2 Velocity Switch)[1…127]
This parameter will be displayed if “1–1c: Oscillator Mode” is set to
This velocity value will determine the point at which the High and Low multisamples specified
for oscillator 2 in “1–2b: OSC2 Multisample” will be switched.
Notes with velocity values higher than this setting will sound the multisample specified for High.
double
.
OSC2 Bottom (OSC2 Velocity Switch Bottom)[1…127]
This parameter will be displayed if “1–1c: Oscillator Mode” is set to
Velocities above the value specified here will sound the multisample of oscillator 2.
If this value is set higher than the OSC2 Switch setting, the Low multisample of oscillator 2
will never sound.
double
.
1–2d: OSC1 Drumkit
Drumkit[0…12]
Selects the drumkit.
10
Delay (Delay Time)[0ms…5000ms, KeyOff]
This sets the delay time from note-on until when the note sounds. With a setting of
sound will begin at note-off. In this case, set the Amp EG Sustain Level to 0.
KeyOff
, the
Octave[4'…32']
Specify the basic pitch of the oscillator in steps of one octave. When using a drumkit, be sure to set
this parameter to
When editing a drumkit program, be absolutely sure to set this parameter to
tings, the keyboard assignments of the drumkit will be thrown off.
8'
.
8'
. With other set-
Transpose[–12…+12]
This will adjust not the pitch but the location of the assigned drum kit.
If you do not need to change this, leave it set at
0
.
Tune[–1200…+1200]
This adjusts the pitch in units of 1 cent.
Pitch settings for each drum sound in a drum kit can be made in Global mode “5–1: Drumkit” (
page 143 in this manual).
☞
1–2: OSC Basic (Oscillator Basic)
▼
Page Menu Command
1–2A: Write Program
This command writes an edited program into the specified program number of the specified bank.
Be sure to write important programs. If you turn the power off or select a differ ent program befor e
writing, the data cannot be recovered.
For details refer to Basic Guide page 23, “9. Writing a program or combination.”
1–2B: Copy Oscillator
This command copies the settings of oscillator 1 or 2 from the specified program to the oscillator of
the program being edited. You may also select a program from another bank as the copy source.
When copying Oscillator 2 to Oscillator 1, if Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1
LFO is selected for Oscillator 2 AMS, the settings will be automatically converted from Filter 1
EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to OSC LFO, and from Filter 1
LFO to Filter LFO.
1–2C: Swap Oscillator
This command exchanges the settings of oscillator 1 and 2 within the program being edited.
If an Oscillator 2 with AMS settings of Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1 LFO
is used for Oscillator 1 as a result of a Swap Oscillator command, the settings will be automatically converted from Filter 1 EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to
OSC LFO, and from Filter 1 LFO to Filter LFO.
11
2–1: OSC1 Pitch Mod (Oscillator Pitch Modulation)
Program Edit P2
The
TRINITY series
oscillators 1 and 2.
2–1: OSC1 Pitch Mod (Oscillator Pitch Modulation)
These settings determine the relation between keyboard position and the pitch of oscillator 1 (“2–
1a”), and make settings for six controllers that can affect the pitch of oscillator 1 (“2–1b” through
”2–1g”).
“2–1b” through ”2–1e” adjust the depth of pitch control for each controller. “2–1f” adjusts the
amount of pitch change produced by the oscillator EG. “2–1g” controls the amount of pitch
change produced by the oscillator LFO.
contains two oscillators. Here you can make pitch modulation settings for
2–1a
2–1b
2–1c
2–1d
2–1e
2–1f
2–1g
Page Menu
2–1A
2–1B
2–1C
2–1a: Pitch Slope[–1.0…+2.0]
Normally this will be set at
With positive
(+)
settings, playing higher on the keyboard will produce increasingly higher
pitches. With negative
lower pitches.
With a setting of
0
, keyboard position will not affect the pitch, and all keys will play the C4 pitch.
+1.0
.
(–)
settings, playing higher on the keyboard will produce increasingly
Keyboard tracking settings and the resulting pitch
2oct
Pitch
1oct
1oct
+2
+1
0
12
–1
C4 C5
Key
2–1b: Ribbon (X)[–12…+12]
This determines how the ribbon controller will affect the pitch. One octave is 12 units.
Pressing on the right half of the ribbon controller will raise the pitch with positive
lower the pitch for negative
(–)
settings. For example, if this is set to +12 and you press the right
end of the ribbon controller, the pitch will rise one octave. If this is set to –12 and you press the
right end of the ribbon controller, the pitch will fall one octave.
Since the pitch will be normal at the center of the ribbon controller, you can press and release on
the right half of the ribbon controller to simulate the hammering-on techniques used by a guitarist.
(+)
settings, and
2–1: OSC1 Pitch Mod (Oscillator Pitch Modulation)
2–1c: JS (+X)
These settings determine how the pitch will change when the joystick is moved toward the right.
Intensity[–60…+12]
12 units are equal to one octave.
For example if this is set to +12 and you move the joystick all the way to the right, the pitch will
rise one octave.
Step[Continuous, 1/8…12]
Each unit of 1 is a semitone. Normally this will be set to Continuous.
If Continuous is selected, the pitch will change smoothly when the joystick is moved toward the
right.
If a setting other than Continuous is selected, the pitch will change in increments of the specified
interval.
Since the Intensity parameter determines the range of pitch change, there will be no pitch
change if the Step setting is larger than the Intensity setting.
2–1d: JS (–X)
These settings determine how the pitch will change when the joystick is moved toward the left.
Intensity[–60…+12]
12 units are equal to one octave.
For example with a setting of –60, moving the joystick all the way to the left will lower the pitch
five octaves. This produces an effect similar to pressing the vibrato arm of a guitar (be sure to set
Step to Continuous).
Step[Continuous, 1/8…12]
Each unit of 1 is a semitone. Normally this will be set to Continuous.
For details refer to “2–1c: JS(+X).”
2–1e: Alternate Modulation
These settings determine how the Alternate Modulation Source will modulate the pitch.
AMS (Alternate Modulation Source)[OFF…Tempo]
Select the source which will modulate the pitch of oscillator 1.
With a setting of OFF, modulation will not be applied.
Intensity[–12.00…+12.00]
This determines the depth of the modulation applied to pitch.
With a setting of 0, no modulation will be applied.
If AMS is set to Tempo and this parameter is set to +12.00, the pitch will rise one octave when the
tempo which is input ( q =120 is standard) is increased to twice its speed.
If AMS is set to EG or LFO, the pitch can be modified to a maximum of ±1 octave. (The LFO can
add an additional ±1 octave of adjustment to the offset.) For example if AMS is set to Filter LFO,
you can apply vibrato that is synchronized to the filter wah effect, and this parameter will control
the depth of vibrato.
If AMS is set to a controller (Joy Stick (+Y), etc.), positive (+) settings of Intensity will raise the
pitch, and negative (–) settings will lower the pitch. The range of this pitch change is a maximum
of 1 octave.
In this way, AMS and Intensity work together to determine how the pitch is modulated.
For details on how Alternate Modulation and the other AMS functions operate, refer to page 157
“8. Appendix” in this manual and to page 33 “About alternate modulation” in the Basic Guide.
13
2–1: OSC1 Pitch Mod (Oscillator Pitch Modulation)
2–1f: Oscillator EG
These settings (Intensity, Velocity, and Alternate Modulation) affect the depth of the pitch modulation produced by the oscillator EG settings of “2–5: OSC EG.”
Intensity[–12.00…+12.00]
With a setting of 12.00, the change will be a maximum of ± one octave.
Velocity[–99…+99]
With positive (+) settings, the pitch change will increase beyond the width specified by Intensity
as you play more strongly (maximum ±1 octave).
With negative (–) settings, the pitch change will decrease below the width specified by Intensity as
you play more strongly (maximum ±1 octave).
Regardless of whether this parameter is set to a positive (+) or a negative (–) value, the settings of
Intensity will be approached as you play more softly.
Pitch change (level)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Softly played notes
(Intensity settings)
Strongly played with
negative (–) settings
Strongly played with
positive (+) settings
Alternate Modulation
AMS (Alternate Modulation Source)[OFF…Tempo]
Select the source that will control the depth of the pitch modulation produced by the oscillator EG.
With a setting of OFF, there will be no modulation.
Intensity[–12.00…+12.00]
If AMS is set to Controller, setting this parameter to a positive (+) value will deepen the pitch
modulation produced by the oscillator EG. Negative (–) values will invert the effect.
If AMS is set to SW1 or SW2, you can turn the switch On to apply modulation only when desired.
If the value of this parameter plus the value of the above Oscillator EG Intensity totals 0, modulation will be turned off when you turn the switch On.
If AMS is set to Tempo, setting this parameter to a positive (+) value will cause modulation to
deepen as the tempo is increased. However if the tempo is decreased below 120 ( q =120), modula-
tion will be applied with inverted polarity. If you do not want to apply modulation with inverted
polarity, make adjustments to the above (Oscillator EG) Intensity as well. With negative (–) settings, the effect will be reversed.
If AMS is set to Note Number, setting this parameter to a positive (+) value will cause modulation
to deepen as the note number increases (as you play higher notes). However if the note number
decreases below C4 (lower notes), modulation will be applied with inverted polarity. If you do not
want to apply modulation with inverted polarity, make adjustments to the above (Oscillator EG)
Intensity as well. With negative (–) settings, the effect will be reversed.
If AMS is set to Controller and this parameter is set to +12.00, you can apply ±1 octave of pitch
modulation when the oscillator EG is not applying pitch modulation. If AMS is Note Number, ±1
octave of pitch modulation will be applied when you move two octaves (if AMS is Note Number)
or when the tempo doubles (if AMS is Tempo).
For details on how Alternate Modulation and the other AMS functions operate, refer to page 157
“8. Appendix” in this manual and to page 33 “About alternate modulation” in the Basic Guide.
14
2–1g: Oscillator 1 LFO
These settings (Intensity, JS(+Y), After Touch, and Alternate Modulation) affect the pitch modulation produced by the oscillator 1 LFO settings of “2–2: OSC1 LFO.”
Intensity[–12.00…+12.00]
With a setting of 12.00, a maximum of ±1 octave of pitch modulation will be applied.
2–1: OSC1 Pitch Mod (Oscillator Pitch Modulation)
JS(+Y) (Joy Stick (+Y))[0…99]
Higher settings of this value will cause more modulation to be applied by the oscillator 1 LFO
when the joystick is pushed away from you.
Aftertouch[0…99]
Higher settings of this value will cause more pitch modulation to be applied by the oscillator 1
LFO when pressure is applied to the keyboard.
Select the source that will control the depth of the pitch modulation produced by oscillator 1 LFO.
With a setting of OFF, there will be no modulation.
Intensity[–12.00…+12.00]
If AMS is set to EG or LFO, the depth of modulation can be controlled over the full range. If the
EG or LFO level passes into the negative (–) range, the polarity of the modulation will be inverted.
If AMS is set to Controller, setting Intensity to a positive (+) value will make modulation deeper,
and to a negative (–) value will make it shallower.
If AMS is set to SW1 or SW2, setting this parameter to a positive (+) value and turning the switch
On will allow you to apply modulation only when desired. If the sum of this value and the Intensity value of the Oscillator 1 LFO Intensity of the previous page is 0, modulation will be turned off
when the switch is turned on.
If AMS is set to Tempo, setting this parameter to a positive (+) value will cause modulation to
deepen as the tempo is increased. However if the tempo is decreased below 120 ( q =120), modula-
tion will be applied with inverted polarity. If you do not want the polarity to be inverted, you
must also make adjustments to the Oscillator 1 LFO Intensity on the previous page. With negative
(–) settings, this will be reversed.
If AMS is set to Note Number and this parameter is set to a positive (+) value, modulation will
deepen as the note number increases (i.e., as you play higher notes). However if the note number
is below C4, modulation will be applied with inverted polarity. If you do not want the polarity to
be inverted, you must also make adjustments to the Oscillator LFO Intensity on the previous page.
With negative (–) settings, this will be reversed.
If AMS is set to Note Number, ±1 octave of pitch modulation will be applied when you move two
octaves. If AMS is set to Tempo, ±1 octave of pitch modulation will be applied when the tempo
doubles.
For details on how Alternate Modulation and the other AMS functions operate, refer to page 157
“8. Appendix” in this manual and to page 33 “About alternate modulation” in the Basic Guide.
▼ Page Menu Command
2–1A: Write Program
This command writes an edited program into the specified program number of the specified bank.
Be sure to write important programs. If you turn the power off or select a differ ent program befor e
writing, the data cannot be recovered.
For details refer to Basic Guide page 23, “9. Writing a program or combination.”
2–1B: Copy Oscillator
This command copies the settings of oscillator 1 or 2 from the specified program to the oscillator of
the program being edited. You may also select a program from another bank as the copy source.
When copying Oscillator 2 to Oscillator 1, if Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter
1 LFO is selected for Oscillator 2 AMS, the settings will be automatically converted from Filter
1 EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to OSC LFO, and from Filter 1
LFO to Filter LFO.
2–1C: Swap Oscillator
This command exchanges the settings of oscillator 1 and 2 within the program being edited.
If an Oscillator 2 with AMS settings of Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1 LFO
is used for Oscillator 1 as a result of a Swap Oscillator command, the settings will be automatically converted from Filter 1 EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to
OSC LFO, and from Filter 1 LFO to Filter LFO.
15
2–2: OSC1 LFO (Oscillator 1 LFO)
2–2: OSC1 LFO (Oscillator 1 LFO)
Here you can make settings for the LFO that applies cyclic changes (vibrato) to the pitch of oscillator 1. The depth of the effect that these LFO settings will have on the pitch of oscillator 1 is
adjusted in “2–1g: Oscillator 1 LFO” (☞ page 14 in this manual).
2–2a
2–2b
2–2c
2–2a: Waveform/Freq (Frequency)/Offset
Waveform[Triangle 0…Random6]
Selects the LFO waveform.
The numbers at the right of each waveform name indicate the phase (height) at which the wave-
form starts (except for Random).
Random 1–3 are sample & hold waveforms.
Random 1 is a conventional sample & hold waveform that changes level randomly at fixed intervals.
Random 2 will change level randomly at random intervals.
Random 3 will change between the maximum level and the minimum level at random intervals
(i.e., a pulse wave with random width).
Random 4–6 are smoothed versions of Random 1–3. They can be used to simulate the natural
instability of acoustic instruments.
Page Menu
2–2A
2–2B
2–2C
16
LFO waveforms
180
270
180
180
0
90
Triangle wave
0
Sawtooth wave
0
Sawtooth wave
Rectangle
Rectangle
Sine
Sine
Guitar
Random
Random
Random
Random
Random
Random
180
180
0
Square wave
0
1
2
3
4
5
6
Sine wave
Guitar vibrato
Random
Triangle
Triangle
Triangle
Triangle
Up Saw
Up Saw
Down Saw
Down Saw
Freq (Frequency)[0…99]
Specify the LFO frequency.
A setting of 99 is the fastest.
2–2: OSC1 LFO (Oscillator 1 LFO)
Offset[–99…+99]
With a setting of 0, vibrato will be applied while keeping the original frequency (at Note-on) at the
center of the vibrato. With a setting of +99, vibrato will be applied only in the upward direction,
similar to the way in which vibrato occurs on a guitar.
For the Guitar waveform, the modulation will be only in the positive direction even if the Offset is
set to 0.
Offset settings and vibrato pitch change
offset = –99offset = 0offset = +99Pitch
Original pitch at
Note-on
2–2b: Start/KeySync/Delay/Fade
Start[Key On, Key Off, Both]
This specifies the time at which the LFO will take effect. This setting is closely dependent on the
Fade setting, so refer to the explanation for Fade as well.
If Key On is selected, the LFO will begin taking effect at note-on. Normally you will set this to Key
On.
If Key Off is selected, the LFO will begin taking effect at note-off.
If Both is selected, the LFO will begin taking effect at note-on, and will stop taking effect at noteoff.
KeySync (Keyboard Sync)[On/Off]
If this is checked it will be On; the LFO will start each time you play a note, and an independent
LFO for each key will be used.
If this is un-checked it will be Off; the LFO effect begun by the first-played note will continue to
apply to subsequently played notes. (In this case, Delay and Fade will apply only to the firststarted LFO.)
Delay[0…99]
This determines the time from the Note-on (or Note-off) until the LFO begins to take effect. If KeySync is Off, the Delay setting will affect only the first-started LFO.
Fade[–99…+99]
With positive (+) settings, this will set the LFO Fade In Time; i.e., the time from when the LFO
begins to take effect until it reaches maximum amplitude.
With negative (–) settings, this will set the LFO Fade Out Time; i.e., the time over which the LFO
amplitude decreases from maximum down to 0.
If KeySync is Off, this will affect only the first-started LFO.
How the LFO is affected by Start and Fade settings (with KeySync On)
Fade
+ Values
– Values
Start
Key On
Note-onNote-off
Fade
Note-onNote-offNote-onNote-offNote-onNote-off
Fade
Key OffBoth
Note-onNote-offNote-onNote-off
Fade
Fade
FadeFade
DelayDelayDelayDelay
Fade
Fade
Delay
DelayDelayDelay
17
2–2: OSC1 LFO (Oscillator 1 LFO)
2–2c: Frequency Modulation
These settings (KeyTrack, JS(+Y), Alternate Modulation) affect the speed of the oscillator 1 LFO.
KeyTrack (Keyboard Tracking)[–99…+99]
With positive (+) settings, the oscillator 1 LFO will become faster as you play higher on the keyboard.
With a setting of +33, the LFO speed will double as you play one octave higher on the keyboard,
and will be halved as you play one octave lower on the keyboard. Similarily, with a setting of +66,
the LFO speed will be increased to 4 times (decreased to 1/4th), and with a setting of +99 to 8
times (decreased to 1/8th).
With negative (–) settings, the oscillator 1 LFO will become slower as you play higher on the keyboard. The relation between the parameter value and the change in speed will be the opposite
from positive values.
With a “1–2: OSC” setting (☞ page 9 in this manual) of 8' the center key will be C4.
JS (+Y) (Joy Stick (+Y))[0…99]
The higher this value is set, the faster the oscillator 1 LFO speed will become when you push the
joystick away from you.
With a setting of 99, the LFO speed will be increased by appr oximately 64 times when the joystick
is pushed all the way forward.
Alternate Modulation
AMS (Alternate Modulation Source)[OFF…Tempo]
Select the source that will control the frequency of the oscillator 1 LFO.
With a setting of OFF, there will be no modulation.
Intensity[–99…+99]
The time-related parameters of the LFO (“2–2a: Freq”, “2–2b: Delay, Fade”) can be temporarily
changed by the selected Alternate Modulation Source.
With settings of 16, 33, 49, 66, 82, and 99, the LFO time-related parameters will be multiplied
respectively by up to 2, 4, 8, 16, 32, and 64 times (or decreased by 1/2, 1/4, 1/8, 1/16, 1/32, or 1/
64).
If AMS is set to EG or LFO, the maximum available range of control allows the time-related
parameters to be modified over a range from 1/64th to 64 times their original values. (The LFO
allows an additional offset to be specified.)
If AMS is set to Controller, positive (+) values of this parameter will allow time-related parame-
ters to be shortened, to a maximum of 1/64th of their original time values. With negative (–) val-ues, time-related parameters will be lengthened, to a maximum of 64 times the original values.
If AMS is set to SW1 or SW2, the time-related parameters can be shortened to as little as 1/64th or
lengthened to as great as 64 times their original value.
If AMS is set to Tempo, a setting of +16 for this parameter will cause the time-related parameters
to be shortened to half their original value when the tempo is doubled. This allows LFO speed to
track the tempo.
For details on how Alternate Modulation and the other AMS functions operate, refer to page 157
“8. Appendix” in this manual and to page 33 “About alternate modulation” in the Basic Guide.
18
2–2: OSC1 LFO (Oscillator 1 LFO)
▼ Page Menu Command
2–2A: Write Program
This command writes an edited program into the specified program number of the specified bank.
Be sure to write important programs. If you turn the power off or select a differ ent program befor e
writing, the data cannot be recovered.
For details refer to Basic Guide page 23, “9. Writing a program or combination.”
2–2B: Copy Oscillator
This command copies the settings of oscillator 1 or 2 from the specified program to the oscillator of
the program being edited. You may also select a program from another bank as the copy source.
When copying Oscillator 2 to Oscillator 1, if Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1
LFO is selected for Oscillator 2 AMS, the settings will be automatically converted from Filter 1
EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to OSC LFO, and from Filter 1
LFO to Filter LFO.
2–2C: Swap Oscillator
This command exchanges the settings of oscillator 1 and 2 within the program being edited.
If an Oscillator 2 with AMS settings of Filter 1 EG, Amp 1 EG, Oscillator 1 LFO, or Filter 1 LFO
is used for Oscillator 1 as a result of a Swap Oscillator command, the settings will be automatically converted from Filter 1 EG to Filter EG, from Amp 1 EG to Amp EG, from OSC 1 LFO to
OSC LFO, and from Filter 1 LFO to Filter LFO.
19
2–3: OSC2 Pitch Mod (Oscillator 2 Pitch Modulation)
2–3: OSC2 Pitch Mod (Oscillator 2 Pitch Modulation)
This page will be displayed if “1–1c: Oscillator Mode” is set to double.
Makes settings related to keyboard and pitch, and for the six controllers which can affect the pitch
of oscillator 2.
For details on the parameters, refer to “2–1: OSC1 Pitch Mod.”
2–4: OSC2 LFO (Oscillator 2 LFO)
This page will be displayed if “1–1c: Oscillator Mode” is set to double.
Makes settings for the LFO that will cyclically modulate the pitch of oscillator 2. Settings in “2–3g:
Oscillator LFO” will determine the depth of the effect that the LFO will have on the pitch of oscillator 2.
For details on the parameters, refer to “2–2: OSC1 LFO.”
20
2–5: OSC EG (Oscillator Envelope Generator)
2–5: OSC EG (Oscillator Envelope Generator)
This page contains settings for the oscillator EG that creates time-variant changes in the pitch of
oscillators 1 and 2. The depth of the pitch change produced by this EG is adjusted in “2–1f(2–3f):
Oscillator EG.”
Page Menu
2–5a
2–5b
2–5a: OSC EG
Makes Level and Time settings to specify how the pitch will change over time.
Level
The operation of this parameter depends on the setting of “2–1f(2–3f): Oscillator EG” Intensity . For
example with a setting of +12.00, a setting of +99 will raise the pitch one octave, and –99 will lower
the pitch one octave.
Start (Start Level)[–99…+99]
Sets the pitch level at which the sound will begin at the time of Note-on.
Attack (Attack Level)[–99…+99]
Sets the pitch level that will be reached when the Attack Time has elapsed.
Release (Release Level)[–99…+99]
Sets the pitch level that will be reached when the Release Time has elapsed.
2–5A
2–5B
2–5C
Time
Specifies the times over which the pitch will change.
Attack (Attack Time)[0…99]
Sets the time from note-on until the pitch specified by the Attack Level is reached.
Decay (Decay Time)[0…99]
Sets the time from when the Attack Level is reached until the normal pitch is reached.
Release (Release Time)[0…99]
Sets the time from note-off until the pitch specified by the Release Level is reached.
Settings for time-variant pitch change (when EG Intensity = +12.00)
+99 = approximately one octave
0 = the pitch
reached when
the key remains
pressed
–99 = approximately one octave
Start Level
Note-on
Attack
Time
Attack Level
Note-off
Time
Release Level
Decay Time
Release Time
21
2–5: OSC EG (Oscillator Envelope Generator)
2–5b: Time Modulation
Specifies how the OSC EG Times set in “2–5a: OSC EG” will be affected by Velocity and Alternate
Modulation.
Velocity[–99…+99]
With positive (+) settings, Oscillator EG times will become shorter as you play more strongly.
With negative (–) settings, Oscillator EG times will become longer as you play more strongly.
Regardless of whether the value is positive (+) or negative (–), the Oscillator EG Times set for OSC
EG will be approached as you play less strongly.
Select the source that will affect Oscillator EG Times.
If OFF is selected, Oscillator EG Times will not be affected.
Intensity[–99…+99]
EG Times between each point will be determined by the Alternate Modulation value at the
moment that each point is reached. For example, the Alternate Modulation value at the moment
that the Attack Level is reached will determine the Decay Time.
If this parameter is set to values of 16, 33, 49, 66, 82, and 99, the EG times will be multiplied r espectively by 2, 4, 8, 16, 32, and 64 (or 1/2, 1/4, 1/8, 1/16, 1/32, and 1/64).
If AMS is set to EG or LFO, the maximum available range of control allows the EG times to be
modified over a range from 1/64th to 64 times their original values. (The LFO allows an additional offset to be specified.)
If AMS is set to Controller, positive (+) settings of this parameter will allow EG times to be short-
ened, to a maximum of 1/64th of their original time values. With negative (–) settings, EG times
will be lengthened, to a maximum of 64 times the original values.
If AMS is set to SW1 or SW2, the EG times can be shortened to as little as 1/64th or lengthened to
as great as 64 times their original value.
If AMS is set to Tempo, setting this parameter to +16 will cause the EG times to be shortened to
half their original value when the tempo is doubled. This allows EG speed to track the tempo.
For details on how Alternate Modulation and the other AMS functions operate, refer to page 157
“8. Appendix” in this manual and to page 33 “About alternate modulation” in the Basic Guide.
22
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