”The spirit, the will to win, and the will to excel are the things that endure. These
qualities are so much more important than the events that occur.”
--Vince Lombardi
2
Table of Contents
CONTROL SUMMARY.................................................................................................. 6
Welcome to ESPN NFL 2K5’s in-game instruction manual. This year the game of
Football is taken to new heights with greatly enhanced gameplay, including an all new
V.I.P. System™, the raw hits of Maximum Tackling™, and the exclusive ESPN 25
Anniversary Mode. Look forward to managing your team using the Innovative Franchise
Weekly Prep™, fully customizing your Stadium Music, and answering the call of a
celebrity challenger in The Crib™!
th
5
CONTROL SUMMARY
Welcome to ESPN NFL 2K5’s in-game instruction manual. This year the game of
Football is taken to new heights with greatly enhanced gameplay, including an all new
V.I.P. System™, the raw hits of Maximum Tackling™, and the exclusive ESPN 25
Anniversary Mode. Look forward to managing your team using the Innovative Franchise
Weekly Prep™, fully customizing your Stadium Music, and answering the call of a
celebrity challenger in The Crib™!
MENU NAVIGATION
Left analog stick or directional buttonHighlight an Option, LEFT/RIGHT: Increase
or Decrease a selected Option
X button Advance / Increase selected Option
Circle button Decrease selected Option / Bring up Team
Options
Triangle button Return to Previous Screen
R2 button Cycle forward through Options
L2 button Cycle backward through Options
R1 button Cycle forward through Options
L1 button Cycle backward through Options
START button Advance
SELECT button Maximum Passing / Player Card
Right analog stick Shortcut to VIP Profiles screen
Left analog stick UP/DOWN: Change VIP Name
In the Huddle
Choose Formation Screen
left analog stick or directional buttonUP/DOWN: Scroll formation groups,
LEFT/RIGHT: Change receiver alignment
X button Choose formation
Circle button Sub Receivers (offense only)
Square button Sub Running Backs (offense only)
Triangle button Switch between Formation and Package
Select Screens (offense only)
R2button Flip Formation
th
6
L2 button Help Menu
L1 button Coach’s Pick
SELECT button Timeout
Choose Package Screen
left analog stick or directional button UP/DOWN: Scroll Package Page
X button Select Package in X button slot
Circle button Select Package in Circle button slot
Square button Select Package in Square button slot
Triangle button Return to Formation Select Screen
SELECT button Timeout
L2 button Help Menu
L1 button Coach’s Pick
Play Call Screen
left analog stick or directional button UP/DOWN: Scroll Play Page
X button Select Play in X button slot
Circle button Select Play in Circle button slot
Square button Select Play in Square button slot
Triangle button Switch to choose formation screen
SELECT button Timeout
L2 button Help Menu
R2 button Flip Formation
R1 + X, Square, or Circle buttons On-the-Fly Audibles (play call only)
L1 Coach’s Pick
Click R3 (Click) Toggle play stats
7
ESPN Tip – Understanding Play Names
When throwing the ball on offense, it’s helpful to know how the play is designed to work.
The numbers or letters at the beginning of each play indicate the type of pass drop the
quarterback will perform.
The second part of the route refers to the primary receiver and his route (X or Y =
receiver, TE = Tight End, Z = Slot Receiver, F = Fullback, H = Halfback).
Here is a quick rundown:
• 50 – The QB will take a 5-step drop. (Example: “50 F Speed Out”)
• 90 – The QB will take a 3-step drop. (Example: “90 X Lob Corner”)
• PA – A “play action” play. The QB will fake a handoff to the running back before
passing. (Example: “PA Z Post-Corner”)
• RO -- The QB will “roll out” to one side before passing. (Example: “RO Y Corner”)
• PA-RO – The QB will fake a handoff and then roll out to one side before passing.
(Example: “PA-RO X/Z Flow”)
ESPN Tip – Bluffing Technique
In multiplayer games, keep the other player guessing by disguising which play you call.
On the Play Call screen, once you’ve found the play you want, hold down the button
corresponding to that play. Then press up or down on the left analog stick or the directional button to flip though other pages within the same formation (and to throw off
your opponent).
When you release the play button, your team will break the huddle with your original play
selection. If you decide that, for some reason, you don’t want to keep that play after all,
roll your thumb over to Triangle button to back out to the choose formation screen. You
can then release the play button without calling the play.
ESPN Tip – Setting On-the-Fly Audibles
If you’d like to reconfigure your audibles for an offensive formation, it’s easy to do so. On
the Play Call screen, pull and hold the R1 button. Press the Square, X, or Circle button
to select the audible button “slot”. Release the R1 button. Find the play that you wish to
assign to the audible slot and press its corresponding button. The play will now be
available from your Offensive Audible Menu.
ESPN Tip – Multiplayer Offense
When you play on the same team with a friend the user who chooses the play will
control the quarterback. The other user can press the X or Circle button to switch
players. When the player controlling the quarterback passes or hands the ball off, the
other player will gain control of the player who receives the ball.
8
ESPN Tip – Throwing the Ball Away
If none of the receivers are open, and you have no holes to scramble through, it’s a good
idea to throw the ball away to avoid getting sacked. Just make sure you’re outside your
offensive tackles when you press the R2 button or you may be called for Intentional
Grounding.
ESPN Tip – Advanced Passing Techniques
If you want to get the ball to the receiver in a hurry, hold down the pass button for a
bullet pass. If you need to throw the ball over a defender, or you want to make the ball
easy to catch, tap the pass button for a lob pass. To pump fake to a specific receiver,
double tap the button corresponding to that receiver.
ESPN Tip – Maximum Passing
With Maximum Passing enabled (Press the SELECT button on the Team Select or
Choose Sides screens), you can lead your receiver in any direction using the left analog stick or the directional button. For example, if you want to throw the ball in front of a
receiver running toward the left side of the screen, simply hold left while passing.
Be careful, Maximum Passing is pressure sensitive, and takes a little bit of getting used
to. Try using Practice Mode to get more comfortable with it before jumping into a regular
game situation, and experiment with switching control to the receiver immediately after
the pass is released, then using speed burst to catch up to the ball.
ESPN Tip – Charging Up Special Moves
To unleash an especially powerful move (like a bulldozing shoulder charge or a powerful
hit), hold down the X button. When your player’s control circle fills and flashes red, you
can release the X button and press any special move button to perform an ultra-effective
move.
Since tapping
charge up involves a tradeoff. You’re momentarily sacrificing foot speed to prepare a
dominating move for your oncoming adversary.
the X button causes your player to run faster, holding down the X button to
9
Offense
Prior to the Snap
Left analog stick or directional button UP/DOWN: Select player
LEFT/RIGHT: Put player in motion
X button Hurry to the line/Snap the football
Circle button Hard count
Triangle button Bring up/Dismiss Audible Menu
R1 button (Hold) View players’ fatigue levels
L1 button (Hold) View players’ routes
SELECT button Timeout
Right analog stick + L1, X, Sq, Tri, or Crc Call a Hot Route for a receiver
ESPN Tip – Offensive Hot Routes
If you want to switch a receiver’s route at the line of scrimmage, you can call a Hot
Route for that receiver. Move the right analog stick in the direction of the route you
desire and press the button corresponding to the receiver to assign the route to that
receiver. By moving the right analog stick in the following directions, you can assign
the following routes: Up = Go, Down = Stop, Out = Out, In = In, Up/Out = Quick Corner,
Up/In = Slant, Down/Out = Speed Out, Down/In = Speed Under. Click and hold the R3
button and press the button corresponding to that receiver to instruct the receiver to
pass block.
Offensive Audible Menu
Left analog stick or directional button LEFT/RIGHT: Cycle available audibles
10
X button Select Audible X button
Circle button Select Audible Circle button
Square button Select Audible Square button
Triangle button Dismiss Audible Menu
R2 button Flip play
L2 button Return to original play
SELECT button Timeout
Right analog stick (Click) Flip routes
After the Snap
Passing Plays / Quarterback Controls
Left analog stick or directional button Move the QB
X button Throw to receiver X button
Circle button Throw to receiver Circle button
Square button Throw to receiver Square button
Triangle button Throw to receiver Triangle button
R2 button Throw ball away
L2 button Pump fake
R1 button (Hold) Scramble with QB. You can perform
the Charge or any special moves while
scrambling.
L1 button Throw to receiver L1 button
Note: On running plays, the handoff or toss to the running back is performed
automatically.
Rushing Plays / Ballcarrier Controls
Left analog stick or directional button Move the runner
X button Tap for speed burst/Hold to charge up
power for a move
Circle button Spin move
Square button Dive/QB Hook Slide
Triangle button Shoulder charge
R2 button Juke right
L2 button Juke left
R1 button Stiff-arm right
L1 button Stiff-arm left
L1 + R1 buttons Lateral
Right analog stick UP: Stutter-step, DOWN: Stop short, LEFT:
Juke left, RIGHT: Juke right
Right analog stick (QB behind LOS) UP: Duck and rush forward, DOWN: Duck
and drop back, LEFT: Duck and spin left,
RIGHT: Duck and spin right
R1 + X buttonPitch Ball (Option Play only)
Offensive Player Control (Non-Ballcarrier)
11
Left analog stick or directional button Move player
X button Tap for speed burst/Hold to charge up
power for a move
Circle button Switch player
Square button Dive/Chop block
Triangle button Wave for the pass
R1 or R2 button Juke right
L1 or L2 button Juke left
After the play is over
Triangle Hurry up offense (defaults to last play and
automatically displays the audible menu)
Square Hurry to spike the ball
Defense
Prior to the Snap
Left analog stick or directional button Move player
X button Switch player
Circle button Switch back to previous player
Triangle button Bring up/Dismiss Audible Menu
R1 button (Hold) View players’ fatigue levels
L1 button (Hold) View defensive assignments
SELECT button Timeout
Right analog stick RIGHT: Shift defensive linemen to the right,
LEFT: Shift defensive linemen to the left,
12
UP: Spread defensive linemen out, DOWN:
Pinch in defensive linemen in
Hold L2 + right analog stickRIGHT: Shift linebackers to the right, LEFT:
Shift linebackers to the left, UP: Spread
linebackers to the outside, DOWN: Bring
linebackers inside
Hold L2Linebacker Adjustment (see below)
Hold R2 Defensive Back Adjustment (see below)
Hold R2 + right analog stick RIGHT: Shift defensive linemen to the right
LEFT: Shift defensive linemen to the left
UP: Spread defensive linemen out
DOWN: Pinch defensive linemen in
ESPN Tip – Individual Defensive Back and Linebacker Adjustments
This year, you can individually command any of your defensive backs or
linebackers at the line of scrimmage. Prior to the snap, press and hold the L2
button for linebackers or the R2 button for defensive backs. Then, press the
button corresponding to the icon over the player you wish to adjust.
Release both buttons- the icon for the selected player will still be over his head
and icons will appear over the heads of the five offensive receivers.
Press up on the right analog stick to shift the player back to play off coverage
Press down on the right analog stick to move the player closer to the line to
play tight coverage
Press left on the right analog stick to shift the linebacker left or assign the DB to
play inside coverage
Press right on the right analog stick to shift the linebacker right or to assign the
DB to play outside coverage technique
Press the X button to double team the X receiver
Press the Circle button to double team the Circle receiver
Press the Square button to double team the Square receiver
Press the Triangle button to double team the Triangle receiver
Press the L1 button to double team the L1 receiver
Press the R1 button to spy the quarterback
Press the L2 button to assign a blitz
Press the R2 button to assign a delayed blitz
Press the R3 button (click) to reset the commands
Note: When you have 5 or 6 Defensive backs on the field, the Nickel and Dime back will
have their individual Button Icons under the Linebacker L1 button.
ESPN Tip – Switching Defenders
To quickly switch to a defensive player before the snap, hold the X or Circle button
and press the left analog stick or the directional button in the direction of the player
you wish to control.
13
ESPN Tip – Hot Blitz
You can also assign a “Hot Blitz” to any of your defenders by pressing the Square
button when you are control of him before the snap of the ball. When you give a player
the “Hot Blitz” command, he will blitz the nearest gap ahead of him.
Defensive Audible Menu
Left analog stick or directional button LEFT/RIGHT: Cycle available audibles
X button Select Audible X button
Circle button Select Audible Circle button
Square button Select Audible Square button
Triangle button Dismiss Audible Menu
R2 button Flip defensive assignments
L2 button Return to original play
R1 button Select Audible R1 button
L1 button Select Audible L1 button
SELECT button Timeout
Right analog stick (Click) Flip defensive assignments
ESPN Tip – Maximum Tackling
This year, when a player is wrapped up by a defender he can break free of the tackle to
gain extra yards or he can be dropped like a sack of potatoes. When the defender wraps
his hands around you, the cursor underneath you will turn red. This is your chance!
Both the ballcarrier and the defender can press X rapidly to rip free or to rip the other
player down. Depending on who presses X faster determines which side wins.
After the Snap
Left analog stick or directional button Move player
X button Tap for speed burst/Hold to charge up
power for a move
Circle button Switch player
Square button Diving tackle
Triangle button Jump and raise hands
R2 button Spin off of blocker
L2 button Rip (uppercut under blocker’s arm)
R1 button Swim move to get around blocker (when
facing a blocker). Intercept pass (when in
the path of a pass)
L1 button Club move to get around blocker (when
facing a blocker). Block pass (when in the
path of a pass)
Defensive Lineman Moves
R1 button Swim move
L1 button Club move
14
ESPN Tip – Know Your Defense
When choosing a defensive play, it’s extremely important to understand the situation and
know which players and which coverages are appropriate for that play. There are three
choices that need to be made before your team sets up on the field. Here’s a quick
breakdown:
#1 - Personnel
Your first choice will be selecting what types of players to put out on the field. Here’s a
quick rundown of your basic packages:
•Goalline – 5 Linemen, 3 Linebackers, and 3 Defensive Backs. The Goalline defense is
best used in stopping short yardage running plays. However, the linebackers may be too
slow to keep up if they have to cover a receiver on a pass.
•4-3 – 4 Linemen, 3 Linebackers, and 4 Defensive Backs. This is a balanced defense
and is a good selection in situations where the offense may run or pass.
•Nickel – 4 Linemen, 2 Linebackers, and 5 Defensive Backs. More DB’s means this
formation is a good selection when the offense is likely to pass.
•Dime – 4 Linemen, 1 Linebacker, and 6 Defensive Backs. This defense is best used in
long yardage situations where the offense is almost certain to pass.
•Prevent – 3 Linemen, 1 Linebacker, and 7 Defensive Backs. The Prevent defense is
generally reserved for extremely long yardage situations, as it essentially concedes the
short gain to keep the other team from breaking off a huge play.
Note: Some teams may have slightly different initial defensive packages such as the 3-
4, the 46, or the Bear. Take your favorite team into Practice Mode to see what their
defensive scheme includes.
#2 – Fronts
Once you’ve selected who will be out on in the field, it’s time to figure out what they’ll be
doing, beginning with the defensive line. Scroll through the various fronts to see your
options. Think the other team will be running it up the middle? Try “All In”, which brings
all the linemen in and clogs up the middle. Want one of your linebackers to blitz? Use
“Fan” to open up the line a little bit and give him some space to get through. There are
several more available. It’s up to you to decide what to do based on the situation.
#3 – Coverages
Now that the linemen have jobs, it’s time to decide what everyone else will be doing.
There are four basic assignments you’ll see given to the linebackers and defensive
backs, which are as follows:
•Bump ‘n’ Run – Designated in the play diagram by a T or upside-down T. The
defender will play close to the receiver coming off the line and give him a little bump to
try and throw off his timing.
•Man – Designated in the play diagram by a short line. The defender will stick with his
man regardless of where he goes. Man coverages give your defense a little more
15
freedom to be aggressive, but make sure your backs are talented enough to cover their
man one-on-one.
•Zone – Designated in the play diagram by an orange circle. The defender will stay in
his general zone rather than stick with a specific man. Zone coverages are a bit safer
than man coverages, as you’ve typically got someone else to pick up the slack if one
man gets beat.
•Blitz – Designated in the play diagram by a longer line extending through the line of
scrimmage. Blitz a player or two if you think you know which hole the offense will run
through or you want to put pressure on the QB. Just remember that you may weaken
your pass coverage or your run containment.
Learn which types of plays are best suited for which types of situations. The better you
know your defense, the better your chance of shutting the other team down when it
counts most.
Special Teams
Kicking Team
Left analog stick or directional button Aim Kick Arrow
X button Press once to activate the Kick Meter. Press
a second time to set the Kick Meter and kick
the ball
Triangle button Bring up/Dismiss Audible Menu
Receiving Team
Circle button Down the ball in the endzone (press
immediately after catching the ball).
Triangle button (Punt return) Call fair catch (press before
you catch the ball)
Note: If you receive the ball deep in the endzone, the CPU will automatically down the
ball if you do not take control of the player and run it out. If you are near the goal line, the
CPU will automatically run it out, so make sure to take control and down it yourself if you
don’t want to make a return.
You can find some more in-depth information on the specifics of defensive plays in the
game’s Reference Guide that can be found in Practice Mode.
16
QUICK GAME
Choose from more than 100 teams including all 32 NFL teams, college alumni squads,
NFL historic teams, and NFL all-stars. If you created any custom ESPN NFL 2K5 teams,
they’re here too.
Team Select
• Use the left analog stick or directional button to move your Control Icon to the side
you wish to control during the game.
• Press the L1 or R1 button to cycle through the teams.
• Press the L2 or R2 button to toggle through each team’s available uniforms.
• To assign a VIP name to your control pad, press the left analog stick or directional
button up or down to toggle through those available.
• To toggle Maximum Passing On or Off, press the SELECT button.
• Press the START button or the X button to advance.
Coach Matchup
The Opponent Matchup screen allows you to change the coach whom you play against,
scramble all of the starters throughout the NFL, perform a Fantasy Draft to pick the best
players for you team, or set your gameplay options.
Start Game
Starts the game with your current settings.
VIP Coaches
Choose to play against another VIP profile, or even yourself!
NFL Coaches
Allows you to change the coach whom you play against.
17
Lineup
This option takes you to the Player Lineup screen. Here, you can view the players on
your team, scramble all of the starters throughout the NFL, or perform a Fantasy Draft to
pick the best players for you team. Use the L1 or R1 button to toggle between Key
Players, Backfield, Receivers, D-Line, Linebackers, Secondary, and Special Teams.
⇒ Play Game
Starts the game with your current lineup.
⇒ Scramble Starters
Every starter in the NFL is assigned to a random team. After the game, your rosters will
be reset to their previous state. Press the X button to scramble the starters. Repeat if
desired.
⇒ ESPN Fantasy Football
Draft your starting lineup. Each pick replaces your team’s regular starter.
• Use the left analog stick or directional button to highlight an offensive player
position slot or the defense slot.
• Press the X button to select the slot.
• Use the left analog stick or directional button to highlight a replacement player or
the replacement defense.
• Press the X button to select the player or defense.
Options
Change the stadium, playbook, difficulty, as well as some miscellaneous game options
before you play.
•Stadium: Special : Choose the stadium you wish to play your game in. If you play in a
dome stadium, changing the Time Of Day and Weather option will have no effect on
gameplay.
• AWAY Playbook: Special : Set the playbook for the Away team.
• HOME Playbook: Special : Set the playbook for the Home team.
• Difficulty: Rookie / Pro
computer players to one of four different levels: This setting will switch to Custom if you
alter any of the following difficulty sliders.
• Quarter Length: 1-15 (15
• Time Of Day: Day / Afternoon / Night / Random : Adjust the time of day for your game.
• Weather: Clear
the weather for your game.
/ Light Rain / Heavy Rain / Flurries / Heavy Snow / Random : Adjust
/ All Pro / Legend / Custom : Set the skill level and intensity of
) : Adjust the quarter length of a regular game.
VIP
Allows you to manage your VIP profiles. (See page 152 under Features)
When you’re done picking players, press the START button to load the game. ESPN’s
Chris Berman will introduce the game, then turn it over to Dan Stevens and Peter
O’Keefe to set things up before the team captains gather at midfield for
18
In-Game Pause Menu
You can pause the game at any time to access the Pause Menu, or to just take a break
from the action. To pause the game, press the START button during gameplay, and the
Pause Menu will appear. To return to the game from the Pause Menu, simply highlight
the Resume option and press either the START or X button.
Replay
Step into the broadcast booth for a few moments to run the film on the last play.
• To call up the Replay Help Menu press the Triangle button.
• To Play and Pause, press the X button.
• To Rewind and Fast-Forward, press the L1 or R1 button.
• To pan the camera, push the left analog stick in any direction.
• To move the Camera Aiming Reticule, press the directional button.
• To Zoom In and Out, press the Square and Circle buttons.
• To return to the Pause Menu from the Replay screen, press the START button.
• To save a replay to your memory card (8 MB) (for PlayStation
(click the left analog stick) while viewing a replay to bring up the Save Replay screen.
Timeout
Both teams begin each half of the game with three timeouts. Take a timeout when you
need to stop the game clock, whether it is needed to change up your strategy or to
intelligently manage the time remaining.
®2), simply press L3
Challenge
Not happy with the referee’s ruling? Select Challenge to send him to the replay booth.
• Select the aspect of the play you’d like to challenge and press the X button to select it.
• Warning! Once you view a play in replay mode, you will be unable to challenge that
play.
GameCast Stats
View the Play By Play, Team Stats, and Player Stats here.
• Press the L1 or R1 button to toggle between Play By Play, Team Stats, and Player
Stats.
• On the Play By Play Page, press the L2 or R2 button to change the Quarter.
• On the Player Stats Page, press the L2 or R2 button to change the category: Passing,
Rushing, Receiving, Defense, Kicking, Punting, or Special Teams.
• New to ESPN NFL 2K5! You can view any down or kickoff provided there was no
penalty. Moving the highlight to the desired play and press the X button. You must have
internal hard disk drive (for PlayStation
®2) capabilities.
19
Loading...
+ 43 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.