Korg DRM-1 User Manual

KORG
DRM-1
Users
Manual
MAJOR
OF
THE
DRM-1
The
DRM-1
digital
rhythm
module
incorporates
advanced
sound
generation
capabilities
in
a
compact
body
which
fits
into
a
1U
rack.
It
comes
with
a
wireless
controller
that
allows,
the
remote
player
to
control
most
of
the
functions
a
feature
which
is
verf
handy
for
a
drummer
playing
a
series
of
digital
drum
pads.
Along
with
a
PCM-quality
23-timbre
sound
source,
the
DRM-1
is
fully
compatible
with
the
timbre
library
for
the
DDD-1/5.
For
extended
sound
module
capabilities,
it
holds
up
to
four
memory
cards
in
its
slots:one
for
a
ROM
or
RAM
card
and
three
for
ROM
cards
only.
Internal
data
for
the
bass
drum,
toms,
and
other
sounds
use
12-bit
format,
which
improves
the
sound
quality
and
signal-to-noise
ratio.
This
enhanced
interface
is
fully
compatible
with
MIDI
sound
sources.
Not
only
does
it
serve
as
an
add-on
sound
module
for
other
rhythm
machines,
but
the
DRM-1
also
accepts
program
change
commands
for
switching
voice
settings,
responds
to
real-time
message
inputs,
and
handles
system
exclusive
messages
for
data
exchange
with
external
equipment.
It
also
has
a
MIDI
driver
which
converts
audio
signals
into
MIDI
data.
The
multiple
output
port
lets
you
fine-tune
the
output
by
feeding
different
timbres
to
separate
effectors.
The
pan-pot
function
can
set
the
independent
sounds
in
up
to
seven
positions
across
the
stereo
range.
A
full-featured
dynamics
function
allows
output
volume
control to
match
the
j
velocity
in
use.
To
make
rhythm
expression
control
highly
versatile,
velocity
JIJ
and
key
numbers
are
used
to
change
the
tuning,
decay,
dynamics
response
and
pan
settings
for
the
individual
sound
sources.
The
DRM-1
has
a
dedicated
rhythm
module
sequencer
for
real-time
input
and
real-time
editing.
This
feature
not
only
provides
responsive
control
for
twin
drums,
one-touch
fill-ins,
drums
plus
percussion
and
other
live
performance
techniques,
but
also
allows
quick
recording
and
playback
in
rehearsals.
The
DRM-1
is
highly
flexible
in
handling
input
from
digital
drum
pads,
audio
equipment,
and
any
other
MIDI-compatible
sound
sources,
while
generating
sound
quality
that
is
characteristic
of
the
source.
PARTS
AND
FUNCTIONS
1.
Remote
Control
Unit
Load
the
two
batteries,in.
place
before
starting.
(The
batteries
are
located
in
the
shipping
pacUt^
>_,
The
remote
control
range
gets
shorter
when
the
batteries
run
low
on
power.
If
this
haapens,
replace
both
batteries
together.
DATA
TRANSFER
group
Contains
keys
used
10
set
up
data
transfer
control
between
the
DRM-1
and a sound
source
from
the
MIDI
ports
and
card
slots.
MIDI
group
Contains
keys
used
to
set
up
MIDI
control.
SYSTEM
group
Contains
keys
used
to
configure
the
system
for
the
drum
pads, pedal,
and
foot
switch
that
are
connected
to
the
DRM-1.
SETTING
group
Contains keys
used
to
set
up
timbres
and
other
detailed
control
parameters.
PATTERN
group
Contains
keys used
to
set
up
sequenc
er
control.
CURSOR
control
keys
Moves
the
cursor
across
the
display.
VALUE
keys
Allows
you
to
change
the
value
accessible
from
the
group
keypad
in
use.
DATA
TRANSFER
MIDI
SYSTEM
SETTING
SELECT
SELECT
SAVE
LOAD
TRANSMIT
RECEIVE
DELETE
PAD SET
PEDAL
FOOT
SW
VOICE
DECAY
TUNE
PAD
LEVEL
OUTPUT
MIDI
RESPONSE
COPY
PATTERN I ERASE
OELETE
METRONOME
SELECT
COPY
TEMPO
RESOLUTION
CURSOR
VALUE
T
NO
AYES
I I
2.
Front
Panel
CARD * slot
.-.-
•*
(Accept*
ft
ROM
or
JRAM
card.)
O
O
(MJt»Ul
UVll
CANOI
PHONES
Jack
CARD
2-4
slots
(Accept
ROM
cards
only.)
Display
(backiit
LCD)
REMOTE
CONTROL
switch
POWER
switch
OUTPUT
LEVEL
knob
3.
Rear
Panel
FOOT
SW
jacks
Used
to
connect a foot-switch
to
the
ORM-1.
These
jacks
allow
you
to
set
up
foot
switch
func
tions
in
a veriety of
ways.
Use
a
foot
switch
which
has a grounding
terminal
marked
with
~\
.
PS-1,etc.
CONTRAST
knob
Adjusts
the
front
panel
display
readabili
ty.
POT
REDALjack
Used
to
connect a foot
controller,
such
as
the
EXP-2.
to
the
DRM-1.
This
jack
allows
you
to
set
up
foot
controller
functions
in
a
variety
of
ways.
EXP-2,
etc.
INPUT
jacks
Accept
signals
from
drum
pads
and
other
audio
equipment.
o
o
o
o
ACV
receptacle
Accepts
the
AC
pow
er
cord.
MIDI
ports
Used
to
connect a sequencer,
synthesizer,
and
other
MIDI-com-
patible
equipment.
DS-8,
etc.
OUTPUT
jacks
Sends
DRM-1
output
to
an
amplifier,
mixing
console,
effector,
and
other
external
equipment.
Use
the
R/MONO
jack
alone
for
monaural
output;
use the
R/MONO
and L jacks
for
stereophonic
output.
The
MULTI
OUT
jacks
from 1 to 8 each
allow
independ
ent
output
of a sound
source
for
separate
eq
or
effect
mixer.
DRV-3000,
etc.
GETTING
STARTED
Playing
Back
the
Sample
Rhythm
Patterns
The
DRM-1
comes
with
sample
rhythm
patterns
stored
in
its
memory
to
demonstrate
its
capabilities.
Before
playing
back
the
data,
go
through.
the.fpUowing
setup
procedure:
. . .-^_
--,>'
._.
(D
Load
the
batteries
(contained
in
the
shipping
pad)
into
the
remote
control
unit.
When
you
press a key,
the
LED
on
top
of
the
remote
control
unit
should
light,
indicating
that
the
wireless
signals
are
on.
(D
Connect
the
DRM-1
to a power
output
with
the
power
cord.
(D
Turn
on
the
REMOTE
CONTROL
switch
on
the
DRM-1.
(4)
Connect
your
amplifier
or
mixing
console
to
the
R/MONO
and L
jacks.
For
monaural
output,
use
the
R/MONO
jack.
When
using a headphone
set
such
as
the
KH-1000,
plug
it
into
the
PHONES
jack.
<D
Turn
on
the
POWER
switch.
If
an
amplifier
is
con
nected
to
the
DRM-1,
turn
it
on.
<D
Turn
the
OUTPUT
LEVEL
knob
to
set
the
output
volume.
(The
appropriate
level
ranges
between
5
and
10.)
Example
1
Effector
Effector
Mixing
console
Example
2
Amplifier
Amplifier,
mixing
console,
etc.
*
Always
set
the
amplifier
volume
to
zero-
when
con
necting
cables
or
turning
on
the
power.
Otherwise,
the
amplifier
may
unexpectedly
generate a large
output, causing
damage
to
the
speakers.
(D
Check
that
the
LCD
display
shows
the
following
message.
If
the
readout
is
too
faint,
adjust
it
with
the
CONTRAST
knob
on
the
rear
panel.
SELECT
PATTERNOO
DRM1DEM0
0000
(2)
Press
the
START
key
on
the
remote
control
unit.
The
DRM-1
will
start
playing
back
the
sample
rhythm
patterns.
Playing
on
the
DRM-1
Manually
Connect
digital
drum
pads
or a MIDI-compatible
key
board
to
play
on
the
DRM-1
in
manual
mode.
Connection
to
drum
pads
Connection
to a MIDI
Keyboard
MIDI
keyboard
Effector
When
all
connections
are
complete,
use
the
following
procedure
to
play
back
the
sample
rhythm
patterns.
The
DRM-1
allows
you
to
specify
the
pads
and
keynote
numbers
you
will
use
when
playing
the
in
dividual
sound
sources.
Such
user-defined
settings
may
be
returned
to
the
power-up
defaults
(factory-
calibrated
settings)
by
initiating'ajiysferh
reset.
The
sections
that
follow
assume
that
the
default
voice
settings
are
in
effect
throughout
the
manual-
mode
operation.
Initialing
a
system
reset
deletes
all
data
for
the
samples.
If
you
wish
to
retain
the
data,
save
it
on a RAM
card
sold
separately.
(See
page
26
for
details.)
System
Reset
(D
Press
the
SELECT
key
on
the
DATA
TRANSFER
keypad.
The
reading
on
the
display
will
change
from
the
demonstration
message
to
the
following:
DATA
TRANSFER
CARD : *SETTING*
(Data
transfer
setup
screen)
T
Data
source t Data
transfer
mode
<D
Press
the
SELECT
key a second
time.
The
source
reading
on
the
display
will
change
to
MIDI".
ICARD
:
*SETTI
NG*|
J
Use
the
SELECT
key
to
change.
IMIDI
:
*SETTING*|
*
The
setting
for
data
transfer
may
be
set
up
for
the
voice
settings
or
rhythm
patterns
prior
to a system
reset.
(3)
Press
the
DELETE
key
to
bring
up
the
system
reset
screen.
Initiating
a
system
reset
erases
all
data
currently
held
in
memory.
The
DRM-1
will
ask
for
user
verification
twice.
Press
the ▲ YES
(VALUE
keypad)
key
at
each
prompt.
,
SYSTEM
RESET
Are
you
sure
?
(System
reset
screen)
I
Press
the ▲ YES
key.
SYSTEM
RESET
Rea
My?
Press
the ▲ YES
key.
SELECT
SETT
*SET-OO*
NGOO
Press
the
AYES
key.
to
start a system
reset.
Default
Settings
After a system
reset,
the
DRM-1
sets
the
voice
settings
to
the
power-up
defaults,
which
vary
depending
on
whether
you
selected a MIDI
keyboard
or
drum
pads.
Pad
No. 1 or
D2
on a MIDI
keyboard,
for
example,
is
assigned
the
SNARE1
sound.
Drum
Pad
Defaults
Pressing
the ▼ NO
key
at
either
prompt
sends
con
trol
back
to
Step
(2)
where
you
pressed
the
SELECT
key
while
in
the
data
transfer
screen.
BEFORE
EDITING
PARAMETERS
The
DRM-1
operates
in
conjunction
with
the
remote
control unit
that
allows
access
to
all
programmable
functions.
Once
the
necessary
parameters
are
set,
the
remote
player
has
full.control
over
ttje^DRM-1
func
tions
except
for
the
power
switob
a.n^yolume
control.
On
the
front
panel
of
the
DRM-T
is
the
REMOTE
CON
TROL
switch
used
to
disable
remote
control
to
prevent
wireless
signal
interference
when
there
is
more
than
one
DRM-1
unit
positioned
side
by
side.
Always
check
that
the
switch
is
on
before
starting
operation.
Outline
of
Remote
Parameter
Control
A
number
of
DRM-1
functions
are
roughly
broken
down
into
the
following
three
categories,
which
represent
the
corresponding
remote
control
unit
keypads:
the
SET
TING
group
to
set
up
sound
data
for a drum
set,
the
PATTERN
group
to
record
and
play
back
rhythm
patterns
(sequencer),
and
other
group
of
keypads
used
to
control
the
SETTING,
PATTERN,
and
all
other
DRM-1
parameters.
The
third
group
consists
of
three
keypads:
the
SYSTEM
group
to
determine
the
way
the
DRM-1
controls
ex
ternally
connected
equipment,
the
MIDI
group
to
con
trol
input/output
operations,
and
the
DATA
TRANS
FER
group
to
allow
data
exchange
across
the
DRM-1
interface.
These
keypads
allow
instant
access
to
values,
parameters,
and
other
current
settings,
which
can
be
changed
with
the
CURSOR
control
and
VALUE
keys.
Message
Format
and
Basic
Edit
Commands
The
liquid
crystal
display
(LCD)
is
sixteen
columns
by
two
lines
wide.
Use
the
rear
panel
CONTRAST
knob
to
adjust
the
character
legibility.
1
Setting
number
SELECT
SETTINGOO
♦SET-00*
I
Setting
name t Cursor
When
the
POWER
switch
is
turned
on. the
DRM-1
dis
plays
information
in
this
format
after a sign-on
message.
(The
exact
setting
number
and
name
may
be
different,
depending
on
the
settings
in
effect
the
last
time
the
power
was
turned
off.)
Every
parameter
is
set
to
whatever
value
is
stored
in
memory.
The
parameters
are,
for
example,
set
for
demonstration
at
time
of
shipment.
The
process
of
changing
or
correcting
parameters
is
referred
to
as
"editing".
Usually,
the
upper
half
of
the
display
shows
the
para
meter
selected;
the
lower
half,
the
values
currently
assigned
to
that
parameter.
(Some
messages
display
the
value
assigned
to a parameter
in
the
upper
half
of
the
display.)
The
underscore
appearing
immediately
below a character
is
called a "cursor",
which
indicates
the data
field
which
may
be
changed.
The
CURSOR
control
keys
move
the
cursor
across
the
display.
Place
the
cursor
under
the
parameter
you
wish
to
edit,
then
press
the
VALUE
keys
to
enter a new
value.
The new
value
specified
in
this
manner
may
be
set
to
default
with
the
system
reset
command.
(See
page 6 for
details.)
EDITING
THE
PARAMETERS
1
<SETTING
GROUP)
Voice
is a parameter
segment
that
defines
sound
gener
ation,
for
which
the
DRM-1
allows
access
to
sixteen
such
segments.
(The
voicing
capacity
for
simultaneous
out
put
is
twelve
notes.)
Along
with
the
built-in
timbre
data,
each
voice
segment
is
fully
compatible
with
any
of
the
ROM
cards
for
the
DDD-1/5.
The
SETTING
group
specifies
the
instrument
type,
pitch,
volume,
MIDI
transmit/receive
channels,
and
other
settings
which
each
voice
segment
will
control.
The
DRM-1
alone
can
store
up
to
sixteen
such
settings,
each
consisting
of
sixteen
voice
segments
with
or
with
out a user-defined
name.
A
SETTING
15
(Setting
name)
23-timbre
built-in
sound
source
Figure
1
SETTING
The
SETTING
key
selects
the
setting
number
that
identifies
one
of
the
sixteen
settings.
It
also
allows
the
change
of a setting
name.
Subsequent
edit
commands
are
valid
only
for
data
specified
with
the
setting
num
ber.
(Tj
Selecting
a
Setting
Number
(D
Press
the
SETTING
key
to
bring
up
the
SELECT
SETTING
screen.
1
Setting
number
SELECT
SETTINGOO
*SET-00*_
(SELECT
SETTING
screen)
t
Setting
name
'%)
Press
the
SELECT
key
to
specify
the
setting
number.
SETT I NGOO | -Setting
number
t
SELECT
key
(Speedy a selling
number
1 c between
00
anc
15
)
(2)
Creating
a
Setting
Name
The
DRM-1
allows
creation
of a setting
name
consisting
of
up
to
eight
alphanumeric
characters
including
symbols.
If
not
necessary,
this
entire
step
becomes
optional.
• ■ .'."**'
®
Place
the
cursor
under
the^characterto
be
changed,
using
the
CURSOR
control
keys.
(D
Use
the
VALUE
keys
to
select
the
new
character.
+SET-00*
|
Use
the
CURSOR
control
and
VALUE
keys.
MY-DRUMS
I
<Characters
Valid
in a Setting
Name>
!"
=$*S"
()* + .-.
012345B7B9:
:< = >?a
ABCDEFGHIJKLMNOPQRSTUVWXYZ
¥.
A_\
abcdefghijk
Imnooarstuvvvxyz — sp
Space
'
*
The
SELECT
key,
intended
for
selecting
the
voice
number,
allows
access
to
setting
numbers
only
for
the
SELECT
SETTING
screen.
All
edit
commands
dis
cussed
hereafter
are
valid
only
for
parameters
selected
with
the
SELECT
key.
VOICE
The
VOICE
SETTING
screen
timbres
to
be
assigned
to
any
of the
voice
settings
numbered
from
00
to
15.
It
also
determines
the
settings
for
the
PHASE
effect.
When
the
VOICE
key
is
pressed,
the
upper
half
of
the
display
reads
VOICE
SETTING
##
(where
##
is
the
current
setting
number);
the
lower
half
shows
the
current
voice
number,
the
name
of
the
timbre
assigned
to
that
voice,
and
the
sound
mode.
Pressing
the
VOICE
key a second
time
switches
the
lower
half
of
the
dis
play
to
the
PHASE
setup
screen.
Qj
Selecting
a
Sound
Name
(D
Press
the
VOICE
key
to
bring
up
the
VOICE
SET
TING
screen.
VOICE
SETTING00
00=
SNARE
1:I00M
t
Voice
number t Sound
name j *-
(VOICE
SETTING
screen)
Sound
mode
L-Sound
number
(2)
Select
the
voice
number
of
the
data
to
be
changed,
using
the
SELECT
key.
00=
SNARE
1
00M
I
Press
the
SELECT
keys.
(Select a voice
number
from
00
to
15.)
1
5
(D
Select
the
sound
number
of a timbre
to be
assigned
to
thecurrent
voice,
using
the
VALUE
keys.
[00=
SNARE
1
:
10
DM
I
J
Use
the
VALUE
keys.
C48
£
Built-in
sound
source
00
to
22
ROM
card
sound
source
(Timbres
selected
from
up
to
four
cards)
(The
sound
source
alternates
each
time a key
is
pressed.)
Figure
2
<
Sound
Number
and
Sound
Mode
>
The
DRM-1
has
built-in
data
for
timbres
which
are
parameter
compatible
with
the
ROM
cards
for
the
DDD-1/5.
Each
timbre
is
assigned a unique
code
called
the
sound
number,
which
appears
on
the
display
when a voice
parameter
assignment
is
changed.
Built-in
sound
source
ROM
card
sound
source
Figure
3
Built-in
sound
source
selected
Twelfth
sound
from
the
built-in
sound
source
Memory
card
sound
source
selected
Memory
card
in
the
CARD
2
slot
selected
First
sound
from
the
memory
card
Note
1:
This
procedure
overrides
the
previous
setting
and
sets
the
PHASE
to
000.
Note
2:
When
using a ROM
card,
be
sure
to
set
it
in
place
before
pressing
the
VOICE
key,
which
instructs
the
DRM-1
to
check
the
slots
for
a
missing
card
before
loading
data.
(2)
Selecting
a
Sound
Mode
The
POLY,
MONO,
and
EXCLUSIVE
sound
modes
each
provide
independent
control
over
the
voice
settings
defining
the
way
the
DRM-1
will
generates
sounds
consisting
of
up
to
twelve
notes
at a
time.
1)
Press
the
VOICE
key
to
select
VOICE
SETTING
screen.
(2)
Move
the
cursor
to
the
sound
mode
field,
using
the
CURSOR
control
keys.
VOICE
SETTING00
00=
SNARE
1:I00M
(VOICE
SETTING
screen)
T
Current
sound
mode
(D
The
display
cycles
through
the
POLY.
MONO,
and
EXCLUSIVE
modes
each
time
the
VALUE
key
is
pressed.
Select
the
sound
mode
to
match
the
appli
cation.
100=
SNARE
1
:
I
Q,Q.Ej'?aoLY
mode)
J
Press
the
VALUE
key.
M
(MONO
mode)
Press
the
VALUE
key.
E
(EXCLUSIVE
mode)
POLY
mode:
When
continually
repeating
the
same
voice,
the
POLY
mode
ensures
that
new
tones
do
not
disrupt
the pre
vious
ones
part
way
through,
causing
one
voice
to
over
lap
with
the
next.
To
produce
long,
repeated
decres-
cendos
like
the
cymbals,
the
POLY
mode
allows
trailing
notes
to
overlap
so
that there
is
no
disruption
resulting
in
unnatural
output.
Key
(or
pad)
hit
Overlap
Figure
4
MONO
Mode:
As
opposed
to the
POLY
mode,
the
MONO
mode
cuts
trailing
notes
off
before
the
new
notes
when
repeating
the
same
voice.
Tom
sounds,
for
example,
may
sound
unnatural
unless
they
are
set
to
the
MONO
mode.
Key
(or
pad)
hit
No
overlap
Figure
5
EXCLUSIVE
Mode:
Repeatedly
playing
more
than
one
voice
in
the
EX
CLUSIVE
mode
cuts
the
trailing
notes
off
when
the
new
ones
start.
Use
the
EXCLUSIVE
mode
when
closed
hi-hat
follows
open
hi-hat,
mute
conga
follqws
open
conga,
and
other
sequences
that
will
sound
un
natural
when
overlapped.
Open
hi-hat
Closed
hi-hat
Open
Open
(3)
Selecting
the
PHASE
Parameter
The
DRM-1
is
capable
of
assigning
the
same
timbre
to
multiple
voices.
This
function
allows a single
drum
pad
or a key
(MIDI
message)
to
simultaneously
use
two
or
more
timbres.
The
DRM-1
also
..allows
the
start-up
phase
shift
to
be
varied
in
128
steps
per
voice.
Mixing
timbres
with
dif
ferent
phase
shifts
adds
the
effects
of a phaser
or f I
anger
to
the
output.
This
technique
is
extremely
useful
when
defining
the
sounds
of
the
cymbal,
snare
drum,
and
similar
instruments.
®
Press
the
VOICE
key a second
time
to
display
the
PHASE
setup
screen.
VOICE
SETTINGOO
00=
SNARE
I:I00M
VOICE
SETTINGOO
00:PHASE=000
(VOICE
SETTING
screen)
Press
the
VOICE
key
to
switch
the
cursor
between
the
screen.
(PHASE
setup
screen)
Select
the
PHASE
value,
using
the
VALUE
key.
5:PHASE=000
Use
the
VALUE
keys
to
seiec:
a
value
between
OOO
and
127.
27
CRASH
is
one
effect
that
makes
the
phaser
sound
highly
noticeable.
Make
sure
that
the
pan,
sound
mode,
tune,
and
decay
settings
are
identical
among
the
voices.
As a special
technique
using
the
PHASE
parameter,
setting
the
tune
of
either
voice
one
to
three
levels
higher
generates
the
effect
of a flanger.
MIDI
The
voice
settings
are
an
essential
part
that
defines
the
quality
of
sounds
the
DRM-1
generates.
Setting
up
the
voice
parameters
for
the
desired
sounds
requires
assign
ing
drum
pad
or
keyboard
signals
to
the
keynote
num
bers.
To
this
end,
the
MIDI
SETTING
screen
allows
difinition
of
the
keynote
number
range
and
MIDI
transmit/receive
channels
per
voice.
IT]
Setting
the
Keynote
Number
(1)
Press
the
MIDI
key
to
select
the
MIDI
SETTING
screen.
MIDI
SETT
INGOO
00:Qi1-C 2 CH=01
(MIDI
SETTING
screen)
t
t-Top
"Ote
l-Origial
note
Voice
number
MIDI
Channel
Figure
6
2
Set
up
the
voice
parameters
for
the
keynote
number
to
be
changed,
using
the
SELECT
key.
Specify
the
keynote
number
range
with
pitch
names
in
octave
scales,
using
the
CURSOR
control
and
VALUE
keys.
Incrementing
the
octave
value
by
one
shifts a note
towards a higher
pitch,
starting
from
the
lowerst
C-1
to
the
highest
C9.. . ,.,
,-
5 = PAD
MA I N
OO
-C?2
CH
=
|
t.
Octave
(Adjustable
between
-1
and
9}
Pitch
name(C,C#.D.DS.E,F,F2,G.GJ:.A.Ai:,B)
*
The
original
and
top
notes
must
stay
within
an
octave.
(See
page
11
for
details.)
(2)Setting
the
MIDI
Channels
The
following
procedure
selects
the
MIDI
channels
the
DRM-1
will
use
when
sending
and
receiving
the
note
numbers
assigned
to
each
voice.
(D
Press
the
MIDI
key
to
select
the
MIDI
SETTING
screen.
©
Move
the
cursor
to
the
MIDI
channel
field,
using
the
CURSOR
control
keys.
M I D
SETTINGOO
00:Gt1-C 2 CH=01
(MIDI
SETTING
screen)
T
MIDI
Channel
(3)
Select
the
MIDI
channel
to
be
used, using
the
VALUE
keys.
Use
the
VALUE
keys
to
select a value
between
01
to
16.
OO:C
CH = 0I
Use
the
VALUE
keys
to
select
a
value
between
01
to
16
PAD
The
PAD
SETTING
screen
assigns
an
individual
voice
to
the
drum
pads
connected
to the
DRM-1.
When a pad
is
assigned
multiple
voices,
the
DRM-1
allows
selective
assignment,
using
the
MAIN
and
SUB
pad
settings.
Switching
between
the
two
settings
allows
doubling
the
sound
variations
as
the
touch
on
the
drum
pad
or
foot
switch
varies.
See
pages
20
and
22
for
additional
information
on
switching
between
the
MAIN
and
SUB
pad
settings.
(D
Press
the
PAD
key
to
select
the
PAD
SETTING
screen.
PAD
00=PAD
SETT
INGOO
I : MA
IN
(PAD
SETTING
screen)
t
-Main
or
Sub
Pad
number
Voice
number
2
Select
the
voice
number
to
be
assigned
to
the
drum
pad,
using the
SELECT
key.
3
Select
the
pad
number,
using
the
VALUE
keys.
Setting
the
pad
number
to
"NO
SELECT"
assigns
no
pad
to
the
current
voice
number.
|
Use
the
VALUE
keys
to
select
-t a value
between 1 and
7.
J
Press
the
VALUE
key.
NO
SELECT
©
Move
the
cursor
to
the
next
field,
then
use
the
VALUE
keys
to
switch
between
the
MAIN
and
SUB
pad
fields.
00=PAD
1
MA I N
}
Press
the
VALUE
key
S U B
t0
change.
Editing
the
Timbre
Data
Besides
defining
the
sixteen
voice
settings,
the
SETTING
group
also
allows
detailed
control
of
the
timbre
assigned
to
each
voice.
When
two
voices
are
assigned
the
same
timbre,
for
example,
changing
the
tuning
or
decay
para
meter
of
either
will
produce
the
effect
of
two
different
instruments.
Setting
Up
the
Control
Parameters
The
DRM-1
allows
velocity
or
keynote
numbers
to
vary
the
settings
for
tune,
decay,
output,
and
dynamics
response
parameters
within
the
corresponding
pre
defined
ranges.
Such
parameters
are
called
"control
parameters"
when
controlled
by
the
velocity
or
keynote
numbers.
When
a setting
screen
is
on
the
display
after
pressing a SETTING
group
key,
pressing
the
same
key
a
second
time
allows
access
to
the
control
parameter.
Pressing
the
same
key
returns
the
display
to
the
previous
screen.
A
control
parameter
may
be
set
to
"Velocity"
or
"Note/
PDL".
When
playing
the
drum
pads,
setting
the
control
parameter
to
the
"Velocity"
produces
the
effects
of an
acoustic
instrument.
When
using
the
drum
pads
with
the
DRM-1,
you
may
wish
to
add a foot
controller
(EXP-2)
to
vary
the
control
parameters
because
the
drum
pads
themselves
do
not
send
out
keynote
numbers.
The
POT
jack
on
the
rear
panel
accepts
the foot
controller
input.
Velocity
Velocity
indicates
the
intensity
of
sound
produced
when
you
hit
the
drum
pad
or a key.
Changing
the
touch
on
the
drum
pad
or a key
therefore
varies
the
values
for
tuning,
decay,
output,
and
dynamics
response.
As
an
example
for
tuning,
an
increase
in
velocity
pro
duces
an
effect
which
makes
the
pitch
sound
higher
(or
lower).
Keynote
Number
Keynote
numbers
indicate
the
positions
on a keyboard.
In
other
words,
the
values
for
tuning,
decay,
output,
and
dynamics
response
vary
from
one
key
to
another.
On a MIDI
keybaord,
the
control
parameters
function
within
the
predefined
note
number
range.
For
the
value
of
tune,
for
example,
the
higher
the
keynote
number,
the
higher
(or
lower)
the
resulting
pitch. A foot control
ler
also
produces a similar
effect:
The
pitch
becomes
higher
(or
lower)
as
the
pedal
approaches
the
end
of
its
stroke.
Original
and
Top
Notes
Each
voice
handles
MIDI
notes
within
an octave
starting
from
an
original
note
specified
by
the
user. A top
note,
which
indicates
the
upper
limit
of
the
note
number
10
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