ETC Eos Titanium User Manual

Lighting Control System Operations Manual
Version 2.0
Copyright © 2013 Electronic Theatre Controls, Inc.
All Rights reserved.
Product information and specifications subject to change.
Part Number: 4250M1210-2.0.0 Rev A
Released: 2013-03
ETC®, Eos™,Eos Ti™, Gio®,Ion®, Element™, Emphasis®, Expression®, Insight™, Imagine™, Focus™, Express™, Unison
®
, Obsession® II, ETCNet2™, EDMX™, Revolution® and Sensor+®, are either registered trademarks or trademarks of Electronic Theatre Controls, Inc. in the United States and other countries.
ETC permits the reproduction of materials in this manual only for non-commercial purposes. All other rights are reserved by ETC.
ETC intends this document, whether printed or electronic, to be provided in its entirety.
Table of Contents
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Using this Manual. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Register Your Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Help from ETC Technical Services . . . . . . . . . . . . . . . . . . . . . . . . . .3
Important Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Channel = Fixture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Syntax Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Parameters and Parameter Categories. . . . . . . . . . . . . . . . . . . .5
Tracking vs. Cue Only . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Move Instruction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Manual Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Move Fade. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Block vs. Assert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Live and Blind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
HTP vs. LTP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Other Reference Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Help System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Online Eos Family (Eos Ti, Eos, Gio and Ion) User Forums . . . .8
Chapter 1
Eos System Overview. . . . . . . . . . . . . . . . . .9
System Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Desk. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Button Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Remote Processor Unit (RPU). . . . . . . . . . . . . . . . . . . . . . . . . .11
RPU3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Remote Video Interface (RVI) . . . . . . . . . . . . . . . . . . . . . . . . . .11
RVI3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Radio Focus Remote (RFR) . . . . . . . . . . . . . . . . . . . . . . . . . . .12
iRFR and aRFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Gateways. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Console Geography . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Littlites
Cleaning Eos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Outputting DMX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Console Capacities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Output Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Channel Counts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Cues and Cue Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Record Targets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Faders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
® . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Table of Contents 1
Chapter 2
Gio System Overview . . . . . . . . . . . . . . . . . 19
System Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Desk. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Console Geography. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Littlites
Cleaning Gio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Outputting DMX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Console Capacities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Output Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Channel Counts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Cues and Cue Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Record Targets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Faders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
® . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Chapter 3
Chapter 4
Eos Titanium System Overview . . . . . . . . . 27
System Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Desk. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Console Geography. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Littlites
Cleaning Eos Ti . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Outputting DMX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33
Console Capacities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Output Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Channel Counts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Cues and Cue Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Record Targets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Faders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
® . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
System Basics . . . . . . . . . . . . . . . . . . . . . . 35
Power . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Power Up the Console. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Power Down the Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
The Central Information Area (CIA) . . . . . . . . . . . . . . . . . . . . . . . . .37
The Command Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Parameter Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Collapse/Expand the CIA. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Lock the CIA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
Favorite CIA Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
Locking the Facepanel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
Using the Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Virtual Keypad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Clear Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Setting Up the Internal Touchscreens . . . . . . . . . . . . . . . . . . . . . . .43
Clearing the Touchscreens . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
2 Eos Titanium, Eos, and Gio Operations Manual
Populating the Touchscreens . . . . . . . . . . . . . . . . . . . . . . . . . .43
Organizing the Direct Selects . . . . . . . . . . . . . . . . . . . . . . . . . .44
Direct Selects in Flexi Mode . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Using Direct Selects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Display Control and Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
Opening and Closing Displays. . . . . . . . . . . . . . . . . . . . . . . . . .47
Selecting Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Moving Displays. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Scrolling within a Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Expanding Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
Zooming Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
Graphical User Interface (GUI) Display Conventions. . . . . . . . . . . .50
Indicators in the Live/Blind Display . . . . . . . . . . . . . . . . . . . . . .50
[Data] Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54
[Time] Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54
[Label] Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54
Using Flexichannel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .55
Indicators in the Playback Status Display . . . . . . . . . . . . . . . . .56
Using [Format] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .58
Encoders On Eos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
Encoder Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
Encoder Touchscreen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
Flexi Encoders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
Locking the Encoders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65
Encoders in Blind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65
Chapter 5
Encoders on Eos Ti . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66
Encoder Touchscreen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66
Locking the Encoders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .67
Encoders in Blind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .67
Flexi Encoders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .67
Encoders on Gio. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .68
Encoder Controls Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .68
Mini Encoder Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .69
Locking the Encoders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .69
Encoders in Blind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .69
Flexi Encoders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .69
Moving Light Controls. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
ML Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Using Softkeys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71
Context Sensitive Softkeys . . . . . . . . . . . . . . . . . . . . . . . . . . . .71
Changing Softkey Pages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71
Managing Show Files . . . . . . . . . . . . . . . . . 73
Create a New Show File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74
Open an Existing Show File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74
Table of Contents 3
Selective Partial Show Opening . . . . . . . . . . . . . . . . . . . . . . . .75
Merging Show Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
Printing a Show File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .79
Saving the Current Show File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .80
Using Quick Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .80
Using Save As . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Importing Show Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81
Exporting a Show File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .82
Deleting a File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .82
File Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .82
Chapter 6
Patch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .83
About Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .84
Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .85
Flexichannel Views in Patch . . . . . . . . . . . . . . . . . . . . . . . . . . .86
Labeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .86
Patching Conventional Fixtures . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
Patching By Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
Range Patching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
Patching By Address . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
Using Output Address vs Port/Offset . . . . . . . . . . . . . . . . . . . . .88
Replace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .88
Helpful Hints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .88
[Address/Patch] [n] [/] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .88
Dimmer Doubling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .89
Moving and Copying Channels . . . . . . . . . . . . . . . . . . . . . . . . .89
Swapping Channels. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90
Unpatch a Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90
Deleting Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90
Using {Offset} in Patch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90
Creating multi-part and compound channels . . . . . . . . . . . . . . .91
Using the Scroller/Wheel Picker and Editor . . . . . . . . . . . . . . . . . . .92
Using the Picker. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .92
Using the Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .93
Calibrating a Scroller Using the Encoders . . . . . . . . . . . . . . . . .96
Calibrating a Scroller Using the ML Display . . . . . . . . . . . . . . .98
Patching Moving Lights, LEDs, and Accessories . . . . . . . . . . . . . . .99
Display Pages in Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100
{Patch} Display and Settings . . . . . . . . . . . . . . . . . . . . . . . . . .100
{Attribute} Display and Settings . . . . . . . . . . . . . . . . . . . . . . . .102
{Database} Display and Settings . . . . . . . . . . . . . . . . . . . . . . .104
Using Device List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .106
Dimmer List for CEM+, CEM3, and FDX 2000 . . . . . . . . . . . .106
RDM Device List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .108
Patching Discovered Dimmers and RDM Devices . . . . . . . . .110
4 Eos Titanium, Eos, and Gio Operations Manual
Errors and Warnings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
Detaching Devices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Clearing the Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Reset Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Fixture Creator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .112
Creating a New Fixture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .112
Copying a Fixture. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Merging Custom Fixtures into a New Show File . . . . . . . . . . .116
Importing a Custom Fixture . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Update Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Snap Parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .117
Chapter 7
Chapter 8
Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Opening Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .120
Show . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .120
Desk. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .127
Basic Manual Control . . . . . . . . . . . . . . . .135
Selecting Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .136
Select Channels From the Keypad . . . . . . . . . . . . . . . . . . . . .136
Using Groups as a Channel Collector . . . . . . . . . . . . . . . . . . .136
Select Channels From the Direct Selects . . . . . . . . . . . . . . . .138
Century Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .139
Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .139
Setting Intensity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140
Level Wheel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140
Manual Control of Non-intensity Parameters (NPs) . . . . . . . . . . . .141
Parameter Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .141
Setting Parameters with the Keypad . . . . . . . . . . . . . . . . . . . .142
Adjusting Parameters Using + and - . . . . . . . . . . . . . . . . . . . .142
Setting Non-intensity Parameters with the Encoders . . . . . . .143
Using the Color Picker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .149
Home . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .150
Multiple Intensity Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .151
Lamp Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .152
Using [+%] and [-%] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .153
Channel Intensity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .153
Non-intensity Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . .153
Remainder Dim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .154
Highlight and Lowlight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .155
Lowlight Preset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .155
Temporary Highlight Level. . . . . . . . . . . . . . . . . . . . . . . . . . . .156
Table of Contents 5
Highlight/Lowlight Rem Dim. . . . . . . . . . . . . . . . . . . . . . . . . . .156
Sneak . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .156
Flip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .157
“Select” Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .157
Select Last . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .157
Select Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .158
Select Active . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .158
Select All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .158
Channel Check. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159
Address at Level. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159
Address Check . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .159
Flash. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160
Flash On & Flash Off . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160
Using {Move To}. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160
Chapter 9
Chapter 10
Using Groups . . . . . . . . . . . . . . . . . . . . . . 161
Recording Groups Live. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .162
Ordered Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .162
Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .163
Editing and Updating Groups in Live . . . . . . . . . . . . . . . . . . . .163
Selecting Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .163
Deleting Groups. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .163
Group List. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .164
Open the Group List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .164
Ordered View and Numeric View. . . . . . . . . . . . . . . . . . . . . . .164
Editing Groups from the Group List . . . . . . . . . . . . . . . . . . . . .164
Using Groups as a Channel Collector . . . . . . . . . . . . . . . . . . .165
Storing and Using Palettes . . . . . . . . . . . . 167
About Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Palette Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Intensity Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Focus Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Color Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Beam Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
Palette Options. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
{By Type} . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
{Absolute} . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .168
{Locked}. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .169
Storing Palettes Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170
Storing Palettes with [Record] . . . . . . . . . . . . . . . . . . . . . . . . .170
Storing Palettes with [Record Only] . . . . . . . . . . . . . . . . . . . . .171
Storing Palettes to Direct Selects . . . . . . . . . . . . . . . . . . . . . .172
6 Eos Titanium, Eos, and Gio Operations Manual
Using Filters with Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . .172
Recalling Palettes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .173
Editing Palettes Live. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .174
Rerecord . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .174
Update . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .174
Editing Palettes in Blind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .175
Entering Blind Palette from Live . . . . . . . . . . . . . . . . . . . . . . .175
Editing in Blind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .175
Editing Palettes in Spreadsheet View . . . . . . . . . . . . . . . . . . .176
Editing Palettes in List View. . . . . . . . . . . . . . . . . . . . . . . . . . .176
Deleting Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .177
Removing Channels from a Palette . . . . . . . . . . . . . . . . . . . . .177
Using By Type Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .178
Storing a By Type Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . .178
Editing By Type Palettes in Blind. . . . . . . . . . . . . . . . . . . . . . .178
Updating By Type Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . .178
Chapter 11
Chapter 12
Storing and Using Presets . . . . . . . . . . . . 179
Storing Presets Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .180
Storing Presets Using [Record] . . . . . . . . . . . . . . . . . . . . . . . .180
Storing Presets Using [Record Only] . . . . . . . . . . . . . . . . . . . .181
Preset Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .181
Recalling Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .182
Editing Presets Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .183
Rerecord . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .183
Update . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .183
Using the Preset List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .184
Opening the Preset List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .184
Editing Presets in Blind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .185
Editing in Table View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .185
Editing in Spreadsheet View . . . . . . . . . . . . . . . . . . . . . . . . . .186
Deleting Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .186
Removing Channels From a Preset. . . . . . . . . . . . . . . . . . . . .186
Using Fan . . . . . . . . . . . . . . . . . . . . . . . . . 187
About Fan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .188
Fanning Parameter Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . .188
Fan From the Command Line . . . . . . . . . . . . . . . . . . . . . . . . .188
Fanning References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .189
Fanning Timing and Delays . . . . . . . . . . . . . . . . . . . . . . . . . . .189
Chapter 13
Table of Contents 7
Using Mark . . . . . . . . . . . . . . . . . . . . . . . .191
AutoMark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .192
Conditions Triggering an AutoMark . . . . . . . . . . . . . . . . . . . . .192
Allowing a Live Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .192
AutoMark and Timing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .192
Referenced Marks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .193
Setting Referenced Mark Flags . . . . . . . . . . . . . . . . . . . . . . . .193
Applying Flags as Channels are Marked . . . . . . . . . . . . . . . . .194
Reference Marks and Timing. . . . . . . . . . . . . . . . . . . . . . . . . .197
Mark Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .197
Chapter 14
Working with a Single Cue List . . . . . . . . . 199
Basic Cueing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .200
Cue Numbering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .200
Recording Cues in Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .201
Using Record . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .201
Using Record Only. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .202
Using Selective Store . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .203
Using [Cue Only / Track] . . . . . . . . . . . . . . . . . . . . . . . . . . . . .204
Timing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .205
Setting Cue Level Timing. . . . . . . . . . . . . . . . . . . . . . . . . . . . .205
Non-intensity Parameter Category Timing. . . . . . . . . . . . . . . .206
Delay Time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .207
[Time][/] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .207
Discrete Channel/Parameter Timing . . . . . . . . . . . . . . . . . . . .208
Assigning Cue Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . .209
Clearing Cue Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .211
Flags. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .212
Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .212
Assert. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .213
AllFade. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .213
Mark. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .213
Preheat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .213
Using External Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .214
Modifying Cues Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .215
Using [At] [Enter] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .215
Using Record . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .215
Using Record Only. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .216
Record and Record Only [+] . . . . . . . . . . . . . . . . . . . . . . . . . .216
Move To. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .216
[Update] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .217
Recording and Editing Cues from Blind . . . . . . . . . . . . . . . . . . . . .222
From Summary or Table Views . . . . . . . . . . . . . . . . . . . . . . . .223
From the Cue Spreadsheet . . . . . . . . . . . . . . . . . . . . . . . . . . .223
Using Encoders in Blind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .224
Deleting Cues. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225
In Track Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225
In Cue Only Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225
Chapter 15
8 Eos Titanium, Eos, and Gio Operations Manual
Using Filters . . . . . . . . . . . . . . . . . . . . . . . 227
Record Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .228
Partial Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .228
Removing Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .229
Storing Data with Record Filters . . . . . . . . . . . . . . . . . . . . . . .229
Chapter 16
Chapter 17
Working with Multiple Cue Lists . . . . . . . . 231
Recording to a New Cue List . . . . . . . . . . . . . . . . . . . . . . . . . . . . .232
Using Record . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .232
Using Record Only. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .232
Using Assert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .232
Using AllFade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .234
Changing the Active Cue List . . . . . . . . . . . . . . . . . . . . . . . . .234
Using [Go To Cue] with Multiple Cue Lists . . . . . . . . . . . . . . . . . . .235
Using Go To Cue 0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .235
Using Go To Cue Out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .235
Using the Cue List Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .236
Open the Cue List Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . .236
Cue Playback . . . . . . . . . . . . . . . . . . . . . .239
Introduction to Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .240
Playback Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .241
Selected Cue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .242
Live / Blind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .242
Out-of-Sequence Cues. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .243
Go To Cue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .243
Chapter 18
Assigning Faders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .245
With Auto Playback Enabled . . . . . . . . . . . . . . . . . . . . . . . . . .245
Assigning Playback Faders Manually . . . . . . . . . . . . . . . . . . .245
Changing Fader Pages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .245
Playback Fader Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .246
Go and Stop/Back . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .246
Using Blackout. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .246
[GoTo Q0] on Eos [Go To Cue 0] on Eos Ti and Gio . . . . . . .246
Using Assert (Playback Button) . . . . . . . . . . . . . . . . . . . . . . . .248
Using Timing Disable. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .249
Using Freeze . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .249
Using Stop Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .249
Releasing Content From a Fader . . . . . . . . . . . . . . . . . . . . . .250
Using Rate Override . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .250
Manual Master Cue Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .251
Advanced Manual Control. . . . . . . . . . . . . 253
Using [Copy To] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .254
Using [Recall From] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .255
Using {Make Null}. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .256
Table of Contents 9
In Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .256
In Blind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .256
Using {Make Manual} . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .257
Using {Make Absolute} . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .257
Using [Query] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .258
Using [Capture] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .259
Using [Undo]. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .260
Command History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .260
Chapter 19
Chapter 20
Multipart Cues. . . . . . . . . . . . . . . . . . . . . .261
About Multipart Cues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .262
Record a Multipart Cue in Live . . . . . . . . . . . . . . . . . . . . . . . . . . . .262
Creating a New Multipart Cue in Live . . . . . . . . . . . . . . . . . . .262
Setting Multipart Cue Attributes . . . . . . . . . . . . . . . . . . . . . . . .263
Using Update in Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .263
Storing a Multipart Cue in Blind . . . . . . . . . . . . . . . . . . . . . . . . . . .264
Changing a Single Part Cue to a Multipart Cue. . . . . . . . . . . .264
Changing a Multipart Cue to a Standard Cue . . . . . . . . . . . . .264
Deleting a Part from a Multipart Cue . . . . . . . . . . . . . . . . . . . .264
Creating and Using Effects . . . . . . . . . . . . 265
About Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .266
The Effect List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .266
Effects Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .267
Effect Status Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .270
Step Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .271
Program a Step Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .272
Absolute Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .274
Program an Absolute Effect. . . . . . . . . . . . . . . . . . . . . . . . . . .275
Multiple Intensity HTP Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . .276
Relative Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .276
Focus Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .276
Color Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .277
Linear Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .277
Define a Pattern Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .278
Program a New Relative Effect . . . . . . . . . . . . . . . . . . . . . . . .278
Apply an Existing Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
Recording an Effect in a Cue. . . . . . . . . . . . . . . . . . . . . . . . . .279
Editing Effects Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
Stop an Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
Deleting an Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
Effects on Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .280
Configuring an Effect Submaster. . . . . . . . . . . . . . . . . . . . . . .280
Recording an Effect to a Submaster . . . . . . . . . . . . . . . . . . . .280
10 Eos Titanium, Eos, and Gio Operations Manual
Running an Effect from a Submaster. . . . . . . . . . . . . . . . . . . .280
Delaying Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .281
Chapter 21
Chapter 22
Using Park . . . . . . . . . . . . . . . . . . . . . . . . 283
Using Park . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .284
Park Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .284
Parked Values in Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .284
Scaled Parked Values in Live . . . . . . . . . . . . . . . . . . . . . . . . .285
Parked Addresses in Live . . . . . . . . . . . . . . . . . . . . . . . . . . . .285
Park Values from the Park Display . . . . . . . . . . . . . . . . . . . . .286
Storing and Using Submasters . . . . . . . . . 287
About Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .288
Recording a Submaster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .288
Submaster Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .289
Additive, Inhibitive, or Effectsub. . . . . . . . . . . . . . . . . . . . . . . .289
Proportional vs. Intensity Master . . . . . . . . . . . . . . . . . . . . . . .289
HTP vs. LTP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .290
Exclusive Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .290
Priority . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .290
Restore . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .291
Submaster Background State . . . . . . . . . . . . . . . . . . . . . . . . .291
Loading Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .292
Updating a Submaster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .292
Releasing Content From a Submaster . . . . . . . . . . . . . . . . . .293
Deleting a Submaster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .293
Chapter 23
Using Bump Button Timing With Submasters . . . . . . . . . . . . . . . .294
Controlling Subfades Manually . . . . . . . . . . . . . . . . . . . . . . . .294
Submaster List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .295
Editing Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .295
Using About . . . . . . . . . . . . . . . . . . . . . . . 297
About [About] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .298
[About] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .299
About System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .299
About Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .300
About Address . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .302
About Cue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .305
About IFCB Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .305
About Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .305
About Groups. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .305
About Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .306
About Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .306
Table of Contents 11
Chapter 24
Storing and Using Curves. . . . . . . . . . . . .307
About Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .308
Creating and Editing Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . .309
Creating a Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .309
Editing Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .310
Applying a Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .311
To Channels In Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .311
To Cues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .311
To Scroller Fans . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .311
Delete a Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .311
Chapter 25
Chapter 26
Storing and Using Snapshots . . . . . . . . . . 313
About Snapshots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .314
Recording Snapshots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .314
Recalling Snapshots. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .315
Editing Snapshots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .315
Deleting Snapshots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .315
Storing and Using Macros. . . . . . . . . . . . . 317
About Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .318
Store a Macro from Live . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .318
Using the [Learn] key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .318
Macro Editor Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .320
Create a New Macro from the Display . . . . . . . . . . . . . . . . . . .322
Edit an Existing Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .323
Play a Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .324
Stop a Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .324
Delete a Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .324
Chapter 27
12 Eos Titanium, Eos, and Gio Operations Manual
Using Magic Sheets . . . . . . . . . . . . . . . . . 325
About Magic Sheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .326
Magic Sheet Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .327
Magic Sheet List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .328
Display Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .328
Navigating a Magic Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .329
Creating and Editing Magic Sheets . . . . . . . . . . . . . . . . . . . . . . . .330
Quick Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .330
Layout Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .331
Magic Sheet Object Library . . . . . . . . . . . . . . . . . . . . . . . . . . .333
MS Object Properties. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .337
Editing Objects on the Magic Sheet. . . . . . . . . . . . . . . . . . . . .338
Examples of Magic Sheets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .339
Chapter 28
Chapter 29
Chapter 30
Virtual Media Server . . . . . . . . . . . . . . . . . 341
About Virtual Media Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .342
Media Content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .342
Patching the Virtual Media Server and Layers . . . . . . . . . . . .344
Creating a Pixel Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .345
Working with the Virtual Media Server. . . . . . . . . . . . . . . . . . .347
Effect Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .352
Pixel Mapping in a Multi-Console System . . . . . . . . . . . . . . . . . . .354
Steps for Configuring a Multi-Console System . . . . . . . . . . . .354
Synchronizing Media Archives. . . . . . . . . . . . . . . . . . . . . . . . .355
Multiple Users . . . . . . . . . . . . . . . . . . . . . . 357
About User ID. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .358
Assigning User ID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .358
Using Partitioned Control . . . . . . . . . . . . . 359
About Partitioned Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .360
How to Use Partitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .360
Setting Up Partitioned Control . . . . . . . . . . . . . . . . . . . . . . . . .360
Partition List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .360
Creating New Partitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .361
Deleting Partitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .361
Appendix A
Table of Contents 13
Using Partitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .362
Partitions in Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .362
Flexichannel in Partitioned Control . . . . . . . . . . . . . . . . . . . . .362
Eos Configuration Utility . . . . . . . . . . . . . . 363
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
What the Utility Does . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
Eos Configuration Utility Reference . . . . . . . . . . . . . . . . . . . . . . . 364
General Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Network Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Maintenance and Diagnostics . . . . . . . . . . . . . . . . . . . . . . . . . . . 376
Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381
Local I/O (Eos Ti and Gio Only) . . . . . . . . . . . . . . . . . . . . . . . . . . 382
RFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 383
Appendix B
Facepanel Shortcuts. . . . . . . . . . . . . . . . . 385
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385
Facepanel and Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385
Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Appendix C
Appendix D
Multi-console and Synchronized Backup . 389
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389
Multi-console setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390
Synchronized Backup. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Mirror Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 397
Using the RPU and RVI . . . . . . . . . . . . . . 399
RPU3 and RPU Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 399
Remote Processor Unit 3 (RPU3) . . . . . . . . . . . . . . . . . . . . . . . . 400
Remote Processor Unit (RPU) . . . . . . . . . . . . . . . . . . . . . . . . . . . 402
RPU3 and RPU Start Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403
Software Configuration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403
Basic Use Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 404
Net3 Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .404
RVI3 and RVI Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 405
Remote Video Interface 3 (RVI3) . . . . . . . . . . . . . . . . . . . . . . . . . 405
Remote Video Interface (RVI) . . . . . . . . . . . . . . . . . . . . . . . . . . . 406
Basic Use Guidelines for RVI3 and RVI . . . . . . . . . . . . . . . . . . . . 408
Appendix E
14 Eos Titanium, Eos, and Gio Operations Manual
Radio Focus Remote (RFR) . . . . . . . . . . . 411
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411
Console Section Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .412
Basic Use Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
LCD General Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .415
RFR Operation Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417
Technical Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421
iRFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422
aRFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422
Phone Remote on Eos Ti and Gio . . . . . . . . . . . . . . . . . . . . . . . . 422
Appendix F
Universal Fader Wings . . . . . . . . . . . . . . . 423
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 423
Connecting Wings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424
User Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 426
Table of Contents 15
16 Eos Titanium, Eos, and Gio Operations Manual

Introduction

Welcome to the Eos Titanium (Ti), Eos, and Gio Operations Manual. This manual is a comprehensive resource for users of the Eos Ti, Eos, and Gio control systems.
Note:
For information on using show control with your system, see the Eos Family Show Control User Guide, which is available for download at www.etcconnect.com
This chapter contains the following sections:
Using this Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Register Your Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Help from ETC Technical Services. . . . . . . . . . . . . . . . . . . . . .3
Important Concepts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Other Reference Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Online Eos Family (Eos Ti, Eos, Gio and Ion) User Forums .8
.
Introduction 1

Using this Manual

This manual is for use with the Eos Titanium, Eos, and Gio control systems. For topics that apply to each of the three platforms, Eos will be used. When a topic pertains to specific desks, their names will be used.
In order to be specific about where features and commands are found, the following naming and text conventions will be used:
Browser menus and commands are indicated in bold text. For example: In the File menu, click Open.
Alphanumeric keyboard buttons are indicated in all CAPS. For example, ALT or CTRL.
Facepanel buttons are indicated in bold [brackets]. For example, [LIVE] or [Enter]. Optional keys are indicated in <angle brackets>, for example, <Cue> or <Sub>.
Keys which are intended to be pressed or held simultaneously are indicated with the “and” symbol. For example, [Load] & [Timing Disable].
Softkeys and direct selects are indicated in bold {braces}. A note about <More SK> (more softkeys): this command is always indicated as optional, and is only indicated once in an instruction regardless of how many pages of softkeys exist. This is because there is no way to predict what softkey page you are on at any given time. Press <More Softkeys> until you find the required command.
References to other parts of the manual are indicated in italics. When viewing this manual electronically, click on the reference to jump to that section of the manual.
Note:
CAUTION:
WARNING:
Please email comments about this manual to: TechComm@etcconnect.com
Notes are helpful hints and information that is supplemental to the main text.
A Caution statement indicates situations where there may be undefined or unwanted consequences of an action, potential for data loss or an equipment problem.
A Warning statement indicates situations where damage may occur, people may be harmed, or there are serious or dangerous consequences of an action.
2 Eos Titanium, Eos, and Gio Operations Manual

Register Your Console

Registering your Eos Ti, Eos, or Gio system with ETC ensures that you will be notified of software and library updates, as well as any product advisories.
To register your console, you will need to enroll in “My ETC,” a personalized ETC Web site that provides a more direct path of communication between you and ETC.
Register now at http://www.etcconnect.com/product.registration.asp
.

Help from ETC Technical Services

If you are having difficulties, your most convenient resources are the references given in this user manual. To search more widely, try the ETC Web site at www.etcconnect.com resources is sufficient, contact ETC Technical Services directly at one of the offices identified below. Emergency service is available from all ETC offices outside of normal business hours.
When calling for assistance, please have the following information handy:
Console model and serial number (located on back panel)
Dimmer manufacturer and installation type
Other components in your system (Unison
®
, other control devices, etc.)
Americas United Kingdom
Electronic Theatre Controls Inc. Electronic Theatre Controls Ltd. Technical Services Department Technical Services Department 3031 Pleasant View Road 26-28 Victoria Industrial Estate Middleton, WI 53562 Victoria Road, 800-775-4382 (USA, toll-free) London W3 6UU England +1-608 831-4116 +44 (0)20 8896 1000 service@etcconnect.com service@etceurope.com
. If none of these
Asia Germany
Electronic Theatre Controls Asia, Ltd. Electronic Theatre Controls GmbH Technical Services Department Technical Services Department Room 1801, 18/F Ohmstrasse 3 Tower 1, Phase 1 Enterprise Square 83607 Holzkirchen, Germany 9 Sheung Yuet Road +49 (80 24) 47 00-0 Kowloon Bay, Kowloon, Hong Kong techserv-hoki@etcconnect.com +852 2799 1220 service@etcasia.com
Introduction 3

Important Concepts

Before using your console, you should read and familiarize yourself with the concepts defined below. These concepts are important for understanding both how Eos functions as well as how you, as a programmer, will interact with your system to produce a successful show.

Channel = Fixture

A fixture is defined as a group of related addresses that together control a device. An examples of a fixture would be an ETC Revolution. This moving light contains 31 parameters that together allow you to perform various functions such as pan and tilt. Each of these attributes is addressed by a different output.
Eos treats fixtures and channels as one and the same. Unlike former ETC consoles where a fixture occupied one channel for each parameter, Eos assigns each fixture a single channel number. Individual parameters are then associated with that channel as additional lines of channel information.

Syntax Structure

Most instructions can be entered into Eos through the command line. The command line expects instructions to be entered in a specific structure, or syntax.
Generally speaking, the order of syntax can be described as:
What are you trying to affect? (Channel, group)
What do you want it to do? (Change intensity, focus, pan/tilt)
What value do you want? (Intensity at full, Iris at 50)
Naturally other commands will be used in the course of programming your show, but most other functions are modifiers of these three basic steps: modifying the channel(s) you are working with, determining what parameters of those channels you are impacting, and what value you want them to assume. When working with record targets, the syntax is similar.
Note:
Enter
Not all actions must be entered from the command line, although many will result in a command line instruction. Other actions bypass the command line entirely.
Since the command line can receive multiple edits and instructions at once, it is necessary to let Eos know when you have completed your instruction in the command line. This is done with the [Enter] key.
There are some commands which are self-terminating, and therefore do not require [Enter] to be pressed. Some (but not all) of these commands are:
•Out
•+%
•-%
Level
Actions from the direct selects
4 Eos Titanium, Eos, and Gio Operations Manual

Parameters and Parameter Categories

Eos divides fixture parameters into four major parameter categories: Intensity, Focus, Color, and Beam. These are the parameters in each category:
Intensity . . . . . . . . . . Intensity
Focus . . . . . . . . . . . . Pan and Tilt
Color. . . . . . . . . . . . . All color parameters (such as color wheel, CMY, scrollers, and
so on).
Beam . . . . . . . . . . . . Any parameter not covered in the other categories.

Tracking vs. Cue Only

Eos is, by default, a tracking console. This means two things. First, tracking relates to how cue lists are created. Once data is in a cue list, it will remain a part of that cue list, at its original setting, until a new instruction is provided or until it is removed from the cue list using filters or null commands.
Secondly, tracking relates to how changes to cue data are handled. Unless otherwise instructed by a Cue Only command, changes to a parameter in a cue will track forward through the cue list until a move instruction (or block command) is encountered.
It is possible to change the default setting of Eos to “Cue Only”. This prevents changes from tracking forward into subsequent cues, unless overridden with a track instruction.
Eos also has a [Cue Only/Track] button that allows you to record or update a cue as an exception to the default setting. Therefore, if the console is set to Tracking, the button acts as Cue Only. If console is set to Cue Only, it behaves as a Track button.

Move Instruction

A move instruction is any change to a parameter from its previous stored value. A change to a channel’s intensity is a move instruction. A change to a channel’s pan or tilt is a move instruction. A change to a channel’s color mixing is a move instruction, and so on.

Manual Data

Manual data is any value set for a channel via the command line. Manual data will remain at its value until a move instruction is provided for it.
Introduction 5

Move Fade

Move Fade is a lighting control philosophy which determines how cues are played back. Eos adheres to this philosophy.
In a Move Fade system, parameters do not change from their current setting until they are provided a move instruction in a cue or are given a new instruction manually.
For example, in cue 1, channel 1 has been given an intensity value of 50%. This value does not change until cue 20, where channel 1 is moved to 100%. Therefore, channel 1 has a tracked intensity value of 50% in cues 2-19. If the user applies a manual intensity value of 25% while sitting in cue 5 (for example), that channel will stay at 25% until Cue 20 is recalled - because 20 is the next cue in which channel 1 has a move instruction.
Cue List Ownership
Eos is capable of running multiple cue lists. Cue list ownership is determined by the cue from which a channel is currently receiving its value. In Live, a parameter is considered to be “owned” by a cue list when it is receiving its current value from that cue list.
When alternating between cue lists in sequential playback, an active cue list does not necessarily own a channel unless that list has provided the last move instruction for that channel. For example, assume a channel is owned by cue list 1 and is at a tracked value. If a cue from another cue list is executed and provides a move instruction for the channel in the new cue, the channel is now owned by the second cue list. It will not return to cue list 1 until that cue list provides a move instruction for the channel.
Assert may be used to override this default behavior, allowing a cue list’s control over a channel to resume, even when the channel’s data is tracked.
This rule is not followed when executing an out-of-sequence cue. An out-of-sequence cue is any cue that is recalled via [Go To Cue], a Link instruction, or manually changing the pending cue. In general applications, the entire contents of the cue (both moves and tracks) will be asserted on an out-of-sequence cue.

Block vs. Assert

In previous ETC consoles, placing a block instruction on a channel was a way to treat a tracked value as a move instruction, both in editing and playback. In Eos, this behavior is now split up. Blocked channel data is an editing convention only, and it prohibits tracked instructions from modifying the associated data. Blocked data has no impact on playback; the channels will continue to play back as though they were tracks. Assert is used to force playback of a tracked/blocked value.
6 Eos Titanium, Eos, and Gio Operations Manual

Live and Blind

Live and Blind are methods to view and edit data in your show files. When you press the [Live] key, the screen will show you the live display. When you press [Blind], you will see the blind display. In either case, you may use the [Format] key to alter how the data is displayed (seeUsing [Format], page 58).
When in Live, the data displayed represents the data being sent from the console at that moment. In other words, the parameter data that is “live” on stage. When you edit data in live, those changes will become active and visible on stage as soon as the command line is terminated.
When in Blind, the data displayed represents data from the record target you choose to view (cues, presets, palettes, and so on). When you edit data in Blind, changes will not automatically appear on stage, since the data you are modifying is not live. This is true even if the record target you are modifying is active on stage. It is possible to play a cue in Live, then switch to Blind and edit that cue in blind without affecting levels on stage. Edits in Blind do not require a [Record] command to be stored. They are considered stored when the command line is terminated. Any display that is not the Live display is considered Blind, and the Blind LED will be illuminated. For example, if you open patch, the blue LED on [Blind] will be lit to show that you are in a Blind display.

HTP vs. LTP

HTP (Highest-Takes-Precedence) and LTP (Latest-Takes-Precedence) are terms used to define the output of a channel parameter that is receiving data from multiple sources. In HTP, the highest level of all sources will be executed. In LTP, the most recent level received will be executed. Cue lists can operate as HTP or LTP for intensity parameters only. Non­intensity parameters (NPs) are always LTP. Submasters can operate as HTP or LTP for intensity. The default is HTP. Eos’s default cue list setting for intensity is LTP (see HTP/
LTP, page 237).
HTP
LTP
HTP is only applicable to the intensity of a channel. HTP channels will output the level that is the highest of all inputs. HTP channels are also referred to as “pile-on”, because as control inputs are added (for example - you may bring up cues and multiple submasters that all have the same channel recorded at various levels), the system calculates which input has the highest level for that channel and outputs that level for the channel. As control inputs are removed (you pull some of the submasters down to zero), the console will adjust the channel level, if required, to the highest remaining level.
LTP is applicable to any parameter of any channel. LTP output is based on the most recent move instruction issued to the channel parameter. Any new values sent to the channel will supersede any previous values, regardless of the level supplied.
Eos determines the LTP value for a channel, which is overridden by any HTP input values that are higher than the LTP instruction. This is then finally modified by manual control.
Introduction 7

Other Reference Materials

Help System

A keyhelp system is contained within your system. To access help, press and hold [Help] and press any key to see:
the name of the key
a description of what the key enables you to do
syntax examples for using the key (if applicable)
Note:
Keyhelp is included on most tangible action buttons on your Eos console. This includes most softkeys and touchbuttons as well as the traditional keys on the keypad.
As with hard keys, the “press and hold [Help]” action can be used with softkeys and touchbuttons as well.

Online Eos Family (Eos Ti, Eos, Gio and Ion) User Forums

You are encouraged to visit and participate in the ETC Eos Family (Eos Ti, Eos, Gio and Ion) User Forum, accessible from the ETC web site (www.etcconnect.com online community of Eos users where you can read about other users’ experiences, suggestions, and questions regarding the product as well as submit your own.
To register for the ETC Family (Eos Ti, Eos, Gio and Ion) User Forum:
Step 1: Go to ETC’s community web site (www.etcconnect.com/community
page to the online community will open.
Step 2: You may register for the forum using the “register” link in the introduction or by
clicking the “join” link in the upper right corner of the page.
Step 3: Follow the registration instructions provided by the community page.
). This gives you access to an
). An introduction
8 Eos Titanium, Eos, and Gio Operations Manual
Chapter 1

Eos System Overview

Inside this chapter you will find general descriptions of your Eos control system and the various areas of user interface. For a system overview of Eos Ti, see Eos Titanium System Overview, page
27, and for a system overview of Gio, see Gio System Overview, page 19.
This chapter contains the following sections:
System Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Console Geography. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Cleaning Eos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Outputting DMX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Console Capacities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
1 Eos System Overview 9

System Components

Desk

Eos is designed from conception as a fully integrated controller for conventional lights and multi­parameter devices (for example: moving lights, LEDs, color scrollers, gobo wheels) Attention to detail across all areas of the system design and architecture allows you the utmost flexibility and customization of use.
Eos allows designers and programmers to develop a mutual vocabulary for control. This implementation of simple and uniform syntax for control provides a solid foundation for both experienced and inexperienced users.
Integrated LCD touchscreens are customizable to each user’s preference. Optional button modules overlay the LCD touchscreens and provide tactile feedback of direct selects.
10 Eos Titanium, Eos, and Gio Operations Manual

Button Modules

The Eos button modules provide the ability for multiple simultaneous button presses with tactile feedback. The displays and text above each button change to reflect the current mapping of the button.
LCD 1 (see Console Geography, page 13) may be split into numerous sections using Eos button modules and customized views. The top portion of LCD 2 is also user-configurable while the bottom portion is reserved for the Central Information Area (CIA).
Button modules are optional and therefore not required for operation.
Installing Button Modules
Should you desire to use the button modules over your direct selects, follow the instructions below to install them. It is recommended that you install the button modules with the console power off.
Step 1: Place the left end of a button module in place over touchscreen area 1, 2, or 3. Align
the corner of the button module with the corner of the recessed touchscreen area.
Step 2: Lay the right end of the button module in place and gently press until it is flush with
the front of the console. The direct selects will automatically appear once it is installed and the console is powered up.
Step 3: To remove the module, slide the release latch (located to the right of the respective
module) upwards and pull the module out from right to left.

Remote Processor Unit (RPU)

The RPU can be used as the primary, backup processor for the system, a client, or for primary playback in installations that do not require a facepanel after initial programming is completed. With a mouse and alphanumeric keyboard attached, the RPU can be used as a remote programming station. The RPU provides support for a maximum of two DVI or SVGA monitors, 1280x1024 minimum resolution.
For more information, see the appendix Using the RPU and RVI, page 399.

RPU3

The RPU3 is like the RPU except that it supports up to three monitors.

Remote Video Interface (RVI)

The remote video interface allows remote interaction with the lighting control system. This can be for display purposes only. Additionally, with a mouse and alphanumeric keyboard attached, the RVI can be used as a remote programming station. The RVI provides supports for a maximum of two DVI or SVGA monitors, 1280x1024 minimum resolution.
For more information, see the appendix Using the RPU and RVI, page 399.

RVI3

The RVI3 is like the RVI except that it supports up to three monitors.
1 Eos System Overview 11

Radio Focus Remote (RFR)

The RFR provides wireless control of key front panel functions.The base station for the RFR can be networked into the system, or can connect to a console or remote device using the USB interface.
For more information, see the appendix Radio Focus Remote (RFR), page 411.

iRFR and aRFR

The iRFR and aRFR provide wireless control of key front panel functions.See “iRFR” on
page 422.See “aRFR” on page 422.

Gateways

Eos is a fully networked system capable of direct output of both ETCNet2 and Net3. Gateways can be configured to listen to either ETCNet2 or Net3 and provide interface to devices in the lighting rig that do not accept network communication directly. Gateways are provided for DMX/RDM output, show control input and output, and analog input and output.
• Net3 to DMX/RDM gateways are provided with a maximum of four outputs, which can be male, female, or terminal strip.
Note:
• Show Control Gateway supports MIDI In/Thru and Out and SMPTE In.
• I/O Gateway supports 24 analog inputs, 16 SPDT contact closure outputs, and RS-232 serial protocol.
Net3 Gateways only support RDM when in Net3 mode.
12 Eos Titanium, Eos, and Gio Operations Manual
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