Creative E-MU Digital Audio System 1820M, 1820, 1212M, 1820m, E-MU 1820 Owner's Manual

Digital Audio System
Owner's Manual
Creative Professional 1
E-MU Digital Audio System
© 2003 E-MU Systems
All Rights Reserved
Software Version: 1.81
E-MU World Headquarters
E-MU Systems
1500 Green Hills Road
Scotts Valley, CA USA
95067-0015
2 E-MU Digital Audio System
Europe, Africa, Middle East
Creative Labs
Ballycoolin Business Park
Blanchardstown
Dublin 15
IRELAND
E-MU Japan
Creative Media K K
Kanda Eight Bldg., 3F
4-6-7 Soto-Kanda
Chiyoda-ku, Tokyo 101-0021
JAPAN
www.japan.creative.com
Table of Contents
1- Introduction ................................................................. 7
Welcome!.............................................................................................................................. 7
All Systems Include: ......................................................................................................... 7
E-MU 1212M System ....................................................................................................... 8
E-MU 1820 System .......................................................................................................... 8
E-MU 1820M System ....................................................................................................... 8
Notes, Tips and Warnings ............................................................................................ 8
2 - Installation .................................................................. 9
Setting Up the Digital Audio System .................................................................................. 9
Notes for Installation ................................................................................................... 9
Safety First! ................................................................................................................. 10
Connector Types ............................................................................................................ 10
Installing the E-MU 1010 PCI Card .................................................................................. 11
Install the Sync Daughter Card or 0202 Daughter Card.................................................. 12
E-MU 0202 & AudioDock .......................................................................................... 13
Rubber Feet .................................................................................................................14
Rack Mounting the AudioDock ..................................................................................... 14
Software Installation .......................................................................................................... 15
Installing the E-MU 1010 Drivers .............................................................................15
Windows 2000 or Windows XP ................................................................................15
Uninstalling all Audio Drivers and Applications ..................................................... 15
Note About Windows Logo Testing .......................................................................... 15
3 - PCI Card & Interfaces ................................................. 17
The E-MU 1010 PCI Card.................................................................................................. 17
Connections ................................................................................................................... 17
EDI Connector ............................................................................................................ 17
S/PDIF Digital Audio Input & Output ...................................................................... 17
ADAT Optical Digital Input & Output ......................................................................17
IEEE1394 Firewire ...................................................................................................... 18
The 0202 Daughter Card ................................................................................................... 18
Connections ................................................................................................................... 18
Analog Inputs and Outputs ....................................................................................... 18
MIDI In/Out ............................................................................................................... 18
The AudioDock .................................................................................................................. 19
Front Panel Connections ............................................................................................... 20
Preamp Section ........................................................................................................... 20
MIDI 1 In/Out ............................................................................................................ 20
S/PDIF Optical Out .................................................................................................... 20
Headphone Output & Volume Control .................................................................... 20
Creative Professional 3
The AudioDock Front Panel Indicators ........................................................................ 21
The MIDI Input Indicators ......................................................................................... 21
The Clock Source and Sample Rate Indicators ......................................................... 21
The Clock Source LEDs .............................................................................................. 21
The Sample Rate Indicators ....................................................................................... 21
Rear Panel Connections ................................................................................................. 22
Line Level Analog Inputs ...........................................................................................22
Turntable Inputs & Ground Lug ................................................................................22
Line Level Analog Outputs ........................................................................................22
Computer Speaker Analog Outputs .......................................................................... 23
MIDI 2 In/Out ............................................................................................................ 23
EDI Connector (Card) ...............................................................................................23
The Sync Daughter Card .................................................................................................... 24
Connections ................................................................................................................... 24
4 - The PatchMix DSP Mixer ............................................. 25
PatchMix DSP..................................................................................................................... 25
Overview of the Mixer........................................................................................................ 25
Mixer Window ................................................................................................................ 26
Mixer Block Diagram ..................................................................................................... 26
Pre Fader or Post Fader ..............................................................................................26
E-MU Icon in the Windows Taskbar ................................................................................. 27
The Toolbar ........................................................................................................................ 27
The Session ......................................................................................................................... 28
New Session ....................................................................................................................28
Open Session .................................................................................................................. 29
Save Session .................................................................................................................... 29
Session Settings .............................................................................................................. 29
System Settings ........................................................................................................... 29
Using External Clock .................................................................................................. 30
MIDI Settings .............................................................................................................. 30
I/O Settings ................................................................................................................. 31
Input Mixer Strips............................................................................................................... 33
Input Type ................................................................................................................... 33
Mixer Strip Creation........................................................................................................... 34
Multichannel WAVE Files .............................................................................................. 35
Windows Media Player/DVD/Surround Sound Playback ....................................... 35
Insert Section .................................................................................................................. 36
Working with Inserts ..................................................................................................36
The Insert Menu ......................................................................................................... 37
Using External Sends & Returns ................................................................................ 38
ASIO Direct Monitor Send/Return ............................................................................ 39
Meter Inserts ............................................................................................................... 40
To Set the Input Levels of a Strip ................................................................................... 40
Making the Best Possible Recording ......................................................................... 41
Trim Pot Insert ............................................................................................................ 42
Test Tone/Signal Generator Insert ............................................................................. 42
Managing Your Inserts ................................................................................................... 43
Aux Section ..................................................................................................................... 44
Sidechain Diagram ..................................................................................................... 44
Pre or Post Fader Aux Sends ......................................................................................45
Level, Pan, Solo & Mute Controls ................................................................................. 46
Main Section....................................................................................................................... 47
TV Screen & Selectors ..................................................................................................... 48
4 E-MU Digital Audio System
Effect ........................................................................................................................... 48
Input ........................................................................................................................... 49
Output ........................................................................................................................ 49
Auxiliary Effects & Returns ............................................................................................ 50
Sidechain Diagram ..................................................................................................... 50
Sync/Sample Rate Indicators ......................................................................................... 50
Output Section ............................................................................................................... 51
Main Inserts ................................................................................................................ 51
Main Output Fader ..................................................................................................... 51
Output Level Meters ...................................................................................................51
Monitor Output Level ................................................................................................ 51
Monitor Balance Control ...........................................................................................51
Monitor Output Mute ................................................................................................ 51
5 - Effects ....................................................................... 53
Overview.............................................................................................................................53
The Effects Palette............................................................................................................... 53
FX Insert Chains ............................................................................................................. 54
Creating, Renaming & Deleting Categories or Presets ............................................. 55
Importing and Exporting Core FX Presets and FX Insert Chains ............................. 56
FX Edit Screen.....................................................................................................................57
User Preset Section ......................................................................................................... 58
Core Effects and Effects Presets .....................................................................................59
List of Core Effects.............................................................................................................. 60
DSP Resource Usage ....................................................................................................... 60
Core Effects Descriptions................................................................................................... 61
1-Band Para EQ .............................................................................................................. 61
1-Band Shelf EQ ............................................................................................................. 61
3-Band EQ ......................................................................................................................62
4-Band EQ ......................................................................................................................63
Auto-Wah ........................................................................................................................ 64
Chorus ............................................................................................................................ 65
Compressor .................................................................................................................... 65
Basic Controls ............................................................................................................. 66
Distortion ....................................................................................................................... 67
Flanger ............................................................................................................................ 68
Freq Shifter .....................................................................................................................69
Leveling Amp .................................................................................................................. 70
Lite Reverb ...................................................................................................................... 71
Mono Delays - 100, 250, 500, 750, 1500, 3000 .......................................................... 72
Phase Shifter ................................................................................................................... 73
Rotary .............................................................................................................................. 73
Speaker Simulator .......................................................................................................... 74
Stereo Delays - 100, 250, 500, 750, 1500 .................................................................... 75
Vocal Morpher ................................................................................................................ 77
E-MU PowerFX ................................................................................................................... 78
Automating E-MU PowerFX .......................................................................................... 80
E-MU PowerFX Resource Availability ........................................................................... 80
Rendering Audio with E-MU PowerFX .............................................................................82
General Tips for Rendering using PowerFX .............................................................. 82
Tips for using Freeze Mode on Cubase LE ................................................................ 82
Using E-MU PowerFX with WaveLab and SoundForge ...............................................82
E-MU E-Wire VST ...............................................................................................................83
E-Delay Compensator ....................................................................................................84
Creative Professional 5
E-Delay Compensator Use ......................................................................................... 85
E-Delay Units Parameter ............................................................................................ 85
Grouping Tracks ......................................................................................................... 86
6 - Using High Sample Rates ........................................... 87
Overview.............................................................................................................................87
E-MU 1820 System at 88.2k/96k (1010 PCI Card & AudioDock) ............................. 87
E-MU 1212M System at 88.2k or 96k (1010 PCI Card & I/O Card) .......................... 88
E-MU 1820 System at 176.4kHz or 192kHz (1010 PCI Card & AudioDock) ...........89
E-MU 1212 System at 176.4k/192k (1010 PCI Card & I/O Card) .............................89
WDM Recording and Playback Behavior ...................................................................... 91
7 - Appendix ................................................................... 93
Sync Daughter Card Supplement...................................................................................... 93
SMPTE Conversion ........................................................................................................ 93
SMPTE Features .......................................................................................................... 93
SMPTE Options .............................................................................................................. 93
SMPTE Modes of Operation .......................................................................................... 94
Host Mode .................................................................................................................. 94
External Mode ............................................................................................................ 94
Flywheel Mode ........................................................................................................... 94
Flywheel Modes .......................................................................................................... 94
Stripe Mode ................................................................................................................ 95
SMPTE Background............................................................................................................ 95
Types of SMPTE .......................................................................................................... 95
Why use SMPTE? ............................................................................................................ 96
Striping SMPTE ............................................................................................................... 96
Avoiding SMPTE problems ............................................................................................ 96
Duplicating SMPTE time code ................................................................................... 97
Other Tips for using SMPTE ......................................................................................97
Example SMPTE Connection ......................................................................................... 97
MIDI Time Code (MTC) .................................................................................................... 98
Word Clock In/Out ............................................................................................................ 98
Getting in Sync ................................................................................................................. 100
Useful Information ..........................................................................................................101
AES/EBU to S/PDIF Cable Adapter .............................................................................101
Cables - balanced or unbalanced? ..............................................................................101
Balanced Cables .......................................................................................................101
Unbalanced Cables ..................................................................................................102
Digital Cables ............................................................................................................... 102
Grounding .................................................................................................................... 102
Phantom Power ............................................................................................................ 102
Appearance Settings in Windows ............................................................................ 102
Technical Specifications...................................................................................................103
Internet References...........................................................................................................111
Forums ...................................................................................................................... 111
Note concerning the Microsoft GS Wavetable Software Synth .................................111
Index ............................................................................ 115
6 E-MU Digital Audio System
1- Introduction
Welcome!
Thank you for purchasing the E-MU 1820M, E-MU 1820 or E-MU 1212M digital audio system. Your computer is about to be transformed into a powerful audio processing workstation. We’ve designed this E-MU digital audio system to be logical, intuitive and above all, to provide you with pristine sound quality. All three systems offer unprece­dented value by providing studio-quality, 24-bit/192kHz multi-channel recording and playback at an astounding price.
E-MU Digital Audio System Components
E-MU 1212M E-MU 1820 E-MU 1820M
1- Introduction
Welcome!
• E-MU 1010 PCI Card
• E-MU 0202 I/O Daughter Card
• 0202 I/O Card Cable
• (2) MIDI Adapter Cables
D.A.S. Software/Driver
Installation CD-ROM Prod. Tools Software Bundle
CD-ROM
• Quick Start Guide
Inputs & Outputs
(8) Ch. ADAT Optical In (8) Ch. ADAT Optical Out (2) Ch. S/PDIF Digital In (2) Ch. S/PDIF Digital Out (1) MIDI Input & Output (2) 24-bit Bal. Line Inputs (2) 24-bit Bal. Line Outputs
• E-MU 1010 PCI Card
• AudioDock
• EDI (E-MU Digital Interface Cable)
• PC Power Adapter Cable
• Headphone Splitter Cable
D.A.S. Software/Driver
Installation CD-ROM Prod. Tools Software Bundle
CD-ROM
• Quick Start Guide
Inputs & Outputs Inputs & Outputs
(8) Ch. ADAT Optical In (8) Ch. ADAT Optical Out (2) Ch. S/PDIF Digital Ins (4) Ch. S/PDIF Digital Out (2) MIDI Inputs & Outputs (6) 24-bit Bal. Line Inputs (8) 24-bit Bal. Line Outputs (2) Mic./Line Preamp Inputs (2) Turntable Preamp Inputs (1) Stereo Headphone Out (4) Computer Speaker Outs
• E-MU 1010 PCI Card
• AudioDockM
• E-MU Sync Daughter Card
• Sync Card Cable
• EDI (E-MU Digital Interface Cable)
• PC Power Adapter Cable
• Headphone Splitter Cable
D.A.S. Software/Driver Installation CD
Prod. Tools Software Bundle CD
• Quick Start Guide
(8) Ch. ADAT Optical In (8) Ch. ADAT Optical Out (2) Ch. S/PDIF Digital In (4) Ch. S/PDIF Digital Out (2) MIDI Ins & 3 MIDI Outs (6) 24-bit Bal. Line Inputs (8) 24-bit Bal. Line Outputs (2) Mic./Line Preamp Inputs (2) Turntable Preamp Inputs (1) Stereo Headphone Out (4) Computer Speaker Outs (1) Word Clock In & Out (1) SMPTE (LTC) In & Out
All Systems Include:
The E-MU 1010 PCI Card is the heart of all three systems. Its powerful hardware DSP processor allows you to use over 16 simultaneous hardware-based effects, which place minimal load on your computer’s CPU. The Firewire port provides high-speed connec­tivity to the Creative NOMAD® portable digital audio player, external CD-RW drives and other Firewire compatible devices such as DV camcorders, printers, scanners and digital still cameras. The E-MU 1010 PCI Card also provides eight-channels of ADAT® optical digital input and output, as well as a S/PDIF stereo digital input and output.
The PatchMix DSP mixer application is included in all the systems. PatchMix DSP delivers unmatched flexibility in routing your audio between physical inputs and
E-MU Digital Audio System 7
1- Introduction Welcome!
outputs, virtual (ASIO/WAVE) inputs and outputs and internal hardware effects and buses—no external mixer needed. You can add digital effects, EQs, meters, level controls and ASIO/WAVE sends anywhere you like in the signal chain.
Because the effects and mixing are hardware-based, there is no latency when you record. You can even record a dry signal while monitoring yourself with effects! Mixer setups can be saved and instantly recalled for specific purposes such as recording, mixdown, jamming, special effect setups, playing games, watching DVDs, or general computer use.
E-MU 1212M System
The E-MU 1212M includes the 0202 Daughter Card, which provides 2 line level, balanced analog inputs, 2 line level, balanced analog outputs, plus MIDI input and output. This is no-compromise audio interface, using ultra-high performance 24-bit/192kHz A/D - D/A converters to deliver an unbelievable 120dB dynamic range.
E-MU 1820 System
The E-MU 1820 includes the AudioDock, which is a half rack-space, audio interface. The AudioDock adds the following input and output capabilities to the system: two mic/line inputs with TFPro™ preamps, 6 balanced line level analog inputs, an RIAA stereo turntable preamp, 8 balanced line level outputs, an assignable headphone output, two sets of MIDI I/O ports, an additional S/PDIF optical output, and four stereo mini phone jacks for easy connection to powered speaker systems. Combined with the digital I/O on the 1010 PCI card, you have a total of 18 inputs and 20 outputs! Of course, professional­quality, 24-bit A/D and D/A converters with automatic DC blocking are used throughout.
E-MU 1820M System
The E-MU 1820M system includes the AudioDockM, and is a no compromise, mastering-grade system, which includes all the features of the 1820 system. The 1820M system is distinguished by the addition of ultra-high performance 24-bit/192kHz A/D - D/A converters which deliver an unbelievable 120dB dynamic range.
The Sync Daughter Card comes standard with the 1820M system and can be purchased as an optional upgrade to the 1820 and 1212M systems. The Sync Card adds Word Clock in and out for sample-synchronizing outboard digital equipment and SMPTE longitudinal time code in/out for syncing other recording equipment. A separate MIDI Time Code output port on the Sync Card eliminates timing problems caused by combining MTC with MIDI performance data.
You’ll want to keep up with the latest software and options for your E-MU digital audio system. You can find all of this, plus other helpful information, at the E-MU Website: http://www.emu.com.
Notes, Tips and Warnings
Items of special interest are presented in this document as notes, tips and warnings.
f Notes provide additional information related to the topic being discussed. Often,
notes describe the interaction between the topic and some other aspect of the system.
E Tips describe applications for the topic under discussion.
Warnings are especially important, since they help you avoid activities that can
cause damage to your files, your computer or yourself.
8 Creative Professional
2 - Installation
Setting Up the Digital Audio System
There are six basic steps to installing your E-MU system:
Remove any other sound cards you have in your computer. (Once you are sure that
1.
the E-MU card works properly, your old sound card can be reinstalled if desired.)
Install the E-MU 1010 PCI card in your computer. Go there.
2.
Install the 0202 Daughter Card or Sync Daughter Card (if applicable). Go there.
3.
4.
Connect the AudioDock (if applicable).
5.
Install the PatchMix DSP software onto your computer.
Connect audio, MIDI and synchronization cables between the E-MU system and
6.
your other gear.
Notes for Installation
2 - Installation
Setting Up the Digital Audio System
• IF AT ANY TIME DURING THIS INSTALLATION YOU SEE NO RESPONSE: Use the Alt-Tab feature to select other applications. One of them may be the Microsoft Digital Signature warning. It is possible for this warning to appear behind the installation screen.
•Make sure you have the latest Windows Service Packs from Microsoft (Windows 2000 - SP 4, Windows XP - SP 1 or higher).
• Disable onboard sound and uninstall all other sound cards. (If you wish to try using multiple sound cards in your system, do so after you have confirmed that your E-MU Digital Audio System is operating normally.)
• InstallShield “IKernel Application Error” on Windows XP: When installing this software on Windows XP, you may be confronted with a “kernel error” at the very end of installation. This is an issue with the InstallShield program, which is what we use to install software on your computer. Please do not be alarmed by this, as the error is innocuous.
To read more about this error, and obtain instructions on how to avoid getting the message, please visit this website: http://support.installshield.com/kb/view.asp?articleid=q108020
•Multiple Digital Audio System sound cards are not supported.
Please read the following sections as they apply to your system as you install the E-MU 1010, paying special attention to the various warnings they include.
Prior to installing the hardware, take a few moments to write down the 18-digit serial number, which is located on the back of the box and on the 1010 PCI Card. This number can help EMU Customer Service troubleshoot any problems you may encounter—by writing the number down now, you’ll avoid having to open your computer to find it later on.
E-MU Digital Audio System 9
2 - Installation Setting Up the Digital Audio System
Safety First!
• To avoid possible permanent damage to your hardware, make sure that all connec­tions are made with the host computer’s power off. Unplug the computer’s
power cable to make sure that the computer is not in sleep mode .
• Take care to avoid static damage to any components of your system. Internal computer surfaces, the E-MU 1010 PCI board and the interfaces are susceptible to electrostatic discharge, commonly known as “static.” Electrostatic discharge can damage or destroy electronic devices. Here are some procedures you can follow when handling electronic devices in order to minimize the possibility of causing electrostatic damage:
• Avoid any unnecessary movement, such as scuffing your feet when handling electronic devices, since most movement can generate additional charges of static electricity.
• Minimize the handling of the PCI card. Keep it in its static-free package until needed. Transport or store the board only in its protective package.
As you install
hardware components, observe the following general precautions to avoid damage to your equipment and yourself.
• When handling a PCI card, avoid touching its connector pins. Try to handle the board by its edges only.
• Before installing a PCI card into your computer, you should be grounded. Use a ground strap to discharge any static electric charge built up on your body. The ground strap attaches to your wrist and any unpainted metal surface within your computer. If you don’t have a ground strap, you can ground yourself by touching the metal case of another piece of grounded equipment.
• Before connecting a cable to your interface or between PCI cards, touch the connector sleeve of the cable to the sleeve of the jack to which you’ll be connecting the cable in order to discharge any static build-up.
Connector Types
These connector types are used to connect the E-MU 1010 hardware components. They will be referred to by the name shown in the first column of the following chart:
Name
Card/External CAT5 Connector 1010 PCI card and AudioDock
S/PDIF In RCA Connector S/PDIF digital audio devices
S/PDIF Out RCA Connector S/PDIF digital audio devices
ADAT Optical In TOSLINK Optical Connector ADAT digital audio devices (or S/PDIF)
ADAT Optical Out TOSLINK Optical Connector ADAT digital audio devices (or S/PDIF)
1394 Firewire Connector Interfaces to Firewire peripherals
Description Connects
Warning: The E-MU 1010 PCI Card has been designed to use readily available and
inexpensive standard computer system cables to make it easy for you to find replacement cables if your original cables become damaged or lost. However, because these standard cables types are used for other purposes, you must use caution to avoid connecting the cables incorrectly. Please verify that all cables are connected only to the proper components before powering up your system.
10 Creative Professional
Installing the E-MU 1010 PCI Card
Note: This installation is very simple but if you are not familiar with the installation
of computer peripherals and add-in boards, please contact your authorized E-MU Systems dealer or an approved computer service center to arrange for the installation.
To install the 1010 PCI card into your computer
1.
Make sure that the power switch on your computer is off.
IMPORTANT: Unplug the power cord from the wall outlet!
2.
Touch a metal plate on your computer to ground yourself and to discharge any static electricity.
Follow the computer manufacturer’s recommended procedure for opening the case.
3.
4.
Remove the metal brackets from two adjacent PCI slots. If you have the E-MU 1820 system (non-M) you only need to remove the bracket from a single PCI slot. Put the screw(s) aside for use later. See figure 1 below.
Figure 1 Figure 2
2 - Installation
Installing the E-MU 1010 PCI Card
Note: Some
E
computer cases don’t use screws to secure PCI cards. In this case, follow the instructions that came with your computer.
PCI Slots
(may not be present
ISA Slots
on your computer)
Align the E-MU 1010 PCI card with the slot and press gently but firmly down into
5.
the slot as shown in figure 2.
Do not force the E-MU 1010 card into the slot. Make sure that the gold finger
6.
connector of the card is aligned with the PCI bus connector on the motherboard before you insert the card into the PCI slot. If it doesn’t fit properly, gently remove it and try again.
Secure the card into the slot using one of the screws you placed aside earlier.
7.
E-MU Digital Audio System 11
2 - Installation Install the Sync Daughter Card or 0202 Daughter Card
Install the Sync Daughter Card or 0202 Daughter Card
E-MU 1820M - If you’re planning to use Word Clock. MIDI Time Code or SMPTE
sync, unwrap the Sync Daughter Card and get ready to install it. If you don’t need these options or don’t have an empty PCI slot, you can skip these next few steps.
E-MU 0202M - Unwrap the 0202 Daughter Card and get ready to install it.
1.
Connect the ribbon cable provided with the kit between the E-MU 1010 card and the 0202 Daughter card or Sync Daughter Card as shown in figures 3 & 4. The cables are keyed so they cannot be incorrectly inserted. Seat the connectors firmly in the sockets and arrange the cables neatly.
2.
Align the Sync Daughter Card or the 0202 Daughter Card with the slot and press gently but firmly down into the slot as shown in figure 2 on the preceding page.
3.
Do not force the E-MU Card into the slot. Make sure that the tab at the rear of the card is aligned with the PCI bus connector on the motherboard before you insert the card into the PCI slot. If it doesn’t fit properly, gently remove it and try again.
Secure the card into the slot using one of the screws you placed aside earlier.
4.
Figure 3 Figure 4
Sync Daughter Card
0202 Daughter Card
12 Creative Professional
Card
Install the Sync Daughter Card or 0202 Daughter Card
E-MU 0202 & AudioDock
If you have both the E-MU 0202 I/O card and the AudioDock, you are advised not to connect both to the same E-MU 1010 PCI card using this version of software. There are known issues with doing this what will be addressed in a future software update.
AudioDock Owners only
5.
Locate the Disk Drive Power Converter Cable shown below and identify the large male connector (the one with pins on it). Plug this connector into a spare disk drive power cable in your computer. If there is no spare disk drive power cable, insert the Adapter Cable between one of your disk drives and the power supply.
Power Converter Cable
To Power
To Disk Drive
Supply
2 - Installation
The AudioDock requires 1.1 Amps at 12V (13 Watts) to operate. The AudioDockM requires
1.25 Amps at 12V (15 Watts) to operate.
E-MU 1010 PCI
Plug the small connector into the E-MU 1010 PCI card as shown above. The
6.
connector is keyed and can only be inserted one way.
After all components have been installed and securely fastened, close the computer
7.
case.
8.
Connect the supplied network-type cable from the 10 BaseT jack on the E-MU 1010 PCI card labeled “EXTERNAL” to the matching connector labeled “Card” on the AudioDock. The cable supplied with the AudioDock is specially shielded to prevent unwanted RF emissions.
9.
Plug the power cord back into the wall outlet and turn on your computer.
CAUTION: Do not
connect the supplied CAT5 cable to the Ethernet or network connector on your computer. Doing so may result in permanent damage to either your computer, the E-MU 1010 or both.
E-MU Digital Audio System 13
2 - Installation
f
f
Install the Sync Daughter Card or 0202 Daughter Card
Rubber Feet
Four rubber feet were included with the AudioDock. These feet should be used if you’re not going to rack mount the AudioDock. If you are going to rack mount the AudioDock, leave the feet off.
To install the rubber feet, simply peel off the protective backing from the adhesive and press the feet into the round depressions at each corner of the bottom plate.
Rubber
Foot
Rack-shelf
mount
Rack-shelf
mount
Rubber
Foot
Rubber
Foot
Rack-shel mount
Rack-shel mount
Rubber Foot
Rack Mounting the AudioDock
The AudioDock was designed to be rack mounted using standard 19-inch rack shelves. ( These shelves are available from a number of sources on the Internet. Search for “Rack Shelf”.) Two AudioDocks fit side by side on a single rack shelf. Two screws are provided to secure the AudioDock to the rack shelf (M3 x 6mm). Do not use screws longer than 6mm or damage to the circuit board may result.
14 Creative Professional
Software Installation
Installing the E-MU 1010 Drivers
The first time you restart your PC after installing the E-MU 1010 PCI card, you will need to install the PatchMix DSP software and E-MU 1010 PCI card drivers.
Windows 2000 or Windows XP
The software is not compatible with other versions of Windows.
1.
After you have installed your Digital Audio System, turn on your computer. Windows automatically detects the Digital Audio System and searches for device drivers.
2.
When prompted for the audio drivers, click the Cancel button.
3.
Insert the E-MU software Installation CD into your CD-ROM drive. If Windows AutoPlay mode is enabled for your CD-ROM drive, the CD starts running automati­cally. If not, from your Windows desktop, click Start -> Run and type d:\setup.exe (replace d:\ with the drive letter of your CD-ROM drive). You can also open the CD and double-click Setup.exe .
4.
The installation splash screen appears. Follow the instructions on the screen to complete the installation.
5.
Choose “Continue Anyway” when you encounter the “Windows Logo Testing” warning screen. See the note below for more information.
6.
When prompted, restart your computer.
2 - Installation
Software Installation
E
Serial Number -
During the registration process, you will be asked to enter your 18-digit serial number. The serial number is located on the back of the box and on the 1010 PCI Card.
Uninstalling all Audio Drivers and Applications
At times you may need to uninstall or reinstall some or all of the audio card's applica­tions and device drivers to correct problems, change configurations, or upgrade outdated drivers or applications. Before you begin, close all audio card applications. Applications still running during the uninstallation will not be removed.
Click Start -> Settings -> Control Panel .
1.
2.
Double-click the Add/Remove Programs icon.
3.
Click the Install/Uninstall
Select the E-MU driver/application entries and then click the
4.
tab (or Change or Remove Programs button).
Add/Remove
(or
Change/Remove) button.
In the InstallShield Wizard dialog box, select the
5.
Click the
6.
7.
You may now re-install existing or updated E-MU 1010 PCI card device drivers or
Yes
button. Restart your computer when prompted.
Remove
option.
applications.
Note About Windows Logo Testing
When you install the Digital Audio System drivers, you will see a dialog box that informs you that the driver has not passed Windows Logo testing.
The Digital Audio System drivers are not signed because the driver does not support some of the consumer audio features that the Microsoft driver signing program requires, most notably Digital Rights Management.
However, the Digital Audio System drivers have been rigorously tested using the same test procedures that a signed driver requires, and it passes in all important categories, including those that measure the relative stability of the driver. So, it is perfectly safe to install these drivers on your computer.
E-MU Digital Audio System 15
2 - Installation Software Installation
16 Creative Professional
3 - PCI Card & Interfaces
The E-MU 1010 PCI Card
The E-MU 1010 PCI card is the heart of the system and contains E-MU’s powerful E-DSP chip. The powerful hardware DSP on this card leaves more power free on your CPU for additional software plug-ins and other tasks.
Connections
EDI Connector
Connects to the AudioDock using the supplied EDI cable. This cable provides a a two-way data link
EXTERNAL
Connects to
Audio Dock
via EDI Cable
S/PDIF
In/Out
between the E-MU 1010 and the AudioDock as well as supplying power to the AudioDock.
S/PDIF Digital Audio Input & Output
RCA phono jacks are standard connectors used for S/PDIF (Sony/Philips Digital InterFace) connections. Each jack carries two channels of digital audio. The E-MU 1010 receives digital audio data with word lengths of up to 24-bits. Data is always transmitted at 24-bits.
3 - PCI Card & Interfaces
The E-MU 1010 PCI Card
S/PDIF digital I/O can be used for the reception and/
ADAT
or S/PDIF
Optical
In/Out
Firewire
or transmission of digital data from external digital devices such as a DAT external analog-to-digital converter or an external signal processor equipped with digital inputs and outputs.
The S/PDIF out can be configured in either Profes­sional or Consumer mode in the Session Settings menu. The 1010 PCI card can also send and receive AES/EBU digital audio through the use of a cable adapter. See AES/EBU to S/PDIF Cable Adapter for details.
The S/PDIF input and outputs are usable at the
44.1kHz, 48kHz 88.2kHz and 96kHz sample rates, but are disabled for 176.4kHz and 192kHz. The word clock contained in the input data stream can be used as a word clock source. See System Settings.
ADAT Optical Digital Input & Output
The ADAT optical connectors transmit and receive 8 channels of 24-bit audio using the ADAT type 1 & 2 formats. The word clock contained in the input data stream can be used as a word clock source. See System Settings. Optical connections have certain advantages such as immunity to electrical interference and ground loops. Make sure to use high quality glass fiber light pipes for connections longer than 1.5 meters.
At the 96kHz or 192kHz sample rates, the industry standard S/MUX interleaving scheme is used for ADAT input and output. S/MUX uses additional ADAT channels to achieve the required bandwidth. See the chart below or go here for additional infor­mation.
Important: When using any type of digital I/O such as S/PDIF or ADAT, you MUST sample sync the two devices or clicks and pops in the audio will result.
E-MU Digital Audio System 17
3 - PCI Card & Interfaces The 0202 Daughter Card
Sample Rate Number of Audio Channels
44kHz/48kHz 8 channels of 24-bit audio
88.2kHz/96kHz 4 channels of 24-bit audio, using S/MUX standard
176.4kHz/192kHz 2 channels of 24-bit audio, using S/MUX standard
IEEE1394 Firewire
This port allows high speed data transfer between your computer and external storage devices such as hard disks, CD-ROM drives, etc. Firewire ports are “hot-swappable” which means that you can plug and unplug Firewire peripherals without turning off power.
This port does NOT support Firewire audio. It is fully compliant with the OHCI 1.1 specification, supporting asynchronous and isochronous data transfers at 100, 200 or 400 Mbit/s with multiple DMA channels.
The 0202 Daughter Card
The 0202 Daughter card is the companion card for E-MU 1010 systems which don’t include the AudioDock. The 0202 Daughter card provides one pair of 24-bit balanced analog inputs and one pair of 24-bit balanced analog outputs, plus MIDI in and out.
Important: The 6-pin
Firewire connector/port has a 3-watt maximum power output. Connect only one high power usage device such as a IEEE 1394 hard disk or CD-RW drive to this port unless it is self-powered.
Connections
Left / Right
Line Inputs
Left / Right
Line Outputs
MIDI
In/Out
Analog Inputs and Outputs
The 0202 Daughter Card provides two balanced, analog inputs and two balanced, line level analog outputs. The inputs can be connected to any line level stereo signal from keyboards, CD-players, cassette decks, etc. The analog inputs are assigned to a mixer strip in the mixer application.
The outputs can feed any line level input such as a mixing board, the auxiliary input on your stereo or a set of powered speakers. The line outputs are not designed to drive headphones directly. Connect the line outputs to a stereo receiver or mixer with a headphone jack to obtain the proper current drive.
Either TRS (tip-ring-sleeve) balanced or TS unbalanced cables can be used. Balanced cables provide better noise immunity and +6dB higher signal level. The output line level can be set to accommodate the consumer -10dBV standard, or the pro audio +4 dBu standard in the I/O screen of the Session Settings dialog box. See
I/O Settings.
MIDI In/Out
The MIDI input and output port can be assigned in your specific MIDI application. Connect the MIDI adapter cable that came with your 0202 Daughter card to the mini­DIN connectors on the card. The adapter cables convert the mini-DIN to standard DIN connectors used on most keyboards and synthesizers. Connect MIDI Out to the MIDI In port of your synthesizer and MIDI Out of your synth to MIDI In of the 0202 Daughter Card.
18 Creative Professional
The AudioDock
The AudioDock connects to the E-MU 1010 PCI card via the EDI cable.
The AudioDock provides (6) balanced analog inputs, a pair of microphone preamp inputs, (8) balanced line-level analog outputs, (4) 1/8” outputs for connecting powered computer speakers, (2) MIDI inputs, (2) MIDI outputs, one optical S/PDIF output, a headphone amp, and a RIAA equalized turntable preamp section which is “normalled” into line input 3L and 3R.
The inputs are configured as follows:
(2) mono microphone/line inputs
(3) stereo pairs of line level inputs (6 inputs)
(1) RIAA equalized turntable preamp input allows you to connect a turntable without using
an expensive external preamp.
Note: These inputs are automatically disconnected when plugs are inserted into inputs 3L & 3R since the A/D converters are shared between the turntable inputs.
(2) MIDI input ports
The outputs are configured as:
3 - PCI Card & Interfaces
The AudioDock
f The AudioDock is
completely “hot pluggable”— It’s OK to plug or unplug the AudioDock while the computer is turned on.
It’s a good idea to
mute AudioDock inputs 3 in the PatchMix DSP mixer when nothing is plugged in, since the turntable preamp has a very high gain (60dB) and could contribute extra noise to your mix/ monitor bus.
(4) stereo pairs of line level outputs
(1) stereo pair driving a stereo headphone jack (the provided cable allows 2 stereo outputs)
(1) optical S/PDIF output (stereo).
(4) stereo 1/8” computer speaker outputs. These outputs carry the same signals as the 4
stereo line level outputs and are provided as a convenience for connecting computer speaker systems.
(2) MIDI output ports
E-MU Digital Audio System 19
3 - PCI Card & Interfaces The AudioDock
Front Panel Connections
Insert 1/4"
Plug for Line Level
-10dB to +25dB Gain
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
Insert XLR Plug
for Mic Level
+20dB to +55dB Gain
Clip
-12 dB
Signal/Clip
Indicators
Line
B
+2
5 dB
+55 dB
Input Gain
Controls
Mic
-10 dB
+20 dB
Phantom
Power On/Off
48V
Clip
-12 dB
+2
5 dB
+55 dB
MIDI 1
In
MIDI #1
I/O Jacks
Out
S/PDIF
Optical Out
MIDI CLOCK SMPTE
1
2
2
S/PDIF
Out
Headphone
Output
EXT
LED
Indicators
9644.1LCK
192
48
Headphone
Vol ume
IN
OUT
Preamp Section
The front panel mono Mic/Line inputs A & B can be used as balanced microphone inputs, hi-Z guitar pickup inputs, or line level inputs. The Neutrik combination jack accepts microphones using a standard XLR connector or line level/hi-Z inputs using a 1/4 inch TRS/TS connector.
The superb-sounding mic preamps are designed by TF Pro®. Each preamp has a level control which sets the preamp gain from +20dB to +55dB for the XLR input and from
-10dB to +25dB for the line input. The line markings around the knobs are calibrated in 10dB increments. The heavy hash marks on the gain controls indicate unity analog gain to the converter inputs (~5dBV input = 0dBFS output).
A phantom power switch enables +48 volt phantom power supplied to both micro­phones. A red LED illuminates to indicate phantom power is enabled. See Phantom
Power for additional information.
Warning: Some
microphones cannot tolerate phantom power and may be damaged. Check the microphone’s specifications and requirements before using phantom power.
Each microphone input has its own input level and clipping indicators. The green LED indicates presence of signal and illuminates at -12 dB below clipping. The red LED indicates that the signal is clipping the input. These LEDs monitor the signal directly at the analog-to-digital converters and before any processing by the rest of the system. When setting the levels for signals being sent into the AudioDock, the red level indicators should never flash.
MIDI 1 In/Out
MIDI input and output ports allow you to interface any type of MIDI equipment such as keyboards, effect units, drum or guitar controllers. The MIDI drivers were installed when you installed your PatchMix DSP software and the MIDI ports will appear in your system control panel under “Sounds and Audio Devices”.
S/PDIF Optical Out
The front panel S/PDIF connector is an optical TOSLINK output which, by default, carries a digital copy of the main output pair. This output is a convenient way to master to a portable DAT, MD recorder or other media. This S/PDIF output can also be freely assigned in the mixer application.
Headphone Output & Volume Control
The headphone output drives standard stereo headphones and the adjacent volume control sets the listening level. The headphone amplifier can drive headphones with impedance as low as 24 ohms. The headphone output uses a high-current version of the high-quality output amplifiers used on the other channels. For this reason it has a very clean signal that can be used as another stereo output if you need it. This output is freely assignable in the mixer application.
Warning #2: After
turning phantom power off, wait two full minutes before recording to allow the DC bias to drain.
The audio mutes for a second when phantom power is turned on.
f Tip: Since the
headphone output can be placed into any insert location, you can use it to monitor or troubleshoot the signal flow.
20 Creative Professional
The AudioDock Front Panel Indicators
OCK
E
8
92
CK
3 - PCI Card & Interfaces
The AudioDock
L
MPT
L
4
The MIDI Input Indicators
These two indicators, labelled 1 & 2, show MIDI activity on the MIDI input jacks.
The Clock Source and Sample Rate Indicators
These LED indicators on the front panel of the AudioDock show the current timing synchronization and sample rate. These indicators reflect the current settings in the Session Settings Window. See System Settings.
• If the sample rate is 88.2 kHz, the 44.1k and 96k LEDs both illuminate. If the sample rate is 176.4 kHz, the 48k and 192k LEDs both illuminate.
The Clock Source LEDs
The Clock Source LEDs indicate the source of the master clock that is currently driving the E-MU 1010.
LED Clock Source
LCK Lock - Indicates that the internal or external clock is locked and valid.
EXT External - Indicates that an external clock source is selected.
1
When the system is running from an external or digital clock source, the AudioDock continually checks that the incoming clock source is valid. If the clock source changes or becomes invalid in any way, the LCK LED will flicker or will not be lit. If sync has been lost, the audio outputs will also be muted. The AudioDock will switch to internal clock at 48kHz if sync is lost and switch back to external clock if sync is re-established.
Typical causes of loss of digital or external sync include:
• Removing the S/PDIF or external clock cables
• Loss of power to the device providing the clock source
• Sudden changes in the S/PDIF sample rate
(as would happen if a DAT tape had data recorded at multiple rates)
The Sample Rate Indicators
The Sample Rate LEDs indicate the current sample rate at which the system is running. The LEDs will light solidly to indicate the different sample rates of 44.1kHz, 48kHz, 96kHz or 192kHz.
When slaving to an external master source, the clock may drift slightly or change dramatically (i.e. abrupt sample rate change or unplugging of physical master source). the E-MU 1010 is tolerant to minor drifting within the supported rates of 44.1k, 48k, 88k, 96k, 176k and 192k, but if the sample rate drifts out of range (1%) the “Lock” LED will be extinguished. If set to external clock and the external clock is removed or out of tolerance, the E-MU 1010 will switch to internal clock at 48kHz (the default sample rate) until an external clock source is connected.
E-MU Digital Audio System 21
3 - PCI Card & Interfaces The AudioDock
Rear Panel Connections
Alternate Outputs
(same as outputs 1-4)
1 L/R 3 L/R2 L/ R 4 L/R
MIDI 2
In/Out
Out
Connect to
E-MU 1010 Card
In
MIDI Port 2
Out
Card
Out
Phono
Monitor
Turntable
Ground
3R
4R
Gnd
6 Balanced Line Level Inputs
(configured as 3 stereo pairs)
1L
In
1L
6 Balanced Line Level Outputs
2L
1R
2L
1R
(configured as 3 stereo pairs)
3L
2R
3L
2R
Turntable Inputs
(tied to line input 3)
3R
3R
3L
4L
Monitor Outputs
Line Level Analog Inputs
Six balanced 24-bit, line-level, analog inputs are provided (1-3). These can be used to input any line level signal from keyboards, CD-players, cassette decks, etc. The analog inputs are assigned to mixer strips in the mixer application. Input line level can be set to accommodate the consumer -10dBV standard, or the pro audio +4 dBu standard in the I/O screen of the Session Settings dialog box. See
The maximum input level in pro mode is 18dBV (=20.2dBu). Maximum output level in consumer mode is 6dBV.
Either TRS balanced or TS unbalanced cables can be used. See page 101 for additional information about unbalanced cables and connectors. The line-level inputs are all servo-balanced, enabling them to convert unbalanced signals to balanced signals internally to reduce noise.
I/O Settings.
Turntable Inputs & Ground Lug
The RCA turntable inputs feed an RIAA equalized preamp designed to accept moving magnet type phono cartridges. The turntable inputs share line level inputs 3L and 3R. Inserting a plug into Line Input 3 disconnects the turntable preamp from that channel. Connect the ground lead from your turntable to the ground lug to prevent hum.
Line Level Analog Outputs
Eight balanced 24-bit, line-level, analog outputs are provided (1-4). Output pair 4 is designated as the Monitor Output and is fed by the monitor bus of the PatchMix DSP mixer application. We suggest that you plug your speakers in here. All the analog outputs can be freely assigned in the mixer application. Special anti-pop circuitry mutes the analog outputs when power is turned on or off.
Like the analog line inputs, either TRS balanced or TS unbalanced cables can be used. Balanced cables provide better noise immunity and +6dB higher signal level. The output line level can be set to accommodate the consumer -10dBV standard, or the pro audio +4 dBu standard in the I/O screen of the Session Settings dialog box. See I/O Settings.
The maximum input and output line levels are matched when the input and output settings are set to the same mode (pro or consumer) in the I/O preferences screen.
IMPORTANT NOTE:
Do NOT use balanced audio cables (TRS) when connecting balanced outputs to unbalanced inputs. Doing so can increase noise levels and introduce hum.
Warning: Do NOT
leave your turntable connected when using outputs 3L and 3R. This can cause a ground loop.
• It’s also a good idea to mute Dock inputs 3 in the PatchMix DSP mixer when nothing is plugged in, since the turntable preamp has a very high gain (60dB) and could contribute extra noise to your mix/monitor bus.
22 Creative Professional
Computer Speaker Analog Outputs
These stereo mini-phone (3.5mm) jacks duplicate line level outputs 1-4 with a lower output level to accommodate consumer speakers. These line level outputs are designed to interface easily with powered speakers.
Computer Speaker Output Duplicates Line Level Output
1 L/R Tip = 1L Ring = 1R
2 L/R Tip = 2L Ring = 2R
3 L/R Tip = 3L Ring = 3R
4 L/R Tip = 4L Ring = 4R
MIDI 2 In/Out
A second, independent set of MIDI input and output ports which can be assigned in your specific MIDI application.
EDI Connector (Card)
Connects to the AudioDock to the E-MU 1010 PCI card using a CAT5 computer cable. The cable supplied with the AudioDock is specially shielded to prevent unwanted RF emissions.
3 - PCI Card & Interfaces
The AudioDock
Warning: The AudioDock has been designed to use readily available and
inexpensive standard computer system cables. This makes it easy for you to find replacement cables if your original cable becomes damaged or lost. However, because these standard cables types are used for other purposes, you must use caution to avoid connecting the cables incorrectly. DO NOT connect the supplied EDI cable to the Ethernet or network connector on your computer. Doing so may result in permanent damage to either your computer, the E-MU 1010 card, or the AudioDock.
E-MU Digital Audio System 23
3 - PCI Card & Interfaces The Sync Daughter Card
The Sync Daughter Card
The Sync Daughter card (included in the E-MU 1820M system and available as an option for other systems) provides word clock in and out, SMPTE (LTC) in and out and an additional MIDI output for transmitting MIDI Time Code (MTC). MIDI Time Code is a special rendering of SMPTE that can be transmitted over MIDI cables. For additional information about SMPTE, please refer to SMPTE Background
Synchronization is a basic technique needed for connecting multiple pieces of equipment. Word Clock, S/PDIF or ADAT optical are all industry standard methods of synchronizing digital equipment together at the system sample rate (44.1kHz, 48kHz, 96kHz, or 192kHz). The master clock source is set in the Mixer Session Settings menu.
stem Settings for more information.
See Sy
Recording equipment can also be synchronized so that two audio recorders or an audio and video recorder can lock together as a single machine. SMPTE and MTC sync are used because they convey absolute time information. Word clock, S/PDIF or ADAT optical sync only synchronize the sample rate and unlike SMPTE and MTC, do not convey song position information. In a synchronized system, there is usually one MASTER machine, and one or more SLAVES. When the master starts, the others will follow (chase).
The Sync Daughter card is also a format converter. It converts incoming SMPTE time code to MIDI Time Code (MTC) and passes this information to the host computer to be used by a sequencer or audio recorder application. When your computer application is the “Master”, the Sync Daughter card converts MTC into SMPTE and sends it out to another SMPTE device.
.
Word Clock
SMPTE
MTC Out
In
Out
In
Out
Connections
The Sync Daughter Card contains Word Clock inputs and outputs for clock signals used in a studio where a common sample rate reference is required to keep multiple pieces of digital equipment running together. This is referred to as “house clock” or “house sync,” and is set to the actual sample rate of the system. Use a cable with BNC connectors to connect incoming clock signals to the Word Clock In jack on the Sync Daughter card. Connect the Word Clock Out to your other digital equipment to use the Sync Daughter Card as the Master Word Clock source. See Word Clock In/Out.
The Sync Daughter Card provides SMPTE (LTC) sync in and out, on two 1/4” phone jacks. LTC can be recorded onto an unused audio track on an analog or digital recorder and then fed back into the SMPTE input to synchronize your computer sequencer/recorder. See SMPTE
Background for more information.
MIDI Time Code is also output whenever MTC is being generated by the host application (sequencer or audio recorder). A special cable converts the mini DIN to a standard MIDI jack.
24 Creative Professional
See the Sync Daughter Card Supplement for more information about using the Sync Daughter Card.
4 - The PatchMix DSP Mixer
PatchMix DSP
The PatchMix DSP Mixer is a virtual console which performs all of the functions of a
typical hardware mixer and a multi-point patch bay. With PatchMix, you may not even need a hardware mixer. PatchMix DSP performs many audio operations such as ASIO/
WAVE routing, volume control, stereo panning, equalization, effect processing, effect send/return routing, main mix and monitor control and allows you to store and recall these “Sessions” at will.
To Invoke the PatchMix DSP Mixer
1.
Left-click once on the E-MU icon on the Windows System Tray. The PatchMix DSP mixer window appears.
Overview of the Mixer
Add New
Strip
Physical Input Strips
ASIO Input Strip
Toolbar
4 - The PatchMix DSP Mixer
PatchMix DSP
f Click on the buttons
and knobs in the mixer screen below to jump to the description of the control.
Display
Select
Buttons
Delete
Strip
Channel
Insert
Section
Pan
Controls
Aux
Sends
Volume
Fader
Solo/Mute
Buttons
“TV”
Screen
Aux
Effects
Section
Sync/
Sample
Rate
Indicators
User
Definable
Scribble Strip
Controls Windows Source Audio
(Direct Sound, Windows Media, etc.)
E-MU Digital Audio System 25
WAVE Strip
Main
Inserts
Current Session
Name
Monitor
Volume/Balance
/Mute Controls
Main Mix
Output Volume
& Meters
4 - The PatchMix DSP Mixer
r
Overview of the Mixer
Mixer Window
The Mixer consists of four main sections.
Application Toolbar Lets you manage sessions and show/hide the various views.
Main Section Controls all the main levels, aux buses, and their inserts. This section
also has a “TV” which shows parameters for the currently selected effect and the input/output patchbay. It also shows the session’s current sample rate and whether it’s set to internal or external clock.
Mixer Strips This section is located to the left of the Main Section and shows all
the currently instantiated mixer strips. Mixer strips can represent Physical analog/digital inputs, or Host inputs such as ASIO or Direct Sound. Mixer strips can be added or deleted as necessary. This section can be resized by dragging the left edge of the frame.
Effects Palette This popup window is invoked by pressing the FX button in the
toolbar. Iconic representations of all effects presets are shown here, organized by category. From this window, you can drag and drop effect presets into the insert slots available on the mixer strips and main section aux buses and main inserts.
A simplified diagram of the mixer is shown below.
Input
Post-Fader Strip
Insert Chain
Input
Pre-Fader Strip
Insert Chain
Panning
Fader
MUTE
Aux 1
Aux Bus 1
Aux 1
Send
Amount
Aux
Effects
Insert Chain
Aux 2
Aux Bus 2
Aux 2
Send
Amount
Insert Chain
Fader
MUTE
Main Bus
Return
Amount
Return
Amount
Mixer Block Diagram
Meter
Main Bus
Effects
Insert Chain
Main
Level
Monito
Out
MUTE
Monitor
Level
Main
Out
Pre Fader or Post Fader
When creating a new Mixer Strip, you have the option for the Aux Sends to be Post Fader (both Aux Sends come after the channel fader) or Pre Fader (both Aux Sends come before the channel fader). The Pre-fader option allows you to use either Aux Send as another mix bus, which is unaffected by the channel fader. More Information.
26 Creative Professional
E-MU Icon in the Windows Taskbar
Right-clicking on the E-MU icon in the Windows taskbar calls the following window.
Right-Click Here
4 - The PatchMix DSP Mixer
E-MU Icon in the Windows Taskbar
The Toolbar
New
Session
Save
Session
Opens the PatchMix DSP Mixer.
Calls the PatchMix DSP help system.
Disables the splash screen that appears at boot-up.
When unchecked, FX are not loaded until needed, resulting in faster computer boot.
Restores the default PatchMix DSP and driver settings.
Closes the PatchMix DSP background program, disabling use of all audio I/O from the E-MU hardware. Open the Patch­Mix DSP application to start audio again.
“About”
PatchMix DSP
Session Settings
f Restore Defaults:
Always try this option first if PatchMix is crashing or if you are having any other strange audio problems.
f Click the buttons in
the toolbar to learn about their function.
Open
Session
New Session
Open Session Calls up the standard “Open” dialog box, allowing you to open a
Save Session Calls up the standard “Save” or “Save As…” dialog boxes, allowing
Show/Hide Effects Toggle button that shows or hides the FX palette.
Session Settings Calls up the Sessions Settings window. Session Settings.
Global Preferences Calls up the Global Preferences window.
Sync Settings Calls up the SMPTE window. (if Sync Card is installed)
About PatchMix DSP Right-Click on the E-MU logo to view the “About PatchMix DSP”
E-MU Digital Audio System 27
Calls up the “New Session” dialog box. New Session.
saved Session.
you to save the current Session.
screen, which provides the software and firmware version numbers and other information.
Sync
Settings
Show/Hide
Effects
Global
Prefs
4 - The PatchMix DSP Mixer The Session
The Session
The current state of the PatchMix DSP mixer (fader settings, effects routings…every­thing!) can be saved as a Session. Whenever you create or modify a mixer setup, all you have to do is Save it to be able to recall it at a later time.
Before you begin using PatchMix DSP, you need to set it up to be compatible with the other software applications you may be running. The most important consideration is your system sample rate. PatchMix DSP and any applications or other digital gear you are using must be set to the same sample rate. PatchMix DSP can run at 44.1k, 48k,
88.2k, 96k, 176.4k or 192k, but its complete set of features are only available at
44.1kHz or 48kHz. See Chapter 6 - Using High Sample Rates for complete details.
Once the sample rate is set, you can only easily switch between 44.1k and 48k. You cannot switch between 44/48k and the higher rates of 88k/96k/176k/192k. This is because the number of mixer inputs and outputs changes significantly at these high sample rates. In the case of such drastic sample rate changes, you must start a new session.
You can also set up an external sync source, thereby obtaining the sample rate from some other device or application. External sync can be obtained from the ADAT input, S/PDIF input or the Sync Daughter Card word clock. If the session is set at 44.1kHz or 48kHz and the external source is coming in at 96kHz (for example), the Sync Indicator will be extinguished (off), but PatchMix will attempt to receive the external data. The two units are NOT sample locked however, and you should correct this condition to avoid intermittent clicks in the audio. Always check for the presence of the LOCKED
indicator whenever you are using a digital interface.
PatchMix DSP comes with several session templates to choose from so when you create a new session you can either create a “blank” session based around a designated sample rate, or select from a list of template starting points.
In a PatchMix DSP session the number of strips in the mixer is dynamically config­urable. This allows you to create only those strips you need up to a maximum number determined by available DSP resources and available inputs.
Important: When
using any form of digital input, you MUST synchronize the Digital Audio System to the external digital device (S/PDIF/ADAT) or synchronize all devices using Word Clock.
New Session
You create a new session by clicking the “New Session” button in the PatchMix DSP main Toolbar. The following dialog box appears.
Select a Template or new Session at the desired sample rate
Session Description
Add your own comment or note about the Session
Check this if you want to edit the New Session.
28 Creative Professional
You can now select one of the factory template sessions. The factory templates are pre­programmed with specific setups such as audio recording or mixing. The selector tabs categorize Template Sessions into three groups based on sample rate, 44.1kHz/48kHz,
88.2kHz/96kHz, and 176.4kHz/192kHz.
You can create your own templates by simply copying or saving sessions into the “Session Templates” folder (Program Files\Creative Professional\E-MU PatchMix DSP\Session Templates). The system model number in parenthesis (1820) or (1212) must precede the template name in order to be recognized as a template.
The “Session Path” allows you to choose the destination for your Session. The default location is in the “My Sessions” folder within the “My Documents” folder.
There is also a Comment area that you can use to give yourself some clue as to what you were thinking when you created the session.
Open Session
To Open a saved session, click on the Open Session button. A dialog box appears allowing you to choose one of your saved Sessions to open. Choose one of your saved sessions and click on the Open button.
Save Session
To Save a session, click on the Save Session button. A Save dialog box appears allowing you to choose a location in which to save the current Session. The “My Sessions” folder is chosen by default.
Get in the habit of saving the session whenever you have created a special mixer setup. This will make you life much easier as you can recall a setup for many different audio modes such as: recording, mixing, special ASIO routings, etc.
4 - The PatchMix DSP Mixer
The Session
f Saving a session
“defragments” the effect/ DSP resources. If you have used all your effects and need another, try saving the session.
Session Settings
System Settings
Pressing the Session Settings button on the toolbar brings up the System Settings window shown below. Click the tabs to select System, MIDI, or I/O options.
E-MU Digital Audio System 29
4 - The PatchMix DSP Mixer The Session
The System Settings include the following:
• Internal/External Clock Selects between internal or external word clock source
as the master clock source for the system
• Sample Rate Selects the sample rate when using internal clock. Your choices are: 44.1kHz, 48kHz, 88.2 kHz, 96kHz,
176.4kHz, 192kHz.
• External Clock Source
(ext. clock only)
Select from: ADAT, S/PDIF, or Word Clock (Sync card only) as an external sample clock source.
Using External Clock
Whenever you are using any digital I/O such as ADAT or S/PDIF, one of the digital devices MUST supply the master clock to the others. This master clock runs at the system sample rate (44.1k, 48k, 88.2k, 96k, 176.4k or 192 k) and can be distributed using a dedicated cable (word clock) or embedded into a data stream such as S/PDIF or ADAT. Common symptoms of unsynced digital audio include, random clicks or pops in the audio or failure of the digital stream to be recognized. Always check for the
presence of the “LOCKED” indicator whenever you are using a digital interface.
If an External Clock is interrupted or switched after the Session has been created (except between 44.1k <-> 48k), the “LOCKED” indicator will be extinguished and PatchMix will attempt to receive the external data. The two units are NOT sample locked however, and you should correct this condition to avoid intermittent clicks in the audio.
MIDI Settings
E Note: if set to
“External” without an external clock present, PatchMix DSP defaults to the internal 48kHz clock rate.
E Note: The maximum
supported sample rate for S/PDIF is 96kHz.
This option allows you to use either the MIDI In jack on the rear of the AudioDock or the Sync Card MIDI jack as a MTC Output. (The MTC Out only transmits MTC.)
• Dock MIDI 2 In Selects the rear MIDI Input on the AudioDock as MIDI 2.
• Sync Card Enabled Selects the Sync Card functions. This selection disables
MIDI 2 In on the rear panel of the AudioDock. MIDI 2 Out on the rear panel of the AudioDock duplicates MIDI 1 Out in this mode.
30 Creative Professional
E The SMPTE Input will
not function and the Sync Card control panel will not be updated when Dock MIDI 2 In is selected.
Word Clock and SMPTE Out
will
operate with
Dock MIDI 2 selected.
I/O Settings
You can set the level (-10dBV or +4 dBu) for each pair of analog outputs and the input gain setting for each pair of analog inputs.
An output setting of +4 provides the most output and is compatible with professional audio gear. Balanced output cables provide a +6dB hotter signal than unbalanced cables when used with balanced inputs. Do NOT use balanced cables unless your other gear has balanced inputs. See “Cables - balanced or unbalanced?” in the Appendix for more information.
Comparison of -10dBV & +4dBu Signal Levels
4 - The PatchMix DSP Mixer
The Session
Consumer
Clipping -->
Headroom
+ 6 dBV
+ 2 dBV
{
-10 dBV
0 dBV = 1V RMS 0dBu = .777V RMS
An input setting of -10 is compatible with consumer audio gear and works best with low level signals. (-10dBV is approximately 12dB lower than +4dBu.) Choose the setting that allows you to send or receive a full scale signal without clipping.
Setting correct input and output levels is important! You can measure the level of an input by inserting a meter into the first effect location in the strip. Adjust your external equipment outputs for the optimum signal level. See “To Set the Input Levels of a Strip” for details.
Professional
(balanced)(unbalanced)
+20 dBu
=
+8 dBu
=
+4 dBu
=
-8 dBu
<-- Clipping
Headroom
}
f Input too weak?
Use -10 Input setting.
Output too weak?
Use +4 Output setting
Input Level
Settings
E-MU 1010
Optical Input
Select
E-MU Digital Audio System 31
Output Level Settings
E-MU 1010 Optical Output Select
S/PDIF Output Format Select
4 - The PatchMix DSP Mixer The Session
• Inputs +4 or -10 Selects between Consumer level (-10dBV) or
Professional level (+4dBu) inputs. (Use the -10dBV setting if your input is too weak.)
• Outputs +4 or -10 Selects between Consumer level (-10dBV) or
Professional level (+4dBu) outputs. (The +4 dBu setting outputs a hotter level.)
• PCI Card Optical Input Selects between ADAT or optical S/PDIF for the 1010
PCI card ADAT Input. The coaxial S/PDIF input is disabled when S/PDIF optical is selected.
• PCI Card Optical Output Selects between ADAT or optical S/PDIF for the 1010
PCI card ADAT Output. The coaxial S/PDIF Output is disabled when S/PDIF optical is selected.
• S/PDIF Optical Format Selects between S/PDIF or AES/EBU format for S/PDIF.
This sets the S/PDIF-AES status bit, but does not affect the signal level.
32 Creative Professional
4 - The PatchMix DSP Mixer
f Physical input strips
are shown with BLUE text.
f Host input strips are
shown with WHITE text.
f The Input Type will
turn RED if the input is not available. (The AudioDock may be disconnected.)
Input Mixer Strips
PatchMix DSP Input Mixer Strips are stereo except for the AudioDock Mic/Line inputs and the 0202 card inputs. Each input mixer strip can be divided into four basic sections.
Insert Section Effects, EQ, External/Host Sends & Returns can be inserted into the signal path.
Pan Controls These controls position the signal in the stereo sound field.
Aux Sends Used to send the signal to sidechain effects or to create separate mixes.
Volume Control Controls the output level of the channel.
Input Mixer Strips
Mono/Stereo
Input Type
Insert Section
Pan Controls
Aux Sends
Channel
Volume Control
Input Type
The very top of the strip is labeled mono or stereo and displays the type of the assigned input. Input mixer strips can be added as desired and can be configured to input the following:
Physical input
(Analog/SPDIF/ADAT).
Host Input
(Direct Sound, WAV, ASIO source)
Inserts
You can drag and drop effects from the Effects Palette or Right-click to insert a Physical or ASIO Send or Send/Return A Peak Meter, Trim Control or Test Signal can also be inserted by Right­clicking.
Pan Controls
These controls allow to you position the channel in the stereo sound field. Dual controls on stereo strips allow you to position each side indepen­dently.
Aux Sends
These controls send the signal to sidechain effect processors such as reverb and delay. They can also be used to create separate mixes for the artist or for recording.
Mute/Solo
Scribble Strip
This screen shows a mono strip on the left and a stereo strip on the right.
E-MU Digital Audio System 33
Buttons
Vol ume Control
Controls the output level of the strip into the main/monitor mix bus.
Mute/Solo Buttons
These convenient buttons allow you to solo or mute selected channels.
Scribble Strips
Click inside the scribble strip and type a name of up to eight characters.
4 - The PatchMix DSP Mixer Mixer Strip Creation
Mixer Strip Creation
PatchMix DSP is a dynamically configurable mixer. Each mixer session can contain an arbitrary number of strips up to a limit set by the number of available input sources and available DSP resources.
To Add a New Strip:
1. Click on the “New Mixer Strip” button. See Overview of the Mixer
2. The New Mixer Strip Input Dialog appears:
f Adding or deleting a
strip “defragments” the effect/DSP resources. If you have used all your effects and need another, try deleting an unused strip.
3.
Select the desired input to the mixer strip from the following choices:
• Physical Source: Analog or digital input (Analog, ADAT, S/PDIF)
• Host - ASIO Source input Streaming audio from an ASIO software application.
• Host - WAVE input Window sound sources — WAVE, WDM, CD
Mixer Strip Type Function
Physical: I/O Card In 24-bit monophonic analog input from the 0202 Daughter Card.
Physical: Dock Mic/Line 24-bit monophonic analog input from the AudioDock.
Physical: Dock In 24-bit stereo analog input from the AudioDock.
Physical: PCI Card S/
PDIF
Physical: PCI Card ADAT 2 channel digital audio from the ADAT input on the E-MU 1010
HOST SOURCE Function
Host ASIO Output Source
From software application
Host Windows Source
From Windows
2 channel digital audio from the S/PDIF input on the E-MU 1010 card.
card
2 channel digital audio from an ASIO source (software app). ASIO: 1/2, 3/4, 5/6, 7/8, 9/10, 11/12, 13/14 … 31/32
Direct Sound, WDM, Windows Media
(Sound generated or handled by Windows.)
WAVE 1/2 - Default stereo source such as game sound, CD player, beep sounds, etc. WAVE 3/4, WAVE 5/6, WAVE 7/8 - Additional WDM channels
f CDs & MP3s: The
WAVE 1/2 strip is used to playback CDs, Windows Media Player, and Direct Sound.
34 Creative Professional
4 - The PatchMix DSP Mixer
Mixer Strip Creation
4. Select Pre-Fader Aux Sends or leave the box unchecked for Post-Fader Aux Sends.
5. Click OK to create a new strip or Cancel to cancel the operation.
To Delete a Mixer Strip:
1. Click the top of the mixer strip you wish to delete. A red border appears around the
strip, indicating that it is selected.
2. Click on the Delete Mixer Strip button, or right-click and choose Delete, or use the
Delete key on the PC keyboard. See Overview of the Mixer
Multichannel WAVE Files
2 channels of WAVE recording and 8 channels of multichannel WAVE playback are supported. The WAVE channels are available for the following types of WDM devices:
• Classic MME
• DirectSound
• Direct WDM / Kernel Streaming (KS)
DirectSound and the WDM/KS interfaces allow up to Eight channels of Wave Out while the classic MME interface only exposes 2 channels.
The WAVE channels operate at all sample rates. For additional information about WDM behavior at high sample rates, see “WDM Recording and Playback Behavior”.
f See “Pre or Post Fader
Aux Sends” on page 45.
192kHz/96kHz DVD-Audio disks are protected against digital copying. However, most DVD-Audio disks contain duplicate 48kHz audio tracks which will play back on the Digital Audio System.
Windows Media Player/DVD/Surround Sound Playback
Select DirectSound as the output format when using Windows Media Player and other DVD player applications.
Eight channel WAVE playback supports 5.1, 6.1 or 7.1 surround audio.
The chart below shows how to connect the outputs for surround sound playback. Use outputs 1-3 for 5.1 surround; use outputs 1-4 for 7.1 surround.
Multichannel WAVE to Surround Sound Speaker Channels
(using the 5.1 DVD Playback Session)
WAVE Strip Surround Channels 1/4” Outputs 1/8” Outputs
E-DSP WAVE 1/2 Front Left / Front Right 1L = FL 1R = FR 1 (Tip = FL Ring = FR)
E-DSP WAVE 3/4 Center / Subwoofer 3L = C 3R = Sub 3 (Tip = C Ring = Sub)
E-DSP WAVE 5/6 Rear Left / Rear Right 2L = RL 2R = RR 2 (Tip = RL Ring = RR)
E-DSP WAVE 7/8 Side Left / Side Right 4L =SL 4R = SR 4 (Tip = SL Ring = SR)
E-MU Digital Audio System 35
4 - The PatchMix DSP Mixer Mixer Strip Creation
Insert Section
The Insert Section is next in line. PatchMix DSP effects can be selected from the Effects Palette and dropped into the insert locations. See “The Effects Palette”. Any number of effects can be inserted in series.
The Inserts also have the unique ability to patch into ASIO/WAVE and external equipment. ASIO/WAVE Sends, External Sends and External Send/Returns can be dropped into the insert section to route the signal anywhere you want.
The Insert/Patch Bay is incredibly flexible. Want to send the input of the strip to your audio recorder? Simply insert an ASIO send into the insert section and select the ASIO pair you want. That’s it! That input is now available in your ASIO software.
The following types of inserts can be selected.
Hardware Effect Reverb, EQ, Compressor, Flanger, etc. using PatchMix DSP’s effects
which do not load your CPU.
Host ASIO Send Splits off the signal and sends it to an ASIO host input such as a
software audio recorder or anything that uses ASIO.
ASIO Direct Monitor
Ext. Send/Return Sends signal to a selected external output, then returns it to the chain
External Send Sends the signal to an external output. See “To Add a Send Insert:”
Peak Meter Peak meters allow you to monitor the signal level anywhere in the
Trim Pot You can insert a gain control with up to 30 dB of gain or attenuation.
Test Tone This special insert outputs a calibrated sine wave or noise source,
Sends the signal to a selected ASIO host input, then returns a selected ASIO host output to the chain. Use for recording with “Dir
Monitoring”
via a physical input.
chain. See “
A peak level meter and phase inverter are also included.
See “
which can be used to track down audio problems.
See “
Meter Inserts”.
Trim Pot Insert”.
Test Tone/Signal Generator Insert”.
ect
.
f You have to create an
ASIO strip or ASIO Send in order to activate these ASIO channels in your software.
Working with Inserts
The Inserts are one of most powerful features of the PatchMix DSP system as they allow you to configure the mixer for a wide variety of applications.
To Add an Effect to an Insert Location:
1. Press the FX button. The effects palette appears.
2. The effects are organized into categories. Click on a folder to open it.
3. Select the effect you want, drag it over the insert section, then drop it into an insert
location.
4. To rearrange the order of effects, simply drag and drop them into the desired order.
36 Creative Professional
The Insert Menu
r
Right-Clicking over the insert section brings up a pop-up selection box containing various insert options to help you control and manage your inserts.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
To Add a Send Insert:
This type of insert send splits the signal at the insert point and sends it out to the selected destination. (An “ASIO Send” becomes an input on your recording application, a “Physical Out” goes to a pair of output jacks. the signal also continues down the strip to the Aux Sends and main mixer outputs.)
1. Right-Click over the Insert section. A pop-up dialog box appears.
2. Select “Insert Send” (to ASIO/WAVE or physical output) from the list of options. The
following dialog box appears.
Input
Insert
Send
Panning
Fader
Aux 1 Bus
Aux 2 Bus
Main Output Bus
3. Choose one of the Send Outputs. Click on a destination to select it.
4. Click OK to select the output or Cancel to cancel the operation.
To ASIO, WAV o Physical Output
To Add a Send/Return Insert:
This type of insert send breaks the signal at the insert point and sends it out to the selected destination such as an external effect processor. A return source signal is also selected which returns the signal to the channel strip after processing.
1. Right-Click over the Insert section. A pop-up dialog box appears.
2. Select “Insert Send/Return (Physical Output and Input)” from the list of options.
The following dialog box appears.
E-MU Digital Audio System 37
4 - The PatchMix DSP Mixer
t
Mixer Strip Creation
Input
Insert
Send/Return
Panning
Fader
Aux 1 Bus
Aux 2 Bus
Main Output Bus
To Physical Output From Physical Inpu
3. Choose one of the Send Outputs. Click on a destination to select it.
4. Choose one of the Return Inputs. Click on a source to select it.
5. Click OK to select the Send and Return, or Cancel to cancel the operation.
Using External Sends & Returns
An External Send/Return breaks the signal at the insert point and sends it out to the selected external destination such as a compressor, a stereo effect processor or any other audio device. Any physical input or output can be used.
If the source or
destination you want to use is not available in the list, they are probably already being used elsewhere. Check the input Strips, Inserts and Output Assignments.
Outboard Signal Processor
S/PDIF
Input
S/PDIF Output
The Send/Return Inserts allow you to connect your favorite external analog or digital gear.
To Insert an External Signal Processing Device:
1. Right-click on the insert chain and select the Insert Send/Return (Physical Output
and Input). The popup dialog box shown above appears.
2. Select the output and input you wish to use.
3. Connect your external audio gear to the appropriate analog or digital connectors.
4. If you’re using the analog outputs and inputs, you may have to adjust the levels in
the I/O Session Settings. See page 31. You can insert a level meter after the Send/ Return to make sure you’re getting a strong signal back from the external device.
5. If you’re using a digital Send/Return, make sure that the external digital device is
synchronized to the digital input. Otherwise, poor audio quality will result.
(Alternatively, you can synchronize PatchMix DSP to your external device in the System Session Settings. See page 30.)
38 Creative Professional
ASIO Direct Monitor Send/Return
This type of insert send breaks the signal at the insert point and sends it out to the selected ASIO Host Input destination (such as Cubase or Sonar). A return source signal is also selected which returns the signal to the channel strip from an ASIO Host Output.
The ASIO Direct Monitor Send/Return is unique in that it utilizes ASIO 2.0 zero-latency monitoring. In order to utilize this feature, Direct Monitoring must be enabled in the
audio recording application.
While recording, the Direct Monitor Send/Return routes the signal to the recording application, but monitors directly from the input to eliminate latency. During playback, the recording application automatically switches the Direct Monitor Send/Return to monitor the recorded track.
Input Input
4 - The PatchMix DSP Mixer
Mixer Strip Creation
Recording
Software
Recording Playback
Direct MonDirect Mon
Recording
Software
The Direct Monitor Send/Return also allows the recording application to control volume and pan. Normally when using direct monitor recording you’ll want to control the volume and pan from the recording application. In this case, set the PatchMix DSP stereo pan controls hard left and right, mono pan controls to center, and the fader to 0dB.
To Add an ASIO Direct Monitor Send/Return:
1. Right-Click over the Insert section. A pop-up dialog box appears.
2. Select “Insert ASIO Direct Monitor” from the list of options. The following dialog
box appears.
3. Choose one of the Send Outputs. Click
on a destination to select it.
4. Choose one of the Return Inputs. Click
on a source to select it.
5. Click OK to select the Send and Return,
or Cancel to cancel the operation.
E-MU Digital Audio System 39
4 - The PatchMix DSP Mixer Mixer Strip Creation
Meter Inserts
Keeping track of signal levels is important in any audio system, be it analog or digital. You want to keep the signal levels running as close to maximum in order to achieve high resolution and low noise. On the other hand, you don’t want the signal level so high as to cause clipping. To help you maintain optimum signal levels, we have included Peak Level Meters, which can be dropped into any insert location.
The insert meters are of the “peak hold” type. The topmost bar in the meter holds its highest level for a second to let you see transients that would otherwise be too quick for the eye. A numeric readout above the meter shows the peak-hold level in dB.
The peak meters are also color-coded to indicate the signal strength. The chart below outlines the meanings of the colors. Avoid lighting the topmost red bar, as this indicates distortion of the signal. Click on the clip indicator to turn it off.
Meter Color Indicates
E Red Indicates signal clipping.
E Yellow Good strong signal level.
E Green Signal is present.
One of the most obvious uses of the insert meters is to set input levels. On the analog inputs, the analog-to-digital converter (ADC) is one of the most critical points in the signal path. You want the input signal level to drive the 24-bit ADCs into their optimum range without clipping. A reading of 0dB on an input meter indicates signal clipping.
Level
10203040506070
--12dB
Each bar of the meter equals 1dB. The yellow bars begin at -12dB below full scale.
The insert meters are also useful to monitor incoming digital signals such as ADAT, ASIO or S/PDIF to make sure the mixer is receiving a proper signal level. They’re also great for troubleshooting, since you can place them virtually anywhere in the mixer.
To Insert a Meter
1. Right-Click on an Insert location of the mixer strip. A pop-up dialog box appears.
2. Select Insert Peak Meter. A stereo peak meter appears in the insert location.
3. Select Effect in the Main Section. The meters are now shown in high resolution in
the TV screen.
To Set the Input Levels of a Strip
1. Select the topmost Insert location on a mixer strip and insert a meter (see above).
2. Left-click on the meter insert to see the meter in the TV screen.
3.
Feed your audio signal to the input of the mixer strip. The meter should now show the signal level.
4. Adjust the output level of the external device (synthesizer, instrument, preamp, etc.)
feeding the AudioDock or 0202 Daughter Card. The meter should be in the yellow region most of the time with occasional forays into the red. If the clip indicator ever comes on, reduce the signal level.
f Input too weak?
Use -10 Input setting.
Output too weak?
Use +4 Output setting
40 Creative Professional
5. Each analog input pair has its own Input Pad (-10dBV or +4dBu) which controls the
input signal range. Changing the I/O settings can add or subtract 12dB. Check these settings if you cannot set the proper input level. See I/O Settings.
Making the Best Possible Recording
Making a good digital recording is easier than ever thanks to the high resolution 24-bit A-D converters on your Digital Audio System. These converters are much more forgiving than the 12-bit or 16-bit converters of the past. Even so, to get the best performance possible, you'll need to follow a few basic guidelines.
First, whenever you input an analog signal to the Digital Audio System, make sure that you're feeding the A-D converters with an optimum signal level. The quality of a digital recording is directly related to the signal level you feed into the A-D converters. If the analog input level is set too low, you lose resolution—if it's set too high, the A-D converters will clip.
To measure the input level, simply add an insert meter to the channel strip in PatchMix DSP. These meters are accurately calibrated to display 1dB for each bar on the meter. You can enlarge the meter view by clicking on the insert meter in a strip and selecting the “Effect” button at the top of the TV screen.
The “I/O Settings” in the Digital Audio System allow you to set the input levels to
-10dBV (consumer equipment level) or +4dBu (professional equipment level) for each analog input. This control sets the overall input level to match your other gear, but to get the best possible recording you need to fine tune the level further.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
In order to supply the correct input level, you’ll need to adjust the output of your analog source (electric instrument or preamp) so that the input level comes close to 0dB without ever going over.
Play your input source signal while watching the insert meter in the strip. The signal should go into the yellow area frequently, but never into the red. Adjust the level of your source until you have a good level. If the signal is way too strong or too weak, you may have to go back and adjust the I/O Settings. Choose “-10” if the input signal is too
weak and “+4” if the signal is too strong.
Digital audio has NO headroom past 0dBFS (FS = Full Scale) and will “hard clip” if the signal exceeds 0dB. Hard clipping sounds bad and will ruin your recording. Hard clipping occurs because at 0dBFS, all 24 bits are turned on and the A-D cannot measure any higher level. Analog tape, unlike digital, can be driven past 0dB, although with some degradation of the signal.
The Digital Audio System includes Insert “Trim Pot” controls, but they adjust the signal level after the signal has been digitized and will not recover any lost resolution. It’s far better to set the input level correctly in the first place. Trim Pots can be used in emergency situations if there's no other way to get a hot signal in, but they were designed to adjust levels feeding effect plug-ins.
E-MU Digital Audio System 41
4 - The PatchMix DSP Mixer Mixer Strip Creation
Trim Pot Insert
The Trim Pot Insert allows you to adjust the level of a signal in an insert location. The trim pot provides up to ±30dB of gain or attenuation and a phase inverter. The trim pot also has a built-in stereo peak meter after the control.
Gain/Attenuation
Phase Invert
Meters
You might use a trim pot to boost or attenuate a send or return from an external effect, or to drive an effect device. Certain effects such as the Compressor, Distortion, and Auto-Wah are very level dependent and like to see a good, strong input signal. If you are working with a weak signal, you can improve the performance of these effects inserting a trim pot and boosting the gain.
Trim pots can be used to boost the level of analog line level inputs, but it’s much better to boost the signal level before the A/D converters in order to get maximum resolution and signal-to-noise ratio from the converters.
The phase invert switch inverts the polarity of the signal. It is generally used to correct for balanced lines and mics that are wired backwards.
Test Tone/Signal Generator Insert
The test tone/signal generator insert is a handy troubleshooting aid which outputs a calibrated sine wave, white noise or pink noise. This tool, in combination with an insert meter, allows you to accurately measure the signal gain or attenuation of an internal or external device. The test tone can also be quite handy for tuning up musical instru­ments.
The sine wave oscillator frequency is variable from 20Hz-20kHz. The level is variable from off to +30dB.
White noise is a mixture of all frequencies in the audio spectrum at the same average level (analogous to white light in the visible spectrum).
Pink noise provides equal power distribution per octave. (White noise has more power in the higher octaves.) Pink noise and white noise are useful as wideband sound sources.
42 Creative Professional
f Musical Note Freq.
A = 440 Hz B = 493.88 Hz C = 523.25 Hz D = 587.33 Hz E = 659.26 Hz F = 698.46 Hz G = 783.99 Hz
Managing Your Inserts
To Delete an Insert:
1.
Right-Click over the Insert you wish to delete. A yellow line around the insert location indicates that it is selected. A pop-up dialog box appears.
2. Select Delete Insert to remove the selected insert or select Delete All Inserts to
remove all inserts.
3. The insert(s) are deleted from the insert chain.
To Bypass an Insert:
Inserts can be bypassed if you want to temporarily hear the audio without the effect or insert. Bypass can also be used to turn off a Send Insert.
Method #1
1. Click on the Effect (in the Insert section) and select Effect in the TV display.
2. Click the Bypass button.
Method #2
1. Right-Click over the Effect you want to bypass (in the Insert section). A pop-up
dialog box appears.
2. Select Bypass Insert from the list of options.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
f Tip: Select the Insert
and press the Delete key to delete the plug-in from the strip.
To Bypass All Inserts:
All Inserts in a strip can be also be bypassed with a single command.
1. Right-Click over the Effect you want to bypass (in the Insert section). A pop-up
dialog box appears.
2. Select Bypass All Inserts from the list of options.
To Solo an Insert:
Inserts can also be soloed. Solo bypasses all the other inserts in the strip and allows you to hear only the soloed effect. This feature is very useful when adjusting the effect parameters.
Method #1
1. Click on the Effect (in the Insert section) and select Effect in the TV display.
2. Click the Solo button.
Method #2
1. Right-Click over the Effect you want to Solo (in the Insert section). A pop-up dialog
box appears.
2. Select Solo Insert from the list of options.
E-MU Digital Audio System 43
4 - The PatchMix DSP Mixer Mixer Strip Creation
Aux Section
The Auxiliary Sends tap the signal from the channel strips and sum them together before sending the mix to the Auxiliary Effects section. In a traditional mixing console, aux sends are used to send part of the signal to outboard effect devices, then return the effected signal back into the mix using the effect returns. This is called a sidechain routing because the aux signal takes a detour through the effects before being summed back into the main mix. Sidechain effects are usually effects that you might want applied to several channels, such as reverb.
Incidentally, the wet/dry mix of effects in the Aux Sends should normally be set to 100% wet. This is because you will be adjusting the effect amount using the Aux Return control. If you have more than one effect in an Aux Bus, ignore the preceding advice as the wet/dry controls can be used to mix the amounts of your multiple effects.
The Aux 1 & 2 buses can also be used as additional submix output buses just like the main output. Simply drop an ASIO or External Send Insert into the chain and the stereo bus is sent. Turn down the Return Amount if you don’t want the submix to be combined into the main mix.
Aux Send and Return values can also be changed by typing directly into the displays.
Input
Sidechain Diagram
(Post-Fader Aux Sends)
Pan
Fader
Mute
Send
Amount
Amt
Aux Bus 1
Side
Chain
Send
Amount
Amt
Aux Bus 2
Side
Chain
Main / Monitor Bus
Other Uses of the Aux Sends
You can think of the Aux Sends as two extra mixing buses because that’s exactly what they are. These two mixes can be routed anywhere, such as to a physical output or an ASIO pair. You could route one of the Aux buses to the Monitor out to create a monitor mix while sending the main mix off to your audio recording software.
Return
Amount
Return
Amount
Output
44 Creative Professional
Pre or Post Fader Aux Sends
When you create a New Mixer Strip you have the option to place both Aux Sends after the channel volume fader and mute control or you can place them before the fader and mute. Post-Fader turns down the send level as you lower the volume of the strip. With Pre-Fader selected, you may still hear the effected signal returning from one of the Aux Buses with the volume fader turned down.
With the Pre-Fader box selected, the Aux Send levels are completely unaffected by the Level Fader and Mute settings. The Pre-Fader setting allows you to create two completely different mixes using the Aux Buses since the signal levels of this mix won’t be affected by the fader settings.
Input
Volume Fader & Mute does NOT affect Send Levels
Pre-Fader Aux Send
Pan
Return
Amount
Return
Amount
Amt
Amt
Amount
Aux Bus 1
Amount
Send
Side
Chain
Send
Side
Fader
Aux Bus 2
Chain
4 - The PatchMix DSP Mixer
Mixer Strip Creation
In order to change a
strip from pre-fader to post-fader or vice-versa, you have to delete the strip and create a new one.
Pan
Fader
Mute
Mute
Input
Amt
Amt
Main / Monitor Bus
Post-Fader Aux Send
Volume Fader & Mute affects both Aux Send Levels
Send
Amount
Aux Bus 1
Send
Amount
Aux Bus 2
Chain
Chain
Output
Return
Amount
Side
Return
Amount
Side
Main / Monitor Bus
E-MU Digital Audio System 45
Output
4 - The PatchMix DSP Mixer Mixer Strip Creation
Level, Pan, Solo & Mute Controls
The Pan control comes before the Level Control
Pan Controls
Aux Send
Amount Controls
Level Control
Mute & Solo
Buttons
Scribble Strip
and Aux Sends in the signal flow. On stereo strips we use an unconventional pan section with two pan pots – one for the left part of the signal and one for the right part of the signal. This feature allows you to independently position both sides of the stereo signal. A conventional stereo balance control only allows you to turn down one side or the other.
The Mute button does just what you would expect—press the button and the sound from that channel is cut off. Pressing the Solo button while the Mute button is pressed allows you to hear the channel until solo is turned off.
The Solo button allows you to listen to only that channel while muting the rest of the mixer’s output. If multiple solo buttons are pressed, you will hear all soloed channels and the non-soloed channels will all be muted.
The mute status is remembered if a muted channel is soloed. When the channel solo is turned off, the channel reverts to being muted.
The Level Control for the strip is an attenuation control that can also provide up to +12dB of gain. 0db is the unity gain setting. You can also type numeric values into the displays to set the level.
At the very bottom is the Scribble Strip text area, into which you can type any short piece of text, thus naming the strip, i.e. “vocals”, “bass”, “drums” and so on.
46 Creative Professional
Main Section
4 - The PatchMix DSP Mixer
Main Section
Physical/Host
Select Buttons
“TV” Screen
Master
Aux Send
Amounts
Main
Insert
Section
View
Selection
Buttons
Aux
Insert
Section
Master Aux
Return
Amounts
Sync &
Sample Rate
Indicators
Monitor Controls
Output
Fader &
Meters
Session Name
The main section contains all controls for controlling the main mix elements as well as a “TV screen” for viewing the parameters of the current selected insert.
The three buttons across the top of the main section select what is shown on the TV display. Input and output routings are graphically displayed. When an insert is selected (by clicking on the insert), the screen shows the available parameters for the currently selected insert.
Below the TV screen is the Aux Bus section where effects, effects chains or other inserts can be assigned to the two aux buses. Send and return levels can be individually controlled for each of the two Aux Buses.
The Aux 1 and Aux 2 buses are fed by the two Aux Sends on each mixer strip. The Master Send Level control on Aux bus 1 and 2 can be used to attenuate or boost the signal going into the Auxiliary Inserts. There is also a Master Return Level to control the amount of the effected signal that will be returned into the main mix.
The Main Bus can also have a chain of effects inserted. (You might put an EQ here to equalize your entire mix or add an ASIO or WAVE send to record the mix.) Note that the Main Output level control comes before the Monitor Level so that you can control the monitor level without affecting the level of your recording mix or main mix. There is a stereo peak meter that indicates the signal strength for the main mix.
The Monitor section has a volume, balance, and a mute control to cut off the monitor output.
E-MU Digital Audio System 47
4 - The PatchMix DSP Mixer Main Section
TV Screen & Selectors
The “TV screen” at the top of the main section is a multi-function display and control center for the input and output routings and effect controls. The three buttons at the top of the display select the current function of the display—Effect, Inputs or Outputs.
Effect
Select the Effect display view in the main section, then click on an Effect Insert to display the effect parameters. If an insert effect is not selected, the display will read “No Insert”.
Most effects have a wet/dry mix parameter to control the ratio of effect to plain signal. The wet/dry setting is stored with the effect preset. The parameter set varies with the type of effect. See “List of Core Effects” for detailed information about the individual effects.
E Note: Effects have to
be placed into an insert location before you can program them.
Effect Display
View Button
Wet/Dry Mix Control
Effect Location
Effect Bypass & Solo Buttons
Effect Parameters
User Preset Section
When a Send or a Send/Return insert is selected with the effects display enabled, the TV screen shows you where the Send is going and where the Return is coming from. The bypass or solo buttons at the top of the display are available for Send/Return type inserts only.
48 Creative Professional
Send Destination
Return Source
Input
Selecting the Input display view shows a graphic representation of the PatchMix DSP Mixer inputs. This screen is only a display, unlike the Effects and Outputs screens, which allow you to make routing changes. Input routing changes are made by adding mixer strips. See Mixer Strip Creation.
The input routings are divided into two categories: Physical Inputs and Host Inputs. Select either category by clicking on the Physical or Host button.
Physical Input Display Host Input Display
4 - The PatchMix DSP Mixer
Main Section
f The Input and Output
displays make it much easier to understand the signal routings of a complex mixer setup.
f Tip: Clicking on any
of the input routings in the TV display highlights the corresponding mixer strip.
Output
Selecting the Output display view shows a graphic representation of the PatchMix DSP Mixer outputs. The output routings are divided into two categories: Physical Outputs and Host Outputs. Select either category by clicking on the Physical or Host button.
Physical Output Display Host Output Display
The Host Output display shows all the Insert Routings in addition to the Main Mix and Monitor out routings. Click on the desired row to make or break a physical output connection.
The Physical Output screen displays and allows you to connect the Main and Monitor outputs of the mixer to “physical” analog or digital outputs. Click on the box in the mix or monitor area to make (or break) a connection.
The Host Output screen displays and allows you to view the Host (ASIO or WAVE) outputs of the mixer. SeeInsert Section” for information on how to connect the inserts.
E-MU Digital Audio System 49
4 - The PatchMix DSP Mixer Main Section
Auxiliary Effects & Returns
The section immediately below the TV Screen is where you assign the Auxiliary Effects. In a traditional mixing console, auxiliary effects sends are used to send part of the signal to outboard effect devices, then return the effected signal back into the mix using the effect returns. This is called a sidechain routing because the aux signal takes a detour through the effects before being summed back into the main mix.
Sidechain effects are usually effects that you might want applied to several channels, such as reverb. Effects such as EQ and compressors are usually NOT used as sidechain effects because they can cause unpredictable results when returned to the main bus.
f The Wet/Dry mix
setting in the effect should normally be set to 100% when the effect is inserted as a sidechain effect. This is because the Aux Return Amount will control the wet/dry mix.
Input
Input
Sidechain Diagram
(Post-Fader Aux Sends)
Pan
Fader
Mute
Aux Amt
Aux Amt
Aux Bus
Send
Amount
Side
Chain
Main Bus
Return
Amount
Output
You can also use the Auxiliary Sends as two extra mix buses. By turning the Aux Return amount all the way down and dropping an Insert Send into the chain, you can send the Auxiliary bus to any output you wish. See “Insert Section” for more information.‚
Sync/Sample Rate Indicators
The Sync/Sample rate Indicators show the current session’s sample rate and whether it is internal or slaving to an external source. The LEDs indicate which sample rate is currently in effect. If an external source is being used, the Source display reads “EXTERNAL”.
When slaving to an external master source, the clock may drift slightly or change dramatically (i.e. abrupt sample rate change or unplugging of physical master source). PatchMix DSP is tolerant to minor drifting within the supported rates of 44.1k, 48k, 88k, 96k, 176k and 192k, but if the sample rate drifts out of this range the “LOCKED” LED will extinguish.
If the external clock source makes a radical sample rate change from the lower rates of
44.1k/48k to a higher rate (or between any of the higher rates), the hardware automati­cally switches to internal 48kHz clock until the proper external clock is restored. The “LOCKED” LED will be off and the two units are NOT synchronized. Always check the “LOCKED” LED when using an external clock source.
50 Creative Professional
Output Section
4 - The PatchMix DSP Mixer
Main Section
Clip Indicators
Main
Insert
Section
Main Output Level Fader
Output Level
Meters
Sync/Sample
Rate Indicators
Monitor
Mute
Monitor Balance
Monitor Volume
Main Inserts
The main inserts allow you to apply effects to the main stereo signal coming out of the mixer (both mains and monitor). You might want to apply EQ or a compressor here. These inserts work just like the other insert locations—just drag and drop effects from the palette or right-click and add Sends, Sends/Returns. etc. Refer to the Mixer Block
Diagram
Main Output Fader
The main output fader controls the level of the main output (and the Monitor output as well since it is downstream from this control). The normal setting for this control is at unity or 0dB, but the control allows you to add up to +12dB of gain. High output levels may cause clipping on outboard amplifiers or other equipment.
Output Level Meters
This stereo bar-graph meter reflects the digital level at the output of the mixer. The topmost red bar represents 0 dB or a full-scale digital signal. The peaks hold for a moment so that short transients can be monitored. Each bar = 1dB.
Monitor Output Level
This control adjusts the monitor output level. Keep in mind that since the monitor level control comes after the Main Output Fader, nothing will be heard from your monitors if the main level is turned down.
Monitor Balance Control
This control sets the relative volume of the stereo monitor outputs and works just like the balance control on your home music system. This control is primarily used to make the volume from each speaker sound equal if you are not sitting exactly in the center of the two speakers.
Monitor Output Mute
This button completely cuts off the monitor output and provides a convenient way to instantly kill all sound without having to re-adjust the monitor level later. When the telephone rings, just hit the monitor mute to cut the noise.
MAIN MIX
10
10
20
20
30
30
40
40
50
50
LR
0dB
-12dB
E-MU Digital Audio System 51
4 - The PatchMix DSP Mixer Main Section
52 Creative Professional
5 - Effects
Overview
PatchMix DSP comes complete with a host of great core DSP effects including Compressors, Delays, Choruses, Flangers and Reverb. Each 32-bit effect has various parameters for editing, as well as factory presets. You can also create and save as many of your own effect presets as you wish.
Since the effects are implemented in hardware, they don’t place any load on your host computer. This allows your valuable CPU cycles to be used for other applications or software plug-ins. The effects are only available at the 44.1 and 48kHz sample rates.
There is a finite limit to how many effects you can use at the same time. As you use up the PatchMix DSP resources, certain effects will appear “grayed out” and cannot be added to the mixer. Complex effects such as reverb use more DSP resources than say a 1­Band EQ. If you continue to add effects, all of the DSP resources will eventually be used up.
The Effects Palette
Click the FX button on the toolbar to bring up the Effects Palette. The Effects Palette contains two types of folders. The “Core Effects” folder contains the effect algorithms themselves. This folder cannot be modified. The other folders contain “Effects Chains”, consisting of two or more effects grouped together. You can also add, delete, or modify Effects Chains and the folders that contain them. For more information on Effects Chains, see “FX Insert Chains” on page 54.
5 - Effects Overview
f Saving a session
“defragments” the effect/ DSP resources. If you have used all your effects and need another, try saving the session.
New Folder Icon Import/Export FX
Effect Categories
Core Effects
Multi-Effects
Distortion Lo-fi
Drums & Percussion
Environment
Equalization
Guitar
Morpher
Multi Effects
Reverb
Synths & Keys
Vocal
E-MU Digital Audio System 53
5 - Effects The Effects Palette
To Select an Effect
1. Click the FX button to bring up the Effects Palette. The effect palette contains
numerous folders containing effects presets. Click on any folder to open it.
2. Select the effect you wish to use by clicking on it with the left mouse button and
while continuing to hold the mouse button, drag the effect into the desired location on the PatchMix DSP mixer screen and release the mouse button. Multi effects contain several effects along with their parameter settings.
3.
If you want to change the order of effects, simply Left-click and drag the effect to the desired location. Drag the effect to the area above or below the final destination and release the mouse button to move the effect.
To Edit an Effect
1. Click on the Insert Location containing the effect you wish to edit. The effect
controls now appear on the TV screen.
2. Edit the effect parameters as desired.
To Delete an Effect
1. Right-click on the Insert location containing the effect you wish to delete and a pop-
up list appears.
2. Select “Delete Insert(s)” from the top of the list. The effect will be deleted.
f The order of effects in
a chain can have a big effect on the sound.
This icon will appear when you drag an effect to a new location.
FX Insert Chains
FX Insert Chains can be used to save several effects and their settings into a single multi­effect. When an effects chain is selected and dropped into an insert location, all the effects with control settings are copied as a single entity. Once dropped into an insert location, the effects are totally separate just as if you had placed them individually.
To Save FX Insert Chains
1. Select two or more effects and place them into any consecutive insert locations.
2.
Set the effect parameters the way you want them, including wet/dry mix settings.
3. Right-click to bring up the list of options.
4. Select “Save FX Insert Chain”. The New FX preset dialog box appears.
5. Select a category folder where your preset will be placed, and enter a new preset
name for your FX Chain.
f Trim pots, peak meters
and test tone generators will also be included in the FX chain.
6. Select a folder where your new preset will be placed, then type in a new preset name
and click OK. Your preset is now saved.
54 Creative Professional
Creating, Renaming & Deleting Categories or Presets
There are several utilities to help you organize your effects presets.
To Create a New Preset Category
You can create your own category folders to help organize your effects presets.
1. Left-click on the New Folder icon at the top of the Effects Palette. A pop-up dialog
box appears asking you to “Enter the Name of the New Category.”
• Alternatively, you can Right-click over an Effects Folder, which calls a pop-up dialog box with the option to “Create New Category.”
2. Type in a name for your new folder.
3. Click OK to create a new folder or Cancel to cancel the operation.
To Delete an Effect Category or Preset
1. Right-click on the category folder you wish to delete. A pop-up selection box
appears.
2. Select “Delete Category”. A popup dialog box appears warning you that this action
will delete all presets in the folder.
3. Click OK to delete the folder or Cancel to cancel the operation.
5 - Effects
The Effects Palette
To Rename an Effects Category
1. Right-click on the category folder you wish to rename. A pop-up selection box
appears.
2. Select “Rename Category”. A pop-up dialog box appears, asking you to “Enter New
Category Name.”
3. Click OK to rename the folder or Cancel to cancel the operation.
E-MU Digital Audio System 55
5 - Effects The Effects Palette
Importing and Exporting Core FX Presets and FX Insert Chains
These utilities make it easy to import or export your FX Presets and FX Insert Chains. You can share presets with your friends or download new presets from the Internet.
To Import Core FX Presets
This option imports complete folders of Core FX presets into the E-MU PatchMix DSP folder (normally located here: “C:\Program Files\Creative Professional\E-MU PatchMix DSP\Core Effects”). If the name of an imported FX preset exactly matches a preset you already have, a number will be appended to end of the imported preset name.
1. Click the Import/Export FX Library button from the FX Palette.
2. Select Import FX Library. The “Browse for Folder” window appears.
3. Choose the folder where the Core FX presets you wish to import are located.
4. The selected folder of Core FX presets will be copied into the Core Effects folder of
PatchMix DSP.
To Import FX Category Folders
This option imports complete category folders of FX Chains into the E-MU PatchMix DSP folder (normally located here: “C:\Program Files\Creative Professional\E-MU PatchMix DSP\Effect Presets”). If the name of an imported FX preset exactly matches a preset you already have, a number will be appended to end of the imported preset name.
1. Click the Import/Export FX Library button from the FX Palette.
2. Select Import FX Category. The “Browse for Folder” window appears.
3. Choose the folder where the FX Chains you wish to import are located.
4. The selected folder of FX Chains will be copied into the Effect Presets folder of
PatchMix DSP.
To Export your Core FX Presets
This option exports your Core FX presets to a folder of your choice.
1. Click the Import/Export FX Library button from the FX Palette.
2. Select Export FX Library. The “Browse for Folder” window appears.
3. Choose a destination location for the Core FX presets, then press OK.
4. The Core FX presets will be copied to the selected destination.
To Export your FX Category Folders
This option exports a single category of FX chains to a folder of your choice.
1. Click the Import/Export FX Library button from the FX Palette.
2. Select Export FX Category. A pop-up dialog box appears asking you to “Choose the
FX Category to be exported”.
3. Choose the desired FX Category to export. Press OK to continue or Cancel to
cancel the operation.
4. The “Browse for Folder” window appears. Choose a destination location for the
Core FX presets, then press OK.
5. The FX Chains will be copied to the selected destination.
56 Creative Professional
FX Edit Screen
Click on an FX Insert to display the parameters for that effect. If an insert effect is not selected, the FX display will read “No Insert”.
Most effects have a wet/dry mix parameter to control the ratio of effect-to-plain signal. The wet/dry setting is stored with the FX preset. The effect parameters vary with the type of effect. Generally if an effect is placed in an Aux Send, the wet/dry mix in the effect should be set to 100% wet since the Aux Return amount controls how much effect is applied.
The User Preset section is located at the bottom of the FX Edit screen. User presets are variations of the main effect and can be edited, deleted, renamed or overwritten as you wish.
5 - Effects
FX Edit Screen
E Note: Effects have to
be placed into an insert location before you can program them.
Effects Display
View Button
Wet/Dry Mix Control
To Bypass an Insert:
Effect Location
Effect Bypass & Solo Buttons
Effect Parameters
User Preset Section
Inserts can be bypassed if you want to temporarily hear the audio without the effect or insert. Bypass can also be used to turn off a Send Insert.
Method #1
1. Click on the Effect (in the Insert section)
2. Click the Bypass button in the TV display.
Method #2
1. Right-click over the Insert you want to bypass (in the Insert section). A pop-up
menu appears.
2. Select “Bypass Insert” from the list of options. The insert effect name will “gray-out”
to indicate that the insert effect is bypassed.
To Solo an Insert:
Inserts can also be soloed. Solo bypasses all the other inserts in the strip and allows you to hear only the soloed effect. This feature is very useful when adjusting the effect parameters.
Method #1
1. Click on the Insert Effect (in the Insert section).
2. Click the Solo button in the TV display.
E-MU Digital Audio System 57
5 - Effects FX Edit Screen
Method #2
1. Right-click over the Insert Effect you want to Solo (in the Insert section). A pop-up
menu appears.
2. Select “Solo Insert” from the list of options. The other Insert Effect names in the
strip will “gray-out” to indicate that they are bypassed.
To Bypass ALL
All the inserts in a strip can be bypassed with a single command.
1. Right-click over any Effect in the Insert section. A pop-up menu appears.
2. Select “Bypass All Inserts” from the list of options. All the insert names will be
“grayed-out” to indicate that they are bypassed.
To Un-Bypass ALL
All the inserts in a strip can also be un-bypassed with a single command. This command works even if only some of the effects are bypassed.
1. Right-click over any Effect in the Insert section. A pop-up menu appears.
2. Select “Un-Bypass All Inserts” from the list of options. All the insert names will light
to indicate that they are active.
User Preset Section
Each core effect has a set of User Presets, that you can use to store your favorite effect parameter settings. We’ve included a good collection of user presets to get you started. The user presets are accessed from the bar at the bottom of the TV screen. The user preset edit menu allows you to select stored presets, create new presets, rename or delete existing presets, or overwrite existing presets with your modified settings. User presets stay with the Mixer application regardless of which Session is open.
Click here for Edit Menu
Click here to Select Presets
To Select a User Preset
1. Select the FX display in the TV screen.
2. Select the desired insert effect, highlighting it. The effect parameters appear in the TV
screen.
3. Click on the icon on the preset menu. A drop-down preset list appears.
4. Select a preset from the list.
To Create a New User Preset
1. Select the FX display in the TV screen.
2. Select the desired insert effect, highlighting it. The effect parameters appear in the TV
screen.
3. Click on the Edit button. A pop-up menu appears.
4. Select New. A pop-up dialog box appears asking you to name the new preset.
5. Name the preset and click OK. Your new preset is now saved.
E To copy or share User
Presets, you must save them as FX Palette effects.
58 Creative Professional
To Delete a User Preset
1. Select the user preset you wish to delete from the user preset menu.
2. Click on the Edit button. A pop-up menu appears.
3. Select Delete. A pop-up dialog box appears asking you to confirm your action.
4. Click OK to delete the preset or No or Cancel to cancel the operation.
To Rename a User Preset
1. Select the user preset you wish to rename from the user preset menu.
2. Click on the Edit button. A pop-up menu appears.
3. Select Rename. A pop-up dialog box appears asking you to rename the preset.
4. Type in the new preset name, then click OK to rename the preset or Cancel to cancel
the operation.
To Overwrite or Save a User Preset
This operation allows you to overwrite an existing preset with a newer version.
1. Select the user preset you wish to modify from the user preset menu and make any
changes you wish.
2. Click on the Edit button. A pop-up menu appears.
3. Select Overwrite/Save. The current preset will be overwritten with the new settings.
5 - Effects
FX Edit Screen
Core Effects and Effects Presets
The Core Effects cannot be removed or copied. Effect presets (stored in “C:\Program Files\Creative Professional\Digital Audio System\E-MU PatchMix DSP\Effect Presets”) can be copied, e-mailed or shared like any other computer file.
Hint: You can open the effects presets with “NotePad” or other word processor to view and edit the name and parameters.
E-MU Digital Audio System 59
5 - Effects List of Core Effects
List of Core Effects
Stereo Reverb Frequency Shifter Mono Delay 750
Lite Reverb Auto-Wah Mono Delay 1500
Compressor Vocal Morpher Mono Delay 3000
Leveling Amp 1-Band Para EQ Stereo Delay 100
Chorus 1-Band Shelf EQ Stereo Delay 250
Flanger 3-Band EQ Stereo Delay 500
Distortion 4-Band EQ Stereo Delay 750
Speaker Sim Mono Delay 100 Stereo Delay 1500
Rotary Mono Delay 250
Phase Shifter Mono Delay 500
DSP Resource Usage
There are two main factors which determine the total number of effects available for use at any given time: Tank Memory and DSP Instructions. Using too much of either resource will cause effects to be unavailable (grayed out) in the FX menu. In addition, the strips themselves use DSP Instructions, so only create strips that you actually need.
Tank memory is the memory used by delay-based effects such as reverb and digital delays. All the reverbs and delays aside from the Mono Delay 100 and Stereo Delay 100 use varying amounts of tank memory.
The DSP instructions are used by all the effects. Effects with multiple stages, such as multi-band EQs or the speaker simulator use more DSP instructions than a 1-Band EQ.
Tank memory tends to get used first, and so we’ve provided many delay line effects to allow maximum conservation of this precious resource. Use only the longest delay you actually need.
f Tip: Saving a session
“defragments” the effect/ DSP resources. If you have used all your effects and need another, try saving the session.
The chart below shows three possible effects combinations. These were created by using up the reverb resources first. Even more simultaneous effects are possible if fewer reverbs and shorter delays are used.
Examples of Effects Usage
(with a WAVE, ASIO Return & 2 Inputs)
Example 1 No. Example 2 No. Example 3 No.
Stereo Reverb 2 Lite Reverb 5 Stereo Reverb 1
4-Band EQ 4 3-Band EQ 5 Lite Reverb 2
3-Band EQ 2 1-Band EQ 4 Stereo Delay 1500 1
1-Band EQ 6 Compressor 1 Mono Delay 250 1
Compressor 6 Mono Delay 1500 1 Compressor 6
Chorus 1 Mono Delay 250 1 Chorus 2
Mono Delay 1500 1 Auto-Wah 1 Flanger 2
4-Band EQ 3
3-Band EQ 3
Total Effects 22 Total Effects 18 Total Effects 21
60 Creative Professional
Core Effects Descriptions
f
1-Band Para EQ
+15dB
Boost
Width
+
Gain
-
Cut
-15dB
Center
Frequency
Parameter Description
Gain Sets the amount of cut (-) or boost (+) of the selected frequency
band. Range: -15dB to +15dB
Center Frequency Sets the range of frequencies to be cut or boosted with the Gain
control. Range: 80Hz to 16kHz
Bandwidth Sets the width of the frequency range for the Center Frequency
band that will be cut or boosted by the Gain control. Range: 1semitone to 36 semitones
This single band parametric equalizer is useful when you just want to boost or cut a single range of frequencies. For example, if you just want to brighten up the lead vocal a bit, you might choose this EQ. This EQ offers up to ±15dB cut or boost.
5 - Effects
Core Effects Descriptions
1-Band Shelf EQ
This single band shelving equalizer is useful when you just want to boost or cut a single range of frequencies at the high or low end of the spectrum. For example, if you just want to add a little more bass, there’s no need to waste a 3-band EQ. Just choose low shelf, then adjust the gain and frequency. This EQ offers up to ±15dB cut or boost.
Low Shelf or… High Shel
+15dB
Corner
Freq
Corner
Freq
+
Boost
Gain
-
Cut
-15dB
Parameter Description
Shelf Type Allows you to choose either low shelving or high shelving EQ.
Gain Sets the amount of cut (-) or boost (+) of the shelf.
Corner Frequency Sets the frequency where the signal begins getting cut or boosted
Frequency
Range: -15dB to +15dB
with the Gain control. Range: 80Hz to 16kHz
E-MU Digital Audio System 61
5 - Effects
f
Core Effects Descriptions
3-Band EQ
This versatile equalizer provides two shelving filters at the high and low ends of the frequency range and a fully parametric band in the center. Up to ±24 dB of boost or cut is provided for each band.
Low Shelf Mid Band High Shel
+24dB
Corner
Freq.
Corner
Freq.
E Note: The Wet/Dry
Mix control on an equalizer should normally be set to 100% wet or unpredictable results may occur.
Width
Center
Boost
Gain
Cut
+
-
-24dB
Frequency
Setting up a Parametric EQ
1. Turn up the gain on the band you are working with. This allows you to easily hear
the effect of the filter.
2. Reduce the bandwidth if you are working with a mid-band.
3. Adjust the Center Frequency to “zero-in” on the frequencies you wish to boost/cut.
4. Set the Gain to a positive value to boost frequencies or to a negative value to cut out
frequencies.
5. Widen the Bandwidth to create a more natural sound.
6. Adjust and tweak as needed.
Parameter Description
High Shelf Gain Sets the amount of cut (-) or boost (+) of the high frequency shelf.
Range: -24dB to +24dB
High Corner Freq. Sets the frequency where the signal begins getting cut or boosted
with the High Gain control. Range: 4kHz to 16kHz
Mid Gain Sets the amount of cut (-) or boost (+) of the mid frequency band.
Range: -24dB to +24dB
Mid Freq. 1 Sets the range of frequencies to be cut or boosted with the Mid
Gain control. Range: 200Hz to 3kHz
Mid Bandwidth Sets the width of the frequency range for the Mid Center
Frequency band that will be cut or boosted by the Mid Gain control. Range: 1 semitone to 1 octave
Low Shelf Gain Sets the amount of cut (-) or boost (+) of the low frequency shelf.
Range: -24dB to +24dB
Low Corner Freq. Sets the frequency where the signal begins getting cut or boosted
with the Low Gain control. Range: 50Hz to 800Hz
62 Creative Professional
4-Band EQ
This 4-band equalizer provides two shelving filters at the high and low ends of the frequency range and two fully parametric bands in the center. Up to ±24 dB of boost or cut is provided for each band.
Note: The Wet/Dry Mix control on an equalizer should normally be set to 100% wet or unpredictable results may occur.
For more information about setting up a parametric EQ, see page 62.
5 - Effects
Core Effects Descriptions
Low-Shelf Mid 1-Band High-Shelf
Corner
Frequency
Width
Center
Frequency
Boost
Gain
Cut
+
-
Mid 2-Band
Corner
Frequency
Width
Center
Frequency
Frequency
Parameter Description
High Shelf Gain Sets the amount of cut (-) or boost (+) of the high frequency shelf.
Range: -24dB to +24dB
High Corner Freq. Sets the frequency where the signal begins getting cut or
boosted with the High Gain control. Range: 4kHz to 16kHz
Mid 2 Gain Sets the amount of cut (-) or boost (+) of the Mid 2 Frequency
band. Range: -24dB to +24dB
Mid 2 Center Freq. Sets the range of frequencies to be cut or boosted with the Mid 2
Gain control. Range: 1kHz to 8kHz
Mid 2 Bandwidth Sets the width of the frequency range for the Mid 2 Center
Frequency band that will be cut or boosted by the Mid 2 Gain control. Range: .01 octave to 1 octave
Mid 1 Gain Sets the amount of cut (-) or boost (+) of the Mid 1 Frequency
band. Range: -24dB to +24dB
Mid 1 Center Freq. Sets the range of frequencies to be cut or boosted with the Mid 1
Gain control. Range: 200Hz to 3kHz
Mid 1 Bandwidth Sets the width of the frequency range for the Mid 1 Center
Frequency band that will be cut or boosted by the Mid 1 Gain control. Range: .01 octave to 1 octave
Low Shelf Gain Sets the amount of cut (-) or boost (+) of the low frequency shelf.
Range: -24dB to +24dB
Low Corner Freq. Sets the frequency where the signal begins getting cut or
boosted with the Low Gain control. Range: 50Hz to 800Hz
E-MU Digital Audio System 63
5 - Effects Core Effects Descriptions
Auto-Wah
This effect creates the sound of a guitar wah-wah pedal. The “Wah” filter sweep is automatically triggered from the amplitude envelope of the input sound. Auto-wah works well with percussive sounds such as guitar or bass.
The Auto-Wah is a bandpass filter whose frequency can be swept up or down by an envelope follower, which extracts the volume contour of the input signal. The Envelope Sensitivity setting allows you to properly set up the envelope follower to receive a wide variety of input signals. This “envelope”, or volume contour, controls the frequency of the bandpass filter so that it sweeps up and down with each new note. The Attack controls the rate of the note-on sweep. As the input sound fades away, the filter sweeps back at a rate determined by the Release setting.
The wah direction allows the filter to be swept either up or down in frequency. Use a higher Center Frequency setting when the wah direction is down.
Auto-Wah Filter
Center
Frequency
Bandwidth
Envelope Sensitivity
Input Wave
Sweep Range
Attack Release
Envelope Follower
Parameter Description
Wah Direction Allows you to sweep the wah up or down.
Env. Sensitivity Controls how closely the wah sweep follows the input signal.
Range: -12dB to +18dB
Env. Attack Time Sets the starting rate of the “wah” sweep.
Range: 0ms to 500ms
Env. Release Time Sets the ending or release rate of the “wah” sweep.
Range: 10ms to 1000ms
Sweep Range Controls the amount of “wah” sweep. Range: 0% to 100%
Center Frequency Sets the initial bandpass filter frequency.
Range: 80Hz to 2400Hz
Bandwidth Sets the width of the bandpass filter. Range: 1Hz to 800Hz
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Chorus
t
An audio delay in the range of 15-20 milliseconds is too short to be an echo, but is perceived by the ear as a distinctly separate sound. If we now vary the delay time in this range, an effect called chorus is created, which gives the illusion of multiple sound sources. A slight amount of feedback serves to increase the effect. A very slow LFO rate is usually best for a realistic effect, but a faster LFO rate can also be useful with minimal LFO depth (.2). Since this is a stereo chorus, an LFO phase parameter is included which can be used to widen the stereo image.
Parameter Description
Delay Sets the length of the delay. Range: 0ms to 20ms.
Feedback Sets the amount of delayed signal that will be recirculated through
the delay line. Range: 0% to 100%
LFO Rate Sets the frequency of the low frequency oscillator.
Range: .01Hz to 10Hz
LFO Depth Sets how much the LFO affects the delay time. Increases the
animation and amount of the chorus effect. Range: 0% to 100%
LFO Waveform Selectable between Sine or Triangle wave.
LFO L/R Phase Controls the stereo width by adjusting the phase difference of the LFO
waveform between left and right channels. Range: -180° to +180°
5 - Effects
Core Effects Descriptions
Compressor
In its simplest form, an audio compressor is just an automatic gain control. When the volume gets too loud, the compressor automatically turns it down. Compressors are useful in musical applications because they allow you to record a “hotter” signal without overloading the recording device.
Since the compressor turns down the gain of the signal, you might wonder how can it make the signal level stronger. A Post Gain control allows you to boost the output gain of the compressor in order to make up for the gain reduction. The overall level is higher and only turned down when the signal level gets too loud. This level is called the Threshold, which just happens to be the most important control on the compressor.
Signal path = Stereo
In
Delay
Level
VCA
Ou
Control
Threshold
Ratio
E-MU Digital Audio System 65
Attack
Post Gain
Release
5 - Effects Core Effects Descriptions
Basic Controls
The three main controls of a compressor are the Ratio control, the Threshold control and the Gain control.
If the signal falls below the Threshold, no processing will take place. Signals exceeding the Threshold will have gain reduction applied as set by the ratio control. This important control allows you to dial in the range of amplitudes you want to tame. For example, if you’re trying to trim off just the loudest peaks, set the threshold so the gain reduction meter only shows compression during these peaks. One of the biggest mistakes in using a compressor is having the threshold set too low. This adds noise as the compressor will always be reducing the volume.
The Ratio control determines how strongly the compressor will affect the signal. The higher the ratio, the more reduction will be applied. If the ratio is high enough, (above 10:1) the signal will effectively be prevented from getting any louder. In this situation, the compressor will be acting as a Limiter, placing an upper limit on the signal level. In general, ratios from 2:1 to 6:1 are considered compression and higher ratios above 10:1 are considered limiting.
The Post Gain control amplifies the signal after it has been compressed to bring it back up in volume. If you don’t increase the gain, the compressed signal will be much lower in volume.
Two other important controls are Attack and Release. Attack controls how quickly the gain is turned down after the signal exceeds the threshold. Release controls how fast the gain is returned to its normal setting after the signal has fallen below the threshold again. An attack setting of about 10 milliseconds will delay the onset of compression long enough to preserve the attack transients in guitar, bass or drums while allowing the sustain portion of the sound to be compressed. Longer release times are generally used to reduce the so called “pumping” effect as the compressor turns on and off. Don’t make the release time too long, however, or the compressor won’t have time to recover for the next pluck or hit. In general, the attack and release controls are used to smooth out the action of the compressor, but they can also be used to create special effects.
The Pre-Delay parameter lets the level detector “look into the future” up to 4 milli-
seconds in order to anticipate upcoming peaks in the signal. This is accomplished of course, by inserting delay into the signal path. This lookahead technique allows the use of slower attack times without missing signal peaks. This parameter is especially effective on drums and percussion.
The Input Meter allows you to monitor the strength of your input signal. Always try to boost the signal before the compressor if you can.
The Compression Meter shows the amount of gain reduction being applied. Since this meter displays how much the gain is being turned down, the meter moves from right to left, instead of left to right like a normal meter.
Parameter Description
Threshold Threshold sets the input signal level above which dynamic range
compression takes place. Everything above the threshold will be brought down in volume. Range: -60dB to +12dB
Ratio Sets the ratio of input signal level to output signal level, or “how
much” compression will be applied. Range: 1:1 to :1
Post Gain Amplifies the signal after it has been compressed to bring up the
volume. Range -60dB to +60dB
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Parameter Description
t
Attack Time Controls how quickly the gain is turned down after the signal
exceeds the threshold. Range .1ms to 500ms
Release Time Controls how fast the gain is returned to its normal setting after
the signal has fallen below the threshold. Range: 50ms to 3000ms
Pre-Delay Allows the use of slower attack times without missing signal peaks.
Range: 0ms to 3 ms
Input Meter Allows you to monitor the strength of the input signal.
Gain Reduction Meter Shows the amount of gain reduction being applied.
Distortion
Most audio processors aim to provide low distortion, but not this one! The sole purpose of this effect is to add distortion, and lots of it. This effect provides “fuzz box” style, clipping distortion which is particularly effective on guitar, bass, organs, electric pianos or whatever.
The input signal first passes through a lowpass filter. The Lowpass Filter Cutoff Frequency allows you to control the number of new harmonics that will be generated by the distortion element. The distortion element has an Edge control which controls “how much” distortion will be added. A bandpass filter follows the distortion generator. The EQ Center control lets you select a particular band of frequencies to be output. The EQ Bandwidth controls the width of the center frequency band. Finally, a gain control allows you to make up for any gain loss through the effect.
Use the Wet/Dry mix control in conjunction with the Edge control to reduce the amount of distortion, or go wild and turn everything to 11!
5 - Effects
Core Effects Descriptions
Lowpass
Filter
In
Signal path = Stereo
Distortion
LP Filter
Cutoff
Parameter Description
Pre EQ LP Cutoff Controls the amount of high frequency audio admitted to
the distortion. Range: 80Hz to 24kHz
Edge Sets the amount of distortion and new harmonics
generated. Range: 0-100
Gain Sets the output volume of the effect. Range: -60dB to 0dB
Post EQ Center Freq. Sets the frequency of the output bandpass filter.
Range: 80Hz to 24kHz
Post EQ Bandwidth Sets the width of the output bandpass filter.
Range: 80Hz to 24kHz
Edge
Bandpass
Filter
Ou
GainEQ BW
EQ Center
E-MU Digital Audio System 67
5 - Effects
t
Core Effects Descriptions
Flanger
A flanger is a very short delay line whose output is mixed back together with the original sound. Mixing the original and delayed signals results in multiple frequency cancella­tions known as a comb filter. Since the flanger is a type of filter, it works best with harmonically rich sounds.
A low frequency oscillator is included to slowly change the delay time. This creates a rich, sweeping effect as the notches move up and down across the frequency range. The amount of feedback deepens the notches, intensifying the effect. You can invert the feedback signal by choosing a negative feedback value. Inverting the feedback signal creates peaks in the notch filter and deepens the effect.
Feedback
In
Flanger
Signal path = Stereo
Delay
Parameter Description
Delay Sets the initial delay of the flanger in .01 millisecond increments.
This parameter allows you to “tune” the flanger to a specific frequency range. Range: .01ms to 4ms
Feedback Controls how much signal is recirculated through the delay line
and increases resonance. Negative values can produce intense flanging with some signals. Range 0% to 100%
LFO Rate Sets the speed of the flanger sweep. Range: .01 Hz to 10Hz
LFO Depth Sets how much the LFO affects the delay time. Increases the
animation and amount of the flanging effect. Range 05 to 100%
LFO Waveform Selectable between Sine or Triangle wave.
LFO L/R Phase Controls the stereo width by adjusting the phase difference
between the left and right sweeps. Range: -180° to +180°
LFO
Waveform
Phase
Ou
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Freq Shifter
This unusual effect is sometimes called “spectrum shifting” or “single sideband modulation”. Frequency shifting shifts every frequency in the signal by a fixed number of Hz which causes the harmonics to lose their normal relationship. The more common pitch shifter, in contrast, preserves the harmonic relationships of the signal and so is better suited to creating “musical” harmonies.
This isn’t to say that the frequency shifter can’t be used musically. Small intervals of frequency shifting (1 Hz and below) can produce a wonderful, lush chorusing or phasing effect. For bizarre frequency shifting effects, simply crank up the frequency knob. Frequencies can be shifted up or down by any specified amount from .1 Hz to 24 kHz. You can also shift pitch up on one side and down on the other if you wish.
Comparison between Pitch and Frequency Shifting
5 - Effects
Core Effects Descriptions
f You can also type in
exact frequencies to a resolution of 1/10 Hz.
Harmonic
Original
(Hz)
Pitch Shifted
(100 Hz)
Frequency Shifted
(100 Hz)
1 200 300 300
2 400 600 500
3 600 900 700
4 800 1200 900
5 1000 1500 1100
6 1200 1800 1300
7 1400 2100 1500
8 1600 2400 1700
Parameter Description
Frequency Sets the number of Hz that will be added or subtracted with every
harmonic in the signal. Range: .01Hz to 24kHz
Left Direction Sets pitch shift up or down for the left channel.
Right Direction Sets pitch shift up or down for the right channel.
E-MU Digital Audio System 69
5 - Effects Core Effects Descriptions
Leveling Amp
The first compressors developed in the 1950’s were based on a slow-acting optical gain cells which were able to control the signal level in a very subtle and musical way. This effect is a digital recreation of the leveling amps of yesteryear.
The leveling amp uses a large amount of “lookahead delay” to apply gentle gain reduction. Because of this delay, the leveling amp is not suitable for applications which require realtime monitoring of the signal. This smooth and gentle compressor is designed to be used in situations where delay does not pose a problem, such as mastering a mix or compressing prerecorded stereo material.
Post Gain is the only control on the leveling amp. This control is used to make up the volume lost by the compression. The Compression Ratio is fixed at about 2.5:1. If a large peak is detected, the effect will automatically increase the compression ratio to keep the audio output controlled.
The gain reduction meter shows you how much gain reduction is being applied. Since the gain reduction meter displays how much the gain is being turned down, the meter moves from right to left, instead of left to right like most meters.
Post Gain Amplifies the signal after it has been compressed to
bring up the volume. Range 0dB to 36dB
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Lite Reverb
Reverberation is a simulation of a natural space such as a room or hall. The Lite Reverb algorithm is designed to simulate various rooms and reverberation plates while using fewer DSP resources than the Stereo Reverb. Up to five Lite Reverbs can be used at once.
Decay time defines the time it takes for the reflected sound from the room to decay or die away. The diagram below shows a generalized reverberation envelope.
5 - Effects
Core Effects Descriptions
Early Reflections
Reverberation
Time
After a short pre-delay period, the echoes from the closest walls or ceiling are heard. These first echoes, or Early Reflections, vary greatly depending on the type of room. Some time after the early reflection cluster ends, the actual Reverberation (a dense cloud of complex wall reflections) begins and decays according to the time set by the Decay Time parameter. The Reverberance parameter controls the density and smearing of both the early reflections and the reverberation cloud.
High frequency energy tends to fade away first as a sound is dissipated in a room. The High Frequency Decay Factor adjusts the time it takes for the high frequency energy to die away and thus changes the characteristics of the room. Rooms with smooth, hard surfaces are more reflective and have less high frequency damping. Rooms filled with sound absorbing materials, such as curtains or people, have more high frequency damping.
The Low Frequency Decay Factor parameter adjusts the time it takes for the low frequencies to die away. This control adjusts the “boominess” of the room.
Parameter Description
Decay Time Sets the reverb decay time. Range: 0% to 100%
HF Decay Factor Sets the rate at which high frequencies die away. The high
frequencies last longer as the percentage is increased. Range: 0% to 100%
LF Decay Factor Sets the rate at which low frequencies die away. The low
frequencies last longer as the percentage is increased. Range: 0% to 100%
Early Reflections Sets the volume of the initial wall reflections.
Range: 0% to 100%
Reverberance Sets the amount of scattering of the early reflections and
the reverberation cloud. Range: 0% to 100%
E-MU Digital Audio System 71
5 - Effects
t
Core Effects Descriptions
Mono Delays - 100, 250, 500, 750, 1500, 3000
A delay line makes a copy of the incoming audio, holds it in memory, then plays it back after a predetermined time. The delay number refers to the maximum delay time that can be produced by the delay line. The six lengths, from 100 ms to 3 seconds, allow you to make the most efficient use of the effect memory resource.
Long delays produce echoes, short delays can be used for doubling or slapback effects. Very short delays can be used to produce resonant flanging and comb filter effects or create monotone robotic-sounding effects (Hint: use feedback). Stereo signals are summed together before entering the Mono Delay.
There is also a feedback path to send the delayed audio back through the delay line. When creating echo effects, the feedback controls how many echoes will be produced. With short delays, the feedback control acts as a resonance control, increasing the amount of comb filtering produced by the delay line. Comb fi
A High Frequency Rolloff filter in the feedback path cuts some of the high frequency energy each time the audio goes through the delay line. This simulates the natural absorption of high frequencies in a room and can also be used to simulate tape-based echo units.
The Wet/Dry mix controls how loud the echoes are in relation to the original signal.
ltering: See page 68.
Feedback
HF
Rolloff
L In
L Out
Delay
R In
Delay Time
Parameter Description
Delay Time
Mono Delay 100 Mono Delay 250 Mono Delay 500
Mono Delay 750 Mono Delay 1500 Mono Delay 3000
Feedback Sets the amount of delayed signal that will be recirculated through
High Freq. Rolloff Damps high frequencies in the feedback path.
Sets the length of the delay in milliseconds.
(.01ms. minimum increment between settings)
Range: 1 millisecond to 100 milliseconds Range: 1 millisecond to 250 milliseconds Range: 1 millisecond to 500 milliseconds Range: 1 millisecond to 750 milliseconds Range: 1 millisecond to 1.5 seconds Range: 1 millisecond to 3 seconds
the delay line. Range: 0% to 100%
Range: 0% to 100%
R Ou
72 Creative Professional
Phase Shifter
t
A phase shifter produces a fixed number of peaks and notches in the audio spectrum which can be swept up and down in frequency with a low frequency oscillator (LFO). This creates a swirly, ethereal sound with harmonically rich sound sources of a type of pitch shift with simpler sounds. The phase shifter was invented in the 1970’s and the characteristic sound of this device evokes emotions of that musical era.
By setting the LFO Depth to zero and tuning the LFO Center, a fixed multi-notch filter is created.
Feedback
In
Phase
Signal path = Stereo
Shifter
Ou
5 - Effects
Core Effects Descriptions
LFO Center
LFO
LFO Rate
Parameter Description
LFO Center Sets the initial offset of the LFO and changes the position of the
peaks and notches. Range: 0% to 100%
Feedback Increases the depth of the notches and height of the peaks.
Range: 0% to 100%
LFO Rate Controls the sweep rate of the Low Frequency Oscillator.
Range: .01Hz to 10Hz
LFO Depth Controls how much the Center Frequency is swept by the LFO.
Range: 0% to 100%
Waveform Selects a Sine or Triangle wave for the LFO
LFO L/R Phase Controls the stereo width by adjusting the phase difference
between the left and right sweeps. Range: -180° to +180°
Rotary
This is a simulation of a rotating speaker used on organs. The rotating speaker was invented to give static organ tones a pipe organ type of animation, but this distinctive sound became a legend in its own right. Spinning a sound around the room creates a doppler pitch shift along with many other complex and musically pleasing sonic effects.
The Rotary incorporates acceleration and deceleration as you switch between the two speeds.
Parameter Description
Speed Switches between slow or fast rotor speeds with
acceleration and deceleration as the speed changes.
E-MU Digital Audio System 73
5 - Effects Core Effects Descriptions
Speaker Simulator
The Speaker Simulator provides realistic guitar speaker responses and is designed for use with guitar, bass or synthesizer. Twelve popular guitar amp speaker cabinets are modeled.
There is only one parameter on this effect. Just select the speaker you want and listen. Normally this effect should be used with the Mix control set to 100%.
Speaker Type Description
British Stack 1 & 2 Modeled from a British 8-speaker high power amplifier stack.
British Combo 1-3 Modeled from a British 2-speaker combo amplifier.
Tweed Combo 1-3 Modeled from an American, 1950’s era, 2-speaker combo amplifier.
2 x 12 Combo Modeled from an American, 1960’s era, 2-speaker combo amplifier.
4 x 12 Combo Modeled from an American, 1960’s era, 4-speaker amplifier set.
Metal Stack 1 & 2 Modeled from a modern era, power amplifier stack.
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Stereo Delays - 100, 250, 500, 750, 1500
t
The Stereo Delays are true stereo delay lines in that the left and right channels are kept entirely separate from each other. The delay number refers to the maximum delay time that can be produced by the delay lines. The five different lengths, from 100 ms to 1.5 seconds, allow you to make the most efficient use of the effect memory resource.
Because the left and right channels can have different delay times, you can create a panning effect by setting one delay long and the other short. Very short delay times combined with a high feedback amount can be used to create monotone robotic­sounding effects. Using the longer stereo delays, you can “overdub” musical lines one on top of the other with the feedback control turned up.
Feedback
HF
Rolloff
In
5 - Effects
Core Effects Descriptions
Delay
Signal path = Stereo
L Delay
Time
Parameter Description
Left Delay Time Sets the length of the delay for the left channel in milliseconds.
Right Delay Time Sets the length of the delay for the right channel in milliseconds.
Delay Time (L & R) Stereo Delay 100 Stereo Delay 250 Stereo Delay 500
Stereo Delay 750 Stereo Delay 1500
Feedback Sets the amount of delayed signal that will be recirculated through
High Freq. Rolloff Damps high frequencies in the feedback path. Range: 0% to 100%
(.01ms. minimum increment between settings)
Range: 1 millisecond to 100 milliseconds Range: 1 millisecond to 250 milliseconds Range: 1 millisecond to 500 milliseconds Range: 1 millisecond to 750 milliseconds Range: 1 millisecond to 1.5 seconds
the delay line. Range: 0% to 100%
R Delay
Time
Ou
E-MU Digital Audio System 75
5 - Effects Core Effects Descriptions
Stereo Reverb
Reverberation is a simulation of a natural space such as a room or hall. The stereo reverb algorithm is designed to simulate various halls, rooms and reverberation plates.
Decay time defines the time it takes for the reflected sound from the room to decay or die away. The diagram below shows a generalized reverberation envelope.
Time
Early Reflections
Late Reverb
After a short pre-delay period, the echoes from the closest walls or ceiling are heard. These first echoes, or early reflections, vary greatly depending on the type of room. Some time after the early reflection cluster ends (late reverb delay), the late reverberation (a dense cloud of complex wall reflections) begins and decays according to the time set by the Decay Time parameter.
Diffusion is the amount of scattering and density of the late reverberation cloud. Rooms with many complex surfaces have more diffusion than bare rooms.
High frequency energy tends to fade away first as a sound is dissipated in a room. The High Frequency Damping parameter adjusts the time it takes for the high frequency energy to die away and thus changes the characteristics of the room. Rooms with smooth, hard surfaces are more reflective and have less high frequency damping. Rooms filled with sound absorbing materials, such as curtains or people, have more high frequency damping.
The Low Frequency Damping parameter adjusts the time it takes for the low frequencies to die away. This control adjusts the “boominess” of the room.
Parameter Description
Decay Time Sets the length of the Late Reverb. Range 1.5 to 30seconds
Early Reflections Level Sets the volume of the initial wall reflections.
Range: 0% to 100%
Early/Late Reverb Bal Adjusts the balance between early refections and late reverb.
Range: 0% to 100%
Late Reverb Delay Sets the time between early reflections and the onset of the late
reverb cloud. Range: 1ms to 350ms
Diffusion Sets the amount of scattering of the late reverb cloud.
Range: 0% to 100%
High Freq. Damping Sets the rate at which high frequencies die away.
Range: -10.0 to +3.0 damping factor
Low Freq. Damping Sets the rate at which low frequencies die away.
Range: -10.0 to +3.0 damping factor
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Vocal Morpher
This unique effect allows you to select two vocal phonemes and morph between them using an LFO. Phonemes are the consonants and vowels we use in articulating speech sounds and these sounds are very distinctive and evocative. 30 different phonemes are available and these can be shifted up or down in pitch for even more effects.
To use the Vocal Morpher, you just select Phoneme A and Phoneme B from the list of thirty. Now the LFO automatically morphs back and forth between the two selected phonemes, creating interesting vocal articulations. The rate of the LFO is adjustable and you can select between Sine, Triangle or Sawtooth waveforms. The sine and triangle waves fade smoothly. The sawtooth wave gradually fades, then jumps abruptly back.
When the frequency of the A or B Phonemes is shifted up or down, entirely new effects can be produced. These frequency controls can also be used to tune the phoneme frequencies to the range of audio you are processing.
Phoneme B
5 - Effects
Core Effects Descriptions
Frequency
Time
Phoneme A
List of Available Phonemes
A E I O U AA
AE AH AO EH ER IH
IY UH UW B D F
G J K L M N
P R S T V Z
Parameter Description
Phoneme A Select any of the available Phonemes for Phoneme A.
Phoneme A Tuning
Adjusts the frequency of Phoneme A up or down 2 octaves in semitone intervals. Range: -24 semitones to +24 semitones
Phoneme B Select any of the available Phonemes for Phoneme B.
Phoneme B Tuning
Adjusts the frequency of Phoneme B up or down 2 octaves in semitone intervals. Range: -24 semitones to +24 semitones
LFO Rate Controls how fast the phonemes morph back and forth.
Range: .01Hz to 10Hz
LFO Waveform Selects the waveform for the morph: Sinusoid, Triangle, Sawtooth
E-MU Digital Audio System 77
5 - Effects E-MU PowerFX
E-MU PowerFX
The hardware-accelerated effects of the E-MU Digital Audio System can also be used as VST inserts in Cubase LE. E-MU PowerFX allow you to use PatchMix DSP effects from within Cubase LE with minimal load on your CPU.
E-MU PowerFX incorporate smart time alignment technology which automatically compensates for system latencies and ensures proper synchronization of audio throughout the VST chain (if the host application supports this feature).
E-MU PowerFX On/Off Preferences
Input Signal Present
FX Parameters
E-MU PowerFX are not
available at 96kHz and 192kHz sample rates.
f Cubase SX/SL/LE 2.0,
Nuendo and Sonar (using the Cakewalk VST adapter 4.4.1) implement VST 2.X auto delay compensation.
FX Palette
FX Inserts
Output Signal Present
FX Presets
Preset Editing
Parameter Description
PowerFX On/Off Enables or bypasses E-MU PowerFX.
FX Palette Select from a single “Core” effect or a Multi -Effect.
FX Inserts Drop Effects from the FX Palette here.
Signal Present LEDs These indicators turn blue to show the presence of input and
output signals.
FX Parameters Select the desired effect in the center insert section, then adjust
the wet/dry mix and parameters for the effect.
FX Presets Select from the list of preprogrammed effect presets here.
Preset Editing Click here to Save, Delete, Rename or Overwrite a User Preset.
See the “User Preset Section” for more information
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Parameter Description
Preferences The Preferences menu allows you to:
• Toggle the Tooltips On or Off
• Extra Buffers - Check this box if excessive stuttering occurs when using E-MU PowerFX in your VST Host application. This box should be checked when using Fruity Loops.
• Render Mode - Induces realtime rendering in applications which do not support realtime rendering (WaveLab, Sound­Forge).
5 - Effects
E-MU PowerFX
To Setup & Use E-MU PowerFX:
Setup Cubase LE
1. Launch Cubase LE.
2. Instantiate E-MU PowerFX in an Insert or Aux Send location within Cubase (go to
the EMU folder in VST plug-ins).
3. Press the Insert Edit button in Cubase to bring up the E-MU PowerFX plug-in
window shown on the previous page.
E-MU PowerFX
4. Make sure the Insert Enable button is illuminated, indicating E-MU Power FX
is on. The blue “Signal Present” indicators will be illuminated if E-MU PowerFX is properly patched into a signal path.
5. Drag the desired effects from the Effects Palette to the center Insert strip.
6. Click on the Effect you wish to edit in the center Insert Strip (it will be highlighted in
yellow), then adjust the effects parameters in the right section of the window.
7. You can also select or edit User Presets from the section below the FX parameters.
See the “User Preset Section” for more information.
Delay Compensation
If you are using Cubase VST 5.1, or another older sequencer without automatic delay compensataion, you will have to insert an E-Delay Compensator into any other audio tracks to keep them time-aligned.
8. Simply insert an E-Delay Compensator plug-in into the same insert location you
used for E-MU PowerFX on any other audio tracks. That’s it.
Using any driver other
than “E-MU ASIO” may produce undesirable results when using E-MU PowerFX.
E-MU Digital Audio System 79
5 - Effects E-MU PowerFX
Automating E-MU PowerFX
E-MU PowerFX can be automated in Cubase LE (or other recording host) just like any other VST effect. When “Write Automation” is activated in Cubase LE, control changes made in the PowerFX window during playback will be recorded on a special “Audio Mix” track located at the bottom of the Arrange Window. When “Automation Read” is activated, the recorded control changes will be played back.
To Record PowerFX parameter changes in Cubase LE
1. Add E-MU PowerFX as a Channel Insert.
2. Rewind the song and enable “Automation Write” by pressing the WRITE button
on, illuminating it. (Refers to Cubase LE. If you are using another application,
refer to the documentation.)
3. Bring the E-MU PowerFX window to the front and select the Effect you want to
automate. The effect parameters appear in the TV screen. Make sure the blue “On” button is lit.
4. Press the Play button on the Cubase LE Transport control. The song begins playing.
5. Adjust the E-MU PowerFX controls to achieve the effect you want. Rewind the song
when finished.
6. Disable “Automation Write” and enable “Automation Read” . Playback the
song to hear and view your changes.
Steinberg Cubasis
does not have the control automation feature.
7.
To edit Automation, first enable both “Automation Write” and “Automation Read” and press Play. Cubase LE begins overwriting as soon as you change a control.
8. If you don’t like the results and want to try again, select Show Used Automation
from the Project menu. The Automation Subtrack appears. Next, click in the Parameter Display and select Remove Parameter.
Note: This only erases one automation parameter from the Automation Subtrack. To erase multiple control edits, repeat the procedure above. See the Cubase LE manual for more specific information about automation editing.
E-MU PowerFX Resource Availability
Because different collections of VST plug-ins and PatchMix Sessions can be run simulta­neously, it is possible to load a Cubase Song or PatchMix Session for which resources are not available. If DSP resources are NOT available for an existing setup:
• E-MU PowerFX loads a Hardware I/O Path and simply passes audio through without any effects. The effects insert slot(s) in E-MU PowerFX will be “redded out”.
• If no Hardware I/O Paths are available, the plug-in will be disabled and run in a soft pass-through mode. The effects insert slot(s) in E-MU PowerFX will be “grayed out”.
• If DSP resources ARE available, but no Hardware I/O Paths are available, the plug-in will run in soft pass-through mode.
• If the sample rate is changed in the middle of a E-MU PowerFX session, E-MU PowerFX plug-ins will be bypassed, since the hardware effects cannot operate at 96kHz or 192kHz.
Once you have
recorded or drawn automation, do not delete or move effects from the Insert Strip. Doing so will result in unpredictable behavior.
80 Creative Professional
E-MU PowerFX Compatibility Chart
5 - Effects
E-MU PowerFX
Application Name Compatible? Note Render
Extra
Buffers
Steinberg Cubase VST 5.1 Yes Off Off
Steinberg Cubase SX 1 Yes Off Off
Steinberg Cubase SX 2 Yes Instrument
Off Off Freeze triggers error if not in render mode.
Steinberg Cubase LE Yes Off Off
Steinberg Cubase SL Yes Off Off
Steinberg WaveLab 4 Yes On Off
Steinberg WaveLab Lite (ver 4) Ye s On Off
Steinberg WaveLab 5 No Pops & clicks
On Either may occur. (Try 8 buffers at
1024)
Sony Acid 4 Yes On Off
Sony Vegas 5 Yes On Off
Sony SoundForge 7 No Power FX
On Off crashes when launched.
Adobe Audition 1.5 No Audio
Any Any distortion & immediate lockup.
FruityLoops Studio 4.5 Yes Off On
Ableton Live 3.5 No Distortion
On Off when FX parameters are changed.
Cakewalk Sonar 3 Yes Off Off
E-MU Digital Audio System 81
5 - Effects Rendering Audio with E-MU PowerFX
Rendering Audio with E-MU PowerFX
Rendering (sometimes called Export) is a mixdown process performed by the host application, which creates a new digital audio file from a multitrack song. Rendering allows a virtually unlimited number of VST effects to be used because the audio processing is performed out of realtime.
E-MU PowerFX and the PatchMix DSP effects are strictly realtime processes. When E-MU PowerFX are used while rendering audio, the rendering process must proceed at realtime rate. Some host applications are not designed to handle realtime rendering and this can cause problems. E-MU PowerFX can be used with these applications if you are willing to follow certain guidelines.
General Tips for Rendering using PowerFX
• If an error message occurs, increase the “ASIO Buffer Latency” setting located in the device Setup dialog box. Depending on your setup, you may have to increase or decrease the Buffer Latency settings to find the setting that works.
• Instead of rendering with E-MU PowerFX, bounce the E-MU PowerFX processed tracks to another track in realtime.
• Check “Realtime Render” in the Render dialog box when using Cubase LE, Cubase SX2 or Cubase SL2. This setting will give the best results.
Tips for using Freeze Mode on Cubase LE
•Make the project length as short as possible. Freeze always renders the entire project length, even if the MIDI track being rendered is shorter.
Great Tip: Temporarily bypass E-MU PowerFX (and any other effects) even when “Freezing” another track. This will allow the track to Freeze faster than realtime.
Using E-MU PowerFX with WaveLab and SoundForge
Stuttering in the audio can occur when rendering with SoundForge or any version of Steinberg WaveLab. This problem is caused by discontinuities in the first few audio buffers as they are fed by WaveLab to E-MU PowerFX. The problem can be eliminated by following these guidelines.
• Check “Render Mode” box in the E-MU PowerFX preferences. See page 79.
•We recommend that you only use the MME/WAVE E-DSP Wave [xxxx] drivers.
• Reduce the “Buffer Size” in the WaveLab, Audio Preferences dialog box. This moves the stuttering to beginning of the file.
• Pad the beginning (and/or end) of your audio file with silence (.5 to several seconds depending on the file). This action causes the buffer discontinuities to occur
before
the song begins.
82 Creative Professional
E-MU E-Wire VST
E-Wire is a special VST/ASIO Bridge which allows you to route digital audio via ASIO to PatchMix and back again.
E-Wire VST incorporates smart time alignment technology that automatically compen­sates for system latencies and ensures proper synchronization of audio throughout the VST chain. In addition, E-Wire also allows you to insert outboard audio gear into the VST environment.
5 - Effects
E-MU E-Wire VST
E-Wire has three main components:
•A VST plug-in which handles the audio routing to PatchMix DSP.
• An ASIO mixer strip in PatchMix DSP configured to route audio to the E-Wire
plug-in. You simply drop the effects you want to use into this strip.
•For hosts that don’t support automatic delay compensation, a manual delay-
compensation plug-in can be inserted in Cubase tracks or channels that don’t use E-Wire to compensate for ASIO delay.
The diagram below may give you a better idea of how E-Wire works:
E-Wire VST plug-in
Send to Strip
E Note: It’s easier to use
E-MU PowerFX instead of E-Wire if you just want to use the hardware effects. (E-Wire was the precursor to E-MU PowerFX.) However, E-Wire can be very useful because it allows you to route VST inserts or Sends to Physical Inputs and Outputs via PatchMix DSP.
Return to VST
PatchMix DSP
Strip configured
for E-Wire
E-Wire bridges the gap between hardware I/O and the VST world. The E-Wire VST plug-in sends audio to a strip containing the desired effect. An ASIO Send routes the audio back to E-Wire VST.
E-MU Digital Audio System 83
Stereo Reverb
ASIO Send
5 - Effects E-MU E-Wire VST
To Setup and use E-Wire:
Setup PatchMix DSP
1. Open PatchMix DSP application.
2. Insert an ASIO Input mixer strip into PatchMix DSP. (Alternately, you can select
“New Session”, select “E-Wire Example” and skip to step 6.)
3. Mute the strip or turn the Fader all the way down.
4. Insert an ASIO Send plug-in into one of the inserts on your ASIO strip.
5. Name your ASIO strip as an E-Wire strip.
6. Insert the desired PatchMix DSP effects into slots above the ASIO Send.
7. Save the Session.
Setup Cubase LE
8. Launch Cubase LE.
9. Instantiate E-Wire VST in an Insert or Aux Send location within Cubase.
10. Edit the E-Wire plug-in and activate the plug-in by pressing the blue button.
11. Set the ASIO Send and Return on the E-Wire plug-in to match the strip you set up
for E-Wire.
12. Done.
E-Delay Compensation
An E-Delay Compensator must be inserted into any other audio tracks that are not using E-Wire in order to keep them time-aligned.
13. Simply insert an E-Delay Compensator plug-in into the same insert location you
used for E-Wire on any other audio tracks. That’s it.
E-Delay Compensator
As audio is transferred back and forth between the VST host application and the E-MU sound hardware, a delay in the audio stream is incurred. Normally this delay is compen­sated for automatically by the host application, but not all VST host applications support this automatic compensation.
A host will support PowerFX and E-Wire’s plug-in delay compensation if it supports the SetInitialDelay feature of the VST 2.0 specification.
84 Creative Professional
Currently automatic delay compensation is supported by the Steinberg 2.0 family (Nuendo 2.x, Cubase SX 2.0, Cubase LE 2.0,), Magix Samplitude 7.x, and Sonar (using the Cakewalk VST adapter 4.4.1), but not by Steinberg Cubase VST 5.1 and Cubasis.
The E-Delay Compensator utility plug-in is used to manually compensate for the transfer delay for hosts that DO NOT support plug-in delay compensation.
The E-Delay Compensator plug-in is used to delay the “dry” tracks (tracks without a PowerFX or E-Wire as an insert effect) or auxiliary (send) channels. For each dry track or send, add an E-Delay Compensator plug-in to re-align the track. The E-Delay Compen­sator is automatic and requires no user interaction to operate.
For example, consider a Cubase VST session with two audio tracks. If PowerFX or E-Wire is applied as an insert effect to the first audio track, but not to the second, the first track will be delayed in relation to the second track. The E-Delay Compensator should be added as an insert effect on the second track in order to provide delay compensation.
Cubase VST or Cubasis
5 - Effects
E-MU E-Wire VST
Track 1
Insert
E-Wire
PatchMix
DSP
Track 2
Insert
Track 3
Insert
E-Delay E-Delay
E-Delay Compensator Use
For host applications that don’t support automatic delay compensation.
1.
An E-Delay Compensator should be used when unprocessed audio tracks are played alongside tracks using a PowerFX or E-Wire plug-in.
2. Simply insert an E-Delay Compensator into
each track that doesn’t use a PowerFX or E-Wire send.
E-Delay Units Parameter
The Units value in the E-Delay dialog box should be set for the number of times you send ASIO down to the PatchMix DSP mixer and back in a single track. A single PowerFX insert chain with any number of effects only requires one delay unit because there was only one trip to the hardware and back. If you use two Cubase inserts in series on a track both using PowerFX or E-Wire, you would set the number parameter to 2 on all other audio tracks. Each trip down to PatchMix DSP and back to Cubase equals one unit.
E-MU Digital Audio System 85
5 - Effects E-MU E-Wire VST
In practical use, however, you’ll probably never need to use more than one E-Wire VST on a single track since PowerFX effects can be placed in series. We have included this feature “just in case” you need it.
Here’s one more example of how to use the E-Delay Compensator with different numbers of PowerFX/E-Wire sends on each track. The delay compensation on each track must equal the track with the maximum number of PowerFX/E-Wire sends. See the diagram below.
Cubase VST or Cubasis
Track 1
Insert
PowerFX
or E-Wire
Insert
PowerFX
or E-Wire
Track 2
Insert
PowerFX
or E-Wire
Insert
E-Delay
1
Track 3
Insert
E-Delay
2
PatchMix
DSP
Since track 1 uses two PowerFX/E-Wire inserts, the delay of all the other tracks must equal two. Track 2 has one PowerFX/E-Wire insert and so adding one unit of E-Delay keeps it time aligned. Track 3 doesn’t use a PowerFX/E-Wire insert and so it needs two E-Delay Units to remain in alignment.
Grouping Tracks
When several tracks require E-Delay Compensation, you can send the output of each track to a group or bus and use a single E-Delay Compensator on the output of the group or bus.
• E-MU Digital Audio System and PatchMix DSP must be installed.
• E-Wire is compatible with Cubase SX/SL/LE, Cubase VST, Wavelab, and Cakewalk
Sonar (via DirectX-VST adapter) among others.
86 Creative Professional
6 - Using High Sample Rates
Overview
When operating at 88.2k, 96k, 176.4k and 192k sample rates, the mixer functionality and number of I/O channels are reduced. These changes are summarized in the following tables. All S/PDIF inputs and outputs are disabled at 176.4kHz and192kHz. The number of ADAT channels also decreases at the 88.2k/96k and 176.4k/192k sample rates (due to the bandwidth limitations of the optical components).
When using 88.2kHz, 96kHz, 176.4kHz or 196kHz sample rates:
6 - Using High Sample Rates
Overview
• Effect processors are disabled.
• ADAT is reduced to 4 chan. at 88k/96k, & 2 chan. at 176k/192k.
• ASIO channels are reduced to 8 stereo ASIO channels at 88k/96k, and 4 stereo ASIO channels at 176k/192k.
• At 176.4k/192k, the number of physical inputs/outputs is reduced.
• At the 176.4k & 192k sample rates, S/PDIF optical is disabled.
The ADAT optical interface was originally designed to carry 8 channels at a 48kHz sample rate. We use the Sonorus® S/MUX™ standard to encode audio with higher sample rates onto the ADAT light pipe. In this multiplexing scheme, two ADAT channels are used to carry one 88.2k or 96k stream and four ADAT channels are used to carry one 176k or 192k audio stream. In order to use the ADAT interface at these higher sample rates, you must have other equipment that supports the Sonorus S/MUX standard.
(Output sends & returns are still available.)
E-MU 1820 System at 88.2k/96k (1010 PCI Card & AudioDock)
All outputs remain active at 88.2k/96k, but the number of ADAT channels is reduced from eight to four (see above). There are two possible input configurations when using the E-MU 1820 system at 88.2k/96k as shown in the chart below. Basically, you have the option of using the (4) ADAT input channels or (4) Line Inputs (Line Inputs 2 and 3). At 88.2kHz/96kHz the headphone output parallels the Monitor output and is no longer independently assignable.
E-MU 1820 Inputs/Outputs at 88.2kHz or 96kHz
Source
ADAT 4 0 4
S/PDIF 1 2 2 2
S/PDIF 2 2 2 2
Microphone 2 2 -
Line 1 2 2 2
Line 2 0 2 2
Line 3 0 2 2
Line 4 out (monitor) - - 2
Headphone out - - 2 (monitor)
Total
E-MU Digital Audio System 87
Inputs
(ADAT Option)
12 12 18
Inputs
(Line In Option)
Outputs
E Note:
Out is permanently linked to Monitor Out in 96kHz mode.
Headphone
6 - Using High Sample Rates Overview
Input/Output - 88.2 kHz/96 kHz
Out
Out
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
Clip
-10 dB
Line
Mic
B
+30
d
B
-10 dB
+
6
0 dB
+20 dB
Clip
-10 dB
48V
MIDI 1
+30
d
B
+
6
0 dB
In
Out
MIDI CLOCK SMPTE
1
2
EXT
2
S/PDIF
Out
IN
9644.1LCK
OUT
192
48
ADAT enabled
Sr L/R
MIDI 2
Ctr/Sub
SrBk L/R
1 - 4
Card
Out
3L
1L
2L
1R
2R
3R
3L
3R
Phono
L/R
Gnd
In
Monitor
3L
1L
2L
1R
2R
3R
4L
In
4R
ADOCK
4 Chan.
4 Chan.
or…
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
Clip
-10 dB
Line
Mic
B
+
30 dB
-10 dB
+60
d
+20 dB
B
Clip
-10 dB
48V
MIDI 1
+
3
0
dB
+
6
0
d
B
In
Out
MIDI CLOCK SMPTE
1
2
EXT
2
S/PDIF
Out
IN
9644.1LCK
OUT
192
48
Line In 2 & 3 enabled
MIDI 2
Ctr/SubSr L/R
SrBk L/R
1 - 4
Card
Out
3L
1L
2L
1R
2R
3R
3L
3R
Phono
L/R
Gnd
In
Monitor
3L
1L
2L
1R
2R
3R
4L
In
4R
ADOCK
4 Chan.
At the 88.2kHz/96kHz sample rates, all outputs are available but 4 inputs are lost. ADAT optical is also reduced to four channels. You have the option to enable either:
• ADAT Inputs or…
• Line Inputs 2 and 3
E-MU 1212M System at 88.2k or 96k (1010 PCI Card & I/O Card)
When using the E-MU 1212 system at 88.2kHz or 96kHz you have two analog inputs and outputs and two S/PDIF inputs and outputs. The ADAT input/output channels are reduced from eight to four using the S/MUX standard.
E-MU 1212M Inputs/Outputs at 88.2kHz or 96kHz
Source Inputs Outputs
ADAT 4 4
S/PDIF 2 2
Line 2 2
Total
88 Creative Professional
8 8
E-MU 1820 System at 176.4kHz or 192kHz
(1010 PCI Card & AudioDock)
At the highest sample rate you have 4 inputs and 10 output channels.
There are four possible input configurations when using the E-MU 1820 system at
176.4kHz or 192kHz. Each of the three options provides four input channels.
• Microphone Input and Line 2 Input enabled
• Microphone Input and ADAT Input enabled
• Line 1 Input and ADAT Input enabled
• Line Inputs 1 & 3 enabled (allows use of turntable inputs at 192kHz)
S/PDIF is not specified to operate at 176.4kHz/192kHz and so all S/PDIF inputs and outputs are disabled. The headphone output parallels the Monitor output and is no longer independently assignable, just like at 96kHz.
E-MU 1820 Inputs/Outputs at 176.4kHz or 192kHz
(2-chan ADAT)
(2-chan ADAT)
6 - Using High Sample Rates
Overview
Inputs
Source
ADAT 0 2 2 0 2
Microphone 2 2 0 0 -
Line 1 0 0 2 2 2
Line 2 0 0 0 0 2
Line 3 2 0 0 2 0
Line 4 out (monitor) - - - - 2
S/PDIF 1 0 0 0 0 0
S/PDIF 2 0 0 0 0 0
Headphone out - - - - 2 (monitor)
Total
Mic &
Line 3
4 4 4 4 10
Inputs
Mic
& ADAT
Inputs
Line 1
& ADAT
Inputs
Line 1 & 3
Total
Outputs
E-MU 1212 System at 176.4k/192k (1010 PCI Card & I/O Card)
At 176.4kHz or 192kHz, you have two 24-bit inputs and outputs. S/PDIF is not specified to operate at these rates and so all S/PDIF inputs and outputs are disabled. The ADAT input/output channels are reduced to two channels (S/MUX standard).
E-MU 1212M Inputs/Outputs at 176.4kHz/192kHz
Source Inputs Outputs
ADAT 2 2
S/PDIF 1 0 0
Line 2 2
Total
E-MU Digital Audio System 89
4 4
6 - Using High Sample Rates Overview
or…
Microphone & Line 3 Input enabled
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
1L
In
Line
Mic
B
Clip
-10 dB
+30 dB
-10 dB
+60 dB
+20 dB
2L
1R
2R
48V
Clip
-10 dB
+30 dB +60 dB
3L
3R
3L
In
Phono
Monitor
MIDI 1
3R
Out
Gnd
MIDI CLOCK SMPTE
1
2
2
S/PDIF
Out
Sr L/R
L/R
IN
9644.1LCK
OUT
192
48
EXT
Ctr/Sub
SrBk L/R
1 - 4
Card
Out
MIDI 2
3L
1L
2L
1R
2R
3R
4L
4R
Out
In
ADOCK
2 Chan.
Microphone & ADAT Input enabled
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
1L
In
Line
Mic
B
Clip
-10 dB
+
30
d
B
-10 dB
+
6
0 dB
+20 dB
2L
1R
2R
48V
Clip
-10 dB
+
30 d
B
+
6
0 dB
3L
3R
3L
In
Phono
Monitor
MIDI 1
3R
Out
Gnd
MIDI CLOCK SMPTE
1
2
2
S/PDIF
Out
L/R
IN
9644.1LCK
OUT
192
48
EXT
Ctr/SubSr L/R
SrBk L/R
1 - 4
Card
Out
MIDI 2
3L
1L
2L
1R
2R
3R
4L
4R
Out
In
ADOCK
2 Chan.
2 Chan.
or…
or…
Line Input 1 & ADAT Input enabled
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
1L
In
Line
Mic
B
Clip
-10 dB
+
30 dB
-10 dB
+
6
0
d
+20 dB
B
2L
1R
2R
48V
Clip
-10 dB
+
30 dB
+
6
0
d
B
3L
3R
3L
In
Phono
Monitor
MIDI 1
3R
Out
Gnd
MIDI CLOCK SMPTE
1
2
2
S/PDIF
Out
L/R
IN
9644.1LCK
OUT
192
48
EXT
Ctr/SubSr L/R
SrBk L/R
1 - 4
Card
Out
MIDI 2
3L
1L
2L
1R
2R
3R
4L
4R
Out
In
ADOCK
2 Chan.
2 Chan.
Line Inputs 1 & 3 enabled
A Line
Mic
-10 dB
Line -
+20 dB
Mic -
1L
In
Line
Mic
B
Clip
-10 dB
+30
d
B
-10 dB
+
6
0 dB
+20 dB
2L
1R
2R
48V
Clip
-10 dB
+30
d
B
+
6
0 dB
3L
3R
3L
In
Phono
Monitor
MIDI 1
3R
Out
Gnd
MIDI CLOCK SMPTE
1
2
2
S/PDIF
Out
L/R
IN
9644.1LCK
OUT
192
48
EXT
Ctr/SubSr L/R
SrBk L/R
1 - 4
Card
Out
MIDI 2
3L
1L
2L
1R
2R
3R
4L
4R
Out
In
ADOCK
2 Chan.
At the 176.4kHz or 192kHz sample rates, you sacrifice S/PDIF, line input 3, and line output 3. ADAT optical is reduced to two channels. You can choose one of the following options:
• Microphone Inputs & Line 2 Inputs • Line Inputs 1 & ADAT
• Microphone Inputs & ADAT Inputs • Line Inputs 1 & 3
90 Creative Professional
WDM Recording and Playback Behavior
WDM recording and playback is supported at all PatchMix sample rates. The behavior of the driver with respect to PatchMix sample rate is described below.
When PatchMix and the WDM audio content (.WAV file format, playback and record settings in WaveLab. etc.) are both running at the same sample rate, and when a Wave strip or send is present in the PatchMix mixer configuration, WDM audio will be played or recorded “bit accurate” without sample rate conversion or bit truncation.
When running PatchMix at 44kHz/48kHz, if there is a mismatch between the WDM playback audio content and the PatchMix sample rate, sample rate conversion is performed, so that WDM audio will always be heard or recorded. Also, such non-native­sample-rate audio is truncated to 16-bits.
When running PatchMix at 88.2kHz, 96kHz, 176.4kHz or 192kHz, WDM record or playback audio content must be running at the same sample rate as PatchMix. If the sample rates are mismatched, NO AUDIO will be produced or recorded. In other words, the WDM driver does not perform sample rate conversion of any kind when PatchMix is running at 88.2kHz, 96kHz, 176.4kHz or 192kHz.
6 - Using High Sample Rates
Overview
E-MU Digital Audio System 91
6 - Using High Sample Rates Overview
92 Creative Professional
7 - Appendix
Sync Daughter Card Supplement
SMPTE Conversion
One of the main functions of the Sync Daughter Card is to convert SMPTE (LTC) to MIDI Time Code (MTC) and vice-versa. The term “Host MTC” refers to MTC, which is generated or used by the host application (Cubase, etc.). MTC is also available at the MIDI jack on the back of the Sync Card.
SMPTE Features
Conversion of SMPTE to MTC quarter-frame messages & full-frame messages.
Constant quarter-frame messages are generated with steady SMPTE data input. Occasional MIDI full-frame messages are generated when SMPTE contains data dropouts.
Conversion of MTC (quarter frame & full frame) messages from the host
computer to SMPTE out.
Simultaneous SMPTE and MTC output when receiving MTC from the host computer
7 - Appendix
Sync Daughter Card Supplement
Warning: SMPTE and
MTC do not provide sample sync for digital I/O. You must use Word Clock, S/PDIF or ADAT sync.
Outputs SMPTE and MTC striping data.
SMPTE Start Time and type can be set via System Settings dialog box.
SMPTE Options
When the Sync Daughter Card is installed in your system a SMPTE button in the PatchMix DSP mixer becomes visible. Pressing the SMPTE button brings up the SMPTE window.
Current Time
Start Striping
SMPTE
Start Time
Flywheel Mode
• Off • Continuous
• Fixed •1-time Jam
Flywheel
Amount
SMPTE Status/
Error Indicators
E-MU Digital Audio System 93
SMPTE Frame
Rate Settings
Stop
Striping
Output
Source
Word Clock Termination
Output
Level
7 - Appendix Sync Daughter Card Supplement
Mode (fps)
SMPTE Striping
Stripe Button
Stop Button
Flywheel Mode
Output Level
FLY/JAM Frames
Word Clock Termination
SMPTE/MTC Output Source
Sets the transmitted frame rate when striping SMPTE.
Edit this field to set the start time in hours:minutes:seconds:frames for striping SMPTE.
Initiates SMPTE Time Code generation at the SMPTE output beginning at the time set in the striping display.
Stops SMPTE striping. This button also stops SMPTE when One-Time Jam Sync has been initiated.
Selects one of the four Flywheel modes. See the descriptions below.
Sets the SMPTE output level from -10dBV (consumer) to +4dBu (pro).
If flywheel mode is on and a dropout is detected this is the number of fly­wheel frames that will be output before the sync card stops and chases.
Turns word clock termination on or off. Except in special cases, this con­trol should normally be left on. See
This control selects the source of the SMPTE output jack. The choices are: Host MTC or the SMPTE Input jack (to regenerate SMPTE).
Word Clock In/Out”.
SMPTE Modes of Operation
Host Mode
The host computer is the source of synchronization. MTC messages are sent to the Sync Daughter Card from the computer application and converted into SMPTE. MTC is also output from the MIDI port on the Sync Daughter Card.
External Mode
SMPTE messages from SMPTE In are converted to MTC (quarter-frame messages) and sent to the host application. This happens automatically whenever LTC is received at the SMPTE input jack. Clean SMPTE data is also transmitted from SMPTE Out if “SMPTE (Regenerate)” is set.
Flywheel Mode
If the incoming SMPTE data is corrupted or missing frames, MTC code will continue to be output if “Flywheel mode” is enabled. The flywheel modes are described below.
Flywheel Modes
Off
Fixed 0-127
Continuous
1-Time Jam Sync
Upon any dropout, MTC stops and the Sync card monitors the input for valid code. If valid code is again received, it chases and relocks.
Upon any dropout, MTC continues outputting Quarter-frame messages at the same rate (flywheeling). When a dropout is detected, this is the number of frames that will be output before the Sync card stops output­ting MTC and monitors the input for valid code. If valid code is again received, it chases and relocks.
Upon any dropout, MTC continues outputting Quarter-frame messages at the same rate (flywheeling). The Sync card monitors the input for valid code and continues flywheeling until valid code is received, then relocks.
Upon any dropout, MTC continues outputting Quarter-frame messages at the same rate (flywheeling) without monitoring the SMPTE input until the Stop button is pressed.
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Stripe Mode
This mode is used to record SMPTE time code onto an audio track of another recorder. SMPTE is output when the Start button is pressed in the System Settings menu and begins at the time set by the Start Time setting. MTC is also simultaneously output from the Sync Daughter Card MIDI out. SMPTE and MTC will continue to be output until the Stop button is pressed. See Striping SMPTE.
SMPTE Background
SMPTE time code was standardized way back in 1969 by the Society of Motion Picture and Television Engineers as a way to mark frame numbers on video tape.
Using SMPTE, a particular location can be precisely located by simply entering the appropriate time code number which is expressed in Hours, Minutes, Seconds, Frames and Subframes. This is possible because each frame of SMPTE time code contains absolute location information expressed in digital form.
There are two types of SMPTE time code: Vertical Interval Time Code (VITC), which is used on video tape and Longitudinal Time Code (LTC) or audio time code. VITC is strictly used for video and has the advantage of being able to be read while the video deck is paused. LTC can be recorded on the audio or sync tracks of video tape and can thus be used in audio or video work.
7 - Appendix
SMPTE Background
Longitudinal time code is the type of SMPTE used on the Sync Daughter Card. It contains 80 bits of information per frame. An audio SMPTE frame is divided into 80 “bit cells”. A voltage change during a bit cell period constitutes a digital “1” and no change during a bit cell period constitutes a digital “0”. In addition to the location bits, there are user bits that may contain information about tape reel numbers, bits dealing with video information, and a 16-bit sync word at the end of the frame.
Frames Seconds HoursFrames Seconds Minutes
Minutes
Hours
SYNC WORD
SMPTE Time Code
Start Frame
There are four types of SMPTE time code in general use: 24, 25, 30 frame-per-second and 30 drop-frame. In general, you should choose one rate (30 non-drop is common in
audio) and stick with it for initial recording and later editing.
10 20 30 40 50 60 70
Bit
Cell
=1
80 Bit Cells per Frame
Bit
Cell
=0
End
Frame
80
Types of SMPTE
Type Use Hours Minutes Seconds Frames
24 frame US Film 00-23 00-59 00-59 00-23
25 frame Euro. Film + Video 00-23 00-59 00-59 00-24
30 drop-frame US & Japan Color Video 00-23 00-59 00-59 00-29
30 non-drop US & Japan B/W Video 00-23 00-59 00-59 00-29
The four frame rates are all straightforward except 30 drop-frame. The 30 df rate came about because the US color video frame rate is actually 29.97 frames/sec instead of 30 frames/sec. This adds up to an error of 108 frames each hour relative to “wall clock”
E-MU Digital Audio System 95
7 - Appendix SMPTE Background
time! (A one hour program would actually be 59 minutes and 56.4 seconds long.) Drop frame was designed to correct this time difference. In 30 Drop Frame, every minute except 00-10-20-30-40-50 have the first two frames, 00 and 01, “dropped”, hence the name drop-frame.
Why use SMPTE?
SMPTE sync, although well over 30 years old, has the advantage of being able to be recorded as an audio track. This allows it to be used with virtually any kind of recording equipment from tape recorders to computer-based digital audio recorders. You can even buy phonograph records with a SMPTE stripe!
SMPTE was designed in the days when tape dropout was a common occurrence and so it was designed to convey “absolute” location information. Since each frame of SMPTE code provides its own unique identification, it provides the ability for a receiving device to recover from data dropout. In addition, edits can be performed in the middle of a song with just a few seconds of pre-roll before the punch-in point. SMPTE is also standardized, which means that code generated on different makes of equipment will be compatible with each other. SMPTE also has fairly good resolution, especially at the subframe level. You’ll be happy to know that the Sync Daughter Card resolves to the subframe level. The chart below shows subframe accuracy at the three frame rates.
SMPTE Subframe Resolution
Frames-per-second Resolution
24 fps .521 mS
25 fps .500 mS
30 fps .417 mS
Striping SMPTE
Printing SMPTE to a track is called striping (as in stripe). SMPTE time code is recorded on an unused audio track of another recorder, then played back into the Sync Daughter Card. The Sync Daughter Card passes the location information on to the host computer as MTC quarter-frame data to be used by an application such as an audio recorder or sequencer.
SMPTE is usually recorded at about -3 VU on semi-pro gear, -10 VU on professional gear and 0 VU on video gear. Experiment to find the optimum levels. When printing to a time code track of a video deck, be careful. The time code playback head locations on video decks are not standardized and can cause gross timing errors. Time code which is striped on an audio track will always be in sync with the picture. SMPTE code is tradi­tionally recorded on the right channel of a video recorder.
Avoiding SMPTE problems
Problems in reading SMPTE time code can often be related to poor quality code on the tape. Poor quality code can be caused by a number of problems, the most common being dirty or misaligned heads, amplifier clipping, or too many generations of audio dubbing. Other problems can be caused by running the SMPTE signal through signal processing devices such as Limiters, Reverbs, Harmonizers, etc. (Don’t laugh, it has been done!) In fact, many video decks have built in AGCs (Automatic Gain Controls) which will ruin the SMPTE signal if the input level is too high. Always check playback to insure that the time code is usable. In general, no signal processing should be used on the SMPTE signal. SMPTE code is delicate and should be treated as such.
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Duplicating SMPTE time code
A
The Sync Daughter Card always generates clean SMPTE from the SMPTE output when reading SMPTE in. This time code is in sync with the incoming SMPTE and can be used to feed other devices in your studio or to clean up old SMPTE tracks. Copying SMPTE code from track to track produces deterioration of the signal with each generation, although one generation of dubbing will probably be OK.
Other Tips for using SMPTE
1. Use ascending time code. Jumps in the code are OK as long as the SMPTE code
jumps forward in time as the tape moves forward in time. A good way to avoid any problems with this is to simply stripe the entire project with SMPTE before you record any other tracks.
2. Allow enough leader. Leave a few seconds between each song to allow SMPTE to
sync up before the song starts.
Keep written logs. Keeping written records of song start points and edit cues can save time and avoid wasteful searching through a project that was recorded earlier.
Example SMPTE Connection
In the diagram below, Cubase is controlling the entire system by sending MTC to the Sync Card which converts MTC to SMPTE. SMPTE is fed to the ADAT/BRC to convey the absolute time information (hours-minutes-seconds-frames). ADAT/BRC is the word clock master, controlling the Digital Audio System either through the embedded clock in the ADAT optical stream or using word clock.
7 - Appendix
SMPTE Background
Cubase
1010
CARD
ADOCK
DAT
In
PatchMix DSP set to
ADAT Optical
carries embedded
word clock
SYNC
CARD
ADAT Sync
optional
if ADAT
sync isn't
used
LTC
ADAT
MTC
BRC
1
2
33
34
65
66
97
98
9
10
41
42
73
74
105
106
17
18
49
50
81
82
113
114
25
26
57
58
89
90
121
122
TRACK 1-32 TRACK 33-64 TRACK 65-96 TRACK 97-128
AUTO INPUT ALL SAFE ALL INPUT ALL CLEAR
GROUP 1 GROUP 2 GROUP 3 GROUP 4 SET GROUP
MASTER REMOTE CONTROL
7
39
71
103
15
47
79
111
23
55
87
119
31
63
95
127
8
40
72
104
16
48
80
112
24
56
88
120
32
64
96
128
PITCH UP
PITCH DOWN
PITCH MODE
TEMPO MAP
MIDI UTIL
COPY SONGDELETE SONG
SET LOCATELOCATE SONG
SET LOCATE
LOCATE 0
LOCATE
PITCH CONTROL TAPE LOCATION
CENTS
HOURS MINUTESSECONDS FRAMES
BARS BEATS SUB BEATS
PITCH MODE
FIXED VARIABLE
SMPTE IN MIDI IN
NAME
CURSOR
RECORD XFADE
7
STUV8WXYZ0(CHARS)
SAVE SETUP
TO TAPE
4
JKL5MNO6PQR
LOAD SETUP
1
FROM TAPE
ABC2DEF3GHI
RECORD
INPUT
3
4
5
6
35
36
37
38
67
68
69
70
99
100
101
102
RECORD
INPUT
11
12
13
14
43
44
45
46
75
76
77
78
107
108
109
110
RECORD
INPUT
19
20
21
22
51
52
53
54
83
84
85
86
115
116
117
118
RECORD
INPUT
27
28
29
30
59
60
61
62
91
92
93
94
123
124
125
126
NORMAL
ABSOLUTE
RELATIVEE
DROP FRAME
29.97 FPS
SMPTE
BARS
30 FPS
25 FPS
24 FPS
COPY TAPE LOCATION
AUTO-PUNCH
DIGITAL I/O
AUTO PLAY
DISPLAY TYPE EJECT
DISPLAY MODE RESET 0 FORMAT TAPE
SMPTE START
SMPTE
PRE-ROLL POST-ROLL
LOOP TAPE OFFSETTRACK DELAY
GEN SYNC EDIT
REHEARSE
RECORDPLAYSTOPFAST FORWARDREWIND
EXT SYNC
OFFSET
ADAT 9-pin
REWIND FAST FWD STOP PLAY RECORD
EJECT
The Sync Card should not be used as both the SMPTE and word clock master. Word Clock is generated by the Digital Audio System and NOT by the software application (Cubase). SMPTE is not locked to Word Clock inside the Sync Card—they are completely independent.
E-MU Digital Audio System 97
7 - Appendix MIDI Time Code (MTC)
MIDI Time Code (MTC)
MIDI time code is basically SMPTE time code adapted to the world of MIDI. MTC specifies “absolute” location information in hours:minutes:seconds:frames, just like SMPTE. There are two main kinds of messages in MTC: Full-frame messages and Quarter-frame messages.
Full-frame messages are ten bytes long and are sent when SMPTE start, stops, or relocates. Full-frame messages contain the entire SMPTE number of, hours, minutes, seconds, frames, as well as the SMPTE type: 24fps, 25fps, 30fps non-drop, 30fps drop.
Quarter-frame messages are sent at each quarter of a SMPTE frame and only carry 1/8th of the SMPTE time message. Quarter-frame messages require two entire SMPTE frames to send the complete time stamp (h:m:s:f). Timing accuracy is maintained as long as the quarter-frame messages continue to come in at a constant rate.
To Enable MTC:
MIDI Time code disables the use of MIDI port 2 on the back panel of the AudioDock.
1. Open Session Settings from the toolbar.
2. Select the MIDI tab and choose Sync Card/MTC from the MIDI options.
3. Click OK to close the window.
Since it is important to have a stable timing reference for your song or sequence, we have given MTC its own MIDI output port on the Sync Daughter Card. This ensures that the timing information will not be affected by other MIDI data on the line.
MTC and SMPTE do
NOT synchronize at the sample rate and are not locked to word clock in any way.
SMPTE and MTC are used to synchronize music but do not have the required resolution to sample-lock digital audio.
Word Clock In/Out
Word clock provides a standardized means of synchronizing multiple digital audio devices so that data can be transferred digitally. In order to digitally transfer from one device to another, the two devices MUST be synchronized. Clicks and pops in the audio will result when transferring digital audio which is not synchronized.
The E-MU 1010 PCI card can be externally clocked from the ADAT input, S/PDIF input or from the Sync Daughter card (if installed). In a digital studio, all digital devices in the system should run off the same master Word Clock.
To Synchronize PatchMix DSP to an External Clock Source:
1. Make sure an external clock source is connected to the E-MU Digital Audio System
hardware via the word clock, ADAT or S/PDIF input.
2. Open the Session Settings dialog box.
3. Under the System tab, select External Source, then select either word clock, ADAT
or S/PDIF.
4. Press OK to close the dialog box.
5. Check the Sync section of PatchMix DSP to verify that the Locked indicator is
illuminated.
Devices can be connected in daisy chain fashion (word clock out connected to the next unit’s word clock in) or in parallel for one or two devices, but professional digital studios normally use a master word clock generator or “House Sync” with a distribution system so that each device receives a phase-coherent and jitter-free word clock.
f Word clock, ADAT and
S/PDIF synchronize at the sample rate and are used to transfer digital data between machines.
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7 - Appendix
A
Word Clock In/Out
Digital
Device 1
Digital
Device 3
House Sync
Generator
Digital
Device 2
A master word clock generator is preferable for larger digital setups.
Word Clock In: Receives word clock (sample clock) from another digital device such as a digital video deck, digital recorder or digital mixer.
Word Clock Out: Sends word clock (sample clock) to another digital recorder. Word clock is always output, whether it is generated by the internal clock or passed through from the word clock input.
75 On/Off: Termination for the word clock input can be switched on or off in the Sync Card menu of the PatchMix DSP application. Normally word clock termination should be left on. If you have problems with a weak word clock signal, try turning termi­nation off. See Word Clock Termination.
The diagram below shows the proper way to connect and terminate a serial word clock chain. Using a BNC “T” connector ensures that word clock is precisely in phase for both devices. The middle device has termination turned Off and the last device in the word clock chain has termination turned On.
Digital
Device 4
Digital Mixer
Word Clock
DAT Optical
or AES Digital
ADAT Optical
Word Clock Termination OFF
T - connector
IN
Word Clock
AES
E-MU 1010 CARD
ADOCK
IN
SYNC CARD
Word Clock Termination ON
This diagram shows the proper way to connect word clock if you don’t have a multi-output word clock generator. The last device in a Word Clock chain should have Termination ON.
E-MU Digital Audio System 99
7 - Appendix Getting in Sync
Getting in Sync
Whenever you connect external digital audio devices together, you need to be aware of how they are synchronized to each other. Simply connecting digital out to digital in doesn’t guarantee that two digital devices are synced, even if audio is being passed. Unless you have set one to be the Master and the other a Slave, they are probably NOT synchronized and the quality of your audio will suffer.
S/PDIF and ADAT are two commonly used digital audio formats. Both these digital formats carry an embedded word clock which can be used to synchronize the digital equipment. You must enable “External Clock” on the slave device to have clock sync!
The diagrams below show two ways to synchronize an external A/D - D/A converter to the E-MU Digital Audio System using the ADAT lightpipe connection.
In the first example, only the A/D converters on the external device are being used. Only one lightpipe is needed as long as PatchMix is set to receive its word clock signal from the external device. The external A/D is the Master and the E-MU DAS is the Slave.
EXTERNAL
Slave
EXTERNAL
External Device supplies Master Clock
The lightpipe carries eight
channels of audio data and
an embedded clock.
1 2 3 4 5 6 7 8
Master
Set PatchMix DSP to receive:
External ADAT Sync
PatchMix DSP supplies Master Clock
This lightpipe carries eight
channels of audio data.
(via ADAT)
ADAT Out
External A/D - D/A Converter
(via ADAT)
Set External Device to receive:
ADAT Out
External ADAT Sync
1 2 3 4 5 6 7 8
ADAT In
Master
Slave
This lightpipe carries an
embedded clock signal
& eight channels of audio.
In the second example a second lightpipe is used to supply “embedded word clock”, as well as eight channels of audio to the external A/D - D/A. The external device MUST be set to receive external clock via ADAT or the units will not be synchronized. The E-MU Digital Audio System is the Master and the external A/D - D/A is the Slave.
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External A/D - D/A Converter
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