
Getting Started . . 2
Controls . . . . . . . . 4
Characters . . . . . . 6
Battle System . . . . 8
Abilities . . . . . . . . 11
Aeons . . . . . . . . . 12
The Sphere Grid . 14
Mini Games . . . . . 17
Limited Warranty . 25
1
WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER
ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic
seizures when exposed to certain light patterns or flashing lights.
Exposure to certain patterns or backgrounds on a television screen or
while playing video games, including games played on the PlayStation
2 console, may induce an epileptic seizure in these individuals. Certain
conditions may induce previously undetected epileptic symptoms even
in persons who have no history of prior seizures or epilepsy. If you, or
anyone in your family, has an epileptic condition, consult your
physician prior to playing. If you experience any of the following
symptoms while playing a video game – dizziness, altered vision, eye
or muscle twitches, loss of awareness, disorientation, any involuntary
movement, or convulsions – IMMEDIATELY discontinue use and consult
your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without
first consulting the user manual for your projection TV, unless it is of
the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherals not authorized by Sony Computer
Entertainment America may damage your console and/or invalidate
your warranty. Only official or licensed peripherals should be used in
the controller ports or memory card slots.
HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles
with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of
heat.
• Be sure to take an occasional rest break during extended play.
• Keep this disc clean. Always hold the disc by the edges and keep it in
its protective case when not in use. Clean the disc with a lint-free,
soft, dry cloth, wiping in straight lines from center to outer edge.
Never use solvents or abrasive cleaners.

Save Data
Each save file for FFX uses at least 64KB of space on a Memory Card (8MB)
(for PlayStation®2). One memory card can hold up to 99 save files from FFX.
FIELD SCREEN
Map
The map gives a bird’s-eye view of your
character’s current location, indicated by a yellow
arrow. Your destination is generally marked by a
red arrow. The map can be turned on and off in
the Config section of the Main Menu.
Player’s character
Save Sphere
Use spheres like this one to save your game. They are only found in certain locations,
so be sure to save whenever you get the chance.
GETTING STARTED
3
GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions
in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the
console) is turned ON. Press the RESET button. When the power indicator lights up,
press the open button and the disc tray will open. Place the FINAL FANTASY
®
X
(hereafter “FFX”) disc on the disc tray with the label side facing up. Press the open
button again and the disc tray will close. Attach game controllers and other peripherals,
as appropriate. Follow on-screen instructions and refer to this manual for information on
using the software.
START MENU
The Start Menu shown on the right will appear after
the opening demo or when the START button is
pressed. To play the game from the beginning, select
“New Game.” To continue a saved game, select “Load.”
2
MEMORY CARD slot 2
MEMORY CARD slot 1
USB connector
S400 i.LINK connector
controller port 1
controller port 2
disc tray
RESET button
OPEN button

BASIC OPERATION
Field Screen Menu Screens Battle Screen
Directional buttons Move character Move cursor Move cursor /
Change pages with
left and right buttons
Left analog stick Move character Move cursor Move cursor /
Change pages with
left and right movement
Ω
button Cancel / Cancel Cancel
Hold down to walk
≈
button Talk / Examine / Confirm Confirm
Confirm
ç
button Display Menu Defend (skips turn)
L1 button Change characters Display Switch window /
Select character
L2 button Scroll menus back Scroll Switch window
R1 button Change characters Scroll CTB window up
R2 button Scroll menus forward Scroll CTB window down
START button Pause *
SELECT button
Press the L1, L2, R1, R2, START, and SELECT buttons together to perform a Soft Reset, returning the game
to the Start Menu.*
* Pause and Soft Reset are disabled during certain scenes.
CONTROLS
5
CONTROLS
There are three control modes in FINAL FANTASY X, each of which is listed in the chart
on the next page.
The controller in FFX will always be in analog mode, enabling use of the left analog stick.
The analog mode button and red LED light are always set to ON. The vibration mode can
be turned on and off in the Config section of the Main Menu.
NOTE: This game may be incompatible with controllers other than the DUALSHOCK
®
2 analog controller.
4
button
button
button
button
directional buttons
left analog stick
SELECT button
ANALOG mode button
ANALOG mode light
START button
right analog stick
L2 button
L1 button
R2 button
R1 button
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATION

CHARACTERS
7
CHARACTERS
FINAL FANTASY X is about a summoner named Yuna and her quest to destroy a
mysterious force known as “Sin.” You must guide the main character, Tidus, through the
many events of the game. Here we introduce the characters that accompany Yuna along
her journey. Note that each character has a unique area of expertise, and can equip
different weapons and armor. Review their strengths so you can use them to your
advantage on the battlefield.
6
TIDUS
Tidus is a cheerful, rising blitzball star
playing for the Zanarkand Abes. He has
long hated his father, who was a renowned
player himself before his untimely death.
Tidus’s quick moves allow him to attack
even the swiftest foes with ease.
YUNA
Daughter of High Summoner Braska.
Honest and determined, Yuna embarks on
a pilgrimage to obtain the Final Aeon and
defeat Sin. Yuna is learning the mystical
art of summoning aeons—powerful spirits
of yore.
WAKKA
Coach and captain of the local blitzball team,
the Besaid Aurochs. Wakka plans to retire from
the sport after this year’s tournament, so that
he can devote himself fully to serving as Yuna’s
guardian. His deadly blitzball is especially
useful for knocking down aerial enemies.
LULU
One of Yuna’s guardians. She and Wakka think
of Yuna as a younger sister. Lulu’s stoic and
self-possessed nature makes her seem
insensitive at times. She specializes in the art
of black magic, using various dolls to help cast
powerful spells.
KIMAHRI RONSO
A powerful warrior of the Ronso tribe. Kimahri
has watched over Yuna from her youngest
days. He speaks little, but is deeply devoted
to Yuna and serves her loyally as a guardian.
Kimahri can learn enemy skills with his
Lancet ability.
AURON
The legendary guardian who, together with High
Summoner Braska, defeated Sin ten years ago.
A man of few words, he guides Yuna and Tidus
on their mission to vanquish Sin once more.
He swings his gigantic sword with such power
that even the toughest fiends are cut asunder.
RIKKU
A young Al Bhed girl. Her personality is upbeat
and positive, and she is not afraid to speak her
mind. She works hard to restore her outcast
people to their former glory. Rikku handles
mechanical enemies with ease, and can steal
items from enemies, too.