Casio LK-73 User Guide

J Important!
Please note the following important information before using this product.
Before using the optional AD-5 Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully
check the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is seriously damaged.
Never attempt to recharge batteries.
Do not use rechargeable batteries.
Never mix old batteries with new ones.
Always make sure that positive (+) and negative (–) poles are facing correctly as indicated near the battery compartment.
Replace batteries as soon as possible after any sign they are getting weak.
Do not short-circuit the battery terminals.
The product is not intended for children under 3 years.
Use only CASIO AD-5 adaptor.
The AC adaptor is not a toy.
Be sure to disconnect the AC adaptor before cleaning the product.
641A-E-002A
Safety Precautions
Safety Precautions
Congratulations on your selection of the CASIO electronic musical instrument.
Before using the instrument, be sure to carefully read
through the instructions contained in this manual.
Please keep all information for future reference.
Symbols Various symbols are used in this user’s
guide and on the product itself to ensure that the product is used safely and correctly, and to prevent injury to the user and other persons as well as damage to property. Those symbols along with their meanings are shown below.
DANGER
Alkaline Batteries
Perform the following steps immediately if fluid leaking from alkaline batteries ever gets into your eyes.
1. Do not rub your eyes! Rinse them with water.
2. Contact your physician immediately.
Leaving alkaline battery fluid in your eyes can lead to loss of sight.
DANGER
WARNING
CAUTION
Symbol Examples
This triangle symbol ( ) means that the user should be careful. (The example at left indicates electrical shock caution.)
This circle with a line through it ( ) means that the indicated action must not be performed. Indications within or nearby this symbol are specifically prohibited. (The example at left indicates that disassembly is prohibited.)
The black dot ( ) means that the indicated action must be performed. Indications within this symbol are actions that are specifically instructed to be performed. (The example at left indicates that the power plug must be unplugged from the electrical socket.)
This symbol indicates information that, if ignored or applied incorrectly, creates the danger of death or serious personal injury.
This indication stipulates matters that have the risk of causing death or serious injury if the product is operated incorrectly while ignoring this indication.
This indication stipulates matters that have the risk of causing injury as well as matters for which there is the likelihood of occurrence of physical damage only if the product is operated incorrectly while ignoring this indication.
WARNING
Smoke, Strange Odor, Overheating
Continued use of the product while it is emitting smoke, a strange odor, or heat creates the risk of fire and electric shock. Take the following steps immediately.
1. Turn off power.
2. If you are using the AC adaptor for power, unplug it from the wall outlet.
3. Contact your original retailer or an authorized CASIO Service Provider.
AC Adaptor
Misuse of the AC adaptor creates the risk of fire and electric shock. Always make sure you observe the following precautions.
Be sure to use only the AC adaptor that is
specified for this product.
Use only a power source whose voltage
is within the rating marked on the AC adaptor.
Do not overload electrical outlets and
extension cords.
AC Adaptor
Misuse of the AC adaptor’s electric cord can damage or break it, creating the risk of fire and electric shock. Always make sure you observe the following precautions.
Never place heavy objects on the cord or
subject it to heat.
641A-E-003A
E-1
Safety Precautions
WARNING
Never try to modify the cord or subject it
to excessive bending.
Never twist or stretch the cord.
Should the electric cord or plug become
damaged, contact your original retailer or authorized CASIO Service Provider.
AC Adaptor
Never touch the AC adaptor while your hands are wet.
Doing so creates the risk of electric shock.
Batteries
Misuse of batteries can cause them to leak, resulting in damage to nearby objects, or to explode, creating the risk of fire and personal injury. Always make sure you observe the following precautions.
Never try to take batteries apart or allow
them to become shorted.
Never expose batteries to heat or dispose
of them by incineration.
Never mix old batteries with new ones.
Never mix batteries of different types.
Do not charge the batteries.
Make sure the positive (+) and negative
(–) ends of the batteries are facing correctly.
Do not incinerate the product
Never throw the product into fire.
Doing so can cause it to explode, creating the risk of fire and personal injury.
Water and Foreign Matter
Water, other liquids, and foreign matter (such as pieces of metal) getting into the product create the risk of fire and electric shock. Take the following steps immediately.
WARNING
Disassembly and Modification
Never try to take this product apart or modify it in any way. Doing so creates the risk of electric shock, burn injury, or other personal injury. Leave all internal inspection, adjustment, and maintenance up to your original retailer or authorized CASIO Service Provider.
Dropping and Impact
Continued use of this product after it has been damaged by dropping or subjecting it to strong impact creates the risk of fire and electric shock. Take the following steps immediately.
1. Turn off power.
2. If you are using the AC adaptor for power, unplug it from the wall outlet.
3. Contact your original retailer or an authorized CASIO Service Provider.
Plastic Bags
Never place the plastic bag the product comes in over your head or in your mouth. Doing so creates the risk of suffocation.
Particular care concerning this precaution is required where small children are present.
Keep off of the product and stand.*
Climbing onto the product or stand can cause it to tip over or become damaged. Particular care concerning this precaution is required where small children are present.
Location
Avoid locating the product on an unstable stand, on an uneven surface, or any other unstable location. An unstable location can cause the product to fall over, creating the risk of personal injury.
1. Turn off power.
2. If you are using the AC adaptor for power, unplug it from the wall outlet.
3. Contact your original retailer or an authorized CASIO Service Provider.
E-2
641A-E-004A
Safety Precautions
CAUTION
AC Adaptor
Misuse of the AC adaptor creates the risk of fire and electric shock. Always make sure you observe the following precautions.
Do not locate the electric cord near a
stove or other sources of heat.
Never pull on the cord when unplugging
from the electrical outlet. Always grasp the AC adaptor when unplugging.
AC Adaptor
Misuse of the AC adaptor creates the risk of fire and electric shock. Always make sure you observe the following precautions.
Insert the AC adaptor into the wall outlet
as far as it will go.
Unplug the AC adaptor from the wall
outlet during lightning storms or before leaving on a trip or other long-term absence.
At least once a year, unplug the AC
adaptor from the wall outlet and wipe away any dust that is built up in the area around the prongs of the plug.
Relocating the Product
Before relocating the product, always unplug the AC adaptor from the wall outlet and disconnect all other cables and connecting cords. Leaving cords connected creates the risk of damage to the cords, fire, and electric shock.
Cleaning
Before cleaning the product, always unplug the AC adaptor from the wall outlet first. Leaving the AC adaptor plugged in creates the risk of damage to the AC adaptor, fire, and electric shock.
Batteries
Misuse of batteries can cause them to leak resulting in damage to nearby objects, or to explode, creating the risk of fire and personal injury. Always make sure you observe the following precautions.
Use only batteries that are specified for
use with this product.
CAUTION
Remove batteries from the product if you
do not plan to use it for a long time.
Connectors
Connect only the specified devices and equipment to the product’s connectors. Connection of a non-specified device or equipment creates the risk of fire and electric shock.
Location
Avoid the following locations for this product. Such locations create the risk of fire and electric shock.
Areas subject to high humidity or large
amounts of dust.
In food preparation areas or other areas
subject to oil smoke.
Near air conditioning equipment, on a
heated carpet, in areas exposed to direct sunlight, inside of a vehicle parked in the sun, or any other area that subjects the product to high temperatures.
Display Screen
Never push on the display screen’s LCD
panel or subject it to strong impact. Doing so can cause the LCD panel’s glass to crack, creating the risk of personal injury.
Should the LCD panel ever crack or
break, never touch the liquid inside of the panel. LCD panel liquid can cause skin irritation.
Should LCD panel liquid ever get inside
your mouth, immediately wash out your mouth with water and contact your physician.
Should LCD panel liquid ever get into
your eyes or onto your skin, rinse with clear water for at least 15 minutes, and then contact a physician.
Sound Volume
Do not listen to music at very loud volumes for long periods. Particular care concerning this precaution is required when using headphones. High volume settings can damage your hearing.
641A-E-005A
E-3
Safety Precautions
CAUTION
Heavy Objects
Never place heavy object on top of the product.
Doing so can make the product top heavy, causing the product to tip over or the object to fall from it, creating the risk of personal injury.
Correct Stand* Assembly
An incorrectly assembled stand can tip over, causing the product to fall and creating the risk of personal injury.
Make sure you assemble the stand correctly, following the assembly instructions that come with it. Make sure you mount the product on the stand correctly.
* Stand is available as an option.
When using batteries, be sure to replace them or shift to one of the alternate power sources whenever you notice any of the following symptoms.
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or difficult to read
Abnormally low speaker/headphone volume
Distortion of sound output
Occasional interruption of sound when playing at high
volume
Sudden power failure when playing at high volume
Flickering or dimming of the display when playing at high
volume
Continued sound output even after you release a key
A tone that is totally different from the one that is selected
Abnormal rhythm pattern and Song Bank play
Dimming of keyboard lights when notes sound
Loss of power, sound distortion, or low volume when
playing from a connected computer or MIDI device
E-4
641A-E-006A
Main Features
Main Features
J 137 tones
Everything from orchestra instruments to synthesized sounds, drum sets and more.
J 100 rhythms
A selection of rhythms that cover rock, pops, jazz and just about any other musical style imaginable.
J Auto Accompaniment
Simply specify a chord and the keyboard automatically plays the correct rhythm, bass, and chord parts.
J 100 built-in tunes
A simple operation cuts out the melody part of any of the 100 Song Bank tunes so you can play along on the keyboard.
J Key Light System with 3-step lesson
Use any of the 100 Song Bank tunes to learn to play as the keyboard keys light to teach you the correct notes. First practice the timing of the notes. Next, play along at your own pace. Soon you will be ready for step three, where you play along at normal speed.
Note that key lights may be difficult to see under direct sunlight or under other very bright lighting.
J Big display with a wealth of musical information
A big, informative display shows you which fingers to use, which keys to press, staff notation of the notes being played, and much more.
J Memory function
Record up to two parts in memory for later playback. Realistic ensemble play can also be created using the Auto Accompaniment function.
J General MIDI compatibility
General MIDI tones let you connect to a personal computer and enjoy “desktop music” capabilities. This keyboard can be used as a desktop music input device or as a sound source, and it’s just the thing for play back of commercially available pre-recorded General MIDI music software.
J Keys light to show received MIDI messages
The keyboard can be set up so its keys light in accordance with the channels of commercially available General MIDI music software. You can even turn off the output of a channel and play along on the keyboard.
641A-E-007A
E-5
Contents
Safety Precautions ........ E-1
Main Features ................ E-5
Contents ......................... E-6
General Guide ................ E-8
About the Display ................................E-10
Quick Reference .......... E-11
Power Supply .............. E-13
Using batteries ....................................E-13
Using the AC Adaptor .........................E-14
Auto Power Off....................................E-14
Power On Alert....................................E-14
Settings and Memory Contents...........E-15
Connections ................ E-16
Phones/Output Terminal .....................E-16
Sustain/Assignable
jack Terminal.......................................E-16
Accessories and Options ....................E-17
Basic Operations ......... E-18
Adjusting the Tempo .......................... E-22
Using Auto Accompaniment ............... E-22
Using an Intro Pattern ........................ E-25
Using a Fill-in Pattern ......................... E-25
Using a Rhythm Variation................... E-25
Using a Fill-in Pattern with
a Variation Rhythm ............................ E-26
Synchro Starting Accompaniment
with Rhythm Play................................ E-26
Finishing with an Ending Pattern........ E-26
Adjusting the Accompaniment
Volume ............................................... E-27
Song Bank ................... E-28
Selecting a Tune ................................ E-28
Playing a Tune ................................... E-28
Adjusting the Tempo .......................... E-29
Pausing Playback............................... E-29
Fasting Reverse ................................. E-30
Fasting Forward ................................. E-30
Changing the Melody Tone ................ E-30
Playing All Song Bank Tunes
in Succession ..................................... E-31
Playing the Keyboard ..........................E-18
Selecting a Tone .................................E-18
Turning the Key Light System
On and Off...........................................E-19
Using the Metronome..........................E-19
Auto
Accompaniment .......... E-21
Selecting a Rhythm .............................E-21
Playing a Rhythm ................................E-21
E-6
3-Step Lesson .............. E-32
Step 1 – Master the timing. ................ E-33
Step 2 – Master the melody. .............. E-34
Step 3 – Play at normal speed. .......... E-35
Song Memory
Function ....................... E-36
Tracks................................................. E-36
Real-time Recording to Track 1.......... E-37
641A-E-008A
Contents
Playing Back from Song Memory........E-39
Real-time Recording to Track 2 ..........E-39
Recording Chords with
Step Recording ...................................E-40
Step Recording Melody
to Track 2 ............................................E-43
Track 2 Contents After
Step Recording ...................................E-43
Editing Data While
Step Recording ...................................E-44
Deleting the Contents of
a Specific Track...................................E-45
Keyboard Settings ...... E-46
Using Layer .........................................E-46
Using Split ...........................................E-47
Using Layer and Split Together...........E-48
Using Touch Response.......................E-49
Drum Assignment List .......................... A-3
Fingered Chord Chart........................... A-4
Rhythm List .......................................... A-6
MIDI Implementation Chart
Transposing the Keyboard ..................E-49
Tuning the Keyboard...........................E-50
MIDI ............................... E-51
What is MIDI?......................................E-51
General MIDI.......................................E-52
Changing MIDI Settings ......................E-52
Messages............................................E-56
Troubleshooting .......... E-59
Specifications .............. E-61
Care of your
keyboard ...................... E-63
Appendix ........................A-1
Note Table.............................................A-1
641A-E-009A
E-7
General Guide
General Guide
E-8
641A-E-010A
* Attaching the Score Stand
Insert the score stand into the slot at the keyboard as shown in the illustration.
General Guide
1 MIDI OUT terminal 2 MIDI IN terminal 3 SUSTAIN/ASSIGNABLE JACK terminal 4 PHONES/OUTPUT terminal 5 DC 9V jack 6 Speaker 7 Rhythm list 8 Tone list 9 Display bk Song Bank list bl Chord root names bm Percussion instrument list bn Chord types name bo TRANSPOSE/TUNE/MIDI button bp ACCOMP VOLUME button bq METRONOME button br BEAT button bs RHYTHM button bt SONG BANK button ck TONE button cl POWER indicator cm POWER button cn VOLUME slider co MODE switch cp SONG MEMORY button
cq STEP button cr KEY LIGHT button
cs DEMO button
Playing a Demo Tune
Pressing the DEMO button starts demo tune play, which plays the 100 built-in tunes in sequence. To stop demo tune play, press the DEMO, START/STOP, or STOP button.
Pressing [+] (forward) or [–] (back) skips to the next demo
tune.
You can change the tone setting of the keyboard (page
E-18) before starting demo play, and then use that tone to play along on the keyboard.
MIDI, Layer, and Split are disabled while a demo tune is
playing.
ct SPLIT button dk TOUCH RESPONSE button dl LAYER button dm Number buttons
For input of numbers to change a displayed number
or setting.
dn +/– buttons
Negative values cannot be input using the number
buttons. Use [+] (increase) and [–] (decrease) instead.
do INTRO button dp NORMAL/FILL-IN button dq VAR/FILL-IN button dr SYNCHRO/ENDING button ds START/STOP button dt TEMPO button ek TEMPO button el STOP button em PLAY/PAUSE button en REW button eo FF button ep LEFT/TRACK 1 button eq RIGHT/TRACK 2 button er STEP 1 button es STEP 2 button et STEP 3 button
641A-E-011A
E-9
General Guide
About the Display
1. An indicator appears next to a function that is in use: GM (General MIDI Mode), SONG MEMORY (Song
Memory), STEP (Step), KEY LIGHT (key light).
2. This area shows tone number and name, rhythm number and name, and tune number and name. It also shows
other information when using the song memory function and other functions. Indicators also appear here to show what kind of data is displayed: TONE (tone data), RHYTHM (rhythm data), SONG BANK (Song Bank data).
3. This area is a staff notation display that shows notes being played on the keyboard or from song memory,
chord forms, and MIDI receive data*. If you are using a pedal, a pedal mark ( ) appears here whenever you press the pedal.
[Octave mark ( )] (HIGH) Appears when the note produced by the keyboard is one octave higher than the note indicated on the staff.
[Octave mark ( )] (LOW) Appears when the note produced by the keyboard is one octave lower than the note indicated on the staff.
* Received notes outside the range of C1 to C7 do not appear on the display.
4. An indicator appears next to a function that is in use: LAYER (layer), SPLIT (split), TOUCH RESPONSE (touch
response).
5. This area shows fingerings, dynamic marks, finger crossing techniques, and other finger information during
3-step lesson and Song Bank play. The letters “L” (left) and “R” (right) appear to indicate left and right hand Auto Accompaniment parts and memory tracks.
6. This area shows measure number, beat number, a graphic metronome, and tempo value (beats per minute)
during rhythm and Auto Accompaniment play, and when using song memory. It also shows the step number when using the 3-step lesson.
7. This area shows chord names during Auto Accompaniment and Song Bank play.
Display examples shown in this User’s Guide are intended for illustrative purposes only. The actual text and values that appear on the
display may differ from the examples shown in this User’s Guide.
E-10
641A-E-012A
Quick Reference
Quick Reference
1 POWER indicator 2 MODE 3 SONG BANK
4 Number buttons 5 POWER 6 STEP 1
7 STEP 2
This section provides a quick overview of keyboard operation using steps one and two of the 3-step lesson feature.
To play the keyboard
1. Press the POWER button to turn on power.
This causes the power indicator to light.
1 Lit
2. Set the MODE switch to NORMAL.
3. Press the SONG BANK button.
4. Find the tune you want to play in the Song Bank
List, and then use the number buttons to input its two-digit number.
Example:
To select “48 ALOHA OE”, input 4 and then 8.
5. Press the STEP 1 button or STEP 2 button.
The keyboard sounds a count beat and waits for
you to play something on the keyboard. The keys that you need to press first flash.
6. Play the melody along with the selected tune’s
accompaniment.
Play in accordance with the fingerings, notes, and
dynamic marks that appear on the display.
1 Indicator appears 2 Fingering 3 Note pitch 4 Dynamic mark
z If you selected lesson Step 1
Play the notes on the keyboard.
A sub-melody (obbligato) plays in time with
the melody.
With Step 1, the correct melody note is played
no matter which keyboard key you press.
641A-E-013A
E-11
Quick Reference
z If you selected lesson Step 2
Play the correct notes on the keyboard.
Press the keyboard key that lights. Note that
with tunes 70 through 99, the keyboard key light turns off as soon as you press the key.
The keyboard key for the next note you will
need to play flashes.
A sub-melody (obbligato) plays in time with
the melody, as long as you press the correct keyboard keys.
E-12
641A-E-014A
Power Supply
Power Supply
This keyboard can be powered by current from a standard household wall outlet (using the specified AC adaptor) or by batteries. Always make sure you turn the keyboard off whenever you are not using it.
Using batteries
Always make sure you turn off the keyboard before loading or replacing batteries.
To load batteries
1. Remove the battery compartment cover.
2. Load 6 D-size batteries into the battery
compartment.
Make sure that the positive (+) and negative (–)
ends are facing correctly.
3. Insert the tabs on the battery compartment
cover into the holes provided and close the cover.
z Any of the following symptoms indicate low battery
power. Replace batteries as soon as possible whenever any of the following occurs.
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or difficult to read
Abnormally low speaker/headphone volume
Distortion of sound output
Occasional interruption of sound when playing at
high volume
Sudden power failure when playing at high volume
Flickering or dimming of the display when playing at
high volume
Continued sound output even after you release a key
A tone that is totally different from the one that is
selected
Abnormal rhythm pattern and Song Bank play
Dimming of keyboard lights when notes sound
Loss of power, sound distortion, or low volume when
playing from a connected computer or MIDI device
Misuse of batteries can cause them to leak, resulting in damage to nearby objects, or to explode, creating the risk of fire and personal injury. Always make sure you observe the following precautions.
Never try to take batteries apart or allow them to
become shorted.
Never expose batteries to heat or dispose of them by
incineration.
Never mix old batteries with new ones.
Never mix batteries of different types.
Do not charge the batteries.
Make sure the positive (+) and negative (–) ends of
the batteries are facing correctly.
The keyboard may not function correctly if you load or replace batteries with power turned on. If this happens, turning the keyboard off and then back on again should return functions back to normal.
Important Battery Information
z The following shows the approximate battery life.
Manganese batteries ................................. 5 hours*
* The above value is standard battery life at normal
temperature, with the keyboard volume at medium setting. Temperature extremes or playing at very loud volume settings can shorten battery life.
641A-E-015A
Misuse of batteries can cause them to leak resulting in damage to nearby objects, or to explode, creating the risk of fire and personal injury. Always make sure you observe the following precautions.
Use only batteries that are specified for use with this
product.
Remove batteries from the product if you do not plan
to use it for a long time.
E-13
Power Supply
Using the AC Adaptor
Make sure that you use only the AC adaptor specified for this keyboard.
Specifled AC Adaptor: AD-5
1 DC 9V jack 2 AC adaptor AD-5 3 AC outlet
Also note the following important warnings and precautions when using the AC adaptor.
Misuse of the AC adaptor creates the risk of fire and electric shock. Always make sure you observe the following precautions.
Be sure to use only the AC adaptor that is specified
for this product.
Use only a power source whose voltage is within the
rating marked on the AC adaptor.
Do not overload electrical outlets and extension
cords.
Never place heavy objects on the cord or subject it to
heat.
Never try to modify the cord or subject it to excessive
bending.
Never twist or stretch the cord.
Should the electric cord or plug become damaged,
contact your original retailer or authorized CASIO Service Provider.
Never touch the AC adaptor while your hands are
wet.
Doing so creates the risk of electric shock.
Misuse of the AC adaptor creates the risk of fire and electric shock. Always make sure you observe the following precautions.
Do not locate the electric cord near a stove or other
sources of heat.
Never pull on the cord when unplugging from the
electrical outlet. Always grasp the AC adaptor when unplugging.
Insert the AC adaptor into the wall outlet as far as it
will go.
Unplug the AC adaptor from the wall outlet during
lightning storms or before leaving on a trip or other long-term absence.
At least once a year, unplug the AC adaptor from the
wall outlet and wipe away any dust that is built up in the area around the prongs of the plug.
Make sure that the keyboard is turned off before
connecting or disconnecting the AC adaptor.
Using the AC adaptor for a long time can cause it to
become warm to the touch. This is normal and does not indicate malfunction.
Auto Power Off
When you are using battery power, keyboard power turns off automatically whenever you leave it on without performing any operation for about 6 minutes. When this happens, press the POWER button to turn power back on.
Auto Power Off is disabled (it does not function) when you
are using the AC adaptor to power the keyboard.
Power On Alert
Keyboard keys light to alert you if you leave power on and do not perform any operation for about 6 minutes. Note that keys light only, and no sound is produced. When this happens, press any button or keyboard key to clear the power on alert.
E-14
Power on alert operates only when you are powering the
keyboard using the AC adaptor. It does not operate when you are using batteries.
641A-E-016A
Power Supply
To disable Auto Power Off and power on
alert
Hold down the TONE button while turning on the keyboard to disable Auto Power Off and power on alert.
When these functions are turned off, the keyboard does
not turn off automatically and no alert is performed no matter how long it is left with no operation being performed.
Auto Power Off and power on alert are enabled again
when you manually turn off power and then turn it back on again.
Settings and Memory Contents
Settings
Tone, rhythm, and other “main keyboard settings” in effect when power is turned off manually with the POWER button or automatically by Auto Power Off remain in effect when you next turn power back on.
Power Requirements
Note the following precautions whenever you want to ensure that current keyboard settings and memory contents are not lost.
Make sure the keyboard is being supplied power through
the AC adaptor before replacing its batteries.
Before unplugging the AC adaptor, make sure that fresh
batteries are loaded in the keyboard.
Make sure that keyboard power is turned off before
replacing batteries or unplugging the AC adaptor.
Main Keyboard Settings
Main keyboard settings are: tone number, layer, split, split point, touch response, rhythm number, tempo, accompaniment volume, General MIDI mode on/off, accomp MIDI OUT on/off, Sustain/Assignable jack setting, keyboard channel, and Song Bank number.
Memory Contents
In addition to the above settings, data stored using the song memory function is also retained.
Electrical Power
The settings and memory data described above are retained as long as the keyboard is being supplied with electrical power. Unplugging the AC adaptor when batteries are not loaded or when loaded batteries are dead cuts off the keyboard’s electrical power supply. This causes all settings to be initialized to their factory defaults and clears all data stored in memory.
641A-E-017A
E-15
Connections
Connections
Phones/Output Terminal
Before connecting headphones or other external equipment, be sur e to fir st t urn dow n th e vo lum e se ttin gs o f th e ke ybo ard and the connected equipment. You can then adjust volume to the desired level after connections are complete.
Rear Panel
J Connecting Headphones (Figure 1)
Connecting headphones cuts off output from the keyboard’s built-in speakers, so you can play even late at night without disturbing anyone.
When connected to a musical instrument amplifier, set the volume of the keyboard to a relatively low level and make output volume adjustments using the amplifier’s controls.
Connection Example
Sustain/Assignable jack Terminal
You can connect an optional sustain pedal (SP-2, SP-10 or SP-20) to the SUSTAIN/ASSIGNABLE JACK terminal to enable the capabilities described below.
For details on how to select the pedal function you want, see “SUSTAIN/ASSIGNABLE JACK” on page E-55.
J Audio Equipment (Figure 2)
Connect the keyboard to an audio equipment using a commercially available connecting cord with a standard plug on one end and two PIN plugs on the other end. Note that the standard plug you connect to the keyboard must be a stereo plug, otherwise you will be able to output only one of stereo channels. In this configuration, you normally set the input selector of the audio equipment to the terminal (usually marked AUX IN or something similar) where the cord from the keyboard is connected. See the user documentation that comes with your audio equipment for full details.
J Musical Instrument Amplifier (Figure 3)
Use a commercially available connecting cord to connect the keyboard to a musical instrument amplifier.
Be sure to use a connecting cord that has a stereo
standard plug on the end you connect to the keyboard, and a connector that provides dual channel (left and right) input to the amplifier to which you are connecting. The wrong type of connector at either end can cause one of the stereo channels to be lost.
1 SUSTAIN/ASSIGNABLE JACK Terminal
J Sustain Pedal
With piano tones, depressing the pedal causes notes to
linger, much like a piano’s damper pedal.
With organ tones, depressing the pedal causes notes to
continue to sound until the pedal is released.
J Sostenuto Pedal
As with the sustain pedal function described above,
depressing the sostenuto pedal causes notes to be sustained.
This difference between a sostenuto pedal and sustain
pedal is the timing. With a sostenuto pedal, you press the keys and then depress the pedal before you release the keys. Only the notes that are sounding when the pedal is depressed are sustained.
J Soft Pedal
Depressing the pedal softens the sound of the notes being played.
E-16
641A-E-018A
J Rhythm Start/Stop Pedal
In this case, the pedal performs the same functions as the START/STOP button.
Accessories and Options
Use only the accessories and options specified for this keyboard. Use of non-authorized items creates the danger of fire, electric shock, and personal injury.
Connections
641A-E-019A
E-17
Basic Operations
Basic Operations
1 VOLUME 2 MODE 3 KEY LIGHT
4 METRONOME 5 BEAT 6 TONE
7 Number buttons 8 POWER 9 START/STOP
bk TEMPO bl [+]/[–]
This section provides information on performing basic keyboard operations.
Playing the Keyboard
To play the keyboard
1. Press the POWER button to turn the keyboard
on.
2. Set the MODE switch to NORMAL.
3. Use the VOLUME slider to set the volume to a
relatively low level.
4. Play something on the keyboard.
Selecting a Tone
This keyboard comes with 137 built-in tones. Use the following procedure to select the tone you want to use.
To select a tone
1. Find the tone you want to use in the keyboard’s
tone list and note its tone number.
2. Press the TONE button.
1
Indicator appears
3. Use the number buttons to input the three digit
tone number for the tone you want to select.
Example:
To select “032 ACOUSTIC BASS”, input 0, 3 and then 2.
Always input all three digits for the tone number, including
leading zeros (if any). If you input one or two digits and stop, the display will automatically clear your input after a few seconds.
You can also increment the displayed tone number by
pressing [+] and decrement it by pressing [–].
When one of the drum sets is selected (tone numbers 128
through 136), each keyboard key is assigned a different percussion sound. See page A-3 for details.
Polyphony
The term polyphony refers to the maximum number of notes you can play at the same time. The keyboard has 24-note polyphony, which includes the notes you play as well as the rhythms and auto-accompaniment patterns that are played by the keyboard. This means that when a rhythm or auto­accompaniment pattern is being played by the keyboard, the
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number of notes (polyphony) available for keyboard play is reduced. Also note that some of the tones offer only 12-note polyphony.
When rhythm or auto accompaniment is playing, the
number of sounds simultaneously played is reduced.
Digital Sampling
A number of the tones that are available with this keyboard have been recorded and processed using a technique called digital sampling. To ensure a high level of tonal quality, samples are taken in the low, mid, and high ranges and then combined to provide you with sounds that are amazingly close to the originals. You may notice very slight differences in volume or sound quality for some tones when you play them at different positions on the keyboard. This is an unavoidable result of multiple sampling, and it is not a sign of malfunction.
Turning the Key Light System On and Off
Use the following procedure when you want to turn the key light system on or off.
Basic Operations
Using the Metronome
The metronome feature of this keyboard produces a bell sound for the first beat of each measure, followed by click sounds for each successive beat of the measure. It is the perfect tool for practicing tunes without accompaniment (rhythm).
To start the metronome
1. Press the METRONOME button to start
sounding the metronome.
2. Press the BEAT button and then use the
number buttons or [+] and [–] to change the number of beats per measure.
You can specify the number of beats per measure
as a value from 1 to 6.
To turn the key light system on and off
1. Press the KEY LIGHT button to toggle the key
light system on and off.
The KEY LIGHT pointer disappears when the
key light system is turned off.
The key light system is turned on automatically whenever
you turn on keyboard power.
The bell (indicating the first beat of a measure) does not
sound while one beat per measure is specified. All beats are indicated by a click sound. This setting lets you practice with a steady beat, without worrying about how many beats there are in each measure.
3. Use the TEMPO buttons to set the tempo.
Press to increase the tempo (make if faster) or
to decrease it (make it slower).
1 Flash 2 Tempo value
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E-19
Basic Operations
While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value. Note that you must input leading zeros, so 90 is input as
090.
Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected rhythm to its default tempo.
4. To turn off the metronome, press the
METRONOME or START/STOP button.
The metronome is disabled whenever you are using Step 1
or Step 2 of the 3-step lesson.
Starting play of a two-hand tune (Song Bank tunes 70
through 99) or Step 3 of the 3-step lesson while the metronome is operating or activating the metronome while either of the two above operations is already in progress causes the metronome to sound in time with the Auto Accompaniment played by the keyboard. At this time, the tempo of the metronome beat changes to that of the default tempo for the Auto Accompaniment being played.
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Auto Accompaniment
Auto Accompaniment
1 MODE 2 ACCOMP VOLUME 3 RHYTHM
4 Number buttons 5 INTRO 6 NORMAL/FILL-IN
7 VAR/FILL-IN 8 SYNCHRO/ENDING 9 START/STOP
bk TEMPO bl [+]/[–]
This keyboard automatically plays bass and chord parts in accordance with the chords you finger. The bass and chord parts are played using sounds and tones that are automatically selected to select the rhythm you are using. All of this means that you get full, realistic accompaniments for the melody notes you play with your right hand, creating the mood of an one-person ensemble.
You can also increment the displayed rhythm number by
pressing [+] and decrement it by pressing [–].
Selecting a Rhythm
This keyboard provides you with 100 exciting rhythms that you can select using the following procedure.
To select a rhythm
1. Find the rhythm you want to use in the “Rhythm
List” (page A-6) and note its rhythm number.
2. Press the RHYTHM button.
1 Indicator appears
3. Use the number buttons to input the two digit
rhythm number for the rhythm you want to select.
Example:
To select “76 RHUMBA”, input 7 and then 6.
Playing a Rhythm
Use the following procedure to start and stop rhythm play.
To play a rhythm
1. Set the MODE switch to NORMAL.
2. Press the START/STOP button to start play of
the currently selected rhythm.
3. To stop rhythm play, press the START/STOP
button again.
All of the keyboard keys are melody keys while the MODE
switch is set to NORMAL.
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E-21
Auto Accompaniment
Adjusting the Tempo
The tempo (beats per minute) can be set to a value in the range of 40 to 255. The tempo value you set is used for Song Bank, 3-step lesson, and Auto Accompaniment chord play, as well as playback from memory and metronome operation.
To set the tempo
1. Use the TEMPO buttons to set the tempo.
: Increases the tempo value.
: Decreases the tempo value.
1 Flash 2 Metronome 3 Beat number 4 Tempo value
Using Auto Accompaniment
The following procedure describes how to use the keyboard’s Auto Accompaniment feature. Before starting, you should first select the rhythm you want to use and set the tempo of the rhythm to the value you want.
To use Auto Accompaniment
1. Set the MODE switch to CASIO CHORD,
FINGERED, or FULL RANGE CHORD.
2. Press the START/STOP button to start play of
the currently selected rhythm.
3. Play a chord.
The actual procedure you should use to play a
chord depends on the current MODE switch position. Refer to the following pages for details on chord play.
CASIO CHORD .................................. Page E-22
FINGERED .......................................... Page E-23
FULL RANGE CHORD ..................... Page E-24
While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value. Note that you must input leading zeros, so 90 is input as
090.
Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected rhythm to its default tempo.
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1 Chord name 2 Basic Chord Form
(The chord form that appears here may show notes that differ from those actually pressed on the keyboard.)
4. To stop Auto Accompaniment play, press the
START/STOP button again.
CASIO CHORD
This method of chord play makes it possible for anyone to easily play chords, regardless of previous musical knowledge and experience. The following describes the CASIO CHORD “Accompaniment keyboard” and “Melody keyboard”, and tells you how to play CASIO CHORDs.
641A-E-024A
J CASIO CHORD Accompaniment Keyboard and
Melody Keyboard
Auto Accompaniment
It makes no difference whether you press black or white
keys to the right of a major chord key when playing minor and seventh chords.
FINGERED
The accompaniment keyboard can be used for playing
chords only. No sound will be produced if you try playing single melody notes on the accompaniment keyboard.
Chord Types
CASIO CHORD accompaniment lets you play four types of chords with minimal fingering.
Chord Types Example
Major chords
Major chord names are marked above the keys of the accompaniment keyboard. Note that the chord produced when you press an accompaniment keyboard does not change octave, regardless of which key you use to play it.
Minor chords (m)
To play a minor chord, keep the major chord key depressed and press any other accompaniment keyboard key located to the right of the major chord key.
Seventh chords (7)
To play a seventh chord, keep the major chord key depressed and press any other two accompaniment keyboard keys located to the right of the major chord key.
FINGERED provides you with a total of 15 different chord types. The following describes the FINGERED “Accompaniment keyboard” and “Melody keyboard”, and tells you how to play a C-root chord using FINGERED.
J FINGERED Accompaniment Keyboard and
Melody Keyboard
The accompaniment keyboard can be used for playing
chords only. No sound will be produced if you try playing single melody notes on the accompaniment keyboard.
Minor seventh chords (m7)
To play a minor seventh chord, keep the major chord key depressed and press any other three accompaniment keyboard keys located to the right of the major chord key.
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E-23
Auto Accompaniment
FULL RANGE CHORD
This accompaniment method provides a total of 38 different chord types: the 15 chord types available with FINGERED plus 23 additional types. The keyboard interprets any input of three or more keys that matches a FULL RANGE CHORD pattern to be a chord. Any other input (that is not a FULL RANGE CHORD pattern) is interpreted as melody play. Because of this, there is no need for a separate accompaniment keyboard, so the entire keyboard, from end to end, can be used for both melody and chords.
J FULL RANGE CHORD Accompaniment Keyboard
and Melody Keyboard
Chords Recognized by This Keyboard
Chord Types Number of Types
See the “Fingered Chord Chart” on page A-4 for details on playing chords with other roots.
*1. Inverted fingerings cannot be used. The lowest note is
the root.
*2. The same chord can be played without pressing the 5th
G.
Except for the chords specified in note*1 above, inverted
fingerings (i.e. playing E-G-C or G-C-E instead of C-E-G) will produce the same chords as the standard fingering.
Except for the exception specified in note*2 above, all of the
keys that make up a chord must be pressed. Failure to press even a single key will not play the desired FINGERED chord.
When the key light system is turned on, the keys of the
accompaniment keyboard light to show the chord you played. Though the chord is the same, the form of the chord (the keys that light) may differ from the one you used (the keys you pressed). If you play C Major using the inverted chord form E-G-C, for example, the keys for C-E­G will light.
Corresponding
FINGERED
15 (page E-23)
Chord
23 The following are examples of chords that use C as the bass note.
Other Chords
Example:
To play the chord C major.
Any of the fingerings shown in the illustration below will produce C major.
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As with the FINGERED mode (page E-23), you can play
the notes that form a chord in any combination (1).
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When the composite notes of a chord are separated by 6
or more notes, the lowest sound becomes the bass (2).
Auto Accompaniment
Using a Fill-in Pattern
Music Example
Tone: 016, Rhythm: 05, Tempo: 070
Using an Intro Pattern
This keyboard lets you insert a short intro into a rhythm pattern to make startup smoother and more natural.
The following procedure describes how to use the Intro feature. Before starting, you should first select the rhythm you want to use, and set the tempo.
To insert an intro
1. Press the INTRO button to start the selected
rhythm with an intro pattern.
With the above setup, the intro pattern is played
and the auto accompaniment with intro pattern starts as soon as you play chords on the accompaniment keyboard.
Fill-in patterns let you momentarily change the rhythm pattern to add some interesting variation to your performances.
The following procedure describes how to use the Fill-in feature.
To insert a fill-in
1. Press the START/STOP button to start rhythm
play.
2. Press the NORMAL/FILL-IN button to insert a
fill-in pattern for the rhythm you are using.
The fill-in pattern does not play if you press the NORMAL/
FILL-IN button while an intro pattern is playing.
Using a Rhythm Variation
In addition to the standard rhythm pattern, you can also switch to a secondary “variation” rhythm pattern for a bit of variety.
The standard rhythm pattern starts to play after the intro
pattern is complete.
Pressing the VAR/FILL-IN button while an intro pattern is
playing causes the variation pattern to sound after the intro pattern is complete.
Pressing the SYNCHRO/ENDING button while an intro
pattern is playing causes the ending pattern to sound after the intro pattern is complete.
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To insert the variation rhythm pattern
1. Press the START/STOP button to start rhythm
play.
2. Press the VAR/FILL-IN button to switch to the
variation pattern for the rhythm you are using.
To switch back to the standard rhythm pattern, press the
NORMAL/FILL-IN button.
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Auto Accompaniment
Using a Fill-in Pattern with a Variation Rhythm
You can also insert a fill-in pattern while a variation rhythm pattern is playing.
To insert a fill-in into a rhythm variation
1. While a variation rhythm pattern is playing,
press the VAR/FILL-IN button to insert a fill-in pattern for the variation rhythm you are using.
Synchro Starting Accompaniment with Rhythm Play
2. Play a chord and the rhythm pattern starts to
play automatically.
If the MODE switch is set to NORMAL, only the rhythm
plays (without a chord) when you play on the accompaniment keyboard.
If you press the INTRO button before playing anything on
the keyboard, the rhythm starts automatically with an intro pattern when you play something on the accompaniment keyboard.
Pressing the VAR/FILL-IN button before playing anything
on the keyboard causes play to start with the variation pattern when something is played on the keyboard.
To cancel synchro start standby, press the SYNCHRO/
ENDING button one more time.
Finishing with an Ending Pattern
You can set up the keyboard to start rhythm play at the same time you play the accompaniment on the keyboard.
The following procedure describes how to use synchro start. Before starting, you should first select the rhythm you want to use, set the tempo, and use the MODE switch to select the chord play method you want to use (NORMAL, CASIO CHORD, FINGERED, FULL RANGE CHORD).
To use synchro start
1. Press the SYNCHRO/ENDING button to put the
keyboard into synchro start standby.
Flash
1
You can end your performances with an ending pattern that brings the rhythm pattern you are using to a natural­sounding conclusion.
The following procedure describes how to insert an ending pattern. Note that the actual ending pattern played depends on the rhythm pattern you are using.
To finish with an ending pattern
1. While the rhythm is playing, press the
SYNCHRO/ENDING button.
This causes the ending pattern to play which
brings rhythm accompaniment to an end.
The timing when the ending pattern starts
depends on when you press the SYNCHRO/ ENDING button. If you press the button before the second beat of the current measure, the ending pattern starts playing immediately. Pressing the button at any point in the measure after the second beat results in the ending pattern playing from the beginning of the following measure.
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Adjusting the Accompaniment Volume
You can adjust the volume of the accompaniment parts as a value in the range of 000 (minimum) to 127.
1. Press the ACCOMP VOLUME button.
1
Current accompaniment volume setting
2. Use the number buttons or the [+]/[–] buttons to
change the current volume setting value.
Example:
110
Auto Accompaniment
The current accompaniment volume value that appears in
Step 1 automatically clears from the display if you do not input anything within about five seconds.
Pressing [+] and [–] buttons at the same time automatically
sets an accompaniment volume of 088.
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E-27
Song Bank
Song Bank
1 SONG BANK 2 TONE 3 DEMO
4 Number buttons 5 START/STOP 6 TEMPO
7 STOP 8 PLAY/PAUSE 9 REW
bk FF bl [+]/[–]
This keyboard features a built-in Song Bank of 100 tunes that can be used for Auto Accompaniment playback. You can select a song simply to enjoy listening to it, or you can cut out its melody part and play along on the keyboard using the 3­step lesson. Melody and accompaniment fingerings and notes appear on the keyboard’s display, and the keys you should press light up on the keyboard to help you on your way to keyboard mastery.
Playing a Tune
To play a tune
1. Select the tune you want to play.
Selecting a Tune
To select a tune
1. Find the tune you want to play in the Song Bank
List, and note its number.
2. Press the SONG BANK button.
This causes the number and name of the
currently selected Song Bank tune to appear on the display.
3. Use the number buttons to input the two-digit
tune number.
Example:
To select “16 TWINKLE TWINKLE LITTLE STAR”, input 1 and then 6.
You can also change the displayed song number using [+]
(increase) and [–] (decrease).
2. Press the PLAY/PAUSE button to start play of
the tune.
The current measure and beat numbers are
shown on the display.
1 Measure number 2 Beat number
3. To stop play, press the STOP button.
The tune you select continues to play until you
stop it.
While a tune is playing, you can use the number buttons or
[+] and [–] to change to another tune. The change is made as soon as you input a different number, even if the current tune is not finished playing.
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641A-E-030A
Key Lighting System Operation and Display
Contents During Song Bank Play
Keyboard keys light to show the keys that should be pressed to play along with Song Bank tunes as they play back. At the same time, the display shows fingerings, chord names, notes, tempo and other information.
Song Bank
While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value. Note that you must input leading zeros, so 90 is input as
090.
Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected tune to its default tempo.
Tunes 70 to 99 have tempo changes part way through in
order to produce specific musical effects. Note that the tempo setting automatically returns to the default whenever a tempo change occurs within one of these tunes.
Pausing Playback
1 Chord name 2 Tempo value 3 Measure number 4 Beat number 5 Fingering 6 Dynamic mark 7 Note pitch
Adjusting the Tempo
Each tune has a preset default tempo (beats per minute) that is set automatically whenever you select a tune. While the tune is playing, you can change the tempo setting to a value in the range of 40 to 255.
To set the tempo
1. Use the TEMPO buttons to set the tempo.
: Increases the tempo value.
: Decreases the tempo value.
To pause playback
1. Press the PLAY/PAUSE button while a tune is
playing to pause it.
2. Pressing the PLAY/PAUSE button again
resumes play from the point where it was paused.
After you press the STOP button to stop playback, pressing
the PLAY/PAUSE button restarts play from the beginning of the tune.
641A-E-031A
1 Flash 2 Tempo value
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Song Bank
Fasting Reverse
To fast reverse
1. While a tune is playing or paused, hold down
the REW button to skip in a reverse direction at high speed.
The fast reverse operation skips back one
measure at a time.
The measure and beat numbers on the display
change while the fast reverse operation is being performed.
1 Measure number 2 Beat number
2. Releasing the REW button starts song playback
from the measure whose number is shown on the display.
Fast reverse does not work while Song Bank play is
stopped.
1 Measure number 2 Beat number
2. Releasing the FF button starts song playback
from the measure whose number is shown on the display.
Fast forward does not work while Song Bank play is
stopped.
Changing the Melody Tone
To change the melody tone
1. While a tune is playing or paused, press the
TONE button.
Fasting Forward
To fast forward
1. While a tune is playing or paused, hold down
the FF button to skip forward at high speed.
The fast forward operation skips forward one
measure at a time.
The measure and beat numbers on the display
change while the fast forward operation is being performed.
E-30
Indicates TONE was pressed.
1
2. Find the tone you want in the Tone List, and
then use the number buttons to input its three­digit number.
Example:
To select “040 VIOLIN”, input 0, then 4, then 0.
You can select any one of the keyboard’s 137
built-in tones.
You can also use the [+] and [–] buttons to change the
melody tones.
For two-hand tunes (Song Bank tunes 70 through 99), the
same tone is applied for both the left and right hand parts.
641A-E-032A
Specifying the tune number for the same tune that is
currently selected returns the melody tone to the default setting for that tune.
Playing All Song Bank Tunes in Succession
To play all Song Bank tunes in succession
1. Press the DEMO button.
Song Bank tune play starts from tune number 00,
and continues with each tune in numeric sequence.
2. To stop Song Bank tune play, press the DEMO,
STOP, or START/STOP button.
While a tune is playing, you can use the number buttons or
[+] and [–] to change to another tune.
You can play along with the tunes on the keyboard.
Song Bank
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E-31
3-Step Lesson
3-Step Lesson
1 START/STOP 2 STOP 3 LEFT/TRACK 1
4 STEP 1 5 STEP 2 6 STEP 3
The 3-step lesson feature takes you through the three distinct steps described below to help you learn to play tunes on the keyboard.
J Step 1 – Master the timing.
In this step, pressing any key on the keyboard plays the correct note, so you can concentrate on getting the timing right without worrying about playing the right note. The sub­melody (obbligato) waits until you press a key before proceeding to the next phrase.
J Step 2 – Master the melody.
In this step, you use the display to learn which fingers you should use and how loud or soft to play, and the key light system to learn which keyboard keys to press. The sub­melody (obbligato) waits until your play the correct note, so you can learn at your own pace.
J Step 3 – Play at normal speed.
This is where you enjoy actually playing the tunes you learn using Step 1 and Step 2. The key light system still shows you which keyboard keys to press, but accompaniment proceeds at normal speed regardless of whether or not you play the correct notes.
Tune Types and Their Parts
There are two types of tunes in the Song Bank: Auto Accompaniment tunes and two-hand accompaniment tunes. The parts available for 3-step lesson practice depend on the type of tune you are using.
J Auto Accompaniment Tunes (Numbers 00 through
69)
As their name suggests, these tunes are made up of an Auto Accompaniment part and a melody part. When using these
tunes for a 3-step lesson, you can practice playing along with the melody (right hand) part only.
J Two-hand Tunes (Numbers 70 through 99)
These types of tunes are played with both hands, as in a piano solo. When using these tunes for a 3-step lesson, you can practice playing along with both the left hand and right hand parts.
Key Lighting System Operation and Display
Contents During 3-step Lesson Play
Whenever you select an Auto Accompaniment tune (00 to 69) for 3-step lesson play, the key lighting system shows you which keys to press, while the display shows you the notes and their fingerings.
J Note Pitch
The keyboard key that should be pressed lights, while the actual pitch of the note appears in the display’s staff notation area. The fingers you should use to play the notes are also shown on the display.
J Note Length
Keyboard keys stay lit for as long as the note should be played. The staff notation and fingerings also remain on the display for the length of the note.
J Next Note
The keyboard key for the next note to be played flashes, while a number appears on the display near the finger you should use to play the next note.
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J Series of Same Pitch Notes
The keyboard key light turns off momentarily between the notes and lights again for each successive note. The staff notation and fingerings also turn off and back on again.
3-Step Lesson
1 Indicator appears 2 Fingering 3 Note pitch
The hand you should use is indicated by arrows
around it.
Note length is not indicated when you are using two-hand
tunes (70 to 99) with 3-step lesson Steps 1 and 2. As soon as you press a lit key, it goes out and the next key to be played starts to flash.
Note length is indicated by the key light system when you
use a two-hand tune with Step 3. In this case, the next key to be pressed does not flash when you press a lit key and the next finger number does not appear on the display. Only the current finger number is shown.
3-step Lesson Tempo Setting
Use the procedure under “Adjusting the Tempo” on page E-22 to adjust the tempo for 3-step lesson play.
Step 1 – Master the timing.
1. Select the Song Bank tune you want to use.
2. Press the STEP 1 button to start Step 1 play.
After a count sounds, the keyboard stands by and
waits for you to play the first note of the tune.
1 Lit
3. Press any keyboard keys to play the melody
(right hand part).
The key for the next note to be played flashes
while the keyboard waits for you to play it. When you press any key to play the note, the key remains lit as the note plays.
Accompaniment (left-hand part) waits until you
press any key to play a note.
If you accidentally press more than one key in
succession, accompaniment is played for the corresponding number of notes.
Pressing more than one key at the same time
counts as a single melody note. Pressing a key while another key is held down is counted as two melody notes.
4. To stop play at any time, press the STOP or
START/STOP button.
641A-E-035A
Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes in step 1 of the above procedure, and then press the LEFT/ TRACK 1 button following step 2.
3-step lesson does not allow simultaneous practice of both
hands.
E-33
3-Step Lesson
You can also use fast forward and fast reverse operations
with Step 1 play.
You cannot pause Step 1 play.
Rhythm does not sound during Step 1 play.
Step 2 – Master the melody.
1. Select the Song Bank tune you want to use.
2. Press the STEP 2 button to start Step 2 play.
After a count sounds, the keyboard stands by and
waits for you to play the first note of the tune.
1 Indicator appears 2 Fingering 3 Dynamic mark
3. Follow the key light system to press the correct
keyboard keys and play the melody (right hand part).
You cannot pause Step 2 play.
Rhythm does not sound during Step 2 play.
Dynamic Marks
The dynamic marks listed below appear on the display while Song Bank tunes are playing. Adjust the pressure you apply to the keyboard in accordance with the mark that is on the display.
pianissimo: Very soft
piano: Soft
mezzo piano: Moderately soft
mezzo forte: Moderately loud
forte: Loud
fortissimo: Very loud
crescendo: Gradually louder
decrescendo: Gradually softer
Crossed Finger Indications
The display also shows when you have to cross fingers to play notes, and in which direction your fingers should cross.
Example:
Display for playing the notes below with the right hand only
The key for the next note to be played flashes
while the keyboard waits for you to play it. When you press the key to play the note, the key remains lit as the note plays.
If more than one key lights when you are using a
two-hand tune, it means that you must press all of the keys that are lit.
4. To stop play at any time, press the STOP or
START/STOP button.
Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes in step 1 of the above procedure, and then press the LEFT/ TRACK 1 button following step 2.
3-step lesson does not allow simultaneous practice of both
hands.
You can also use fast forward and fast reverse operations
with Step 2 play.
E-34
1 Using the Song Bank 2 Crossed finger display
B and C indicate that the index finger should cross over
the thumb.
C and D indicate that the thumb should cross under the
index finger.
641A-E-036A
Step 3 – Play at normal speed.
1. Select the Song Bank tune you want to play.
2. Press the STEP 3 button to start Step 3 play.
Accompaniment (left hand part) starts to play at
normal speed.
1 Indicator appears 2 Fingering
3. Follow the key light system to press the correct
keyboard keys and play the melody (right hand part).
3-Step Lesson
4. To stop play at any time, press the STOP or
START/STOP button.
Left hand practice can also be performed with two-hand
tunes (70 to 99). Simply select one of the two-hand tunes in step 1 of the above procedure, and then press the LEFT/ TRACK 1 button following step 2.
3-step lesson does not allow simultaneous practice of both
hands.
You can also use pause, fast forward and fast reverse
operations with Step 3 play.
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E-35
Song Memory Function
Song Memory Function
1 MODE 2 SONG MEMORY 3 STEP
4 Number buttons 5 INTRO 6 NORMAL/FILL-IN
7 VAR/FILL-IN 8 SYNCHRO/ENDING 9 START/STOP
bk STOP bl REW bm FF
bn LEFT/TRACK 1 bo RIGHT/TRACK 2 bp [+]/[–]
You can store up to two separate songs in song memory for later playback. There are two methods you can use to record a song: real-time recording where you record the notes as you play them on the keyboard, and step recording where you input chords and notes one-by-one.
Tracks
The song memory of this keyboard records and plays back notes much like a standard tape recorder. There are two tracks, each of which can be recorded separately. Besides notes, each track can be assigned its own tone number. During playback you can adjust the tempo to change the speed of playback.
Track 1 is the basic track, which can be used to record Auto
Accompaniment along with the melody. Track 2 can be used for melody only, and is for adding to what is recorded in Track 1.
Note that each track is independent of the other. This
means that if you make a mistake while recording, you need to re-record only the track where the mistake was made.
Song Memory Button Operation
Each press of the SONG MEMORY button cycles through the functions shown below.
Selecting a Track
Press the LEFT/TRACK 1 button to select Track 1 and the RIGHT/TRACK 2 button to select Track 2. The letter “L” (left) appears on the display to indicate Track 1 is selected, and the letter “R” (right) appears to indicate Track 2 is selected.
J Playback
Each press of the LEFT/TRACK 1 and RIGHT/TRACK 2 button while the keyboard is in playback standby (see “Song Memory Button Operation” above) toggles playback of the corresponding track on and off. The letter that identifies a track (L or R) appears on the display whenever playback of that track is turned on.
E-36
641A-E-038A
1 Track 1 2 Playback turned on 3 Track 2 4 Playback turned off
With the above setting, Track 1 will play while Track 2
will not play.
J Record
Each press of the LEFT/TRACK 1 and RIGHT/TRACK 2 button while the keyboard is in record standby (see “Song Memory Button Operation”) toggles recording to the corresponding track on and off. The letter that identifies a track (L or R) flashes on the display whenever recording to that track is turned on.
Song Memory Function
1 Flash
2. Use [+] and [–] to select 0 or 1 as the song
number.
The track is not yet selected at this point.
The below song number screen remains on the
display for about five seconds. If it disappears before you have a chance to select a song number, use the SONG MEMORY button to display it again.
1 Playback turned on 2 Record turned on
The above indicates that Track 1 will play back while
Track 2 is being recorded to.
Real-time Recording to Track 1
With real-time recording, the notes and chords you play on the keyboard are recorded as you play them.
To record to Track 1 using real-time
recording
1. Use the SONG MEMORY button to enter record
standby.
1 Song number
3. Press the LEFT/TRACK 1 button to select Track
1.
The “L” flashes on the display to indicate the
track that will be recorded to.
1 Flash
4. Make any of the following settings if you want.
Tone number (page E-18)
Rhythm number (page E-21)
MODE switch (page E-22)
If you are not confident about playing at a fast
tempo, try using a slower tempo setting (page E-22).
5. Press the START/STOP button to start real-
time recording to Track 1.
6. Play something on the keyboard.
Any melody and accompaniment you play on the
keyboard (including Auto Accompaniment chords played on the accompaniment keyboard) is recorded.
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E-37
Song Memory Function
If you use a pedal during recording, pedal
operations are also recorded.
7. Press the START/STOP or SONG MEMORY
button to end recording when you are finished playing.
If you make a mistake while recording, stop the record
operation and begin over again from step 1.
Using real-time recording to record to a track that already
contains recorded data replaces the existing recording with the new one.
Track 1 Contents After Real-time Recording
In addition to keyboard notes and accompaniment chords, the following data is also recorded to Track 1 during real-time recording. This data is used whenever Track 1 is played back.
Tone number
Rhythm number
INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, VAR/
FILL-IN button operations
Pedal operations
Memory Data Storage
Anything previously stored in memory is replaced
whenever you make a new recording.
Memory contents are retained as long as the keyboard is
supplied with electrical power. Unplugging the AC adaptor when batteries are not loaded or when loaded batteries are dead cuts off the keyboard’s electrical power supply, causing all data stored in memory to be deleted. Be sure to plug the keyboard into an electrical outlet with the AC adaptor before replacing batteries.
Turning off the keyboard while a record operation is in
progress causes the contents of the track you are currently recording to be lost.
Track 1 Real-time Recording Variations
The following describes a number of different variations you can use when recording to Track 1 using real-time recording. All of these variations are based upon the procedure described under “To record to Track 1 using real-time recording” on page E-37.
J To record without rhythm
Skip step 5. Real-time recording without rhythm starts when you press a keyboard key.
Memory Capacity
The keyboard has memory for approximately 5,200 notes. You can use all 5,200 notes for a single song, or you can divide memory between two different songs.
The measure number and note number flash on the
display whenever remaining memory is less than 100 notes.
1 Flash
Recording automatically stops (and Auto
Accompaniment and rhythm stops playing if they are being used) whenever memory becomes full.
J To start recording with synchro start
In place of step 5, press the SYNCHRO/ENDING button. Auto Accompaniment and recording will both start when you play a chord on the accompaniment keyboard.
J To record using an intro, ending, or fill-in
During recording, the INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, and VAR/FILL-IN buttons (pages E-25 through E-26) can all be used as they normally are.
J To synchro start Auto Accompaniment with an
intro pattern
In place of step 5, press the SYNCHRO/ENDING button and then the INTRO button. Auto Accompaniment will start with the intro pattern when you play a chord on the accompaniment keyboard.
J To start Auto Accompaniment part way into a
recording
In place of step 5, press the SYNCHRO/ENDING button and then play something on the melody keyboard to start. When you reach the point where you want Auto Accompaniment to start, play a chord on the accompaniment keyboard.
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641A-E-040A
Song Memory Function
Playing Back from Song Memory
Use the following procedure to play back song memory contents.
To play back from song memory
1. Use the SONG MEMORY button to enter
playback standby, and then use [+] and [–] to select 0 or 1 as the song number.
The below song number screen remains on the
display for about five seconds. If it disappears before you have a chance to select a song number, use the SONG MEMORY button to display it again.
2. Press the START/STOP button to start
playback of the song you selected.
During song memory playback you can use the
LEFT/TRACK 1 and RIGHT/TRACK 2 buttons to turn playback of either track on or off.
Real-time Recording to Track 2
After you record Track 1, you can use real-time recording to add a melody in Track 2.
To record to Track 2 while playing back
Track 1
1. Use the SONG MEMORY button to enter record
standby, and then use [+] and [–] to select 0 or 1 as the song number.
The song number you select should be the one
where you previously input Track 1.
The track is not yet selected at this point.
2. Press the RIGHT/TRACK 2 button to select
Track 2.
1 Indicator appears
You can use the TEMPO buttons to adjust the
tempo.
3. Press the START/STOP button again to stop
playback.
During song memory playback, the entire keyboard
functions as a melody keyboard, regardless of the MODE switch setting.
You can play along on the keyboard while playing back
from song memory. You can also use layer (page E-46) and split (page E-47) to play along with more than one tone.
You cannot use pause, fast forward or fast reverse
operations with song memory playback.
641A-E-041A
Flash
1
3. Make any of the following settings if you want.
Tone number (page E-18)
If you are not confident about playing at a fast
tempo, try using a slower tempo setting (page E-22).
4. Press the START/STOP button to start real-
time recording to Track 2 along with playback from Track 1.
5. Listening to the playback from Track 1, play
what you want to record to Track 2 on the keyboard.
6. Press the START/STOP or SONG MEMORY
button to end recording when you are finished playing.
If you make a mistake while recording, stop the
record operation and begin over again from step
1.
E-39
Song Memory Function
Track 2 is a melody-only track, so chords cannot be
recorded there. Because of this, the entire keyboard is a melody keyboard, regardless of the MODE switch setting.
To record to Track 2 without playing back
Track 1
1. Use the SONG MEMORY button to enter record
standby.
2. Press the LEFT/TRACK 1 button to turn off
playback of Track 1.
3. Continue from step 1 under “To record to Track
2 while playing back Track 1” on page E-39.
Note that the above procedure does not turn off
rhythm and Auto Accompaniment.
Track 2 Contents After Real-time Recording
The following data is recorded to Track 2 during real-time recording.
Tone number
Rhythm number
Pedal operations
Recording Chords with Step Recording
With step recording, you can record a chord progression in Track 1 chord-by-chord. You can then use the chord progression as an Auto Accompaniment or later add melody notes to Track 2.
To record chords to Track 1 using step
recording
1. Use the SONG MEMORY button to enter record
standby, and then use [+] and [–] to select 0 or 1 as the song number.
2. Press the LEFT/TRACK 1 button to select Track
1.
3. Press the STEP button.
E-40
1
Flash
4. Make any of the following settings if you want.
Rhythm number (page E-21)
MODE switch (page E-22)
5. Press the SYNCHRO/ENDING button.
6. Play a chord.
Use the chord play method that is specified by the
current MODE switch setting: FINGERED, CASIO CHORD, NORMAL.
When the MODE switch is set to NORMAL,
specify the chord using the root input keyboard and chord type input keyboard. See “Specifying Chords in the Normal Mode” on page E-41 for details.
641A-E-042A
1 Chord name 2 Clock number* 3 Measure number 4 Beat number 5 Flash
* 48 clocks = 1beat
7. Input the length of the chord (how long it should
be played until the next chord is played).
Use the number keys to specify the length of a
chord. See “Specifying the Length of a Note” on page E-42 for details.
Repeat steps 6 and 7 to input all the chords you
want.
If you make a mistake while step recording
chords, use the procedure under “Editing Data While Step Recording” on page E-44 to make corrections.
8. After you finish step recording, press the
START/STOP or SONG MEMORY button.
This enters playback standby for the song you
have just input. Pressing the START/STOP button plays it back.
You can use the FF and REW buttons to change the
current input position during step recording. See “Editing Data While Step Recording” on page E-44 for details.
Pressing the [0] button in step 7 inputs a rest. Note,
however, that any rests you input do not have any effect on Auto Accompaniment.
Song Memory Function
Specifying Chords in the Normal Mode
When the MODE switch is set to NORMAL during step recording, you can specify chords using a method that is different from CASIO CHORD and FINGERED fingerings. This chord specification method can be used to input 18 different chord types using only two keyboard keys, so chords can be specified even if you don’t know how to actually play them.
1 Major 2 Minor 3 Augmented 4 Diminished 5 Suspended fourth 6 Seventh 7 Minor seventh 8 Major seventh 9 Minor major seventh bk Seventh flat five bl Minor seventh flat five bm Seventh suspended four bn Diminished seventh bo Minor add ninth bp Add ninth bq Minor sixth br Sixth bs Six ninth
To specify a chord, hold down the key on the root input keyboard that specifies the root, and press the key in the chord type input keyboard to specify the chord type. When inputting a chord with a specified bass note, pressing two keys of the root input keyboard causes the lower note to be specified as a bass note.
Example 1:
To input Gm7, hold down G on the root input keyboard and press the m7 key on the chord type input keyboard.
Track 1 Contents After Step Recording
In addition to chords, the following data is also recorded to Track 1 during step recording.
Tone number
Rhythm number (step 4)
INTRO, SYNCHRO/ENDING, NORMAL/FILL-IN, VAR/
FILL-IN button operations (step 6)
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E-41
Song Memory Function
Example 2:
To input Gm/C, hold down C and G on the root input keyboard and press the m key on the chord type input keyboard.
Specifying the Length of a Note
During step recording, the number buttons are used to specify the length of each note.
J Note lengths
Use number buttons [1] through [6] to specify whole
notes ( ), half notes ( ), quarter notes ( ), eighth notes ( ), 16th notes ( ), and 32nd notes ( ).
Example:
To specify a quarter note ( ), press [3].
J Dots ( ) and triplicates ( )
While holding down the [7] (dot) or [9] (triplicate), use
buttons [1] through [6] to input the lengths of the notes.
Example:
To input a dotted eighth notes ( ), hold down [7] and press [4].
J Ties
Press [8] and then input the first and then the second note.
Example:
To input , press [8] and then press [4] (note length) while holding down [7] (dot). This note will
be tied to the next note you input (16th note in this example).
J Rest
Hold down [0] and then use number buttons [1] through
[9] to specify the length of the rest.
Example:
To input an eighth note rest, hold down [0] and press [4].
Track 1 Step Recording Variations
The following describes a number of different variations you can use when recording to Track 1 using step recording. All of these variations are based upon the procedure described under “To record chords to Track 1 using step recording” on page E-40.
J To start accompaniment with an intro pattern
In step 5, press the INTRO button after the SYNCHRO/ ENDING button.
J To switch to a rhythm variation
In step 6, press the VAR/FILL-IN button immediately before inputting the chord.
J To insert a fill in
In step 6, press the NORMAL/FILL-IN or VAR/FILL-IN button at the measure or beat immediately before the chord or beat where you want to insert the fill in.
J To insert an ending
In step 6, press the SYNCHRO/ENDING button at the measure or beat immediately before the chord where you want to insert the ending.
The length of the ending depends on the rhythm you are
using. Check the length of the pattern you are using and set the length of the chord accordingly in step 7. Making the chord too short in step 7 can result in the ending pattern being cut off.
J To step record chords without rhythm
After performing steps 1 through 4, you can use the number buttons to input the length of the specified chord. Skipping step 5 (not pressing the SYNCHRO/ENDING button) creates chord without rhythm, so you can input a rest by pressing the [0] button in step 6 and then specifying the length of the rest in step 7.
J To add chord accompaniment part way through
rhythm play
In step 6, input all rests from the beginning of the recording up to the point where you want accompaniment to start. Next, input the chords.
E-42
641A-E-044A
Step Recording Melody to Track 2
Song Memory Function
6. Use number buttons [1] through [9] to input the
length of each note or rest.
After input the length of a note or rest, the
keyboard stands by for the next input.
You can use step recording to input notes one-by-one in Track
2. This technique is perfect for those who want to make original recordings, but are not accomplished enough to play along with rhythm. Note that step recording of melody notes can be performed in Track 2 only.
To step record melody to Track 2
1. Use the SONG MEMORY button to enter record
standby, and then use [+] and [–] buttons to select 0 or 1 as the song number.
2. Press the RIGHT/TRACK 2 button to select
Track 2.
3. Press the STEP button to start step recording.
7. Repeat steps 5 and 6 to input all the notes you
want.
If you make a mistake during input, you can
make corrections using the procedures under “Editing Data While Step Recording” on page E-44.
8. After you are finished inputting notes, press the
START/STOP or SONG MEMORY button to quit step recording.
During step recording of a melody, the entire keyboard is a
melody keyboard, regardless of the MODE switch setting.
During step recording you can use FF and REW to move
the input point forward and back. See “Editing Data While Step Recording” on page E-44 for details.
Track 2 Contents After Step Recording
In addition to notes, tone numbers can also be recorded.
Clock number*
1 2 Measure number 3 Beat number
* 48 clocks = 1beat
4. Select a tone number if you want.
5. Use the keyboard keys or the [+] and [–] buttons
to input notes, and the [0] button to input rests.
When touch response is turned on, the amount of
pressure you use to press keyboard keys is also recorded. You can also use keyboard keys to input chords.
With the [+] and [–] buttons input, a staff appears
on the display showing the note you are inputting. The loudness or softness of a note input using these buttons is the same as the note immediately before it.
To cancel input of a rest, press [0] again.
641A-E-045A
E-43
Song Memory Function
Editing Data While Step Recording
Memory data can be thought of as a musical score that progresses from left to right, with the input point normally at the far right of the recorded data. The following procedure describes how to move the input point to the left in order to make changes in data you have already input. Note, however, that moving the input point to the left and changing data automatically deletes all of the data to the right of the input point.
To edit data while step recording
1. While a step recording operation is in progress,
use the FF and REW button to move the input point to the location where you want to edit the data you have already input.
If notes are already recorded, each press of FF or
REW moves the input point to the next successive note. The data recorded at the current input point appears on the display.
If notes are not recorded, each press of FF or REW
moves the input point to the next successive beat.
If you move from an area that contains note data
to an area that does not contain note data, each press of FF moves the input point to the next beat. Pressing the REW button, however, causes the input point to jump back to the location of the first note or rest to the left.
2. Press the [+] and [–] buttons.
3. Press the [+] button to start the data editing
operation or [–] to clear the data editing screen without changing anything.
Pressing the [+] button automatically clears all
data to the right of the current input point. Next, the keyboard stands by for input of step recording data.
Pressing the [–] button clears the data editing
screen and returns to the step recording screen where you can move the input point.
The message [TrackEnd] appears on the display when the
input point reaches end of the current data stored in Track
2. At this point you can perform steps 2 and 3 to add more data.
E-44
641A-E-046A
Deleting the Contents of a Specific Track
Use the following procedure to delete all of the data currently recorded in a specific track.
To delete all of the data in a specific track
1. Use the SONG MEMORY button to enter record
standby, and then use the [+] and [–] buttons to select the song (0 or 1) whose track you want to delete.
2. Hold down the SONG MEMORY button until the
track delete screen appears on the display.
Song Memory Function
You cannot select a track for deletion if that track does not
contain any data.
Pressing the SONG MEMORY button while the track
delete screen is on the display returns to record standby.
3. Use the LEFT/TRACK 1 or RIGHT/TRACK 2
button to select the track whose data you want to delete.
Example:
To select Track 1
1 Flash
4. Press the [+] button.
This deletes the selected track and enters song
memory playback standby.
The track delete screen is cleared from the display
automatically if you leave the keyboard with the track delete message on the display for about five seconds without doing anything.
Once you select a track in step 3, you cannot change to a
different track without quitting the track delete operation and starting again.
641A-E-047A
E-45
Keyboard Settings
Keyboard Settings
1 TRANSPOSE/TUNE/MIDI 2 TONE 3 SPLIT
4 LAYER 5 Number buttons 6 TOUCH RESPONSE
7 [+]/[–]
This section describes how to use layer (to play two tones with a single key) and split (to assign different tones to either end of the keyboard), and how to make touch response, transpose, and tuning settings.
Using Layer
Layer lets you assign two different tones (a main tone and a layered tone) to the keyboard, both of which play whenever you press a key. For example, you could layer the FRENCH HORN tone on the BRASS tone to produce a rich and brassy sound.
To layer tones
1. First select the main tone.
Example:
To select “061 BRASS” as the main tone, press the TONE button and then use the number buttons or the [+] and [–] buttons to input 0, 6 and then 1.
3. Select the layered tone.
Example:
To select “060 FRENCH HORN” as the layered tone, use the number buttons or the [+] and [–] buttons to input 0, 6 and then 0.
4. Now try playing something on the keyboard.
Both tones are played at the same time.
5. Press the LAYER button again to unlayer the
tones and return the keyboard to normal.
LAYER
2. Press the LAYER button.
1
Selected layer tone
2 Lit
E-46
641A-E-048A
Using Split
With split you can assign two different tones (a main tone and a split tone) to either end of the keyboard, which lets you play one tone with your left hand and another tone with your right hand. For example, you could select STRINGS as the main (high range) tone and PIZZICATO as the split (low range) tone, putting an entire string ensemble at your fingertips. Split also lets you specify the split point, which is the location on the keyboard where the changeover between the two tones occurs.
To split the keyboard
1. First select the main tone.
Example:
To select “048 STRINGS 1” as the main tone, press the TONE button and then use the number buttons or the [+] and [–] buttons to input 0, 4 and then 8.
Keyboard Settings
4. Specify the split point. While holding down the
SPLIT button, press the keyboard where you want the leftmost key of the high end range to be.
Example:
To specify G3 as the split point, press the G3 key.
5. Now try playing something on the keyboard.
Every key from F#3 and below is assigned the
PIZZICATO tone, while every key from G3 and above is assigned the STRINGS tone.
6. Press the SPLIT button again to unsplit the
keyboard and return it to normal.
SPLIT
2. Press the SPLIT button.
Lit
1
3. Select the split tone.
Example:
To select “045 PIZZICATO STR” as the split tone, use the number buttons or the [+] and [–] buttons to input 0, 4 and then 5.
641A-E-049A
E-47
Keyboard Settings
Using Layer and Split Together
You can use layer and split together to created a layered split keyboard. It makes no difference whether you layer tones first and then split the keyboard, or split the keyboard and then layer tones. When you use layer and split in combination, the high range of the keyboard is assigned two tones (main tone + layered tone), and the low range two tones (split tone + layered split tone).
To split the keyboard and then layer tones
5. Input the number of the layered split tone.
Lit
1
6. Specify the split point.
While holding down the SPLIT button, press the
keyboard where you want the leftmost key of the low end range to be.
1. Press the TONE button and then input the tone
number of the main tone.
2. Press the SPLIT button and then input the
number of the split tone.
1 Lit
After specifying the split tone, press the SPLIT
button to unsplit the keyboard.
3. Press the LAYER button and then input the
number of the layered tone.
Note that you can reverse steps 2 and 3,
specifying the layered tone first and then the split tone.
7. Play something on the keyboard.
Press the LAYER button to unlayer the keyboard,
and the SPLIT button to unsplit it.
LAYER SPLIT
1 Lit
4. Press the SPLIT button or the LAYER button so
both of the SPLIT and LAYER indicators are displayed.
E-48
641A-E-050A
Keyboard Settings
Using Touch Response
When touch response is turned on, the relative volume of sound output by the keyboard is varied in accordance with the amount of pressure applied, just like an acoustic piano.
To turn touch response on and off
1. Press the TOUCH RESPONSE button to toggle
touch response on and off.
Touch response is on when touch response
indicator is on.
1 Lit
Touch response is off when touch response
indicator is off.
Transposing the Keyboard
Transpose lets you raise and lower the overall key of the keyboard in semitone units. If you want to play an accompaniment for a vocalist who sings in a key that’s different from the keyboard, for example, simply use transpose to change the key of the keyboard.
To transpose the keyboard
1. Press the TRANSPOSE/TUNE/MIDI button
until the transpose screen appears on the display.
2. Use the [+], [–], and the number buttons to
change the transpose setting of the keyboard.
Example:
To transpose the keyboard five semitones upwards.
You can adjust touch response sensitivity using the
procedure under “TOUCH CURVE (Default: 0)” on page E-55.
Touch response not only affects the keyboard’s internal
sound source, it also is output as MIDI data.
Memory playback, accompaniment, and external MIDI note
data does not affect the touch response setting.
641A-E-051A
The keyboard can be transposed within a range of –12
(one octave downwards) to +12 (one octave upwards).
The default transpose setting is “00” when keyboard power
is turned on.
If you leave the transpose screen on the display for about
five seconds without doing anything, the screen is automatically cleared.
The transpose setting also affects playback from song
memory and Auto Accompaniment.
TRANSPOSE/TUNE/MIDI Button
Each press of the TRANSPOSE/TUNE/MIDI button cycles through a total of 12 setting screens: the transpose screen, the tuning screen, and 10 MIDI setting screens (page E-52). If you accidentally pass the screen you want to use, keep pressing the TRANSPOSE/TUNE/MIDI button until the screen appears again.
E-49
Keyboard Settings
Tuning the Keyboard
Use the following procedure to fine tune the keyboard to match the tuning of another musical instrument.
To tune the keyboard
1. Press the TRANSPOSE/TUNE/MIDI button
twice to display the tuning screen.
2. Use the [+], [–], and the number buttons to
adjust the tuning value.
Example:
To lower tuning by 20
The keyboard can be tuned within a range of –50 cents to
+50 cents.
* 100 cents is equivalent to one semitone.
The default tuning setting is “00” when keyboard power is
turned on.
If you leave the tuning screen on the display for about five
seconds without doing anything, the screen is automatically cleared.
The tuning setting also affects playback from song memory
and Auto Accompaniment.
E-50
641A-E-052A
MIDI
MIDI
1 MODE 2 TRANSPOSE/TUNE/MIDI 3 Number buttons
4 START/STOP 5 LEFT/TRACK 1 6 RIGHT/TRACK 2
7 [+]/[–]
What is MIDI?
The letters MIDI stand for Musical Instrument Digital Interface, which is the name of a worldwide standard for digital signals and connectors that makes it possible to exchange musical data between musical instruments and computers (machines) produced by different manufacturers. MIDI compatible equipment can exchange keyboard key press, key release, tone change, and other data as messages. Though you do not need any special knowledge about MIDI to use this keyboard as a stand-alone unit, MIDI operations require a bit of specialized knowledge. This section provides you with an overview of MIDI that will help to get you going.
1 Computer or other MIDI device
To use the MIDI THRU function of a connected computer,
sequencer, or other MIDI device, be sure to turn this keyboard’s LOCAL CONTROL off (page E-54).
MIDI Connections
MIDI messages are send out through the MIDI OUT terminal of one machine to the MIDI IN terminal of another machine over a MIDI cable. To send a message from this keyboard to another machine, for example, you must use a MIDI cable to connect the MIDI OUT terminal of this keyboard to the MIDI IN terminal of the other machine. To send MIDI messages back to this keyboard, you need to use a MIDI cable to connect the other machine’s MIDI OUT terminal to the MIDI IN terminal of this keyboard. To use a computer or other MIDI device to record and playback the MIDI data produced by this keyboard, you must connect the MIDI IN and MIDI OUT terminals of both machines in order to send and receive data.
641A-E-053A
MIDI Channels
MIDI allows you to send the data for multiple parts at the same time, with each part being sent over a separate MIDI channel. There are 16 MIDI channels, numbered 1 through 16, and MIDI channel data is always included whenever you exchange data (key press, pedal operation, etc.). Both the sending machine and the receiving machine must be set to the same channel for the receiving unit to correctly receive and play data. If the receiving machine is set to Channel 2, for example, it receives only MIDI Channel 2 data, and all other channels are ignored.
E-51
MIDI
Changing MIDI Settings
You can use this keyboard in combination with an external sequencer, synthesizer, or other MIDI device to play along with commercially available General MIDI software. This section tells you how to make the MIDI settings required when connecting to an external device.
TRANSPOSE/TUNE/MIDI Button
This keyboard is equipped with multi-timbre capabilities, which means it can receive messages over all 16 MIDI channels and play up to 16 parts at the same time. Keyboard and pedal operations performed on this keyboard are sent out by selecting a MIDI channel (1 to 16) and then sending the appropriate message.
General MIDI
As we have already seen, MIDI makes is possible to exchange musical data between devices produced by different manufacturers. This musical data does not consist of the notes themselves, but rather information on whether a keyboard key is pressed or released, and the tone number. If tone number 1 on a keyboard produced by Company A is PIANO while tone number 1 on a Company B’s keyboard is BASS, for example, sending data from Company A’s keyboard to Company B’s keyboard produces a result entirely different from the original. If a computer, sequencer or other device with auto accompaniment capabilities is used to produce music data for the Company A keyboard which has 16 parts (16 channels) and then that data is sent to the Company B keyboard which can receive only 10 parts (10 channels), the parts that cannot be played will not be heard. The standard for the tone numbering sequence, the number of pads, and other general factors that determine the sound source configuration, which was arrived at by mutual consultations by manufacturers, is called General MIDI. The General MIDI standard defines the tone numbering sequence, the drum sound numbering sequence, the number of MIDI channels that can be used, and other general factors that determine the sound source configuration. Because of this, musical data produced on a General MIDI sound source can be played back using similar tones and identical nuances as the original, even when played on another manufacturers sound source. This keyboard conforms with General MIDI standards, so it can be connected to a computer or other device and used to play back General MIDI data that has been purchased, downloaded from the Internet, or obtained from any other source.
Each press of the TRANSPOSE/TUNE/MIDI button cycles through a total of 12 setting screens: the transpose screen, the tuning screen, and 10 MIDI setting screens. If you accidentally pass the screen you want to use, keep pressing the TRANSPOSE/TUNE/MIDI button until the screen appears again. Also note that leaving a setting screen is automatically cleared from the display if you do not perform any operation for about five seconds.
GM MODE (Default: Off)
J on
This keyboard plays General MIDI data from a computer or other external device. MIDI IN CHORD JUDGE cannot be used when GM MODE is turned on.
J oFF
MIDI IN CHORD JUDGE can be used.
1. Press the TRANSPOSE/TUNE/MIDI button
until the GM MODE screen appears.
Example:
When GM MODE is turned off
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MIDI
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn GM MODE on
1 Lit
KEYBOARD CHANNEL
The keyboard channel is the channel used to send MIDI messages from this keyboard to an external device. You can specify one channel from 1 to 16 as the keyboard channel.
1. Press the TRANSPOSE/TUNE/MIDI button
until the KEYBOARD CHANNEL screen appears.
2. Use the [+], [–], and the number buttons to
change the channel number.
Example:
To specify channel 4
1. Press the TRANSPOSE/TUNE/MIDI button
until the NAVIGATE CHANNEL screen appears.
2. Use the [+], [–], and the number buttons [1]
through [8] to change the channel number.
Example:
To specify channel 2
The navigate channel automatically changes to 1
whenever you turn MIDI IN CHORD JUDGE.
J To turn off specific sounds before playing back
MIDI data that is being received
Navigate channel on/off
1. While playing MIDI data, press the RIGHT/
TRACK 2 button.
This cuts the sound of the navigate channel, but
keyboard keys continue to light in accordance with the channel’s data as it is received. Press the RIGHT/TRACK 2 button again to turn the channel back on.
NAVIGATE CHANNEL (Default: 4)
When MIDI messages are received from an external device for play on this keyboard, the navigate channel is the channel whose note data appears on the display and is used to light keyboard keys. You can select one channel from 1 to 8 as the navigate channel. Since this setting lets you use the data on any channel of commercially available MIDI software to light the keyboard keys, you can analyze how different parts of an arrangement are played.
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Next lower channel from navigate channel on/off
1. While playing MIDI data, press the LEFT/
TRACK 1 button.
This cuts the sound of the channel whose number
is one less than the navigate channel, but keyboard keys continue to light in accordance with the channel’s data as it is received. Press the LEFT/TRACK 1 button again to turn the channel back on.
Example:
If the navigate channel is channel 4, the above operation turns off channel 3. If the navigate channel is channel 1 or 2, the above operation turns off channel 8.
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MIDI
MIDI IN CHORD JUDGE (Default: Off)
J on
When a chord specification method is selected by the MODE switch, chords are specified by the keyboard channel note data input from the MIDI IN terminal.
J oFF
MIDI IN CHORD JUDGE is turned off.
1. Press the TRANSPOSE/TUNE/MIDI button
until the MIDI IN CHORD JUDGE screen appears.
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn MIDI IN CHORD JUDGE on
the no sound is produced by the keyboard if LOCAL CONTROL is turned off and no external device is connected.
1. Press the TRANSPOSE/TUNE/MIDI button
until the LOCAL CONTROL screen appears.
Example:
When LOCAL CONTROL is on
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn LOCAL CONTROL off
MIDI IN CHORD JUDGE automatically turns off whenever
you change the navigate channel to any channel besides
01.
LOCAL CONTROL (Default: On)
This setting determines whether or not the keyboard and sound source of this keyboard are connected internally. When recording to a computer or other external device connected to this keyboard’s MIDI IN/OUT terminal, it helps if you turn LOCAL CONTROL off.
J on
Anything played on the keyboard is sounded by the internal sound source and simultaneously output as a MIDI message from the MIDI OUT terminal.
J oFF
Anything played on the keyboard is output as a MIDI message from the MIDI OUT terminal, without being sounded by the internal sound source. Turn LOCAL CONTROL off whenever you are using the MIDI THRU function of a computer or other external device. Also note that
LOCAL CONTROL On
Notes played on the keyboard are sounded by the internal sound source and output as MIDI messages from the MIDI OUT terminal.
LOCAL CONTROL Off
Notes played on the keyboard are output as MIDI messages from the MIDI OUT terminal, but not sounded directly by the internal sound source. The MIDI THRU terminal of the connected device can be used to return the MIDI message and sound it on this keyboard’s sound source.
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MIDI
ACCOMP MIDI OUT (Default: Off)
J on
Auto Accompaniment is played by the keyboard and the corresponding MIDI message is output from the MIDI OUT terminal.
J oFF
Auto Accompaniment MIDI messages are not output from the MIDI OUT terminal.
1. Press the TRANSPOSE/TUNE/MIDI button
until the ACCOMP MIDI OUT screen appears.
Example:
When ACCOMP MIDI OUT is off
2. Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example:
To turn ACCOMP MIDI OUT on
2. Use the [+] and [–] or [0] and [1] buttons to
change the setting.
Example:
To select touch curve 1
SUSTAIN/ASSIGNABLE JACK
J SUS (sustain)
Specifies a sustain*1 effect when the pedal is depressed.
J SoS (sostenuto)
Specifies a sostenuto*2 effect when the pedal is depressed.
J SFt (soft)
Specifies reduction of the sound’s volume when the pedal is depressed.
J rHy (rhythm)
Specifies the START/STOP button operation when the pedal is depressed.
TOUCH CURVE (Default: 0)
J 0
Normal touch curve
J 1
Louder than normal tone, even when little pressure is used to press keyboard keys. When touch response is turned off, sound is produced at a louder volume than normal.
1. Press the TRANSPOSE/TUNE/MIDI button
until the TOUCH CURVE SELECT screen appears.
1. Press the TRANSPOSE/TUNE/MIDI button
until the SUSTAIN/ASSIGNABLE JACK screen appears.
Example:
When sustain is currently set
2. Use the [+] and [–] or [0], [1], [2], and [3] buttons
to change the setting.
Example:
To select rhythm
*1. Sustain
With piano tones and other sounds that decay, the pedal acts as a damper pedal, with sounds being sustained longer when the pedal is depressed. With organ tones and other continuous sounds, notes played on the keyboard continue to sound until the pedal is released. In either case, the sustain effect is also applied to any notes that are played while the pedal is depressed.
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MIDI
*2. Sostenuto
This effect performs the same way as sustain, except that it is applied only to notes that are sounding already when the pedal is depressed. It does not affect notes that are played after the pedal is depressed.
SOUND RANGE SHIFT (Default: On)
J on
Shifts low range tones one octave lower and “072 PICCOLO” one octave higher.
Messages
There is a wide variety of messages defined under the MIDI standard, and this section details the particular messages that can be sent and received by this keyboard. An asterisk is used to mark messages that affect the entire keyboard. Messages without an asterisk are those that affect only a particular channel.
NOTE ON/OFF
This message sends data when a key is pressed (NOTE ON) or released (NOTE OFF). A NOTE ON/OFF message include a note number (to indicate note whose key is being pressed or released) and velocity (keyboard pressure as a value from 1 to 127). NOTE ON velocity is always used to determine the relative volume of the note. This keyboard does not receive NOTE OFF velocity data. Whenever you press or release a key on this keyboard, the corresponding NOTE ON or NOTE OFF message is sent from the MIDI OUT terminal.
J oFF
Plays low range tones and “072 PICCOLO” at their normal levels.
1. Press the TRANSPOSE/TUNE/MIDI button
until the SOUND RANGE SHIFT screen appears.
2. Use the [+] and [–] or [0] and [1] buttons to
change the setting.
Example:
To turn SOUND RANGE SHIFT off
The pitch of a note depends on the tone that is being used,
as shown in the “Note Table” on page A-1. Whenever this keyboard receives a note number that is outside its range for that tone, the same tone in the nearest available octave is substituted.
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MIDI
PROGRAM CHANGE
This is the tone selection message. PROGRAM CHANGE can contain tone data within the range of 0 to 127. A PROGRAM CHANGE message is sent out through this keyboard’s MIDI OUT terminal whenever you manually change its tone number. Receipt of a PROGRAM CHANGE message from an external machine changes the tone setting of this keyboard.
This keyboard supports 128 tones in the range 0 to 127.
However, Channel 10 is a percussion-only channel, and Channels 0, 8, 16, 24, 25, 32, 40, 48, and 62 correspond to the nine drum set sounds of this keyboard.
PITCH BEND
This message carries pitch bend information for smoothly sliding the pitch upwards or downwards during keyboard play. This keyboard does not send pitch bend data, but it can receive such data.
CONTROL CHANGE
This message adds effects such as vibrato and volume changes applied during keyboard play. CONTROL CHANGE data includes a control number (to identify the effect type) and a control value (to specify the on/off status and depth of the effect).
The following is a list of data that can be sent or received using CONTROL CHANGE.
* RPN stands for Registered Parameter Number, which is a
special control change number used when combining multiple control changes. The parameter being controlled is selected using the control values of control numbers 100 and 101, and then settings are made using the control values of DATA ENTRY (control numbers 6 and 38). This keyboard uses RPN to control this keyboard’s pitch bend sense (pitch change width in accordance with bend data) from another external MIDI device, transpose (this keyboard’s overall tuning adjusted in halftone units), and tune (this keyboard’s overall fine tuning).
Sustain (control number 64), sostenuto (control number
66), and soft (control number 67) effects applied using the foot pedal are also applied.
ALL SOUND OFF
This message forces all sound being produced over the current channel to turn off, regardless of how the sound is being produced.
ALL NOTES OFF
This message turns off all note data sent from an external device and currently being sounded on the channel.
Any notes being sustained using a sustain pedal or
sostenuto pedal continue to sound until the next pedal off.
RESET ALL CONTROLLERS
Effect Control Number
Modulation 1
Volume 7
Pan 10
Expression 11
Hold 1 64
Sostenuto 66
Soft Pedal 67
RPN* 100 / 101
Data Entry 6/38
indicates receive-only messages
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This messages initializes pitch bend and all other control changes.
SYSTEM EXCLUSIVE*
This message is used to control system exclusives, which are tone fine adjustments that are unique to a particular machine. Originally, system exclusives were unique to a particular model, but now there are also universal system exclusives that are applicable to machines that are different models and even produced by different manufacturers. The following are the system exclusive messages supported by this keyboard.
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MIDI
J GM SYSTEM ON ([F0][7E][7F][09][01][F7])
GM SYSTEM ON is used by an external machine to turn on this keyboard’s GM system. GM stands for General MIDI.
GM SYSTEM ON takes more time to process than other
messages, so when GM SYSTEM ON is stored in the sequencer it can take more than 100msec until the next message.
J GM SYSTEM OFF ([F0][7E][7F][09][02][F7])
GM SYSTEM OFF is used by an external machine to turn off this keyboard’s GM system.
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Troubleshooting
Troubleshooting
Problem Possible Cause Action See Page
No keyboard Sound 1. Power supply problem.
2. Power is not turned on.
3. Volume setting is too low.
4. The MODE switch is in the CASIO CHORD or FINGERED position.
5. LOCAL CONTROL is off.
6. MIDI data has changed the VOLUME and EXPRESSION settings to 0.
Any of the following symptoms while using battery power.
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or
difficult to read
Abnormally low speaker/
headphone volume
Distortion of sound output
Occasional interruption of sound
when playing at high volume
Sudden power failure when
playing at high volume
Flickering or dimming of the
display when playing at high volume
Continued sound output even
after you release a key
A tone that is totally different from
the one that is selected
Abnormal rhythm pattern and
Song Bank play
Dimming of keyboard lights when
notes sound
Loss of power, sound distortion,
or low volume when playing from a connected computer or MIDI device
Low battery power Replace the batteries with a set of
1. Correctly attach the AC adaptor, make sure that batteries (+/–) are facing correctly, and check to make sure that batteries are not dead.
2. Press the POWER button to turn on power.
3. Use the VOLUME slider to increase volume.
4. Normal play is not possible on the accompaniment keyboard while the MODE switch is set to CASIO CHORD or FINGERED. Change the MODE switch setting to NORMAL.
5. Turn on LOCAL CONTROL.
6. Adjust both parameters.
new ones or use the AC adaptor.
Pages E-13, E-14
Page E-18
Page E-18
Page E-22
Page E-54
Page E-57
Pages E-13, E-14
Auto Accompaniment does not sound.
Sound output does not change when key pressure is varied.
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Accompaniment volume is set to 000. Use the ACCOMP VOLUME button
to increase the volume.
Touch response is turned off. Press the TOUCH RESPONSE
button to turn it on.
Page E-27
Page E-49
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Troubleshooting
Problem Possible Cause Action See Page
Key light stays on. Keyboard is waiting for play of the
Keys are lit though no sound is being produced.
When playing with another MIDI instrument, keys or tunings do not match.
Cannot record Auto Accompaniment or rhythm.
When playing General MIDI data with a computer, playback notes do not match those produced when lit keys are pressed.
Playing on the keyboard produces an unnatural sound when connected to a computer.
Cannot record chord accompaniment data on a computer.
correct note during Step 1 or Step 2 play.
Power on alert is reminding you that power was left on without any operation being performed.
Transpose or tuning is set to a value other than 00.
Track other than Track 1 is selected as the recording track.
Wrong SOUND RANGE SHIFT setting
The computer’s MIDI THRU function is turned on.
ACCOMP MIDI OUT is turned off. Turn on ACCOMP MIDI OUT. Page E-55
1. Press the lit key to continue with Step 1 or Step 2 play.
2. Press the START/STOP button to quit Step 1 or Step 2 play.
Press any button or keyboard key to restore power to normal.
Use the TRANSPOSE/TUNE/MIDI button to display the applicable setting screens and set both transpose and tuning to 00.
Use the track select buttons to select Track 1. (Track 2 is melody track.)
Use the TRANSPOSE/TUNE/MIDI button to display the SOUND RANGE SHIFT screen and correct the setting.
Turn off the MIDI THRU function on the computer or turn off LOCAL CONTROL on the keyboard.
Pages E-33, E-34
Pages E-33, E-34
Page E-14
Pages E-49, E-50
Page E-37
Page E-56
Page E-54
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Specifications
Specifications
Model: LK-73
Keyboard: 73 standard-size keys, 6 octaves (with touch response on/off)
Key Light System: Can be turned on and off (up to 10 keys can be lit at the same time)
Tones: 137 (128 General MIDI tones + 9 drum tones); with layer and split
Rhythm Instrument Tones: 61
Polyphony: 24 notes maximum (12 for certain tones)
Auto Accompaniment
Rhythm Patterns:
Tempo:
Chords:
Rhythm Controllers:
Accomp Volume:
100
Variable (216 steps, = 40 to 255)
3 fingering methods (CASIO CHORD, FINGERED, FULL RANGE CHORD)
START/STOP, INTRO, NORMAL/FILL-IN, VAR/FILL-IN, SYNCHRO/ENDING
0 to 127 (128 steps)
3-step Lesson:
Playback:
Song Bank
Number of Tunes:
Controllers:
Musical Information Function: Tone, Auto Accompaniment, Song Bank numbers and names; staff notation, tempo,
Metronome:
Beat Specification:
Song Memory
Songs:
Recording Tracks:
Recording Methods:
Memory Capacity:
MIDI: 16 multi-timbre receive, GM Level 1 standard
Other Functions
Transpose:
Tuning:
Terminals
MIDI Terminals:
Sustain/Assignable Terminal:
Headphone/Output Terminal:
Output Impedance:
Output Voltage:
3 lessons (Step 1, 2, 3)
Repeat play of a single tune
100
PLAY/PAUSE, STOP, FF, REW, LEFT/TRACK 1, RIGHT/TRACK 2
metronome, measure and beat number, step lesson display, chord name, dynamic mark, fingering, octave mark, pedal operation
On/Off
1 to 6
2
2
Real-time, step
Approximately 5,200 notes (total for two songs)
25 steps (–12 semitones to +12 semitones)
101 steps (A
IN, OUT
Standard jack (sustain, sostenuto, soft, rhythm start/stop)
Stereo standard jack
100
4V (RMS) MAX
= approximatery 440Hz ±50Cents)
4
Power Jack: 9V DC
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E-61
Specifications
Power Supply:
Batteries:
Battery Life:
AC Adaptor:
Auto Power Off:
Speaker Output: 3W + 3W
Power Consumption: 9V 7.7W
Dimensions: 116.2 × 42.1 × 14.2 cm (45 13/16 × 16 9/16 × 5 5/8 inch)
Weight: Approximately 8.7 kg (19.2 lbs)(without batteries)
Design and specifications are subject to change without notice.
2-way
6 D-size batteries
Approximately 5 hours continuous operation on manganese batteries
AD-5
Turns power off approximately 6 minutes after last key operation. Enabled under battery power only, can be disabled manually.
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Care of your keyboard
Care of your keyboard
J Avoid heat, humidity or direct sunlight.
Do not overexpose the instrument to direct sunlight, or place it near an air conditioner, or in any extremely hot place.
J Do not use near a TV or radio.
This instrument can cause video or audio interference with TV and radio reception. If this happens, move the instrument away from the TV or radio.
J Do not use lacquer, thinner or similar chemicals for cleaning.
Clean the keyboard with a soft cloth dampened in a weak solution of water and a neutral detergent. Soak the cloth in the solution and squeeze until it is almost dry.
J Avoid use in areas subjected to temperature extremes.
Extreme heat can cause figures on the LCD screen to become dim and difficult to read. This condition should correct itself when the keyboard is brought back to normal temperature.
You may notice lines in the finish of the case of this keyboard. These lines are a result of the molding process used to shape the plastic
of the case. They are not cracks or breaks in the plastic, and are no cause for concern.
641A-E-065A
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Appendix/Apéndice
Appendix/Apéndice
Note Table Tabla de notas
1. Tone number
2. Maximum polyphony
3. Range type
4. Recommended sound range for General MIDI
The meaning of each range type is described to the
right.
The pitch of tones marked with an asterisk does not
change, no matter which keyboard key is pressed.
Percussion sounds (tone numbers 128 to 136) have
maximum polyphony of 12.
Turning on SOUND RANGE SHIFT (page E-56)
causes range type B Tone (072 PICCOLO) to shift by one octave.
641A-E-131A
1. Número de sonido
2. Polifonía máxima
3. Tipo de gama
4. Gama de sonido recomendado por la MIDI General
El significado de cada tipo de gama se describe a la
derecha.
La altura tonal de los sonidos marcados con un
asterisco no cambian, sin tener en cuenta qué tecla del teclado se presiona.
Los sonidos de percusión (números de sonido 128 a
136) tienen una polifonía máxima de 12.
Activando SOUND RANGE SHIFT (página S-56)
ocasiona que el sonido (072 PICCOLO) de tipo de gama B se desplace en una octava.
A-1
Appendix/Apéndice
A-2
641A-E-132A
Drum Assignment List (” Indicates the same sound as STANDARD SET)
Appendix/Apéndice
641A-E-133A
A-3
Appendix/Apéndice
Fingered Chord Chart Cuadro de acordes Fingered
A-4
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Appendix/Apéndice
641A-E-135A
A-5
Appendix/Apéndice
Rhythm List Lista de ritmos
A-6
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641A-E-137A
641A-E-138A
641A-E-139A
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