Dave Smith Instruments Temptest Operation Manual

with
Operation Manual
i
Tempest Operation Manual
Operation Manual
Roger Linn, Andrew McGowan & Riley Smith
Version 1.4
Feb 2015
Dave Smith Instruments
1527 Stockton Street, 3rd Floor
San Francisco, CA 94133
USA
©2015 Dave Smith Instruments
www.davesmithinstruments.com
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Dave Smith Instruments
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful inter­ference and (2) this device must accept any interference received, including interference that may cause undesired operation.
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
Cet appareil numerique de la classe B respecte toutes les exigences du Reglement sur le materiel brouilleur du Canada.
For Technical Support, email: support@davesmithinstruments.com
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Tempest Operation Manual
Table of Contents
What’s a Tempest? ....................................1
Quick Start ...........................................2
Overview of Panel Controls ................................2
Sounds, Beats, and Projects ...............................3
Going Deeper ...........................................3
The Pad Function Keys .................................4
16 Beats ...............................................4
16 Sounds ..............................................5
Sound Bank B ........................................... 6
Selecting Sounds by Category ..............................6
16 Mutes ...............................................7
16 Time Steps ........................................... 8
16 Tunings .............................................9
16 Levels .............................................10
Pad Options .........................................11
Reverse Playback ....................................... 12
Roll with Arpeggiation ....................................12
The Screens Keys ....................................14
Events Key: The Beat Events screen ........................15
Note Event Parameters ..................................16
Play List ..............................................18
The Sound Controls ..................................23
Undo Sound / Revert Sound ............................... 23
Oscillators ..........................................27
The Analog Oscillators ...................................27
The Digital Oscillators .................................... 30
Lowpass ............................................32
Highpass ...........................................33
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Dave Smith Instruments
Amp ................................................34
Envelopes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
A Note About Envelope Shape .............................37
LFO 1 & 2 .............................................37
Free-Running LFOs .....................................39
Modulation Paths .....................................40
Choke and Voice Assign ...............................41
Beat-wide Parameters .................................43
Mixer and Effects .....................................44
Compressor Envelope ...................................45
Real Time FX ........................................46
Beat FX ............................................... 46
Note FX ...............................................47
Rec/Edit Keys. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
The Click key ..........................................49
The Undo Rec key ......................................49
The Erase key ..........................................49
The Copy Key ..........................................50
The Edit Function ....................................53
1. Copy Sound .........................................53
2. Initialize Sound .......................................53
3. Rename Sound ......................................53
4. Copy Beat ..........................................54
5. Initialize Beat ........................................54
6. Rename Beat ........................................ 54
7. Copy Bars ..........................................54
8. Insert Bars Into Beat ..................................54
9. Delete Bars from Beat .................................55
10. Change Time Signature of Beat .........................55
11. Rename Project .....................................55
12. Initialize Project .....................................55
13. Rename Playlist .....................................55
14. Copy Playlist ........................................55
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Tempest Operation Manual
15. Initialize Playlist .....................................56
Turn All Notes Off ....................................... 56
Save/Load. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .57
Project and Beat Compatibility with Older OS Versions .......... 57
Saving Sounds, Beats, and Projects ........................58
Loading Sounds, Beats, and Projects ........................59
Load Beat Options (including Loading Sound Kits) .............60
Loading sounds quickly from the Pads screen .................61
Exporting Sounds, Beats, and Projects ......................62
Importing Sounds, Beats, and Projects ......................66
Important: Import Notes ..................................66
Renaming Files ......................................... 67
Deleting Files ..........................................67
System Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .68
System: General ........................................68
System: Foot Pedals .....................................69
System: MIDI Remote Pad Play ............................70
System: MIDI Polyphonic Keyboard Play .....................72
4. MIDI: Sequencer Out Channel:
Off, 1…16—
Selects the channel used to
output MIDI note number messages from a Sound’s sequencer track. ....73
5. MIDI: Sequencer Sound:
A1…A16, B1...B16—
Used to choose the
Sound that plays on the MIDI: Sequencer Out Channel. ...............73
System: MIDI Clock .....................................73
System: MIDI System Exclusive ............................74
System: BPM/Swing/Comp/Dist Sources .....................74
System: UI Preferences ..................................75
Modulation Sources ..................................78
Modulation Destinations ...............................79
Samples ............................................80
Support .............................................85
Troubleshooting ........................................85
Contacting Technical Support ..............................85
Warranty Repair ......................................86
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Dave Smith Instruments
Credits and Acknowledgement
For their samples, thanks to:
Angus Hewlett/FXpansion
Audio samples © 2007 FXpansion Audio UK Ltd. Used with permission.
www.fxpansion.com
Hugo Tichborne/Goldbaby
www.goldbaby.co.nz
Haptic Audio
www.hapticaudio.com
For Sound and Beat design:
Special thanks also to: Wade Dawson, Rory Dow, Peter Molettiere, and Riley Smith.
The DSI crew: Ashely Bellouin, Fabien Cesari, Bob Coover, Carson Day, Chris Hector, Tony Karavidas, Mark Kono, Andrew McGowan, Joanne McGowan, Tracy Wadley, and Mark Wilcox.
Robert Baker
Mark Camp
Kosta Cross
Carson Day
Richard Devine
Michael Dietel
Peter Dyer
Mohamed Espinosa
Derrick Estrada
Shane Etter
Andrew Everding
Joshua Fielstra
Troels Folmann
Reek Havok Jeremy Jacobs
jaswho?
Nathan Kampf
James Kojac
Kevin Lamb
Joe McGinty
Drew Neumann
Chris Randall
Robert Rich
Brian Tester
Jason Ware
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Tempest Operation Manual
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Dave Smith Instruments
1
Tempest Operation Manual
What’s a Tempest?
What’s a Tempest?
Tempest is a professional drum machine that generates its sounds using six powerful analog synthesis voices. It runs an innovative, performance-oriented operating system that permits an extraordinary level of control to create, edit, arrange, and manipulate beats and sounds in real time without ever stopping play. We like to think of Tempest not just as a drum machine but rather as a new musi­cal instrument for the real-time performance of beat-oriented music.
Here is a summary of some of Tempest’s innovative features:
Complex and rich analog voice structure: two analog oscillators with sub-oscillator, plus two digital oscillators (with a large bank of included samples), lowpass lter with audio-rate modulation, highpass lter, VCA
with feedback, ve envelopes, two LFOs, and eight exible modulation
paths. Though optimized for drum sounds, it excels at tuned sounds as well, and even doubles as a 6-voice analog keyboard synth. In addition to the six direct voice outputs, there are stereo mix outputs and phones outputs, plus two inputs for foot switches or expression pedals, MIDI in/out, and USB.
The performance-oriented operating system, ninety panel controls, and graphic OLED display work together to provide a tightly integrated, fast,
non-stop workow in which nearly all creation, editing, arrangement, and
manipulation operations occur in real-time without stopping play. A high priority was given to producing the highest quality human feel, including the ability to adjust swing timing in real time on playback.
Sixteen pressure- and velocity-sensitive lit pads are arranged in a 2x8
conguration, providing easy access to all ngers and providing the ideal
compromise between the popular 4x4 and 1x16 arrangements for both real­time and step programming. The pads can be used to play sixteen drum
­beats, sixteen sounds (for each of two banks), sixteen sound mutes, sixteen velocity levels, or sixteen time steps (for step programming). The Roll button permits creating drum rolls, or repeated groove patterns by varying pad pressure during record, and doubles as a momentary “stutter” effect when the pads are assigned to play beats, or as an arpeggiator when multiple pads are pressed..
Two pressure- and position-sensitive Real Time FX slide controllers permit
real-time recording of note or beat-wide sound parameter changes into the
drumbeat as you play. Real-time eects include stereo analog distortion and compression, plus audio delay and beat “stutter”, both produced in the sequencer in order to maintain the pure analog signal path.
2 Quick Start
Dave Smith Instruments
Quick Start
The best way to get started is to watch our Tempest Quick Start video, presented
by Roger Linn. Visit www.davesmithinstruments.com/product/tempest/ to see
this and other helpful videos.
Overview of Panel Controls
Select Value
System
1. Click Level
2. One bar count in
3. Fixed Velocity level
4. Pedal 1 Mode
5. Pedal 1 Expr Pedal Asn
120 Off 120
Expr Pdl
Mod Src Expr Pdl1
Use position
and pressure sensitive
touch strips
to alter
either
sounds or entire beats in real-time.
The 16 pads can be used
to play
16 drumbeats,
16 sounds,
16 time steps
for step record,
16 tunings,
16 mutes, or
16 volume
levels.
Select Bank A
or B sounds,
Roll for
repeating notes
or beat stutter,
Fixed Level to
defeat touch sensitivity, or
Reverse to play
backwards.
Select what’s on
the screen: the
functions of the
pads, a grid
showing drumbeat
or play list events,
Sound settings, or
Mixer settings. Play List plays a programmed list
of beats.
Quickly erase
or copy sounds
or beats, undo
last edit, turn click on/off, a
menu of editing
functions,
save/load to internal flash or MIDI/USB, and
system settings.
Hold either
Shift key to
select the
alternate
function
printed below
some controls.
Connect
stereo
outputs or
6 direct
voice
outputs to
mixer.
Adjust
synthesis settings of last sound
pad hit.
Adjust mix settings of
last played
sound
pad.
Graphic OLED screen,
4 Soft Knobs, 1 Soft Key,
screen navigation keys,
Shift and Transport keys.
Set Tempo, Distortion,
Compression,
and Main Volume.
Connect power supply.
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Tempest Operation Manual
Quick Start
Sounds, Beats, and Projects
There are three terms that are important to know:
A Sound is a collection of all settings required to produce a drum or other type of sound when you play a pad, including settings for samples, oscillators, lters,
VCA, envelopes, LFOs, and more. If the
16 SoundS key is pressed, you can use
the sixteen pads to play the Sound in the selected Beat. After you create a Sound,
you can save it as a Sound le for later reloading into another Beat.
A Beat is a collection of all settings needed to produce a drumbeat—a note sequence up to eight measures of 4/4 time, thirty-two Sounds (sixteen in pad bank A and sixteen in pad bank B), mixer settings, effect settings, and more. Tempest holds sixteen beats in memory at one time. If the
16 BeatS key is
pressed, you can use the sixteen pads to play the sixteen Beats that are loaded in
memory. After you create a Beat, you can save it as a Beat le for later reloading
into another project.
Tempe st allows you to record up to 128 sixteenth notes (8 bars in 4/4 time).
A Project is a collection of nearly everything in memory: all sixteen Beats (each containing its own thirty-two Sounds), four Play Lists, and various project-related settings including the playing tempo.
Tempe st includes 928 factory Sounds, 64 Beats, and 16 Projects.
Going Deeper
There is important information throughout the manual, but pay particular atten­tion to “The Pad Function Keys” on page 4 to gain a greater understanding of Tempest’s pad modes and how to use them, and “The Screens Keys” on page 14 to learn how to access and interact with the various types of data on the graphic display. It is highly recommended to read “Save/Load” on page 57. It is extremely important and could save you a lot of grief!
4 The Pad Function Keys
Dave Smith Instruments
The Pad Function Keys
16 Beats
If  B is pressed, the sixteen pads are used to play the sixteen Beats in memory. This
is useful for live arrangement and manipula
­tion of Beats during performance. One beat pad is always selected, indicated by its pad being dimly lit. To start playing a Beat, press
Play. While playing, select another beat pad to
switch to it. To stop playing, press StoP.
If the
PadS key (in the Screens section) is lit, the following screen will be displayed, showing the beat assigned to each pad, plus related information and controls:
BtQuant: End Swing: 50.0%
Pad Hold: O
Proj: Saturday night gig
Intro
Busy
SwgBt
Break
SloFil
On2&4
4Kicks
BigBt
FillBt
Quiet
4hats
S wGrv
HlfTm
PwrBt
Brkbt
Endng
BtQuant: End BtRoll: 8thSwing: 50.0%
Pad Hold: O
Proj: Saturday night gig
Intro
Busy
SwgBt
Break
SloFil
On2&4
4Kicks
BigBt
FillBt
Quiet
4hats
S wGrv
HlfTm
PwrBt
Brkbt
Endng
Soft Knob 1:
Beat Quantize
When switching
between beat pads
while playing, the
transition will be
delayed until the
next bar, ½ note,
etc., set here.
Quantizaton can also
be set to “Off.”
Project & Beat
Displays the current
Project name (everything in memory) and
selected Beat name.
Soft Key: Pad Hold
If on, beats play only
as long as you hold
down a beat pad.
The Play key is also
momentary.
Short Names
Short names for each of
the 16 pads are shown
here. You can edit these
short names by using
the Edit function.
Soft Knob 2:
Swing
Varies the selected
Beat’s 1/16 note
Swing amount
from 50% (straight
1/16s) to 66%
(triplet swing) and
more.
Soft Knob 4:
Beat Roll
Hold the Roll key for a Beat Roll, a stutter
effect in which a small
portion of the beat
loops. This setting
controls the duration
of the beat roll.
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Tempest Operation Manual
The Pad Function Keys
16 Sounds
If  S is pressed, the sixteen pads are used to play the sixteen Sounds (in either
Bank A or B) of the selected Beat. This is useful for playing sounds, or for recording sounds into beats in real time.
If the
PadS key (in the Screens section) is lit,
the following screen will be displayed, showing what’s in each pad and other useful controls:
One sound pad is always selected, indicated by being dimly lit. Press a pad to select it, or H St+pad to select it without hearing its sound. The sound
controls in the upper half of the panel (oscillators, lters, mixer, etc.) always
apply to the selected sound. Note the arrangement of sound types in the above screen, which is optimized for playing the drum kit sounds with your hands
placed in the center of the pads. We suggest that you create your beats using this same arrangement.
Quant: 8th
Revert Snd
Swing: 50.0% Sound Type Load Sound
Tamb
Shaker
Claps
Block
Rim
SftSnr
Snare
Kick
HhOpn
HhTite
TomHi
Crash
TomMid
Ride
TomLo
Splash
Soft Knob 1: Quantize
When recording Beats in
real time, notes are
moved to the nearest 1/8,
1/16 note, etc., set here. This is also used for the
Note Roll rate, plus the
step size for the ‘Beat
Events’ screen and the
‘16 Time Steps’ pad
function.
Quantizaton can also be
set to “Off.”
Selected Beat & Sound
Displays the pad number
and name of the currently
selected Beat and Sound.
Soft Knob 2:
Swing
Varies the selected
Beat’s 1/16 note
Swing amount from
50% (straight 1/16s)
to 66% (triplet swing) to 75%
(extreme swing).
54-58% gives a
relaxed 1/16 feel.
Soft Knob 3:
Sound Type
The center area
shows the
Sound Types
(Kick, Snare, etc.) for
the 16 Sounds in the
selected bank.
This knob permits
changing the
assigned sound type.
6 The Pad Function Keys
Dave Smith Instruments
Sound Bank B
Sixteen additional Sounds can be stored and accessed per Beat for a total of 32. Sounds in bank B are designated B1 through B16. Press
Sound Bank B to toggle
between banks A and B.
While holding
CoPy to copy a sound, use Sound Bank B to switch between
banks.
To erase a Sound in Sound Bank B from a Beat, select
Sound Bank B
before or after holding eRaSe, and then hit a pad to erase that sound.
Selecting Sounds by Category
For convenience, the sounds in Tempest’s internal sound set are grouped into categories. This makes it possible to quickly navigate through these categories
to select the general type you’re looking for (kick, snare, etc.), then the specic
sound within that category.
To navigate the list of sounds by category:
1. In the Pad funCtion section, press the 16 SoundS button.
2. In the
SCReen section, press the PadS button.
3. Tap the pad to which you want to assign a sound.
4. In the display, turn soft knob 4 (
load Sound), then turn soft knob 3 (Sound
foldeR) to select a category. Turn soft knob 4 again (load Sound) to select a
sound within that category.
5. Repeat for additional pads as desired.
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Tempest Operation Manual
The Pad Function Keys
16 Mutes
If  M is pressed, the sixteen pads act as sixteen mute switches for playback of the sixteen Sounds in the selected Sound bank (A or B). is is useful for arranging the Beat’s
parts in real time while playing. A lit pad indicates the Sound’s playback is on; an unlit pad indicates it is off. Pressing a pad toggles between on and off states.
If the
PadS key (in the Screens section) is lit, the following screen will be displayed, showing the assignment of each pad and related controls:
When 16 Mutes is selected, the Real Time FX sliders and sound controls
affect beat-wide effects, just as they do when 16 Beats is selected.
Swing: 54%
All On
BtRoll: 8th
Tom1
Splash
Tom2
Crash
Tom3
Ride
Snare
Bass
HatOp
HatCl
Snar2
Bass2
Shaker
Claps
Tamb
Clave
Soft Key: All On
Pressing this soft key
unmutes all 16 Sounds in
the active bank.
Sound Types
The center area shows the Sound Types
for the 16 loaded Sounds, which can be
changed in the 16 Sounds screen.
Beat & Sound
Displays the selected
Beat and Sound. To change the selected
sound, hold Shift while
pressing the pad that
holds the desired sound
in the 16 Sounds screen.
Soft Knob 2:
Swing
Varies the
selected Beat’s
1/16 note Swing
amount from
50-75%.
Soft Knob 4:
Beat Roll
Hold the Roll key for a
Beat Roll, a stutter effect
in which a small portion
of the beat loops. This
setting controls the
duration of the beat roll.
8 The Pad Function Keys
Dave Smith Instruments
16 Time Steps
If 16 time StePS is pressed, the sixteen pads represent sixteen time steps within the beat, useful for step programming. A lit pad indicates the presence of a note of the selected sound, and an unlit pad indicates its absence. Pressing a lit pad toggles between deleting and inserting a note (of the selected sound) at the pad’s assigned location in time and at the velocity level at which the pad was struck.
If the
PadS key (in the Screens section) is lit, the following screen will be displayed, showing the assignment of each pad plus related controls:
Note that it is often more useful to view the Beat Events screen while step programming your beats. See Beat Events on page 15.
Quant: 16th
All O 120.0 1.1. 1 16 Steps
1.1.1
1.3.1
1.1.7
1.3.7
1.1.13
1.3.13
1.1.19
1.3.19
1.2.1
1.4.1
1.2.7
1.4.7
1.2.13
1.4.13
1.2.19
1.4.19
Bt: 14/Swing beat 100 bpm Snd: A12/Boomy Kick
See: 1.1.1
Soft Knob 1:
Quantize
Same as the Quantize
setting in the 16 Sounds
screen, in this case it
sets the Time Step size
for the 16 pads to a value
between 8th notes
through 32nd triplets.
Quantizaton can also be
set to “Off.”
Selected Beat & Sound
Displays the pad number and name of the currently selected Beat and Sound.
Soft Knob 2: See
The screen can show only a portion of the
entire beat. For example, if Quantize=16th, the
16 pads show 1 bar of 4/4. Turning this knob
moves between displaying (seeing) sequential
time blocks within the beat. The circular icon
at right appears if LoopScreen is on.
Shift + Soft Knob 2: Loop Screen
If on, the time steps shown in the screen
are played in a loop.
Time Locations
This area shows the Time Location
of each of the 16 pads in
Bar.Beat.Tick format.
9
Tempest Operation Manual
The Pad Function Keys
16 Tunings
If  T is selected (by pressing the  B and  T S keys together), the sixteen pads play the selected sound at sixteen
different tunings. This is useful for playing tuned parts like bass or melody lines.
If the
PadS key (in the Screens section) is selected, the following screen is displayed, showing the unique tuning for each pad plus related controls:
C2
D3
D2
E3
E2
F3
F2
G3
G2
A3
A2
B3
B2
C4
C3
D4
MajorQuant: 4th +/- Octave Root: C2
Soft Knob 4:
Scale
Offers a variety of
musical scales for the
16 pads (major, minor,
chromatic, etc.)
Soft Knob 2:
Octave
Permits the pads’
tuning to be shifted
up or down in
octaves.
Beat & Sound
Displays the selected Beat and Sound. To change the selected
sound (the sound that plays at
the 16 tunings), hold Shift while
pressing the pad that holds the
desired sound in the
16 Sounds screen.
Pad Tunings
Shows the tuning for each of
the 16 pads in the selected
scale.
Note that these won’t be the
actual notes played but rather
serves to indicate the relative
tuning between scale notes.
Soft Knob 3:
Transpose
Selects the root note
of the scale.
10 The Pad Function Keys
Dave Smith Instruments
16 Levels
If  L is selected (by pressing  S and  M together), the sixteen pads play a single Sound at sixteen evenly
spaced volume (velocity) levels. This is an alternative to using the pads’ touch sensitivity for playing and recording dynamics.
If the
PadS key (in the Screens section) is lit, the following screen will be displayed, showing the velocity level for each pad plus related controls:
8
72
16
80
24
88
32
96
40
104
48
112
56
120
64
127
Quant: 16 Swing: 50.0%
120.0 1.1.01 16 Levels
Bt: 14/Swing beat 100 bpm Snd: A12/Boomy Kick
Soft Knob 1:
Quantize
When recording Beats in real time,
notes are moved to the nearest 1/8,
1/16 note, etc., set here. This is also
used for the Note Roll rate, plus the
step size for the ‘Beat Events’ screen
and the ‘16 Time Steps’ pad function.
Quantizaton can also be set to “Off.”
Soft Knob 2:
Swing
Varies the selected Beat’s 1/16
note Swing amount from 50% (straight 1/16s) to 66% (triplet
swing) and more. 54-58% gives
a relaxed 16th note feel.
Beat & Sound
Displays the selected Beat and Sound.
To change the selected sound
(the sound that plays at the 16 volume
levels), hold Shift while pressing the
pad that holds the desired sound in the
16 Sounds screen.
Velocity Levels
Shows the velocity level at
which each of the 16 pads will
play the selected sound.
11
Tempest Operation Manual
Pad Options
Pad Options
The buttons in this section provide a variety of useful tricks to get the most out of using the pads for playing both sounds and beats.
Sound Bank B
Press to select an additional bank of
16 sounds.
Reverse
When on, sounds
will play and record
in reverse.
Fixed Level
If off, sound pads are touch-sensitive,
playing louder when hit harder. If on,
sounds always play at a fixed velocity
level, set in the System settings.
Roll
If Pad Function = 16 Sounds, 16 Tunings or 16 Volumes:
While playing, if Roll is on and a sound pad is held, repeated notes will be
created at the Quantize rate
(Set in the 16 Sounds screen). Varying pad pressure varies the velocity
level of the repeated notes. Use 1/32 or 1/32 Triplet quantize for rolls, or
1/16 note quantize for natural-sounding 1/16 note hihat parts.
If Pad Function = 16 Beats:
If Roll key is held, the beat stutters, looping a short portion until released.
The roll rate of repeat is set by the Beat Roll setting in the 16 Beats screen.
(Select 16 Beats and Pads.)
The Roll key is normally momentary (on while held). However, a quick
press will toggle between on and off states.
12 Pad Options
Dave Smith Instruments
Reverse Playback
R causes Sounds—even completely analog, non-sample-based Sounds—to play in reverse by reversing the envelopes. (Sample-based Sounds also play the
sample in reverse.) ReveRSe is a real-time, performance control in 16 SoundS and 16 BeatS modes and it can also be recorded into a Beat on a per note basis.
While playing a Beat in
16 SoundS mode, turning ReveRSe on and playing a pad
will cause the Sound to play in reverse. While recording a Beat in 16 SoundS mode, notes recorded with ReveRSe on will record and play in reverse.
Note: Reverse can also be programmed as a Note Event in the Beat Events
screen and can be turned on or off for individual notes. For details about the Beat Events screen, see “Events key: the Beat Events screen” on page 15.
While playing a Beat in 16 BeatS mode, ReveRSe causes all of the Sounds in a Beat—but not the Beat itself—to play in reverse.
Roll with Arpeggiation
Tempest’s Roll feature includes an arpeggiator. If you press and hold multiple pads, the arpeggiator will play a repeating pattern based on the pads held. There are several arpeggiation modes (up, down, random, etc.) that control the order in which playback of the pads is repeated.
In
16 tuningS mode, the arpeggiator will play a single sound but different
pitches depending on the pads held (and the individual tunings of each pad).
In
16 SoundS mode, the arpeggiator will play different sounds according to the
sounds assigned to each pad held. (A good way to create random drumbeats!)
In
16 levelS mode, the arpeggiator will play different velocities according to
the levels set on each pad held.
13
Tempest Operation Manual
Pad Options
To use the arpeggiator:
1. In the Pad funCtion section, press the 16 tuningS button (or 16 S o u n dS or
16 levelS, depending on your purpose).
2. In the
SCReenS section, press the PadS button.
3. In the
Pad oPtionS section, press the Roll button.
4. Use soft knob 3 (
mode:aSSign) to set the arpeggiator mode.
5. Use soft knob 4 (
oCtaveS) to set the arpeggiator’s octave range (0, 1, 2).
6. Hold down multiple pads and press the
Roll button The arpeggiation rate is
controlled by the
BPm knob.
retrig is the default arpeggiator mode and is Tempest’s original Roll behavior.
Arpeggiator Parameters
Mode: Assign:
Sets the order in which notes play. See the table below.
Retrig Retriggers the sound on the pressed pad. (Tempest’s original roll behavior)
Up Plays from the lowest-numbered pad to the highest-numbered pad
Down Plays from highest-numbered pad to the lowest-numbered pad
Up + Down Plays from lowest to highest and back to lowest
Assign Plays in the order the pads were pressed
Random Plays in random order
Octave Range: 0 Octave, 1 Octave, 2 Octaves—
Set to 0, the sounds are repeated only within their original octave. Set to 1 Octave, the sounds arpeggiate in their original octave and one octave above. Set to 1 Octave, the sounds arpeg­giate in their original octave plus one and two octaves above.
octave range applies to arpeggiated synth sounds, not drum samples.
14 The Screens Keys
Dave Smith Instruments
The Screens Keys
Tempest’s graphic OLED screen can display a variety of different types of information. The keys in this section are used to determine which information it displays.
The Events key
This displays the Beat Events screen, containing either a grid view of the beat’s note events (if Play List is off) or a scrolling list of Play List events (If Play List is on). This is described on
the following page.
The Sounds key
One of many screens is displayed, showing
the various parameters
for oscillators, filters, VCA, envelopes, LFO and modulation paths.
To see and learn about
these screens, read
the Sound Controls
section of the manual.
The Play List key
This function allows
you to create 4 lists
of up to 99 Beats
each that play back
in sequence.
Mixer and Effects
(press Pads and
Sounds together)
One of four screens is
displayed, showing the
various mix param-
eters. To see and learn
about these screens,
read the Mixer and
Effects section of the
manual.
The Pads key
A 2 x 8 matrix is
displayed, showing the
function of each of the
16 pads.
Different information is
displayed depending on which of the 6 Pad Functions is selected. See the description of
each Pad Function to
learn about each
screen.
15
Tempest Operation Manual
The Screens Keys
Events Key: The Beat Events screen
If the eventS key is pressed, the Beat Events screen will be displayed. The Beat Events screen is used for visual programming and editing of beats. This screen is displayed on page 17.
The Beat Events screen contains a 4 x 16 grid with a row for each of four Sounds in the Beat, and sixteen columns representing sixteen time locations within the Beat. A rectangle in one of the cells indicates the presence of a note event of the row’s Sound at the column’s time location. The height of this rectangle indicates the velocity level of the note.
The grid acts as a window into the larger beat, showing four Sounds/rows out of thirty-two, and sixteen time locations from the total Beat’s length. To view the previous or next block of time, press the
Page uP or Page down keys. To view
higher or lower rows of Sounds, turn the Row soft knob.
To Edit a Note Event:
Press Shift + turn Soft Knob 3 (Quantize) to adjust the size of each time step (column) from 8th notes to 32nd triplets.
Use the
Row and Column soft knobs to select the note’s row and column.
Use the
SeleCt PaRam Soft Knob to select which of the note parameters you
wish to view for editing: Velocity, Duration, Tuning, Note FX1, Note FX2,
Note FX3, Note FX4, Time Shift or Reverse).
The selected parameter of the selected note will appear in the Soft Knob 4 rectangle. Edit the value with Soft Knob 4.
To play only the displayed region in a loop, hold
Shift and turn Soft Knob 2
to the right to turn on Loop Screen.
The Soft Key is used either to insert a new note in an empty cell, or to delete an existing note.
Note that the Beat Events screen can be displayed while any of the six Pad Func
­tions is selected. It is especially useful for step programming when Pad Function is set to 16 time StePS.
16 The Screens Keys
Dave Smith Instruments
Note Event Parameters
The nine note event parameters are described below:
Velocity
- note veloCity value to be used by various modulation
destinations in the synth engine (0-127).
Duration - note duRation in 24 PPQN increments (parts per quarter note),
used to gate the envelope generators (1-255). When ADSR envelopes are used, the duRation determines the time period before the Release envelope phase begins.
Tuning - Changes the Pitch of the note in semitones (-60 to +60).
FX1, FX2, FX3, FX4 - note fX 1-4 directly control the note fX
deStinationS as assigned in the Note FX menu. (See “Note FX” on page
47 for additional details).
Time Shift - Tempest’s sequencer resolution is 96 PPQN.
time Shift allows a note to be shifted +/- 3 parts. At 120 BPM, 1 part equals about 5.2 milliseconds.
Reverse - ReveRSe allows you to reverse individual notes in a Beat.
Reverse causes Sounds—even completely analog, non-sample-based Sounds—to play in reverse by reversing the envelopes.
17
Tempest Operation Manual
The Screens Keys
NOTE EVENT CALLOUTS
Select Param Vel: 67Col: 1.1.1
Insert 120.0 1.2.01 Beat Events
A1/HatOpn A2/HatCls A3/Snare A4/Bass
Row: 2
Soft Knob 2: Column
The columns represent time
locations. Turn this knob (or press
the left/right arrow keys) to select a
time location, shown as a
bar.beat.tick number in the Soft Knob
2 rectangle. To view the previous or
next block of time, press the Page
Up/Down keys. The circular icon
indicates the Loop Screen status.
Shift + Soft Knob 2: Loop Screen
If on, the contents of the screen plays
in a loop, useful for fast editing. If on,
the Loop Screen icon appears
whether Shift is on or off.
Soft Knobs 3 & 4: Select Param & Edit
Each note event contains 9 data: velocity,
tuning, duration, FX1, FX2, FX3, FX4, time
shift and reverse. To edit the note event at
the intersection of the selected row and
column, use soft knob 3 to select one of
these 9 parameters, then use soft knob 4 to
edit the current value of the selected
parameter.
Shift + Soft Knobs 3&4: Quantize & Swing
Quantize sets the time resolution of the grid, from 8th notes to 32nd triplets. Triplet values
show 12 columns instead of 16. This also
sets the note value for real time quantize
recording, Note Roll and the 16 Time Step
pad function.
Soft Key:
Insert or Delete
If no note exists at the
selected grid cell,
this key inserts a new note.
If a note exists in the
selected cell, it deletes it.
The Play Cursor
This horizontal line moves
as the beat plays, indicating
the current playing location
(same as the Location
display) within the beat.
Soft Knob 1: Row
The 4 rows of the grid represent 4 of the beat’s sound pads. Turn this knob (or press the Up/Down Arrow
keys) to select a different row. If
turned past the bottom or top of the
screen, the screen scrolls up or
down to reveal higher/lower sound
pads.
Shift + Soft Knob 1: Assign Row
Often the 4 sounds you wish to edit
aren’t contiguous and therefore
can’t all be edited in the same
screen. Turning this knob permits
the selected row to be reassigned
to any of the 32 sound pads.
18 The Screens Keys
Dave Smith Instruments
Play List
The Play List function enables you to create lists of beats that automatically play back in sequence. Though this feature has existed in drum machines for many years, Tempest takes it further: in addi­tion to manually entering a list of beats, you can also create play lists by recording your live beat arrangements (switching between beat pads while playing) in real time.
Each project in Tempest contains 4 play lists, each of which contains up to 99 steps. Each step contains a beat number (1-16) and the number of bars that beat will play. Each play list can be set to either stop or loop back to an earlier step
when it plays past its last step. Play lists can not be saved as a separate le, but rather are saved as part of the project when the project le is saved.
The
Play liSt button toggles Play List mode on or off. If off, the selected beat
will play when Play is pressed. If on, the selected Play List will play when Play is pressed.
The Play List screen
To view the Play List screen, press the Play liSt button, then press the eventS button. Note that if Play liSt is off, pressing the eventS key displays the Beat Events screen. If Play liSt is on, pressing the eventS key displays the Play List Events screen.
PlyList EvntsInsert Step 120.0 1. 1. 1
Step BarsBeat End
2 5/Basic 4-count beat
1 12/Four hihat ticks
7 bars (Bar 2) 1 bar (Bar 9)
1 bar (Bar 1)
3 3/Basic beat with fill 4 -
Play List: 1/Favorite arrangement End: Loop to Step 2
Soft Key
Insert
Pressing this will insert a new step into
the play list before the selected step.
All subsequent steps will be moved up
(down on the screen) by one step to
make space for the new step.
Soft Knob 1:
Select Step
Turning this knob changes which step is selected
for editing. The selected step is highlighted. Turning
the knob past the bottom or top of the screen
scrolls the screen contents to reveal higher or lower
numbered steps. You can also select a different
step by using the Up and Down Arrow keys.
Soft Knob 2:
Beat
Turning this knob
changes the beat number
for the selected step.
The pad associated with
the selected beat is
illuminated.
Soft Knob 3:
Bars
Turning this knob
changes the number
of bars that the
selected step’s beat
will play.
Soft Knob 4:
End
Turning this knob selects what
will happen when the play list
plays to its end. The options
are Stop or Loop To Step x
(any step within the play list).
19
Tempest Operation Manual
The Screens Keys
If Shift is on, the soft key and soft knobs 3 and 4 change their function as shown below.
The center area of the screen displays a scrolling window of 4 steps within the selected play list. Each step contains the beat number (1-16) and its name, the number of bars it will play, and the calculated start bar for that step. A triangle on the left edge of the screen indicates which step is currently playing. The high
-
lighted step indicates that it is selected for editing. The Location eld (bottom of
the screen) displays the bar.beat.tick location within the play list instead of within the beat.
PlyList EvntsDelete Step 120.0 1. 1. 1
Step Select ListBeat RT Rec: Off
2 5/Basic 4-count beat 7 bars (Bar 2)
1 bar (Bar 9)3 3/Basic beat with fill
4 -
Play List: 1/Favorite arrangement End: Loop to Step 2
1 12/Four hihat ticks 1 bar (Bar 1)
Soft Knob 3:
Select List
Turning this knob allows
you to select one of the
four Play Lists.
Soft Knob 4:
RT Record Off/On
When Real-time Record is Off, Play Lists can only be created
manually by entering data into the Play List screen.
When RT Rec is On, you may create a Play List by recording a
live beat arrangement, described on page 18.
This is a System parameter so it always remains as set even
after loading a new Project file.
Note: Keep this set to Off when not recording real time play lists,
in order to prevent accidentally overwriting your play list steps.
Soft Key
Delete
Pressing this will delete
the selected step from
the play list.
All subsequent steps will
be moved up by one step
to fill the deleted step.
SHIFT ON
20 The Screens Keys
Dave Smith Instruments
Creating a Play List by Manually Entering Steps
To create a play list manually:
1. Press
Play liSt to turn on Play List mode. Display the Play List screen by
pressing the
eventS key.
2. If the play list contains steps, either a) delete all steps one at a time [
Shift + soft key], or b) select a different, empty play list [Shift + soft knob 3] or c) from the edit menu, initialize the entire play list.
3. Using the
SteP soft knob, select step 1.
4. Using the
Beat soft knob, select the beat you wish to play during this step.
5. Using the
BaRS soft knob, select the number of bars you want this step to
play within the play list.
6. Using the
SteP soft knob, select the next higher step.
7. Repeat steps 4 through 6 for each additional step you wish to add to the play list.
8. Using the
end soft knob, select either a) StoP or b) looP to SteP X [any earlier step], depending on what you wish to happen when the play list plays past the last step.
9. Press
Play to play your new play list.
Creating a Play List by Recording a Live Beat Arrangement
One of Tempest’s performance features is the ability to switch between beats during performance by simply pressing beat pads. As an alternative method of creating a play list, Tempest can automatically record these live beat arrange­ments, recording each beat change and its duration into successive steps of the play list. Here’s how to create a Play List in this way:
1. Press
16 BeatS.
2. Press
Play liSt to turn on Play List mode. Display the Play List screen by
pressing the eventS key.
3. Set soft knob 4 (
end) to looP to SteP 1 so that when the new play list plays
past its end, it will automatically loop back to step 1.
4. With
Shift on, set soft knob 4 (Rt ReC) to on, then turn Shift off.
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