GUIDELINES LAID DOWN BY FCC RULES FOR USE OF THE UNIT IN THE U.S.A. (not applicable to other areas).
NOTICE
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15
of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed
and used in accordance with the instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning the equipment off and on, the user
is encouraged to try to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
•Consult the dealer or an experienced radio/TV technician for help.
FCC WARNING
Changes or modifications not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
Declaration of Conformity
Model Number: LK-300TV
Trade Name: CASIO COMPUTER CO., LTD.
Responsible party: CASIO, INC.
Address: 570 MT. PLEASANT AVENUE, DOVER, NEW JERSEY 07801
Telephone number: 973-361-5400
This device complies with Part 15 of the FCC Rules, Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device must accept any interference received,
including interference that may cause undesired operation.
Important!
Please note the following important information before using this product.
• Before using the optional AD-5 Adaptor to power the unit, be sure to check the AC Adaptor
for any damage first. Carefully check the power cord for breakage, cuts, exposed wire and
other serious damage. Never let children use an AC adaptor that is seriously damaged.
• Never attempt to recharge batteries.
• Do not use rechargeable batteries.
• Never mix old batteries with new ones.
• Use recommended batteries or equivalent types.
• Always make sure that positive (+) and negative (–) poles are facing correctly as indicated
near the battery compartment.
• Replace batteries as soon as possible after any sign they are getting weak.
• Do not short-circuit the battery terminals.
• The product is not intended for children under 3 years.
• Use only CASIO AD-5 adaptor.
• The AC adaptor is not a toy.
• Be sure to disconnect the AC adaptor before cleaning the product.
This mark applies in EU countries only.
CASIO Europe GmbH
Bornbarch 10, 22848 Norderstedt, Germany
664A-E-002A
Page 3
Safety Precautions
Congratulations on your selection of the CASIO
electronic musical instrument.
• Before using the instrument, be sure to carefully
read through the instructions contained in this
manual.
• Be sure to keep all user documentation handy for
future reference.
Symbols
Various symbols are used in this user’s guide and on
the product itself to ensure that the product is used
safely and correctly, and to prevent injury to the user
and other persons as well as damage to property.
Those symbols along with their meanings are shown
below.
DANGER
This symbol indicates information that, if ignored
or applied incorrectly, creates the danger of death
or serious personal injury.
WARNING
This indication stipulates matters that have the risk
of causing death or serious injury if the product is
operated incorrectly while ignoring this indication.
Symbol Examples
This triangle symbol () means that the
user should be careful. (The example at
left indicates electrical shock caution.)
This circle with a line through it (
means that the indicated action must not
be performed. Indications within or
nearby this symbol are specifically
prohibited. (The example at left indicates
that disassembly is prohibited.)
The black dot (
indicated action must be performed.
Indications within this symbol are actions
that are specifically instructed to be
performed. (The example at left indicates
that the power plug must be unplugged
from the electrical socket.)
)
) means that the
CAUTION
This indication stipulates matters that have the risk
of causing injury as well as matters for which there
is the likelihood of occurrence of physical damage
only if the product is operated incorrectly while
ignoring this indication.
664A-E-003A
E-1
Page 4
Safety Precautions
DANGER
Alkaline Batteries
Perform the following steps immediately if
fluid leaking from alkaline batteries ever
gets into your eyes.
1. Do not rub your eyes! Rinse them with
water.
2. Contact your physician immediately.
Leaving alkaline battery fluid in your eyes
can lead to loss of sight.
WARNING
Smoke, Strange Odor, Overheating
Continued use of the product while it is
emitting smoke, a strange odor, or heat
creates the risk of fire and electric shock.
Take the following steps immediately.
1. Turn off power.
2. If you are using the AC adaptor for
power, unplug it from the wall outlet.
3. Contact your original retailer or an
authorized CASIO Service Provider.
AC Adaptor
● Misuse of the AC adaptor creates the
risk of fire and electric shock. Always
make sure you observe the following
precautions.
• Be sure to use only the AC adaptor
that is specified for this product.
• Use only a power source whose
voltage is within the rating marked on
the AC adaptor.
• Do not overload electrical outlets and
extension cords.
● Misuse of the AC adaptor’s electric cord
can damage or break it, creating the risk
of fire and electric shock. Always make
sure you observe the following
precautions.
• Never place heavy objects on the cord
or subject it to heat.
• Never try to modify the cord or subject
it to excessive bending.
• Never twist or stretch the cord.
• Should the electric cord or plug
become damaged, contact your
original retailer or authorized CASIO
Service Provider.
● Never touch the AC adaptor while your
hands are wet.
Doing so creates the risk of electric shock.
● Use the AC adaptor where it will not be
splashed with water. Water creates the
risk of fire and electric shock.
● Do not place a vase or any other container
filled with liquid on top of the AC
adaptor. Water creates the risk of fire
and electric shock.
Batteries
Misuse of batteries can cause them to leak,
resulting in damage to nearby objects, or to
explode, creating the risk of fire and
personal injury. Always make sure you
observe the following precautions.
• Never try to take batteries apart or allow
them to become shorted.
• Never expose batteries to heat or dispose
of them by incineration.
• Never mix old batteries with new ones.
• Never mix batteries of different types.
• Do not charge the batteries.
• Make sure the positive (+) and negative
(–) ends of the batteries are facing
correctly.
Do not incinerate the product.
Never throw the product into fire.
Doing so can cause it to explode, creating
the risk of fire and personal injury.
Water and Foreign Matter
Water, other liquids, and foreign matter
(such as pieces of metal) getting into the
product create the risk of fire and electric
shock. Take the following steps
immediately.
1. Turn off power.
2. If you are using the AC adaptor for
power, unplug it from the wall outlet.
3. Contact your original retailer or an
authorized CASIO Service Provider.
Disassembly and Modification
Never try to take this product apart or
modify it in any way. Doing so creates the
risk of electric shock, burn injury, or other
personal injury. Leave all internal
inspection, adjustment, and maintenance up
to your original retailer or authorized
CASIO Service Provider.
E-2
664A-E-004A
Page 5
Safety Precautions
Dropping and Impact
Continued use of this product after it has
been damaged by dropping or subjecting it
to strong impact creates the risk of fire and
electric shock. Take the following steps
immediately.
1. Turn off power.
2. If you are using the AC adaptor for
power, unplug it from the wall outlet.
3. Contact your original retailer or an
authorized CASIO Service Provider.
Plastic Bags
Never place the plastic bag the product
comes in over your head or in your mouth.
Doing so creates the risk of suffocation.
Particular care concerning this precaution
is required where small children are
present.
Keep off of the product and stand.*
Climbing onto the product or stand can
cause it to tip over or become damaged.
Particular care concerning this precaution
is required where small children are
present.
Location
Avoid locating the product on an unstable
stand, on an uneven surface, or any other
unstable location. An unstable location can
cause the product to fall over, creating the
risk of personal injury.
CAUTION
AC Adaptor
● Misuse of the AC adaptor creates the
risk of fire and electric shock. Always
make sure you observe the following
precautions.
• Do not locate the electric cord near a
stove or other sources of heat.
• Never pull on the cord when
unplugging from the electrical outlet.
Always grasp the AC adaptor when
unplugging.
● Misuse of the AC adaptor creates the
risk of fire and electric shock. Always
make sure you observe the following
precautions.
• Insert the AC adaptor into the wall
outlet as far as it will go.
• Unplug the AC adaptor from the wall
outlet during lightening storms or
before leaving on a trip or other longterm absence.
• At least once a year, unplug the AC
adaptor from the wall outlet and wipe
away any dust that is built up in the
area around the prongs of the plug.
Relocating the Product
Before relocating the product, always
unplug the AC adaptor from the wall outlet
and disconnect all other cables and
connecting cords. Leaving cords connected
creates the risk of damage to the cords, fire,
and electric shock.
664A-E-005A
Cleaning
Before cleaning the product, always unplug
the AC adaptor from the wall outlet first.
Leaving the AC adaptor plugged in creates
the risk of damage to the AC adaptor, fire,
and electric shock.
Batteries
Misuse of batteries can cause them to leak
resulting in damage to nearby objects, or to
explode, creating the risk of fire and
personal injury. Always make sure you
observe the following precautions.
• Use only batteries that are specified for
use with this product.
• Remove batteries from the product if you
do not plan to use it for a long time.
E-3
Page 6
Safety Precautions
Connectors
Connect only the specified devices and
equipment to the product’s connectors.
Connection of a non-specified device or
equipment creates the risk of fire and
electric shock.
Location
Avoid the following locations for this
product. Such locations create the risk of
fire and electric shock.
• Areas subject to high humidity or large
amounts of dust.
• In food preparation areas or other areas
subject to oil smoke.
• Near air conditioning equipment, on a
heated carpet, in areas exposed to direct
sunlight, inside of a vehicle parked in
the sun, or any other area that subjects
the product to high temperatures.
Display Screen
• Never push on the display screen’s LCD
panel or subject it to strong impact. Doing
so can cause the LCD panel’s glass to
crack, creating the risk of personal injury.
• Should the LCD panel ever crack or
break, never touch the liquid inside of
the panel. LCD panel liquid can cause
skin irritation.
• Should LCD panel liquid ever get inside
your mouth, immediately wash out your
mouth with water and contact your
physician.
• Should LCD panel liquid ever get into
your eyes or onto your skin, rinse with
clear water for at least 15 minutes, and
then contact a physician.
Sound Volume
Do not listen to music at very loud volumes
for long periods. Particular care concerning
this precaution is required when using
headphones. High volume settings can
damage your hearing.
Health Precaution
In extremely rare cases, exposure to strong
sudden light or flashing light can cause
momentary muscle spasms, loss of
consciousness, or other physical problems
with some individuals.
• If you suspect that you might be
susceptible to any condition such as this,
be sure to consult with your physician
before using this product.
• Use this product in an area that is well
illuminated.
• Should you ever feel any symptoms
similar to those described above when
using this product, stop using it
immediately and contact your physician.
Heavy Objects
Never place heavy object on top of the
product.
Doing so can make the product top heavy,
causing the product to tip over or the object
to fall from it, creating the risk of personal
injury.
Correct Stand* Assembly
An incorrectly assembled stand can tip over,
causing the product to fall and creating the
risk of personal injury.
Make sure you assemble the stand correctly,
following the assembly instructions that
come with it. Make sure you mount the
product on the stand correctly.
* Stand is available as an option.
IMPORTANT!
When using batteries, be sure to replace them or shift to
one of the alternate power sources whenever you notice
any of the following symptoms.
• Dim power supply indicator
• Instrument does not turn on
• Dim, difficult to read display
• Abnormally low speaker/headphone volume
• Distortion of sound output
• Occasional interruption of sound when playing at high
volumes
• Sudden power failure when playing at high volumes
• Dimming of the display when playing at high volume
• Continued sound output even after you release a key
• A totally different tone may sound
• Abnormal rhythm pattern and demo tune play
• Abnormally low microphone volume
• Distortion of microphone input
• Dim power supply indicator when a microphone is used
• Sudden power failure when using the microphone
• Dimming of keyboard lights when notes sound
• Loss of power, sound distortion, or low volume when
playing from a connected computer
E-4
664A-E-006A
Page 7
Main Features
❐ 514 tones
A wide selection of tones includes stereo piano and synthesized sounds, drum sets, and much more.
Other features include digital effects that control the acoustical characteristic of tones.
❐ PIANO BANK button
The touch of a button takes you directly to piano tones and piano lessons.
❐ Advanced 3-Step Lesson System
The 3-Step Lesson System lets you practice at your own pace. The keyboard automatically grades your performances, so you can
trace your progress as you improve.
• 3-Step Lesson System: Use any of the keyboard’s built-in tunes and SMF data from a memory card to learn to play as the
keyboard keys light to teach you the correct notes. First practice the timing of the notes. Next, play along at your own pace.
Soon you will be ready for step three, where you play along at normal speed.
* Note that key lights may be difficult to see under direct sunlight or under other very bright lighting.
• Evaluation System: The keyboard can be configured to rate your performances during Step 1, Step 2, and Step 3 lessons by
assigning points. You can even have the keyboard report your points vocally, both part way through and at the end of a lesson.
❐ Karaoke
Simply connect a commercially available microphone to the microphone jack and you can sing along with the keyboard’s built-in
tunes and SMF data from a memory card.
❐ 100 built-in tunes, including piano pieces
Built-in tunes are divided into two groups: a Song Bank of 50 tunes with Auto Accompaniment, and a Piano Bank of 50 piano
tunes. You can simply enjoy listening to the built-in tunes, or eliminate either hand part of a tune, and then play along on the
keyboard.
❐ 120 rhythms
A selection of rhythms cover rock, pops, jazz and just about any other musical style imaginable.
❐ Auto Accompaniment
Simply play a chord and the corresponding rhythm, bass, and chord parts play along automatically.
❐ Musical Information System
A big LCD screen graphically shows you fingerings and notes, making keyboard play more informative and enjoyable than ever
before.
❐ Song Memory function
With lesson recording you can record as you play along with built-in tunes for later playback.
Performance recording lets you record your performances, including Auto Accompaniment, in real time. When playing back
recorded data, keyboard keys light in time with the melody.
❐ Storing and Playing Back Tune Data You Transferred from Your Computer
You can connect your keyboard to a computer, use special CASIO conversion software to convert SMF data you purchase or
create to CASIO format, and then transfer it to the keyboard.
❐ Memory Card Slot
You can load a card with a standard MIDI file (SMF) and play it back on the keyboard.
❐ VIDEO OUT Jack
Connect the keyboard to a TV equipped with a video input jack and you can view lesson information on your TV screen. You can
also view lyric data for easy reading during karaoke.
You can also specify the type of alphabet that should be used for TV screen display (Russian Cyrillic or Latin).
664A-E-007A
E-5
Page 8
Contents
Safety Precautions .................... E-1
Main Features ............................ E-5
General Guide............................ E-8
Attaching the Score Stand ..................... E-10
Quick Reference .......................E-11
To play the keyboard .............................. E-11
Power Supply .......................... E-13
Using batteries ....................................... E-13
Using the AC Adaptor ............................. E-13
Auto Power Off ....................................... E-14
Power On Alert ....................................... E-14
Using Layer ............................................ E-43
Using Split .............................................. E-44
Using Layer and Split Together .............. E-44
Transposing the Keyboard ..................... E-45
Using Touch Response .......................... E-46
Adjusting Accompaniment and
Song Bank Volume ................................ E-46
Tuning the Keyboard .............................. E-47
Selecting the Alphabet Type for
TV Screen Display ................................. E-47
664A-E-009A
Rhythm List .............................................. A-8
Song List .................................................. A-9
MIDI messages that can be sent
and received using the USB port
Company and product names used in this
manual may be registered trademarks of
others.
E-7
Page 10
General Guide
5690AB
124378
JJK LMO
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1
*
FGEDCH I
3
2
*
*
RQP
E-8
S TW X Y Z[ \^abc
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664A-E-010A
Page 11
General Guide
NOTE
• This keyboard has two PLAY/STOP buttons. In this manual, the PLAY/STOP button that is located near the KARAOKE
button is indicated as <PLAY/STOP>.
1
MIC VOLUME knob
2
KEY CONTROL/TRANSPOSE buttons
3
<PLAY/STOP> button
4
KARAOKE button
5
FUNCTION button
6
REVERB/CHORUS button
7
SONG MEMORY button
8
KEY LIGHT button
9
RHYTHM button
0
TONE button
● ADVANCED 3-STEP LESSON SYSTEM
A
LEFT/TRACK 1 button
B
RIGHT/TRACK 2 button
C
METRONOME button
D
SPEAK button
E
PRACTICE PHRASE button
F
STEP 1 to 3 button
G
SCORING 1 to 3 button
H
SPLIT button
I
LAYER button
J
Speaker
K
RHYTHM list
L
TONE list
M
SONG BANK/KARAOKE list
N
Display
O
PIANO BANK list
P
CHORD root names
Q
Percussion instrument list
R
Voice 1 to 5 list
S
POWER button
T
Power indicator
U
MAIN VOLUME slider
V
MODE switch
● SONG/PIANO BANK/RHYTHM CONTROLLER
W
REPEAT button, INTRO button
X
REW button, NORMAL/FILL-IN button
Y
FF button, VARIATION/FILL-IN button
Z
PAUSE button, SYNCHRO/ENDING button
[
PLAY/STOP button, START/STOP button
\
Song/Piano Bank controller indicator
]
Rhythm controller indicator
^
TEMPO buttons
a
SONG BANK button
b
PIANO BANK button
c
CARD button
d
DATA ACCESS lamp
Controller Indicators
Song/Piano Bank controller indicator
Pressing the SONG BANK, PIANO BANK, or KARAOKE button causes the Song/Piano Bank controller indicator to light. This
indicates that buttons W through [ are currently functioning as playback control buttons.
Rhythm controller indicator
Pressing the RHYTHM button to enter the Rhythm Mode, or pressing the RHYTHM button and then the SONG MEMORY button
to enter the Song Memory mode causes the Rhythm controller indicator to light. This indicates that buttons W through [ are
currently functioning as rhythm control buttons.
NOTE
• Display examples shown in this User’s Guide are intended for illustrative purposes only. The actual text and values that
appear on the display may differ from the examples shown in this User’s Guide.
• Viewing a liquid crystal display screen from an angle can change the appearance of display contrast. The display contrast of
this keyboard is set to allow easy viewing for a person seated on a chair in front of the keyboard. Note that display contrast
is fixed, and cannot be adjusted.
664A-E-011A
E-9
Page 12
General Guide
*1 Attaching the Score Stand
Insert both ends of the music stand provided with the
keyboard into the two holes on the top surface.
*2
f
Number buttons
g
[+]/[–]
buttons
*3
e
SD CARD SLOT
• For input of numbers to
change a displayed number
or setting.
• Negative values cannot be
input using the number
buttons. Use [+] (increase)
and [–] (decrease) instead.
e
Rear Panel
hi
h
USB port
i
VIDEO OUT jack
jkl
j
SUSTAIN/ASSIGNABLE JACK
k
DC 9V jack
l
PHONES/OUTPUT jack
Using the Keyboard Position Stickers
Affix the keyboard position stickers that come with the keyboard as
shown in the illustration below. The locations of the ▼ and ● marks
will correspond to the marks shown in the TV image when you
practice while viewing a TV screen. This will make it easier for you
to see the relationship between the TV image and the keyboard.
m
m
MIC jack
Affix the keyboard position stickers here.
C
4
C
5
E-10
664A-E-012A
Page 13
Quick Reference
Power indicator
SONG BANK
PIANO BANK
Number buttons
POWER
This section provides a quick overview of keyboard operation
using steps one and two of the 3-step lesson feature.
MODE
PLAY/STOP
To play the keyboard
1
Press the POWER button to turn on power.
• This causes the power indicator to light.
Lit
2
Set the MODE switch to NORMAL.
3
Press the SONG BANK button.
STEP2
STEP1
4
Find the tune you want to play in the SONG BANK/
KARAOKE List, and then use the number buttons
to input its two-digit number.
• See page A-9 for the SONG BANK/KARAOKE List.
Example: To select “46 ALOHA OE”, input 4 and then
6.
AlohaOe
5
Press the STEP 1 button or STEP 2 button.
• The keyboard sounds a count beat and waits for you
to play something on the keyboard. The keys that you
need to press first flash.
6
Play the melody along with the selected tune’s
accompaniment.
• Play in accordance with the fingerings, notes, and
dynamic marks that appear on the display.
FingeringNote pitch
AlohaOe
664A-E-013A
Indicator appears
E-11
Page 14
Quick Reference
If you selected lesson Step 1
• Play the notes on the keyboard.
• Accompaniment (left-hand part) plays in time with
the notes.
• With Step 1, the correct melody note is played no
matter which keyboard key you press.
If you selected lesson Step 2
• Play the correct notes on the keyboard.
• Press the keyboard key that lights. Note that with a
Piano Bank tune, the keyboard key light turns off as
soon as you press the key.
• The keyboard key for the next note you will need to
play flashes.
• Accompaniment (left-hand part) plays in time with
the notes, as long as you press the correct keyboard
keys.
7
To stop play at any time, press the PLAY/STOP
button.
To play an Etude or Concert Piece tune
1
When you get to step 3 of the above procedure,
press the PIANO BANK button in place of the
SONG BANK button.
Indicator appears
2
Find the tune you want to play in the PIANO BANK
List, and then use the number buttons to input its
two-digit number.
• See page A-9 for the PIANO BANK List.
3
Next, continue from step 5 of the above procedure.
E-12
664A-E-014A
Page 15
Power Supply
This keyboard can be powered by current from a standard
household wall outlet (using the specified AC adaptor) or by
batteries. Always make sure you turn the keyboard off
whenever you are not using it.
Using batteries
Always make sure you turn off the keyboard before loading
or replacing batteries.
To load batteries
1
Remove the battery compartment cover.
2
Load 6 D-size batteries into the battery
compartment.
• Make sure that the positive (+) and negative (–) ends
are facing correctly.
3
Insert the tabs on the battery compartment cover
into the holes provided and close the cover.
Important Battery Information
■ The following shows the approximate battery life.
The above value is standard battery life at normal
temperature, with the keyboard volume at medium
setting. Temperature extremes or playing at very loud
volume settings can shorten battery life.
WARNING
Misuse of batteries can cause them to leak, resulting in
damage to nearby objects, or to explode, creating the risk of
fire and personal injury. Always make sure you observe the
following precautions.
• Never try to take batteries apart or allow them to
become shorted.
• Never expose batteries to heat or dispose of them by
incineration.
• Never mix old batteries with new ones.
• Never mix batteries of different types.
• Do not charge the batteries.
• Make sure the positive (+) and negative (–) ends of
the batteries are facing correctly.
CAUTION
Misuse of batteries can cause them to leak resulting in
damage to nearby objects, or to explode, creating the risk of
fire and personal injury. Always make sure you observe the
following precautions.
• Use only batteries that are specified for use with this
product.
• Remove batteries from the product if you do not plan
to use it for a long time.
Tab
NOTE
• The keyboard may not function correctly if you load or
replace batteries with power turned on. If this happens,
turning the keyboard off and then back on again should
return functions back to normal.
664A-E-015A
Using the AC Adaptor
Make sure that you use only the AC adaptor specified for
this keyboard.
Specified AC Adaptor: AD-5
[Rear Panel]
DC 9V jack
AC adaptor AD-5
AC outlet
E-13
Page 16
Power Supply
Note the following important precautions to avoid damage
to the power cord.
● During Use
• Never pull on the cord with excessive force.
• Never repeatedly pull on the cord.
• Never twist the cord at the base of the plug or connector.
• The power cord should not be stretched tight while it is
in use.
● During Movement
• Before moving the keyboard, be sure to unplug the AC
adaptor from the power outlet.
● During Storage
• Loop and bundle the power cord, but never wind it
around the AC adaptor.
IMPORTANT!
• Make sure that the keyboard is turned off before
connecting or disconnecting the AC adaptor.
• Using the AC adaptor for a long time can cause it to
become warm to the touch. This is normal and does not
indicate malfunction.
Auto Power Off
When you are using battery power, keyboard power turns
off automatically whenever you leave it on without
performing any operation for about 6 minutes. When this
happens, press the POWER button to turn power back on.
NOTE
• Auto Power Off is disabled (it does not function) when
you are using the AC adaptor to power the keyboard.
Power On Alert
Keyboard keys light to alert you if you leave power on and
do not perform any operation for about 6 minutes. Note that
keys light only, and no sound is produced. When this
happens, press any button or keyboard key to clear the power
on alert.
NOTE
• Power on alert operates only when you are powering
the keyboard using the AC adaptor. It does not operate
when you are using batteries.
To turn off power on alert
1
Press the FUNCTION button a number of times until
“DEMO 2” appears on the display.
2
Use the [+] and [–] buttons to change the setting to
“oFF”.
3
Press the FUNCTION button to clear the setting
screen from the display.
Memory Contents
Even when the keyboard is turned off, song memory contents
and user song data saved as Song Bank tunes are retained as
long as power is being supplied to the keyboard.
Unplugging the AC adaptor when batteries are not loaded
or when batteries are dead cuts off the power supply. This
causes all keyboard settings to be initialized to the initial
factory defaults, and clears all data stored in memory.
To disable Auto Power Off
Hold down the TONE button while turning on the keyboard
to disable Auto Power Off.
NOTE
• When this function is turned off, the keyboard does not
turn off automatically no matter how long it is left with
no operation being performed.
• Auto Power Off is enabled again when you manually
turn off power and then turn it back on again.
E-14
Power Requirements
Note the following precautions whenever you want to ensure
that current keyboard settings and memory contents are not
lost.
• Make sure the keyboard is being supplied power through
the AC adaptor before replacing its batteries.
• Before unplugging the AC adaptor, make sure that fresh
batteries are loaded in the keyboard.
Make sure that keyboard power is turned off before replacing
batteries or unplugging the AC adaptor.
664A-E-016A
Page 17
Connections
j
Phones/Output Jack
PREPARATION
• Before connecting headphones or other external
equipment, be sure to first turn down the volume settings
of the keyboard and the connected equipment. You can
then adjust volume to the desired level after connections
are complete.
[Rear Panel]
PHONES/OUTPUT jack
3
Keyboard amp,
guitar amp, etc.
Audio connection
Stereo standard plug
White
2
LEFT
AUX IN or similar terminal
of audio amplifier
Connecting Headphones (Figure 1)
Connecting headphones cuts off output from the keyboard’s
built-in speakers, so you can play even late at night without
disturbing anyone.
Audio Equipment (Figure 2)
Connect the keyboard to an audio equipment using a
commercially available connecting cord with a standard plug
on one end and two PIN plugs on the other end. Note that
the standard plug you connect to the keyboard must be a
stereo plug, otherwise you will be able to output only one of
stereo channels. In this configuration, you normally set the
input selector of the audio equipment to the terminal (usually
marked AUX IN or something similar) where the cord from
the keyboard is connected. See the user documentation that
comes with your audio equipment for full details.
Musical Instrument Amplifier (Figure 3)
Use a commercially available connecting cord to connect the
keyboard to a musical instrument amplifier.
NOTE
• Be sure to use a connecting cord that has a stereo
standard plug on the end you connect to the keyboard,
and a connector that provides dual channel (left and
right) input to the amplifier to which you are connecting.
The wrong type of connector at either end can cause
one of the stereo channels to be lost.
RIGHT
Red
1
PIN plug
Connection Example
To keyboard’s
PHONES/OUTPUT
ack
Stereo standard plug
PIN plug (red)
PIN plug (white)
PIN jack
Standard plug
INPUT 1
INPUT 2
Keyboard or
guitar amp
USB port
You can also connect the keyboard to a computer. See
“Connecting to a Computer” on page E-48 for details.
Sustain/Assignable Jack
You can connect an optional sustain pedal (SP-3 or SP-20) to
the SUSTAIN/ASSIGNABLE JACK to enable the capabilities
described below.
For details on how to select the pedal function you want, see
“SUSTAIN/ASSIGNABLE JACK (Default: SUS)” on page
E-51.
SUSTAIN/ASSIGNABLE JACK
SP-20
Sustain Pedal
• With piano tones, depressing the pedal causes notes to
linger, much like a piano’s damper pedal.
• With organ tones, depressing the pedal causes notes to
continue to sound until the pedal is released.
Sostenuto Pedal
• As with the sustain pedal function described above,
depressing the sostenuto pedal causes notes to be sustained.
• This difference between a sostenuto pedal and sustain pedal
is the timing. With a sostenuto pedal, you press the keys
and then depress the pedal before you release the keys.
• Only the notes that are sounding when the pedal is
depressed are sustained.
When connected to a musical instrument amplifier, set the
volume of the keyboard to a relatively low level and make
output volume adjustments using the amplifier’s controls.
664A-E-017A
Soft Pedal
Depressing the pedal softens the sound of the notes being
played.
Rhythm Start/Stop Pedal
In this case, the pedal performs the same functions as the
START/STOP button.
E-15
Page 18
Connections
Microphone Jack
You can connect a commercially available microphone to the
microphone jack and sing along with notes played on the
keyboard. For details, see “Using a Microphone for Karaoke”
on page E-29.
VIDEO OUT Jack
You can connect the keyboard to a TV equipped with a video
input jack, and view lessons*1 and song lyrics*2 on the TV
screen.
*1: Lessons using built-in tunes or SMF data
*2: Built-in tunes with lyric data or commercially available
SMF data with lyric data
Connecting to a TV
IMPORTANT!
• Make sure that both the keyboard and the TV are turned
off before connecting them.
• Placing the keyboard on top of or too close to the TV
can cause problems with the colors that appear on the
TV screen. Keep the keyboard away from the TV.
Use the bundled video cable to connect the keyboard to a TV
as shown below.
• Turn on the TV and perform the required operation to select
its video input terminal.
• Turn on the keyboard.
IMPORTANT!
• See the user documentation that comes with your TV
for information about how to configure the required
settings.
• A TV normally supports either NTSC or PAL as its color
system. The system supported by your keyboard
matches the system used in the geographic area where
you purchased it. The color system is also indicated on
the rating plate on the bottom of the keyboard.
Keyboard ModelSupported Color System
LK-300TV-NNTSC
LK-300TV-PPAL
Images will not appear correctly on the TV screen if its color
system does not match the color system of the keyboard.
Make sure you check with your retailer before purchasing
the keyboard outside of the area where you will normally
use it.
Accessories and Options
Use only the accessories and options specified for this
keyboard. Use of non-authorized items creates the danger of
fire, electrical shock, and personal injury.
[Rear Panel]
VIDEO OUT jack
Turn on the TV and
select its video input
terminal.
E-16
Bundled video cable
TV / VIDEO
(Example)
To video
input terminal
TV with video input terminal
Video input port
(Yellow)
664A-E-018A
Page 19
POWER
Basic Operations
REVERB/CHORUSTONE
Number buttons
[+] / [–]
MODE
This section provides information on performing basic
keyboard operations.
KEY LIGHTMAIN VOLUME
To play the keyboard
1
Press the POWER button to turn the keyboard on.
2
Set the MODE switch to NORMAL.
3
Use the MAIN VOLUME slider to set the volume
to a relatively low level.
4
Play something on the keyboard.
Selecting a Tone
This keyboard comes with 514 built-in tones. Use the
following procedure to select the tone you want.
To select a tone
1
Find the tone you want to use in the TONE List and
note its tone number.
• Not all of the available tones are shown on the tone
list printed on the keyboard console. For a complete
list, see the “Tone List” on page A-1.
• If the keyboard is connected to a TV, the tone list
appears on the TV screen. For information about
connecting to a TV, see “VIDEO OUT Jack” on page
E-16.
2
Press the TONE button.
Indicator appears
3
Use the number buttons to input the three-digit tone
number of the tone you want to select.
Example: To select “049 BRIGHT CELESTA”, input 0, 4
and then 9.
Br tCeslt
NOTE
• Always input all three digits for the tone number,
including leading zeros (if any). If you input one or two
digits and stop, the display will automatically clear your
input after a few seconds.
• You can also increment the displayed tone number by
pressing [+] and decrement it by pressing [–].
• When one of the drum sets is selected (tone numbers
500 through 513), each keyboard key is assigned a
different percussion sound. See page A-5 for details.
664A-E-019A
E-17
Page 20
Basic Operations
Polyphony
The term polyphony refers to the maximum number of notes
you can play at the same time. The keyboard has 32-note
polyphony, which includes the notes you play as well as the
rhythms and auto-accompaniment patterns that are played
by the keyboard. This means that when a rhythm or autoaccompaniment pattern is being played by the keyboard, the
number of notes (polyphony) available for keyboard play is
reduced. Also note that some of the tones offer only 16-note
polyphony.
• When rhythm or auto accompaniment is playing, the
number of sounds simultaneously played is reduced.
Using Tone Effects
Reverb: Makes your notes resonate
Chorus: Adds more breadth to your notes
1
Press the REVERB/CHORUS button to cycle through
the effect settings as shown below.
• You can find out the current effect setting by looking
at the REVERB and CHORUS indicators.
On
Reverb on
2
After turning on the effect you want, use the number
buttons or the [+]/[–] buttons to select the effect
type you want.
• Note that you need to select an effect type with the
number buttons or the [+]/[–] buttons within a few
seconds after turning on an effect. If you don’t, the
display will exit the setting screen.
Effect List
Reverb0: Room 1
1: Room 2
2: Hall 1
3: Hall 2
Chorus0: Chorus 1
1: Chorus 2
2: Chorus 3
3: Chorus 4
Turning the Key Light System On
and Off
Use the following procedure when you want to turn the key
light system on or off.
On
On
Off
Chorus on
Both on
Both off
To turn the key light system on and off
1
Press the KEY LIGHT button to toggle the key light
system on and off.
• The KEY LIGHT indicator disappears when the key
light system is turned off.
NOTE
• The key light system is turned on automatically whenever
you turn on keyboard power.
E-18
664A-E-020A
Page 21
Playing a Built-in Tune
REPEAT
REW
PAUSE
Your keyboard comes with a total of built-in 100 tunes. You
can play back built-in tunes for your own listening pleasure,
or you can use them for practice and even karaoke. Built-in
tunes are divided between the two groups described below.
• Song Bank/Karaoke Group: 50 tunes
The tunes in this group are Auto Accompaniment tunes. If
you connect a microphone to the keyboard and enter the
Karaoke Mode*, you can sing along with the built-in tune.
* The Karaoke Mode reduces the volume of the melody
part of the built-in tunes and changes the tone selection
to one that makes it easier for a vocalist to follow.
• Piano Bank Group: 50 tunes
The piano tunes in this group are subdivided between 20
etudes and 30 concert pieces.
In addition to the built-in tunes, you can also play back the
tunes you download over the Internet (page E-49).
PLAY/STOP
SONG BANK
TEMPOFF
PIANO BANK
3
Use the number buttons to input the tune’s twodigit number.
Example: To select “46 ALOHA OE”, input 4 and then 6.
TONE
Song numberSong name
AlohaOe
NOTE
• Tune Number 00 is the initial default Song Bank tune
setting whenever you turn on keyboard power.
• You can also increment the displayed tune number by
pressing [+] and decrement is by pressing [–].
Number buttons
[+] / [–]
To play back a Song Bank tune
PREPARATION
• Adjust the main volume (page E-17).
1
Find the tune you want to play in the SONG BANK/
KARAOKE List, and note its number.
• See page A-9 for the SONG BANK/KARAOKE List.
2
Press the SONG BANK button to enter the Song
Bank Mode.
Indicator appears
664A-E-021A
4
Press the PLAY/STOP button to start play of the tune.
Staff display
AlohaOe
Chord name
5
Press the PLAY/STOP button to stop playback of
the Song Bank tune.
• The tune you select continues to play until you stop
it.
Fingering
E-19
Page 22
Playing a Built-in Tune
To play back a Piano Bank tune
1
Find the tune you want to play in the PIANO BANK
List, and note its number.
• See page A-9 for the PIANO BANK List.
2
Press the PIANO BANK button to specify the Piano
Bank group.
Indicator appears
NOTE
• Pressing the PIANO BANK button changes the tone to
STEREO GRAND PIANO (Tone Number 000).
3
Use the number buttons to input the two-digit tune
number you looked up in step 1.
Example: To select tune number 44 (ODE TO JOY), input
4 and then 4.
OdeTo
y
oJ
Musical Information System
When the keyboard is playing one of its built-in tunes, the
display shows a variety of information about the tune.
Example: Display during Song Bank play
Staff display
AlohaOe
Chord name
NOTE
• Chord names are not displayed for Piano Bank tunes.
Adjusting the Tempo
The tempo (beats per minute) can be set to a value in the
range of 30 to 255. The tempo value you set is used for Song
Bank, Piano Bank, karaoke, 3-step lesson, and Auto
Accompaniment chord play, as well as playback from Song
Memory, memory card, and metronome operation.
To set the tempo
Fingering
NOTE
• Tune Number 00 is the initial default Piano Bank tune
setting whenever you turn on keyboard power.
• You can also change the displayed tune number using
the [+] and [–] buttons.
4
Press the PLAY/STOP button to start playback.
5
To stop playback, press the PLAY/STOP button.
• The tune you select continues to play until you stop
it.
E-20
1
Use the TEMPO buttons to set the tempo.
: Increases the tempo value.
: Decreases the tempo value.
Flash
Tempo value
NOTE
• While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value.
Note that you must input leading zeros, so 90 is input
as 090.
• Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected rhythm
to its default tempo.
• Piano Bank tunes have tempo changes part way through
in order to produce specific musical effects.
664A-E-022A
Page 23
Playing a Built-in Tune
To pause playback
1
Press the PAUSE button while a tune is playing to
pause it.
2
Pressing the PAUSE button again resumes play from
the point where it was paused.
To fast reverse
1
While a tune is playing or paused, hold down the
REW button to skip in a reverse direction at high
speed.
• The fast reverse operation skips back one measure at
a time.
• The measure and beat numbers on the display change
while the fast reverse operation is being performed.
Beat numberMeasure number
2
Releasing the REW button starts song playback from
the measure whose number is shown on the display.
NOTE
• Fast reverse does not work while tune play is stopped.
• Certain playback conditions can cause it to take some
time before fast reverse starts after you press the REW
button.
To fast forward
1
While a tune is playing or paused, hold down the
FF button to skip forward at high speed.
• The fast forward operation skips forward one measure
at a time.
• The measure and beat numbers on the display change
while the fast forward operation is being performed.
Beat numberMeasure number
2
Releasing the FF button starts song playback from
the measure whose number is shown on the display.
NOTE
• Fast forward does not work while tune play is stopped.
Looping a Musical Phrase
You can select one or more measures and “loop” them, which
means that they play again and again until you stop playback.
1
While the tune is playing, press the REPEAT button
while the measure you want to start from is playing.
• This causes the repeat indicator to flash on the display,
and displays the measure number of the start
measure.
2
When playback is within the measure you want to
specify as the end of the loop, press the REPEAT
button again.
• This displays the measure number of the end measure,
and starts repeat play of the loop.
• To cancel repeat play of a loop, press the REPEAT
button again so the repeat indicator is not displayed.
664A-E-023A
E-21
Page 24
Playing a Built-in Tune
To change the melody tone
1
Press the TONE button.
Indicator appears
2
Find the tone you want in the TONE List, and then
use the number buttons to input its three-digit
number.
Example: To select “130 VIOLIN”, input 1, then 3, then
• You can select any one of the keyboard’s built-in tones.
NOTE
• You can also use the [+] and [–] buttons to change the
melody tones.
• For two-hand tunes (Piano Bank tunes), the same tone
is applied for both the left and right hand parts.
• Specifying the tune number for the same tune that is
currently selected returns the melody tone to the default
setting for that tune.
0.
Viol i
n
Using the PIANO BANK Button
Pressing the PIANO BANK button provides instant access to
piano tones and piano tune selection.
Initial Piano Bank Setting
Tone: 000 STEREO GRAND PIANO
To use the piano bank
1
Press the PIANO BANK button.
Indicator appears
2
Now try playing something on the keyboard.
• The notes you play sound with a piano tone.
3
If you want to playback the built-in tune, press the
PLAY/STOP button.
• This causes the currently selected tune to play in an
endless loop.
• To stop playback, press the PLAY/STOP button again.
To play all tunes in succession
1
Press the SONG BANK button and PIANO BANK
button at the same time.
• Playback starts from Song Bank tune number 00,
followed in sequence by Piano Bank tunes.
2
To stop tune play, press the PLAY/STOP button.
NOTE
• While a tune is playing, you can use the number buttons
or [+] and [–] to change to another tune.
• You can play along with the tunes on the keyboard.
E-22
Using the SMF Data on the
Bundled CD-ROM
The CD-ROM that comes bundled with the keyboard contains
demos as well as 25 tunes (SMF data) that you can use for
step lessons. It also contains PDF format files that contain
the sheet music of the included tunes.
For a full list of the tunes that are included, open the “List.txt”
file located inside the “MusicDataFolder” on the CD-ROM.
For each tune, “List.txt” shows the tune name, SMF file name,
PDF file name of the music score, and the type of lesson* for
which the tune can be used.
* A tune marked with an asterisk (*) can be used for a both-
hand lesson. A tune that is not marked with an asterisk can
be used for a right-hand lesson.
NOTE
• You can load SMF data from the CD-ROM to the
keyboard using an SD memory card (page E-54) or using
the SMF converter tool (page E-49).
• You will need to have Adobe Reader or Acrobat Reader
installed on your computer in order to view the contents
of a music score PDF file. If neither of these applications
is installed on your computer, see “Installing Adobe
Reader (Acrobat Reader**)” on page E-48.
664A-E-024A
Page 25
Advanced 3-Step Lesson
PIANO BANK
SONG BANK
PLAY/STOPSPEAK
With the 3-Step Lesson System, you can practice built-in tunes
and SMF data from a memory card, and even plot your
progress according to the evaluation points the keyboard
awards you.
* See “Using a Memory Card” on page E-52 for information
about using the SMF data from a memory card for playback.
Lesson Progress
Step 1
Evaluation 1Evaluation 2Step 2Step 3Evaluation 3
Targeted Practice
3-Step Lesson
The 3-step lesson feature takes you through the three distinct
steps described below to help you learn to play tunes on the
keyboard.
Step 1 – Master the timing.
In this step, pressing any key on the keyboard plays the
correct note, so you can concentrate on getting the timing
right without worrying about playing the right note.
Accompaniment (left-hand part) waits until you press a key
before proceeding to the next phrase.
Step 2 – Master the notes.
In this step, you use the display to learn which fingers you
should use and how loud or soft to play, and the key light
system to learn which keyboard keys to press.
Accompaniment (left-hand part) waits until your play the
correct note, so you can learn at your own pace.
Step 3 – Play at normal speed.
This is where you enjoy actually playing the tunes you learn
using Step 1 and Step 2. The key light system still shows you
which keyboard keys to press, but accompaniment proceeds
at normal speed regardless of whether or not you play the
correct notes.
TEMPO
METRONOME
PRACTICE PHRASE
LEFT/TRACK 1
RIGHT/TRACK 2
Number buttons
[+] / [–]
SCORING
STEP
Lesson Parts
3-Step Lesson lets you practice the right-hand part, left-hand
part, or the parts for both hands.
VIDEO OUT Jack
Connect the keyboard to a TV equipped with a video input
jack and you can view lesson information on your TV screen.
• See “VIDEO OUT Jack” on page E-16 for information.
Key Lighting System Operation and
Display Contents During 3-step
Lesson Play
Whenever you select an Auto Accompaniment tune for 3-step
lesson play, the key lighting system shows you which keys
to press, while the display shows you the notes and their
fingerings.
Note Pitch
The keyboard key that should be pressed lights, while the
actual pitch of the note appears in the display’s staff notation
area. The fingers you should use to play the notes are also
shown on the display.
Note Length
Keyboard keys stay lit for as long as the note should be
played. The staff notation and fingerings also remain on the
display for the length of the note.
Next Note
The keyboard key for the next note to be played flashes, while
a number appears on the display near the finger you should
use to play the next note.
Series of Same Pitch Notes
The keyboard key light turns off momentarily between the
notes and lights again for each successive note. The staff
notation and fingerings also turn off and back on again.
664A-E-025A
E-23
Page 26
Advanced 3-Step Lesson
Example: When play requires pressing keys with fingers 3, 2,
and then 1
Next note
Current note
Key light
1st Note2nd Note3rd Note
Flash
Lit
Flash
Lit
Lit
Flash
NOTE
• Note length is not indicated when you are using twohand tunes with 3-step lesson Steps 1 and 2. As soon
as you press a lit key, it goes out and the next key to be
played starts to flash.
• Note length is indicated by the key light system when
you use a two-hand tune with Step 3. In this case, the
next key to be pressed does not flash when you press a
lit key and the next finger number does not appear on
the display. Only the current finger number is shown.
3-step Lesson Tempo Setting
Use the procedure under “Adjusting the Tempo” on page
E-20 to adjust the tempo for 3-step lesson play.
Dynamic Marks
The dynamic marks listed below appear on the display while
tunes are playing. Adjust the pressure you apply to the
keyboard in accordance with the mark that is on the display.
pianissimo: Very soft
piano: Soft
mezzo piano: Moderately soft
mezzo forte: Moderately loud
forte: Loud
fortissimo: Very loud
(<) crescendo: Gradually louder
cresc.
decresc.
(>) decrescendo: Gradually softer
Evaluation Mode
The keyboard’s Evaluation Mode awards points to your
performances during Step 1 and Step 2 of the 3-Step Lesson.
A perfect score is 100. Also, the Evaluation Mode provides
comments about your play, both on the monitor screen and
by means of a simulated human voice.
Evaluation Mode Display
Level Indicator (9 Levels): This indicator shows the evaluation
of your current performance at a glance. The more segments
that appear, the higher your points.
Example: 50 points
Timing Indicator: In the Evaluation Mode, the configuration
Using Tone and Voice Guide
When the keyboard senses that your timing is off, it will let
you know by changing the notes you play to a tone that is
different from the one you currently have selected. In the
Evaluation Mode, a simulated human voice will also tell you
your evaluation level. The sound effect keeps you informed
of when your evaluation level is about to change.
Expressions
“Good!”<High>
“That’s close!”
“Nice try!”
“Keep trying!”<Low>
“Take your time” : This expression is used if you do not
of the star changes with each note to let
you know how your timing is. The more
stars, the better your timing.
Evaluation Ranges
play the correct note for a long time.
E-24
664A-E-026A
Page 27
Evaluation Results
After you finish playing, the keyboard calculates an
evaluation of your total performance, from beginning to end,
and displays your total score on the monitor screen. The
greater the score, the higher your evaluation is.
Evaluation Rank Display Messages and Sound Effects
• After a count sounds, they keyboard stands by and
waits for you to play the first note of the tune.
• Voice fingering guide will use a simulated human
voice to call out fingering numbers during one-hand
part practice. See “Voice Fingering Guide” on page
E-28 for details.
Note pitch
Fingering
AlohaOe
“****” : indicates that the Evaluation Mode was exited
before an evaluation result could be obtained.
NOTE
• If your play is flawless, the message “Perfect!” appears
before the evaluation result.
• If you press the PLAY/STOP button and interrupt the
Evaluation Mode part way through, the monitor screen
shows the evaluation points you have accumulated up
to that point. In this case, the keyboard does not display
a message and play a sound effect.
Using the Lesson Functions and
Evaluation Mode
Perform the following steps to master your favorite tunes.
Step 1 – Master the timing.
1
Select the tune you want to use.
2
Press the RIGHT/TRACK 2 button or the LEFT/
TRACK 1 button to specify the part you want to
practice.
• If you want to practice both hands, press both buttons
at the same time.
• Indicators appear around the hand on the display
whose part is selected for practice.
Indicator appears
4
Press any keyboard keys to play the notes.
• The key for the next note to be played flashes while
the keyboard waits for you to play it. When you press
any key to play the note, the key remains lit as the
note plays.
• Accompaniment (left-hand part) waits until you press
any key to play a note.
• If you accidentally press more than one key in
succession, accompaniment is played for the
corresponding number of notes.
• Pressing more than one key at the same time counts
as a single note. Pressing a key while another key is
held down is counted as two notes.
5
To stop play at any time, press the PLAY/STOP
button.
664A-E-027A
Indicators
E-25
Page 28
Advanced 3-Step Lesson
Evaluation 1: Find out how the
keyboard evaluates your Step 1 play.
Use the SCORING 1 button to check the evaluation of your
play in Step 1.
1
Press the SCORING 1 button.
• This causes the SCORING 1 indicator to appear on
the display.
• A count beat sounds and then evaluation mode starts.
Indicator appears
2
Play in accordance with the guidance on the
monitor screen and as told by the voice.
• To stop evaluation, press the PLAY/STOP button. This
displays only the points accumulated up to that point.
3
Press the STEP 2 button to start Step 2 play.
• After a count sounds, the keyboard stands by and
waits for you to play the first note of the tune.
• Voice fingering guide will use a simulated human
voice to call out fingering numbers during one-hand
part practice. See “Voice Fingering Guide” on page
E-28 for details.
Fingering
AlohaOe
Indicator appears
4
Follow the key light system to press the correct
keyboard keys and play the notes.
3
After you finished playing, your evaluation result
appears on the display.
• For information about evaluation ranks and sound
effects, see “Evaluation Results” on page E-25.
• The keyboard will tell you where you scored the
lowest during your performance, so you can find out
where you need the most work. See “Using the Phrase
Practice Mode” on page E-27 for more information.
• Pressing the SONG BANK button or PIANO BANK
button returns to the tune selection screen.
Brav
!o
Step 2 – Master the notes.
1
Select the tune you want to use.
2
Press the RIGHT/TRACK 2 button or the LEFT/
TRACK 1 button to specify the part you want to
practice.
• If you want to practice both hands, press both buttons
at the same time.
• The key for the next note to be played flashes while
the keyboard waits for you to play it. When you press
any key to play the note, the key remains lit as the
note plays.
• If multiple keys light on the on-screen keyboard guide
when you are using a two-hand tune, it means that
you must press all of the keys that are lit.
5
To stop play at any time, press the PLAY/STOP
button.
Evaluation 2: Find out how the
keyboard evaluates your Step 2 play.
1
Press the SCORING 2 button.
• This causes the SCORING 2 indicator to appear on
the display.
• A count beat sounds and then evaluation mode starts.
E-26
Indicator appears
* The remainder of this procedure is identical to that
for Evaluation 1.
664A-E-028A
Page 29
Advanced 3-Step Lesson
Step 3 – Play at normal speed.
1
Select the tune you want to play.
2
Press the RIGHT/TRACK 2 button or the LEFT/
TRACK 1 button to specify the part you want to
practice.
• If you want to practice both hands, press both buttons
at the same time.
3
Press the STEP 3 button to start Step 3 play.
• Accompaniment (left hand part) starts to play at
normal speed.
Fingering
AlohaOe
Indicator appears
4
Follow the key light system to press the correct
keyboard keys and play the notes.
Using the Phrase Practice Mode
Perform the following procedure to find out where you scored
the lowest in your performance, so you can find your weak
points and focus your practice on those phrases.
1
After displaying your evaluation results, press the
PRACTICE PHRASE button.
010-0
• This displays the Phrase Practice Mode screen, which
shows the phrase (start measure number and end
measure number) where your evaluation mode was
the lowest. This is the “practice phrase”.
NOTE
• If there are multiple phrases that qualify as the lowest
score, the phrase closest to the beginning of the tune is
used for phrase practice.
• If there is no section that qualifies for phrase practice,
“
measures.
• Phrase practice measures are cleared if you change to
another tune or another mode.
” is displayed in place of the start and end
***-***
41
5
To stop play at any time, press the PLAY/STOP
button.
Evaluation 3: Find out how the
keyboard evaluates your Step 3 play.
1
Press the SCORING 3 button.
• This causes the SCORING 3 indicator to appear on
the display.
• After the keyboard sounds a count, it enters the
Evaluation Mode.
* The remainder of this procedure is identical to that
for Evaluation 1.
To play back the practice phrase
1
While the Phrase Practice Mode screen is on the
display, press the PLAY/STOP button.
• This plays back the phrase starting from the start
measure number.
• Playback continually loops from the beginning of the
practice phrase to its end.
• To stop practice phrase playback, press the PLAY/
STOP button again.
NOTE
• With some tunes, it may take a few seconds for playback
to start after you press the PLAY/STOP button in the
above procedure.
664A-E-029A
E-27
Page 30
Advanced 3-Step Lesson
To practice the practice phrase
1
While the Phrase Practice Mode screen is on the
display, press the STEP 1, STEP 2, or STEP 3 button.
• This starts 3-Step Lesson playback of the practice
phrase in accordance with the STEP button you
pressed.
2
Play along on the keyboard.
• Playback continually loops from the beginning of the
practice phrase to its end.
• To stop playback, press the PLAY/STOP button.
Voice Fingering Guide
Voice fingering guide uses a simulated human voice to call
out fingering numbers during Step 1 and Step 2 one-hand
part practice. If you need to press a key with your thumb, for
example, voice fingering guide says, “One!” In the case of a
chord to be played with your thumb, middle and little finger,
voice fingering guide says, “One, three, five!”
Voice Fingering Guide calls out fingerings only when you do
not press the proper key when you should.
Voice Fingering Guide
One : Thumb
Two : Forefinger
Three : Middle finger
Four : Ring finger
Five : Little finger
To turn voice fingering guide on or off
Press the SPEAK button to toggle voice fingering guide on
(voice fingering guide indicator displayed) and off (indicator
not displayed).
Indicator
appears
NOTE
• Note that Voice Fingering is disabled in the Evaluation
Mode. Pressing the SCORING 1 or SCORING 2 button
automatically turns off Voice Fingering.
• Exiting the Evaluation Mode automatically restores the
Voice Fingering setting that was in effect when you
entered the Evaluation Mode.
Using the Metronome
The metronome feature of this keyboard produces a bell
sound for the first beat of each measure, followed by click
sounds for each successive beat of the measure. It is the perfect
tool for practicing tunes without accompaniment (rhythm).
To start the metronome
1
Press the METRONOME button to start sounding
the metronome.
• This causes “Beat” to appear on the display. Perform
step 2 within five seconds after “Beat” appears.
2
Use the number buttons or [+] and [–] to change
the number of beats per measure.
• You can specify 0, or a value from 2 to 6 as the number
of beats per measure.
Bea t
NOTE
• The bell (indicating the first beat of a measure) does not
sound while one beat per measure is specified. All beats
are indicated by a click sound. This setting lets you
practice with a steady beat, without worrying about how
many beats there are in each measure.
3
Use the TEMPO buttons to set the tempo.
• Press to increase the tempo (make if faster) or to
decrease it (make it slower).
Flash
Tempo value
NOTE
• While the tempo value is flashing, you can also use the
number buttons or [+] and [–] to input a three-digit value.
Note that you must input leading zeros, so 90 is input
as 090.
• Pressing both the and TEMPO buttons at the same
time automatically returns the currently selected rhythm
or tune to its default tempo.
E-28
4
To turn off the metronome, press the METRONOME
button.
664A-E-030A
Page 31
Using a Microphone for Karaoke
KEY CONTROL/TRANSPOSEMIC
KARAOKE
MIC VOLUME
You can select any of the 50 Song Bank/Karaoke Group tunes
or SMF data from a memory card, and sing along with its
accompaniment.
Using the microphone jack
Connecting a commercially available microphone to the MIC
jack makes it possible to sing along with the keyboard’s builtin tunes or with SMF playback. When connecting a
microphone, be sure to first adjust the MIC VOLUME to a
relatively low setting, and then adjust to the level you want
after connecting.
1
Set the MIC VOLUME knob setting so it is on the
“MIN” side.
2
Turn on the microphone’s on/off switch.
3
Use the MIC VOLUME knob to adjust microphone
volume to the level you want.
[Rear Panel]
Microphone on/off switch
Microphone
MIC VOLUME knob
Number buttons
[+] / [–]
SONG BANK<PLAY/STOP>
Recommended Microphone Type
• Dynamic microphone (standard plug)
IMPORTANT!
• Be sure to disconnect the microphone from the keyboard
whenever you are not using it.
Howling (Feedback Noise)
Any of the following conditions can cause howling (feedback
noise).
• Covering the head of the microphone with your hand
• Positioning the microphone too near to a speaker
Should howling occur, try grasping the microphone further
away from the head, and move away from any nearby
speaker.
Static Noise
Fluorescent lighting can cause static noise in the microphone
signal. When this happens, move away from the lighting you
suspect may be causing the static.
To use a microphone for Karaoke
PREPARATION
• Adjust the main volume (page E-17), accompaniment/
song volume (page E-46), and microphone volume (page
E-29).
IMPORTANT!
• Be sure to use the microphone’s on/off switch to turn off
the microphone and to disconnect the microphone from
the keyboard whenever you are not using it.
664A-E-031A
1
Press the KARAOKE button until the KARAOKE
indicator appears and enter the Karaoke Mode.
Indicator appears
E-29
Page 32
Using a Microphone for Karaoke
2
Select the karaoke source.
■ Song Bank
Press the SONG BANK button. This enters the Karaoke
Song Bank Mode, and displays the Song Bank indicator.
Indicator appears
■ Card Bank
See “Reading a Memory Card” on page E-54 for
information about using song data on a memory card.
3
Find the tune you want in the SONG BANK/
KARAOKE List, and note its number.
• See page A-9 for the SONG BANK/KARAOKE List.
4
Use the number buttons to input the two-digit song
number.
Example: To select “ALOHA OE”, which is song number
NOTE
• The initial power on default tune setting is “00”.
• You can also specify the song number using the [+] and[–] buttons.
5
Press the <PLAY/STOP> button to start tune play.
46, input 4 and then 6.
6
Use the KEY CONTROL/TRANSPOSE buttons
(
/ ) to change the overall key of the playback,
if you want.
: Raises the key by one semitone
: Lowers the key by one semitone
7
Press the <PLAY/STOP> button to stop tune play.
• The same song plays in an endless loop until you stop
it.
NOTE
• To return a tune to its default key, press both of the KEY
CONTROL/TRANSPOSE buttons ( and ) at the
same time.
Displaying Song Lyrics on a TV
Screen
When you select and start playback of a song that includes
lyric data while the keyboard is connected to a TV, a Karaoke
screen showing the song lyrics will appear on the TV. You
can also specify the type of alphabet that should be used for
TV screen display (Russian Cyrillic or Latin). For details, see
“Selecting the Alphabet Type for TV Screen Display” on page
E-47.
• A microphone icon is displayed next to the song numbers
on the TV screen SONG BANK/KARAOKE List that
include lyric data.
• The lyrics that correspond to the accompaniment that is
currently playing change color on the screen.
• Lyrics that appear on the TV screen may not perfectly match
those of the original tune, so they can be matched to the
built-in tune.
■ When the keyboard is connected to a TV
When you select a tune that includes lyric data, the lyrics
appear on the TV screen. In this case, the keyboard’s
screen continues to show the song title, without
changing.
• Now use the microphone to sing along with the
playback.
• The Karaoke Mode is similar to the Song Bank Mode.
The only difference is that the melody part in the
Karaoke Mode is played back at a lower volume. Also
a different tone setting is used in the Karaoke mode
to make sing along easier.
E-30
NOTE
• The display limit is 25 characters per line on the screen
of a TV connected to the keyboard. Anything past the
25th character is not displayed.
664A-E-032A
Page 33
Auto Accompaniment
NORMAL/FILL-IN
VARIATION/FILL-IN
MODESTART/STOP
INTRO
SYNCHRO/ENDING
RHYTHM
Number buttons
[+] / [–]
This keyboard automatically plays bass and chord parts in
accordance with the chords you finger. The bass and chord
parts are played using sounds and tones that are
automatically selected to select the rhythm you are using.
All of this means that you get full, realistic accompaniments
for the melody notes you play with your right hand, creating
the mood of an one-person ensemble.
Selecting a Rhythm
This keyboard provides you with 120 exciting rhythms that
you can select using the following procedure.
To select a rhythm
1
Find the rhythm you want to use in the RHYTHM
List and note its rhythm number.
• Not all of the available rhythms are shown on the
rhythm list printed on the keyboard console. For a
complete list, see the “Rhythm List” on page A-8.
2
Press the RHYTHM button.
Indicator appears
3
Use the number buttons to input the three digit
rhythm number for the rhythm you want to select.
Example: To select “075 RHUMBA”, input 0, 7 and then
5.
664A-E-033A
Rhumb
NOTE
• You can also increment the displayed rhythm number
by pressing [+] and decrement it by pressing [–].
• Some rhythms consist of chord accompaniments only,
without any drums or other percussion instruments. Such
rhythms do not sound unless CASIO CHORD,
FINGERED, or FULL RANGE CHORD is selected as
the accompaniment mode.
a
E-31
Page 34
Auto Accompaniment
Playing a Rhythm
Use the following procedure to start and stop rhythm play.
4
To stop Auto Accompaniment play, press the START/
STOP button again.
To play a rhythm
1
Set the MODE switch to NORMAL.
2
Press the START/STOP button to start play of the
currently selected rhythm.
3
To stop rhythm play, press the START/STOP button
again.
NOTE
• All of the keyboard keys are melody keys while the
MODE switch is set to NORMAL.
Using Auto Accompaniment
The following procedure describes how to use the keyboard’s
Auto Accompaniment feature. Before starting, you should
first select the rhythm you want to use and set the tempo of
the rhythm to the value you want.
To use Auto Accompaniment
1
Set the MODE switch to CASIO CHORD,
FINGERED, or FULL RANGE CHORD.
NOTE
• If you press the SYNCHRO/ENDING button and then
the INTRO button in place of the START/STOP button
in step 2, accompaniment will start with an intro pattern
when you perform the operation in step 3. For details
about these buttons, see pages E-35 and E-36.
• If you press the SYNCHRO/ENDING button in place of
the START/STOP button in step 4, an ending pattern
will play before accompaniment play is ended. For details
about this button, see page E-36.
• You can adjust the accompaniment part volume level
independently of the main volume. For details, see
“Adjusting Accompaniment and Song Bank Volume” on
page E-46.
CASIO CHORD
This method of chord play makes it possible for anyone to
easily play chords, regardless of previous musical knowledge
and experience. The following describes the CASIO CHORD
“Accompaniment keyboard” and “Melody keyboard”, and
tells you how to play CASIO CHORDs.
CASIO CHORD Accompaniment Keyboard and Melody
Keyboard
Accompaniment
keyboard
Melody keyboard
2
Press the START/STOP button to start play of the
currently selected rhythm.
3
Play a chord.
• The actual procedure you should use to play a chord
depends on the current MODE switch position. Refer
to the following pages for details on chord play.
• The accompaniment keyboard can be used for playing
chords only. No sound will be produced if you try playing
single melody notes on the accompaniment keyboard.
• The split point (page E-44) is the point that separates
the Auto Accompaniment area and the melody area of
the keyboard. You can change the location of the split
point, which also changes the sizes of the keyboard
areas.
664A-E-034A
Page 35
Auto Accompaniment
Chord Types
CASIO CHORD accompaniment lets you play four types of
chords with minimal fingering.
Chord Types
Major chords
Major chord names are marked above
the keys of the accompaniment
keyboard. Note that the chord
produced when you press an
accompaniment keyboard does not
change octave, regardless of which
key you use to play it.
Minor chords (m)
To play a minor chord, keep the major
chord key depressed and press any
other accompaniment keyboard key
located to the right of the major chord
key.
Seventh chords (7)
To play a seventh chord, keep the
major chord key depressed and press
any other two accompaniment
keyboard keys located to the right of
the major chord key.
Minor seventh chords (m7)
To play a minor seventh chord, keep
the major chord key depressed and
press any other three accompaniment
keyboard keys located to the right of
the major chord key.
Example
C Major (C)
CDEF GABCDEF
C minor (Cm)
CDE F GAB CDEF
C seventh (C7)
CDEFGABCDE F
C minor seventh (Cm7)
CDEF GABCDEF
NOTE
• The accompaniment keyboard can be used for playing
chords only. No sound will be produced if you try playing
single melody notes on the accompaniment keyboard.
• The split point (page E-44) is the point that separates
the Auto Accompaniment area and the melody area of
the keyboard. You can change the location of the split
point, which also changes the sizes of the keyboard
areas.
C
Caug
Cm7
C7
*1
*2
5 *1
Cm
Csus4
Cmaj7
C7sus4
Cdim
*2
C7
*2
Cm7
Cadd9
5
*2
NOTE
• It makes no difference whether you press black or white
keys to the right of a major chord key when playing minor
and seventh chords.
FINGERED
FINGERED provides you with a total of 15 different chord
types. The following describes the FINGERED
“Accompaniment keyboard” and “Melody keyboard”, and
tells you how to play a C-root chord using FINGERED.
FINGERED Accompaniment Keyboard and Melody
Keyboard
Accompaniment
keyboard
Melody keyboard
Cmadd9
*2
CmM7
*2
Cdim7
*1
See the FINGERED Chord Chart on page A-7 for details on
playing chords with other roots.
*1: Inverted fingerings cannot be used. The lowest note is
the root.
*2: The same chord can be played without pressing the 5th
G.
664A-E-035A
E-33
Page 36
Auto Accompaniment
2
NOTE
• Except for the chords specified in note*1 above, inverted
fingerings (i.e. playing E-G-C or G-C-E instead of C-EG) will produce the same chords as the standard
fingering.
• Except for the exception specified in note*
2
above, all
of the keys that make up a chord must be pressed.
Failure to press even a single key will not play the desired
FINGERED chord.
FULL RANGE CHORD
This accompaniment method provides a total of 38 different
chord types: the 15 chord types available with FINGERED
plus 23 additional types. The keyboard interprets any input
of three or more keys that matches a FULL RANGE CHORD
pattern to be a chord. Any other input (that is not a FULL
RANGE CHORD pattern) is interpreted as melody play.
Because of this, there is no need for a separate accompaniment
keyboard, so the entire keyboard, from end to end, can be
used for both melody and chords.
FULL RANGE CHORD Accompaniment Keyboard and
Melody Keyboard
Accompaniment keyboard/Melody keyboard
< Chords Recognized by This Keyboard >
Example: To play the chord C major.
Any of the fingerings shown in the illustration below will
produce C major.
1
EG C
E
GC
1 .... Chord C
2 .... Chord C
C
E
NOTE
• As with the FINGERED mode (page E-33), you can play
the notes that form a chord in any combination (1).
• When the composite notes of a chord are separated by
6 or more notes, the lowest sound becomes the bass
(2).
< Music Example >
Tone:Organ type
Rhythm: Ballad type
Tempo: 070
D
#
DBmGA
C
4
4
4
4
Bm
A
E7
A
A
G
Chord Types
Corresponding
FINGERED Chord
Other Chords
E-34
Number of Types
15 (page E-33)
23
The following are examples of chords
that use C as the bass note.
C6•Cm6•C69
C
C
BCCmCDm
Ddim
C
•
••
•
D
•
C
A
7
CF7C
FCGC A
E
••••
C
FmCGmCAmCBm
•
C
• •••
•
Fm7CGm7CA
C
••
add9
C
B
C
C
664A-E-036A
Page 37
Auto Accompaniment
Using an Intro Pattern
This keyboard lets you insert a short intro into a rhythm
pattern to make startup smoother and more natural.
The following procedure describes how to use the Intro
feature. Before starting, you should first select the rhythm
you want to use, and set the tempo.
To insert an intro
1
Press the INTRO button to start the selected rhythm
with an intro pattern.
• With the above setup, the intro pattern is played and
the auto accompaniment with intro pattern starts as
soon as you play chords on the accompaniment
keyboard.
NOTE
• The standard rhythm pattern starts to play after the intro
pattern is complete.
• Pressing the VARIATION/FILL-IN button while an intro
pattern is playing causes the variation pattern to sound
after the intro pattern is complete.
Using a Fill-in Pattern
Fill-in patterns let you momentarily change the rhythm
pattern to add some interesting variation to your
performances.
The following procedure describes how to use the Fill-in
feature.
To insert a fill-in
1
Press the START/STOP button to start rhythm play.
2
Press the NORMAL/FILL-IN button to insert a fillin pattern for the rhythm you are using.
NOTE
• The fill-in pattern does not play if you press the
NORMAL/FILL-IN button while an intro pattern is playing.
Using a Rhythm Variation
In addition to the standard rhythm pattern, you can also
switch to a secondary “variation” rhythm pattern for a bit of
variety.
To insert the variation rhythm pattern
1
Press the START/STOP button to start rhythm play.
2
Press the VARIATION/FILL-IN button to switch to
the variation pattern for the rhythm you are using.
NOTE
• To switch back to the standard rhythm pattern, press
the NORMAL/FILL-IN button.
664A-E-037A
E-35
Page 38
Auto Accompaniment
Using a Fill-in Pattern with a
Variation Rhythm
You can also insert a fill-in pattern while a variation rhythm
pattern is playing.
To insert a fill-in into a rhythm variation
1
While a variation rhythm pattern is playing, press
the VARIATION/FILL-IN button to insert a fill-in
pattern for the variation rhythm you are using.
Synchro Starting Accompaniment
with Rhythm Play
You can set up the keyboard to start rhythm play at the same
time you play the accompaniment on the keyboard.
The following procedure describes how to use synchro start.
Before starting, you should first select the rhythm you want
to use, set the tempo, and use the MODE switch to select the
chord play method you want to use (NORMAL, CASIO
CHORD, FINGERED, FULL RANGE CHORD).
To use synchro start
Finishing with an Ending Pattern
You can end your performances with an ending pattern that
brings the rhythm pattern you are using to a natural-sounding
conclusion.
The following procedure describes how to insert an ending
pattern. Note that the actual ending pattern played depends
on the rhythm pattern you are using.
To finish with an ending pattern
1
While the rhythm is playing, press the SYNCHRO/
ENDING button.
• This causes the ending pattern to play, which brings
rhythm accompaniment to an end.
NOTE
• The timing when the ending pattern starts depends on
when you press the SYNCHRO/ENDING button. If you
press the button before the second beat of the current
measure, the ending pattern starts playing immediately.
Pressing the button at any point in the measure after
the second beat results in the ending pattern playing
from the beginning of the following measure.
1
Press the SYNCHRO/ENDING button to put the
keyboard into synchro start standby.
Flash
2
Playing a chord and the rhythm pattern starts to
play automatically.
NOTE
• If the MODE switch is set to NORMAL, only the rhythm
plays (without a chord) when you play on the
accompaniment keyboard.
• If you press the INTRO button before playing anything
on the keyboard, the rhythm starts automatically with
an intro pattern when you play something on the
accompaniment keyboard.
• Pressing the VARIATION/FILL-IN button before playing
anything on the keyboard causes play to start with the
variation pattern when something is played on the
keyboard.
• To cancel synchro start standby, press the SYNCHRO/
ENDING button one more time.
E-36
664A-E-038A
Page 39
Song Memory Function
g
PIANO BANK
START/STOP
SONG MEMORY
MODE
INTROSYNCHRO/ENDING
NORMAL/FILL-IN
SONG BANK
VARIATION/FILL-IN
You can use Song Memory to record your lesson play (lesson
recording) and to record your keyboard play along with the
Auto Accompaniment you are using (performance recording).
Parts and Tracks
How data is recorded to Song Memory and the type of data
that is recorded depends on whether you are performing a
performance recording operation or a lesson recording
operation.
Lesson Recording
With lesson recording, you use the LEFT/TRACK 1 button
and the RIGHT/TRACK 2 button to select recording of only
the left-hand part, only the right-hand part, or both the lefthand and right-hand parts.
RHYTHM
LEFT/TRACK 1
RIGHT/TRACK 2
Number buttons
[+] / [–]
Using the SONG MEMORY Button
When performing a performance recording or lesson
recording, you will need to use the SONG MEMORY button
to select recording or playback. Each press of the SONG
MEMORY button cycles through the song memory options
in the sequence shown below.
Playback
Standby
DisplayedFlashin
Recording
Standby
SONG
MEMORY off
Not displayed
Performance Recording
With performance recording, Song Memory operates like a
tape recorder or sequencer. In this case, you can use the LEFT/
TRACK 1 button and the RIGHT/TRACK 2 button to select
the Song Memory track you want to record to.
Performance recording records the data shown in the
illustration below, using two memory tracks.
StartEnd
Track 1
Track 2
• Since each track is independent of the other, you can edit a
recording by re-recording only one of the tracks.
Auto Accompaniment
(rhythm, bass, chords), melody
Melody
Data recorded in track
Song Memory Capacity
Song Memory can hold a total of approximately 5,200 notes,
which can be divided between a lesson recording and a
performance recording. Note that you can use up all 5,200
notes for either the lesson recording or the performance
recording. If you do, you will not be able to record anything
for the other type of recording.
• When the number of remaining notes becomes less than
about 100 while you are recording, the SONG MEMORY
indicator and the track/part indicator (L, R) will start to
flash at high speed.
• Recording will stop automatically if Song Memory becomes
full.
If you are using Auto Accompaniment or a rhythm, they will
also stop playing at this time.
664A-E-039A
E-37
Page 40
Song Memory Function
Recorded Data Storage
• Anything previously stored in song memory is replaced
whenever you make a new recording.
• Song Memory contents are retained even when power is
turned off, as long as the keyboard is being supplied battery
or AC adaptor power. If you remove the batteries or should
the batteries go dead while the keyboard is not being
supplied power by the AC adaptor, song memory contents
will be deleted. Be sure to supply power to the keyboard
with the AC adaptor when replacing batteries.
• Turning off the keyboard while a record operation is in
progress causes the contents of the track you are currently
recording to be lost.
Recording Play Along with a Builtin Tune
You can use the lesson recording procedure to record notes
you play along with one of the keyboard’s built-in tunes.
When you start a lesson recording, the keyboard plays the
song minus the part(s) you selected as the recording part(s),
and indicates the notes you need to play by lighting the keys
of the keyboard.
Selecting Parts
Press the part/track button that corresponds to the part(s)
you want to select as the recording part(s).
Part/Track Indicators in Playback
Standby
Each press of a part/track button toggles playback of that
part on (part/track indicator displayed) and off (indicator
not displayed).
Left-hand
part
Playback
(displayed)
Example: The above indicates that left-hand part will be
played back, while the right-hand part will not.
Right-hand
part
No playback
(not
displayed)
To select this part:
Left-hand
Right-hand
Both hands
The part that is currently selected is indicated by the part/
track indicators (L and R) that appear on the display as
described below.
Press this button:
LEFT/TRACK 1
RIGHT/TRACK 2
LEFT/TRACK 1 +
RIGHT/TRACK 2
E-38
664A-E-040A
Page 41
Song Memory Function
To record as you play along with a
built-in tune
1
Press the SONG BANK button or PIANO BANK
button to select the mode that includes the tune
you want to play along with.
2
Use the SONG MEMORY button to select record
standby.
• This causes the SONG MEMORY indicator to flash
on the display.
3
Select the tune you want to play along with.
• See “To play back a Song Bank tune” on page E-19 for
information about selecting Song Bank tunes, and “To
play back a Piano Bank tune” on page E-20 for
information about selecting Piano Bank tunes.
4
Use the LEFT/TRACK 1 button or RIGHT/TRACK 2
button to select the part(s) (left-hand, right-hand)
you want to mute in the built-in tune playback and
play along on the keyboard.
• If you want to mute and play both parts, press both
buttons at the same time.
5
Configure the following settings as required.
• Tone (page E-17)
• Tempo (page E-20)
6
Press the controller block START/STOP button.
• This starts recording.
7
Play the notes for the part(s) you selected in step 4
on the keyboard.
8
To stop recording, press the controller block START/
STOP button again.
• If you want to hear what you recorded immediately,
press the controller block START/STOP button again.
NOTE
• You cannot record a lesson when the lesson song is
SMF data on a memory card.
Lesson Recording Data
In addition to the notes you play on the keyboard and the
accompaniment of the built-in song you selected, the
following data is also stored by a lesson recording operation.
• Tone setting
• Tempo setting
• Tune name
• Recording part selection
• Pedal operations
• Layer and split settings, and their tone settings
• Effect setting
Playing Back a Lesson Recording
1
Press the SONG BANK button or the PIANO BANK
button to select the bank of the built-in tune that
you originally used to record the lesson recording.
2
Use the SONG MEMORY button to select playback
standby.
3
Press the controller block START/STOP button.
• This starts playback of Song Memory lesson recording
contents.
• You can adjust the tempo at this point, if you want.
4
To stop playback, press the controller block START/
STOP button again.
Recording a Performance
Use this procedure when you want to record what you play
on the keyboard in real time. Performance recording records
both the notes you play and any accompaniment patterns
that you use.
Selecting a Track
Press the part/track button that corresponds to the track you
want to select.
To select this track:
Track 1
Track 2
Press this button:
LEFT/TRACK 1
RIGHT/TRACK 2
664A-E-041A
The track that is currently selected is indicated by the part/
track indicator (L or R) that appears on the display as
described below.
E-39
Page 42
Song Memory Function
Part/Track Indicators in Playback
Standby
Each press of a part/track button toggles playback of that
track on (part/track indicator displayed) and off (indicator
not displayed).
Track 1Track 2
Playback
(displayed)
Example: The above indicates that Track 1 will be played back,
while Track 2 will not.
No playback
(not
displayed)
Part/Track Indicators in Recording
Standby
The part/track indicator will be displayed if its track already
contains data.
Press the part/track button of the track to which you want to
record (record track). This causes its part/track indicator to
flash. The part/track indicator of the other track will remain
displayed (without flashing) to indicate that it will playback
during recording (playback track).
To record your keyboard
performances
IMPORTANT!
• Recording to a track that already contains data causes
the existing data to be replaced by your new
performance.
1
Press the RHYTHM button to enter the rhythm
mode.
2
Use the SONG MEMORY button to select record
standby.
• This causes the SONG MEMORY indicator to flash
on the display.
3
Press the LEFT/TRACK 1 button to select Track 1.
• This causes the L indicator to flash, indicating that
Track 1 is the recording track.
Flashing
Playback
track
(displayed)
Example: The above indicates Track 1 is the playback track,
and Track 2 is the record track.
Record track
(flashing)
4
Configure the following settings as required.
• Tone (page E-17)
• Rhythm (page E-31)
• MODE switch setting (page E-32)
• Use a slower tempo if you feel you might have trouble
playing properly at a faster tempo (page E-20).
5
Press the controller block START/STOP button.
• This starts recording.
6
Play the notes you want on the keyboard.
• Besides notes, any chords you play on the keyboard
are recorded, along with their Auto Accompaniment
patterns. Melody notes you play are also recorded.
• Any pedal operations you perform while playing are
also recorded.
7
To stop recording, press the controller block START/
STOP button again.
• If you make a mistake, you need to go back and rerecord from step 2.
• If you want to immediately hear what you recorded,
press the controller block START/STOP button again.
E-40
664A-E-042A
Page 43
Song Memory Function
Track 1 Data
In addition to notes played on the keyboard and chord
accompaniments, the following data is also stored in Track 1
during performance recording.
• Layer and split settings, and their tone settings
• Split point
• Tempo setting
• Effect setting
Track 1 Recording Variations
■ To record without rhythm
Skip step 5 of the above procedure.
• Recording without rhythm starts as soon as you press a
keyboard key.
■ To start recording with synchro start
In place of step 5 of the above procedure, press the
SYNCHRO/ENDING button.
• Now Auto Accompaniment and recording will start when
you play a chord within the accompaniment keyboard
range.
■ To insert an intro, ending, or fill-in into a recording
During recording, press the INTRO button, SYNCHRO/
ENDING button, NORMAL/FILL-IN button, or
VARIATION/FILL-IN button as required.
■ To start recording with an intro using synchro start
In place of step 5 of the above procedure, press the
SYNCHRO/ENDING button and then the INTRO button.
• Now Auto Accompaniment and recording will start with
an intro pattern when you play a chord within the
accompaniment keyboard range.
Playing Back a Performance
Recording
Perform the following procedure when you want to play back
a tune you recorded with performance recording.
1
Press the RHYTHM button to enter the rhythm
mode.
2
Use the SONG MEMORY button to select playback
standby.
3
Press the controller block START/STOP button.
• This starts playback of Song Memory performance
recording contents. During playback, you can press
the LEFT/TRACK 1 or RIGHT/TRACK 2 button to
mute either track and listen to the contents of the other
track only.
• You can adjust the tempo at this point, if you want.
4
To stop playback, press the controller block START/
STOP button again.
NOTE
• During performance recording playback, the entire range
of the keyboard operates as a melody keyboard,
regardless of the MODE switch setting. You can play
along with performance recording playback, if you want.
You could use layer and split (page E-43 through E-45)
at this time to assign multiple tones to the keyboard.
• Note that pause, skip forward, and skip back operations
cannot be performed during performance recording
playback.
■ To start Auto Accompaniment part way into a recording
In place of step 5 of the above procedure, press the
SYNCRHO/ENDING button, and play something within
the melody range of the keyboard.
• This records the melody without any accompaniment.
Auto Accompaniment will start when you play a chord
within the accompaniment keyboard range.
664A-E-043A
E-41
Page 44
Song Memory Function
Overdubbing a Performance
Recording
You can use the following procedure to record a melody in
Track 2 so it combines with a recording you previously made
in Track 1.
1
Press the RHYTHM button to enter the rhythm
mode.
2
Use the SONG MEMORY button to select record
standby.
3
Press the RIGHT/TRACK 2 button to select Track 2
as the recording track.
FlashingFlashing
4
Select the tone you want to use.
5
Press the controller block START/STOP button.
• This starts playback of Track 1 and recording in Track
2.
6
Play the melody notes you want as you listen to
the playback from Track 1.
7
To stop recording, press the controller block START/
STOP button again.
• If you make a mistake, you need to go back and rerecord from step 2.
• If you want to immediately hear what you recorded,
press the controller block START/STOP button again.
NOTE
• Track 2 is a melody-only track, which means that chord
accompaniment cannot be recorded there. Because of
this, the entire range of the keyboard becomes a melody
keyboard when recording the Track 2, regardless of the
current MODE switch setting.
• If you want to record without playback from a recorded
track, enter playback standby, deselect the playback
track, and then enter record standby. Note, however,
that you cannot turn off rhythm and Auto
Accompaniment.
Track 2 Data
In addition to notes played on the keyboard, the following
data is also recorded to Track 2.
• Tone number
• Pedal operations
Deleting a Specific Part/Track
You can use the following procedure to delete a specific
part/track from a lesson recording or performance recording.
Getting Ready
■ When deleting a lesson recording part
• Press the SONG BANK button or PIANO BANK button.
■ When deleting a performance recording track
• Press the RHYTHM button.
1
Press the SONG MEMORY button to enter record
standby.
2
Select the part/track you want to delete by pressing
the LEFT/TRACK 1 button or RIGHT/TRACK 2
button.
3
Hold down the SONG MEMORY button.
• This causes a confirmation message to appear on the
display.
• To cancel the delete operation, press the [–] (NO)
button .
4
Press the [+] (YES) button to delete the part/track.
• This causes the keyboard to return to Song Memory
playback standby.
NOTE
• Pressing the SONG MEMORY button while the part/track
delete screen is on the display returns to record standby.
E-42
664A-E-044A
Page 45
Keyboard Settings
KEY CONTROL/TRANSPOSE
This section describes how to use layer (to play two tones
with a single key) and split (to assign different tones to either
end of the keyboard), and how to make touch response,
transpose, and tuning settings.
FUNCTION
Using Layer
Layer lets you assign two different tones (a main tone and a
layered tone) to the keyboard, both of which play whenever
you press a key. For example, you could layer the FRENCH
HORN tone on the BRASS tone to produce a rich and brassy
sound.
To layer tones
1
First select the main tone.
Example: To select “146 SLOW STRINGS 1” as the main
tone, press the TONE button and then use the
number buttons or [+] and [–] buttons to input
1, 4 and then 6.
RHYTHM
TONE
Number buttons
[+] / [–]
LAYER
SPLIT
3
Select the layered tone.
Example: To select “177 FRENCH HORN” as the layered
tone, use the number buttons or [+] and [–]
buttons to input 1, 7 and then 7.
Frr.Ho
4
Now try playing something on the keyboard.
• Both tones are played at the same time.
5
Press the LAYER button again to unlayer the tones
and return the keyboard to normal.
LAYER
Main Tone (BRASS) + Layered Tone (FRENCH HORN)
n
2
Press the LAYER button.
Selected layer tone
664A-E-045A
SlowSrt1
St r ings
Indicator appears
E-43
Page 46
Keyboard Settings
Using Split
With split you can assign two different tones (a main tone
and a split tone) to either end of the keyboard, which lets
you play one tone with your left hand and another tone with
your right hand. For example, you could select STRINGS as
the main (high range) tone and PIZZICATO STRINGS as the
split (low range) tone, putting an entire string ensemble at
your fingertips.
Split also lets you specify the split point, which is the location
on the keyboard where the changeover between the two tones
occurs.
5
Now try playing something on the keyboard.
• Every key from F3 and below is assigned the
PIZZICATO STRINGS tone, while every key from G3
and above is assigned the STRINGS tone.
6
Press the SPLIT button again to unsplit the keyboard
and return it to normal.
SPLIT
To split the keyboard
1
First select the main tone.
Example: To select “145 STRINGS” as the main tone,
press the TONE button and then use the
number buttons or [+] and [–] buttons to input
1, 4 and then 5.
St r ings
2
Press the SPLIT button.
Acous
3
Select the split tone.
Example: To select “133 PIZZICATO STRINGS” as the
split tone, use the number buttons or [+] and
[–] buttons to input 1, 3 and then 3.
B.s
Indicator appears
PSizz.tr
4
Specify the split point. While holding down the
SPLIT button, press the keyboard where you want
the leftmost key of the high end range to be.
Example: To specify G3 as the split point, press the G3
key.
(PIZZICATO STRINGS)
Split point
NOTE
• The split point is the point that separates the Auto
Accompaniment area (pages E-32 and E-33) and the
melody area of the keyboard. You can change the
location of the split point, which also changes the sizes
of the keyboard areas.
Main Tone (STRINGS)Split Tone
Using Layer and Split Together
You can use layer and split together to create a layered split
keyboard. It makes no difference whether you layer tones
first and then split the keyboard, or split the keyboard and
then layer tones. When you use layer and split in combination,
the high range of the keyboard is assigned two tones (main
tone + layered tone), and the low range two tones (split tone
+ layered split tone).
To split the keyboard and then layer
tones
1
Press the TONE button and then input the tone
number of the main tone.
Brass
E-44
G3
664A-E-046A
Page 47
2
Press the SPLIT button and then input the number
of the split tone.
Pizz.tS
• After specifying the split tone, press the SPLIT button
to unsplit the keyboard.
3
Press the LAYER button and then input the number
of the layered tone.
• Note that you can reverse steps 2 and 3, specifying
the layered tone first and then the split tone.
Fr .Ho
4
Press the SPLIT button or the LAYER button so both
of the SPLIT and LAYER indicators are displayed.
r
Indicator appears
nr
Indicator appears
Keyboard Settings
Transposing the Keyboard
Transpose lets you raise and lower the overall key of the
keyboard in semitone units. If you want to play an
accompaniment for a vocalist who sings in a key that’s
different from the keyboard, for example, simply use
transpose to change the key of the keyboard.
To transpose the keyboard
1
Press the RHYTHM button to enter the Rhythm
Mode.
• Note that you cannot transpose the keyboard while
in the Song Bank Mode or Piano Bank Mode.
2
Use the KEY CONTROL/TRANSPOSE buttons
(
/ ) to change the key of the keyboard.
: Raises the key by one semitone
: Lowers the key by one semitone
Example: To transpose the keyboard five semitones
upwards.
Trans.
5
Input the number of the layered split tone.
W
arm P
6
Specify the split point.
• While holding down the SPLIT button, press the
keyboard where you want the leftmost key of the low
end range to be.
7
Play something on the keyboard.
• Press the LAYER button to unlayer the keyboard, and
the SPLIT button to unsplit it.
LAYER SPLIT
Split Tone (PIZZICATO STRINGS)
Layered Split Tone (STRINGS)
+
Split point
ad
Main Tone (BRASS)
Layered Tone (FRENCH HORN)
+
NOTE
• The keyboard can be transposed within a range of –12
(one octave downwards) to +12 (one octave upwards).
• The default transpose setting is “00” when keyboard
power is turned on.
• If you leave the transpose screen on the display for about
five seconds without doing anything, the screen is
automatically cleared.
• The transpose setting also affects playback from memory
and Auto Accompaniment.
• To return the keyboard to its default key, perform the
above procedure and press both of the KEY CONTROL/
TRANSPOSE buttons ( and ) at the same time in
step 2. You could also use the [+] and [–] buttons to
change the transpose setting to “00”.
• The effect of a transpose operation depends on the pitch
of each note and on the tone you are currently using. If
a transpose operation causes a note to be outside of
the allowable range for a tone, the same note in the
nearest octave within the range will be substituted.
664A-E-047A
E-45
Page 48
Keyboard Settings
Using Touch Response
When touch response is turned on, the relative volume of
sound output by the keyboard is varied in accordance with
the amount of pressure applied, just like an acoustic piano.
Touch response provides a choice of three settings, described
below.
OFF: This setting turns off touch response. Keyboard pressure
does not have any affect on the output notes.
1:This setting provides touch response that is suited for
normal play.
2:This setting increases touch response, so stronger keyboard
pressure has a greater effect than the “1” setting.
1
Press the FUNCTION button until the TOUCH
RESPONSE SELECT screen appears.
Touch
2
Use the [+] and [–] or [0] and [1] buttons to change
the setting.
Example: To select touch response 2.
NOTE
• Touch response not only affects the keyboard’s internal
sound source, it also is output as sending message.
• Song memory playback and accompaniment do not
affect the touch response setting.
About FUNCTION button
Each press of the FUNCTION button cycles through a total
of 11 setting screens. If you accidentally pass the screen you
want to use, keep pressing the FUNCTION button until the
screen appears again.
Adjusting Accompaniment and
Song Bank Volume
You can adjust the volume of the accompaniment and Song
Bank tunes independently of the notes you play on the
keyboard. You can specify a volume level in the range of 000
(minimum) to 127 (maximum).
To adjust the accompaniment volume
1
Press the FUNCTION button twice to display the
accompaniment volume adjustment screen.
Touch
• Touch response is on when TOUCH RESPONSE
indicator is on.
Indicator appears
• Touch response is off when TOUCH RESPONSE
indicator is off.
Indicator disappears
AcomVo l
Current accompaniment volume setting
2
Use the number buttons or the [+]/[–] buttons to
change the current volume setting value.
Example:110
AcomVo l
NOTE
• The current accompaniment volume value that appears
in Step 1 automatically clears from the display if you do
not input anything within about five seconds.
• Pressing [+] and [–] buttons at the same time
automatically sets an accompaniment volume of 115.
p
p
E-46
664A-E-048A
Page 49
Keyboard Settings
To adjust built-in tune volume
Enter the Song Bank mode or Piano Bank mode, and then
perform the procedure under “To adjust the accompaniment
volume”.
• In this case, a song volume screen will appear in place of
the accompaniment volume screen.
To adjust volume for playback of SMF
data from a memory card
Load a memory card into the card slot, and then perform the
procedure under “To adjust the accompaniment volume”.
• In this case, a song volume screen will appear in place of
the accompaniment volume screen.
Tuning the Keyboard
Use the following procedure to fine tune the keyboard to
match the tuning of another musical instrument.
To tune the keyboard
1
Press the FUNCTION button three times to display
the tuning screen.
Tune
Selecting the Alphabet Type for TV
Screen Display
You can select either Latin alphabet characters or Russian
(Cyrillic) characters for display of the following text on a TV
screen.
• Tune names and lyrics of tunes stored in the Song Bank
user area
• Tune names and lyrics of SMF data recalled from a memory
card
To specify the TV display alphabet
1
Press the FUNCTION button to display the alphabet
type setting screen.
Example: When Latin alphabet is currently selected
Ch rSe
2
Use the [+] and [–] buttons to select the alphabet
type you want.
Example: When Russian (Cyrillic) is selected
t
2
Use the [+], [–], and the number buttons to adjust
the tuning value.
Example: To lower tuning by 20
Tune
NOTE
• The keyboard can be tuned within a range of –50 cents
to +50 cents.
* 100 cents is equivalent to one semitone.
• The default tuning setting is “00” when keyboard power
is turned on.
• If you leave the tuning screen on the display for about
five seconds without doing anything, the screen is
automatically cleared.
• The tuning setting also affects playback from song
memory and Auto Accompaniment.
• To return the keyboard to its default tuning, perform the
above procedure and press the [+] and [–] buttons at
the same time in step 2.
Ch rSe
t
664A-E-049A
E-47
Page 50
Connection to a Computer
FUNCTION
Connecting to a Computer
The keyboard’s USB port makes it quick and simple to connect
to a computer. After installing the USB MIDI driver onto your
computer from the CD-ROM that comes with the keyboard,
you will be able to use commercially available MIDI software
on your computer to exchange data between the keyboard
and your computer.
To install the USB MIDI driver
1
On the computer to which you plan to connect,
install the USB MIDI driver that comes on the CDROM that comes bundled with the keyboard.
• For information about installing the USB MIDI driver,
see the “CASIO USB MIDI Driver User’s Guide”
(manual_e.pdf) on the “USB Manual and Driver CDROM”.
LEFT/TRACK 1
RIGHT/TRACK 2
Number buttons
[+] / [–]
Minimum Computer system Requirements
Supported Operating Systems
Operation is supported under Windows® XP, Windows® 2000,
Windows® Me, Windows® 98SE, and Windows® 98.
● Universal
• IBM AT or compatible computer
• USB port that provides normal operation under Windows
• CD-ROM drive (for installation)
• At least 2MB of free hard disk space (not including space
required for Adobe Reader)
● Windows XP
• 300MHz or higher Pentium processor
• At least 128MB of memory
● Windows 2000
• 166MHz or higher Pentium processor
• At least 64MB of memory
NOTE
• Before starting actual installation of USB MIDI driver,
be sure to read the contents of the “readme.txt” file in
the “English” folder on the CD-ROM.
• Use Adobe Reader or Acrobat Reader to access the USB
MIDI driver user’s guide.*
* You need to have Adobe Reader or Acrobat Reader installed on
your computer in order to view the contents of the “CASIO USB
MIDI Driver User’s Guide” (manual_e.pdf). If your computer
does not have either Adobe Reader or Acrobat Reader installed,
use the procedure below to install it.
Installing Adobe Reader (Acrobat Reader**)
• Place the “USB Manual and Driver CD-ROM” into your
computer’s CD-ROM drive.
• On the CD-ROM, navigate to the folder named “Adobe”,
open the folder named “English”, and then double-click
“ar601enu.exe” (“ar505enu.exe”**). Follow the instructions
that appear on your computer screen to install Adobe
Reader.
** Adobe Reader cannot be installed on a computer running
Windows 98. If your computer is running under Windows 98,
double-click “ar505enu.exe” to install Acrobat Reader.
E-48
● Windows Me, Windows 98SE, Windows 98
• 166MHz or higher Pentium processor
• At least 32MB of memory
Driver Signing
● Windows XP
1
Log on to Windows XP using a Computer
administrator account. See the documentation that
comes with Windows XP for information about
Computer administrator accounts.
2
On the Windows [Start] menu, click [Control
Panel].
• If you cannot see the [System] icon on the Control
Panel, click [Switch to Classic View].
3
Click the [System] icon. On the dialog box that
appears, click the [Hardware] tab, and then click
the [Driver Signing] button.
4
On the dialog box that appears, select [Ignore], and
then click [OK].
664A-E-050A
Page 51
Connection to a Computer
● Windows 2000
1
Log on using an Administrators group account. See
the documentation that comes with Windows 2000
for information about the Administrators group.
2
On the Windows [Start] menu, point to [Settings]
and then click [Control Panel].
3
Click the [System] icon. On the dialog box that
appears, click the [Hardware] tab, and then click
the [Driver Signing] button.
4
On the dialog box that appears, select [Ignore], and
then click [OK].
NOTE
• Company and product names used herein are
trademarks of their respective owners.
Using the USB port
Note that you need to purchase a commercially available USB
cable to connect the keyboard to a computer using the USB
port. Once you establish a USB connection between the
keyboard and a computer, you can exchange data between
them.
To connect to a computer using the
USB port
1
Use a commercially available USB cable to connect
the keyboard to the computer.
Computer
USB port
USB cable
Expanding the Selections in the
Song Bank Tunes
You can transfer song data from your computer to the
keyboard. You can store up to 10 tunes (about 320 KB) as
Song Bank tunes 50 through 59. For SMF data you purchase
or create, you need to use an SMF Converter to convert it to
CASIO format before transferring it to the keyboard.
To install the SMF Converter
1
On the computer to which you plan to connect,
install the SMF Converter that comes on the CDROM that comes bundled with the keyboard.
• On the CD-ROM, double-click “SMFConv-e.exe”, and
then follow the instructions that appear on your
computer screen to install SMF Converter.
* Before installing SMF Converter, be sure to read the contents of
the “smfreadme.txt” file in each language folder on the CD-ROM.
For information about using SMF Converter, double-click
“index.html” in the [help] folder, which was created when
you installed SMF Converter. You can also access user
documentation from the Windows [Start] menu by clicking
[Programs] - [CASIO] - [SMF Converter] - [manual].
* A browser that supports frames (like Internet Explorer 4 or
Netscape Navigator 4.04 or higher) is required to view the SMF
Converter manual.
Minimum Computer System Requirements
* Operating System:
Windows 98SE
Windows Me
Windows XP
* Storage
At least 10MB free HDD space
* USB interface
• You can also obtain a copy of the SMF Converter by
downloading it at the Web page shown below. After
downloading, install the software on your computer.
664A-E-051A
USB connector
Keyboard USB port
CASIO MUSIC SITE
http://music.casio.com/
• In addition to the software itself, the CASIO MUSIC SITE
will also provide you with information about its installation
and use. You can also find out about the latest news about
your keyboard and other CASIO musical instruments, and
much more.
E-49
Page 52
Connection to a Computer
Song Data Storage
Song data saved as Song Bank tunes are retained even when
power is turned off, as long as the keyboard is being supplied
battery or AC adaptor power. If you remove the batteries or
should the batteries go dead while the keyboard is not being
supplied power by the AC adaptor, song data will be deleted.
Be sure to supply power to the keyboard with the AC adaptor
when replacing batteries.
voice announcement of evaluation points, and the
Practice Phrase function are not supported for SMF data
you purchase or create.
General MIDI Tone
The General MIDI standard defines the tone numbering
sequence, the drum sound numbering sequence, the number
of MIDI channels that can be used, and other general factors
that determine the sound source configuration. Because of
this, musical data produced on a General MIDI sound source
can be played back using similar tones and identical nuances
as the original, even when played on another manufacturers
sound source.
This keyboard conforms with General MIDI standards, so it
can be connected to a computer and used to play back General
MIDI data that has been purchased, downloaded from the
Internet, or obtained from any other source.
Changing the Settings
This section tells you how to make the settings required when
connecting to a computer.
KEYBOARD CHANNEL (Default: 1)
The keyboard channel is the channel used to send messages
from this keyboard to a computer. You can specify one channel
from 1 to 16 as the keyboard channel.
1
Press the FUNCTION button until the KEYBOARD
CHANNEL screen appears.
KeybdCh
NAVIGATE CHANNEL (Default: 4)
When messages are received from a computer for play on
this keyboard, the navigate channel is the channel whose note
data appears on the display. You can select one channel from
01 to 16 as the navigate channel. Since this setting lets you
use the data on any channel of commercially available SMF
data to light on the on-screen keyboard guide, you can
analyze how different parts of an arrangement are played.
1
Press the FUNCTION button until the NAVIGATE
CHANNEL screen appears.
Nav i .Ch
2
Use the [+], [–], and the number buttons [0] through
[9] to change the channel number.
Example: To specify channel 2
Nav i .Ch
To turn off specific sounds before playing back tune data
that is being received
<<Navigate channel on/off>>
1
While playing tune data, press the RIGHT/TRACK
2 button.
• This cuts the sound of the navigate channel, but onscreen keyboard guide keys continue to light in
accordance with the channel’s data as it is received.
Press RIGHT/TRACK 2 button again to turn the
channel back on.
<<Next lower channel from navigate channel on/off>>
1
While playing tune data, press the LEFT/TRACK 1
button.
• This cuts the sound of the channel whose number is
one less than the navigate channel, but on-screen
keyboard guide keys continue to light in accordance
with the channel’s data as it is received. Press LEFT/
TRACK 1 button again to turn the channel back on.
Example: If the navigate channel is channel 4, the above
operation turns off channel 3.
2
Use the [+], [–], and the number buttons to change
the channel number.
Example: To specify channel 4
KeybdCh
E-50
664A-E-052A
Page 53
Connection to a Computer
LOCAL CONTROL (Default: On)
oFF: Anything played on the keyboard is output as a message
from the USB port, without being sounded by the
internal sound source.
• Note that no sound is produced by the keyboard if LOCAL
CONTROL is turned off and no external device is
connected.
1
Press the FUNCTION button until the LOCAL
CONTROL screen appears.
Example: When LOCAL CONTROL is on
Loca l
2
Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example: To turn LOCAL CONTROL off
Loca l
ACCOMP OUT (Default: Off)
on: Auto Accompaniment is played by the keyboard and
the corresponding message is output from the USB port.
oFF: Auto Accompaniment messages are not output from the
USB port.
GM Mode Receive
When GM off is received and the mode switch is set to a chord
mode, the Auto Accompaniment chord is specified in
accordance with the received message.
When GM on is received, Auto Accompaniment chords
cannot be specified by received messages.
SUSTAIN/ASSIGNABLE JACK
(Default: SUS)
SUS(sustain): Specifies a sustain*1 effect when the pedal is
SoS (sostenuto): Specifies a sostenuto*2 effect when the
SFt (soft): Specifies reduction of the sound’s volume when
Press the FUNCTION button until the SUSTAIN/
ASSIGNABLE JACK screen appears.
Example: When sustain is currently set
depressed.
pedal is depressed.
the pedal is depressed.
when the pedal is depressed.
Jack
2
Use the [+] and [–] or [0], [1], [2], and [3] buttons
to change the setting.
Example: To select rhythm
1
Press the FUNCTION button until the ACCOMP
OUT screen appears.
Example: When ACCOMP OUT is off
AcompOut
2
Use the [+] and [–] or [0] and [1] buttons to turn
the setting on and off.
Example: To turn ACCOMP OUT on
AcompOut
664A-E-053A
Jack
*1 Sustain
With piano tones and other sounds that decay, the pedal acts
as a damper pedal, with sounds being sustained longer when
the pedal is depressed. With organ tones and other continuous
sounds, notes played on the keyboard continue to sound until
the pedal is released. In either case, the sustain effect is also
applied to any notes that are played while the pedal is
depressed.
*2 Sostenuto
This effect performs the same way as sustain, except that it is
applied only to notes that are sounding already when the
pedal is depressed. It does not affect notes that are played
after the pedal is depressed.
E-51
Page 54
Using a Memory Card
FUNCTIONSCORING
START/STOP
<PLAY/STOP>SD CARD SLOT
CARDSTEP
Number buttons
[+] / [–]
Your keyboard is equipped with a card slot
that supports use of memory cards
(commercially available SD memory card
or optional CASIO song data card*). This makes it possible
for the keyboard to directly read commercially available SMF
data, which has been saved to a memory card from your
computer, for karaoke and lessons. Memory card data can be
used the same way as built-in tunes.
● Supported Memory Cards:
SD memory cards, optional CASIO song data cards*
● Supported SD Cards:
1 GB or less (Cards with capacity greater than 1 GB are
not supported.)
● Maximum Number of Importable Songs: Up to 1,000
• The actual number of songs that can be imported
depends on the size of each file. The actual number will
be less than 1,000 when individual song files are large.
● Supported Data:
SMF Format 0, CASIO Original Format CM2
IMPORTANT!
• Use only an SD memory card or an optional CASIO song
data card* with this keyboard. Proper operation is not
guaranteed when any other type of card is used.
Memory Card and Card Slot
Precautions
IMPORTANT!
• Be sure to carefully read all documentation that comes
with the memory card for important information about
how to handle it.
• SD memory cards have a write protect switch, which
you can use to protect against accidental deletion of
data. After saving important data to an SD memory card,
be sure to use the write protect switch to protect the
data against accidental changes or deletion.
• Avoid storing and using memory cards in the following
types of locations. Such conditions can cause corruption
of data stored on the card.
• Areas subject to high temperatures, high humidity, or
corrosive agents
• Areas subject to strong electrostatic charge or
electrical noise
• Whenever handling a memory card, make sure that you
never touch its contacts with your fingers.
• If the data access lamp is lit and the message “Pls Wait”
is on the display, it means that data on the memory card
is being accessed by a save, read, or delete operation.
Never remove the memory card from the card slot or
turn off the keyboard while the card is being accessed.
Doing so can corrupt the data on the memory card or
even damage the card slot.
• Never try to insert anything that is not an SD memory
card or optional CASIO song data card* into the
Keyboard’s memory card slot. Doing so can cause
malfunction of the keyboard.
• Inserting a memory card that is charged with static
electricity into the card slot can cause malfunction of
the keyboard. If this happens, turn the keyboard off and
then back on again.
• A memory card that has been in the card slot for a long
time may feel hot when you remove it. This is normal
and does not indicate malfunction.
• Note that a memory card has a limited service life. After
long use, you may not be able to store data to, read
data from, and/or delete data from a card. When this
happens, you will need to purchase a new memory card.
* May not be available in some geographic areas.
CASIO COMPUTER CO., LTD. assumes no responsibility
for any loss or damage to you or any third party arising
out of the loss or corruption of data.
E-52
664A-E-054A
Page 55
Using a Memory Card
Inserting and Removing a Memory
Card
IMPORTANT!
• Make sure you turn off the keyboard before inserting or
removing a memory card.
• Be sure to orient the card correctly when inserting it.
Never try to force a memory card into the card slot when
you feel resistance.
• Never remove the memory card from the card slot or
turn off the keyboard while card data is being accessed
by a read or format operation. Doing so can corrupt the
data on the memory card or even damage the card slot.
To insert a memory card into the card slot
1
With the front side of the memory card facing
upwards, carefully slide it into the card slot. Slide
the card all the way in until you hear it click
securely into place.
Front
Getting Ready
IMPORTANT!
• Before you can use an SD memory card with this
keyboard, you need to perform the procedure below to
format it. After formatting the card, transfer SMF data
from your computer to the card.
• Formatting an SD memory card with this keyboard
automatically creates a folder named “MUSICDAT” on
the card. When transferring SMF data from your
computer to the card for use by the keyboard, be sure
to store it in the “MUSICDAT” folder.
• Note that formatting a card that already contains data
causes all of that data to be deleted. Data deleted by
the format operation cannot be recovered. Before
performing the procedure below, check to make sure
that the media does not contain any data you might need.
PREPARATION
• Insert the SD memory card you want to format into the
keyboard’s card slot. Make sure that the SD memory
card’s write protect is removed, which enables writing.
To format an SD memory card
1
Press the FUNCTION button a number of times until
the card format setting screen appears.
To remove a memory card from the card slot
1
Press the memory card into the card slot and then
release it. This will cause the card to come part
way out of the keyboard.
2
Pull the memory card out of the card slot.
664A-E-055A
Fo rma t?
2
Press the [+] (YES) button.
• This will display a confirmation message asking
whether you really want to format the media.
3
Press the [+] (YES) button to start formatting.
• The message “Pls Wait” will remain on the display to
indicate that a procedure is being performed. Never
try to perform any other operation on the keyboard
while the card is being formatted. After formatting is
complete, the keyboard returns to the mode you were
in before you displayed the setting screen.
• To cancel the format operation, press the [–] (NO)
button. This returns to the card format setting screen.
• If an error message appears on the display, see
“Memory Card Error Messages” on page E-55.
Pressing the FUNCTION button while an error
message is on the display returns to the card format
setting screen.
E-53
Page 56
Using a Memory Card
Reading a Memory Card
1
Press the CARD button.
Indicator appears
2
Use the number buttons to input the three-digit
number that corresponds to the SMF data you want
to select.
3
Perform one of the following operations.
■ To play back SMF data
3
-1 Press the START/STOP button.
• The keyboard will read the SMF data and play it.
• An error message will appear if the selected SMF
data file is larger than about 320 KB.
■ To sing along with SMF data
3
-1 Press the <PLAY/STOP> button.
• The keyboard will read the SMF data and play it in
the Karaoke Mode.
• An error message will appear if the selected SMF
data file is larger than about 320 KB.
• When you select and start playback of a song that
includes lyric data while the keyboard is connected
to a TV, a karaoke screen showing the song lyrics
will appear on the TV.
■ To use SMF data in a 3-Step Lesson
■ To evaluate your play using SMF Data
3
-1 Press the SCORING button.
• The keyboard will read the SMF data and enter the
Evaluation Mode.
• An error message will appear if the selected SMF
data file is larger than about 320 KB.
• If an error message appears, see “Memory Card
Error Messages” on the following page for
information about what you need to do.
• The channel specified as the navigate channel is
assigned to the right-hand part, while the channel
that is one less than the channel specified as the
navigate channel is assigned to the left-hand part.
• On-screen fingering indicators and the Practice
Phrase function are not supported for SMF data.
4
Press the START/STOP button to stop SMF data play.
3
-1 Press the STEP 1, STEP 2, or STEP 3 button.
• The keyboard will read the SMF data and start a
lesson at the step you selected.
• An error message will appear if the selected SMF
data file is larger than about 320 KB.
• If an error message appears, see “Memory Card
Error Messages” on the following page for
information about what you need to do.
• The channel specified as the navigate channel is
assigned to the right-hand part, while the channel
that is one less than the channel specified as the
navigate channel is assigned to the left-hand part.
• Voice Fingering Guide and on-screen fingering
indicators, are not supported for SMF data.
E-54
664A-E-056A
Page 57
Memory Card Error Messages
Using a Memory Card
Display Message
Err No Card
Err No File
Err WrongDat
Err SizeOver
Err Protect
Err Format
Cause
There is no memory card loaded in the keyboard
or the memory card you are using is not loaded
correctly.
(1) The memory card song data that is supported
by the keyboard is not in the MUSICDAT folder.
(2) The memory card does not have a MUSICDAT
folder.
The data is damaged.
The file is too large to be played by this keyboard.
The memory card is write-protected.
(1) The memory card has a format that is not
supported by this keyboard.
(2) The memory card has a capacity that is not
supported by this keyboard.
(3) There is something wrong with the memory
card.
Action
Load a memory card or correctly reinsert the
memory card.
The keyboard ran out of memory for SMF data
reading during a playback, karaoke, lesson or use
of the evaluation feature.
After a few seconds, the “Err Mem Full” message will be replaced by one of the messages described
below.
<“dEL UsrSong?”>
This message asks whether you want to delete the contents of Song Bank user area for storage of SMF
data (10 songs) in order to make room for the SMF data you are trying to read. To clear this message
and return to the Card Bank Mode screen, press the [–] (NO) button.
1) Press the [+] (YES) button if you want to delete Song Bank user area contents.
• This causes a confirmation message to appear on the display.
• If you want to cancel the delete operation, press the [–] (NO) button. This returns you to the
confirmation message.
2) Press the [+] (YES) button to delete Song Bank user area contents.
• After Song Bank user area contents are deleted, the keyboard automatically starts reading of the
SMF data you originally selected, and then starts the playback, karaoke, lesson, or evaluation.
Card Bank Mode screen
Playback
Step1 to 3
Scoring1 to 3
Err Mem Full
After a few seconds
dEL UsrSong?
YES(+)NO(–)
Sure ?
YES(+)
Pls Wait
NO(–)
E-56
The keyboard starts the playback, karaoke, lesson, or evaluation
664A-E-058A
Page 59
Troubleshooting
ProblemPossible CauseSee pageAction
No keyboard sound
Any of the following symptoms
while using battery power.
• Dim power supply indicator
• Instrument does not turn on
• Dim, difficult to read display
• Abnormally low speaker/headphone volume
• Distortion of sound output
• Occasional interruption of sound when playing at high volumes
• Sudden power failure when playing at high volumes
• Dimming of the display when playing at high volume
• Continued sound output even after you release a key
• A totally different tone may sound
• Abnormal rhythm pattern and demo tune play
• Abnormally low microphone volume
• Distortion of microphone input
• Dim power supply indicator when a microphone is used
• Sudden power failure when using the microphone
• Dimming of keyboard lights when notes sound
• Loss of power, sound distortion, or low volume when playing from a connected computer
(1) Power supply problem.
(2) Power is not turned on.
(3) Volume setting is too low.
(4) The MODE switch is in the
CASIO CHORD or FINGERED
position.
(5) LOCAL CONTROL is off.
Low battery power
(1) Correctly attach the AC adaptor,
make sure that batteries poles
(+/–) are facing correctly, and
check to make sure that batteries
are not dead.
(2) Adjust the POWER button to turn
on power.
(3) Use the MAIN VOLUME slider to
increase volume.
(4) Normal play is not possible on
the accompaniment keyboard
while the MODE switch is set to
CASIO CHORD or FINGERED.
Change the MODE switch setting
to NORMAL.
(5) Turn on LOCAL CONTROL.
Replace the batteries with a set of new
ones or use the AC adaptor.
Page E-13
Page E-17
Page E-17
Page E-32
Page E-51
Page E-13
Auto Accompaniment does not
sound.
Sound output does not change when
key pressure is varied.
Key light stays on.
Keys are lit though no sound is being
produced.
Cannot record Auto
Accompaniment or rhythm.
Cannot record chord
accompaniment data on a computer.
Static noise when a microphone is
connected.
No microphone sound
664A-E-059A
Accompaniment volume is set to 000.
Touch response is turned off.
Keyboard is waiting for play of the
correct note during Step 1 or Step 2
play.
Power on alert is reminding you that
power was left on without any
operation being performed.
Track other than Track 1 is selected
as the recording track.
ACCOMP OUT is turned off.
Use of the microphone in the vicinity
of fluorescent lighting.
(1) Microphone volume setting is too
low.
(2) Microphone on/off switch is set
to off.
Use the FUNCTION button to
increase the volume.
Press the FUNCTION button to turn
it on.
• Press the lit key to continue with
Step 1 or Step 2 play.
• Press the PLAY/STOP button to
quit Step 1 or Step 2 play.
Press any button or keyboard key to
restore power to normal.
Use the track select buttons to select
Track 1. (Track 2 is melody track.)
Turn on ACCOMP OUT.
Move the microphone away from
source of the static.
(1) Increase the microphone volume
setting.
(2) Change the microphone on/off
switch setting to on.
Page E-46
Page E-46
Pages
E-25, 26
Pages
E-25, 26
Page E-14
Page E-40
Page E-51
Page E-29
Page E-29
Page E-29
E-57
Page 60
Troubleshooting
ProblemPossible CauseSee pageAction
Cannot recall data from a memory
card.
Song play momentarily cuts out at
some points during SMF or karaoke
play.
Lyrics do not appear.
The color of the image on the TV
screen is abnormal.
I can hear the audio, but the image
is unclear.
Karaoke <PLAY/STOP> button
does not work.
Auto accompaniment chords do not
sound.
After transferring song data from my
computer, playback stops part way
through.
A tone’s quality and volume sounds
slightly different depending where
it is played on the keyboard.
(1) The memory card is not inserted
correctly into the card slot.
(2) The memory card is damaged.
(3) The data has not been copied to
the memory card MUSICDAT
folder.
Data is fragmented.
The built-in tune or the SMF data
does not have any lyric data.
The keyboard is located on top of or
too close to the TV.
The keyboard and TV are not
connected correctly.
The keyboard is not in the Karaoke
Mode.
The keyboard is in the Song Bank
mode.
Digital noise from the USB cable or
power cord caused data
communication between your
computer and keyboard to be
interrupted.
This is an unavoidable result of the digital sampling process,* and does not indicate
malfunction.
* Multiple digital samples are taken for the low range, middle range, and high range of the
original musical instrument. Because of this, there may be a very slight difference in tonal
quality and volume between sample ranges.
(1) Correctly insert the memory card
into the card slot.
(2) Use a different memory card.
(3) Insert a formatted memory card
into the memory card slot of your
computer, and copy the data you
want to play back into the
directory named “MUSICDAT”.
Perform either of the two following
operations.
• Without deleting the original
(fragmented) data, perform a “save
as” operation to save the data
under a different name. Next, try
performing the operation using the
newly saved data.
• If you saved the data to the card
from another location, format the
card (which will delete its
contents), and then save the data
to the card again. Next, try
performing the operation using the
newly saved data.
Select a built-in tune or SMF data that
has lyric data.
Move the keyboard away from the
TV.
Correctly connect keyboard and TV.
Check to see if the Karaoke icon is
shown on the display. If it isn’t, use
the Song/Piano Bank Controller
PLAY/STOP button.
Press the RHYTHM button to enter
the rhythm mode, which is indicated
by the rhythm indicator on the
display.
Stop playback, disconnect the USB
cable from and then reconnect it to
the keyboard’s USB port, and then
try playing back the tune again.
If this does not correct the problem,
exit the MIDI software you are using,
and then disconnect the USB cable
from and then reconnect it to the
keyboard’s USB port. Next, restart
your MIDI software and try playback
again.
Page E-53
–––
Page E-53
Page E-30
Page E-16
Page E-16
Page E-19
Page E-31
Page E-49
E-58
664A-E-060A
Page 61
Specifications
Model:LK-300TV
Keyboard:61 standard-size keys, 5 octaves (with touch response; 1, 2, off)
Key Light System:Can be turned on and off (up to 10 keys can be lit at the same time)
Tones:514 (372 panel tones + 128 General MIDI tones + 14 drum sets); with layer and split
Digital Effects:Reverb (4 types), Chorus (4 types)
Polyphony:32 notes maximum (16 for certain tones)
Auto Accompaniment
Rhythm Patterns:120
Chords:3 fingering methods (CASIO CHORD, FINGERED, FULL RANGE CHORD)
Rhythm Controller:START/STOP, INTRO, NORMAL/FILL-IN, VARIATION/FILL-IN,
Playback:Repeat play of a single tune
Lesson Part:Left hand, right hand, both hands
Evaluation Mode:Scoring 1, Scoring 2, Scoring 3, Phrase Practice
Voice Fingering Guide:On/Off
Song Bank, Piano Bank
Number of Tunes:100 (Song Bank/Karaoke: 50, Piano Bank: 50)
Controllers:PLAY/STOP, PAUSE, FF, REW, REPEAT
User Songs:Number of Songs: Up to 10 download songs
Karaoke Mode
Number of Tunes:Song Bank/Karaoke: 50
Controllers:PLAY/STOP, PAUSE, FF, REW, REPEAT, KEY CONTROL (25 steps, –12 semitones to
Metronome:On/Off
Beat Specification:0, 2 to 6
Song Memory
Number of Songs:Two (1 Lesson Recording, 1 Performance Recording)
Recorded Data:Lesson Recording: Right-hand part, left-hand part, both-hand parts
Supported Memory Cards:SD memory cards, optional CASIO song data cards*
Supported SD Cards:1 GB or less (Cards with capacity greater than 1 GB are not supported.)
Maximum Number of
Importable Songs:Up to 1,000
Supported Data:SMF Format 0, CASIO Original Format CM2
SYNCHRO/ENDING
Capacity: Approximately 320 KB**Calculated based on 1 KB = 1024 bytes.
Microphone In:Standard jack (with microphone volume knob)
USB port:TYPE B
VIDEO OUT Jack:Output Voltage: 1Vp-p MAX
SD CARD SLOT
Power Jack:9V DC
Power Supply:2-way
Batteries:6 D-size batteries
Battery Life:Approximately 2.5 hours continuous operation on manganese batteries
AC Adaptor:AD-5
Auto Power Off:Turns power off approximately 6 minutes after last key operation. Enabled under
Speaker Output:2.5W + 2.5W
Power Consumption:9V 7.7W
Dimensions:96.0 × 37.5 × 14.6 cm (37 13/16 × 14 3/4 × 5 3/4 inch)
Standard jack (sustain, sostenuto, soft, rhythm start/stop)
Stereo standard jack
Output Impedance: 100Ω
Output Voltage: 4.5V (RMS) MAX
Input impedance: 3KΩ
Input sensitivity: 10mV
batter power only, can be disabled manually.
• Design and specifications are subject to change without notice.
Care of your keyboard
Avoid heat, humidity or direct sunlight.
Do not overexpose the instrument to direct sunlight, or place it near an air conditioner, or in any extremely hot place.
Do not use lacquer, thinner or similar chemicals for cleaning.
Clean the keyboard with a soft cloth dampened in a weak solution of water and a neutral detergent. Soak the cloth in the solution
and squeeze until it is almost dry.
Avoid use in areas subjected to temperature extremes.
Extremely high or low temperature can cause figures on the LCD screen to become dim and difficult to read. This condition
should correct itself when the keyboard is brought back to normal temperature.
NOTE
• You may notice lines in the finish of the case of this keyboard. These lines are a result of the molding process used to shape
the plastic of the case. They are not cracks or breaks in the plastic, and are no cause for concern.
E-60
664A-E-062A
Page 63
Appendix/Apéndice
6
002
008
002
001
002
008
002
002
005
003
004
008
009
006
003
002
032
026
026
027
027
028
027
029
030
030
030
030
031
025
030
025
032
032
32
16
32
16
32
16
32
32
16
16
16
16
16
16
16
32
16
C
C
C
C
C
C
C
C
C
C
C
C
C
C
C
C
345
ón de banco
2
Tipo de gama
JAZZ GUITAR
OCT JAZZ GUITAR
CLEAN GUITAR
ELEC.GUITAR
MUTE GUITAR
CRUNCH ELEC.GUITAR
OVERDRIVE GT
DISTORTION GT
POWER DIST. GT
1
095
096
097
098
099
100
101
102
103
3: Range Type/
6: Bank Select MSB/MSB de selecci
6
002
002
001
008
008
008
002
001
HARMONIZED DIST. GT
RHYTHM DIST. GT
FEEDBACK GT
CHORUS STEEL GT
DIST.GT & BASS
104
105
106
107
108
003
032
002
003
008
C
STEEL GT HARMONICS
BASS
ACOUSTIC BASS
RIDE BASS
111
110
109
004
004
002
002
002
002
002
002
003
002
033
034
035
037
037
038
32
32
32
32
16
32
C
C
C
C
C
C
FINGERED BASS
PICKED BASS
FRETLESS BASS
SLAP BASS
DOUBLED STRINGS BASS
SAW SYNTH-BASS
112
113
114
115
116
117
008
002
002
008
002
002
002
003
001
001
004
003
003
039
038
039
038
038
033
039
32
32
32
32
32
32
16
C
C
C
C
C
C
C
SQR SYNTH-BASS
VOCODER BASS
DIGI ROCK BASS
SOUL SYNTH-BASS
TRANCE BASS
MELLOW FINGERED BASS
BASS & KICK
118
119
120
121
122
123
124
008
006
003
005
006
001
006
004
003
004
006
005
002
008
002
039
033
034
039
039
040
040
042
16
32
32
32
32
32
32
32
A
A
A
C
C
C
CLAVI BASS
RHYTHM PICKED BASS
RHYTHM FINGERED BASS
SINE BASS
125
126
127
128
008
001
005
003
A
C
ORGAN BASS
STR/ORCHESTRA
VIOLIN
SLOW VIOLIN
CELLO
129
130
131
132
004
009
007
016
001
002
002
001
008
045
046
040
042
32
32
16
16
A
A
A
C
PIZZICATO STRINGS
HARP 1
DOUBLE VIOLIN
SLOW CELLO
133
134
135
136
003
004
005
003
004
009
001
004
003
002
040
040
045
042
045
041
16
16
16
16
16
16
A
A
A
A
A
C
VIOLIN SECTION
SLOW VIOLIN SECTION
PIZZICATO ENSEMBLE
CELLO SECTION
OCTAVE PIZZICATO
DOUBLE VIOLA
137
138
139
140
141
142
001
004
002
002
008
014
015
16
16
A
A
345
Cambio de programa
2
Nombre de sonido
TUBULAR BELL
DULCIMER
1
047
6
345
048
002
000
16
A
2: Tone Name/
5: Program Change/
ía máxima
Polifon
011
008
008
009
016
016
016
32
16
16
16
16
16
16
A
A
B
A
A
A
A
BRIGHT CELESTA
CHORUS CELESTA
CHORUS GLOCKENSPIEL
CHORUS VIBRAPHONE
ORGAN
DRAWBAR ORGAN 1
DRAWBAR ORGAN 2
DRAWBAR ORGAN 3
049
050
051
052
053
054
055
001
002
003
003
001
008
005
002
000
001
000
001
001
000
001
003
32
16
16
16
32
16
16
16
A
A
A
A
A
A
A
A
017
017
017
016
016
16
16
16
16
16
A
A
A
A
A
ROTARY DRAWBAR
PERC.ORGAN 1
PERC.ORGAN 2
ELEC.ORGAN 1
ELEC.ORGAN 2
056
057
058
059
060
009
008
002
003
004
003
003
002
002
000
16
16
16
16
16
A
A
A
A
A
017
018
019
019
020
021
16
16
16
32
16
16
A
A
A
A
A
A
JAZZ ORGAN 1
ROCK ORGAN 1
CHURCH ORGAN
CHAPEL ORGAN
REED ORGAN
ACCORDION 1
061
062
063
064
065
066
009
005
002
008
001
000
000
006
006
006
16
16
32
16
16
A
A
A
A
A
021
023
022
022
019
023
16
16
32
16
16
16
A
A
A
A
A
A
OCTAVE ACCORDION
BANDONEON
HARMONICA 1
HARMONICA 2
THEATER
OCTAVE BANDONEON
067
068
069
070
071
072
002
003
005
007
005
009
004
005
005
004
004
004
32
16
16
16
16
16
A
A
A
A
A
A
016
017
018
016
017
017
16
16
16
16
16
16
A
A
A
A
A
A
DRAWBAR ORGAN 4
JAZZ ORGAN 2
ROCK ORGAN 2
DRAWBAR ORGAN 5
JAZZ ORGAN 3
PERC.ORGAN 3
073
074
075
076
077
078
006
002
008
008
003
001
004
005
004
005
004
004
16
16
16
16
16
16
A
A
A
A
A
A
017
018
018
016
017
16
16
16
32
16
A
A
A
A
A
8’ORGAN
ROCK ORGAN 3
ROCK ORGAN 4
FULL DRAWBAR
ORGAN PAD
079
080
081
082
083
004
004
002
001
003
004
005
007
007
007
32
16
32
32
16
A
A
A
A
A
007
019
019
019
019
021
023
023
16
32
32
16
16
32
16
16
A
A
A
A
A
A
A
A
SEQUENCE ORGAN
PIPE ORGAN 1
PIPE ORGAN 2
ORGAN & HARPSICHORD
PIPE ORGAN PAD
ACCORDION 2
BANDONEON SOLO
BANDONEON & VIOLIN
084
085
086
087
088
089
090
091
008
009
002
002
002
002
002
008
32
A
009
32
B
010
16
A
011
012
32
32
A
A
007
16
A
007
16
A
GUITAR
003
009
16
A
024
32
C
NYLON STR.GUITAR
092
003
011
16
A
025
32
C
STEEL STR.GUITAR
093
003
012
16
A
025
16
C
12 STR.GUITAR
094
002
013
16
A
o
Tone List / Note Table
Lista de sonidos / Tabla de notas
1: No./N
664A-E-125A
2
PIANO
STEREO GRAND PIANO
GRAND PIANO
BRIGHT PIANO
MELLOW PIANO
Maximum Polyphony/
:
1
000
001
002
4
003
MODERN PIANO
DANCE PIANO
STRINGS PIANO
SYNTH-STR PIANO
HONKY-TONK
1 OCTAVE PIANO
004
005
006
007
008
009
2 OCTAVE PIANO
ELEC.GRAND PIANO
MODERN E.G.PIANO
STEREO PIANO
STEREO PIANO WIDE
PIANO PAD
HARPSICHORD
011
010
012
013
014
015
016
COUPLED HARPSICHORD
HARPSICHORD PAD
ELECTRIC PIANO
ELEC.PIANO 1
ELEC.PIANO 2
FM ELEC.PIANO
DYNO ELEC.PIANO
60’S ELEC.PIANO
CHORUS EP 1
CHORUS EP 2
017
018
019
020
021
022
023
024
025
MODERN E.PIANO
SOFT E.PIANO
E.PIANO PAD 1
SYNTH-STR. E.PIANO
E.PIANO PAD 2
CLEAN E.PIANO
HARPSICHORD E.PIANO
026
027
028
029
030
031
032
CLAVI
033
SOFT CLAVI
034
CLAVI & DRAWBAR
DETUNE CLAVI
035
036
SEQUENCE CLAVI
CHROMATIC PERC
CELESTA
037
038
GLOCKENSPIEL
MUSIC BOX
VIBRAPHONE
MARIMBA
GLOCKENSPIEL PAD
SYNTH-VIBRAPHONE
039
040
041
042
043
044
SYNTH-MARIMBA
VIBRAPHONE & MARIMBA
045
046
A-1
Page 64
Appendix/Apéndice
6
007
016
001
032
001
004
005
080
080
080
080
081
081
081
16
16
32
16
32
16
16
A
A
A
A
A
A
345
2
SEQUENCE SQUARE
SEQUENCE PULSE 1
SQUARE LEAD 3
1
256
257
258
6
001
002
008
065
065
065
16
32
16
C
C
C
345
A
SQUARE LEAD 4
SAW LEAD 2
SLOW SAW LEAD
PULSE SAW LEAD
259
260
261
262
003
006
001
002
065
065
066
066
16
16
16
32
C
C
C
C
006
001
009
016
003
001
081
086
081
081
082
082
16
16
16
16
16
16
A
A
A
A
A
A
SLOW SAW PULSE
FIFTH SEQUENCE
SEQUENCE PULSE 2
SEQUENCE SAW 2
CALLIOPE 2
VENT SYNTH
263
264
265
266
267
268
008
009
002
002
002
008
066
066
067
068
071
064
16
16
32
32
32
16
A
A
C
C
A
C
004
008
003
002
082
084
085
084
16
16
16
16
A
A
A
A
PURE LEAD
DISTORTION LEAD
OCTAVE CHARANG
VOICE LEAD 2
269
270
271
272
005
004
009
007
065
065
065
065
32
32
16
16
C
C
C
C
004
008
005
006
007
002
003
085
085
085
085
085
086
086
16
16
16
16
16
16
16
A
A
A
A
A
A
A
CHURCH LEAD
DOUBLE VOICE LEAD
VOICE CHOIR LEAD
EP & VOICE LEAD
SYNTH-VOICE LEAD
FIFTH SAW LEAD
FIFTH SQUARE LEAD
273
274
275
276
277
278
279
003
005
004
004
004
002
066
066
066
068
071
072
16
16
32
32
16
32
A
A
C
C
C
B
001
003
002
003
002
008
087
087
088
088
089
089
16
16
16
16
16
16
A
A
A
A
A
A
BASS+SAW LEAD
SYNTH-BASS+LEAD
SYNTH-PAD
FANTASY 1
FANTASY 2
WARM PAD
WARM VOX
280
281
282
283
284
285
002
001
008
004
002
002
002
073
073
073
072
074
075
076
32
16
16
16
32
32
16
A
A
A
A
A
A
A
003
002
089
090
16
16
A
A
SINE PAD
POLYSYNTH 1
286
287
002
002
077
078
16
32
A
A
008
090
16
A
POLY SAW
288
002
079
32
A
005
090
16
A
POLYSYNTH PAD 1
289
003
072
16
B
003
091
16
A
SPACE STRINGS PAD
290
004
073
16
A
002
092
16
A
BOWED PAD
291
005
073
32
A
003
092
16
A
GLASS PAD
292
003
078
32
A
002
093
16
A
ETHNIC PAD
293
003
075
16
A
002
094
16
A
HALO PAD 1
294
003
002
002
008
094
096
097
097
16
16
16
16
A
A
A
A
HALO PAD 2
RAIN DROP 1
SOUND TRACK 1
RAVE
295
296
297
298
002
005
005
002
080
080
083
081
16
16
16
16
A
A
A
A
002
001
002
098
098
099
32
16
16
A
A
A
CRYSTAL
SOFT CRYSTAL
ATMOSPHERE
299
300
301
008
032
008
81
081
080
16
16
32
A
A
A
002
002
002
002
001
008
100
101
102
103
103
088
16
16
16
16
16
16
A
A
A
A
A
A
BRIGHTNESS 1
GOBLIN
ECHO PAD
STAR THEME 1
SPACE PAD
NEW AGE PAD
302
303
304
305
306
307
009
003
002
005
002
004
080
081
082
082
083
083
32
16
16
16
16
16
A
A
A
A
A
A
004
089
16
A
SOFT PAD
308
001
083
16
A
005
089
16
A
HORN PAD
309
002
085
16
A
001
089
16
A
THICK PAD
310
002
087
16
A
001
006
004
090
089
090
16
16
16
A
A
A
POLYSYNTH 2
OLD TAPE PAD
POLYSYNTH PAD 2
311
312
313
003
004
006
080
080
080
16
16
16
A
A
A
2
ALTO SAX 1
ALTO SAX 2
1
199
200
6
001
008
046
046
32
16
A
A
345
2
HARP 2
CHORUS HARP
1
143
144
BREATHY A.SAX
HARD A.SAX
RICH A.SAX
TENOR SAX 1
TENOR SAX 2
201
202
203
204
205
002
002
016
032
048
049
048
048
32
32
16
16
A
A
A
A
ENSEMBLE
STRINGS
SLOW STRINGS 1
WIDE STRINGS
OCTAVE STRINGS 1
145
146
147
148
BREATHY T.SAX
T.SAXYS
BARITONE SAX
OBOE
CLARINET
206
207
208
209
210
003
008
002
002
003
048
048
050
051
051
16
32
32
32
32
A
A
A
A
A
CHAMBER
STRINGS SFZ
SYNTH-STRINGS 1
SYNTH-STRINGS 2
SYNTH-STRINGS 3
149
150
151
152
153
BREATHY S.SAX
SOFT A.SAX
SOLO A.SAX
SAX SECTION
SAX SECTION SFZ
211
212
213
214
215
002
008
002
002
008
052
052
053
054
054
32
32
32
32
16
A
A
A
A
A
CHOIR AAHS
CHOIRS 1
VOICE DOO
SYNTH-VOICE 1
SYNTH-VOICE PAD
154
155
156
157
158
DETUNE T.SAX
SOFT T.SAX
SOLO T.SAX
SOLO OBOE
VELO.CLARINET
PIPE
216
217
218
219
220
002
004
004
004
003
004
055
050
051
048
049
049
16
16
16
16
32
16
A
A
A
A
A
A
ORCHESTRA HIT
HARP & STRINGS
FLUTE & STRINGS
ORCHESTRA STRINGS
SLOW STRINGS 2
STRINGS VOICE
159
160
161
162
163
164
PICCOLO 1
FLUTE 1
FLUTE 2
PURE FLUTE
PIPE SECTION 1
RECORDER
221
222
223
224
225
226
001
003
009
003
004
003
048
050
052
052
052
053
16
32
32
16
16
32
A
A
A
A
A
A
OCTAVE STRINGS 2
FAST SYNTH STRINGS
SLOW CHOIR
CHOIR STRINGS
CHOIRS 2
VOICE UUH
165
166
167
168
169
170
PAN FLUTE 1
BOTTLE BLOW
SHAKUHACHI
WHISTLE 1
OCARINA
PICCOLO 2
PIPE SECTION 2
SOFT FLUTE
227
228
229
230
231
232
233
234
001
009
002
002
002
002
002
054
054
056
057
058
059
060
32
16
32
32
32
32
16
A
A
A
A
C
C
C
SYNTH-VOICE 2
CHORUS SYNTH-VOICE
BRASS
TRUMPET
TROMBONE
TUBA 1
MUTE TRUMPET
FRENCH HORN
171
172
173
174
175
176
177
WHISTLE 2
PAN FLUTE 2
SYNTH-LEAD
SQUARE LEAD 1
SQUARE PULSE LEAD
SEQUENCE LEAD
SAW LEAD 1
MELLOW SAW LEAD
235
236
237
238
239
240
241
016
002
003
008
004
005
006
008
060
061
061
061
061
061
061
062
16
32
16
16
16
16
32
16
A
A
A
A
A
A
C
HORN ORCHESTRA
BRASS
BRASS SECTION 1
BRASS SFZ
178
179
180
181
A
BRASS & STRINGS
HARD BRASS
BRASS SECTION 2
ANALOG SYNTH-BRASS 1
182
183
184
185
SEQUENCE SAW 1
SINE LEAD
VELO.SINE LEAD
SS LEAD
CALLIOPE 1
VENT LEAD
242
243
244
245
246
247
002
002
001
008
004
004
062
063
062
056
056
057
32
16
16
32
32
16
A
A
A
A
A
C
SYNTH-BRASS 1
SYNTH-BRASS 2
TRANCE BRASS
MELLOW TRUMPET
VELO.TRUMPET
VELO.TROMBONE
186
187
188
189
190
191
CHIFF LEAD 1
DROP LEAD
EP LEAD
VOICE LEAD 1
BASS+LEAD
SQUARE LEAD 2
SLOW SQUARE LEAD
SLOW SQUARE PULSE
248
249
250
251
252
253
254
255
001
003
008
001
009
003
002
057
058
060
061
062
063
064
32
32
32
32
16
16
32
A
A
A
C
C
C
MELLOW TROMBONE
TUBA 2
FRENCH HORN SOLO
MELLOW BRASS
192
193
194
195
A
ANALOG SYNTH-BRASS 2
SYNTH-BRASS PAD
REED
SOPRANO SAX
196
197
198
A-2
664A-E-126A
Page 65
6
000
000
000
058
059
060
32
32
16
A
A
A
345
2
GM TUBA
GM MUTE TRUMPET
GM FRENCH HORN
1
430
431
432
6
000
000
000
000
000
000
000
000
000
061
062
063
064
065
066
067
32
32
16
32
32
32
32
A
A
A
A
A
A
A
GM BRASS
GM SYNTH-BRASS 1
GM SYNTH-BRASS 2
GM SOPRANO SAX
GM ALTO SAX
GM TENOR SAX
GM BARITONE SAX
433
434
435
436
437
438
439
000
000
000
000
000
000
000
000
000
000
000
000
000
000
068
069
070
071
072
073
074
32
32
32
32
32
32
32
A
A
A
A
A
A
A
GM OBOE
GM ENGLISH HORN
GM BASSOON
GM CLARINET
GM PICCOLO
GM FLUTE
GM RECORDER
440
441
442
443
444
445
446
000
000
000
000
000
000
000
000
000
000
000
000
000
075
076
077
078
079
080
32
16
16
32
32
16
A
A
A
A
A
A
GM PAN FLUTE
GM BOTTLE BLOW
GM SHAKUHACHI
GM WHISTLE
GM OCARINA
GM SQUARE LEAD
447
448
449
450
451
452
000
000
000
000
000
000
000
000
000
000
081
082
083
084
16
16
16
16
A
A
A
A
GM SAW LEAD
GM CALLIOPE
GM CHIFF LEAD
GM CHARANG
453
454
455
456
000
000
000
000
000
000
000
000
000
000
085
086
087
088
089
090
16
16
16
16
16
16
A
A
A
A
A
A
GM VOICE LEAD
GM FIFTH LEAD
GM BASS+LEAD
GM FANTASY
GM WARM PAD
GM POLYSYNTH
457
458
459
460
461
462
000
000
000
000
000
000
000
000
000
000
000
000
000
091
092
093
094
095
096
097
16
16
16
16
16
16
16
A
A
A
A
A
A
A
GM SPACE CHOIR
GM BOWED GLASS
GM METAL PAD
GM HALO PAD
GM SWEEP PAD
GM RAIN DROP
GM SOUND TRACK
463
464
465
466
467
468
469
000
000
000
000
000
000
000
Appendix/Apéndice
000
000
000
000
000
000
000
000
000
000
098
099
100
101
102
103
104
105
106
107
16
16
16
16
16
16
16
32
32
32
A
A
A
A
A
A
A
A
A
A
GM CRYSTAL
GM ATMOSPHERE
GM BRIGHTNESS
GM GOBLINS
GM ECHOES
GM SF
GM SITAR
GM BANJO
GM SHAMISEN
GM KOTO
470
471
472
473
474
475
476
477
478
479
000
000
000
000
000
000
000
000
000
000
000
000
000
000
111
110
108
109
32
16
32
32
A
A
A
A
GM THUMB PIANO
GM BAGPIPE
GM FIDDLE
GM SHANAI
480
481
482
483
000
000
000
000
000
000
000
000
000
112
113
114
115
116
32
32
16
32
32
A
A
A
D
D
GM TINKLE BELL
GM AGOGO
GM STEEL DRUMS
GM WOOD BLOCK
GM TAIKO
484
485
486
487
488
000
000
000
000
000
345
2
1
6
345
GM TONES
002
091
16
A
000
001
002
003
32
32
32
16
A
A
A
A
GM PIANO 1
GM PIANO 2
GM PIANO 3
GM HONKY-TONK
372
373
374
375
001
001
003
004
091
092
093
093
16
16
16
16
A
A
A
A
004
005
006
007
008
32
16
32
32
32
A
A
A
A
A
GM E.PIANO 1
GM E.PIANO 2
GM HARPSICHORD
GM CLAVI
GM CELESTA
376
377
378
379
380
001
001
004
002
001
093
094
094
095
095
16
16
16
16
16
A
A
A
A
A
011
009
010
012
013
014
015
016
32
16
32
32
32
32
16
16
A
A
A
A
A
A
A
A
GM GLOCKENSPIEL
GM MUSIC BOX
GM VIBRAPHONE
GM MARIMBA
GM XYLOPHONE
GM TUBULAR BELL
GM DULCIMER
GM ORGAN 1
381
382
383
384
385
386
387
388
001
003
003
001
016
005
003
008
096
096
097
097
098
098
098
098
16
16
16
16
16
16
16
16
A
A
A
A
A
A
A
A
017
018
019
020
021
16
16
16
32
16
A
A
A
A
A
GM ORGAN 2
GM ORGAN 3
GM PIPE ORGAN
GM REED ORGAN
GM ACCORDION
389
390
391
392
393
005
001
001
003
001
099
099
100
100
102
16
16
16
16
16
A
A
A
A
A
022
023
024
025
026
027
32
16
32
32
32
32
A
A
A
A
A
A
GM HARMONICA
GM BANDONEON
GM NYLON STR.GUITAR
GM STEEL STR.GUITAR
GM JAZZ GUITAR
GM CLEAN GUITAR
394
395
396
397
398
399
003
004
001
002
001
102
102
103
104
104
16
16
16
16
16
A
A
A
A
A
028
029
030
031
032
033
034
32
32
32
32
32
32
32
A
A
A
A
A
A
A
GM MUTE GUITAR
GM OVERDRIVE GT
GM DISTORTION GT
GM GT HARMONICS
GM ACOUSTIC BASS
GM FINGERED BASS
GM PICKED BASS
400
401
402
403
404
405
406
002
001
002
001
002
002
002
106
32
A
107
32
A
108
32
A
111
32
A
105
32
A
105
32
A
106
32
A
035
036
037
038
039
040
041
042
32
32
32
32
32
32
32
32
A
A
A
A
A
A
A
A
GM FRETLESS BASS
GM SLAP BASS 1
GM SLAP BASS 2
GM SYNTH-BASS 1
GM SYNTH-BASS 2
GM VIOLIN
GM VIOLA
GM CELLO
411
407
408
409
410
412
413
414
002
008
009
008
009
016
008
001
114
110
16
32
A
A
111
110
015
015
107
072
32
32
16
32
32
32
A
A
A
A
A
A
043
044
045
046
047
048
049
32
32
32
32
32
32
32
A
A
A
A
A
A
A
GM CONTRABASS
GM TREMOLO STRINGS
GM PIZZICATO
GM HARP
GM TIMPANI
GM STRINGS 1
GM STRINGS 2
415
416
417
418
419
420
421
032
032
008
005
003
008
004
111
109
107
104
105
104
104
32
32
32
16
32
16
16
A
A
A
A
A
A
A
050
051
052
053
054
055
056
057
32
32
32
32
32
16
32
32
A
A
A
A
A
A
A
A
GM SYNTH-STRINGS 1
GM SYNTH-STRINGS 2
GM CHOIR AAHS
GM VOICE DOO
GM SYNTH-VOICE
GM ORCHESTRA HIT
GM TRUMPET
GM TROMBONE
422
423
424
425
426
427
428
429
008
004
003
004
003
004
032
016
105
105
106
107
107
106
077
015
16
16
16
16
16
16
16
32
A
A
A
A
A
A
A
A
2
HEAVEN
1
314
664A-E-127A
UTOPIA
SQUARE PAD
315
316
SOFT METAL PAD
317
HARD METAL PAD
318
TINE PAD
319
CHORUS PAD
320
ORGAN CHOIR PAD
321
SWEEP PAD
322
SWEEP CHOIR
CLAVI PAD
RAIN DROP 2
SOUND TRACK 2
SPACE VOICE
CHORAL BELL
323
324
325
326
327
328
GLOCKENSPIEL CHIME
CHRISTMAS BELL
VIBRAPHONE BELL
NYLON+EP
CELESTA PAD
BRIGHT BELL PAD
BRIGHTNESS 2
ECHO VOICE
ECHO DROP
329
330
331
332
333
334
335
336
337
POLY DROP
STAR THEME 2
ETHNIC/CHINESE
SITAR 1
WARM SITAR
BANJO
338
339
340
341
342
MUTE BANJO
SHAMISEN 1
TSUGARU
KOTO
THUMB PIANO
343
344
345
346
347
SHANAI
STEEL DRUMS
ER HU 1
ER HU 2
348
349
350
351
YANG QIN 1
YANG QIN 2
DI ZI
YANG QIN & ER HU
352
353
354
355
ZHENG
SUO NA
356
357
PI PA 1
SHENG
358
359
KOTO PAD
360
SITAR 2
361
TAMBRA
SITAR PAD
RABAB
362
363
364
PI PA 2
SHAMISEN 2
DETUNE KOTO
SYNTH-KOTO
365
366
367
368
SHAMISEN & TAIKO
XIAO
369
370
A-3
SANTUR
371
Page 66
Appendix/Apéndice
Range Type/
Tipo de gama
C
-
1C9C8C7 G7C6C5C4C3C2C1C0G9
A
=
440Hz
a
b
D
(Sound Effect)
(Efecto de sonido)
No scale for tones.
Sin escala para los sonidos.
B
“039 GLOCKENSPIEL”/
“051 CHORUS GLOCKENSPIEL”/
“221 PICCOLO 1”/
“232 PICCOLO 2”
“039 GLOCKENSPIEL”/
“051 CHORUS GLOCKENSPIEL”/
“221 PICCOLO 1”/
“232 PICCOLO 2”
C
Instrumentos de
altura tonal baja
Low pitch
instruments
A
(Standard type)
(Tipo estándar)
........Available range (using transpose or a message receive)
........Gama disponible (usando la transposición o recepción de mensaje)
........Keyboard range
........Gama del teclado
6
000
000
000
000
000
000
000
000
000
000
000
120
120
120
120
120
120
120
120
120
120
120
120
120
031
–
D
032
–
D
040
–
D
120
048
–
D
345
117
118
119
120
121
122
123
124
125
126
127
000
001
002
008
016
065
064
024
025
030
–
–
–
–
–
–
–
–
–
32
32
32
32
32
16
16
32
32
16
A
D
A
D
D
D
32
D
D
D
D
D
D
D
D
D
D
D
–
D
D
D
D
A-4
2
GM MELODIC TOM
GM SYNTH-DRUM
1
489
490
GM REVERSE CYMBAL
GM GT FRET NOISE
GM BREATH NOISE
GM SEASHORE
GM BIRD
GM TELEPHONE
GM HELICOPTER
GM APPLAUSE
GM GUNSHOT
491
492
493
494
495
496
497
498
499
DRUM SET
STANDARD SET 1
STANDARD SET 2
STANDARD SET 3
ROOM SET
500
501
502
503
POWER SET
ROCK SET
HIPHOP SET
ELECTRONIC SET
SYNTH SET 1
504
505
506
507
508
SYNTH SET 2
TRANCE SET
JAZZ SET
BRUSH SET
ORCHESTRA SET
511
509
510
512
513
below.
• The meaning of each range type is described
NOTE
debajo.
• El significado de cada tipo de gama se describe
NOTA
664A-E-128A
Page 67
C-1
D-1
E-1
F-1
G-1
A-1
B-1
C0
D0
E0
F0
G0
A0
B0
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
0
2
4
5
7
9
11
12
14
16
17
19
21
23
24
26
28
29
31
33
35
36
38
40
41
43
45
47
48
50
52
53
55
57
59
60
62
64
C#-1
E
-1
F#-1
A
-1
B
-1
C#0
E 0
F#0
A 0
B 0
C#1
E 1
F#1
A 1
B 1
C#2
E 2
F#2
A 2
B 2
C#3
E 3
F#3
A 3
B 3
C#4
E 4
1
3
6
8
10
13
15
18
20
22
25
27
30
32
34
37
39
42
44
46
49
51
54
56
58
61
63
KEY/
Note number
STANDARD SET 1 STANDARD SET 2 STANDARD SET 3
ROOM SETPOWER SETROCK SETHIP-HOP SET
ELECTRONIC SET
SYNTH SET 1 SYNTH SET 2 TRANCE SETJAZZ SETBRUSH SET
ORCHESTRA SET
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metronome Click
Metronome Bell
Standard1 Kick 2
Standard1 Kick 1
Side Stick 1
Standard1 Snare 1
Hand Clap 1
Standard1 Snare 2
Low Tom 2
Closed Hi-Hat
Low Tom 1
Pedal Hi-Hat
Mid Tom 2
Open Hi-Hat
Mid Tom 1
High Tom 2
Crash Cymbal 1
High Tom 1
Ride Cymbal 1
Chinese Cymbal
Ride Bell
Tambourine
Splash Cymbal
Cowbell
Crash Cymbal 2
Vibraslap
Ride Cymbal 2
High Bongo
Low Bongo
Mute High Conga
Open High Conga
Open Low Conga
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Standard2 Kick 2
Standard2 Kick 1
,
Standard2 Snare 1
Hand Clap 2
Standard2 Snare 2
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Standard3 Kick 2
Standard3 Kick 1
,
Standard3 Snare 1
,
Standard3 Snare 2
Low Tom 4
Standard3 Closed Hi-Hat
Low Tom 3
Standard3 Pedal Hi-Hat
Mid Tom 4
Standard3 Open Hi-Hat
Mid Tom 3
High Tom 4
Crash Cymbal 3
High Tom 3
Ride Cymbal 3
,
,
,
,
,
Crash Cymbal 4
,
Ride Cymbal 4
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Room Kick 2
Room Kick 1
,
Room Snare 1
,
Room Snare 2
Room Low Tom 2
,
Room Low Tom 1
,
Room Mid Tom 2
,
Room Mid Tom 1
Room High Tom 2
,
Room High Tom 1
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Power Kick 2
Power Kick 1
,
Power Snare 1
,
Power Snare 2
Power Low Tom 2
,
Power Low Tom 1
,
Power Mid Tom 2
,
Power Mid Tom 1
Power High Tom 2
,
Power High Tom 1
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Rock Kick 2
Rock Kick 1
Rock Side Stick
Rock Snare
,
Rock Snare Roll
Low Tom 4
Rock Closed Hi-Hat
Low Tom 3
Rock Pedal Hi-Hat
Mid Tom 4
Rock Open Hi-Hat
Mid Tom 3
High Tom 4
Rock Crash Cymbal
High Tom 3
Ride Cymbal 3
,
Rock Ride Bell
,
Rock Splash Cymbal
,
Crash Cymbal 4
,
Ride Cymbal 4
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
HipHop Kick 2
HipHop Kick 1
Side Stick 2
HipHop Snare 1
Hand Clap 3
HipHop Snare 2
Low Tom 4
HipHop Closed Hi-Hat
Low Tom 3
HipHop Pedal Hi-Hat
Mid Tom 4
HipHop Open Hi-Hat
Mid Tom 3
High Tom 4
Crash Cymbal 3
High Tom 3
Ride Cymbal 3
,
,
,
Rock Splash Cymbal
,
Crash Cymbal 4
,
Ride Cymbal 4
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Elec. Kick 2
Elec. Kick 1
,
Elec. Snare 1
,
Elec. Snare 2
Elec. Low Tom 2
,
Elec. Low Tom 1
,
Elec. Mid Tom 2
,
Elec. Mid Tom 1
Elec. High Tom 2
,
Elec. High Tom 1
,
Reverse Cymbal
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Synth1 Kick 2
Synth1 Kick 1
Synth1 Rim Shot
Synth1 Snare 1
Hand Clap 2
Synth1 Snare 2
Synth1 Low Tom 2
Synth1 Closed HH 1
Synth1 Low Tom 1
Synth1 Closed HH 2
Synth1 Mid Tom 2
Synth1 Open HH
Synth1 Mid Tom 1
Synth1 High Tom 2
Synth1 Crash Cymbal
Synth1 High Tom 1
Synth1 Ride Cymbal
,
,
Synth1 Tambourine
,
Synth1 Cowbell
,
,
,
Synth1 High Bongo
Synth1 Low Bongo
Synth1 Mute Hi Conga
Synth1 Open Hi Conga
Synth1 Open Low Conga
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Synth2 Kick 2
Synth2 Kick 1
,
Synth2 Snare 1
,
Synth2 Snare 2
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
Synth1 Cowbell
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Synth2 Kick 2
Trance Kick
Side Stick 2
Trance Snare 1
Hand Clap 3
Trance Snare 2
,
Trance Closed Hi-Hat
,
Trance Open Hi-Hat 1
,
Trance Open Hi-Hat 2
,
,
,
,
,
,
,
Trance Tambourine
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Jazz Kick 2
Jazz Kick 1
,
Jazz Snare 1
,
Jazz Snare 2
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
Jazz Kick 2
Jazz Kick 1
,
Brush Snare 1
Brush Slap
Brush Snare 2
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
Closed Hi-Hat
Pedal Hi-Hat
Open Hi-Hat
Ride Cymbal 1
,
,
,
,
Jazz Kick 1
Concert BD 1
,
Concert SD
Castanets
Concert SD
Timpani F
Timpani F#
Timpani G
Timpani G#
Timpani A
Timpani A#
Timpani B
Timpani c
Timpani c#
Timpani d
Timpani d#
Timpani e
Timpani f
,
,
,
Concert Cymbal 2
,
Concert Cymbal 1
,
,
,
,
,
DRUMS SET LIST
Appendix/Apéndice
ón de batería
664A-E-129A
Drum Assignment List / Lista de asignaci
A-5
Page 68
➝
➝
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
D6
E6
F6
G6
A6
B6
C7
D7
E7
F7
G7
A7
B7
C8
D8
E8
F8
G8
A8
B8
C9
D9
E9
F9
G9
65
67
69
71
72
74
76
77
79
81
83
84
86
88
89
91
93
95
96
98
100
101
103
105
107
108
110
112
113
115
117
119
120
122
124
125
127
F#4
A 4
B 4
C#5
E 5
F#5
A 5
B 5
C#6
E 6
F#6
A 6
B 6
C#7
E 7
F#7
A 7
B 7
C#8
E 8
F#8
A 8
B 8
C#9
E 9
F#9
66
68
70
73
75
78
80
82
85
87
90
92
94
97
99
102
104
106
109
111
114
116
118
121
123
126
KEY/
Note number
STANDARD SET 1 STANDARD SET 2 STANDARD SET 3
ROOM SETPOWER SETROCK SETHIP-HOP SET
ELECTRONIC SET
SYNTH SET 1 SYNTH SET 2 TRANCE SETJAZZ SETBRUSH SET
ORCHESTRA SET
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Short High Whistle
Long Low Whistle
Short Guiro
Long Guiro
Claves
High Wood Block
Low Wood Block
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
Applause 1
Applause 2
Fanfare
—
One
Two
Three
Four
Five
Bravo
Great
Not Bad
Try Again
Good
That's Close
Nice Try
Keep Trying
Take Your Time
Rank Up
Rank Down
Piko Piko
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
—
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Synth1 Maracas
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DRUMS SET LIST
Appendix/Apéndice
” Indicates the same sound as STANDARD SET 1.
” Indica el mismo sonido que STANDARD SET 1.
A-6
•“
NOTE
NOTA
664A-E-130A
•“
Page 69
Appendix/Apéndice
augsus4
C
D
E
F
G
A
B
C
(D )
F
(G )
E
(D )
A
(G )
B
(A )
Chord
Type
Root
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
[5, 3, 1]
[5, 2, 1]
[5, 2, 1]
[5, 2, 1]
*
*
7 sus4m add9m M77
5add9
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[4, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[5, 4, 2, 1]
[4, 3, 2, 1]
[4, 3, 2, 1]
[5, 3, 2, 1]
Mm7m7dim7
C
D
E
F
G
A
B
C
(D )
F
(G )
E
(D )
A
(G )
B
(A )
Chord
Type
Root
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 2, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 3, 1]
[5, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 3, 2, 1]
*
*
*
M7m7
5dim
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 3, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 4, 2, 1]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
[5, 3, 2]
ón”
“Using Split” on page E-44.
ón. Para más información, vea “Usando la divisi
FINGERED Chord Chart
664A-E-131A
Cuadro de acordes digitados
área de acompañamiento del teclado cambiando el punto de divisi
• These chords can be fingered if you expand the accompaniment area of the keyboard by changing the split point. For details, see
• Rhythms 110 through 119 consist of chord accompaniments only, without any drums or other percussion instruments. These
rhythms do not sound unless CASIO CHORD, FINGERED, or FULL RANGE CHORD is selected as the accompaniment
mode. With such rhythms, make sure that CASIO CHORD, FINGERED, or FULL RANGE CHORD is selected before you try
playing chords.
NOTA
• Los ritmos 110 al 119 consisten solamente de acompañamientos de acordes, sin ninguna batería ni otros instrumentos de
percusión. Estos ritmos no suenan a menos que CASIO CHORD, FINGERED o FULL RANGE CHORD sean seleccionados
como el modo de acompañamiento. Con tales ritmos, asegúrese de que se selecciona CASIO CHORD, FINGERED o FULL
RANGE CHORD, antes de tratar de ejecutar los acordes.
A-8
664A-E-132A
Page 71
Song List/Lista de canciones
SONG BANK/KARAOKE List
Lista SONG BANK/KARAOKE
Appendix/Apéndice
00 WE GOT THE BEAT
01 BEYOND THE SEA (“FINDING NEMO” THEME)
02 BORDERLINE
03 WE WISH YOU A MERRY CHRISTMAS
04 JINGLE BELLS
05 SILENT NIGHT
06 JOY TO THE WORLD
07 O CHRISTMAS TREE
08 WHEN THE SAINTS GO MARCHING IN
09 GREENSLEEVES
10 SWING LOW, SWEET CHARIOT
11 AMAZING GRACE
12 AULD LANG SYNE
13 TWINKLE TWINKLE LITTLE STAR
14 LIGHTLY ROW
15 UNDER THE SPREADING CHESTNUT TREE
16 COME BIRDS
17 THE MUFFIN MAN
18 LONG LONG AGO
19 DID YOU EVER SEE A LASSIE?
20 LONDON BRIDGE
21 THE FARMER IN THE DELL
22 ON THE BRIDGE OF AVIGNON
23 SIPPIN’ CIDER THROUGH A STRAW
24 GRANDFATHER’S CLOCK
25 MICHAEL ROW THE BOAT ASHORE
PIANO BANK List/Lista PIANO BANK
CONCERT PIECES
00 FÜR ELISE
01 TURKISH MARCH (MOZART)
02 PIANO SONATA op.27 no.2 “MOONLIGHT” 1st Mov.
03 ETUDE op.10 no.3 “CHANSON DE L’ADIEU”
04 GYMNOPÉDIES no.1
05 THE ENTERTAINER
06 MAPLE LEAF RAG
07 HUNGARIAN DANCES no.5
08 TRÄUMEREI
09 LA FILLE AUX CHEVEUX DE LIN
10 HUMORESKE (DVO ÁK)
11 PROMENADE FROM “TABLEAUX D’UNE EXPOSITION”
12 MOMENTS MUSICAUX op.94 no.3
13 LE CYGNE FROM “LE CARNAVAL DES ANIMAUX”
14 VALSE op.64 no.1 “PETIT CHIEN”
15 CHANSON DU TOREADOR FROM “CARMEN”
16 LARGO (HÄNDEL)
17
WEDDING MARCH FROM “MIDSUMMER NIGHT’S DREAM”
18 AMERICAN PATROL
19 CSIKOS POST
20 DOLLY’S DREAMING AND AWAKENING
21 LA CHEVALERESQUE
22 PIANO SONATA K.545 1st Mov.
23 LA PRIÈRE D’UNE VIERGE
24 TURKISH MARCH (BEETHOVEN)
25 NOCTURNE op.9 no.2 (CHOPIN)
26 ANNIE LAURIE
27 MY BONNIE
28 MY DARLING CLEMENTINE
29 HOME SWEET HOME
30 ON TOP OF OLD SMOKEY
31 I’VE BEEN WORKING ON THE RAILROAD
32 LITTLE BROWN JUG
33 AURA LEE
34 OH! SUSANNA
35 HOUSE OF THE RISING SUN
36 SHE WORE A YELLOW RIBBON
37 CAMPTOWN RACES
38 SWANEE RIVER (OLD FOLKS AT HOME)
39 JEANNIE WITH THE LIGHT BROWN HAIR
40 YANKEE DOODLE
41 RED RIVER VALLEY
42 TURKEY IN THE STRAW
43 MY OLD KENTUCKY HOME
44 HOME ON THE RANGE
45 JAMAICA FAREWELL
46 ALOHA OE
47 SAKURA SAKURA
48 SANTA LUCIA
49 WALTZING MATILDA
30 MINUET (J.S.BACH)
31 GAVOTTE (GOSSEC)
32 ARABESQUE (BURGMÜLLER)
33 CHOPSTICKS
34 FRÖHLICHER LANDMANN
35 AVE MARIA (GOUNOD)
36 AVE MARIA (GOUNOD)
37 JESUS BLEIBET MEINE FREUDE
38 CANON (PACHELBEL)
39 SONATINA op.36 no.1 1st Mov.
40 PIANO SONATA op.13 “PAT HÉTIQUE” 2nd Mov.
41 PRELUDE op.28 no.7 (CHOPIN)
42 JE TE VEUX
43 RÊVERIE
44 ODE TO JOY
45 SERENADE FROM “EINE KLEINE NACHTMUSIK”
46 MARCH FROM “THE NUTCRACKER”
47 GOING HOME FROM “FROM THE NEW WORLD”
48 BEAUTIFUL DREAMER
49 DANNY BOY
664A-E-133A
A-9
Page 72
Version: 1.0
Remarks
1-16
1-16
Recognized
See Tone List on page A-1.
en la página A-1.
*1: Vea la lista de sonidos
*1:
*1
X
Mode 3
0-127
12-108
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
: no relation
: sin relación
XX
XX
XX
X
O*2
9nH V = 1-127
O
9nH V = 0,8nH V =
X
Bank select
O
O
Modulation
Data entry
Volume
Pan
O
O
O*2
O*3
Expression
Hold1
Sostenuto
O
O
O
1
1-16
Transmitted
Function ...
X
Mode 3
Default
36-96
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
Altered
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
X
X
8nH V = 64
9nH V = 1-127
X
O
Note OFF
X
X
X
X
6, 38
X
11
O*4
64
O*4
66
X
O
1
0, 32
LK-300TV
MIDI messages that can be sent and received using the USB port
Model
Los mensajes MIDI pueden enviarse y recibirse usando el puerto USB