Great Planes RealFlight 6 User Manual

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GREAT PLANES
RealFlight 6 and the
InterLink Elite Controller
Great Planes Model Manufacturing Company
P.O. BOX 788, Urbana, IL 61801
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Introduction 1
RealFlight 6 Feature Highlights 2 How to read this manual 6
Before You Begin 7
System Requirements 7 Video and Sound Cards 8 Getting the Most out of RealFlight 9
Getting Started 11
Installing RealFlight 6 11 Using Your Own R/C Radio 17 Exploring RealFlight 6 18 Keyboard Commands 34 Where to Go From Here 36
The InterLink Elite Controller 39
Start Flying! 40
The Simulation Menu 43
Physics… 44 Flight Failures 46 Setup Failures 50 Import 55 Export 58 Manage User Files 60 Mute/Unmute Audio 62 Settings 63 Capture Screenshot 94 Show Title Bar 95 Exit 95
The Aircraft Menu 97
Aircraft Selection… 98 Edit Current Aircraft 100 Quick Edit… 113 Select Color Scheme 114 Save Color Scheme As… 115 Remember Aircraft Position 118 Clear Aircraft Position 119 Reset Position 119 Kill Engine 121 Aircraft MRU 122
The Environment Menu 123
Select Airport… 124 Edit
Current Airport…
Utilizing the Editor 138
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Create New Airport 145 Sun- 145 Thermals- 147 Wind- 148 Reset to Default 149 Airport MRU 150
Controller Menu 153
Select Controller 154 Controller Calibration 155 Channel Mapping… 157 Joystick Mode vs. Transmitter Mode 160 InterLink Elite Controller (Joystick Mode) 160 InterLink Elite Controller (Transmitter Mode) 161 Transmitter Mode: Joystick Emulation Interface 163 Transmitter Mode: Pass Through Interface 164 InterLink Elite Controller Tips 165
Gadgets Menu 167
NavGuides 168 Radio 169 Binocular 170 Viewport 172 Variometer 173 Multiplayer 174 Overhead 174 Timer 175 Quick Load 176 Close All 177 Edit NavGuides… 178
Multiplayer Menu 185
Pilot Profile 187 Join 189 Host 194 Disconnect… 197 Host Options 197 Scoreboard 206 Server Details… 209 Game Help… 211 Game Gadgets 212 Select Target 215 Simulation Sounds 217
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Voice Chat 218 Text Chat 222 Enter MultiMode 223
Recordings Menu 227
Start Recording 228 Stop Recording 228 Open Recording… 229 Record Microphone Input 232 Recordings MRU 233
Training Menu 235
Takeoff Trainer 236 Landing Trainer 241 Heli Hover Trainer 247 Heli Autorotation Trainer 253 Heli Orientation Trainer 257 Airplane Hover Trainer 260 Virtual Flight Instruction 267
View Menu 271
Scenery 271 Effects 272 Camera Type 274 Camera Position 277 Look At 278 Zoom Type 278 Zoom In 280 Zoom Out 280 Zoom Reset 281 Head Tracking 282
Help Menu 285
Contents 285 Keyboard Commands 286 About 288 License 289 Websites 290
Basics of Flying 293
Airplane Basics 293 Helicopter Basics 296 Helicopter Flight 301
RealFlight 6 Launcher 303
Run RealFlight 304 Additional Options 304
If You Experience Difficulties313
How to Get Help and Information 313 Before You Do Anything Else 314 If You Need Additional Assistance 316 Examples of Common Problems and Solutions 317
Glossary 319
Index 341
License 345
Credits 349
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Chapter
1
R
Introduction
Welcome to the RealFlight 6 R/C Flight Simulator
ealFlight 6 is without question, the most advanced R/C aircraft simulation available. RealFlight 6 is so technologically advanced and so realistic, you’ll find it hard to believe that it’s only a simulation. The culmination of over
fourteen years of development and design, RealFlight 6 offers advancements that will serve to fine-tune the flying skills of even the most seasoned R/C veteran. If you’re an entry-level R/C-er, RealFlight 6 is the ideal way to learn to fly, practice maneuvers, feel the effects of design modifications, or just have an incredible amount of fun.
RealFlight 6 includes over 100 models that look and fly like the real thing, plus a multitude of flying sites (each with their own unique “feel” and distinctive characteristics). In addition, RealFlight 6 offers its users the most powerful, flexible aircraft and flying site editors ever unveiled to the modeling community; allowing modelers to experiment with a virtually unlimited number of parameters. RealFlight 6 enables you to change the look and feel of a flying site with nothing more than a few keystrokes, a click of the mouse and a little imagination. The integrated AccuModel™ aircraft editor makes modifying aircraft just as easy.
RealFlight 6 also offers a wide array of tools to help you understand how to use the program and how to improve your R/C piloting skills. This extensive manual explains every feature and option; as well as how to use them. We offer a number of training aids and assistance including (but not limited to): our Virtual Flight Instruction, Heli Hover Trainer, Airplane Hover Trainer, Takeoff and Landing Trainer, Heli Autorotation Trainer and Heli Orientation Trainer. These helpful training aids provide on-the-fly learning opportunities, and we encourage you to take full advantage of them. No other R/C simulator goes further to enrich your R/C experience.
The following section briefly outlines some of the exciting features in RealFlight 6. Subsequent chapters will describe all RealFlight features in complete detail. We strongly suggest that you peruse this manual in its entirety, as it explains every feature and option, as well as how to use them.
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Finally, we’d like to express our gratitude to you for purchasing RealFlight. We think you will be enormously pleased with RealFlight 6. Have fun flying!

RealFlight 6 Feature Highlights

This section briefly outlines some of the features included in RealFlight 6 with the USB InterLink Elite Controller. RealFlight 6 and the multi-patented InterLink Elite Controller incorporate a significant number of enhancements and improvements over previous RealFlight systems.

USB InterLink Elite Controller-

The InterLink Elite Controller by Futaba is a revolutionary device that offers you the following:
A high quality USB controller for RealFlight 6.
A built-in interface for (optionally) using your own R/C transmitter to control
RealFlight 6.
QuickSelect™ Buttons—take control of RealFlight’s menus and options from the InterLink Elite without touching the keyboard or mouse.
The InterLink Elite Controller is fully hot swappable—you can connect and disconnect the InterLink or your own transmitter without rebooting your computer (or even shutting down RealFlight).
High-speed response to control inputs.
Digitally precise inputs with digital trims for unmatched control precision.
MultiMode™ split screen capability allows you to use the InterLink Elite as a
controller and an interface simultaneously.
A keyboard-free push button reset of the simulation.
Instantly rewind your current flight and start over from any point.
The ability to hand launch aircraft.

Menu-Driven Interface-

RealFlight 6 utilizes a drop-down menu-driven interface system. Created for ease of use and maximum flexibility, the menu system provides an interface familiar to even a casual computer user.
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Additional Features-

RealPhysics™ 3D- One of the most ambitious models of flight in the world, RealPhysics 3D is unmatched in its ability to re-create the lifelike characteristics of model flying. RealFlight 6’s physics engine has been tried and approved by world-class competition pilots like Frank Noll, Jr., Bobby Watts, and Matt Botos. Furthermore, aircraft in RealFlight 6 behave with real-world predictability because they are carefully modeled using advanced methods and extensive real-world data. If it happens at the field or in the air, it’s re-created with exacting detail in RealFlight 6!
Float Fly- RealFlight 6 offers a number of flying sites with water along with a variety of float fly aircraft. Practice your takeoffs or landings on water and admire the view at the same time.
Instant Rewind- Test your pattern flying over and over again with the new Rewind feature. Hold the Reset button and watch your flight rewind. Let go of the button at the point you wish to re-start your flight. Use the data lever on the controller to seek forward or backwards through your flight.
InterLink Elite QuickSelect™- With RealFlight 6’s InterLink Elite, you’re able to make quick changes such as, selecting a different aircraft or airport without touching the keyboard or mouse.
Quick Load- Know the name of the aircraft or flying site you wish to use? Open the Quick Load gadget to quickly search and load the aircraft.
Quick Edit- If you ever wish to make minor refinements to the aircraft, but don’t wish to dive into the complexity of the full aircraft editor, the Quick Edit is the solution for you!
Real Rendering™- Taking advantage of cutting edge 3D graphics technology, RealFlight not only flies realistically; it also looks true to life.
Variable Pitch Prop- Take 3D flight to 4D with the variable pitch prop. Select the popular FlatOuts™ Extra 300S with V-Pitch and try amazing maneuvers you didn’t think were possible with an airplane—like flying backwards.
Hovering Training Aids- Learn to torque roll or hover a heli with RealFlight’s Heli and Airplane Hover Trainer. For more excitement, try the Heli Orientation Trainer. Both are great training aids for anyone new to radio control.
Takeoff and Landing Training Aids- The RealFlight 6 simulator is a great way for new pilots to learn the art of R/C flying. The best places to start are training aids, designed to teach you the basics of takeoffs and landings.
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Overhead View- This on-screen gadget helps you find and line up to the runway for easier landings. Or use it to help find your friends during multiplayer sessions.
Sky Grid and Trails- Practice your precision maneuvers with these graphical aids. Sky Grid will display a pattern in the sky for reference. Enable Trails and you will see where your aircraft has flown; allowing you to perfect your maneuvers.
Night Flying- Just because the sun is down, doesn’t mean that you can’t fly. The same is true with RealFlight night flying. Pick a nighttime airport and watch as your aircraft lights up the sky.
PhotoFields™- RealFlight 6 also includes ultra-realistic PhotoField airports. Using incredible high resolution digital images, RealFlight PhotoField airports are as real as it gets. The Import feature allows you to use your own panoramic photos to create new flying sites.
“Full Coverage” collision detection- Instead of using sensors at only a few points along the aircraft, “Full Coverage” blankets the entire aircraft with detection points ensuring that every part of an aircraft will not only register a strike but, will react authentically. Contact can result in damage ranging from minor handling problems to spectacular crashes complete with realistic sound effects.
TruFlo Wind Dynamics™- RealFlight 6 introduces modelers to R/C’s most realistic wind model. All the components of TruFlo Wind Dynamics work together to create the single most accurate wind field in any simulation. Wind impacts every facet of your flight, just as it would at the local field.
AccuModel™ Aircraft Editor- RealFlight 6’s aircraft editor is the most powerful and most flexible editor ever introduced in an R/C simulator. AccuModel allows you to change virtually every aspect of your model with ease. It places over 1,500 airfoils at your disposal, a multitude of propellers, and much, much more! AccuModel brings up a wire-frame model for easy reference and highlights the editing area. Make a change and it’s immediately reflected on-screen, ready for review and revision.
Flying Sites with over 5,000 square miles to explore- RealFlight’s TrueLife Terrain™ goes beyond the limitations of traditional simulator flight. Created and mapped from satellite imagery, RealFlight 6’s landscape looks as “right” and richly varied as the view from your front door. Digital elevation data brings it all into accurate perspective.
A living, breathing environment- Everything in RealFlight 6’s 3D world is as realistic as possible; complete with depth and details that transcend the traditional “billboard” look of other simulators. You’ll see leaves and branches that dance in a passing breeze and clouds that roll by with the prevailing winds.
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FlexiField™ flying site editor- The FlexiField™ editor takes you beyond 2D scenes into a 3D environment rich in new objects and editing options. Customize an existing field with new foliage, different objects, or both. Create a new field with nothing more than a mouse, imagination and a few simple keystrokes.
InterLink™ Elite Controller- RealFlight 6’s InterLink Elite controller functions as a controller, an interface, or both. Its push-button is capable of resetting and rewinding the aircraft, or hand-launching a sailplane. Additionally, the InterLink Elite is the key to navigating the QuickSelect menus – select alternative aircraft, flying sites and more, all from the controller.
Fly Split Screen- RealFlight 6’s MultiMode™ option allows two modelers to fly simultaneously on one PC. It’s perfect for practicing formation flight, a game of tag, or personalized flight instruction.
VirtualRevolution sound technology- Doppler-correct stereo sounds heighten the realistic effect with true sound recordings of 2-stroke, 4-stroke, turbine, electric, ducted fan and gasoline engines. As the aircraft crosses the field, the engine sound follows, just like its R/C counterpart.
RotoSonicstechnology- Recreating distinctive engine/blade sounds with startling accuracy. The sounds are so lifelike, you’ll swear you are at the field!
VFI (Virtual Flight Instruction)- VFI gives you personal flight lessons from R/C’s leading experts. Using VFI, you can select a maneuver (loop, roll, etc.) from an extensive list of options. VFI then demonstrates the maneuver on­screen, performed by an expert. While you watch, the voice of the pilot/instructor will explain how to perform the maneuver.
AFR (Advanced Flight Recorder)- This feature allows the pilot to not only view prerecorded maneuvers, but also to record maneuvers of his/her own as well. RealFlight 6 even allows you to record your own audio for personalized flight instruction. This feature also allows you to pause, speed up, slow down, and loop the performance. The pilot has the option to activate the digitized transmitter display, so that he/she can view the radio input while flying.
NavGuides™- Using the NavGuides, you can display a variety of heads-up on-screen information. Options range from altitude and airspeed to aircraft heading and engine RPM. This feature improves your ability to “see” what is going on in your virtual world.
Viewport- You can open up a picture-in-picture display and treat it as an independent “window on the world”. You can individually adjust each of the viewport’s vantage points, zoom level, and direction of view.
Multiplayer- You can fly with many other RealFlight 6 owners. Participate in online competitions, or just enjoy the thrill of flying around with one another.
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This feature can also be used to learn new maneuvers from pilots across the street or around the world.
Combat Events- Compete in Streamer Cut, Paintball, Rocket and Machine Gun combat. Or combine racing and combat in an exciting match of DeadRinger™. Plug in a headset and microphone to your computer and chat live during these contests.
Animated control surfaces and retracts- Control surfaces, retracts, propellers, and rotor blades move for added realism.
Aircraft exhaust/smoke- You can control the color, density, “hang time”, and other parameters related to airplane and helicopter smoke and exhaust.
Streamers- Add streamers to any aircraft, to any location, in any color. Watch as they corkscrew behind the airplane during a roll, or react accordingly to the wind and the propwash.
Flight Failures- RealFlight can simulate many common flight failures (radio interference, stuck servos, engine failures, etc.). Use this feature to prepare for emergencies at the field.
Fully editable aircraft paint/decal schemes- Create customized trim schemes for your aircraft. (To design your own paint scheme, you must use a third-party program that edits TGA files.)
Launcher- RealFlight 6’s Launcher allows for easy one-click access to program upgrades, online registration, and technical support.
Extensive Help materials- RealFlight 6 features extensive online tool tips and diagrams, a detailed manual, and technical support to enhance your enjoyment of the program.

How to read this manual

RealFlight 6 is a menu-driven program, which allows you to make quick changes without having to reload the simulator each time. This manual will break out each main menu to its own chapter. This allows you to quickly find information on features and functions by the related menus.
Along with this manual, a large RealFlight community is available online to help and discuss any topics with each RealFlight fan. This online support, in the form of a forum, can be found at:
http://www.knifeedge.com/forums/
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Chapter
2
R
Before You Begin
To get the most out of RealFlight 6, it helps to first understand how to get the most out of your computer.
ealFlight 6 is designed to work on a large variety of computer hardware. Similar to a car, if you want to go faster, you need a bigger engine. The same holds true with RealFlight. You’ll be able to enjoy the simulator on most modern computers, but having the most up to date hardware for your
computer will greatly increase your enjoyment.

System Requirements

You will find the suggested system requirements for the RealFlight 6 R/C Flight Simulator listed below. The minimum recommended system requirements are the bare minimum PC configuration for installing RealFlight 6. Meeting the minimum requirements will allow you to enjoy RealFlight 6. However, in order to take complete advantage of the many features and functions offered by RealFlight 6, you should have a computer that meets or exceeds the specifications as specified in the optimum system requirements.

Minimum Recommended System-

- Some graphical features may be disabled
- Aerodynamic Calculations will still be high-quality
Windows®* XP, Windows* Vista™ or Windows* 7 *Administrator Access Required
Intel Pentium 1.0GHz or equivalent 512 MB RAM 5 GB Hard Drive Space DVD Drive 3D Accelerated Video with:
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- 32 MB Dedicated Video Memory
- Full DirectX 9 compliant (Shader Model 2.0 or better)

Optimal System-

- For best graphical performance
Dual Core 2.4GHz CPU 2 GB RAM 3D Accelerated Video with:
- 512 MB dedicated video memory

Multiplayer Requirements-

Broadband connection Computer microphone for voice chat

Video and Sound Cards

In order to achieve optimum performance and the best flying experience in RealFlight, there are two important components of your computer that deserve special attention: the video and sound cards.
RealFlight 6 has undergone countless hours of compatibility testing and evaluation. As such, this software will adequately function with a variety of video cards—ranging from yesterday’s favorites to tomorrow’s hits.
While RealFlight works well on a wide variety of hardware configurations, it offers many features and functions that are designed to take particular advantage of the latest video technology. If you have an older computer, or a newer computer with a lower­end video card, you may want to consider purchasing a new video card to take advantage of these features and functions. This moderately priced upgrade can vastly enhance your enjoyment of RealFlight. Aside from increasing your satisfaction with RealFlight 6, a new video card will also work with many other games or simulators, improving their performance as well.
For a list of the video cards that have been tested by our staff, please visit:
www.gpsoftware.com
While not as important as the video card, upgrading your sound card may also improve your satisfaction with RealFlight. This is especially true if your computer uses an on­board sound card (a sound card affixed to the motherboard).
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Getting the Most out of RealFlight

We think you’ll agree that RealFlight offers the finest set of instructions and practice tools of any R/C simulator suited for both beginners and experienced pilots. Great Planes and Knife Edge Software are committed to the continual improvement of our products. When using the software, you should keep two things in mind:
First, similar to other pursuits, what you get out of RealFlight depends upon what you put into it. Mastering radio control requires a great deal of patience and practice. If you crash an aircraft in the simulation, take it very seriously. Crashing an actual R/C aircraft can cost you a lot of time and money. Try to identify what you did incorrectly, and use the experience to avoid making the same mistake again.
Secondly, while the simulator is quite realistic and will assist you in learning many of the skills necessary to become a proficient pilot, there is no substitute for actual flying time at the field. A simulation can be a wonderful practice tool. However, no simulator, no matter how realistic, can completely replace a qualified, experienced, human flight instructor. If you are new to R/C, you should never attempt to fly a real aircraft without the supervision of a qualified instructor; no matter how accomplished you are on the simulator.
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Chapter
3
T
Getting Started
A brief overview and assistance to start you on your R/C adventure.
his chapter covers the installation procedure for RealFlight 6, it describes the basics of running the program, and introduces you to some of RealFlight’s frequently used features.
The first section, Installing RealFlight 6, offers a step-by-step approach to the installation procedure for both the program software and the controller.
The second, Using your own R/C Radio, offers the instructions you need if you intend to use your own R/C transmitter to control RealFlight 6. If you only wish to fly with the InterLink Elite controller, you may choose to skip this section.
Finally, the third section, Exploring RealFlight 6, offers a brief tour of the RealFlight 6 program. You'll learn how to perform some basic functions, such as selecting the aircraft you wish to fly, performing simple edits to the flying field, manipulating viewports, and using RealFlight’s Virtual Flight Instruction feature.
This chapter only touches briefly on some of RealFlight 6’s features. We strongly suggest that you also read the subsequent chapters, which describe the various features in comprehensive detail.

Installing RealFlight 6

Regardless of whether you plan to use the InterLink controller by itself, or your own R/C radio through the built-in transmitter interface, follow the instructions on Program Installation in this section.

Program Installation-

RealFlight 6 features a simple, one-step installation process. There are, however, further steps that must be followed prior to running the program for the first time.
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This section will explain how to install the RealFlight 6 software and hardware. Upon completion of this section, you should be able to fly the aircraft on your PC.
The InterLink controller’s built-in transmitter interface also allows you to use your own R/C transmitter to control RealFlight 6 should you opt to do so. To activate the interface adapter, you will first need to follow the instructions in the section below. This section explains how to use the transmitter interface option in the InterLink controller.
Update Drivers-
Before you begin installation, we strongly suggest that you update the drivers for both the sound and video cards on your PC. A driver is a software program that your computer uses to control hardware devices. Each card has its own respective driver. Most problems with installing and using RealFlight, as well as many other programs that use Microsoft DirectX, arise from using outdated video and/or sound card drivers.
If you are not sure how to update your drivers, you can find instructions in the article Q01-1038, “Locating and installing drivers”, at the following address: http://www.gpsoftware.com/kb/q01-1038.htm. This support article will take you through the process step-by-step, and has links to driver download sites for most manufacturers.
Installing the Software-
After you have completed installation of the new video and sound card drivers, you are now ready to install RealFlight 6.
1. Before installing the software, make sure to close any applications that you are running. This includes virus scanning software and other similar background applications.
2. Insert the RealFlight disc into the appropriate DVD drive.
3. If Auto-Play is active, setup will begin automatically when the DVD drive is closed. Simply click the Install button when prompted. If Auto-Play is not active, click Start on the task bar. Next, click Run. In the dialog box that appears, type ‘d:\setup’ (assuming that ‘d’ is your DVD drive) and click OK.
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Follow the on-screen instructions to complete the setup procedure. Upon completion of the installation, click OK.
Installing or Updating DirectX-
1. RealFlight will ask if you wish to install DirectX 9 on your PC. It is important that your PC utilizes DirectX 9.0c or later. Click OK to proceed to the DirectX License Agreement.
2. Click "I accept the license agreement" to install DirectX 9.0c. Alternatively, if you do not wish to update DirectX at this time, click Cancel.
3. If you have opted to accept the license agreement, click Next to proceed with the installation. DirectX will install the necessary files to update your PC.
4. When prompted, click Finish. Your PC will power down and then restart once again.
Connect the InterLink Controller-
The InterLink controller uses the USB (Universal Serial Bus) port, so there is little to do in the way of setup.
1. With the software installation procedure complete, firmly plug the InterLink controller into an available USB port on the PC. Because the controller is hot swappable, you do not have to shut the PC down to plug the controller in.
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2. Shortly after plugging in the InterLink controller, a dialog box should appear on the screen indicating that Windows has located a new device and will then automatically install the necessary drivers.
Please note: It is possible that Windows will need to install the appropriate files for the InterLink Elite controller to function properly. Please have your Windows disc available in case it is required.
Starting RealFlight 6-
1. Double-click the RealFlight 6 Launcher located on your desktop.
2. Type the software serial number and the InterLink controller serial number in the appropriate location. Please be sure to enter the numbers exactly as they appear. Also note, you will need to input your InterLink controller serial number, including the middle digits located between the hyphens. Failure to enter the serial numbers correctly will not allow you to proceed to the next step. Once the serial numbers are entered properly, you will see that the OK button will now become active and allow you to continue.
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3. Click OK. RealFlight 6 will attempt to activate your software. The activation process must proceed in order to run RealFlight 6. If the computer is not currently connected to the internet, this activation process will fail to connect to the activation server and the following window will appear.
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If you do not have internet access on the computer which RealFlight 6 is installed, follow the on-screen prompts. Write down the serial numbers and activation code that appear and log on to www.realflight.com/G6activation on a different computer to activate RealFlight 6. Alternatively, you may contact Software Support via email or phone.
4. Once activated, the RealFlight 6 Launcher will appear. Click Run RealFlight. RealFlight 6 will start with the default aircraft and default flying site.
Installing the Mega Pack-
If you purchased the full version of RealFlight 6 new with the InterLink Elite controller, you also received a bonus Mega Pack. To install the Mega Pack, follow the same procedure as you did for RealFlight 6. The serial number is located on the paper sleeve that holds the disc.
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Using Your Own R/C Radio

The RealFlight 6 InterLink Elite controller has several different modes of operation. By itself, it serves as a realistic ‘stand alone’ controller or joystick. Alternatively, it has a built-in interface that lets you use your own R/C transmitter to control RealFlight 6. The final mode of operation combines the InterLink Elite’s ability to serve as a controller and an interface simultaneously.
Follow these instructions if you intend to use your own R/C transmitter to control RealFlight 6. If you do not want to use your own transmitter, you may skip this section.

Connecting Your Transmitter-

You can use your R/C transmitter to control RealFlight 6 by connecting it to the InterLink Elite controller, ‘buddy box’ style (see diagrams). RealFlight 6 includes several adapter cables used to make the connection to many popular R/C transmitters.
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Locate the cable input port on the rear of the InterLink Elite Controller. Plug one end of the included connector cable into this port. Next, plug the other end of the adapter cable into the buddy box port (a.k.a. trainer jack) of your transmitter. The procedure for doing so depends on your transmitter:
If your transmitter’s buddy box port directly accepts the 1/8” stereo plug, insert this end directly into the radio. This works for most JR® and Spektrum® radios.
If your transmitter’s buddy box port requires the micro (square) connector, use the square adapter cord included with the simulator.

Setup-

After you have connected your transmitter to the InterLink Elite controller, you will need to perform a brief setup procedure before utilizing it with the simulation.
1. First, make sure that the transmitter is in FM or PPM mode rather than PCM
mode. Refer to the manual for your transmitter if you are unsure how to do this.
2. If the transmitter did not power up when the interface cord was plugged into
it, turn the power switch on at this time.
3. Next, click the Controller menu and then highlight the Select Controller…
menu item. After a brief delay an option for the InterLink Elite Transmitter x channel should appear. Choose the InterLink Elite Transmitter X Channel option.

Exploring RealFlight 6

Now that you have completed the installation of RealFlight 6, it’s time to begin exploring the program. The following sections will take you on a quick tour of RealFlight 6’s most popular features, such as selecting an aircraft, choosing alternate flying locations, customizing the flying sites, and using the training aids instruction. Along the way, we will show you where to go for help and how to obtain additional information.
Even if you are familiar with previous versions of the RealFlight software, you should read this section thoroughly. Some features described here are either new, or have been completely revised for RealFlight 6.

Start the Program-

1. Close all open applications. This includes virus scanning software and other
similar programs.
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2. Double-click the RealFlight 6 Launcher located on your desktop.
3. To start the simulation, click the Run RealFlight button.
The program will start using the pre-set defaults—including pilot perspective, flying location, and aircraft.

The Main RealFlight Display-

RealFlight 6 is a menu-driven program. As seen in the picture below, a menu bar appears across the top of the RealFlight screen. Those menus contain additional sub­menu items and pull-down lists for the related options of the respective menu. These menus allow access to the command and control functions for the RealFlight 6 simulation.
Navigating the Menus-
To access the various menu items, simply highlight and click the mouse on the menu that you would like to view. For example, clicking on the Aircraft menu activates the sub-menu items for that menu.
This manual includes a separate chapter for each menu title. Later chapters describe in detail all of the menu items, sub-menus and options.
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Please note: It is also possible to access many of the features and functions of RealFlight 6 using hotkeys. Pressing the H key on the keyboard activates the Keyboard Commands dialog, which summarizes the available hotkeys.

Aircraft Selection-

When you start RealFlight 6 for the first time, you will be piloting a P-51 Mustang. This is the default aircraft for RealFlight 6.
To select a different aircraft, click the Aircraft menu title in the main menu bar. Next, click the Select Aircraft… menu item found in the drop-down menu. This activates the Select Aircraft dialog (as shown below), which displays a list of available aircraft.
Each aircraft available in RealFlight 6 is listed along the left-hand side. The icon next to each name differs depending on whether the model is an airplane or a helicopter. To select an aircraft from the list, click on the desired aircraft. The selected model will now appear in the ReadySelect™ preview box. Additionally, the aircraft’s description and information data will appear in the aircraft information pane, which appears just below the ReadySelect preview window.
When you are satisfied with your selection, click OK to return to the simulator using the newly selected aircraft.
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Complete information pertaining to the Select Aircraft… menu item is available in Chapter 6 of this manual, The Aircraft Menu.
Alternatively, you may use the InterLink Elite controller to change aircraft selections. (This feature is not available with the InterLink Plus controller.) Simply press the Menu/Select button located on the front of the InterLink Elite controller. This will bring forth the QuickSelect tabs on the left side of the computer screen and the aircraft selection tab, represented as an airplane icon, should be the highlighted tab. Press the Menu/Select button once again to bring up the QuickSelect Aircraft Selection dialog box. Move the Data Lever, found on the lower right side of the InterLink Elite controller, up or down to view the available aircraft. To select an aircraft, simply highlight the name and press the Menu/Select button. You will return to the simulation using the newly selected aircraft. Further instructions can be found on page
98.
If you wish to exit the Aircraft Selection screen without making any changes, simply press the Reset button on the InterLink Elite.
Aircraft Most Recently Used List (MRU)-
If you have selected any different aircraft previously, you will note that these aircraft appear on a list in the Aircraft menu; as shown below. This list is at the very bottom of the menu. This list is commonly referred to as a Most Recently Used, or MRU list. It is limited to the eight most recently used aircraft. If you wish to fly one of the aircraft from this list, simply click on the name of the aircraft in the MRU list.
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Airport Selection-

Changing flying sites uses a process similar to selecting an aircraft. To select a new flying location, click the Environment menu title. Next, click the Select Airport… menu item found in the drop-down menu. This opens the Select Airport dialog. All the airports in RealFlight 6 are initially grouped by their respective location or scene: Archipelago, Flatlands, PhotoFields, or Sierra Nevada.
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Some scenes are preceded by a [+] (plus) and an icon. The [+] (plus) indicates that another expansion level (selection) is available to you. To access the complete list of airports for a particular scene, either click the [+] (plus) or double-click on the name of the desired scene. For example, clicking the [+] (plus) next to the PhotoFields folder reveals all of the PhotoFields flying sites available to you.
To select an airport from the list, click on the desired airport. The selected airport will now appear in the preview box. Additionally, an airport description will appear in the information pane, which appears just below the preview window. When you are satisfied with your selection, click OK to return to the simulator using the new airport selection.
Navigating the Airport Selection menu using the QuickSelect feature is almost identical to the process mentioned previously for selecting aircraft. Only this time, you will select the Airport Selection menu, which is represented by a runway icon. With the QuickSelect tabs visible on the computer screen, move the Data Lever down one time. This should highlight the runway icon. Press the Menu/Select button to bring forth the available flying sites. Using the same method, as described previously for aircraft, select the new airport and press the Menu/Select button to return to the simulation using this new flying site.
Airport Most Recently Used List (MRU)-
If you have previously selected an alternative flying location, it will appear on a list in the Environment menu. This list is at the very bottom of the menu and is commonly referred to as a Most Recently Used, or MRU list. It is limited to the eight most
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recently selected locations. If you wish to fly at one of these locations, simply click on the respective location in the MRU list to load it into the simulation.

QuickSelect Tabs-

RealFlight 6 offers a revolutionary method for accessing many features and functions quickly and easily without ever touching the keyboard or mouse. There are seven main areas of access available through the QuickSelect tabs. They are: Aircraft Selection, Flying Site Selection, NavGuides, On-Screen Radio, Binocular view, Viewport and Multiplayer.
To access any of the QuickSelect tabs, press the Menu/Select button on the InterLink Elite controller. This will bring forth the available options on the left side of the computer screen. Move the Data Lever up or down to cycle through the QuickSelect tabs. The highlighted tab is the item that is active. To access the active tab, press the Menu/Select button.
You can also access the QuickSelect tabs with the mouse by moving the mouse cursor over to the left side of the screen. The QuickSelect tabs will appear and you may click on the desired icon.
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For additional information on how to use the QuickSelect tabs, please refer to the information contained in the section entitled QuickSelect- on page 41.
Some Common Tasks-
The easiest method of resetting your aircraft to its original takeoff position is to press the reset button located on the front of the InterLink controller. Alternatively, you can reset the aircraft by pressing the space bar on the keyboard, or by selecting the Reset Position menu item, which is located in the Aircraft menu.
If your aircraft is equipped with smoke, the two-position switch located on the right side of your InterLink controller will generally be utilized to activate this feature.
To zoom in on an aircraft, press the [+] (plus) key on the number pad of the keyboard. Alternatively, you may use menu commands to zoom in. To do so, click on the View menu and then click on the Zoom In menu item. Each time the [+] (plus) key or the Zoom In menu item are pressed or selected, the view will increase incrementally.
To zoom out of the current view, press the [–] (minus) key on the number pad of the keyboard. Alternatively, you may use menu commands to zoom out. To do
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so, click on the View menu and then click on the Zoom Out menu item. Every time you press [-] (minus) key or select and press the Zoom Out menu item, the view will decrease incrementally.
To reset the view to the default zoom level, press the Backspace on the keyboard.
Please Note: The Zoom keys are not always functional for all camera modes. Press Z or C on the keyboard to cycle through the different zoom and camera modes, respectively.

Creating a Viewport-

RealFlight allows you to create an additional picture-in-picture viewport. Once you create a new viewport, you may resize or reposition it by dragging the mouse. You can also adjust all of the viewport’s properties independently of the main window. The viewport may be utilized for a variety of applications, such as changing the viewing perspective of your simulation.
To create a new viewport, click the Gadgets menu title followed by the Viewport menu item. Alternatively, you may also press the ‘4’ key on the keyboard to create an additional viewport.
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To change the vantage point within the active viewport, press the ‘C’ key on the keyboard. This toggles through the various camera modes, one of which is the cockpit or pilot’s perspective. Others include: chase view and a fixed viewpoint, or what you would see if you were standing at the side of the runway.
Please note: Depending upon the flying site selected, some of these viewing options may not be applicable.
Also, some aircraft include onboard cameras for additional viewing perspectives. The View chapter of this manual contains a thorough explanation of the viewport and camera options.

Using Gadgets-

The RealFlight 6 software includes several gadgets that may be displayed in the main window when running the software. A gadget is an on-screen display that provides helpful information, or allows you to access to a variety of RealFlight features and functions.
For example, the NavGuides gadget displays continuously updated information relating to your aircraft’s altitude, airspeed, directional heading, and other flight parameters. To display the NavGuides gadget, click the Gadgets menu title followed by the NavGuides gadget located in the drop-down menu. You may also access the NavGuides by pressing the numerical ‘1’ key on your keyboard. Alternatively, you may activate the NavGuides through the QuickSelect tabs. To do so, press the Menu/Select button on the InterLink Elite controller. Next, move the Data Lever downward twice. Finally, press the Mode/Select button to activate the NavGuides.
When you select NavGuides, you should see the NavGuides gadget appear on your screen:
As discussed previously, you can customize the gadgets for personal preference. For complete information on how to do so, please refer to the chapter pertaining to the Gadgets menu options.

Virtual Flight Instruction-

RealFlight 6 includes a variety of pre-recorded maneuver lessons for helicopter and airplane pilots. A professional, award-winning R/C pilot talks you through every facet
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of the maneuver. You can use the Virtual Flight Instruction to learn new maneuvers as well as to perfect those maneuvers that you already know.
To activate the pre-recorded maneuvers, click on the Training menu followed by the Virtual Flight Instruction… menu item. This brings forth two options: airplane and helicopter, each preceded by a [-] (minus) symbol. Each option has a number of pilots listed beneath. To select amongst the pilots, click the [+] (plus) which precedes their name. Alternatively, you may double-click the pilot’s name.
To select a maneuver, double-click the name of the maneuver itself. Alternatively, highlight the name of the maneuver by clicking on it, then select OK to proceed. RealFlight 6 will automatically load the appropriate airport and start the VFI recording.
Once the VFI starts, you will see the instructor’s aircraft fly the maneuver and hear the instructor’s voice explaining how it’s done. As depicted below, you can also watch the instructor’s actual stick movements using the on-screen, digitized R/C radio.
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You can even fly your own aircraft next to the instructor’s! This allows you to mimic the inputs and aircraft reaction simultaneously. To simultaneously watch your aircraft and the instructor’s, create an additional viewport focused on your aircraft. The main window will show the instructor’s aircraft and the on-screen radio will show the instructor’s stick movements. The newly created viewport will show your aircraft.
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RealFlight Trainers-

RealFlight 6 includes several training aids to help learn the basics of taking off and landing an airplane. Obviously, mastering these skills is essential to the success of your entry into radio control flight.
The Takeoff training feature, as the name suggests, is designed to enable pilots of all skill levels to perfect their takeoffs.
To select the Takeoff training feature, click on the Training menu title followed by the Takeoff Trainer… menu item. The Takeoff Trainer will start using the default settings. If you wish to alter any of the settings, click on the Trainer menu title. For additional information pertaining to these settings, please refer to the section entitled Takeoff Trainer on page 236 in this manual.
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The Landing Trainer feature is designed to enhance a pilot’s landing skills. As with full-scale aircraft, it is imperative that an R/C pilot be well-versed in the proper technique of landing their aircraft in various conditions. Failure to land an aircraft properly may result in a damaged aircraft…or perhaps even destroy it entirely.
To select the Landing Trainer feature, click on the Training menu title followed by the Landing Trainer… menu item. The Landing Trainer will begin with the aircraft in a pre-determined position using its default settings. If, however, you wish to alter any of the settings, click on the Trainer menu title. For additional information pertaining to these settings, please refer to the section entitled Landing Trainer located on page 241 in this manual.
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Airport Editing-

RealFlight 6 offers the most powerful, flexible flying site editor ever produced on an R/C simulation. RealFlight 6’s FlexiField editor allows you to completely customize virtually every aspect of your flying sites.
You can add, remove, change the orientation of, or resize virtually every aspect of your flying site. You can alter the position and orientation of the ground objects (such as runways) that ‘snap’ to the terrain—you can even have a runway running up a hill! It’s even possible to control lighting, terrain, clouds, fog/haze, and much more. FlexiField provides you with almost unlimited freedom to create the flying environment you want. Moreover, when you’ve created an airport, you can share it with other RealFlight 6 users.
To learn more about the FlexiField flying site editor, please refer to the section titled Edit Current Airport on page 126.

Aircraft Editor-

RealFlight 6 also includes a powerful aircraft editor, allowing you full control over every aspect and parameters for an aircraft.
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The Aircraft Editor allows you to make both simple and complex modifications to any aircraft. You could simply change the diameter of the wheel on the landing gear, or add new wings, streamers, or paintball guns. The possibilities are endless, and you can expect your modifications to accurately affect the behavior of your edited aircraft.
To learn more about the Aircraft Editor, refer to section Edit Current Aircraft on page
100.
To make simple refinements to the selected aircraft, we suggest utilizing RealFlight 6’s Quick Edit feature. To do so, simply press ‘Ctrl + Q’ on the keyboard. Make the desired changes, and then click Save.
For more information about the Quick Edit feature, see page 113.

Multiplayer Contests-

RealFlight 6 now offers multiplayer combat events. With an internet connection, you can challenge your neighbor next door, friends from the local R/C club, or anyone, anywhere in the world.
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Multiplayer contests include: Deadringer, Combat, Streamer Cut, Paintball, and Rocket Wars on a variety of different aircraft. Up to 32 people can participate in a multiplayer session. RealFlight also offers a way to automate contests into events, so the host can spend more time enjoying RealFlight.
To quickly join a public multiplayer session, click the Multiplayer menu followed by the Join… menu item. On the dialog window that appears, select a multiplayer session from the list and click Connect.
For more information about multiplayer and combat events, check out Chapter 10 on the Multiplayer Menu.

Keyboard Commands

Many options throughout RealFlight may be activated quickly by a simple press of a key on the keyboard. Below is a list of functions and their related keys. You may also access this list in the simulator by pressing ‘H’ on the keyboard.
View Commands -
Reset Aircraft Space Zoom Reset Backspace
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Zoom In + Zoom Out ­Quick Look at Windsock Up Arrow Quick Look at Ground Down Arrow Fixed Camera F1 Nose Camera F2 Chase Camera F3 Onboard Cameras F4-F10 Set Viewport Camera Ctrl + F1-F10 Change Camera Mode C Pivot Camera E Orbit Camera Ctrl + E Select Pit Position X Change Zoom Mode Z Change Movement Mode Q
Movement Commands –
Move Forward W Move Backwards S Move Left A Move Right D Move Slow Ctrl Move Fast Shift Move Very Fast Shift + Ctrl
Gadget Commands -
NavGuide Gadget 1 Radio Gadget 2 Binocular Gadget 3 Viewport Gadget 4 Variometer Gadget 5 Overhead Gadget 7 Timer Gadget 8 Quick Load Gadget Ctrl + F Quick Edit Gadget Ctrl + Q Console Gadget ~
Environment Commands –
Increase Turbulence Insert Decrease Turbulence Delete Increase Wind Direction Home Decrease Wind Direction End Increase Wind Speed Page Up Decrease Wind Speed Page Down Increase Sun Azimuth Shift + Home
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Decrease Sun Azimuth Shift + End Increase Sun Inclination Shift + Page Up Decrease Sun Inclination Shift + Page Down
Multiplayer Commands –
Target Previous Aircraft [ Target Next Aircraft ] Clear Target \ Multiplayer Gadget 6 Chat Gadget Enter
Game Commands –
Target Previous Aircraft Up Arrow Target Next Aircraft Down Arrow Multiplayer Gadget Right Arrow Clear Target Left Arrow
Miscellaneous Commands –
Take Screenshot Tab Toggle Microphone On/Off V Kill Engine K Start/Stop Recording R Look at Next Aircraft T Look at Previous Aircraft Ctrl + T Toggle Padlock View / Remember Aircraft Position P Clear Position Ctrl + P Flight Failures F Mute/Unmute Audio M Toggle Full Screen Mode Alt + Enter View Keyboard Commands H Copy Messages to Clipboard Ctrl + C

Where to Go From Here

The examples in this chapter only scratch the surface of RealFlight 6’s unparalleled capabilities. We encourage you to explore RealFlight 6 using some of the methods below.
Browse through the menus. Many of the menus are self-explanatory, providing you with a more thorough look at the software. If you’re adventuresome, dive right in and start making modifications to an aircraft or a flying site! It’s a great way to learn more about what makes RealFlight 6 tick!
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If you’d like to learn more about a particular menu or item, look it up in the table of contents.
If you would like RealFlight 6 to perform a certain function but cannot locate the appropriate command, check the index.
Use the Help option in RealFlight’s Help menu.
Talk to other RealFlight users at www.knifeedge.com/forums.
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Chapter
4
T
The InterLink Elite Controller
The InterLink Elite is your all-access pass to the RealFlight world.
he R/C transmitter is a key component in all types of R/C flying. This unique method of control is part of what separates R/C from every other type of aviation. Consequently, a realistically simulated transmitter is an important key to an authentic simulation of the R/C experience.
With this in mind, we at Great Planes are proud to offer our revolutionary USB InterLink Elite (U.S. Patent #6,842,804 and #7,010,628) controller, made by Futaba. The InterLink Elite controller was designed from the ground up to meet the needs of the R/C purist. We believe that no other R/C simulator control method goes further to enrich your R/C simulator experience.
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Features of the InterLink Elite Controller-

USB compatibility and convenience. The InterLink Elite offers the “plug and play” convenience, “hot pluggable” installation and removal, as well as the high­speed digital performance made possible by Universal Serial Bus (USB) technology.
High quality “mockup” transmitter. Use the InterLink Elite controller by itself as a pseudo R/C transmitter, with the controls you expect in a standard 8-channel radio. The mockup transmitter features two 2-position switches, one 3-position switch, a rotary knob, knurled control sticks with adjustable length and a push­button reset.
Built-in transmitter interface. If you so choose, you can use your own FM or FM- compatible R/C transmitter to control RealFlight, using the InterLink Elite controller’s built-in interface. You can even switch back and forth between the pseudo controller and your own transmitter! Interface adapter cords are included for most JR, Spektrum and Futaba transmitters.
Simultaneous interface and controller. The InterLink Elite makes it possible for two modelers to fly on the same PC; each using his/her own controller to pilot the aircraft.
QuickSelect menu controls. With the InterLink Elite, you’re able to make a variety of common adjustments to the simulator (such as selecting a different aircraft or airport) without having to touch the keyboard and mouse.
Easy setup and use. Simply plug it in and go!
Simulate sophisticated computer radios. The InterLink Elite, used in conjunction
with the RealFlight software, allows you to simulate the programmability (mixing, exponential, etc.) of sophisticated computer radios.

Start Flying!

When you start RealFlight for the first time, the software will automatically detect the InterLink Elite controller. Simply add throttle and start flying right away.
RealFlight, by default, uses the InterLink Joystick setting. This setting affords RealFlight 6 the plug-and-play capability in the simulation. In this mode, the InterLink Joystick allows the InterLink Elite to control all functions associated with the flight of your aircraft.
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The InterLink Elite also allows you to use your own R/C transmitter to control the RealFlight aircraft. This is referred to as the Transmitter Interface Mode.

QuickSelect-

The InterLink Elite also offers QuickSelect buttons located at the bottom of the controller. These buttons allow you to make simple changes to the simulator without having to put the controller down and reach for the keyboard and/or mouse. This makes it convenient to change the current aircraft and airport, or display popular on­screen gadgets.
To access the QuickSelect tabs, press the Menu/Select button to display a number of tabs on the left side of the simulator. Use the Up and Down direction on the Data Lever, located on the lower right side of the controller, to scroll through these options. Pressing the Menu/Select button again will select the highlighted tab. Pressing the Cancel button on the InterLink Elite will exit out of the tabs and hide them.
Select Aircraft
NavGuides Gadget
Binocular View
Select Airport
Radio Gadget
Viewport
Multiplayer
When using the QuickSelect buttons in the Select Aircraft or Select Airport dialog screen, press Menu/Select to select the highlighted item. Press and holding Cancel on the InterLink Elite will move you up a level, so you can quickly change folders. To exit out of these dialog screens without making any changes, simply press the Reset button.
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Look for the icon to the left throughout this manual for suggestions on
when to use the QuickSelect buttons.
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Chapter
5
T
The Simulation Menu
Allows access to a variety of simulation-related features, functions and options.
he Simulation menu gives you access to many simulator related features, such as adjusting physics parameters, changing simulator settings, or importing and exporting RealFlight files.
Clicking the Simulation menu will open the drop-down menu as illustrated in
the following screen shot.
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Physics…

One of the great benefits of RealFlight 6 is the ability to adjust features and settings that you would not be able to do at a real flying field. The Physics setting is one of these great features. It allows you to adjust how realistic the flight physics are in the simulator on a global scale, meaning that all of the simulator’s characteristics reflect this modification. The options that are available are as follows:

Beginner-

This setting is perfect for the first time pilot. It reduces the speed of the physics to allow a beginner time to react and learn how an aircraft is controlled. At this level, you cannot run out of fuel, and crashes are more forgiving.

Intermediate-

Crashes are not as forgiving, and aircraft will run out of fuel just as they would at the field.

Realistic-

By default, RealFlight 6 is set to Realistic. As the name implies, this setting accurately reflects the flight performance of their real-world R/C counterparts. The flight physics level for Realistic is very similar to Intermediate. However, you will notice that the severity of the stalls has also increased; forcing the pilot to react faster to stalls and other similar flight characteristics.
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Custom-

Custom will be selected if you made changes to the default settings for physics speed, flight model, autopilot assist or fuel consumption. If you wish to adjust the physics parameters to fit your skill level, click the Custom Tab at the top of the Physics gadget. The following options are available.
Physics Speed – Expressed as a percentage, this value controls the time scale of the simulation. Reducing the value allows you to create a slow-motion effect. This is useful when learning new skills or maneuvers; slowing the aircraft’s reaction time.
Flight Model – This setting can range from “Easy” to “Realistic”. At an Easy setting, the aircraft are easier to fly than in real life. This is especially true at slow speeds. If set to Realistic, RealFlight 6 simulates real life aerodynamics in every way, including abrupt loss of lift during an aerodynamic stall. Setting the Flight Model to something in between will provide a compromise.
Autopilot Assist – This setting improves overall stability of the aircraft. Much like the Active Flight Stabilization found on Hobbico’s NexSTAR, the Autopilot Assist will attempt basic wing leveling when you release the control sticks. For helis, the Autopilot Assist manages
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the collective to resist crashes. The strength of the assistance is inversely proportional to the aircraft’s height above the terrain, meaning that it will let you mess up a bit but will try to keep you from actually colliding with the ground.
Unlimited Fuel – This option determines whether or not your aircraft will run out of fuel. If selected, the engine will run indefinitely – assuming, of course, that you do not crash. If disabled, the aircraft will indeed run out of fuel. The length of time required to do so is based upon a number of factors including the engine utilized and throttle management, just as it would be at the flying field.

Flight Failures

RealFlight 6 offers the ability to simulate common failures for your aircraft. Flight Failures aids in teaching you how to remain calm and react appropriately when an actual failure occurs during flight. RealFlight 6 allows you to determine the types of flight failures that you will face, as well as how often these failures will occur.
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Adjust the Rate of Occurrence-

To reduce the frequency of flight failures, click on the Simulation menu followed by the Flight Failures menu item, and then the Frequency menu item. This brings up a sub-menu as shown in the screen below. Once the sub­menu is visible, simply mouse click on one of the options in the pull-down menu.
If you do not wish to experience any flight failures, click the Never option in the drop-down menu or, if you wish to gain a great deal of experience at handling emergencies, click the Always option.

Selecting the Type of Flight Failures-

RealFlight 6 allows you to determine the type of flight failures that you will experience within the simulation. To do so, click the Simulation menu followed by the Flight Failures menu item. Next, select Enable to bring forth the list of available flight failures. If an item has a check mark next to it, then that flight failure is enabled. To toggle the flight failure, click on it with the mouse.
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The options for Flight Failures consist of:
Kill Engine - The engine will fail or quit in flight, which means that you will have to perform a deadstick landing or autorotation.
Kill Tail Rotor (heli only) – This failure will cause the tail rotor of the heli to stop functioning during flight.
Radio Interference (FM) - The receiver will experience intermittent radio interference during which the servos will behave erratically.
Radio Lockout (PCM) - The receiver will experience intermittent radio dropouts during which the aircraft will fail to respond to control inputs.
Radio Range - The receiver will experience interference proportional to the distance between the pilot and the aircraft. If the aircraft is close to the pilot’s position, the range problems will be minimal, increasing as the aircraft gets farther away.
Servo Stuck - A servo will become fixed, or stuck, in a certain position.
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Structural Integrity – This failure determines how strong the aircraft is and if parts could break off during flight.

Notify -

This setting allows you to determine if, or when, RealFlight notifies you as to the flight failure experienced.
To adjust the settings of this feature, click on the value as indicated in the column to the right of the Notify When indicator. Your options are:
After Flight - RealFlight will advise you as to the flight failure experienced upon the completion of the flight.
Before Flight - RealFlight will inform you which flight failure you are about to experience before the flight begins.
Never - RealFlight 6 will never advise you as to the flight failure that you have experienced, or are about to experience. A little mystery is a good thing.
On Failure - RealFlight will inform you of the flight failure just as it occurs.
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Cause Flight Failure-

This feature causes a flight failure to occur on command. To access this menu item, click on the Simulation menu, and then click on the Cause Flight Failure menu item.

Setup Failures

Setup Failures are basic difficulties that, generally speaking, should be detected before you ever leave the ground. However, they are often overlooked and occur as a result of a hurried modler. RealFlight 6 allows you to familiarize yourself with and determine the types of setup failures that you will face, as well as how often these failures will occur.
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Adjust the Rate of Occurrence-

To reduce the frequency of flight failures, click on the Simulation menu followed by the Setup Failures menu item, and then the Frequency menu item. This brings up a sub-menu as shown in the screen below. Once the sub­menu is visible, simply mouse click on one of the options in the pull-down menu.
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If you do not wish to experience any setup failures, click the Never option in the drop-down menu or, if you wish to gain a great deal of experience at handling emergencies, click the Always option.

Selecting the Type of Flight Failures-

RealFlight 6 allows you to determine the type of setup failures that you will experience within the simulation. To do so, click the Simulation menu followed by the Setup Failures menu item. Next, select Enable to bring forth the list of available flight failures. If an item has a check mark next to it, then that flight failure is enabled. To toggle the flight failure, click on it with the mouse.
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The options for Flight Failures consist of:
Swapped Channel - This failure simulates the effect of inadvertently swapping two channels. For example, you may find that your rudder controls the throttle, and vice versa.
Reversed Channel - One of the channels, selected at random, will operate in reverse direction.
Reversed Servo - The travel direction of one of your servos is reversed.
Servo Trim - A servo alters the trim settings, modifying the flight control
position.
Servo Slop - Servo slop may be the result of improper geometry of the linkages or the looseness of the servo's gearing.
Servo Hysteresis - The time or gap between a servo input from the pilot and the movement of the servo on the aircraft.
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Notify -

This setting allows you to determine if, or when, RealFlight notifies you as to the setup failure experienced.
To adjust the settings of this feature, click on the value as indicated in the column to the right of the Notify When indicator. Your options are:
Never - RealFlight 6 will never advise you as to the flight failure that you have experienced, or are about to experience. A little mystery is a good thing.
On Reset - RealFlight will inform you of the flight failure when you reset the flight (hitting the spacebar or Reset button on the controller).

Cause Setup Failure-

This feature causes a setup failure to occur on command. To access this menu item, click on the Simulation menu, and then click on the Cause Setup Failure menu item.
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Import

The Import menu item allows you to import content created by other users. There are three types of files that are associated with RealFlight 6; each will be covered in the section that follows.
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KEX-

Knife Edge Software has created a plug-in, or software module that functions with popular 3D modeling tools to create subject matter for the RealFlight software.
The KEX importer is used to bring the model from the plug-in into the simulation itself.
For more information, see: www.knifeedge.com/KEmax/

Raw Panoramic Image-

This file type refers to the panoramic image that helps generate the PhotoField flying sites. This option allows you to create a PhotoField using a panoramic image that you may have downloaded or created yourself. It works best with large images (8000x4000 or larger) that are equirectangular, spanning 360 degrees horizontal by 180 degrees vertical. Click on the Raw Panoramic Image… selection to import an image into the simulation. Browse to the location of the image you would like to import. The image may be in any of the bitmap (.bmp), targa (.tga) or a JPEG (.jpg) file formats.
Once you have located the desired image, double-click the image. Select this image and click Open. The conversion process can take several minutes for
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large images. When the process is complete, RealFlight 6 will automatically create a new PhotoField airport that uses your newly imported image.
To edit the new PhotoField airport (for image alignment, object placement, etc.), access the Airport Editor by clicking the Environment menu, followed by the Create New Airport… menu item. To see the image from the pilot’s perspective, refer to the Pilot Preview window. This will make it easier to place objects and adjust the image correctly. If necessary, adjust the image using the Panoramic Image Y Alignment, Panoramic Image X Alignment and/or the Panoramic Image Facing options located in the Properties window.

RealFlight Archive (RFX, G3X)-

RFX is the file extension that is used for all files exported from RealFlight G4 or later versions. This menu option allows you to import an RFX file. You will use this for all files that you have downloaded. There is nothing special you need to know about the file beforehand; the RFX importer handles all types of content, including: planes, color schemes, airports, PhotoFields, and recordings.
This menu item also allows you to import G3X files used in RealFlight G3 and G3.5.
After choosing the Import menu item, followed by the RealFlight Archive (RFX, G3X), you will be presented with an Open file dialog. Use this dialog to find the file that you want to import. Double-click the file or click the file and click Open. The import process will start immediately and once it’s finished you will see a message confirming its success.
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Export

The Export menu item allows you to share user-created content. It is provided in the Simulation menu as a shortcut to using the Manage User Files dialog.
RealFlight 6 users may share the following items: Color Scheme, Aircraft Variant, Entire Aircraft, Airport and Panoramic Images. If one or more of these options on the list is grayed out, it is because the currently loaded color scheme, aircraft, or airport is part of the simulation by default and not available for export.
Once any of these items are exported, you can then share them with friends or the rest of the RealFlight community. The best choice is to upload the files to the RealFlight swap site found at:
http://swappages.knifeedge.com/

Color Scheme-

This option allows you to share the current aircraft color scheme (a.k.a. trim scheme) with other RealFlight users.
To export a Color Scheme, select the Export menu item followed by the Color Scheme option. A save dialog will appear so that you can choose
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where you would like to save the exported color scheme and determine the filename. After saving, a message will appear on-screen advising you whether or not the export was successful. This message will also list the location and name of the file that was exported.

Aircraft Variant-

This option enables you to export an aircraft that has undergone structural modifications such as lengthened wing span, more prop thrust, different airfoils, etc. It is important to note in addition to any wire frame modifications, the Aircraft Variant file option also includes any modifications to the aircraft powerplant, batteries, etc.
To export an aircraft variant, select the Export menu item, followed by the Aircraft Variant option. A save dialog will appear so that you can choose where you would like to save the exported aircraft variant and determine the filename. A verification message will appear on-screen advising you whether or not the export was successful. This message will also list the location and name of the file that was exported.

Entire Aircraft-

This option enables you to export the entire contents of an aircraft such as trim scheme, structural changes, etc.
To do so, select the Export menu item followed by the Entire Aircraft option. A save dialog will appear so that you can choose where you would like to save the exported aircraft and determine the filename. A verification message will appear on-screen advising you whether or not the export was successful. This message will also list the location and name of the file that was exported.

Airport-

This option enables you to export a modified airport. Note that any custom panoramic image you may be using with this airport will not be exported. To export an airport with a custom panoramic image, use the “Airport (include Panoramic Image)” option.
To export an airport, select the Export menu item followed by the Airport option. A save dialog will appear so that you can choose where you would like to save the exported airport and determine the filename. After saving, a verification message will appear on-screen advising you whether or not the export was successful. This message will also list the location and name of the file that was exported.
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Airport (include Panoramic Image)-

This option enables you to export an airport along with its custom panoramic image. To do so, select the Export menu item followed by the Airport (include Panoramic Image) option. A save dialog will appear which allows you to choose where you want to export the airport and what you want to name the file. A verification message will appear on-screen advising you whether or not the export was successful. This message will also list the location and name of the file that was exported.

Manage User Files

The Manage User Files menu item allows you to modify the new user content that you have added to the simulation. You will find that the Manage User Files menu item is a handy tool; it maintains all such files in one, easy to find location.
The Manage User Files dialog allows you to copy, rename, delete, or export any custom resource that exists in the simulation. It is important to note that the various Manage User Files buttons will be inactive until a modification to one of the files exists. That is, this menu item is only utilized to modify user-
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created items. It will not allow you to modify the airports or vehicles included in the RealFlight 6 software.

Copy-

This option duplicates the information and data pertaining to the currently selected item. For example, if you wish to duplicate a flying site located in the User Files, click the Copy button. Once you have copied the file, enter a name for the new item.

Rename-

This option is utilized to rename a user-created item.
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To do so, highlight the desired item (flying site, etc.) and click Rename. Enter the desired name for the item in the dialog provided. The item will now appear in its respective list of offerings with the new name.

Delete-

This option is utilized to delete an item entirely. All files associated with the item will be removed from your computer.
It’s important to note that users are only allowed to delete items which they, or other users, have created. You cannot delete default items that are included in the software.
To delete a user-created item, select the item in the User File menu and click Delete. If you wish to delete this item, click Yes in the verification dialog. Please note: once deleted, this resource will no longer be available in the simulation.

Export-

This button is used to export the custom content to a file that can be shared with others. If you have created interesting or unusual content, we encourage you to share your designs with other RealFlight users. The more content that is shared, the more enjoyment everyone will experience.
To export a user-created item, select the respective item in the User File menus and click Export. A verification dialog will appear on-screen advising you whether or not the export was successful, and the location and name of the file that was exported. You may then publish the exported file to a web site, move it to another computer, or email it for others to enjoy.

Mute/Unmute Audio

At times, you may want to fly without any sound. Choose this menu item to mute the audio. Select it again to activate the sounds.
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Settings

The Settings option is an integral part of the RealFlight 6 software. This menu item allows you to adjust a multitude of features and functions within the simulation.
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To access this menu item, click on the Simulation menu followed by the Settings… menu item. The Settings dialog will appear, showing the available options.
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Audio-

The Audio settings allow you to adjust the volume levels for the aircraft and various options in the simulation. For each type of sound that is adjustable, there are two parameters that can be changed. First is the Volume, which is a percentage of the Overall Volume. The second, is whether the sound should be enabled or muted. Double-click on the Audio name, or click on the [+] (plus) to expand the list and show the Audio options.
Overall Volume (%)-
This parameter, found when the Audio setting is selected, controls the volume for all sounds in RealFlight.
Sound Enabled-
This will mute or unmute all sounds in RealFlight. You can select the
Mute/Unmute Audio menu item from the Simulation menu, or simply press M on the keyboard to toggle this setting on or off.
Application Sounds-
The Application Sounds section controls the effects and voiceover sounds in the simulation.
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Effects Volume (%) - This setting adjusts the master volume level for sounds, except all voiceovers.
Effects Enabled - Choosing No for this option will mute all sounds for the simulator except for the voiceovers.
Voiceover Volume (%) – This setting adjusts the volume level for all voiceovers heard during the Virtual Flight Instruction, or voice chat during multiplayer sessions.
Voiceover Sounds Enabled - Choosing No for this option will mute all sounds for the voiceovers in the simulator.
Simulation Sounds-
The Simulation Sounds section controls the various options related to the miscellaneous sounds in the simulation. RealFlight allows you to make modifications to the various sounds based upon your preferences.
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For each type of sound that is adjustable, there are two parameters that can be changed. First is the Volume, which is a percentage of the overall volume. The second is whether the sound should be enabled or muted.
The different sound types are:
Aircraft – aircraft-related sounds, such as servos.
Airport – the ambient sounds around the airport.
Collision – the crashing sounds associated with collisions.
Engine – the motor and engine sounds.
Servo – controls the sounds of all the servo motors.
Walk – the walking sound when moving the camera position.
Wind – the sound produced by the wind.

Camera-

The camera options are designed to enhance the field of view when utilizing the Keep Ground in View zoom mode. For additional information on this option, please refer to the View menu chapter of this manual.
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Minimum Field of View (deg)-
This setting determines the absolute minimum field of view when utilizing the Keep Ground in View zoom option.
To adjust the minimum field of view, click the existing value. Next, enter the desired value either directly from the keyboard or via the mouse wheel.
Padlock View-
With Padlock View enabled, the cockpit camera position will swivel and follow the targeted aircraft during multiplayer combat events.
Camera Lag (%)-
This controls how quickly the camera reacts to the aircraft’s movements. If the lag is set to zero, the camera always looks directly at the aircraft. At all other values, the camera will have a spring-like reaction to the aircraft during flight.
At very high values, the camera hardly ever looks directly at the aircraft, and often the aircraft will fly off the screen as the camera tries to catch up. At lower values, the effect is very subtle and yet still softens the camera movement enough so that minor changes in the aircraft’s speed/position are more noticeable.
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Please note: these settings apply to the “Fixed View” camera mode only. They are not applicable to the cockpit, chase, or onboard views.
Invert Mouse-
Setting this parameter to Yes will invert the vertical, or up/down movement of the mouse when you are in walk mode.

Console-

The Console option has a number of sub-categories that allow you to perform modifications to the messages that appear on-screen while running the simulator. It also offers two parameters that affect all the sub-categories.
Show At Most-
This numerical value indicates the maximum number of messages that will appear on your screen at any given time. When the maximum number is surpassed, an older message will be removed and the most recent message will take its place on-screen.
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Clear on Reset-
This setting controls whether all of the on-screen messages are cleared when the aircraft resets. This prevents the screen from becoming cluttered with messages and information.
Using either the mouse or the up/down arrow keys on the keyboard, select Yes (messages automatically clear) or No (messages remain on-screen after a reset) from the pull-down listings. If using the up/down arrow keys, press Enter to finalize your selection.
Double-clicking on the Console name or clicking on the [+] (plus) will bring forth the following options:
• Instructions
• Notifications
• Warnings
• Errors
Chat Messages (Sent)
Chat messages (Received)
• Commands
Each of the System Messages screens is independently adjustable and may be tailored to suit your personal preferences. For information on how to do so, please read the following section.
Instructions-
This option determines the settings for the system Instructions messages. To select the Instructions options, click on the Instructions name.
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Font Size-
This option allows you to adjust the font size for the messages pertaining to the instructions. Please note: this only affects the Instructions. It does not affect any other system messages.
To access the Font Size options, click on the value shown in the respective column. The desired values may be input directly from the keyboard or modified using the mouse wheel.
Foreground Color-
This option allows the user to adjust the color of the foreground for the Instructions messages.
To access the color palette for the foreground color, click on the current value, then click the more options button that appears to the right (the gray button with the ellipsis). This will reveal a screen that appears as follows:
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To select a color, click the desired color on the palette. If you wish to make a custom color, click the Define Custom Colors button and create the color or colors to suit your tastes. Click OK to finalize the selection. The selected color will be reflected immediately in the value column.
Background Color-
This setting allows you to adjust the color of the background for the Instructions messages.
To access the options pertaining to the background color, click on the current displayed color.
To access the color palette for the background color, click on the current displayed color, then click the more options button that appears to the right (the gray button with the ellipsis). To select a color, click the desired color on the palette. If you wish to make a custom color, click the Define Custom Colors button and create the color or colors to suit your tastes. Click OK to finalize the selection. The selected color will be reflected immediately in the value column.
Background Alpha (%)-
This option adjusts the transparency of the text background for the message.
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The desired values may be input directly from the keyboard or modified using the mouse wheel. The higher the value, the more transparent the text background will become.
Message Duration (sec)-
This option adjusts the length of time that a message remains on­screen before it disappears.
You may input desired values directly from the keyboard or modify them using the mouse wheel. The higher the value, the longer the message remains on-screen.
Enabled-
This option determines whether Instructions messages are displayed or not.
To determine whether this is enabled, click on the respective value indicator. Using either the up/down arrow keys on the keyboard, or the mouse, select either Yes (Instructions messages are enabled) or No (Instructions messages are disabled) from the pull-down listings. If using the up/down arrow keys, press Enter to finalize your selection.
Notifications-
This option determines the settings for the system Notifications messages.
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These options function in the same manner as the options for the Instructions messages, except that they only affect Notification messages.
Warnings-
This option determines the settings for the system Warning messages.
These options function in the same manner as the options for the Instructions messages, except that they only affect Warning messages.
Errors-
This option allows you to modify the behavior of system error messages.
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These options function in the same manner as the options for the Instructions messages, except that they only affect Error messages.
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Chat Messages (Sent)-
This option allows you to modify the appearance of text that you type for chat messages during multiplayer sessions.
These options function in the same manner as the options for the Instructions messages, except that they only affect Chat Messages (Sent) messages.
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Chat Messages (Received)-
This option allows you to modify the appearance of text you receive from other players during multiplayer sessions.
These options function in the same way as the options for the Instructions messages, except that they only affect Chat Messages (Received) messages.
There is one additional parameter available for this option called Play Sound. This allows you to set whether or not a sound is heard when an incoming chat messages arrives.
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Commands-
This option allows you to modify the appearance of commands typed in the console screen.
These options function in the same manner as the options for the Instructions messages, except that they only affect Commands messages.
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Graphics-

Double-click on the Graphics name or click on the [+] (plus) to expand the menu and display the various Graphics options.
Quality-
The Quality options are quite useful in fine-tuning your simulator, to ensure that it runs as efficiently and realistically as possible on your PC. Use the settings in the Graphics options to obtain the perfect blend of optimal visuals and performance from your PC. If you are experiencing slow frame rates or other performance issues, it may be prudent to turn down some graphics quality options.
Please note: Many of the adjustments will not take place immediately. In many cases, you will need to restart the simulator in order for the selection(s) to take effect.
Clouds-
This option determines whether your flying sites will include clouds in the skyline.
Click on the respective value indicator. From the pull-down options select either Yes (clouds will be present) or No (clouds will not be present).
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Please note: This setting will not affect the presence of clouds in the PhotoField airports.
Particles-
This option determines whether RealFlight will utilize particles such as engine smoke.
Click on the respective value indicator. From the pull-down options select either Yes (RealFlight 6 will display smoke), or No (RealFlight 6 will not display smoke).
Scenery Objects-
This option determines whether the simulation displays background objects such as buildings, rocks, benches, etc. If Yes is selected, the background objects will be present. If No, the background objects will not appear in the simulation.
To change this setting, first click on the respective value indicator. From the pull-down options select either Yes or No.
Please note: This setting will not affect the presence of scenery objects that are part of the high-resolution digital image in the PhotoField airports.
Shadows Enabled-
The Shadows option determines whether the simulation displays shadows.
To change the Shadows setting, click the value located to the right of the Shadows name. Next, click Yes to display the shadows, or No to hide the shadows.
Soft Shadows Enabled-
This option determines whether or not RealFlight 6 displays softer, more realistic appearing shadows.
Enabling this option may adversely impact performance. If you notice a poor frame rate while running RealFlight, try turning this option to No.
Terrain Detail-
This option determines whether or not RealFlight 6 displays the details found in the textures.
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Modify the Terrain Detail setting by clicking on the value located to the right of the Terrain Detail name. Click Yes to display the terrain detail texture or No, to eliminate the terrain details.
Please note: This setting will not affect the terrain detail in the PhotoField airports.
Trees-
The Trees setting determines whether or not RealFlight 6 will display trees.
To change the Trees setting, click the value located to the right of the Trees. Select No, if you do not wish to display the trees in your simulation. If you wish to view the trees during flight, select Yes.
Please note: This setting will not affect the presence of trees that are part of the high-resolution digital image in the PhotoField airports.
Wind Field Indicators-
This parameter determines whether or not RealFlight displays the wind field indicators that are present at select airports.
Post-processing: Bloom-
The Bloom effect will cause lighter colors or lights to bleed into neighboring parts, enhancing their perceived brightness.
Please note: Enabling the Post-Processing: Bloom effect may adversely impact performance. If you notice a poor frame rate while running RealFlight, try turning this option to No.
Post-processing: Night Flying Glow-
This option affects whether lights for night flying glow, causing the objects to appear brighter.
Please note: Enabling the Post-Processing: Night Flying Glow effect may adversely impact performance. If you notice a poor frame rate while running RealFlight, try turning this option to No.
Post-processing: Depth of Field-
This option affects the strength of the depth-of-field effect. A stronger effect will cause out of focus objects to appear more blurry – great for screen shots. Some pilots will prefer to turn this setting lower for actual flight.
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Foliage Density (%)-
This setting determines the density and drawing time of the trees and the grass. Lowering the percentage will ensure that the scenery is drawn faster. Again, if you are experiencing low frame rates, lowering this value will speed up the simulation.
To adjust the percentage, click on the value located to the right of the Foliage Density (%) name. Enter the desired input directly from your keyboard, or use the mouse wheel.
Normal Maps-
Normal Maps add increased details to aircraft and objects without a large increase in video card processing. Normal Maps are part of the Real Rendering feature in RealFlight.
Water Quality-
This setting specifies the quality of the water in the simulation. To modify the quality of the water, click on the value indicated in the column to the right of the Water name. Select the desired level for your simulation from the pull-down list.
The Highest setting will render the best water, but it requires additional processing power. If your frame rate is low, we suggest reducing the water quality.
Water Particle Quality-
This setting controls the different type of graphical particles related to water. A Low setting turns off all water particle effects while a High setting will show wakes, splashes, and ripple effects.
Water Shadow Quality-
Turning this setting On, will show shadows on the surface of the water as well as on the surface beneath the water for a more realistic appearance.
Shadow Quality-
This setting specifies the quality of the shadows in the simulation. To modify the quality of the shadows, click on the value indicated in the column to the right of the Shadows name. Select the desired level for your simulation from the pull-down list. The Highest setting will render the best shadows, but it requires additional processing power. If your frame rate is low, we suggest you reduce the shadow quality.
Shadow Map Quality-
Shadow Map Quality setting controls the size of the shadow texture. A larger size texture will show more detail for a more realistic
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appearance. A higher setting improves the look of the shadows but requires additional processing power. If your frame rate is low, try reducing the shadow map quality.
Particle Quality-
This setting adjusts the quality of the smoke, debris and other small objects during the simulation. If the frame rate drops when the smoke is thick, try lowering the quality of the smoke until you achieve an acceptable frame rate.
To do so, click on the existing particle quality. Next, from the pull­down menu, select the desired quality level.
Screenshot Quality-
This setting adjusts the quality of the screenshots. At a low quality, all screenshots are saved as JPG files. If the quality is set to high, screenshots are saved as BMP files.
To change this setting, click on the existing screenshot quality level. Next, from the pull-down menu, select the desired quality level.
Streamer Quality-
This setting adjusts the quality of the streamers during the simulation. If the frame rate drops when flying an aircraft with streamers, try lowering the quality of the streamers until you achieve an acceptable frame rate.
To do so, click on the existing streamer quality level. Next, from the pull-down menu, select the desired quality level.
Texture Quality-
Use this setting to add the realistic textures to the items and various other objects found in the simulation.
To do so, click on the existing texture quality level. Next, from the pull-down menu, select the desired quality option.
Please note: You must restart the simulation for the new setting to take effect.
Misc. Graphics Quality-
This setting adjusts the quality level of miscellaneous items in your simulation.
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To alter the Miscellaneous Graphics level, click on the value located to the right of the Misc. Graphics name. Next, select the desired level to utilize for the graphics.
Please note: You must restart the simulation for the new setting to take effect.
Hardware-
The hardware settings are used to adjust various graphics-related settings to achieve the best possible performance for your PC.
Graphics Adapter-
The Graphics Adapter is the device that RealFlight utilizes to run the simulation, generically referred to as a video card. Most PC’s have only one video card, however, some PC’s are equipped with multiple cards.
To determine if your PC has an additional video card available to you, click on the video card information located in the values column to the right of the Graphics Adapter name. If multiple cards appear in the drop-down selection there is another option for you. If not, your PC is equipped with only one video card.
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Graphics Device-
Some video cards offer multiple devices. HAL (Hardware Abstraction Layer) is the preferred device to use for the graphics rendering. In general, you should never need to modify this setting.
To determine if your PC offers alternative devices, click on the value indicated in the column to the right of the Graphics Device name.
Full Screen-
This option determines whether RealFlight will run using the entire monitor screen for the simulation. If you decide to run in the Full Screen mode, RealFlight’s menus will not appear on the screen.
To access the menu while in Full Screen mode, press the ALT key on the keyboard.
To adjust the Full Screen option, click on the value as indicated in the column to the right of the Full Screen name. From the pull-down menu, select Yes to run in Full Screen or No, to run in the Windowed mode.
Alternatively, you may access the Full Screen mode by pressing the Alt and Enter keys simultaneously on the keyboard. To exit Full Screen mode, press the ALT and Enter keys simultaneously.
Resolution-
This control adjusts the screen resolution and color depth. If your frame rate is unacceptably low, you can improve it by reducing the resolution or color depth. This will reduce some of the rendering processes required of your video card.
To adjust the resolution for your simulation, click the value indicated in the column to the right of the Resolution name. Select the desired level for your simulation from the drop-down list.
Please note: This option is only effective when using RealFlight in the Full Screen mode.
We suggest that you test a variety of resolutions and color options to achieve the optimum performance and setup for your system.
Refresh Rate-
The refresh rate is the number of times per second that your monitor retraces its video display. Your video hardware (monitor and graphics card) dictates what refresh rates you are able to utilize in the
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simulation. As with Resolution, this option is only effective when running RealFlight in the Full Screen mode.
To adjust the refresh rate, click the value that is indicated in the column to the right of the Refresh Rate name. If there are multiple options in this list, you might opt for a lower value to determine if this improves the frame rate of your simulation.
Vertical Sync-
Enabling this option can create smoother motion by forcing RealFlight to limit your frame rate to the refresh rate of your computer monitor. Vertical sync may improve performance if you experience excessive ‘tearing’ of screen images or regular ‘stuttering’ or ‘hitching’, especially if your average frames per second (FPS) is above 60.
To adjust the Vertical Sync, click the respective value. Select Yes or No from the pull-down menu that appears.

Language-

If you wish to adjust the text throughout the simulator to a different language, you can make that change from this setting. You must restart RealFlight for the change to take effect.
To select an alternate language, click the respective value, select the language preference from the drop-down list that appears.
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Multiplayer-

Settings available here affect multiplayer parameters and split screen MultiMode.
MultiMode Screen Layout-
This setting specifies the layout of the screen for the MultiMode option. If you select Vertical, the computer screen will split in half on its vertical axis. If you select Horizontal, the computer screen will split in half on the horizontal axis.
To select which mode best suits your tastes, click on the value displayed to the right of the MultiMode Screen Layout column. Next, select either Horizontal or Vertical from the pull-down options.
Base Internet Port-
To access multiplayer sessions with other pilots over the internet, RealFlight utilizes eight ports on your internet connection. By default, RealFlight is set up to use 61234 to 61241. You can change this range by setting the base port numeric value RealFlight will use the next seven ports.
Please note, if you connect to the internet through a network router and/or firewall, you may need to open these ports in order for RealFlight to connect to multiplayer sessions. Check the user manual for your router on how to do so.
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Announce Aircraft Changes-
During multiplayer sessions, RealFlight 6 can update you with a short message whenever another pilot switches aircraft. To view these messages, set the Announce Aircraft Changes to Yes. Otherwise, to disable this message, set this parameter to No.
Close Chat Gadget After Sending-
The Chat Gadget allows you to send messages in multiplayer sessions using the keyboard. By default, this gadget remains visible when it’s enabled. If you wish for the Chat Gadget to close after you send a message, set this parameter to Yes.
Post-game Cooldown Duration (sec)-
When running through a Game List as the Host of a multiplayer session, you may wish to add a cooldown period between games. This allows players to review the score of the game they just completed and to relax before the next game begins.
Preferred First-person Camera-
Some games allow you to change your viewpoint. Change this parameter to your preferred camera position for use in games.
Simulation Sound Reduction (%)-
If voice chat is active during multiplayer sessions, RealFlight will automatically reduce the volume of all other simulator sounds. Change this percentage to adjust how low simulation sounds are relative to the voice chat.
Auto-targeting Mode-
This parameter allows you to set how RealFlight chooses your target during multiplayer events. This takes affect after each reset of the aircraft. The options available:
Disabled – RealFlight does not change the targeted player. This allows you to have full control of the targeting system.
Leader – RealFlight will target the player with the highest score. If this happens to be you, then RealFlight will select a player at random.
Random – RealFlight will randomly select a player to target.
Smart – All players with a higher score than yourself will be selected somewhat randomly. The player with the highest score and the player that most recently damaged you will have a higher chance of getting selected.
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Threat – This option will target the last player which caused damage to you.

Physics-

The physics options are quite useful in fine-tuning the items applicable to the physics of your simulated aircraft.
Airplane Physics Quality-
This setting determines the detail level of physics utilized for the airplanes in the simulation. When the physics level is adjusted to the highest setting, the simulation performs the aircraft calculations more accurately and more frequently. Unless you are running the simulation on an older, slower PC, we suggest using either the ‘high’ or ‘highest’ settings. Lowering the physics level will reduce the quality and detail level used in the simulation, thereby allowing the simulation to run at a faster rate on slower PC’s.
To alter the physics options, click on the value indicated in the column to the right of the Airplane Physics Quality name. Using either the up/down arrow keys on the keyboard, or the mouse, select the level for your simulation from the pull-down list. If using the up/down arrow keys, press Enter to finalize your selection.
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Helicopter Physics Quality-
This setting determines the detail level of physics utilized for the helicopters in the simulation. When the physics level is adjusted to the highest setting, the simulation performs the aircraft calculations more accurately and more frequently. Unless you are running the simulation on an older, slower PC, we suggest using either the ‘high’ or ‘highest’ settings. Lowering the physics level will reduce the quality and detail level used in the simulation, thereby allowing the simulation to run at a faster rate on slower PC’s.
To lower the physics option, click on the value indicated in the column to the right of the Helicopter Physics Quality name. Using either the up/down arrow keys on the keyboard, or the mouse, select the level for your simulation from the drop-down list. If using the up/down arrow keys, press Enter to finalize your selection.
Use Metric Units-
This option determines the unit of measurement for the various displays found in the simulation. RealFlight defaults to display measurement in SAE units. You can easily change this to use metric units.
To do so, click on the value column to the right of the Use Metric Units name. Using either the up/down arrow keys on the keyboard, or the mouse, select either Yes or No from the pull-down listings. If using the up/down arrow keys, press Enter to finalize your selection.
Automatic Reset Delay (sec)-
This setting will force RealFlight to automatically reset the aircraft after a crash during which a piece of the aircraft has broken off.
To adjust the Reset Delay, click the respective value. Enter the desired value directly from the keyboard or use the mouse wheel.
Projectile Physics Quality-
This setting, as the name suggests, is use to determine the physics quality of the rockets, paintballs and guns. With the highest setting, projectiles will collide with terrain, vehicles and all objects at an airport. This is more realistic but requires more processing power. To improve your computer’s rendering performance, select a lower setting.
Pause Sim When in Menu-
This setting, when enabled, will pause your flight when you access any of the menus. If set to No, your flight will continue even when you access the menus. Note that during multiplayer session, RealFlight will never pause regardless of this setting.
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Rewind -

The rewind section allows you to control the parameters for the Rewind feature. You may disable the Rewind feature altogether, or alter how it functions with the followings settings.
Enable Rewind-
The Rewind feature is enabled by default. If you wish to turn off this feature, change this setting to No.
Enable Audio Effects-
If you wish to turn off the unique audio effects when activating the Rewind feature, change this setting to No. This setting is set to Yes by default.
Enable Visual Effects-
If you wish to turn off the video tape graphical effects when activating the Rewind feature, change this setting to No. This setting is set to Yes by default.
InterLink Button Reset Threshold (sec)-
The Rewind feature is only activated if the Reset button is held down for a specific amount of time. This setting allows you to adjust that threshold. If the Reset button is released before this time limit, the flight is simply reset as normal.
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Slowdown Duration (sec)-
Before the Rewind feature kicks in fully, your flight will slow to a stop, then proceed in reverse. The Slowdown Duration setting allows you to adjust how long this process takes.
Time to Reach Maximum Reverse Speed (sec)-
This setting allows you to adjust the amount of time it takes before the Rewind feature is functioning at full speed.

Safety Alerts -

When you are at the flying field, it is important to make sure your radio switches, dials and throttle are all set appropriately before you start your aircraft. RealFlight 6 helps to remind you of this when you reset your flight.
Helicopter Resets-
When you reset your helicopter, a small window will appear warning you if the throttle or switches are in a position which could damage the helicopter. For example, you would not want the helicopter to be reset with the throttle stick in the full throttle position. To disable this feature, change this setting to No.

Wind -

The wind and weather options control the atmospheric conditions encountered in the simulation. You can adjust these to match the conditions typically found at your local flying site.
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Wind Variation (%)-
This adjustment represents the variation in the wind speed and direction in relation to the average speed. Just as the winds that you experience at the local field are not constant, neither are the winds in RealFlight.
To adjust this variable, click on the value indicated to the right of the Wind Variation (%). Using either your keyboard or the mouse wheel, input a numerical value between 0 (unchanging) and 100. A higher value produces more dramatic changes in the wind.
Wind Gust (%)-
This value represents the change of the wind speed and direction corresponding to a proportion of the wind speed it calculates in one second.
To adjust this variable, click on the value indicated to the right of the Wind Gust (%). Using either your keyboard or the mouse wheel, input a numerical value between 0 (no changes) and 100 (large changes).
Turbulence (%)-
This option allows you to adjust the strength of the turbulence. Since this setting represents a median, some turbulence will be more severe, and some turbulence will be less noticeable.
To adjust the Turbulence Strength Proportion (%) settings, click on the value indicated in the column to the right of this option. The desired values may be
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input directly from the keyboard or modified using the mouse wheel. A value of 0% indicates that there will not be any mid-level turbulence.
Thermals-
This option allows you to adjust how much of the environment is affected by thermals. Setting this to Simple will only activate the thermals that are designed into the airport. Dynamic will cause thermals to be located throughout the entire terrain of the simulation. If you wish to fully enjoy bungee and aero tow, we suggest enabling Dynamic thermals.

Capture Screenshot

Just like the perfect photo opportunity at the local flying field, RealFlight 6 offers the chance to snap off screenshots. Captured screenshots are great to share with friends, add as your desktop wallpaper, or put on the internet for the world to see.
To snap a screenshot, click the Capture Screenshot menu item. Alternatively, press the Tab key on the keyboard.
Screenshots are stored in the My Documents folder. Each time a screenshot is captured, you will receive an on-screen notification as to the storage location.
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Show Title Bar

This menu item determines whether or not the RealFlight 6 title bar is displayed on the screen. By default, the title bar is enabled.
To access this menu item, click on the Simulation menu followed by the Show Title Bar. This will remove the RealFlight 6 title bar from the screen.
Please note: Removing the title bar also eliminates the ability to minimize or maximize the screen.

Exit

Use this menu item to exit the program entirely.
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