What’s In The Box? 3
Getting It Out Of The Box 3
Powering Up! 3
Getting A Hold Of Us 3
Safety Instructions (Don’t Stick Your Hand In The Toaster!) 4
2. Meet The Pocket Cosmos™ 5
Main Features 5
DMX Quick Reference 5
The Pocket Cosmos™ Pin-up Picture 6
3. Setup 7
Fuse Replacement 7
Connecting A Bunch Of Pocket Cosmos™ Fixtures 7
Data/DMX Cables 7
Cable Connectors 8
3-Pin??? 5-Pin??? Huh? 8
Take It To The Next Level: Setting up DMX Control 8
Fixture Linking (Master/Slave Mode) 9
Mounting/Rigging 9
Congratulations on purchasing one way cool, way original fat beam green laser! Now that
you’ve got your Pocket Cosmos™, you should carefully unpack the box and check the
contents to ensure that all parts are present and in good condition. If anything looks as if it
has been damaged in transit, notify the shipper immediately and keep the packing material
for inspection. Again, please save the carton and all packing materials. If a xture must
be returned to the factory, it is important that the xture be returned in the original factory
box and packing.
Powering Up!
All xtures must be powered directly o a switched circuit and cannot be run o a
rheostat (variable resistor) or dimmer circuit, even if the rheostat or dimmer
channel is used solely for a 0% to 100% switch.
AC Voltage Switch - Not all xtures have a voltage select switch, so please verify that the
xture you receive is suitable for your local power supply. See the label on the xture or
refer to the xture’s specications chart for more information. A xture’s listed current
rating is its average current draw under normal conditions. Check the xture or device
carefully to make sure that if a voltage selection switch exists that it is set to the correct
line voltage you will use.
Warning! Verify that the voltage select switch on your unit matches the line
voltage applied. Damage to your xture may result if the line voltage applied does
not match the voltage indicated on the voltage selector switch. All xtures must
be connected to circuits with a suitable Ground (Earthing).
Getting A Hold Of Us
If something happens goes wrong, please visit www.blizzardpro.com/support and open a
support ticket. We’ll be happy to help, honest.
Disclaimer: The information and specications contained in this document are subject
to change without notice. Blizzard Lighting™ assumes no responsibility or liability for any
errors or omissions that may appear in this user manual. Blizzard Lighting™ reserves the
right to update the existing document or to create a new document to correct any errors
or omissions at any time. You can download the latest version of this document from www.
blizzardpro.com.
Lasers are one of the coolest eects available, and when they are used appropriately, they will be fun, legal and harmless. To make sure that is the case...
• Always set up and install all laser eects so that all laser light is at least 3 meters (9.8 feet) above the oor on which people can stand.
• After setting up, and before public use, test laser to ensure proper function. Do
not use if any defect is detected. Do not use if laser emits only one or two laser
beams rather than dozens/hundreds, as this could indicate damage to the diffraction grating optic, and could allow emission of higher laser levels above Class
3R.
• NEVER point lasers at people or animals. Never look into the laser aperture or
laser beams.
• NEVER point lasers in areas in which people can potentially get exposed, such
as uncontrolled balconies, etc.
• NEVER point lasers at highly reective surfaces, such as windows, mirrors and
shiny metal. Even laser reections can be hazardous.
• NEVER point a laser at aircraft, this is a federal oense!
• NEVER point un-terminated laser beams into the sky.
• NEVER expose the output optic (aperture) to cleaning chemicals.
• NEVER use laser if the laser appears to emit only one or two beams.
• NEVER use the laser if the housing is damaged, the housing is open, or if the
optics appear damaged in any way.
• NEVER open the laser housing. The high laser power levels inside of the pro-
tective housing can start res, burn skin and will cause instant eye injury.
• NEVER leave this device running unattended.
The operation of a class 3R laser show is only allowed if the show is controlled
by a skilled and well-trained operator, familiar with the data from this manual.
The legal requirements for using laser entertainment products vary from country
to country. The user is responsible for the legal requirements at the location/
country of use.
Before replacing the fuse, disconnect the power cord.
ALWAYS replace it with the same type and rating.
Fuse Replacement
Remove the fuse holder from of its housing. Then take out the damaged fuse from its holder and replace with exact same type of fuse.
Reattach the fuse holder, and then reconnect power.
Connecting A Bunch of Pocket Cosmos™ Fixtures
You will need a serial data link to run light shows using a DMX-512
controller or to run shows on two or more xtures set to sync in master/slave operating mode. The combined number of channels required
by all the xtures on a serial data link determines the number of xtures the data link can support.
Fixtures on a serial data link must be daisy chained in one single line.
Also, connecting more than 32 xtures on one serial data link without
the use of a DMX optically-isolated splitter may result in deterioration
of the digital DMX signal. The maximum recommended cable-run distance is 500 meters (1640 ft). The maximum recommended number
of xtures on a serial data link is 32 xtures.
Data/DMX Cabling
To link xtures together you’ll need data cables. You should use data-
grade cables that can carry a high quality signal and are less prone to
electromagnetic interference.
applications. Standard microphone cables will “probably” be OK, but
note that they cannot transmit DMX data as reliably over long distances. In any event, the cable should have the following characteristics:
2-conductor twisted pair plus a shield
Maximum capacitance between conductors – 30 pF/ft.
Maximum capacitance between conductor & shield – 55 pF/ft.
Maximum resistance of 20 ohms / 1000 ft.
Nominal impedance 100 – 140 ohms
All of the various functions of the Pocket Cosmos™ are set up using the 10-position DIP
switch located on the rear of the unit. Using this set of switches, you can set the starting
DMX address for use in DMX mode, set to auto mode, or sound active mode. The chart
below describes the various operating modes and their respective DIP switch settings.
ONDIP
123456789 10
X = OFF or ON
DIPSWITCH CHART
#1#2#3#4#5#6#7#8#9#10
XXXXXXXXOFFONAuto Mode
XXXXXXXXONONSound Active Mode
OFFOFFOFFOFFOFFOFFOFFOFFOFFOFFSlave
SET DMX ADDRESSOFFDMX / Master
Auto Mode
1.) Switch #1 through #8 and be either ON or OFF.
2.) Turn switch #9 OFF, and switch #10 ON.
Function
Sound Active Mode
1.) Switch #1 through #8 and be either ON or OFF.
2.) Turn switch #9 ON, and turn switch #10 ON.
3.) Adjust the sensitivity knob to your desired level.
Slave Mode
1.) Set all switches to OFF.
DMX Mode
1.) Set dipswitch 10 to OFF.
2.) Connect DMX OUT of controller to DMX IN of 1st xture. Daisy chain DMX OUT to DMX
IN for any additional xtures.
3.) Use dipswitches 1 – 9 to set the xtures Starting DMX Address. Each dipswitch repre-
sents a binary value in which the sum would equal the set address.
Example: To set the xtures starting DMX address to 12, dipswitch #10 would be OFF
(DMX Mode), plus dipswitch #3 and #4 would be ON. (4+8=12).
DMX (aka DMX-512) was created in 1986 by the United States Institute for Theatre
Technology (USITT) as a standardized method for connecting lighting consoles to lighting
dimmer modules. It was revised in 1990 and again in 2000 to allow more exibility. The
Entertainment Services and Technology Association (ESTA) has since assumed control over
the DMX512 standard. It has also been approved and recognized for ANSI standard clas-
sication.
DMX covers (and is an abbreviation for) Digital MultipleXed signals. It is the most common
communications standard used by lighting and related stage equipment.
DMX provides up to 512 control “channels” per data link. Each of these channels was originally intended to control lamp dimmer levels. You can think of it as 512 faders on a lighting
console, connected to 512 light bulbs. Each slider’s position is sent over the data link as an
8-bit number having a value between 0 and 255. The value 0 corresponds to the light bulb
being completely o while 255 corresponds to the light bulb being fully on.
DMX data is transmitted at 250,000 bits per second using the RS-485 transmission standard over two wires. As with microphone cables, a grounded cable shield is used to prevent
interference with other signals.
There are ve pins on a DMX connector: a wire for ground (cable shield), two wires for
“Primary” communication which goes from a DMX source to a DMX receiver, and two wires
for a “Secondary” communication which goes from a DMX receiver back to a DMX source.
Generally, the “Secondary” channel is not used so data ows only from sources to receivers. Hence, most of us are most familiar with DMX-512 as being employer over typical
3-pin “mic cables,” although this does not conform to the dened standard.
DMX is connected using a daisy-chain conguration where the source connects to the input
of the rst device, the output of the rst device connects to the input of the next device,
and so on. The standard allows for up to 32 devices on a single DMX link.
Each receiving device typically has a means for setting the “starting channel number” that
it will respond to. For example, if two 6-channel xtures are used, the rst xture might
be set to start at channel 1 so it would respond to DMX channels 1 through 6, and the next
xture would be set to start at channel 7 so it would respond to channels 7 through 12.
The greatest strength of the DMX communications protocol is that it is very simple and
robust. It involves transmitting a reset condition (indicating the start of a new “packet”),
a start code, and up to 512 bytes of data. Data packets are transmitted continuously. As
soon as one packet is nished, another can begin with no delay if desired (usually another
follows within 1 ms). If nothing is changing (i.e. no lamp levels change) the same data will
be sent out over and over again. This is a great feature of DMX -- if for some reason the
data is not interpreted the rst time around, it will be re-sent shortly.
Not all 512 channels need to be output per packet, and in fact, it is very uncommon to nd
all 512 used. The fewer channels are used, the higher the “refresh” rate. It is possible to
get DMX refreshes at around 1000 times per second if only 24 channels are being transmitted. If all 512 channels are being transmitted, the refresh rate is around 44 times per
second.
In summary, since its design and evolution in the 1980’s DMX has become the standard
for lighting control. It is exible, robust, and scalable, and its ability to control everything
from dimmer packs to moving lights to foggers to lasers makes it an indispensable tool for
any lighting designer or lighting performer.
The xture you’ve received is a rugged, tough piece of pro lighting equipment, and as long as you take care of it, it will take care of you. That said, like
anything, you’ll need to take care of it if you want it to operate as designed.
You should absolutely keep the xture clean, especially if you are using it in an
environment with a lot of dust, fog, haze, wild animals, wild teenagers or spilled
drinks.
Cleaning the optics routinely with a suitable glass cleaner will greatly improve
the quality of light output. Keeping the fans free of dust and debris will keep
the xture running cool and prevent damage from overheating.
In transit, keep the xtures in cases. You wouldn’t throw a prized guitar,
drumset, or other piece of expensive gear into a gear trailer without a case,
and similarly, you shouldn’t even think about doing it with your shiny new light
xtures.
Common sense and taking care of your xtures will be the single biggest thing
you can do to keep them running at peak performance and let you worry about
designing a great light show, putting on a great concert, or maximizing your client’s satisfaction and “wow factor.” That’s what it’s all about, after all!
Returns (Gasp!)
We’ve taken a lot of precautions to make sure you never even have to worry
about sending a defective unit back, or sending a unit in for service. But, like
any complex piece of equipment designed and built by humans, once in a while,
something doesn’t go as planned. If you nd yourself with a xture that isn’t
behaving like a good little xture should, you’ll need to obtain a Return Authori-
zation (RA).
Don’t worry, this is easy. Just visit www.blizzardpro.com/support and open a
support ticket, and we’ll issue you an RA. Then, you’ll need to send the unit to
us using a trackable, pre-paid freight method. We suggest using USPS Priority
or UPS. Make sure you carefully pack the xture for transit, and whenever possible, use the original box & packing for shipping.
When returning your xture for service, be sure to include the following:
1.) Your contact information (Name, Address, Phone Number, Email address).
2.) The RA# issued to you
3.) A brief description of the problem/symptoms.
We will, at our discretion, repair or replace the xture. Please remember that
any shipping damage which occurs in transit to us is the customer’s responsibility, so pack it well!
Shipping Issues
Damage incurred in shipping is the responsibility of the shipper, and
must be reported to the carrier immediately upon receipt of the items.
Claims must be made within seven (7) days of receipt.