Intergraph StudioZ RenderRAX II Start Guide

StudioZ RenderRAX II
Quick-S tart Guide
December 1997 DHA025700

Warranties and Liabilities

The information and the software discussed in this document are subject to change without notice and should not be considered commitments by Intergraph Corporation. Intergraph Corporation assumes no responsibility for any errors in this document.
All warranties given by Intergraph Corporation about equipment or software are set forth in your purchase contract, and nothing stated in, or implied by, this document or its contents shall be considered or deemed a modification or amendment of such warranties.

Copyright

1997, Intergraph Corporation including this documentation, and any software and its file formats and audio-visual displays described herein; all rights reserved; may only be used pursuant to the applicable software license agreement; contains confidential and proprietary information of Intergraph and/or other third parties which is protected by copyright, trade secret and trademark law and may not be provided or otherwise made available without prior written authorization.

Restricted Rights Legend

Use, duplication, or disclosure by the United States Government is subject to restrictions as set forth in subdivision (c)(1)(ii) of the rights in technical data and computer software clause at DFARS 252.227-7013.
Unpublished rights reserved under the copyright laws of the United States. Intergraph Corporation, Huntsville AL 35894-0001

Trademarks

Intergraph and the Intergraph logo are registered trademarks of Intergraph Corporation. StudioZ and TDZ are trademarks of Intergraph Corporation.
Other brands and product names are trademarks of their respective owners.

Introduction

Intergraph’s StudioZ RenderRAX II is a rack-mount computer configured for use as a 3D animation rendering engine. The RenderRAX II features dual Pentium II processors and Intel’s 440FX chipset for high-performance rendering. You can use multiple RenderRAX II systems to create a networked “render farm” for distributed rendering.
Your RenderRAX II system was delivered with the Microsoft Windows NT Workstation operating system and associated system software. After setting up the system hardware and the operating system, you can install popular animation packages such as Softimage Mental Ray, Kinetix 3D Studio MAX, and Newtek Lightwave.
Use this Quick-Start Guide to get you started in setting up your RenderRAX II system. Along with this document, you will use the following documents to set up and configure the system:
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TD-x20, TD-25, TDZ-x20, TDZ-x25 Late-Breaking News and StudioZ Late-Breaking News provide important hardware and software information not covered in the other documents. Review these documents before you start setting up and configuring your new RenderRAX II system.
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Rack-Mount Workstation/Server Installation Guide provides instructions for unpacking and installing the RenderRAX II base unit in a standard 19-inch rack.
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TD-x20, TD-x25, TDZ-x20, TDZ-x25 System Setup provides instructions for setting up and configuring the hardware and system software for your RenderRAX II system.
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Microsoft’s Windows NT Workstation Start Here and online Help provide detailed information on installing and using Windows NT Workstation.
NOTE Your RenderRAX II system is based on Intergraph’s TDZ-425 RAX rack-mount workstation. In the
documentation delivered with the system, references to TDZ-425 RAX also apply to RenderRAX II.
After you set up and configure the system hardware and the operating system, you can refer to the following documents for more information on the system:
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For basic information about your system’s hardware, an online introduction to your new system is provided in the TD-x20, TD-x25, TDZ-x20, TDZ-x25 System Introduction. The System Introduction covers subjects such as system features, system controls and connections, and Intergraph customer support.
To view the System Introduction, select System Introduction in the system’s Welcome dialog, or run
SYSINTRO.HLP in C:\WIN32APP\SYSINTRO. System Introduction is a Windows Help 4.0
document.
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Detailed hardware reference information for your new system is available in the Rack-Mount Workstation/Server System Reference. The System Reference covers subjects such as system
components, system wiring diagrams and functional block diagrams, system board descriptions, and upgrading and servicing procedures.
The System Reference is delivered on the system disk in C:\WIN32APP\SYSREF. The document is in Portable Document Format (PDF), and is shipped with a copy of Adobe Acrobat Reader for viewing. See the
README.TXT file in C:\WIN32APP\SYSREF for more information.
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Getting Started

To set up and configure your RenderRAX II system:
1. Review the TD-x20, TD-25, TDZ-x20, TDZ-x25 Late-Breaking News and StudioZ Late-Breaking News documents before starting.
2. Unpack the system hardware and install it in the rack as described in the Rack-Mount Workstation/Server Installation Guide.
3. Set up the system hardware as described in the System Setup and Late-Breaking News documents.
4. Set up the system software as described in the System Setup, Windows NT Workstation Start Here, and Late-Breaking News documents.
5. Configure the system as described in the System Setup and Late-Breaking News documents.
6. Configure the system’s network hardware and software as described in the documents delivered
with the network adapter and the Late-Breaking News documents.
7. Install and configure the 3D animation software as described in the documents delivered with the software. For additional technical help when installing and configuring this software, see the next section, “Setting Up Application Software.”

Setting Up Application Software

After you set up and configure the system hardware and operating system, you can install your choice of 3D animation software programs on your RenderRAX II system. These programs are delivered with documentation that describes how to set up, configure, and use the programs. If you need more help when setting up an 3D animation software program, you can get it from the vendors of these programs.
Following are pointers to getting additional technical help when installing and configuring several 3D animation software programs on your RenderRAX II system:
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Program
Lightwave 5.5 For help setting up a screamernet rendering system, use a World Wide Web
Softimage 3.7 For setup help and tips for optimizing a Mental Ray render farm, use a World
3D Studio MAX The best source of information on the setup and optimization of a 3D Studio MAX
Where to Find Help
browser to go to http:\\www.newtek.com. Currently, select Technical Support FAQ, and then select the Intel choice under Lightwave 3D. This contains a section titled Questions about Screamernet, which is a step-by-step guide to setting up a screamernet render farm.
Wide Web browser to go to http:\\www.softimage.com. Click the Support button, and then choose Softimage 3D. This contains information that should help you get your render farm set up and running efficiently.
render farm is currently in the online Help provided with 3D Studio MAX 1.2. Currently, 3D Studio MAX 2.0 does not have online Help files that contain information on network rendering.
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