2.7 TNP (Titan Net Processor)......................................................................................................................39
2.8 Pearl Expert and Touch Wing.................................................................................................................40
Page 7
3. Connecting up and Titan basics 45
3.1 Connecting up ................................................................................................................................................ 45
3.1.2 Connecting mains power .................................................................................................................................................... 45
3.1.3 Starting up and shutting down .......................................................................................................................................... 45
3.1.4 Connecting up Titan Mobile and Titan One................................................................................................................46
3.1.7 Connecting a monitor...........................................................................................................................................................48
3.1.8 Other connections.................................................................................................................................................................48
3.2.4 Quick record ............................................................................................................................................................................59
3.2.5 Legends and picture legends ..............................................................................................................................................59
3.3 Other parts of the touch screen............................................................................................................ 61
3.3.1 The Menu/Softkeys ................................................................................................................................................................ 61
3.3.2 The toolbar ...............................................................................................................................................................................62
3.3.3 The Heads-Up Display (HUD)..........................................................................................................................................64
3.4 Front panel buttons...................................................................................................................................... 66
3.4.4 Locking the console...............................................................................................................................................................69
3.5.3 Linking to other TitanNet sessions .................................................................................................................................70
3.6.3 Using Virtual Panel with a console .................................................................................................................................. 73
3.7 Show Library ...................................................................................................................................................73
3.7.1 Show Library tab..................................................................................................................................................................... 73
3.7.2 Mapping shows for import..................................................................................................................................................74
3.8 Loading and saving shows.......................................................................................................................... 75
3.8.1 Saving the show.......................................................................................................................................................................75
3.8.2 Loading a show........................................................................................................................................................................76
3.8.3 Importing parts of other shows........................................................................................................................................77
3.8.5 Backing up existing show files to USB pen drive .......................................................................................................79
3.9 Clearing the console .................................................................................................................................... 79
4.1.4 Capture Visualiser Auto Patch..........................................................................................................................................86
4.1.5 Patching fixtures with multiple cells (sub fixtures)....................................................................................................86
4.1.6 Patching by RDM.................................................................................................................................................................... 87
4.1.7 Finding a lost fixture ..............................................................................................................................................................87
4.2 Changing the patch....................................................................................................................................... 88
4.2.3 Changing DMX addressing using Patch View.............................................................................................................. 90
4.2.4 Changing DMX address using Patch menu .................................................................................................................. 90
4.3 Copying, moving and deleting fixtures ................................................................................................. 96
4.3.1 Copying or moving a patched fixture.............................................................................................................................96
4.3.2 Deleting a patched fixture...................................................................................................................................................97
4.4.1 Swap pan and tilt....................................................................................................................................................................97
4.4.6 Freeze fixtures or attributes............................................................................................................................................ 100
4.4.7 Editing the personality ....................................................................................................................................................... 100
5. Controlling dimmers and fixtures 101
5.1 Using the select buttons and wheels ..................................................................................................101
5.1.1 Selecting fixtures and dimmers for control............................................................................................................... 101
5.1.2 Setting fixtures to a start position (Locate).............................................................................................................. 102
5.1.4 Fixtures with multiple cells/subfixtures....................................................................................................................... 104
5.1.5 Changing attributes using the wheels.......................................................................................................................... 105
5.1.6 Setting attributes on the touch screen ....................................................................................................................... 107
5.1.7 Setting attributes from the softkeys............................................................................................................................. 110
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(c) Avolites 2017
5.1.8 Adjusting attributes with the @ buttons.................................................................................................................... 110
5.1.9 Selecting fixtures and dimmers by number (Channel).......................................................................................... 111
5.1.10 Selecting using a pattern................................................................................................................................................. 112
5.1.11 Selecting fixtures which are in a palette or playback.......................................................................................... 113
5.1.12 Attribute groups – IPCGBES-FX ................................................................................................................................ 113
5.1.13 Stepping through selected fixtures one at a time................................................................................................ 114
5.1.14 Highlighting the selected fixture with Prev/Next................................................................................................. 114
5.1.15 Flash selected fixtures to full ........................................................................................................................................ 114
5.1.16 Turn off unselected fixtures (Remainder Dim)..................................................................................................... 114
5.1.19 Fan mode.............................................................................................................................................................................. 116
5.3.1 Using fixture groups ........................................................................................................................................................... 123
5.3.2 Fixture Order and Fixture Layout in groups............................................................................................................ 124
5.4.1 The ML Menu button ....................................................................................................................................................... 125
5.4.2 Lamping fixtures on and off............................................................................................................................................. 126
6.1.1 Which attributes are stored in palettes ..................................................................................................................... 128
6.1.2 Storing a palette................................................................................................................................................................... 128
6.1.4 Quick record ......................................................................................................................................................................... 131
6.1.5 Setting legends for palettes.............................................................................................................................................. 132
6.1.6 Creating an effects palette (shape or pixel mapper)............................................................................................. 133
6.1.7 Creating a time palette...................................................................................................................................................... 133
6.2 Using palettes................................................................................................................................................134
6.2.1 Recalling a palette value.................................................................................................................................................... 134
6.2.3 Only showing relevant palettes...................................................................................................................................... 135
6.2.4 Quick palettes with no fixtures selected.................................................................................................................... 135
6.2.5 Setting palettes to all fixtures in a playback .............................................................................................................. 135
6.3.1 Viewing and editing the content of palettes............................................................................................................. 135
6.3.2 Changing the content of palettes.................................................................................................................................. 136
6.3.3 Updating palettes used in a playback........................................................................................................................... 137
6.4 Copying, moving and deleting palettes...............................................................................................137
6.4.1 Copying or moving a palette........................................................................................................................................... 137
6.5 Timing with palettes...................................................................................................................................138
6.5.1 Palettes with saved times ................................................................................................................................................. 138
6.5.2 Manually overriding palette times ................................................................................................................................. 138
6.5.3 Manual fixture overlap when recalling palettes ....................................................................................................... 139
6.5.4 Master Time for palettes.................................................................................................................................................. 139
7.1.1 Selecting a shape.................................................................................................................................................................. 142
7.1.2 Changing size and speed of a shape............................................................................................................................. 143
7.1.3 Changing the phase of a shape across multiple fixtures ...................................................................................... 144
7.1.6 Using shapes in cues........................................................................................................................................................... 146
7.2.1 Creating a key frame shape ............................................................................................................................................. 146
7.2.2 Changing shape parameters in the Effect Editor..................................................................................................... 147
7.2.3 Saving a key frame shape to a cue................................................................................................................................ 150
7.4 Editing shapes and effects ........................................................................................................................155
7.4.1 Editing shapes and effects in cues ................................................................................................................................. 155
7.4.2 Selecting a running shape to edit................................................................................................................................... 156
7.4.4 Changing fixture order in a shape................................................................................................................................. 156
7.4.5 Shapes linked to Groups................................................................................................................................................... 156
7.4.6 Removing or adding fixtures ........................................................................................................................................... 156
7.4.7 Reversing a shape................................................................................................................................................................ 157
7.6.3 Creative use of fixture layouts....................................................................................................................................... 164
7.6.4 Other Layout Editor tools............................................................................................................................................... 168
7.6.5 Playback Order and Priorities......................................................................................................................................... 169
7.6.6 Displacement and Layer Properties............................................................................................................................. 173
7.6.7 Spawn and Pre-Spool......................................................................................................................................................... 176
8. Cues 181
8.1 Creating a cue...............................................................................................................................................181
8.1.1 How Titan works when programming........................................................................................................................ 181
8.1.2 Creating a cue....................................................................................................................................................................... 182
8.1.4 Using shapes/effects in cues............................................................................................................................................. 183
8.1.6 Recording cue with a mask.............................................................................................................................................. 183
8.1.7 Convert cue to chase or cue list................................................................................................................................... 183
8.2 Using a cue .....................................................................................................................................................184
8.2.1 Combining cues with HTP and LTP............................................................................................................................. 184
8.2.2 Playing back a cue................................................................................................................................................................ 184
8.2.7 Releasing a whole page of playbacks............................................................................................................................ 187
8.2.9 Programming the Release / Power On state............................................................................................................ 188
8.2.10 Auto Run playbacks on power up.............................................................................................................................. 188
8.2.11 Turning off individual fixtures....................................................................................................................................... 189
8.3.1 Editing a cue by merging................................................................................................................................................... 189
8.3.2 Updating stored values and palettes used in a cue ................................................................................................ 189
8.3.3 Playback and Cue view...................................................................................................................................................... 190
8.3.4 Using parts of existing cues - the Include function................................................................................................ 192
8.3.5 Removing attributes from cues using “Off” .............................................................................................................. 193
8.4 Copying, moving, linking and deleting.................................................................................................194
8.4.1 Copying or moving a cue ................................................................................................................................................. 194
8.4.2 Deleting a cue....................................................................................................................................................................... 194
8.5.1 Setting fade times and Overlap for a cue................................................................................................................... 195
8.5.2 Changing fixture order ...................................................................................................................................................... 197
8.5.3 Setting attribute fade times for a cue.......................................................................................................................... 198
8.5.4 Editing times in the programmer .................................................................................................................................. 199
9.1 Creating a chase...........................................................................................................................................203
9.1.1 Programming a chase......................................................................................................................................................... 203
9.1.2 Creating a chase with Quick Build................................................................................................................................ 204
9.2.1 Playing back a chase............................................................................................................................................................ 204
9.2.2 Connecting a chase for control ..................................................................................................................................... 205
9.2.3 Setting speed and crossfade for a chase..................................................................................................................... 205
9.2.4 Manually controlling the steps of a chase .................................................................................................................. 206
9.2.6 Jumping to a step................................................................................................................................................................. 207
9.3 Editing a chase...............................................................................................................................................207
9.3.1 Opening a chase for editing............................................................................................................................................. 207
9.3.2 Editing a chase using Unfold............................................................................................................................................ 208
9.3.3 Extracting a step from a chase with Include............................................................................................................. 208
9.4 Copying, moving, linking and deleting.................................................................................................208
9.4.1 Copying or moving a chase............................................................................................................................................. 208
9.4.2 Deleting a chase................................................................................................................................................................... 209
9.4.3 Deleting a step from a chase .......................................................................................................................................... 209
9.5.1 Global timings for chases.................................................................................................................................................. 209
9.5.2 Individual cue times in chases ......................................................................................................................................... 210
9.5.3 Setting attribute fade times for a cue in a chase..................................................................................................... 211
9.6.5 Renumber All Cues............................................................................................................................................................. 213
Page 11
10. Cue Lists 215
10.1 Creating a cue list........................................................................................................................................215
10.1.1 Programming a cue list.................................................................................................................................................... 215
10.1.2 Changing legends for cues in a cue list..................................................................................................................... 216
10.1.3 Shape tracking in cue lists .............................................................................................................................................. 217
10.1.4 Autoloading a playback within a cue list.................................................................................................................. 217
10.1.5 Running a key macro from a cue list......................................................................................................................... 218
10.1.6 Keyboard shortcuts/syntax for cue lists................................................................................................................... 219
10.2 Cue List playback.........................................................................................................................................219
10.2.1 Running a cue list .............................................................................................................................................................. 219
10.2.2 Killing a cue list................................................................................................................................................................... 221
10.2.4 Move In Dark (MID) functions..................................................................................................................................... 222
10.3.2 Editing values in Cue View window........................................................................................................................... 223
10.3.3 Moving and copying cues ............................................................................................................................................... 223
10.3.4 Editing a cue list using Unfold ...................................................................................................................................... 224
10.3.5 Using Update to change tracked cues...................................................................................................................... 225
10.3.6 Editing a cue list which is running............................................................................................................................... 225
10.3.7 Editing a cue list while recording ................................................................................................................................ 226
10.3.8 Updating values in a range of cues............................................................................................................................. 226
10.3.9 Disabling a cue.................................................................................................................................................................... 227
10.3.10 Extracting a cue from a cue list with Include ...................................................................................................... 227
10.4 Copying, moving, linking and deleting.................................................................................................227
10.4.1 Copying or moving a cue list........................................................................................................................................ 227
10.4.2 Deleting a cue list.............................................................................................................................................................. 227
10.4.3 Moving a cue in a cue list............................................................................................................................................... 227
10.4.4 Deleting a cue from a cue list ...................................................................................................................................... 228
10.5 Cue list timing ...............................................................................................................................................228
10.5.1 Time and fade options for Cue Lists......................................................................................................................... 228
10.5.2 Cue linking & Link Offset............................................................................................................................................... 229
10.5.5 Running a cue list to timecode.................................................................................................................................... 231
10.6 Cue list options ............................................................................................................................................232
10.6.1 Cue List options – Playback tab.................................................................................................................................. 232
10.6.2 Cue list options – Handle tab...................................................................................................................................... 233
10.6.3 Cue list options – Fader tab......................................................................................................................................... 233
10.6.4 Cue list options – Effects tab....................................................................................................................................... 233
10.6.5 Cue list options – Release tab ..................................................................................................................................... 233
10.6.6 Renumber all cues............................................................................................................................................................. 233
11.1 Setting up the rig .........................................................................................................................................235
11.1.1 Setting up the stage and rigging................................................................................................................................... 235
11.1.2 Setting up fixtures............................................................................................................................................................. 236
11.1.3 Setting up cameras (views)............................................................................................................................................ 237
11.2 Visualising using Capture..........................................................................................................................239
11.2.2 Camera views ..................................................................................................................................................................... 239
11.3 Capture Show files......................................................................................................................................240
12.1.1 Back up the show.............................................................................................................................................................. 241
12.1.2 Label the console .............................................................................................................................................................. 241
12.1.3 Grand Master fader and assignable masters........................................................................................................... 241
12.1.4 Speed and Size Masters .................................................................................................................................................. 242
12.1.5 Group Masters ................................................................................................................................................................... 244
12.1.1 Scene Master....................................................................................................................................................................... 244
12.1.2 Flash and swop buttons.................................................................................................................................................. 246
12.1.5 Locking a playback onto the same handle on every page................................................................................. 246
12.1.6 Viewing active playbacks................................................................................................................................................. 247
12.3 Organising the console .............................................................................................................................249
12.3.1 Using the Move function................................................................................................................................................ 249
12.4 Set List window............................................................................................................................................250
12.4.1 Creating a Set List............................................................................................................................................................. 250
12.5.2 Setting up remote triggering......................................................................................................................................... 252
12.5.3 MIDI show control ........................................................................................................................................................... 254
12.5.4 Audio control (sound to light)..................................................................................................................................... 255
12.6 Linking consoles for multi-user or backup .......................................................................................255
12.6.1 Setting up consoles for multi-user ............................................................................................................................. 256
12.6.2 Setting up consoles for backup.................................................................................................................................... 256
13. Remote control 259
13.1 Setting up the remote ...............................................................................................................................259
13.1.1 Using an existing network ............................................................................................................................................. 260
13.1.2 Network setup using a dedicated access point..................................................................................................... 260
13.2 Operating the remote...............................................................................................................................261
13.2.3 Recording groups and palettes .................................................................................................................................... 263
14.1.2 Locking the TNP................................................................................................................................................................ 266
14.2.2 Setting the View................................................................................................................................................................. 268
14.2.3 Locking the panel .............................................................................................................................................................. 269
14.2.4 Loading and saving shows, and other Setup........................................................................................................... 269
15. System Menu and User Settings 273
15.1 The System menu .......................................................................................................................................273
15.1.3 User Settings....................................................................................................................................................................... 273
15.3.1 Creating and editing key profiles ................................................................................................................................ 275
15.3.2 Selecting a Key Profile..................................................................................................................................................... 277
15.3.3 Individual Key profiles for playbacks.......................................................................................................................... 277
15.4 User Settings..................................................................................................................................................277
15.7 Upgrading the software............................................................................................................................290
15.8 Recovering/reinstalling the console .....................................................................................................291
16.1.1 Downloading fixture personalities from Avolites ................................................................................................ 293
16.1.2 Updating the personality library on the console.................................................................................................. 294
16.1.4 Requesting a new fixture personality........................................................................................................................ 295
16.1.5 Reporting a personality bug to Avolites................................................................................................................... 295
16.1.6 In an emergency................................................................................................................................................................. 295
17. Networking the console 297
17.1 Connecting the Arena to a network ..................................................................................................297
17.1.3 Changing the IP address of the network switch (TNS)..................................................................................... 298
17.1.4 Power and UPS behaviour ............................................................................................................................................ 299
17.2 Controlling fixtures over a network...................................................................................................299
17.2.1 Setting the console’s IP address .................................................................................................................................. 299
17.2.2 Setting up DMX outputs................................................................................................................................................ 299
17.2.3 A simple Art-Net system............................................................................................................................................... 299
17.2.4 Setting up an Art-Net system...................................................................................................................................... 301
17.3 Using Active Fixtures with CITP...........................................................................................................302
17.3.1 Example CITP setup ........................................................................................................................................................ 303
17.4 A quick guide to IP addressing...............................................................................................................303
17.4.1 Setting your IP address ................................................................................................................................................... 303
17.4.3 Choosing an IP address and Subnet Mask............................................................................................................... 304
17.4.4 Automatically assigning IP addresses (DHCP)....................................................................................................... 305
17.4.5 Private IP address ranges................................................................................................................................................ 305
18.1.3 Record ................................................................................................................................................................................... 308
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(c) Avolites 2017
18.1.4 Copy, Move in cue list..................................................................................................................................................... 309
Thank you for buying an Avolites product. A lot of time and energy has gone into the development and manufacture of this product, so we
really hope that you enjoy using it.
We have developed some resources to ensure that you get the most from your Avolites product.
Training
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you can’t attend
Training
be arranged for Ai
Tutorials
To find out more, please email training@Avolites.com or visit Avolites.com/training.
Avolites Forums
Post a question or search for an answer on any Avolites product - forum.Avolites.com
Facebook User Groups
There are many Avolites user groups on Facebook in different countries and languages, but the most active groups are; Avolites Programmers
and Users (search on Facebook), and Titan One Programmers and Users (search on Facebook).
Personality Files
Download the latest set of personality files for your console, if you can’t find the personality you need you can also request it on the same page
- personalities.Avolites.com
Monthly Newsletter
Visit Avolites.com/newsletters to view past newsletters and sign up.
Licensing
We always strive to look after our customers, so protect your investment in our products we have implemented a licensing system to guard
against counterfeit consoles.
- free online webinars every Thursday with Q&A sessions, which are recorded and can be watched at Avolites.com/training if
- beginner and advanced Titan training sessions, including a goodie bag, a tour of head office and lunch. Bespoke training sessions can
- there are tutorials on almost every topic on our YouTube channel in multiple languages
If you have any licensing issues please contact software support, shown below.