Please note the following important information before using this product.
Before using the optional AD-5 Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully
check the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is
seriously damaged.
Never attempt to recharge batteries.
Do not use rechargeable batteries.
Never mix old batteries with new ones.
Use recommended batteries or equivalent types.
Always make sure that positive (+) and negative (–) poles are facing correctly as indicated near the battery compartment.
Replace batteries as soon as possible after any sign they are getting weak.
Do not short-circuit the battery terminals.
The product is not intended for children under 3 years.
Use only CASIO AD-5 adaptor.
The AC adaptor is not a toy.
Be sure to disconnect the AC adaptor before cleaning the product.
641A-E-002A
Safety Precautions
Safety Precautions
Congratulations on your selection of the CASIO electronic
musical instrument.
Before using the instrument, be sure to carefully read
through the instructions contained in this manual.
Please keep all information for future reference.
SymbolsVarious symbols are used in this user’s
guide and on the product itself to
ensure that the product is used safely
and correctly, and to prevent injury to
the user and other persons as well as
damage to property. Those symbols
along with their meanings are shown
below.
DANGER
Alkaline Batteries
Perform the following steps immediately if
fluid leaking from alkaline batteries ever gets
into your eyes.
1. Do not rub your eyes! Rinse them with
water.
2. Contact your physician immediately.
Leaving alkaline battery fluid in your eyes
can lead to loss of sight.
DANGER
WARNING
CAUTION
Symbol Examples
This triangle symbol () means that the user
should be careful. (The example at left
indicates electrical shock caution.)
This circle with a line through it () means
that the indicated action must not be
performed. Indications within or nearby this
symbol are specifically prohibited. (The
example at left indicates that disassembly is
prohibited.)
The black dot () means that the indicated
action must be performed. Indications within
this symbol are actions that are specifically
instructed to be performed. (The example at
left indicates that the power plug must be
unplugged from the electrical socket.)
This symbol indicates information
that, if ignored or applied
incorrectly, creates the danger of
death or serious personal injury.
This indication stipulates matters
that have the risk of causing death
or serious injury if the product is
operated incorrectly while
ignoring this indication.
This indication stipulates matters
that have the risk of causing injury
as well as matters for which there is
the likelihood of occurrence of
physical damage only if the
product is operated incorrectly
while ignoring this indication.
WARNING
Smoke, Strange Odor, Overheating
Continued use of the product while it is
emitting smoke, a strange odor, or heat
creates the risk of fire and electric shock. Take
the following steps immediately.
1. Turn off power.
2. If you are using the AC adaptor for
power, unplug it from the wall outlet.
3. Contact your original retailer or an
authorized CASIO Service Provider.
AC Adaptor
Misuse of the AC adaptor creates the risk of
fire and electric shock. Always make sure
you observe the following precautions.
Be sure to use only the AC adaptor that is
specified for this product.
Use only a power source whose voltage
is within the rating marked on the AC
adaptor.
Do not overload electrical outlets and
extension cords.
AC Adaptor
Misuse of the AC adaptor’s electric cord can
damage or break it, creating the risk of fire
and electric shock. Always make sure you
observe the following precautions.
Never place heavy objects on the cord or
subject it to heat.
641A-E-003A
E-1
Safety Precautions
WARNING
Never try to modify the cord or subject it
to excessive bending.
Never twist or stretch the cord.
Should the electric cord or plug become
damaged, contact your original retailer
or authorized CASIO Service Provider.
AC Adaptor
Never touch the AC adaptor while your
hands are wet.
Doing so creates the risk of electric shock.
Batteries
Misuse of batteries can cause them to leak,
resulting in damage to nearby objects, or to
explode, creating the risk of fire and personal
injury. Always make sure you observe the
following precautions.
Never try to take batteries apart or allow
them to become shorted.
Never expose batteries to heat or dispose
of them by incineration.
Never mix old batteries with new ones.
Never mix batteries of different types.
Do not charge the batteries.
Make sure the positive (+) and negative
(–) ends of the batteries are facing
correctly.
Do not incinerate the product
Never throw the product into fire.
Doing so can cause it to explode, creating the
risk of fire and personal injury.
Water and Foreign Matter
Water, other liquids, and foreign matter
(such as pieces of metal) getting into the
product create the risk of fire and electric
shock. Take the following steps immediately.
WARNING
Disassembly and Modification
Never try to take this product apart or
modify it in any way. Doing so creates the
risk of electric shock, burn injury, or other
personal injury. Leave all internal inspection,
adjustment, and maintenance up to your
original retailer or authorized CASIO Service
Provider.
Dropping and Impact
Continued use of this product after it has
been damaged by dropping or subjecting it to
strong impact creates the risk of fire and
electric shock. Take the following steps
immediately.
1. Turn off power.
2. If you are using the AC adaptor for
power, unplug it from the wall outlet.
3. Contact your original retailer or an
authorized CASIO Service Provider.
Plastic Bags
Never place the plastic bag the product
comes in over your head or in your mouth.
Doing so creates the risk of suffocation.
Particular care concerning this precaution is
required where small children are present.
Keep off of the product and stand.*
Climbing onto the product or stand can cause
it to tip over or become damaged. Particular
care concerning this precaution is required
where small children are present.
Location
Avoid locating the product on an unstable
stand, on an uneven surface, or any other
unstable location. An unstable location can
cause the product to fall over, creating the
risk of personal injury.
1. Turn off power.
2. If you are using the AC adaptor for
power, unplug it from the wall outlet.
3. Contact your original retailer or an
authorized CASIO Service Provider.
E-2
641A-E-004A
Safety Precautions
CAUTION
AC Adaptor
Misuse of the AC adaptor creates the risk of
fire and electric shock. Always make sure
you observe the following precautions.
Do not locate the electric cord near a
stove or other sources of heat.
Never pull on the cord when unplugging
from the electrical outlet. Always grasp
the AC adaptor when unplugging.
AC Adaptor
Misuse of the AC adaptor creates the risk of
fire and electric shock. Always make sure
you observe the following precautions.
Insert the AC adaptor into the wall outlet
as far as it will go.
Unplug the AC adaptor from the wall
outlet during lightning storms or before
leaving on a trip or other long-term
absence.
At least once a year, unplug the AC
adaptor from the wall outlet and wipe
away any dust that is built up in the area
around the prongs of the plug.
Relocating the Product
Before relocating the product, always unplug
the AC adaptor from the wall outlet and
disconnect all other cables and connecting
cords. Leaving cords connected creates the
risk of damage to the cords, fire, and electric
shock.
Cleaning
Before cleaning the product, always unplug
the AC adaptor from the wall outlet first.
Leaving the AC adaptor plugged in creates
the risk of damage to the AC adaptor, fire,
and electric shock.
Batteries
Misuse of batteries can cause them to leak
resulting in damage to nearby objects, or to
explode, creating the risk of fire and personal
injury. Always make sure you observe the
following precautions.
Use only batteries that are specified for
use with this product.
CAUTION
Remove batteries from the product if you
do not plan to use it for a long time.
Connectors
Connect only the specified devices and
equipment to the product’s connectors.
Connection of a non-specified device or
equipment creates the risk of fire and electric
shock.
Location
Avoid the following locations for this
product. Such locations create the risk of fire
and electric shock.
Areas subject to high humidity or large
amounts of dust.
In food preparation areas or other areas
subject to oil smoke.
Near air conditioning equipment, on a
heated carpet, in areas exposed to direct
sunlight, inside of a vehicle parked in the
sun, or any other area that subjects the
product to high temperatures.
Display Screen
Never push on the display screen’s LCD
panel or subject it to strong impact.
Doing so can cause the LCD panel’s glass
to crack, creating the risk of personal
injury.
Should the LCD panel ever crack or
break, never touch the liquid inside of
the panel. LCD panel liquid can cause
skin irritation.
Should LCD panel liquid ever get inside
your mouth, immediately wash out your
mouth with water and contact your
physician.
Should LCD panel liquid ever get into
your eyes or onto your skin, rinse with
clear water for at least 15 minutes, and
then contact a physician.
Sound Volume
Do not listen to music at very loud volumes
for long periods. Particular care concerning
this precaution is required when using
headphones. High volume settings can
damage your hearing.
641A-E-005A
E-3
Safety Precautions
CAUTION
Heavy Objects
Never place heavy object on top of the
product.
Doing so can make the product top heavy,
causing the product to tip over or the object
to fall from it, creating the risk of personal
injury.
Correct Stand* Assembly
An incorrectly assembled stand can tip over,
causing the product to fall and creating the
risk of personal injury.
Make sure you assemble the stand correctly,
following the assembly instructions that
come with it. Make sure you mount the
product on the stand correctly.
* Stand is available as an option.
When using batteries, be sure to replace them or shift to one of
the alternate power sources whenever you notice any of the
following symptoms.
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or difficult to read
Abnormally low speaker/headphone volume
Distortion of sound output
Occasional interruption of sound when playing at high
volume
Sudden power failure when playing at high volume
Flickering or dimming of the display when playing at high
volume
Continued sound output even after you release a key
A tone that is totally different from the one that is selected
Abnormal rhythm pattern and Song Bank play
Dimming of keyboard lights when notes sound
Loss of power, sound distortion, or low volume when
playing from a connected computer or MIDI device
E-4
641A-E-006A
Main Features
Main Features
J 137 tones
Everything from orchestra instruments to synthesized sounds, drum sets and more.
J 100 rhythms
A selection of rhythms that cover rock, pops, jazz and just about any other musical style imaginable.
J Auto Accompaniment
Simply specify a chord and the keyboard automatically plays the correct rhythm, bass, and chord parts.
J 100 built-in tunes
A simple operation cuts out the melody part of any of the 100 Song Bank tunes so you can play along on the keyboard.
J Key Light System with 3-step lesson
Use any of the 100 Song Bank tunes to learn to play as the keyboard keys light to teach you the correct notes. First practice the timing
of the notes. Next, play along at your own pace. Soon you will be ready for step three, where you play along at normal speed.
Note that key lights may be difficult to see under direct sunlight or under other very bright lighting.
J Big display with a wealth of musical information
A big, informative display shows you which fingers to use, which keys to press, staff notation of the notes being played, and much
more.
J Memory function
Record up to two parts in memory for later playback. Realistic ensemble play can also be created using the Auto Accompaniment
function.
J General MIDI compatibility
General MIDI tones let you connect to a personal computer and enjoy “desktop music” capabilities. This keyboard can be used as
a desktop music input device or as a sound source, and it’s just the thing for play back of commercially available pre-recorded
General MIDI music software.
J Keys light to show received MIDI messages
The keyboard can be set up so its keys light in accordance with the channels of commercially available General MIDI music
software. You can even turn off the output of a channel and play along on the keyboard.
641A-E-007A
E-5
Contents
Safety Precautions ........ E-1
Main Features ................ E-5
Contents ......................... E-6
General Guide ................ E-8
About the Display ................................E-10
Quick Reference .......... E-11
Power Supply .............. E-13
Using batteries ....................................E-13
Using the AC Adaptor .........................E-14
Auto Power Off....................................E-14
Power On Alert....................................E-14
Settings and Memory Contents...........E-15
Connections ................ E-16
Phones/Output Terminal .....................E-16
Sustain/Assignable
jack Terminal.......................................E-16
Accessories and Options ....................E-17
Basic Operations ......... E-18
Adjusting the Tempo .......................... E-22
Using Auto Accompaniment ............... E-22
Using an Intro Pattern ........................ E-25
Using a Fill-in Pattern ......................... E-25
Using a Rhythm Variation................... E-25
Using a Fill-in Pattern with
a Variation Rhythm ............................ E-26
Synchro Starting Accompaniment
with Rhythm Play................................ E-26
Insert the score stand into the slot at the keyboard as
shown in the illustration.
General Guide
1 MIDI OUT terminal
2 MIDI IN terminal
3 SUSTAIN/ASSIGNABLE JACK terminal
4 PHONES/OUTPUT terminal
5 DC 9V jack
6 Speaker
7 Rhythm list
8 Tone list
9 Display
bk Song Bank list
bl Chord root names
bm Percussion instrument list
bn Chord types name
bo TRANSPOSE/TUNE/MIDI button
bp ACCOMP VOLUME button
bq METRONOME button
br BEAT button
bs RHYTHM button
bt SONG BANK button
ck TONE button
cl POWER indicator
cm POWER button
cn VOLUME slider
co MODE switch
cp SONG MEMORY button
cq STEP button
cr KEY LIGHT button
cs DEMO button
Playing a Demo Tune
Pressing the DEMO button starts demo tune play, which
plays the 100 built-in tunes in sequence. To stop demo
tune play, press the DEMO, START/STOP, or STOP
button.
Pressing [+] (forward) or [–] (back) skips to the next demo
tune.
You can change the tone setting of the keyboard (page
E-18) before starting demo play, and then use that tone to
play along on the keyboard.
MIDI, Layer, and Split are disabled while a demo tune is
For input of numbers to change a displayed number
or setting.
dn +/– buttons
Negative values cannot be input using the number
buttons. Use [+] (increase) and [–] (decrease) instead.
do INTRO button
dp NORMAL/FILL-IN button
dq VAR/FILL-IN button
dr SYNCHRO/ENDING button
ds START/STOP button
dt TEMPO button
ek TEMPO button
el STOP button
em PLAY/PAUSE button
en REW button
eo FF button
ep LEFT/TRACK 1 button
eq RIGHT/TRACK 2 button
er STEP 1 button
es STEP 2 button
et STEP 3 button
641A-E-011A
E-9
General Guide
About the Display
1. An indicator appears next to a function that is in use: GM (General MIDI Mode), SONG MEMORY (Song
Memory), STEP (Step), KEY LIGHT (key light).
2. This area shows tone number and name, rhythm number and name, and tune number and name. It also shows
other information when using the song memory function and other functions. Indicators also appear here to
show what kind of data is displayed: TONE (tone data), RHYTHM (rhythm data), SONG BANK (Song Bank
data).
3. This area is a staff notation display that shows notes being played on the keyboard or from song memory,
chord forms, and MIDI receive data*. If you are using a pedal, a pedal mark () appears here whenever you
press the pedal.
[Octave mark ()] (HIGH)
Appears when the note produced by the keyboard is one octave higher than the note indicated on the staff.
[Octave mark ()] (LOW)
Appears when the note produced by the keyboard is one octave lower than the note indicated on the staff.
* Received notes outside the range of C1 to C7 do not appear on the display.
4. An indicator appears next to a function that is in use: LAYER (layer), SPLIT (split), TOUCH RESPONSE (touch
response).
5. This area shows fingerings, dynamic marks, finger crossing techniques, and other finger information during
3-step lesson and Song Bank play. The letters “L” (left) and “R” (right) appear to indicate left and right hand
Auto Accompaniment parts and memory tracks.
6. This area shows measure number, beat number, a graphic metronome, and tempo value (beats per minute)
during rhythm and Auto Accompaniment play, and when using song memory. It also shows the step number
when using the 3-step lesson.
7. This area shows chord names during Auto Accompaniment and Song Bank play.
Display examples shown in this User’s Guide are intended for illustrative purposes only. The actual text and values that appear on the
display may differ from the examples shown in this User’s Guide.
E-10
641A-E-012A
Quick Reference
Quick Reference
1 POWER indicator2 MODE3 SONG BANK
4 Number buttons5 POWER6 STEP 1
7 STEP 2
This section provides a quick overview of keyboard operation
using steps one and two of the 3-step lesson feature.
To play the keyboard
1. Press the POWER button to turn on power.
This causes the power indicator to light.
1 Lit
2. Set the MODE switch to NORMAL.
3. Press the SONG BANK button.
4. Find the tune you want to play in the Song Bank
List, and then use the number buttons to input
its two-digit number.
Example:
To select “48 ALOHA OE”, input 4 and then 8.
5. Press the STEP 1 button or STEP 2 button.
The keyboard sounds a count beat and waits for
you to play something on the keyboard. The keys
that you need to press first flash.
6. Play the melody along with the selected tune’s
accompaniment.
Play in accordance with the fingerings, notes, and
with tunes 70 through 99, the keyboard key
light turns off as soon as you press the key.
The keyboard key for the next note you will
need to play flashes.
A sub-melody (obbligato) plays in time with
the melody, as long as you press the correct
keyboard keys.
E-12
641A-E-014A
Power Supply
Power Supply
This keyboard can be powered by current from a standard
household wall outlet (using the specified AC adaptor) or by
batteries. Always make sure you turn the keyboard off
whenever you are not using it.
Using batteries
Always make sure you turn off the keyboard before loading
or replacing batteries.
To load batteries
1. Remove the battery compartment cover.
2. Load 6 D-size batteries into the battery
compartment.
Make sure that the positive (+) and negative (–)
ends are facing correctly.
3. Insert the tabs on the battery compartment
cover into the holes provided and close the
cover.
z Any of the following symptoms indicate low battery
power. Replace batteries as soon as possible whenever
any of the following occurs.
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or difficult to read
Abnormally low speaker/headphone volume
Distortion of sound output
Occasional interruption of sound when playing at
high volume
Sudden power failure when playing at high volume
Flickering or dimming of the display when playing at
high volume
Continued sound output even after you release a key
A tone that is totally different from the one that is
selected
Abnormal rhythm pattern and Song Bank play
Dimming of keyboard lights when notes sound
Loss of power, sound distortion, or low volume when
playing from a connected computer or MIDI device
Misuse of batteries can cause them to leak, resulting in damage
to nearby objects, or to explode, creating the risk of fire and
personal injury. Always make sure you observe the following
precautions.
Never try to take batteries apart or allow them to
become shorted.
Never expose batteries to heat or dispose of them by
incineration.
Never mix old batteries with new ones.
Never mix batteries of different types.
Do not charge the batteries.
Make sure the positive (+) and negative (–) ends of
the batteries are facing correctly.
The keyboard may not function correctly if you load or
replace batteries with power turned on. If this happens,
turning the keyboard off and then back on again should
return functions back to normal.
Important Battery Information
z The following shows the approximate battery life.
* The above value is standard battery life at normal
temperature, with the keyboard volume at medium
setting. Temperature extremes or playing at very
loud volume settings can shorten battery life.
641A-E-015A
Misuse of batteries can cause them to leak resulting in damage
to nearby objects, or to explode, creating the risk of fire and
personal injury. Always make sure you observe the following
precautions.
Use only batteries that are specified for use with this
product.
Remove batteries from the product if you do not plan
to use it for a long time.
E-13
Power Supply
Using the AC Adaptor
Make sure that you use only the AC adaptor specified for this
keyboard.
Specifled AC Adaptor: AD-5
1 DC 9V jack
2 AC adaptor AD-5
3 AC outlet
Also note the following important warnings and precautions
when using the AC adaptor.
Misuse of the AC adaptor creates the risk of fire and electric
shock. Always make sure you observe the following
precautions.
Be sure to use only the AC adaptor that is specified
for this product.
Use only a power source whose voltage is within the
rating marked on the AC adaptor.
Do not overload electrical outlets and extension
cords.
Never place heavy objects on the cord or subject it to
heat.
Never try to modify the cord or subject it to excessive
bending.
Never twist or stretch the cord.
Should the electric cord or plug become damaged,
contact your original retailer or authorized CASIO
Service Provider.
Never touch the AC adaptor while your hands are
wet.
Doing so creates the risk of electric shock.
Misuse of the AC adaptor creates the risk of fire and electric
shock. Always make sure you observe the following
precautions.
Do not locate the electric cord near a stove or other
sources of heat.
Never pull on the cord when unplugging from the
electrical outlet. Always grasp the AC adaptor when
unplugging.
Insert the AC adaptor into the wall outlet as far as it
will go.
Unplug the AC adaptor from the wall outlet during
lightning storms or before leaving on a trip or other
long-term absence.
At least once a year, unplug the AC adaptor from the
wall outlet and wipe away any dust that is built up in
the area around the prongs of the plug.
Make sure that the keyboard is turned off before
connecting or disconnecting the AC adaptor.
Using the AC adaptor for a long time can cause it to
become warm to the touch. This is normal and does not
indicate malfunction.
Auto Power Off
When you are using battery power, keyboard power turns off
automatically whenever you leave it on without performing
any operation for about 6 minutes. When this happens, press
the POWER button to turn power back on.
Auto Power Off is disabled (it does not function) when you
are using the AC adaptor to power the keyboard.
Power On Alert
Keyboard keys light to alert you if you leave power on and do
not perform any operation for about 6 minutes. Note that keys
light only, and no sound is produced. When this happens,
press any button or keyboard key to clear the power on alert.
E-14
Power on alert operates only when you are powering the
keyboard using the AC adaptor. It does not operate when
you are using batteries.
641A-E-016A
Power Supply
To disable Auto Power Off and power on
alert
Hold down the TONE button while turning on the keyboard
to disable Auto Power Off and power on alert.
When these functions are turned off, the keyboard does
not turn off automatically and no alert is performed no
matter how long it is left with no operation being
performed.
Auto Power Off and power on alert are enabled again
when you manually turn off power and then turn it back
on again.
Settings and Memory Contents
Settings
Tone, rhythm, and other “main keyboard settings” in effect
when power is turned off manually with the POWER button
or automatically by Auto Power Off remain in effect when
you next turn power back on.
Power Requirements
Note the following precautions whenever you want to ensure
that current keyboard settings and memory contents are not
lost.
Make sure the keyboard is being supplied power through
the AC adaptor before replacing its batteries.
Before unplugging the AC adaptor, make sure that fresh
batteries are loaded in the keyboard.
Make sure that keyboard power is turned off before
replacing batteries or unplugging the AC adaptor.
Main Keyboard Settings
Main keyboard settings are: tone number, layer, split,
split point, touch response, rhythm number, tempo,
accompaniment volume, General MIDI mode on/off,
accomp MIDI OUT on/off, Sustain/Assignable jack
setting, keyboard channel, and Song Bank number.
Memory Contents
In addition to the above settings, data stored using the song
memory function is also retained.
Electrical Power
The settings and memory data described above are retained
as long as the keyboard is being supplied with electrical
power. Unplugging the AC adaptor when batteries are not
loaded or when loaded batteries are dead cuts off the
keyboard’s electrical power supply. This causes all settings to
be initialized to their factory defaults and clears all data
stored in memory.
641A-E-017A
E-15
Connections
Connections
Phones/Output Terminal
Before connecting headphones or other external equipment,
be sur e to fir st t urn dow n th e vo lum e se ttin gs o f th e ke ybo ard
and the connected equipment. You can then adjust volume to
the desired level after connections are complete.
Rear Panel
J Connecting Headphones (Figure 1)
Connecting headphones cuts off output from the keyboard’s
built-in speakers, so you can play even late at night without
disturbing anyone.
When connected to a musical instrument amplifier, set the
volume of the keyboard to a relatively low level and make
output volume adjustments using the amplifier’s controls.
Connection Example
Sustain/Assignable jack
Terminal
You can connect an optional sustain pedal (SP-2, SP-10 or
SP-20) to the SUSTAIN/ASSIGNABLE JACK terminal to
enable the capabilities described below.
For details on how to select the pedal function you want, see
“SUSTAIN/ASSIGNABLE JACK” on page E-55.
J Audio Equipment (Figure 2)
Connect the keyboard to an audio equipment using a
commercially available connecting cord with a standard plug
on one end and two PIN plugs on the other end. Note that the
standard plug you connect to the keyboard must be a stereo
plug, otherwise you will be able to output only one of stereo
channels. In this configuration, you normally set the input
selector of the audio equipment to the terminal (usually
marked AUX IN or something similar) where the cord from
the keyboard is connected. See the user documentation that
comes with your audio equipment for full details.
J Musical Instrument Amplifier (Figure 3)
Use a commercially available connecting cord to connect the
keyboard to a musical instrument amplifier.
Be sure to use a connecting cord that has a stereo
standard plug on the end you connect to the keyboard, and
a connector that provides dual channel (left and right) input
to the amplifier to which you are connecting. The wrong
type of connector at either end can cause one of the stereo
channels to be lost.
1 SUSTAIN/ASSIGNABLE JACK Terminal
J Sustain Pedal
With piano tones, depressing the pedal causes notes to
linger, much like a piano’s damper pedal.
With organ tones, depressing the pedal causes notes to
continue to sound until the pedal is released.
J Sostenuto Pedal
As with the sustain pedal function described above,
depressing the sostenuto pedal causes notes to be
sustained.
This difference between a sostenuto pedal and sustain
pedal is the timing. With a sostenuto pedal, you press the
keys and then depress the pedal before you release the
keys. Only the notes that are sounding when the pedal is
depressed are sustained.
J Soft Pedal
Depressing the pedal softens the sound of the notes being
played.
E-16
641A-E-018A
J Rhythm Start/Stop Pedal
In this case, the pedal performs the same functions as the
START/STOP button.
Accessories and Options
Use only the accessories and options specified for this
keyboard. Use of non-authorized items creates the danger of
fire, electric shock, and personal injury.
Connections
641A-E-019A
E-17
Basic Operations
Basic Operations
1 VOLUME2 MODE3 KEY LIGHT
4 METRONOME5 BEAT6 TONE
7 Number buttons8 POWER9 START/STOP
bk TEMPObl [+]/[–]
This section provides information on performing basic
keyboard operations.
Playing the Keyboard
To play the keyboard
1. Press the POWER button to turn the keyboard
on.
2. Set the MODE switch to NORMAL.
3. Use the VOLUME slider to set the volume to a
relatively low level.
4. Play something on the keyboard.
Selecting a Tone
This keyboard comes with 137 built-in tones. Use the
following procedure to select the tone you want to use.
To select a tone
1. Find the tone you want to use in the keyboard’s
tone list and note its tone number.
2. Press the TONE button.
1
Indicator appears
3. Use the number buttons to input the three digit
tone number for the tone you want to select.
Example:
To select “032 ACOUSTIC BASS”, input 0, 3 and
then 2.
Always input all three digits for the tone number, including
leading zeros (if any). If you input one or two digits and
stop, the display will automatically clear your input after a
few seconds.
You can also increment the displayed tone number by
pressing [+] and decrement it by pressing [–].
When one of the drum sets is selected (tone numbers 128
through 136), each keyboard key is assigned a different
percussion sound. See page A-3 for details.
Polyphony
The term polyphony refers to the maximum number of notes
you can play at the same time. The keyboard has 24-note
polyphony, which includes the notes you play as well as the
rhythms and auto-accompaniment patterns that are played
by the keyboard. This means that when a rhythm or autoaccompaniment pattern is being played by the keyboard, the
E-18
641A-E-020A
number of notes (polyphony) available for keyboard play is
reduced. Also note that some of the tones offer only 12-note
polyphony.
When rhythm or auto accompaniment is playing, the
number of sounds simultaneously played is reduced.
Digital Sampling
A number of the tones that are available with this keyboard
have been recorded and processed using a technique called
digital sampling. To ensure a high level of tonal quality,
samples are taken in the low, mid, and high ranges and then
combined to provide you with sounds that are amazingly
close to the originals. You may notice very slight differences
in volume or sound quality for some tones when you play
them at different positions on the keyboard. This is an
unavoidable result of multiple sampling, and it is not a sign
of malfunction.
Turning the Key Light System
On and Off
Use the following procedure when you want to turn the key
light system on or off.
Basic Operations
Using the Metronome
The metronome feature of this keyboard produces a bell
sound for the first beat of each measure, followed by click
sounds for each successive beat of the measure. It is the
perfect tool for practicing tunes without accompaniment
(rhythm).
To start the metronome
1. Press the METRONOME button to start
sounding the metronome.
2. Press the BEAT button and then use the
number buttons or [+] and [–] to change the
number of beats per measure.
You can specify the number of beats per measure
as a value from 1 to 6.
To turn the key light system on and off
1. Press the KEY LIGHT button to toggle the key
light system on and off.
The KEY LIGHT pointer disappears when the
key light system is turned off.
The key light system is turned on automatically whenever
you turn on keyboard power.
The bell (indicating the first beat of a measure) does not
sound while one beat per measure is specified. All beats
are indicated by a click sound. This setting lets you practice
with a steady beat, without worrying about how many beats
there are in each measure.
3. Use the TEMPO buttons to set the tempo.
Press to increase the tempo (make if faster) or
to decrease it (make it slower).
1 Flash
2 Tempo value
641A-E-021A
E-19
Basic Operations
While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value.
Note that you must input leading zeros, so 90 is input as
090.
Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected rhythm to
its default tempo.
4. To turn off the metronome, press the
METRONOME or START/STOP button.
The metronome is disabled whenever you are using Step 1
or Step 2 of the 3-step lesson.
Starting play of a two-hand tune (Song Bank tunes 70
through 99) or Step 3 of the 3-step lesson while the
metronome is operating or activating the metronome while
either of the two above operations is already in progress
causes the metronome to sound in time with the Auto
Accompaniment played by the keyboard. At this time, the
tempo of the metronome beat changes to that of the default
tempo for the Auto Accompaniment being played.
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641A-E-022A
Auto Accompaniment
Auto Accompaniment
1 MODE2 ACCOMP VOLUME3 RHYTHM
4 Number buttons5 INTRO6 NORMAL/FILL-IN
7 VAR/FILL-IN8 SYNCHRO/ENDING9 START/STOP
bk TEMPObl [+]/[–]
This keyboard automatically plays bass and chord parts in
accordance with the chords you finger. The bass and chord
parts are played using sounds and tones that are
automatically selected to select the rhythm you are using. All
of this means that you get full, realistic accompaniments for
the melody notes you play with your right hand, creating the
mood of an one-person ensemble.
You can also increment the displayed rhythm number by
pressing [+] and decrement it by pressing [–].
Selecting a Rhythm
This keyboard provides you with 100 exciting rhythms that
you can select using the following procedure.
To select a rhythm
1. Find the rhythm you want to use in the “Rhythm
List” (page A-6) and note its rhythm number.
2. Press the RHYTHM button.
1 Indicator appears
3. Use the number buttons to input the two digit
rhythm number for the rhythm you want to
select.
Example:
To select “76 RHUMBA”, input 7 and then 6.
Playing a Rhythm
Use the following procedure to start and stop rhythm play.
To play a rhythm
1. Set the MODE switch to NORMAL.
2. Press the START/STOP button to start play of
the currently selected rhythm.
3. To stop rhythm play, press the START/STOP
button again.
All of the keyboard keys are melody keys while the MODE
switch is set to NORMAL.
641A-E-023A
E-21
Auto Accompaniment
Adjusting the Tempo
The tempo (beats per minute) can be set to a value in the range
of 40 to 255. The tempo value you set is used for Song Bank,
3-step lesson, and Auto Accompaniment chord play, as well
as playback from memory and metronome operation.
To set the tempo
1. Use the TEMPO buttons to set the tempo.
: Increases the tempo value.
: Decreases the tempo value.
1 Flash
2 Metronome
3 Beat number
4 Tempo value
Using Auto Accompaniment
The following procedure describes how to use the keyboard’s
Auto Accompaniment feature. Before starting, you should
first select the rhythm you want to use and set the tempo of
the rhythm to the value you want.
To use Auto Accompaniment
1. Set the MODE switch to CASIO CHORD,
FINGERED, or FULL RANGE CHORD.
2. Press the START/STOP button to start play of
the currently selected rhythm.
3. Play a chord.
The actual procedure you should use to play a
chord depends on the current MODE switch
position. Refer to the following pages for details
on chord play.
While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value.
Note that you must input leading zeros, so 90 is input as
090.
Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected rhythm to
its default tempo.
E-22
1 Chord name
2 Basic Chord Form
(The chord form that appears here may show
notes that differ from those actually pressed on
the keyboard.)
4. To stop Auto Accompaniment play, press the
START/STOP button again.
CASIO CHORD
This method of chord play makes it possible for anyone to
easily play chords, regardless of previous musical knowledge
and experience. The following describes the CASIO CHORD
“Accompaniment keyboard” and “Melody keyboard”, and
tells you how to play CASIO CHORDs.
641A-E-024A
J CASIO CHORD Accompaniment Keyboard and
Melody Keyboard
Auto Accompaniment
It makes no difference whether you press black or white
keys to the right of a major chord key when playing minor
and seventh chords.
FINGERED
The accompaniment keyboard can be used for playing
chords only. No sound will be produced if you try playing
single melody notes on the accompaniment keyboard.
Chord Types
CASIO CHORD accompaniment lets you play four types of
chords with minimal fingering.
Chord TypesExample
Major chords
Major chord names are marked
above the keys of the
accompaniment keyboard. Note
that the chord produced when
you press an accompaniment
keyboard does not change octave,
regardless of which key you use
to play it.
Minor chords (m)
To play a minor chord, keep the
major chord key depressed and
press any other accompaniment
keyboard key located to the right
of the major chord key.
Seventh chords (7)
To play a seventh chord, keep the
major chord key depressed and
press any other two
accompaniment keyboard keys
located to the right of the major
chord key.
FINGERED provides you with a total of 15 different chord
types. The following describes the FINGERED
“Accompaniment keyboard” and “Melody keyboard”, and
tells you how to play a C-root chord using FINGERED.
J FINGERED Accompaniment Keyboard and
Melody Keyboard
The accompaniment keyboard can be used for playing
chords only. No sound will be produced if you try playing
single melody notes on the accompaniment keyboard.
Minor seventh chords (m7)
To play a minor seventh chord,
keep the major chord key
depressed and press any other
three accompaniment keyboard
keys located to the right of the
major chord key.
641A-E-025A
E-23
Auto Accompaniment
FULL RANGE CHORD
This accompaniment method provides a total of 38 different
chord types: the 15 chord types available with FINGERED
plus 23 additional types. The keyboard interprets any input of
three or more keys that matches a FULL RANGE CHORD
pattern to be a chord. Any other input (that is not a FULL
RANGE CHORD pattern) is interpreted as melody play.
Because of this, there is no need for a separate
accompaniment keyboard, so the entire keyboard, from end
to end, can be used for both melody and chords.
J FULL RANGE CHORD Accompaniment Keyboard
and Melody Keyboard
Chords Recognized by This Keyboard
Chord TypesNumber of Types
See the “Fingered Chord Chart” on page A-4 for details on
playing chords with other roots.
*1. Inverted fingerings cannot be used. The lowest note is
the root.
*2. The same chord can be played without pressing the 5th
G.
Except for the chords specified in note*1 above, inverted
fingerings (i.e. playing E-G-C or G-C-E instead of C-E-G)
will produce the same chords as the standard fingering.
Except for the exception specified in note*2 above, all of the
keys that make up a chord must be pressed. Failure to
press even a single key will not play the desired
FINGERED chord.
When the key light system is turned on, the keys of the
accompaniment keyboard light to show the chord you
played. Though the chord is the same, the form of the
chord (the keys that light) may differ from the one you used
(the keys you pressed). If you play C Major using the
inverted chord form E-G-C, for example, the keys for C-EG will light.
Corresponding
FINGERED
15 (page E-23)
Chord
23
The following are examples of
chords that use C as the bass note.
Other Chords
Example:
To play the chord C major.
Any of the fingerings shown in the illustration below
will produce C major.
E-24
As with the FINGERED mode (page E-23), you can play
the notes that form a chord in any combination (1).
641A-E-026A
When the composite notes of a chord are separated by 6
or more notes, the lowest sound becomes the bass (2).
Auto Accompaniment
Using a Fill-in Pattern
Music Example
Tone: 016, Rhythm: 05, Tempo: 070
Using an Intro Pattern
This keyboard lets you insert a short intro into a rhythm
pattern to make startup smoother and more natural.
The following procedure describes how to use the Intro
feature. Before starting, you should first select the rhythm you
want to use, and set the tempo.
To insert an intro
1. Press the INTRO button to start the selected
rhythm with an intro pattern.
With the above setup, the intro pattern is played
and the auto accompaniment with intro pattern
starts as soon as you play chords on the
accompaniment keyboard.
Fill-in patterns let you momentarily change the rhythm
pattern to add some interesting variation to your
performances.
The following procedure describes how to use the Fill-in
feature.
To insert a fill-in
1. Press the START/STOP button to start rhythm
play.
2. Press the NORMAL/FILL-IN button to insert a
fill-in pattern for the rhythm you are using.
The fill-in pattern does not play if you press the NORMAL/
FILL-IN button while an intro pattern is playing.
Using a Rhythm Variation
In addition to the standard rhythm pattern, you can also
switch to a secondary “variation” rhythm pattern for a bit of
variety.
The standard rhythm pattern starts to play after the intro
pattern is complete.
Pressing the VAR/FILL-IN button while an intro pattern is
playing causes the variation pattern to sound after the intro
pattern is complete.
Pressing the SYNCHRO/ENDING button while an intro
pattern is playing causes the ending pattern to sound after
the intro pattern is complete.
641A-E-027A
To insert the variation rhythm pattern
1. Press the START/STOP button to start rhythm
play.
2. Press the VAR/FILL-IN button to switch to the
variation pattern for the rhythm you are using.
To switch back to the standard rhythm pattern, press the
NORMAL/FILL-IN button.
E-25
Auto Accompaniment
Using a Fill-in Pattern with a
Variation Rhythm
You can also insert a fill-in pattern while a variation rhythm
pattern is playing.
To insert a fill-in into a rhythm variation
1. While a variation rhythm pattern is playing,
press the VAR/FILL-IN button to insert a fill-in
pattern for the variation rhythm you are using.
Synchro Starting
Accompaniment with Rhythm
Play
2. Play a chord and the rhythm pattern starts to
play automatically.
If the MODE switch is set to NORMAL, only the rhythm
plays (without a chord) when you play on the
accompaniment keyboard.
If you press the INTRO button before playing anything on
the keyboard, the rhythm starts automatically with an intro
pattern when you play something on the accompaniment
keyboard.
Pressing the VAR/FILL-IN button before playing anything
on the keyboard causes play to start with the variation
pattern when something is played on the keyboard.
To cancel synchro start standby, press the SYNCHRO/
ENDING button one more time.
Finishing with an Ending
Pattern
You can set up the keyboard to start rhythm play at the same
time you play the accompaniment on the keyboard.
The following procedure describes how to use synchro start.
Before starting, you should first select the rhythm you want to
use, set the tempo, and use the MODE switch to select the
chord play method you want to use (NORMAL, CASIO
CHORD, FINGERED, FULL RANGE CHORD).
To use synchro start
1. Press the SYNCHRO/ENDING button to put the
keyboard into synchro start standby.
Flash
1
You can end your performances with an ending pattern that
brings the rhythm pattern you are using to a naturalsounding conclusion.
The following procedure describes how to insert an ending
pattern. Note that the actual ending pattern played depends
on the rhythm pattern you are using.
To finish with an ending pattern
1. While the rhythm is playing, press the
SYNCHRO/ENDING button.
This causes the ending pattern to play which
brings rhythm accompaniment to an end.
The timing when the ending pattern starts
depends on when you press the SYNCHRO/
ENDING button. If you press the button before
the second beat of the current measure, the
ending pattern starts playing immediately.
Pressing the button at any point in the measure
after the second beat results in the ending pattern
playing from the beginning of the following
measure.
E-26
641A-E-028A
Adjusting the Accompaniment
Volume
You can adjust the volume of the accompaniment parts as a
value in the range of 000 (minimum) to 127.
1. Press the ACCOMP VOLUME button.
1
Current accompaniment volume setting
2. Use the number buttons or the [+]/[–] buttons to
change the current volume setting value.
Example:
110
Auto Accompaniment
The current accompaniment volume value that appears in
Step 1 automatically clears from the display if you do not
input anything within about five seconds.
Pressing [+] and [–] buttons at the same time automatically
sets an accompaniment volume of 088.
641A-E-029A
E-27
Song Bank
Song Bank
1 SONG BANK2 TONE3 DEMO
4 Number buttons5 START/STOP6 TEMPO
7 STOP8 PLAY/PAUSE9 REW
bk FFbl [+]/[–]
This keyboard features a built-in Song Bank of 100 tunes that
can be used for Auto Accompaniment playback. You can
select a song simply to enjoy listening to it, or you can cut out
its melody part and play along on the keyboard using the 3step lesson. Melody and accompaniment fingerings and notes
appear on the keyboard’s display, and the keys you should
press light up on the keyboard to help you on your way to
keyboard mastery.
Playing a Tune
To play a tune
1. Select the tune you want to play.
Selecting a Tune
To select a tune
1. Find the tune you want to play in the Song Bank
List, and note its number.
2. Press the SONG BANK button.
This causes the number and name of the
currently selected Song Bank tune to appear on
the display.
3. Use the number buttons to input the two-digit
tune number.
Example:
To select “16 TWINKLE TWINKLE LITTLE
STAR”, input 1 and then 6.
You can also change the displayed song number using [+]
(increase) and [–] (decrease).
2. Press the PLAY/PAUSE button to start play of
the tune.
The current measure and beat numbers are
shown on the display.
1 Measure number
2 Beat number
3. To stop play, press the STOP button.
The tune you select continues to play until you
stop it.
While a tune is playing, you can use the number buttons or
[+] and [–] to change to another tune. The change is made
as soon as you input a different number, even if the current
tune is not finished playing.
E-28
641A-E-030A
Key Lighting System Operation and Display
Contents During Song Bank Play
Keyboard keys light to show the keys that should be pressed
to play along with Song Bank tunes as they play back. At the
same time, the display shows fingerings, chord names, notes,
tempo and other information.
Song Bank
While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value.
Note that you must input leading zeros, so 90 is input as
090.
Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected tune to its
default tempo.
Tunes 70 to 99 have tempo changes part way through in
order to produce specific musical effects. Note that the
tempo setting automatically returns to the default whenever
a tempo change occurs within one of these tunes.
Pausing Playback
1 Chord name
2 Tempo value
3 Measure number
4 Beat number
5 Fingering
6 Dynamic mark
7 Note pitch
Adjusting the Tempo
Each tune has a preset default tempo (beats per minute) that
is set automatically whenever you select a tune. While the
tune is playing, you can change the tempo setting to a value
in the range of 40 to 255.
To set the tempo
1. Use the TEMPO buttons to set the tempo.
: Increases the tempo value.
: Decreases the tempo value.
To pause playback
1. Press the PLAY/PAUSE button while a tune is
playing to pause it.
2. Pressing the PLAY/PAUSE button again
resumes play from the point where it was
paused.
After you press the STOP button to stop playback, pressing
the PLAY/PAUSE button restarts play from the beginning
of the tune.
641A-E-031A
1 Flash
2 Tempo value
E-29
Song Bank
Fasting Reverse
To fast reverse
1. While a tune is playing or paused, hold down
the REW button to skip in a reverse direction at
high speed.
The fast reverse operation skips back one
measure at a time.
The measure and beat numbers on the display
change while the fast reverse operation is being
performed.
1 Measure number
2 Beat number
2. Releasing the REW button starts song playback
from the measure whose number is shown on
the display.
Fast reverse does not work while Song Bank play is
stopped.
1 Measure number
2 Beat number
2. Releasing the FF button starts song playback
from the measure whose number is shown on
the display.
Fast forward does not work while Song Bank play is
stopped.
Changing the Melody Tone
To change the melody tone
1. While a tune is playing or paused, press the
TONE button.
Fasting Forward
To fast forward
1. While a tune is playing or paused, hold down
the FF button to skip forward at high speed.
The fast forward operation skips forward one
measure at a time.
The measure and beat numbers on the display
change while the fast forward operation is being
performed.
E-30
Indicates TONE was pressed.
1
2. Find the tone you want in the Tone List, and
then use the number buttons to input its threedigit number.
Example:
To select “040 VIOLIN”, input 0, then 4, then 0.
You can select any one of the keyboard’s 137
built-in tones.
You can also use the [+] and [–] buttons to change the
melody tones.
For two-hand tunes (Song Bank tunes 70 through 99), the
same tone is applied for both the left and right hand parts.
641A-E-032A
Specifying the tune number for the same tune that is
currently selected returns the melody tone to the default
setting for that tune.
Playing All Song Bank Tunes in
Succession
To play all Song Bank tunes in succession
1. Press the DEMO button.
Song Bank tune play starts from tune number 00,
and continues with each tune in numeric
sequence.
2. To stop Song Bank tune play, press the DEMO,
STOP, or START/STOP button.
While a tune is playing, you can use the number buttons or
[+] and [–] to change to another tune.
You can play along with the tunes on the keyboard.
Song Bank
641A-E-033A
E-31
3-Step Lesson
3-Step Lesson
1 START/STOP2 STOP3 LEFT/TRACK 1
4 STEP 15 STEP 26 STEP 3
The 3-step lesson feature takes you through the three distinct
steps described below to help you learn to play tunes on the
keyboard.
J Step 1 – Master the timing.
In this step, pressing any key on the keyboard plays the
correct note, so you can concentrate on getting the timing
right without worrying about playing the right note. The submelody (obbligato) waits until you press a key before
proceeding to the next phrase.
J Step 2 – Master the melody.
In this step, you use the display to learn which fingers you
should use and how loud or soft to play, and the key light
system to learn which keyboard keys to press. The submelody (obbligato) waits until your play the correct note, so
you can learn at your own pace.
J Step 3 – Play at normal speed.
This is where you enjoy actually playing the tunes you learn
using Step 1 and Step 2. The key light system still shows you
which keyboard keys to press, but accompaniment proceeds
at normal speed regardless of whether or not you play the
correct notes.
Tune Types and Their Parts
There are two types of tunes in the Song Bank: Auto
Accompaniment tunes and two-hand accompaniment tunes.
The parts available for 3-step lesson practice depend on the
type of tune you are using.
J Auto Accompaniment Tunes (Numbers 00 through
69)
As their name suggests, these tunes are made up of an Auto
Accompaniment part and a melody part. When using these
tunes for a 3-step lesson, you can practice playing along with
the melody (right hand) part only.
J Two-hand Tunes (Numbers 70 through 99)
These types of tunes are played with both hands, as in a piano
solo. When using these tunes for a 3-step lesson, you can
practice playing along with both the left hand and right hand
parts.
Key Lighting System Operation and Display
Contents During 3-step Lesson Play
Whenever you select an Auto Accompaniment tune (00 to 69)
for 3-step lesson play, the key lighting system shows you
which keys to press, while the display shows you the notes
and their fingerings.
J Note Pitch
The keyboard key that should be pressed lights, while the
actual pitch of the note appears in the display’s staff notation
area. The fingers you should use to play the notes are also
shown on the display.
J Note Length
Keyboard keys stay lit for as long as the note should be
played. The staff notation and fingerings also remain on the
display for the length of the note.
J Next Note
The keyboard key for the next note to be played flashes, while
a number appears on the display near the finger you should
use to play the next note.
E-32
641A-E-034A
J Series of Same Pitch Notes
The keyboard key light turns off momentarily between the
notes and lights again for each successive note. The staff
notation and fingerings also turn off and back on again.
3-Step Lesson
1 Indicator appears
2 Fingering
3 Note pitch
The hand you should use is indicated by arrows
around it.
Note length is not indicated when you are using two-hand
tunes (70 to 99) with 3-step lesson Steps 1 and 2. As soon
as you press a lit key, it goes out and the next key to be
played starts to flash.
Note length is indicated by the key light system when you
use a two-hand tune with Step 3. In this case, the next key
to be pressed does not flash when you press a lit key and
the next finger number does not appear on the display.
Only the current finger number is shown.
3-step Lesson Tempo Setting
Use the procedure under “Adjusting the Tempo” on page
E-22 to adjust the tempo for 3-step lesson play.
Step 1 – Master the timing.
1. Select the Song Bank tune you want to use.
2. Press the STEP 1 button to start Step 1 play.
After a count sounds, the keyboard stands by and
waits for you to play the first note of the tune.
1 Lit
3. Press any keyboard keys to play the melody
(right hand part).
The key for the next note to be played flashes
while the keyboard waits for you to play it. When
you press any key to play the note, the key
remains lit as the note plays.
Accompaniment (left-hand part) waits until you
press any key to play a note.
If you accidentally press more than one key in
succession, accompaniment is played for the
corresponding number of notes.
Pressing more than one key at the same time
counts as a single melody note. Pressing a key
while another key is held down is counted as two
melody notes.
4. To stop play at any time, press the STOP or
START/STOP button.
641A-E-035A
Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes
in step 1 of the above procedure, and then press the LEFT/
TRACK 1 button following step 2.
3-step lesson does not allow simultaneous practice of both
hands.
E-33
3-Step Lesson
You can also use fast forward and fast reverse operations
with Step 1 play.
You cannot pause Step 1 play.
Rhythm does not sound during Step 1 play.
Step 2 – Master the melody.
1. Select the Song Bank tune you want to use.
2. Press the STEP 2 button to start Step 2 play.
After a count sounds, the keyboard stands by and
waits for you to play the first note of the tune.
1 Indicator appears
2 Fingering
3 Dynamic mark
3. Follow the key light system to press the correct
keyboard keys and play the melody (right hand
part).
You cannot pause Step 2 play.
Rhythm does not sound during Step 2 play.
Dynamic Marks
The dynamic marks listed below appear on the display while
Song Bank tunes are playing. Adjust the pressure you apply
to the keyboard in accordance with the mark that is on the
display.
pianissimo: Very soft
piano: Soft
mezzo piano: Moderately soft
mezzo forte: Moderately loud
forte: Loud
fortissimo: Very loud
crescendo: Gradually louder
decrescendo: Gradually softer
Crossed Finger Indications
The display also shows when you have to cross fingers to play
notes, and in which direction your fingers should cross.
Example:
Display for playing the notes below with the right hand
only
The key for the next note to be played flashes
while the keyboard waits for you to play it. When
you press the key to play the note, the key
remains lit as the note plays.
If more than one key lights when you are using a
two-hand tune, it means that you must press all
of the keys that are lit.
4. To stop play at any time, press the STOP or
START/STOP button.
Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes
in step 1 of the above procedure, and then press the LEFT/
TRACK 1 button following step 2.
3-step lesson does not allow simultaneous practice of both
hands.
You can also use fast forward and fast reverse operations
with Step 2 play.
E-34
1 Using the Song Bank
2 Crossed finger display
B and C indicate that the index finger should cross over
the thumb.
C and D indicate that the thumb should cross under the
index finger.
641A-E-036A
Step 3 – Play at normal speed.
1. Select the Song Bank tune you want to play.
2. Press the STEP 3 button to start Step 3 play.
Accompaniment (left hand part) starts to play at
normal speed.
1 Indicator appears
2 Fingering
3. Follow the key light system to press the correct
keyboard keys and play the melody (right hand
part).
3-Step Lesson
4. To stop play at any time, press the STOP or
START/STOP button.
Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes
in step 1 of the above procedure, and then press the LEFT/
TRACK 1 button following step 2.
3-step lesson does not allow simultaneous practice of both
hands.
You can also use pause, fast forward and fast reverse
operations with Step 3 play.
641A-E-037A
E-35
Song Memory Function
Song Memory Function
1 MODE2 SONG MEMORY3 STEP
4 Number buttons5 INTRO6 NORMAL/FILL-IN
7 VAR/FILL-IN8 SYNCHRO/ENDING9 START/STOP
bk STOPbl REWbm FF
bn LEFT/TRACK 1bo RIGHT/TRACK 2bp [+]/[–]
You can store up to two separate songs in song memory for
later playback. There are two methods you can use to record
a song: real-time recording where you record the notes as you
play them on the keyboard, and step recording where you
input chords and notes one-by-one.
Tracks
The song memory of this keyboard records and plays back
notes much like a standard tape recorder. There are two
tracks, each of which can be recorded separately. Besides
notes, each track can be assigned its own tone number.
During playback you can adjust the tempo to change the
speed of playback.
Track 1 is the basic track, which can be used to record Auto
Accompaniment along with the melody. Track 2 can be
used for melody only, and is for adding to what is recorded
in Track 1.
Note that each track is independent of the other. This
means that if you make a mistake while recording, you
need to re-record only the track where the mistake was
made.
Song Memory Button Operation
Each press of the SONG MEMORY button cycles through the
functions shown below.
Selecting a Track
Press the LEFT/TRACK 1 button to select Track 1 and the
RIGHT/TRACK 2 button to select Track 2. The letter “L” (left)
appears on the display to indicate Track 1 is selected, and the
letter “R” (right) appears to indicate Track 2 is selected.
J Playback
Each press of the LEFT/TRACK 1 and RIGHT/TRACK 2
button while the keyboard is in playback standby (see “Song
Memory Button Operation” above) toggles playback of the
corresponding track on and off. The letter that identifies a
track (L or R) appears on the display whenever playback of
that track is turned on.
E-36
641A-E-038A
1 Track 1
2 Playback turned on
3 Track 2
4 Playback turned off
With the above setting, Track 1 will play while Track 2
will not play.
J Record
Each press of the LEFT/TRACK 1 and RIGHT/TRACK 2
button while the keyboard is in record standby (see “Song
Memory Button Operation”) toggles recording to the
corresponding track on and off. The letter that identifies a
track (L or R) flashes on the display whenever recording to
that track is turned on.
Song Memory Function
1 Flash
2. Use [+] and [–] to select 0 or 1 as the song
number.
The track is not yet selected at this point.
The below song number screen remains on the
display for about five seconds. If it disappears
before you have a chance to select a song number,
use the SONG MEMORY button to display it
again.
1 Playback turned on
2 Record turned on
The above indicates that Track 1 will play back while
Track 2 is being recorded to.
Real-time Recording to Track 1
With real-time recording, the notes and chords you play on
the keyboard are recorded as you play them.
To record to Track 1 using real-time
recording
1. Use the SONG MEMORY button to enter record
standby.
1 Song number
3. Press the LEFT/TRACK 1 button to select Track
1.
The “L” flashes on the display to indicate the
track that will be recorded to.
1 Flash
4. Make any of the following settings if you want.
Tone number (page E-18)
Rhythm number (page E-21)
MODE switch (page E-22)
If you are not confident about playing at a fast
tempo, try using a slower tempo setting (page
E-22).
5. Press the START/STOP button to start real-
time recording to Track 1.
6. Play something on the keyboard.
Any melody and accompaniment you play on the
keyboard (including Auto Accompaniment
chords played on the accompaniment keyboard)
is recorded.
641A-E-039A
E-37
Song Memory Function
If you use a pedal during recording, pedal
operations are also recorded.
7. Press the START/STOP or SONG MEMORY
button to end recording when you are finished
playing.
If you make a mistake while recording, stop the record
operation and begin over again from step 1.
Using real-time recording to record to a track that already
contains recorded data replaces the existing recording with
the new one.
Track 1 Contents After Real-time Recording
In addition to keyboard notes and accompaniment chords,
the following data is also recorded to Track 1 during real-time
recording. This data is used whenever Track 1 is played back.
Tone number
Rhythm number
INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, VAR/
FILL-IN button operations
Pedal operations
Memory Data Storage
Anything previously stored in memory is replaced
whenever you make a new recording.
Memory contents are retained as long as the keyboard is
supplied with electrical power. Unplugging the AC
adaptor when batteries are not loaded or when loaded
batteries are dead cuts off the keyboard’s electrical power
supply, causing all data stored in memory to be deleted.
Be sure to plug the keyboard into an electrical outlet with
the AC adaptor before replacing batteries.
Turning off the keyboard while a record operation is in
progress causes the contents of the track you are currently
recording to be lost.
Track 1 Real-time Recording Variations
The following describes a number of different variations you
can use when recording to Track 1 using real-time recording.
All of these variations are based upon the procedure
described under “To record to Track 1 using real-time
recording” on page E-37.
J To record without rhythm
Skip step 5. Real-time recording without rhythm starts when
you press a keyboard key.
Memory Capacity
The keyboard has memory for approximately 5,200 notes.
You can use all 5,200 notes for a single song, or you can divide
memory between two different songs.
The measure number and note number flash on the
display whenever remaining memory is less than 100
notes.
1 Flash
Recording automatically stops (and Auto
Accompaniment and rhythm stops playing if they are
being used) whenever memory becomes full.
J To start recording with synchro start
In place of step 5, press the SYNCHRO/ENDING button.
Auto Accompaniment and recording will both start when
you play a chord on the accompaniment keyboard.
J To record using an intro, ending, or fill-in
During recording, the INTRO, SYNCHRO/ENDING,
NORMAL/FILL-IN, and VAR/FILL-IN buttons (pages E-25
through E-26) can all be used as they normally are.
J To synchro start Auto Accompaniment with an
intro pattern
In place of step 5, press the SYNCHRO/ENDING button and
then the INTRO button. Auto Accompaniment will start with
the intro pattern when you play a chord on the
accompaniment keyboard.
J To start Auto Accompaniment part way into a
recording
In place of step 5, press the SYNCHRO/ENDING button and
then play something on the melody keyboard to start. When
you reach the point where you want Auto Accompaniment to
start, play a chord on the accompaniment keyboard.
E-38
641A-E-040A
Song Memory Function
Playing Back from Song
Memory
Use the following procedure to play back song memory
contents.
To play back from song memory
1. Use the SONG MEMORY button to enter
playback standby, and then use [+] and [–] to
select 0 or 1 as the song number.
The below song number screen remains on the
display for about five seconds. If it disappears
before you have a chance to select a song number,
use the SONG MEMORY button to display it
again.
2. Press the START/STOP button to start
playback of the song you selected.
During song memory playback you can use the
LEFT/TRACK 1 and RIGHT/TRACK 2 buttons to
turn playback of either track on or off.
Real-time Recording to Track 2
After you record Track 1, you can use real-time recording to
add a melody in Track 2.
To record to Track 2 while playing back
Track 1
1. Use the SONG MEMORY button to enter record
standby, and then use [+] and [–] to select 0 or
1 as the song number.
The song number you select should be the one
where you previously input Track 1.
The track is not yet selected at this point.
2. Press the RIGHT/TRACK 2 button to select
Track 2.
1 Indicator appears
You can use the TEMPO buttons to adjust the
tempo.
3. Press the START/STOP button again to stop
playback.
During song memory playback, the entire keyboard
functions as a melody keyboard, regardless of the MODE
switch setting.
You can play along on the keyboard while playing back
from song memory. You can also use layer (page E-46)
and split (page E-47) to play along with more than one
tone.
You cannot use pause, fast forward or fast reverse
operations with song memory playback.
641A-E-041A
Flash
1
3. Make any of the following settings if you want.
Tone number (page E-18)
If you are not confident about playing at a fast
tempo, try using a slower tempo setting (page
E-22).
4. Press the START/STOP button to start real-
time recording to Track 2 along with playback
from Track 1.
5. Listening to the playback from Track 1, play
what you want to record to Track 2 on the
keyboard.
6. Press the START/STOP or SONG MEMORY
button to end recording when you are finished
playing.
If you make a mistake while recording, stop the
record operation and begin over again from step
1.
E-39
Song Memory Function
Track 2 is a melody-only track, so chords cannot be
recorded there. Because of this, the entire keyboard is a
melody keyboard, regardless of the MODE switch setting.
To record to Track 2 without playing back
Track 1
1. Use the SONG MEMORY button to enter record
standby.
2. Press the LEFT/TRACK 1 button to turn off
playback of Track 1.
3. Continue from step 1 under “To record to Track
2 while playing back Track 1” on page E-39.
Note that the above procedure does not turn off
rhythm and Auto Accompaniment.
Track 2 Contents After Real-time Recording
The following data is recorded to Track 2 during real-time
recording.
Tone number
Rhythm number
Pedal operations
Recording Chords with Step
Recording
With step recording, you can record a chord progression in
Track 1 chord-by-chord. You can then use the chord
progression as an Auto Accompaniment or later add melody
notes to Track 2.
To record chords to Track 1 using step
recording
1. Use the SONG MEMORY button to enter record
standby, and then use [+] and [–] to select 0 or
1 as the song number.
2. Press the LEFT/TRACK 1 button to select Track
1.
3. Press the STEP button.
E-40
1
Flash
4. Make any of the following settings if you want.
Rhythm number (page E-21)
MODE switch (page E-22)
5. Press the SYNCHRO/ENDING button.
6. Play a chord.
Use the chord play method that is specified by the
current MODE switch setting: FINGERED,
CASIO CHORD, NORMAL.
When the MODE switch is set to NORMAL,
specify the chord using the root input keyboard
and chord type input keyboard. See “Specifying
Chords in the Normal Mode” on page E-41 for
details.
641A-E-042A
1 Chord name
2 Clock number*
3 Measure number
4 Beat number
5 Flash
* 48 clocks = 1beat
7. Input the length of the chord (how long it should
be played until the next chord is played).
Use the number keys to specify the length of a
chord. See “Specifying the Length of a Note” on
page E-42 for details.
Repeat steps 6 and 7 to input all the chords you
want.
If you make a mistake while step recording
chords, use the procedure under “Editing Data
While Step Recording” on page E-44 to make
corrections.
8. After you finish step recording, press the
START/STOP or SONG MEMORY button.
This enters playback standby for the song you
have just input. Pressing the START/STOP button
plays it back.
You can use the FF and REW buttons to change the
current input position during step recording. See “Editing
Data While Step Recording” on page E-44 for details.
Pressing the [0] button in step 7 inputs a rest. Note,
however, that any rests you input do not have any effect on
Auto Accompaniment.
Song Memory Function
Specifying Chords in the Normal Mode
When the MODE switch is set to NORMAL during step
recording, you can specify chords using a method that is
different from CASIO CHORD and FINGERED fingerings.
This chord specification method can be used to input 18
different chord types using only two keyboard keys, so
chords can be specified even if you don’t know how to
actually play them.
1 Major
2 Minor
3 Augmented
4 Diminished
5 Suspended fourth
6 Seventh
7 Minor seventh
8 Major seventh
9 Minor major seventh
bk Seventh flat five
bl Minor seventh flat five
bm Seventh suspended four
bn Diminished seventh
bo Minor add ninth
bp Add ninth
bq Minor sixth
br Sixth
bs Six ninth
To specify a chord, hold down the key on the root input
keyboard that specifies the root, and press the key in the
chord type input keyboard to specify the chord type. When
inputting a chord with a specified bass note, pressing two
keys of the root input keyboard causes the lower note to be
specified as a bass note.
Example 1:
To input Gm7, hold down G on the root input keyboard
and press the m7 key on the chord type input keyboard.
Track 1 Contents After Step Recording
In addition to chords, the following data is also recorded to
Track 1 during step recording.
Tone number
Rhythm number (step 4)
INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, VAR/
FILL-IN button operations (step 6)
641A-E-043A
E-41
Song Memory Function
Example 2:
To input Gm/C, hold down C and G on the root input
keyboard and press the m key on the chord type input
keyboard.
Specifying the Length of a Note
During step recording, the number buttons are used to
specify the length of each note.
J Note lengths
Use number buttons [1] through [6] to specify whole
While holding down the [7] (dot) or [9] (triplicate), use
buttons [1] through [6] to input the lengths of the notes.
Example:
To input a dotted eighth notes ( ), hold down [7]
and press [4].
J Ties
Press [8] and then input the first and then the second note.
Example:
To input , press [8] and then press [4] (note
length) while holding down [7] (dot). This note will
be tied to the next note you input (16th note in this
example).
J Rest
Hold down [0] and then use number buttons [1] through
[9] to specify the length of the rest.
Example:
To input an eighth note rest, hold down [0] and press
[4].
Track 1 Step Recording Variations
The following describes a number of different variations you
can use when recording to Track 1 using step recording. All
of these variations are based upon the procedure described
under “To record chords to Track 1 using step recording” on
page E-40.
J To start accompaniment with an intro pattern
In step 5, press the INTRO button after the SYNCHRO/
ENDING button.
J To switch to a rhythm variation
In step 6, press the VAR/FILL-IN button immediately before
inputting the chord.
J To insert a fill in
In step 6, press the NORMAL/FILL-IN or VAR/FILL-IN
button at the measure or beat immediately before the chord or
beat where you want to insert the fill in.
J To insert an ending
In step 6, press the SYNCHRO/ENDING button at the
measure or beat immediately before the chord where you
want to insert the ending.
The length of the ending depends on the rhythm you are
using. Check the length of the pattern you are using and set
the length of the chord accordingly in step 7. Making the
chord too short in step 7 can result in the ending pattern
being cut off.
J To step record chords without rhythm
After performing steps 1 through 4, you can use the number
buttons to input the length of the specified chord. Skipping
step 5 (not pressing the SYNCHRO/ENDING button) creates
chord without rhythm, so you can input a rest by pressing the
[0] button in step 6 and then specifying the length of the rest
in step 7.
J To add chord accompaniment part way through
rhythm play
In step 6, input all rests from the beginning of the recording
up to the point where you want accompaniment to start.
Next, input the chords.
E-42
641A-E-044A
Step Recording Melody to
Track 2
Song Memory Function
6. Use number buttons [1] through [9] to input the
length of each note or rest.
After input the length of a note or rest, the
keyboard stands by for the next input.
You can use step recording to input notes one-by-one in Track
2. This technique is perfect for those who want to make
original recordings, but are not accomplished enough to play
along with rhythm.
Note that step recording of melody notes can be performed in
Track 2 only.
To step record melody to Track 2
1. Use the SONG MEMORY button to enter record
standby, and then use [+] and [–] buttons to
select 0 or 1 as the song number.
2. Press the RIGHT/TRACK 2 button to select
Track 2.
3. Press the STEP button to start step recording.
7. Repeat steps 5 and 6 to input all the notes you
want.
If you make a mistake during input, you can
make corrections using the procedures under
“Editing Data While Step Recording” on page
E-44.
8. After you are finished inputting notes, press the
START/STOP or SONG MEMORY button to
quit step recording.
During step recording of a melody, the entire keyboard is a
melody keyboard, regardless of the MODE switch setting.
During step recording you can use FF and REW to move
the input point forward and back. See “Editing Data While
Step Recording” on page E-44 for details.
Track 2 Contents After Step
Recording
In addition to notes, tone numbers can also be recorded.
Clock number*
1
2 Measure number
3 Beat number
* 48 clocks = 1beat
4. Select a tone number if you want.
5. Use the keyboard keys or the [+] and [–] buttons
to input notes, and the [0] button to input rests.
When touch response is turned on, the amount of
pressure you use to press keyboard keys is also
recorded. You can also use keyboard keys to
input chords.
With the [+] and [–] buttons input, a staff appears
on the display showing the note you are
inputting. The loudness or softness of a note
input using these buttons is the same as the note
immediately before it.
To cancel input of a rest, press [0] again.
641A-E-045A
E-43
Song Memory Function
Editing Data While Step
Recording
Memory data can be thought of as a musical score that
progresses from left to right, with the input point normally at
the far right of the recorded data. The following procedure
describes how to move the input point to the left in order to
make changes in data you have already input. Note, however,
that moving the input point to the left and changing data
automatically deletes all of the data to the right of the input
point.
To edit data while step recording
1. While a step recording operation is in progress,
use the FF and REW button to move the input
point to the location where you want to edit the
data you have already input.
If notes are already recorded, each press of FF or
REW moves the input point to the next successive
note. The data recorded at the current input point
appears on the display.
If notes are not recorded, each press of FF or REW
moves the input point to the next successive beat.
If you move from an area that contains note data
to an area that does not contain note data, each
press of FF moves the input point to the next beat.
Pressing the REW button, however, causes the
input point to jump back to the location of the
first note or rest to the left.
2. Press the [+] and [–] buttons.
3. Press the [+] button to start the data editing
operation or [–] to clear the data editing screen
without changing anything.
Pressing the [+] button automatically clears all
data to the right of the current input point. Next,
the keyboard stands by for input of step
recording data.
Pressing the [–] button clears the data editing
screen and returns to the step recording screen
where you can move the input point.
The message [TrackEnd] appears on the display when the
input point reaches end of the current data stored in Track
2. At this point you can perform steps 2 and 3 to add more
data.
E-44
641A-E-046A
Deleting the Contents of a
Specific Track
Use the following procedure to delete all of the data currently
recorded in a specific track.
To delete all of the data in a specific track
1. Use the SONG MEMORY button to enter record
standby, and then use the [+] and [–] buttons to
select the song (0 or 1) whose track you want to
delete.
2. Hold down the SONG MEMORY button until the
track delete screen appears on the display.
Song Memory Function
You cannot select a track for deletion if that track does not
contain any data.
Pressing the SONG MEMORY button while the track
delete screen is on the display returns to record standby.
3. Use the LEFT/TRACK 1 or RIGHT/TRACK 2
button to select the track whose data you want
to delete.
Example:
To select Track 1
1 Flash
4. Press the [+] button.
This deletes the selected track and enters song
memory playback standby.
The track delete screen is cleared from the display
automatically if you leave the keyboard with the track
delete message on the display for about five seconds
without doing anything.
Once you select a track in step 3, you cannot change to a
different track without quitting the track delete operation
and starting again.
641A-E-047A
E-45
Keyboard Settings
Keyboard Settings
1 TRANSPOSE/TUNE/MIDI2 TONE3 SPLIT
4 LAYER5 Number buttons6 TOUCH RESPONSE
7 [+]/[–]
This section describes how to use layer (to play two tones
with a single key) and split (to assign different tones to either
end of the keyboard), and how to make touch response,
transpose, and tuning settings.
Using Layer
Layer lets you assign two different tones (a main tone and a
layered tone) to the keyboard, both of which play whenever
you press a key. For example, you could layer the FRENCH
HORN tone on the BRASS tone to produce a rich and brassy
sound.
To layer tones
1. First select the main tone.
Example:
To select “061 BRASS” as the main tone, press
the TONE button and then use the number
buttons or the [+] and [–] buttons to input 0, 6
and then 1.
3. Select the layered tone.
Example:
To select “060 FRENCH HORN” as the layered
tone, use the number buttons or the [+] and [–]
buttons to input 0, 6 and then 0.
4. Now try playing something on the keyboard.
Both tones are played at the same time.
5. Press the LAYER button again to unlayer the
tones and return the keyboard to normal.
LAYER
2. Press the LAYER button.
1
Selected layer tone
2 Lit
E-46
641A-E-048A
Using Split
With split you can assign two different tones (a main tone and
a split tone) to either end of the keyboard, which lets you play
one tone with your left hand and another tone with your right
hand. For example, you could select STRINGS as the main
(high range) tone and PIZZICATO as the split (low range)
tone, putting an entire string ensemble at your fingertips.
Split also lets you specify the split point, which is the location
on the keyboard where the changeover between the two tones
occurs.
To split the keyboard
1. First select the main tone.
Example:
To select “048 STRINGS 1” as the main tone,
press the TONE button and then use the number
buttons or the [+] and [–] buttons to input 0, 4
and then 8.
Keyboard Settings
4. Specify the split point. While holding down the
SPLIT button, press the keyboard where you
want the leftmost key of the high end range to
be.
Example:
To specify G3 as the split point, press the G3 key.
5. Now try playing something on the keyboard.
Every key from F#3 and below is assigned the
PIZZICATO tone, while every key from G3 and
above is assigned the STRINGS tone.
6. Press the SPLIT button again to unsplit the
keyboard and return it to normal.
SPLIT
2. Press the SPLIT button.
Lit
1
3. Select the split tone.
Example:
To select “045 PIZZICATO STR” as the split
tone, use the number buttons or the [+] and [–]
buttons to input 0, 4 and then 5.
641A-E-049A
E-47
Keyboard Settings
Using Layer and Split Together
You can use layer and split together to created a layered split
keyboard. It makes no difference whether you layer tones first
and then split the keyboard, or split the keyboard and then
layer tones. When you use layer and split in combination, the
high range of the keyboard is assigned two tones (main tone
+ layered tone), and the low range two tones (split tone +
layered split tone).
To split the keyboard and then layer tones
5. Input the number of the layered split tone.
Lit
1
6. Specify the split point.
While holding down the SPLIT button, press the
keyboard where you want the leftmost key of the
low end range to be.
1. Press the TONE button and then input the tone
number of the main tone.
2. Press the SPLIT button and then input the
number of the split tone.
1 Lit
After specifying the split tone, press the SPLIT
button to unsplit the keyboard.
3. Press the LAYER button and then input the
number of the layered tone.
Note that you can reverse steps 2 and 3,
specifying the layered tone first and then the split
tone.
7. Play something on the keyboard.
Press the LAYER button to unlayer the keyboard,
and the SPLIT button to unsplit it.
LAYER SPLIT
1 Lit
4. Press the SPLIT button or the LAYER button so
both of the SPLIT and LAYER indicators are
displayed.
E-48
641A-E-050A
Keyboard Settings
Using Touch Response
When touch response is turned on, the relative volume of
sound output by the keyboard is varied in accordance with
the amount of pressure applied, just like an acoustic piano.
To turn touch response on and off
1. Press the TOUCH RESPONSE button to toggle
touch response on and off.
Touch response is on when touch response
indicator is on.
1 Lit
Touch response is off when touch response
indicator is off.
Transposing the Keyboard
Transpose lets you raise and lower the overall key of the
keyboard in semitone units. If you want to play an
accompaniment for a vocalist who sings in a key that’s
different from the keyboard, for example, simply use
transpose to change the key of the keyboard.
To transpose the keyboard
1. Press the TRANSPOSE/TUNE/MIDI button
until the transpose screen appears on the
display.
2. Use the [+], [–], and the number buttons to
change the transpose setting of the keyboard.
Example:
To transpose the keyboard five semitones
upwards.
You can adjust touch response sensitivity using the
procedure under “TOUCH CURVE (Default: 0)” on page
E-55.
Touch response not only affects the keyboard’s internal
sound source, it also is output as MIDI data.
Memory playback, accompaniment, and external MIDI note
data does not affect the touch response setting.
641A-E-051A
The keyboard can be transposed within a range of –12
(one octave downwards) to +12 (one octave upwards).
The default transpose setting is “00” when keyboard power
is turned on.
If you leave the transpose screen on the display for about
five seconds without doing anything, the screen is
automatically cleared.
The transpose setting also affects playback from song
memory and Auto Accompaniment.
TRANSPOSE/TUNE/MIDI Button
Each press of the TRANSPOSE/TUNE/MIDI button cycles
through a total of 12 setting screens: the transpose screen, the
tuning screen, and 10 MIDI setting screens (page E-52). If you
accidentally pass the screen you want to use, keep pressing
the TRANSPOSE/TUNE/MIDI button until the screen
appears again.
E-49
Keyboard Settings
Tuning the Keyboard
Use the following procedure to fine tune the keyboard to
match the tuning of another musical instrument.
To tune the keyboard
1. Press the TRANSPOSE/TUNE/MIDI button
twice to display the tuning screen.
2. Use the [+], [–], and the number buttons to
adjust the tuning value.
Example:
To lower tuning by 20
The keyboard can be tuned within a range of –50 cents to
+50 cents.
* 100 cents is equivalent to one semitone.
The default tuning setting is “00” when keyboard power is
turned on.
If you leave the tuning screen on the display for about five
seconds without doing anything, the screen is
automatically cleared.
The tuning setting also affects playback from song memory
and Auto Accompaniment.
E-50
641A-E-052A
MIDI
MIDI
1 MODE2 TRANSPOSE/TUNE/MIDI3 Number buttons
4 START/STOP5 LEFT/TRACK 16 RIGHT/TRACK 2
7 [+]/[–]
What is MIDI?
The letters MIDI stand for Musical Instrument Digital
Interface, which is the name of a worldwide standard for
digital signals and connectors that makes it possible to
exchange musical data between musical instruments and
computers (machines) produced by different manufacturers.
MIDI compatible equipment can exchange keyboard key
press, key release, tone change, and other data as messages.
Though you do not need any special knowledge about MIDI
to use this keyboard as a stand-alone unit, MIDI operations
require a bit of specialized knowledge. This section provides
you with an overview of MIDI that will help to get you going.
1 Computer or other MIDI device
To use the MIDI THRU function of a connected computer,
sequencer, or other MIDI device, be sure to turn this
keyboard’s LOCAL CONTROL off (page E-54).
MIDI Connections
MIDI messages are send out through the MIDI OUT terminal
of one machine to the MIDI IN terminal of another machine
over a MIDI cable. To send a message from this keyboard to
another machine, for example, you must use a MIDI cable to
connect the MIDI OUT terminal of this keyboard to the MIDI
IN terminal of the other machine. To send MIDI messages
back to this keyboard, you need to use a MIDI cable to connect
the other machine’s MIDI OUT terminal to the MIDI IN
terminal of this keyboard.
To use a computer or other MIDI device to record and
playback the MIDI data produced by this keyboard, you must
connect the MIDI IN and MIDI OUT terminals of both
machines in order to send and receive data.
641A-E-053A
MIDI Channels
MIDI allows you to send the data for multiple parts at the
same time, with each part being sent over a separate MIDI
channel. There are 16 MIDI channels, numbered 1 through 16,
and MIDI channel data is always included whenever you
exchange data (key press, pedal operation, etc.).
Both the sending machine and the receiving machine must be
set to the same channel for the receiving unit to correctly
receive and play data. If the receiving machine is set to
Channel 2, for example, it receives only MIDI Channel 2 data,
and all other channels are ignored.
E-51
MIDI
Changing MIDI Settings
You can use this keyboard in combination with an external
sequencer, synthesizer, or other MIDI device to play along
with commercially available General MIDI software. This
section tells you how to make the MIDI settings required
when connecting to an external device.
TRANSPOSE/TUNE/MIDI Button
This keyboard is equipped with multi-timbre capabilities,
which means it can receive messages over all 16 MIDI
channels and play up to 16 parts at the same time.
Keyboard and pedal operations performed on this keyboard
are sent out by selecting a MIDI channel (1 to 16) and then
sending the appropriate message.
General MIDI
As we have already seen, MIDI makes is possible to exchange
musical data between devices produced by different
manufacturers. This musical data does not consist of the notes
themselves, but rather information on whether a keyboard
key is pressed or released, and the tone number.
If tone number 1 on a keyboard produced by Company A is
PIANO while tone number 1 on a Company B’s keyboard is
BASS, for example, sending data from Company A’s
keyboard to Company B’s keyboard produces a result
entirely different from the original. If a computer, sequencer
or other device with auto accompaniment capabilities is used
to produce music data for the Company A keyboard which
has 16 parts (16 channels) and then that data is sent to the
Company B keyboard which can receive only 10 parts (10
channels), the parts that cannot be played will not be heard.
The standard for the tone numbering sequence, the number of
pads, and other general factors that determine the sound
source configuration, which was arrived at by mutual
consultations by manufacturers, is called General MIDI.
The General MIDI standard defines the tone numbering
sequence, the drum sound numbering sequence, the number
of MIDI channels that can be used, and other general factors
that determine the sound source configuration. Because of
this, musical data produced on a General MIDI sound source
can be played back using similar tones and identical nuances
as the original, even when played on another manufacturers
sound source.
This keyboard conforms with General MIDI standards, so it
can be connected to a computer or other device and used to
play back General MIDI data that has been purchased,
downloaded from the Internet, or obtained from any other
source.
Each press of the TRANSPOSE/TUNE/MIDI button cycles
through a total of 12 setting screens: the transpose screen, the
tuning screen, and 10 MIDI setting screens. If you accidentally
pass the screen you want to use, keep pressing the
TRANSPOSE/TUNE/MIDI button until the screen appears
again. Also note that leaving a setting screen is automatically
cleared from the display if you do not perform any operation
for about five seconds.
GM MODE (Default: Off)
J on
This keyboard plays General MIDI data from a computer or
other external device. MIDI IN CHORD JUDGE cannot be
used when GM MODE is turned on.
J oFF
MIDI IN CHORD JUDGE can be used.
1. Press the TRANSPOSE/TUNE/MIDI button
until the GM MODE screen appears.
Example:
When GM MODE is turned off
E-52
641A-E-054A
MIDI
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn GM MODE on
1 Lit
KEYBOARD CHANNEL
The keyboard channel is the channel used to send MIDI
messages from this keyboard to an external device. You can
specify one channel from 1 to 16 as the keyboard channel.
1. Press the TRANSPOSE/TUNE/MIDI button
until the KEYBOARD CHANNEL screen
appears.
2. Use the [+], [–], and the number buttons to
change the channel number.
Example:
To specify channel 4
1. Press the TRANSPOSE/TUNE/MIDI button
until the NAVIGATE CHANNEL screen
appears.
2. Use the [+], [–], and the number buttons [1]
through [8] to change the channel number.
Example:
To specify channel 2
The navigate channel automatically changes to 1
whenever you turn MIDI IN CHORD JUDGE.
J To turn off specific sounds before playing back
MIDI data that is being received
Navigate channel on/off
1. While playing MIDI data, press the RIGHT/
TRACK 2 button.
This cuts the sound of the navigate channel, but
keyboard keys continue to light in accordance
with the channel’s data as it is received. Press the
RIGHT/TRACK 2 button again to turn the
channel back on.
NAVIGATE CHANNEL (Default: 4)
When MIDI messages are received from an external device
for play on this keyboard, the navigate channel is the channel
whose note data appears on the display and is used to light
keyboard keys. You can select one channel from 1 to 8 as the
navigate channel. Since this setting lets you use the data on
any channel of commercially available MIDI software to light
the keyboard keys, you can analyze how different parts of an
arrangement are played.
641A-E-055A
Next lower channel from navigate channel on/off
1. While playing MIDI data, press the LEFT/
TRACK 1 button.
This cuts the sound of the channel whose number
is one less than the navigate channel, but
keyboard keys continue to light in accordance
with the channel’s data as it is received. Press the
LEFT/TRACK 1 button again to turn the channel
back on.
Example:
If the navigate channel is channel 4, the above
operation turns off channel 3. If the navigate
channel is channel 1 or 2, the above operation
turns off channel 8.
E-53
MIDI
MIDI IN CHORD JUDGE (Default: Off)
J on
When a chord specification method is selected by the MODE
switch, chords are specified by the keyboard channel note
data input from the MIDI IN terminal.
J oFF
MIDI IN CHORD JUDGE is turned off.
1. Press the TRANSPOSE/TUNE/MIDI button
until the MIDI IN CHORD JUDGE screen
appears.
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn MIDI IN CHORD JUDGE on
the no sound is produced by the keyboard if LOCAL
CONTROL is turned off and no external device is connected.
1. Press the TRANSPOSE/TUNE/MIDI button
until the LOCAL CONTROL screen appears.
Example:
When LOCAL CONTROL is on
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn LOCAL CONTROL off
MIDI IN CHORD JUDGE automatically turns off whenever
you change the navigate channel to any channel besides
01.
LOCAL CONTROL (Default: On)
This setting determines whether or not the keyboard and
sound source of this keyboard are connected internally. When
recording to a computer or other external device connected to
this keyboard’s MIDI IN/OUT terminal, it helps if you turn
LOCAL CONTROL off.
J on
Anything played on the keyboard is sounded by the internal
sound source and simultaneously output as a MIDI message
from the MIDI OUT terminal.
J oFF
Anything played on the keyboard is output as a MIDI
message from the MIDI OUT terminal, without being
sounded by the internal sound source. Turn LOCAL
CONTROL off whenever you are using the MIDI THRU
function of a computer or other external device. Also note that
LOCAL CONTROL On
Notes played on the
keyboard are sounded by
the internal sound source
and output as MIDI
messages from the MIDI
OUT terminal.
LOCAL CONTROL Off
Notes played on the
keyboard are output as
MIDI messages from the
MIDI OUT terminal, but
not sounded directly by the
internal sound source. The
MIDI THRU terminal of
the connected device can
be used to return the MIDI
message and sound it on
this keyboard’s sound
source.
E-54
641A-E-056A
MIDI
ACCOMP MIDI OUT (Default: Off)
J on
Auto Accompaniment is played by the keyboard and the
corresponding MIDI message is output from the MIDI OUT
terminal.
J oFF
Auto Accompaniment MIDI messages are not output from
the MIDI OUT terminal.
1. Press the TRANSPOSE/TUNE/MIDI button
until the ACCOMP MIDI OUT screen appears.
Example:
When ACCOMP MIDI OUT is off
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn ACCOMP MIDI OUT on
2. Use the [+] and [–] or [0] and [1] buttons to
change the setting.
Example:
To select touch curve 1
SUSTAIN/ASSIGNABLE JACK
J SUS (sustain)
Specifies a sustain*1 effect when the pedal is depressed.
J SoS (sostenuto)
Specifies a sostenuto*2 effect when the pedal is depressed.
J SFt (soft)
Specifies reduction of the sound’s volume when the pedal is
depressed.
J rHy (rhythm)
Specifies the START/STOP button operation when the pedal
is depressed.
TOUCH CURVE (Default: 0)
J 0
Normal touch curve
J 1
Louder than normal tone, even when little pressure is used to
press keyboard keys. When touch response is turned off,
sound is produced at a louder volume than normal.
1. Press the TRANSPOSE/TUNE/MIDI button
until the TOUCH CURVE SELECT screen
appears.
1. Press the TRANSPOSE/TUNE/MIDI button
until the SUSTAIN/ASSIGNABLE JACK screen
appears.
Example:
When sustain is currently set
2. Use the [+] and [–] or [0], [1], [2], and [3] buttons
to change the setting.
Example:
To select rhythm
*1. Sustain
With piano tones and other sounds that decay, the pedal
acts as a damper pedal, with sounds being sustained
longer when the pedal is depressed. With organ tones
and other continuous sounds, notes played on the
keyboard continue to sound until the pedal is released.
In either case, the sustain effect is also applied to any
notes that are played while the pedal is depressed.
641A-E-057A
E-55
MIDI
*2. Sostenuto
This effect performs the same way as sustain, except that
it is applied only to notes that are sounding already
when the pedal is depressed. It does not affect notes that
are played after the pedal is depressed.
SOUND RANGE SHIFT (Default: On)
J on
Shifts low range tones one octave lower and “072 PICCOLO”
one octave higher.
Messages
There is a wide variety of messages defined under the MIDI
standard, and this section details the particular messages that
can be sent and received by this keyboard. An asterisk is used
to mark messages that affect the entire keyboard. Messages
without an asterisk are those that affect only a particular
channel.
NOTE ON/OFF
This message sends data when a key is pressed (NOTE ON)
or released (NOTE OFF).
A NOTE ON/OFF message include a note number (to indicate
note whose key is being pressed or released) and velocity
(keyboard pressure as a value from 1 to 127). NOTE ON
velocity is always used to determine the relative volume of
the note. This keyboard does not receive NOTE OFF velocity
data.
Whenever you press or release a key on this keyboard, the
corresponding NOTE ON or NOTE OFF message is sent from
the MIDI OUT terminal.
J oFF
Plays low range tones and “072 PICCOLO” at their normal
levels.
1. Press the TRANSPOSE/TUNE/MIDI button
until the SOUND RANGE SHIFT screen
appears.
2. Use the [+] and [–] or [0] and [1] buttons to
change the setting.
Example:
To turn SOUND RANGE SHIFT off
The pitch of a note depends on the tone that is being used,
as shown in the “Note Table” on page A-1. Whenever this
keyboard receives a note number that is outside its range
for that tone, the same tone in the nearest available octave
is substituted.
E-56
641A-E-058A
MIDI
PROGRAM CHANGE
This is the tone selection message. PROGRAM CHANGE can
contain tone data within the range of 0 to 127.
A PROGRAM CHANGE message is sent out through this
keyboard’s MIDI OUT terminal whenever you manually
change its tone number. Receipt of a PROGRAM CHANGE
message from an external machine changes the tone setting of
this keyboard.
This keyboard supports 128 tones in the range 0 to 127.
However, Channel 10 is a percussion-only channel, and
Channels 0, 8, 16, 24, 25, 32, 40, 48, and 62 correspond to
the nine drum set sounds of this keyboard.
PITCH BEND
This message carries pitch bend information for smoothly
sliding the pitch upwards or downwards during keyboard
play. This keyboard does not send pitch bend data, but it can
receive such data.
CONTROL CHANGE
This message adds effects such as vibrato and volume
changes applied during keyboard play. CONTROL
CHANGE data includes a control number (to identify the
effect type) and a control value (to specify the on/off status
and depth of the effect).
The following is a list of data that can be sent or received
using CONTROL CHANGE.
* RPN stands for Registered Parameter Number, which is a
special control change number used when combining
multiple control changes. The parameter being controlled
is selected using the control values of control numbers
100 and 101, and then settings are made using the control
values of DATA ENTRY (control numbers 6 and 38).
This keyboard uses RPN to control this keyboard’s pitch
bend sense (pitch change width in accordance with bend
data) from another external MIDI device, transpose (this
keyboard’s overall tuning adjusted in halftone units), and
tune (this keyboard’s overall fine tuning).
Sustain (control number 64), sostenuto (control number
66), and soft (control number 67) effects applied using the
foot pedal are also applied.
ALL SOUND OFF
This message forces all sound being produced over the
current channel to turn off, regardless of how the sound is
being produced.
ALL NOTES OFF
This message turns off all note data sent from an external
device and currently being sounded on the channel.
Any notes being sustained using a sustain pedal or
sostenuto pedal continue to sound until the next pedal
off.
RESET ALL CONTROLLERS
EffectControl Number
Modulation1
Volume7
Pan10
Expression11
Hold 164
Sostenuto66
Soft Pedal67
RPN*100 / 101
Data Entry6/38
indicates receive-only messages
641A-E-059A
This messages initializes pitch bend and all other control
changes.
SYSTEM EXCLUSIVE*
This message is used to control system exclusives, which are
tone fine adjustments that are unique to a particular machine.
Originally, system exclusives were unique to a particular
model, but now there are also universal system exclusives
that are applicable to machines that are different models and
even produced by different manufacturers.
The following are the system exclusive messages supported
by this keyboard.
E-57
MIDI
J GM SYSTEM ON ([F0][7E][7F][09][01][F7])
GM SYSTEM ON is used by an external machine to turn on
this keyboard’s GM system. GM stands for General MIDI.
GM SYSTEM ON takes more time to process than other
messages, so when GM SYSTEM ON is stored in the
sequencer it can take more than 100msec until the next
message.
J GM SYSTEM OFF ([F0][7E][7F][09][02][F7])
GM SYSTEM OFF is used by an external machine to turn off
this keyboard’s GM system.
E-58
641A-E-060A
Troubleshooting
Troubleshooting
ProblemPossible CauseActionSee Page
No keyboard Sound1. Power supply problem.
2. Power is not turned on.
3. Volume setting is too low.
4. The MODE switch is in the CASIO
CHORD or FINGERED position.
5. LOCAL CONTROL is off.
6. MIDI data has changed the
VOLUME and EXPRESSION
settings to 0.
Any of the following symptoms
while using battery power.
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or
difficult to read
Abnormally low speaker/
headphone volume
Distortion of sound output
Occasional interruption of sound
when playing at high volume
Sudden power failure when
playing at high volume
Flickering or dimming of the
display when playing at high
volume
Continued sound output even
after you release a key
A tone that is totally different from
the one that is selected
Abnormal rhythm pattern and
Song Bank play
Dimming of keyboard lights when
notes sound
Loss of power, sound distortion,
or low volume when playing from
a connected computer or MIDI
device
Low battery powerReplace the batteries with a set of
1. Correctly attach the AC adaptor,
make sure that batteries (+/–) are
facing correctly, and check to
make sure that batteries are not
dead.
2. Press the POWER button to turn
on power.
3. Use the VOLUME slider to
increase volume.
4. Normal play is not possible on the
accompaniment keyboard while
the MODE switch is set to CASIO
CHORD or FINGERED. Change
the MODE switch setting to
NORMAL.
5. Turn on LOCAL CONTROL.
6. Adjust both parameters.
new ones or use the AC adaptor.
Pages E-13,
E-14
Page E-18
Page E-18
Page E-22
Page E-54
Page E-57
Pages E-13,
E-14
Auto Accompaniment does not
sound.
Sound output does not change when
key pressure is varied.
641A-E-061A
Accompaniment volume is set to 000. Use the ACCOMP VOLUME button
to increase the volume.
Touch response is turned off.Press the TOUCH RESPONSE
button to turn it on.
Page E-27
Page E-49
E-59
Troubleshooting
ProblemPossible CauseActionSee Page
Key light stays on.Keyboard is waiting for play of the
Keys are lit though no sound is being
produced.
When playing with another MIDI
instrument, keys or tunings do not
match.
Cannot record Auto
Accompaniment or rhythm.
When playing General MIDI data
with a computer, playback notes do
not match those produced when lit
keys are pressed.
Playing on the keyboard produces an
unnatural sound when connected to
a computer.
Cannot record chord
accompaniment data on a computer.
correct note during Step 1 or Step 2
play.
Power on alert is reminding you that
power was left on without any
operation being performed.
Transpose or tuning is set to a value
other than 00.
Track other than Track 1 is selected
as the recording track.
Wrong SOUND RANGE SHIFT
setting
The computer’s MIDI THRU
function is turned on.
ACCOMP MIDI OUT is turned off.Turn on ACCOMP MIDI OUT.Page E-55
1. Press the lit key to continue with
Step 1 or Step 2 play.
2. Press the START/STOP button to
quit Step 1 or Step 2 play.
Press any button or keyboard key to
restore power to normal.
Use the TRANSPOSE/TUNE/MIDI
button to display the applicable
setting screens and set both
transpose and tuning to 00.
Use the track select buttons to select
Track 1. (Track 2 is melody track.)
Use the TRANSPOSE/TUNE/MIDI
button to display the SOUND
RANGE SHIFT screen and correct
the setting.
Turn off the MIDI THRU function on
the computer or turn off LOCAL
CONTROL on the keyboard.
Weight:Approximately 8.7 kg (19.2 lbs)(without batteries)
Design and specifications are subject to change without notice.
2-way
6 D-size batteries
Approximately 5 hours continuous operation on manganese batteries
AD-5
Turns power off approximately 6 minutes after last key operation. Enabled under
battery power only, can be disabled manually.
E-62
641A-E-064A
Care of your keyboard
Care of your keyboard
J Avoid heat, humidity or direct sunlight.
Do not overexpose the instrument to direct sunlight, or place it near an air conditioner, or in any extremely hot place.
J Do not use near a TV or radio.
This instrument can cause video or audio interference with TV and radio reception. If this happens, move the instrument away from
the TV or radio.
J Do not use lacquer, thinner or similar chemicals for cleaning.
Clean the keyboard with a soft cloth dampened in a weak solution of water and a neutral detergent. Soak the cloth in the solution
and squeeze until it is almost dry.
J Avoid use in areas subjected to temperature extremes.
Extreme heat can cause figures on the LCD screen to become dim and difficult to read. This condition should correct itself when the
keyboard is brought back to normal temperature.
You may notice lines in the finish of the case of this keyboard. These lines are a result of the molding process used to shape the plastic
of the case. They are not cracks or breaks in the plastic, and are no cause for concern.
641A-E-065A
E-63
641A-E-130A
Appendix/Apéndice
Appendix/Apéndice
Note TableTabla de notas
1. Tone number
2. Maximum polyphony
3. Range type
4. Recommended sound range for General MIDI
The meaning of each range type is described to the
right.
The pitch of tones marked with an asterisk does not
change, no matter which keyboard key is pressed.
Percussion sounds (tone numbers 128 to 136) have
maximum polyphony of 12.
Turning on SOUND RANGE SHIFT (page E-56)
causes range type B Tone (072 PICCOLO) to shift by
one octave.
641A-E-131A
1. Número de sonido
2. Polifonía máxima
3. Tipo de gama
4. Gama de sonido recomendado por la MIDI General
El significado de cada tipo de gama se describe a la
derecha.
La altura tonal de los sonidos marcados con un
asterisco no cambian, sin tener en cuenta qué tecla
del teclado se presiona.
Los sonidos de percusión (números de sonido 128 a
136) tienen una polifonía máxima de 12.
Activando SOUND RANGE SHIFT (página S-56)
ocasiona que el sonido (072 PICCOLO) de tipo de
gama B se desplace en una octava.
A-1
Appendix/Apéndice
A-2
641A-E-132A
Drum AssignmentList(“” Indicates the same sound as STANDARD SET)
Appendix/Apéndice
641A-E-133A
A-3
Appendix/Apéndice
Fingered Chord ChartCuadro de acordes Fingered
A-4
641A-E-134A
Appendix/Apéndice
641A-E-135A
A-5
Appendix/Apéndice
Rhythm ListLista de ritmos
A-6
641A-E-136A
641A-E-137A
641A-E-138A
641A-E-139A
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