Elation Professional DMX-512, DMX Programmer User Manual

DMX Programmer™ Table of Contents
FLOW CHART................................................................................................1
CONTROLS & FUNCTIONS.......................................................................2
DMX
PROGRAMMER
REAR CONTROLS
DMX-512 SET UP &
PROGRAMMING SCENES..........................................................................9
SCENE COPY:.......................................................................................11
SCENE EDITING:...................................................................................11
RESET MEMORY....................................................................................11
DELETE SCENE ....................................................................................11
RECORDING PROGRAMS...........................................................................12
EDITING PROGRAMS...................................................................................13
INSERT A STEP:....................................................................................13
DELETE A STEP:....................................................................................14
DELETE A COMPLETE PROGRAM:......................................................14
PLAYBACK SCENES &
MANUAL RUN SCENES:.......................................................................15
MANUAL RUN PROGRAMS..................................................................15
AUTO RUN PROGRAMS.......................................................................15
MUSIC RUN PROGRAMS.....................................................................15
RESET ALL MEMORY ..................................................................................
ASSIGNABLE JOYSTICK
.........................................................................................4
ADDRESSING..............................................................5
PROGRAMS...........................................................15
15
..............................................................................16
Rev. 7/04
DMX-512
©Elation Professional®
4295 Charter Street
Los Angeles Ca. 90058
www.elationlighting.com
BLACKOUT DELAY TIME
FADER LEVEL DISPLAY (PERCENT OR VALUE)
READ AND WRITE A CF CARD
SOFTWARE DOWNLOADING
DATA UPLOAD/DOWNLOAD
TROUBLE SHOOTING
DIPSWITCH DMX ADDRESS CHARTS.......................................................24
CUSTOMER SUPPORT
WARRANTY...............................................................................................26
SPECIFICATIONS.........................................................................................29
.............................................................................17
........................................17
..................................................................18
......................................................................19
.......................................................................20
.................................................................................23
................................................................................25
DMX Programmer™ Features
• Reversible DMX Polarity Output
• 64 DMX Channels
• 8 Scanners buttons (up to 8 Channels each)
• 4 Programs of 99 steps
• 96 Scenes in 24 Pages
• Assignable Joystick
• Audio Program
• Speed and Fade time adjustments
• Blackout Delay Adjustment
• Backup Memory using a 32 MB Compact Flash Card (Not Included and Optional)
DMX Programmer™ Program Flow Chart
FLOW CHART
10
9
8
7
11
12 13
This is the order you program the DMX Programmer.
ADDRESS
FIXTURES
RECORD SCENES
RECORD PROGRAMS
PLAYBACK PROGRAMS
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6 5
4
3
2
1
19
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14
15
16 17
18
DMX Programmer™ Controls and Functions
DMX Programmer™ Controls and Functions
1. FIXTURE BUTTONS - Used to Select any or all of 8 fixtures.
2. SPEED/FADE TIME FADER- Used to adjust the FADE TIME. Fade Time is the amount of time it takes the DMX Programmer to completely change from one scene to another. Used also to adjust the rate of the program speed in Auto Mode.
3. BANK SELECT - Used to change between fixtures 1-4 and fixtures 5-8.
4. FOG MACHINE BUTTON ­ a fog machine. For compatiable fog machines see Fog Machine Connector (22).
5. PAGE SELECT - Used to select between faders 1-4 and 5-8.
6. GROUP - When this button is pressed, several fixtures can be selected at a time. See Fixture Buttons (1).
7. LED WINDOW - Displays values and settings depending on the chosen function.
8. UP AND DOWN BUTTONS - These buttons are used to scroll through menus, pages, and steps.
9. USB LIGHT CONNECTION - This connector is used to connect a gooseneck light.
10. PROGRAM - There are four program buttons, these button are used to store or load programs.
11. BLACKOUT - Disables or enables all channel outputs.
12. PAN/TILT JOYSTICK - This joystick controls the Pan or Tilt movement of fixtures.
13. DELETE - Used to delete scenes and programs.
14. AUDIO/PREVIEW BUTTON - This button is used to activate audio mode.
15. TAP SYNC BUTTON - Repeatedly tapping this button establishes the running speed of a program
16. RECORD - Pressing this button for 3 seconds, activates Record mode. Use this button to record scenes and programs.
17. SPEED+FADE BUTTON - Used to transfer control of the Speed/Fade Time Slider. When the LED is lit the fader will control the Fade Time of
This button can be a trigger for controlling
.
the fixture. When the LED is off, the fader will control Speed Time.
18. SCENE BUTTONS - Used to store Scenes in program mode or playback your scenes in playback mode
19. FADERS - Used to adjust the intensity from 0% to 100% or DMX output level from 0 to 255 of each channel.
DMX Programmer™ Rear Controls and Functions
20 262524232221
20. CF CARD SLOT - Insert or unload a CF Card (Compact Flash Card) which allows you to back up the memory using a 32 MB Compact Flash Card. (Not Included and Optional)
Notice: Use only a 32 MB Compact Flash Card.
21. 9-Pin RS-232 CONNECTOR - The RS-232 port can be usde to connect to a personal computer in order to do memory backups and software updates.
22. FOG MACHINE CONNECTOR - Connects to a fog machine using a 5-pin cable. Compatiable fog machines include the Master Blaster 1000, Stallion, Vaporizer™, Vapor Flow™, Fog Storm 1200™ and 1700™.
23. DMX OUT - Used to send DMX signal to fixtures or Packs.
24. DMX POLARITY SELECT - Changes the polarity setting of the DMX output.
25. POWER SWITCH - Switches the power on or off.
26. DC INPUT - Accepts a DC 9V, 500 mA minimum, power supply.
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DMX512 IN
3-PIN XLR
REMOTE
CONTROL
INPUT
POWER
INPUT OUTPUT
SOUND
REMOTE
CONTRO
L
INPU
T
POWER
INPUT OUTPUT
SOUND
REMOTE
CONTRO
L
INPU
T
POWER
INPUT OUTPUT
DMX512
DMX+,DMX-,COMMON
1
2
3
Terminatio n redu ces signal errors and avo ids signa l transmission probl ems and interference. It is always advisable to connect a DMX terminal, (Resistance 120 Ohm 1/4 W) between PIN 2 (DMX-) and PIN 3 ( DMX +) of the last fixtur e.
1
2
3
1
2
3
DMX +
DMX -
COMMON
DMX512 OUT
3-PIN XLR
DMX Programmer™ DMX Set UpDMX Programmer™ DMX Set Up
POWER
SOUND
REMOTE CONTRO
L
INPU
T
POWER
INPUT OUTPUT
1
2
3
Terminatio n redu ces signal errors and avo ids signa l transmission probl ems and interference. It is always advisable to connect a DMX terminal, (Resistance 120 Ohm 1/4 W) between PIN 2 (DMX-) and PIN 3 ( DMX +) of the last fixtur e.
Power Supply: Before plugging your unit in, be sure the source voltage in your area matches the required voltage for your Elation The Elation® DMX Programmer™ is 120v only. Because line voltage may vary from venue to venue, you should be sure your controller voltage matches the wall outlet voltage before attempting to operate you fixture.
DMX-512: DMX is short for Digital Multiplex. This is a universal protocol used as a form of communication between intelligent fixtures and controllers.
DMX controller sends DMX data instructions from the controller to the fix ture. DMX data is sent as serial data that travels from fixture to fixture via the DATA “IN” and DATA “OUT” XLR terminals located on all DMX fixtures (most controllers only have a DATA “OUT” terminal).
DMX Linking: DMX is a language allowing all makes and models of different manufactures to be linked together and operate from a single controller, as long as all fixtures and the controller are DMX compliant.
DMX data transmission, when using several DMX fixtures try to use the short est cable path possible. The order in which fixtures are connected in a DMX line does not influence the DMX addressing. For example; a fixture assigned a DMX address of 1 may be placed anywhere in a DMX line, at the beginning, at the end, or anywhere in the middle. When a fixture is assigned a DMX address of 1, the DMX controller knows to send DATA assigned to address 1 to that unit, no matter where it is located in the DMX chain.
Assigning DMX Address: Each dipswitch has a preset value. A specific DMX address is set by combining the dipswitches that sum your desired value. For example: To achieve a DMX address of 7, combine dipswitches 1, 2, and
3. Since dipswitch 1 has a value of 1, dipswitch 2 has a value of 2, and dip switch 3 has a value of 4, the combination of the three create a DMX value of 7. (See example below).
Set DMX address 1: Set DMX address 7: Dip-switches # 1 = 1 Dip-switches # 1 = 1 2 = 2 3 = 4 = 7
Data Cable (DMX Cable) Requirements (For DMX and Master/Slave Op eration): Your DMX Programmer™ and your fixture require a standard 3-pin
XLR connector for data input and data output (Figure 1). If you are making your own cables, be sure to use standard two conductor shielded cable (This cable may be purprogramd at almost all pro sound and lighting stores). Your cables should be made with a male and female XLR connector on either end of the cable. Also remember that DMX cable must be daisy chained and can not be split.
Notice: Be sure to follow figures two and three when making your own
® DMX Programmer.™
cables. Do not use the ground lug on the XLR connector. Do not connect the cable’s shield conductor to the ground lug or allow the shield conductor to come in contact with the XLR’s outer casing. Grounding the shield could cause a short circuit and erratic behavior.
A
-
Figure 2
XLR Female Socket
2 Cold
1 Ground
3 Hot
XLR Pin Configuration
Pin 1 = Ground
Pin 2 = Data Compliment (negative)
Pin 3 = Data True (positive)
To ensure proper
XLR Male Socket
1 Ground
-
2 Cold
3 Hot
Figure 3
Special Note: Line Termination.
When longer runs of cable are used, you may need to use a terminator on the last unit to avoid erratic behavior. A ter­minator is a 90-120 ohm 1/4 watt resistor which is connected between pins 2 and 3 of a male XLR connector (DATA + and DATA -). This unit is inserted in the female XLR socket of the last unit in your daisy chain to terminate the line. Using a cable terminator (ADJ part number Z-DMX/T) will decrease the possibilities of erratic behavior.
-
5-Pin XLR DMX Connectors.
Figure 4
Some manufactures use 5-pin XLR connectors
for DATA transmission in place of 3-pin. 5-pin XLR fixtures may be implement-
-
ed in a 3-pin XLR DMX line. When inserting standard 5-pin XLR connectors in to a 3-pin line a cable adaptor must be used, these adaptors are readily available at most electric stores. The chart below details a proper cable con­version.
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DMX Programmer™ DMX Set Up
3-Pin XLR to 5-Pin XLR Conversion
Conductor 5-Pin XLR Male (In)3-Pin XLR Female (Out)
Ground/Shield
Data Compliment (- signal)
Data True (+ signal)
Not Used
Not Used
Pin 1
Pin 2
Pin 3
While DMX 512 is the standard used to control lighting, at this time, there are some differences you should know about. One is pin configuration. The DATA + And DATA- are reversed. This can be corrected by using the reversal switch on the DMX Programmer. If you have some fixtures from each polarity use adapter Z-DMXADAPT between the fixtures.
TYPE 1
XLR MALE SOCKET
Data+ 2
DATA IN
3 Data -
1 Ground
Data - 2
TYPE 2
XLR MALE SOCKET
DATA IN
Pin 1
Pin 2
Pin 3
Pin 4 - Do Not Use
Pin 5 - Do Not Use
3 Data +
1 Ground
DMX Programmer™ DMX Addressing
DMX 512 is a type of protocol that sends out up to 512 multiplex channels at once down a common cable. Each channels has a value from 0 to 255. You set the address for each receiver(fixture) by using Dipswitches or some type of digital readout
Each Dipswitch has an ADDRESS based on binary code. Dipswitch #1 #2 #3 #4 #5 #6 #7 #8 #9 Value 1 2 4 8 16 32 64 128 256 YOU SELECT THE ADDRESS WANTED BY ADDING THE TOTAL OF DIPSWITCHES ON.
Dipswitch #10 is not used with DMX but normally to select some Function ie: Master / Slave, Sound Activation or to receive DMX Control.
Most fixtures start receiving on the address selected
Addressing Fixtures
In order to have individual control of each fixture with the DMX
Programmer Fixture addresses should be addressed as follows. Fixture Button # 1 starts at 1 Fixture Button # 2 starts at 9 Fixture Button # 3 starts at 17 Fixture Button # 4 starts at 25 Fixture Button # 5 starts at 33 Fixture Button # 6 starts at 41 Fixture Button # 7 starts at 49 Fixture Button # 8 starts at 57 If you are not sure how to set the starting address of your Fixture refer to Chart on page 23 of this manual.
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