Konami Castlevania: Lords of Shadow User Manual [fr]

WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A ver y small pe rcentage of individuals may experience epileptic seizures or black out s when exposed to certain l igh t patterns or flashing lights. Expo sure to certain pattern s or backgrounds on a television screen or when playing video g ames may trigger ep ile ptic seizures or bl ack outs in these individuals. These conditions may trigger previously undetect ed epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you, or anyone in your f amily, has an epilep tic conditi on or h as had seizures of any kind, consult your physician before playing. IMMEDIATELY DIS CONTINUE u se and consul t y our physic ian before r esuming g am eplay if y ou o r your chil d experie nce any of the following health pr obl ems or symptoms:
• dizzi nes s • eye o r m uscle twit ches • disor ien tation • any involuntary mov ement
• alter ed vision • loss of awareness • seizu res or conv uls ion.
RESUME GAM EPLAY ON LY ON APPROVAL OF YOUR PHYSICIAN.
______________________________________________________________________________
Use and ha ndling of video games to reduce th e likelihood of a seizure
• Use i n a well-lit area and keep as far awa y as possible from the televisi on screen.
• Avoid large screen televisions. Use the smallest television scr een available.
• Avoid prolonged use of the PlayStation
• Avoid playing when you are tired o r need sleep.
______________________________________________________________________________
®
3 system. Take a 15-minute break during each hour of play.
Stop us ing the system immediately if you exp erience any of the following sy mpt oms: lighthead edness, nausea, or a s ensation similar to moti on sickness; discomfort or pain in the eyes, ears, hands, arms, or any oth er part of the bod y. If the condition persists, c onsult a doctor.
NOTICE:
Use caution when usi ng the DUALSHOCK DUAL SHOCK
®
3 wi reless controlle r motion sensor functio n, be cautious of the following points. If the
®
3 wi reless controlle r motion sensor function. When using the
cont roller hits a person or object, this may cause accidental injur y or damage. Be fore using, check that there is plenty of space arou nd you. When using the controlle r, grip it firmly to make sure it cann ot slip out of your hand. If using a control ler that is connected to the PS3™ system wit h a USB cabl e, make sure t here is enough s pace for the cab le so that the cable will not hit a pe rson or object. Also , take care to avoid pulling t he cable out of the PS3™ system while using the controller.
WARNING TO OWNERS OF PR OJECTION TELEVISIONS:
Do not connect your PS3™ system to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
HANDLIN G YOUR PS3™ F ORMAT DI SC:
Do not bend it, crush it or submerge it in liquids. Do not leave it in direct sunlight or near a radiator
or other source of heat. Be sure to take an occasional rest break during extended play. Keep this disc clean. Always hold the disc by
the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
TABLE OF CONTENTS
TABLE OF CONTENTS
Getting Started 2
Introduction 3
Start Your Game 4
Game Screen 5
Game Controls 7
Exploring the World 8
The Travel Book 14
Pause Menu 18
Warranty 21
Français 23
Español 45
CASTLEVANIA : LORDS OF SHADOW | 1
GETTING STARTED
GETTING STARTED
PlayStation®3 system
Starting a game: Before use, carefully read the instructions supplied with the PS3™ computer
entertainment system. The documentation contains information on setting up and using your system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the
Lords of Shadow™
under [Game] in the PS3™ system’s home menu, and then press the S button. Refer to this manual for information on using the software.
Quitting a game: During gameplay, press and hold down the PS button on the wireless controller for
at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
Hint
Saved data for PS3™ format software
Saved data for PS3™ format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.
disc with the label facing up into the disc slot. Select the icon for the software title
To remove a disc, touch the eject button after quitting the game.
Trophies: Earn, compare and share trophies that you earn by making specific in-game accomplishments. Trophies access requires a PlayStation®Network account.
Castlevania:
INTRODUCTION
eft as a foundling at the gates of the
L
Brotherhood of Light convent, they named him Gabriel and raised him as their own. Over the years he developed an unprecedented mastery of the fighting arts. Prone to dark moods, he was deeply affected by the death of his one true love, Marie.
He has now embarked on a journey at the request of the Elders of the Brotherhood to discover why the World is in chaos, and within him lays a burning desire for revenge on those who took his beloved.
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START YOUR GAME
Once the game has loaded you will be taken to the ‘Book’ screen. Press the button. After the Book has opened, the story begins to unfold.
AUTOSAVE
The game saves data automatically and at certain checkpoints throughout the adventure you see the ‘Autosave icon’. Do not turn off the power while this icon is on-screen.
THE TUTORIAL
The first part of Chapter One will guide you through the basics of the game: controls, movement, combat (including dodging and blocking), use of the health fonts, gaining experience points, unlocking new combos and special moves, reading scrolls, unlocking advanced moves and much more. Here you will learn all the basic skills you will need for Gabriel to survive the rigors to follow.
At key times during the game, important information will pop up on screen. Read this information carefully – it will help you. You may also be prompted to read scrolls you have picked up, These are located in your Travel Book.
2
HEALTH BAR
3
EXPERIENCE POINTS
1
COMBAT CROSS
5
OTHER GAUGES
1
COMBAT CROSS
Gabriel wields the combat cross, a multi-functional weapon with an iron chain; one that can be upgraded during the quest. The iron chain was an original addition where, during the forging process, every single link of the chain was drenched in holy water and then blessed to give the weapon sufficient power to fight creatures of the night.
2
HEALTH BAR
This shows the amount of health (in green) that Gabriel has. The bar will reduce and turn red as damage is taken. When the bar is entirely red, Gabriel will lose all health. The health bar can be replenished at health fonts found throughout the adventure. Collecting life gems throughout the game will enable the health bar to increase incrementally.
3
EXPERIENCE POINTS
Experience points measure the progression of your skills during the game. You will earn points by defeating enemies and solving the many puzzles during the adventure. The number that appears beneath the health bar is the number of experience points you currently possess. You can spend experience points in the Travel Book to acquire new moves and combos, or in the ‘Extras’ section to unlock bonus features such as artwork from the game.
4
ENEMY HEALTH BAR
This will only appear when you are fighting large enemies or bosses and will appear as red on the top right of the game screen, diminishing as the enemy takes damage.
5
OTHER GAUGES
Remember that other gauges will appear on the game screen as you progress through the game, such as blue Light magic and red Shadow magic containers, and the Focus Meter.
GAME SCREEN
4
ENEMY HEALTH BAR
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GAME SCREEN
GAME CONTROLS
SECONDARY WEAPONS
There are four types of secondary weapons Gabriel can pick up and are selected using the directional buttons.
SILVER DAGGERS
Silver daggers can be picked up throughout the adventure from defeated enemies or from inside breakable items and are calibrated to be thrown with extraordinary precision. Forged from silver and containing small shards of bone from saints, only five silver daggers can initially be carried, but this capacity can be upgraded.
FAIRIES
These small creatures distract the nearest enemy when released, stunning them for a short amount of time, affording you ample opportunity to strike. Use fairies with Light magic to create vicious berserker fairies, which deal direct damage to your enemies (at the expense of their own diminutive lives).
HOLY WATER
Holy water flasks inflict severe area damage and are most effective against enemies such as vampires and reapers. Use this in combination with Light magic to create a holy shield that protects Gabriel for a period of time.
POWER CRYSTALS
Combined from four separate pieces, power crystals can be used to destroy most enemies present in the combat zone. The destruction can take time so use this weapon wisely.
Controls for the PlayStation
button
W
Q button
directional buttons
left stick /
button
P
button
p button
MENU CONTROLS
Navigate menus left stick or directional buttons
Select menu option
Return to previous screen
GAME CONTROLS
Movement left stick
Direct attack
Area attack
Secondary weapon attack
Jump
Secondary weapon select directional
Block
F
D
A
S
buttons
W
3
R button
E
D
A
S
F
right stick /
Dodge
Grab/Use
Light magic enable/Disable
Shadow magic enable/Disable
Absorb light magic
Absorb shadow magic
Travel book
Game menu/Pause
W
button
button
button
button
button
button
S
A
and left stick
M
R
Q
E
button
P
M
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EXPLORING THE WORLD
PERFORMING PHYSICAL ACTIONS
Gabriel will come across many places where he will be required to climb, leap, hang by his hands, or perform other physical activities. Any area that can be interacted with will be highlighted with a glow. Instructions on performing these physical acts will be provided as the story unfolds.
LEDGES
If Gabriel encounters a glowing ledge, simply jump using the left stick to direct the action and Gabriel will cling on to the ledge. Move the left stick to maneuver his body along the ledge to shimmy along to other areas. Gabriel can also leap across breaks in ledges by using a combination of the left stick and the S button. Push the left stick down and press the jump button to drop from a ledge.
MEETING OTHER CHARACTERS
Gabriel will encounter characters during the adventure. Some will be very important to him and will assist him, while others may hinder him but contribute to his understanding of the story. All of the important characters Gabriel meets will appear in the ‘Main Character’ section of the Travel Book.
COMBAT MOVES AND COMBOS
Basic attacks are learned immediately and you will amass experience points to unlock more complex moves and combos as your skill set increases. Full details with animated illustrations are to be found in the Travel Book, but here is a basic guide:
The Direct Attack: A basic direct chain attack that only hits enemies directly in front of you.
The Area Attack: A basic area effect chain attack that hits all nearby enemies. Combining an area
attack with Light magic can be very effective because every hit recovers health for Gabriel.
The Secondary Weapon Attack: Use the currently selected secondary weapon by pressing the A button. Switch to one of four types of secondary weapon using the directional buttons. A secondary weapon attack can be made more powerful if combined with Shadow magic.
EXPLORING THE WORLD
The Jump: A basic jump into the air, but you can combine this move with other attacks to perform aerial combos. For example, you can launch smaller enemies into the air and fight them there using various combos by pressing the S button after a direct or area attack.
The Block: Blocking can be very effective, especially against more powerful enemies. You will be warned if an enemy’s attack cannot be blocked.
The Synchronized Block: If you block an enemy attack at the point of impact, the enemy will be stunned for a few moments, allowing you to counterattack faster and more powerfully than a simple normal block.
The Dodge: Very effective in combat especially against final bosses. Using ‘hit and run’ tactics will prolong a fight, giving Gabriel a fighting chance to survive more powerful foes.
Grab: Grab by using the combat cross chain. This is generally effective especially against smaller enemies. Stand in front of an enemy and press the R button. Note that some enemies cannot be grabbed.
Advanced Moves and Combos: There are a large number of advanced moves and combos to be unlocked and learned. They will appear in the Travel Book as you progress through the adventure.
Some enemies are smart enough to learn a repeated attack and how to defend against it. Be unpredictable.
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EXPLORING THE WORLD
MINI-GAMES
You may be asked to perform a different type of action in a short mini-game during combat. For example, you may be required to seize a Goblin so that it releases a grenade. Instructions will appear on-screen, but you must react quickly in order to succeed. Other examples of mini-games include:
Grab Mini-Game: Grab an enemy and when a series of white rings have converged and press any action button at the vital point to deal a knockout blow; press too soon you will fail.
Resistance Mini-Game: Press a series of displayed buttons as fast as you can.
MAGIC
As you progress in the quest you will have to use two different types of magic: Light and Shadow. These will appear on the game screen as blue and red containers, respectively.
LIGHT MAGIC
Collecting Light Gems will add them to a Light Gem Medallion. These gems allow you to absorb neutral energy orbs which help build up Light magic. Light magic attacks are most effective against large groups of enemies, and have the advantage of adding to Gabriel’s health bar level as they are performed.
EXPLORING THE WORLD
SHADOW MAGIC
Collecting Shadow Gems will add them to a Shadow Gem Medallion, allowing you to absorb neutral energy orbs and build up Shadow Magic. Shadow Magic attacks are very powerful and will inflict greater damage.
Light and Shadow magic can only be activated one at a time.
NEUTRAL ENERGY ORBS
To build up Light and Shadow magic you will need to collect neutral energy orbs that enemies drop when they die. Try to keep a reserve of both energy types. After successful combat, you will see the swirling energy orbs.
Press and hold the left stick to gather Light magic.
Press and hold the right stick to gather Shadow magic.
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EXPLORING THE WORLD
ENABLING LIGHT AND SHADOW MAGIC
If you have collected neutral energy orbs for both Light and Shadow magic, you will be able to use the magic in conjunction with most other attacks, moves, and combos.
For example, a simple dodge performed with Shadow magic enabled becomes a powerful shoulder charge. Note that there are some combos and special moves that will only work with a certain type of magic enabled.
Press Q to activate Light magic. The blue container will activate and flare up on screen.
Press E to activate Shadow magic. The red container will activate and flare up on screen.
Remember to disable Light and Shadow magic when you no longer need it.
COMBAT FOCUS
Once you acquire the ability to gather magic energy, the combat focus gauge will become active and appear at the bottom of the game screen. To increase its value, you must fight with ‘style’; changing combos as often as possible and avoiding damage. When the gauge is full, hits to enemies may release more neutral energy orbs for you to gather, allowing magic to be used constantly. Combat focus increase will not function if you activate either Light or Shadow magic.
EXPLORING THE WORLD
LIFE GEM MEDALLION
Life gems are worn by warriors of the Brotherhood of Light and may be found in different locations. Look for them in obscure locations. Once found, the gems will be inserted into the empty slots of the Life Gem Medallion, giving Gabriel increased stamina. Gabriel’s health bar capacity will be increased once all five gems have been inserted.
THE BROTHERHOOD OF LIGHT SCROLL
Throughout your travels, you will receive new information in the form of Brotherhood of Light Scrolls. These should be consulted whenever you require help, advice, or further clarification of the story. When a scroll is available, press the button and read it in the Travel Book ‘Items’ section.
NEW SKILLS INFORMATION
When you acquire a new skill, you will be taken to the Travel Book where with the game paused, and a summary of what that new skill is or what the object you have acquired does will be displayed.
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THE TRAVEL BOOK
THE TRAVEL BOOK
The Travel Book provides information about Gabriel’s quest. There are three main sections: Skills, Items and Characters. Note that any item marked with a red [!] icon has yet to been opened. Anything marked with a green check mark has either been read or acquired.
Press to open the Travel Book.
Flip through the three main sections by pressing Q and E.
Highlight an item with left stick and scroll down with the direction buttons if necessary.
Press the S button to select.
Press the A button to go back.
Press the D button to close the Travel Book and continue the adventure.
SKILLS
This section shows the skills you have acquired thus far in the adventure. If an item is checked with a green tick mark, you already possess that skill. Skills can be acquired by from your bank of experience points.
BASIC ACTIONS
Select one of the basic actions, for example, ‘Direct Attack’ and the page will flip over to reveal full details of that action: a description, an animated illustration of the action, and the button presses or sequences to activate the action. The basic actions are: Direct Attack, Area Attack, Use Secondary Weapon, Jump, Block, Synchronized Block, Dodge, Stomp, Grab /Interact and Use Experience Points.
ADVANCED MOVES
This section reveals all the advanced moves that can be acquired. Anything you already possess is checked.
Highlight an ‘Advanced Move’ and press ‘Show’ (S button) to turn the page to read full details. On the left hand page you will see a detailed description of the move/combo, whether you have acquired it or how much it costs. Located on the right hand page, a short animation shows it in practice. The bottom of the page displays the button presses required to carry it out. Some special moves can be upgraded as they become available by spending experience points.
SECONDARY WEAPONS
This section has a list of secondary weapons you have or could acquire (for example Throwing Daggers). Highlight the Secondary Weapon and select. The page will turn to reveal details about the weapon: an exact description, an animation, and the button sequence required. If you do not possess that weapon, you will be shown the number of experience points required and how many you have at present.
MOUNTS
This section shows your riding skills and the controls for a variety of mounts. Highlight and select ‘Ride Horse’. The page will turn to reveal details of how to fight while mounted on a horse. Gabriel will be able to ride a number of other outlandish creatures during his journey and this section is very useful for information on how to control the animals and fighting when mounted.
RELIC POWERS
This lists full details of Shadow magic or Light magic powers and the skills available once you have acquired the various relics. There are three relics to be acquired: Dark Gauntlet, Cyclone Boots and Seraph Shoulders. Press E to go to the next section of the Travel Book.
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THE TRAVEL BOOK
THE TRAVEL BOOK
ITEMS
The second part of the Travel Book lists the items you have in your possession. Highlight and select an item and the page will turn to reveal full details of it.
THE LEFT HAND PAGE
Light Gem Medallion: This medallion will appear when you can gather Light magic. Light magic blue gems are inserted into the empty slots of the medallion when they are found. If all five slots are filled, the Light magic container’s capacity is increased.
Life Gem Medallion: This shows the number of life gems you have collected. Fill the medallion with the five gems to increase stamina and Gabriel’s health bar capacity.
Shadow Gem Medallion: This medallion will appear when you can gather Shadow magic. Shadow magic red gems are inserted into the empty slots when found. If all five slots are filled the Shadow magic container’s capacity is increased.
Relics: This will only appear after you have acquired a relic. Highlight and select to read full details on these special relics.
The Brotherhood of Light Scrolls: This contains scrolls that will give you a story summary and useful hints on getting through the adventure.
THE RIGHT HAND PAGE
Secondary Weapons: This shows your secondary weapons and how many of each type you have in your possession.
Combat Cross: This gives details of Gabriel’s main weapon: the combat cross and its upgrades/ additions you may have found. Highlight and select individual sections of the combat cross illustration to read full details about them.
CHARACTERS
The final part of the Travel Book features a section on the characters Gabriel has met and a bestiary of all of the creatures encountered.
THE BESTIARY
The bestiary shows details of a creature’s size, combat difficulty, an illustration, and a description. It also features a grid where you can see at a glance what secondary weapons this creature is weak or strong against. If there is a skull icon next to a particular secondary weapon it means that the enemy is weak against that secondary weapon. The more skulls appearing, the weaker that enemy is against that weapon. If there is a shield next to the secondary weapon it means they are resistant to it, and likewise, the more shields appearing, the more resistant they are to that weapon.
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PAUSE MENU
Press at any time during game to open the Pause Game Menu. This will freeze the action and access a number of in-game options.
RESUME
Return to the game at the current pause point.
RESTART FROM LAST CHECKPOINT
Return to the game at the last checkpoint you have passed.
WORLD MAP
The book will open on the main world map. It shows the current story chapter and your progress/ success throughout the quest at the bottom of the screen. Press the S button to open a detailed map page of the chapter you are on. The page will flip over and show you how far you have progressed in that chapter. Use left stick to move from section to section. Completed chapter section summaries appear on the right side of the screen showing: name, difficulty, gems available/found, weapon upgrades and trials unlocked.
PAUSE MENU
UNLOCKED TRIALS
You can return to any section of the story and attempt to complete an unlocked Trial. For example you may be given the mission: ‘Finish the level, after killing 10 Goblins with their own grenades.’ When you undertake an unlocked trial, the in-game screen will show an icon on the top right as a reminder of what you have to do.
CONFIGURATION
This lets you view and adjust certain options:
CONTROLS
The right side of the book shows the basic
VIDEO
Setup video options (Gamma and Subtitles on/off).
AUDIO
Select a volume setting for Voice, Effects, Music and Video.
DIFFICULTY
Select a difficulty level you want to play from: Esquire, Warrior, Knight, and Paladin. The Paladin difficulty level is initially locked until you have accumulated more experience.
Castlevania: Lords of Shadow
controls.
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